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authormarha <marha@users.sourceforge.net>2011-01-08 21:42:21 +0000
committermarha <marha@users.sourceforge.net>2011-01-08 21:42:21 +0000
commitee97a3165b1f07f011cf95804590925b81e8ec96 (patch)
tree58aa78664ad871145a5a0149f9ad60f140f934aa /mesalib/src/glsl/glsl_parser_extras.h
parentc8a34ce9318446bcd8e91e601525a61d6847f28f (diff)
parent432768f75da13ee5343957df6ce5cd316a62929f (diff)
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svn merge ^/branches/released .
Diffstat (limited to 'mesalib/src/glsl/glsl_parser_extras.h')
-rw-r--r--mesalib/src/glsl/glsl_parser_extras.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/mesalib/src/glsl/glsl_parser_extras.h b/mesalib/src/glsl/glsl_parser_extras.h
index df629cfcf..0100123e7 100644
--- a/mesalib/src/glsl/glsl_parser_extras.h
+++ b/mesalib/src/glsl/glsl_parser_extras.h
@@ -112,6 +112,13 @@ struct _mesa_glsl_parse_state {
/** Was there an error during compilation? */
bool error;
+ /**
+ * Are all shader inputs / outputs invariant?
+ *
+ * This is set when the 'STDGL invariant(all)' pragma is used.
+ */
+ bool all_invariant;
+
/** Loop or switch statement containing the current instructions. */
class ir_instruction *loop_or_switch_nesting;
class ast_iteration_statement *loop_or_switch_nesting_ast;