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authormarha <marha@users.sourceforge.net>2012-07-31 10:00:43 +0200
committermarha <marha@users.sourceforge.net>2012-07-31 10:00:43 +0200
commitbd27b3d008b0abf9ae2edcb127302728808533e4 (patch)
treea73a74f04a31a0f44465ed82bcf58b180ca53dbd /mesalib/src/glsl/ir_uniform.h
parent2ff5448bcca8cba4b62026d5493cb08aaf2838d8 (diff)
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fontconfig libXext mesa xserver pixman git update 31 Jul 2012
Diffstat (limited to 'mesalib/src/glsl/ir_uniform.h')
-rw-r--r--mesalib/src/glsl/ir_uniform.h34
1 files changed, 34 insertions, 0 deletions
diff --git a/mesalib/src/glsl/ir_uniform.h b/mesalib/src/glsl/ir_uniform.h
index 225da3fc5..913c53773 100644
--- a/mesalib/src/glsl/ir_uniform.h
+++ b/mesalib/src/glsl/ir_uniform.h
@@ -119,6 +119,40 @@ struct gl_uniform_storage {
* uniform if the \c ::driver_storage interface is not used.
*/
union gl_constant_value *storage;
+
+ /** Fields for GL_ARB_uniform_buffer_object
+ * @{
+ */
+
+ /**
+ * GL_UNIFORM_BLOCK_INDEX: index of the uniform block containing
+ * the uniform, or -1 for the default uniform block. Note that the
+ * index is into the linked program's UniformBlocks[] array, not
+ * the linked shader's.
+ */
+ int block_index;
+
+ /** GL_UNIFORM_OFFSET: byte offset within the uniform block, or -1. */
+ int offset;
+
+ /**
+ * GL_UNIFORM_MATRIX_STRIDE: byte stride between columns or rows of
+ * a matrix. Set to 0 for non-matrices in UBOs, or -1 for uniforms
+ * in the default uniform block.
+ */
+ int matrix_stride;
+
+ /**
+ * GL_UNIFORM_ARRAY_STRIDE: byte stride between elements of the
+ * array. Set to zero for non-arrays in UBOs, or -1 for uniforms
+ * in the default uniform block.
+ */
+ int array_stride;
+
+ /** GL_UNIFORM_ROW_MAJOR: true iff it's a row-major matrix in a UBO */
+ bool row_major;
+
+ /** @} */
};
#ifdef __cplusplus