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authormarha <marha@users.sourceforge.net>2014-11-29 12:44:10 +0100
committermarha <marha@users.sourceforge.net>2014-11-29 12:44:10 +0100
commit0dbe845b2f4ba08924d6fcb9634d09dc3dde13d6 (patch)
tree4fc0c706447f18bc522bb503273ec9e10f6c2ba5 /mesalib/src/glsl/standalone_scaffolding.cpp
parentd17578910169acabae7e67a3da8f26b5ed608ce6 (diff)
parentd6d5581d5fba846c8476ad4d593da662306765d7 (diff)
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Merge remote-tracking branch 'origin/released'
Conflicts: xorg-server/hw/xwin/winclip.c xorg-server/hw/xwin/winengine.c xorg-server/hw/xwin/winfont.c xorg-server/hw/xwin/wingc.c xorg-server/hw/xwin/wingetsp.c xorg-server/hw/xwin/winmisc.c xorg-server/hw/xwin/winnativegdi.c xorg-server/hw/xwin/winpfbdd.c xorg-server/hw/xwin/winpixmap.c xorg-server/hw/xwin/winpolyline.c xorg-server/hw/xwin/winscrinit.c xorg-server/hw/xwin/winsetsp.c xorg-server/hw/xwin/winwindow.c
Diffstat (limited to 'mesalib/src/glsl/standalone_scaffolding.cpp')
-rw-r--r--mesalib/src/glsl/standalone_scaffolding.cpp27
1 files changed, 27 insertions, 0 deletions
diff --git a/mesalib/src/glsl/standalone_scaffolding.cpp b/mesalib/src/glsl/standalone_scaffolding.cpp
index 2b76dd17b..67b0d0c82 100644
--- a/mesalib/src/glsl/standalone_scaffolding.cpp
+++ b/mesalib/src/glsl/standalone_scaffolding.cpp
@@ -83,6 +83,33 @@ _mesa_new_shader(struct gl_context *ctx, GLuint name, GLenum type)
return shader;
}
+void
+_mesa_clear_shader_program_data(struct gl_shader_program *shProg)
+{
+ unsigned i;
+
+ shProg->NumUserUniformStorage = 0;
+ shProg->UniformStorage = NULL;
+ shProg->NumUniformRemapTable = 0;
+ shProg->UniformRemapTable = NULL;
+ shProg->UniformHash = NULL;
+
+ ralloc_free(shProg->InfoLog);
+ shProg->InfoLog = ralloc_strdup(shProg, "");
+
+ ralloc_free(shProg->UniformBlocks);
+ shProg->UniformBlocks = NULL;
+ shProg->NumUniformBlocks = 0;
+ for (i = 0; i < MESA_SHADER_STAGES; i++) {
+ ralloc_free(shProg->UniformBlockStageIndex[i]);
+ shProg->UniformBlockStageIndex[i] = NULL;
+ }
+
+ ralloc_free(shProg->AtomicBuffers);
+ shProg->AtomicBuffers = NULL;
+ shProg->NumAtomicBuffers = 0;
+}
+
void initialize_context_to_defaults(struct gl_context *ctx, gl_api api)
{
memset(ctx, 0, sizeof(*ctx));