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authormarha <marha@users.sourceforge.net>2014-05-29 20:46:21 +0200
committermarha <marha@users.sourceforge.net>2014-05-29 20:46:21 +0200
commit816a5430313e07083c5325f0a430126a2e10ec41 (patch)
tree82e47992f52149b83238690062e0c56202cb2ebb /mesalib/src/glsl/link_uniforms.cpp
parentc2dfa0e8c98b06e050c530d704d75a7e4edad02e (diff)
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mesa xkeyboard-config git update 29 Mar 2014
xkeyboard-config commit bc3ac1b0d152e929b3532a541596cf9fe286bb9e mesa commit dfd117b8570a69a429e660c069997e78b181ab6d
Diffstat (limited to 'mesalib/src/glsl/link_uniforms.cpp')
-rw-r--r--mesalib/src/glsl/link_uniforms.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/mesalib/src/glsl/link_uniforms.cpp b/mesalib/src/glsl/link_uniforms.cpp
index c7147e0ee..ba66053ed 100644
--- a/mesalib/src/glsl/link_uniforms.cpp
+++ b/mesalib/src/glsl/link_uniforms.cpp
@@ -848,7 +848,7 @@ link_assign_uniform_locations(struct gl_shader_program *prog)
/* FINISHME: Update code to process built-in uniforms!
*/
- if (strncmp("gl_", var->name, 3) == 0) {
+ if (is_gl_identifier(var->name)) {
uniform_size.num_shader_uniform_components +=
var->type->component_slots();
continue;
@@ -900,7 +900,7 @@ link_assign_uniform_locations(struct gl_shader_program *prog)
/* FINISHME: Update code to process built-in uniforms!
*/
- if (strncmp("gl_", var->name, 3) == 0)
+ if (is_gl_identifier(var->name))
continue;
parcel.set_and_process(prog, var);