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authormarha <marha@users.sourceforge.net>2012-09-14 11:11:28 +0200
committermarha <marha@users.sourceforge.net>2012-09-14 11:11:28 +0200
commitc0212d660fe99ea5e4a1b897670f7f7c111553c7 (patch)
tree12c04842a73bb885640f1e23ef9a3ca654d09c5a /mesalib/src/glsl/link_uniforms.cpp
parentf61137c5cf42ded5eeb85eaf007ae11f0811e022 (diff)
parentb08ba56019b146786e1cde553c036dd0c4fd02e5 (diff)
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Merge remote-tracking branch 'origin/released'
Diffstat (limited to 'mesalib/src/glsl/link_uniforms.cpp')
-rw-r--r--mesalib/src/glsl/link_uniforms.cpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/mesalib/src/glsl/link_uniforms.cpp b/mesalib/src/glsl/link_uniforms.cpp
index 5d701e75e..118bfae68 100644
--- a/mesalib/src/glsl/link_uniforms.cpp
+++ b/mesalib/src/glsl/link_uniforms.cpp
@@ -572,8 +572,11 @@ link_assign_uniform_locations(struct gl_shader_program *prog)
/* FINISHME: Update code to process built-in uniforms!
*/
- if (strncmp("gl_", var->name, 3) == 0)
+ if (strncmp("gl_", var->name, 3) == 0) {
+ uniform_size.num_shader_uniform_components +=
+ var->type->component_slots();
continue;
+ }
uniform_size.process(var);
}