aboutsummaryrefslogtreecommitdiff
path: root/mesalib/src/glsl/linker.cpp
diff options
context:
space:
mode:
authormarha <marha@users.sourceforge.net>2011-07-11 09:02:33 +0200
committermarha <marha@users.sourceforge.net>2011-07-11 09:02:33 +0200
commit4611d27b8966b26b8ac63514a461f31c3172c31c (patch)
tree5de36cfa4517b997cb703cb1eced374c9db1f2b1 /mesalib/src/glsl/linker.cpp
parentdbe01a4f78f09723b327d1d8522bfa5026c4f6e0 (diff)
parent0b43e0b4ddbd9fdac70658164f3dbf653067a4de (diff)
downloadvcxsrv-4611d27b8966b26b8ac63514a461f31c3172c31c.tar.gz
vcxsrv-4611d27b8966b26b8ac63514a461f31c3172c31c.tar.bz2
vcxsrv-4611d27b8966b26b8ac63514a461f31c3172c31c.zip
Merge remote-tracking branch 'origin/released'
Conflicts: mesalib/docs/GL3.txt mesalib/src/glsl/linker.cpp mesalib/src/mesa/main/depthstencil.c mesalib/src/mesa/main/fbobject.c mesalib/src/mesa/main/formats.c mesalib/src/mesa/main/formats.h mesalib/src/mesa/main/framebuffer.c mesalib/src/mesa/main/mtypes.h mesalib/src/mesa/main/pack.c mesalib/src/mesa/main/readpix.c mesalib/src/mesa/main/renderbuffer.c mesalib/src/mesa/main/samplerobj.c mesalib/src/mesa/main/shaderapi.c mesalib/src/mesa/main/texenv.c mesalib/src/mesa/main/texobj.c mesalib/src/mesa/main/uniforms.c mesalib/src/mesa/state_tracker/st_cb_clear.c mesalib/src/mesa/state_tracker/st_cb_drawpixels.c mesalib/src/mesa/state_tracker/st_cb_readpixels.c mesalib/src/mesa/state_tracker/st_extensions.c mesalib/src/mesa/state_tracker/st_format.c mesalib/src/mesa/swrast/s_readpix.c
Diffstat (limited to 'mesalib/src/glsl/linker.cpp')
-rw-r--r--mesalib/src/glsl/linker.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/mesalib/src/glsl/linker.cpp b/mesalib/src/glsl/linker.cpp
index 1c0785ad7..e0d7efa23 100644
--- a/mesalib/src/glsl/linker.cpp
+++ b/mesalib/src/glsl/linker.cpp
@@ -1248,7 +1248,7 @@ assign_attribute_or_color_locations(gl_shader_program *prog,
*/
const int generic_base = (target_index == MESA_SHADER_VERTEX)
- ? VERT_ATTRIB_GENERIC0 : FRAG_RESULT_DATA0;
+ ? (int) VERT_ATTRIB_GENERIC0 : (int) FRAG_RESULT_DATA0;
const enum ir_variable_mode direction =
(target_index == MESA_SHADER_VERTEX) ? ir_var_in : ir_var_out;