aboutsummaryrefslogtreecommitdiff
path: root/mesalib/src/glsl/link_uniforms.cpp
diff options
context:
space:
mode:
authormarha <marha@users.sourceforge.net>2014-07-04 19:52:56 +0200
committermarha <marha@users.sourceforge.net>2014-07-04 19:52:56 +0200
commit62ed212e1add98e39c0f7a6e5a8a5726d66f161e (patch)
treea80c4bf566c76665b3449f13fac7de72c66aa80a /mesalib/src/glsl/link_uniforms.cpp
parent3095a03ec3cb1f05b49362327d10a767299d7635 (diff)
parentfe03d6aef6338e43593f164b09ae993bcd0ecbdd (diff)
downloadvcxsrv-62ed212e1add98e39c0f7a6e5a8a5726d66f161e.tar.gz
vcxsrv-62ed212e1add98e39c0f7a6e5a8a5726d66f161e.tar.bz2
vcxsrv-62ed212e1add98e39c0f7a6e5a8a5726d66f161e.zip
Merge remote-tracking branch 'origin/released'
Diffstat (limited to 'mesalib/src/glsl/link_uniforms.cpp')
-rw-r--r--mesalib/src/glsl/link_uniforms.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/mesalib/src/glsl/link_uniforms.cpp b/mesalib/src/glsl/link_uniforms.cpp
index 5dcb7b571..0e6eb50ef 100644
--- a/mesalib/src/glsl/link_uniforms.cpp
+++ b/mesalib/src/glsl/link_uniforms.cpp
@@ -702,8 +702,8 @@ link_cross_validate_uniform_block(void *mem_ctx,
static void
link_update_uniform_buffer_variables(struct gl_shader *shader)
{
- foreach_list(node, shader->ir) {
- ir_variable *const var = ((ir_instruction *) node)->as_variable();
+ foreach_in_list(ir_instruction, node, shader->ir) {
+ ir_variable *const var = node->as_variable();
if ((var == NULL) || !var->is_in_uniform_block())
continue;
@@ -804,8 +804,8 @@ link_set_image_access_qualifiers(struct gl_shader_program *prog)
if (sh == NULL)
continue;
- foreach_list(node, sh->ir) {
- ir_variable *var = ((ir_instruction *) node)->as_variable();
+ foreach_in_list(ir_instruction, node, sh->ir) {
+ ir_variable *var = node->as_variable();
if (var && var->data.mode == ir_var_uniform &&
var->type->contains_image()) {
@@ -871,8 +871,8 @@ link_assign_uniform_locations(struct gl_shader_program *prog)
*/
uniform_size.start_shader();
- foreach_list(node, sh->ir) {
- ir_variable *const var = ((ir_instruction *) node)->as_variable();
+ foreach_in_list(ir_instruction, node, sh->ir) {
+ ir_variable *const var = node->as_variable();
if ((var == NULL) || (var->data.mode != ir_var_uniform))
continue;
@@ -923,8 +923,8 @@ link_assign_uniform_locations(struct gl_shader_program *prog)
parcel.start_shader((gl_shader_stage)i);
- foreach_list(node, prog->_LinkedShaders[i]->ir) {
- ir_variable *const var = ((ir_instruction *) node)->as_variable();
+ foreach_in_list(ir_instruction, node, prog->_LinkedShaders[i]->ir) {
+ ir_variable *const var = node->as_variable();
if ((var == NULL) || (var->data.mode != ir_var_uniform))
continue;