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author | marha <marha@users.sourceforge.net> | 2013-10-16 11:30:08 +0200 |
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committer | marha <marha@users.sourceforge.net> | 2013-10-16 11:30:08 +0200 |
commit | 56e12b1310b1b52d00bc27e919d915255af5bf03 (patch) | |
tree | 19379a18fe9a678a109397837339820892101e4b /mesalib/src/glsl/link_functions.cpp | |
parent | c5883f8af060c0a300a29e732e8bb893bc8e0eca (diff) | |
parent | 9e23b44bfe1e6e85231b1c07d945cadf0c868648 (diff) | |
download | vcxsrv-56e12b1310b1b52d00bc27e919d915255af5bf03.tar.gz vcxsrv-56e12b1310b1b52d00bc27e919d915255af5bf03.tar.bz2 vcxsrv-56e12b1310b1b52d00bc27e919d915255af5bf03.zip |
Merge remote-tracking branch 'origin/released'
* origin/released:
fontconfig libxcb libxcb/xcb-proto xserver mesa pixman xkbcomp git update 16 oct 2013
Conflicts:
mesalib/src/mesa/drivers/dri/common/drisw_util.c
pixman/pixman/pixman-mmx.c
Diffstat (limited to 'mesalib/src/glsl/link_functions.cpp')
-rw-r--r-- | mesalib/src/glsl/link_functions.cpp | 37 |
1 files changed, 25 insertions, 12 deletions
diff --git a/mesalib/src/glsl/link_functions.cpp b/mesalib/src/glsl/link_functions.cpp index b1a68fd55..fd8009998 100644 --- a/mesalib/src/glsl/link_functions.cpp +++ b/mesalib/src/glsl/link_functions.cpp @@ -223,18 +223,31 @@ public: var = ir->var->clone(linked, NULL); linked->symbols->add_variable(var); linked->ir->push_head(var); - } else if (var->type->is_array()) { - /* It is possible to have a global array declared in multiple - * shaders without a size. The array is implicitly sized by the - * maximal access to it in *any* shader. Because of this, we - * need to track the maximal access to the array as linking pulls - * more functions in that access the array. - */ - var->max_array_access = - MAX2(var->max_array_access, ir->var->max_array_access); - - if (var->type->length == 0 && ir->var->type->length != 0) - var->type = ir->var->type; + } else { + if (var->type->is_array()) { + /* It is possible to have a global array declared in multiple + * shaders without a size. The array is implicitly sized by + * the maximal access to it in *any* shader. Because of this, + * we need to track the maximal access to the array as linking + * pulls more functions in that access the array. + */ + var->max_array_access = + MAX2(var->max_array_access, ir->var->max_array_access); + + if (var->type->length == 0 && ir->var->type->length != 0) + var->type = ir->var->type; + } + if (var->is_interface_instance()) { + /* Similarly, we need implicit sizes of arrays within interface + * blocks to be sized by the maximal access in *any* shader. + */ + for (unsigned i = 0; i < var->get_interface_type()->length; + i++) { + var->max_ifc_array_access[i] = + MAX2(var->max_ifc_array_access[i], + ir->var->max_ifc_array_access[i]); + } + } } ir->var = var; |