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author | marha <marha@users.sourceforge.net> | 2015-04-30 23:24:30 +0200 |
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committer | marha <marha@users.sourceforge.net> | 2015-04-30 23:24:30 +0200 |
commit | a71d524ecad48837e0124a03124bc05f59a48be7 (patch) | |
tree | 87c5ba1711e03cb9692e23cc685b938571b52d76 /mesalib/src/glsl/nir/nir_lower_vars_to_ssa.c | |
parent | 2a00e489122f6c4b525090dbdba2855a2ea2d519 (diff) | |
download | vcxsrv-a71d524ecad48837e0124a03124bc05f59a48be7.tar.gz vcxsrv-a71d524ecad48837e0124a03124bc05f59a48be7.tar.bz2 vcxsrv-a71d524ecad48837e0124a03124bc05f59a48be7.zip |
fontconfig pixman libX11 mesa git update 30 Apr 2015
libX11 commit d3415d1f052530760b4617db45affcb984cfe35c
pixman commit e0c0153d8e5d42c08c2b9bd2cf2123bff2c48d75
fontconfig commit 4a6f5efd5f6a468e1872d58e589bcf30ba88e2fd
mesa commit 1ac7db07b363207e8ded9259f84bbcaa084b8667
Diffstat (limited to 'mesalib/src/glsl/nir/nir_lower_vars_to_ssa.c')
-rw-r--r-- | mesalib/src/glsl/nir/nir_lower_vars_to_ssa.c | 120 |
1 files changed, 22 insertions, 98 deletions
diff --git a/mesalib/src/glsl/nir/nir_lower_vars_to_ssa.c b/mesalib/src/glsl/nir/nir_lower_vars_to_ssa.c index 2ca74d71b..bb60f4601 100644 --- a/mesalib/src/glsl/nir/nir_lower_vars_to_ssa.c +++ b/mesalib/src/glsl/nir/nir_lower_vars_to_ssa.c @@ -55,7 +55,7 @@ struct deref_node { }; struct lower_variables_state { - void *mem_ctx; + nir_shader *shader; void *dead_ctx; nir_function_impl *impl; @@ -90,34 +90,14 @@ struct lower_variables_state { struct hash_table *phi_table; }; -static int -type_get_length(const struct glsl_type *type) -{ - switch (glsl_get_base_type(type)) { - case GLSL_TYPE_STRUCT: - case GLSL_TYPE_ARRAY: - return glsl_get_length(type); - case GLSL_TYPE_FLOAT: - case GLSL_TYPE_INT: - case GLSL_TYPE_UINT: - case GLSL_TYPE_BOOL: - if (glsl_type_is_matrix(type)) - return glsl_get_matrix_columns(type); - else - return glsl_get_vector_elements(type); - default: - unreachable("Invalid deref base type"); - } -} - static struct deref_node * deref_node_create(struct deref_node *parent, - const struct glsl_type *type, void *mem_ctx) + const struct glsl_type *type, nir_shader *shader) { size_t size = sizeof(struct deref_node) + - type_get_length(type) * sizeof(struct deref_node *); + glsl_get_length(type) * sizeof(struct deref_node *); - struct deref_node *node = rzalloc_size(mem_ctx, size); + struct deref_node *node = rzalloc_size(shader, size); node->type = type; node->parent = parent; node->deref = NULL; @@ -165,7 +145,7 @@ get_deref_node(nir_deref_var *deref, struct lower_variables_state *state) case nir_deref_type_struct: { nir_deref_struct *deref_struct = nir_deref_as_struct(tail); - assert(deref_struct->index < type_get_length(node->type)); + assert(deref_struct->index < glsl_get_length(node->type)); if (node->children[deref_struct->index] == NULL) node->children[deref_struct->index] = @@ -184,7 +164,7 @@ get_deref_node(nir_deref_var *deref, struct lower_variables_state *state) * out-of-bounds offset. We need to handle this at least * somewhat gracefully. */ - if (arr->base_offset >= type_get_length(node->type)) + if (arr->base_offset >= glsl_get_length(node->type)) return NULL; if (node->children[arr->base_offset] == NULL) @@ -317,6 +297,10 @@ deref_may_be_aliased_node(struct deref_node *node, nir_deref *deref, if (arr->deref_array_type == nir_deref_array_type_indirect) return true; + /* If there is an indirect at this level, we're aliased. */ + if (node->indirect) + return true; + assert(arr->deref_array_type == nir_deref_array_type_direct); if (node->children[arr->base_offset] && @@ -465,7 +449,7 @@ lower_copies_to_load_store(struct deref_node *node, set_foreach(node->copies, copy_entry) { nir_intrinsic_instr *copy = (void *)copy_entry->key; - nir_lower_var_copy_instr(copy, state->mem_ctx); + nir_lower_var_copy_instr(copy, state->shader); for (unsigned i = 0; i < 2; ++i) { struct deref_node *arg_node = @@ -485,67 +469,6 @@ lower_copies_to_load_store(struct deref_node *node, return true; } -/* Returns a load_const instruction that represents the constant - * initializer for the given deref chain. The caller is responsible for - * ensuring that there actually is a constant initializer. - */ -static nir_load_const_instr * -get_const_initializer_load(const nir_deref_var *deref, - struct lower_variables_state *state) -{ - nir_constant *constant = deref->var->constant_initializer; - const nir_deref *tail = &deref->deref; - unsigned matrix_offset = 0; - while (tail->child) { - switch (tail->child->deref_type) { - case nir_deref_type_array: { - nir_deref_array *arr = nir_deref_as_array(tail->child); - assert(arr->deref_array_type == nir_deref_array_type_direct); - if (glsl_type_is_matrix(tail->type)) { - assert(arr->deref.child == NULL); - matrix_offset = arr->base_offset; - } else { - constant = constant->elements[arr->base_offset]; - } - break; - } - - case nir_deref_type_struct: { - constant = constant->elements[nir_deref_as_struct(tail->child)->index]; - break; - } - - default: - unreachable("Invalid deref child type"); - } - - tail = tail->child; - } - - nir_load_const_instr *load = - nir_load_const_instr_create(state->mem_ctx, - glsl_get_vector_elements(tail->type)); - - matrix_offset *= load->def.num_components; - for (unsigned i = 0; i < load->def.num_components; i++) { - switch (glsl_get_base_type(tail->type)) { - case GLSL_TYPE_FLOAT: - case GLSL_TYPE_INT: - case GLSL_TYPE_UINT: - load->value.u[i] = constant->value.u[matrix_offset + i]; - break; - case GLSL_TYPE_BOOL: - load->value.u[i] = constant->value.b[matrix_offset + i] ? - NIR_TRUE : NIR_FALSE; - break; - default: - unreachable("Invalid immediate type"); - } - } - - return load; -} - /** Pushes an SSA def onto the def stack for the given node * * Each node is potentially associated with a stack of SSA definitions. @@ -614,7 +537,7 @@ get_ssa_def_for_block(struct deref_node *node, nir_block *block, * given block. This means that we need to add an undef and use that. */ nir_ssa_undef_instr *undef = - nir_ssa_undef_instr_create(state->mem_ctx, + nir_ssa_undef_instr_create(state->shader, glsl_get_vector_elements(node->type)); nir_instr_insert_before_cf_list(&state->impl->body, &undef->instr); def_stack_push(node, &undef->def, state); @@ -694,7 +617,7 @@ rename_variables_block(nir_block *block, struct lower_variables_state *state) * should result in an undefined value. */ nir_ssa_undef_instr *undef = - nir_ssa_undef_instr_create(state->mem_ctx, + nir_ssa_undef_instr_create(state->shader, intrin->num_components); nir_instr_insert_before(&intrin->instr, &undef->instr); @@ -702,14 +625,14 @@ rename_variables_block(nir_block *block, struct lower_variables_state *state) nir_ssa_def_rewrite_uses(&intrin->dest.ssa, nir_src_for_ssa(&undef->def), - state->mem_ctx); + state->shader); continue; } if (!node->lower_to_ssa) continue; - nir_alu_instr *mov = nir_alu_instr_create(state->mem_ctx, + nir_alu_instr *mov = nir_alu_instr_create(state->shader, nir_op_imov); mov->src[0].src.is_ssa = true; mov->src[0].src.ssa = get_ssa_def_for_block(node, block, state); @@ -727,7 +650,7 @@ rename_variables_block(nir_block *block, struct lower_variables_state *state) nir_ssa_def_rewrite_uses(&intrin->dest.ssa, nir_src_for_ssa(&mov->dest.dest.ssa), - state->mem_ctx); + state->shader); break; } @@ -750,7 +673,7 @@ rename_variables_block(nir_block *block, struct lower_variables_state *state) assert(intrin->src[0].is_ssa); - nir_alu_instr *mov = nir_alu_instr_create(state->mem_ctx, + nir_alu_instr *mov = nir_alu_instr_create(state->shader, nir_op_imov); mov->src[0].src.is_ssa = true; mov->src[0].src.ssa = intrin->src[0].ssa; @@ -887,7 +810,7 @@ insert_phi_nodes(struct lower_variables_state *state) continue; if (has_already[next->index] < iter_count) { - nir_phi_instr *phi = nir_phi_instr_create(state->mem_ctx); + nir_phi_instr *phi = nir_phi_instr_create(state->shader); nir_ssa_dest_init(&phi->instr, &phi->dest, glsl_get_vector_elements(node->type), NULL); nir_instr_insert_before_block(next, &phi->instr); @@ -938,8 +861,8 @@ nir_lower_vars_to_ssa_impl(nir_function_impl *impl) { struct lower_variables_state state; - state.mem_ctx = ralloc_parent(impl); - state.dead_ctx = ralloc_context(state.mem_ctx); + state.shader = impl->overload->function->shader; + state.dead_ctx = ralloc_context(state.shader); state.impl = impl; state.deref_var_nodes = _mesa_hash_table_create(state.dead_ctx, @@ -983,7 +906,8 @@ nir_lower_vars_to_ssa_impl(nir_function_impl *impl) progress = true; if (deref->var->constant_initializer) { - nir_load_const_instr *load = get_const_initializer_load(deref, &state); + nir_load_const_instr *load = + nir_deref_get_const_initializer_load(state.shader, deref); nir_ssa_def_init(&load->instr, &load->def, glsl_get_vector_elements(node->type), NULL); nir_instr_insert_before_cf_list(&impl->body, &load->instr); |