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authormarha <marha@users.sourceforge.net>2014-07-04 19:52:56 +0200
committermarha <marha@users.sourceforge.net>2014-07-04 19:52:56 +0200
commit62ed212e1add98e39c0f7a6e5a8a5726d66f161e (patch)
treea80c4bf566c76665b3449f13fac7de72c66aa80a /mesalib/src/glsl/link_interface_blocks.cpp
parent3095a03ec3cb1f05b49362327d10a767299d7635 (diff)
parentfe03d6aef6338e43593f164b09ae993bcd0ecbdd (diff)
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Merge remote-tracking branch 'origin/released'
Diffstat (limited to 'mesalib/src/glsl/link_interface_blocks.cpp')
-rw-r--r--mesalib/src/glsl/link_interface_blocks.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/mesalib/src/glsl/link_interface_blocks.cpp b/mesalib/src/glsl/link_interface_blocks.cpp
index 52552cc68..0ce502d4f 100644
--- a/mesalib/src/glsl/link_interface_blocks.cpp
+++ b/mesalib/src/glsl/link_interface_blocks.cpp
@@ -259,8 +259,8 @@ validate_intrastage_interface_blocks(struct gl_shader_program *prog,
if (shader_list[i] == NULL)
continue;
- foreach_list(node, shader_list[i]->ir) {
- ir_variable *var = ((ir_instruction *) node)->as_variable();
+ foreach_in_list(ir_instruction, node, shader_list[i]->ir) {
+ ir_variable *var = node->as_variable();
if (!var)
continue;
@@ -316,8 +316,8 @@ validate_interstage_inout_blocks(struct gl_shader_program *prog,
const bool extra_array_level = consumer->Stage == MESA_SHADER_GEOMETRY;
/* Add input interfaces from the consumer to the symbol table. */
- foreach_list(node, consumer->ir) {
- ir_variable *var = ((ir_instruction *) node)->as_variable();
+ foreach_in_list(ir_instruction, node, consumer->ir) {
+ ir_variable *var = node->as_variable();
if (!var || !var->get_interface_type() || var->data.mode != ir_var_shader_in)
continue;
@@ -325,8 +325,8 @@ validate_interstage_inout_blocks(struct gl_shader_program *prog,
}
/* Verify that the producer's output interfaces match. */
- foreach_list(node, producer->ir) {
- ir_variable *var = ((ir_instruction *) node)->as_variable();
+ foreach_in_list(ir_instruction, node, producer->ir) {
+ ir_variable *var = node->as_variable();
if (!var || !var->get_interface_type() || var->data.mode != ir_var_shader_out)
continue;
@@ -359,8 +359,8 @@ validate_interstage_uniform_blocks(struct gl_shader_program *prog,
continue;
const gl_shader *stage = stages[i];
- foreach_list(node, stage->ir) {
- ir_variable *var = ((ir_instruction *) node)->as_variable();
+ foreach_in_list(ir_instruction, node, stage->ir) {
+ ir_variable *var = node->as_variable();
if (!var || !var->get_interface_type() || var->data.mode != ir_var_uniform)
continue;