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authormarha <marha@users.sourceforge.net>2011-02-01 10:46:14 +0000
committermarha <marha@users.sourceforge.net>2011-02-01 10:46:14 +0000
commitd4a8565009962e162d86a9c4ae24062a3fa12025 (patch)
treebcd249c3c523b23a6350b1d6b5a2cff7518cdb0e /mesalib/src/glsl/lower_texture_projection.cpp
parent6751d9898be671d253d6f7b0806cd4b10daaaf85 (diff)
parent0bf07d32cbd460220c67d726900772cf3692746d (diff)
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svn merge ^/branches/released .
Diffstat (limited to 'mesalib/src/glsl/lower_texture_projection.cpp')
-rw-r--r--mesalib/src/glsl/lower_texture_projection.cpp198
1 files changed, 99 insertions, 99 deletions
diff --git a/mesalib/src/glsl/lower_texture_projection.cpp b/mesalib/src/glsl/lower_texture_projection.cpp
index 7d4f647e9..6e3aaecce 100644
--- a/mesalib/src/glsl/lower_texture_projection.cpp
+++ b/mesalib/src/glsl/lower_texture_projection.cpp
@@ -1,99 +1,99 @@
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file lower_texture_projection.cpp
- *
- * IR lower pass to perform the division of texture coordinates by the texture
- * projector if present.
- *
- * Many GPUs have a texture sampling opcode that takes the projector
- * and does the divide internally, thus the presence of the projector
- * in the IR. For GPUs that don't, this saves the driver needing the
- * logic for handling the divide.
- *
- * \author Eric Anholt <eric@anholt.net>
- */
-
-#include "ir.h"
-
-class lower_texture_projection_visitor : public ir_hierarchical_visitor {
-public:
- lower_texture_projection_visitor()
- {
- progress = false;
- }
-
- ir_visitor_status visit_leave(ir_texture *ir);
-
- bool progress;
-};
-
-ir_visitor_status
-lower_texture_projection_visitor::visit_leave(ir_texture *ir)
-{
- if (!ir->projector)
- return visit_continue;
-
- void *mem_ctx = talloc_parent(ir);
-
- ir_variable *var = new(mem_ctx) ir_variable(ir->projector->type,
- "projector", ir_var_auto);
- base_ir->insert_before(var);
- ir_dereference *deref = new(mem_ctx) ir_dereference_variable(var);
- ir_expression *expr = new(mem_ctx) ir_expression(ir_unop_rcp,
- ir->projector->type,
- ir->projector,
- NULL);
- ir_assignment *assign = new(mem_ctx) ir_assignment(deref, expr, NULL);
- base_ir->insert_before(assign);
-
- deref = new(mem_ctx) ir_dereference_variable(var);
- ir->coordinate = new(mem_ctx) ir_expression(ir_binop_mul,
- ir->coordinate->type,
- ir->coordinate,
- deref);
-
- if (ir->shadow_comparitor) {
- deref = new(mem_ctx) ir_dereference_variable(var);
- ir->shadow_comparitor = new(mem_ctx) ir_expression(ir_binop_mul,
- ir->shadow_comparitor->type,
- ir->shadow_comparitor,
- deref);
- }
-
- ir->projector = NULL;
-
- progress = true;
- return visit_continue;
-}
-
-bool
-do_lower_texture_projection(exec_list *instructions)
-{
- lower_texture_projection_visitor v;
-
- visit_list_elements(&v, instructions);
-
- return v.progress;
-}
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file lower_texture_projection.cpp
+ *
+ * IR lower pass to perform the division of texture coordinates by the texture
+ * projector if present.
+ *
+ * Many GPUs have a texture sampling opcode that takes the projector
+ * and does the divide internally, thus the presence of the projector
+ * in the IR. For GPUs that don't, this saves the driver needing the
+ * logic for handling the divide.
+ *
+ * \author Eric Anholt <eric@anholt.net>
+ */
+
+#include "ir.h"
+
+class lower_texture_projection_visitor : public ir_hierarchical_visitor {
+public:
+ lower_texture_projection_visitor()
+ {
+ progress = false;
+ }
+
+ ir_visitor_status visit_leave(ir_texture *ir);
+
+ bool progress;
+};
+
+ir_visitor_status
+lower_texture_projection_visitor::visit_leave(ir_texture *ir)
+{
+ if (!ir->projector)
+ return visit_continue;
+
+ void *mem_ctx = ralloc_parent(ir);
+
+ ir_variable *var = new(mem_ctx) ir_variable(ir->projector->type,
+ "projector", ir_var_auto);
+ base_ir->insert_before(var);
+ ir_dereference *deref = new(mem_ctx) ir_dereference_variable(var);
+ ir_expression *expr = new(mem_ctx) ir_expression(ir_unop_rcp,
+ ir->projector->type,
+ ir->projector,
+ NULL);
+ ir_assignment *assign = new(mem_ctx) ir_assignment(deref, expr, NULL);
+ base_ir->insert_before(assign);
+
+ deref = new(mem_ctx) ir_dereference_variable(var);
+ ir->coordinate = new(mem_ctx) ir_expression(ir_binop_mul,
+ ir->coordinate->type,
+ ir->coordinate,
+ deref);
+
+ if (ir->shadow_comparitor) {
+ deref = new(mem_ctx) ir_dereference_variable(var);
+ ir->shadow_comparitor = new(mem_ctx) ir_expression(ir_binop_mul,
+ ir->shadow_comparitor->type,
+ ir->shadow_comparitor,
+ deref);
+ }
+
+ ir->projector = NULL;
+
+ progress = true;
+ return visit_continue;
+}
+
+bool
+do_lower_texture_projection(exec_list *instructions)
+{
+ lower_texture_projection_visitor v;
+
+ visit_list_elements(&v, instructions);
+
+ return v.progress;
+}