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authormarha <marha@users.sourceforge.net>2012-02-13 08:47:19 +0100
committermarha <marha@users.sourceforge.net>2012-02-13 08:47:19 +0100
commiteaa70945cb3f1a432b8c505ecede9ebc7769f36d (patch)
tree8e44ff4da739e384a2c6a34c1b42ecfb8e212344 /mesalib/src/glsl/loop_unroll.cpp
parent474621addc25cb22865c54b70ffbec07c82eb04c (diff)
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Diffstat (limited to 'mesalib/src/glsl/loop_unroll.cpp')
-rw-r--r--mesalib/src/glsl/loop_unroll.cpp15
1 files changed, 15 insertions, 0 deletions
diff --git a/mesalib/src/glsl/loop_unroll.cpp b/mesalib/src/glsl/loop_unroll.cpp
index 5b84e1014..d0bcaa670 100644
--- a/mesalib/src/glsl/loop_unroll.cpp
+++ b/mesalib/src/glsl/loop_unroll.cpp
@@ -56,6 +56,7 @@ loop_unroll_visitor::visit_leave(ir_loop *ir)
{
loop_variable_state *const ls = this->state->get(ir);
int iterations;
+ unsigned ir_count;
/* If we've entered a loop that hasn't been analyzed, something really,
* really bad has happened.
@@ -78,6 +79,20 @@ loop_unroll_visitor::visit_leave(ir_loop *ir)
if (iterations > (int) max_iterations)
return visit_continue;
+ /* Don't try to unroll nested loops and loops with a huge body.
+ */
+ ir_count = 0;
+ foreach_list(node, &ir->body_instructions) {
+ ++ir_count;
+
+ /* If the loop body gets to huge, do not unroll. */
+ if (5*max_iterations < ir_count*iterations)
+ return visit_continue;
+ /* Do not unroll loops with child loop nodes. */
+ if (((ir_instruction *) node)->as_loop())
+ return visit_continue;
+ }
+
if (ls->num_loop_jumps > 1)
return visit_continue;
else if (ls->num_loop_jumps) {