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author | marha <marha@users.sourceforge.net> | 2014-01-15 21:37:10 +0100 |
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committer | marha <marha@users.sourceforge.net> | 2014-01-15 21:37:10 +0100 |
commit | b7f01cb1f6cfd1ec301f650a073436c91ec614aa (patch) | |
tree | 1dbf32344313ad7e5884e6686251cad398a231fa /mesalib/src/glsl/lower_clip_distance.cpp | |
parent | 7b4b94b4449aec056c4c92f5cacc2f89a292a80e (diff) | |
parent | 1b0fcca503ae9cf2d462b60770f96c794dfbb27a (diff) | |
download | vcxsrv-b7f01cb1f6cfd1ec301f650a073436c91ec614aa.tar.gz vcxsrv-b7f01cb1f6cfd1ec301f650a073436c91ec614aa.tar.bz2 vcxsrv-b7f01cb1f6cfd1ec301f650a073436c91ec614aa.zip |
Merge remote-tracking branch 'origin/released'
* origin/released:
mesa xkeyboard-config xserver git update 15 jan 2014
randrproto libfontenc mesa xserver git update 10 Jan 2014
randsrproto fontconfig libX11 git update 6 Jan 2014
Conflicts:
mesalib/src/glsl/builtin_functions.cpp
mesalib/src/glsl/ir_builder.h
xorg-server/Xext/xres.c
xorg-server/dix/dispatch.c
xorg-server/dix/dixfonts.c
xorg-server/hw/xwin/wingc.c
xorg-server/hw/xwin/winwindowswm.c
xorg-server/include/gc.h
xorg-server/os/access.c
Diffstat (limited to 'mesalib/src/glsl/lower_clip_distance.cpp')
-rw-r--r-- | mesalib/src/glsl/lower_clip_distance.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/mesalib/src/glsl/lower_clip_distance.cpp b/mesalib/src/glsl/lower_clip_distance.cpp index bb4f6ab11..2d6138d5a 100644 --- a/mesalib/src/glsl/lower_clip_distance.cpp +++ b/mesalib/src/glsl/lower_clip_distance.cpp @@ -54,10 +54,10 @@ namespace { class lower_clip_distance_visitor : public ir_rvalue_visitor { public: - explicit lower_clip_distance_visitor(GLenum shader_type) + explicit lower_clip_distance_visitor(gl_shader_stage shader_stage) : progress(false), old_clip_distance_1d_var(NULL), old_clip_distance_2d_var(NULL), new_clip_distance_1d_var(NULL), - new_clip_distance_2d_var(NULL), shader_type(shader_type) + new_clip_distance_2d_var(NULL), shader_stage(shader_stage) { } @@ -96,9 +96,9 @@ public: ir_variable *new_clip_distance_2d_var; /** - * Type of shader we are compiling (e.g. GL_VERTEX_SHADER) + * Type of shader we are compiling (e.g. MESA_SHADER_VERTEX) */ - const GLenum shader_type; + const gl_shader_stage shader_stage; }; } /* anonymous namespace */ @@ -142,7 +142,7 @@ lower_clip_distance_visitor::visit(ir_variable *ir) } else { /* 2D gl_ClipDistance (used for geometry input). */ assert(ir->data.mode == ir_var_shader_in && - this->shader_type == GL_GEOMETRY_SHADER_ARB); + this->shader_stage == MESA_SHADER_GEOMETRY); if (this->old_clip_distance_2d_var) return visit_continue; @@ -253,7 +253,7 @@ lower_clip_distance_visitor::is_clip_distance_vec8(ir_rvalue *ir) } if (this->old_clip_distance_2d_var) { /* 2D clip distance is only possible as a geometry input */ - assert(this->shader_type == GL_GEOMETRY_SHADER_ARB); + assert(this->shader_stage == MESA_SHADER_GEOMETRY); ir_dereference_array *array_ref = ir->as_dereference_array(); if (array_ref) { @@ -288,7 +288,7 @@ lower_clip_distance_visitor::lower_clip_distance_vec8(ir_rvalue *ir) } if (this->old_clip_distance_2d_var) { /* 2D clip distance is only possible as a geometry input */ - assert(this->shader_type == GL_GEOMETRY_SHADER_ARB); + assert(this->shader_stage == MESA_SHADER_GEOMETRY); ir_dereference_array *array_ref = ir->as_dereference_array(); if (array_ref) { @@ -536,7 +536,7 @@ lower_clip_distance_visitor::visit_leave(ir_call *ir) bool lower_clip_distance(gl_shader *shader) { - lower_clip_distance_visitor v(shader->Type); + lower_clip_distance_visitor v(shader->Stage); visit_list_elements(&v, shader->ir); |