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author | marha <marha@users.sourceforge.net> | 2014-10-01 23:12:13 +0200 |
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committer | marha <marha@users.sourceforge.net> | 2014-10-01 23:12:13 +0200 |
commit | 88236adfe3eb41b8368b4c9ecf3e09a7199dc474 (patch) | |
tree | 6acb3f7ad3c60c4605551245df9c321b5fb22c3b /mesalib/src/glsl/glsl_parser_extras.cpp | |
parent | e4086b3defb6186a2fb8a5845968c97e613fb493 (diff) | |
parent | 30eb28e89e513ba7c04e8424be0cba326a01882b (diff) | |
download | vcxsrv-88236adfe3eb41b8368b4c9ecf3e09a7199dc474.tar.gz vcxsrv-88236adfe3eb41b8368b4c9ecf3e09a7199dc474.tar.bz2 vcxsrv-88236adfe3eb41b8368b4c9ecf3e09a7199dc474.zip |
Merge remote-tracking branch 'origin/released'
Conflicts:
xorg-server/hw/xwin/InitOutput.c
xorg-server/hw/xwin/win.h
xorg-server/hw/xwin/winclipboard/internal.h
xorg-server/hw/xwin/winclipboard/thread.c
xorg-server/hw/xwin/winclipboard/wndproc.c
xorg-server/hw/xwin/winclipboard/xevents.c
xorg-server/hw/xwin/winclipboardinit.c
xorg-server/hw/xwin/winclipboardwrappers.c
xorg-server/hw/xwin/winglobals.c
Diffstat (limited to 'mesalib/src/glsl/glsl_parser_extras.cpp')
-rw-r--r-- | mesalib/src/glsl/glsl_parser_extras.cpp | 31 |
1 files changed, 29 insertions, 2 deletions
diff --git a/mesalib/src/glsl/glsl_parser_extras.cpp b/mesalib/src/glsl/glsl_parser_extras.cpp index 490c3c8ee..cc7d2d746 100644 --- a/mesalib/src/glsl/glsl_parser_extras.cpp +++ b/mesalib/src/glsl/glsl_parser_extras.cpp @@ -1440,6 +1440,9 @@ _mesa_glsl_compile_shader(struct gl_context *ctx, struct gl_shader *shader, new(shader) _mesa_glsl_parse_state(ctx, shader->Stage, shader); const char *source = shader->Source; + if (ctx->Const.GenerateTemporaryNames) + ir_variable::temporaries_allocate_names = true; + state->error = glcpp_preprocess(state, &source, &state->info_log, &ctx->Extensions, ctx); @@ -1483,6 +1486,26 @@ _mesa_glsl_compile_shader(struct gl_context *ctx, struct gl_shader *shader, ; validate_ir_tree(shader->ir); + + enum ir_variable_mode other; + switch (shader->Stage) { + case MESA_SHADER_VERTEX: + other = ir_var_shader_in; + break; + case MESA_SHADER_FRAGMENT: + other = ir_var_shader_out; + break; + default: + /* Something invalid to ensure optimize_dead_builtin_uniforms + * doesn't remove anything other than uniforms or constants. + */ + other = ir_var_mode_count; + break; + } + + optimize_dead_builtin_variables(shader->ir, other); + + validate_ir_tree(shader->ir); } if (shader->InfoLog) @@ -1516,9 +1539,13 @@ _mesa_glsl_compile_shader(struct gl_context *ctx, struct gl_shader *shader, case ir_type_function: shader->symbols->add_function((ir_function *) ir); break; - case ir_type_variable: - shader->symbols->add_variable((ir_variable *) ir); + case ir_type_variable: { + ir_variable *const var = (ir_variable *) ir; + + if (var->data.mode != ir_var_temporary) + shader->symbols->add_variable(var); break; + } default: break; } |