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author | marha <marha@users.sourceforge.net> | 2015-04-20 22:42:55 +0200 |
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committer | marha <marha@users.sourceforge.net> | 2015-04-20 22:42:55 +0200 |
commit | 934184bfecd402aae891b8740d788b486aa7269f (patch) | |
tree | c23fb0afd169dc6846ea23bda21260fcffd1e3e6 /mesalib/src/glsl/glsl_parser_extras.cpp | |
parent | 57dd848fb6dd7cf15820172e2abc9fb9de2b4268 (diff) | |
parent | 4ba9be2882d9f1567809edb0a31fcdf11320d41f (diff) | |
download | vcxsrv-934184bfecd402aae891b8740d788b486aa7269f.tar.gz vcxsrv-934184bfecd402aae891b8740d788b486aa7269f.tar.bz2 vcxsrv-934184bfecd402aae891b8740d788b486aa7269f.zip |
Merge remote-tracking branch 'origin/released'
Conflicts:
mesalib/src/mesa/main/.gitignore
mesalib/src/mesa/main/dlopen.h
xorg-server/hw/xwin/glx/gen_gl_wrappers.py
xorg-server/hw/xwin/win.h
xorg-server/hw/xwin/winengine.c
xorg-server/hw/xwin/winglobals.c
xorg-server/hw/xwin/winscrinit.c
xorg-server/hw/xwin/winshaddd.c
xorg-server/randr/rrxinerama.c
Diffstat (limited to 'mesalib/src/glsl/glsl_parser_extras.cpp')
-rw-r--r-- | mesalib/src/glsl/glsl_parser_extras.cpp | 11 |
1 files changed, 7 insertions, 4 deletions
diff --git a/mesalib/src/glsl/glsl_parser_extras.cpp b/mesalib/src/glsl/glsl_parser_extras.cpp index 79624bc26..0aa3c54fc 100644 --- a/mesalib/src/glsl/glsl_parser_extras.cpp +++ b/mesalib/src/glsl/glsl_parser_extras.cpp @@ -73,8 +73,8 @@ _mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *_ctx, this->uses_builtin_functions = false; /* Set default language version and extensions */ - this->language_version = ctx->Const.ForceGLSLVersion ? - ctx->Const.ForceGLSLVersion : 110; + this->language_version = 110; + this->forced_language_version = ctx->Const.ForceGLSLVersion; this->es_shader = false; this->ARB_texture_rectangle_enable = true; @@ -320,11 +320,14 @@ _mesa_glsl_parse_state::process_version_directive(YYLTYPE *locp, int version, this->ARB_texture_rectangle_enable = false; } - this->language_version = version; + if (this->forced_language_version) + this->language_version = this->forced_language_version; + else + this->language_version = version; bool supported = false; for (unsigned i = 0; i < this->num_supported_versions; i++) { - if (this->supported_versions[i].ver == (unsigned) version + if (this->supported_versions[i].ver == this->language_version && this->supported_versions[i].es == this->es_shader) { supported = true; break; |