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author | marha <marha@users.sourceforge.net> | 2011-10-28 14:48:08 +0200 |
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committer | marha <marha@users.sourceforge.net> | 2011-10-28 14:48:08 +0200 |
commit | 6f4feafd4d22beaabfb0202e66b0dea9047ee084 (patch) | |
tree | a317af068ea091dc6d2142802ab316b941682544 /mesalib/src/glsl/ir.cpp | |
parent | d662d461634660f5c0f3998b5eb7d7ed3bd5a25f (diff) | |
download | vcxsrv-6f4feafd4d22beaabfb0202e66b0dea9047ee084.tar.gz vcxsrv-6f4feafd4d22beaabfb0202e66b0dea9047ee084.tar.bz2 vcxsrv-6f4feafd4d22beaabfb0202e66b0dea9047ee084.zip |
mesa git update 28 okt 2011
Diffstat (limited to 'mesalib/src/glsl/ir.cpp')
-rw-r--r-- | mesalib/src/glsl/ir.cpp | 24 |
1 files changed, 20 insertions, 4 deletions
diff --git a/mesalib/src/glsl/ir.cpp b/mesalib/src/glsl/ir.cpp index d968890a2..ef7300e65 100644 --- a/mesalib/src/glsl/ir.cpp +++ b/mesalib/src/glsl/ir.cpp @@ -1320,7 +1320,7 @@ ir_swizzle::variable_referenced() const ir_variable::ir_variable(const struct glsl_type *type, const char *name, ir_variable_mode mode) : max_array_access(0), read_only(false), centroid(false), invariant(false), - mode(mode), interpolation(ir_var_smooth) + mode(mode), interpolation(INTERP_QUALIFIER_NONE) { this->ir_type = ir_type_variable; this->type = type; @@ -1343,9 +1343,10 @@ const char * ir_variable::interpolation_string() const { switch (this->interpolation) { - case ir_var_smooth: return "smooth"; - case ir_var_flat: return "flat"; - case ir_var_noperspective: return "noperspective"; + case INTERP_QUALIFIER_NONE: return "no"; + case INTERP_QUALIFIER_SMOOTH: return "smooth"; + case INTERP_QUALIFIER_FLAT: return "flat"; + case INTERP_QUALIFIER_NOPERSPECTIVE: return "noperspective"; } assert(!"Should not get here."); @@ -1353,6 +1354,21 @@ ir_variable::interpolation_string() const } +glsl_interp_qualifier +ir_variable::determine_interpolation_mode(bool flat_shade) +{ + if (this->interpolation != INTERP_QUALIFIER_NONE) + return (glsl_interp_qualifier) this->interpolation; + int location = this->location; + bool is_gl_Color = + location == FRAG_ATTRIB_COL0 || location == FRAG_ATTRIB_COL1; + if (flat_shade && is_gl_Color) + return INTERP_QUALIFIER_FLAT; + else + return INTERP_QUALIFIER_SMOOTH; +} + + ir_function_signature::ir_function_signature(const glsl_type *return_type) : return_type(return_type), is_defined(false), _function(NULL) { |