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author | marha <marha@users.sourceforge.net> | 2011-02-01 10:02:38 +0000 |
---|---|---|
committer | marha <marha@users.sourceforge.net> | 2011-02-01 10:02:38 +0000 |
commit | 0bf07d32cbd460220c67d726900772cf3692746d (patch) | |
tree | ba6b1e1937e42744591715078444891d4ade5b1e /mesalib/src/glsl/lower_texture_projection.cpp | |
parent | cacf23d832a26e35851c9cc666304ac72cf8fe34 (diff) | |
download | vcxsrv-0bf07d32cbd460220c67d726900772cf3692746d.tar.gz vcxsrv-0bf07d32cbd460220c67d726900772cf3692746d.tar.bz2 vcxsrv-0bf07d32cbd460220c67d726900772cf3692746d.zip |
libX11 libXinerama mesa git update 1 Feb 2011
Diffstat (limited to 'mesalib/src/glsl/lower_texture_projection.cpp')
-rw-r--r-- | mesalib/src/glsl/lower_texture_projection.cpp | 198 |
1 files changed, 99 insertions, 99 deletions
diff --git a/mesalib/src/glsl/lower_texture_projection.cpp b/mesalib/src/glsl/lower_texture_projection.cpp index 7d4f647e9..6e3aaecce 100644 --- a/mesalib/src/glsl/lower_texture_projection.cpp +++ b/mesalib/src/glsl/lower_texture_projection.cpp @@ -1,99 +1,99 @@ -/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file lower_texture_projection.cpp
- *
- * IR lower pass to perform the division of texture coordinates by the texture
- * projector if present.
- *
- * Many GPUs have a texture sampling opcode that takes the projector
- * and does the divide internally, thus the presence of the projector
- * in the IR. For GPUs that don't, this saves the driver needing the
- * logic for handling the divide.
- *
- * \author Eric Anholt <eric@anholt.net>
- */
-
-#include "ir.h"
-
-class lower_texture_projection_visitor : public ir_hierarchical_visitor {
-public:
- lower_texture_projection_visitor()
- {
- progress = false;
- }
-
- ir_visitor_status visit_leave(ir_texture *ir);
-
- bool progress;
-};
-
-ir_visitor_status
-lower_texture_projection_visitor::visit_leave(ir_texture *ir)
-{
- if (!ir->projector)
- return visit_continue;
-
- void *mem_ctx = talloc_parent(ir);
-
- ir_variable *var = new(mem_ctx) ir_variable(ir->projector->type,
- "projector", ir_var_auto);
- base_ir->insert_before(var);
- ir_dereference *deref = new(mem_ctx) ir_dereference_variable(var);
- ir_expression *expr = new(mem_ctx) ir_expression(ir_unop_rcp,
- ir->projector->type,
- ir->projector,
- NULL);
- ir_assignment *assign = new(mem_ctx) ir_assignment(deref, expr, NULL);
- base_ir->insert_before(assign);
-
- deref = new(mem_ctx) ir_dereference_variable(var);
- ir->coordinate = new(mem_ctx) ir_expression(ir_binop_mul,
- ir->coordinate->type,
- ir->coordinate,
- deref);
-
- if (ir->shadow_comparitor) {
- deref = new(mem_ctx) ir_dereference_variable(var);
- ir->shadow_comparitor = new(mem_ctx) ir_expression(ir_binop_mul,
- ir->shadow_comparitor->type,
- ir->shadow_comparitor,
- deref);
- }
-
- ir->projector = NULL;
-
- progress = true;
- return visit_continue;
-}
-
-bool
-do_lower_texture_projection(exec_list *instructions)
-{
- lower_texture_projection_visitor v;
-
- visit_list_elements(&v, instructions);
-
- return v.progress;
-}
+/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/** + * \file lower_texture_projection.cpp + * + * IR lower pass to perform the division of texture coordinates by the texture + * projector if present. + * + * Many GPUs have a texture sampling opcode that takes the projector + * and does the divide internally, thus the presence of the projector + * in the IR. For GPUs that don't, this saves the driver needing the + * logic for handling the divide. + * + * \author Eric Anholt <eric@anholt.net> + */ + +#include "ir.h" + +class lower_texture_projection_visitor : public ir_hierarchical_visitor { +public: + lower_texture_projection_visitor() + { + progress = false; + } + + ir_visitor_status visit_leave(ir_texture *ir); + + bool progress; +}; + +ir_visitor_status +lower_texture_projection_visitor::visit_leave(ir_texture *ir) +{ + if (!ir->projector) + return visit_continue; + + void *mem_ctx = ralloc_parent(ir); + + ir_variable *var = new(mem_ctx) ir_variable(ir->projector->type, + "projector", ir_var_auto); + base_ir->insert_before(var); + ir_dereference *deref = new(mem_ctx) ir_dereference_variable(var); + ir_expression *expr = new(mem_ctx) ir_expression(ir_unop_rcp, + ir->projector->type, + ir->projector, + NULL); + ir_assignment *assign = new(mem_ctx) ir_assignment(deref, expr, NULL); + base_ir->insert_before(assign); + + deref = new(mem_ctx) ir_dereference_variable(var); + ir->coordinate = new(mem_ctx) ir_expression(ir_binop_mul, + ir->coordinate->type, + ir->coordinate, + deref); + + if (ir->shadow_comparitor) { + deref = new(mem_ctx) ir_dereference_variable(var); + ir->shadow_comparitor = new(mem_ctx) ir_expression(ir_binop_mul, + ir->shadow_comparitor->type, + ir->shadow_comparitor, + deref); + } + + ir->projector = NULL; + + progress = true; + return visit_continue; +} + +bool +do_lower_texture_projection(exec_list *instructions) +{ + lower_texture_projection_visitor v; + + visit_list_elements(&v, instructions); + + return v.progress; +} |