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authormarha <marha@users.sourceforge.net>2014-07-04 19:50:15 +0200
committermarha <marha@users.sourceforge.net>2014-07-04 19:50:15 +0200
commitfe03d6aef6338e43593f164b09ae993bcd0ecbdd (patch)
tree0fdb7e12fc82894e07b8b8141f2dbb00a93c60ad /mesalib/src/glsl/link_uniforms.cpp
parentcfc5bafcb2db8c6e05d7be6bb7315960be08c0d8 (diff)
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fontconfig mesa pixman xserver git update 4 July 2014
xserver commit a61ca6f006d70343c88fe45206fae0669d1e8971 pixman commit 6d2cf40166d81bfc63108504c8022dc4fec37ff5 fontconfig commit 5b22776999b6052afe0e829b1a0c0935bbe1e9f7 mesa commit 9a37eb8adb6558a4abf47774b583cb582a0ae116
Diffstat (limited to 'mesalib/src/glsl/link_uniforms.cpp')
-rw-r--r--mesalib/src/glsl/link_uniforms.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/mesalib/src/glsl/link_uniforms.cpp b/mesalib/src/glsl/link_uniforms.cpp
index 66f6d4db3..6c731976b 100644
--- a/mesalib/src/glsl/link_uniforms.cpp
+++ b/mesalib/src/glsl/link_uniforms.cpp
@@ -702,8 +702,8 @@ link_cross_validate_uniform_block(void *mem_ctx,
static void
link_update_uniform_buffer_variables(struct gl_shader *shader)
{
- foreach_list(node, shader->ir) {
- ir_variable *const var = ((ir_instruction *) node)->as_variable();
+ foreach_in_list(ir_instruction, node, shader->ir) {
+ ir_variable *const var = node->as_variable();
if ((var == NULL) || !var->is_in_uniform_block())
continue;
@@ -804,8 +804,8 @@ link_set_image_access_qualifiers(struct gl_shader_program *prog)
if (sh == NULL)
continue;
- foreach_list(node, sh->ir) {
- ir_variable *var = ((ir_instruction *) node)->as_variable();
+ foreach_in_list(ir_instruction, node, sh->ir) {
+ ir_variable *var = node->as_variable();
if (var && var->data.mode == ir_var_uniform &&
var->type->contains_image()) {
@@ -871,8 +871,8 @@ link_assign_uniform_locations(struct gl_shader_program *prog)
*/
uniform_size.start_shader();
- foreach_list(node, sh->ir) {
- ir_variable *const var = ((ir_instruction *) node)->as_variable();
+ foreach_in_list(ir_instruction, node, sh->ir) {
+ ir_variable *const var = node->as_variable();
if ((var == NULL) || (var->data.mode != ir_var_uniform))
continue;
@@ -923,8 +923,8 @@ link_assign_uniform_locations(struct gl_shader_program *prog)
parcel.start_shader((gl_shader_stage)i);
- foreach_list(node, prog->_LinkedShaders[i]->ir) {
- ir_variable *const var = ((ir_instruction *) node)->as_variable();
+ foreach_in_list(ir_instruction, node, prog->_LinkedShaders[i]->ir) {
+ ir_variable *const var = node->as_variable();
if ((var == NULL) || (var->data.mode != ir_var_uniform))
continue;