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authormarha <marha@users.sourceforge.net>2010-12-29 12:20:21 +0000
committermarha <marha@users.sourceforge.net>2010-12-29 12:20:21 +0000
commit053f5dfd42ade05252e586a282e34906db10828d (patch)
treede215580ce205409a6d810a005c6c5909f3145d1 /mesalib/src/glsl
parent04ceb8c4a0cca3d8682f094d1d6faed8f693afb5 (diff)
parent807c6931fe683fd844ceec1b023232181e6aae03 (diff)
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svn merge ^/branches/released .
Diffstat (limited to 'mesalib/src/glsl')
-rw-r--r--mesalib/src/glsl/Makefile370
-rw-r--r--mesalib/src/glsl/SConscript221
-rw-r--r--mesalib/src/glsl/TODO38
-rw-r--r--mesalib/src/glsl/ast.h1427
-rw-r--r--mesalib/src/glsl/ast_expr.cpp192
-rw-r--r--mesalib/src/glsl/ast_function.cpp2495
-rw-r--r--mesalib/src/glsl/ast_to_hir.cpp5855
-rw-r--r--mesalib/src/glsl/ast_type.cpp240
-rw-r--r--mesalib/src/glsl/builtin_function.cpp32842
-rw-r--r--mesalib/src/glsl/builtin_types.h597
-rw-r--r--mesalib/src/glsl/glcpp/Makefile.am44
-rw-r--r--mesalib/src/glsl/glcpp/glcpp-lex.c5368
-rw-r--r--mesalib/src/glsl/glcpp/glcpp-lex.l650
-rw-r--r--mesalib/src/glsl/glcpp/glcpp-parse.c8378
-rw-r--r--mesalib/src/glsl/glcpp/glcpp-parse.y3726
-rw-r--r--mesalib/src/glsl/glcpp/glcpp.c270
-rw-r--r--mesalib/src/glsl/glsl_lexer.cpp7176
-rw-r--r--mesalib/src/glsl/glsl_lexer.lpp834
-rw-r--r--mesalib/src/glsl/glsl_parser.cpp10538
-rw-r--r--mesalib/src/glsl/glsl_parser.h595
-rw-r--r--mesalib/src/glsl/glsl_parser.ypp3135
-rw-r--r--mesalib/src/glsl/glsl_parser_extras.cpp1539
-rw-r--r--mesalib/src/glsl/glsl_parser_extras.h483
-rw-r--r--mesalib/src/glsl/glsl_symbol_table.cpp337
-rw-r--r--mesalib/src/glsl/glsl_symbol_table.h257
-rw-r--r--mesalib/src/glsl/glsl_types.cpp994
-rw-r--r--mesalib/src/glsl/glsl_types.h951
-rw-r--r--mesalib/src/glsl/ir.cpp2733
-rw-r--r--mesalib/src/glsl/ir.h3117
-rw-r--r--mesalib/src/glsl/ir_clone.cpp825
-rw-r--r--mesalib/src/glsl/ir_constant_expression.cpp2548
-rw-r--r--mesalib/src/glsl/ir_div_to_mul_rcp.cpp115
-rw-r--r--mesalib/src/glsl/ir_explog_to_explog2.cpp85
-rw-r--r--mesalib/src/glsl/ir_function.cpp453
-rw-r--r--mesalib/src/glsl/ir_function_can_inline.cpp150
-rw-r--r--mesalib/src/glsl/ir_import_prototypes.cpp261
-rw-r--r--mesalib/src/glsl/ir_mod_to_fract.cpp90
-rw-r--r--mesalib/src/glsl/ir_optimization.h133
-rw-r--r--mesalib/src/glsl/ir_print_visitor.cpp931
-rw-r--r--mesalib/src/glsl/ir_reader.cpp2289
-rw-r--r--mesalib/src/glsl/ir_set_program_inouts.cpp329
-rw-r--r--mesalib/src/glsl/ir_sub_to_add_neg.cpp76
-rw-r--r--mesalib/src/glsl/ir_validate.cpp981
-rw-r--r--mesalib/src/glsl/ir_variable.cpp1001
-rw-r--r--mesalib/src/glsl/link_functions.cpp524
-rw-r--r--mesalib/src/glsl/linker.cpp3179
-rw-r--r--mesalib/src/glsl/loop_analysis.cpp993
-rw-r--r--mesalib/src/glsl/loop_controls.cpp605
-rw-r--r--mesalib/src/glsl/loop_unroll.cpp401
-rw-r--r--mesalib/src/glsl/lower_discard.cpp198
-rw-r--r--mesalib/src/glsl/lower_if_to_cond_assign.cpp (renamed from mesalib/src/glsl/ir_if_to_cond_assign.cpp)368
-rw-r--r--mesalib/src/glsl/lower_instructions.cpp288
-rw-r--r--mesalib/src/glsl/lower_jumps.cpp (renamed from mesalib/src/glsl/ir_lower_jumps.cpp)1114
-rw-r--r--mesalib/src/glsl/lower_mat_op_to_vec.cpp (renamed from mesalib/src/glsl/ir_mat_op_to_vec.cpp)978
-rw-r--r--mesalib/src/glsl/lower_texture_projection.cpp99
-rw-r--r--mesalib/src/glsl/lower_vec_index_to_cond_assign.cpp (renamed from mesalib/src/glsl/ir_vec_index_to_cond_assign.cpp)516
-rw-r--r--mesalib/src/glsl/lower_vec_index_to_swizzle.cpp (renamed from mesalib/src/glsl/ir_vec_index_to_swizzle.cpp)314
-rw-r--r--mesalib/src/glsl/lower_vector.cpp224
-rw-r--r--mesalib/src/glsl/main.cpp686
-rw-r--r--mesalib/src/glsl/opt_algebraic.cpp (renamed from mesalib/src/glsl/ir_algebraic.cpp)885
-rw-r--r--mesalib/src/glsl/opt_constant_folding.cpp (renamed from mesalib/src/glsl/ir_constant_folding.cpp)294
-rw-r--r--mesalib/src/glsl/opt_constant_propagation.cpp (renamed from mesalib/src/glsl/ir_constant_propagation.cpp)874
-rw-r--r--mesalib/src/glsl/opt_constant_variable.cpp (renamed from mesalib/src/glsl/ir_constant_variable.cpp)396
-rw-r--r--mesalib/src/glsl/opt_copy_propagation.cpp (renamed from mesalib/src/glsl/ir_copy_propagation.cpp)696
-rw-r--r--mesalib/src/glsl/opt_dead_code.cpp (renamed from mesalib/src/glsl/ir_dead_code.cpp)284
-rw-r--r--mesalib/src/glsl/opt_dead_code_local.cpp (renamed from mesalib/src/glsl/ir_dead_code_local.cpp)458
-rw-r--r--mesalib/src/glsl/opt_dead_functions.cpp (renamed from mesalib/src/glsl/ir_dead_functions.cpp)304
-rw-r--r--mesalib/src/glsl/opt_discard_simplification.cpp180
-rw-r--r--mesalib/src/glsl/opt_function_inlining.cpp (renamed from mesalib/src/glsl/ir_function_inlining.cpp)841
-rw-r--r--mesalib/src/glsl/opt_if_simplification.cpp (renamed from mesalib/src/glsl/ir_if_simplification.cpp)168
-rw-r--r--mesalib/src/glsl/opt_noop_swizzle.cpp (renamed from mesalib/src/glsl/ir_noop_swizzle.cpp)160
-rw-r--r--mesalib/src/glsl/opt_structure_splitting.cpp (renamed from mesalib/src/glsl/ir_structure_splitting.cpp)722
-rw-r--r--mesalib/src/glsl/opt_swizzle_swizzle.cpp (renamed from mesalib/src/glsl/ir_swizzle_swizzle.cpp)186
-rw-r--r--mesalib/src/glsl/opt_tree_grafting.cpp (renamed from mesalib/src/glsl/ir_tree_grafting.cpp)734
-rw-r--r--mesalib/src/glsl/program.h54
-rw-r--r--mesalib/src/glsl/s_expression.cpp281
-rw-r--r--mesalib/src/glsl/s_expression.h285
-rw-r--r--mesalib/src/glsl/strtod.c56
-rw-r--r--mesalib/src/glsl/strtod.h43
79 files changed, 60476 insertions, 63581 deletions
diff --git a/mesalib/src/glsl/Makefile b/mesalib/src/glsl/Makefile
index 47ac42667..b8ed5ae88 100644
--- a/mesalib/src/glsl/Makefile
+++ b/mesalib/src/glsl/Makefile
@@ -1,184 +1,186 @@
-#src/glsl/pp/Makefile
-
-TOP = ../..
-
-include $(TOP)/configs/current
-
-LIBNAME = glsl
-
-LIBGLCPP_SOURCES = \
- glcpp/glcpp-lex.c \
- glcpp/glcpp-parse.c \
- glcpp/pp.c
-
-GLCPP_SOURCES = \
- $(LIBGLCPP_SOURCES) \
- glcpp/glcpp.c
-
-C_SOURCES = \
- $(LIBGLCPP_SOURCES)
-
-CXX_SOURCES = \
- ast_expr.cpp \
- ast_function.cpp \
- ast_to_hir.cpp \
- ast_type.cpp \
- builtin_function.cpp \
- glsl_lexer.cpp \
- glsl_parser.cpp \
- glsl_parser_extras.cpp \
- glsl_types.cpp \
- glsl_symbol_table.cpp \
- hir_field_selection.cpp \
- ir_algebraic.cpp \
- ir_basic_block.cpp \
- ir_clone.cpp \
- ir_constant_expression.cpp \
- ir_constant_folding.cpp \
- ir_constant_propagation.cpp \
- ir_constant_variable.cpp \
- ir_copy_propagation.cpp \
- ir.cpp \
- ir_dead_code.cpp \
- ir_dead_code_local.cpp \
- ir_dead_functions.cpp \
- ir_div_to_mul_rcp.cpp \
- ir_explog_to_explog2.cpp \
- ir_expression_flattening.cpp \
- ir_function_can_inline.cpp \
- ir_function.cpp \
- ir_function_inlining.cpp \
- ir_hierarchical_visitor.cpp \
- ir_hv_accept.cpp \
- ir_if_simplification.cpp \
- ir_if_to_cond_assign.cpp \
- ir_import_prototypes.cpp \
- ir_lower_jumps.cpp \
- ir_mat_op_to_vec.cpp \
- ir_mod_to_fract.cpp \
- ir_noop_swizzle.cpp \
- ir_print_visitor.cpp \
- ir_reader.cpp \
- ir_rvalue_visitor.cpp \
- ir_set_program_inouts.cpp \
- ir_structure_splitting.cpp \
- ir_sub_to_add_neg.cpp \
- ir_swizzle_swizzle.cpp \
- ir_tree_grafting.cpp \
- ir_validate.cpp \
- ir_variable.cpp \
- ir_variable_refcount.cpp \
- ir_vec_index_to_cond_assign.cpp \
- ir_vec_index_to_swizzle.cpp \
- linker.cpp \
- link_functions.cpp \
- loop_analysis.cpp \
- loop_controls.cpp \
- loop_unroll.cpp \
- lower_noise.cpp \
- lower_variable_index_to_cond_assign.cpp \
- opt_redundant_jumps.cpp \
- s_expression.cpp
-
-LIBS = \
- $(TOP)/src/glsl/libglsl.a \
- $(TALLOC_LIBS)
-
-APPS = glsl_compiler glcpp/glcpp
-
-GLSL2_C_SOURCES = \
- ../mesa/program/hash_table.c \
- ../mesa/program/symbol_table.c
-GLSL2_CXX_SOURCES = \
- main.cpp
-
-GLSL2_OBJECTS = \
- $(GLSL2_C_SOURCES:.c=.o) \
- $(GLSL2_CXX_SOURCES:.cpp=.o)
-
-### Basic defines ###
-
-DEFINES += \
- $(LIBRARY_DEFINES) \
- $(API_DEFINES)
-
-GLCPP_OBJECTS = \
- $(GLCPP_SOURCES:.c=.o) \
- ../mesa/program/hash_table.o
-
-OBJECTS = \
- $(C_SOURCES:.c=.o) \
- $(CXX_SOURCES:.cpp=.o)
-
-INCLUDES = \
- $(TALLOC_CFLAGS) \
- -I. \
- -I../mesa \
- -I../mapi \
- -I../../include \
- $(LIBRARY_INCLUDES)
-
-ALL_SOURCES = \
- $(C_SOURCES) \
- $(CXX_SOURCES) \
- $(GLSL2_CXX_SOURCES) \
- $(GLSL2_C_SOURCES)
-
-##### TARGETS #####
-
-default: depend lib$(LIBNAME).a $(APPS)
-
-lib$(LIBNAME).a: $(OBJECTS) Makefile $(TOP)/src/glsl/Makefile.template
- $(MKLIB) -cplusplus -o $(LIBNAME) -static $(OBJECTS)
-
-depend: $(ALL_SOURCES) Makefile
- rm -f depend
- touch depend
- $(MKDEP) $(MKDEP_OPTIONS) $(INCLUDES) $(ALL_SOURCES) 2> /dev/null
-
-# Remove .o and backup files
-clean:
- rm -f $(GLCPP_OBJECTS) $(GLSL2_OBJECTS) $(OBJECTS) lib$(LIBNAME).a depend depend.bak
- -rm -f $(APPS)
-
-# Dummy target
-install:
- @echo -n ""
-
-
-##### RULES #####
-
-glsl_compiler: $(GLSL2_OBJECTS) libglsl.a
- $(APP_CXX) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $(GLSL2_OBJECTS) $(LIBS) -o $@
-
-glcpp/glcpp: $(GLCPP_OBJECTS) libglsl.a
- $(APP_CC) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $(GLCPP_OBJECTS) $(LIBS) -o $@
-
-.cpp.o:
- $(CXX) -c $(INCLUDES) $(CXXFLAGS) $(DEFINES) $< -o $@
-
-.c.o:
- $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@
-
-glsl_lexer.cpp: glsl_lexer.lpp
- flex --nounistd -o$@ $<
-
-glsl_parser.cpp: glsl_parser.ypp
- bison -v -o "$@" -p "_mesa_glsl_" --defines=glsl_parser.h $<
-
-glcpp/glcpp-lex.c: glcpp/glcpp-lex.l
- flex --nounistd -o$@ $<
-
-glcpp/glcpp-parse.c: glcpp/glcpp-parse.y
- bison -v -o "$@" --defines=glcpp/glcpp-parse.h $<
-
-builtins: builtin_function.cpp builtins/profiles/* builtins/ir/* builtins/tools/generate_builtins.py builtins/tools/texture_builtins.py
- @echo Bootstrapping the compiler...
- cp builtins/tools/builtin_function.cpp .
- make glsl_compiler
- @echo Regenerating builtin_function.cpp...
- ./builtins/tools/generate_builtins.py > builtin_function.cpp
- @echo Rebuilding the real compiler...
- make glsl_compiler
-
--include depend
+#src/glsl/pp/Makefile
+
+TOP = ../..
+
+include $(TOP)/configs/current
+
+LIBNAME = glsl
+
+LIBGLCPP_SOURCES = \
+ glcpp/glcpp-lex.c \
+ glcpp/glcpp-parse.c \
+ glcpp/pp.c
+
+GLCPP_SOURCES = \
+ $(LIBGLCPP_SOURCES) \
+ glcpp/glcpp.c
+
+C_SOURCES = \
+ strtod.c \
+ $(LIBGLCPP_SOURCES)
+
+CXX_SOURCES = \
+ ast_expr.cpp \
+ ast_function.cpp \
+ ast_to_hir.cpp \
+ ast_type.cpp \
+ builtin_function.cpp \
+ glsl_lexer.cpp \
+ glsl_parser.cpp \
+ glsl_parser_extras.cpp \
+ glsl_types.cpp \
+ glsl_symbol_table.cpp \
+ hir_field_selection.cpp \
+ ir_basic_block.cpp \
+ ir_clone.cpp \
+ ir_constant_expression.cpp \
+ ir.cpp \
+ ir_expression_flattening.cpp \
+ ir_function_can_inline.cpp \
+ ir_function.cpp \
+ ir_hierarchical_visitor.cpp \
+ ir_hv_accept.cpp \
+ ir_import_prototypes.cpp \
+ ir_print_visitor.cpp \
+ ir_reader.cpp \
+ ir_rvalue_visitor.cpp \
+ ir_set_program_inouts.cpp \
+ ir_validate.cpp \
+ ir_variable.cpp \
+ ir_variable_refcount.cpp \
+ linker.cpp \
+ link_functions.cpp \
+ loop_analysis.cpp \
+ loop_controls.cpp \
+ loop_unroll.cpp \
+ lower_discard.cpp \
+ lower_if_to_cond_assign.cpp \
+ lower_instructions.cpp \
+ lower_jumps.cpp \
+ lower_mat_op_to_vec.cpp \
+ lower_noise.cpp \
+ lower_texture_projection.cpp \
+ lower_variable_index_to_cond_assign.cpp \
+ lower_vec_index_to_cond_assign.cpp \
+ lower_vec_index_to_swizzle.cpp \
+ lower_vector.cpp \
+ opt_algebraic.cpp \
+ opt_constant_folding.cpp \
+ opt_constant_propagation.cpp \
+ opt_constant_variable.cpp \
+ opt_copy_propagation.cpp \
+ opt_dead_code.cpp \
+ opt_dead_code_local.cpp \
+ opt_dead_functions.cpp \
+ opt_discard_simplification.cpp \
+ opt_function_inlining.cpp \
+ opt_if_simplification.cpp \
+ opt_noop_swizzle.cpp \
+ opt_redundant_jumps.cpp \
+ opt_structure_splitting.cpp \
+ opt_swizzle_swizzle.cpp \
+ opt_tree_grafting.cpp \
+ s_expression.cpp
+
+LIBS = \
+ $(TOP)/src/glsl/libglsl.a \
+ $(TALLOC_LIBS)
+
+APPS = glsl_compiler glcpp/glcpp
+
+GLSL2_C_SOURCES = \
+ ../mesa/program/hash_table.c \
+ ../mesa/program/symbol_table.c
+GLSL2_CXX_SOURCES = \
+ main.cpp
+
+GLSL2_OBJECTS = \
+ $(GLSL2_C_SOURCES:.c=.o) \
+ $(GLSL2_CXX_SOURCES:.cpp=.o)
+
+### Basic defines ###
+
+DEFINES += \
+ $(LIBRARY_DEFINES) \
+ $(API_DEFINES)
+
+GLCPP_OBJECTS = \
+ $(GLCPP_SOURCES:.c=.o) \
+ ../mesa/program/hash_table.o
+
+OBJECTS = \
+ $(C_SOURCES:.c=.o) \
+ $(CXX_SOURCES:.cpp=.o)
+
+INCLUDES = \
+ $(TALLOC_CFLAGS) \
+ -I. \
+ -I../mesa \
+ -I../mapi \
+ -I../../include \
+ $(LIBRARY_INCLUDES)
+
+ALL_SOURCES = \
+ $(C_SOURCES) \
+ $(CXX_SOURCES) \
+ $(GLSL2_CXX_SOURCES) \
+ $(GLSL2_C_SOURCES)
+
+##### TARGETS #####
+
+default: depend lib$(LIBNAME).a $(APPS)
+
+lib$(LIBNAME).a: $(OBJECTS) Makefile $(TOP)/src/glsl/Makefile.template
+ $(MKLIB) -cplusplus -o $(LIBNAME) -static $(OBJECTS)
+
+depend: $(ALL_SOURCES) Makefile
+ rm -f depend
+ touch depend
+ $(MKDEP) $(MKDEP_OPTIONS) $(INCLUDES) $(ALL_SOURCES) 2> /dev/null
+
+# Remove .o and backup files
+clean:
+ rm -f $(GLCPP_OBJECTS) $(GLSL2_OBJECTS) $(OBJECTS) lib$(LIBNAME).a depend depend.bak
+ -rm -f $(APPS)
+
+# Dummy target
+install:
+ @echo -n ""
+
+
+##### RULES #####
+
+glsl_compiler: $(GLSL2_OBJECTS) libglsl.a
+ $(APP_CXX) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $(GLSL2_OBJECTS) $(LIBS) -o $@
+
+glcpp/glcpp: $(GLCPP_OBJECTS) libglsl.a
+ $(APP_CC) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $(GLCPP_OBJECTS) $(LIBS) -o $@
+
+.cpp.o:
+ $(CXX) -c $(INCLUDES) $(CXXFLAGS) $(DEFINES) $< -o $@
+
+.c.o:
+ $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@
+
+glsl_lexer.cpp: glsl_lexer.lpp
+ flex --nounistd -o$@ $<
+
+glsl_parser.cpp: glsl_parser.ypp
+ bison -v -o "$@" -p "_mesa_glsl_" --defines=glsl_parser.h $<
+
+glcpp/glcpp-lex.c: glcpp/glcpp-lex.l
+ flex --nounistd -o$@ $<
+
+glcpp/glcpp-parse.c: glcpp/glcpp-parse.y
+ bison -v -o "$@" --defines=glcpp/glcpp-parse.h $<
+
+builtins: builtin_function.cpp builtins/profiles/* builtins/ir/* builtins/tools/generate_builtins.py builtins/tools/texture_builtins.py
+ @echo Bootstrapping the compiler...
+ cp builtins/tools/builtin_function.cpp .
+ make glsl_compiler
+ @echo Regenerating builtin_function.cpp...
+ $(PYTHON2) $(PYTHON_FLAGS) builtins/tools/generate_builtins.py > builtin_function.cpp
+ @echo Rebuilding the real compiler...
+ make glsl_compiler
+
+-include depend
diff --git a/mesalib/src/glsl/SConscript b/mesalib/src/glsl/SConscript
index c183e208d..03a8b4cf5 100644
--- a/mesalib/src/glsl/SConscript
+++ b/mesalib/src/glsl/SConscript
@@ -1,110 +1,111 @@
-import common
-
-Import('*')
-
-env = env.Clone()
-
-env.Prepend(CPPPATH = [
- '#src/mapi',
- '#src/mesa',
-])
-
-if env['platform'] == 'windows':
- env.Prepend(CPPPATH = ['#src/talloc'])
-
-sources = [
- 'glcpp/glcpp-lex.c',
- 'glcpp/glcpp-parse.c',
- 'glcpp/pp.c',
- 'ast_expr.cpp',
- 'ast_function.cpp',
- 'ast_to_hir.cpp',
- 'ast_type.cpp',
- 'builtin_function.cpp',
- 'glsl_lexer.cpp',
- 'glsl_parser.cpp',
- 'glsl_parser_extras.cpp',
- 'glsl_types.cpp',
- 'glsl_symbol_table.cpp',
- 'hir_field_selection.cpp',
- 'ir_algebraic.cpp',
- 'ir_basic_block.cpp',
- 'ir_clone.cpp',
- 'ir_constant_expression.cpp',
- 'ir_constant_folding.cpp',
- 'ir_constant_propagation.cpp',
- 'ir_constant_variable.cpp',
- 'ir_copy_propagation.cpp',
- 'ir.cpp',
- 'ir_dead_code.cpp',
- 'ir_dead_code_local.cpp',
- 'ir_dead_functions.cpp',
- 'ir_div_to_mul_rcp.cpp',
- 'ir_explog_to_explog2.cpp',
- 'ir_expression_flattening.cpp',
- 'ir_function_can_inline.cpp',
- 'ir_function.cpp',
- 'ir_function_inlining.cpp',
- 'ir_hierarchical_visitor.cpp',
- 'ir_hv_accept.cpp',
- 'ir_if_simplification.cpp',
- 'ir_if_to_cond_assign.cpp',
- 'ir_import_prototypes.cpp',
- 'ir_lower_jumps.cpp',
- 'ir_mat_op_to_vec.cpp',
- 'ir_mod_to_fract.cpp',
- 'ir_noop_swizzle.cpp',
- 'ir_print_visitor.cpp',
- 'ir_reader.cpp',
- 'ir_rvalue_visitor.cpp',
- 'ir_set_program_inouts.cpp',
- 'ir_structure_splitting.cpp',
- 'ir_sub_to_add_neg.cpp',
- 'ir_swizzle_swizzle.cpp',
- 'ir_tree_grafting.cpp',
- 'ir_validate.cpp',
- 'ir_variable.cpp',
- 'ir_variable_refcount.cpp',
- 'ir_vec_index_to_cond_assign.cpp',
- 'ir_vec_index_to_swizzle.cpp',
- 'linker.cpp',
- 'link_functions.cpp',
- 'loop_analysis.cpp',
- 'loop_controls.cpp',
- 'loop_unroll.cpp',
- 'lower_noise.cpp',
- 'lower_variable_index_to_cond_assign.cpp',
- 'opt_redundant_jumps.cpp',
- 's_expression.cpp',
-]
-
-glsl = env.ConvenienceLibrary(
- target = 'glsl',
- source = sources,
-)
-
-Export('glsl')
-
-# FIXME: We can't build the programs because there's a cyclic dependency between tis directory and src/mesa
-Return()
-
-env = env.Clone()
-
-if env['platform'] == 'windows':
- env.PrependUnique(LIBS = [
- 'user32',
- ])
-
-env.Prepend(LIBS = [glsl, talloc])
-
-env.Program(
- target = 'glsl2',
- source = [
- 'main.cpp',
- ]
-)
-
-env.Program(
- target = 'glcpp',
- source = ['glcpp/glcpp.c'],
-)
+import common
+
+Import('*')
+
+env = env.Clone()
+
+env.Prepend(CPPPATH = [
+ '#src/mapi',
+ '#src/mesa',
+])
+
+if env['platform'] == 'windows':
+ env.Prepend(CPPPATH = ['#src/talloc'])
+
+sources = [
+ 'glcpp/glcpp-lex.c',
+ 'glcpp/glcpp-parse.c',
+ 'glcpp/pp.c',
+ 'ast_expr.cpp',
+ 'ast_function.cpp',
+ 'ast_to_hir.cpp',
+ 'ast_type.cpp',
+ 'builtin_function.cpp',
+ 'glsl_lexer.cpp',
+ 'glsl_parser.cpp',
+ 'glsl_parser_extras.cpp',
+ 'glsl_types.cpp',
+ 'glsl_symbol_table.cpp',
+ 'hir_field_selection.cpp',
+ 'ir_basic_block.cpp',
+ 'ir_clone.cpp',
+ 'ir_constant_expression.cpp',
+ 'ir.cpp',
+ 'ir_expression_flattening.cpp',
+ 'ir_function_can_inline.cpp',
+ 'ir_function.cpp',
+ 'ir_hierarchical_visitor.cpp',
+ 'ir_hv_accept.cpp',
+ 'ir_import_prototypes.cpp',
+ 'ir_print_visitor.cpp',
+ 'ir_reader.cpp',
+ 'ir_rvalue_visitor.cpp',
+ 'ir_set_program_inouts.cpp',
+ 'ir_validate.cpp',
+ 'ir_variable.cpp',
+ 'ir_variable_refcount.cpp',
+ 'linker.cpp',
+ 'link_functions.cpp',
+ 'loop_analysis.cpp',
+ 'loop_controls.cpp',
+ 'loop_unroll.cpp',
+ 'lower_discard.cpp',
+ 'lower_if_to_cond_assign.cpp',
+ 'lower_instructions.cpp',
+ 'lower_jumps.cpp',
+ 'lower_mat_op_to_vec.cpp',
+ 'lower_noise.cpp',
+ 'lower_variable_index_to_cond_assign.cpp',
+ 'lower_vec_index_to_cond_assign.cpp',
+ 'lower_vec_index_to_swizzle.cpp',
+ 'lower_vector.cpp',
+ 'opt_algebraic.cpp',
+ 'opt_constant_folding.cpp',
+ 'opt_constant_propagation.cpp',
+ 'opt_constant_variable.cpp',
+ 'opt_copy_propagation.cpp',
+ 'opt_dead_code.cpp',
+ 'opt_dead_code_local.cpp',
+ 'opt_dead_functions.cpp',
+ 'opt_discard_simplification.cpp',
+ 'opt_function_inlining.cpp',
+ 'opt_if_simplification.cpp',
+ 'opt_noop_swizzle.cpp',
+ 'opt_redundant_jumps.cpp',
+ 'opt_structure_splitting.cpp',
+ 'opt_swizzle_swizzle.cpp',
+ 'opt_tree_grafting.cpp',
+ 's_expression.cpp',
+ 'strtod.c',
+]
+
+glsl = env.ConvenienceLibrary(
+ target = 'glsl',
+ source = sources,
+)
+
+Export('glsl')
+
+# FIXME: We can't build the programs because there's a cyclic dependency between tis directory and src/mesa
+Return()
+
+env = env.Clone()
+
+if env['platform'] == 'windows':
+ env.PrependUnique(LIBS = [
+ 'user32',
+ ])
+
+env.Prepend(LIBS = [glsl, talloc])
+
+env.Program(
+ target = 'glsl2',
+ source = [
+ 'main.cpp',
+ ]
+)
+
+env.Program(
+ target = 'glcpp',
+ source = ['glcpp/glcpp.c'],
+)
diff --git a/mesalib/src/glsl/TODO b/mesalib/src/glsl/TODO
new file mode 100644
index 000000000..6eed986bf
--- /dev/null
+++ b/mesalib/src/glsl/TODO
@@ -0,0 +1,38 @@
+- Detect code paths in non-void functions that don't reach a return statement
+
+- Improve handling of constants and their initializers. Constant initializers
+ should never generate any code. This is trival for scalar constants. It is
+ also trivial for arrays, matrices, and vectors that are accessed with
+ constant index values. For others it is more complicated. Perhaps these
+ cases should be silently converted to uniforms?
+
+- Implement support for ir_binop_dot in ir_algebraic.cpp. Perform
+ transformations such as "dot(v, vec3(0.0, 1.0, 0.0))" -> v.y.
+
+1.30 features:
+
+- Implement AST-to-HIR conversion of bit-shift operators.
+
+- Implement AST-to-HIR conversion of bit-wise {&,|,^,!} operators.
+
+- Implement AST-to-HIR conversion of switch-statements
+ - switch
+ - case
+ - Update break to correcly handle mixed nexting of switch-statements
+ and loops.
+
+- Handle currently unsupported constant expression types
+ - ir_unop_bit_not
+ - ir_binop_mod
+ - ir_binop_lshift
+ - ir_binop_rshift
+ - ir_binop_bit_and
+ - ir_binop_bit_xor
+ - ir_binop_bit_or
+
+- Implement support for 1.30 style shadow compares which only return a float
+ instead of a vec4.
+
+- Implement support for gl_ClipDistance. This is non-trivial because
+ gl_ClipDistance is exposed as a float[8], but all hardware actually
+ implements it as vec4[2]. \ No newline at end of file
diff --git a/mesalib/src/glsl/ast.h b/mesalib/src/glsl/ast.h
index ba30f65df..61a7c9efb 100644
--- a/mesalib/src/glsl/ast.h
+++ b/mesalib/src/glsl/ast.h
@@ -1,702 +1,725 @@
-/* -*- c++ -*- */
-/*
- * Copyright © 2009 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-#pragma once
-#ifndef AST_H
-#define AST_H
-
-#include "list.h"
-#include "glsl_parser_extras.h"
-
-struct _mesa_glsl_parse_state;
-
-struct YYLTYPE;
-
-/**
- * \defgroup AST Abstract syntax tree node definitions
- *
- * An abstract syntax tree is generated by the parser. This is a fairly
- * direct representation of the gramma derivation for the source program.
- * No symantic checking is done during the generation of the AST. Only
- * syntactic checking is done. Symantic checking is performed by a later
- * stage that converts the AST to a more generic intermediate representation.
- *
- *@{
- */
-/**
- * Base class of all abstract syntax tree nodes
- */
-class ast_node {
-public:
- /* Callers of this talloc-based new need not call delete. It's
- * easier to just talloc_free 'ctx' (or any of its ancestors). */
- static void* operator new(size_t size, void *ctx)
- {
- void *node;
-
- node = talloc_zero_size(ctx, size);
- assert(node != NULL);
-
- return node;
- }
-
- /* If the user *does* call delete, that's OK, we will just
- * talloc_free in that case. */
- static void operator delete(void *table, void *ctx)
- {
- talloc_free(table);
- }
- static void operator delete(void *table)
- {
- talloc_free(table);
- }
-
- /**
- * Print an AST node in something approximating the original GLSL code
- */
- virtual void print(void) const;
-
- /**
- * Convert the AST node to the high-level intermediate representation
- */
- virtual ir_rvalue *hir(exec_list *instructions,
- struct _mesa_glsl_parse_state *state);
-
- /**
- * Retrieve the source location of an AST node
- *
- * This function is primarily used to get the source position of an AST node
- * into a form that can be passed to \c _mesa_glsl_error.
- *
- * \sa _mesa_glsl_error, ast_node::set_location
- */
- struct YYLTYPE get_location(void) const
- {
- struct YYLTYPE locp;
-
- locp.source = this->location.source;
- locp.first_line = this->location.line;
- locp.first_column = this->location.column;
- locp.last_line = locp.first_line;
- locp.last_column = locp.first_column;
-
- return locp;
- }
-
- /**
- * Set the source location of an AST node from a parser location
- *
- * \sa ast_node::get_location
- */
- void set_location(const struct YYLTYPE &locp)
- {
- this->location.source = locp.source;
- this->location.line = locp.first_line;
- this->location.column = locp.first_column;
- }
-
- /**
- * Source location of the AST node.
- */
- struct {
- unsigned source; /**< GLSL source number. */
- unsigned line; /**< Line number within the source string. */
- unsigned column; /**< Column in the line. */
- } location;
-
- exec_node link;
-
-protected:
- /**
- * The only constructor is protected so that only derived class objects can
- * be created.
- */
- ast_node(void);
-};
-
-
-/**
- * Operators for AST expression nodes.
- */
-enum ast_operators {
- ast_assign,
- ast_plus, /**< Unary + operator. */
- ast_neg,
- ast_add,
- ast_sub,
- ast_mul,
- ast_div,
- ast_mod,
- ast_lshift,
- ast_rshift,
- ast_less,
- ast_greater,
- ast_lequal,
- ast_gequal,
- ast_equal,
- ast_nequal,
- ast_bit_and,
- ast_bit_xor,
- ast_bit_or,
- ast_bit_not,
- ast_logic_and,
- ast_logic_xor,
- ast_logic_or,
- ast_logic_not,
-
- ast_mul_assign,
- ast_div_assign,
- ast_mod_assign,
- ast_add_assign,
- ast_sub_assign,
- ast_ls_assign,
- ast_rs_assign,
- ast_and_assign,
- ast_xor_assign,
- ast_or_assign,
-
- ast_conditional,
-
- ast_pre_inc,
- ast_pre_dec,
- ast_post_inc,
- ast_post_dec,
- ast_field_selection,
- ast_array_index,
-
- ast_function_call,
-
- ast_identifier,
- ast_int_constant,
- ast_uint_constant,
- ast_float_constant,
- ast_bool_constant,
-
- ast_sequence
-};
-
-/**
- * Representation of any sort of expression.
- */
-class ast_expression : public ast_node {
-public:
- ast_expression(int oper, ast_expression *,
- ast_expression *, ast_expression *);
-
- ast_expression(const char *identifier) :
- oper(ast_identifier)
- {
- subexpressions[0] = NULL;
- subexpressions[1] = NULL;
- subexpressions[2] = NULL;
- primary_expression.identifier = (char *) identifier;
- }
-
- static const char *operator_string(enum ast_operators op);
-
- virtual ir_rvalue *hir(exec_list *instructions,
- struct _mesa_glsl_parse_state *state);
-
- virtual void print(void) const;
-
- enum ast_operators oper;
-
- ast_expression *subexpressions[3];
-
- union {
- char *identifier;
- int int_constant;
- float float_constant;
- unsigned uint_constant;
- int bool_constant;
- } primary_expression;
-
-
- /**
- * List of expressions for an \c ast_sequence or parameters for an
- * \c ast_function_call
- */
- exec_list expressions;
-};
-
-class ast_expression_bin : public ast_expression {
-public:
- ast_expression_bin(int oper, ast_expression *, ast_expression *);
-
- virtual void print(void) const;
-};
-
-/**
- * Subclass of expressions for function calls
- */
-class ast_function_expression : public ast_expression {
-public:
- ast_function_expression(ast_expression *callee)
- : ast_expression(ast_function_call, callee,
- NULL, NULL),
- cons(false)
- {
- /* empty */
- }
-
- ast_function_expression(class ast_type_specifier *type)
- : ast_expression(ast_function_call, (ast_expression *) type,
- NULL, NULL),
- cons(true)
- {
- /* empty */
- }
-
- bool is_constructor() const
- {
- return cons;
- }
-
- virtual ir_rvalue *hir(exec_list *instructions,
- struct _mesa_glsl_parse_state *state);
-
-private:
- /**
- * Is this function call actually a constructor?
- */
- bool cons;
-};
-
-
-/**
- * Number of possible operators for an ast_expression
- *
- * This is done as a define instead of as an additional value in the enum so
- * that the compiler won't generate spurious messages like "warning:
- * enumeration value ‘ast_num_operators’ not handled in switch"
- */
-#define AST_NUM_OPERATORS (ast_sequence + 1)
-
-
-class ast_compound_statement : public ast_node {
-public:
- ast_compound_statement(int new_scope, ast_node *statements);
- virtual void print(void) const;
-
- virtual ir_rvalue *hir(exec_list *instructions,
- struct _mesa_glsl_parse_state *state);
-
- int new_scope;
- exec_list statements;
-};
-
-class ast_declaration : public ast_node {
-public:
- ast_declaration(char *identifier, int is_array, ast_expression *array_size,
- ast_expression *initializer);
- virtual void print(void) const;
-
- char *identifier;
-
- int is_array;
- ast_expression *array_size;
-
- ast_expression *initializer;
-};
-
-
-enum {
- ast_precision_high = 0, /**< Default precision. */
- ast_precision_medium,
- ast_precision_low
-};
-
-struct ast_type_qualifier {
- unsigned invariant:1;
- unsigned constant:1;
- unsigned attribute:1;
- unsigned varying:1;
- unsigned in:1;
- unsigned out:1;
- unsigned centroid:1;
- unsigned uniform:1;
- unsigned smooth:1;
- unsigned flat:1;
- unsigned noperspective:1;
-
- /** \name Layout qualifiers for GL_ARB_fragment_coord_conventions */
- /*@{*/
- unsigned origin_upper_left:1;
- unsigned pixel_center_integer:1;
- /*@}*/
-};
-
-class ast_struct_specifier : public ast_node {
-public:
- ast_struct_specifier(char *identifier, ast_node *declarator_list);
- virtual void print(void) const;
-
- virtual ir_rvalue *hir(exec_list *instructions,
- struct _mesa_glsl_parse_state *state);
-
- char *name;
- exec_list declarations;
-};
-
-
-enum ast_types {
- ast_void,
- ast_float,
- ast_int,
- ast_uint,
- ast_bool,
- ast_vec2,
- ast_vec3,
- ast_vec4,
- ast_bvec2,
- ast_bvec3,
- ast_bvec4,
- ast_ivec2,
- ast_ivec3,
- ast_ivec4,
- ast_uvec2,
- ast_uvec3,
- ast_uvec4,
- ast_mat2,
- ast_mat2x3,
- ast_mat2x4,
- ast_mat3x2,
- ast_mat3,
- ast_mat3x4,
- ast_mat4x2,
- ast_mat4x3,
- ast_mat4,
- ast_sampler1d,
- ast_sampler2d,
- ast_sampler2drect,
- ast_sampler3d,
- ast_samplercube,
- ast_sampler1dshadow,
- ast_sampler2dshadow,
- ast_sampler2drectshadow,
- ast_samplercubeshadow,
- ast_sampler1darray,
- ast_sampler2darray,
- ast_sampler1darrayshadow,
- ast_sampler2darrayshadow,
- ast_isampler1d,
- ast_isampler2d,
- ast_isampler3d,
- ast_isamplercube,
- ast_isampler1darray,
- ast_isampler2darray,
- ast_usampler1d,
- ast_usampler2d,
- ast_usampler3d,
- ast_usamplercube,
- ast_usampler1darray,
- ast_usampler2darray,
-
- ast_struct,
- ast_type_name
-};
-
-
-class ast_type_specifier : public ast_node {
-public:
- ast_type_specifier(int specifier);
-
- /** Construct a type specifier from a type name */
- ast_type_specifier(const char *name)
- : type_specifier(ast_type_name), type_name(name), structure(NULL),
- is_array(false), array_size(NULL), precision(ast_precision_high)
- {
- /* empty */
- }
-
- /** Construct a type specifier from a structure definition */
- ast_type_specifier(ast_struct_specifier *s)
- : type_specifier(ast_struct), type_name(s->name), structure(s),
- is_array(false), array_size(NULL), precision(ast_precision_high)
- {
- /* empty */
- }
-
- const struct glsl_type *glsl_type(const char **name,
- struct _mesa_glsl_parse_state *state)
- const;
-
- virtual void print(void) const;
-
- ir_rvalue *hir(exec_list *, struct _mesa_glsl_parse_state *);
-
- enum ast_types type_specifier;
-
- const char *type_name;
- ast_struct_specifier *structure;
-
- int is_array;
- ast_expression *array_size;
-
- unsigned precision:2;
-};
-
-
-class ast_fully_specified_type : public ast_node {
-public:
- virtual void print(void) const;
- bool has_qualifiers() const;
-
- ast_type_qualifier qualifier;
- ast_type_specifier *specifier;
-};
-
-
-class ast_declarator_list : public ast_node {
-public:
- ast_declarator_list(ast_fully_specified_type *);
- virtual void print(void) const;
-
- virtual ir_rvalue *hir(exec_list *instructions,
- struct _mesa_glsl_parse_state *state);
-
- ast_fully_specified_type *type;
- exec_list declarations;
-
- /**
- * Special flag for vertex shader "invariant" declarations.
- *
- * Vertex shaders can contain "invariant" variable redeclarations that do
- * not include a type. For example, "invariant gl_Position;". This flag
- * is used to note these cases when no type is specified.
- */
- int invariant;
-};
-
-
-class ast_parameter_declarator : public ast_node {
-public:
- ast_parameter_declarator()
- {
- this->identifier = NULL;
- this->is_array = false;
- this->array_size = 0;
- }
-
- virtual void print(void) const;
-
- virtual ir_rvalue *hir(exec_list *instructions,
- struct _mesa_glsl_parse_state *state);
-
- ast_fully_specified_type *type;
- char *identifier;
- int is_array;
- ast_expression *array_size;
-
- static void parameters_to_hir(exec_list *ast_parameters,
- bool formal, exec_list *ir_parameters,
- struct _mesa_glsl_parse_state *state);
-
-private:
- /** Is this parameter declaration part of a formal parameter list? */
- bool formal_parameter;
-
- /**
- * Is this parameter 'void' type?
- *
- * This field is set by \c ::hir.
- */
- bool is_void;
-};
-
-
-class ast_function : public ast_node {
-public:
- ast_function(void);
-
- virtual void print(void) const;
-
- virtual ir_rvalue *hir(exec_list *instructions,
- struct _mesa_glsl_parse_state *state);
-
- ast_fully_specified_type *return_type;
- char *identifier;
-
- exec_list parameters;
-
-private:
- /**
- * Is this prototype part of the function definition?
- *
- * Used by ast_function_definition::hir to process the parameters, etc.
- * of the function.
- *
- * \sa ::hir
- */
- bool is_definition;
-
- /**
- * Function signature corresponding to this function prototype instance
- *
- * Used by ast_function_definition::hir to process the parameters, etc.
- * of the function.
- *
- * \sa ::hir
- */
- class ir_function_signature *signature;
-
- friend class ast_function_definition;
-};
-
-
-class ast_declaration_statement : public ast_node {
-public:
- ast_declaration_statement(void);
-
- enum {
- ast_function,
- ast_declaration,
- ast_precision
- } mode;
-
- union {
- class ast_function *function;
- ast_declarator_list *declarator;
- ast_type_specifier *type;
- ast_node *node;
- } declaration;
-};
-
-
-class ast_expression_statement : public ast_node {
-public:
- ast_expression_statement(ast_expression *);
- virtual void print(void) const;
-
- virtual ir_rvalue *hir(exec_list *instructions,
- struct _mesa_glsl_parse_state *state);
-
- ast_expression *expression;
-};
-
-
-class ast_case_label : public ast_node {
-public:
-
- /**
- * An expression of NULL means 'default'.
- */
- ast_expression *expression;
-};
-
-class ast_selection_statement : public ast_node {
-public:
- ast_selection_statement(ast_expression *condition,
- ast_node *then_statement,
- ast_node *else_statement);
- virtual void print(void) const;
-
- virtual ir_rvalue *hir(exec_list *instructions,
- struct _mesa_glsl_parse_state *state);
-
- ast_expression *condition;
- ast_node *then_statement;
- ast_node *else_statement;
-};
-
-
-class ast_switch_statement : public ast_node {
-public:
- ast_expression *expression;
- exec_list statements;
-};
-
-class ast_iteration_statement : public ast_node {
-public:
- ast_iteration_statement(int mode, ast_node *init, ast_node *condition,
- ast_expression *rest_expression, ast_node *body);
-
- virtual void print(void) const;
-
- virtual ir_rvalue *hir(exec_list *, struct _mesa_glsl_parse_state *);
-
- enum ast_iteration_modes {
- ast_for,
- ast_while,
- ast_do_while
- } mode;
-
-
- ast_node *init_statement;
- ast_node *condition;
- ast_expression *rest_expression;
-
- ast_node *body;
-
-private:
- /**
- * Generate IR from the condition of a loop
- *
- * This is factored out of ::hir because some loops have the condition
- * test at the top (for and while), and others have it at the end (do-while).
- */
- void condition_to_hir(class ir_loop *, struct _mesa_glsl_parse_state *);
-};
-
-
-class ast_jump_statement : public ast_node {
-public:
- ast_jump_statement(int mode, ast_expression *return_value);
- virtual void print(void) const;
-
- virtual ir_rvalue *hir(exec_list *instructions,
- struct _mesa_glsl_parse_state *state);
-
- enum ast_jump_modes {
- ast_continue,
- ast_break,
- ast_return,
- ast_discard
- } mode;
-
- ast_expression *opt_return_value;
-};
-
-
-class ast_function_definition : public ast_node {
-public:
- virtual void print(void) const;
-
- virtual ir_rvalue *hir(exec_list *instructions,
- struct _mesa_glsl_parse_state *state);
-
- ast_function *prototype;
- ast_compound_statement *body;
-};
-/*@}*/
-
-extern void
-_mesa_ast_to_hir(exec_list *instructions, struct _mesa_glsl_parse_state *state);
-
-extern ir_rvalue *
-_mesa_ast_field_selection_to_hir(const ast_expression *expr,
- exec_list *instructions,
- struct _mesa_glsl_parse_state *state);
-
-#endif /* AST_H */
+/* -*- c++ -*- */
+/*
+ * Copyright © 2009 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#pragma once
+#ifndef AST_H
+#define AST_H
+
+#include "list.h"
+#include "glsl_parser_extras.h"
+
+struct _mesa_glsl_parse_state;
+
+struct YYLTYPE;
+
+/**
+ * \defgroup AST Abstract syntax tree node definitions
+ *
+ * An abstract syntax tree is generated by the parser. This is a fairly
+ * direct representation of the gramma derivation for the source program.
+ * No symantic checking is done during the generation of the AST. Only
+ * syntactic checking is done. Symantic checking is performed by a later
+ * stage that converts the AST to a more generic intermediate representation.
+ *
+ *@{
+ */
+/**
+ * Base class of all abstract syntax tree nodes
+ */
+class ast_node {
+public:
+ /* Callers of this talloc-based new need not call delete. It's
+ * easier to just talloc_free 'ctx' (or any of its ancestors). */
+ static void* operator new(size_t size, void *ctx)
+ {
+ void *node;
+
+ node = talloc_zero_size(ctx, size);
+ assert(node != NULL);
+
+ return node;
+ }
+
+ /* If the user *does* call delete, that's OK, we will just
+ * talloc_free in that case. */
+ static void operator delete(void *table, void *ctx)
+ {
+ talloc_free(table);
+ }
+ static void operator delete(void *table)
+ {
+ talloc_free(table);
+ }
+
+ /**
+ * Print an AST node in something approximating the original GLSL code
+ */
+ virtual void print(void) const;
+
+ /**
+ * Convert the AST node to the high-level intermediate representation
+ */
+ virtual ir_rvalue *hir(exec_list *instructions,
+ struct _mesa_glsl_parse_state *state);
+
+ /**
+ * Retrieve the source location of an AST node
+ *
+ * This function is primarily used to get the source position of an AST node
+ * into a form that can be passed to \c _mesa_glsl_error.
+ *
+ * \sa _mesa_glsl_error, ast_node::set_location
+ */
+ struct YYLTYPE get_location(void) const
+ {
+ struct YYLTYPE locp;
+
+ locp.source = this->location.source;
+ locp.first_line = this->location.line;
+ locp.first_column = this->location.column;
+ locp.last_line = locp.first_line;
+ locp.last_column = locp.first_column;
+
+ return locp;
+ }
+
+ /**
+ * Set the source location of an AST node from a parser location
+ *
+ * \sa ast_node::get_location
+ */
+ void set_location(const struct YYLTYPE &locp)
+ {
+ this->location.source = locp.source;
+ this->location.line = locp.first_line;
+ this->location.column = locp.first_column;
+ }
+
+ /**
+ * Source location of the AST node.
+ */
+ struct {
+ unsigned source; /**< GLSL source number. */
+ unsigned line; /**< Line number within the source string. */
+ unsigned column; /**< Column in the line. */
+ } location;
+
+ exec_node link;
+
+protected:
+ /**
+ * The only constructor is protected so that only derived class objects can
+ * be created.
+ */
+ ast_node(void);
+};
+
+
+/**
+ * Operators for AST expression nodes.
+ */
+enum ast_operators {
+ ast_assign,
+ ast_plus, /**< Unary + operator. */
+ ast_neg,
+ ast_add,
+ ast_sub,
+ ast_mul,
+ ast_div,
+ ast_mod,
+ ast_lshift,
+ ast_rshift,
+ ast_less,
+ ast_greater,
+ ast_lequal,
+ ast_gequal,
+ ast_equal,
+ ast_nequal,
+ ast_bit_and,
+ ast_bit_xor,
+ ast_bit_or,
+ ast_bit_not,
+ ast_logic_and,
+ ast_logic_xor,
+ ast_logic_or,
+ ast_logic_not,
+
+ ast_mul_assign,
+ ast_div_assign,
+ ast_mod_assign,
+ ast_add_assign,
+ ast_sub_assign,
+ ast_ls_assign,
+ ast_rs_assign,
+ ast_and_assign,
+ ast_xor_assign,
+ ast_or_assign,
+
+ ast_conditional,
+
+ ast_pre_inc,
+ ast_pre_dec,
+ ast_post_inc,
+ ast_post_dec,
+ ast_field_selection,
+ ast_array_index,
+
+ ast_function_call,
+
+ ast_identifier,
+ ast_int_constant,
+ ast_uint_constant,
+ ast_float_constant,
+ ast_bool_constant,
+
+ ast_sequence
+};
+
+/**
+ * Representation of any sort of expression.
+ */
+class ast_expression : public ast_node {
+public:
+ ast_expression(int oper, ast_expression *,
+ ast_expression *, ast_expression *);
+
+ ast_expression(const char *identifier) :
+ oper(ast_identifier)
+ {
+ subexpressions[0] = NULL;
+ subexpressions[1] = NULL;
+ subexpressions[2] = NULL;
+ primary_expression.identifier = (char *) identifier;
+ }
+
+ static const char *operator_string(enum ast_operators op);
+
+ virtual ir_rvalue *hir(exec_list *instructions,
+ struct _mesa_glsl_parse_state *state);
+
+ virtual void print(void) const;
+
+ enum ast_operators oper;
+
+ ast_expression *subexpressions[3];
+
+ union {
+ char *identifier;
+ int int_constant;
+ float float_constant;
+ unsigned uint_constant;
+ int bool_constant;
+ } primary_expression;
+
+
+ /**
+ * List of expressions for an \c ast_sequence or parameters for an
+ * \c ast_function_call
+ */
+ exec_list expressions;
+};
+
+class ast_expression_bin : public ast_expression {
+public:
+ ast_expression_bin(int oper, ast_expression *, ast_expression *);
+
+ virtual void print(void) const;
+};
+
+/**
+ * Subclass of expressions for function calls
+ */
+class ast_function_expression : public ast_expression {
+public:
+ ast_function_expression(ast_expression *callee)
+ : ast_expression(ast_function_call, callee,
+ NULL, NULL),
+ cons(false)
+ {
+ /* empty */
+ }
+
+ ast_function_expression(class ast_type_specifier *type)
+ : ast_expression(ast_function_call, (ast_expression *) type,
+ NULL, NULL),
+ cons(true)
+ {
+ /* empty */
+ }
+
+ bool is_constructor() const
+ {
+ return cons;
+ }
+
+ virtual ir_rvalue *hir(exec_list *instructions,
+ struct _mesa_glsl_parse_state *state);
+
+private:
+ /**
+ * Is this function call actually a constructor?
+ */
+ bool cons;
+};
+
+
+/**
+ * Number of possible operators for an ast_expression
+ *
+ * This is done as a define instead of as an additional value in the enum so
+ * that the compiler won't generate spurious messages like "warning:
+ * enumeration value ‘ast_num_operators’ not handled in switch"
+ */
+#define AST_NUM_OPERATORS (ast_sequence + 1)
+
+
+class ast_compound_statement : public ast_node {
+public:
+ ast_compound_statement(int new_scope, ast_node *statements);
+ virtual void print(void) const;
+
+ virtual ir_rvalue *hir(exec_list *instructions,
+ struct _mesa_glsl_parse_state *state);
+
+ int new_scope;
+ exec_list statements;
+};
+
+class ast_declaration : public ast_node {
+public:
+ ast_declaration(char *identifier, int is_array, ast_expression *array_size,
+ ast_expression *initializer);
+ virtual void print(void) const;
+
+ char *identifier;
+
+ int is_array;
+ ast_expression *array_size;
+
+ ast_expression *initializer;
+};
+
+
+enum {
+ ast_precision_high = 0, /**< Default precision. */
+ ast_precision_medium,
+ ast_precision_low
+};
+
+struct ast_type_qualifier {
+ union {
+ struct {
+ unsigned invariant:1;
+ unsigned constant:1;
+ unsigned attribute:1;
+ unsigned varying:1;
+ unsigned in:1;
+ unsigned out:1;
+ unsigned centroid:1;
+ unsigned uniform:1;
+ unsigned smooth:1;
+ unsigned flat:1;
+ unsigned noperspective:1;
+
+ /** \name Layout qualifiers for GL_ARB_fragment_coord_conventions */
+ /*@{*/
+ unsigned origin_upper_left:1;
+ unsigned pixel_center_integer:1;
+ /*@}*/
+
+ /**
+ * Flag set if GL_ARB_explicit_attrib_location "location" layout
+ * qualifier is used.
+ */
+ unsigned explicit_location:1;
+ } q;
+ unsigned i;
+ } flags;
+
+ /**
+ * Location specified via GL_ARB_explicit_attrib_location layout
+ *
+ * \note
+ * This field is only valid if \c explicit_location is set.
+ */
+ unsigned location;
+};
+
+class ast_struct_specifier : public ast_node {
+public:
+ ast_struct_specifier(char *identifier, ast_node *declarator_list);
+ virtual void print(void) const;
+
+ virtual ir_rvalue *hir(exec_list *instructions,
+ struct _mesa_glsl_parse_state *state);
+
+ char *name;
+ exec_list declarations;
+};
+
+
+enum ast_types {
+ ast_void,
+ ast_float,
+ ast_int,
+ ast_uint,
+ ast_bool,
+ ast_vec2,
+ ast_vec3,
+ ast_vec4,
+ ast_bvec2,
+ ast_bvec3,
+ ast_bvec4,
+ ast_ivec2,
+ ast_ivec3,
+ ast_ivec4,
+ ast_uvec2,
+ ast_uvec3,
+ ast_uvec4,
+ ast_mat2,
+ ast_mat2x3,
+ ast_mat2x4,
+ ast_mat3x2,
+ ast_mat3,
+ ast_mat3x4,
+ ast_mat4x2,
+ ast_mat4x3,
+ ast_mat4,
+ ast_sampler1d,
+ ast_sampler2d,
+ ast_sampler2drect,
+ ast_sampler3d,
+ ast_samplercube,
+ ast_sampler1dshadow,
+ ast_sampler2dshadow,
+ ast_sampler2drectshadow,
+ ast_samplercubeshadow,
+ ast_sampler1darray,
+ ast_sampler2darray,
+ ast_sampler1darrayshadow,
+ ast_sampler2darrayshadow,
+ ast_isampler1d,
+ ast_isampler2d,
+ ast_isampler3d,
+ ast_isamplercube,
+ ast_isampler1darray,
+ ast_isampler2darray,
+ ast_usampler1d,
+ ast_usampler2d,
+ ast_usampler3d,
+ ast_usamplercube,
+ ast_usampler1darray,
+ ast_usampler2darray,
+
+ ast_struct,
+ ast_type_name
+};
+
+
+class ast_type_specifier : public ast_node {
+public:
+ ast_type_specifier(int specifier);
+
+ /** Construct a type specifier from a type name */
+ ast_type_specifier(const char *name)
+ : type_specifier(ast_type_name), type_name(name), structure(NULL),
+ is_array(false), array_size(NULL), precision(ast_precision_high)
+ {
+ /* empty */
+ }
+
+ /** Construct a type specifier from a structure definition */
+ ast_type_specifier(ast_struct_specifier *s)
+ : type_specifier(ast_struct), type_name(s->name), structure(s),
+ is_array(false), array_size(NULL), precision(ast_precision_high)
+ {
+ /* empty */
+ }
+
+ const struct glsl_type *glsl_type(const char **name,
+ struct _mesa_glsl_parse_state *state)
+ const;
+
+ virtual void print(void) const;
+
+ ir_rvalue *hir(exec_list *, struct _mesa_glsl_parse_state *);
+
+ enum ast_types type_specifier;
+
+ const char *type_name;
+ ast_struct_specifier *structure;
+
+ int is_array;
+ ast_expression *array_size;
+
+ unsigned precision:2;
+};
+
+
+class ast_fully_specified_type : public ast_node {
+public:
+ virtual void print(void) const;
+ bool has_qualifiers() const;
+
+ ast_type_qualifier qualifier;
+ ast_type_specifier *specifier;
+};
+
+
+class ast_declarator_list : public ast_node {
+public:
+ ast_declarator_list(ast_fully_specified_type *);
+ virtual void print(void) const;
+
+ virtual ir_rvalue *hir(exec_list *instructions,
+ struct _mesa_glsl_parse_state *state);
+
+ ast_fully_specified_type *type;
+ exec_list declarations;
+
+ /**
+ * Special flag for vertex shader "invariant" declarations.
+ *
+ * Vertex shaders can contain "invariant" variable redeclarations that do
+ * not include a type. For example, "invariant gl_Position;". This flag
+ * is used to note these cases when no type is specified.
+ */
+ int invariant;
+};
+
+
+class ast_parameter_declarator : public ast_node {
+public:
+ ast_parameter_declarator()
+ {
+ this->identifier = NULL;
+ this->is_array = false;
+ this->array_size = 0;
+ }
+
+ virtual void print(void) const;
+
+ virtual ir_rvalue *hir(exec_list *instructions,
+ struct _mesa_glsl_parse_state *state);
+
+ ast_fully_specified_type *type;
+ char *identifier;
+ int is_array;
+ ast_expression *array_size;
+
+ static void parameters_to_hir(exec_list *ast_parameters,
+ bool formal, exec_list *ir_parameters,
+ struct _mesa_glsl_parse_state *state);
+
+private:
+ /** Is this parameter declaration part of a formal parameter list? */
+ bool formal_parameter;
+
+ /**
+ * Is this parameter 'void' type?
+ *
+ * This field is set by \c ::hir.
+ */
+ bool is_void;
+};
+
+
+class ast_function : public ast_node {
+public:
+ ast_function(void);
+
+ virtual void print(void) const;
+
+ virtual ir_rvalue *hir(exec_list *instructions,
+ struct _mesa_glsl_parse_state *state);
+
+ ast_fully_specified_type *return_type;
+ char *identifier;
+
+ exec_list parameters;
+
+private:
+ /**
+ * Is this prototype part of the function definition?
+ *
+ * Used by ast_function_definition::hir to process the parameters, etc.
+ * of the function.
+ *
+ * \sa ::hir
+ */
+ bool is_definition;
+
+ /**
+ * Function signature corresponding to this function prototype instance
+ *
+ * Used by ast_function_definition::hir to process the parameters, etc.
+ * of the function.
+ *
+ * \sa ::hir
+ */
+ class ir_function_signature *signature;
+
+ friend class ast_function_definition;
+};
+
+
+class ast_declaration_statement : public ast_node {
+public:
+ ast_declaration_statement(void);
+
+ enum {
+ ast_function,
+ ast_declaration,
+ ast_precision
+ } mode;
+
+ union {
+ class ast_function *function;
+ ast_declarator_list *declarator;
+ ast_type_specifier *type;
+ ast_node *node;
+ } declaration;
+};
+
+
+class ast_expression_statement : public ast_node {
+public:
+ ast_expression_statement(ast_expression *);
+ virtual void print(void) const;
+
+ virtual ir_rvalue *hir(exec_list *instructions,
+ struct _mesa_glsl_parse_state *state);
+
+ ast_expression *expression;
+};
+
+
+class ast_case_label : public ast_node {
+public:
+
+ /**
+ * An expression of NULL means 'default'.
+ */
+ ast_expression *expression;
+};
+
+class ast_selection_statement : public ast_node {
+public:
+ ast_selection_statement(ast_expression *condition,
+ ast_node *then_statement,
+ ast_node *else_statement);
+ virtual void print(void) const;
+
+ virtual ir_rvalue *hir(exec_list *instructions,
+ struct _mesa_glsl_parse_state *state);
+
+ ast_expression *condition;
+ ast_node *then_statement;
+ ast_node *else_statement;
+};
+
+
+class ast_switch_statement : public ast_node {
+public:
+ ast_expression *expression;
+ exec_list statements;
+};
+
+class ast_iteration_statement : public ast_node {
+public:
+ ast_iteration_statement(int mode, ast_node *init, ast_node *condition,
+ ast_expression *rest_expression, ast_node *body);
+
+ virtual void print(void) const;
+
+ virtual ir_rvalue *hir(exec_list *, struct _mesa_glsl_parse_state *);
+
+ enum ast_iteration_modes {
+ ast_for,
+ ast_while,
+ ast_do_while
+ } mode;
+
+
+ ast_node *init_statement;
+ ast_node *condition;
+ ast_expression *rest_expression;
+
+ ast_node *body;
+
+private:
+ /**
+ * Generate IR from the condition of a loop
+ *
+ * This is factored out of ::hir because some loops have the condition
+ * test at the top (for and while), and others have it at the end (do-while).
+ */
+ void condition_to_hir(class ir_loop *, struct _mesa_glsl_parse_state *);
+};
+
+
+class ast_jump_statement : public ast_node {
+public:
+ ast_jump_statement(int mode, ast_expression *return_value);
+ virtual void print(void) const;
+
+ virtual ir_rvalue *hir(exec_list *instructions,
+ struct _mesa_glsl_parse_state *state);
+
+ enum ast_jump_modes {
+ ast_continue,
+ ast_break,
+ ast_return,
+ ast_discard
+ } mode;
+
+ ast_expression *opt_return_value;
+};
+
+
+class ast_function_definition : public ast_node {
+public:
+ virtual void print(void) const;
+
+ virtual ir_rvalue *hir(exec_list *instructions,
+ struct _mesa_glsl_parse_state *state);
+
+ ast_function *prototype;
+ ast_compound_statement *body;
+};
+/*@}*/
+
+extern void
+_mesa_ast_to_hir(exec_list *instructions, struct _mesa_glsl_parse_state *state);
+
+extern ir_rvalue *
+_mesa_ast_field_selection_to_hir(const ast_expression *expr,
+ exec_list *instructions,
+ struct _mesa_glsl_parse_state *state);
+
+void
+emit_function(_mesa_glsl_parse_state *state, exec_list *instructions,
+ ir_function *f);
+
+#endif /* AST_H */
diff --git a/mesalib/src/glsl/ast_expr.cpp b/mesalib/src/glsl/ast_expr.cpp
index 4e83decb9..c45d60757 100644
--- a/mesalib/src/glsl/ast_expr.cpp
+++ b/mesalib/src/glsl/ast_expr.cpp
@@ -1,96 +1,96 @@
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-#include <cstdio>
-#include <cassert>
-#include "ast.h"
-
-const char *
-ast_expression::operator_string(enum ast_operators op)
-{
- static const char *const operators[] = {
- "=",
- "+",
- "-",
- "+",
- "-",
- "*",
- "/",
- "%",
- "<<",
- ">>",
- "<",
- ">",
- "<=",
- ">=",
- "==",
- "!=",
- "&",
- "^",
- "|",
- "~",
- "&&",
- "^^",
- "||",
- "!",
-
- "*=",
- "/=",
- "%=",
- "+=",
- "-=",
- "<<=",
- ">>=",
- "&=",
- "^=",
- "|=",
-
- "?:",
-
- "++",
- "--",
- "++",
- "--",
- ".",
- };
-
- assert((unsigned int)op < sizeof(operators) / sizeof(operators[0]));
-
- return operators[op];
-}
-
-
-ast_expression_bin::ast_expression_bin(int oper, ast_expression *ex0,
- ast_expression *ex1) :
- ast_expression(oper, ex0, ex1, NULL)
-{
- assert((oper >= ast_plus) && (oper <= ast_logic_not));
-}
-
-
-void
-ast_expression_bin::print(void) const
-{
- subexpressions[0]->print();
- printf("%s ", operator_string(oper));
- subexpressions[1]->print();
-}
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+#include <cstdio>
+#include <cassert>
+#include "ast.h"
+
+const char *
+ast_expression::operator_string(enum ast_operators op)
+{
+ static const char *const operators[] = {
+ "=",
+ "+",
+ "-",
+ "+",
+ "-",
+ "*",
+ "/",
+ "%",
+ "<<",
+ ">>",
+ "<",
+ ">",
+ "<=",
+ ">=",
+ "==",
+ "!=",
+ "&",
+ "^",
+ "|",
+ "~",
+ "&&",
+ "^^",
+ "||",
+ "!",
+
+ "*=",
+ "/=",
+ "%=",
+ "+=",
+ "-=",
+ "<<=",
+ ">>=",
+ "&=",
+ "^=",
+ "|=",
+
+ "?:",
+
+ "++",
+ "--",
+ "++",
+ "--",
+ ".",
+ };
+
+ assert((unsigned int)op < sizeof(operators) / sizeof(operators[0]));
+
+ return operators[op];
+}
+
+
+ast_expression_bin::ast_expression_bin(int oper, ast_expression *ex0,
+ ast_expression *ex1) :
+ ast_expression(oper, ex0, ex1, NULL)
+{
+ assert((oper >= ast_plus) && (oper <= ast_logic_not));
+}
+
+
+void
+ast_expression_bin::print(void) const
+{
+ subexpressions[0]->print();
+ printf("%s ", operator_string(oper));
+ subexpressions[1]->print();
+}
diff --git a/mesalib/src/glsl/ast_function.cpp b/mesalib/src/glsl/ast_function.cpp
index 20448f5a9..2e1a4d9f6 100644
--- a/mesalib/src/glsl/ast_function.cpp
+++ b/mesalib/src/glsl/ast_function.cpp
@@ -1,1241 +1,1254 @@
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-#include "glsl_symbol_table.h"
-#include "ast.h"
-#include "glsl_types.h"
-#include "ir.h"
-#include "main/core.h" /* for MIN2 */
-
-static ir_rvalue *
-convert_component(ir_rvalue *src, const glsl_type *desired_type);
-
-bool
-apply_implicit_conversion(const glsl_type *to, ir_rvalue * &from,
- struct _mesa_glsl_parse_state *state);
-
-static unsigned
-process_parameters(exec_list *instructions, exec_list *actual_parameters,
- exec_list *parameters,
- struct _mesa_glsl_parse_state *state)
-{
- unsigned count = 0;
-
- foreach_list (n, parameters) {
- ast_node *const ast = exec_node_data(ast_node, n, link);
- ir_rvalue *result = ast->hir(instructions, state);
-
- ir_constant *const constant = result->constant_expression_value();
- if (constant != NULL)
- result = constant;
-
- actual_parameters->push_tail(result);
- count++;
- }
-
- return count;
-}
-
-
-/**
- * Generate a source prototype for a function signature
- *
- * \param return_type Return type of the function. May be \c NULL.
- * \param name Name of the function.
- * \param parameters Parameter list for the function. This may be either a
- * formal or actual parameter list. Only the type is used.
- *
- * \return
- * A talloced string representing the prototype of the function.
- */
-char *
-prototype_string(const glsl_type *return_type, const char *name,
- exec_list *parameters)
-{
- char *str = NULL;
-
- if (return_type != NULL)
- str = talloc_asprintf(str, "%s ", return_type->name);
-
- str = talloc_asprintf_append(str, "%s(", name);
-
- const char *comma = "";
- foreach_list(node, parameters) {
- const ir_instruction *const param = (ir_instruction *) node;
-
- str = talloc_asprintf_append(str, "%s%s", comma, param->type->name);
- comma = ", ";
- }
-
- str = talloc_strdup_append(str, ")");
- return str;
-}
-
-
-static ir_rvalue *
-process_call(exec_list *instructions, ir_function *f,
- YYLTYPE *loc, exec_list *actual_parameters,
- struct _mesa_glsl_parse_state *state)
-{
- void *ctx = state;
-
- ir_function_signature *sig = f->matching_signature(actual_parameters);
-
- /* The instructions param will be used when the FINISHMEs below are done */
- (void) instructions;
-
- if (sig != NULL) {
- /* Verify that 'out' and 'inout' actual parameters are lvalues. This
- * isn't done in ir_function::matching_signature because that function
- * cannot generate the necessary diagnostics.
- */
- exec_list_iterator actual_iter = actual_parameters->iterator();
- exec_list_iterator formal_iter = sig->parameters.iterator();
-
- while (actual_iter.has_next()) {
- ir_rvalue *actual = (ir_rvalue *) actual_iter.get();
- ir_variable *formal = (ir_variable *) formal_iter.get();
-
- assert(actual != NULL);
- assert(formal != NULL);
-
- if ((formal->mode == ir_var_out)
- || (formal->mode == ir_var_inout)) {
- if (! actual->is_lvalue()) {
- /* FINISHME: Log a better diagnostic here. There is no way
- * FINISHME: to tell the user which parameter is invalid.
- */
- _mesa_glsl_error(loc, state, "`%s' parameter is not lvalue",
- (formal->mode == ir_var_out) ? "out" : "inout");
- }
- }
-
- if (formal->type->is_numeric() || formal->type->is_boolean()) {
- ir_rvalue *converted = convert_component(actual, formal->type);
- actual->replace_with(converted);
- }
-
- actual_iter.next();
- formal_iter.next();
- }
-
- /* Always insert the call in the instruction stream, and return a deref
- * of its return val if it returns a value, since we don't know if
- * the rvalue is going to be assigned to anything or not.
- */
- ir_call *call = new(ctx) ir_call(sig, actual_parameters);
- if (!sig->return_type->is_void()) {
- ir_variable *var;
- ir_dereference_variable *deref;
-
- var = new(ctx) ir_variable(sig->return_type,
- talloc_asprintf(ctx, "%s_retval",
- sig->function_name()),
- ir_var_temporary);
- instructions->push_tail(var);
-
- deref = new(ctx) ir_dereference_variable(var);
- ir_assignment *assign = new(ctx) ir_assignment(deref, call, NULL);
- instructions->push_tail(assign);
- if (state->language_version >= 120)
- var->constant_value = call->constant_expression_value();
-
- deref = new(ctx) ir_dereference_variable(var);
- return deref;
- } else {
- instructions->push_tail(call);
- return NULL;
- }
- } else {
- char *str = prototype_string(NULL, f->name, actual_parameters);
-
- _mesa_glsl_error(loc, state, "no matching function for call to `%s'",
- str);
- talloc_free(str);
-
- const char *prefix = "candidates are: ";
- foreach_list (node, &f->signatures) {
- ir_function_signature *sig = (ir_function_signature *) node;
-
- str = prototype_string(sig->return_type, f->name, &sig->parameters);
- _mesa_glsl_error(loc, state, "%s%s\n", prefix, str);
- talloc_free(str);
-
- prefix = " ";
- }
-
- return ir_call::get_error_instruction(ctx);
- }
-}
-
-
-static ir_rvalue *
-match_function_by_name(exec_list *instructions, const char *name,
- YYLTYPE *loc, exec_list *actual_parameters,
- struct _mesa_glsl_parse_state *state)
-{
- void *ctx = state;
- ir_function *f = state->symbols->get_function(name);
-
- if (f == NULL) {
- _mesa_glsl_error(loc, state, "function `%s' undeclared", name);
- return ir_call::get_error_instruction(ctx);
- }
-
- /* Once we've determined that the function being called might exist, try
- * to find an overload of the function that matches the parameters.
- */
- return process_call(instructions, f, loc, actual_parameters, state);
-}
-
-
-/**
- * Perform automatic type conversion of constructor parameters
- *
- * This implements the rules in the "Conversion and Scalar Constructors"
- * section (GLSL 1.10 section 5.4.1), not the "Implicit Conversions" rules.
- */
-static ir_rvalue *
-convert_component(ir_rvalue *src, const glsl_type *desired_type)
-{
- void *ctx = talloc_parent(src);
- const unsigned a = desired_type->base_type;
- const unsigned b = src->type->base_type;
- ir_expression *result = NULL;
-
- if (src->type->is_error())
- return src;
-
- assert(a <= GLSL_TYPE_BOOL);
- assert(b <= GLSL_TYPE_BOOL);
-
- if ((a == b) || (src->type->is_integer() && desired_type->is_integer()))
- return src;
-
- switch (a) {
- case GLSL_TYPE_UINT:
- case GLSL_TYPE_INT:
- if (b == GLSL_TYPE_FLOAT)
- result = new(ctx) ir_expression(ir_unop_f2i, desired_type, src, NULL);
- else {
- assert(b == GLSL_TYPE_BOOL);
- result = new(ctx) ir_expression(ir_unop_b2i, desired_type, src, NULL);
- }
- break;
- case GLSL_TYPE_FLOAT:
- switch (b) {
- case GLSL_TYPE_UINT:
- result = new(ctx) ir_expression(ir_unop_u2f, desired_type, src, NULL);
- break;
- case GLSL_TYPE_INT:
- result = new(ctx) ir_expression(ir_unop_i2f, desired_type, src, NULL);
- break;
- case GLSL_TYPE_BOOL:
- result = new(ctx) ir_expression(ir_unop_b2f, desired_type, src, NULL);
- break;
- }
- break;
- case GLSL_TYPE_BOOL:
- switch (b) {
- case GLSL_TYPE_UINT:
- case GLSL_TYPE_INT:
- result = new(ctx) ir_expression(ir_unop_i2b, desired_type, src, NULL);
- break;
- case GLSL_TYPE_FLOAT:
- result = new(ctx) ir_expression(ir_unop_f2b, desired_type, src, NULL);
- break;
- }
- break;
- }
-
- assert(result != NULL);
-
- /* Try constant folding; it may fold in the conversion we just added. */
- ir_constant *const constant = result->constant_expression_value();
- return (constant != NULL) ? (ir_rvalue *) constant : (ir_rvalue *) result;
-}
-
-/**
- * Dereference a specific component from a scalar, vector, or matrix
- */
-static ir_rvalue *
-dereference_component(ir_rvalue *src, unsigned component)
-{
- void *ctx = talloc_parent(src);
- assert(component < src->type->components());
-
- /* If the source is a constant, just create a new constant instead of a
- * dereference of the existing constant.
- */
- ir_constant *constant = src->as_constant();
- if (constant)
- return new(ctx) ir_constant(constant, component);
-
- if (src->type->is_scalar()) {
- return src;
- } else if (src->type->is_vector()) {
- return new(ctx) ir_swizzle(src, component, 0, 0, 0, 1);
- } else {
- assert(src->type->is_matrix());
-
- /* Dereference a row of the matrix, then call this function again to get
- * a specific element from that row.
- */
- const int c = component / src->type->column_type()->vector_elements;
- const int r = component % src->type->column_type()->vector_elements;
- ir_constant *const col_index = new(ctx) ir_constant(c);
- ir_dereference *const col = new(ctx) ir_dereference_array(src, col_index);
-
- col->type = src->type->column_type();
-
- return dereference_component(col, r);
- }
-
- assert(!"Should not get here.");
- return NULL;
-}
-
-
-static ir_rvalue *
-process_array_constructor(exec_list *instructions,
- const glsl_type *constructor_type,
- YYLTYPE *loc, exec_list *parameters,
- struct _mesa_glsl_parse_state *state)
-{
- void *ctx = state;
- /* Array constructors come in two forms: sized and unsized. Sized array
- * constructors look like 'vec4[2](a, b)', where 'a' and 'b' are vec4
- * variables. In this case the number of parameters must exactly match the
- * specified size of the array.
- *
- * Unsized array constructors look like 'vec4[](a, b)', where 'a' and 'b'
- * are vec4 variables. In this case the size of the array being constructed
- * is determined by the number of parameters.
- *
- * From page 52 (page 58 of the PDF) of the GLSL 1.50 spec:
- *
- * "There must be exactly the same number of arguments as the size of
- * the array being constructed. If no size is present in the
- * constructor, then the array is explicitly sized to the number of
- * arguments provided. The arguments are assigned in order, starting at
- * element 0, to the elements of the constructed array. Each argument
- * must be the same type as the element type of the array, or be a type
- * that can be converted to the element type of the array according to
- * Section 4.1.10 "Implicit Conversions.""
- */
- exec_list actual_parameters;
- const unsigned parameter_count =
- process_parameters(instructions, &actual_parameters, parameters, state);
-
- if ((parameter_count == 0)
- || ((constructor_type->length != 0)
- && (constructor_type->length != parameter_count))) {
- const unsigned min_param = (constructor_type->length == 0)
- ? 1 : constructor_type->length;
-
- _mesa_glsl_error(loc, state, "array constructor must have %s %u "
- "parameter%s",
- (constructor_type->length != 0) ? "at least" : "exactly",
- min_param, (min_param <= 1) ? "" : "s");
- return ir_call::get_error_instruction(ctx);
- }
-
- if (constructor_type->length == 0) {
- constructor_type =
- glsl_type::get_array_instance(constructor_type->element_type(),
- parameter_count);
- assert(constructor_type != NULL);
- assert(constructor_type->length == parameter_count);
- }
-
- bool all_parameters_are_constant = true;
-
- /* Type cast each parameter and, if possible, fold constants. */
- foreach_list_safe(n, &actual_parameters) {
- ir_rvalue *ir = (ir_rvalue *) n;
- ir_rvalue *result = ir;
-
- /* Apply implicit conversions (not the scalar constructor rules!) */
- if (constructor_type->element_type()->is_float()) {
- const glsl_type *desired_type =
- glsl_type::get_instance(GLSL_TYPE_FLOAT,
- ir->type->vector_elements,
- ir->type->matrix_columns);
- result = convert_component(ir, desired_type);
- }
-
- if (result->type != constructor_type->element_type()) {
- _mesa_glsl_error(loc, state, "type error in array constructor: "
- "expected: %s, found %s",
- constructor_type->element_type()->name,
- result->type->name);
- }
-
- /* Attempt to convert the parameter to a constant valued expression.
- * After doing so, track whether or not all the parameters to the
- * constructor are trivially constant valued expressions.
- */
- ir_rvalue *const constant = result->constant_expression_value();
-
- if (constant != NULL)
- result = constant;
- else
- all_parameters_are_constant = false;
-
- ir->replace_with(result);
- }
-
- if (all_parameters_are_constant)
- return new(ctx) ir_constant(constructor_type, &actual_parameters);
-
- ir_variable *var = new(ctx) ir_variable(constructor_type, "array_ctor",
- ir_var_temporary);
- instructions->push_tail(var);
-
- int i = 0;
- foreach_list(node, &actual_parameters) {
- ir_rvalue *rhs = (ir_rvalue *) node;
- ir_rvalue *lhs = new(ctx) ir_dereference_array(var,
- new(ctx) ir_constant(i));
-
- ir_instruction *assignment = new(ctx) ir_assignment(lhs, rhs, NULL);
- instructions->push_tail(assignment);
-
- i++;
- }
-
- return new(ctx) ir_dereference_variable(var);
-}
-
-
-/**
- * Try to convert a record constructor to a constant expression
- */
-static ir_constant *
-constant_record_constructor(const glsl_type *constructor_type,
- exec_list *parameters, void *mem_ctx)
-{
- foreach_list(node, parameters) {
- ir_constant *constant = ((ir_instruction *) node)->as_constant();
- if (constant == NULL)
- return NULL;
- node->replace_with(constant);
- }
-
- return new(mem_ctx) ir_constant(constructor_type, parameters);
-}
-
-
-/**
- * Determine if a list consists of a single scalar r-value
- */
-bool
-single_scalar_parameter(exec_list *parameters)
-{
- const ir_rvalue *const p = (ir_rvalue *) parameters->head;
- assert(((ir_rvalue *)p)->as_rvalue() != NULL);
-
- return (p->type->is_scalar() && p->next->is_tail_sentinel());
-}
-
-
-/**
- * Generate inline code for a vector constructor
- *
- * The generated constructor code will consist of a temporary variable
- * declaration of the same type as the constructor. A sequence of assignments
- * from constructor parameters to the temporary will follow.
- *
- * \return
- * An \c ir_dereference_variable of the temprorary generated in the constructor
- * body.
- */
-ir_rvalue *
-emit_inline_vector_constructor(const glsl_type *type,
- exec_list *instructions,
- exec_list *parameters,
- void *ctx)
-{
- assert(!parameters->is_empty());
-
- ir_variable *var = new(ctx) ir_variable(type, "vec_ctor", ir_var_temporary);
- instructions->push_tail(var);
-
- /* There are two kinds of vector constructors.
- *
- * - Construct a vector from a single scalar by replicating that scalar to
- * all components of the vector.
- *
- * - Construct a vector from an arbirary combination of vectors and
- * scalars. The components of the constructor parameters are assigned
- * to the vector in order until the vector is full.
- */
- const unsigned lhs_components = type->components();
- if (single_scalar_parameter(parameters)) {
- ir_rvalue *first_param = (ir_rvalue *)parameters->head;
- ir_rvalue *rhs = new(ctx) ir_swizzle(first_param, 0, 0, 0, 0,
- lhs_components);
- ir_dereference_variable *lhs = new(ctx) ir_dereference_variable(var);
- const unsigned mask = (1U << lhs_components) - 1;
-
- assert(rhs->type == lhs->type);
-
- ir_instruction *inst = new(ctx) ir_assignment(lhs, rhs, NULL, mask);
- instructions->push_tail(inst);
- } else {
- unsigned base_component = 0;
- unsigned base_lhs_component = 0;
- ir_constant_data data;
- unsigned constant_mask = 0, constant_components = 0;
-
- memset(&data, 0, sizeof(data));
-
- foreach_list(node, parameters) {
- ir_rvalue *param = (ir_rvalue *) node;
- unsigned rhs_components = param->type->components();
-
- /* Do not try to assign more components to the vector than it has!
- */
- if ((rhs_components + base_lhs_component) > lhs_components) {
- rhs_components = lhs_components - base_lhs_component;
- }
-
- const ir_constant *const c = param->as_constant();
- if (c != NULL) {
- for (unsigned i = 0; i < rhs_components; i++) {
- switch (c->type->base_type) {
- case GLSL_TYPE_UINT:
- data.u[i + base_component] = c->get_uint_component(i);
- break;
- case GLSL_TYPE_INT:
- data.i[i + base_component] = c->get_int_component(i);
- break;
- case GLSL_TYPE_FLOAT:
- data.f[i + base_component] = c->get_float_component(i);
- break;
- case GLSL_TYPE_BOOL:
- data.b[i + base_component] = c->get_bool_component(i);
- break;
- default:
- assert(!"Should not get here.");
- break;
- }
- }
-
- /* Mask of fields to be written in the assignment.
- */
- constant_mask |= ((1U << rhs_components) - 1) << base_lhs_component;
- constant_components++;
-
- base_component += rhs_components;
- }
- /* Advance the component index by the number of components
- * that were just assigned.
- */
- base_lhs_component += rhs_components;
- }
-
- if (constant_mask != 0) {
- ir_dereference *lhs = new(ctx) ir_dereference_variable(var);
- const glsl_type *rhs_type = glsl_type::get_instance(var->type->base_type,
- constant_components,
- 1);
- ir_rvalue *rhs = new(ctx) ir_constant(rhs_type, &data);
-
- ir_instruction *inst =
- new(ctx) ir_assignment(lhs, rhs, NULL, constant_mask);
- instructions->push_tail(inst);
- }
-
- base_component = 0;
- foreach_list(node, parameters) {
- ir_rvalue *param = (ir_rvalue *) node;
- unsigned rhs_components = param->type->components();
-
- /* Do not try to assign more components to the vector than it has!
- */
- if ((rhs_components + base_component) > lhs_components) {
- rhs_components = lhs_components - base_component;
- }
-
- const ir_constant *const c = param->as_constant();
- if (c == NULL) {
- /* Generate a swizzle in case rhs_components != rhs->type->vector_elements. */
- unsigned swiz[4] = { 0, 0, 0, 0 };
- for (unsigned i = 0; i < rhs_components; i++)
- swiz[i] = i;
-
- /* Mask of fields to be written in the assignment.
- */
- const unsigned write_mask = ((1U << rhs_components) - 1)
- << base_component;
-
- ir_dereference *lhs = new(ctx) ir_dereference_variable(var);
- ir_rvalue *rhs = new(ctx) ir_swizzle(param, swiz, rhs_components);
-
- ir_instruction *inst =
- new(ctx) ir_assignment(lhs, rhs, NULL, write_mask);
- instructions->push_tail(inst);
- }
-
- /* Advance the component index by the number of components that were
- * just assigned.
- */
- base_component += rhs_components;
- }
- }
- return new(ctx) ir_dereference_variable(var);
-}
-
-
-/**
- * Generate assignment of a portion of a vector to a portion of a matrix column
- *
- * \param src_base First component of the source to be used in assignment
- * \param column Column of destination to be assiged
- * \param row_base First component of the destination column to be assigned
- * \param count Number of components to be assigned
- *
- * \note
- * \c src_base + \c count must be less than or equal to the number of components
- * in the source vector.
- */
-ir_instruction *
-assign_to_matrix_column(ir_variable *var, unsigned column, unsigned row_base,
- ir_rvalue *src, unsigned src_base, unsigned count,
- void *mem_ctx)
-{
- ir_constant *col_idx = new(mem_ctx) ir_constant(column);
- ir_dereference *column_ref = new(mem_ctx) ir_dereference_array(var, col_idx);
-
- assert(column_ref->type->components() >= (row_base + count));
- assert(src->type->components() >= (src_base + count));
-
- /* Generate a swizzle that puts the first element of the source at the
- * location of the first element of the destination.
- */
- unsigned swiz[4] = { src_base, src_base, src_base, src_base };
- for (unsigned i = 0; i < count; i++)
- swiz[i + row_base] = i;
-
- ir_rvalue *const rhs =
- new(mem_ctx) ir_swizzle(src, swiz, count);
-
- /* Mask of fields to be written in the assignment.
- */
- const unsigned write_mask = ((1U << count) - 1) << row_base;
-
- return new(mem_ctx) ir_assignment(column_ref, rhs, NULL, write_mask);
-}
-
-
-/**
- * Generate inline code for a matrix constructor
- *
- * The generated constructor code will consist of a temporary variable
- * declaration of the same type as the constructor. A sequence of assignments
- * from constructor parameters to the temporary will follow.
- *
- * \return
- * An \c ir_dereference_variable of the temprorary generated in the constructor
- * body.
- */
-ir_rvalue *
-emit_inline_matrix_constructor(const glsl_type *type,
- exec_list *instructions,
- exec_list *parameters,
- void *ctx)
-{
- assert(!parameters->is_empty());
-
- ir_variable *var = new(ctx) ir_variable(type, "mat_ctor", ir_var_temporary);
- instructions->push_tail(var);
-
- /* There are three kinds of matrix constructors.
- *
- * - Construct a matrix from a single scalar by replicating that scalar to
- * along the diagonal of the matrix and setting all other components to
- * zero.
- *
- * - Construct a matrix from an arbirary combination of vectors and
- * scalars. The components of the constructor parameters are assigned
- * to the matrix in colum-major order until the matrix is full.
- *
- * - Construct a matrix from a single matrix. The source matrix is copied
- * to the upper left portion of the constructed matrix, and the remaining
- * elements take values from the identity matrix.
- */
- ir_rvalue *const first_param = (ir_rvalue *) parameters->head;
- if (single_scalar_parameter(parameters)) {
- /* Assign the scalar to the X component of a vec4, and fill the remaining
- * components with zero.
- */
- ir_variable *rhs_var =
- new(ctx) ir_variable(glsl_type::vec4_type, "mat_ctor_vec",
- ir_var_temporary);
- instructions->push_tail(rhs_var);
-
- ir_constant_data zero;
- zero.f[0] = 0.0;
- zero.f[1] = 0.0;
- zero.f[2] = 0.0;
- zero.f[3] = 0.0;
-
- ir_instruction *inst =
- new(ctx) ir_assignment(new(ctx) ir_dereference_variable(rhs_var),
- new(ctx) ir_constant(rhs_var->type, &zero),
- NULL);
- instructions->push_tail(inst);
-
- ir_dereference *const rhs_ref = new(ctx) ir_dereference_variable(rhs_var);
-
- inst = new(ctx) ir_assignment(rhs_ref, first_param, NULL, 0x01);
- instructions->push_tail(inst);
-
- /* Assign the temporary vector to each column of the destination matrix
- * with a swizzle that puts the X component on the diagonal of the
- * matrix. In some cases this may mean that the X component does not
- * get assigned into the column at all (i.e., when the matrix has more
- * columns than rows).
- */
- static const unsigned rhs_swiz[4][4] = {
- { 0, 1, 1, 1 },
- { 1, 0, 1, 1 },
- { 1, 1, 0, 1 },
- { 1, 1, 1, 0 }
- };
-
- const unsigned cols_to_init = MIN2(type->matrix_columns,
- type->vector_elements);
- for (unsigned i = 0; i < cols_to_init; i++) {
- ir_constant *const col_idx = new(ctx) ir_constant(i);
- ir_rvalue *const col_ref = new(ctx) ir_dereference_array(var, col_idx);
-
- ir_rvalue *const rhs_ref = new(ctx) ir_dereference_variable(rhs_var);
- ir_rvalue *const rhs = new(ctx) ir_swizzle(rhs_ref, rhs_swiz[i],
- type->vector_elements);
-
- inst = new(ctx) ir_assignment(col_ref, rhs, NULL);
- instructions->push_tail(inst);
- }
-
- for (unsigned i = cols_to_init; i < type->matrix_columns; i++) {
- ir_constant *const col_idx = new(ctx) ir_constant(i);
- ir_rvalue *const col_ref = new(ctx) ir_dereference_array(var, col_idx);
-
- ir_rvalue *const rhs_ref = new(ctx) ir_dereference_variable(rhs_var);
- ir_rvalue *const rhs = new(ctx) ir_swizzle(rhs_ref, 1, 1, 1, 1,
- type->vector_elements);
-
- inst = new(ctx) ir_assignment(col_ref, rhs, NULL);
- instructions->push_tail(inst);
- }
- } else if (first_param->type->is_matrix()) {
- /* From page 50 (56 of the PDF) of the GLSL 1.50 spec:
- *
- * "If a matrix is constructed from a matrix, then each component
- * (column i, row j) in the result that has a corresponding
- * component (column i, row j) in the argument will be initialized
- * from there. All other components will be initialized to the
- * identity matrix. If a matrix argument is given to a matrix
- * constructor, it is an error to have any other arguments."
- */
- assert(first_param->next->is_tail_sentinel());
- ir_rvalue *const src_matrix = first_param;
-
- /* If the source matrix is smaller, pre-initialize the relavent parts of
- * the destination matrix to the identity matrix.
- */
- if ((src_matrix->type->matrix_columns < var->type->matrix_columns)
- || (src_matrix->type->vector_elements < var->type->vector_elements)) {
-
- /* If the source matrix has fewer rows, every column of the destination
- * must be initialized. Otherwise only the columns in the destination
- * that do not exist in the source must be initialized.
- */
- unsigned col =
- (src_matrix->type->vector_elements < var->type->vector_elements)
- ? 0 : src_matrix->type->matrix_columns;
-
- const glsl_type *const col_type = var->type->column_type();
- for (/* empty */; col < var->type->matrix_columns; col++) {
- ir_constant_data ident;
-
- ident.f[0] = 0.0;
- ident.f[1] = 0.0;
- ident.f[2] = 0.0;
- ident.f[3] = 0.0;
-
- ident.f[col] = 1.0;
-
- ir_rvalue *const rhs = new(ctx) ir_constant(col_type, &ident);
-
- ir_rvalue *const lhs =
- new(ctx) ir_dereference_array(var, new(ctx) ir_constant(col));
-
- ir_instruction *inst = new(ctx) ir_assignment(lhs, rhs, NULL);
- instructions->push_tail(inst);
- }
- }
-
- /* Assign columns from the source matrix to the destination matrix.
- *
- * Since the parameter will be used in the RHS of multiple assignments,
- * generate a temporary and copy the paramter there.
- */
- ir_variable *const rhs_var =
- new(ctx) ir_variable(first_param->type, "mat_ctor_mat",
- ir_var_temporary);
- instructions->push_tail(rhs_var);
-
- ir_dereference *const rhs_var_ref =
- new(ctx) ir_dereference_variable(rhs_var);
- ir_instruction *const inst =
- new(ctx) ir_assignment(rhs_var_ref, first_param, NULL);
- instructions->push_tail(inst);
-
- const unsigned last_row = MIN2(src_matrix->type->vector_elements,
- var->type->vector_elements);
- const unsigned last_col = MIN2(src_matrix->type->matrix_columns,
- var->type->matrix_columns);
-
- unsigned swiz[4] = { 0, 0, 0, 0 };
- for (unsigned i = 1; i < last_row; i++)
- swiz[i] = i;
-
- const unsigned write_mask = (1U << last_row) - 1;
-
- for (unsigned i = 0; i < last_col; i++) {
- ir_dereference *const lhs =
- new(ctx) ir_dereference_array(var, new(ctx) ir_constant(i));
- ir_rvalue *const rhs_col =
- new(ctx) ir_dereference_array(rhs_var, new(ctx) ir_constant(i));
-
- /* If one matrix has columns that are smaller than the columns of the
- * other matrix, wrap the column access of the larger with a swizzle
- * so that the LHS and RHS of the assignment have the same size (and
- * therefore have the same type).
- *
- * It would be perfectly valid to unconditionally generate the
- * swizzles, this this will typically result in a more compact IR tree.
- */
- ir_rvalue *rhs;
- if (lhs->type->vector_elements != rhs_col->type->vector_elements) {
- rhs = new(ctx) ir_swizzle(rhs_col, swiz, last_row);
- } else {
- rhs = rhs_col;
- }
-
- ir_instruction *inst =
- new(ctx) ir_assignment(lhs, rhs, NULL, write_mask);
- instructions->push_tail(inst);
- }
- } else {
- const unsigned cols = type->matrix_columns;
- const unsigned rows = type->vector_elements;
- unsigned col_idx = 0;
- unsigned row_idx = 0;
-
- foreach_list (node, parameters) {
- ir_rvalue *const rhs = (ir_rvalue *) node;
- const unsigned components_remaining_this_column = rows - row_idx;
- unsigned rhs_components = rhs->type->components();
- unsigned rhs_base = 0;
-
- /* Since the parameter might be used in the RHS of two assignments,
- * generate a temporary and copy the paramter there.
- */
- ir_variable *rhs_var =
- new(ctx) ir_variable(rhs->type, "mat_ctor_vec", ir_var_temporary);
- instructions->push_tail(rhs_var);
-
- ir_dereference *rhs_var_ref =
- new(ctx) ir_dereference_variable(rhs_var);
- ir_instruction *inst = new(ctx) ir_assignment(rhs_var_ref, rhs, NULL);
- instructions->push_tail(inst);
-
- /* Assign the current parameter to as many components of the matrix
- * as it will fill.
- *
- * NOTE: A single vector parameter can span two matrix columns. A
- * single vec4, for example, can completely fill a mat2.
- */
- if (rhs_components >= components_remaining_this_column) {
- const unsigned count = MIN2(rhs_components,
- components_remaining_this_column);
-
- rhs_var_ref = new(ctx) ir_dereference_variable(rhs_var);
-
- ir_instruction *inst = assign_to_matrix_column(var, col_idx,
- row_idx,
- rhs_var_ref, 0,
- count, ctx);
- instructions->push_tail(inst);
-
- rhs_base = count;
-
- col_idx++;
- row_idx = 0;
- }
-
- /* If there is data left in the parameter and components left to be
- * set in the destination, emit another assignment. It is possible
- * that the assignment could be of a vec4 to the last element of the
- * matrix. In this case col_idx==cols, but there is still data
- * left in the source parameter. Obviously, don't emit an assignment
- * to data outside the destination matrix.
- */
- if ((col_idx < cols) && (rhs_base < rhs_components)) {
- const unsigned count = rhs_components - rhs_base;
-
- rhs_var_ref = new(ctx) ir_dereference_variable(rhs_var);
-
- ir_instruction *inst = assign_to_matrix_column(var, col_idx,
- row_idx,
- rhs_var_ref,
- rhs_base,
- count, ctx);
- instructions->push_tail(inst);
-
- row_idx += count;
- }
- }
- }
-
- return new(ctx) ir_dereference_variable(var);
-}
-
-
-ir_rvalue *
-emit_inline_record_constructor(const glsl_type *type,
- exec_list *instructions,
- exec_list *parameters,
- void *mem_ctx)
-{
- ir_variable *const var =
- new(mem_ctx) ir_variable(type, "record_ctor", ir_var_temporary);
- ir_dereference_variable *const d = new(mem_ctx) ir_dereference_variable(var);
-
- instructions->push_tail(var);
-
- exec_node *node = parameters->head;
- for (unsigned i = 0; i < type->length; i++) {
- assert(!node->is_tail_sentinel());
-
- ir_dereference *const lhs =
- new(mem_ctx) ir_dereference_record(d->clone(mem_ctx, NULL),
- type->fields.structure[i].name);
-
- ir_rvalue *const rhs = ((ir_instruction *) node)->as_rvalue();
- assert(rhs != NULL);
-
- ir_instruction *const assign = new(mem_ctx) ir_assignment(lhs, rhs, NULL);
-
- instructions->push_tail(assign);
- node = node->next;
- }
-
- return d;
-}
-
-
-ir_rvalue *
-ast_function_expression::hir(exec_list *instructions,
- struct _mesa_glsl_parse_state *state)
-{
- void *ctx = state;
- /* There are three sorts of function calls.
- *
- * 1. constructors - The first subexpression is an ast_type_specifier.
- * 2. methods - Only the .length() method of array types.
- * 3. functions - Calls to regular old functions.
- *
- * Method calls are actually detected when the ast_field_selection
- * expression is handled.
- */
- if (is_constructor()) {
- const ast_type_specifier *type = (ast_type_specifier *) subexpressions[0];
- YYLTYPE loc = type->get_location();
- const char *name;
-
- const glsl_type *const constructor_type = type->glsl_type(& name, state);
-
-
- /* Constructors for samplers are illegal.
- */
- if (constructor_type->is_sampler()) {
- _mesa_glsl_error(& loc, state, "cannot construct sampler type `%s'",
- constructor_type->name);
- return ir_call::get_error_instruction(ctx);
- }
-
- if (constructor_type->is_array()) {
- if (state->language_version <= 110) {
- _mesa_glsl_error(& loc, state,
- "array constructors forbidden in GLSL 1.10");
- return ir_call::get_error_instruction(ctx);
- }
-
- return process_array_constructor(instructions, constructor_type,
- & loc, &this->expressions, state);
- }
-
-
- /* There are two kinds of constructor call. Constructors for built-in
- * language types, such as mat4 and vec2, are free form. The only
- * requirement is that the parameters must provide enough values of the
- * correct scalar type. Constructors for arrays and structures must
- * have the exact number of parameters with matching types in the
- * correct order. These constructors follow essentially the same type
- * matching rules as functions.
- */
- if (!constructor_type->is_numeric() && !constructor_type->is_boolean())
- return ir_call::get_error_instruction(ctx);
-
- /* Total number of components of the type being constructed. */
- const unsigned type_components = constructor_type->components();
-
- /* Number of components from parameters that have actually been
- * consumed. This is used to perform several kinds of error checking.
- */
- unsigned components_used = 0;
-
- unsigned matrix_parameters = 0;
- unsigned nonmatrix_parameters = 0;
- exec_list actual_parameters;
-
- foreach_list (n, &this->expressions) {
- ast_node *ast = exec_node_data(ast_node, n, link);
- ir_rvalue *result = ast->hir(instructions, state)->as_rvalue();
-
- /* From page 50 (page 56 of the PDF) of the GLSL 1.50 spec:
- *
- * "It is an error to provide extra arguments beyond this
- * last used argument."
- */
- if (components_used >= type_components) {
- _mesa_glsl_error(& loc, state, "too many parameters to `%s' "
- "constructor",
- constructor_type->name);
- return ir_call::get_error_instruction(ctx);
- }
-
- if (!result->type->is_numeric() && !result->type->is_boolean()) {
- _mesa_glsl_error(& loc, state, "cannot construct `%s' from a "
- "non-numeric data type",
- constructor_type->name);
- return ir_call::get_error_instruction(ctx);
- }
-
- /* Count the number of matrix and nonmatrix parameters. This
- * is used below to enforce some of the constructor rules.
- */
- if (result->type->is_matrix())
- matrix_parameters++;
- else
- nonmatrix_parameters++;
-
- actual_parameters.push_tail(result);
- components_used += result->type->components();
- }
-
- /* From page 28 (page 34 of the PDF) of the GLSL 1.10 spec:
- *
- * "It is an error to construct matrices from other matrices. This
- * is reserved for future use."
- */
- if (state->language_version == 110 && matrix_parameters > 0
- && constructor_type->is_matrix()) {
- _mesa_glsl_error(& loc, state, "cannot construct `%s' from a "
- "matrix in GLSL 1.10",
- constructor_type->name);
- return ir_call::get_error_instruction(ctx);
- }
-
- /* From page 50 (page 56 of the PDF) of the GLSL 1.50 spec:
- *
- * "If a matrix argument is given to a matrix constructor, it is
- * an error to have any other arguments."
- */
- if ((matrix_parameters > 0)
- && ((matrix_parameters + nonmatrix_parameters) > 1)
- && constructor_type->is_matrix()) {
- _mesa_glsl_error(& loc, state, "for matrix `%s' constructor, "
- "matrix must be only parameter",
- constructor_type->name);
- return ir_call::get_error_instruction(ctx);
- }
-
- /* From page 28 (page 34 of the PDF) of the GLSL 1.10 spec:
- *
- * "In these cases, there must be enough components provided in the
- * arguments to provide an initializer for every component in the
- * constructed value."
- */
- if (components_used < type_components && components_used != 1
- && matrix_parameters == 0) {
- _mesa_glsl_error(& loc, state, "too few components to construct "
- "`%s'",
- constructor_type->name);
- return ir_call::get_error_instruction(ctx);
- }
-
- /* Later, we cast each parameter to the same base type as the
- * constructor. Since there are no non-floating point matrices, we
- * need to break them up into a series of column vectors.
- */
- if (constructor_type->base_type != GLSL_TYPE_FLOAT) {
- foreach_list_safe(n, &actual_parameters) {
- ir_rvalue *matrix = (ir_rvalue *) n;
-
- if (!matrix->type->is_matrix())
- continue;
-
- /* Create a temporary containing the matrix. */
- ir_variable *var = new(ctx) ir_variable(matrix->type, "matrix_tmp",
- ir_var_temporary);
- instructions->push_tail(var);
- instructions->push_tail(new(ctx) ir_assignment(new(ctx)
- ir_dereference_variable(var), matrix, NULL));
- var->constant_value = matrix->constant_expression_value();
-
- /* Replace the matrix with dereferences of its columns. */
- for (int i = 0; i < matrix->type->matrix_columns; i++) {
- matrix->insert_before(new (ctx) ir_dereference_array(var,
- new(ctx) ir_constant(i)));
- }
- matrix->remove();
- }
- }
-
- bool all_parameters_are_constant = true;
-
- /* Type cast each parameter and, if possible, fold constants.*/
- foreach_list_safe(n, &actual_parameters) {
- ir_rvalue *ir = (ir_rvalue *) n;
-
- const glsl_type *desired_type =
- glsl_type::get_instance(constructor_type->base_type,
- ir->type->vector_elements,
- ir->type->matrix_columns);
- ir_rvalue *result = convert_component(ir, desired_type);
-
- /* Attempt to convert the parameter to a constant valued expression.
- * After doing so, track whether or not all the parameters to the
- * constructor are trivially constant valued expressions.
- */
- ir_rvalue *const constant = result->constant_expression_value();
-
- if (constant != NULL)
- result = constant;
- else
- all_parameters_are_constant = false;
-
- if (result != ir) {
- ir->replace_with(result);
- }
- }
-
- /* If all of the parameters are trivially constant, create a
- * constant representing the complete collection of parameters.
- */
- if (all_parameters_are_constant) {
- return new(ctx) ir_constant(constructor_type, &actual_parameters);
- } else if (constructor_type->is_scalar()) {
- return dereference_component((ir_rvalue *) actual_parameters.head,
- 0);
- } else if (constructor_type->is_vector()) {
- return emit_inline_vector_constructor(constructor_type,
- instructions,
- &actual_parameters,
- ctx);
- } else {
- assert(constructor_type->is_matrix());
- return emit_inline_matrix_constructor(constructor_type,
- instructions,
- &actual_parameters,
- ctx);
- }
- } else {
- const ast_expression *id = subexpressions[0];
- YYLTYPE loc = id->get_location();
- exec_list actual_parameters;
-
- process_parameters(instructions, &actual_parameters, &this->expressions,
- state);
-
- const glsl_type *const type =
- state->symbols->get_type(id->primary_expression.identifier);
-
- if ((type != NULL) && type->is_record()) {
- exec_node *node = actual_parameters.head;
- for (unsigned i = 0; i < type->length; i++) {
- ir_rvalue *ir = (ir_rvalue *) node;
-
- if (node->is_tail_sentinel()) {
- _mesa_glsl_error(&loc, state,
- "insufficient parameters to constructor "
- "for `%s'",
- type->name);
- return ir_call::get_error_instruction(ctx);
- }
-
- if (apply_implicit_conversion(type->fields.structure[i].type, ir,
- state)) {
- node->replace_with(ir);
- } else {
- _mesa_glsl_error(&loc, state,
- "parameter type mismatch in constructor "
- "for `%s.%s' (%s vs %s)",
- type->name,
- type->fields.structure[i].name,
- ir->type->name,
- type->fields.structure[i].type->name);
- return ir_call::get_error_instruction(ctx);;
- }
-
- node = node->next;
- }
-
- if (!node->is_tail_sentinel()) {
- _mesa_glsl_error(&loc, state, "too many parameters in constructor "
- "for `%s'", type->name);
- return ir_call::get_error_instruction(ctx);
- }
-
- ir_rvalue *const constant =
- constant_record_constructor(type, &actual_parameters, state);
-
- return (constant != NULL)
- ? constant
- : emit_inline_record_constructor(type, instructions,
- &actual_parameters, state);
- }
-
- return match_function_by_name(instructions,
- id->primary_expression.identifier, & loc,
- &actual_parameters, state);
- }
-
- return ir_call::get_error_instruction(ctx);
-}
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#include "glsl_symbol_table.h"
+#include "ast.h"
+#include "glsl_types.h"
+#include "ir.h"
+#include "main/core.h" /* for MIN2 */
+
+static ir_rvalue *
+convert_component(ir_rvalue *src, const glsl_type *desired_type);
+
+bool
+apply_implicit_conversion(const glsl_type *to, ir_rvalue * &from,
+ struct _mesa_glsl_parse_state *state);
+
+static unsigned
+process_parameters(exec_list *instructions, exec_list *actual_parameters,
+ exec_list *parameters,
+ struct _mesa_glsl_parse_state *state)
+{
+ unsigned count = 0;
+
+ foreach_list (n, parameters) {
+ ast_node *const ast = exec_node_data(ast_node, n, link);
+ ir_rvalue *result = ast->hir(instructions, state);
+
+ ir_constant *const constant = result->constant_expression_value();
+ if (constant != NULL)
+ result = constant;
+
+ actual_parameters->push_tail(result);
+ count++;
+ }
+
+ return count;
+}
+
+
+/**
+ * Generate a source prototype for a function signature
+ *
+ * \param return_type Return type of the function. May be \c NULL.
+ * \param name Name of the function.
+ * \param parameters Parameter list for the function. This may be either a
+ * formal or actual parameter list. Only the type is used.
+ *
+ * \return
+ * A talloced string representing the prototype of the function.
+ */
+char *
+prototype_string(const glsl_type *return_type, const char *name,
+ exec_list *parameters)
+{
+ char *str = NULL;
+
+ if (return_type != NULL)
+ str = talloc_asprintf(str, "%s ", return_type->name);
+
+ str = talloc_asprintf_append(str, "%s(", name);
+
+ const char *comma = "";
+ foreach_list(node, parameters) {
+ const ir_instruction *const param = (ir_instruction *) node;
+
+ str = talloc_asprintf_append(str, "%s%s", comma, param->type->name);
+ comma = ", ";
+ }
+
+ str = talloc_strdup_append(str, ")");
+ return str;
+}
+
+
+static ir_rvalue *
+match_function_by_name(exec_list *instructions, const char *name,
+ YYLTYPE *loc, exec_list *actual_parameters,
+ struct _mesa_glsl_parse_state *state)
+{
+ void *ctx = state;
+ ir_function *f = state->symbols->get_function(name);
+ ir_function_signature *sig;
+
+ sig = f ? f->matching_signature(actual_parameters) : NULL;
+
+ /* FINISHME: This doesn't handle the case where shader X contains a
+ * FINISHME: matching signature but shader X + N contains an _exact_
+ * FINISHME: matching signature.
+ */
+ if (sig == NULL && (f == NULL || state->es_shader || !f->has_user_signature()) && state->symbols->get_type(name) == NULL && (state->language_version == 110 || state->symbols->get_variable(name) == NULL)) {
+ /* The current shader doesn't contain a matching function or signature.
+ * Before giving up, look for the prototype in the built-in functions.
+ */
+ for (unsigned i = 0; i < state->num_builtins_to_link; i++) {
+ ir_function *builtin;
+ builtin = state->builtins_to_link[i]->symbols->get_function(name);
+ sig = builtin ? builtin->matching_signature(actual_parameters) : NULL;
+ if (sig != NULL) {
+ if (f == NULL) {
+ f = new(ctx) ir_function(name);
+ state->symbols->add_global_function(f);
+ emit_function(state, instructions, f);
+ }
+
+ f->add_signature(sig->clone_prototype(f, NULL));
+ break;
+ }
+ }
+ }
+
+ if (sig != NULL) {
+ /* Verify that 'out' and 'inout' actual parameters are lvalues. This
+ * isn't done in ir_function::matching_signature because that function
+ * cannot generate the necessary diagnostics.
+ */
+ exec_list_iterator actual_iter = actual_parameters->iterator();
+ exec_list_iterator formal_iter = sig->parameters.iterator();
+
+ while (actual_iter.has_next()) {
+ ir_rvalue *actual = (ir_rvalue *) actual_iter.get();
+ ir_variable *formal = (ir_variable *) formal_iter.get();
+
+ assert(actual != NULL);
+ assert(formal != NULL);
+
+ if ((formal->mode == ir_var_out)
+ || (formal->mode == ir_var_inout)) {
+ if (! actual->is_lvalue()) {
+ /* FINISHME: Log a better diagnostic here. There is no way
+ * FINISHME: to tell the user which parameter is invalid.
+ */
+ _mesa_glsl_error(loc, state, "`%s' parameter is not lvalue",
+ (formal->mode == ir_var_out) ? "out" : "inout");
+ }
+ }
+
+ if (formal->type->is_numeric() || formal->type->is_boolean()) {
+ ir_rvalue *converted = convert_component(actual, formal->type);
+ actual->replace_with(converted);
+ }
+
+ actual_iter.next();
+ formal_iter.next();
+ }
+
+ /* Always insert the call in the instruction stream, and return a deref
+ * of its return val if it returns a value, since we don't know if
+ * the rvalue is going to be assigned to anything or not.
+ */
+ ir_call *call = new(ctx) ir_call(sig, actual_parameters);
+ if (!sig->return_type->is_void()) {
+ ir_variable *var;
+ ir_dereference_variable *deref;
+
+ var = new(ctx) ir_variable(sig->return_type,
+ talloc_asprintf(ctx, "%s_retval",
+ sig->function_name()),
+ ir_var_temporary);
+ instructions->push_tail(var);
+
+ deref = new(ctx) ir_dereference_variable(var);
+ ir_assignment *assign = new(ctx) ir_assignment(deref, call, NULL);
+ instructions->push_tail(assign);
+ if (state->language_version >= 120)
+ var->constant_value = call->constant_expression_value();
+
+ deref = new(ctx) ir_dereference_variable(var);
+ return deref;
+ } else {
+ instructions->push_tail(call);
+ return NULL;
+ }
+ } else {
+ char *str = prototype_string(NULL, name, actual_parameters);
+
+ _mesa_glsl_error(loc, state, "no matching function for call to `%s'",
+ str);
+ talloc_free(str);
+
+ const char *prefix = "candidates are: ";
+
+ for (int i = -1; i < state->num_builtins_to_link; i++) {
+ glsl_symbol_table *syms = i >= 0 ? state->builtins_to_link[i]->symbols
+ : state->symbols;
+ f = syms->get_function(name);
+ if (f == NULL)
+ continue;
+
+ foreach_list (node, &f->signatures) {
+ ir_function_signature *sig = (ir_function_signature *) node;
+
+ str = prototype_string(sig->return_type, f->name, &sig->parameters);
+ _mesa_glsl_error(loc, state, "%s%s\n", prefix, str);
+ talloc_free(str);
+
+ prefix = " ";
+ }
+
+ }
+
+ return ir_call::get_error_instruction(ctx);
+ }
+}
+
+
+/**
+ * Perform automatic type conversion of constructor parameters
+ *
+ * This implements the rules in the "Conversion and Scalar Constructors"
+ * section (GLSL 1.10 section 5.4.1), not the "Implicit Conversions" rules.
+ */
+static ir_rvalue *
+convert_component(ir_rvalue *src, const glsl_type *desired_type)
+{
+ void *ctx = talloc_parent(src);
+ const unsigned a = desired_type->base_type;
+ const unsigned b = src->type->base_type;
+ ir_expression *result = NULL;
+
+ if (src->type->is_error())
+ return src;
+
+ assert(a <= GLSL_TYPE_BOOL);
+ assert(b <= GLSL_TYPE_BOOL);
+
+ if ((a == b) || (src->type->is_integer() && desired_type->is_integer()))
+ return src;
+
+ switch (a) {
+ case GLSL_TYPE_UINT:
+ case GLSL_TYPE_INT:
+ if (b == GLSL_TYPE_FLOAT)
+ result = new(ctx) ir_expression(ir_unop_f2i, desired_type, src, NULL);
+ else {
+ assert(b == GLSL_TYPE_BOOL);
+ result = new(ctx) ir_expression(ir_unop_b2i, desired_type, src, NULL);
+ }
+ break;
+ case GLSL_TYPE_FLOAT:
+ switch (b) {
+ case GLSL_TYPE_UINT:
+ result = new(ctx) ir_expression(ir_unop_u2f, desired_type, src, NULL);
+ break;
+ case GLSL_TYPE_INT:
+ result = new(ctx) ir_expression(ir_unop_i2f, desired_type, src, NULL);
+ break;
+ case GLSL_TYPE_BOOL:
+ result = new(ctx) ir_expression(ir_unop_b2f, desired_type, src, NULL);
+ break;
+ }
+ break;
+ case GLSL_TYPE_BOOL:
+ switch (b) {
+ case GLSL_TYPE_UINT:
+ case GLSL_TYPE_INT:
+ result = new(ctx) ir_expression(ir_unop_i2b, desired_type, src, NULL);
+ break;
+ case GLSL_TYPE_FLOAT:
+ result = new(ctx) ir_expression(ir_unop_f2b, desired_type, src, NULL);
+ break;
+ }
+ break;
+ }
+
+ assert(result != NULL);
+
+ /* Try constant folding; it may fold in the conversion we just added. */
+ ir_constant *const constant = result->constant_expression_value();
+ return (constant != NULL) ? (ir_rvalue *) constant : (ir_rvalue *) result;
+}
+
+/**
+ * Dereference a specific component from a scalar, vector, or matrix
+ */
+static ir_rvalue *
+dereference_component(ir_rvalue *src, unsigned component)
+{
+ void *ctx = talloc_parent(src);
+ assert(component < src->type->components());
+
+ /* If the source is a constant, just create a new constant instead of a
+ * dereference of the existing constant.
+ */
+ ir_constant *constant = src->as_constant();
+ if (constant)
+ return new(ctx) ir_constant(constant, component);
+
+ if (src->type->is_scalar()) {
+ return src;
+ } else if (src->type->is_vector()) {
+ return new(ctx) ir_swizzle(src, component, 0, 0, 0, 1);
+ } else {
+ assert(src->type->is_matrix());
+
+ /* Dereference a row of the matrix, then call this function again to get
+ * a specific element from that row.
+ */
+ const int c = component / src->type->column_type()->vector_elements;
+ const int r = component % src->type->column_type()->vector_elements;
+ ir_constant *const col_index = new(ctx) ir_constant(c);
+ ir_dereference *const col = new(ctx) ir_dereference_array(src, col_index);
+
+ col->type = src->type->column_type();
+
+ return dereference_component(col, r);
+ }
+
+ assert(!"Should not get here.");
+ return NULL;
+}
+
+
+static ir_rvalue *
+process_array_constructor(exec_list *instructions,
+ const glsl_type *constructor_type,
+ YYLTYPE *loc, exec_list *parameters,
+ struct _mesa_glsl_parse_state *state)
+{
+ void *ctx = state;
+ /* Array constructors come in two forms: sized and unsized. Sized array
+ * constructors look like 'vec4[2](a, b)', where 'a' and 'b' are vec4
+ * variables. In this case the number of parameters must exactly match the
+ * specified size of the array.
+ *
+ * Unsized array constructors look like 'vec4[](a, b)', where 'a' and 'b'
+ * are vec4 variables. In this case the size of the array being constructed
+ * is determined by the number of parameters.
+ *
+ * From page 52 (page 58 of the PDF) of the GLSL 1.50 spec:
+ *
+ * "There must be exactly the same number of arguments as the size of
+ * the array being constructed. If no size is present in the
+ * constructor, then the array is explicitly sized to the number of
+ * arguments provided. The arguments are assigned in order, starting at
+ * element 0, to the elements of the constructed array. Each argument
+ * must be the same type as the element type of the array, or be a type
+ * that can be converted to the element type of the array according to
+ * Section 4.1.10 "Implicit Conversions.""
+ */
+ exec_list actual_parameters;
+ const unsigned parameter_count =
+ process_parameters(instructions, &actual_parameters, parameters, state);
+
+ if ((parameter_count == 0)
+ || ((constructor_type->length != 0)
+ && (constructor_type->length != parameter_count))) {
+ const unsigned min_param = (constructor_type->length == 0)
+ ? 1 : constructor_type->length;
+
+ _mesa_glsl_error(loc, state, "array constructor must have %s %u "
+ "parameter%s",
+ (constructor_type->length != 0) ? "at least" : "exactly",
+ min_param, (min_param <= 1) ? "" : "s");
+ return ir_call::get_error_instruction(ctx);
+ }
+
+ if (constructor_type->length == 0) {
+ constructor_type =
+ glsl_type::get_array_instance(constructor_type->element_type(),
+ parameter_count);
+ assert(constructor_type != NULL);
+ assert(constructor_type->length == parameter_count);
+ }
+
+ bool all_parameters_are_constant = true;
+
+ /* Type cast each parameter and, if possible, fold constants. */
+ foreach_list_safe(n, &actual_parameters) {
+ ir_rvalue *ir = (ir_rvalue *) n;
+ ir_rvalue *result = ir;
+
+ /* Apply implicit conversions (not the scalar constructor rules!) */
+ if (constructor_type->element_type()->is_float()) {
+ const glsl_type *desired_type =
+ glsl_type::get_instance(GLSL_TYPE_FLOAT,
+ ir->type->vector_elements,
+ ir->type->matrix_columns);
+ result = convert_component(ir, desired_type);
+ }
+
+ if (result->type != constructor_type->element_type()) {
+ _mesa_glsl_error(loc, state, "type error in array constructor: "
+ "expected: %s, found %s",
+ constructor_type->element_type()->name,
+ result->type->name);
+ }
+
+ /* Attempt to convert the parameter to a constant valued expression.
+ * After doing so, track whether or not all the parameters to the
+ * constructor are trivially constant valued expressions.
+ */
+ ir_rvalue *const constant = result->constant_expression_value();
+
+ if (constant != NULL)
+ result = constant;
+ else
+ all_parameters_are_constant = false;
+
+ ir->replace_with(result);
+ }
+
+ if (all_parameters_are_constant)
+ return new(ctx) ir_constant(constructor_type, &actual_parameters);
+
+ ir_variable *var = new(ctx) ir_variable(constructor_type, "array_ctor",
+ ir_var_temporary);
+ instructions->push_tail(var);
+
+ int i = 0;
+ foreach_list(node, &actual_parameters) {
+ ir_rvalue *rhs = (ir_rvalue *) node;
+ ir_rvalue *lhs = new(ctx) ir_dereference_array(var,
+ new(ctx) ir_constant(i));
+
+ ir_instruction *assignment = new(ctx) ir_assignment(lhs, rhs, NULL);
+ instructions->push_tail(assignment);
+
+ i++;
+ }
+
+ return new(ctx) ir_dereference_variable(var);
+}
+
+
+/**
+ * Try to convert a record constructor to a constant expression
+ */
+static ir_constant *
+constant_record_constructor(const glsl_type *constructor_type,
+ exec_list *parameters, void *mem_ctx)
+{
+ foreach_list(node, parameters) {
+ ir_constant *constant = ((ir_instruction *) node)->as_constant();
+ if (constant == NULL)
+ return NULL;
+ node->replace_with(constant);
+ }
+
+ return new(mem_ctx) ir_constant(constructor_type, parameters);
+}
+
+
+/**
+ * Determine if a list consists of a single scalar r-value
+ */
+bool
+single_scalar_parameter(exec_list *parameters)
+{
+ const ir_rvalue *const p = (ir_rvalue *) parameters->head;
+ assert(((ir_rvalue *)p)->as_rvalue() != NULL);
+
+ return (p->type->is_scalar() && p->next->is_tail_sentinel());
+}
+
+
+/**
+ * Generate inline code for a vector constructor
+ *
+ * The generated constructor code will consist of a temporary variable
+ * declaration of the same type as the constructor. A sequence of assignments
+ * from constructor parameters to the temporary will follow.
+ *
+ * \return
+ * An \c ir_dereference_variable of the temprorary generated in the constructor
+ * body.
+ */
+ir_rvalue *
+emit_inline_vector_constructor(const glsl_type *type,
+ exec_list *instructions,
+ exec_list *parameters,
+ void *ctx)
+{
+ assert(!parameters->is_empty());
+
+ ir_variable *var = new(ctx) ir_variable(type, "vec_ctor", ir_var_temporary);
+ instructions->push_tail(var);
+
+ /* There are two kinds of vector constructors.
+ *
+ * - Construct a vector from a single scalar by replicating that scalar to
+ * all components of the vector.
+ *
+ * - Construct a vector from an arbirary combination of vectors and
+ * scalars. The components of the constructor parameters are assigned
+ * to the vector in order until the vector is full.
+ */
+ const unsigned lhs_components = type->components();
+ if (single_scalar_parameter(parameters)) {
+ ir_rvalue *first_param = (ir_rvalue *)parameters->head;
+ ir_rvalue *rhs = new(ctx) ir_swizzle(first_param, 0, 0, 0, 0,
+ lhs_components);
+ ir_dereference_variable *lhs = new(ctx) ir_dereference_variable(var);
+ const unsigned mask = (1U << lhs_components) - 1;
+
+ assert(rhs->type == lhs->type);
+
+ ir_instruction *inst = new(ctx) ir_assignment(lhs, rhs, NULL, mask);
+ instructions->push_tail(inst);
+ } else {
+ unsigned base_component = 0;
+ unsigned base_lhs_component = 0;
+ ir_constant_data data;
+ unsigned constant_mask = 0, constant_components = 0;
+
+ memset(&data, 0, sizeof(data));
+
+ foreach_list(node, parameters) {
+ ir_rvalue *param = (ir_rvalue *) node;
+ unsigned rhs_components = param->type->components();
+
+ /* Do not try to assign more components to the vector than it has!
+ */
+ if ((rhs_components + base_lhs_component) > lhs_components) {
+ rhs_components = lhs_components - base_lhs_component;
+ }
+
+ const ir_constant *const c = param->as_constant();
+ if (c != NULL) {
+ for (unsigned i = 0; i < rhs_components; i++) {
+ switch (c->type->base_type) {
+ case GLSL_TYPE_UINT:
+ data.u[i + base_component] = c->get_uint_component(i);
+ break;
+ case GLSL_TYPE_INT:
+ data.i[i + base_component] = c->get_int_component(i);
+ break;
+ case GLSL_TYPE_FLOAT:
+ data.f[i + base_component] = c->get_float_component(i);
+ break;
+ case GLSL_TYPE_BOOL:
+ data.b[i + base_component] = c->get_bool_component(i);
+ break;
+ default:
+ assert(!"Should not get here.");
+ break;
+ }
+ }
+
+ /* Mask of fields to be written in the assignment.
+ */
+ constant_mask |= ((1U << rhs_components) - 1) << base_lhs_component;
+ constant_components += rhs_components;
+
+ base_component += rhs_components;
+ }
+ /* Advance the component index by the number of components
+ * that were just assigned.
+ */
+ base_lhs_component += rhs_components;
+ }
+
+ if (constant_mask != 0) {
+ ir_dereference *lhs = new(ctx) ir_dereference_variable(var);
+ const glsl_type *rhs_type = glsl_type::get_instance(var->type->base_type,
+ constant_components,
+ 1);
+ ir_rvalue *rhs = new(ctx) ir_constant(rhs_type, &data);
+
+ ir_instruction *inst =
+ new(ctx) ir_assignment(lhs, rhs, NULL, constant_mask);
+ instructions->push_tail(inst);
+ }
+
+ base_component = 0;
+ foreach_list(node, parameters) {
+ ir_rvalue *param = (ir_rvalue *) node;
+ unsigned rhs_components = param->type->components();
+
+ /* Do not try to assign more components to the vector than it has!
+ */
+ if ((rhs_components + base_component) > lhs_components) {
+ rhs_components = lhs_components - base_component;
+ }
+
+ const ir_constant *const c = param->as_constant();
+ if (c == NULL) {
+ /* Mask of fields to be written in the assignment.
+ */
+ const unsigned write_mask = ((1U << rhs_components) - 1)
+ << base_component;
+
+ ir_dereference *lhs = new(ctx) ir_dereference_variable(var);
+
+ /* Generate a swizzle so that LHS and RHS sizes match.
+ */
+ ir_rvalue *rhs =
+ new(ctx) ir_swizzle(param, 0, 1, 2, 3, rhs_components);
+
+ ir_instruction *inst =
+ new(ctx) ir_assignment(lhs, rhs, NULL, write_mask);
+ instructions->push_tail(inst);
+ }
+
+ /* Advance the component index by the number of components that were
+ * just assigned.
+ */
+ base_component += rhs_components;
+ }
+ }
+ return new(ctx) ir_dereference_variable(var);
+}
+
+
+/**
+ * Generate assignment of a portion of a vector to a portion of a matrix column
+ *
+ * \param src_base First component of the source to be used in assignment
+ * \param column Column of destination to be assiged
+ * \param row_base First component of the destination column to be assigned
+ * \param count Number of components to be assigned
+ *
+ * \note
+ * \c src_base + \c count must be less than or equal to the number of components
+ * in the source vector.
+ */
+ir_instruction *
+assign_to_matrix_column(ir_variable *var, unsigned column, unsigned row_base,
+ ir_rvalue *src, unsigned src_base, unsigned count,
+ void *mem_ctx)
+{
+ ir_constant *col_idx = new(mem_ctx) ir_constant(column);
+ ir_dereference *column_ref = new(mem_ctx) ir_dereference_array(var, col_idx);
+
+ assert(column_ref->type->components() >= (row_base + count));
+ assert(src->type->components() >= (src_base + count));
+
+ /* Generate a swizzle that extracts the number of components from the source
+ * that are to be assigned to the column of the matrix.
+ */
+ if (count < src->type->vector_elements) {
+ src = new(mem_ctx) ir_swizzle(src,
+ src_base + 0, src_base + 1,
+ src_base + 2, src_base + 3,
+ count);
+ }
+
+ /* Mask of fields to be written in the assignment.
+ */
+ const unsigned write_mask = ((1U << count) - 1) << row_base;
+
+ return new(mem_ctx) ir_assignment(column_ref, src, NULL, write_mask);
+}
+
+
+/**
+ * Generate inline code for a matrix constructor
+ *
+ * The generated constructor code will consist of a temporary variable
+ * declaration of the same type as the constructor. A sequence of assignments
+ * from constructor parameters to the temporary will follow.
+ *
+ * \return
+ * An \c ir_dereference_variable of the temprorary generated in the constructor
+ * body.
+ */
+ir_rvalue *
+emit_inline_matrix_constructor(const glsl_type *type,
+ exec_list *instructions,
+ exec_list *parameters,
+ void *ctx)
+{
+ assert(!parameters->is_empty());
+
+ ir_variable *var = new(ctx) ir_variable(type, "mat_ctor", ir_var_temporary);
+ instructions->push_tail(var);
+
+ /* There are three kinds of matrix constructors.
+ *
+ * - Construct a matrix from a single scalar by replicating that scalar to
+ * along the diagonal of the matrix and setting all other components to
+ * zero.
+ *
+ * - Construct a matrix from an arbirary combination of vectors and
+ * scalars. The components of the constructor parameters are assigned
+ * to the matrix in colum-major order until the matrix is full.
+ *
+ * - Construct a matrix from a single matrix. The source matrix is copied
+ * to the upper left portion of the constructed matrix, and the remaining
+ * elements take values from the identity matrix.
+ */
+ ir_rvalue *const first_param = (ir_rvalue *) parameters->head;
+ if (single_scalar_parameter(parameters)) {
+ /* Assign the scalar to the X component of a vec4, and fill the remaining
+ * components with zero.
+ */
+ ir_variable *rhs_var =
+ new(ctx) ir_variable(glsl_type::vec4_type, "mat_ctor_vec",
+ ir_var_temporary);
+ instructions->push_tail(rhs_var);
+
+ ir_constant_data zero;
+ zero.f[0] = 0.0;
+ zero.f[1] = 0.0;
+ zero.f[2] = 0.0;
+ zero.f[3] = 0.0;
+
+ ir_instruction *inst =
+ new(ctx) ir_assignment(new(ctx) ir_dereference_variable(rhs_var),
+ new(ctx) ir_constant(rhs_var->type, &zero),
+ NULL);
+ instructions->push_tail(inst);
+
+ ir_dereference *const rhs_ref = new(ctx) ir_dereference_variable(rhs_var);
+
+ inst = new(ctx) ir_assignment(rhs_ref, first_param, NULL, 0x01);
+ instructions->push_tail(inst);
+
+ /* Assign the temporary vector to each column of the destination matrix
+ * with a swizzle that puts the X component on the diagonal of the
+ * matrix. In some cases this may mean that the X component does not
+ * get assigned into the column at all (i.e., when the matrix has more
+ * columns than rows).
+ */
+ static const unsigned rhs_swiz[4][4] = {
+ { 0, 1, 1, 1 },
+ { 1, 0, 1, 1 },
+ { 1, 1, 0, 1 },
+ { 1, 1, 1, 0 }
+ };
+
+ const unsigned cols_to_init = MIN2(type->matrix_columns,
+ type->vector_elements);
+ for (unsigned i = 0; i < cols_to_init; i++) {
+ ir_constant *const col_idx = new(ctx) ir_constant(i);
+ ir_rvalue *const col_ref = new(ctx) ir_dereference_array(var, col_idx);
+
+ ir_rvalue *const rhs_ref = new(ctx) ir_dereference_variable(rhs_var);
+ ir_rvalue *const rhs = new(ctx) ir_swizzle(rhs_ref, rhs_swiz[i],
+ type->vector_elements);
+
+ inst = new(ctx) ir_assignment(col_ref, rhs, NULL);
+ instructions->push_tail(inst);
+ }
+
+ for (unsigned i = cols_to_init; i < type->matrix_columns; i++) {
+ ir_constant *const col_idx = new(ctx) ir_constant(i);
+ ir_rvalue *const col_ref = new(ctx) ir_dereference_array(var, col_idx);
+
+ ir_rvalue *const rhs_ref = new(ctx) ir_dereference_variable(rhs_var);
+ ir_rvalue *const rhs = new(ctx) ir_swizzle(rhs_ref, 1, 1, 1, 1,
+ type->vector_elements);
+
+ inst = new(ctx) ir_assignment(col_ref, rhs, NULL);
+ instructions->push_tail(inst);
+ }
+ } else if (first_param->type->is_matrix()) {
+ /* From page 50 (56 of the PDF) of the GLSL 1.50 spec:
+ *
+ * "If a matrix is constructed from a matrix, then each component
+ * (column i, row j) in the result that has a corresponding
+ * component (column i, row j) in the argument will be initialized
+ * from there. All other components will be initialized to the
+ * identity matrix. If a matrix argument is given to a matrix
+ * constructor, it is an error to have any other arguments."
+ */
+ assert(first_param->next->is_tail_sentinel());
+ ir_rvalue *const src_matrix = first_param;
+
+ /* If the source matrix is smaller, pre-initialize the relavent parts of
+ * the destination matrix to the identity matrix.
+ */
+ if ((src_matrix->type->matrix_columns < var->type->matrix_columns)
+ || (src_matrix->type->vector_elements < var->type->vector_elements)) {
+
+ /* If the source matrix has fewer rows, every column of the destination
+ * must be initialized. Otherwise only the columns in the destination
+ * that do not exist in the source must be initialized.
+ */
+ unsigned col =
+ (src_matrix->type->vector_elements < var->type->vector_elements)
+ ? 0 : src_matrix->type->matrix_columns;
+
+ const glsl_type *const col_type = var->type->column_type();
+ for (/* empty */; col < var->type->matrix_columns; col++) {
+ ir_constant_data ident;
+
+ ident.f[0] = 0.0;
+ ident.f[1] = 0.0;
+ ident.f[2] = 0.0;
+ ident.f[3] = 0.0;
+
+ ident.f[col] = 1.0;
+
+ ir_rvalue *const rhs = new(ctx) ir_constant(col_type, &ident);
+
+ ir_rvalue *const lhs =
+ new(ctx) ir_dereference_array(var, new(ctx) ir_constant(col));
+
+ ir_instruction *inst = new(ctx) ir_assignment(lhs, rhs, NULL);
+ instructions->push_tail(inst);
+ }
+ }
+
+ /* Assign columns from the source matrix to the destination matrix.
+ *
+ * Since the parameter will be used in the RHS of multiple assignments,
+ * generate a temporary and copy the paramter there.
+ */
+ ir_variable *const rhs_var =
+ new(ctx) ir_variable(first_param->type, "mat_ctor_mat",
+ ir_var_temporary);
+ instructions->push_tail(rhs_var);
+
+ ir_dereference *const rhs_var_ref =
+ new(ctx) ir_dereference_variable(rhs_var);
+ ir_instruction *const inst =
+ new(ctx) ir_assignment(rhs_var_ref, first_param, NULL);
+ instructions->push_tail(inst);
+
+ const unsigned last_row = MIN2(src_matrix->type->vector_elements,
+ var->type->vector_elements);
+ const unsigned last_col = MIN2(src_matrix->type->matrix_columns,
+ var->type->matrix_columns);
+
+ unsigned swiz[4] = { 0, 0, 0, 0 };
+ for (unsigned i = 1; i < last_row; i++)
+ swiz[i] = i;
+
+ const unsigned write_mask = (1U << last_row) - 1;
+
+ for (unsigned i = 0; i < last_col; i++) {
+ ir_dereference *const lhs =
+ new(ctx) ir_dereference_array(var, new(ctx) ir_constant(i));
+ ir_rvalue *const rhs_col =
+ new(ctx) ir_dereference_array(rhs_var, new(ctx) ir_constant(i));
+
+ /* If one matrix has columns that are smaller than the columns of the
+ * other matrix, wrap the column access of the larger with a swizzle
+ * so that the LHS and RHS of the assignment have the same size (and
+ * therefore have the same type).
+ *
+ * It would be perfectly valid to unconditionally generate the
+ * swizzles, this this will typically result in a more compact IR tree.
+ */
+ ir_rvalue *rhs;
+ if (lhs->type->vector_elements != rhs_col->type->vector_elements) {
+ rhs = new(ctx) ir_swizzle(rhs_col, swiz, last_row);
+ } else {
+ rhs = rhs_col;
+ }
+
+ ir_instruction *inst =
+ new(ctx) ir_assignment(lhs, rhs, NULL, write_mask);
+ instructions->push_tail(inst);
+ }
+ } else {
+ const unsigned cols = type->matrix_columns;
+ const unsigned rows = type->vector_elements;
+ unsigned col_idx = 0;
+ unsigned row_idx = 0;
+
+ foreach_list (node, parameters) {
+ ir_rvalue *const rhs = (ir_rvalue *) node;
+ const unsigned components_remaining_this_column = rows - row_idx;
+ unsigned rhs_components = rhs->type->components();
+ unsigned rhs_base = 0;
+
+ /* Since the parameter might be used in the RHS of two assignments,
+ * generate a temporary and copy the paramter there.
+ */
+ ir_variable *rhs_var =
+ new(ctx) ir_variable(rhs->type, "mat_ctor_vec", ir_var_temporary);
+ instructions->push_tail(rhs_var);
+
+ ir_dereference *rhs_var_ref =
+ new(ctx) ir_dereference_variable(rhs_var);
+ ir_instruction *inst = new(ctx) ir_assignment(rhs_var_ref, rhs, NULL);
+ instructions->push_tail(inst);
+
+ /* Assign the current parameter to as many components of the matrix
+ * as it will fill.
+ *
+ * NOTE: A single vector parameter can span two matrix columns. A
+ * single vec4, for example, can completely fill a mat2.
+ */
+ if (rhs_components >= components_remaining_this_column) {
+ const unsigned count = MIN2(rhs_components,
+ components_remaining_this_column);
+
+ rhs_var_ref = new(ctx) ir_dereference_variable(rhs_var);
+
+ ir_instruction *inst = assign_to_matrix_column(var, col_idx,
+ row_idx,
+ rhs_var_ref, 0,
+ count, ctx);
+ instructions->push_tail(inst);
+
+ rhs_base = count;
+
+ col_idx++;
+ row_idx = 0;
+ }
+
+ /* If there is data left in the parameter and components left to be
+ * set in the destination, emit another assignment. It is possible
+ * that the assignment could be of a vec4 to the last element of the
+ * matrix. In this case col_idx==cols, but there is still data
+ * left in the source parameter. Obviously, don't emit an assignment
+ * to data outside the destination matrix.
+ */
+ if ((col_idx < cols) && (rhs_base < rhs_components)) {
+ const unsigned count = rhs_components - rhs_base;
+
+ rhs_var_ref = new(ctx) ir_dereference_variable(rhs_var);
+
+ ir_instruction *inst = assign_to_matrix_column(var, col_idx,
+ row_idx,
+ rhs_var_ref,
+ rhs_base,
+ count, ctx);
+ instructions->push_tail(inst);
+
+ row_idx += count;
+ }
+ }
+ }
+
+ return new(ctx) ir_dereference_variable(var);
+}
+
+
+ir_rvalue *
+emit_inline_record_constructor(const glsl_type *type,
+ exec_list *instructions,
+ exec_list *parameters,
+ void *mem_ctx)
+{
+ ir_variable *const var =
+ new(mem_ctx) ir_variable(type, "record_ctor", ir_var_temporary);
+ ir_dereference_variable *const d = new(mem_ctx) ir_dereference_variable(var);
+
+ instructions->push_tail(var);
+
+ exec_node *node = parameters->head;
+ for (unsigned i = 0; i < type->length; i++) {
+ assert(!node->is_tail_sentinel());
+
+ ir_dereference *const lhs =
+ new(mem_ctx) ir_dereference_record(d->clone(mem_ctx, NULL),
+ type->fields.structure[i].name);
+
+ ir_rvalue *const rhs = ((ir_instruction *) node)->as_rvalue();
+ assert(rhs != NULL);
+
+ ir_instruction *const assign = new(mem_ctx) ir_assignment(lhs, rhs, NULL);
+
+ instructions->push_tail(assign);
+ node = node->next;
+ }
+
+ return d;
+}
+
+
+ir_rvalue *
+ast_function_expression::hir(exec_list *instructions,
+ struct _mesa_glsl_parse_state *state)
+{
+ void *ctx = state;
+ /* There are three sorts of function calls.
+ *
+ * 1. constructors - The first subexpression is an ast_type_specifier.
+ * 2. methods - Only the .length() method of array types.
+ * 3. functions - Calls to regular old functions.
+ *
+ * Method calls are actually detected when the ast_field_selection
+ * expression is handled.
+ */
+ if (is_constructor()) {
+ const ast_type_specifier *type = (ast_type_specifier *) subexpressions[0];
+ YYLTYPE loc = type->get_location();
+ const char *name;
+
+ const glsl_type *const constructor_type = type->glsl_type(& name, state);
+
+
+ /* Constructors for samplers are illegal.
+ */
+ if (constructor_type->is_sampler()) {
+ _mesa_glsl_error(& loc, state, "cannot construct sampler type `%s'",
+ constructor_type->name);
+ return ir_call::get_error_instruction(ctx);
+ }
+
+ if (constructor_type->is_array()) {
+ if (state->language_version <= 110) {
+ _mesa_glsl_error(& loc, state,
+ "array constructors forbidden in GLSL 1.10");
+ return ir_call::get_error_instruction(ctx);
+ }
+
+ return process_array_constructor(instructions, constructor_type,
+ & loc, &this->expressions, state);
+ }
+
+
+ /* There are two kinds of constructor call. Constructors for built-in
+ * language types, such as mat4 and vec2, are free form. The only
+ * requirement is that the parameters must provide enough values of the
+ * correct scalar type. Constructors for arrays and structures must
+ * have the exact number of parameters with matching types in the
+ * correct order. These constructors follow essentially the same type
+ * matching rules as functions.
+ */
+ if (!constructor_type->is_numeric() && !constructor_type->is_boolean())
+ return ir_call::get_error_instruction(ctx);
+
+ /* Total number of components of the type being constructed. */
+ const unsigned type_components = constructor_type->components();
+
+ /* Number of components from parameters that have actually been
+ * consumed. This is used to perform several kinds of error checking.
+ */
+ unsigned components_used = 0;
+
+ unsigned matrix_parameters = 0;
+ unsigned nonmatrix_parameters = 0;
+ exec_list actual_parameters;
+
+ foreach_list (n, &this->expressions) {
+ ast_node *ast = exec_node_data(ast_node, n, link);
+ ir_rvalue *result = ast->hir(instructions, state)->as_rvalue();
+
+ /* From page 50 (page 56 of the PDF) of the GLSL 1.50 spec:
+ *
+ * "It is an error to provide extra arguments beyond this
+ * last used argument."
+ */
+ if (components_used >= type_components) {
+ _mesa_glsl_error(& loc, state, "too many parameters to `%s' "
+ "constructor",
+ constructor_type->name);
+ return ir_call::get_error_instruction(ctx);
+ }
+
+ if (!result->type->is_numeric() && !result->type->is_boolean()) {
+ _mesa_glsl_error(& loc, state, "cannot construct `%s' from a "
+ "non-numeric data type",
+ constructor_type->name);
+ return ir_call::get_error_instruction(ctx);
+ }
+
+ /* Count the number of matrix and nonmatrix parameters. This
+ * is used below to enforce some of the constructor rules.
+ */
+ if (result->type->is_matrix())
+ matrix_parameters++;
+ else
+ nonmatrix_parameters++;
+
+ actual_parameters.push_tail(result);
+ components_used += result->type->components();
+ }
+
+ /* From page 28 (page 34 of the PDF) of the GLSL 1.10 spec:
+ *
+ * "It is an error to construct matrices from other matrices. This
+ * is reserved for future use."
+ */
+ if (state->language_version == 110 && matrix_parameters > 0
+ && constructor_type->is_matrix()) {
+ _mesa_glsl_error(& loc, state, "cannot construct `%s' from a "
+ "matrix in GLSL 1.10",
+ constructor_type->name);
+ return ir_call::get_error_instruction(ctx);
+ }
+
+ /* From page 50 (page 56 of the PDF) of the GLSL 1.50 spec:
+ *
+ * "If a matrix argument is given to a matrix constructor, it is
+ * an error to have any other arguments."
+ */
+ if ((matrix_parameters > 0)
+ && ((matrix_parameters + nonmatrix_parameters) > 1)
+ && constructor_type->is_matrix()) {
+ _mesa_glsl_error(& loc, state, "for matrix `%s' constructor, "
+ "matrix must be only parameter",
+ constructor_type->name);
+ return ir_call::get_error_instruction(ctx);
+ }
+
+ /* From page 28 (page 34 of the PDF) of the GLSL 1.10 spec:
+ *
+ * "In these cases, there must be enough components provided in the
+ * arguments to provide an initializer for every component in the
+ * constructed value."
+ */
+ if (components_used < type_components && components_used != 1
+ && matrix_parameters == 0) {
+ _mesa_glsl_error(& loc, state, "too few components to construct "
+ "`%s'",
+ constructor_type->name);
+ return ir_call::get_error_instruction(ctx);
+ }
+
+ /* Later, we cast each parameter to the same base type as the
+ * constructor. Since there are no non-floating point matrices, we
+ * need to break them up into a series of column vectors.
+ */
+ if (constructor_type->base_type != GLSL_TYPE_FLOAT) {
+ foreach_list_safe(n, &actual_parameters) {
+ ir_rvalue *matrix = (ir_rvalue *) n;
+
+ if (!matrix->type->is_matrix())
+ continue;
+
+ /* Create a temporary containing the matrix. */
+ ir_variable *var = new(ctx) ir_variable(matrix->type, "matrix_tmp",
+ ir_var_temporary);
+ instructions->push_tail(var);
+ instructions->push_tail(new(ctx) ir_assignment(new(ctx)
+ ir_dereference_variable(var), matrix, NULL));
+ var->constant_value = matrix->constant_expression_value();
+
+ /* Replace the matrix with dereferences of its columns. */
+ for (int i = 0; i < matrix->type->matrix_columns; i++) {
+ matrix->insert_before(new (ctx) ir_dereference_array(var,
+ new(ctx) ir_constant(i)));
+ }
+ matrix->remove();
+ }
+ }
+
+ bool all_parameters_are_constant = true;
+
+ /* Type cast each parameter and, if possible, fold constants.*/
+ foreach_list_safe(n, &actual_parameters) {
+ ir_rvalue *ir = (ir_rvalue *) n;
+
+ const glsl_type *desired_type =
+ glsl_type::get_instance(constructor_type->base_type,
+ ir->type->vector_elements,
+ ir->type->matrix_columns);
+ ir_rvalue *result = convert_component(ir, desired_type);
+
+ /* Attempt to convert the parameter to a constant valued expression.
+ * After doing so, track whether or not all the parameters to the
+ * constructor are trivially constant valued expressions.
+ */
+ ir_rvalue *const constant = result->constant_expression_value();
+
+ if (constant != NULL)
+ result = constant;
+ else
+ all_parameters_are_constant = false;
+
+ if (result != ir) {
+ ir->replace_with(result);
+ }
+ }
+
+ /* If all of the parameters are trivially constant, create a
+ * constant representing the complete collection of parameters.
+ */
+ if (all_parameters_are_constant) {
+ return new(ctx) ir_constant(constructor_type, &actual_parameters);
+ } else if (constructor_type->is_scalar()) {
+ return dereference_component((ir_rvalue *) actual_parameters.head,
+ 0);
+ } else if (constructor_type->is_vector()) {
+ return emit_inline_vector_constructor(constructor_type,
+ instructions,
+ &actual_parameters,
+ ctx);
+ } else {
+ assert(constructor_type->is_matrix());
+ return emit_inline_matrix_constructor(constructor_type,
+ instructions,
+ &actual_parameters,
+ ctx);
+ }
+ } else {
+ const ast_expression *id = subexpressions[0];
+ YYLTYPE loc = id->get_location();
+ exec_list actual_parameters;
+
+ process_parameters(instructions, &actual_parameters, &this->expressions,
+ state);
+
+ const glsl_type *const type =
+ state->symbols->get_type(id->primary_expression.identifier);
+
+ if ((type != NULL) && type->is_record()) {
+ exec_node *node = actual_parameters.head;
+ for (unsigned i = 0; i < type->length; i++) {
+ ir_rvalue *ir = (ir_rvalue *) node;
+
+ if (node->is_tail_sentinel()) {
+ _mesa_glsl_error(&loc, state,
+ "insufficient parameters to constructor "
+ "for `%s'",
+ type->name);
+ return ir_call::get_error_instruction(ctx);
+ }
+
+ if (apply_implicit_conversion(type->fields.structure[i].type, ir,
+ state)) {
+ node->replace_with(ir);
+ } else {
+ _mesa_glsl_error(&loc, state,
+ "parameter type mismatch in constructor "
+ "for `%s.%s' (%s vs %s)",
+ type->name,
+ type->fields.structure[i].name,
+ ir->type->name,
+ type->fields.structure[i].type->name);
+ return ir_call::get_error_instruction(ctx);;
+ }
+
+ node = node->next;
+ }
+
+ if (!node->is_tail_sentinel()) {
+ _mesa_glsl_error(&loc, state, "too many parameters in constructor "
+ "for `%s'", type->name);
+ return ir_call::get_error_instruction(ctx);
+ }
+
+ ir_rvalue *const constant =
+ constant_record_constructor(type, &actual_parameters, state);
+
+ return (constant != NULL)
+ ? constant
+ : emit_inline_record_constructor(type, instructions,
+ &actual_parameters, state);
+ }
+
+ return match_function_by_name(instructions,
+ id->primary_expression.identifier, & loc,
+ &actual_parameters, state);
+ }
+
+ return ir_call::get_error_instruction(ctx);
+}
diff --git a/mesalib/src/glsl/ast_to_hir.cpp b/mesalib/src/glsl/ast_to_hir.cpp
index 0cbb4315a..282bc3ff5 100644
--- a/mesalib/src/glsl/ast_to_hir.cpp
+++ b/mesalib/src/glsl/ast_to_hir.cpp
@@ -1,2769 +1,3086 @@
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file ast_to_hir.c
- * Convert abstract syntax to to high-level intermediate reprensentation (HIR).
- *
- * During the conversion to HIR, the majority of the symantic checking is
- * preformed on the program. This includes:
- *
- * * Symbol table management
- * * Type checking
- * * Function binding
- *
- * The majority of this work could be done during parsing, and the parser could
- * probably generate HIR directly. However, this results in frequent changes
- * to the parser code. Since we do not assume that every system this complier
- * is built on will have Flex and Bison installed, we have to store the code
- * generated by these tools in our version control system. In other parts of
- * the system we've seen problems where a parser was changed but the generated
- * code was not committed, merge conflicts where created because two developers
- * had slightly different versions of Bison installed, etc.
- *
- * I have also noticed that running Bison generated parsers in GDB is very
- * irritating. When you get a segfault on '$$ = $1->foo', you can't very
- * well 'print $1' in GDB.
- *
- * As a result, my preference is to put as little C code as possible in the
- * parser (and lexer) sources.
- */
-
-#include "main/core.h" /* for struct gl_extensions */
-#include "glsl_symbol_table.h"
-#include "glsl_parser_extras.h"
-#include "ast.h"
-#include "glsl_types.h"
-#include "ir.h"
-
-void
-_mesa_ast_to_hir(exec_list *instructions, struct _mesa_glsl_parse_state *state)
-{
- _mesa_glsl_initialize_variables(instructions, state);
- _mesa_glsl_initialize_functions(instructions, state);
-
- state->symbols->language_version = state->language_version;
-
- state->current_function = NULL;
-
- /* Section 4.2 of the GLSL 1.20 specification states:
- * "The built-in functions are scoped in a scope outside the global scope
- * users declare global variables in. That is, a shader's global scope,
- * available for user-defined functions and global variables, is nested
- * inside the scope containing the built-in functions."
- *
- * Since built-in functions like ftransform() access built-in variables,
- * it follows that those must be in the outer scope as well.
- *
- * We push scope here to create this nesting effect...but don't pop.
- * This way, a shader's globals are still in the symbol table for use
- * by the linker.
- */
- state->symbols->push_scope();
-
- foreach_list_typed (ast_node, ast, link, & state->translation_unit)
- ast->hir(instructions, state);
-}
-
-
-/**
- * If a conversion is available, convert one operand to a different type
- *
- * The \c from \c ir_rvalue is converted "in place".
- *
- * \param to Type that the operand it to be converted to
- * \param from Operand that is being converted
- * \param state GLSL compiler state
- *
- * \return
- * If a conversion is possible (or unnecessary), \c true is returned.
- * Otherwise \c false is returned.
- */
-bool
-apply_implicit_conversion(const glsl_type *to, ir_rvalue * &from,
- struct _mesa_glsl_parse_state *state)
-{
- void *ctx = state;
- if (to->base_type == from->type->base_type)
- return true;
-
- /* This conversion was added in GLSL 1.20. If the compilation mode is
- * GLSL 1.10, the conversion is skipped.
- */
- if (state->language_version < 120)
- return false;
-
- /* From page 27 (page 33 of the PDF) of the GLSL 1.50 spec:
- *
- * "There are no implicit array or structure conversions. For
- * example, an array of int cannot be implicitly converted to an
- * array of float. There are no implicit conversions between
- * signed and unsigned integers."
- */
- /* FINISHME: The above comment is partially a lie. There is int/uint
- * FINISHME: conversion for immediate constants.
- */
- if (!to->is_float() || !from->type->is_numeric())
- return false;
-
- /* Convert to a floating point type with the same number of components
- * as the original type - i.e. int to float, not int to vec4.
- */
- to = glsl_type::get_instance(GLSL_TYPE_FLOAT, from->type->vector_elements,
- from->type->matrix_columns);
-
- switch (from->type->base_type) {
- case GLSL_TYPE_INT:
- from = new(ctx) ir_expression(ir_unop_i2f, to, from, NULL);
- break;
- case GLSL_TYPE_UINT:
- from = new(ctx) ir_expression(ir_unop_u2f, to, from, NULL);
- break;
- case GLSL_TYPE_BOOL:
- from = new(ctx) ir_expression(ir_unop_b2f, to, from, NULL);
- break;
- default:
- assert(0);
- }
-
- return true;
-}
-
-
-static const struct glsl_type *
-arithmetic_result_type(ir_rvalue * &value_a, ir_rvalue * &value_b,
- bool multiply,
- struct _mesa_glsl_parse_state *state, YYLTYPE *loc)
-{
- const glsl_type *type_a = value_a->type;
- const glsl_type *type_b = value_b->type;
-
- /* From GLSL 1.50 spec, page 56:
- *
- * "The arithmetic binary operators add (+), subtract (-),
- * multiply (*), and divide (/) operate on integer and
- * floating-point scalars, vectors, and matrices."
- */
- if (!type_a->is_numeric() || !type_b->is_numeric()) {
- _mesa_glsl_error(loc, state,
- "Operands to arithmetic operators must be numeric");
- return glsl_type::error_type;
- }
-
-
- /* "If one operand is floating-point based and the other is
- * not, then the conversions from Section 4.1.10 "Implicit
- * Conversions" are applied to the non-floating-point-based operand."
- */
- if (!apply_implicit_conversion(type_a, value_b, state)
- && !apply_implicit_conversion(type_b, value_a, state)) {
- _mesa_glsl_error(loc, state,
- "Could not implicitly convert operands to "
- "arithmetic operator");
- return glsl_type::error_type;
- }
- type_a = value_a->type;
- type_b = value_b->type;
-
- /* "If the operands are integer types, they must both be signed or
- * both be unsigned."
- *
- * From this rule and the preceeding conversion it can be inferred that
- * both types must be GLSL_TYPE_FLOAT, or GLSL_TYPE_UINT, or GLSL_TYPE_INT.
- * The is_numeric check above already filtered out the case where either
- * type is not one of these, so now the base types need only be tested for
- * equality.
- */
- if (type_a->base_type != type_b->base_type) {
- _mesa_glsl_error(loc, state,
- "base type mismatch for arithmetic operator");
- return glsl_type::error_type;
- }
-
- /* "All arithmetic binary operators result in the same fundamental type
- * (signed integer, unsigned integer, or floating-point) as the
- * operands they operate on, after operand type conversion. After
- * conversion, the following cases are valid
- *
- * * The two operands are scalars. In this case the operation is
- * applied, resulting in a scalar."
- */
- if (type_a->is_scalar() && type_b->is_scalar())
- return type_a;
-
- /* "* One operand is a scalar, and the other is a vector or matrix.
- * In this case, the scalar operation is applied independently to each
- * component of the vector or matrix, resulting in the same size
- * vector or matrix."
- */
- if (type_a->is_scalar()) {
- if (!type_b->is_scalar())
- return type_b;
- } else if (type_b->is_scalar()) {
- return type_a;
- }
-
- /* All of the combinations of <scalar, scalar>, <vector, scalar>,
- * <scalar, vector>, <scalar, matrix>, and <matrix, scalar> have been
- * handled.
- */
- assert(!type_a->is_scalar());
- assert(!type_b->is_scalar());
-
- /* "* The two operands are vectors of the same size. In this case, the
- * operation is done component-wise resulting in the same size
- * vector."
- */
- if (type_a->is_vector() && type_b->is_vector()) {
- if (type_a == type_b) {
- return type_a;
- } else {
- _mesa_glsl_error(loc, state,
- "vector size mismatch for arithmetic operator");
- return glsl_type::error_type;
- }
- }
-
- /* All of the combinations of <scalar, scalar>, <vector, scalar>,
- * <scalar, vector>, <scalar, matrix>, <matrix, scalar>, and
- * <vector, vector> have been handled. At least one of the operands must
- * be matrix. Further, since there are no integer matrix types, the base
- * type of both operands must be float.
- */
- assert(type_a->is_matrix() || type_b->is_matrix());
- assert(type_a->base_type == GLSL_TYPE_FLOAT);
- assert(type_b->base_type == GLSL_TYPE_FLOAT);
-
- /* "* The operator is add (+), subtract (-), or divide (/), and the
- * operands are matrices with the same number of rows and the same
- * number of columns. In this case, the operation is done component-
- * wise resulting in the same size matrix."
- * * The operator is multiply (*), where both operands are matrices or
- * one operand is a vector and the other a matrix. A right vector
- * operand is treated as a column vector and a left vector operand as a
- * row vector. In all these cases, it is required that the number of
- * columns of the left operand is equal to the number of rows of the
- * right operand. Then, the multiply (*) operation does a linear
- * algebraic multiply, yielding an object that has the same number of
- * rows as the left operand and the same number of columns as the right
- * operand. Section 5.10 "Vector and Matrix Operations" explains in
- * more detail how vectors and matrices are operated on."
- */
- if (! multiply) {
- if (type_a == type_b)
- return type_a;
- } else {
- if (type_a->is_matrix() && type_b->is_matrix()) {
- /* Matrix multiply. The columns of A must match the rows of B. Given
- * the other previously tested constraints, this means the vector type
- * of a row from A must be the same as the vector type of a column from
- * B.
- */
- if (type_a->row_type() == type_b->column_type()) {
- /* The resulting matrix has the number of columns of matrix B and
- * the number of rows of matrix A. We get the row count of A by
- * looking at the size of a vector that makes up a column. The
- * transpose (size of a row) is done for B.
- */
- const glsl_type *const type =
- glsl_type::get_instance(type_a->base_type,
- type_a->column_type()->vector_elements,
- type_b->row_type()->vector_elements);
- assert(type != glsl_type::error_type);
-
- return type;
- }
- } else if (type_a->is_matrix()) {
- /* A is a matrix and B is a column vector. Columns of A must match
- * rows of B. Given the other previously tested constraints, this
- * means the vector type of a row from A must be the same as the
- * vector the type of B.
- */
- if (type_a->row_type() == type_b) {
- /* The resulting vector has a number of elements equal to
- * the number of rows of matrix A. */
- const glsl_type *const type =
- glsl_type::get_instance(type_a->base_type,
- type_a->column_type()->vector_elements,
- 1);
- assert(type != glsl_type::error_type);
-
- return type;
- }
- } else {
- assert(type_b->is_matrix());
-
- /* A is a row vector and B is a matrix. Columns of A must match rows
- * of B. Given the other previously tested constraints, this means
- * the type of A must be the same as the vector type of a column from
- * B.
- */
- if (type_a == type_b->column_type()) {
- /* The resulting vector has a number of elements equal to
- * the number of columns of matrix B. */
- const glsl_type *const type =
- glsl_type::get_instance(type_a->base_type,
- type_b->row_type()->vector_elements,
- 1);
- assert(type != glsl_type::error_type);
-
- return type;
- }
- }
-
- _mesa_glsl_error(loc, state, "size mismatch for matrix multiplication");
- return glsl_type::error_type;
- }
-
-
- /* "All other cases are illegal."
- */
- _mesa_glsl_error(loc, state, "type mismatch");
- return glsl_type::error_type;
-}
-
-
-static const struct glsl_type *
-unary_arithmetic_result_type(const struct glsl_type *type,
- struct _mesa_glsl_parse_state *state, YYLTYPE *loc)
-{
- /* From GLSL 1.50 spec, page 57:
- *
- * "The arithmetic unary operators negate (-), post- and pre-increment
- * and decrement (-- and ++) operate on integer or floating-point
- * values (including vectors and matrices). All unary operators work
- * component-wise on their operands. These result with the same type
- * they operated on."
- */
- if (!type->is_numeric()) {
- _mesa_glsl_error(loc, state,
- "Operands to arithmetic operators must be numeric");
- return glsl_type::error_type;
- }
-
- return type;
-}
-
-
-static const struct glsl_type *
-modulus_result_type(const struct glsl_type *type_a,
- const struct glsl_type *type_b,
- struct _mesa_glsl_parse_state *state, YYLTYPE *loc)
-{
- /* From GLSL 1.50 spec, page 56:
- * "The operator modulus (%) operates on signed or unsigned integers or
- * integer vectors. The operand types must both be signed or both be
- * unsigned."
- */
- if (!type_a->is_integer() || !type_b->is_integer()
- || (type_a->base_type != type_b->base_type)) {
- _mesa_glsl_error(loc, state, "type mismatch");
- return glsl_type::error_type;
- }
-
- /* "The operands cannot be vectors of differing size. If one operand is
- * a scalar and the other vector, then the scalar is applied component-
- * wise to the vector, resulting in the same type as the vector. If both
- * are vectors of the same size, the result is computed component-wise."
- */
- if (type_a->is_vector()) {
- if (!type_b->is_vector()
- || (type_a->vector_elements == type_b->vector_elements))
- return type_a;
- } else
- return type_b;
-
- /* "The operator modulus (%) is not defined for any other data types
- * (non-integer types)."
- */
- _mesa_glsl_error(loc, state, "type mismatch");
- return glsl_type::error_type;
-}
-
-
-static const struct glsl_type *
-relational_result_type(ir_rvalue * &value_a, ir_rvalue * &value_b,
- struct _mesa_glsl_parse_state *state, YYLTYPE *loc)
-{
- const glsl_type *type_a = value_a->type;
- const glsl_type *type_b = value_b->type;
-
- /* From GLSL 1.50 spec, page 56:
- * "The relational operators greater than (>), less than (<), greater
- * than or equal (>=), and less than or equal (<=) operate only on
- * scalar integer and scalar floating-point expressions."
- */
- if (!type_a->is_numeric()
- || !type_b->is_numeric()
- || !type_a->is_scalar()
- || !type_b->is_scalar()) {
- _mesa_glsl_error(loc, state,
- "Operands to relational operators must be scalar and "
- "numeric");
- return glsl_type::error_type;
- }
-
- /* "Either the operands' types must match, or the conversions from
- * Section 4.1.10 "Implicit Conversions" will be applied to the integer
- * operand, after which the types must match."
- */
- if (!apply_implicit_conversion(type_a, value_b, state)
- && !apply_implicit_conversion(type_b, value_a, state)) {
- _mesa_glsl_error(loc, state,
- "Could not implicitly convert operands to "
- "relational operator");
- return glsl_type::error_type;
- }
- type_a = value_a->type;
- type_b = value_b->type;
-
- if (type_a->base_type != type_b->base_type) {
- _mesa_glsl_error(loc, state, "base type mismatch");
- return glsl_type::error_type;
- }
-
- /* "The result is scalar Boolean."
- */
- return glsl_type::bool_type;
-}
-
-
-/**
- * Validates that a value can be assigned to a location with a specified type
- *
- * Validates that \c rhs can be assigned to some location. If the types are
- * not an exact match but an automatic conversion is possible, \c rhs will be
- * converted.
- *
- * \return
- * \c NULL if \c rhs cannot be assigned to a location with type \c lhs_type.
- * Otherwise the actual RHS to be assigned will be returned. This may be
- * \c rhs, or it may be \c rhs after some type conversion.
- *
- * \note
- * In addition to being used for assignments, this function is used to
- * type-check return values.
- */
-ir_rvalue *
-validate_assignment(struct _mesa_glsl_parse_state *state,
- const glsl_type *lhs_type, ir_rvalue *rhs)
-{
- const glsl_type *rhs_type = rhs->type;
-
- /* If there is already some error in the RHS, just return it. Anything
- * else will lead to an avalanche of error message back to the user.
- */
- if (rhs_type->is_error())
- return rhs;
-
- /* If the types are identical, the assignment can trivially proceed.
- */
- if (rhs_type == lhs_type)
- return rhs;
-
- /* If the array element types are the same and the size of the LHS is zero,
- * the assignment is okay.
- *
- * Note: Whole-array assignments are not permitted in GLSL 1.10, but this
- * is handled by ir_dereference::is_lvalue.
- */
- if (lhs_type->is_array() && rhs->type->is_array()
- && (lhs_type->element_type() == rhs->type->element_type())
- && (lhs_type->array_size() == 0)) {
- return rhs;
- }
-
- /* Check for implicit conversion in GLSL 1.20 */
- if (apply_implicit_conversion(lhs_type, rhs, state)) {
- rhs_type = rhs->type;
- if (rhs_type == lhs_type)
- return rhs;
- }
-
- return NULL;
-}
-
-ir_rvalue *
-do_assignment(exec_list *instructions, struct _mesa_glsl_parse_state *state,
- ir_rvalue *lhs, ir_rvalue *rhs,
- YYLTYPE lhs_loc)
-{
- void *ctx = state;
- bool error_emitted = (lhs->type->is_error() || rhs->type->is_error());
-
- if (!error_emitted) {
- if (!lhs->is_lvalue()) {
- _mesa_glsl_error(& lhs_loc, state, "non-lvalue in assignment");
- error_emitted = true;
- }
-
- if (state->es_shader && lhs->type->is_array()) {
- _mesa_glsl_error(&lhs_loc, state, "whole array assignment is not "
- "allowed in GLSL ES 1.00.");
- error_emitted = true;
- }
- }
-
- ir_rvalue *new_rhs = validate_assignment(state, lhs->type, rhs);
- if (new_rhs == NULL) {
- _mesa_glsl_error(& lhs_loc, state, "type mismatch");
- } else {
- rhs = new_rhs;
-
- /* If the LHS array was not declared with a size, it takes it size from
- * the RHS. If the LHS is an l-value and a whole array, it must be a
- * dereference of a variable. Any other case would require that the LHS
- * is either not an l-value or not a whole array.
- */
- if (lhs->type->array_size() == 0) {
- ir_dereference *const d = lhs->as_dereference();
-
- assert(d != NULL);
-
- ir_variable *const var = d->variable_referenced();
-
- assert(var != NULL);
-
- if (var->max_array_access >= unsigned(rhs->type->array_size())) {
- /* FINISHME: This should actually log the location of the RHS. */
- _mesa_glsl_error(& lhs_loc, state, "array size must be > %u due to "
- "previous access",
- var->max_array_access);
- }
-
- var->type = glsl_type::get_array_instance(lhs->type->element_type(),
- rhs->type->array_size());
- d->type = var->type;
- }
- }
-
- /* Most callers of do_assignment (assign, add_assign, pre_inc/dec,
- * but not post_inc) need the converted assigned value as an rvalue
- * to handle things like:
- *
- * i = j += 1;
- *
- * So we always just store the computed value being assigned to a
- * temporary and return a deref of that temporary. If the rvalue
- * ends up not being used, the temp will get copy-propagated out.
- */
- ir_variable *var = new(ctx) ir_variable(rhs->type, "assignment_tmp",
- ir_var_temporary);
- ir_dereference_variable *deref_var = new(ctx) ir_dereference_variable(var);
- instructions->push_tail(var);
- instructions->push_tail(new(ctx) ir_assignment(deref_var,
- rhs,
- NULL));
- deref_var = new(ctx) ir_dereference_variable(var);
-
- if (!error_emitted)
- instructions->push_tail(new(ctx) ir_assignment(lhs, deref_var, NULL));
-
- return new(ctx) ir_dereference_variable(var);
-}
-
-static ir_rvalue *
-get_lvalue_copy(exec_list *instructions, ir_rvalue *lvalue)
-{
- void *ctx = talloc_parent(lvalue);
- ir_variable *var;
-
- var = new(ctx) ir_variable(lvalue->type, "_post_incdec_tmp",
- ir_var_temporary);
- instructions->push_tail(var);
- var->mode = ir_var_auto;
-
- instructions->push_tail(new(ctx) ir_assignment(new(ctx) ir_dereference_variable(var),
- lvalue, NULL));
-
- /* Once we've created this temporary, mark it read only so it's no
- * longer considered an lvalue.
- */
- var->read_only = true;
-
- return new(ctx) ir_dereference_variable(var);
-}
-
-
-ir_rvalue *
-ast_node::hir(exec_list *instructions,
- struct _mesa_glsl_parse_state *state)
-{
- (void) instructions;
- (void) state;
-
- return NULL;
-}
-
-
-ir_rvalue *
-ast_expression::hir(exec_list *instructions,
- struct _mesa_glsl_parse_state *state)
-{
- void *ctx = state;
- static const int operations[AST_NUM_OPERATORS] = {
- -1, /* ast_assign doesn't convert to ir_expression. */
- -1, /* ast_plus doesn't convert to ir_expression. */
- ir_unop_neg,
- ir_binop_add,
- ir_binop_sub,
- ir_binop_mul,
- ir_binop_div,
- ir_binop_mod,
- ir_binop_lshift,
- ir_binop_rshift,
- ir_binop_less,
- ir_binop_greater,
- ir_binop_lequal,
- ir_binop_gequal,
- ir_binop_all_equal,
- ir_binop_any_nequal,
- ir_binop_bit_and,
- ir_binop_bit_xor,
- ir_binop_bit_or,
- ir_unop_bit_not,
- ir_binop_logic_and,
- ir_binop_logic_xor,
- ir_binop_logic_or,
- ir_unop_logic_not,
-
- /* Note: The following block of expression types actually convert
- * to multiple IR instructions.
- */
- ir_binop_mul, /* ast_mul_assign */
- ir_binop_div, /* ast_div_assign */
- ir_binop_mod, /* ast_mod_assign */
- ir_binop_add, /* ast_add_assign */
- ir_binop_sub, /* ast_sub_assign */
- ir_binop_lshift, /* ast_ls_assign */
- ir_binop_rshift, /* ast_rs_assign */
- ir_binop_bit_and, /* ast_and_assign */
- ir_binop_bit_xor, /* ast_xor_assign */
- ir_binop_bit_or, /* ast_or_assign */
-
- -1, /* ast_conditional doesn't convert to ir_expression. */
- ir_binop_add, /* ast_pre_inc. */
- ir_binop_sub, /* ast_pre_dec. */
- ir_binop_add, /* ast_post_inc. */
- ir_binop_sub, /* ast_post_dec. */
- -1, /* ast_field_selection doesn't conv to ir_expression. */
- -1, /* ast_array_index doesn't convert to ir_expression. */
- -1, /* ast_function_call doesn't conv to ir_expression. */
- -1, /* ast_identifier doesn't convert to ir_expression. */
- -1, /* ast_int_constant doesn't convert to ir_expression. */
- -1, /* ast_uint_constant doesn't conv to ir_expression. */
- -1, /* ast_float_constant doesn't conv to ir_expression. */
- -1, /* ast_bool_constant doesn't conv to ir_expression. */
- -1, /* ast_sequence doesn't convert to ir_expression. */
- };
- ir_rvalue *result = NULL;
- ir_rvalue *op[3];
- const struct glsl_type *type = glsl_type::error_type;
- bool error_emitted = false;
- YYLTYPE loc;
-
- loc = this->get_location();
-
- switch (this->oper) {
- case ast_assign: {
- op[0] = this->subexpressions[0]->hir(instructions, state);
- op[1] = this->subexpressions[1]->hir(instructions, state);
-
- result = do_assignment(instructions, state, op[0], op[1],
- this->subexpressions[0]->get_location());
- error_emitted = result->type->is_error();
- type = result->type;
- break;
- }
-
- case ast_plus:
- op[0] = this->subexpressions[0]->hir(instructions, state);
-
- type = unary_arithmetic_result_type(op[0]->type, state, & loc);
-
- error_emitted = type->is_error();
-
- result = op[0];
- break;
-
- case ast_neg:
- op[0] = this->subexpressions[0]->hir(instructions, state);
-
- type = unary_arithmetic_result_type(op[0]->type, state, & loc);
-
- error_emitted = type->is_error();
-
- result = new(ctx) ir_expression(operations[this->oper], type,
- op[0], NULL);
- break;
-
- case ast_add:
- case ast_sub:
- case ast_mul:
- case ast_div:
- op[0] = this->subexpressions[0]->hir(instructions, state);
- op[1] = this->subexpressions[1]->hir(instructions, state);
-
- type = arithmetic_result_type(op[0], op[1],
- (this->oper == ast_mul),
- state, & loc);
- error_emitted = type->is_error();
-
- result = new(ctx) ir_expression(operations[this->oper], type,
- op[0], op[1]);
- break;
-
- case ast_mod:
- op[0] = this->subexpressions[0]->hir(instructions, state);
- op[1] = this->subexpressions[1]->hir(instructions, state);
-
- type = modulus_result_type(op[0]->type, op[1]->type, state, & loc);
-
- assert(operations[this->oper] == ir_binop_mod);
-
- result = new(ctx) ir_expression(operations[this->oper], type,
- op[0], op[1]);
- error_emitted = type->is_error();
- break;
-
- case ast_lshift:
- case ast_rshift:
- _mesa_glsl_error(& loc, state, "FINISHME: implement bit-shift operators");
- error_emitted = true;
- break;
-
- case ast_less:
- case ast_greater:
- case ast_lequal:
- case ast_gequal:
- op[0] = this->subexpressions[0]->hir(instructions, state);
- op[1] = this->subexpressions[1]->hir(instructions, state);
-
- type = relational_result_type(op[0], op[1], state, & loc);
-
- /* The relational operators must either generate an error or result
- * in a scalar boolean. See page 57 of the GLSL 1.50 spec.
- */
- assert(type->is_error()
- || ((type->base_type == GLSL_TYPE_BOOL)
- && type->is_scalar()));
-
- result = new(ctx) ir_expression(operations[this->oper], type,
- op[0], op[1]);
- error_emitted = type->is_error();
- break;
-
- case ast_nequal:
- case ast_equal:
- op[0] = this->subexpressions[0]->hir(instructions, state);
- op[1] = this->subexpressions[1]->hir(instructions, state);
-
- /* From page 58 (page 64 of the PDF) of the GLSL 1.50 spec:
- *
- * "The equality operators equal (==), and not equal (!=)
- * operate on all types. They result in a scalar Boolean. If
- * the operand types do not match, then there must be a
- * conversion from Section 4.1.10 "Implicit Conversions"
- * applied to one operand that can make them match, in which
- * case this conversion is done."
- */
- if ((!apply_implicit_conversion(op[0]->type, op[1], state)
- && !apply_implicit_conversion(op[1]->type, op[0], state))
- || (op[0]->type != op[1]->type)) {
- _mesa_glsl_error(& loc, state, "operands of `%s' must have the same "
- "type", (this->oper == ast_equal) ? "==" : "!=");
- error_emitted = true;
- } else if ((state->language_version <= 110)
- && (op[0]->type->is_array() || op[1]->type->is_array())) {
- _mesa_glsl_error(& loc, state, "array comparisons forbidden in "
- "GLSL 1.10");
- error_emitted = true;
- }
-
- result = new(ctx) ir_expression(operations[this->oper], glsl_type::bool_type,
- op[0], op[1]);
- type = glsl_type::bool_type;
-
- assert(result->type == glsl_type::bool_type);
- break;
-
- case ast_bit_and:
- case ast_bit_xor:
- case ast_bit_or:
- op[0] = this->subexpressions[0]->hir(instructions, state);
- op[1] = this->subexpressions[1]->hir(instructions, state);
-
- if (state->language_version < 130) {
- _mesa_glsl_error(&loc, state, "bit-wise operations require GLSL 1.30");
- error_emitted = true;
- }
-
- if (!op[0]->type->is_integer()) {
- _mesa_glsl_error(&loc, state, "LHS of `%s' must be an integer",
- operator_string(this->oper));
- error_emitted = true;
- }
-
- if (!op[1]->type->is_integer()) {
- _mesa_glsl_error(&loc, state, "RHS of `%s' must be an integer",
- operator_string(this->oper));
- error_emitted = true;
- }
-
- if (op[0]->type->base_type != op[1]->type->base_type) {
- _mesa_glsl_error(&loc, state, "operands of `%s' must have the same "
- "base type", operator_string(this->oper));
- error_emitted = true;
- }
-
- if (op[0]->type->is_vector() && op[1]->type->is_vector()
- && op[0]->type->vector_elements != op[1]->type->vector_elements) {
- _mesa_glsl_error(&loc, state, "operands of `%s' cannot be vectors of "
- "different sizes", operator_string(this->oper));
- error_emitted = true;
- }
-
- type = op[0]->type->is_scalar() ? op[1]->type : op[0]->type;
- result = new(ctx) ir_expression(operations[this->oper], type,
- op[0], op[1]);
- error_emitted = op[0]->type->is_error() || op[1]->type->is_error();
- break;
-
- case ast_bit_not:
- op[0] = this->subexpressions[0]->hir(instructions, state);
-
- if (state->language_version < 130) {
- _mesa_glsl_error(&loc, state, "bit-wise operations require GLSL 1.30");
- error_emitted = true;
- }
-
- if (!op[0]->type->is_integer()) {
- _mesa_glsl_error(&loc, state, "operand of `~' must be an integer");
- error_emitted = true;
- }
-
- type = op[0]->type;
- result = new(ctx) ir_expression(ir_unop_bit_not, type, op[0], NULL);
- break;
-
- case ast_logic_and: {
- op[0] = this->subexpressions[0]->hir(instructions, state);
-
- if (!op[0]->type->is_boolean() || !op[0]->type->is_scalar()) {
- YYLTYPE loc = this->subexpressions[0]->get_location();
-
- _mesa_glsl_error(& loc, state, "LHS of `%s' must be scalar boolean",
- operator_string(this->oper));
- error_emitted = true;
- }
-
- ir_constant *op0_const = op[0]->constant_expression_value();
- if (op0_const) {
- if (op0_const->value.b[0]) {
- op[1] = this->subexpressions[1]->hir(instructions, state);
-
- if (!op[1]->type->is_boolean() || !op[1]->type->is_scalar()) {
- YYLTYPE loc = this->subexpressions[1]->get_location();
-
- _mesa_glsl_error(& loc, state,
- "RHS of `%s' must be scalar boolean",
- operator_string(this->oper));
- error_emitted = true;
- }
- result = op[1];
- } else {
- result = op0_const;
- }
- type = glsl_type::bool_type;
- } else {
- ir_variable *const tmp = new(ctx) ir_variable(glsl_type::bool_type,
- "and_tmp",
- ir_var_temporary);
- instructions->push_tail(tmp);
-
- ir_if *const stmt = new(ctx) ir_if(op[0]);
- instructions->push_tail(stmt);
-
- op[1] = this->subexpressions[1]->hir(&stmt->then_instructions, state);
-
- if (!op[1]->type->is_boolean() || !op[1]->type->is_scalar()) {
- YYLTYPE loc = this->subexpressions[1]->get_location();
-
- _mesa_glsl_error(& loc, state,
- "RHS of `%s' must be scalar boolean",
- operator_string(this->oper));
- error_emitted = true;
- }
-
- ir_dereference *const then_deref = new(ctx) ir_dereference_variable(tmp);
- ir_assignment *const then_assign =
- new(ctx) ir_assignment(then_deref, op[1], NULL);
- stmt->then_instructions.push_tail(then_assign);
-
- ir_dereference *const else_deref = new(ctx) ir_dereference_variable(tmp);
- ir_assignment *const else_assign =
- new(ctx) ir_assignment(else_deref, new(ctx) ir_constant(false), NULL);
- stmt->else_instructions.push_tail(else_assign);
-
- result = new(ctx) ir_dereference_variable(tmp);
- type = tmp->type;
- }
- break;
- }
-
- case ast_logic_or: {
- op[0] = this->subexpressions[0]->hir(instructions, state);
-
- if (!op[0]->type->is_boolean() || !op[0]->type->is_scalar()) {
- YYLTYPE loc = this->subexpressions[0]->get_location();
-
- _mesa_glsl_error(& loc, state, "LHS of `%s' must be scalar boolean",
- operator_string(this->oper));
- error_emitted = true;
- }
-
- ir_constant *op0_const = op[0]->constant_expression_value();
- if (op0_const) {
- if (op0_const->value.b[0]) {
- result = op0_const;
- } else {
- op[1] = this->subexpressions[1]->hir(instructions, state);
-
- if (!op[1]->type->is_boolean() || !op[1]->type->is_scalar()) {
- YYLTYPE loc = this->subexpressions[1]->get_location();
-
- _mesa_glsl_error(& loc, state,
- "RHS of `%s' must be scalar boolean",
- operator_string(this->oper));
- error_emitted = true;
- }
- result = op[1];
- }
- type = glsl_type::bool_type;
- } else {
- ir_variable *const tmp = new(ctx) ir_variable(glsl_type::bool_type,
- "or_tmp",
- ir_var_temporary);
- instructions->push_tail(tmp);
-
- ir_if *const stmt = new(ctx) ir_if(op[0]);
- instructions->push_tail(stmt);
-
- op[1] = this->subexpressions[1]->hir(&stmt->else_instructions, state);
-
- if (!op[1]->type->is_boolean() || !op[1]->type->is_scalar()) {
- YYLTYPE loc = this->subexpressions[1]->get_location();
-
- _mesa_glsl_error(& loc, state, "RHS of `%s' must be scalar boolean",
- operator_string(this->oper));
- error_emitted = true;
- }
-
- ir_dereference *const then_deref = new(ctx) ir_dereference_variable(tmp);
- ir_assignment *const then_assign =
- new(ctx) ir_assignment(then_deref, new(ctx) ir_constant(true), NULL);
- stmt->then_instructions.push_tail(then_assign);
-
- ir_dereference *const else_deref = new(ctx) ir_dereference_variable(tmp);
- ir_assignment *const else_assign =
- new(ctx) ir_assignment(else_deref, op[1], NULL);
- stmt->else_instructions.push_tail(else_assign);
-
- result = new(ctx) ir_dereference_variable(tmp);
- type = tmp->type;
- }
- break;
- }
-
- case ast_logic_xor:
- op[0] = this->subexpressions[0]->hir(instructions, state);
- op[1] = this->subexpressions[1]->hir(instructions, state);
-
-
- result = new(ctx) ir_expression(operations[this->oper], glsl_type::bool_type,
- op[0], op[1]);
- type = glsl_type::bool_type;
- break;
-
- case ast_logic_not:
- op[0] = this->subexpressions[0]->hir(instructions, state);
-
- if (!op[0]->type->is_boolean() || !op[0]->type->is_scalar()) {
- YYLTYPE loc = this->subexpressions[0]->get_location();
-
- _mesa_glsl_error(& loc, state,
- "operand of `!' must be scalar boolean");
- error_emitted = true;
- }
-
- result = new(ctx) ir_expression(operations[this->oper], glsl_type::bool_type,
- op[0], NULL);
- type = glsl_type::bool_type;
- break;
-
- case ast_mul_assign:
- case ast_div_assign:
- case ast_add_assign:
- case ast_sub_assign: {
- op[0] = this->subexpressions[0]->hir(instructions, state);
- op[1] = this->subexpressions[1]->hir(instructions, state);
-
- type = arithmetic_result_type(op[0], op[1],
- (this->oper == ast_mul_assign),
- state, & loc);
-
- ir_rvalue *temp_rhs = new(ctx) ir_expression(operations[this->oper], type,
- op[0], op[1]);
-
- result = do_assignment(instructions, state,
- op[0]->clone(ctx, NULL), temp_rhs,
- this->subexpressions[0]->get_location());
- type = result->type;
- error_emitted = (op[0]->type->is_error());
-
- /* GLSL 1.10 does not allow array assignment. However, we don't have to
- * explicitly test for this because none of the binary expression
- * operators allow array operands either.
- */
-
- break;
- }
-
- case ast_mod_assign: {
- op[0] = this->subexpressions[0]->hir(instructions, state);
- op[1] = this->subexpressions[1]->hir(instructions, state);
-
- type = modulus_result_type(op[0]->type, op[1]->type, state, & loc);
-
- assert(operations[this->oper] == ir_binop_mod);
-
- ir_rvalue *temp_rhs;
- temp_rhs = new(ctx) ir_expression(operations[this->oper], type,
- op[0], op[1]);
-
- result = do_assignment(instructions, state,
- op[0]->clone(ctx, NULL), temp_rhs,
- this->subexpressions[0]->get_location());
- type = result->type;
- error_emitted = type->is_error();
- break;
- }
-
- case ast_ls_assign:
- case ast_rs_assign:
- _mesa_glsl_error(& loc, state,
- "FINISHME: implement bit-shift assignment operators");
- error_emitted = true;
- break;
-
- case ast_and_assign:
- case ast_xor_assign:
- case ast_or_assign:
- _mesa_glsl_error(& loc, state,
- "FINISHME: implement logic assignment operators");
- error_emitted = true;
- break;
-
- case ast_conditional: {
- op[0] = this->subexpressions[0]->hir(instructions, state);
-
- /* From page 59 (page 65 of the PDF) of the GLSL 1.50 spec:
- *
- * "The ternary selection operator (?:). It operates on three
- * expressions (exp1 ? exp2 : exp3). This operator evaluates the
- * first expression, which must result in a scalar Boolean."
- */
- if (!op[0]->type->is_boolean() || !op[0]->type->is_scalar()) {
- YYLTYPE loc = this->subexpressions[0]->get_location();
-
- _mesa_glsl_error(& loc, state, "?: condition must be scalar boolean");
- error_emitted = true;
- }
-
- /* The :? operator is implemented by generating an anonymous temporary
- * followed by an if-statement. The last instruction in each branch of
- * the if-statement assigns a value to the anonymous temporary. This
- * temporary is the r-value of the expression.
- */
- exec_list then_instructions;
- exec_list else_instructions;
-
- op[1] = this->subexpressions[1]->hir(&then_instructions, state);
- op[2] = this->subexpressions[2]->hir(&else_instructions, state);
-
- /* From page 59 (page 65 of the PDF) of the GLSL 1.50 spec:
- *
- * "The second and third expressions can be any type, as
- * long their types match, or there is a conversion in
- * Section 4.1.10 "Implicit Conversions" that can be applied
- * to one of the expressions to make their types match. This
- * resulting matching type is the type of the entire
- * expression."
- */
- if ((!apply_implicit_conversion(op[1]->type, op[2], state)
- && !apply_implicit_conversion(op[2]->type, op[1], state))
- || (op[1]->type != op[2]->type)) {
- YYLTYPE loc = this->subexpressions[1]->get_location();
-
- _mesa_glsl_error(& loc, state, "Second and third operands of ?: "
- "operator must have matching types.");
- error_emitted = true;
- type = glsl_type::error_type;
- } else {
- type = op[1]->type;
- }
-
- /* From page 33 (page 39 of the PDF) of the GLSL 1.10 spec:
- *
- * "The second and third expressions must be the same type, but can
- * be of any type other than an array."
- */
- if ((state->language_version <= 110) && type->is_array()) {
- _mesa_glsl_error(& loc, state, "Second and third operands of ?: "
- "operator must not be arrays.");
- error_emitted = true;
- }
-
- ir_constant *cond_val = op[0]->constant_expression_value();
- ir_constant *then_val = op[1]->constant_expression_value();
- ir_constant *else_val = op[2]->constant_expression_value();
-
- if (then_instructions.is_empty()
- && else_instructions.is_empty()
- && (cond_val != NULL) && (then_val != NULL) && (else_val != NULL)) {
- result = (cond_val->value.b[0]) ? then_val : else_val;
- } else {
- ir_variable *const tmp =
- new(ctx) ir_variable(type, "conditional_tmp", ir_var_temporary);
- instructions->push_tail(tmp);
-
- ir_if *const stmt = new(ctx) ir_if(op[0]);
- instructions->push_tail(stmt);
-
- then_instructions.move_nodes_to(& stmt->then_instructions);
- ir_dereference *const then_deref =
- new(ctx) ir_dereference_variable(tmp);
- ir_assignment *const then_assign =
- new(ctx) ir_assignment(then_deref, op[1], NULL);
- stmt->then_instructions.push_tail(then_assign);
-
- else_instructions.move_nodes_to(& stmt->else_instructions);
- ir_dereference *const else_deref =
- new(ctx) ir_dereference_variable(tmp);
- ir_assignment *const else_assign =
- new(ctx) ir_assignment(else_deref, op[2], NULL);
- stmt->else_instructions.push_tail(else_assign);
-
- result = new(ctx) ir_dereference_variable(tmp);
- }
- break;
- }
-
- case ast_pre_inc:
- case ast_pre_dec: {
- op[0] = this->subexpressions[0]->hir(instructions, state);
- if (op[0]->type->base_type == GLSL_TYPE_FLOAT)
- op[1] = new(ctx) ir_constant(1.0f);
- else
- op[1] = new(ctx) ir_constant(1);
-
- type = arithmetic_result_type(op[0], op[1], false, state, & loc);
-
- ir_rvalue *temp_rhs;
- temp_rhs = new(ctx) ir_expression(operations[this->oper], type,
- op[0], op[1]);
-
- result = do_assignment(instructions, state,
- op[0]->clone(ctx, NULL), temp_rhs,
- this->subexpressions[0]->get_location());
- type = result->type;
- error_emitted = op[0]->type->is_error();
- break;
- }
-
- case ast_post_inc:
- case ast_post_dec: {
- op[0] = this->subexpressions[0]->hir(instructions, state);
- if (op[0]->type->base_type == GLSL_TYPE_FLOAT)
- op[1] = new(ctx) ir_constant(1.0f);
- else
- op[1] = new(ctx) ir_constant(1);
-
- error_emitted = op[0]->type->is_error() || op[1]->type->is_error();
-
- type = arithmetic_result_type(op[0], op[1], false, state, & loc);
-
- ir_rvalue *temp_rhs;
- temp_rhs = new(ctx) ir_expression(operations[this->oper], type,
- op[0], op[1]);
-
- /* Get a temporary of a copy of the lvalue before it's modified.
- * This may get thrown away later.
- */
- result = get_lvalue_copy(instructions, op[0]->clone(ctx, NULL));
-
- (void)do_assignment(instructions, state,
- op[0]->clone(ctx, NULL), temp_rhs,
- this->subexpressions[0]->get_location());
-
- type = result->type;
- error_emitted = op[0]->type->is_error();
- break;
- }
-
- case ast_field_selection:
- result = _mesa_ast_field_selection_to_hir(this, instructions, state);
- type = result->type;
- break;
-
- case ast_array_index: {
- YYLTYPE index_loc = subexpressions[1]->get_location();
-
- op[0] = subexpressions[0]->hir(instructions, state);
- op[1] = subexpressions[1]->hir(instructions, state);
-
- error_emitted = op[0]->type->is_error() || op[1]->type->is_error();
-
- ir_rvalue *const array = op[0];
-
- result = new(ctx) ir_dereference_array(op[0], op[1]);
-
- /* Do not use op[0] after this point. Use array.
- */
- op[0] = NULL;
-
-
- if (error_emitted)
- break;
-
- if (!array->type->is_array()
- && !array->type->is_matrix()
- && !array->type->is_vector()) {
- _mesa_glsl_error(& index_loc, state,
- "cannot dereference non-array / non-matrix / "
- "non-vector");
- error_emitted = true;
- }
-
- if (!op[1]->type->is_integer()) {
- _mesa_glsl_error(& index_loc, state,
- "array index must be integer type");
- error_emitted = true;
- } else if (!op[1]->type->is_scalar()) {
- _mesa_glsl_error(& index_loc, state,
- "array index must be scalar");
- error_emitted = true;
- }
-
- /* If the array index is a constant expression and the array has a
- * declared size, ensure that the access is in-bounds. If the array
- * index is not a constant expression, ensure that the array has a
- * declared size.
- */
- ir_constant *const const_index = op[1]->constant_expression_value();
- if (const_index != NULL) {
- const int idx = const_index->value.i[0];
- const char *type_name;
- unsigned bound = 0;
-
- if (array->type->is_matrix()) {
- type_name = "matrix";
- } else if (array->type->is_vector()) {
- type_name = "vector";
- } else {
- type_name = "array";
- }
-
- /* From page 24 (page 30 of the PDF) of the GLSL 1.50 spec:
- *
- * "It is illegal to declare an array with a size, and then
- * later (in the same shader) index the same array with an
- * integral constant expression greater than or equal to the
- * declared size. It is also illegal to index an array with a
- * negative constant expression."
- */
- if (array->type->is_matrix()) {
- if (array->type->row_type()->vector_elements <= idx) {
- bound = array->type->row_type()->vector_elements;
- }
- } else if (array->type->is_vector()) {
- if (array->type->vector_elements <= idx) {
- bound = array->type->vector_elements;
- }
- } else {
- if ((array->type->array_size() > 0)
- && (array->type->array_size() <= idx)) {
- bound = array->type->array_size();
- }
- }
-
- if (bound > 0) {
- _mesa_glsl_error(& loc, state, "%s index must be < %u",
- type_name, bound);
- error_emitted = true;
- } else if (idx < 0) {
- _mesa_glsl_error(& loc, state, "%s index must be >= 0",
- type_name);
- error_emitted = true;
- }
-
- if (array->type->is_array()) {
- /* If the array is a variable dereference, it dereferences the
- * whole array, by definition. Use this to get the variable.
- *
- * FINISHME: Should some methods for getting / setting / testing
- * FINISHME: array access limits be added to ir_dereference?
- */
- ir_variable *const v = array->whole_variable_referenced();
- if ((v != NULL) && (unsigned(idx) > v->max_array_access))
- v->max_array_access = idx;
- }
- } else if (array->type->array_size() == 0) {
- _mesa_glsl_error(&loc, state, "unsized array index must be constant");
- } else {
- if (array->type->is_array()) {
- /* whole_variable_referenced can return NULL if the array is a
- * member of a structure. In this case it is safe to not update
- * the max_array_access field because it is never used for fields
- * of structures.
- */
- ir_variable *v = array->whole_variable_referenced();
- if (v != NULL)
- v->max_array_access = array->type->array_size();
- }
- }
-
- if (error_emitted)
- result->type = glsl_type::error_type;
-
- type = result->type;
- break;
- }
-
- case ast_function_call:
- /* Should *NEVER* get here. ast_function_call should always be handled
- * by ast_function_expression::hir.
- */
- assert(0);
- break;
-
- case ast_identifier: {
- /* ast_identifier can appear several places in a full abstract syntax
- * tree. This particular use must be at location specified in the grammar
- * as 'variable_identifier'.
- */
- ir_variable *var =
- state->symbols->get_variable(this->primary_expression.identifier);
-
- result = new(ctx) ir_dereference_variable(var);
-
- if (var != NULL) {
- type = result->type;
- } else {
- _mesa_glsl_error(& loc, state, "`%s' undeclared",
- this->primary_expression.identifier);
-
- error_emitted = true;
- }
- break;
- }
-
- case ast_int_constant:
- type = glsl_type::int_type;
- result = new(ctx) ir_constant(this->primary_expression.int_constant);
- break;
-
- case ast_uint_constant:
- type = glsl_type::uint_type;
- result = new(ctx) ir_constant(this->primary_expression.uint_constant);
- break;
-
- case ast_float_constant:
- type = glsl_type::float_type;
- result = new(ctx) ir_constant(this->primary_expression.float_constant);
- break;
-
- case ast_bool_constant:
- type = glsl_type::bool_type;
- result = new(ctx) ir_constant(bool(this->primary_expression.bool_constant));
- break;
-
- case ast_sequence: {
- /* It should not be possible to generate a sequence in the AST without
- * any expressions in it.
- */
- assert(!this->expressions.is_empty());
-
- /* The r-value of a sequence is the last expression in the sequence. If
- * the other expressions in the sequence do not have side-effects (and
- * therefore add instructions to the instruction list), they get dropped
- * on the floor.
- */
- foreach_list_typed (ast_node, ast, link, &this->expressions)
- result = ast->hir(instructions, state);
-
- type = result->type;
-
- /* Any errors should have already been emitted in the loop above.
- */
- error_emitted = true;
- break;
- }
- }
-
- if (type->is_error() && !error_emitted)
- _mesa_glsl_error(& loc, state, "type mismatch");
-
- return result;
-}
-
-
-ir_rvalue *
-ast_expression_statement::hir(exec_list *instructions,
- struct _mesa_glsl_parse_state *state)
-{
- /* It is possible to have expression statements that don't have an
- * expression. This is the solitary semicolon:
- *
- * for (i = 0; i < 5; i++)
- * ;
- *
- * In this case the expression will be NULL. Test for NULL and don't do
- * anything in that case.
- */
- if (expression != NULL)
- expression->hir(instructions, state);
-
- /* Statements do not have r-values.
- */
- return NULL;
-}
-
-
-ir_rvalue *
-ast_compound_statement::hir(exec_list *instructions,
- struct _mesa_glsl_parse_state *state)
-{
- if (new_scope)
- state->symbols->push_scope();
-
- foreach_list_typed (ast_node, ast, link, &this->statements)
- ast->hir(instructions, state);
-
- if (new_scope)
- state->symbols->pop_scope();
-
- /* Compound statements do not have r-values.
- */
- return NULL;
-}
-
-
-static const glsl_type *
-process_array_type(YYLTYPE *loc, const glsl_type *base, ast_node *array_size,
- struct _mesa_glsl_parse_state *state)
-{
- unsigned length = 0;
-
- /* FINISHME: Reject delcarations of multidimensional arrays. */
-
- if (array_size != NULL) {
- exec_list dummy_instructions;
- ir_rvalue *const ir = array_size->hir(& dummy_instructions, state);
- YYLTYPE loc = array_size->get_location();
-
- /* FINISHME: Verify that the grammar forbids side-effects in array
- * FINISHME: sizes. i.e., 'vec4 [x = 12] data'
- */
- assert(dummy_instructions.is_empty());
-
- if (ir != NULL) {
- if (!ir->type->is_integer()) {
- _mesa_glsl_error(& loc, state, "array size must be integer type");
- } else if (!ir->type->is_scalar()) {
- _mesa_glsl_error(& loc, state, "array size must be scalar type");
- } else {
- ir_constant *const size = ir->constant_expression_value();
-
- if (size == NULL) {
- _mesa_glsl_error(& loc, state, "array size must be a "
- "constant valued expression");
- } else if (size->value.i[0] <= 0) {
- _mesa_glsl_error(& loc, state, "array size must be > 0");
- } else {
- assert(size->type == ir->type);
- length = size->value.u[0];
- }
- }
- }
- } else if (state->es_shader) {
- /* Section 10.17 of the GLSL ES 1.00 specification states that unsized
- * array declarations have been removed from the language.
- */
- _mesa_glsl_error(loc, state, "unsized array declarations are not "
- "allowed in GLSL ES 1.00.");
- }
-
- return glsl_type::get_array_instance(base, length);
-}
-
-
-const glsl_type *
-ast_type_specifier::glsl_type(const char **name,
- struct _mesa_glsl_parse_state *state) const
-{
- const struct glsl_type *type;
-
- type = state->symbols->get_type(this->type_name);
- *name = this->type_name;
-
- if (this->is_array) {
- YYLTYPE loc = this->get_location();
- type = process_array_type(&loc, type, this->array_size, state);
- }
-
- return type;
-}
-
-
-static void
-apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual,
- ir_variable *var,
- struct _mesa_glsl_parse_state *state,
- YYLTYPE *loc)
-{
- if (qual->invariant)
- var->invariant = 1;
-
- /* FINISHME: Mark 'in' variables at global scope as read-only. */
- if (qual->constant || qual->attribute || qual->uniform
- || (qual->varying && (state->target == fragment_shader)))
- var->read_only = 1;
-
- if (qual->centroid)
- var->centroid = 1;
-
- if (qual->attribute && state->target != vertex_shader) {
- var->type = glsl_type::error_type;
- _mesa_glsl_error(loc, state,
- "`attribute' variables may not be declared in the "
- "%s shader",
- _mesa_glsl_shader_target_name(state->target));
- }
-
- /* From page 25 (page 31 of the PDF) of the GLSL 1.10 spec:
- *
- * "The varying qualifier can be used only with the data types
- * float, vec2, vec3, vec4, mat2, mat3, and mat4, or arrays of
- * these."
- */
- if (qual->varying) {
- const glsl_type *non_array_type;
-
- if (var->type && var->type->is_array())
- non_array_type = var->type->fields.array;
- else
- non_array_type = var->type;
-
- if (non_array_type && non_array_type->base_type != GLSL_TYPE_FLOAT) {
- var->type = glsl_type::error_type;
- _mesa_glsl_error(loc, state,
- "varying variables must be of base type float");
- }
- }
-
- /* If there is no qualifier that changes the mode of the variable, leave
- * the setting alone.
- */
- if (qual->in && qual->out)
- var->mode = ir_var_inout;
- else if (qual->attribute || qual->in
- || (qual->varying && (state->target == fragment_shader)))
- var->mode = ir_var_in;
- else if (qual->out || (qual->varying && (state->target == vertex_shader)))
- var->mode = ir_var_out;
- else if (qual->uniform)
- var->mode = ir_var_uniform;
-
- if (qual->flat)
- var->interpolation = ir_var_flat;
- else if (qual->noperspective)
- var->interpolation = ir_var_noperspective;
- else
- var->interpolation = ir_var_smooth;
-
- var->pixel_center_integer = qual->pixel_center_integer;
- var->origin_upper_left = qual->origin_upper_left;
- if ((qual->origin_upper_left || qual->pixel_center_integer)
- && (strcmp(var->name, "gl_FragCoord") != 0)) {
- const char *const qual_string = (qual->origin_upper_left)
- ? "origin_upper_left" : "pixel_center_integer";
-
- _mesa_glsl_error(loc, state,
- "layout qualifier `%s' can only be applied to "
- "fragment shader input `gl_FragCoord'",
- qual_string);
- }
-
- if (var->type->is_array() && state->language_version != 110) {
- var->array_lvalue = true;
- }
-}
-
-
-ir_rvalue *
-ast_declarator_list::hir(exec_list *instructions,
- struct _mesa_glsl_parse_state *state)
-{
- void *ctx = state;
- const struct glsl_type *decl_type;
- const char *type_name = NULL;
- ir_rvalue *result = NULL;
- YYLTYPE loc = this->get_location();
-
- /* From page 46 (page 52 of the PDF) of the GLSL 1.50 spec:
- *
- * "To ensure that a particular output variable is invariant, it is
- * necessary to use the invariant qualifier. It can either be used to
- * qualify a previously declared variable as being invariant
- *
- * invariant gl_Position; // make existing gl_Position be invariant"
- *
- * In these cases the parser will set the 'invariant' flag in the declarator
- * list, and the type will be NULL.
- */
- if (this->invariant) {
- assert(this->type == NULL);
-
- if (state->current_function != NULL) {
- _mesa_glsl_error(& loc, state,
- "All uses of `invariant' keyword must be at global "
- "scope\n");
- }
-
- foreach_list_typed (ast_declaration, decl, link, &this->declarations) {
- assert(!decl->is_array);
- assert(decl->array_size == NULL);
- assert(decl->initializer == NULL);
-
- ir_variable *const earlier =
- state->symbols->get_variable(decl->identifier);
- if (earlier == NULL) {
- _mesa_glsl_error(& loc, state,
- "Undeclared variable `%s' cannot be marked "
- "invariant\n", decl->identifier);
- } else if ((state->target == vertex_shader)
- && (earlier->mode != ir_var_out)) {
- _mesa_glsl_error(& loc, state,
- "`%s' cannot be marked invariant, vertex shader "
- "outputs only\n", decl->identifier);
- } else if ((state->target == fragment_shader)
- && (earlier->mode != ir_var_in)) {
- _mesa_glsl_error(& loc, state,
- "`%s' cannot be marked invariant, fragment shader "
- "inputs only\n", decl->identifier);
- } else {
- earlier->invariant = true;
- }
- }
-
- /* Invariant redeclarations do not have r-values.
- */
- return NULL;
- }
-
- assert(this->type != NULL);
- assert(!this->invariant);
-
- /* The type specifier may contain a structure definition. Process that
- * before any of the variable declarations.
- */
- (void) this->type->specifier->hir(instructions, state);
-
- decl_type = this->type->specifier->glsl_type(& type_name, state);
- if (this->declarations.is_empty()) {
- /* The only valid case where the declaration list can be empty is when
- * the declaration is setting the default precision of a built-in type
- * (e.g., 'precision highp vec4;').
- */
-
- if (decl_type != NULL) {
- } else {
- _mesa_glsl_error(& loc, state, "incomplete declaration");
- }
- }
-
- foreach_list_typed (ast_declaration, decl, link, &this->declarations) {
- const struct glsl_type *var_type;
- ir_variable *var;
-
- /* FINISHME: Emit a warning if a variable declaration shadows a
- * FINISHME: declaration at a higher scope.
- */
-
- if ((decl_type == NULL) || decl_type->is_void()) {
- if (type_name != NULL) {
- _mesa_glsl_error(& loc, state,
- "invalid type `%s' in declaration of `%s'",
- type_name, decl->identifier);
- } else {
- _mesa_glsl_error(& loc, state,
- "invalid type in declaration of `%s'",
- decl->identifier);
- }
- continue;
- }
-
- if (decl->is_array) {
- var_type = process_array_type(&loc, decl_type, decl->array_size,
- state);
- } else {
- var_type = decl_type;
- }
-
- var = new(ctx) ir_variable(var_type, decl->identifier, ir_var_auto);
-
- /* From page 22 (page 28 of the PDF) of the GLSL 1.10 specification;
- *
- * "Global variables can only use the qualifiers const,
- * attribute, uni form, or varying. Only one may be
- * specified.
- *
- * Local variables can only use the qualifier const."
- *
- * This is relaxed in GLSL 1.30.
- */
- if (state->language_version < 120) {
- if (this->type->qualifier.out) {
- _mesa_glsl_error(& loc, state,
- "`out' qualifier in declaration of `%s' "
- "only valid for function parameters in GLSL 1.10.",
- decl->identifier);
- }
- if (this->type->qualifier.in) {
- _mesa_glsl_error(& loc, state,
- "`in' qualifier in declaration of `%s' "
- "only valid for function parameters in GLSL 1.10.",
- decl->identifier);
- }
- /* FINISHME: Test for other invalid qualifiers. */
- }
-
- apply_type_qualifier_to_variable(& this->type->qualifier, var, state,
- & loc);
-
- if (this->type->qualifier.invariant) {
- if ((state->target == vertex_shader) && !(var->mode == ir_var_out ||
- var->mode == ir_var_inout)) {
- /* FINISHME: Note that this doesn't work for invariant on
- * a function signature outval
- */
- _mesa_glsl_error(& loc, state,
- "`%s' cannot be marked invariant, vertex shader "
- "outputs only\n", var->name);
- } else if ((state->target == fragment_shader) &&
- !(var->mode == ir_var_in || var->mode == ir_var_inout)) {
- /* FINISHME: Note that this doesn't work for invariant on
- * a function signature inval
- */
- _mesa_glsl_error(& loc, state,
- "`%s' cannot be marked invariant, fragment shader "
- "inputs only\n", var->name);
- }
- }
-
- if (state->current_function != NULL) {
- const char *mode = NULL;
- const char *extra = "";
-
- /* There is no need to check for 'inout' here because the parser will
- * only allow that in function parameter lists.
- */
- if (this->type->qualifier.attribute) {
- mode = "attribute";
- } else if (this->type->qualifier.uniform) {
- mode = "uniform";
- } else if (this->type->qualifier.varying) {
- mode = "varying";
- } else if (this->type->qualifier.in) {
- mode = "in";
- extra = " or in function parameter list";
- } else if (this->type->qualifier.out) {
- mode = "out";
- extra = " or in function parameter list";
- }
-
- if (mode) {
- _mesa_glsl_error(& loc, state,
- "%s variable `%s' must be declared at "
- "global scope%s",
- mode, var->name, extra);
- }
- } else if (var->mode == ir_var_in) {
- if (state->target == vertex_shader) {
- bool error_emitted = false;
-
- /* From page 31 (page 37 of the PDF) of the GLSL 1.50 spec:
- *
- * "Vertex shader inputs can only be float, floating-point
- * vectors, matrices, signed and unsigned integers and integer
- * vectors. Vertex shader inputs can also form arrays of these
- * types, but not structures."
- *
- * From page 31 (page 27 of the PDF) of the GLSL 1.30 spec:
- *
- * "Vertex shader inputs can only be float, floating-point
- * vectors, matrices, signed and unsigned integers and integer
- * vectors. They cannot be arrays or structures."
- *
- * From page 23 (page 29 of the PDF) of the GLSL 1.20 spec:
- *
- * "The attribute qualifier can be used only with float,
- * floating-point vectors, and matrices. Attribute variables
- * cannot be declared as arrays or structures."
- */
- const glsl_type *check_type = var->type->is_array()
- ? var->type->fields.array : var->type;
-
- switch (check_type->base_type) {
- case GLSL_TYPE_FLOAT:
- break;
- case GLSL_TYPE_UINT:
- case GLSL_TYPE_INT:
- if (state->language_version > 120)
- break;
- /* FALLTHROUGH */
- default:
- _mesa_glsl_error(& loc, state,
- "vertex shader input / attribute cannot have "
- "type %s`%s'",
- var->type->is_array() ? "array of " : "",
- check_type->name);
- error_emitted = true;
- }
-
- if (!error_emitted && (state->language_version <= 130)
- && var->type->is_array()) {
- _mesa_glsl_error(& loc, state,
- "vertex shader input / attribute cannot have "
- "array type");
- error_emitted = true;
- }
- }
- }
-
- /* Process the initializer and add its instructions to a temporary
- * list. This list will be added to the instruction stream (below) after
- * the declaration is added. This is done because in some cases (such as
- * redeclarations) the declaration may not actually be added to the
- * instruction stream.
- */
- exec_list initializer_instructions;
- if (decl->initializer != NULL) {
- YYLTYPE initializer_loc = decl->initializer->get_location();
-
- /* From page 24 (page 30 of the PDF) of the GLSL 1.10 spec:
- *
- * "All uniform variables are read-only and are initialized either
- * directly by an application via API commands, or indirectly by
- * OpenGL."
- */
- if ((state->language_version <= 110)
- && (var->mode == ir_var_uniform)) {
- _mesa_glsl_error(& initializer_loc, state,
- "cannot initialize uniforms in GLSL 1.10");
- }
-
- if (var->type->is_sampler()) {
- _mesa_glsl_error(& initializer_loc, state,
- "cannot initialize samplers");
- }
-
- if ((var->mode == ir_var_in) && (state->current_function == NULL)) {
- _mesa_glsl_error(& initializer_loc, state,
- "cannot initialize %s shader input / %s",
- _mesa_glsl_shader_target_name(state->target),
- (state->target == vertex_shader)
- ? "attribute" : "varying");
- }
-
- ir_dereference *const lhs = new(ctx) ir_dereference_variable(var);
- ir_rvalue *rhs = decl->initializer->hir(&initializer_instructions,
- state);
-
- /* Calculate the constant value if this is a const or uniform
- * declaration.
- */
- if (this->type->qualifier.constant || this->type->qualifier.uniform) {
- ir_rvalue *new_rhs = validate_assignment(state, var->type, rhs);
- if (new_rhs != NULL) {
- rhs = new_rhs;
-
- ir_constant *constant_value = rhs->constant_expression_value();
- if (!constant_value) {
- _mesa_glsl_error(& initializer_loc, state,
- "initializer of %s variable `%s' must be a "
- "constant expression",
- (this->type->qualifier.constant)
- ? "const" : "uniform",
- decl->identifier);
- if (var->type->is_numeric()) {
- /* Reduce cascading errors. */
- var->constant_value = ir_constant::zero(ctx, var->type);
- }
- } else {
- rhs = constant_value;
- var->constant_value = constant_value;
- }
- } else {
- _mesa_glsl_error(&initializer_loc, state,
- "initializer of type %s cannot be assigned to "
- "variable of type %s",
- rhs->type->name, var->type->name);
- if (var->type->is_numeric()) {
- /* Reduce cascading errors. */
- var->constant_value = ir_constant::zero(ctx, var->type);
- }
- }
- }
-
- if (rhs && !rhs->type->is_error()) {
- bool temp = var->read_only;
- if (this->type->qualifier.constant)
- var->read_only = false;
-
- /* Never emit code to initialize a uniform.
- */
- if (!this->type->qualifier.uniform)
- result = do_assignment(&initializer_instructions, state,
- lhs, rhs,
- this->get_location());
- var->read_only = temp;
- }
- }
-
- /* From page 23 (page 29 of the PDF) of the GLSL 1.10 spec:
- *
- * "It is an error to write to a const variable outside of
- * its declaration, so they must be initialized when
- * declared."
- */
- if (this->type->qualifier.constant && decl->initializer == NULL) {
- _mesa_glsl_error(& loc, state,
- "const declaration of `%s' must be initialized");
- }
-
- /* Check if this declaration is actually a re-declaration, either to
- * resize an array or add qualifiers to an existing variable.
- *
- * This is allowed for variables in the current scope, or when at
- * global scope (for built-ins in the implicit outer scope).
- */
- ir_variable *earlier = state->symbols->get_variable(decl->identifier);
- if (earlier != NULL && (state->current_function == NULL ||
- state->symbols->name_declared_this_scope(decl->identifier))) {
-
- /* From page 24 (page 30 of the PDF) of the GLSL 1.50 spec,
- *
- * "It is legal to declare an array without a size and then
- * later re-declare the same name as an array of the same
- * type and specify a size."
- */
- if ((earlier->type->array_size() == 0)
- && var->type->is_array()
- && (var->type->element_type() == earlier->type->element_type())) {
- /* FINISHME: This doesn't match the qualifiers on the two
- * FINISHME: declarations. It's not 100% clear whether this is
- * FINISHME: required or not.
- */
-
- /* From page 54 (page 60 of the PDF) of the GLSL 1.20 spec:
- *
- * "The size [of gl_TexCoord] can be at most
- * gl_MaxTextureCoords."
- */
- const unsigned size = unsigned(var->type->array_size());
- if ((strcmp("gl_TexCoord", var->name) == 0)
- && (size > state->Const.MaxTextureCoords)) {
- YYLTYPE loc = this->get_location();
-
- _mesa_glsl_error(& loc, state, "`gl_TexCoord' array size cannot "
- "be larger than gl_MaxTextureCoords (%u)\n",
- state->Const.MaxTextureCoords);
- } else if ((size > 0) && (size <= earlier->max_array_access)) {
- YYLTYPE loc = this->get_location();
-
- _mesa_glsl_error(& loc, state, "array size must be > %u due to "
- "previous access",
- earlier->max_array_access);
- }
-
- earlier->type = var->type;
- delete var;
- var = NULL;
- } else if (state->extensions->ARB_fragment_coord_conventions
- && strcmp(var->name, "gl_FragCoord") == 0
- && earlier->type == var->type
- && earlier->mode == var->mode) {
- /* Allow redeclaration of gl_FragCoord for ARB_fcc layout
- * qualifiers.
- */
- earlier->origin_upper_left = var->origin_upper_left;
- earlier->pixel_center_integer = var->pixel_center_integer;
- } else {
- YYLTYPE loc = this->get_location();
- _mesa_glsl_error(&loc, state, "`%s' redeclared", decl->identifier);
- }
-
- continue;
- }
-
- /* By now, we know it's a new variable declaration (we didn't hit the
- * above "continue").
- *
- * From page 15 (page 21 of the PDF) of the GLSL 1.10 spec,
- *
- * "Identifiers starting with "gl_" are reserved for use by
- * OpenGL, and may not be declared in a shader as either a
- * variable or a function."
- */
- if (strncmp(decl->identifier, "gl_", 3) == 0)
- _mesa_glsl_error(& loc, state,
- "identifier `%s' uses reserved `gl_' prefix",
- decl->identifier);
-
- /* Add the variable to the symbol table. Note that the initializer's
- * IR was already processed earlier (though it hasn't been emitted yet),
- * without the variable in scope.
- *
- * This differs from most C-like languages, but it follows the GLSL
- * specification. From page 28 (page 34 of the PDF) of the GLSL 1.50
- * spec:
- *
- * "Within a declaration, the scope of a name starts immediately
- * after the initializer if present or immediately after the name
- * being declared if not."
- */
- if (!state->symbols->add_variable(var->name, var)) {
- YYLTYPE loc = this->get_location();
- _mesa_glsl_error(&loc, state, "name `%s' already taken in the "
- "current scope", decl->identifier);
- continue;
- }
-
- /* Push the variable declaration to the top. It means that all
- * the variable declarations will appear in a funny
- * last-to-first order, but otherwise we run into trouble if a
- * function is prototyped, a global var is decled, then the
- * function is defined with usage of the global var. See
- * glslparsertest's CorrectModule.frag.
- */
- instructions->push_head(var);
- instructions->append_list(&initializer_instructions);
- }
-
-
- /* Generally, variable declarations do not have r-values. However,
- * one is used for the declaration in
- *
- * while (bool b = some_condition()) {
- * ...
- * }
- *
- * so we return the rvalue from the last seen declaration here.
- */
- return result;
-}
-
-
-ir_rvalue *
-ast_parameter_declarator::hir(exec_list *instructions,
- struct _mesa_glsl_parse_state *state)
-{
- void *ctx = state;
- const struct glsl_type *type;
- const char *name = NULL;
- YYLTYPE loc = this->get_location();
-
- type = this->type->specifier->glsl_type(& name, state);
-
- if (type == NULL) {
- if (name != NULL) {
- _mesa_glsl_error(& loc, state,
- "invalid type `%s' in declaration of `%s'",
- name, this->identifier);
- } else {
- _mesa_glsl_error(& loc, state,
- "invalid type in declaration of `%s'",
- this->identifier);
- }
-
- type = glsl_type::error_type;
- }
-
- /* From page 62 (page 68 of the PDF) of the GLSL 1.50 spec:
- *
- * "Functions that accept no input arguments need not use void in the
- * argument list because prototypes (or definitions) are required and
- * therefore there is no ambiguity when an empty argument list "( )" is
- * declared. The idiom "(void)" as a parameter list is provided for
- * convenience."
- *
- * Placing this check here prevents a void parameter being set up
- * for a function, which avoids tripping up checks for main taking
- * parameters and lookups of an unnamed symbol.
- */
- if (type->is_void()) {
- if (this->identifier != NULL)
- _mesa_glsl_error(& loc, state,
- "named parameter cannot have type `void'");
-
- is_void = true;
- return NULL;
- }
-
- if (formal_parameter && (this->identifier == NULL)) {
- _mesa_glsl_error(& loc, state, "formal parameter lacks a name");
- return NULL;
- }
-
- /* This only handles "vec4 foo[..]". The earlier specifier->glsl_type(...)
- * call already handled the "vec4[..] foo" case.
- */
- if (this->is_array) {
- type = process_array_type(&loc, type, this->array_size, state);
- }
-
- if (type->array_size() == 0) {
- _mesa_glsl_error(&loc, state, "arrays passed as parameters must have "
- "a declared size.");
- type = glsl_type::error_type;
- }
-
- is_void = false;
- ir_variable *var = new(ctx) ir_variable(type, this->identifier, ir_var_in);
-
- /* Apply any specified qualifiers to the parameter declaration. Note that
- * for function parameters the default mode is 'in'.
- */
- apply_type_qualifier_to_variable(& this->type->qualifier, var, state, & loc);
-
- instructions->push_tail(var);
-
- /* Parameter declarations do not have r-values.
- */
- return NULL;
-}
-
-
-void
-ast_parameter_declarator::parameters_to_hir(exec_list *ast_parameters,
- bool formal,
- exec_list *ir_parameters,
- _mesa_glsl_parse_state *state)
-{
- ast_parameter_declarator *void_param = NULL;
- unsigned count = 0;
-
- foreach_list_typed (ast_parameter_declarator, param, link, ast_parameters) {
- param->formal_parameter = formal;
- param->hir(ir_parameters, state);
-
- if (param->is_void)
- void_param = param;
-
- count++;
- }
-
- if ((void_param != NULL) && (count > 1)) {
- YYLTYPE loc = void_param->get_location();
-
- _mesa_glsl_error(& loc, state,
- "`void' parameter must be only parameter");
- }
-}
-
-
-ir_rvalue *
-ast_function::hir(exec_list *instructions,
- struct _mesa_glsl_parse_state *state)
-{
- void *ctx = state;
- ir_function *f = NULL;
- ir_function_signature *sig = NULL;
- exec_list hir_parameters;
-
- const char *const name = identifier;
-
- /* From page 21 (page 27 of the PDF) of the GLSL 1.20 spec,
- *
- * "Function declarations (prototypes) cannot occur inside of functions;
- * they must be at global scope, or for the built-in functions, outside
- * the global scope."
- *
- * From page 27 (page 33 of the PDF) of the GLSL ES 1.00.16 spec,
- *
- * "User defined functions may only be defined within the global scope."
- *
- * Note that this language does not appear in GLSL 1.10.
- */
- if ((state->current_function != NULL) && (state->language_version != 110)) {
- YYLTYPE loc = this->get_location();
- _mesa_glsl_error(&loc, state,
- "declaration of function `%s' not allowed within "
- "function body", name);
- }
-
- /* From page 15 (page 21 of the PDF) of the GLSL 1.10 spec,
- *
- * "Identifiers starting with "gl_" are reserved for use by
- * OpenGL, and may not be declared in a shader as either a
- * variable or a function."
- */
- if (strncmp(name, "gl_", 3) == 0) {
- YYLTYPE loc = this->get_location();
- _mesa_glsl_error(&loc, state,
- "identifier `%s' uses reserved `gl_' prefix", name);
- }
-
- /* Convert the list of function parameters to HIR now so that they can be
- * used below to compare this function's signature with previously seen
- * signatures for functions with the same name.
- */
- ast_parameter_declarator::parameters_to_hir(& this->parameters,
- is_definition,
- & hir_parameters, state);
-
- const char *return_type_name;
- const glsl_type *return_type =
- this->return_type->specifier->glsl_type(& return_type_name, state);
-
- if (!return_type) {
- YYLTYPE loc = this->get_location();
- _mesa_glsl_error(&loc, state,
- "function `%s' has undeclared return type `%s'",
- name, return_type_name);
- return_type = glsl_type::error_type;
- }
-
- /* From page 56 (page 62 of the PDF) of the GLSL 1.30 spec:
- * "No qualifier is allowed on the return type of a function."
- */
- if (this->return_type->has_qualifiers()) {
- YYLTYPE loc = this->get_location();
- _mesa_glsl_error(& loc, state,
- "function `%s' return type has qualifiers", name);
- }
-
- /* Verify that this function's signature either doesn't match a previously
- * seen signature for a function with the same name, or, if a match is found,
- * that the previously seen signature does not have an associated definition.
- */
- f = state->symbols->get_function(name);
- if (f != NULL && (state->es_shader || f->has_user_signature())) {
- sig = f->exact_matching_signature(&hir_parameters);
- if (sig != NULL) {
- const char *badvar = sig->qualifiers_match(&hir_parameters);
- if (badvar != NULL) {
- YYLTYPE loc = this->get_location();
-
- _mesa_glsl_error(&loc, state, "function `%s' parameter `%s' "
- "qualifiers don't match prototype", name, badvar);
- }
-
- if (sig->return_type != return_type) {
- YYLTYPE loc = this->get_location();
-
- _mesa_glsl_error(&loc, state, "function `%s' return type doesn't "
- "match prototype", name);
- }
-
- if (is_definition && sig->is_defined) {
- YYLTYPE loc = this->get_location();
-
- _mesa_glsl_error(& loc, state, "function `%s' redefined", name);
- }
- }
- } else {
- f = new(ctx) ir_function(name);
- if (!state->symbols->add_function(f->name, f)) {
- /* This function name shadows a non-function use of the same name. */
- YYLTYPE loc = this->get_location();
-
- _mesa_glsl_error(&loc, state, "function name `%s' conflicts with "
- "non-function", name);
- return NULL;
- }
-
- /* Emit the new function header */
- if (state->current_function == NULL)
- instructions->push_tail(f);
- else {
- /* IR invariants disallow function declarations or definitions nested
- * within other function definitions. Insert the new ir_function
- * block in the instruction sequence before the ir_function block
- * containing the current ir_function_signature.
- *
- * This can only happen in a GLSL 1.10 shader. In all other GLSL
- * versions this nesting is disallowed. There is a check for this at
- * the top of this function.
- */
- ir_function *const curr =
- const_cast<ir_function *>(state->current_function->function());
-
- curr->insert_before(f);
- }
- }
-
- /* Verify the return type of main() */
- if (strcmp(name, "main") == 0) {
- if (! return_type->is_void()) {
- YYLTYPE loc = this->get_location();
-
- _mesa_glsl_error(& loc, state, "main() must return void");
- }
-
- if (!hir_parameters.is_empty()) {
- YYLTYPE loc = this->get_location();
-
- _mesa_glsl_error(& loc, state, "main() must not take any parameters");
- }
- }
-
- /* Finish storing the information about this new function in its signature.
- */
- if (sig == NULL) {
- sig = new(ctx) ir_function_signature(return_type);
- f->add_signature(sig);
- }
-
- sig->replace_parameters(&hir_parameters);
- signature = sig;
-
- /* Function declarations (prototypes) do not have r-values.
- */
- return NULL;
-}
-
-
-ir_rvalue *
-ast_function_definition::hir(exec_list *instructions,
- struct _mesa_glsl_parse_state *state)
-{
- prototype->is_definition = true;
- prototype->hir(instructions, state);
-
- ir_function_signature *signature = prototype->signature;
- if (signature == NULL)
- return NULL;
-
- assert(state->current_function == NULL);
- state->current_function = signature;
- state->found_return = false;
-
- /* Duplicate parameters declared in the prototype as concrete variables.
- * Add these to the symbol table.
- */
- state->symbols->push_scope();
- foreach_iter(exec_list_iterator, iter, signature->parameters) {
- ir_variable *const var = ((ir_instruction *) iter.get())->as_variable();
-
- assert(var != NULL);
-
- /* The only way a parameter would "exist" is if two parameters have
- * the same name.
- */
- if (state->symbols->name_declared_this_scope(var->name)) {
- YYLTYPE loc = this->get_location();
-
- _mesa_glsl_error(& loc, state, "parameter `%s' redeclared", var->name);
- } else {
- state->symbols->add_variable(var->name, var);
- }
- }
-
- /* Convert the body of the function to HIR. */
- this->body->hir(&signature->body, state);
- signature->is_defined = true;
-
- state->symbols->pop_scope();
-
- assert(state->current_function == signature);
- state->current_function = NULL;
-
- if (!signature->return_type->is_void() && !state->found_return) {
- YYLTYPE loc = this->get_location();
- _mesa_glsl_error(& loc, state, "function `%s' has non-void return type "
- "%s, but no return statement",
- signature->function_name(),
- signature->return_type->name);
- }
-
- /* Function definitions do not have r-values.
- */
- return NULL;
-}
-
-
-ir_rvalue *
-ast_jump_statement::hir(exec_list *instructions,
- struct _mesa_glsl_parse_state *state)
-{
- void *ctx = state;
-
- switch (mode) {
- case ast_return: {
- ir_return *inst;
- assert(state->current_function);
-
- if (opt_return_value) {
- if (state->current_function->return_type->base_type ==
- GLSL_TYPE_VOID) {
- YYLTYPE loc = this->get_location();
-
- _mesa_glsl_error(& loc, state,
- "`return` with a value, in function `%s' "
- "returning void",
- state->current_function->function_name());
- }
-
- ir_expression *const ret = (ir_expression *)
- opt_return_value->hir(instructions, state);
- assert(ret != NULL);
-
- /* Implicit conversions are not allowed for return values. */
- if (state->current_function->return_type != ret->type) {
- YYLTYPE loc = this->get_location();
-
- _mesa_glsl_error(& loc, state,
- "`return' with wrong type %s, in function `%s' "
- "returning %s",
- ret->type->name,
- state->current_function->function_name(),
- state->current_function->return_type->name);
- }
-
- inst = new(ctx) ir_return(ret);
- } else {
- if (state->current_function->return_type->base_type !=
- GLSL_TYPE_VOID) {
- YYLTYPE loc = this->get_location();
-
- _mesa_glsl_error(& loc, state,
- "`return' with no value, in function %s returning "
- "non-void",
- state->current_function->function_name());
- }
- inst = new(ctx) ir_return;
- }
-
- state->found_return = true;
- instructions->push_tail(inst);
- break;
- }
-
- case ast_discard:
- if (state->target != fragment_shader) {
- YYLTYPE loc = this->get_location();
-
- _mesa_glsl_error(& loc, state,
- "`discard' may only appear in a fragment shader");
- }
- instructions->push_tail(new(ctx) ir_discard);
- break;
-
- case ast_break:
- case ast_continue:
- /* FINISHME: Handle switch-statements. They cannot contain 'continue',
- * FINISHME: and they use a different IR instruction for 'break'.
- */
- /* FINISHME: Correctly handle the nesting. If a switch-statement is
- * FINISHME: inside a loop, a 'continue' is valid and will bind to the
- * FINISHME: loop.
- */
- if (state->loop_or_switch_nesting == NULL) {
- YYLTYPE loc = this->get_location();
-
- _mesa_glsl_error(& loc, state,
- "`%s' may only appear in a loop",
- (mode == ast_break) ? "break" : "continue");
- } else {
- ir_loop *const loop = state->loop_or_switch_nesting->as_loop();
-
- /* Inline the for loop expression again, since we don't know
- * where near the end of the loop body the normal copy of it
- * is going to be placed.
- */
- if (mode == ast_continue &&
- state->loop_or_switch_nesting_ast->rest_expression) {
- state->loop_or_switch_nesting_ast->rest_expression->hir(instructions,
- state);
- }
-
- if (loop != NULL) {
- ir_loop_jump *const jump =
- new(ctx) ir_loop_jump((mode == ast_break)
- ? ir_loop_jump::jump_break
- : ir_loop_jump::jump_continue);
- instructions->push_tail(jump);
- }
- }
-
- break;
- }
-
- /* Jump instructions do not have r-values.
- */
- return NULL;
-}
-
-
-ir_rvalue *
-ast_selection_statement::hir(exec_list *instructions,
- struct _mesa_glsl_parse_state *state)
-{
- void *ctx = state;
-
- ir_rvalue *const condition = this->condition->hir(instructions, state);
-
- /* From page 66 (page 72 of the PDF) of the GLSL 1.50 spec:
- *
- * "Any expression whose type evaluates to a Boolean can be used as the
- * conditional expression bool-expression. Vector types are not accepted
- * as the expression to if."
- *
- * The checks are separated so that higher quality diagnostics can be
- * generated for cases where both rules are violated.
- */
- if (!condition->type->is_boolean() || !condition->type->is_scalar()) {
- YYLTYPE loc = this->condition->get_location();
-
- _mesa_glsl_error(& loc, state, "if-statement condition must be scalar "
- "boolean");
- }
-
- ir_if *const stmt = new(ctx) ir_if(condition);
-
- if (then_statement != NULL) {
- state->symbols->push_scope();
- then_statement->hir(& stmt->then_instructions, state);
- state->symbols->pop_scope();
- }
-
- if (else_statement != NULL) {
- state->symbols->push_scope();
- else_statement->hir(& stmt->else_instructions, state);
- state->symbols->pop_scope();
- }
-
- instructions->push_tail(stmt);
-
- /* if-statements do not have r-values.
- */
- return NULL;
-}
-
-
-void
-ast_iteration_statement::condition_to_hir(ir_loop *stmt,
- struct _mesa_glsl_parse_state *state)
-{
- void *ctx = state;
-
- if (condition != NULL) {
- ir_rvalue *const cond =
- condition->hir(& stmt->body_instructions, state);
-
- if ((cond == NULL)
- || !cond->type->is_boolean() || !cond->type->is_scalar()) {
- YYLTYPE loc = condition->get_location();
-
- _mesa_glsl_error(& loc, state,
- "loop condition must be scalar boolean");
- } else {
- /* As the first code in the loop body, generate a block that looks
- * like 'if (!condition) break;' as the loop termination condition.
- */
- ir_rvalue *const not_cond =
- new(ctx) ir_expression(ir_unop_logic_not, glsl_type::bool_type, cond,
- NULL);
-
- ir_if *const if_stmt = new(ctx) ir_if(not_cond);
-
- ir_jump *const break_stmt =
- new(ctx) ir_loop_jump(ir_loop_jump::jump_break);
-
- if_stmt->then_instructions.push_tail(break_stmt);
- stmt->body_instructions.push_tail(if_stmt);
- }
- }
-}
-
-
-ir_rvalue *
-ast_iteration_statement::hir(exec_list *instructions,
- struct _mesa_glsl_parse_state *state)
-{
- void *ctx = state;
-
- /* For-loops and while-loops start a new scope, but do-while loops do not.
- */
- if (mode != ast_do_while)
- state->symbols->push_scope();
-
- if (init_statement != NULL)
- init_statement->hir(instructions, state);
-
- ir_loop *const stmt = new(ctx) ir_loop();
- instructions->push_tail(stmt);
-
- /* Track the current loop and / or switch-statement nesting.
- */
- ir_instruction *const nesting = state->loop_or_switch_nesting;
- ast_iteration_statement *nesting_ast = state->loop_or_switch_nesting_ast;
-
- state->loop_or_switch_nesting = stmt;
- state->loop_or_switch_nesting_ast = this;
-
- if (mode != ast_do_while)
- condition_to_hir(stmt, state);
-
- if (body != NULL)
- body->hir(& stmt->body_instructions, state);
-
- if (rest_expression != NULL)
- rest_expression->hir(& stmt->body_instructions, state);
-
- if (mode == ast_do_while)
- condition_to_hir(stmt, state);
-
- if (mode != ast_do_while)
- state->symbols->pop_scope();
-
- /* Restore previous nesting before returning.
- */
- state->loop_or_switch_nesting = nesting;
- state->loop_or_switch_nesting_ast = nesting_ast;
-
- /* Loops do not have r-values.
- */
- return NULL;
-}
-
-
-ir_rvalue *
-ast_type_specifier::hir(exec_list *instructions,
- struct _mesa_glsl_parse_state *state)
-{
- if (this->structure != NULL)
- return this->structure->hir(instructions, state);
-
- return NULL;
-}
-
-
-ir_rvalue *
-ast_struct_specifier::hir(exec_list *instructions,
- struct _mesa_glsl_parse_state *state)
-{
- unsigned decl_count = 0;
-
- /* Make an initial pass over the list of structure fields to determine how
- * many there are. Each element in this list is an ast_declarator_list.
- * This means that we actually need to count the number of elements in the
- * 'declarations' list in each of the elements.
- */
- foreach_list_typed (ast_declarator_list, decl_list, link,
- &this->declarations) {
- foreach_list_const (decl_ptr, & decl_list->declarations) {
- decl_count++;
- }
- }
-
- /* Allocate storage for the structure fields and process the field
- * declarations. As the declarations are processed, try to also convert
- * the types to HIR. This ensures that structure definitions embedded in
- * other structure definitions are processed.
- */
- glsl_struct_field *const fields = talloc_array(state, glsl_struct_field,
- decl_count);
-
- unsigned i = 0;
- foreach_list_typed (ast_declarator_list, decl_list, link,
- &this->declarations) {
- const char *type_name;
-
- decl_list->type->specifier->hir(instructions, state);
-
- /* Section 10.9 of the GLSL ES 1.00 specification states that
- * embedded structure definitions have been removed from the language.
- */
- if (state->es_shader && decl_list->type->specifier->structure != NULL) {
- YYLTYPE loc = this->get_location();
- _mesa_glsl_error(&loc, state, "Embedded structure definitions are "
- "not allowed in GLSL ES 1.00.");
- }
-
- const glsl_type *decl_type =
- decl_list->type->specifier->glsl_type(& type_name, state);
-
- foreach_list_typed (ast_declaration, decl, link,
- &decl_list->declarations) {
- const struct glsl_type *field_type = decl_type;
- if (decl->is_array) {
- YYLTYPE loc = decl->get_location();
- field_type = process_array_type(&loc, decl_type, decl->array_size,
- state);
- }
- fields[i].type = (field_type != NULL)
- ? field_type : glsl_type::error_type;
- fields[i].name = decl->identifier;
- i++;
- }
- }
-
- assert(i == decl_count);
-
- const glsl_type *t =
- glsl_type::get_record_instance(fields, decl_count, this->name);
-
- YYLTYPE loc = this->get_location();
- if (!state->symbols->add_type(name, t)) {
- _mesa_glsl_error(& loc, state, "struct `%s' previously defined", name);
- } else {
-
- const glsl_type **s = (const glsl_type **)
- realloc(state->user_structures,
- sizeof(state->user_structures[0]) *
- (state->num_user_structures + 1));
- if (s != NULL) {
- s[state->num_user_structures] = t;
- state->user_structures = s;
- state->num_user_structures++;
- }
- }
-
- /* Structure type definitions do not have r-values.
- */
- return NULL;
-}
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file ast_to_hir.c
+ * Convert abstract syntax to to high-level intermediate reprensentation (HIR).
+ *
+ * During the conversion to HIR, the majority of the symantic checking is
+ * preformed on the program. This includes:
+ *
+ * * Symbol table management
+ * * Type checking
+ * * Function binding
+ *
+ * The majority of this work could be done during parsing, and the parser could
+ * probably generate HIR directly. However, this results in frequent changes
+ * to the parser code. Since we do not assume that every system this complier
+ * is built on will have Flex and Bison installed, we have to store the code
+ * generated by these tools in our version control system. In other parts of
+ * the system we've seen problems where a parser was changed but the generated
+ * code was not committed, merge conflicts where created because two developers
+ * had slightly different versions of Bison installed, etc.
+ *
+ * I have also noticed that running Bison generated parsers in GDB is very
+ * irritating. When you get a segfault on '$$ = $1->foo', you can't very
+ * well 'print $1' in GDB.
+ *
+ * As a result, my preference is to put as little C code as possible in the
+ * parser (and lexer) sources.
+ */
+
+#include "main/core.h" /* for struct gl_extensions */
+#include "glsl_symbol_table.h"
+#include "glsl_parser_extras.h"
+#include "ast.h"
+#include "glsl_types.h"
+#include "ir.h"
+
+void
+_mesa_ast_to_hir(exec_list *instructions, struct _mesa_glsl_parse_state *state)
+{
+ _mesa_glsl_initialize_variables(instructions, state);
+ _mesa_glsl_initialize_functions(instructions, state);
+
+ state->symbols->language_version = state->language_version;
+
+ state->current_function = NULL;
+
+ /* Section 4.2 of the GLSL 1.20 specification states:
+ * "The built-in functions are scoped in a scope outside the global scope
+ * users declare global variables in. That is, a shader's global scope,
+ * available for user-defined functions and global variables, is nested
+ * inside the scope containing the built-in functions."
+ *
+ * Since built-in functions like ftransform() access built-in variables,
+ * it follows that those must be in the outer scope as well.
+ *
+ * We push scope here to create this nesting effect...but don't pop.
+ * This way, a shader's globals are still in the symbol table for use
+ * by the linker.
+ */
+ state->symbols->push_scope();
+
+ foreach_list_typed (ast_node, ast, link, & state->translation_unit)
+ ast->hir(instructions, state);
+}
+
+
+/**
+ * If a conversion is available, convert one operand to a different type
+ *
+ * The \c from \c ir_rvalue is converted "in place".
+ *
+ * \param to Type that the operand it to be converted to
+ * \param from Operand that is being converted
+ * \param state GLSL compiler state
+ *
+ * \return
+ * If a conversion is possible (or unnecessary), \c true is returned.
+ * Otherwise \c false is returned.
+ */
+bool
+apply_implicit_conversion(const glsl_type *to, ir_rvalue * &from,
+ struct _mesa_glsl_parse_state *state)
+{
+ void *ctx = state;
+ if (to->base_type == from->type->base_type)
+ return true;
+
+ /* This conversion was added in GLSL 1.20. If the compilation mode is
+ * GLSL 1.10, the conversion is skipped.
+ */
+ if (state->language_version < 120)
+ return false;
+
+ /* From page 27 (page 33 of the PDF) of the GLSL 1.50 spec:
+ *
+ * "There are no implicit array or structure conversions. For
+ * example, an array of int cannot be implicitly converted to an
+ * array of float. There are no implicit conversions between
+ * signed and unsigned integers."
+ */
+ /* FINISHME: The above comment is partially a lie. There is int/uint
+ * FINISHME: conversion for immediate constants.
+ */
+ if (!to->is_float() || !from->type->is_numeric())
+ return false;
+
+ /* Convert to a floating point type with the same number of components
+ * as the original type - i.e. int to float, not int to vec4.
+ */
+ to = glsl_type::get_instance(GLSL_TYPE_FLOAT, from->type->vector_elements,
+ from->type->matrix_columns);
+
+ switch (from->type->base_type) {
+ case GLSL_TYPE_INT:
+ from = new(ctx) ir_expression(ir_unop_i2f, to, from, NULL);
+ break;
+ case GLSL_TYPE_UINT:
+ from = new(ctx) ir_expression(ir_unop_u2f, to, from, NULL);
+ break;
+ case GLSL_TYPE_BOOL:
+ from = new(ctx) ir_expression(ir_unop_b2f, to, from, NULL);
+ break;
+ default:
+ assert(0);
+ }
+
+ return true;
+}
+
+
+static const struct glsl_type *
+arithmetic_result_type(ir_rvalue * &value_a, ir_rvalue * &value_b,
+ bool multiply,
+ struct _mesa_glsl_parse_state *state, YYLTYPE *loc)
+{
+ const glsl_type *type_a = value_a->type;
+ const glsl_type *type_b = value_b->type;
+
+ /* From GLSL 1.50 spec, page 56:
+ *
+ * "The arithmetic binary operators add (+), subtract (-),
+ * multiply (*), and divide (/) operate on integer and
+ * floating-point scalars, vectors, and matrices."
+ */
+ if (!type_a->is_numeric() || !type_b->is_numeric()) {
+ _mesa_glsl_error(loc, state,
+ "Operands to arithmetic operators must be numeric");
+ return glsl_type::error_type;
+ }
+
+
+ /* "If one operand is floating-point based and the other is
+ * not, then the conversions from Section 4.1.10 "Implicit
+ * Conversions" are applied to the non-floating-point-based operand."
+ */
+ if (!apply_implicit_conversion(type_a, value_b, state)
+ && !apply_implicit_conversion(type_b, value_a, state)) {
+ _mesa_glsl_error(loc, state,
+ "Could not implicitly convert operands to "
+ "arithmetic operator");
+ return glsl_type::error_type;
+ }
+ type_a = value_a->type;
+ type_b = value_b->type;
+
+ /* "If the operands are integer types, they must both be signed or
+ * both be unsigned."
+ *
+ * From this rule and the preceeding conversion it can be inferred that
+ * both types must be GLSL_TYPE_FLOAT, or GLSL_TYPE_UINT, or GLSL_TYPE_INT.
+ * The is_numeric check above already filtered out the case where either
+ * type is not one of these, so now the base types need only be tested for
+ * equality.
+ */
+ if (type_a->base_type != type_b->base_type) {
+ _mesa_glsl_error(loc, state,
+ "base type mismatch for arithmetic operator");
+ return glsl_type::error_type;
+ }
+
+ /* "All arithmetic binary operators result in the same fundamental type
+ * (signed integer, unsigned integer, or floating-point) as the
+ * operands they operate on, after operand type conversion. After
+ * conversion, the following cases are valid
+ *
+ * * The two operands are scalars. In this case the operation is
+ * applied, resulting in a scalar."
+ */
+ if (type_a->is_scalar() && type_b->is_scalar())
+ return type_a;
+
+ /* "* One operand is a scalar, and the other is a vector or matrix.
+ * In this case, the scalar operation is applied independently to each
+ * component of the vector or matrix, resulting in the same size
+ * vector or matrix."
+ */
+ if (type_a->is_scalar()) {
+ if (!type_b->is_scalar())
+ return type_b;
+ } else if (type_b->is_scalar()) {
+ return type_a;
+ }
+
+ /* All of the combinations of <scalar, scalar>, <vector, scalar>,
+ * <scalar, vector>, <scalar, matrix>, and <matrix, scalar> have been
+ * handled.
+ */
+ assert(!type_a->is_scalar());
+ assert(!type_b->is_scalar());
+
+ /* "* The two operands are vectors of the same size. In this case, the
+ * operation is done component-wise resulting in the same size
+ * vector."
+ */
+ if (type_a->is_vector() && type_b->is_vector()) {
+ if (type_a == type_b) {
+ return type_a;
+ } else {
+ _mesa_glsl_error(loc, state,
+ "vector size mismatch for arithmetic operator");
+ return glsl_type::error_type;
+ }
+ }
+
+ /* All of the combinations of <scalar, scalar>, <vector, scalar>,
+ * <scalar, vector>, <scalar, matrix>, <matrix, scalar>, and
+ * <vector, vector> have been handled. At least one of the operands must
+ * be matrix. Further, since there are no integer matrix types, the base
+ * type of both operands must be float.
+ */
+ assert(type_a->is_matrix() || type_b->is_matrix());
+ assert(type_a->base_type == GLSL_TYPE_FLOAT);
+ assert(type_b->base_type == GLSL_TYPE_FLOAT);
+
+ /* "* The operator is add (+), subtract (-), or divide (/), and the
+ * operands are matrices with the same number of rows and the same
+ * number of columns. In this case, the operation is done component-
+ * wise resulting in the same size matrix."
+ * * The operator is multiply (*), where both operands are matrices or
+ * one operand is a vector and the other a matrix. A right vector
+ * operand is treated as a column vector and a left vector operand as a
+ * row vector. In all these cases, it is required that the number of
+ * columns of the left operand is equal to the number of rows of the
+ * right operand. Then, the multiply (*) operation does a linear
+ * algebraic multiply, yielding an object that has the same number of
+ * rows as the left operand and the same number of columns as the right
+ * operand. Section 5.10 "Vector and Matrix Operations" explains in
+ * more detail how vectors and matrices are operated on."
+ */
+ if (! multiply) {
+ if (type_a == type_b)
+ return type_a;
+ } else {
+ if (type_a->is_matrix() && type_b->is_matrix()) {
+ /* Matrix multiply. The columns of A must match the rows of B. Given
+ * the other previously tested constraints, this means the vector type
+ * of a row from A must be the same as the vector type of a column from
+ * B.
+ */
+ if (type_a->row_type() == type_b->column_type()) {
+ /* The resulting matrix has the number of columns of matrix B and
+ * the number of rows of matrix A. We get the row count of A by
+ * looking at the size of a vector that makes up a column. The
+ * transpose (size of a row) is done for B.
+ */
+ const glsl_type *const type =
+ glsl_type::get_instance(type_a->base_type,
+ type_a->column_type()->vector_elements,
+ type_b->row_type()->vector_elements);
+ assert(type != glsl_type::error_type);
+
+ return type;
+ }
+ } else if (type_a->is_matrix()) {
+ /* A is a matrix and B is a column vector. Columns of A must match
+ * rows of B. Given the other previously tested constraints, this
+ * means the vector type of a row from A must be the same as the
+ * vector the type of B.
+ */
+ if (type_a->row_type() == type_b) {
+ /* The resulting vector has a number of elements equal to
+ * the number of rows of matrix A. */
+ const glsl_type *const type =
+ glsl_type::get_instance(type_a->base_type,
+ type_a->column_type()->vector_elements,
+ 1);
+ assert(type != glsl_type::error_type);
+
+ return type;
+ }
+ } else {
+ assert(type_b->is_matrix());
+
+ /* A is a row vector and B is a matrix. Columns of A must match rows
+ * of B. Given the other previously tested constraints, this means
+ * the type of A must be the same as the vector type of a column from
+ * B.
+ */
+ if (type_a == type_b->column_type()) {
+ /* The resulting vector has a number of elements equal to
+ * the number of columns of matrix B. */
+ const glsl_type *const type =
+ glsl_type::get_instance(type_a->base_type,
+ type_b->row_type()->vector_elements,
+ 1);
+ assert(type != glsl_type::error_type);
+
+ return type;
+ }
+ }
+
+ _mesa_glsl_error(loc, state, "size mismatch for matrix multiplication");
+ return glsl_type::error_type;
+ }
+
+
+ /* "All other cases are illegal."
+ */
+ _mesa_glsl_error(loc, state, "type mismatch");
+ return glsl_type::error_type;
+}
+
+
+static const struct glsl_type *
+unary_arithmetic_result_type(const struct glsl_type *type,
+ struct _mesa_glsl_parse_state *state, YYLTYPE *loc)
+{
+ /* From GLSL 1.50 spec, page 57:
+ *
+ * "The arithmetic unary operators negate (-), post- and pre-increment
+ * and decrement (-- and ++) operate on integer or floating-point
+ * values (including vectors and matrices). All unary operators work
+ * component-wise on their operands. These result with the same type
+ * they operated on."
+ */
+ if (!type->is_numeric()) {
+ _mesa_glsl_error(loc, state,
+ "Operands to arithmetic operators must be numeric");
+ return glsl_type::error_type;
+ }
+
+ return type;
+}
+
+/**
+ * \brief Return the result type of a bit-logic operation.
+ *
+ * If the given types to the bit-logic operator are invalid, return
+ * glsl_type::error_type.
+ *
+ * \param type_a Type of LHS of bit-logic op
+ * \param type_b Type of RHS of bit-logic op
+ */
+static const struct glsl_type *
+bit_logic_result_type(const struct glsl_type *type_a,
+ const struct glsl_type *type_b,
+ ast_operators op,
+ struct _mesa_glsl_parse_state *state, YYLTYPE *loc)
+{
+ if (state->language_version < 130) {
+ _mesa_glsl_error(loc, state, "bit operations require GLSL 1.30");
+ return glsl_type::error_type;
+ }
+
+ /* From page 50 (page 56 of PDF) of GLSL 1.30 spec:
+ *
+ * "The bitwise operators and (&), exclusive-or (^), and inclusive-or
+ * (|). The operands must be of type signed or unsigned integers or
+ * integer vectors."
+ */
+ if (!type_a->is_integer()) {
+ _mesa_glsl_error(loc, state, "LHS of `%s' must be an integer",
+ ast_expression::operator_string(op));
+ return glsl_type::error_type;
+ }
+ if (!type_b->is_integer()) {
+ _mesa_glsl_error(loc, state, "RHS of `%s' must be an integer",
+ ast_expression::operator_string(op));
+ return glsl_type::error_type;
+ }
+
+ /* "The fundamental types of the operands (signed or unsigned) must
+ * match,"
+ */
+ if (type_a->base_type != type_b->base_type) {
+ _mesa_glsl_error(loc, state, "operands of `%s' must have the same "
+ "base type", ast_expression::operator_string(op));
+ return glsl_type::error_type;
+ }
+
+ /* "The operands cannot be vectors of differing size." */
+ if (type_a->is_vector() &&
+ type_b->is_vector() &&
+ type_a->vector_elements != type_b->vector_elements) {
+ _mesa_glsl_error(loc, state, "operands of `%s' cannot be vectors of "
+ "different sizes", ast_expression::operator_string(op));
+ return glsl_type::error_type;
+ }
+
+ /* "If one operand is a scalar and the other a vector, the scalar is
+ * applied component-wise to the vector, resulting in the same type as
+ * the vector. The fundamental types of the operands [...] will be the
+ * resulting fundamental type."
+ */
+ if (type_a->is_scalar())
+ return type_b;
+ else
+ return type_a;
+}
+
+static const struct glsl_type *
+modulus_result_type(const struct glsl_type *type_a,
+ const struct glsl_type *type_b,
+ struct _mesa_glsl_parse_state *state, YYLTYPE *loc)
+{
+ /* From GLSL 1.50 spec, page 56:
+ * "The operator modulus (%) operates on signed or unsigned integers or
+ * integer vectors. The operand types must both be signed or both be
+ * unsigned."
+ */
+ if (!type_a->is_integer() || !type_b->is_integer()
+ || (type_a->base_type != type_b->base_type)) {
+ _mesa_glsl_error(loc, state, "type mismatch");
+ return glsl_type::error_type;
+ }
+
+ /* "The operands cannot be vectors of differing size. If one operand is
+ * a scalar and the other vector, then the scalar is applied component-
+ * wise to the vector, resulting in the same type as the vector. If both
+ * are vectors of the same size, the result is computed component-wise."
+ */
+ if (type_a->is_vector()) {
+ if (!type_b->is_vector()
+ || (type_a->vector_elements == type_b->vector_elements))
+ return type_a;
+ } else
+ return type_b;
+
+ /* "The operator modulus (%) is not defined for any other data types
+ * (non-integer types)."
+ */
+ _mesa_glsl_error(loc, state, "type mismatch");
+ return glsl_type::error_type;
+}
+
+
+static const struct glsl_type *
+relational_result_type(ir_rvalue * &value_a, ir_rvalue * &value_b,
+ struct _mesa_glsl_parse_state *state, YYLTYPE *loc)
+{
+ const glsl_type *type_a = value_a->type;
+ const glsl_type *type_b = value_b->type;
+
+ /* From GLSL 1.50 spec, page 56:
+ * "The relational operators greater than (>), less than (<), greater
+ * than or equal (>=), and less than or equal (<=) operate only on
+ * scalar integer and scalar floating-point expressions."
+ */
+ if (!type_a->is_numeric()
+ || !type_b->is_numeric()
+ || !type_a->is_scalar()
+ || !type_b->is_scalar()) {
+ _mesa_glsl_error(loc, state,
+ "Operands to relational operators must be scalar and "
+ "numeric");
+ return glsl_type::error_type;
+ }
+
+ /* "Either the operands' types must match, or the conversions from
+ * Section 4.1.10 "Implicit Conversions" will be applied to the integer
+ * operand, after which the types must match."
+ */
+ if (!apply_implicit_conversion(type_a, value_b, state)
+ && !apply_implicit_conversion(type_b, value_a, state)) {
+ _mesa_glsl_error(loc, state,
+ "Could not implicitly convert operands to "
+ "relational operator");
+ return glsl_type::error_type;
+ }
+ type_a = value_a->type;
+ type_b = value_b->type;
+
+ if (type_a->base_type != type_b->base_type) {
+ _mesa_glsl_error(loc, state, "base type mismatch");
+ return glsl_type::error_type;
+ }
+
+ /* "The result is scalar Boolean."
+ */
+ return glsl_type::bool_type;
+}
+
+/**
+ * \brief Return the result type of a bit-shift operation.
+ *
+ * If the given types to the bit-shift operator are invalid, return
+ * glsl_type::error_type.
+ *
+ * \param type_a Type of LHS of bit-shift op
+ * \param type_b Type of RHS of bit-shift op
+ */
+static const struct glsl_type *
+shift_result_type(const struct glsl_type *type_a,
+ const struct glsl_type *type_b,
+ ast_operators op,
+ struct _mesa_glsl_parse_state *state, YYLTYPE *loc)
+{
+ if (state->language_version < 130) {
+ _mesa_glsl_error(loc, state, "bit operations require GLSL 1.30");
+ return glsl_type::error_type;
+ }
+
+ /* From page 50 (page 56 of the PDF) of the GLSL 1.30 spec:
+ *
+ * "The shift operators (<<) and (>>). For both operators, the operands
+ * must be signed or unsigned integers or integer vectors. One operand
+ * can be signed while the other is unsigned."
+ */
+ if (!type_a->is_integer()) {
+ _mesa_glsl_error(loc, state, "LHS of operator %s must be an integer or "
+ "integer vector", ast_expression::operator_string(op));
+ return glsl_type::error_type;
+
+ }
+ if (!type_b->is_integer()) {
+ _mesa_glsl_error(loc, state, "RHS of operator %s must be an integer or "
+ "integer vector", ast_expression::operator_string(op));
+ return glsl_type::error_type;
+ }
+
+ /* "If the first operand is a scalar, the second operand has to be
+ * a scalar as well."
+ */
+ if (type_a->is_scalar() && !type_b->is_scalar()) {
+ _mesa_glsl_error(loc, state, "If the first operand of %s is scalar, the "
+ "second must be scalar as well",
+ ast_expression::operator_string(op));
+ return glsl_type::error_type;
+ }
+
+ /* If both operands are vectors, check that they have same number of
+ * elements.
+ */
+ if (type_a->is_vector() &&
+ type_b->is_vector() &&
+ type_a->vector_elements != type_b->vector_elements) {
+ _mesa_glsl_error(loc, state, "Vector operands to operator %s must "
+ "have same number of elements",
+ ast_expression::operator_string(op));
+ return glsl_type::error_type;
+ }
+
+ /* "In all cases, the resulting type will be the same type as the left
+ * operand."
+ */
+ return type_a;
+}
+
+/**
+ * Validates that a value can be assigned to a location with a specified type
+ *
+ * Validates that \c rhs can be assigned to some location. If the types are
+ * not an exact match but an automatic conversion is possible, \c rhs will be
+ * converted.
+ *
+ * \return
+ * \c NULL if \c rhs cannot be assigned to a location with type \c lhs_type.
+ * Otherwise the actual RHS to be assigned will be returned. This may be
+ * \c rhs, or it may be \c rhs after some type conversion.
+ *
+ * \note
+ * In addition to being used for assignments, this function is used to
+ * type-check return values.
+ */
+ir_rvalue *
+validate_assignment(struct _mesa_glsl_parse_state *state,
+ const glsl_type *lhs_type, ir_rvalue *rhs)
+{
+ /* If there is already some error in the RHS, just return it. Anything
+ * else will lead to an avalanche of error message back to the user.
+ */
+ if (rhs->type->is_error())
+ return rhs;
+
+ /* If the types are identical, the assignment can trivially proceed.
+ */
+ if (rhs->type == lhs_type)
+ return rhs;
+
+ /* If the array element types are the same and the size of the LHS is zero,
+ * the assignment is okay.
+ *
+ * Note: Whole-array assignments are not permitted in GLSL 1.10, but this
+ * is handled by ir_dereference::is_lvalue.
+ */
+ if (lhs_type->is_array() && rhs->type->is_array()
+ && (lhs_type->element_type() == rhs->type->element_type())
+ && (lhs_type->array_size() == 0)) {
+ return rhs;
+ }
+
+ /* Check for implicit conversion in GLSL 1.20 */
+ if (apply_implicit_conversion(lhs_type, rhs, state)) {
+ if (rhs->type == lhs_type)
+ return rhs;
+ }
+
+ return NULL;
+}
+
+ir_rvalue *
+do_assignment(exec_list *instructions, struct _mesa_glsl_parse_state *state,
+ ir_rvalue *lhs, ir_rvalue *rhs,
+ YYLTYPE lhs_loc)
+{
+ void *ctx = state;
+ bool error_emitted = (lhs->type->is_error() || rhs->type->is_error());
+
+ if (!error_emitted) {
+ if (!lhs->is_lvalue()) {
+ _mesa_glsl_error(& lhs_loc, state, "non-lvalue in assignment");
+ error_emitted = true;
+ }
+
+ if (state->es_shader && lhs->type->is_array()) {
+ _mesa_glsl_error(&lhs_loc, state, "whole array assignment is not "
+ "allowed in GLSL ES 1.00.");
+ error_emitted = true;
+ }
+ }
+
+ ir_rvalue *new_rhs = validate_assignment(state, lhs->type, rhs);
+ if (new_rhs == NULL) {
+ _mesa_glsl_error(& lhs_loc, state, "type mismatch");
+ } else {
+ rhs = new_rhs;
+
+ /* If the LHS array was not declared with a size, it takes it size from
+ * the RHS. If the LHS is an l-value and a whole array, it must be a
+ * dereference of a variable. Any other case would require that the LHS
+ * is either not an l-value or not a whole array.
+ */
+ if (lhs->type->array_size() == 0) {
+ ir_dereference *const d = lhs->as_dereference();
+
+ assert(d != NULL);
+
+ ir_variable *const var = d->variable_referenced();
+
+ assert(var != NULL);
+
+ if (var->max_array_access >= unsigned(rhs->type->array_size())) {
+ /* FINISHME: This should actually log the location of the RHS. */
+ _mesa_glsl_error(& lhs_loc, state, "array size must be > %u due to "
+ "previous access",
+ var->max_array_access);
+ }
+
+ var->type = glsl_type::get_array_instance(lhs->type->element_type(),
+ rhs->type->array_size());
+ d->type = var->type;
+ }
+ }
+
+ /* Most callers of do_assignment (assign, add_assign, pre_inc/dec,
+ * but not post_inc) need the converted assigned value as an rvalue
+ * to handle things like:
+ *
+ * i = j += 1;
+ *
+ * So we always just store the computed value being assigned to a
+ * temporary and return a deref of that temporary. If the rvalue
+ * ends up not being used, the temp will get copy-propagated out.
+ */
+ ir_variable *var = new(ctx) ir_variable(rhs->type, "assignment_tmp",
+ ir_var_temporary);
+ ir_dereference_variable *deref_var = new(ctx) ir_dereference_variable(var);
+ instructions->push_tail(var);
+ instructions->push_tail(new(ctx) ir_assignment(deref_var,
+ rhs,
+ NULL));
+ deref_var = new(ctx) ir_dereference_variable(var);
+
+ if (!error_emitted)
+ instructions->push_tail(new(ctx) ir_assignment(lhs, deref_var, NULL));
+
+ return new(ctx) ir_dereference_variable(var);
+}
+
+static ir_rvalue *
+get_lvalue_copy(exec_list *instructions, ir_rvalue *lvalue)
+{
+ void *ctx = talloc_parent(lvalue);
+ ir_variable *var;
+
+ var = new(ctx) ir_variable(lvalue->type, "_post_incdec_tmp",
+ ir_var_temporary);
+ instructions->push_tail(var);
+ var->mode = ir_var_auto;
+
+ instructions->push_tail(new(ctx) ir_assignment(new(ctx) ir_dereference_variable(var),
+ lvalue, NULL));
+
+ /* Once we've created this temporary, mark it read only so it's no
+ * longer considered an lvalue.
+ */
+ var->read_only = true;
+
+ return new(ctx) ir_dereference_variable(var);
+}
+
+
+ir_rvalue *
+ast_node::hir(exec_list *instructions,
+ struct _mesa_glsl_parse_state *state)
+{
+ (void) instructions;
+ (void) state;
+
+ return NULL;
+}
+
+static void
+mark_whole_array_access(ir_rvalue *access)
+{
+ ir_dereference_variable *deref = access->as_dereference_variable();
+
+ if (deref) {
+ deref->var->max_array_access = deref->type->length - 1;
+ }
+}
+
+static ir_rvalue *
+do_comparison(void *mem_ctx, int operation, ir_rvalue *op0, ir_rvalue *op1)
+{
+ int join_op;
+ ir_rvalue *cmp = NULL;
+
+ if (operation == ir_binop_all_equal)
+ join_op = ir_binop_logic_and;
+ else
+ join_op = ir_binop_logic_or;
+
+ switch (op0->type->base_type) {
+ case GLSL_TYPE_FLOAT:
+ case GLSL_TYPE_UINT:
+ case GLSL_TYPE_INT:
+ case GLSL_TYPE_BOOL:
+ return new(mem_ctx) ir_expression(operation, op0, op1);
+
+ case GLSL_TYPE_ARRAY: {
+ for (unsigned int i = 0; i < op0->type->length; i++) {
+ ir_rvalue *e0, *e1, *result;
+
+ e0 = new(mem_ctx) ir_dereference_array(op0->clone(mem_ctx, NULL),
+ new(mem_ctx) ir_constant(i));
+ e1 = new(mem_ctx) ir_dereference_array(op1->clone(mem_ctx, NULL),
+ new(mem_ctx) ir_constant(i));
+ result = do_comparison(mem_ctx, operation, e0, e1);
+
+ if (cmp) {
+ cmp = new(mem_ctx) ir_expression(join_op, cmp, result);
+ } else {
+ cmp = result;
+ }
+ }
+
+ mark_whole_array_access(op0);
+ mark_whole_array_access(op1);
+ break;
+ }
+
+ case GLSL_TYPE_STRUCT: {
+ for (unsigned int i = 0; i < op0->type->length; i++) {
+ ir_rvalue *e0, *e1, *result;
+ const char *field_name = op0->type->fields.structure[i].name;
+
+ e0 = new(mem_ctx) ir_dereference_record(op0->clone(mem_ctx, NULL),
+ field_name);
+ e1 = new(mem_ctx) ir_dereference_record(op1->clone(mem_ctx, NULL),
+ field_name);
+ result = do_comparison(mem_ctx, operation, e0, e1);
+
+ if (cmp) {
+ cmp = new(mem_ctx) ir_expression(join_op, cmp, result);
+ } else {
+ cmp = result;
+ }
+ }
+ break;
+ }
+
+ case GLSL_TYPE_ERROR:
+ case GLSL_TYPE_VOID:
+ case GLSL_TYPE_SAMPLER:
+ /* I assume a comparison of a struct containing a sampler just
+ * ignores the sampler present in the type.
+ */
+ break;
+
+ default:
+ assert(!"Should not get here.");
+ break;
+ }
+
+ if (cmp == NULL)
+ cmp = new(mem_ctx) ir_constant(true);
+
+ return cmp;
+}
+
+ir_rvalue *
+ast_expression::hir(exec_list *instructions,
+ struct _mesa_glsl_parse_state *state)
+{
+ void *ctx = state;
+ static const int operations[AST_NUM_OPERATORS] = {
+ -1, /* ast_assign doesn't convert to ir_expression. */
+ -1, /* ast_plus doesn't convert to ir_expression. */
+ ir_unop_neg,
+ ir_binop_add,
+ ir_binop_sub,
+ ir_binop_mul,
+ ir_binop_div,
+ ir_binop_mod,
+ ir_binop_lshift,
+ ir_binop_rshift,
+ ir_binop_less,
+ ir_binop_greater,
+ ir_binop_lequal,
+ ir_binop_gequal,
+ ir_binop_all_equal,
+ ir_binop_any_nequal,
+ ir_binop_bit_and,
+ ir_binop_bit_xor,
+ ir_binop_bit_or,
+ ir_unop_bit_not,
+ ir_binop_logic_and,
+ ir_binop_logic_xor,
+ ir_binop_logic_or,
+ ir_unop_logic_not,
+
+ /* Note: The following block of expression types actually convert
+ * to multiple IR instructions.
+ */
+ ir_binop_mul, /* ast_mul_assign */
+ ir_binop_div, /* ast_div_assign */
+ ir_binop_mod, /* ast_mod_assign */
+ ir_binop_add, /* ast_add_assign */
+ ir_binop_sub, /* ast_sub_assign */
+ ir_binop_lshift, /* ast_ls_assign */
+ ir_binop_rshift, /* ast_rs_assign */
+ ir_binop_bit_and, /* ast_and_assign */
+ ir_binop_bit_xor, /* ast_xor_assign */
+ ir_binop_bit_or, /* ast_or_assign */
+
+ -1, /* ast_conditional doesn't convert to ir_expression. */
+ ir_binop_add, /* ast_pre_inc. */
+ ir_binop_sub, /* ast_pre_dec. */
+ ir_binop_add, /* ast_post_inc. */
+ ir_binop_sub, /* ast_post_dec. */
+ -1, /* ast_field_selection doesn't conv to ir_expression. */
+ -1, /* ast_array_index doesn't convert to ir_expression. */
+ -1, /* ast_function_call doesn't conv to ir_expression. */
+ -1, /* ast_identifier doesn't convert to ir_expression. */
+ -1, /* ast_int_constant doesn't convert to ir_expression. */
+ -1, /* ast_uint_constant doesn't conv to ir_expression. */
+ -1, /* ast_float_constant doesn't conv to ir_expression. */
+ -1, /* ast_bool_constant doesn't conv to ir_expression. */
+ -1, /* ast_sequence doesn't convert to ir_expression. */
+ };
+ ir_rvalue *result = NULL;
+ ir_rvalue *op[3];
+ const struct glsl_type *type = glsl_type::error_type;
+ bool error_emitted = false;
+ YYLTYPE loc;
+
+ loc = this->get_location();
+
+ switch (this->oper) {
+ case ast_assign: {
+ op[0] = this->subexpressions[0]->hir(instructions, state);
+ op[1] = this->subexpressions[1]->hir(instructions, state);
+
+ result = do_assignment(instructions, state, op[0], op[1],
+ this->subexpressions[0]->get_location());
+ error_emitted = result->type->is_error();
+ type = result->type;
+ break;
+ }
+
+ case ast_plus:
+ op[0] = this->subexpressions[0]->hir(instructions, state);
+
+ type = unary_arithmetic_result_type(op[0]->type, state, & loc);
+
+ error_emitted = type->is_error();
+
+ result = op[0];
+ break;
+
+ case ast_neg:
+ op[0] = this->subexpressions[0]->hir(instructions, state);
+
+ type = unary_arithmetic_result_type(op[0]->type, state, & loc);
+
+ error_emitted = type->is_error();
+
+ result = new(ctx) ir_expression(operations[this->oper], type,
+ op[0], NULL);
+ break;
+
+ case ast_add:
+ case ast_sub:
+ case ast_mul:
+ case ast_div:
+ op[0] = this->subexpressions[0]->hir(instructions, state);
+ op[1] = this->subexpressions[1]->hir(instructions, state);
+
+ type = arithmetic_result_type(op[0], op[1],
+ (this->oper == ast_mul),
+ state, & loc);
+ error_emitted = type->is_error();
+
+ result = new(ctx) ir_expression(operations[this->oper], type,
+ op[0], op[1]);
+ break;
+
+ case ast_mod:
+ op[0] = this->subexpressions[0]->hir(instructions, state);
+ op[1] = this->subexpressions[1]->hir(instructions, state);
+
+ type = modulus_result_type(op[0]->type, op[1]->type, state, & loc);
+
+ assert(operations[this->oper] == ir_binop_mod);
+
+ result = new(ctx) ir_expression(operations[this->oper], type,
+ op[0], op[1]);
+ error_emitted = type->is_error();
+ break;
+
+ case ast_lshift:
+ case ast_rshift:
+ if (state->language_version < 130) {
+ _mesa_glsl_error(&loc, state, "operator %s requires GLSL 1.30",
+ operator_string(this->oper));
+ error_emitted = true;
+ }
+
+ op[0] = this->subexpressions[0]->hir(instructions, state);
+ op[1] = this->subexpressions[1]->hir(instructions, state);
+ type = shift_result_type(op[0]->type, op[1]->type, this->oper, state,
+ &loc);
+ result = new(ctx) ir_expression(operations[this->oper], type,
+ op[0], op[1]);
+ error_emitted = op[0]->type->is_error() || op[1]->type->is_error();
+ break;
+
+ case ast_less:
+ case ast_greater:
+ case ast_lequal:
+ case ast_gequal:
+ op[0] = this->subexpressions[0]->hir(instructions, state);
+ op[1] = this->subexpressions[1]->hir(instructions, state);
+
+ type = relational_result_type(op[0], op[1], state, & loc);
+
+ /* The relational operators must either generate an error or result
+ * in a scalar boolean. See page 57 of the GLSL 1.50 spec.
+ */
+ assert(type->is_error()
+ || ((type->base_type == GLSL_TYPE_BOOL)
+ && type->is_scalar()));
+
+ result = new(ctx) ir_expression(operations[this->oper], type,
+ op[0], op[1]);
+ error_emitted = type->is_error();
+ break;
+
+ case ast_nequal:
+ case ast_equal:
+ op[0] = this->subexpressions[0]->hir(instructions, state);
+ op[1] = this->subexpressions[1]->hir(instructions, state);
+
+ /* From page 58 (page 64 of the PDF) of the GLSL 1.50 spec:
+ *
+ * "The equality operators equal (==), and not equal (!=)
+ * operate on all types. They result in a scalar Boolean. If
+ * the operand types do not match, then there must be a
+ * conversion from Section 4.1.10 "Implicit Conversions"
+ * applied to one operand that can make them match, in which
+ * case this conversion is done."
+ */
+ if ((!apply_implicit_conversion(op[0]->type, op[1], state)
+ && !apply_implicit_conversion(op[1]->type, op[0], state))
+ || (op[0]->type != op[1]->type)) {
+ _mesa_glsl_error(& loc, state, "operands of `%s' must have the same "
+ "type", (this->oper == ast_equal) ? "==" : "!=");
+ error_emitted = true;
+ } else if ((state->language_version <= 110)
+ && (op[0]->type->is_array() || op[1]->type->is_array())) {
+ _mesa_glsl_error(& loc, state, "array comparisons forbidden in "
+ "GLSL 1.10");
+ error_emitted = true;
+ }
+
+ result = do_comparison(ctx, operations[this->oper], op[0], op[1]);
+ type = glsl_type::bool_type;
+
+ assert(error_emitted || (result->type == glsl_type::bool_type));
+ break;
+
+ case ast_bit_and:
+ case ast_bit_xor:
+ case ast_bit_or:
+ op[0] = this->subexpressions[0]->hir(instructions, state);
+ op[1] = this->subexpressions[1]->hir(instructions, state);
+ type = bit_logic_result_type(op[0]->type, op[1]->type, this->oper,
+ state, &loc);
+ result = new(ctx) ir_expression(operations[this->oper], type,
+ op[0], op[1]);
+ error_emitted = op[0]->type->is_error() || op[1]->type->is_error();
+ break;
+
+ case ast_bit_not:
+ op[0] = this->subexpressions[0]->hir(instructions, state);
+
+ if (state->language_version < 130) {
+ _mesa_glsl_error(&loc, state, "bit-wise operations require GLSL 1.30");
+ error_emitted = true;
+ }
+
+ if (!op[0]->type->is_integer()) {
+ _mesa_glsl_error(&loc, state, "operand of `~' must be an integer");
+ error_emitted = true;
+ }
+
+ type = op[0]->type;
+ result = new(ctx) ir_expression(ir_unop_bit_not, type, op[0], NULL);
+ break;
+
+ case ast_logic_and: {
+ op[0] = this->subexpressions[0]->hir(instructions, state);
+
+ if (!op[0]->type->is_boolean() || !op[0]->type->is_scalar()) {
+ YYLTYPE loc = this->subexpressions[0]->get_location();
+
+ _mesa_glsl_error(& loc, state, "LHS of `%s' must be scalar boolean",
+ operator_string(this->oper));
+ error_emitted = true;
+ }
+
+ ir_constant *op0_const = op[0]->constant_expression_value();
+ if (op0_const) {
+ if (op0_const->value.b[0]) {
+ op[1] = this->subexpressions[1]->hir(instructions, state);
+
+ if (!op[1]->type->is_boolean() || !op[1]->type->is_scalar()) {
+ YYLTYPE loc = this->subexpressions[1]->get_location();
+
+ _mesa_glsl_error(& loc, state,
+ "RHS of `%s' must be scalar boolean",
+ operator_string(this->oper));
+ error_emitted = true;
+ }
+ result = op[1];
+ } else {
+ result = op0_const;
+ }
+ type = glsl_type::bool_type;
+ } else {
+ ir_variable *const tmp = new(ctx) ir_variable(glsl_type::bool_type,
+ "and_tmp",
+ ir_var_temporary);
+ instructions->push_tail(tmp);
+
+ ir_if *const stmt = new(ctx) ir_if(op[0]);
+ instructions->push_tail(stmt);
+
+ op[1] = this->subexpressions[1]->hir(&stmt->then_instructions, state);
+
+ if (!op[1]->type->is_boolean() || !op[1]->type->is_scalar()) {
+ YYLTYPE loc = this->subexpressions[1]->get_location();
+
+ _mesa_glsl_error(& loc, state,
+ "RHS of `%s' must be scalar boolean",
+ operator_string(this->oper));
+ error_emitted = true;
+ }
+
+ ir_dereference *const then_deref = new(ctx) ir_dereference_variable(tmp);
+ ir_assignment *const then_assign =
+ new(ctx) ir_assignment(then_deref, op[1], NULL);
+ stmt->then_instructions.push_tail(then_assign);
+
+ ir_dereference *const else_deref = new(ctx) ir_dereference_variable(tmp);
+ ir_assignment *const else_assign =
+ new(ctx) ir_assignment(else_deref, new(ctx) ir_constant(false), NULL);
+ stmt->else_instructions.push_tail(else_assign);
+
+ result = new(ctx) ir_dereference_variable(tmp);
+ type = tmp->type;
+ }
+ break;
+ }
+
+ case ast_logic_or: {
+ op[0] = this->subexpressions[0]->hir(instructions, state);
+
+ if (!op[0]->type->is_boolean() || !op[0]->type->is_scalar()) {
+ YYLTYPE loc = this->subexpressions[0]->get_location();
+
+ _mesa_glsl_error(& loc, state, "LHS of `%s' must be scalar boolean",
+ operator_string(this->oper));
+ error_emitted = true;
+ }
+
+ ir_constant *op0_const = op[0]->constant_expression_value();
+ if (op0_const) {
+ if (op0_const->value.b[0]) {
+ result = op0_const;
+ } else {
+ op[1] = this->subexpressions[1]->hir(instructions, state);
+
+ if (!op[1]->type->is_boolean() || !op[1]->type->is_scalar()) {
+ YYLTYPE loc = this->subexpressions[1]->get_location();
+
+ _mesa_glsl_error(& loc, state,
+ "RHS of `%s' must be scalar boolean",
+ operator_string(this->oper));
+ error_emitted = true;
+ }
+ result = op[1];
+ }
+ type = glsl_type::bool_type;
+ } else {
+ ir_variable *const tmp = new(ctx) ir_variable(glsl_type::bool_type,
+ "or_tmp",
+ ir_var_temporary);
+ instructions->push_tail(tmp);
+
+ ir_if *const stmt = new(ctx) ir_if(op[0]);
+ instructions->push_tail(stmt);
+
+ op[1] = this->subexpressions[1]->hir(&stmt->else_instructions, state);
+
+ if (!op[1]->type->is_boolean() || !op[1]->type->is_scalar()) {
+ YYLTYPE loc = this->subexpressions[1]->get_location();
+
+ _mesa_glsl_error(& loc, state, "RHS of `%s' must be scalar boolean",
+ operator_string(this->oper));
+ error_emitted = true;
+ }
+
+ ir_dereference *const then_deref = new(ctx) ir_dereference_variable(tmp);
+ ir_assignment *const then_assign =
+ new(ctx) ir_assignment(then_deref, new(ctx) ir_constant(true), NULL);
+ stmt->then_instructions.push_tail(then_assign);
+
+ ir_dereference *const else_deref = new(ctx) ir_dereference_variable(tmp);
+ ir_assignment *const else_assign =
+ new(ctx) ir_assignment(else_deref, op[1], NULL);
+ stmt->else_instructions.push_tail(else_assign);
+
+ result = new(ctx) ir_dereference_variable(tmp);
+ type = tmp->type;
+ }
+ break;
+ }
+
+ case ast_logic_xor:
+ op[0] = this->subexpressions[0]->hir(instructions, state);
+ op[1] = this->subexpressions[1]->hir(instructions, state);
+
+
+ result = new(ctx) ir_expression(operations[this->oper], glsl_type::bool_type,
+ op[0], op[1]);
+ type = glsl_type::bool_type;
+ break;
+
+ case ast_logic_not:
+ op[0] = this->subexpressions[0]->hir(instructions, state);
+
+ if (!op[0]->type->is_boolean() || !op[0]->type->is_scalar()) {
+ YYLTYPE loc = this->subexpressions[0]->get_location();
+
+ _mesa_glsl_error(& loc, state,
+ "operand of `!' must be scalar boolean");
+ error_emitted = true;
+ }
+
+ result = new(ctx) ir_expression(operations[this->oper], glsl_type::bool_type,
+ op[0], NULL);
+ type = glsl_type::bool_type;
+ break;
+
+ case ast_mul_assign:
+ case ast_div_assign:
+ case ast_add_assign:
+ case ast_sub_assign: {
+ op[0] = this->subexpressions[0]->hir(instructions, state);
+ op[1] = this->subexpressions[1]->hir(instructions, state);
+
+ type = arithmetic_result_type(op[0], op[1],
+ (this->oper == ast_mul_assign),
+ state, & loc);
+
+ ir_rvalue *temp_rhs = new(ctx) ir_expression(operations[this->oper], type,
+ op[0], op[1]);
+
+ result = do_assignment(instructions, state,
+ op[0]->clone(ctx, NULL), temp_rhs,
+ this->subexpressions[0]->get_location());
+ type = result->type;
+ error_emitted = (op[0]->type->is_error());
+
+ /* GLSL 1.10 does not allow array assignment. However, we don't have to
+ * explicitly test for this because none of the binary expression
+ * operators allow array operands either.
+ */
+
+ break;
+ }
+
+ case ast_mod_assign: {
+ op[0] = this->subexpressions[0]->hir(instructions, state);
+ op[1] = this->subexpressions[1]->hir(instructions, state);
+
+ type = modulus_result_type(op[0]->type, op[1]->type, state, & loc);
+
+ assert(operations[this->oper] == ir_binop_mod);
+
+ ir_rvalue *temp_rhs;
+ temp_rhs = new(ctx) ir_expression(operations[this->oper], type,
+ op[0], op[1]);
+
+ result = do_assignment(instructions, state,
+ op[0]->clone(ctx, NULL), temp_rhs,
+ this->subexpressions[0]->get_location());
+ type = result->type;
+ error_emitted = type->is_error();
+ break;
+ }
+
+ case ast_ls_assign:
+ case ast_rs_assign: {
+ op[0] = this->subexpressions[0]->hir(instructions, state);
+ op[1] = this->subexpressions[1]->hir(instructions, state);
+ type = shift_result_type(op[0]->type, op[1]->type, this->oper, state,
+ &loc);
+ ir_rvalue *temp_rhs = new(ctx) ir_expression(operations[this->oper],
+ type, op[0], op[1]);
+ result = do_assignment(instructions, state, op[0]->clone(ctx, NULL),
+ temp_rhs,
+ this->subexpressions[0]->get_location());
+ error_emitted = op[0]->type->is_error() || op[1]->type->is_error();
+ break;
+ }
+
+ case ast_and_assign:
+ case ast_xor_assign:
+ case ast_or_assign: {
+ op[0] = this->subexpressions[0]->hir(instructions, state);
+ op[1] = this->subexpressions[1]->hir(instructions, state);
+ type = bit_logic_result_type(op[0]->type, op[1]->type, this->oper,
+ state, &loc);
+ ir_rvalue *temp_rhs = new(ctx) ir_expression(operations[this->oper],
+ type, op[0], op[1]);
+ result = do_assignment(instructions, state, op[0]->clone(ctx, NULL),
+ temp_rhs,
+ this->subexpressions[0]->get_location());
+ error_emitted = op[0]->type->is_error() || op[1]->type->is_error();
+ break;
+ }
+
+ case ast_conditional: {
+ op[0] = this->subexpressions[0]->hir(instructions, state);
+
+ /* From page 59 (page 65 of the PDF) of the GLSL 1.50 spec:
+ *
+ * "The ternary selection operator (?:). It operates on three
+ * expressions (exp1 ? exp2 : exp3). This operator evaluates the
+ * first expression, which must result in a scalar Boolean."
+ */
+ if (!op[0]->type->is_boolean() || !op[0]->type->is_scalar()) {
+ YYLTYPE loc = this->subexpressions[0]->get_location();
+
+ _mesa_glsl_error(& loc, state, "?: condition must be scalar boolean");
+ error_emitted = true;
+ }
+
+ /* The :? operator is implemented by generating an anonymous temporary
+ * followed by an if-statement. The last instruction in each branch of
+ * the if-statement assigns a value to the anonymous temporary. This
+ * temporary is the r-value of the expression.
+ */
+ exec_list then_instructions;
+ exec_list else_instructions;
+
+ op[1] = this->subexpressions[1]->hir(&then_instructions, state);
+ op[2] = this->subexpressions[2]->hir(&else_instructions, state);
+
+ /* From page 59 (page 65 of the PDF) of the GLSL 1.50 spec:
+ *
+ * "The second and third expressions can be any type, as
+ * long their types match, or there is a conversion in
+ * Section 4.1.10 "Implicit Conversions" that can be applied
+ * to one of the expressions to make their types match. This
+ * resulting matching type is the type of the entire
+ * expression."
+ */
+ if ((!apply_implicit_conversion(op[1]->type, op[2], state)
+ && !apply_implicit_conversion(op[2]->type, op[1], state))
+ || (op[1]->type != op[2]->type)) {
+ YYLTYPE loc = this->subexpressions[1]->get_location();
+
+ _mesa_glsl_error(& loc, state, "Second and third operands of ?: "
+ "operator must have matching types.");
+ error_emitted = true;
+ type = glsl_type::error_type;
+ } else {
+ type = op[1]->type;
+ }
+
+ /* From page 33 (page 39 of the PDF) of the GLSL 1.10 spec:
+ *
+ * "The second and third expressions must be the same type, but can
+ * be of any type other than an array."
+ */
+ if ((state->language_version <= 110) && type->is_array()) {
+ _mesa_glsl_error(& loc, state, "Second and third operands of ?: "
+ "operator must not be arrays.");
+ error_emitted = true;
+ }
+
+ ir_constant *cond_val = op[0]->constant_expression_value();
+ ir_constant *then_val = op[1]->constant_expression_value();
+ ir_constant *else_val = op[2]->constant_expression_value();
+
+ if (then_instructions.is_empty()
+ && else_instructions.is_empty()
+ && (cond_val != NULL) && (then_val != NULL) && (else_val != NULL)) {
+ result = (cond_val->value.b[0]) ? then_val : else_val;
+ } else {
+ ir_variable *const tmp =
+ new(ctx) ir_variable(type, "conditional_tmp", ir_var_temporary);
+ instructions->push_tail(tmp);
+
+ ir_if *const stmt = new(ctx) ir_if(op[0]);
+ instructions->push_tail(stmt);
+
+ then_instructions.move_nodes_to(& stmt->then_instructions);
+ ir_dereference *const then_deref =
+ new(ctx) ir_dereference_variable(tmp);
+ ir_assignment *const then_assign =
+ new(ctx) ir_assignment(then_deref, op[1], NULL);
+ stmt->then_instructions.push_tail(then_assign);
+
+ else_instructions.move_nodes_to(& stmt->else_instructions);
+ ir_dereference *const else_deref =
+ new(ctx) ir_dereference_variable(tmp);
+ ir_assignment *const else_assign =
+ new(ctx) ir_assignment(else_deref, op[2], NULL);
+ stmt->else_instructions.push_tail(else_assign);
+
+ result = new(ctx) ir_dereference_variable(tmp);
+ }
+ break;
+ }
+
+ case ast_pre_inc:
+ case ast_pre_dec: {
+ op[0] = this->subexpressions[0]->hir(instructions, state);
+ if (op[0]->type->base_type == GLSL_TYPE_FLOAT)
+ op[1] = new(ctx) ir_constant(1.0f);
+ else
+ op[1] = new(ctx) ir_constant(1);
+
+ type = arithmetic_result_type(op[0], op[1], false, state, & loc);
+
+ ir_rvalue *temp_rhs;
+ temp_rhs = new(ctx) ir_expression(operations[this->oper], type,
+ op[0], op[1]);
+
+ result = do_assignment(instructions, state,
+ op[0]->clone(ctx, NULL), temp_rhs,
+ this->subexpressions[0]->get_location());
+ type = result->type;
+ error_emitted = op[0]->type->is_error();
+ break;
+ }
+
+ case ast_post_inc:
+ case ast_post_dec: {
+ op[0] = this->subexpressions[0]->hir(instructions, state);
+ if (op[0]->type->base_type == GLSL_TYPE_FLOAT)
+ op[1] = new(ctx) ir_constant(1.0f);
+ else
+ op[1] = new(ctx) ir_constant(1);
+
+ error_emitted = op[0]->type->is_error() || op[1]->type->is_error();
+
+ type = arithmetic_result_type(op[0], op[1], false, state, & loc);
+
+ ir_rvalue *temp_rhs;
+ temp_rhs = new(ctx) ir_expression(operations[this->oper], type,
+ op[0], op[1]);
+
+ /* Get a temporary of a copy of the lvalue before it's modified.
+ * This may get thrown away later.
+ */
+ result = get_lvalue_copy(instructions, op[0]->clone(ctx, NULL));
+
+ (void)do_assignment(instructions, state,
+ op[0]->clone(ctx, NULL), temp_rhs,
+ this->subexpressions[0]->get_location());
+
+ type = result->type;
+ error_emitted = op[0]->type->is_error();
+ break;
+ }
+
+ case ast_field_selection:
+ result = _mesa_ast_field_selection_to_hir(this, instructions, state);
+ type = result->type;
+ break;
+
+ case ast_array_index: {
+ YYLTYPE index_loc = subexpressions[1]->get_location();
+
+ op[0] = subexpressions[0]->hir(instructions, state);
+ op[1] = subexpressions[1]->hir(instructions, state);
+
+ error_emitted = op[0]->type->is_error() || op[1]->type->is_error();
+
+ ir_rvalue *const array = op[0];
+
+ result = new(ctx) ir_dereference_array(op[0], op[1]);
+
+ /* Do not use op[0] after this point. Use array.
+ */
+ op[0] = NULL;
+
+
+ if (error_emitted)
+ break;
+
+ if (!array->type->is_array()
+ && !array->type->is_matrix()
+ && !array->type->is_vector()) {
+ _mesa_glsl_error(& index_loc, state,
+ "cannot dereference non-array / non-matrix / "
+ "non-vector");
+ error_emitted = true;
+ }
+
+ if (!op[1]->type->is_integer()) {
+ _mesa_glsl_error(& index_loc, state,
+ "array index must be integer type");
+ error_emitted = true;
+ } else if (!op[1]->type->is_scalar()) {
+ _mesa_glsl_error(& index_loc, state,
+ "array index must be scalar");
+ error_emitted = true;
+ }
+
+ /* If the array index is a constant expression and the array has a
+ * declared size, ensure that the access is in-bounds. If the array
+ * index is not a constant expression, ensure that the array has a
+ * declared size.
+ */
+ ir_constant *const const_index = op[1]->constant_expression_value();
+ if (const_index != NULL) {
+ const int idx = const_index->value.i[0];
+ const char *type_name;
+ unsigned bound = 0;
+
+ if (array->type->is_matrix()) {
+ type_name = "matrix";
+ } else if (array->type->is_vector()) {
+ type_name = "vector";
+ } else {
+ type_name = "array";
+ }
+
+ /* From page 24 (page 30 of the PDF) of the GLSL 1.50 spec:
+ *
+ * "It is illegal to declare an array with a size, and then
+ * later (in the same shader) index the same array with an
+ * integral constant expression greater than or equal to the
+ * declared size. It is also illegal to index an array with a
+ * negative constant expression."
+ */
+ if (array->type->is_matrix()) {
+ if (array->type->row_type()->vector_elements <= idx) {
+ bound = array->type->row_type()->vector_elements;
+ }
+ } else if (array->type->is_vector()) {
+ if (array->type->vector_elements <= idx) {
+ bound = array->type->vector_elements;
+ }
+ } else {
+ if ((array->type->array_size() > 0)
+ && (array->type->array_size() <= idx)) {
+ bound = array->type->array_size();
+ }
+ }
+
+ if (bound > 0) {
+ _mesa_glsl_error(& loc, state, "%s index must be < %u",
+ type_name, bound);
+ error_emitted = true;
+ } else if (idx < 0) {
+ _mesa_glsl_error(& loc, state, "%s index must be >= 0",
+ type_name);
+ error_emitted = true;
+ }
+
+ if (array->type->is_array()) {
+ /* If the array is a variable dereference, it dereferences the
+ * whole array, by definition. Use this to get the variable.
+ *
+ * FINISHME: Should some methods for getting / setting / testing
+ * FINISHME: array access limits be added to ir_dereference?
+ */
+ ir_variable *const v = array->whole_variable_referenced();
+ if ((v != NULL) && (unsigned(idx) > v->max_array_access))
+ v->max_array_access = idx;
+ }
+ } else if (array->type->array_size() == 0) {
+ _mesa_glsl_error(&loc, state, "unsized array index must be constant");
+ } else {
+ if (array->type->is_array()) {
+ /* whole_variable_referenced can return NULL if the array is a
+ * member of a structure. In this case it is safe to not update
+ * the max_array_access field because it is never used for fields
+ * of structures.
+ */
+ ir_variable *v = array->whole_variable_referenced();
+ if (v != NULL)
+ v->max_array_access = array->type->array_size();
+ }
+ }
+
+ /* From section 4.1.7 of the GLSL 1.30 spec:
+ * "Samplers aggregated into arrays within a shader (using square
+ * brackets [ ]) can only be indexed with integral constant
+ * expressions [...]."
+ */
+ if (array->type->is_array() &&
+ array->type->element_type()->is_sampler() &&
+ const_index == NULL) {
+
+ _mesa_glsl_error(&loc, state, "sampler arrays can only be indexed "
+ "with constant expressions");
+ error_emitted = true;
+ }
+
+ if (error_emitted)
+ result->type = glsl_type::error_type;
+
+ type = result->type;
+ break;
+ }
+
+ case ast_function_call:
+ /* Should *NEVER* get here. ast_function_call should always be handled
+ * by ast_function_expression::hir.
+ */
+ assert(0);
+ break;
+
+ case ast_identifier: {
+ /* ast_identifier can appear several places in a full abstract syntax
+ * tree. This particular use must be at location specified in the grammar
+ * as 'variable_identifier'.
+ */
+ ir_variable *var =
+ state->symbols->get_variable(this->primary_expression.identifier);
+
+ result = new(ctx) ir_dereference_variable(var);
+
+ if (var != NULL) {
+ type = result->type;
+ } else {
+ _mesa_glsl_error(& loc, state, "`%s' undeclared",
+ this->primary_expression.identifier);
+
+ error_emitted = true;
+ }
+ break;
+ }
+
+ case ast_int_constant:
+ type = glsl_type::int_type;
+ result = new(ctx) ir_constant(this->primary_expression.int_constant);
+ break;
+
+ case ast_uint_constant:
+ type = glsl_type::uint_type;
+ result = new(ctx) ir_constant(this->primary_expression.uint_constant);
+ break;
+
+ case ast_float_constant:
+ type = glsl_type::float_type;
+ result = new(ctx) ir_constant(this->primary_expression.float_constant);
+ break;
+
+ case ast_bool_constant:
+ type = glsl_type::bool_type;
+ result = new(ctx) ir_constant(bool(this->primary_expression.bool_constant));
+ break;
+
+ case ast_sequence: {
+ /* It should not be possible to generate a sequence in the AST without
+ * any expressions in it.
+ */
+ assert(!this->expressions.is_empty());
+
+ /* The r-value of a sequence is the last expression in the sequence. If
+ * the other expressions in the sequence do not have side-effects (and
+ * therefore add instructions to the instruction list), they get dropped
+ * on the floor.
+ */
+ foreach_list_typed (ast_node, ast, link, &this->expressions)
+ result = ast->hir(instructions, state);
+
+ type = result->type;
+
+ /* Any errors should have already been emitted in the loop above.
+ */
+ error_emitted = true;
+ break;
+ }
+ }
+
+ if (type->is_error() && !error_emitted)
+ _mesa_glsl_error(& loc, state, "type mismatch");
+
+ return result;
+}
+
+
+ir_rvalue *
+ast_expression_statement::hir(exec_list *instructions,
+ struct _mesa_glsl_parse_state *state)
+{
+ /* It is possible to have expression statements that don't have an
+ * expression. This is the solitary semicolon:
+ *
+ * for (i = 0; i < 5; i++)
+ * ;
+ *
+ * In this case the expression will be NULL. Test for NULL and don't do
+ * anything in that case.
+ */
+ if (expression != NULL)
+ expression->hir(instructions, state);
+
+ /* Statements do not have r-values.
+ */
+ return NULL;
+}
+
+
+ir_rvalue *
+ast_compound_statement::hir(exec_list *instructions,
+ struct _mesa_glsl_parse_state *state)
+{
+ if (new_scope)
+ state->symbols->push_scope();
+
+ foreach_list_typed (ast_node, ast, link, &this->statements)
+ ast->hir(instructions, state);
+
+ if (new_scope)
+ state->symbols->pop_scope();
+
+ /* Compound statements do not have r-values.
+ */
+ return NULL;
+}
+
+
+static const glsl_type *
+process_array_type(YYLTYPE *loc, const glsl_type *base, ast_node *array_size,
+ struct _mesa_glsl_parse_state *state)
+{
+ unsigned length = 0;
+
+ /* FINISHME: Reject delcarations of multidimensional arrays. */
+
+ if (array_size != NULL) {
+ exec_list dummy_instructions;
+ ir_rvalue *const ir = array_size->hir(& dummy_instructions, state);
+ YYLTYPE loc = array_size->get_location();
+
+ /* FINISHME: Verify that the grammar forbids side-effects in array
+ * FINISHME: sizes. i.e., 'vec4 [x = 12] data'
+ */
+ assert(dummy_instructions.is_empty());
+
+ if (ir != NULL) {
+ if (!ir->type->is_integer()) {
+ _mesa_glsl_error(& loc, state, "array size must be integer type");
+ } else if (!ir->type->is_scalar()) {
+ _mesa_glsl_error(& loc, state, "array size must be scalar type");
+ } else {
+ ir_constant *const size = ir->constant_expression_value();
+
+ if (size == NULL) {
+ _mesa_glsl_error(& loc, state, "array size must be a "
+ "constant valued expression");
+ } else if (size->value.i[0] <= 0) {
+ _mesa_glsl_error(& loc, state, "array size must be > 0");
+ } else {
+ assert(size->type == ir->type);
+ length = size->value.u[0];
+ }
+ }
+ }
+ } else if (state->es_shader) {
+ /* Section 10.17 of the GLSL ES 1.00 specification states that unsized
+ * array declarations have been removed from the language.
+ */
+ _mesa_glsl_error(loc, state, "unsized array declarations are not "
+ "allowed in GLSL ES 1.00.");
+ }
+
+ return glsl_type::get_array_instance(base, length);
+}
+
+
+const glsl_type *
+ast_type_specifier::glsl_type(const char **name,
+ struct _mesa_glsl_parse_state *state) const
+{
+ const struct glsl_type *type;
+
+ type = state->symbols->get_type(this->type_name);
+ *name = this->type_name;
+
+ if (this->is_array) {
+ YYLTYPE loc = this->get_location();
+ type = process_array_type(&loc, type, this->array_size, state);
+ }
+
+ return type;
+}
+
+
+static void
+apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual,
+ ir_variable *var,
+ struct _mesa_glsl_parse_state *state,
+ YYLTYPE *loc)
+{
+ if (qual->flags.q.invariant)
+ var->invariant = 1;
+
+ /* FINISHME: Mark 'in' variables at global scope as read-only. */
+ if (qual->flags.q.constant || qual->flags.q.attribute
+ || qual->flags.q.uniform
+ || (qual->flags.q.varying && (state->target == fragment_shader)))
+ var->read_only = 1;
+
+ if (qual->flags.q.centroid)
+ var->centroid = 1;
+
+ if (qual->flags.q.attribute && state->target != vertex_shader) {
+ var->type = glsl_type::error_type;
+ _mesa_glsl_error(loc, state,
+ "`attribute' variables may not be declared in the "
+ "%s shader",
+ _mesa_glsl_shader_target_name(state->target));
+ }
+
+ /* From page 25 (page 31 of the PDF) of the GLSL 1.10 spec:
+ *
+ * "The varying qualifier can be used only with the data types
+ * float, vec2, vec3, vec4, mat2, mat3, and mat4, or arrays of
+ * these."
+ */
+ if (qual->flags.q.varying) {
+ const glsl_type *non_array_type;
+
+ if (var->type && var->type->is_array())
+ non_array_type = var->type->fields.array;
+ else
+ non_array_type = var->type;
+
+ if (non_array_type && non_array_type->base_type != GLSL_TYPE_FLOAT) {
+ var->type = glsl_type::error_type;
+ _mesa_glsl_error(loc, state,
+ "varying variables must be of base type float");
+ }
+ }
+
+ /* If there is no qualifier that changes the mode of the variable, leave
+ * the setting alone.
+ */
+ if (qual->flags.q.in && qual->flags.q.out)
+ var->mode = ir_var_inout;
+ else if (qual->flags.q.attribute || qual->flags.q.in
+ || (qual->flags.q.varying && (state->target == fragment_shader)))
+ var->mode = ir_var_in;
+ else if (qual->flags.q.out
+ || (qual->flags.q.varying && (state->target == vertex_shader)))
+ var->mode = ir_var_out;
+ else if (qual->flags.q.uniform)
+ var->mode = ir_var_uniform;
+
+ if (qual->flags.q.flat)
+ var->interpolation = ir_var_flat;
+ else if (qual->flags.q.noperspective)
+ var->interpolation = ir_var_noperspective;
+ else
+ var->interpolation = ir_var_smooth;
+
+ var->pixel_center_integer = qual->flags.q.pixel_center_integer;
+ var->origin_upper_left = qual->flags.q.origin_upper_left;
+ if ((qual->flags.q.origin_upper_left || qual->flags.q.pixel_center_integer)
+ && (strcmp(var->name, "gl_FragCoord") != 0)) {
+ const char *const qual_string = (qual->flags.q.origin_upper_left)
+ ? "origin_upper_left" : "pixel_center_integer";
+
+ _mesa_glsl_error(loc, state,
+ "layout qualifier `%s' can only be applied to "
+ "fragment shader input `gl_FragCoord'",
+ qual_string);
+ }
+
+ if (qual->flags.q.explicit_location) {
+ const bool global_scope = (state->current_function == NULL);
+ bool fail = false;
+ const char *string = "";
+
+ /* In the vertex shader only shader inputs can be given explicit
+ * locations.
+ *
+ * In the fragment shader only shader outputs can be given explicit
+ * locations.
+ */
+ switch (state->target) {
+ case vertex_shader:
+ if (!global_scope || (var->mode != ir_var_in)) {
+ fail = true;
+ string = "input";
+ }
+ break;
+
+ case geometry_shader:
+ _mesa_glsl_error(loc, state,
+ "geometry shader variables cannot be given "
+ "explicit locations\n");
+ break;
+
+ case fragment_shader:
+ if (!global_scope || (var->mode != ir_var_in)) {
+ fail = true;
+ string = "output";
+ }
+ break;
+ };
+
+ if (fail) {
+ _mesa_glsl_error(loc, state,
+ "only %s shader %s variables can be given an "
+ "explicit location\n",
+ _mesa_glsl_shader_target_name(state->target),
+ string);
+ } else {
+ var->explicit_location = true;
+
+ /* This bit of silliness is needed because invalid explicit locations
+ * are supposed to be flagged during linking. Small negative values
+ * biased by VERT_ATTRIB_GENERIC0 or FRAG_RESULT_DATA0 could alias
+ * built-in values (e.g., -16+VERT_ATTRIB_GENERIC0 = VERT_ATTRIB_POS).
+ * The linker needs to be able to differentiate these cases. This
+ * ensures that negative values stay negative.
+ */
+ if (qual->location >= 0) {
+ var->location = (state->target == vertex_shader)
+ ? (qual->location + VERT_ATTRIB_GENERIC0)
+ : (qual->location + FRAG_RESULT_DATA0);
+ } else {
+ var->location = qual->location;
+ }
+ }
+ }
+
+ if (var->type->is_array() && state->language_version != 110) {
+ var->array_lvalue = true;
+ }
+}
+
+
+ir_rvalue *
+ast_declarator_list::hir(exec_list *instructions,
+ struct _mesa_glsl_parse_state *state)
+{
+ void *ctx = state;
+ const struct glsl_type *decl_type;
+ const char *type_name = NULL;
+ ir_rvalue *result = NULL;
+ YYLTYPE loc = this->get_location();
+
+ /* From page 46 (page 52 of the PDF) of the GLSL 1.50 spec:
+ *
+ * "To ensure that a particular output variable is invariant, it is
+ * necessary to use the invariant qualifier. It can either be used to
+ * qualify a previously declared variable as being invariant
+ *
+ * invariant gl_Position; // make existing gl_Position be invariant"
+ *
+ * In these cases the parser will set the 'invariant' flag in the declarator
+ * list, and the type will be NULL.
+ */
+ if (this->invariant) {
+ assert(this->type == NULL);
+
+ if (state->current_function != NULL) {
+ _mesa_glsl_error(& loc, state,
+ "All uses of `invariant' keyword must be at global "
+ "scope\n");
+ }
+
+ foreach_list_typed (ast_declaration, decl, link, &this->declarations) {
+ assert(!decl->is_array);
+ assert(decl->array_size == NULL);
+ assert(decl->initializer == NULL);
+
+ ir_variable *const earlier =
+ state->symbols->get_variable(decl->identifier);
+ if (earlier == NULL) {
+ _mesa_glsl_error(& loc, state,
+ "Undeclared variable `%s' cannot be marked "
+ "invariant\n", decl->identifier);
+ } else if ((state->target == vertex_shader)
+ && (earlier->mode != ir_var_out)) {
+ _mesa_glsl_error(& loc, state,
+ "`%s' cannot be marked invariant, vertex shader "
+ "outputs only\n", decl->identifier);
+ } else if ((state->target == fragment_shader)
+ && (earlier->mode != ir_var_in)) {
+ _mesa_glsl_error(& loc, state,
+ "`%s' cannot be marked invariant, fragment shader "
+ "inputs only\n", decl->identifier);
+ } else {
+ earlier->invariant = true;
+ }
+ }
+
+ /* Invariant redeclarations do not have r-values.
+ */
+ return NULL;
+ }
+
+ assert(this->type != NULL);
+ assert(!this->invariant);
+
+ /* The type specifier may contain a structure definition. Process that
+ * before any of the variable declarations.
+ */
+ (void) this->type->specifier->hir(instructions, state);
+
+ decl_type = this->type->specifier->glsl_type(& type_name, state);
+ if (this->declarations.is_empty()) {
+ /* The only valid case where the declaration list can be empty is when
+ * the declaration is setting the default precision of a built-in type
+ * (e.g., 'precision highp vec4;').
+ */
+
+ if (decl_type != NULL) {
+ } else {
+ _mesa_glsl_error(& loc, state, "incomplete declaration");
+ }
+ }
+
+ foreach_list_typed (ast_declaration, decl, link, &this->declarations) {
+ const struct glsl_type *var_type;
+ ir_variable *var;
+
+ /* FINISHME: Emit a warning if a variable declaration shadows a
+ * FINISHME: declaration at a higher scope.
+ */
+
+ if ((decl_type == NULL) || decl_type->is_void()) {
+ if (type_name != NULL) {
+ _mesa_glsl_error(& loc, state,
+ "invalid type `%s' in declaration of `%s'",
+ type_name, decl->identifier);
+ } else {
+ _mesa_glsl_error(& loc, state,
+ "invalid type in declaration of `%s'",
+ decl->identifier);
+ }
+ continue;
+ }
+
+ if (decl->is_array) {
+ var_type = process_array_type(&loc, decl_type, decl->array_size,
+ state);
+ } else {
+ var_type = decl_type;
+ }
+
+ var = new(ctx) ir_variable(var_type, decl->identifier, ir_var_auto);
+
+ /* From page 22 (page 28 of the PDF) of the GLSL 1.10 specification;
+ *
+ * "Global variables can only use the qualifiers const,
+ * attribute, uni form, or varying. Only one may be
+ * specified.
+ *
+ * Local variables can only use the qualifier const."
+ *
+ * This is relaxed in GLSL 1.30.
+ */
+ if (state->language_version < 120) {
+ if (this->type->qualifier.flags.q.out) {
+ _mesa_glsl_error(& loc, state,
+ "`out' qualifier in declaration of `%s' "
+ "only valid for function parameters in GLSL 1.10.",
+ decl->identifier);
+ }
+ if (this->type->qualifier.flags.q.in) {
+ _mesa_glsl_error(& loc, state,
+ "`in' qualifier in declaration of `%s' "
+ "only valid for function parameters in GLSL 1.10.",
+ decl->identifier);
+ }
+ /* FINISHME: Test for other invalid qualifiers. */
+ }
+
+ apply_type_qualifier_to_variable(& this->type->qualifier, var, state,
+ & loc);
+
+ if (this->type->qualifier.flags.q.invariant) {
+ if ((state->target == vertex_shader) && !(var->mode == ir_var_out ||
+ var->mode == ir_var_inout)) {
+ /* FINISHME: Note that this doesn't work for invariant on
+ * a function signature outval
+ */
+ _mesa_glsl_error(& loc, state,
+ "`%s' cannot be marked invariant, vertex shader "
+ "outputs only\n", var->name);
+ } else if ((state->target == fragment_shader) &&
+ !(var->mode == ir_var_in || var->mode == ir_var_inout)) {
+ /* FINISHME: Note that this doesn't work for invariant on
+ * a function signature inval
+ */
+ _mesa_glsl_error(& loc, state,
+ "`%s' cannot be marked invariant, fragment shader "
+ "inputs only\n", var->name);
+ }
+ }
+
+ if (state->current_function != NULL) {
+ const char *mode = NULL;
+ const char *extra = "";
+
+ /* There is no need to check for 'inout' here because the parser will
+ * only allow that in function parameter lists.
+ */
+ if (this->type->qualifier.flags.q.attribute) {
+ mode = "attribute";
+ } else if (this->type->qualifier.flags.q.uniform) {
+ mode = "uniform";
+ } else if (this->type->qualifier.flags.q.varying) {
+ mode = "varying";
+ } else if (this->type->qualifier.flags.q.in) {
+ mode = "in";
+ extra = " or in function parameter list";
+ } else if (this->type->qualifier.flags.q.out) {
+ mode = "out";
+ extra = " or in function parameter list";
+ }
+
+ if (mode) {
+ _mesa_glsl_error(& loc, state,
+ "%s variable `%s' must be declared at "
+ "global scope%s",
+ mode, var->name, extra);
+ }
+ } else if (var->mode == ir_var_in) {
+ if (state->target == vertex_shader) {
+ bool error_emitted = false;
+
+ /* From page 31 (page 37 of the PDF) of the GLSL 1.50 spec:
+ *
+ * "Vertex shader inputs can only be float, floating-point
+ * vectors, matrices, signed and unsigned integers and integer
+ * vectors. Vertex shader inputs can also form arrays of these
+ * types, but not structures."
+ *
+ * From page 31 (page 27 of the PDF) of the GLSL 1.30 spec:
+ *
+ * "Vertex shader inputs can only be float, floating-point
+ * vectors, matrices, signed and unsigned integers and integer
+ * vectors. They cannot be arrays or structures."
+ *
+ * From page 23 (page 29 of the PDF) of the GLSL 1.20 spec:
+ *
+ * "The attribute qualifier can be used only with float,
+ * floating-point vectors, and matrices. Attribute variables
+ * cannot be declared as arrays or structures."
+ */
+ const glsl_type *check_type = var->type->is_array()
+ ? var->type->fields.array : var->type;
+
+ switch (check_type->base_type) {
+ case GLSL_TYPE_FLOAT:
+ break;
+ case GLSL_TYPE_UINT:
+ case GLSL_TYPE_INT:
+ if (state->language_version > 120)
+ break;
+ /* FALLTHROUGH */
+ default:
+ _mesa_glsl_error(& loc, state,
+ "vertex shader input / attribute cannot have "
+ "type %s`%s'",
+ var->type->is_array() ? "array of " : "",
+ check_type->name);
+ error_emitted = true;
+ }
+
+ if (!error_emitted && (state->language_version <= 130)
+ && var->type->is_array()) {
+ _mesa_glsl_error(& loc, state,
+ "vertex shader input / attribute cannot have "
+ "array type");
+ error_emitted = true;
+ }
+ }
+ }
+
+ /* Process the initializer and add its instructions to a temporary
+ * list. This list will be added to the instruction stream (below) after
+ * the declaration is added. This is done because in some cases (such as
+ * redeclarations) the declaration may not actually be added to the
+ * instruction stream.
+ */
+ exec_list initializer_instructions;
+ if (decl->initializer != NULL) {
+ YYLTYPE initializer_loc = decl->initializer->get_location();
+
+ /* From page 24 (page 30 of the PDF) of the GLSL 1.10 spec:
+ *
+ * "All uniform variables are read-only and are initialized either
+ * directly by an application via API commands, or indirectly by
+ * OpenGL."
+ */
+ if ((state->language_version <= 110)
+ && (var->mode == ir_var_uniform)) {
+ _mesa_glsl_error(& initializer_loc, state,
+ "cannot initialize uniforms in GLSL 1.10");
+ }
+
+ if (var->type->is_sampler()) {
+ _mesa_glsl_error(& initializer_loc, state,
+ "cannot initialize samplers");
+ }
+
+ if ((var->mode == ir_var_in) && (state->current_function == NULL)) {
+ _mesa_glsl_error(& initializer_loc, state,
+ "cannot initialize %s shader input / %s",
+ _mesa_glsl_shader_target_name(state->target),
+ (state->target == vertex_shader)
+ ? "attribute" : "varying");
+ }
+
+ ir_dereference *const lhs = new(ctx) ir_dereference_variable(var);
+ ir_rvalue *rhs = decl->initializer->hir(&initializer_instructions,
+ state);
+
+ /* Calculate the constant value if this is a const or uniform
+ * declaration.
+ */
+ if (this->type->qualifier.flags.q.constant
+ || this->type->qualifier.flags.q.uniform) {
+ ir_rvalue *new_rhs = validate_assignment(state, var->type, rhs);
+ if (new_rhs != NULL) {
+ rhs = new_rhs;
+
+ ir_constant *constant_value = rhs->constant_expression_value();
+ if (!constant_value) {
+ _mesa_glsl_error(& initializer_loc, state,
+ "initializer of %s variable `%s' must be a "
+ "constant expression",
+ (this->type->qualifier.flags.q.constant)
+ ? "const" : "uniform",
+ decl->identifier);
+ if (var->type->is_numeric()) {
+ /* Reduce cascading errors. */
+ var->constant_value = ir_constant::zero(ctx, var->type);
+ }
+ } else {
+ rhs = constant_value;
+ var->constant_value = constant_value;
+ }
+ } else {
+ _mesa_glsl_error(&initializer_loc, state,
+ "initializer of type %s cannot be assigned to "
+ "variable of type %s",
+ rhs->type->name, var->type->name);
+ if (var->type->is_numeric()) {
+ /* Reduce cascading errors. */
+ var->constant_value = ir_constant::zero(ctx, var->type);
+ }
+ }
+ }
+
+ if (rhs && !rhs->type->is_error()) {
+ bool temp = var->read_only;
+ if (this->type->qualifier.flags.q.constant)
+ var->read_only = false;
+
+ /* Never emit code to initialize a uniform.
+ */
+ const glsl_type *initializer_type;
+ if (!this->type->qualifier.flags.q.uniform) {
+ result = do_assignment(&initializer_instructions, state,
+ lhs, rhs,
+ this->get_location());
+ initializer_type = result->type;
+ } else
+ initializer_type = rhs->type;
+
+ /* If the declared variable is an unsized array, it must inherrit
+ * its full type from the initializer. A declaration such as
+ *
+ * uniform float a[] = float[](1.0, 2.0, 3.0, 3.0);
+ *
+ * becomes
+ *
+ * uniform float a[4] = float[](1.0, 2.0, 3.0, 3.0);
+ *
+ * The assignment generated in the if-statement (below) will also
+ * automatically handle this case for non-uniforms.
+ *
+ * If the declared variable is not an array, the types must
+ * already match exactly. As a result, the type assignment
+ * here can be done unconditionally. For non-uniforms the call
+ * to do_assignment can change the type of the initializer (via
+ * the implicit conversion rules). For uniforms the initializer
+ * must be a constant expression, and the type of that expression
+ * was validated above.
+ */
+ var->type = initializer_type;
+
+ var->read_only = temp;
+ }
+ }
+
+ /* From page 23 (page 29 of the PDF) of the GLSL 1.10 spec:
+ *
+ * "It is an error to write to a const variable outside of
+ * its declaration, so they must be initialized when
+ * declared."
+ */
+ if (this->type->qualifier.flags.q.constant && decl->initializer == NULL) {
+ _mesa_glsl_error(& loc, state,
+ "const declaration of `%s' must be initialized");
+ }
+
+ /* Check if this declaration is actually a re-declaration, either to
+ * resize an array or add qualifiers to an existing variable.
+ *
+ * This is allowed for variables in the current scope, or when at
+ * global scope (for built-ins in the implicit outer scope).
+ */
+ ir_variable *earlier = state->symbols->get_variable(decl->identifier);
+ if (earlier != NULL && (state->current_function == NULL ||
+ state->symbols->name_declared_this_scope(decl->identifier))) {
+
+ /* From page 24 (page 30 of the PDF) of the GLSL 1.50 spec,
+ *
+ * "It is legal to declare an array without a size and then
+ * later re-declare the same name as an array of the same
+ * type and specify a size."
+ */
+ if ((earlier->type->array_size() == 0)
+ && var->type->is_array()
+ && (var->type->element_type() == earlier->type->element_type())) {
+ /* FINISHME: This doesn't match the qualifiers on the two
+ * FINISHME: declarations. It's not 100% clear whether this is
+ * FINISHME: required or not.
+ */
+
+ /* From page 54 (page 60 of the PDF) of the GLSL 1.20 spec:
+ *
+ * "The size [of gl_TexCoord] can be at most
+ * gl_MaxTextureCoords."
+ */
+ const unsigned size = unsigned(var->type->array_size());
+ if ((strcmp("gl_TexCoord", var->name) == 0)
+ && (size > state->Const.MaxTextureCoords)) {
+ YYLTYPE loc = this->get_location();
+
+ _mesa_glsl_error(& loc, state, "`gl_TexCoord' array size cannot "
+ "be larger than gl_MaxTextureCoords (%u)\n",
+ state->Const.MaxTextureCoords);
+ } else if ((size > 0) && (size <= earlier->max_array_access)) {
+ YYLTYPE loc = this->get_location();
+
+ _mesa_glsl_error(& loc, state, "array size must be > %u due to "
+ "previous access",
+ earlier->max_array_access);
+ }
+
+ earlier->type = var->type;
+ delete var;
+ var = NULL;
+ } else if (state->ARB_fragment_coord_conventions_enable
+ && strcmp(var->name, "gl_FragCoord") == 0
+ && earlier->type == var->type
+ && earlier->mode == var->mode) {
+ /* Allow redeclaration of gl_FragCoord for ARB_fcc layout
+ * qualifiers.
+ */
+ earlier->origin_upper_left = var->origin_upper_left;
+ earlier->pixel_center_integer = var->pixel_center_integer;
+ } else {
+ YYLTYPE loc = this->get_location();
+ _mesa_glsl_error(&loc, state, "`%s' redeclared", decl->identifier);
+ }
+
+ continue;
+ }
+
+ /* By now, we know it's a new variable declaration (we didn't hit the
+ * above "continue").
+ *
+ * From page 15 (page 21 of the PDF) of the GLSL 1.10 spec,
+ *
+ * "Identifiers starting with "gl_" are reserved for use by
+ * OpenGL, and may not be declared in a shader as either a
+ * variable or a function."
+ */
+ if (strncmp(decl->identifier, "gl_", 3) == 0)
+ _mesa_glsl_error(& loc, state,
+ "identifier `%s' uses reserved `gl_' prefix",
+ decl->identifier);
+
+ /* Add the variable to the symbol table. Note that the initializer's
+ * IR was already processed earlier (though it hasn't been emitted yet),
+ * without the variable in scope.
+ *
+ * This differs from most C-like languages, but it follows the GLSL
+ * specification. From page 28 (page 34 of the PDF) of the GLSL 1.50
+ * spec:
+ *
+ * "Within a declaration, the scope of a name starts immediately
+ * after the initializer if present or immediately after the name
+ * being declared if not."
+ */
+ if (!state->symbols->add_variable(var)) {
+ YYLTYPE loc = this->get_location();
+ _mesa_glsl_error(&loc, state, "name `%s' already taken in the "
+ "current scope", decl->identifier);
+ continue;
+ }
+
+ /* Push the variable declaration to the top. It means that all
+ * the variable declarations will appear in a funny
+ * last-to-first order, but otherwise we run into trouble if a
+ * function is prototyped, a global var is decled, then the
+ * function is defined with usage of the global var. See
+ * glslparsertest's CorrectModule.frag.
+ */
+ instructions->push_head(var);
+ instructions->append_list(&initializer_instructions);
+ }
+
+
+ /* Generally, variable declarations do not have r-values. However,
+ * one is used for the declaration in
+ *
+ * while (bool b = some_condition()) {
+ * ...
+ * }
+ *
+ * so we return the rvalue from the last seen declaration here.
+ */
+ return result;
+}
+
+
+ir_rvalue *
+ast_parameter_declarator::hir(exec_list *instructions,
+ struct _mesa_glsl_parse_state *state)
+{
+ void *ctx = state;
+ const struct glsl_type *type;
+ const char *name = NULL;
+ YYLTYPE loc = this->get_location();
+
+ type = this->type->specifier->glsl_type(& name, state);
+
+ if (type == NULL) {
+ if (name != NULL) {
+ _mesa_glsl_error(& loc, state,
+ "invalid type `%s' in declaration of `%s'",
+ name, this->identifier);
+ } else {
+ _mesa_glsl_error(& loc, state,
+ "invalid type in declaration of `%s'",
+ this->identifier);
+ }
+
+ type = glsl_type::error_type;
+ }
+
+ /* From page 62 (page 68 of the PDF) of the GLSL 1.50 spec:
+ *
+ * "Functions that accept no input arguments need not use void in the
+ * argument list because prototypes (or definitions) are required and
+ * therefore there is no ambiguity when an empty argument list "( )" is
+ * declared. The idiom "(void)" as a parameter list is provided for
+ * convenience."
+ *
+ * Placing this check here prevents a void parameter being set up
+ * for a function, which avoids tripping up checks for main taking
+ * parameters and lookups of an unnamed symbol.
+ */
+ if (type->is_void()) {
+ if (this->identifier != NULL)
+ _mesa_glsl_error(& loc, state,
+ "named parameter cannot have type `void'");
+
+ is_void = true;
+ return NULL;
+ }
+
+ if (formal_parameter && (this->identifier == NULL)) {
+ _mesa_glsl_error(& loc, state, "formal parameter lacks a name");
+ return NULL;
+ }
+
+ /* This only handles "vec4 foo[..]". The earlier specifier->glsl_type(...)
+ * call already handled the "vec4[..] foo" case.
+ */
+ if (this->is_array) {
+ type = process_array_type(&loc, type, this->array_size, state);
+ }
+
+ if (type->array_size() == 0) {
+ _mesa_glsl_error(&loc, state, "arrays passed as parameters must have "
+ "a declared size.");
+ type = glsl_type::error_type;
+ }
+
+ is_void = false;
+ ir_variable *var = new(ctx) ir_variable(type, this->identifier, ir_var_in);
+
+ /* Apply any specified qualifiers to the parameter declaration. Note that
+ * for function parameters the default mode is 'in'.
+ */
+ apply_type_qualifier_to_variable(& this->type->qualifier, var, state, & loc);
+
+ instructions->push_tail(var);
+
+ /* Parameter declarations do not have r-values.
+ */
+ return NULL;
+}
+
+
+void
+ast_parameter_declarator::parameters_to_hir(exec_list *ast_parameters,
+ bool formal,
+ exec_list *ir_parameters,
+ _mesa_glsl_parse_state *state)
+{
+ ast_parameter_declarator *void_param = NULL;
+ unsigned count = 0;
+
+ foreach_list_typed (ast_parameter_declarator, param, link, ast_parameters) {
+ param->formal_parameter = formal;
+ param->hir(ir_parameters, state);
+
+ if (param->is_void)
+ void_param = param;
+
+ count++;
+ }
+
+ if ((void_param != NULL) && (count > 1)) {
+ YYLTYPE loc = void_param->get_location();
+
+ _mesa_glsl_error(& loc, state,
+ "`void' parameter must be only parameter");
+ }
+}
+
+
+void
+emit_function(_mesa_glsl_parse_state *state, exec_list *instructions,
+ ir_function *f)
+{
+ /* Emit the new function header */
+ if (state->current_function == NULL) {
+ instructions->push_tail(f);
+ } else {
+ /* IR invariants disallow function declarations or definitions nested
+ * within other function definitions. Insert the new ir_function
+ * block in the instruction sequence before the ir_function block
+ * containing the current ir_function_signature.
+ */
+ ir_function *const curr =
+ const_cast<ir_function *>(state->current_function->function());
+
+ curr->insert_before(f);
+ }
+}
+
+
+ir_rvalue *
+ast_function::hir(exec_list *instructions,
+ struct _mesa_glsl_parse_state *state)
+{
+ void *ctx = state;
+ ir_function *f = NULL;
+ ir_function_signature *sig = NULL;
+ exec_list hir_parameters;
+
+ const char *const name = identifier;
+
+ /* From page 21 (page 27 of the PDF) of the GLSL 1.20 spec,
+ *
+ * "Function declarations (prototypes) cannot occur inside of functions;
+ * they must be at global scope, or for the built-in functions, outside
+ * the global scope."
+ *
+ * From page 27 (page 33 of the PDF) of the GLSL ES 1.00.16 spec,
+ *
+ * "User defined functions may only be defined within the global scope."
+ *
+ * Note that this language does not appear in GLSL 1.10.
+ */
+ if ((state->current_function != NULL) && (state->language_version != 110)) {
+ YYLTYPE loc = this->get_location();
+ _mesa_glsl_error(&loc, state,
+ "declaration of function `%s' not allowed within "
+ "function body", name);
+ }
+
+ /* From page 15 (page 21 of the PDF) of the GLSL 1.10 spec,
+ *
+ * "Identifiers starting with "gl_" are reserved for use by
+ * OpenGL, and may not be declared in a shader as either a
+ * variable or a function."
+ */
+ if (strncmp(name, "gl_", 3) == 0) {
+ YYLTYPE loc = this->get_location();
+ _mesa_glsl_error(&loc, state,
+ "identifier `%s' uses reserved `gl_' prefix", name);
+ }
+
+ /* Convert the list of function parameters to HIR now so that they can be
+ * used below to compare this function's signature with previously seen
+ * signatures for functions with the same name.
+ */
+ ast_parameter_declarator::parameters_to_hir(& this->parameters,
+ is_definition,
+ & hir_parameters, state);
+
+ const char *return_type_name;
+ const glsl_type *return_type =
+ this->return_type->specifier->glsl_type(& return_type_name, state);
+
+ if (!return_type) {
+ YYLTYPE loc = this->get_location();
+ _mesa_glsl_error(&loc, state,
+ "function `%s' has undeclared return type `%s'",
+ name, return_type_name);
+ return_type = glsl_type::error_type;
+ }
+
+ /* From page 56 (page 62 of the PDF) of the GLSL 1.30 spec:
+ * "No qualifier is allowed on the return type of a function."
+ */
+ if (this->return_type->has_qualifiers()) {
+ YYLTYPE loc = this->get_location();
+ _mesa_glsl_error(& loc, state,
+ "function `%s' return type has qualifiers", name);
+ }
+
+ /* Verify that this function's signature either doesn't match a previously
+ * seen signature for a function with the same name, or, if a match is found,
+ * that the previously seen signature does not have an associated definition.
+ */
+ f = state->symbols->get_function(name);
+ if (f != NULL && (state->es_shader || f->has_user_signature())) {
+ sig = f->exact_matching_signature(&hir_parameters);
+ if (sig != NULL) {
+ const char *badvar = sig->qualifiers_match(&hir_parameters);
+ if (badvar != NULL) {
+ YYLTYPE loc = this->get_location();
+
+ _mesa_glsl_error(&loc, state, "function `%s' parameter `%s' "
+ "qualifiers don't match prototype", name, badvar);
+ }
+
+ if (sig->return_type != return_type) {
+ YYLTYPE loc = this->get_location();
+
+ _mesa_glsl_error(&loc, state, "function `%s' return type doesn't "
+ "match prototype", name);
+ }
+
+ if (is_definition && sig->is_defined) {
+ YYLTYPE loc = this->get_location();
+
+ _mesa_glsl_error(& loc, state, "function `%s' redefined", name);
+ }
+ }
+ } else {
+ f = new(ctx) ir_function(name);
+ if (!state->symbols->add_function(f)) {
+ /* This function name shadows a non-function use of the same name. */
+ YYLTYPE loc = this->get_location();
+
+ _mesa_glsl_error(&loc, state, "function name `%s' conflicts with "
+ "non-function", name);
+ return NULL;
+ }
+
+ emit_function(state, instructions, f);
+ }
+
+ /* Verify the return type of main() */
+ if (strcmp(name, "main") == 0) {
+ if (! return_type->is_void()) {
+ YYLTYPE loc = this->get_location();
+
+ _mesa_glsl_error(& loc, state, "main() must return void");
+ }
+
+ if (!hir_parameters.is_empty()) {
+ YYLTYPE loc = this->get_location();
+
+ _mesa_glsl_error(& loc, state, "main() must not take any parameters");
+ }
+ }
+
+ /* Finish storing the information about this new function in its signature.
+ */
+ if (sig == NULL) {
+ sig = new(ctx) ir_function_signature(return_type);
+ f->add_signature(sig);
+ }
+
+ sig->replace_parameters(&hir_parameters);
+ signature = sig;
+
+ /* Function declarations (prototypes) do not have r-values.
+ */
+ return NULL;
+}
+
+
+ir_rvalue *
+ast_function_definition::hir(exec_list *instructions,
+ struct _mesa_glsl_parse_state *state)
+{
+ prototype->is_definition = true;
+ prototype->hir(instructions, state);
+
+ ir_function_signature *signature = prototype->signature;
+ if (signature == NULL)
+ return NULL;
+
+ assert(state->current_function == NULL);
+ state->current_function = signature;
+ state->found_return = false;
+
+ /* Duplicate parameters declared in the prototype as concrete variables.
+ * Add these to the symbol table.
+ */
+ state->symbols->push_scope();
+ foreach_iter(exec_list_iterator, iter, signature->parameters) {
+ ir_variable *const var = ((ir_instruction *) iter.get())->as_variable();
+
+ assert(var != NULL);
+
+ /* The only way a parameter would "exist" is if two parameters have
+ * the same name.
+ */
+ if (state->symbols->name_declared_this_scope(var->name)) {
+ YYLTYPE loc = this->get_location();
+
+ _mesa_glsl_error(& loc, state, "parameter `%s' redeclared", var->name);
+ } else {
+ state->symbols->add_variable(var);
+ }
+ }
+
+ /* Convert the body of the function to HIR. */
+ this->body->hir(&signature->body, state);
+ signature->is_defined = true;
+
+ state->symbols->pop_scope();
+
+ assert(state->current_function == signature);
+ state->current_function = NULL;
+
+ if (!signature->return_type->is_void() && !state->found_return) {
+ YYLTYPE loc = this->get_location();
+ _mesa_glsl_error(& loc, state, "function `%s' has non-void return type "
+ "%s, but no return statement",
+ signature->function_name(),
+ signature->return_type->name);
+ }
+
+ /* Function definitions do not have r-values.
+ */
+ return NULL;
+}
+
+
+ir_rvalue *
+ast_jump_statement::hir(exec_list *instructions,
+ struct _mesa_glsl_parse_state *state)
+{
+ void *ctx = state;
+
+ switch (mode) {
+ case ast_return: {
+ ir_return *inst;
+ assert(state->current_function);
+
+ if (opt_return_value) {
+ if (state->current_function->return_type->base_type ==
+ GLSL_TYPE_VOID) {
+ YYLTYPE loc = this->get_location();
+
+ _mesa_glsl_error(& loc, state,
+ "`return` with a value, in function `%s' "
+ "returning void",
+ state->current_function->function_name());
+ }
+
+ ir_rvalue *const ret = opt_return_value->hir(instructions, state);
+ assert(ret != NULL);
+
+ /* Implicit conversions are not allowed for return values. */
+ if (state->current_function->return_type != ret->type) {
+ YYLTYPE loc = this->get_location();
+
+ _mesa_glsl_error(& loc, state,
+ "`return' with wrong type %s, in function `%s' "
+ "returning %s",
+ ret->type->name,
+ state->current_function->function_name(),
+ state->current_function->return_type->name);
+ }
+
+ inst = new(ctx) ir_return(ret);
+ } else {
+ if (state->current_function->return_type->base_type !=
+ GLSL_TYPE_VOID) {
+ YYLTYPE loc = this->get_location();
+
+ _mesa_glsl_error(& loc, state,
+ "`return' with no value, in function %s returning "
+ "non-void",
+ state->current_function->function_name());
+ }
+ inst = new(ctx) ir_return;
+ }
+
+ state->found_return = true;
+ instructions->push_tail(inst);
+ break;
+ }
+
+ case ast_discard:
+ if (state->target != fragment_shader) {
+ YYLTYPE loc = this->get_location();
+
+ _mesa_glsl_error(& loc, state,
+ "`discard' may only appear in a fragment shader");
+ }
+ instructions->push_tail(new(ctx) ir_discard);
+ break;
+
+ case ast_break:
+ case ast_continue:
+ /* FINISHME: Handle switch-statements. They cannot contain 'continue',
+ * FINISHME: and they use a different IR instruction for 'break'.
+ */
+ /* FINISHME: Correctly handle the nesting. If a switch-statement is
+ * FINISHME: inside a loop, a 'continue' is valid and will bind to the
+ * FINISHME: loop.
+ */
+ if (state->loop_or_switch_nesting == NULL) {
+ YYLTYPE loc = this->get_location();
+
+ _mesa_glsl_error(& loc, state,
+ "`%s' may only appear in a loop",
+ (mode == ast_break) ? "break" : "continue");
+ } else {
+ ir_loop *const loop = state->loop_or_switch_nesting->as_loop();
+
+ /* Inline the for loop expression again, since we don't know
+ * where near the end of the loop body the normal copy of it
+ * is going to be placed.
+ */
+ if (mode == ast_continue &&
+ state->loop_or_switch_nesting_ast->rest_expression) {
+ state->loop_or_switch_nesting_ast->rest_expression->hir(instructions,
+ state);
+ }
+
+ if (loop != NULL) {
+ ir_loop_jump *const jump =
+ new(ctx) ir_loop_jump((mode == ast_break)
+ ? ir_loop_jump::jump_break
+ : ir_loop_jump::jump_continue);
+ instructions->push_tail(jump);
+ }
+ }
+
+ break;
+ }
+
+ /* Jump instructions do not have r-values.
+ */
+ return NULL;
+}
+
+
+ir_rvalue *
+ast_selection_statement::hir(exec_list *instructions,
+ struct _mesa_glsl_parse_state *state)
+{
+ void *ctx = state;
+
+ ir_rvalue *const condition = this->condition->hir(instructions, state);
+
+ /* From page 66 (page 72 of the PDF) of the GLSL 1.50 spec:
+ *
+ * "Any expression whose type evaluates to a Boolean can be used as the
+ * conditional expression bool-expression. Vector types are not accepted
+ * as the expression to if."
+ *
+ * The checks are separated so that higher quality diagnostics can be
+ * generated for cases where both rules are violated.
+ */
+ if (!condition->type->is_boolean() || !condition->type->is_scalar()) {
+ YYLTYPE loc = this->condition->get_location();
+
+ _mesa_glsl_error(& loc, state, "if-statement condition must be scalar "
+ "boolean");
+ }
+
+ ir_if *const stmt = new(ctx) ir_if(condition);
+
+ if (then_statement != NULL) {
+ state->symbols->push_scope();
+ then_statement->hir(& stmt->then_instructions, state);
+ state->symbols->pop_scope();
+ }
+
+ if (else_statement != NULL) {
+ state->symbols->push_scope();
+ else_statement->hir(& stmt->else_instructions, state);
+ state->symbols->pop_scope();
+ }
+
+ instructions->push_tail(stmt);
+
+ /* if-statements do not have r-values.
+ */
+ return NULL;
+}
+
+
+void
+ast_iteration_statement::condition_to_hir(ir_loop *stmt,
+ struct _mesa_glsl_parse_state *state)
+{
+ void *ctx = state;
+
+ if (condition != NULL) {
+ ir_rvalue *const cond =
+ condition->hir(& stmt->body_instructions, state);
+
+ if ((cond == NULL)
+ || !cond->type->is_boolean() || !cond->type->is_scalar()) {
+ YYLTYPE loc = condition->get_location();
+
+ _mesa_glsl_error(& loc, state,
+ "loop condition must be scalar boolean");
+ } else {
+ /* As the first code in the loop body, generate a block that looks
+ * like 'if (!condition) break;' as the loop termination condition.
+ */
+ ir_rvalue *const not_cond =
+ new(ctx) ir_expression(ir_unop_logic_not, glsl_type::bool_type, cond,
+ NULL);
+
+ ir_if *const if_stmt = new(ctx) ir_if(not_cond);
+
+ ir_jump *const break_stmt =
+ new(ctx) ir_loop_jump(ir_loop_jump::jump_break);
+
+ if_stmt->then_instructions.push_tail(break_stmt);
+ stmt->body_instructions.push_tail(if_stmt);
+ }
+ }
+}
+
+
+ir_rvalue *
+ast_iteration_statement::hir(exec_list *instructions,
+ struct _mesa_glsl_parse_state *state)
+{
+ void *ctx = state;
+
+ /* For-loops and while-loops start a new scope, but do-while loops do not.
+ */
+ if (mode != ast_do_while)
+ state->symbols->push_scope();
+
+ if (init_statement != NULL)
+ init_statement->hir(instructions, state);
+
+ ir_loop *const stmt = new(ctx) ir_loop();
+ instructions->push_tail(stmt);
+
+ /* Track the current loop and / or switch-statement nesting.
+ */
+ ir_instruction *const nesting = state->loop_or_switch_nesting;
+ ast_iteration_statement *nesting_ast = state->loop_or_switch_nesting_ast;
+
+ state->loop_or_switch_nesting = stmt;
+ state->loop_or_switch_nesting_ast = this;
+
+ if (mode != ast_do_while)
+ condition_to_hir(stmt, state);
+
+ if (body != NULL)
+ body->hir(& stmt->body_instructions, state);
+
+ if (rest_expression != NULL)
+ rest_expression->hir(& stmt->body_instructions, state);
+
+ if (mode == ast_do_while)
+ condition_to_hir(stmt, state);
+
+ if (mode != ast_do_while)
+ state->symbols->pop_scope();
+
+ /* Restore previous nesting before returning.
+ */
+ state->loop_or_switch_nesting = nesting;
+ state->loop_or_switch_nesting_ast = nesting_ast;
+
+ /* Loops do not have r-values.
+ */
+ return NULL;
+}
+
+
+ir_rvalue *
+ast_type_specifier::hir(exec_list *instructions,
+ struct _mesa_glsl_parse_state *state)
+{
+ if (this->structure != NULL)
+ return this->structure->hir(instructions, state);
+
+ return NULL;
+}
+
+
+ir_rvalue *
+ast_struct_specifier::hir(exec_list *instructions,
+ struct _mesa_glsl_parse_state *state)
+{
+ unsigned decl_count = 0;
+
+ /* Make an initial pass over the list of structure fields to determine how
+ * many there are. Each element in this list is an ast_declarator_list.
+ * This means that we actually need to count the number of elements in the
+ * 'declarations' list in each of the elements.
+ */
+ foreach_list_typed (ast_declarator_list, decl_list, link,
+ &this->declarations) {
+ foreach_list_const (decl_ptr, & decl_list->declarations) {
+ decl_count++;
+ }
+ }
+
+ /* Allocate storage for the structure fields and process the field
+ * declarations. As the declarations are processed, try to also convert
+ * the types to HIR. This ensures that structure definitions embedded in
+ * other structure definitions are processed.
+ */
+ glsl_struct_field *const fields = talloc_array(state, glsl_struct_field,
+ decl_count);
+
+ unsigned i = 0;
+ foreach_list_typed (ast_declarator_list, decl_list, link,
+ &this->declarations) {
+ const char *type_name;
+
+ decl_list->type->specifier->hir(instructions, state);
+
+ /* Section 10.9 of the GLSL ES 1.00 specification states that
+ * embedded structure definitions have been removed from the language.
+ */
+ if (state->es_shader && decl_list->type->specifier->structure != NULL) {
+ YYLTYPE loc = this->get_location();
+ _mesa_glsl_error(&loc, state, "Embedded structure definitions are "
+ "not allowed in GLSL ES 1.00.");
+ }
+
+ const glsl_type *decl_type =
+ decl_list->type->specifier->glsl_type(& type_name, state);
+
+ foreach_list_typed (ast_declaration, decl, link,
+ &decl_list->declarations) {
+ const struct glsl_type *field_type = decl_type;
+ if (decl->is_array) {
+ YYLTYPE loc = decl->get_location();
+ field_type = process_array_type(&loc, decl_type, decl->array_size,
+ state);
+ }
+ fields[i].type = (field_type != NULL)
+ ? field_type : glsl_type::error_type;
+ fields[i].name = decl->identifier;
+ i++;
+ }
+ }
+
+ assert(i == decl_count);
+
+ const glsl_type *t =
+ glsl_type::get_record_instance(fields, decl_count, this->name);
+
+ YYLTYPE loc = this->get_location();
+ if (!state->symbols->add_type(name, t)) {
+ _mesa_glsl_error(& loc, state, "struct `%s' previously defined", name);
+ } else {
+
+ const glsl_type **s = (const glsl_type **)
+ realloc(state->user_structures,
+ sizeof(state->user_structures[0]) *
+ (state->num_user_structures + 1));
+ if (s != NULL) {
+ s[state->num_user_structures] = t;
+ state->user_structures = s;
+ state->num_user_structures++;
+ }
+ }
+
+ /* Structure type definitions do not have r-values.
+ */
+ return NULL;
+}
diff --git a/mesalib/src/glsl/ast_type.cpp b/mesalib/src/glsl/ast_type.cpp
index 9a957044e..c1cf43591 100644
--- a/mesalib/src/glsl/ast_type.cpp
+++ b/mesalib/src/glsl/ast_type.cpp
@@ -1,122 +1,118 @@
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-#include <cstdio>
-#include "ast.h"
-extern "C" {
-#include "program/symbol_table.h"
-}
-
-void
-ast_type_specifier::print(void) const
-{
- if (type_specifier == ast_struct) {
- structure->print();
- } else {
- printf("%s ", type_name);
- }
-
- if (is_array) {
- printf("[ ");
-
- if (array_size) {
- array_size->print();
- }
-
- printf("] ");
- }
-}
-
-ast_type_specifier::ast_type_specifier(int specifier)
- : type_specifier(ast_types(specifier)), type_name(NULL), structure(NULL),
- is_array(false), array_size(NULL), precision(ast_precision_high)
-{
- static const char *const names[] = {
- "void",
- "float",
- "int",
- "uint",
- "bool",
- "vec2",
- "vec3",
- "vec4",
- "bvec2",
- "bvec3",
- "bvec4",
- "ivec2",
- "ivec3",
- "ivec4",
- "uvec2",
- "uvec3",
- "uvec4",
- "mat2",
- "mat2x3",
- "mat2x4",
- "mat3x2",
- "mat3",
- "mat3x4",
- "mat4x2",
- "mat4x3",
- "mat4",
- "sampler1D",
- "sampler2D",
- "sampler2DRect",
- "sampler3D",
- "samplerCube",
- "sampler1DShadow",
- "sampler2DShadow",
- "sampler2DRectShadow",
- "samplerCubeShadow",
- "sampler1DArray",
- "sampler2DArray",
- "sampler1DArrayShadow",
- "sampler2DArrayShadow",
- "isampler1D",
- "isampler2D",
- "isampler3D",
- "isamplerCube",
- "isampler1DArray",
- "isampler2DArray",
- "usampler1D",
- "usampler2D",
- "usampler3D",
- "usamplerCube",
- "usampler1DArray",
- "usampler2DArray",
-
- NULL, /* ast_struct */
- NULL /* ast_type_name */
- };
-
- type_name = names[specifier];
-}
-
-bool
-ast_fully_specified_type::has_qualifiers() const
-{
- return qualifier.invariant || qualifier.constant || qualifier.attribute
- || qualifier.varying || qualifier.in
- || qualifier.out || qualifier.centroid
- || qualifier.uniform || qualifier.smooth
- || qualifier.flat || qualifier.noperspective;
-}
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#include <cstdio>
+#include "ast.h"
+extern "C" {
+#include "program/symbol_table.h"
+}
+
+void
+ast_type_specifier::print(void) const
+{
+ if (type_specifier == ast_struct) {
+ structure->print();
+ } else {
+ printf("%s ", type_name);
+ }
+
+ if (is_array) {
+ printf("[ ");
+
+ if (array_size) {
+ array_size->print();
+ }
+
+ printf("] ");
+ }
+}
+
+ast_type_specifier::ast_type_specifier(int specifier)
+ : type_specifier(ast_types(specifier)), type_name(NULL), structure(NULL),
+ is_array(false), array_size(NULL), precision(ast_precision_high)
+{
+ static const char *const names[] = {
+ "void",
+ "float",
+ "int",
+ "uint",
+ "bool",
+ "vec2",
+ "vec3",
+ "vec4",
+ "bvec2",
+ "bvec3",
+ "bvec4",
+ "ivec2",
+ "ivec3",
+ "ivec4",
+ "uvec2",
+ "uvec3",
+ "uvec4",
+ "mat2",
+ "mat2x3",
+ "mat2x4",
+ "mat3x2",
+ "mat3",
+ "mat3x4",
+ "mat4x2",
+ "mat4x3",
+ "mat4",
+ "sampler1D",
+ "sampler2D",
+ "sampler2DRect",
+ "sampler3D",
+ "samplerCube",
+ "sampler1DShadow",
+ "sampler2DShadow",
+ "sampler2DRectShadow",
+ "samplerCubeShadow",
+ "sampler1DArray",
+ "sampler2DArray",
+ "sampler1DArrayShadow",
+ "sampler2DArrayShadow",
+ "isampler1D",
+ "isampler2D",
+ "isampler3D",
+ "isamplerCube",
+ "isampler1DArray",
+ "isampler2DArray",
+ "usampler1D",
+ "usampler2D",
+ "usampler3D",
+ "usamplerCube",
+ "usampler1DArray",
+ "usampler2DArray",
+
+ NULL, /* ast_struct */
+ NULL /* ast_type_name */
+ };
+
+ type_name = names[specifier];
+}
+
+bool
+ast_fully_specified_type::has_qualifiers() const
+{
+ return this->qualifier.flags.i != 0;
+}
diff --git a/mesalib/src/glsl/builtin_function.cpp b/mesalib/src/glsl/builtin_function.cpp
index 5f9bbec2f..f3effe074 100644
--- a/mesalib/src/glsl/builtin_function.cpp
+++ b/mesalib/src/glsl/builtin_function.cpp
@@ -1,19203 +1,13639 @@
-/* DO NOT MODIFY - automatically generated by generate_builtins.py */
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-#include <stdio.h>
-#include "main/core.h" /* for struct gl_shader */
-#include "glsl_parser_extras.h"
-#include "ir_reader.h"
-#include "program.h"
-#include "ast.h"
-
-extern "C" struct gl_shader *
-_mesa_new_shader(GLcontext *ctx, GLuint name, GLenum type);
-
-gl_shader *
-read_builtins(GLenum target, const char *protos, const char **functions, unsigned count)
-{
- GLcontext fakeCtx;
- fakeCtx.API = API_OPENGL;
- gl_shader *sh = _mesa_new_shader(NULL, 0, target);
- struct _mesa_glsl_parse_state *st =
- new(sh) _mesa_glsl_parse_state(&fakeCtx, target, sh);
-
- st->language_version = 130;
- st->symbols->language_version = 130;
- st->ARB_texture_rectangle_enable = true;
- st->EXT_texture_array_enable = true;
- _mesa_glsl_initialize_types(st);
-
- sh->ir = new(sh) exec_list;
- sh->symbols = st->symbols;
-
- /* Read the IR containing the prototypes */
- _mesa_glsl_read_ir(st, sh->ir, protos, true);
-
- /* Read ALL the function bodies, telling the IR reader not to scan for
- * prototypes (we've already created them). The IR reader will skip any
- * signature that does not already exist as a prototype.
- */
- for (unsigned i = 0; i < count; i++) {
- _mesa_glsl_read_ir(st, sh->ir, functions[i], false);
-
- if (st->error) {
- printf("error reading builtin: %.35s ...\n", functions[i]);
- printf("Info log:\n%s\n", st->info_log);
- talloc_free(sh);
- return NULL;
- }
- }
-
- reparent_ir(sh->ir, sh);
- delete st;
-
- return sh;
-}
-
-static const char *builtin_abs =
- "((function abs\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float arg0))\n"
- " ((return (expression float abs (var_ref arg0)))))\n"
- "\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 arg0))\n"
- " ((return (expression vec2 abs (var_ref arg0)))))\n"
- "\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 arg0))\n"
- " ((return (expression vec3 abs (var_ref arg0)))))\n"
- "\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 arg0))\n"
- " ((return (expression vec4 abs (var_ref arg0)))))\n"
- "))\n"
- ""
-;
-static const char *builtin_acos =
- "((function acos\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ((return (expression float - (constant float (1.5707963))\n"
- " (call asin ((var_ref x)))))))\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ((return (expression vec2 - (constant float (1.5707963))\n"
- " (call asin ((var_ref x)))))))\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ((return (expression vec3 - (constant float (1.5707963))\n"
- " (call asin ((var_ref x)))))))\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ((return (expression vec4 - (constant float (1.5707963))\n"
- " (call asin ((var_ref x)))))))\n"
- "))\n"
- ""
-;
-static const char *builtin_all =
- "((function all\n"
- " (signature bool\n"
- " (parameters\n"
- " (declare (in) bvec2 arg0))\n"
- " ((return (expression bool && (swiz x (var_ref arg0))(swiz y (var_ref arg0))))))\n"
- "\n"
- " (signature bool\n"
- " (parameters\n"
- " (declare (in) bvec3 arg0))\n"
- " ((return (expression bool && (expression bool && (swiz x (var_ref arg0))(swiz y (var_ref arg0))) (swiz z (var_ref arg0))))))\n"
- "\n"
- " (signature bool\n"
- " (parameters\n"
- " (declare (in) bvec4 arg0))\n"
- " ((return (expression bool && (expression bool && (expression bool && (swiz x (var_ref arg0))(swiz y (var_ref arg0))) (swiz z (var_ref arg0))) (swiz w (var_ref arg0))))))\n"
- "))\n"
- ""
-;
-static const char *builtin_any =
- "((function any\n"
- " (signature bool\n"
- " (parameters\n"
- " (declare (in) bvec2 arg0))\n"
- " ((return (expression bool any (var_ref arg0)))))\n"
- "\n"
- " (signature bool\n"
- " (parameters\n"
- " (declare (in) bvec3 arg0))\n"
- " ((return (expression bool any (var_ref arg0)))))\n"
- "\n"
- " (signature bool\n"
- " (parameters\n"
- " (declare (in) bvec4 arg0))\n"
- " ((return (expression bool any (var_ref arg0)))))\n"
- "))\n"
- ""
-;
-static const char *builtin_asin =
- "((function asin\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ((return (expression float *\n"
- " (expression float sign (var_ref x))\n"
- " (expression float -\n"
- " (expression float *\n"
- " (constant float (3.1415926))\n"
- " (constant float (0.5)))\n"
- " (expression float *\n"
- " (expression float sqrt\n"
- " (expression float -\n"
- " (constant float (1.0))\n"
- " (expression float abs (var_ref x))))\n"
- " (expression float +\n"
- " (constant float (1.5707288))\n"
- " (expression float *\n"
- " (expression float abs (var_ref x))\n"
- " (expression float +\n"
- " (constant float (-0.2121144))\n"
- " (expression float *\n"
- " (constant float (0.0742610))\n"
- " (expression float abs (var_ref x))))))))))))\n"
- "\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ((return (expression vec2 *\n"
- " (expression vec2 sign (var_ref x))\n"
- " (expression vec2 -\n"
- " (expression float *\n"
- " (constant float (3.1415926))\n"
- " (constant float (0.5)))\n"
- " (expression vec2 *\n"
- " (expression vec2 sqrt\n"
- " (expression vec2 -\n"
- " (constant float (1.0))\n"
- " (expression vec2 abs (var_ref x))))\n"
- " (expression vec2 +\n"
- " (constant float (1.5707288))\n"
- " (expression vec2 *\n"
- " (expression vec2 abs (var_ref x))\n"
- " (expression vec2 +\n"
- " (constant float (-0.2121144))\n"
- " (expression vec2 *\n"
- " (constant float (0.0742610))\n"
- " (expression vec2 abs (var_ref x))))))))))))\n"
- "\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ((return (expression vec3 *\n"
- " (expression vec3 sign (var_ref x))\n"
- " (expression vec3 -\n"
- " (expression float *\n"
- " (constant float (3.1415926))\n"
- " (constant float (0.5)))\n"
- " (expression vec3 *\n"
- " (expression vec3 sqrt\n"
- " (expression vec3 -\n"
- " (constant float (1.0))\n"
- " (expression vec3 abs (var_ref x))))\n"
- " (expression vec3 +\n"
- " (constant float (1.5707288))\n"
- " (expression vec3 *\n"
- " (expression vec3 abs (var_ref x))\n"
- " (expression vec3 +\n"
- " (constant float (-0.2121144))\n"
- " (expression vec3 *\n"
- " (constant float (0.0742610))\n"
- " (expression vec3 abs (var_ref x))))))))))))\n"
- "\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ((return (expression vec4 *\n"
- " (expression vec4 sign (var_ref x))\n"
- " (expression vec4 -\n"
- " (expression float *\n"
- " (constant float (3.1415926))\n"
- " (constant float (0.5)))\n"
- " (expression vec4 *\n"
- " (expression vec4 sqrt\n"
- " (expression vec4 -\n"
- " (constant float (1.0))\n"
- " (expression vec4 abs (var_ref x))))\n"
- " (expression vec4 +\n"
- " (constant float (1.5707288))\n"
- " (expression vec4 *\n"
- " (expression vec4 abs (var_ref x))\n"
- " (expression vec4 +\n"
- " (constant float (-0.2121144))\n"
- " (expression vec4 *\n"
- " (constant float (0.0742610))\n"
- " (expression vec4 abs (var_ref x))))))))))))\n"
- "))\n"
- ""
-;
-static const char *builtin_atan =
- "((function atan\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ((return (call asin ((expression float *\n"
- " (var_ref x)\n"
- " (expression float rsq\n"
- " (expression float +\n"
- " (expression float *\n"
- " (var_ref x)\n"
- " (var_ref x))\n"
- " (constant float (1.0))))))))))\n"
- "\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 y_over_x))\n"
- " ((return (call asin ((expression vec2 *\n"
- " (var_ref y_over_x)\n"
- " (expression vec2 rsq\n"
- " (expression vec2 +\n"
- " (expression vec2 *\n"
- " (var_ref y_over_x)\n"
- " (var_ref y_over_x))\n"
- " (constant float (1.0))))))))))\n"
- "\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 y_over_x))\n"
- " ((return (call asin ((expression vec3 *\n"
- " (var_ref y_over_x)\n"
- " (expression vec3 rsq\n"
- " (expression vec3 +\n"
- " (expression vec3 *\n"
- " (var_ref y_over_x)\n"
- " (var_ref y_over_x))\n"
- " (constant float (1.0))))))))))\n"
- "\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 y_over_x))\n"
- " ((return (call asin ((expression vec4 *\n"
- " (var_ref y_over_x)\n"
- " (expression vec4 rsq\n"
- " (expression vec4 +\n"
- " (expression vec4 *\n"
- " (var_ref y_over_x)\n"
- " (var_ref y_over_x))\n"
- " (constant float (1.0))))))))))\n"
- "\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in ) float y)\n"
- " (declare (in ) float x)\n"
- " )\n"
- " (\n"
- " (declare () float r)\n"
- " (declare ( ) float abs_retval)\n"
- " (assign (constant bool (1)) (x) (var_ref abs_retval) (call abs ((var_ref x) ))\n"
- ")\n"
- " (if (expression bool > (var_ref abs_retval) (constant float (0.000100)) ) (\n"
- " (declare ( ) float atan_retval)\n"
- " (assign (constant bool (1)) (x) (var_ref atan_retval) (call atan ((expression float / (var_ref y) (var_ref x) ) ))\n"
- ")\n"
- " (assign (constant bool (1)) (x) (var_ref r) (var_ref atan_retval) )\n"
- " (if (expression bool < (var_ref x) (constant float (0.000000)) ) (\n"
- " (if (expression bool >= (var_ref y) (constant float (0.000000)) ) (\n"
- " (declare ( ) float assignment_tmp)\n"
- " (assign (constant bool (1)) (x) (var_ref assignment_tmp) (expression float + (var_ref r) (constant float (3.141593)) ) )\n"
- " (assign (constant bool (1)) (x) (var_ref r) (var_ref assignment_tmp) )\n"
- " )\n"
- " (\n"
- " (declare ( ) float assignment_tmp)\n"
- " (assign (constant bool (1)) (x) (var_ref assignment_tmp) (expression float - (var_ref r) (constant float (3.141593)) ) )\n"
- " (assign (constant bool (1)) (x) (var_ref r) (var_ref assignment_tmp) )\n"
- " ))\n"
- "\n"
- " )\n"
- " (\n"
- " ))\n"
- "\n"
- " )\n"
- " (\n"
- " (declare () float sgn)\n"
- " (assign (constant bool (1)) (x) (var_ref sgn) (expression float sign (var_ref y)))\n"
- " (assign (constant bool (1)) (x) (var_ref r) (expression float * (var_ref sgn) (constant float (1.5707965))))\n"
- " ))\n"
- "\n"
- " (return (var_ref r) )\n"
- " ))\n"
- "\n"
- "\n"
- "\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 y)\n"
- " (declare (in) vec2 x))\n"
- " ((declare () vec2 r)\n"
- " (assign (constant bool (1)) (x) (var_ref r)\n"
- " (call atan ((swiz x (var_ref y))\n"
- " (swiz x (var_ref x)))))\n"
- " (assign (constant bool (1)) (y) (var_ref r)\n"
- " (call atan ((swiz y (var_ref y))\n"
- " (swiz y (var_ref x)))))\n"
- " (return (var_ref r))))\n"
- "\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 y)\n"
- " (declare (in) vec3 x))\n"
- " ((declare () vec3 r)\n"
- " (assign (constant bool (1)) (x) (var_ref r)\n"
- " (call atan ((swiz x (var_ref y))\n"
- " (swiz x (var_ref x)))))\n"
- " (assign (constant bool (1)) (y) (var_ref r)\n"
- " (call atan ((swiz y (var_ref y))\n"
- " (swiz y (var_ref x)))))\n"
- " (assign (constant bool (1)) (z) (var_ref r)\n"
- " (call atan ((swiz z (var_ref y))\n"
- " (swiz z (var_ref x)))))\n"
- " (return (var_ref r))))\n"
- "\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 y)\n"
- " (declare (in) vec4 x))\n"
- " ((declare () vec4 r)\n"
- " (assign (constant bool (1)) (x) (var_ref r)\n"
- " (call atan ((swiz x (var_ref y))\n"
- " (swiz x (var_ref x)))))\n"
- " (assign (constant bool (1)) (y) (var_ref r)\n"
- " (call atan ((swiz y (var_ref y))\n"
- " (swiz y (var_ref x)))))\n"
- " (assign (constant bool (1)) (z) (var_ref r)\n"
- " (call atan ((swiz z (var_ref y))\n"
- " (swiz z (var_ref x)))))\n"
- " (assign (constant bool (1)) (w) (var_ref r)\n"
- " (call atan ((swiz w (var_ref y))\n"
- " (swiz w (var_ref x)))))\n"
- " (return (var_ref r)))))\n"
- "\n"
- "))\n"
- ""
-;
-static const char *builtin_ceil =
- "((function ceil\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float arg0))\n"
- " ((return (expression float ceil (var_ref arg0)))))\n"
- "\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 arg0))\n"
- " ((return (expression vec2 ceil (var_ref arg0)))))\n"
- "\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 arg0))\n"
- " ((return (expression vec3 ceil (var_ref arg0)))))\n"
- "\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 arg0))\n"
- " ((return (expression vec4 ceil (var_ref arg0)))))\n"
- "))\n"
- ""
-;
-static const char *builtin_clamp =
- "((function clamp\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float arg0)\n"
- " (declare (in) float arg1)\n"
- " (declare (in) float arg2))\n"
- " ((return (expression float max (expression float min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n"
- "\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 arg0)\n"
- " (declare (in) vec2 arg1)\n"
- " (declare (in) vec2 arg2))\n"
- " ((return (expression vec2 max (expression vec2 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n"
- "\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 arg0)\n"
- " (declare (in) vec3 arg1)\n"
- " (declare (in) vec3 arg2))\n"
- " ((return (expression vec3 max (expression vec3 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n"
- "\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 arg0)\n"
- " (declare (in) vec4 arg1)\n"
- " (declare (in) vec4 arg2))\n"
- " ((return (expression vec4 max (expression vec4 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n"
- "\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 arg0)\n"
- " (declare (in) float arg1)\n"
- " (declare (in) float arg2))\n"
- " ((return (expression vec2 max (expression vec2 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n"
- "\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 arg0)\n"
- " (declare (in) float arg1)\n"
- " (declare (in) float arg2))\n"
- " ((return (expression vec3 max (expression vec3 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n"
- "\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 arg0)\n"
- " (declare (in) float arg1)\n"
- " (declare (in) float arg2))\n"
- " ((return (expression vec4 max (expression vec4 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n"
- "\n"
- " (signature int\n"
- " (parameters\n"
- " (declare (in) int arg0)\n"
- " (declare (in) int arg1)\n"
- " (declare (in) int arg2))\n"
- " ((return (expression int max (expression int min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n"
- "\n"
- " (signature ivec2\n"
- " (parameters\n"
- " (declare (in) ivec2 arg0)\n"
- " (declare (in) ivec2 arg1)\n"
- " (declare (in) ivec2 arg2))\n"
- " ((return (expression ivec2 max (expression ivec2 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n"
- "\n"
- " (signature ivec3\n"
- " (parameters\n"
- " (declare (in) ivec3 arg0)\n"
- " (declare (in) ivec3 arg1)\n"
- " (declare (in) ivec3 arg2))\n"
- " ((return (expression ivec3 max (expression ivec3 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n"
- "\n"
- " (signature ivec4\n"
- " (parameters\n"
- " (declare (in) ivec4 arg0)\n"
- " (declare (in) ivec4 arg1)\n"
- " (declare (in) ivec4 arg2))\n"
- " ((return (expression ivec4 max (expression ivec4 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n"
- "\n"
- " (signature ivec2\n"
- " (parameters\n"
- " (declare (in) ivec2 arg0)\n"
- " (declare (in) int arg1)\n"
- " (declare (in) int arg2))\n"
- " ((return (expression ivec2 max (expression ivec2 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n"
- "\n"
- " (signature ivec3\n"
- " (parameters\n"
- " (declare (in) ivec3 arg0)\n"
- " (declare (in) int arg1)\n"
- " (declare (in) int arg2))\n"
- " ((return (expression ivec3 max (expression ivec3 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n"
- "\n"
- " (signature ivec4\n"
- " (parameters\n"
- " (declare (in) ivec4 arg0)\n"
- " (declare (in) int arg1)\n"
- " (declare (in) int arg2))\n"
- " ((return (expression ivec4 max (expression ivec4 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n"
- "\n"
- " (signature uint\n"
- " (parameters\n"
- " (declare (in) uint arg0)\n"
- " (declare (in) uint arg1)\n"
- " (declare (in) uint arg2))\n"
- " ((return (expression uint max (expression uint min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n"
- "\n"
- " (signature uvec2\n"
- " (parameters\n"
- " (declare (in) uvec2 arg0)\n"
- " (declare (in) uvec2 arg1)\n"
- " (declare (in) uvec2 arg2))\n"
- " ((return (expression uvec2 max (expression uvec2 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n"
- "\n"
- " (signature uvec3\n"
- " (parameters\n"
- " (declare (in) uvec3 arg0)\n"
- " (declare (in) uvec3 arg1)\n"
- " (declare (in) uvec3 arg2))\n"
- " ((return (expression uvec3 max (expression uvec3 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n"
- "\n"
- " (signature uvec4\n"
- " (parameters\n"
- " (declare (in) uvec4 arg0)\n"
- " (declare (in) uvec4 arg1)\n"
- " (declare (in) uvec4 arg2))\n"
- " ((return (expression uvec4 max (expression uvec4 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n"
- "\n"
- " (signature uvec2\n"
- " (parameters\n"
- " (declare (in) uvec2 arg0)\n"
- " (declare (in) uint arg1)\n"
- " (declare (in) uint arg2))\n"
- " ((return (expression uvec2 max (expression uvec2 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n"
- "\n"
- " (signature uvec3\n"
- " (parameters\n"
- " (declare (in) uvec3 arg0)\n"
- " (declare (in) uint arg1)\n"
- " (declare (in) uint arg2))\n"
- " ((return (expression uvec3 max (expression uvec3 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n"
- "\n"
- " (signature uvec4\n"
- " (parameters\n"
- " (declare (in) uvec4 arg0)\n"
- " (declare (in) uint arg1)\n"
- " (declare (in) uint arg2))\n"
- " ((return (expression uvec4 max (expression uvec4 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n"
- "))\n"
- ""
-;
-static const char *builtin_cos =
- "((function cos\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float angle))\n"
- " ((return (expression float cos (var_ref angle)))))\n"
- "\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 angle))\n"
- " ((return (expression vec2 cos (var_ref angle)))))\n"
- "\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 angle))\n"
- " ((return (expression vec3 cos (var_ref angle)))))\n"
- "\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 angle))\n"
- " ((return (expression vec4 cos (var_ref angle)))))\n"
- "))\n"
- ""
-;
-static const char *builtin_cosh =
- "((function cosh\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ((return (expression float * (constant float (0.5))\n"
- " (expression float +\n"
- " (expression float exp (var_ref x))\n"
- " (expression float exp (expression float neg (var_ref x))))))))\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ((return (expression vec2 * (constant vec2 (0.5))\n"
- " (expression vec2 +\n"
- " (expression vec2 exp (var_ref x))\n"
- " (expression vec2 exp (expression vec2 neg (var_ref x))))))))\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ((return (expression vec3 * (constant vec3 (0.5))\n"
- " (expression vec3 +\n"
- " (expression vec3 exp (var_ref x))\n"
- " (expression vec3 exp (expression vec3 neg (var_ref x))))))))\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ((return (expression vec4 * (constant vec4 (0.5))\n"
- " (expression vec4 +\n"
- " (expression vec4 exp (var_ref x))\n"
- " (expression vec4 exp (expression vec4 neg (var_ref x))))))))\n"
- "))\n"
- ""
-;
-static const char *builtin_cross =
- "((function cross\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 arg0)\n"
- " (declare (in) vec3 arg1))\n"
- " ((return (expression vec3 cross (var_ref arg0) (var_ref arg1)))))\n"
- "))\n"
- ""
-;
-static const char *builtin_dFdx =
- "((function dFdx\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float p))\n"
- " ((return (expression float dFdx (var_ref p)))))\n"
- "\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 p))\n"
- " ((return (expression vec2 dFdx (var_ref p)))))\n"
- "\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 p))\n"
- " ((return (expression vec3 dFdx (var_ref p)))))\n"
- "\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 p))\n"
- " ((return (expression vec4 dFdx (var_ref p)))))\n"
- "))\n"
- ""
-;
-static const char *builtin_dFdy =
- "((function dFdy\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float p))\n"
- " ((return (expression float dFdy (var_ref p)))))\n"
- "\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 p))\n"
- " ((return (expression vec2 dFdy (var_ref p)))))\n"
- "\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 p))\n"
- " ((return (expression vec3 dFdy (var_ref p)))))\n"
- "\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 p))\n"
- " ((return (expression vec4 dFdy (var_ref p)))))\n"
- "))\n"
- ""
-;
-static const char *builtin_degrees =
- "((function degrees\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float arg0))\n"
- " ((return (expression float * (var_ref arg0) (constant float (57.295780))))))\n"
- "\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 arg0))\n"
- " ((return (expression vec2 * (var_ref arg0) (constant float (57.295780))))))\n"
- "\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 arg0))\n"
- " ((return (expression vec3 * (var_ref arg0) (constant float (57.295780))))))\n"
- "\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 arg0))\n"
- " ((return (expression vec4 * (var_ref arg0) (constant float (57.295780))))))\n"
- "))\n"
- ""
-;
-static const char *builtin_distance =
- "((function distance\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float p0)\n"
- " (declare (in) float p1))\n"
- " ((return (expression float abs (expression float - (var_ref p0) (var_ref p1))))))\n"
- "\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) vec2 p0)\n"
- " (declare (in) vec2 p1))\n"
- " ((declare () vec2 p)\n"
- " (assign (constant bool (1)) (xy) (var_ref p) (expression vec2 - (var_ref p0) (var_ref p1)))\n"
- " (return (expression float sqrt (expression float dot (var_ref p) (var_ref p))))))\n"
- "\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) vec3 p0)\n"
- " (declare (in) vec3 p1))\n"
- " ((declare () vec3 p)\n"
- " (assign (constant bool (1)) (xyz) (var_ref p) (expression vec3 - (var_ref p0) (var_ref p1)))\n"
- " (return (expression float sqrt (expression float dot (var_ref p) (var_ref p))))))\n"
- "\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) vec4 p0)\n"
- " (declare (in) vec4 p1))\n"
- " ((declare () vec4 p)\n"
- " (assign (constant bool (1)) (xyzw) (var_ref p) (expression vec4 - (var_ref p0) (var_ref p1)))\n"
- " (return (expression float sqrt (expression float dot (var_ref p) (var_ref p))))))\n"
- "))\n"
- ""
-;
-static const char *builtin_dot =
- "((function dot\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float arg0)\n"
- " (declare (in) float arg1))\n"
- " ((return (expression float * (var_ref arg0) (var_ref arg1)))))\n"
- "\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) vec2 arg0)\n"
- " (declare (in) vec2 arg1))\n"
- " ((return (expression float dot (var_ref arg0) (var_ref arg1)))))\n"
- "\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) vec3 arg0)\n"
- " (declare (in) vec3 arg1))\n"
- " ((return (expression float dot (var_ref arg0) (var_ref arg1)))))\n"
- "\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) vec4 arg0)\n"
- " (declare (in) vec4 arg1))\n"
- " ((return (expression float dot (var_ref arg0) (var_ref arg1)))))\n"
- "))\n"
- ""
-;
-static const char *builtin_equal =
- "((function equal\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) vec2 arg0)\n"
- " (declare (in) vec2 arg1))\n"
- " ((return (expression bvec2 == (var_ref arg0) (var_ref arg1)))))\n"
- "\n"
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- " (parameters\n"
- " (declare (in) vec3 arg0)\n"
- " (declare (in) vec3 arg1))\n"
- " ((return (expression bvec3 == (var_ref arg0) (var_ref arg1)))))\n"
- "\n"
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- " (parameters\n"
- " (declare (in) vec4 arg0)\n"
- " (declare (in) vec4 arg1))\n"
- " ((return (expression bvec4 == (var_ref arg0) (var_ref arg1)))))\n"
- "\n"
- " (signature bvec2\n"
- " (parameters\n"
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- " (declare (in) bvec2 arg1))\n"
- " ((return (expression bvec2 == (var_ref arg0) (var_ref arg1)))))\n"
- "\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) bvec3 arg0)\n"
- " (declare (in) bvec3 arg1))\n"
- " ((return (expression bvec3 == (var_ref arg0) (var_ref arg1)))))\n"
- "\n"
- " (signature bvec4\n"
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- " (declare (in) bvec4 arg1))\n"
- " ((return (expression bvec4 == (var_ref arg0) (var_ref arg1)))))\n"
- "\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) ivec2 arg0)\n"
- " (declare (in) ivec2 arg1))\n"
- " ((return (expression bvec2 == (var_ref arg0) (var_ref arg1)))))\n"
- "\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) ivec3 arg0)\n"
- " (declare (in) ivec3 arg1))\n"
- " ((return (expression bvec3 == (var_ref arg0) (var_ref arg1)))))\n"
- "\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) ivec4 arg0)\n"
- " (declare (in) ivec4 arg1))\n"
- " ((return (expression bvec4 == (var_ref arg0) (var_ref arg1)))))\n"
- "\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) uvec2 arg0)\n"
- " (declare (in) uvec2 arg1))\n"
- " ((return (expression bvec2 == (var_ref arg0) (var_ref arg1)))))\n"
- "\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) uvec3 arg0)\n"
- " (declare (in) uvec3 arg1))\n"
- " ((return (expression bvec3 == (var_ref arg0) (var_ref arg1)))))\n"
- "\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) uvec4 arg0)\n"
- " (declare (in) uvec4 arg1))\n"
- " ((return (expression bvec4 == (var_ref arg0) (var_ref arg1)))))\n"
- "))\n"
- ""
-;
-static const char *builtin_exp =
- "((function exp\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float arg0))\n"
- " ((return (expression float exp (var_ref arg0)))))\n"
- "\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 arg0))\n"
- " ((return (expression vec2 exp (var_ref arg0)))))\n"
- "\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 arg0))\n"
- " ((return (expression vec3 exp (var_ref arg0)))))\n"
- "\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 arg0))\n"
- " ((return (expression vec4 exp (var_ref arg0)))))\n"
- "))\n"
- ""
-;
-static const char *builtin_exp2 =
- "((function exp2\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float arg0))\n"
- " ((return (expression float exp2 (var_ref arg0)))))\n"
- "\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 arg0))\n"
- " ((return (expression vec2 exp2 (var_ref arg0)))))\n"
- "\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 arg0))\n"
- " ((return (expression vec3 exp2 (var_ref arg0)))))\n"
- "\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 arg0))\n"
- " ((return (expression vec4 exp2 (var_ref arg0)))))\n"
- "))\n"
- ""
-;
-static const char *builtin_faceforward =
- "((function faceforward\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float N)\n"
- " (declare (in) float I)\n"
- " (declare (in) float Nref))\n"
- " ((if (expression bool < (expression float * (var_ref Nref) (var_ref I)) (constant float (0)))\n"
- " ((return (var_ref N)))\n"
- " ((return (expression float neg (var_ref N)))))))\n"
- "\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 N)\n"
- " (declare (in) vec2 I)\n"
- " (declare (in) vec2 Nref))\n"
- " ((if (expression bool < (expression float dot (var_ref Nref) (var_ref I)) (constant float (0)))\n"
- " ((return (var_ref N)))\n"
- " ((return (expression vec2 neg (var_ref N)))))))\n"
- "\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 N)\n"
- " (declare (in) vec3 I)\n"
- " (declare (in) vec3 Nref))\n"
- " ((if (expression bool < (expression float dot (var_ref Nref) (var_ref I)) (constant float (0)))\n"
- " ((return (var_ref N)))\n"
- " ((return (expression vec3 neg (var_ref N)))))))\n"
- "\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 N)\n"
- " (declare (in) vec4 I)\n"
- " (declare (in) vec4 Nref))\n"
- " ((if (expression bool < (expression float dot (var_ref Nref) (var_ref I)) (constant float (0)))\n"
- " ((return (var_ref N)))\n"
- " ((return (expression vec4 neg (var_ref N)))))))\n"
- "))\n"
- ""
-;
-static const char *builtin_floor =
- "((function floor\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float arg0))\n"
- " ((return (expression float floor (var_ref arg0)))))\n"
- "\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 arg0))\n"
- " ((return (expression vec2 floor (var_ref arg0)))))\n"
- "\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 arg0))\n"
- " ((return (expression vec3 floor (var_ref arg0)))))\n"
- "\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 arg0))\n"
- " ((return (expression vec4 floor (var_ref arg0)))))\n"
- "))\n"
- ""
-;
-static const char *builtin_fract =
- "((function fract\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ((return (expression float fract (var_ref x)))))\n"
- "\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ((return (expression vec2 fract (var_ref x)))))\n"
- "\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ((return (expression vec3 fract (var_ref x)))))\n"
- "\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ((return (expression vec4 fract (var_ref x)))))\n"
- "))\n"
- "\n"
- ""
-;
-static const char *builtin_ftransform =
- "((declare (uniform) mat4 gl_ModelViewProjectionMatrix)\n"
- " (declare (in) vec4 gl_Vertex)\n"
- " (function ftransform\n"
- " (signature vec4\n"
- " (parameters)\n"
- " ((return (expression vec4 *\n"
- " (var_ref gl_ModelViewProjectionMatrix)\n"
- " (var_ref gl_Vertex)))))\n"
- "))\n"
- ""
-;
-static const char *builtin_fwidth =
- "((function fwidth\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float p))\n"
- " ((return (expression float +\n"
- " (expression float abs (expression float dFdx (var_ref p)))\n"
- " (expression float abs (expression float dFdy (var_ref p)))))))\n"
- "\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 p))\n"
- " ((return (expression vec2 +\n"
- " (expression vec2 abs (expression vec2 dFdx (var_ref p)))\n"
- " (expression vec2 abs (expression vec2 dFdy (var_ref p)))))))\n"
- "\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 p))\n"
- " ((return (expression vec3 +\n"
- " (expression vec3 abs (expression vec3 dFdx (var_ref p)))\n"
- " (expression vec3 abs (expression vec3 dFdy (var_ref p)))))))\n"
- "\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 p))\n"
- " ((return (expression vec4 +\n"
- " (expression vec4 abs (expression vec4 dFdx (var_ref p)))\n"
- " (expression vec4 abs (expression vec4 dFdy (var_ref p)))))))\n"
- "))\n"
- ""
-;
-static const char *builtin_greaterThan =
- "((function greaterThan\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) vec2 arg0)\n"
- " (declare (in) vec2 arg1))\n"
- " ((return (expression bvec2 > (var_ref arg0) (var_ref arg1)))))\n"
- "\n"
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- " ((return (expression bvec2 > (var_ref arg0) (var_ref arg1)))))\n"
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- ""
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-static const char *builtin_inversesqrt =
- "((function inversesqrt\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float arg0))\n"
- " ((return (expression float rsq (var_ref arg0)))))\n"
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- "((function length\n"
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- " (parameters\n"
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- " ((return (expression float abs (var_ref arg0)))))\n"
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- " ((return (expression float sqrt (expression float dot (var_ref arg0) (var_ref arg0))))))\n"
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- "((function lessThanEqual\n"
- " (signature bvec2\n"
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- " ((return (expression float log (var_ref arg0)))))\n"
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- " ((return (expression vec2 log (var_ref arg0)))))\n"
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- " ((return (expression vec4 log (var_ref arg0)))))\n"
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- ""
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-static const char *builtin_log2 =
- "((function log2\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float arg0))\n"
- " ((return (expression float log2 (var_ref arg0)))))\n"
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- " (declare (in) vec4 arg0))\n"
- " ((return (expression vec4 log2 (var_ref arg0)))))\n"
- "))\n"
- ""
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-static const char *builtin_matrixCompMult =
- "((function matrixCompMult\n"
- " (signature mat2\n"
- " (parameters\n"
- " (declare (in) mat2 x)\n"
- " (declare (in) mat2 y))\n"
- " ((declare () mat2 z)\n"
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- " ((declare () mat3 z)\n"
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- " ((declare () mat4 z)\n"
- " (assign (constant bool (1)) (xyzw) (array_ref (var_ref z) (constant int (0))) (expression vec4 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))\n"
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- " (assign (constant bool (1)) (xyzw) (array_ref (var_ref z) (constant int (2))) (expression vec4 * (array_ref (var_ref x) (constant int (2))) (array_ref (var_ref y) (constant int (2)))))\n"
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- " ((declare () mat2x3 z)\n"
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- " ((declare () mat3x2 z)\n"
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- " (assign (constant bool (1)) (xy) (array_ref (var_ref z) (constant int (2))) (expression vec2 * (array_ref (var_ref x) (constant int (2))) (array_ref (var_ref y) (constant int (2)))))\n"
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- ""
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- " (assign (constant bool (1)) (x) (var_ref _z) (expression float noise(var_ref _p)))\n"
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- " (declare (in) float eta))\n"
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- " ((return (constant vec3 (0.0 0.0 0.0))))\n"
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- "((function shadow1D\n"
- " (signature vec4\n"
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-;
-static const char *builtin_shadow1DArray =
- "((function shadow1DArray\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1DArrayShadow sampler)\n"
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-;
-static const char *builtin_shadow1DArrayLod =
- "((function shadow1DArrayLod\n"
- " (signature vec4\n"
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- " (signature vec4\n"
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- " (declare (in) vec3 P) \n"
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-;
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- "((function shadow1DProj\n"
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-;
-static const char *builtin_shadow1DProjLod =
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-;
-static const char *builtin_shadow2D =
- "((function shadow2D\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DShadow sampler)\n"
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-static const char *builtin_shadow2DArray =
- "((function shadow2DArray\n"
- " (signature vec4\n"
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-static const char *builtin_shadow2DLod =
- "((function shadow2DLod\n"
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-static const char *builtin_shadow2DProj =
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- " (signature vec4\n"
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-static const char *builtin_shadow2DProjLod =
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- " (signature vec4\n"
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-static const char *builtin_shadow2DRect =
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- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DRectShadow sampler)\n"
- " (declare (in) vec3 P) )\n"
- " ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) 1 (swiz z (var_ref P)) ))))\n"
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-static const char *builtin_shadow2DRectProj =
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- " (parameters\n"
- " (declare (in) sampler2DRectShadow sampler)\n"
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- " ((return (expression int sign (var_ref x)))))\n"
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-static const char *builtin_sin =
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-static const char *builtin_sinh =
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- " (signature float\n"
- " (parameters\n"
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- "((function texture1D\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1D sampler)\n"
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- " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
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- " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
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-;
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- "((function texture1DArray\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1DArray sampler)\n"
- " (declare (in) vec2 P) )\n"
- " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
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- " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
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-;
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- "((function texture1DArrayLod\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1DArray sampler)\n"
- " (declare (in) vec2 P) \n"
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- " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
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-;
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- "((function texture1DLod\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1D sampler)\n"
- " (declare (in) float P) \n"
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- " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
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-;
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- "((function texture2D\n"
- " (signature vec4\n"
- " (parameters\n"
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- "((function texture2DArray\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DArray sampler)\n"
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- " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
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- " (signature vec4\n"
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- " (signature vec4\n"
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- " (declare (in) vec2 P) \n"
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-static const char *builtin_texture2DRect =
- "((function texture2DRect\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DRect sampler)\n"
- " (declare (in) vec2 P) )\n"
- " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
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-;
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- "((function texture2DRectProj\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DRect sampler)\n"
- " (declare (in) vec3 P) )\n"
- " ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () ))))\n"
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- "((function texture3D\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler3D sampler)\n"
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- " (signature vec4\n"
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- "((function textureCube\n"
- " (signature vec4\n"
- " (parameters\n"
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- " (declare (in) vec3 P) )\n"
- " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
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-static const char *builtin_textureCubeLod =
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- " (signature vec4\n"
- " (parameters\n"
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- " (declare (in) vec4 x)\n"
- " (declare (in) vec4 y))\n"
- " ())\n"
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- " (declare (in) ivec2 x)\n"
- " (declare (in) ivec2 y))\n"
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- " (declare (in) ivec3 x)\n"
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- " ())\n"
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- " (declare (in) ivec4 x)\n"
- " (declare (in) ivec4 y))\n"
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- " (declare (in) vec2 x)\n"
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- " (declare (in) vec3 x)\n"
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- " (parameters\n"
- " (declare (in) ivec4 x)\n"
- " (declare (in) ivec4 y))\n"
- " ()))\n"
- "(function greaterThanEqual\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) vec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
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- " (declare (in) vec3 x)\n"
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- " (parameters\n"
- " (declare (in) ivec4 x)\n"
- " (declare (in) ivec4 y))\n"
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- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) vec2 y))\n"
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- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) vec3 y))\n"
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- " (declare (in) vec4 x)\n"
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- " (declare (in) bvec2 y))\n"
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- " (declare (in) bvec3 x)\n"
- " (declare (in) bvec3 y))\n"
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- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) bvec4 x)\n"
- " (declare (in) bvec4 y))\n"
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- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) vec2 y))\n"
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- " (declare (in) vec3 x)\n"
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- " (declare (in) vec4 x)\n"
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- " (parameters\n"
- " (declare (in) bvec4 x)\n"
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- " (parameters\n"
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- " (signature bool\n"
- " (parameters\n"
- " (declare (in) bvec4 x))\n"
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- " (signature bool\n"
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- " (signature bool\n"
- " (parameters\n"
- " (declare (in) bvec3 x))\n"
- " ())\n"
- " (signature bool\n"
- " (parameters\n"
- " (declare (in) bvec4 x))\n"
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- " (declare (in) bvec2 x))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) bvec3 x))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) bvec4 x))\n"
- " ()))\n"
- "(function texture2D\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec2 coord))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec2 coord)\n"
- " (declare (in) float bias))\n"
- " ()))\n"
- "(function texture2DProj\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec3 coord))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec4 coord))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec3 coord)\n"
- " (declare (in) float bias))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec4 coord)\n"
- " (declare (in) float bias))\n"
- " ()))\n"
- "(function textureCube\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) samplerCube sampler)\n"
- " (declare (in) vec3 coord))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) samplerCube sampler)\n"
- " (declare (in) vec3 coord)\n"
- " (declare (in) float bias))\n"
- " ())))"
-;
-static const char *functions_for_100_frag [] = {
- builtin_abs,
- builtin_acos,
- builtin_all,
- builtin_any,
- builtin_asin,
- builtin_atan,
- builtin_ceil,
- builtin_clamp,
- builtin_cos,
- builtin_cross,
- builtin_degrees,
- builtin_distance,
- builtin_dot,
- builtin_equal,
- builtin_exp,
- builtin_exp2,
- builtin_faceforward,
- builtin_floor,
- builtin_fract,
- builtin_greaterThan,
- builtin_greaterThanEqual,
- builtin_inversesqrt,
- builtin_length,
- builtin_lessThan,
- builtin_lessThanEqual,
- builtin_log,
- builtin_log2,
- builtin_matrixCompMult,
- builtin_max,
- builtin_min,
- builtin_mix,
- builtin_mod,
- builtin_normalize,
- builtin_not,
- builtin_notEqual,
- builtin_pow,
- builtin_radians,
- builtin_reflect,
- builtin_refract,
- builtin_sign,
- builtin_sin,
- builtin_smoothstep,
- builtin_sqrt,
- builtin_step,
- builtin_tan,
- builtin_texture2D,
- builtin_texture2DProj,
- builtin_textureCube,
-};
-static const char *prototypes_for_100_vert =
- "(\n"
- "(function radians\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float degrees))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 degrees))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 degrees))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 degrees))\n"
- " ()))\n"
- "(function degrees\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float radians))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 radians))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 radians))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 radians))\n"
- " ()))\n"
- "(function sin\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float angle))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 angle))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 angle))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 angle))\n"
- " ()))\n"
- "(function cos\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float angle))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 angle))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 angle))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 angle))\n"
- " ()))\n"
- "(function tan\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float angle))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 angle))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 angle))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 angle))\n"
- " ()))\n"
- "(function asin\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float angle))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 angle))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 angle))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 angle))\n"
- " ()))\n"
- "(function acos\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float angle))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 angle))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 angle))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 angle))\n"
- " ()))\n"
- "(function atan\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float y)\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 y)\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 y)\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
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- " (declare (in) vec4 y)\n"
- " (declare (in) vec4 x))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float y_over_x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 y_over_x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 y_over_x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 y_over_x))\n"
- " ()))\n"
- "(function pow\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x)\n"
- " (declare (in) float y))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) vec2 y))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) vec3 y))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x)\n"
- " (declare (in) vec4 y))\n"
- " ()))\n"
- "(function exp\n"
- " (signature float\n"
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- " (declare (in) float x))\n"
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- " (signature vec2\n"
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- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function log\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function exp2\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function log2\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function sqrt\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function inversesqrt\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function abs\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
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- " (declare (in) float x))\n"
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- " (signature vec4\n"
- " (parameters\n"
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- "(function floor\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
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- " (signature vec2\n"
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- " (signature vec4\n"
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- " (declare (in) vec4 x))\n"
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- "(function ceil\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
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- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function fract\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
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- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function mod\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x)\n"
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- " (signature vec2\n"
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- " (declare (in) vec2 x)\n"
- " (declare (in) float y))\n"
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- " (signature vec3\n"
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- " (declare (in) float y))\n"
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- " (signature vec4\n"
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- " (signature vec3\n"
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- " (signature vec4\n"
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- " (declare (in) vec4 x)\n"
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- "(function min\n"
- " (signature float\n"
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- " (declare (in) float x)\n"
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- " (signature float\n"
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- " (declare (in) float eta))\n"
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- " (declare (in) vec4 I)\n"
- " (declare (in) vec4 N)\n"
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- " ()))\n"
- "(function matrixCompMult\n"
- " (signature mat2\n"
- " (parameters\n"
- " (declare (in) mat2 x)\n"
- " (declare (in) mat2 y))\n"
- " ())\n"
- " (signature mat3\n"
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- " (declare (in) mat3 y))\n"
- " ())\n"
- " (signature mat4\n"
- " (parameters\n"
- " (declare (in) mat4 x)\n"
- " (declare (in) mat4 y))\n"
- " ()))\n"
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- " (declare (in) bvec3 x))\n"
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- "(function texture2D\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec2 coord))\n"
- " ()))\n"
- "(function texture2DProj\n"
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- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec4 coord))\n"
- " ()))\n"
- "(function texture2DLod\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec2 coord)\n"
- " (declare (in) float lod))\n"
- " ()))\n"
- "(function texture2DProjLod\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec3 coord)\n"
- " (declare (in) float lod))\n"
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- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec4 coord)\n"
- " (declare (in) float lod))\n"
- " ()))\n"
- "(function textureCube\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) samplerCube sampler)\n"
- " (declare (in) vec3 coord))\n"
- " ()))\n"
- "(function textureCubeLod\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) samplerCube sampler)\n"
- " (declare (in) vec3 coord)\n"
- " (declare (in) float lod))\n"
- " ())))"
-;
-static const char *functions_for_100_vert [] = {
- builtin_abs,
- builtin_acos,
- builtin_all,
- builtin_any,
- builtin_asin,
- builtin_atan,
- builtin_ceil,
- builtin_clamp,
- builtin_cos,
- builtin_cross,
- builtin_degrees,
- builtin_distance,
- builtin_dot,
- builtin_equal,
- builtin_exp,
- builtin_exp2,
- builtin_faceforward,
- builtin_floor,
- builtin_fract,
- builtin_greaterThan,
- builtin_greaterThanEqual,
- builtin_inversesqrt,
- builtin_length,
- builtin_lessThan,
- builtin_lessThanEqual,
- builtin_log,
- builtin_log2,
- builtin_matrixCompMult,
- builtin_max,
- builtin_min,
- builtin_mix,
- builtin_mod,
- builtin_normalize,
- builtin_not,
- builtin_notEqual,
- builtin_pow,
- builtin_radians,
- builtin_reflect,
- builtin_refract,
- builtin_sign,
- builtin_sin,
- builtin_smoothstep,
- builtin_sqrt,
- builtin_step,
- builtin_tan,
- builtin_texture2D,
- builtin_texture2DLod,
- builtin_texture2DProj,
- builtin_texture2DProjLod,
- builtin_textureCube,
- builtin_textureCubeLod,
-};
-static const char *prototypes_for_110_frag =
- "(\n"
- "(function radians\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float degrees))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 degrees))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 degrees))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 degrees))\n"
- " ()))\n"
- "(function degrees\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float radians))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 radians))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 radians))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 radians))\n"
- " ()))\n"
- "(function sin\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float angle))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 angle))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 angle))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 angle))\n"
- " ()))\n"
- "(function cos\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float angle))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 angle))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 angle))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 angle))\n"
- " ()))\n"
- "(function tan\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float angle))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 angle))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 angle))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 angle))\n"
- " ()))\n"
- "(function asin\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float angle))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 angle))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 angle))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 angle))\n"
- " ()))\n"
- "(function acos\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float angle))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 angle))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 angle))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 angle))\n"
- " ()))\n"
- "(function atan\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float y)\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 y)\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 y)\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 y)\n"
- " (declare (in) vec4 x))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float y_over_x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 y_over_x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 y_over_x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 y_over_x))\n"
- " ()))\n"
- "(function pow\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x)\n"
- " (declare (in) float y))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) vec2 y))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) vec3 y))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x)\n"
- " (declare (in) vec4 y))\n"
- " ()))\n"
- "(function exp\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function log\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function exp2\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function log2\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function sqrt\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function inversesqrt\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function abs\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function sign\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function floor\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function ceil\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function fract\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function mod\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x)\n"
- " (declare (in) float y))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) float y))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) float y))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x)\n"
- " (declare (in) float y))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) vec2 y))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) vec3 y))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x)\n"
- " (declare (in) vec4 y))\n"
- " ()))\n"
- "(function min\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x)\n"
- " (declare (in) float y))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) vec2 y))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) vec3 y))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x)\n"
- " (declare (in) vec4 y))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) float y))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) float y))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x)\n"
- " (declare (in) float y))\n"
- " ()))\n"
- "(function max\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x)\n"
- " (declare (in) float y))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) vec2 y))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) vec3 y))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x)\n"
- " (declare (in) vec4 y))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) float y))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) float y))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x)\n"
- " (declare (in) float y))\n"
- " ()))\n"
- "(function clamp\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x)\n"
- " (declare (in) float minVal)\n"
- " (declare (in) float maxVal))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) vec2 minVal)\n"
- " (declare (in) vec2 maxVal))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) vec3 minVal)\n"
- " (declare (in) vec3 maxVal))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x)\n"
- " (declare (in) vec4 minVal)\n"
- " (declare (in) vec4 maxVal))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) float minVal)\n"
- " (declare (in) float maxVal))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) float minVal)\n"
- " (declare (in) float maxVal))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x)\n"
- " (declare (in) float minVal)\n"
- " (declare (in) float maxVal))\n"
- " ()))\n"
- "(function mix\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x)\n"
- " (declare (in) float y)\n"
- " (declare (in) float a))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) vec2 y)\n"
- " (declare (in) vec2 a))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) vec3 y)\n"
- " (declare (in) vec3 a))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x)\n"
- " (declare (in) vec4 y)\n"
- " (declare (in) vec4 a))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) vec2 y)\n"
- " (declare (in) float a))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) vec3 y)\n"
- " (declare (in) float a))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x)\n"
- " (declare (in) vec4 y)\n"
- " (declare (in) float a))\n"
- " ()))\n"
- "(function step\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float edge)\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 edge)\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 edge)\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 edge)\n"
- " (declare (in) vec4 x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) float edge)\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) float edge)\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) float edge)\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function smoothstep\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float edge0)\n"
- " (declare (in) float edge1)\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 edge0)\n"
- " (declare (in) vec2 edge1)\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 edge0)\n"
- " (declare (in) vec3 edge1)\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 edge0)\n"
- " (declare (in) vec4 edge1)\n"
- " (declare (in) vec4 x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) float edge0)\n"
- " (declare (in) float edge1)\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) float edge0)\n"
- " (declare (in) float edge1)\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) float edge0)\n"
- " (declare (in) float edge1)\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function length\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function distance\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float p0)\n"
- " (declare (in) float p1))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) vec2 p0)\n"
- " (declare (in) vec2 p1))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) vec3 p0)\n"
- " (declare (in) vec3 p1))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) vec4 p0)\n"
- " (declare (in) vec4 p1))\n"
- " ()))\n"
- "(function dot\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x)\n"
- " (declare (in) float y))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) vec2 y))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) vec3 y))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) vec4 x)\n"
- " (declare (in) vec4 y))\n"
- " ()))\n"
- "(function cross\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) vec3 y))\n"
- " ()))\n"
- "(function normalize\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function faceforward\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float N)\n"
- " (declare (in) float I)\n"
- " (declare (in) float Nref))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 N)\n"
- " (declare (in) vec2 I)\n"
- " (declare (in) vec2 Nref))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 N)\n"
- " (declare (in) vec3 I)\n"
- " (declare (in) vec3 Nref))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 N)\n"
- " (declare (in) vec4 I)\n"
- " (declare (in) vec4 Nref))\n"
- " ()))\n"
- "(function reflect\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float I)\n"
- " (declare (in) float N))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 I)\n"
- " (declare (in) vec2 N))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 I)\n"
- " (declare (in) vec3 N))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 I)\n"
- " (declare (in) vec4 N))\n"
- " ()))\n"
- "(function refract\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float I)\n"
- " (declare (in) float N)\n"
- " (declare (in) float eta))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 I)\n"
- " (declare (in) vec2 N)\n"
- " (declare (in) float eta))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 I)\n"
- " (declare (in) vec3 N)\n"
- " (declare (in) float eta))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 I)\n"
- " (declare (in) vec4 N)\n"
- " (declare (in) float eta))\n"
- " ()))\n"
- "(function matrixCompMult\n"
- " (signature mat2\n"
- " (parameters\n"
- " (declare (in) mat2 x)\n"
- " (declare (in) mat2 y))\n"
- " ())\n"
- " (signature mat3\n"
- " (parameters\n"
- " (declare (in) mat3 x)\n"
- " (declare (in) mat3 y))\n"
- " ())\n"
- " (signature mat4\n"
- " (parameters\n"
- " (declare (in) mat4 x)\n"
- " (declare (in) mat4 y))\n"
- " ()))\n"
- "(function lessThan\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) vec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) vec3 y))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) vec4 x)\n"
- " (declare (in) vec4 y))\n"
- " ())\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) ivec2 x)\n"
- " (declare (in) ivec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) ivec3 x)\n"
- " (declare (in) ivec3 y))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) ivec4 x)\n"
- " (declare (in) ivec4 y))\n"
- " ()))\n"
- "(function lessThanEqual\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) vec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) vec3 y))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) vec4 x)\n"
- " (declare (in) vec4 y))\n"
- " ())\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) ivec2 x)\n"
- " (declare (in) ivec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) ivec3 x)\n"
- " (declare (in) ivec3 y))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) ivec4 x)\n"
- " (declare (in) ivec4 y))\n"
- " ()))\n"
- "(function greaterThan\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) vec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) vec3 y))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) vec4 x)\n"
- " (declare (in) vec4 y))\n"
- " ())\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) ivec2 x)\n"
- " (declare (in) ivec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) ivec3 x)\n"
- " (declare (in) ivec3 y))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) ivec4 x)\n"
- " (declare (in) ivec4 y))\n"
- " ()))\n"
- "(function greaterThanEqual\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) vec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) vec3 y))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) vec4 x)\n"
- " (declare (in) vec4 y))\n"
- " ())\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) ivec2 x)\n"
- " (declare (in) ivec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) ivec3 x)\n"
- " (declare (in) ivec3 y))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) ivec4 x)\n"
- " (declare (in) ivec4 y))\n"
- " ()))\n"
- "(function equal\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) vec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) vec3 y))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) vec4 x)\n"
- " (declare (in) vec4 y))\n"
- " ())\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) ivec2 x)\n"
- " (declare (in) ivec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) ivec3 x)\n"
- " (declare (in) ivec3 y))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) ivec4 x)\n"
- " (declare (in) ivec4 y))\n"
- " ())\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) bvec2 x)\n"
- " (declare (in) bvec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) bvec3 x)\n"
- " (declare (in) bvec3 y))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) bvec4 x)\n"
- " (declare (in) bvec4 y))\n"
- " ()))\n"
- "(function notEqual\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) vec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) vec3 y))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) vec4 x)\n"
- " (declare (in) vec4 y))\n"
- " ())\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) ivec2 x)\n"
- " (declare (in) ivec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) ivec3 x)\n"
- " (declare (in) ivec3 y))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) ivec4 x)\n"
- " (declare (in) ivec4 y))\n"
- " ())\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) bvec2 x)\n"
- " (declare (in) bvec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) bvec3 x)\n"
- " (declare (in) bvec3 y))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) bvec4 x)\n"
- " (declare (in) bvec4 y))\n"
- " ()))\n"
- "(function any\n"
- " (signature bool\n"
- " (parameters\n"
- " (declare (in) bvec2 x))\n"
- " ())\n"
- " (signature bool\n"
- " (parameters\n"
- " (declare (in) bvec3 x))\n"
- " ())\n"
- " (signature bool\n"
- " (parameters\n"
- " (declare (in) bvec4 x))\n"
- " ()))\n"
- "(function all\n"
- " (signature bool\n"
- " (parameters\n"
- " (declare (in) bvec2 x))\n"
- " ())\n"
- " (signature bool\n"
- " (parameters\n"
- " (declare (in) bvec3 x))\n"
- " ())\n"
- " (signature bool\n"
- " (parameters\n"
- " (declare (in) bvec4 x))\n"
- " ()))\n"
- "(function not\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) bvec2 x))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) bvec3 x))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) bvec4 x))\n"
- " ()))\n"
- "(function texture1D\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1D sampler)\n"
- " (declare (in) float coord))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1D sampler)\n"
- " (declare (in) float coord)\n"
- " (declare (in) float bias))\n"
- " ()))\n"
- "(function texture1DProj\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1D sampler)\n"
- " (declare (in) vec2 coord))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1D sampler)\n"
- " (declare (in) vec4 coord))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1D sampler)\n"
- " (declare (in) vec2 coord)\n"
- " (declare (in) float bias))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1D sampler)\n"
- " (declare (in) vec4 coord)\n"
- " (declare (in) float bias))\n"
- " ()))\n"
- "(function texture2D\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec2 coord))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec2 coord)\n"
- " (declare (in) float bias))\n"
- " ()))\n"
- "(function texture2DProj\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec3 coord))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec4 coord))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec3 coord)\n"
- " (declare (in) float bias))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec4 coord)\n"
- " (declare (in) float bias))\n"
- " ()))\n"
- "(function texture3D\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler3D sampler)\n"
- " (declare (in) vec3 coord))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler3D sampler)\n"
- " (declare (in) vec3 coord)\n"
- " (declare (in) float bias))\n"
- " ()))\n"
- "(function texture3DProj\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler3D sampler)\n"
- " (declare (in) vec4 coord))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler3D sampler)\n"
- " (declare (in) vec4 coord)\n"
- " (declare (in) float bias))\n"
- " ()))\n"
- "(function textureCube\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) samplerCube sampler)\n"
- " (declare (in) vec3 coord))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) samplerCube sampler)\n"
- " (declare (in) vec3 coord)\n"
- " (declare (in) float bias))\n"
- " ()))\n"
- "(function shadow1D\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1DShadow sampler)\n"
- " (declare (in) vec3 coord))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1DShadow sampler)\n"
- " (declare (in) vec3 coord)\n"
- " (declare (in) float bias))\n"
- " ()))\n"
- "(function shadow2D\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DShadow sampler)\n"
- " (declare (in) vec3 coord))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DShadow sampler)\n"
- " (declare (in) vec3 coord)\n"
- " (declare (in) float bias))\n"
- " ()))\n"
- "(function shadow1DProj\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1DShadow sampler)\n"
- " (declare (in) vec4 coord))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1DShadow sampler)\n"
- " (declare (in) vec4 coord)\n"
- " (declare (in) float bias))\n"
- " ()))\n"
- "(function shadow2DProj\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DShadow sampler)\n"
- " (declare (in) vec4 coord))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DShadow sampler)\n"
- " (declare (in) vec4 coord)\n"
- " (declare (in) float bias))\n"
- " ()))\n"
- "(function dFdx\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float p))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 p))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 p))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 p))\n"
- " ()))\n"
- "(function dFdy\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float p))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 p))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 p))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 p))\n"
- " ()))\n"
- "(function fwidth\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float p))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 p))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 p))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 p))\n"
- " ()))\n"
- "(function noise1\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function noise2\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function noise3\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function noise4\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ())))"
-;
-static const char *functions_for_110_frag [] = {
- builtin_abs,
- builtin_acos,
- builtin_all,
- builtin_any,
- builtin_asin,
- builtin_atan,
- builtin_ceil,
- builtin_clamp,
- builtin_cos,
- builtin_cross,
- builtin_dFdx,
- builtin_dFdy,
- builtin_degrees,
- builtin_distance,
- builtin_dot,
- builtin_equal,
- builtin_exp,
- builtin_exp2,
- builtin_faceforward,
- builtin_floor,
- builtin_fract,
- builtin_fwidth,
- builtin_greaterThan,
- builtin_greaterThanEqual,
- builtin_inversesqrt,
- builtin_length,
- builtin_lessThan,
- builtin_lessThanEqual,
- builtin_log,
- builtin_log2,
- builtin_matrixCompMult,
- builtin_max,
- builtin_min,
- builtin_mix,
- builtin_mod,
- builtin_noise1,
- builtin_noise2,
- builtin_noise3,
- builtin_noise4,
- builtin_normalize,
- builtin_not,
- builtin_notEqual,
- builtin_pow,
- builtin_radians,
- builtin_reflect,
- builtin_refract,
- builtin_shadow1D,
- builtin_shadow1DProj,
- builtin_shadow2D,
- builtin_shadow2DProj,
- builtin_sign,
- builtin_sin,
- builtin_smoothstep,
- builtin_sqrt,
- builtin_step,
- builtin_tan,
- builtin_texture1D,
- builtin_texture1DProj,
- builtin_texture2D,
- builtin_texture2DProj,
- builtin_texture3D,
- builtin_texture3DProj,
- builtin_textureCube,
-};
-static const char *prototypes_for_110_vert =
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- "(function radians\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float degrees))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 degrees))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 degrees))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 degrees))\n"
- " ()))\n"
- "(function degrees\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float radians))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 radians))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 radians))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 radians))\n"
- " ()))\n"
- "(function sin\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float angle))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 angle))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 angle))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 angle))\n"
- " ()))\n"
- "(function cos\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float angle))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 angle))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 angle))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 angle))\n"
- " ()))\n"
- "(function tan\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float angle))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 angle))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 angle))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 angle))\n"
- " ()))\n"
- "(function asin\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float angle))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 angle))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 angle))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 angle))\n"
- " ()))\n"
- "(function acos\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float angle))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 angle))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 angle))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 angle))\n"
- " ()))\n"
- "(function atan\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float y)\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 y)\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 y)\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 y)\n"
- " (declare (in) vec4 x))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float y_over_x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 y_over_x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 y_over_x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 y_over_x))\n"
- " ()))\n"
- "(function pow\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x)\n"
- " (declare (in) float y))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) vec2 y))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) vec3 y))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x)\n"
- " (declare (in) vec4 y))\n"
- " ()))\n"
- "(function exp\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function log\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
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- " (signature vec2\n"
- " (parameters\n"
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- "(function exp2\n"
- " (signature float\n"
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- " (signature vec2\n"
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- " (signature vec3\n"
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- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function log2\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function sqrt\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function inversesqrt\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function abs\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function sign\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
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- "(function floor\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
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- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function ceil\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function fract\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
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- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
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- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
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- "(function mod\n"
- " (signature float\n"
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- " (declare (in) float x)\n"
- " (declare (in) float y))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) float y))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) float y))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x)\n"
- " (declare (in) float y))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) vec2 y))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) vec3 y))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x)\n"
- " (declare (in) vec4 y))\n"
- " ()))\n"
- "(function min\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x)\n"
- " (declare (in) float y))\n"
- " ())\n"
- " (signature vec2\n"
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- " (declare (in) vec2 x)\n"
- " (declare (in) vec2 y))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) vec3 y))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x)\n"
- " (declare (in) vec4 y))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) float y))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) float y))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x)\n"
- " (declare (in) float y))\n"
- " ()))\n"
- "(function max\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x)\n"
- " (declare (in) float y))\n"
- " ())\n"
- " (signature vec2\n"
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- " (declare (in) vec2 x)\n"
- " (declare (in) vec2 y))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) vec3 y))\n"
- " ())\n"
- " (signature vec4\n"
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- " (declare (in) vec4 y))\n"
- " ())\n"
- " (signature vec2\n"
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- " (declare (in) float y))\n"
- " ())\n"
- " (signature vec3\n"
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- " (declare (in) vec3 x)\n"
- " (declare (in) float y))\n"
- " ())\n"
- " (signature vec4\n"
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- " (declare (in) vec4 x)\n"
- " (declare (in) float y))\n"
- " ()))\n"
- "(function clamp\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x)\n"
- " (declare (in) float minVal)\n"
- " (declare (in) float maxVal))\n"
- " ())\n"
- " (signature vec2\n"
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- " (declare (in) vec2 x)\n"
- " (declare (in) vec2 minVal)\n"
- " (declare (in) vec2 maxVal))\n"
- " ())\n"
- " (signature vec3\n"
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- " (declare (in) vec3 x)\n"
- " (declare (in) vec3 minVal)\n"
- " (declare (in) vec3 maxVal))\n"
- " ())\n"
- " (signature vec4\n"
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- " (declare (in) vec4 x)\n"
- " (declare (in) vec4 minVal)\n"
- " (declare (in) vec4 maxVal))\n"
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- " (declare (in) vec4 a))\n"
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- "(function step\n"
- " (signature float\n"
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- " (signature vec2\n"
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- " (declare (in) vec2 x))\n"
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- " (signature vec2\n"
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- " (signature vec3\n"
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- " (declare (in) vec3 x))\n"
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- " (signature vec4\n"
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- "(function smoothstep\n"
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- " (declare (in) vec4 x)\n"
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- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
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- "(function ftransform\n"
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- " (parameters)\n"
- " ()))\n"
- "(function faceforward\n"
- " (signature float\n"
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- " (declare (in) vec4 I)\n"
- " (declare (in) vec4 N)\n"
- " (declare (in) float eta))\n"
- " ()))\n"
- "(function matrixCompMult\n"
- " (signature mat2\n"
- " (parameters\n"
- " (declare (in) mat2 x)\n"
- " (declare (in) mat2 y))\n"
- " ())\n"
- " (signature mat3\n"
- " (parameters\n"
- " (declare (in) mat3 x)\n"
- " (declare (in) mat3 y))\n"
- " ())\n"
- " (signature mat4\n"
- " (parameters\n"
- " (declare (in) mat4 x)\n"
- " (declare (in) mat4 y))\n"
- " ()))\n"
- "(function lessThan\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) vec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) vec3 y))\n"
- " ())\n"
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- " (parameters\n"
- " (declare (in) vec4 x)\n"
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- " ())\n"
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- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) vec2 y))\n"
- " ())\n"
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- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) vec3 y))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) vec4 x)\n"
- " (declare (in) vec4 y))\n"
- " ())\n"
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- " (parameters\n"
- " (declare (in) ivec2 x)\n"
- " (declare (in) ivec2 y))\n"
- " ())\n"
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- " (parameters\n"
- " (declare (in) ivec3 x)\n"
- " (declare (in) ivec3 y))\n"
- " ())\n"
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- " (parameters\n"
- " (declare (in) ivec4 x)\n"
- " (declare (in) ivec4 y))\n"
- " ()))\n"
- "(function greaterThan\n"
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- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) vec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) vec3 y))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) vec4 x)\n"
- " (declare (in) vec4 y))\n"
- " ())\n"
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- " (parameters\n"
- " (declare (in) ivec2 x)\n"
- " (declare (in) ivec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) ivec3 x)\n"
- " (declare (in) ivec3 y))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) ivec4 x)\n"
- " (declare (in) ivec4 y))\n"
- " ()))\n"
- "(function greaterThanEqual\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) vec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) vec3 y))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) vec4 x)\n"
- " (declare (in) vec4 y))\n"
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- " (parameters\n"
- " (declare (in) ivec2 x)\n"
- " (declare (in) ivec2 y))\n"
- " ())\n"
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- " (parameters\n"
- " (declare (in) ivec3 x)\n"
- " (declare (in) ivec3 y))\n"
- " ())\n"
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- " (parameters\n"
- " (declare (in) ivec4 x)\n"
- " (declare (in) ivec4 y))\n"
- " ()))\n"
- "(function equal\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) vec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) vec3 y))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) vec4 x)\n"
- " (declare (in) vec4 y))\n"
- " ())\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) ivec2 x)\n"
- " (declare (in) ivec2 y))\n"
- " ())\n"
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- " (parameters\n"
- " (declare (in) ivec3 x)\n"
- " (declare (in) ivec3 y))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) ivec4 x)\n"
- " (declare (in) ivec4 y))\n"
- " ())\n"
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- " (parameters\n"
- " (declare (in) bvec2 x)\n"
- " (declare (in) bvec2 y))\n"
- " ())\n"
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- " (declare (in) bvec3 y))\n"
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- " (parameters\n"
- " (declare (in) bvec4 x)\n"
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- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) vec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) vec3 y))\n"
- " ())\n"
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- " (parameters\n"
- " (declare (in) vec4 x)\n"
- " (declare (in) vec4 y))\n"
- " ())\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) ivec2 x)\n"
- " (declare (in) ivec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) ivec3 x)\n"
- " (declare (in) ivec3 y))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) ivec4 x)\n"
- " (declare (in) ivec4 y))\n"
- " ())\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) bvec2 x)\n"
- " (declare (in) bvec2 y))\n"
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- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) bvec3 x)\n"
- " (declare (in) bvec3 y))\n"
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- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) bvec4 x)\n"
- " (declare (in) bvec4 y))\n"
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- " (signature bool\n"
- " (parameters\n"
- " (declare (in) bvec2 x))\n"
- " ())\n"
- " (signature bool\n"
- " (parameters\n"
- " (declare (in) bvec3 x))\n"
- " ())\n"
- " (signature bool\n"
- " (parameters\n"
- " (declare (in) bvec4 x))\n"
- " ()))\n"
- "(function all\n"
- " (signature bool\n"
- " (parameters\n"
- " (declare (in) bvec2 x))\n"
- " ())\n"
- " (signature bool\n"
- " (parameters\n"
- " (declare (in) bvec3 x))\n"
- " ())\n"
- " (signature bool\n"
- " (parameters\n"
- " (declare (in) bvec4 x))\n"
- " ()))\n"
- "(function not\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) bvec2 x))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) bvec3 x))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) bvec4 x))\n"
- " ()))\n"
- "(function texture1D\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1D sampler)\n"
- " (declare (in) float coord))\n"
- " ()))\n"
- "(function texture1DProj\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1D sampler)\n"
- " (declare (in) vec2 coord))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1D sampler)\n"
- " (declare (in) vec4 coord))\n"
- " ()))\n"
- "(function texture1DLod\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1D sampler)\n"
- " (declare (in) float coord)\n"
- " (declare (in) float lod))\n"
- " ()))\n"
- "(function texture1DProjLod\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1D sampler)\n"
- " (declare (in) vec2 coord)\n"
- " (declare (in) float lod))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1D sampler)\n"
- " (declare (in) vec4 coord)\n"
- " (declare (in) float lod))\n"
- " ()))\n"
- "(function texture2D\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec2 coord))\n"
- " ()))\n"
- "(function texture2DProj\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec3 coord))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
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- " (declare (in) vec4 coord))\n"
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- "(function texture2DLod\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec2 coord)\n"
- " (declare (in) float lod))\n"
- " ()))\n"
- "(function texture2DProjLod\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec3 coord)\n"
- " (declare (in) float lod))\n"
- " ())\n"
- " (signature vec4\n"
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- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec4 coord)\n"
- " (declare (in) float lod))\n"
- " ()))\n"
- "(function texture3D\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler3D sampler)\n"
- " (declare (in) vec3 coord))\n"
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- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler3D sampler)\n"
- " (declare (in) vec4 coord))\n"
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- " (signature vec4\n"
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- " (declare (in) sampler3D sampler)\n"
- " (declare (in) vec3 coord)\n"
- " (declare (in) float lod))\n"
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- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler3D sampler)\n"
- " (declare (in) vec4 coord)\n"
- " (declare (in) float lod))\n"
- " ()))\n"
- "(function textureCube\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) samplerCube sampler)\n"
- " (declare (in) vec3 coord))\n"
- " ()))\n"
- "(function textureCubeLod\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) samplerCube sampler)\n"
- " (declare (in) vec3 coord)\n"
- " (declare (in) float lod))\n"
- " ()))\n"
- "(function shadow1D\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1DShadow sampler)\n"
- " (declare (in) vec3 coord))\n"
- " ()))\n"
- "(function shadow2D\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DShadow sampler)\n"
- " (declare (in) vec3 coord))\n"
- " ()))\n"
- "(function shadow1DProj\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1DShadow sampler)\n"
- " (declare (in) vec4 coord))\n"
- " ()))\n"
- "(function shadow2DProj\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DShadow sampler)\n"
- " (declare (in) vec4 coord))\n"
- " ()))\n"
- "(function shadow1DLod\n"
- " (signature vec4\n"
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- " (declare (in) sampler1DShadow sampler)\n"
- " (declare (in) vec3 coord)\n"
- " (declare (in) float lod))\n"
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- "(function shadow2DLod\n"
- " (signature vec4\n"
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- " (declare (in) sampler2DShadow sampler)\n"
- " (declare (in) vec3 coord)\n"
- " (declare (in) float lod))\n"
- " ()))\n"
- "(function shadow1DProjLod\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1DShadow sampler)\n"
- " (declare (in) vec4 coord)\n"
- " (declare (in) float lod))\n"
- " ()))\n"
- "(function shadow2DProjLod\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DShadow sampler)\n"
- " (declare (in) vec4 coord)\n"
- " (declare (in) float lod))\n"
- " ()))\n"
- "(function noise1\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function noise2\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function noise3\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function noise4\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ())))"
-;
-static const char *functions_for_110_vert [] = {
- builtin_abs,
- builtin_acos,
- builtin_all,
- builtin_any,
- builtin_asin,
- builtin_atan,
- builtin_ceil,
- builtin_clamp,
- builtin_cos,
- builtin_cross,
- builtin_degrees,
- builtin_distance,
- builtin_dot,
- builtin_equal,
- builtin_exp,
- builtin_exp2,
- builtin_faceforward,
- builtin_floor,
- builtin_fract,
- builtin_ftransform,
- builtin_greaterThan,
- builtin_greaterThanEqual,
- builtin_inversesqrt,
- builtin_length,
- builtin_lessThan,
- builtin_lessThanEqual,
- builtin_log,
- builtin_log2,
- builtin_matrixCompMult,
- builtin_max,
- builtin_min,
- builtin_mix,
- builtin_mod,
- builtin_noise1,
- builtin_noise2,
- builtin_noise3,
- builtin_noise4,
- builtin_normalize,
- builtin_not,
- builtin_notEqual,
- builtin_pow,
- builtin_radians,
- builtin_reflect,
- builtin_refract,
- builtin_shadow1D,
- builtin_shadow1DLod,
- builtin_shadow1DProj,
- builtin_shadow1DProjLod,
- builtin_shadow2D,
- builtin_shadow2DLod,
- builtin_shadow2DProj,
- builtin_shadow2DProjLod,
- builtin_sign,
- builtin_sin,
- builtin_smoothstep,
- builtin_sqrt,
- builtin_step,
- builtin_tan,
- builtin_texture1D,
- builtin_texture1DLod,
- builtin_texture1DProj,
- builtin_texture1DProjLod,
- builtin_texture2D,
- builtin_texture2DLod,
- builtin_texture2DProj,
- builtin_texture2DProjLod,
- builtin_texture3D,
- builtin_texture3DLod,
- builtin_texture3DProj,
- builtin_texture3DProjLod,
- builtin_textureCube,
- builtin_textureCubeLod,
-};
-static const char *prototypes_for_120_frag =
- "(\n"
- "(function radians\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float degrees))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 degrees))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 degrees))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 degrees))\n"
- " ()))\n"
- "(function degrees\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float radians))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 radians))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 radians))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 radians))\n"
- " ()))\n"
- "(function sin\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float angle))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 angle))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 angle))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 angle))\n"
- " ()))\n"
- "(function cos\n"
- " (signature float\n"
- " (parameters\n"
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- " (declare (in) vec3 N)\n"
- " (declare (in) float eta))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 I)\n"
- " (declare (in) vec4 N)\n"
- " (declare (in) float eta))\n"
- " ()))\n"
- "(function matrixCompMult\n"
- " (signature mat2\n"
- " (parameters\n"
- " (declare (in) mat2 x)\n"
- " (declare (in) mat2 y))\n"
- " ())\n"
- " (signature mat3\n"
- " (parameters\n"
- " (declare (in) mat3 x)\n"
- " (declare (in) mat3 y))\n"
- " ())\n"
- " (signature mat4\n"
- " (parameters\n"
- " (declare (in) mat4 x)\n"
- " (declare (in) mat4 y))\n"
- " ())\n"
- " (signature mat2x3\n"
- " (parameters\n"
- " (declare (in) mat2x3 x)\n"
- " (declare (in) mat2x3 y))\n"
- " ())\n"
- " (signature mat2x4\n"
- " (parameters\n"
- " (declare (in) mat2x4 x)\n"
- " (declare (in) mat2x4 y))\n"
- " ())\n"
- " (signature mat3x2\n"
- " (parameters\n"
- " (declare (in) mat3x2 x)\n"
- " (declare (in) mat3x2 y))\n"
- " ())\n"
- " (signature mat3x4\n"
- " (parameters\n"
- " (declare (in) mat3x4 x)\n"
- " (declare (in) mat3x4 y))\n"
- " ())\n"
- " (signature mat4x2\n"
- " (parameters\n"
- " (declare (in) mat4x2 x)\n"
- " (declare (in) mat4x2 y))\n"
- " ())\n"
- " (signature mat4x3\n"
- " (parameters\n"
- " (declare (in) mat4x3 x)\n"
- " (declare (in) mat4x3 y))\n"
- " ()))\n"
- "(function outerProduct\n"
- " (signature mat2\n"
- " (parameters\n"
- " (declare (in) vec2 c)\n"
- " (declare (in) vec2 r))\n"
- " ())\n"
- " (signature mat3\n"
- " (parameters\n"
- " (declare (in) vec3 c)\n"
- " (declare (in) vec3 r))\n"
- " ())\n"
- " (signature mat4\n"
- " (parameters\n"
- " (declare (in) vec4 c)\n"
- " (declare (in) vec4 r))\n"
- " ())\n"
- " (signature mat2x3\n"
- " (parameters\n"
- " (declare (in) vec3 c)\n"
- " (declare (in) vec2 r))\n"
- " ())\n"
- " (signature mat3x2\n"
- " (parameters\n"
- " (declare (in) vec2 c)\n"
- " (declare (in) vec3 r))\n"
- " ())\n"
- " (signature mat2x4\n"
- " (parameters\n"
- " (declare (in) vec4 c)\n"
- " (declare (in) vec2 r))\n"
- " ())\n"
- " (signature mat4x2\n"
- " (parameters\n"
- " (declare (in) vec2 c)\n"
- " (declare (in) vec4 r))\n"
- " ())\n"
- " (signature mat3x4\n"
- " (parameters\n"
- " (declare (in) vec4 c)\n"
- " (declare (in) vec3 r))\n"
- " ())\n"
- " (signature mat4x3\n"
- " (parameters\n"
- " (declare (in) vec3 c)\n"
- " (declare (in) vec4 r))\n"
- " ()))\n"
- "(function transpose\n"
- " (signature mat2\n"
- " (parameters\n"
- " (declare (in) mat2 m))\n"
- " ())\n"
- " (signature mat3\n"
- " (parameters\n"
- " (declare (in) mat3 m))\n"
- " ())\n"
- " (signature mat4\n"
- " (parameters\n"
- " (declare (in) mat4 m))\n"
- " ())\n"
- " (signature mat2x3\n"
- " (parameters\n"
- " (declare (in) mat3x2 m))\n"
- " ())\n"
- " (signature mat3x2\n"
- " (parameters\n"
- " (declare (in) mat2x3 m))\n"
- " ())\n"
- " (signature mat2x4\n"
- " (parameters\n"
- " (declare (in) mat4x2 m))\n"
- " ())\n"
- " (signature mat4x2\n"
- " (parameters\n"
- " (declare (in) mat2x4 m))\n"
- " ())\n"
- " (signature mat3x4\n"
- " (parameters\n"
- " (declare (in) mat4x3 m))\n"
- " ())\n"
- " (signature mat4x3\n"
- " (parameters\n"
- " (declare (in) mat3x4 m))\n"
- " ()))\n"
- "(function lessThan\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) vec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) vec3 y))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) vec4 x)\n"
- " (declare (in) vec4 y))\n"
- " ())\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) ivec2 x)\n"
- " (declare (in) ivec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) ivec3 x)\n"
- " (declare (in) ivec3 y))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) ivec4 x)\n"
- " (declare (in) ivec4 y))\n"
- " ()))\n"
- "(function lessThanEqual\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) vec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) vec3 y))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) vec4 x)\n"
- " (declare (in) vec4 y))\n"
- " ())\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) ivec2 x)\n"
- " (declare (in) ivec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) ivec3 x)\n"
- " (declare (in) ivec3 y))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) ivec4 x)\n"
- " (declare (in) ivec4 y))\n"
- " ()))\n"
- "(function greaterThan\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) vec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) vec3 y))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) vec4 x)\n"
- " (declare (in) vec4 y))\n"
- " ())\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) ivec2 x)\n"
- " (declare (in) ivec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) ivec3 x)\n"
- " (declare (in) ivec3 y))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) ivec4 x)\n"
- " (declare (in) ivec4 y))\n"
- " ()))\n"
- "(function greaterThanEqual\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) vec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) vec3 y))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) vec4 x)\n"
- " (declare (in) vec4 y))\n"
- " ())\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) ivec2 x)\n"
- " (declare (in) ivec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) ivec3 x)\n"
- " (declare (in) ivec3 y))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) ivec4 x)\n"
- " (declare (in) ivec4 y))\n"
- " ()))\n"
- "(function equal\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) vec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) vec3 y))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) vec4 x)\n"
- " (declare (in) vec4 y))\n"
- " ())\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) ivec2 x)\n"
- " (declare (in) ivec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) ivec3 x)\n"
- " (declare (in) ivec3 y))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) ivec4 x)\n"
- " (declare (in) ivec4 y))\n"
- " ())\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) bvec2 x)\n"
- " (declare (in) bvec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) bvec3 x)\n"
- " (declare (in) bvec3 y))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) bvec4 x)\n"
- " (declare (in) bvec4 y))\n"
- " ()))\n"
- "(function notEqual\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) vec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) vec3 y))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) vec4 x)\n"
- " (declare (in) vec4 y))\n"
- " ())\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) ivec2 x)\n"
- " (declare (in) ivec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) ivec3 x)\n"
- " (declare (in) ivec3 y))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) ivec4 x)\n"
- " (declare (in) ivec4 y))\n"
- " ())\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) bvec2 x)\n"
- " (declare (in) bvec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) bvec3 x)\n"
- " (declare (in) bvec3 y))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) bvec4 x)\n"
- " (declare (in) bvec4 y))\n"
- " ()))\n"
- "(function any\n"
- " (signature bool\n"
- " (parameters\n"
- " (declare (in) bvec2 x))\n"
- " ())\n"
- " (signature bool\n"
- " (parameters\n"
- " (declare (in) bvec3 x))\n"
- " ())\n"
- " (signature bool\n"
- " (parameters\n"
- " (declare (in) bvec4 x))\n"
- " ()))\n"
- "(function all\n"
- " (signature bool\n"
- " (parameters\n"
- " (declare (in) bvec2 x))\n"
- " ())\n"
- " (signature bool\n"
- " (parameters\n"
- " (declare (in) bvec3 x))\n"
- " ())\n"
- " (signature bool\n"
- " (parameters\n"
- " (declare (in) bvec4 x))\n"
- " ()))\n"
- "(function not\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) bvec2 x))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) bvec3 x))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) bvec4 x))\n"
- " ()))\n"
- "(function texture1D\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1D sampler)\n"
- " (declare (in) float coord))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1D sampler)\n"
- " (declare (in) float coord)\n"
- " (declare (in) float bias))\n"
- " ()))\n"
- "(function texture1DProj\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1D sampler)\n"
- " (declare (in) vec2 coord))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1D sampler)\n"
- " (declare (in) vec4 coord))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1D sampler)\n"
- " (declare (in) vec2 coord)\n"
- " (declare (in) float bias))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1D sampler)\n"
- " (declare (in) vec4 coord)\n"
- " (declare (in) float bias))\n"
- " ()))\n"
- "(function texture2D\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec2 coord))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec2 coord)\n"
- " (declare (in) float bias))\n"
- " ()))\n"
- "(function texture2DProj\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec3 coord))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec4 coord))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec3 coord)\n"
- " (declare (in) float bias))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec4 coord)\n"
- " (declare (in) float bias))\n"
- " ()))\n"
- "(function texture3D\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler3D sampler)\n"
- " (declare (in) vec3 coord))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler3D sampler)\n"
- " (declare (in) vec3 coord)\n"
- " (declare (in) float bias))\n"
- " ()))\n"
- "(function texture3DProj\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler3D sampler)\n"
- " (declare (in) vec4 coord))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler3D sampler)\n"
- " (declare (in) vec4 coord)\n"
- " (declare (in) float bias))\n"
- " ()))\n"
- "(function textureCube\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) samplerCube sampler)\n"
- " (declare (in) vec3 coord))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) samplerCube sampler)\n"
- " (declare (in) vec3 coord)\n"
- " (declare (in) float bias))\n"
- " ()))\n"
- "(function shadow1D\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1DShadow sampler)\n"
- " (declare (in) vec3 coord))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1DShadow sampler)\n"
- " (declare (in) vec3 coord)\n"
- " (declare (in) float bias))\n"
- " ()))\n"
- "(function shadow2D\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DShadow sampler)\n"
- " (declare (in) vec3 coord))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DShadow sampler)\n"
- " (declare (in) vec3 coord)\n"
- " (declare (in) float bias))\n"
- " ()))\n"
- "(function shadow1DProj\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1DShadow sampler)\n"
- " (declare (in) vec4 coord))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1DShadow sampler)\n"
- " (declare (in) vec4 coord)\n"
- " (declare (in) float bias))\n"
- " ()))\n"
- "(function shadow2DProj\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DShadow sampler)\n"
- " (declare (in) vec4 coord))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DShadow sampler)\n"
- " (declare (in) vec4 coord)\n"
- " (declare (in) float bias))\n"
- " ()))\n"
- "(function dFdx\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float p))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 p))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 p))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 p))\n"
- " ()))\n"
- "(function dFdy\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float p))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 p))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 p))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 p))\n"
- " ()))\n"
- "(function fwidth\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float p))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 p))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 p))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 p))\n"
- " ()))\n"
- "(function noise1\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function noise2\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function noise3\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function noise4\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ())))"
-;
-static const char *functions_for_120_frag [] = {
- builtin_abs,
- builtin_acos,
- builtin_all,
- builtin_any,
- builtin_asin,
- builtin_atan,
- builtin_ceil,
- builtin_clamp,
- builtin_cos,
- builtin_cross,
- builtin_dFdx,
- builtin_dFdy,
- builtin_degrees,
- builtin_distance,
- builtin_dot,
- builtin_equal,
- builtin_exp,
- builtin_exp2,
- builtin_faceforward,
- builtin_floor,
- builtin_fract,
- builtin_fwidth,
- builtin_greaterThan,
- builtin_greaterThanEqual,
- builtin_inversesqrt,
- builtin_length,
- builtin_lessThan,
- builtin_lessThanEqual,
- builtin_log,
- builtin_log2,
- builtin_matrixCompMult,
- builtin_max,
- builtin_min,
- builtin_mix,
- builtin_mod,
- builtin_noise1,
- builtin_noise2,
- builtin_noise3,
- builtin_noise4,
- builtin_normalize,
- builtin_not,
- builtin_notEqual,
- builtin_outerProduct,
- builtin_pow,
- builtin_radians,
- builtin_reflect,
- builtin_refract,
- builtin_shadow1D,
- builtin_shadow1DProj,
- builtin_shadow2D,
- builtin_shadow2DProj,
- builtin_sign,
- builtin_sin,
- builtin_smoothstep,
- builtin_sqrt,
- builtin_step,
- builtin_tan,
- builtin_texture1D,
- builtin_texture1DProj,
- builtin_texture2D,
- builtin_texture2DProj,
- builtin_texture3D,
- builtin_texture3DProj,
- builtin_textureCube,
- builtin_transpose,
-};
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- " (signature vec4\n"
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- " (signature vec3\n"
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- " ())\n"
- " (signature vec4\n"
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- "(function atan\n"
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- "(function pow\n"
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- "(function log2\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
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- " (signature vec2\n"
- " (parameters\n"
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- " (signature vec3\n"
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- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function sqrt\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
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- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function inversesqrt\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
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- " (signature vec3\n"
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- " (declare (in) vec3 x))\n"
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- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function abs\n"
- " (signature float\n"
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- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
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- " (signature float\n"
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- " (declare (in) float x))\n"
- " ())\n"
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- " (signature vec4\n"
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- " (declare (in) vec4 x))\n"
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- "(function fract\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
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- " (signature vec3\n"
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- " (declare (in) vec3 x))\n"
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- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
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- "(function mod\n"
- " (signature float\n"
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- " (declare (in) float x)\n"
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- " ())\n"
- " (signature vec2\n"
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- " (declare (in) vec2 x)\n"
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- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) float y))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x)\n"
- " (declare (in) float y))\n"
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- " (declare (in) vec2 x)\n"
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- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x)\n"
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- "(function min\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x)\n"
- " (declare (in) float y))\n"
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- " (signature vec2\n"
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- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function noise4\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ())))"
-;
-static const char *functions_for_120_vert [] = {
- builtin_abs,
- builtin_acos,
- builtin_all,
- builtin_any,
- builtin_asin,
- builtin_atan,
- builtin_ceil,
- builtin_clamp,
- builtin_cos,
- builtin_cross,
- builtin_degrees,
- builtin_distance,
- builtin_dot,
- builtin_equal,
- builtin_exp,
- builtin_exp2,
- builtin_faceforward,
- builtin_floor,
- builtin_fract,
- builtin_ftransform,
- builtin_greaterThan,
- builtin_greaterThanEqual,
- builtin_inversesqrt,
- builtin_length,
- builtin_lessThan,
- builtin_lessThanEqual,
- builtin_log,
- builtin_log2,
- builtin_matrixCompMult,
- builtin_max,
- builtin_min,
- builtin_mix,
- builtin_mod,
- builtin_noise1,
- builtin_noise2,
- builtin_noise3,
- builtin_noise4,
- builtin_normalize,
- builtin_not,
- builtin_notEqual,
- builtin_outerProduct,
- builtin_pow,
- builtin_radians,
- builtin_reflect,
- builtin_refract,
- builtin_shadow1D,
- builtin_shadow1DLod,
- builtin_shadow1DProj,
- builtin_shadow1DProjLod,
- builtin_shadow2D,
- builtin_shadow2DLod,
- builtin_shadow2DProj,
- builtin_shadow2DProjLod,
- builtin_sign,
- builtin_sin,
- builtin_smoothstep,
- builtin_sqrt,
- builtin_step,
- builtin_tan,
- builtin_texture1D,
- builtin_texture1DLod,
- builtin_texture1DProj,
- builtin_texture1DProjLod,
- builtin_texture2D,
- builtin_texture2DLod,
- builtin_texture2DProj,
- builtin_texture2DProjLod,
- builtin_texture3D,
- builtin_texture3DLod,
- builtin_texture3DProj,
- builtin_texture3DProjLod,
- builtin_textureCube,
- builtin_textureCubeLod,
- builtin_transpose,
-};
-static const char *prototypes_for_130_frag =
- "(\n"
- "(function radians\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float degrees))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 degrees))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 degrees))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 degrees))\n"
- " ()))\n"
- "(function degrees\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float radians))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 radians))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 radians))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 radians))\n"
- " ()))\n"
- "(function sin\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float angle))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 angle))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 angle))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 angle))\n"
- " ()))\n"
- "(function cos\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float angle))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 angle))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 angle))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 angle))\n"
- " ()))\n"
- "(function tan\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float angle))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 angle))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 angle))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 angle))\n"
- " ()))\n"
- "(function asin\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float angle))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 angle))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 angle))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 angle))\n"
- " ()))\n"
- "(function acos\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float angle))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 angle))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 angle))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 angle))\n"
- " ()))\n"
- "(function atan\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float y)\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 y)\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 y)\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 y)\n"
- " (declare (in) vec4 x))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float y_over_x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 y_over_x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 y_over_x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 y_over_x))\n"
- " ()))\n"
- "(function sinh\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function cosh\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function tanh\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function pow\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x)\n"
- " (declare (in) float y))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) vec2 y))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) vec3 y))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x)\n"
- " (declare (in) vec4 y))\n"
- " ()))\n"
- "(function exp\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function log\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function exp2\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function log2\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function sqrt\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function inversesqrt\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function abs\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ())\n"
- " (signature int\n"
- " (parameters\n"
- " (declare (in) int x))\n"
- " ())\n"
- " (signature ivec2\n"
- " (parameters\n"
- " (declare (in) ivec2 x))\n"
- " ())\n"
- " (signature ivec3\n"
- " (parameters\n"
- " (declare (in) ivec3 x))\n"
- " ())\n"
- " (signature ivec4\n"
- " (parameters\n"
- " (declare (in) ivec4 x))\n"
- " ()))\n"
- "(function sign\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ())\n"
- " (signature int\n"
- " (parameters\n"
- " (declare (in) int x))\n"
- " ())\n"
- " (signature ivec2\n"
- " (parameters\n"
- " (declare (in) ivec2 x))\n"
- " ())\n"
- " (signature ivec3\n"
- " (parameters\n"
- " (declare (in) ivec3 x))\n"
- " ())\n"
- " (signature ivec4\n"
- " (parameters\n"
- " (declare (in) ivec4 x))\n"
- " ()))\n"
- "(function floor\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function ceil\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function fract\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function mod\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x)\n"
- " (declare (in) float y))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) float y))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) float y))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x)\n"
- " (declare (in) float y))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) vec2 y))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) vec3 y))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x)\n"
- " (declare (in) vec4 y))\n"
- " ()))\n"
- "(function min\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x)\n"
- " (declare (in) float y))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) vec2 y))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) vec3 y))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x)\n"
- " (declare (in) vec4 y))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) float y))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) float y))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x)\n"
- " (declare (in) float y))\n"
- " ())\n"
- " (signature int\n"
- " (parameters\n"
- " (declare (in) int x)\n"
- " (declare (in) int y))\n"
- " ())\n"
- " (signature ivec2\n"
- " (parameters\n"
- " (declare (in) ivec2 x)\n"
- " (declare (in) ivec2 y))\n"
- " ())\n"
- " (signature ivec3\n"
- " (parameters\n"
- " (declare (in) ivec3 x)\n"
- " (declare (in) ivec3 y))\n"
- " ())\n"
- " (signature ivec4\n"
- " (parameters\n"
- " (declare (in) ivec4 x)\n"
- " (declare (in) ivec4 y))\n"
- " ())\n"
- " (signature ivec2\n"
- " (parameters\n"
- " (declare (in) ivec2 x)\n"
- " (declare (in) int y))\n"
- " ())\n"
- " (signature ivec3\n"
- " (parameters\n"
- " (declare (in) ivec3 x)\n"
- " (declare (in) int y))\n"
- " ())\n"
- " (signature ivec4\n"
- " (parameters\n"
- " (declare (in) ivec4 x)\n"
- " (declare (in) int y))\n"
- " ())\n"
- " (signature uint\n"
- " (parameters\n"
- " (declare (in) uint x)\n"
- " (declare (in) uint y))\n"
- " ())\n"
- " (signature uvec2\n"
- " (parameters\n"
- " (declare (in) uvec2 x)\n"
- " (declare (in) uvec2 y))\n"
- " ())\n"
- " (signature uvec3\n"
- " (parameters\n"
- " (declare (in) uvec3 x)\n"
- " (declare (in) uvec3 y))\n"
- " ())\n"
- " (signature uvec4\n"
- " (parameters\n"
- " (declare (in) uvec4 x)\n"
- " (declare (in) uvec4 y))\n"
- " ())\n"
- " (signature uvec2\n"
- " (parameters\n"
- " (declare (in) uvec2 x)\n"
- " (declare (in) uint y))\n"
- " ())\n"
- " (signature uvec3\n"
- " (parameters\n"
- " (declare (in) uvec3 x)\n"
- " (declare (in) uint y))\n"
- " ())\n"
- " (signature uvec4\n"
- " (parameters\n"
- " (declare (in) uvec4 x)\n"
- " (declare (in) uint y))\n"
- " ()))\n"
- "(function max\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x)\n"
- " (declare (in) float y))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) vec2 y))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) vec3 y))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x)\n"
- " (declare (in) vec4 y))\n"
- " ())\n"
- " (signature vec2\n"
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- " (declare (in) vec2 x)\n"
- " (declare (in) float y))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) float y))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x)\n"
- " (declare (in) float y))\n"
- " ())\n"
- " (signature int\n"
- " (parameters\n"
- " (declare (in) int x)\n"
- " (declare (in) int y))\n"
- " ())\n"
- " (signature ivec2\n"
- " (parameters\n"
- " (declare (in) ivec2 x)\n"
- " (declare (in) ivec2 y))\n"
- " ())\n"
- " (signature ivec3\n"
- " (parameters\n"
- " (declare (in) ivec3 x)\n"
- " (declare (in) ivec3 y))\n"
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- " (declare (in) vec4 P)\n"
- " (declare (in) float dPdx)\n"
- " (declare (in) float dPdy))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) sampler2DShadow sampler)\n"
- " (declare (in) vec4 P)\n"
- " (declare (in) vec2 dPdx)\n"
- " (declare (in) vec2 dPdy))\n"
- " ()))\n"
- "(function texture1D\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1D sampler)\n"
- " (declare (in) float coord))\n"
- " ())\n"
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- " (declare (in) sampler1D sampler)\n"
- " (declare (in) float coord)\n"
- " (declare (in) float bias))\n"
- " ()))\n"
- "(function texture1DProj\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1D sampler)\n"
- " (declare (in) vec2 coord))\n"
- " ())\n"
- " (signature vec4\n"
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- " (declare (in) sampler1D sampler)\n"
- " (declare (in) vec4 coord))\n"
- " ())\n"
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- " (parameters\n"
- " (declare (in) sampler1D sampler)\n"
- " (declare (in) vec2 coord)\n"
- " (declare (in) float bias))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1D sampler)\n"
- " (declare (in) vec4 coord)\n"
- " (declare (in) float bias))\n"
- " ()))\n"
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- " (signature vec4\n"
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- " (declare (in) sampler1D sampler)\n"
- " (declare (in) float coord)\n"
- " (declare (in) float lod))\n"
- " ()))\n"
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- " (signature vec4\n"
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- " (declare (in) sampler1D sampler)\n"
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- " (declare (in) float lod))\n"
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- " (signature vec4\n"
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- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec2 coord))\n"
- " ())\n"
- " (signature vec4\n"
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- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec2 coord)\n"
- " (declare (in) float bias))\n"
- " ()))\n"
- "(function texture2DProj\n"
- " (signature vec4\n"
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- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec3 coord))\n"
- " ())\n"
- " (signature vec4\n"
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- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec4 coord))\n"
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- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec4 coord)\n"
- " (declare (in) float bias))\n"
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- "(function texture2DLod\n"
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- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec2 coord)\n"
- " (declare (in) float lod))\n"
- " ()))\n"
- "(function texture2DProjLod\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec3 coord)\n"
- " (declare (in) float lod))\n"
- " ())\n"
- " (signature vec4\n"
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- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec4 coord)\n"
- " (declare (in) float lod))\n"
- " ()))\n"
- "(function texture3D\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler3D sampler)\n"
- " (declare (in) vec3 coord))\n"
- " ())\n"
- " (signature vec4\n"
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- " (declare (in) sampler3D sampler)\n"
- " (declare (in) vec3 coord)\n"
- " (declare (in) float bias))\n"
- " ()))\n"
- "(function texture3DProj\n"
- " (signature vec4\n"
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- " (declare (in) sampler3D sampler)\n"
- " (declare (in) vec4 coord))\n"
- " ())\n"
- " (signature vec4\n"
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- " (declare (in) sampler3D sampler)\n"
- " (declare (in) vec4 coord)\n"
- " (declare (in) float bias))\n"
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- "(function texture3DLod\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler3D sampler)\n"
- " (declare (in) vec3 coord)\n"
- " (declare (in) float lod))\n"
- " ()))\n"
- "(function texture3DProjLod\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler3D sampler)\n"
- " (declare (in) vec4 coord)\n"
- " (declare (in) float lod))\n"
- " ()))\n"
- "(function textureCube\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) samplerCube sampler)\n"
- " (declare (in) vec3 coord))\n"
- " ())\n"
- " (signature vec4\n"
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- " (declare (in) samplerCube sampler)\n"
- " (declare (in) vec3 coord)\n"
- " (declare (in) float bias))\n"
- " ()))\n"
- "(function textureCubeLod\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) samplerCube sampler)\n"
- " (declare (in) vec3 coord)\n"
- " (declare (in) float lod))\n"
- " ()))\n"
- "(function shadow1D\n"
- " (signature vec4\n"
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- " (declare (in) sampler1DShadow sampler)\n"
- " (declare (in) vec3 coord))\n"
- " ())\n"
- " (signature vec4\n"
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- " (declare (in) sampler1DShadow sampler)\n"
- " (declare (in) vec3 coord)\n"
- " (declare (in) float bias))\n"
- " ()))\n"
- "(function shadow2D\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DShadow sampler)\n"
- " (declare (in) vec3 coord))\n"
- " ())\n"
- " (signature vec4\n"
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- " (declare (in) sampler2DShadow sampler)\n"
- " (declare (in) vec3 coord)\n"
- " (declare (in) float bias))\n"
- " ()))\n"
- "(function shadow1DProj\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1DShadow sampler)\n"
- " (declare (in) vec4 coord))\n"
- " ())\n"
- " (signature vec4\n"
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- " (declare (in) sampler1DShadow sampler)\n"
- " (declare (in) vec4 coord)\n"
- " (declare (in) float bias))\n"
- " ()))\n"
- "(function shadow2DProj\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DShadow sampler)\n"
- " (declare (in) vec4 coord))\n"
- " ())\n"
- " (signature vec4\n"
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- " (declare (in) sampler2DShadow sampler)\n"
- " (declare (in) vec4 coord)\n"
- " (declare (in) float bias))\n"
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- "(function shadow1DLod\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1DShadow sampler)\n"
- " (declare (in) vec3 coord)\n"
- " (declare (in) float lod))\n"
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- " (declare (in) sampler2DShadow sampler)\n"
- " (declare (in) vec3 coord)\n"
- " (declare (in) float lod))\n"
- " ()))\n"
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- " (signature vec4\n"
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- " (declare (in) sampler1DShadow sampler)\n"
- " (declare (in) vec4 coord)\n"
- " (declare (in) float lod))\n"
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- " (declare (in) sampler2DShadow sampler)\n"
- " (declare (in) vec4 coord)\n"
- " (declare (in) float lod))\n"
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- "(function dFdx\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float p))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 p))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 p))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 p))\n"
- " ()))\n"
- "(function dFdy\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float p))\n"
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- " (signature vec2\n"
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- " (declare (in) vec2 p))\n"
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- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 p))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 p))\n"
- " ()))\n"
- "(function fwidth\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float p))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 p))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 p))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 p))\n"
- " ()))\n"
- "(function noise1\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function noise2\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function noise3\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function noise4\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ())))"
-;
-static const char *functions_for_130_frag [] = {
- builtin_abs,
- builtin_acos,
- builtin_all,
- builtin_any,
- builtin_asin,
- builtin_atan,
- builtin_ceil,
- builtin_clamp,
- builtin_cos,
- builtin_cosh,
- builtin_cross,
- builtin_dFdx,
- builtin_dFdy,
- builtin_degrees,
- builtin_distance,
- builtin_dot,
- builtin_equal,
- builtin_exp,
- builtin_exp2,
- builtin_faceforward,
- builtin_floor,
- builtin_fract,
- builtin_fwidth,
- builtin_greaterThan,
- builtin_greaterThanEqual,
- builtin_inversesqrt,
- builtin_length,
- builtin_lessThan,
- builtin_lessThanEqual,
- builtin_log,
- builtin_log2,
- builtin_matrixCompMult,
- builtin_max,
- builtin_min,
- builtin_mix,
- builtin_mod,
- builtin_noise1,
- builtin_noise2,
- builtin_noise3,
- builtin_noise4,
- builtin_normalize,
- builtin_not,
- builtin_notEqual,
- builtin_outerProduct,
- builtin_pow,
- builtin_radians,
- builtin_reflect,
- builtin_refract,
- builtin_shadow1D,
- builtin_shadow1DLod,
- builtin_shadow1DProj,
- builtin_shadow1DProjLod,
- builtin_shadow2D,
- builtin_shadow2DLod,
- builtin_shadow2DProj,
- builtin_shadow2DProjLod,
- builtin_sign,
- builtin_sin,
- builtin_sinh,
- builtin_smoothstep,
- builtin_sqrt,
- builtin_step,
- builtin_tan,
- builtin_tanh,
- builtin_texelFetch,
- builtin_texture,
- builtin_texture1D,
- builtin_texture1DLod,
- builtin_texture1DProj,
- builtin_texture1DProjLod,
- builtin_texture2D,
- builtin_texture2DLod,
- builtin_texture2DProj,
- builtin_texture2DProjLod,
- builtin_texture3D,
- builtin_texture3DLod,
- builtin_texture3DProj,
- builtin_texture3DProjLod,
- builtin_textureCube,
- builtin_textureCubeLod,
- builtin_textureGrad,
- builtin_textureLod,
- builtin_textureProj,
- builtin_textureProjGrad,
- builtin_textureProjLod,
- builtin_transpose,
-};
-static const char *prototypes_for_130_vert =
- "(\n"
- "(function radians\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float degrees))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 degrees))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 degrees))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 degrees))\n"
- " ()))\n"
- "(function degrees\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float radians))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 radians))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 radians))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 radians))\n"
- " ()))\n"
- "(function sin\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float angle))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 angle))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 angle))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 angle))\n"
- " ()))\n"
- "(function cos\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float angle))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 angle))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 angle))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 angle))\n"
- " ()))\n"
- "(function tan\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float angle))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 angle))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 angle))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 angle))\n"
- " ()))\n"
- "(function asin\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float angle))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 angle))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 angle))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 angle))\n"
- " ()))\n"
- "(function acos\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float angle))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 angle))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 angle))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 angle))\n"
- " ()))\n"
- "(function atan\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float y)\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 y)\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 y)\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 y)\n"
- " (declare (in) vec4 x))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float y_over_x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 y_over_x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 y_over_x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 y_over_x))\n"
- " ()))\n"
- "(function sinh\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function cosh\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function tanh\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function pow\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x)\n"
- " (declare (in) float y))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) vec2 y))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) vec3 y))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x)\n"
- " (declare (in) vec4 y))\n"
- " ()))\n"
- "(function exp\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function log\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
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- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ())))"
-;
-static const char *functions_for_130_vert [] = {
- builtin_abs,
- builtin_acos,
- builtin_all,
- builtin_any,
- builtin_asin,
- builtin_atan,
- builtin_ceil,
- builtin_clamp,
- builtin_cos,
- builtin_cosh,
- builtin_cross,
- builtin_degrees,
- builtin_distance,
- builtin_dot,
- builtin_equal,
- builtin_exp,
- builtin_exp2,
- builtin_faceforward,
- builtin_floor,
- builtin_fract,
- builtin_ftransform,
- builtin_greaterThan,
- builtin_greaterThanEqual,
- builtin_inversesqrt,
- builtin_length,
- builtin_lessThan,
- builtin_lessThanEqual,
- builtin_log,
- builtin_log2,
- builtin_matrixCompMult,
- builtin_max,
- builtin_min,
- builtin_mix,
- builtin_mod,
- builtin_noise1,
- builtin_noise2,
- builtin_noise3,
- builtin_noise4,
- builtin_normalize,
- builtin_not,
- builtin_notEqual,
- builtin_outerProduct,
- builtin_pow,
- builtin_radians,
- builtin_reflect,
- builtin_refract,
- builtin_shadow1D,
- builtin_shadow1DLod,
- builtin_shadow1DProj,
- builtin_shadow1DProjLod,
- builtin_shadow2D,
- builtin_shadow2DLod,
- builtin_shadow2DProj,
- builtin_shadow2DProjLod,
- builtin_sign,
- builtin_sin,
- builtin_sinh,
- builtin_smoothstep,
- builtin_sqrt,
- builtin_step,
- builtin_tan,
- builtin_tanh,
- builtin_texelFetch,
- builtin_texture,
- builtin_texture1D,
- builtin_texture1DLod,
- builtin_texture1DProj,
- builtin_texture1DProjLod,
- builtin_texture2D,
- builtin_texture2DLod,
- builtin_texture2DProj,
- builtin_texture2DProjLod,
- builtin_texture3D,
- builtin_texture3DLod,
- builtin_texture3DProj,
- builtin_texture3DProjLod,
- builtin_textureCube,
- builtin_textureCubeLod,
- builtin_textureGrad,
- builtin_textureLod,
- builtin_textureProj,
- builtin_textureProjGrad,
- builtin_textureProjLod,
- builtin_transpose,
-};
-static const char *prototypes_for_ARB_texture_rectangle_frag =
- "(\n"
- "(function texture2DRect\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DRect sampler)\n"
- " (declare (in) vec2 coord))\n"
- " ()))\n"
- "(function texture2DRectProj\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DRect sampler)\n"
- " (declare (in) vec3 coord))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DRect sampler)\n"
- " (declare (in) vec4 coord))\n"
- " ()))\n"
- "(function shadow2DRect\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DRectShadow sampler)\n"
- " (declare (in) vec3 coord))\n"
- " ()))\n"
- "(function shadow2DRectProj\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DRectShadow sampler)\n"
- " (declare (in) vec4 coord))\n"
- " ())))"
-;
-static const char *functions_for_ARB_texture_rectangle_frag [] = {
- builtin_shadow2DRect,
- builtin_shadow2DRectProj,
- builtin_texture2DRect,
- builtin_texture2DRectProj,
-};
-static const char *prototypes_for_ARB_texture_rectangle_vert =
- "(\n"
- "(function texture2DRect\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DRect sampler)\n"
- " (declare (in) vec2 coord))\n"
- " ()))\n"
- "(function texture2DRectProj\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DRect sampler)\n"
- " (declare (in) vec3 coord))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DRect sampler)\n"
- " (declare (in) vec4 coord))\n"
- " ()))\n"
- "(function shadow2DRect\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DRectShadow sampler)\n"
- " (declare (in) vec3 coord))\n"
- " ()))\n"
- "(function shadow2DRectProj\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DRectShadow sampler)\n"
- " (declare (in) vec4 coord))\n"
- " ())))"
-;
-static const char *functions_for_ARB_texture_rectangle_vert [] = {
- builtin_shadow2DRect,
- builtin_shadow2DRectProj,
- builtin_texture2DRect,
- builtin_texture2DRectProj,
-};
-static const char *prototypes_for_EXT_texture_array_frag =
- "(\n"
- "(function texture1DArray\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1DArray sampler)\n"
- " (declare (in) vec2 coord))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1DArray sampler)\n"
- " (declare (in) vec2 coord)\n"
- " (declare (in) float bias))\n"
- " ()))\n"
- "(function texture2DArray\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DArray sampler)\n"
- " (declare (in) vec3 coord))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DArray sampler)\n"
- " (declare (in) vec3 coord)\n"
- " (declare (in) float bias))\n"
- " ()))\n"
- "(function shadow1DArray\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1DArrayShadow sampler)\n"
- " (declare (in) vec3 coord))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1DArrayShadow sampler)\n"
- " (declare (in) vec3 coord)\n"
- " (declare (in) float bias))\n"
- " ()))\n"
- "(function shadow2DArray\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DArrayShadow sampler)\n"
- " (declare (in) vec4 coord))\n"
- " ())))"
-;
-static const char *functions_for_EXT_texture_array_frag [] = {
- builtin_shadow1DArray,
- builtin_shadow2DArray,
- builtin_texture1DArray,
- builtin_texture2DArray,
-};
-static const char *prototypes_for_EXT_texture_array_vert =
- "(\n"
- "(function texture1DArray\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1DArray sampler)\n"
- " (declare (in) vec2 coord))\n"
- " ()))\n"
- "(function texture1DArrayLod\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1DArray sampler)\n"
- " (declare (in) vec2 coord)\n"
- " (declare (in) float lod))\n"
- " ()))\n"
- "(function texture2DArray\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DArray sampler)\n"
- " (declare (in) vec3 coord))\n"
- " ()))\n"
- "(function texture2DArrayLod\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DArray sampler)\n"
- " (declare (in) vec3 coord)\n"
- " (declare (in) float lod))\n"
- " ()))\n"
- "(function shadow1DArray\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1DArrayShadow sampler)\n"
- " (declare (in) vec3 coord))\n"
- " ()))\n"
- "(function shadow1DArrayLod\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1DArrayShadow sampler)\n"
- " (declare (in) vec3 coord)\n"
- " (declare (in) float lod))\n"
- " ()))\n"
- "(function shadow2DArray\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DArrayShadow sampler)\n"
- " (declare (in) vec4 coord))\n"
- " ())))"
-;
-static const char *functions_for_EXT_texture_array_vert [] = {
- builtin_shadow1DArray,
- builtin_shadow1DArrayLod,
- builtin_shadow2DArray,
- builtin_texture1DArray,
- builtin_texture1DArrayLod,
- builtin_texture2DArray,
- builtin_texture2DArrayLod,
-};
-static gl_shader *builtin_profiles[12];
-
-void *builtin_mem_ctx = NULL;
-
-void
-_mesa_glsl_release_functions(void)
-{
- talloc_free(builtin_mem_ctx);
- builtin_mem_ctx = NULL;
- memset(builtin_profiles, 0, sizeof(builtin_profiles));
-}
-
-static void
-_mesa_read_profile(struct _mesa_glsl_parse_state *state,
- exec_list *instructions,
- int profile_index,
- const char *prototypes,
- const char **functions,
- int count)
-{
- gl_shader *sh = builtin_profiles[profile_index];
-
- if (sh == NULL) {
- sh = read_builtins(GL_VERTEX_SHADER, prototypes, functions, count);
- talloc_steal(builtin_mem_ctx, sh);
- builtin_profiles[profile_index] = sh;
- }
-
- import_prototypes(sh->ir, instructions, state->symbols, state);
- state->builtins_to_link[state->num_builtins_to_link] = sh;
- state->num_builtins_to_link++;
-}
-
-void
-_mesa_glsl_initialize_functions(exec_list *instructions,
- struct _mesa_glsl_parse_state *state)
-{
- if (builtin_mem_ctx == NULL) {
- builtin_mem_ctx = talloc_init("GLSL built-in functions");
- memset(&builtin_profiles, 0, sizeof(builtin_profiles));
- }
-
- state->num_builtins_to_link = 0;
-
- if (state->target == fragment_shader && state->language_version == 100) {
- _mesa_read_profile(state, instructions, 0,
- prototypes_for_100_frag,
- functions_for_100_frag,
- Elements(functions_for_100_frag));
- }
-
- if (state->target == vertex_shader && state->language_version == 100) {
- _mesa_read_profile(state, instructions, 1,
- prototypes_for_100_vert,
- functions_for_100_vert,
- Elements(functions_for_100_vert));
- }
-
- if (state->target == fragment_shader && state->language_version == 110) {
- _mesa_read_profile(state, instructions, 2,
- prototypes_for_110_frag,
- functions_for_110_frag,
- Elements(functions_for_110_frag));
- }
-
- if (state->target == vertex_shader && state->language_version == 110) {
- _mesa_read_profile(state, instructions, 3,
- prototypes_for_110_vert,
- functions_for_110_vert,
- Elements(functions_for_110_vert));
- }
-
- if (state->target == fragment_shader && state->language_version == 120) {
- _mesa_read_profile(state, instructions, 4,
- prototypes_for_120_frag,
- functions_for_120_frag,
- Elements(functions_for_120_frag));
- }
-
- if (state->target == vertex_shader && state->language_version == 120) {
- _mesa_read_profile(state, instructions, 5,
- prototypes_for_120_vert,
- functions_for_120_vert,
- Elements(functions_for_120_vert));
- }
-
- if (state->target == fragment_shader && state->language_version == 130) {
- _mesa_read_profile(state, instructions, 6,
- prototypes_for_130_frag,
- functions_for_130_frag,
- Elements(functions_for_130_frag));
- }
-
- if (state->target == vertex_shader && state->language_version == 130) {
- _mesa_read_profile(state, instructions, 7,
- prototypes_for_130_vert,
- functions_for_130_vert,
- Elements(functions_for_130_vert));
- }
-
- if (state->target == fragment_shader && state->ARB_texture_rectangle_enable) {
- _mesa_read_profile(state, instructions, 8,
- prototypes_for_ARB_texture_rectangle_frag,
- functions_for_ARB_texture_rectangle_frag,
- Elements(functions_for_ARB_texture_rectangle_frag));
- }
-
- if (state->target == vertex_shader && state->ARB_texture_rectangle_enable) {
- _mesa_read_profile(state, instructions, 9,
- prototypes_for_ARB_texture_rectangle_vert,
- functions_for_ARB_texture_rectangle_vert,
- Elements(functions_for_ARB_texture_rectangle_vert));
- }
-
- if (state->target == fragment_shader && state->EXT_texture_array_enable) {
- _mesa_read_profile(state, instructions, 10,
- prototypes_for_EXT_texture_array_frag,
- functions_for_EXT_texture_array_frag,
- Elements(functions_for_EXT_texture_array_frag));
- }
-
- if (state->target == vertex_shader && state->EXT_texture_array_enable) {
- _mesa_read_profile(state, instructions, 11,
- prototypes_for_EXT_texture_array_vert,
- functions_for_EXT_texture_array_vert,
- Elements(functions_for_EXT_texture_array_vert));
- }
-
-}
+/* DO NOT MODIFY - automatically generated by generate_builtins.py */
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#include <stdio.h>
+#include "main/core.h" /* for struct gl_shader */
+#include "glsl_parser_extras.h"
+#include "ir_reader.h"
+#include "program.h"
+#include "ast.h"
+
+extern "C" struct gl_shader *
+_mesa_new_shader(struct gl_context *ctx, GLuint name, GLenum type);
+
+gl_shader *
+read_builtins(GLenum target, const char *protos, const char **functions, unsigned count)
+{
+ struct gl_context fakeCtx;
+ fakeCtx.API = API_OPENGL;
+ gl_shader *sh = _mesa_new_shader(NULL, 0, target);
+ struct _mesa_glsl_parse_state *st =
+ new(sh) _mesa_glsl_parse_state(&fakeCtx, target, sh);
+
+ st->language_version = 130;
+ st->symbols->language_version = 130;
+ st->ARB_texture_rectangle_enable = true;
+ st->EXT_texture_array_enable = true;
+ _mesa_glsl_initialize_types(st);
+
+ sh->ir = new(sh) exec_list;
+ sh->symbols = st->symbols;
+
+ /* Read the IR containing the prototypes */
+ _mesa_glsl_read_ir(st, sh->ir, protos, true);
+
+ /* Read ALL the function bodies, telling the IR reader not to scan for
+ * prototypes (we've already created them). The IR reader will skip any
+ * signature that does not already exist as a prototype.
+ */
+ for (unsigned i = 0; i < count; i++) {
+ _mesa_glsl_read_ir(st, sh->ir, functions[i], false);
+
+ if (st->error) {
+ printf("error reading builtin: %.35s ...\n", functions[i]);
+ printf("Info log:\n%s\n", st->info_log);
+ talloc_free(sh);
+ return NULL;
+ }
+ }
+
+ reparent_ir(sh->ir, sh);
+ delete st;
+
+ return sh;
+}
+
+static const char builtin_abs[] =
+ "((function abs\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float arg0))\n"
+ " ((return (expression float abs (var_ref arg0)))))\n"
+ "\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 arg0))\n"
+ " ((return (expression vec2 abs (var_ref arg0)))))\n"
+ "\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 arg0))\n"
+ " ((return (expression vec3 abs (var_ref arg0)))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 arg0))\n"
+ " ((return (expression vec4 abs (var_ref arg0)))))\n"
+ "))\n"
+ ""
+;
+static const char builtin_acos[] =
+ "((function acos\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ((return (expression float - (constant float (1.5707963))\n"
+ " (call asin ((var_ref x)))))))\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ((return (expression vec2 - (constant float (1.5707963))\n"
+ " (call asin ((var_ref x)))))))\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ((return (expression vec3 - (constant float (1.5707963))\n"
+ " (call asin ((var_ref x)))))))\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ((return (expression vec4 - (constant float (1.5707963))\n"
+ " (call asin ((var_ref x)))))))\n"
+ "))\n"
+ ""
+;
+static const char builtin_acosh[] =
+ "((function acosh\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ((return (expression float log (expression float + (var_ref x) (expression float sqrt (expression float - (expression float * (var_ref x) (var_ref x)) (constant float (1)))))))))\n"
+ "\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ((return (expression vec2 log (expression vec2 + (var_ref x) (expression vec2 sqrt (expression vec2 - (expression vec2 * (var_ref x) (var_ref x)) (constant vec2 (1)))))))))\n"
+ "\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ((return (expression vec3 log (expression vec3 + (var_ref x) (expression vec3 sqrt (expression vec3 - (expression vec3 * (var_ref x) (var_ref x)) (constant vec3 (1)))))))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ((return (expression vec4 log (expression vec4 + (var_ref x) (expression vec4 sqrt (expression vec4 - (expression vec4 * (var_ref x) (var_ref x)) (constant vec4 (1)))))))))\n"
+ "))\n"
+ ""
+;
+static const char builtin_all[] =
+ "((function all\n"
+ " (signature bool\n"
+ " (parameters\n"
+ " (declare (in) bvec2 arg0))\n"
+ " ((return (expression bool && (swiz x (var_ref arg0))(swiz y (var_ref arg0))))))\n"
+ "\n"
+ " (signature bool\n"
+ " (parameters\n"
+ " (declare (in) bvec3 arg0))\n"
+ " ((return (expression bool && (expression bool && (swiz x (var_ref arg0))(swiz y (var_ref arg0))) (swiz z (var_ref arg0))))))\n"
+ "\n"
+ " (signature bool\n"
+ " (parameters\n"
+ " (declare (in) bvec4 arg0))\n"
+ " ((return (expression bool && (expression bool && (expression bool && (swiz x (var_ref arg0))(swiz y (var_ref arg0))) (swiz z (var_ref arg0))) (swiz w (var_ref arg0))))))\n"
+ "))\n"
+ ""
+;
+static const char builtin_any[] =
+ "((function any\n"
+ " (signature bool\n"
+ " (parameters\n"
+ " (declare (in) bvec2 arg0))\n"
+ " ((return (expression bool any (var_ref arg0)))))\n"
+ "\n"
+ " (signature bool\n"
+ " (parameters\n"
+ " (declare (in) bvec3 arg0))\n"
+ " ((return (expression bool any (var_ref arg0)))))\n"
+ "\n"
+ " (signature bool\n"
+ " (parameters\n"
+ " (declare (in) bvec4 arg0))\n"
+ " ((return (expression bool any (var_ref arg0)))))\n"
+ "))\n"
+ ""
+;
+static const char builtin_asin[] =
+ "((function asin\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ((return (expression float *\n"
+ " (expression float sign (var_ref x))\n"
+ " (expression float -\n"
+ " (expression float *\n"
+ " (constant float (3.1415926))\n"
+ " (constant float (0.5)))\n"
+ " (expression float *\n"
+ " (expression float sqrt\n"
+ " (expression float -\n"
+ " (constant float (1.0))\n"
+ " (expression float abs (var_ref x))))\n"
+ " (expression float +\n"
+ " (constant float (1.5707288))\n"
+ " (expression float *\n"
+ " (expression float abs (var_ref x))\n"
+ " (expression float +\n"
+ " (constant float (-0.2121144))\n"
+ " (expression float *\n"
+ " (constant float (0.0742610))\n"
+ " (expression float abs (var_ref x))))))))))))\n"
+ "\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ((return (expression vec2 *\n"
+ " (expression vec2 sign (var_ref x))\n"
+ " (expression vec2 -\n"
+ " (expression float *\n"
+ " (constant float (3.1415926))\n"
+ " (constant float (0.5)))\n"
+ " (expression vec2 *\n"
+ " (expression vec2 sqrt\n"
+ " (expression vec2 -\n"
+ " (constant float (1.0))\n"
+ " (expression vec2 abs (var_ref x))))\n"
+ " (expression vec2 +\n"
+ " (constant float (1.5707288))\n"
+ " (expression vec2 *\n"
+ " (expression vec2 abs (var_ref x))\n"
+ " (expression vec2 +\n"
+ " (constant float (-0.2121144))\n"
+ " (expression vec2 *\n"
+ " (constant float (0.0742610))\n"
+ " (expression vec2 abs (var_ref x))))))))))))\n"
+ "\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ((return (expression vec3 *\n"
+ " (expression vec3 sign (var_ref x))\n"
+ " (expression vec3 -\n"
+ " (expression float *\n"
+ " (constant float (3.1415926))\n"
+ " (constant float (0.5)))\n"
+ " (expression vec3 *\n"
+ " (expression vec3 sqrt\n"
+ " (expression vec3 -\n"
+ " (constant float (1.0))\n"
+ " (expression vec3 abs (var_ref x))))\n"
+ " (expression vec3 +\n"
+ " (constant float (1.5707288))\n"
+ " (expression vec3 *\n"
+ " (expression vec3 abs (var_ref x))\n"
+ " (expression vec3 +\n"
+ " (constant float (-0.2121144))\n"
+ " (expression vec3 *\n"
+ " (constant float (0.0742610))\n"
+ " (expression vec3 abs (var_ref x))))))))))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ((return (expression vec4 *\n"
+ " (expression vec4 sign (var_ref x))\n"
+ " (expression vec4 -\n"
+ " (expression float *\n"
+ " (constant float (3.1415926))\n"
+ " (constant float (0.5)))\n"
+ " (expression vec4 *\n"
+ " (expression vec4 sqrt\n"
+ " (expression vec4 -\n"
+ " (constant float (1.0))\n"
+ " (expression vec4 abs (var_ref x))))\n"
+ " (expression vec4 +\n"
+ " (constant float (1.5707288))\n"
+ " (expression vec4 *\n"
+ " (expression vec4 abs (var_ref x))\n"
+ " (expression vec4 +\n"
+ " (constant float (-0.2121144))\n"
+ " (expression vec4 *\n"
+ " (constant float (0.0742610))\n"
+ " (expression vec4 abs (var_ref x))))))))))))\n"
+ "))\n"
+ ""
+;
+static const char builtin_asinh[] =
+ "((function asinh\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ((return (expression float log (expression float + (var_ref x) (expression float sqrt (expression float + (expression float * (var_ref x) (var_ref x)) (constant float (1)))))))))\n"
+ "\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ((return (expression vec2 log (expression vec2 + (var_ref x) (expression vec2 sqrt (expression vec2 + (expression vec2 * (var_ref x) (var_ref x)) (constant vec2 (1)))))))))\n"
+ "\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ((return (expression vec3 log (expression vec3 + (var_ref x) (expression vec3 sqrt (expression vec3 + (expression vec3 * (var_ref x) (var_ref x)) (constant vec3 (1)))))))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ((return (expression vec4 log (expression vec4 + (var_ref x) (expression vec4 sqrt (expression vec4 + (expression vec4 * (var_ref x) (var_ref x)) (constant vec4 (1)))))))))\n"
+ "))\n"
+ ""
+;
+static const char builtin_atan[] =
+ "((function atan\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float y_over_x))\n"
+ " ((return (call asin ((expression float *\n"
+ " (var_ref y_over_x)\n"
+ " (expression float rsq\n"
+ " (expression float +\n"
+ " (expression float *\n"
+ " (var_ref y_over_x)\n"
+ " (var_ref y_over_x))\n"
+ " (constant float (1.0))))))))))\n"
+ "\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 y_over_x))\n"
+ " ((return (call asin ((expression vec2 *\n"
+ " (var_ref y_over_x)\n"
+ " (expression vec2 rsq\n"
+ " (expression vec2 +\n"
+ " (expression vec2 *\n"
+ " (var_ref y_over_x)\n"
+ " (var_ref y_over_x))\n"
+ " (constant float (1.0))))))))))\n"
+ "\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 y_over_x))\n"
+ " ((return (call asin ((expression vec3 *\n"
+ " (var_ref y_over_x)\n"
+ " (expression vec3 rsq\n"
+ " (expression vec3 +\n"
+ " (expression vec3 *\n"
+ " (var_ref y_over_x)\n"
+ " (var_ref y_over_x))\n"
+ " (constant float (1.0))))))))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 y_over_x))\n"
+ " ((return (call asin ((expression vec4 *\n"
+ " (var_ref y_over_x)\n"
+ " (expression vec4 rsq\n"
+ " (expression vec4 +\n"
+ " (expression vec4 *\n"
+ " (var_ref y_over_x)\n"
+ " (var_ref y_over_x))\n"
+ " (constant float (1.0))))))))))\n"
+ "\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in ) float y)\n"
+ " (declare (in ) float x)\n"
+ " )\n"
+ " (\n"
+ " (declare () float r)\n"
+ " (if (expression bool > (expression float abs (var_ref x)) (constant float (0.000100))) (\n"
+ " (assign (constant bool (1)) (x) (var_ref r) (call atan ((expression float / (var_ref y) (var_ref x)))))\n"
+ " (if (expression bool < (var_ref x) (constant float (0.000000)) ) (\n"
+ " (if (expression bool >= (var_ref y) (constant float (0.000000)) )\n"
+ " ((assign (constant bool (1)) (x) (var_ref r) (expression float + (var_ref r) (constant float (3.141593)))))\n"
+ " ((assign (constant bool (1)) (x) (var_ref r) (expression float - (var_ref r) (constant float (3.141593))))))\n"
+ " )\n"
+ " (\n"
+ " ))\n"
+ " )\n"
+ " (\n"
+ " (declare () float sgn)\n"
+ " (assign (constant bool (1)) (x) (var_ref sgn) (expression float sign (var_ref y)))\n"
+ " (assign (constant bool (1)) (x) (var_ref r) (expression float * (var_ref sgn) (constant float (1.5707965))))\n"
+ " ))\n"
+ "\n"
+ " (return (var_ref r) )\n"
+ " ))\n"
+ "\n"
+ "\n"
+ "\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 y)\n"
+ " (declare (in) vec2 x))\n"
+ " ((declare () vec2 r)\n"
+ " (assign (constant bool (1)) (x) (var_ref r)\n"
+ " (call atan ((swiz x (var_ref y))\n"
+ " (swiz x (var_ref x)))))\n"
+ " (assign (constant bool (1)) (y) (var_ref r)\n"
+ " (call atan ((swiz y (var_ref y))\n"
+ " (swiz y (var_ref x)))))\n"
+ " (return (var_ref r))))\n"
+ "\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 y)\n"
+ " (declare (in) vec3 x))\n"
+ " ((declare () vec3 r)\n"
+ " (assign (constant bool (1)) (x) (var_ref r)\n"
+ " (call atan ((swiz x (var_ref y))\n"
+ " (swiz x (var_ref x)))))\n"
+ " (assign (constant bool (1)) (y) (var_ref r)\n"
+ " (call atan ((swiz y (var_ref y))\n"
+ " (swiz y (var_ref x)))))\n"
+ " (assign (constant bool (1)) (z) (var_ref r)\n"
+ " (call atan ((swiz z (var_ref y))\n"
+ " (swiz z (var_ref x)))))\n"
+ " (return (var_ref r))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 y)\n"
+ " (declare (in) vec4 x))\n"
+ " ((declare () vec4 r)\n"
+ " (assign (constant bool (1)) (x) (var_ref r)\n"
+ " (call atan ((swiz x (var_ref y))\n"
+ " (swiz x (var_ref x)))))\n"
+ " (assign (constant bool (1)) (y) (var_ref r)\n"
+ " (call atan ((swiz y (var_ref y))\n"
+ " (swiz y (var_ref x)))))\n"
+ " (assign (constant bool (1)) (z) (var_ref r)\n"
+ " (call atan ((swiz z (var_ref y))\n"
+ " (swiz z (var_ref x)))))\n"
+ " (assign (constant bool (1)) (w) (var_ref r)\n"
+ " (call atan ((swiz w (var_ref y))\n"
+ " (swiz w (var_ref x)))))\n"
+ " (return (var_ref r)))))\n"
+ "\n"
+ "))\n"
+ ""
+;
+static const char builtin_atanh[] =
+ "((function atanh\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ((return (expression float * (constant float (0.5))\n"
+ " (expression float log\n"
+ " (expression float /\n"
+ " (expression float + (constant float (1)) (var_ref x))\n"
+ " (expression float - (constant float (1)) (var_ref x))))))))\n"
+ "\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ((return (expression vec2 * (constant vec2 (0.5))\n"
+ " (expression vec2 log\n"
+ " (expression vec2 /\n"
+ " (expression vec2 + (constant vec2 (1)) (var_ref x))\n"
+ " (expression vec2 - (constant vec2 (1)) (var_ref x))))))))\n"
+ "\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ((return (expression vec3 * (constant vec3 (0.5))\n"
+ " (expression vec3 log\n"
+ " (expression vec3 /\n"
+ " (expression vec3 + (constant vec3 (1)) (var_ref x))\n"
+ " (expression vec3 - (constant vec3 (1)) (var_ref x))))))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ((return (expression vec4 * (constant vec4 (0.5))\n"
+ " (expression vec4 log\n"
+ " (expression vec4 /\n"
+ " (expression vec4 + (constant vec4 (1)) (var_ref x))\n"
+ " (expression vec4 - (constant vec4 (1)) (var_ref x))))))))\n"
+ "))\n"
+ ""
+;
+static const char builtin_ceil[] =
+ "((function ceil\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float arg0))\n"
+ " ((return (expression float ceil (var_ref arg0)))))\n"
+ "\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 arg0))\n"
+ " ((return (expression vec2 ceil (var_ref arg0)))))\n"
+ "\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 arg0))\n"
+ " ((return (expression vec3 ceil (var_ref arg0)))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 arg0))\n"
+ " ((return (expression vec4 ceil (var_ref arg0)))))\n"
+ "))\n"
+ ""
+;
+static const char builtin_clamp[] =
+ "((function clamp\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float arg0)\n"
+ " (declare (in) float arg1)\n"
+ " (declare (in) float arg2))\n"
+ " ((return (expression float max (expression float min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n"
+ "\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 arg0)\n"
+ " (declare (in) vec2 arg1)\n"
+ " (declare (in) vec2 arg2))\n"
+ " ((return (expression vec2 max (expression vec2 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n"
+ "\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 arg0)\n"
+ " (declare (in) vec3 arg1)\n"
+ " (declare (in) vec3 arg2))\n"
+ " ((return (expression vec3 max (expression vec3 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 arg0)\n"
+ " (declare (in) vec4 arg1)\n"
+ " (declare (in) vec4 arg2))\n"
+ " ((return (expression vec4 max (expression vec4 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n"
+ "\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 arg0)\n"
+ " (declare (in) float arg1)\n"
+ " (declare (in) float arg2))\n"
+ " ((return (expression vec2 max (expression vec2 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n"
+ "\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 arg0)\n"
+ " (declare (in) float arg1)\n"
+ " (declare (in) float arg2))\n"
+ " ((return (expression vec3 max (expression vec3 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 arg0)\n"
+ " (declare (in) float arg1)\n"
+ " (declare (in) float arg2))\n"
+ " ((return (expression vec4 max (expression vec4 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n"
+ "\n"
+ " (signature int\n"
+ " (parameters\n"
+ " (declare (in) int arg0)\n"
+ " (declare (in) int arg1)\n"
+ " (declare (in) int arg2))\n"
+ " ((return (expression int max (expression int min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n"
+ "\n"
+ " (signature ivec2\n"
+ " (parameters\n"
+ " (declare (in) ivec2 arg0)\n"
+ " (declare (in) ivec2 arg1)\n"
+ " (declare (in) ivec2 arg2))\n"
+ " ((return (expression ivec2 max (expression ivec2 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n"
+ "\n"
+ " (signature ivec3\n"
+ " (parameters\n"
+ " (declare (in) ivec3 arg0)\n"
+ " (declare (in) ivec3 arg1)\n"
+ " (declare (in) ivec3 arg2))\n"
+ " ((return (expression ivec3 max (expression ivec3 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) ivec4 arg0)\n"
+ " (declare (in) ivec4 arg1)\n"
+ " (declare (in) ivec4 arg2))\n"
+ " ((return (expression ivec4 max (expression ivec4 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n"
+ "\n"
+ " (signature ivec2\n"
+ " (parameters\n"
+ " (declare (in) ivec2 arg0)\n"
+ " (declare (in) int arg1)\n"
+ " (declare (in) int arg2))\n"
+ " ((return (expression ivec2 max (expression ivec2 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n"
+ "\n"
+ " (signature ivec3\n"
+ " (parameters\n"
+ " (declare (in) ivec3 arg0)\n"
+ " (declare (in) int arg1)\n"
+ " (declare (in) int arg2))\n"
+ " ((return (expression ivec3 max (expression ivec3 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) ivec4 arg0)\n"
+ " (declare (in) int arg1)\n"
+ " (declare (in) int arg2))\n"
+ " ((return (expression ivec4 max (expression ivec4 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n"
+ "\n"
+ " (signature uint\n"
+ " (parameters\n"
+ " (declare (in) uint arg0)\n"
+ " (declare (in) uint arg1)\n"
+ " (declare (in) uint arg2))\n"
+ " ((return (expression uint max (expression uint min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n"
+ "\n"
+ " (signature uvec2\n"
+ " (parameters\n"
+ " (declare (in) uvec2 arg0)\n"
+ " (declare (in) uvec2 arg1)\n"
+ " (declare (in) uvec2 arg2))\n"
+ " ((return (expression uvec2 max (expression uvec2 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n"
+ "\n"
+ " (signature uvec3\n"
+ " (parameters\n"
+ " (declare (in) uvec3 arg0)\n"
+ " (declare (in) uvec3 arg1)\n"
+ " (declare (in) uvec3 arg2))\n"
+ " ((return (expression uvec3 max (expression uvec3 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) uvec4 arg0)\n"
+ " (declare (in) uvec4 arg1)\n"
+ " (declare (in) uvec4 arg2))\n"
+ " ((return (expression uvec4 max (expression uvec4 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n"
+ "\n"
+ " (signature uvec2\n"
+ " (parameters\n"
+ " (declare (in) uvec2 arg0)\n"
+ " (declare (in) uint arg1)\n"
+ " (declare (in) uint arg2))\n"
+ " ((return (expression uvec2 max (expression uvec2 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n"
+ "\n"
+ " (signature uvec3\n"
+ " (parameters\n"
+ " (declare (in) uvec3 arg0)\n"
+ " (declare (in) uint arg1)\n"
+ " (declare (in) uint arg2))\n"
+ " ((return (expression uvec3 max (expression uvec3 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) uvec4 arg0)\n"
+ " (declare (in) uint arg1)\n"
+ " (declare (in) uint arg2))\n"
+ " ((return (expression uvec4 max (expression uvec4 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n"
+ "))\n"
+ ""
+;
+static const char builtin_cos[] =
+ "((function cos\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float angle))\n"
+ " ((return (expression float cos (var_ref angle)))))\n"
+ "\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 angle))\n"
+ " ((return (expression vec2 cos (var_ref angle)))))\n"
+ "\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 angle))\n"
+ " ((return (expression vec3 cos (var_ref angle)))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 angle))\n"
+ " ((return (expression vec4 cos (var_ref angle)))))\n"
+ "))\n"
+ ""
+;
+static const char builtin_cosh[] =
+ "((function cosh\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ((return (expression float * (constant float (0.5))\n"
+ " (expression float +\n"
+ " (expression float exp (var_ref x))\n"
+ " (expression float exp (expression float neg (var_ref x))))))))\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ((return (expression vec2 * (constant vec2 (0.5))\n"
+ " (expression vec2 +\n"
+ " (expression vec2 exp (var_ref x))\n"
+ " (expression vec2 exp (expression vec2 neg (var_ref x))))))))\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ((return (expression vec3 * (constant vec3 (0.5))\n"
+ " (expression vec3 +\n"
+ " (expression vec3 exp (var_ref x))\n"
+ " (expression vec3 exp (expression vec3 neg (var_ref x))))))))\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ((return (expression vec4 * (constant vec4 (0.5))\n"
+ " (expression vec4 +\n"
+ " (expression vec4 exp (var_ref x))\n"
+ " (expression vec4 exp (expression vec4 neg (var_ref x))))))))\n"
+ "))\n"
+ ""
+;
+static const char builtin_cross[] =
+ "((function cross\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 a)\n"
+ " (declare (in) vec3 b))\n"
+ " ((return (expression vec3 -\n"
+ " (expression vec3 * (swiz yzx (var_ref a)) (swiz zxy (var_ref b)))\n"
+ " (expression vec3 * (swiz zxy (var_ref a)) (swiz yzx (var_ref b)))))))\n"
+ "))\n"
+ ""
+;
+static const char builtin_dFdx[] =
+ "((function dFdx\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float p))\n"
+ " ((return (expression float dFdx (var_ref p)))))\n"
+ "\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 p))\n"
+ " ((return (expression vec2 dFdx (var_ref p)))))\n"
+ "\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 p))\n"
+ " ((return (expression vec3 dFdx (var_ref p)))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 p))\n"
+ " ((return (expression vec4 dFdx (var_ref p)))))\n"
+ "))\n"
+ ""
+;
+static const char builtin_dFdy[] =
+ "((function dFdy\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float p))\n"
+ " ((return (expression float dFdy (var_ref p)))))\n"
+ "\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 p))\n"
+ " ((return (expression vec2 dFdy (var_ref p)))))\n"
+ "\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 p))\n"
+ " ((return (expression vec3 dFdy (var_ref p)))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 p))\n"
+ " ((return (expression vec4 dFdy (var_ref p)))))\n"
+ "))\n"
+ ""
+;
+static const char builtin_degrees[] =
+ "((function degrees\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float arg0))\n"
+ " ((return (expression float * (var_ref arg0) (constant float (57.295780))))))\n"
+ "\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 arg0))\n"
+ " ((return (expression vec2 * (var_ref arg0) (constant float (57.295780))))))\n"
+ "\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 arg0))\n"
+ " ((return (expression vec3 * (var_ref arg0) (constant float (57.295780))))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 arg0))\n"
+ " ((return (expression vec4 * (var_ref arg0) (constant float (57.295780))))))\n"
+ "))\n"
+ ""
+;
+static const char builtin_distance[] =
+ "((function distance\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float p0)\n"
+ " (declare (in) float p1))\n"
+ " ((return (expression float abs (expression float - (var_ref p0) (var_ref p1))))))\n"
+ "\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) vec2 p0)\n"
+ " (declare (in) vec2 p1))\n"
+ " ((declare () vec2 p)\n"
+ " (assign (constant bool (1)) (xy) (var_ref p) (expression vec2 - (var_ref p0) (var_ref p1)))\n"
+ " (return (expression float sqrt (expression float dot (var_ref p) (var_ref p))))))\n"
+ "\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) vec3 p0)\n"
+ " (declare (in) vec3 p1))\n"
+ " ((declare () vec3 p)\n"
+ " (assign (constant bool (1)) (xyz) (var_ref p) (expression vec3 - (var_ref p0) (var_ref p1)))\n"
+ " (return (expression float sqrt (expression float dot (var_ref p) (var_ref p))))))\n"
+ "\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) vec4 p0)\n"
+ " (declare (in) vec4 p1))\n"
+ " ((declare () vec4 p)\n"
+ " (assign (constant bool (1)) (xyzw) (var_ref p) (expression vec4 - (var_ref p0) (var_ref p1)))\n"
+ " (return (expression float sqrt (expression float dot (var_ref p) (var_ref p))))))\n"
+ "))\n"
+ ""
+;
+static const char builtin_dot[] =
+ "((function dot\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float arg0)\n"
+ " (declare (in) float arg1))\n"
+ " ((return (expression float * (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) vec2 arg0)\n"
+ " (declare (in) vec2 arg1))\n"
+ " ((return (expression float dot (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) vec3 arg0)\n"
+ " (declare (in) vec3 arg1))\n"
+ " ((return (expression float dot (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) vec4 arg0)\n"
+ " (declare (in) vec4 arg1))\n"
+ " ((return (expression float dot (var_ref arg0) (var_ref arg1)))))\n"
+ "))\n"
+ ""
+;
+static const char builtin_equal[] =
+ "((function equal\n"
+ " (signature bvec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 arg0)\n"
+ " (declare (in) vec2 arg1))\n"
+ " ((return (expression bvec2 == (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 arg0)\n"
+ " (declare (in) vec3 arg1))\n"
+ " ((return (expression bvec3 == (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 arg0)\n"
+ " (declare (in) vec4 arg1))\n"
+ " ((return (expression bvec4 == (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature bvec2\n"
+ " (parameters\n"
+ " (declare (in) bvec2 arg0)\n"
+ " (declare (in) bvec2 arg1))\n"
+ " ((return (expression bvec2 == (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) bvec3 arg0)\n"
+ " (declare (in) bvec3 arg1))\n"
+ " ((return (expression bvec3 == (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) bvec4 arg0)\n"
+ " (declare (in) bvec4 arg1))\n"
+ " ((return (expression bvec4 == (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature bvec2\n"
+ " (parameters\n"
+ " (declare (in) ivec2 arg0)\n"
+ " (declare (in) ivec2 arg1))\n"
+ " ((return (expression bvec2 == (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) ivec3 arg0)\n"
+ " (declare (in) ivec3 arg1))\n"
+ " ((return (expression bvec3 == (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) ivec4 arg0)\n"
+ " (declare (in) ivec4 arg1))\n"
+ " ((return (expression bvec4 == (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature bvec2\n"
+ " (parameters\n"
+ " (declare (in) uvec2 arg0)\n"
+ " (declare (in) uvec2 arg1))\n"
+ " ((return (expression bvec2 == (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) uvec3 arg0)\n"
+ " (declare (in) uvec3 arg1))\n"
+ " ((return (expression bvec3 == (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) uvec4 arg0)\n"
+ " (declare (in) uvec4 arg1))\n"
+ " ((return (expression bvec4 == (var_ref arg0) (var_ref arg1)))))\n"
+ "))\n"
+ ""
+;
+static const char builtin_exp[] =
+ "((function exp\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float arg0))\n"
+ " ((return (expression float exp (var_ref arg0)))))\n"
+ "\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 arg0))\n"
+ " ((return (expression vec2 exp (var_ref arg0)))))\n"
+ "\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 arg0))\n"
+ " ((return (expression vec3 exp (var_ref arg0)))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 arg0))\n"
+ " ((return (expression vec4 exp (var_ref arg0)))))\n"
+ "))\n"
+ ""
+;
+static const char builtin_exp2[] =
+ "((function exp2\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float arg0))\n"
+ " ((return (expression float exp2 (var_ref arg0)))))\n"
+ "\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 arg0))\n"
+ " ((return (expression vec2 exp2 (var_ref arg0)))))\n"
+ "\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 arg0))\n"
+ " ((return (expression vec3 exp2 (var_ref arg0)))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 arg0))\n"
+ " ((return (expression vec4 exp2 (var_ref arg0)))))\n"
+ "))\n"
+ ""
+;
+static const char builtin_faceforward[] =
+ "((function faceforward\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float N)\n"
+ " (declare (in) float I)\n"
+ " (declare (in) float Nref))\n"
+ " ((if (expression bool < (expression float * (var_ref Nref) (var_ref I)) (constant float (0)))\n"
+ " ((return (var_ref N)))\n"
+ " ((return (expression float neg (var_ref N)))))))\n"
+ "\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 N)\n"
+ " (declare (in) vec2 I)\n"
+ " (declare (in) vec2 Nref))\n"
+ " ((if (expression bool < (expression float dot (var_ref Nref) (var_ref I)) (constant float (0)))\n"
+ " ((return (var_ref N)))\n"
+ " ((return (expression vec2 neg (var_ref N)))))))\n"
+ "\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 N)\n"
+ " (declare (in) vec3 I)\n"
+ " (declare (in) vec3 Nref))\n"
+ " ((if (expression bool < (expression float dot (var_ref Nref) (var_ref I)) (constant float (0)))\n"
+ " ((return (var_ref N)))\n"
+ " ((return (expression vec3 neg (var_ref N)))))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 N)\n"
+ " (declare (in) vec4 I)\n"
+ " (declare (in) vec4 Nref))\n"
+ " ((if (expression bool < (expression float dot (var_ref Nref) (var_ref I)) (constant float (0)))\n"
+ " ((return (var_ref N)))\n"
+ " ((return (expression vec4 neg (var_ref N)))))))\n"
+ "))\n"
+ ""
+;
+static const char builtin_floor[] =
+ "((function floor\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float arg0))\n"
+ " ((return (expression float floor (var_ref arg0)))))\n"
+ "\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 arg0))\n"
+ " ((return (expression vec2 floor (var_ref arg0)))))\n"
+ "\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 arg0))\n"
+ " ((return (expression vec3 floor (var_ref arg0)))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 arg0))\n"
+ " ((return (expression vec4 floor (var_ref arg0)))))\n"
+ "))\n"
+ ""
+;
+static const char builtin_fract[] =
+ "((function fract\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ((return (expression float fract (var_ref x)))))\n"
+ "\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ((return (expression vec2 fract (var_ref x)))))\n"
+ "\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ((return (expression vec3 fract (var_ref x)))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ((return (expression vec4 fract (var_ref x)))))\n"
+ "))\n"
+ "\n"
+ ""
+;
+static const char builtin_ftransform[] =
+ "((declare (uniform) mat4 gl_ModelViewProjectionMatrix)\n"
+ " (declare (in) vec4 gl_Vertex)\n"
+ " (function ftransform\n"
+ " (signature vec4\n"
+ " (parameters)\n"
+ " ((return (expression vec4 *\n"
+ " (var_ref gl_ModelViewProjectionMatrix)\n"
+ " (var_ref gl_Vertex)))))\n"
+ "))\n"
+ ""
+;
+static const char builtin_fwidth[] =
+ "((function fwidth\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float p))\n"
+ " ((return (expression float +\n"
+ " (expression float abs (expression float dFdx (var_ref p)))\n"
+ " (expression float abs (expression float dFdy (var_ref p)))))))\n"
+ "\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 p))\n"
+ " ((return (expression vec2 +\n"
+ " (expression vec2 abs (expression vec2 dFdx (var_ref p)))\n"
+ " (expression vec2 abs (expression vec2 dFdy (var_ref p)))))))\n"
+ "\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 p))\n"
+ " ((return (expression vec3 +\n"
+ " (expression vec3 abs (expression vec3 dFdx (var_ref p)))\n"
+ " (expression vec3 abs (expression vec3 dFdy (var_ref p)))))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 p))\n"
+ " ((return (expression vec4 +\n"
+ " (expression vec4 abs (expression vec4 dFdx (var_ref p)))\n"
+ " (expression vec4 abs (expression vec4 dFdy (var_ref p)))))))\n"
+ "))\n"
+ ""
+;
+static const char builtin_greaterThan[] =
+ "((function greaterThan\n"
+ " (signature bvec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 arg0)\n"
+ " (declare (in) vec2 arg1))\n"
+ " ((return (expression bvec2 > (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 arg0)\n"
+ " (declare (in) vec3 arg1))\n"
+ " ((return (expression bvec3 > (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 arg0)\n"
+ " (declare (in) vec4 arg1))\n"
+ " ((return (expression bvec4 > (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature bvec2\n"
+ " (parameters\n"
+ " (declare (in) ivec2 arg0)\n"
+ " (declare (in) ivec2 arg1))\n"
+ " ((return (expression bvec2 > (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) ivec3 arg0)\n"
+ " (declare (in) ivec3 arg1))\n"
+ " ((return (expression bvec3 > (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) ivec4 arg0)\n"
+ " (declare (in) ivec4 arg1))\n"
+ " ((return (expression bvec4 > (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature bvec2\n"
+ " (parameters\n"
+ " (declare (in) uvec2 arg0)\n"
+ " (declare (in) uvec2 arg1))\n"
+ " ((return (expression bvec2 > (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) uvec3 arg0)\n"
+ " (declare (in) uvec3 arg1))\n"
+ " ((return (expression bvec3 > (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) uvec4 arg0)\n"
+ " (declare (in) uvec4 arg1))\n"
+ " ((return (expression bvec4 > (var_ref arg0) (var_ref arg1)))))\n"
+ "))\n"
+ ""
+;
+static const char builtin_greaterThanEqual[] =
+ "((function greaterThanEqual\n"
+ " (signature bvec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 arg0)\n"
+ " (declare (in) vec2 arg1))\n"
+ " ((return (expression bvec2 >= (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 arg0)\n"
+ " (declare (in) vec3 arg1))\n"
+ " ((return (expression bvec3 >= (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 arg0)\n"
+ " (declare (in) vec4 arg1))\n"
+ " ((return (expression bvec4 >= (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature bvec2\n"
+ " (parameters\n"
+ " (declare (in) ivec2 arg0)\n"
+ " (declare (in) ivec2 arg1))\n"
+ " ((return (expression bvec2 >= (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) ivec3 arg0)\n"
+ " (declare (in) ivec3 arg1))\n"
+ " ((return (expression bvec3 >= (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) ivec4 arg0)\n"
+ " (declare (in) ivec4 arg1))\n"
+ " ((return (expression bvec4 >= (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature bvec2\n"
+ " (parameters\n"
+ " (declare (in) uvec2 arg0)\n"
+ " (declare (in) uvec2 arg1))\n"
+ " ((return (expression bvec2 >= (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) uvec3 arg0)\n"
+ " (declare (in) uvec3 arg1))\n"
+ " ((return (expression bvec3 >= (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) uvec4 arg0)\n"
+ " (declare (in) uvec4 arg1))\n"
+ " ((return (expression bvec4 >= (var_ref arg0) (var_ref arg1)))))\n"
+ "))\n"
+ ""
+;
+static const char builtin_inversesqrt[] =
+ "((function inversesqrt\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float arg0))\n"
+ " ((return (expression float rsq (var_ref arg0)))))\n"
+ "\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 arg0))\n"
+ " ((return (expression vec2 rsq (var_ref arg0)))))\n"
+ "\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 arg0))\n"
+ " ((return (expression vec3 rsq (var_ref arg0)))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 arg0))\n"
+ " ((return (expression vec4 rsq (var_ref arg0)))))\n"
+ "))\n"
+ ""
+;
+static const char builtin_length[] =
+ "((function length\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float arg0))\n"
+ " ((return (expression float abs (var_ref arg0)))))\n"
+ "\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) vec2 arg0))\n"
+ " ((return (expression float sqrt (expression float dot (var_ref arg0) (var_ref arg0))))))\n"
+ "\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) vec3 arg0))\n"
+ " ((return (expression float sqrt (expression float dot (var_ref arg0) (var_ref arg0))))))\n"
+ "\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) vec4 arg0))\n"
+ " ((return (expression float sqrt (expression float dot (var_ref arg0) (var_ref arg0))))))\n"
+ "))\n"
+ ""
+;
+static const char builtin_lessThan[] =
+ "((function lessThan\n"
+ " (signature bvec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 arg0)\n"
+ " (declare (in) vec2 arg1))\n"
+ " ((return (expression bvec2 < (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 arg0)\n"
+ " (declare (in) vec3 arg1))\n"
+ " ((return (expression bvec3 < (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 arg0)\n"
+ " (declare (in) vec4 arg1))\n"
+ " ((return (expression bvec4 < (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature bvec2\n"
+ " (parameters\n"
+ " (declare (in) ivec2 arg0)\n"
+ " (declare (in) ivec2 arg1))\n"
+ " ((return (expression bvec2 < (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) ivec3 arg0)\n"
+ " (declare (in) ivec3 arg1))\n"
+ " ((return (expression bvec3 < (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) ivec4 arg0)\n"
+ " (declare (in) ivec4 arg1))\n"
+ " ((return (expression bvec4 < (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature bvec2\n"
+ " (parameters\n"
+ " (declare (in) uvec2 arg0)\n"
+ " (declare (in) uvec2 arg1))\n"
+ " ((return (expression bvec2 < (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) uvec3 arg0)\n"
+ " (declare (in) uvec3 arg1))\n"
+ " ((return (expression bvec3 < (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) uvec4 arg0)\n"
+ " (declare (in) uvec4 arg1))\n"
+ " ((return (expression bvec4 < (var_ref arg0) (var_ref arg1)))))\n"
+ "))\n"
+ ""
+;
+static const char builtin_lessThanEqual[] =
+ "((function lessThanEqual\n"
+ " (signature bvec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 arg0)\n"
+ " (declare (in) vec2 arg1))\n"
+ " ((return (expression bvec2 <= (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 arg0)\n"
+ " (declare (in) vec3 arg1))\n"
+ " ((return (expression bvec3 <= (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 arg0)\n"
+ " (declare (in) vec4 arg1))\n"
+ " ((return (expression bvec4 <= (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature bvec2\n"
+ " (parameters\n"
+ " (declare (in) ivec2 arg0)\n"
+ " (declare (in) ivec2 arg1))\n"
+ " ((return (expression bvec2 <= (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) ivec3 arg0)\n"
+ " (declare (in) ivec3 arg1))\n"
+ " ((return (expression bvec3 <= (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) ivec4 arg0)\n"
+ " (declare (in) ivec4 arg1))\n"
+ " ((return (expression bvec4 <= (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature bvec2\n"
+ " (parameters\n"
+ " (declare (in) uvec2 arg0)\n"
+ " (declare (in) uvec2 arg1))\n"
+ " ((return (expression bvec2 <= (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) uvec3 arg0)\n"
+ " (declare (in) uvec3 arg1))\n"
+ " ((return (expression bvec3 <= (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) uvec4 arg0)\n"
+ " (declare (in) uvec4 arg1))\n"
+ " ((return (expression bvec4 <= (var_ref arg0) (var_ref arg1)))))\n"
+ "))\n"
+ ""
+;
+static const char builtin_log[] =
+ "((function log\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float arg0))\n"
+ " ((return (expression float log (var_ref arg0)))))\n"
+ "\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 arg0))\n"
+ " ((return (expression vec2 log (var_ref arg0)))))\n"
+ "\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 arg0))\n"
+ " ((return (expression vec3 log (var_ref arg0)))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 arg0))\n"
+ " ((return (expression vec4 log (var_ref arg0)))))\n"
+ "))\n"
+ ""
+;
+static const char builtin_log2[] =
+ "((function log2\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float arg0))\n"
+ " ((return (expression float log2 (var_ref arg0)))))\n"
+ "\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 arg0))\n"
+ " ((return (expression vec2 log2 (var_ref arg0)))))\n"
+ "\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 arg0))\n"
+ " ((return (expression vec3 log2 (var_ref arg0)))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 arg0))\n"
+ " ((return (expression vec4 log2 (var_ref arg0)))))\n"
+ "))\n"
+ ""
+;
+static const char builtin_matrixCompMult[] =
+ "((function matrixCompMult\n"
+ " (signature mat2\n"
+ " (parameters\n"
+ " (declare (in) mat2 x)\n"
+ " (declare (in) mat2 y))\n"
+ " ((declare () mat2 z)\n"
+ " (assign (constant bool (1)) (xy) (array_ref (var_ref z) (constant int (0))) (expression vec2 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))\n"
+ " (assign (constant bool (1)) (xy) (array_ref (var_ref z) (constant int (1))) (expression vec2 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))\n"
+ "(return (var_ref z))))\n"
+ "\n"
+ " (signature mat3\n"
+ " (parameters\n"
+ " (declare (in) mat3 x)\n"
+ " (declare (in) mat3 y))\n"
+ " ((declare () mat3 z)\n"
+ " (assign (constant bool (1)) (xyz) (array_ref (var_ref z) (constant int (0))) (expression vec3 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))\n"
+ " (assign (constant bool (1)) (xyz) (array_ref (var_ref z) (constant int (1))) (expression vec3 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))\n"
+ " (assign (constant bool (1)) (xyz) (array_ref (var_ref z) (constant int (2))) (expression vec3 * (array_ref (var_ref x) (constant int (2))) (array_ref (var_ref y) (constant int (2)))))\n"
+ "(return (var_ref z))))\n"
+ "\n"
+ " (signature mat4\n"
+ " (parameters\n"
+ " (declare (in) mat4 x)\n"
+ " (declare (in) mat4 y))\n"
+ " ((declare () mat4 z)\n"
+ " (assign (constant bool (1)) (xyzw) (array_ref (var_ref z) (constant int (0))) (expression vec4 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))\n"
+ " (assign (constant bool (1)) (xyzw) (array_ref (var_ref z) (constant int (1))) (expression vec4 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))\n"
+ " (assign (constant bool (1)) (xyzw) (array_ref (var_ref z) (constant int (2))) (expression vec4 * (array_ref (var_ref x) (constant int (2))) (array_ref (var_ref y) (constant int (2)))))\n"
+ " (assign (constant bool (1)) (xyzw) (array_ref (var_ref z) (constant int (3))) (expression vec4 * (array_ref (var_ref x) (constant int (3))) (array_ref (var_ref y) (constant int (3)))))\n"
+ "(return (var_ref z))))\n"
+ "\n"
+ " (signature mat2x3\n"
+ " (parameters\n"
+ " (declare (in) mat2x3 x)\n"
+ " (declare (in) mat2x3 y))\n"
+ " ((declare () mat2x3 z)\n"
+ " (assign (constant bool (1)) (xyz) (array_ref (var_ref z) (constant int (0))) (expression vec3 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))\n"
+ " (assign (constant bool (1)) (xyz) (array_ref (var_ref z) (constant int (1))) (expression vec3 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))\n"
+ "(return (var_ref z))))\n"
+ "\n"
+ " (signature mat3x2\n"
+ " (parameters\n"
+ " (declare (in) mat3x2 x)\n"
+ " (declare (in) mat3x2 y))\n"
+ " ((declare () mat3x2 z)\n"
+ " (assign (constant bool (1)) (xy) (array_ref (var_ref z) (constant int (0))) (expression vec2 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))\n"
+ " (assign (constant bool (1)) (xy) (array_ref (var_ref z) (constant int (1))) (expression vec2 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))\n"
+ " (assign (constant bool (1)) (xy) (array_ref (var_ref z) (constant int (2))) (expression vec2 * (array_ref (var_ref x) (constant int (2))) (array_ref (var_ref y) (constant int (2)))))\n"
+ "(return (var_ref z))))\n"
+ "\n"
+ " (signature mat2x4\n"
+ " (parameters\n"
+ " (declare (in) mat2x4 x)\n"
+ " (declare (in) mat2x4 y))\n"
+ " ((declare () mat2x4 z)\n"
+ " (assign (constant bool (1)) (xyzw) (array_ref (var_ref z) (constant int (0))) (expression vec4 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))\n"
+ " (assign (constant bool (1)) (xyzw) (array_ref (var_ref z) (constant int (1))) (expression vec4 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))\n"
+ "(return (var_ref z))))\n"
+ "\n"
+ " (signature mat4x2\n"
+ " (parameters\n"
+ " (declare (in) mat4x2 x)\n"
+ " (declare (in) mat4x2 y))\n"
+ " ((declare () mat4x2 z)\n"
+ " (assign (constant bool (1)) (xy) (array_ref (var_ref z) (constant int (0))) (expression vec2 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))\n"
+ " (assign (constant bool (1)) (xy) (array_ref (var_ref z) (constant int (1))) (expression vec2 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))\n"
+ " (assign (constant bool (1)) (xy) (array_ref (var_ref z) (constant int (2))) (expression vec2 * (array_ref (var_ref x) (constant int (2))) (array_ref (var_ref y) (constant int (2)))))\n"
+ " (assign (constant bool (1)) (xy) (array_ref (var_ref z) (constant int (3))) (expression vec2 * (array_ref (var_ref x) (constant int (3))) (array_ref (var_ref y) (constant int (3)))))\n"
+ "(return (var_ref z))))\n"
+ "\n"
+ " (signature mat3x4\n"
+ " (parameters\n"
+ " (declare (in) mat3x4 x)\n"
+ " (declare (in) mat3x4 y))\n"
+ " ((declare () mat3x4 z)\n"
+ " (assign (constant bool (1)) (xyzw) (array_ref (var_ref z) (constant int (0))) (expression vec4 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))\n"
+ " (assign (constant bool (1)) (xyzw) (array_ref (var_ref z) (constant int (1))) (expression vec4 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))\n"
+ " (assign (constant bool (1)) (xyzw) (array_ref (var_ref z) (constant int (2))) (expression vec4 * (array_ref (var_ref x) (constant int (2))) (array_ref (var_ref y) (constant int (2)))))\n"
+ "(return (var_ref z))))\n"
+ "\n"
+ " (signature mat4x3\n"
+ " (parameters\n"
+ " (declare (in) mat4x3 x)\n"
+ " (declare (in) mat4x3 y))\n"
+ " ((declare () mat4x3 z)\n"
+ " (assign (constant bool (1)) (xyz) (array_ref (var_ref z) (constant int (0))) (expression vec3 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))\n"
+ " (assign (constant bool (1)) (xyz) (array_ref (var_ref z) (constant int (1))) (expression vec3 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))\n"
+ " (assign (constant bool (1)) (xyz) (array_ref (var_ref z) (constant int (2))) (expression vec3 * (array_ref (var_ref x) (constant int (2))) (array_ref (var_ref y) (constant int (2)))))\n"
+ " (assign (constant bool (1)) (xyz) (array_ref (var_ref z) (constant int (3))) (expression vec3 * (array_ref (var_ref x) (constant int (3))) (array_ref (var_ref y) (constant int (3)))))\n"
+ "(return (var_ref z))))\n"
+ "))\n"
+ ""
+;
+static const char builtin_max[] =
+ "((function max\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float arg0)\n"
+ " (declare (in) float arg1))\n"
+ " ((return (expression float max (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 arg0)\n"
+ " (declare (in) vec2 arg1))\n"
+ " ((return (expression vec2 max (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 arg0)\n"
+ " (declare (in) vec3 arg1))\n"
+ " ((return (expression vec3 max (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 arg0)\n"
+ " (declare (in) vec4 arg1))\n"
+ " ((return (expression vec4 max (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 arg0)\n"
+ " (declare (in) float arg1))\n"
+ " ((return (expression vec2 max (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 arg0)\n"
+ " (declare (in) float arg1))\n"
+ " ((return (expression vec3 max (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 arg0)\n"
+ " (declare (in) float arg1))\n"
+ " ((return (expression vec4 max (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature int\n"
+ " (parameters\n"
+ " (declare (in) int arg0)\n"
+ " (declare (in) int arg1))\n"
+ " ((return (expression int max (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature ivec2\n"
+ " (parameters\n"
+ " (declare (in) ivec2 arg0)\n"
+ " (declare (in) ivec2 arg1))\n"
+ " ((return (expression ivec2 max (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature ivec3\n"
+ " (parameters\n"
+ " (declare (in) ivec3 arg0)\n"
+ " (declare (in) ivec3 arg1))\n"
+ " ((return (expression ivec3 max (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) ivec4 arg0)\n"
+ " (declare (in) ivec4 arg1))\n"
+ " ((return (expression ivec4 max (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature ivec2\n"
+ " (parameters\n"
+ " (declare (in) ivec2 arg0)\n"
+ " (declare (in) int arg1))\n"
+ " ((return (expression ivec2 max (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature ivec3\n"
+ " (parameters\n"
+ " (declare (in) ivec3 arg0)\n"
+ " (declare (in) int arg1))\n"
+ " ((return (expression ivec3 max (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) ivec4 arg0)\n"
+ " (declare (in) int arg1))\n"
+ " ((return (expression ivec4 max (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature uint\n"
+ " (parameters\n"
+ " (declare (in) uint arg0)\n"
+ " (declare (in) uint arg1))\n"
+ " ((return (expression uint max (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature uvec2\n"
+ " (parameters\n"
+ " (declare (in) uvec2 arg0)\n"
+ " (declare (in) uvec2 arg1))\n"
+ " ((return (expression uvec2 max (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature uvec3\n"
+ " (parameters\n"
+ " (declare (in) uvec3 arg0)\n"
+ " (declare (in) uvec3 arg1))\n"
+ " ((return (expression uvec3 max (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) uvec4 arg0)\n"
+ " (declare (in) uvec4 arg1))\n"
+ " ((return (expression uvec4 max (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature uvec2\n"
+ " (parameters\n"
+ " (declare (in) uvec2 arg0)\n"
+ " (declare (in) uint arg1))\n"
+ " ((return (expression uvec2 max (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature uvec3\n"
+ " (parameters\n"
+ " (declare (in) uvec3 arg0)\n"
+ " (declare (in) uint arg1))\n"
+ " ((return (expression uvec3 max (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) uvec4 arg0)\n"
+ " (declare (in) uint arg1))\n"
+ " ((return (expression uvec4 max (var_ref arg0) (var_ref arg1)))))\n"
+ "))\n"
+ ""
+;
+static const char builtin_min[] =
+ "((function min\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float arg0)\n"
+ " (declare (in) float arg1))\n"
+ " ((return (expression float min (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 arg0)\n"
+ " (declare (in) vec2 arg1))\n"
+ " ((return (expression vec2 min (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 arg0)\n"
+ " (declare (in) vec3 arg1))\n"
+ " ((return (expression vec3 min (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 arg0)\n"
+ " (declare (in) vec4 arg1))\n"
+ " ((return (expression vec4 min (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 arg0)\n"
+ " (declare (in) float arg1))\n"
+ " ((return (expression vec2 min (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 arg0)\n"
+ " (declare (in) float arg1))\n"
+ " ((return (expression vec3 min (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 arg0)\n"
+ " (declare (in) float arg1))\n"
+ " ((return (expression vec4 min (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature int\n"
+ " (parameters\n"
+ " (declare (in) int arg0)\n"
+ " (declare (in) int arg1))\n"
+ " ((return (expression int min (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature ivec2\n"
+ " (parameters\n"
+ " (declare (in) ivec2 arg0)\n"
+ " (declare (in) ivec2 arg1))\n"
+ " ((return (expression ivec2 min (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature ivec3\n"
+ " (parameters\n"
+ " (declare (in) ivec3 arg0)\n"
+ " (declare (in) ivec3 arg1))\n"
+ " ((return (expression ivec3 min (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) ivec4 arg0)\n"
+ " (declare (in) ivec4 arg1))\n"
+ " ((return (expression ivec4 min (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature ivec2\n"
+ " (parameters\n"
+ " (declare (in) ivec2 arg0)\n"
+ " (declare (in) int arg1))\n"
+ " ((return (expression ivec2 min (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature ivec3\n"
+ " (parameters\n"
+ " (declare (in) ivec3 arg0)\n"
+ " (declare (in) int arg1))\n"
+ " ((return (expression ivec3 min (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) ivec4 arg0)\n"
+ " (declare (in) int arg1))\n"
+ " ((return (expression ivec4 min (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature uint\n"
+ " (parameters\n"
+ " (declare (in) uint arg0)\n"
+ " (declare (in) uint arg1))\n"
+ " ((return (expression uint min (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature uvec2\n"
+ " (parameters\n"
+ " (declare (in) uvec2 arg0)\n"
+ " (declare (in) uvec2 arg1))\n"
+ " ((return (expression uvec2 min (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature uvec3\n"
+ " (parameters\n"
+ " (declare (in) uvec3 arg0)\n"
+ " (declare (in) uvec3 arg1))\n"
+ " ((return (expression uvec3 min (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) uvec4 arg0)\n"
+ " (declare (in) uvec4 arg1))\n"
+ " ((return (expression uvec4 min (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature uvec2\n"
+ " (parameters\n"
+ " (declare (in) uvec2 arg0)\n"
+ " (declare (in) uint arg1))\n"
+ " ((return (expression uvec2 min (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature uvec3\n"
+ " (parameters\n"
+ " (declare (in) uvec3 arg0)\n"
+ " (declare (in) uint arg1))\n"
+ " ((return (expression uvec3 min (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) uvec4 arg0)\n"
+ " (declare (in) uint arg1))\n"
+ " ((return (expression uvec4 min (var_ref arg0) (var_ref arg1)))))\n"
+ "))\n"
+ ""
+;
+static const char builtin_mix[] =
+ "((function mix\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float arg0)\n"
+ " (declare (in) float arg1)\n"
+ " (declare (in) float arg2))\n"
+ " ((return (expression float + (expression float * (var_ref arg0) (expression float - (constant float (1.000000)) (var_ref arg2))) (expression float * (var_ref arg1) (var_ref arg2))))))\n"
+ "\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 arg0)\n"
+ " (declare (in) vec2 arg1)\n"
+ " (declare (in) vec2 arg2))\n"
+ " ((return (expression vec2 + (expression vec2 * (var_ref arg0) (expression vec2 - (constant float (1.000000)) (var_ref arg2))) (expression vec2 * (var_ref arg1) (var_ref arg2))))))\n"
+ "\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 arg0)\n"
+ " (declare (in) vec3 arg1)\n"
+ " (declare (in) vec3 arg2))\n"
+ " ((return (expression vec3 + (expression vec3 * (var_ref arg0) (expression vec3 - (constant float (1.000000)) (var_ref arg2))) (expression vec3 * (var_ref arg1) (var_ref arg2))))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 arg0)\n"
+ " (declare (in) vec4 arg1)\n"
+ " (declare (in) vec4 arg2))\n"
+ " ((return (expression vec4 + (expression vec4 * (var_ref arg0) (expression vec4 - (constant float (1.000000)) (var_ref arg2))) (expression vec4 * (var_ref arg1) (var_ref arg2))))))\n"
+ "\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 arg0)\n"
+ " (declare (in) vec2 arg1)\n"
+ " (declare (in) float arg2))\n"
+ " ((return (expression vec2 + (expression vec2 * (var_ref arg0) (expression float - (constant float (1.000000)) (var_ref arg2))) (expression vec2 * (var_ref arg1) (var_ref arg2))))))\n"
+ "\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 arg0)\n"
+ " (declare (in) vec3 arg1)\n"
+ " (declare (in) float arg2))\n"
+ " ((return (expression vec3 + (expression vec3 * (var_ref arg0) (expression float - (constant float (1.000000)) (var_ref arg2))) (expression vec3 * (var_ref arg1) (var_ref arg2))))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 arg0)\n"
+ " (declare (in) vec4 arg1)\n"
+ " (declare (in) float arg2))\n"
+ " ((return (expression vec4 + (expression vec4 * (var_ref arg0) (expression float - (constant float (1.000000)) (var_ref arg2))) (expression vec4 * (var_ref arg1) (var_ref arg2))))))\n"
+ "\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float v1)\n"
+ " (declare (in) float v2)\n"
+ " (declare (in) bool a))\n"
+ " ((assign (var_ref a) (var_ref v1) (var_ref v2))\n"
+ " (return (var_ref v1))))\n"
+ "\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 v1)\n"
+ " (declare (in) vec2 v2)\n"
+ " (declare (in) bvec2 a))\n"
+ " ((assign (swiz x (var_ref a)) (x) (var_ref v1) (swiz x (var_ref v2)))\n"
+ " (assign (swiz y (var_ref a)) (y) (var_ref v1) (swiz y (var_ref v2)))\n"
+ " (return (var_ref v1))))\n"
+ "\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 v1)\n"
+ " (declare (in) vec3 v2)\n"
+ " (declare (in) bvec3 a))\n"
+ " ((assign (swiz x (var_ref a)) (x) (var_ref v1) (swiz x (var_ref v2)))\n"
+ " (assign (swiz y (var_ref a)) (y) (var_ref v1) (swiz y (var_ref v2)))\n"
+ " (assign (swiz z (var_ref a)) (z) (var_ref v1) (swiz z (var_ref v2)))\n"
+ " (return (var_ref v1))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 v1)\n"
+ " (declare (in) vec4 v2)\n"
+ " (declare (in) bvec4 a))\n"
+ " ((assign (swiz x (var_ref a)) (x) (var_ref v1) (swiz x (var_ref v2)))\n"
+ " (assign (swiz y (var_ref a)) (y) (var_ref v1) (swiz y (var_ref v2)))\n"
+ " (assign (swiz z (var_ref a)) (z) (var_ref v1) (swiz z (var_ref v2)))\n"
+ " (assign (swiz w (var_ref a)) (w) (var_ref v1) (swiz w (var_ref v2)))\n"
+ " (return (var_ref v1))))\n"
+ "))\n"
+ ""
+;
+static const char builtin_mod[] =
+ "((function mod\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float arg0)\n"
+ " (declare (in) float arg1))\n"
+ " ((return (expression float % (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 arg0)\n"
+ " (declare (in) vec2 arg1))\n"
+ " ((return (expression vec2 % (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 arg0)\n"
+ " (declare (in) vec3 arg1))\n"
+ " ((return (expression vec3 % (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 arg0)\n"
+ " (declare (in) vec4 arg1))\n"
+ " ((return (expression vec4 % (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 arg0)\n"
+ " (declare (in) float arg1))\n"
+ " ((return (expression vec2 % (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 arg0)\n"
+ " (declare (in) float arg1))\n"
+ " ((return (expression vec3 % (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 arg0)\n"
+ " (declare (in) float arg1))\n"
+ " ((return (expression vec4 % (var_ref arg0) (var_ref arg1)))))\n"
+ "))\n"
+ ""
+;
+static const char builtin_modf[] =
+ "((function modf\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x)\n"
+ " (declare (out) float i))\n"
+ " ((declare () float t)\n"
+ " (assign (constant bool (1)) (x) (var_ref t)\n"
+ " (expression float trunc (var_ref x)))\n"
+ " (assign (constant bool (1)) (x) (var_ref i) (var_ref t))\n"
+ " (return (expression float - (var_ref x) (var_ref t)))))\n"
+ "\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x)\n"
+ " (declare (out) vec2 i))\n"
+ " ((declare () vec2 t)\n"
+ " (assign (constant bool (1)) (xy) (var_ref t)\n"
+ " (expression vec2 trunc (var_ref x)))\n"
+ " (assign (constant bool (1)) (xy) (var_ref i) (var_ref t))\n"
+ " (return (expression vec2 - (var_ref x) (var_ref t)))))\n"
+ "\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x)\n"
+ " (declare (out) vec3 i))\n"
+ " ((declare () vec3 t)\n"
+ " (assign (constant bool (1)) (xyz) (var_ref t)\n"
+ " (expression vec3 trunc (var_ref x)))\n"
+ " (assign (constant bool (1)) (xyz) (var_ref i) (var_ref t))\n"
+ " (return (expression vec3 - (var_ref x) (var_ref t)))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x)\n"
+ " (declare (out) vec4 i))\n"
+ " ((declare () vec4 t)\n"
+ " (assign (constant bool (1)) (xyzw) (var_ref t)\n"
+ " (expression vec4 trunc (var_ref x)))\n"
+ " (assign (constant bool (1)) (xyzw) (var_ref i) (var_ref t))\n"
+ " (return (expression vec4 - (var_ref x) (var_ref t)))))\n"
+ "))\n"
+ ""
+;
+static const char builtin_noise1[] =
+ "((function noise1\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ((return (expression float noise (var_ref x)))))\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ((return (expression float noise (var_ref x)))))\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ((return (expression float noise (var_ref x)))))\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ((return (expression float noise (var_ref x)))))\n"
+ "))\n"
+ ""
+;
+static const char builtin_noise2[] =
+ "((function noise2\n"
+ " (signature vec2\n"
+ " (parameters (declare (in) vec4 p))\n"
+ " (\n"
+ " (declare () float a)\n"
+ " (declare () float b)\n"
+ " (declare () vec2 t)\n"
+ "\n"
+ " (assign (constant bool (1)) (x) (var_ref a) (expression float noise (var_ref p)))\n"
+ " (assign (constant bool (1)) (x) (var_ref b) (expression float noise (expression vec4 + (var_ref p) (constant vec4 (601.0 313.0 29.0 277.0)))))\n"
+ " (assign (constant bool (1)) (x) (var_ref t) (var_ref a))\n"
+ " (assign (constant bool (1)) (y) (var_ref t) (var_ref b))\n"
+ " (return (var_ref t))\n"
+ " ))\n"
+ "\n"
+ " (signature vec2\n"
+ " (parameters (declare (in) vec3 p))\n"
+ " (\n"
+ " (declare () float a)\n"
+ " (declare () float b)\n"
+ " (declare () vec2 t)\n"
+ "\n"
+ " (assign (constant bool (1)) (x) (var_ref a) (expression float noise (var_ref p)))\n"
+ " (assign (constant bool (1)) (x) (var_ref b) (expression float noise (expression vec3 + (var_ref p) (constant vec3 (601.0 313.0 29.0)))))\n"
+ " (assign (constant bool (1)) (x) (var_ref t) (var_ref a))\n"
+ " (assign (constant bool (1)) (y) (var_ref t) (var_ref b))\n"
+ " (return (var_ref t))\n"
+ " ))\n"
+ "\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in ) vec2 p)\n"
+ " )\n"
+ " (\n"
+ " (declare () float a)\n"
+ " (declare () float b)\n"
+ " (declare () vec2 t)\n"
+ "\n"
+ " (assign (constant bool (1)) (x) (var_ref a) (expression float noise (var_ref p)))\n"
+ " (assign (constant bool (1)) (x) (var_ref b) (expression float noise (expression vec2 + (var_ref p) (constant vec2 (601.0 313.0)))))\n"
+ " (assign (constant bool (1)) (x) (var_ref t) (var_ref a))\n"
+ " (assign (constant bool (1)) (y) (var_ref t) (var_ref b))\n"
+ " (return (var_ref t))\n"
+ " ))\n"
+ "\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in ) float p)\n"
+ " )\n"
+ " (\n"
+ " (declare () float a)\n"
+ " (declare () float b)\n"
+ " (declare () vec2 t)\n"
+ "\n"
+ " (assign (constant bool (1)) (x) (var_ref a) (expression float noise (var_ref p)))\n"
+ " (assign (constant bool (1)) (x) (var_ref b) (expression float noise (expression float + (var_ref p) (constant float (601.0)))))\n"
+ " (assign (constant bool (1)) (x) (var_ref t) (var_ref a))\n"
+ " (assign (constant bool (1)) (y) (var_ref t) (var_ref b))\n"
+ " (return (var_ref t))\n"
+ " ))\n"
+ "))\n"
+ ""
+;
+static const char builtin_noise3[] =
+ "((function noise3\n"
+ " (signature vec3\n"
+ " (parameters (declare (in) vec4 p))\n"
+ " (\n"
+ " (declare () float a)\n"
+ " (declare () float b)\n"
+ " (declare () float c)\n"
+ " (declare () vec3 t)\n"
+ "\n"
+ " (assign (constant bool (1)) (x) (var_ref a) (expression float noise (var_ref p)))\n"
+ " (assign (constant bool (1)) (x) (var_ref b) (expression float noise (expression vec4 + (var_ref p) (constant vec4 (601.0 313.0 29.0 277.0)))))\n"
+ " (assign (constant bool (1)) (x) (var_ref c) (expression float noise (expression vec4 + (var_ref p) (constant vec4 (1559.0 113.0 1861.0 797.0)))))\n"
+ "\n"
+ " (assign (constant bool (1)) (x) (var_ref t) (var_ref a))\n"
+ " (assign (constant bool (1)) (y) (var_ref t) (var_ref b))\n"
+ " (assign (constant bool (1)) (z) (var_ref t) (var_ref c))\n"
+ " (return (var_ref t))\n"
+ " ))\n"
+ "\n"
+ " (signature vec3\n"
+ " (parameters (declare (in) vec3 p))\n"
+ " (\n"
+ " (declare () float a)\n"
+ " (declare () float b)\n"
+ " (declare () float c)\n"
+ " (declare () vec3 t)\n"
+ "\n"
+ " (assign (constant bool (1)) (x) (var_ref a) (expression float noise (var_ref p)))\n"
+ " (assign (constant bool (1)) (x) (var_ref b) (expression float noise (expression vec3 + (var_ref p) (constant vec3 (601.0 313.0 29.0)))))\n"
+ " (assign (constant bool (1)) (x) (var_ref c) (expression float noise (expression vec3 + (var_ref p) (constant vec3 (1559.0 113.0 1861.0)))))\n"
+ "\n"
+ " (assign (constant bool (1)) (x) (var_ref t) (var_ref a))\n"
+ " (assign (constant bool (1)) (y) (var_ref t) (var_ref b))\n"
+ " (assign (constant bool (1)) (z) (var_ref t) (var_ref c))\n"
+ " (return (var_ref t))\n"
+ " ))\n"
+ "\n"
+ " (signature vec3\n"
+ " (parameters (declare (in) vec2 p))\n"
+ " (\n"
+ " (declare () float a)\n"
+ " (declare () float b)\n"
+ " (declare () float c)\n"
+ " (declare () vec3 t)\n"
+ "\n"
+ " (assign (constant bool (1)) (x) (var_ref a) (expression float noise (var_ref p)))\n"
+ " (assign (constant bool (1)) (x) (var_ref b) (expression float noise (expression vec2 + (var_ref p) (constant vec2 (601.0 313.0)))))\n"
+ " (assign (constant bool (1)) (x) (var_ref c) (expression float noise (expression vec2 + (var_ref p) (constant vec2 (1559.0 113.0)))))\n"
+ "\n"
+ " (assign (constant bool (1)) (x) (var_ref t) (var_ref a))\n"
+ " (assign (constant bool (1)) (y) (var_ref t) (var_ref b))\n"
+ " (assign (constant bool (1)) (z) (var_ref t) (var_ref c))\n"
+ " (return (var_ref t))\n"
+ " ))\n"
+ "\n"
+ " (signature vec3\n"
+ " (parameters (declare (in) float p))\n"
+ " (\n"
+ " (declare () float a)\n"
+ " (declare () float b)\n"
+ " (declare () float c)\n"
+ " (declare () vec3 t)\n"
+ "\n"
+ " (assign (constant bool (1)) (x) (var_ref a) (expression float noise (var_ref p)))\n"
+ " (assign (constant bool (1)) (x) (var_ref b) (expression float noise (expression float + (var_ref p) (constant float (601.0)))))\n"
+ " (assign (constant bool (1)) (x) (var_ref c) (expression float noise (expression float + (var_ref p) (constant float (1559.0)))))\n"
+ "\n"
+ " (assign (constant bool (1)) (x) (var_ref t) (var_ref a))\n"
+ " (assign (constant bool (1)) (y) (var_ref t) (var_ref b))\n"
+ " (assign (constant bool (1)) (z) (var_ref t) (var_ref c))\n"
+ " (return (var_ref t))\n"
+ " ))\n"
+ "))\n"
+ ""
+;
+static const char builtin_noise4[] =
+ "((function noise4\n"
+ " (signature vec4\n"
+ " (parameters (declare (in) vec4 p))\n"
+ " (\n"
+ " (declare () float _x)\n"
+ " (declare () float _y)\n"
+ " (declare () float _z)\n"
+ " (declare () float _w)\n"
+ " (declare () vec4 _r)\n"
+ "\n"
+ " (declare () vec4 _p)\n"
+ " (assign (constant bool (1)) (xyzw) (var_ref _p) (expression vec4 + (var_ref p) (constant vec4 (1559.0 113.0 1861.0 797.0))) )\n"
+ "\n"
+ " (assign (constant bool (1)) (x) (var_ref _x) (expression float noise(var_ref p)))\n"
+ " (assign (constant bool (1)) (x) (var_ref _y) (expression float noise(expression vec4 + (var_ref p) (constant vec4 (601.0 313.0 29.0 277.0)))))\n"
+ " (assign (constant bool (1)) (x) (var_ref _z) (expression float noise(var_ref _p)))\n"
+ " (assign (constant bool (1)) (x) (var_ref _w) (expression float noise(expression vec4 + (var_ref _p) (constant vec4 (601.0 313.0 29.0 277.0)))))\n"
+ "\n"
+ " (assign (constant bool (1)) (x) (var_ref _r) (var_ref _x))\n"
+ " (assign (constant bool (1)) (y) (var_ref _r) (var_ref _y))\n"
+ " (assign (constant bool (1)) (z) (var_ref _r) (var_ref _z))\n"
+ " (assign (constant bool (1)) (w) (var_ref _r) (var_ref _w))\n"
+ " (return (var_ref _r))\n"
+ " ))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters (declare (in) vec3 p))\n"
+ " (\n"
+ " (declare () float _x)\n"
+ " (declare () float _y)\n"
+ " (declare () float _z)\n"
+ " (declare () float _w)\n"
+ " (declare () vec4 _r)\n"
+ "\n"
+ " (declare () vec3 _p)\n"
+ " (assign (constant bool (1)) (xyz) (var_ref _p) (expression vec3 + (var_ref p) (constant vec3 (1559.0 113.0 1861.0))) )\n"
+ "\n"
+ " (assign (constant bool (1)) (x) (var_ref _x) (expression float noise(var_ref p)))\n"
+ " (assign (constant bool (1)) (x) (var_ref _y) (expression float noise(expression vec3 + (var_ref p) (constant vec3 (601.0 313.0 29.0)))))\n"
+ " (assign (constant bool (1)) (x) (var_ref _z) (expression float noise(var_ref _p)))\n"
+ " (assign (constant bool (1)) (x) (var_ref _w) (expression float noise(expression vec3 + (var_ref _p) (constant vec3 (601.0 313.0 29.0)))))\n"
+ "\n"
+ " (assign (constant bool (1)) (x) (var_ref _r) (var_ref _x))\n"
+ " (assign (constant bool (1)) (y) (var_ref _r) (var_ref _y))\n"
+ " (assign (constant bool (1)) (z) (var_ref _r) (var_ref _z))\n"
+ " (assign (constant bool (1)) (w) (var_ref _r) (var_ref _w))\n"
+ " (return (var_ref _r))\n"
+ " ))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters (declare (in) vec2 p))\n"
+ " (\n"
+ " (declare () float _x)\n"
+ " (declare () float _y)\n"
+ " (declare () float _z)\n"
+ " (declare () float _w)\n"
+ " (declare () vec4 _r)\n"
+ "\n"
+ " (declare () vec2 _p)\n"
+ " (assign (constant bool (1)) (xy) (var_ref _p) (expression vec2 + (var_ref p) (constant vec2 (1559.0 113.0))) )\n"
+ "\n"
+ " (assign (constant bool (1)) (x) (var_ref _x) (expression float noise(var_ref p)))\n"
+ " (assign (constant bool (1)) (x) (var_ref _y) (expression float noise(expression vec2 + (var_ref p) (constant vec2 (601.0 313.0)))))\n"
+ " (assign (constant bool (1)) (x) (var_ref _z) (expression float noise(var_ref _p)))\n"
+ " (assign (constant bool (1)) (x) (var_ref _w) (expression float noise(expression vec2 + (var_ref _p) (constant vec2 (601.0 313.0)))))\n"
+ "\n"
+ " (assign (constant bool (1)) (x) (var_ref _r) (var_ref _x))\n"
+ " (assign (constant bool (1)) (y) (var_ref _r) (var_ref _y))\n"
+ " (assign (constant bool (1)) (z) (var_ref _r) (var_ref _z))\n"
+ " (assign (constant bool (1)) (w) (var_ref _r) (var_ref _w))\n"
+ " (return (var_ref _r))\n"
+ " ))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters (declare (in) float p))\n"
+ " (\n"
+ " (declare () float _x)\n"
+ " (declare () float _y)\n"
+ " (declare () float _z)\n"
+ " (declare () float _w)\n"
+ " (declare () vec4 _r)\n"
+ "\n"
+ " (declare () float _p)\n"
+ " (assign (constant bool (1)) (x) (var_ref _p) (expression float + (var_ref p) (constant float (1559.0))) )\n"
+ "\n"
+ " (assign (constant bool (1)) (x) (var_ref _x) (expression float noise(var_ref p)))\n"
+ " (assign (constant bool (1)) (x) (var_ref _y) (expression float noise(expression float + (var_ref p) (constant float (601.0 313.0 29.0 277.0)))))\n"
+ " (assign (constant bool (1)) (x) (var_ref _z) (expression float noise(var_ref _p)))\n"
+ " (assign (constant bool (1)) (x) (var_ref _w) (expression float noise(expression float + (var_ref _p) (constant float (601.0 313.0 29.0 277.0)))))\n"
+ "\n"
+ " (assign (constant bool (1)) (x) (var_ref _r) (var_ref _x))\n"
+ " (assign (constant bool (1)) (y) (var_ref _r) (var_ref _y))\n"
+ " (assign (constant bool (1)) (z) (var_ref _r) (var_ref _z))\n"
+ " (assign (constant bool (1)) (w) (var_ref _r) (var_ref _w))\n"
+ " (return (var_ref _r))\n"
+ " ))\n"
+ "))\n"
+ ""
+;
+static const char builtin_normalize[] =
+ "((function normalize\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float arg0))\n"
+ " ((return (expression float sign (var_ref arg0)))))\n"
+ "\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 arg0))\n"
+ " ((return (expression vec2 * (var_ref arg0) (expression float rsq (expression float dot (var_ref arg0) (var_ref arg0)))))))\n"
+ "\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 arg0))\n"
+ " ((return (expression vec3 * (var_ref arg0) (expression float rsq (expression float dot (var_ref arg0) (var_ref arg0)))))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 arg0))\n"
+ " ((return (expression vec4 * (var_ref arg0) (expression float rsq (expression float dot (var_ref arg0) (var_ref arg0)))))))\n"
+ "))\n"
+ ""
+;
+static const char builtin_not[] =
+ "((function not\n"
+ " (signature bvec2\n"
+ " (parameters\n"
+ " (declare (in) bvec2 arg0))\n"
+ " ((return (expression bvec2 ! (var_ref arg0)))))\n"
+ "\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) bvec3 arg0))\n"
+ " ((return (expression bvec3 ! (var_ref arg0)))))\n"
+ "\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) bvec4 arg0))\n"
+ " ((return (expression bvec4 ! (var_ref arg0)))))\n"
+ "))\n"
+ ""
+;
+static const char builtin_notEqual[] =
+ "((function notEqual\n"
+ " (signature bvec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 arg0)\n"
+ " (declare (in) vec2 arg1))\n"
+ " ((return (expression bvec2 != (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 arg0)\n"
+ " (declare (in) vec3 arg1))\n"
+ " ((return (expression bvec3 != (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 arg0)\n"
+ " (declare (in) vec4 arg1))\n"
+ " ((return (expression bvec4 != (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature bvec2\n"
+ " (parameters\n"
+ " (declare (in) bvec2 arg0)\n"
+ " (declare (in) bvec2 arg1))\n"
+ " ((return (expression bvec2 != (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) bvec3 arg0)\n"
+ " (declare (in) bvec3 arg1))\n"
+ " ((return (expression bvec3 != (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) bvec4 arg0)\n"
+ " (declare (in) bvec4 arg1))\n"
+ " ((return (expression bvec4 != (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature bvec2\n"
+ " (parameters\n"
+ " (declare (in) ivec2 arg0)\n"
+ " (declare (in) ivec2 arg1))\n"
+ " ((return (expression bvec2 != (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) ivec3 arg0)\n"
+ " (declare (in) ivec3 arg1))\n"
+ " ((return (expression bvec3 != (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) ivec4 arg0)\n"
+ " (declare (in) ivec4 arg1))\n"
+ " ((return (expression bvec4 != (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature bvec2\n"
+ " (parameters\n"
+ " (declare (in) uvec2 arg0)\n"
+ " (declare (in) uvec2 arg1))\n"
+ " ((return (expression bvec2 != (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) uvec3 arg0)\n"
+ " (declare (in) uvec3 arg1))\n"
+ " ((return (expression bvec3 != (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) uvec4 arg0)\n"
+ " (declare (in) uvec4 arg1))\n"
+ " ((return (expression bvec4 != (var_ref arg0) (var_ref arg1)))))\n"
+ "))\n"
+ ""
+;
+static const char builtin_outerProduct[] =
+ "((function outerProduct\n"
+ " (signature mat2\n"
+ " (parameters\n"
+ " (declare (in) vec2 u)\n"
+ " (declare (in) vec2 v))\n"
+ " ((declare () mat2 m)\n"
+ " (assign (constant bool (1)) (xy) (array_ref (var_ref m) (constant int (0))) (expression vec2 * (var_ref u) (swiz x (var_ref v))))\n"
+ " (assign (constant bool (1)) (xy) (array_ref (var_ref m) (constant int (1))) (expression vec2 * (var_ref u) (swiz y (var_ref v))))\n"
+ " (return (var_ref m))))\n"
+ "\n"
+ " (signature mat2x3\n"
+ " (parameters\n"
+ " (declare (in) vec3 u)\n"
+ " (declare (in) vec2 v))\n"
+ " ((declare () mat2x3 m)\n"
+ " (assign (constant bool (1)) (xyz) (array_ref (var_ref m) (constant int (0))) (expression vec3 * (var_ref u) (swiz x (var_ref v))))\n"
+ " (assign (constant bool (1)) (xyz) (array_ref (var_ref m) (constant int (1))) (expression vec3 * (var_ref u) (swiz y (var_ref v))))\n"
+ " (return (var_ref m))))\n"
+ "\n"
+ " (signature mat2x4\n"
+ " (parameters\n"
+ " (declare (in) vec4 u)\n"
+ " (declare (in) vec2 v))\n"
+ " ((declare () mat2x4 m)\n"
+ " (assign (constant bool (1)) (xyzw) (array_ref (var_ref m) (constant int (0))) (expression vec4 * (var_ref u) (swiz x (var_ref v))))\n"
+ " (assign (constant bool (1)) (xyzw) (array_ref (var_ref m) (constant int (1))) (expression vec4 * (var_ref u) (swiz y (var_ref v))))\n"
+ " (return (var_ref m))))\n"
+ "\n"
+ " (signature mat3x2\n"
+ " (parameters\n"
+ " (declare (in) vec2 u)\n"
+ " (declare (in) vec3 v))\n"
+ " ((declare () mat3x2 m)\n"
+ " (assign (constant bool (1)) (xy) (array_ref (var_ref m) (constant int (0))) (expression vec2 * (var_ref u) (swiz x (var_ref v))))\n"
+ " (assign (constant bool (1)) (xy) (array_ref (var_ref m) (constant int (1))) (expression vec2 * (var_ref u) (swiz y (var_ref v))))\n"
+ " (assign (constant bool (1)) (xy) (array_ref (var_ref m) (constant int (2))) (expression vec2 * (var_ref u) (swiz z (var_ref v))))\n"
+ " (return (var_ref m))\n"
+ " ))\n"
+ "\n"
+ " (signature mat3\n"
+ " (parameters\n"
+ " (declare (in) vec3 u)\n"
+ " (declare (in) vec3 v))\n"
+ " ((declare () mat3 m)\n"
+ " (assign (constant bool (1)) (xyz) (array_ref (var_ref m) (constant int (0))) (expression vec3 * (var_ref u) (swiz x (var_ref v))))\n"
+ " (assign (constant bool (1)) (xyz) (array_ref (var_ref m) (constant int (1))) (expression vec3 * (var_ref u) (swiz y (var_ref v))))\n"
+ " (assign (constant bool (1)) (xyz) (array_ref (var_ref m) (constant int (2))) (expression vec3 * (var_ref u) (swiz z (var_ref v))))\n"
+ " (return (var_ref m))))\n"
+ "\n"
+ " (signature mat3x4\n"
+ " (parameters\n"
+ " (declare (in) vec4 u)\n"
+ " (declare (in) vec3 v))\n"
+ " ((declare () mat3x4 m)\n"
+ " (assign (constant bool (1)) (xyzw) (array_ref (var_ref m) (constant int (0))) (expression vec4 * (var_ref u) (swiz x (var_ref v))))\n"
+ " (assign (constant bool (1)) (xyzw) (array_ref (var_ref m) (constant int (1))) (expression vec4 * (var_ref u) (swiz y (var_ref v))))\n"
+ " (assign (constant bool (1)) (xyzw) (array_ref (var_ref m) (constant int (2))) (expression vec4 * (var_ref u) (swiz z (var_ref v))))\n"
+ " (return (var_ref m))))\n"
+ "\n"
+ " (signature mat4x2\n"
+ " (parameters\n"
+ " (declare (in) vec2 u)\n"
+ " (declare (in) vec4 v))\n"
+ " ((declare () mat4x2 m)\n"
+ " (assign (constant bool (1)) (xy) (array_ref (var_ref m) (constant int (0))) (expression vec2 * (var_ref u) (swiz x (var_ref v))))\n"
+ " (assign (constant bool (1)) (xy) (array_ref (var_ref m) (constant int (1))) (expression vec2 * (var_ref u) (swiz y (var_ref v))))\n"
+ " (assign (constant bool (1)) (xy) (array_ref (var_ref m) (constant int (2))) (expression vec2 * (var_ref u) (swiz z (var_ref v))))\n"
+ " (assign (constant bool (1)) (xy) (array_ref (var_ref m) (constant int (3))) (expression vec2 * (var_ref u) (swiz w (var_ref v))))\n"
+ " (return (var_ref m))))\n"
+ "\n"
+ " (signature mat4x3\n"
+ " (parameters\n"
+ " (declare (in) vec3 u)\n"
+ " (declare (in) vec4 v))\n"
+ " ((declare () mat4x3 m)\n"
+ " (assign (constant bool (1)) (xyz) (array_ref (var_ref m) (constant int (0))) (expression vec3 * (var_ref u) (swiz x (var_ref v))))\n"
+ " (assign (constant bool (1)) (xyz) (array_ref (var_ref m) (constant int (1))) (expression vec3 * (var_ref u) (swiz y (var_ref v))))\n"
+ " (assign (constant bool (1)) (xyz) (array_ref (var_ref m) (constant int (2))) (expression vec3 * (var_ref u) (swiz z (var_ref v))))\n"
+ " (assign (constant bool (1)) (xyz) (array_ref (var_ref m) (constant int (3))) (expression vec3 * (var_ref u) (swiz w (var_ref v))))\n"
+ " (return (var_ref m))))\n"
+ "\n"
+ " (signature mat4\n"
+ " (parameters\n"
+ " (declare (in) vec4 u)\n"
+ " (declare (in) vec4 v))\n"
+ " ((declare () mat4 m)\n"
+ " (assign (constant bool (1)) (xyzw) (array_ref (var_ref m) (constant int (0))) (expression vec4 * (var_ref u) (swiz x (var_ref v))))\n"
+ " (assign (constant bool (1)) (xyzw) (array_ref (var_ref m) (constant int (1))) (expression vec4 * (var_ref u) (swiz y (var_ref v))))\n"
+ " (assign (constant bool (1)) (xyzw) (array_ref (var_ref m) (constant int (2))) (expression vec4 * (var_ref u) (swiz z (var_ref v))))\n"
+ " (assign (constant bool (1)) (xyzw) (array_ref (var_ref m) (constant int (3))) (expression vec4 * (var_ref u) (swiz w (var_ref v))))\n"
+ " (return (var_ref m))))\n"
+ "))\n"
+ ""
+;
+static const char builtin_pow[] =
+ "((function pow\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float arg0)\n"
+ " (declare (in) float arg1))\n"
+ " ((return (expression float pow (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 arg0)\n"
+ " (declare (in) vec2 arg1))\n"
+ " ((return (expression vec2 pow (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 arg0)\n"
+ " (declare (in) vec3 arg1))\n"
+ " ((return (expression vec3 pow (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 arg0)\n"
+ " (declare (in) vec4 arg1))\n"
+ " ((return (expression vec4 pow (var_ref arg0) (var_ref arg1)))))\n"
+ "))\n"
+ ""
+;
+static const char builtin_radians[] =
+ "((function radians\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float arg0))\n"
+ " ((return (expression float * (var_ref arg0) (constant float (0.017453))))))\n"
+ "\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 arg0))\n"
+ " ((return (expression vec2 * (var_ref arg0) (constant float (0.017453))))))\n"
+ "\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 arg0))\n"
+ " ((return (expression vec3 * (var_ref arg0) (constant float (0.017453))))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 arg0))\n"
+ " ((return (expression vec4 * (var_ref arg0) (constant float (0.017453))))))\n"
+ "))\n"
+ ""
+;
+static const char builtin_reflect[] =
+ "((function reflect\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float i)\n"
+ " (declare (in) float n))\n"
+ " ((return (expression float -\n"
+ " (var_ref i)\n"
+ " (expression float *\n"
+ " (constant float (2.0))\n"
+ " (expression float *\n"
+ " (expression float *\n"
+ " (var_ref n)\n"
+ " (var_ref i))\n"
+ " (var_ref n)))))))\n"
+ "\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 i)\n"
+ " (declare (in) vec2 n))\n"
+ " ((return (expression vec2 -\n"
+ " (var_ref i)\n"
+ " (expression vec2 *\n"
+ " (constant float (2.0))\n"
+ " (expression vec2 *\n"
+ " (expression float dot\n"
+ " (var_ref n)\n"
+ " (var_ref i))\n"
+ " (var_ref n)))))))\n"
+ "\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 i)\n"
+ " (declare (in) vec3 n))\n"
+ " ((return (expression vec3 -\n"
+ " (var_ref i)\n"
+ " (expression vec3 *\n"
+ " (constant float (2.0))\n"
+ " (expression vec3 *\n"
+ " (expression float dot\n"
+ " (var_ref n)\n"
+ " (var_ref i))\n"
+ " (var_ref n)))))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 i)\n"
+ " (declare (in) vec4 n))\n"
+ " ((return (expression vec4 -\n"
+ " (var_ref i)\n"
+ " (expression vec4 *\n"
+ " (constant float (2.0))\n"
+ " (expression vec4 *\n"
+ " (expression float dot\n"
+ " (var_ref n)\n"
+ " (var_ref i))\n"
+ " (var_ref n)))))))\n"
+ "\n"
+ "))\n"
+ ""
+;
+static const char builtin_refract[] =
+ "((function refract\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float i)\n"
+ " (declare (in) float n)\n"
+ " (declare (in) float eta))\n"
+ " ((declare () float k)\n"
+ " (assign (constant bool (1)) (x) (var_ref k)\n"
+ " (expression float - (constant float (1.0))\n"
+ " (expression float * (var_ref eta)\n"
+ " (expression float * (var_ref eta)\n"
+ " (expression float - (constant float (1.0))\n"
+ " (expression float * \n"
+ " (expression float * (var_ref n) (var_ref i))\n"
+ " (expression float * (var_ref n) (var_ref i))))))))\n"
+ " (if (expression bool < (var_ref k) (constant float (0.0)))\n"
+ " ((return (constant float (0.0))))\n"
+ " ((return (expression float -\n"
+ " (expression float * (var_ref eta) (var_ref i))\n"
+ " (expression float *\n"
+ " (expression float +\n"
+ " (expression float * (var_ref eta)\n"
+ " (expression float * (var_ref n) (var_ref i)))\n"
+ " (expression float sqrt (var_ref k)))\n"
+ " (var_ref n))))))))\n"
+ "\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 i)\n"
+ " (declare (in) vec2 n)\n"
+ " (declare (in) float eta))\n"
+ " ((declare () float k)\n"
+ " (assign (constant bool (1)) (x) (var_ref k)\n"
+ " (expression float - (constant float (1.0))\n"
+ " (expression float * (var_ref eta)\n"
+ " (expression float * (var_ref eta)\n"
+ " (expression float - (constant float (1.0))\n"
+ " (expression float * \n"
+ " (expression float dot (var_ref n) (var_ref i))\n"
+ " (expression float dot (var_ref n) (var_ref i))))))))\n"
+ " (if (expression bool < (var_ref k) (constant float (0.0)))\n"
+ " ((return (constant vec2 (0.0 0.0))))\n"
+ " ((return (expression vec2 -\n"
+ " (expression vec2 * (var_ref eta) (var_ref i))\n"
+ " (expression vec2 *\n"
+ " (expression float +\n"
+ " (expression float * (var_ref eta)\n"
+ " (expression float dot (var_ref n) (var_ref i)))\n"
+ " (expression float sqrt (var_ref k)))\n"
+ " (var_ref n))))))))\n"
+ "\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 i)\n"
+ " (declare (in) vec3 n)\n"
+ " (declare (in) float eta))\n"
+ " ((declare () float k)\n"
+ " (assign (constant bool (1)) (x) (var_ref k)\n"
+ " (expression float - (constant float (1.0))\n"
+ " (expression float * (var_ref eta)\n"
+ " (expression float * (var_ref eta)\n"
+ " (expression float - (constant float (1.0))\n"
+ " (expression float * \n"
+ " (expression float dot (var_ref n) (var_ref i))\n"
+ " (expression float dot (var_ref n) (var_ref i))))))))\n"
+ " (if (expression bool < (var_ref k) (constant float (0.0)))\n"
+ " ((return (constant vec3 (0.0 0.0 0.0))))\n"
+ " ((return (expression vec3 -\n"
+ " (expression vec3 * (var_ref eta) (var_ref i))\n"
+ " (expression vec3 *\n"
+ " (expression float +\n"
+ " (expression float * (var_ref eta)\n"
+ " (expression float dot (var_ref n) (var_ref i)))\n"
+ " (expression float sqrt (var_ref k)))\n"
+ " (var_ref n))))))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 i)\n"
+ " (declare (in) vec4 n)\n"
+ " (declare (in) float eta))\n"
+ " ((declare () float k)\n"
+ " (assign (constant bool (1)) (x) (var_ref k)\n"
+ " (expression float - (constant float (1.0))\n"
+ " (expression float * (var_ref eta)\n"
+ " (expression float * (var_ref eta)\n"
+ " (expression float - (constant float (1.0))\n"
+ " (expression float * \n"
+ " (expression float dot (var_ref n) (var_ref i))\n"
+ " (expression float dot (var_ref n) (var_ref i))))))))\n"
+ " (if (expression bool < (var_ref k) (constant float (0.0)))\n"
+ " ((return (constant vec4 (0.0 0.0 0.0 0.0))))\n"
+ " ((return (expression vec4 -\n"
+ " (expression vec4 * (var_ref eta) (var_ref i))\n"
+ " (expression vec4 *\n"
+ " (expression float +\n"
+ " (expression float * (var_ref eta)\n"
+ " (expression float dot (var_ref n) (var_ref i)))\n"
+ " (expression float sqrt (var_ref k)))\n"
+ " (var_ref n))))))))\n"
+ "\n"
+ "))\n"
+ ""
+;
+static const char builtin_round[] =
+ "((function round\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float arg0))\n"
+ " ((return (expression float round_even (var_ref arg0)))))\n"
+ "\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 arg0))\n"
+ " ((return (expression vec2 round_even (var_ref arg0)))))\n"
+ "\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 arg0))\n"
+ " ((return (expression vec3 round_even (var_ref arg0)))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 arg0))\n"
+ " ((return (expression vec4 round_even (var_ref arg0)))))\n"
+ "))\n"
+ ""
+;
+static const char builtin_roundEven[] =
+ "((function roundEven\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float arg0))\n"
+ " ((return (expression float round_even (var_ref arg0)))))\n"
+ "\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 arg0))\n"
+ " ((return (expression vec2 round_even (var_ref arg0)))))\n"
+ "\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 arg0))\n"
+ " ((return (expression vec3 round_even (var_ref arg0)))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 arg0))\n"
+ " ((return (expression vec4 round_even (var_ref arg0)))))\n"
+ "))\n"
+ ""
+;
+static const char builtin_shadow1D[] =
+ "((function shadow1D\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1DShadow sampler)\n"
+ " (declare (in) vec3 P) )\n"
+ " ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) 1 (swiz z (var_ref P)) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1DShadow sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) 1 (swiz z (var_ref P)) (var_ref bias) ))))\n"
+ "\n"
+ "))\n"
+ ""
+;
+static const char builtin_shadow1DArray[] =
+ "((function shadow1DArray\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1DArrayShadow sampler)\n"
+ " (declare (in) vec3 P) )\n"
+ " ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) 1 (swiz z (var_ref P)) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1DArrayShadow sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) 1 (swiz z (var_ref P)) (var_ref bias) ))))\n"
+ "\n"
+ "))\n"
+ ""
+;
+static const char builtin_shadow1DArrayLod[] =
+ "((function shadow1DArrayLod\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1DArrayShadow sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) 1 (swiz z (var_ref P)) (var_ref lod) ))))\n"
+ "\n"
+ "))\n"
+ ""
+;
+static const char builtin_shadow1DLod[] =
+ "((function shadow1DLod\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1DShadow sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) 1 (swiz z (var_ref P)) (var_ref lod) ))))\n"
+ "\n"
+ "))\n"
+ ""
+;
+static const char builtin_shadow1DProj[] =
+ "((function shadow1DProj\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1DShadow sampler)\n"
+ " (declare (in) vec4 P) )\n"
+ " ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) (swiz z (var_ref P)) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1DShadow sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) (swiz z (var_ref P)) (var_ref bias) ))))\n"
+ "\n"
+ "))\n"
+ ""
+;
+static const char builtin_shadow1DProjLod[] =
+ "((function shadow1DProjLod\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1DShadow sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) (swiz z (var_ref P)) (var_ref lod) ))))\n"
+ "\n"
+ "))\n"
+ ""
+;
+static const char builtin_shadow2D[] =
+ "((function shadow2D\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2DShadow sampler)\n"
+ " (declare (in) vec3 P) )\n"
+ " ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) 1 (swiz z (var_ref P)) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2DShadow sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) 1 (swiz z (var_ref P)) (var_ref bias) ))))\n"
+ "\n"
+ "))\n"
+ ""
+;
+static const char builtin_shadow2DArray[] =
+ "((function shadow2DArray\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2DArrayShadow sampler)\n"
+ " (declare (in) vec4 P) )\n"
+ " ((return (tex (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) 1 (swiz w (var_ref P)) ))))\n"
+ "\n"
+ "))\n"
+ ""
+;
+static const char builtin_shadow2DLod[] =
+ "((function shadow2DLod\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2DShadow sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) 1 (swiz z (var_ref P)) (var_ref lod) ))))\n"
+ "\n"
+ "))\n"
+ ""
+;
+static const char builtin_shadow2DProj[] =
+ "((function shadow2DProj\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2DShadow sampler)\n"
+ " (declare (in) vec4 P) )\n"
+ " ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) (swiz z (var_ref P)) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2DShadow sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) (swiz z (var_ref P)) (var_ref bias) ))))\n"
+ "\n"
+ "))\n"
+ ""
+;
+static const char builtin_shadow2DProjLod[] =
+ "((function shadow2DProjLod\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2DShadow sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) (swiz z (var_ref P)) (var_ref lod) ))))\n"
+ "\n"
+ "))\n"
+ ""
+;
+static const char builtin_shadow2DRect[] =
+ "((function shadow2DRect\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2DRectShadow sampler)\n"
+ " (declare (in) vec3 P) )\n"
+ " ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) 1 (swiz z (var_ref P)) ))))\n"
+ "\n"
+ "))\n"
+ ""
+;
+static const char builtin_shadow2DRectProj[] =
+ "((function shadow2DRectProj\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2DRectShadow sampler)\n"
+ " (declare (in) vec4 P) )\n"
+ " ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) (swiz z (var_ref P)) ))))\n"
+ "\n"
+ "))\n"
+ ""
+;
+static const char builtin_sign[] =
+ "((function sign\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ((return (expression float sign (var_ref x)))))\n"
+ "\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ((return (expression vec2 sign (var_ref x)))))\n"
+ "\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ((return (expression vec3 sign (var_ref x)))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ((return (expression vec4 sign (var_ref x)))))\n"
+ "\n"
+ " (signature int\n"
+ " (parameters\n"
+ " (declare (in) int x))\n"
+ " ((return (expression int sign (var_ref x)))))\n"
+ "\n"
+ " (signature ivec2\n"
+ " (parameters\n"
+ " (declare (in) ivec2 x))\n"
+ " ((return (expression ivec2 sign (var_ref x)))))\n"
+ "\n"
+ " (signature ivec3\n"
+ " (parameters\n"
+ " (declare (in) ivec3 x))\n"
+ " ((return (expression ivec3 sign (var_ref x)))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) ivec4 x))\n"
+ " ((return (expression ivec4 sign (var_ref x)))))\n"
+ "))\n"
+ "\n"
+ ""
+;
+static const char builtin_sin[] =
+ "((function sin\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float angle))\n"
+ " ((return (expression float sin (var_ref angle)))))\n"
+ "\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 angle))\n"
+ " ((return (expression vec2 sin (var_ref angle)))))\n"
+ "\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 angle))\n"
+ " ((return (expression vec3 sin (var_ref angle)))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 angle))\n"
+ " ((return (expression vec4 sin (var_ref angle)))))\n"
+ "))\n"
+ ""
+;
+static const char builtin_sinh[] =
+ "((function sinh\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ((return (expression float * (constant float (0.5))\n"
+ " (expression float -\n"
+ " (expression float exp (var_ref x))\n"
+ " (expression float exp (expression float neg (var_ref x))))))))\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ((return (expression vec2 * (constant vec2 (0.5))\n"
+ " (expression vec2 -\n"
+ " (expression vec2 exp (var_ref x))\n"
+ " (expression vec2 exp (expression vec2 neg (var_ref x))))))))\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ((return (expression vec3 * (constant vec3 (0.5))\n"
+ " (expression vec3 -\n"
+ " (expression vec3 exp (var_ref x))\n"
+ " (expression vec3 exp (expression vec3 neg (var_ref x))))))))\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ((return (expression vec4 * (constant vec4 (0.5))\n"
+ " (expression vec4 -\n"
+ " (expression vec4 exp (var_ref x))\n"
+ " (expression vec4 exp (expression vec4 neg (var_ref x))))))))\n"
+ "))\n"
+ ""
+;
+static const char builtin_smoothstep[] =
+ "((function smoothstep\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float edge0)\n"
+ " (declare (in) float edge1)\n"
+ " (declare (in) float x))\n"
+ " ((declare () float t)\n"
+ " (assign (constant bool (1)) (x) (var_ref t)\n"
+ " (expression float max\n"
+ " (expression float min\n"
+ " (expression float / (expression float - (var_ref x) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))\n"
+ " (constant float (1.0)))\n"
+ " (constant float (0.0))))\n"
+ " (return (expression float * (var_ref t) (expression float * (var_ref t) (expression float - (constant float (3.0)) (expression float * (constant float (2.0)) (var_ref t))))))))\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) float edge0)\n"
+ " (declare (in) float edge1)\n"
+ " (declare (in) vec2 x))\n"
+ " ((declare () vec2 t)\n"
+ " (assign (constant bool (1)) (xy) (var_ref t)\n"
+ " (expression vec2 max\n"
+ " (expression vec2 min\n"
+ " (expression vec2 / (expression vec2 - (var_ref x) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))\n"
+ " (constant float (1.0)))\n"
+ " (constant float (0.0))))\n"
+ " (return (expression vec2 * (var_ref t) (expression vec2 * (var_ref t) (expression vec2 - (constant float (3.0)) (expression vec2 * (constant float (2.0)) (var_ref t))))))))\n"
+ "\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) float edge0)\n"
+ " (declare (in) float edge1)\n"
+ " (declare (in) vec3 x))\n"
+ " ((declare () vec3 t)\n"
+ " (assign (constant bool (1)) (xyz) (var_ref t)\n"
+ " (expression vec3 max\n"
+ " (expression vec3 min\n"
+ " (expression vec3 / (expression vec3 - (var_ref x) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))\n"
+ " (constant float (1.0)))\n"
+ " (constant float (0.0))))\n"
+ " (return (expression vec3 * (var_ref t) (expression vec3 * (var_ref t) (expression vec3 - (constant float (3.0)) (expression vec3 * (constant float (2.0)) (var_ref t))))))))\n"
+ "\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) float edge0)\n"
+ " (declare (in) float edge1)\n"
+ " (declare (in) vec4 x))\n"
+ " ((declare () vec4 t)\n"
+ " (assign (constant bool (1)) (xyzw) (var_ref t)\n"
+ " (expression vec4 max\n"
+ " (expression vec4 min\n"
+ " (expression vec4 / (expression vec4 - (var_ref x) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))\n"
+ " (constant float (1.0)))\n"
+ " (constant float (0.0))))\n"
+ " (return (expression vec4 * (var_ref t) (expression vec4 * (var_ref t) (expression vec4 - (constant float (3.0)) (expression vec4 * (constant float (2.0)) (var_ref t))))))))\n"
+ "\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 edge0)\n"
+ " (declare (in) vec2 edge1)\n"
+ " (declare (in) vec2 x))\n"
+ " ((declare () vec2 t)\n"
+ " (assign (constant bool (1)) (xy) (var_ref t)\n"
+ " (expression vec2 max\n"
+ " (expression vec2 min\n"
+ " (expression vec2 / (expression vec2 - (var_ref x) (var_ref edge0)) (expression vec2 - (var_ref edge1) (var_ref edge0)))\n"
+ " (constant float (1.0)))\n"
+ " (constant float (0.0))))\n"
+ " (return (expression vec2 * (var_ref t) (expression vec2 * (var_ref t) (expression vec2 - (constant float (3.0)) (expression vec2 * (constant float (2.0)) (var_ref t))))))))\n"
+ "\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 edge0)\n"
+ " (declare (in) vec3 edge1)\n"
+ " (declare (in) vec3 x))\n"
+ " ((declare () vec3 t)\n"
+ " (assign (constant bool (1)) (xyz) (var_ref t)\n"
+ " (expression vec3 max\n"
+ " (expression vec3 min\n"
+ " (expression vec3 / (expression vec3 - (var_ref x) (var_ref edge0)) (expression vec3 - (var_ref edge1) (var_ref edge0)))\n"
+ " (constant float (1.0)))\n"
+ " (constant float (0.0))))\n"
+ " (return (expression vec3 * (var_ref t) (expression vec3 * (var_ref t) (expression vec3 - (constant float (3.0)) (expression vec3 * (constant float (2.0)) (var_ref t))))))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 edge0)\n"
+ " (declare (in) vec4 edge1)\n"
+ " (declare (in) vec4 x))\n"
+ " ((declare () vec4 t)\n"
+ " (assign (constant bool (1)) (xyzw) (var_ref t)\n"
+ " (expression vec4 max\n"
+ " (expression vec4 min\n"
+ " (expression vec4 / (expression vec4 - (var_ref x) (var_ref edge0)) (expression vec4 - (var_ref edge1) (var_ref edge0)))\n"
+ " (constant float (1.0)))\n"
+ " (constant float (0.0))))\n"
+ " (return (expression vec4 * (var_ref t) (expression vec4 * (var_ref t) (expression vec4 - (constant float (3.0)) (expression vec4 * (constant float (2.0)) (var_ref t))))))))\n"
+ "))\n"
+ "\n"
+ ""
+;
+static const char builtin_sqrt[] =
+ "((function sqrt\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float arg0))\n"
+ " ((return (expression float sqrt (var_ref arg0)))))\n"
+ "\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 arg0))\n"
+ " ((return (expression vec2 sqrt (var_ref arg0)))))\n"
+ "\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 arg0))\n"
+ " ((return (expression vec3 sqrt (var_ref arg0)))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 arg0))\n"
+ " ((return (expression vec4 sqrt (var_ref arg0)))))\n"
+ "))\n"
+ ""
+;
+static const char builtin_step[] =
+ "((function step\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float edge)\n"
+ " (declare (in) float x))\n"
+ " ((return (expression float b2f (expression bool >= (var_ref x) (var_ref edge))))))\n"
+ "\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) float edge)\n"
+ " (declare (in) vec2 x))\n"
+ " ((declare () vec2 t)\n"
+ " (assign (constant bool (1)) (x) (var_ref t) (expression float b2f (expression bool >= (swiz x (var_ref x))(var_ref edge))))\n"
+ " (assign (constant bool (1)) (y) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(var_ref edge))))\n"
+ " (return (var_ref t))))\n"
+ "\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) float edge)\n"
+ " (declare (in) vec3 x))\n"
+ " ((declare () vec3 t)\n"
+ " (assign (constant bool (1)) (x) (var_ref t) (expression float b2f (expression bool >= (swiz x (var_ref x))(var_ref edge))))\n"
+ " (assign (constant bool (1)) (y) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(var_ref edge))))\n"
+ " (assign (constant bool (1)) (z) (var_ref t) (expression float b2f (expression bool >= (swiz z (var_ref x))(var_ref edge))))\n"
+ " (return (var_ref t))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) float edge)\n"
+ " (declare (in) vec4 x))\n"
+ " ((declare () vec4 t)\n"
+ " (assign (constant bool (1)) (x) (var_ref t) (expression float b2f (expression bool >= (swiz x (var_ref x))(var_ref edge))))\n"
+ " (assign (constant bool (1)) (y) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(var_ref edge))))\n"
+ " (assign (constant bool (1)) (z) (var_ref t) (expression float b2f (expression bool >= (swiz z (var_ref x))(var_ref edge))))\n"
+ " (assign (constant bool (1)) (w) (var_ref t) (expression float b2f (expression bool >= (swiz w (var_ref x))(var_ref edge))))\n"
+ " (return (var_ref t))))\n"
+ "\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 edge)\n"
+ " (declare (in) vec2 x))\n"
+ " ((declare () vec2 t)\n"
+ " (assign (constant bool (1)) (x) (var_ref t) (expression float b2f (expression bool >= (swiz x (var_ref x))(swiz x (var_ref edge)))))\n"
+ " (assign (constant bool (1)) (y) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(swiz y (var_ref edge)))))\n"
+ " (return (var_ref t))))\n"
+ "\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 edge)\n"
+ " (declare (in) vec3 x))\n"
+ " ((declare () vec3 t)\n"
+ " (assign (constant bool (1)) (x) (var_ref t) (expression float b2f (expression bool >= (swiz x (var_ref x))(swiz x (var_ref edge)))))\n"
+ " (assign (constant bool (1)) (y) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(swiz y (var_ref edge)))))\n"
+ " (assign (constant bool (1)) (z) (var_ref t) (expression float b2f (expression bool >= (swiz z (var_ref x))(swiz z (var_ref edge)))))\n"
+ " (return (var_ref t))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 edge)\n"
+ " (declare (in) vec4 x))\n"
+ " ((declare () vec4 t)\n"
+ " (assign (constant bool (1)) (x) (var_ref t) (expression float b2f (expression bool >= (swiz x (var_ref x))(swiz x (var_ref edge)))))\n"
+ " (assign (constant bool (1)) (y) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(swiz y (var_ref edge)))))\n"
+ " (assign (constant bool (1)) (z) (var_ref t) (expression float b2f (expression bool >= (swiz z (var_ref x))(swiz z (var_ref edge)))))\n"
+ " (assign (constant bool (1)) (w) (var_ref t) (expression float b2f (expression bool >= (swiz w (var_ref x))(swiz w (var_ref edge)))))\n"
+ " (return (var_ref t))))\n"
+ "))\n"
+ "\n"
+ ""
+;
+static const char builtin_tan[] =
+ "((function tan\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float angle))\n"
+ " ((return (expression float / (expression float sin (var_ref angle)) (expression float cos (var_ref angle))))))\n"
+ "\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 angle))\n"
+ " ((return (expression vec2 / (expression vec2 sin (var_ref angle)) (expression vec2 cos (var_ref angle))))))\n"
+ "\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 angle))\n"
+ " ((return (expression vec3 / (expression vec3 sin (var_ref angle)) (expression vec3 cos (var_ref angle))))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 angle))\n"
+ " ((return (expression vec4 / (expression vec4 sin (var_ref angle)) (expression vec4 cos (var_ref angle))))))\n"
+ "))\n"
+ ""
+;
+static const char builtin_tanh[] =
+ "((function tanh\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ((return (expression float /\n"
+ " (expression float -\n"
+ " (expression float exp (var_ref x))\n"
+ " (expression float exp (expression float neg (var_ref x))))\n"
+ " (expression float +\n"
+ " (expression float exp (var_ref x))\n"
+ " (expression float exp (expression float neg (var_ref x))))))))\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ((return (expression vec2 /\n"
+ " (expression vec2 -\n"
+ " (expression vec2 exp (var_ref x))\n"
+ " (expression vec2 exp (expression vec2 neg (var_ref x))))\n"
+ " (expression vec2 +\n"
+ " (expression vec2 exp (var_ref x))\n"
+ " (expression vec2 exp (expression vec2 neg (var_ref x))))))))\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ((return (expression vec3 /\n"
+ " (expression vec3 -\n"
+ " (expression vec3 exp (var_ref x))\n"
+ " (expression vec3 exp (expression vec3 neg (var_ref x))))\n"
+ " (expression vec3 +\n"
+ " (expression vec3 exp (var_ref x))\n"
+ " (expression vec3 exp (expression vec3 neg (var_ref x))))))))\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ((return (expression vec4 /\n"
+ " (expression vec4 -\n"
+ " (expression vec4 exp (var_ref x))\n"
+ " (expression vec4 exp (expression vec4 neg (var_ref x))))\n"
+ " (expression vec4 +\n"
+ " (expression vec4 exp (var_ref x))\n"
+ " (expression vec4 exp (expression vec4 neg (var_ref x))))))))\n"
+ "))\n"
+ ""
+;
+static const char builtin_texelFetch[] =
+ "((function texelFetch\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1D sampler)\n"
+ " (declare (in) int P) \n"
+ " (declare (in) int lod) )\n"
+ " ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler1D sampler)\n"
+ " (declare (in) int P) \n"
+ " (declare (in) int lod) )\n"
+ " ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler1D sampler)\n"
+ " (declare (in) int P) \n"
+ " (declare (in) int lod) )\n"
+ " ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) ivec2 P) \n"
+ " (declare (in) int lod) )\n"
+ " ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler2D sampler)\n"
+ " (declare (in) ivec2 P) \n"
+ " (declare (in) int lod) )\n"
+ " ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler2D sampler)\n"
+ " (declare (in) ivec2 P) \n"
+ " (declare (in) int lod) )\n"
+ " ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler3D sampler)\n"
+ " (declare (in) ivec3 P) \n"
+ " (declare (in) int lod) )\n"
+ " ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler3D sampler)\n"
+ " (declare (in) ivec3 P) \n"
+ " (declare (in) int lod) )\n"
+ " ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler3D sampler)\n"
+ " (declare (in) ivec3 P) \n"
+ " (declare (in) int lod) )\n"
+ " ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1DArray sampler)\n"
+ " (declare (in) ivec2 P) \n"
+ " (declare (in) int lod) )\n"
+ " ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler1DArray sampler)\n"
+ " (declare (in) ivec2 P) \n"
+ " (declare (in) int lod) )\n"
+ " ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler1DArray sampler)\n"
+ " (declare (in) ivec2 P) \n"
+ " (declare (in) int lod) )\n"
+ " ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2DArray sampler)\n"
+ " (declare (in) ivec3 P) \n"
+ " (declare (in) int lod) )\n"
+ " ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler2DArray sampler)\n"
+ " (declare (in) ivec3 P) \n"
+ " (declare (in) int lod) )\n"
+ " ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler2DArray sampler)\n"
+ " (declare (in) ivec3 P) \n"
+ " (declare (in) int lod) )\n"
+ " ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n"
+ "\n"
+ "))\n"
+ ""
+;
+static const char builtin_texture[] =
+ "((function texture\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1D sampler)\n"
+ " (declare (in) float P) )\n"
+ " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler1D sampler)\n"
+ " (declare (in) float P) )\n"
+ " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler1D sampler)\n"
+ " (declare (in) float P) )\n"
+ " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec2 P) )\n"
+ " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler2D sampler)\n"
+ " (declare (in) vec2 P) )\n"
+ " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler2D sampler)\n"
+ " (declare (in) vec2 P) )\n"
+ " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler3D sampler)\n"
+ " (declare (in) vec3 P) )\n"
+ " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler3D sampler)\n"
+ " (declare (in) vec3 P) )\n"
+ " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler3D sampler)\n"
+ " (declare (in) vec3 P) )\n"
+ " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) samplerCube sampler)\n"
+ " (declare (in) vec3 P) )\n"
+ " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isamplerCube sampler)\n"
+ " (declare (in) vec3 P) )\n"
+ " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usamplerCube sampler)\n"
+ " (declare (in) vec3 P) )\n"
+ " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1DArray sampler)\n"
+ " (declare (in) vec2 P) )\n"
+ " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler1DArray sampler)\n"
+ " (declare (in) vec2 P) )\n"
+ " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler1DArray sampler)\n"
+ " (declare (in) vec2 P) )\n"
+ " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2DArray sampler)\n"
+ " (declare (in) vec3 P) )\n"
+ " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler2DArray sampler)\n"
+ " (declare (in) vec3 P) )\n"
+ " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler2DArray sampler)\n"
+ " (declare (in) vec3 P) )\n"
+ " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1D sampler)\n"
+ " (declare (in) float P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler1D sampler)\n"
+ " (declare (in) float P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler1D sampler)\n"
+ " (declare (in) float P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec2 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler2D sampler)\n"
+ " (declare (in) vec2 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler2D sampler)\n"
+ " (declare (in) vec2 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler3D sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler3D sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler3D sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) samplerCube sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isamplerCube sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usamplerCube sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1DArray sampler)\n"
+ " (declare (in) vec2 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler1DArray sampler)\n"
+ " (declare (in) vec2 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler1DArray sampler)\n"
+ " (declare (in) vec2 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2DArray sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler2DArray sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler2DArray sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
+ "\n"
+ "))\n"
+ ""
+;
+static const char builtin_texture1D[] =
+ "((function texture1D\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1D sampler)\n"
+ " (declare (in) float P) )\n"
+ " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1D sampler)\n"
+ " (declare (in) float P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
+ "\n"
+ "))\n"
+ ""
+;
+static const char builtin_texture1DArray[] =
+ "((function texture1DArray\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1DArray sampler)\n"
+ " (declare (in) vec2 P) )\n"
+ " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1DArray sampler)\n"
+ " (declare (in) vec2 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
+ "\n"
+ "))\n"
+ ""
+;
+static const char builtin_texture1DArrayLod[] =
+ "((function texture1DArrayLod\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1DArray sampler)\n"
+ " (declare (in) vec2 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
+ "\n"
+ "))\n"
+ ""
+;
+static const char builtin_texture1DLod[] =
+ "((function texture1DLod\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1D sampler)\n"
+ " (declare (in) float P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
+ "\n"
+ "))\n"
+ ""
+;
+static const char builtin_texture1DProj[] =
+ "((function texture1DProj\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1D sampler)\n"
+ " (declare (in) vec2 P) )\n"
+ " ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1D sampler)\n"
+ " (declare (in) vec4 P) )\n"
+ " ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1D sampler)\n"
+ " (declare (in) vec2 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () (var_ref bias) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1D sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))\n"
+ "\n"
+ "))\n"
+ ""
+;
+static const char builtin_texture1DProjLod[] =
+ "((function texture1DProjLod\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1D sampler)\n"
+ " (declare (in) vec2 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () (var_ref lod) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1D sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))\n"
+ "\n"
+ "))\n"
+ ""
+;
+static const char builtin_texture2D[] =
+ "((function texture2D\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec2 P) )\n"
+ " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec2 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
+ "\n"
+ "))\n"
+ ""
+;
+static const char builtin_texture2DArray[] =
+ "((function texture2DArray\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2DArray sampler)\n"
+ " (declare (in) vec3 P) )\n"
+ " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2DArray sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
+ "\n"
+ "))\n"
+ ""
+;
+static const char builtin_texture2DArrayLod[] =
+ "((function texture2DArrayLod\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2DArray sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
+ "\n"
+ "))\n"
+ ""
+;
+static const char builtin_texture2DLod[] =
+ "((function texture2DLod\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec2 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
+ "\n"
+ "))\n"
+ ""
+;
+static const char builtin_texture2DProj[] =
+ "((function texture2DProj\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec3 P) )\n"
+ " ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec4 P) )\n"
+ " ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () (var_ref bias) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))\n"
+ "\n"
+ "))\n"
+ ""
+;
+static const char builtin_texture2DProjLod[] =
+ "((function texture2DProjLod\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () (var_ref lod) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))\n"
+ "\n"
+ "))\n"
+ ""
+;
+static const char builtin_texture2DRect[] =
+ "((function texture2DRect\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2DRect sampler)\n"
+ " (declare (in) vec2 P) )\n"
+ " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
+ "\n"
+ "))\n"
+ ""
+;
+static const char builtin_texture2DRectProj[] =
+ "((function texture2DRectProj\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2DRect sampler)\n"
+ " (declare (in) vec3 P) )\n"
+ " ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2DRect sampler)\n"
+ " (declare (in) vec4 P) )\n"
+ " ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))\n"
+ "\n"
+ "))\n"
+ ""
+;
+static const char builtin_texture3D[] =
+ "((function texture3D\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler3D sampler)\n"
+ " (declare (in) vec3 P) )\n"
+ " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler3D sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
+ "\n"
+ "))\n"
+ ""
+;
+static const char builtin_texture3DLod[] =
+ "((function texture3DLod\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler3D sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
+ "\n"
+ "))\n"
+ ""
+;
+static const char builtin_texture3DProj[] =
+ "((function texture3DProj\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler3D sampler)\n"
+ " (declare (in) vec4 P) )\n"
+ " ((return (tex (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler3D sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))\n"
+ "\n"
+ "))\n"
+ ""
+;
+static const char builtin_texture3DProjLod[] =
+ "((function texture3DProjLod\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler3D sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))\n"
+ "\n"
+ "))\n"
+ ""
+;
+static const char builtin_textureCube[] =
+ "((function textureCube\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) samplerCube sampler)\n"
+ " (declare (in) vec3 P) )\n"
+ " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) samplerCube sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
+ "\n"
+ "))\n"
+ ""
+;
+static const char builtin_textureCubeLod[] =
+ "((function textureCubeLod\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) samplerCube sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
+ "\n"
+ "))\n"
+ ""
+;
+static const char builtin_textureGrad[] =
+ "((function textureGrad\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1D sampler)\n"
+ " (declare (in) float P) \n"
+ " (declare (in) float dPdx) \n"
+ " (declare (in) float dPdy) )\n"
+ " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler1D sampler)\n"
+ " (declare (in) float P) \n"
+ " (declare (in) float dPdx) \n"
+ " (declare (in) float dPdy) )\n"
+ " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler1D sampler)\n"
+ " (declare (in) float P) \n"
+ " (declare (in) float dPdx) \n"
+ " (declare (in) float dPdy) )\n"
+ " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec2 P) \n"
+ " (declare (in) vec2 dPdx) \n"
+ " (declare (in) vec2 dPdy) )\n"
+ " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler2D sampler)\n"
+ " (declare (in) vec2 P) \n"
+ " (declare (in) vec2 dPdx) \n"
+ " (declare (in) vec2 dPdy) )\n"
+ " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler2D sampler)\n"
+ " (declare (in) vec2 P) \n"
+ " (declare (in) vec2 dPdx) \n"
+ " (declare (in) vec2 dPdy) )\n"
+ " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler3D sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) vec3 dPdx) \n"
+ " (declare (in) vec3 dPdy) )\n"
+ " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler3D sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) vec3 dPdx) \n"
+ " (declare (in) vec3 dPdy) )\n"
+ " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler3D sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) vec3 dPdx) \n"
+ " (declare (in) vec3 dPdy) )\n"
+ " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) samplerCube sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) vec3 dPdx) \n"
+ " (declare (in) vec3 dPdy) )\n"
+ " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isamplerCube sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) vec3 dPdx) \n"
+ " (declare (in) vec3 dPdy) )\n"
+ " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usamplerCube sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) vec3 dPdx) \n"
+ " (declare (in) vec3 dPdy) )\n"
+ " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1DArray sampler)\n"
+ " (declare (in) vec2 P) \n"
+ " (declare (in) vec2 dPdx) \n"
+ " (declare (in) vec2 dPdy) )\n"
+ " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler1DArray sampler)\n"
+ " (declare (in) vec2 P) \n"
+ " (declare (in) vec2 dPdx) \n"
+ " (declare (in) vec2 dPdy) )\n"
+ " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler1DArray sampler)\n"
+ " (declare (in) vec2 P) \n"
+ " (declare (in) vec2 dPdx) \n"
+ " (declare (in) vec2 dPdy) )\n"
+ " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2DArray sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) vec3 dPdx) \n"
+ " (declare (in) vec3 dPdy) )\n"
+ " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler2DArray sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) vec3 dPdx) \n"
+ " (declare (in) vec3 dPdy) )\n"
+ " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler2DArray sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) vec3 dPdx) \n"
+ " (declare (in) vec3 dPdy) )\n"
+ " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
+ "\n"
+ "))\n"
+ ""
+;
+static const char builtin_textureLod[] =
+ "((function textureLod\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1D sampler)\n"
+ " (declare (in) float P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler1D sampler)\n"
+ " (declare (in) float P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler1D sampler)\n"
+ " (declare (in) float P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec2 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler2D sampler)\n"
+ " (declare (in) vec2 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler2D sampler)\n"
+ " (declare (in) vec2 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler3D sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler3D sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler3D sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) samplerCube sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isamplerCube sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usamplerCube sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1DArray sampler)\n"
+ " (declare (in) vec2 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler1DArray sampler)\n"
+ " (declare (in) vec2 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler1DArray sampler)\n"
+ " (declare (in) vec2 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2DArray sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler2DArray sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler2DArray sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
+ "\n"
+ "))\n"
+ ""
+;
+static const char builtin_textureProj[] =
+ "((function textureProj\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1D sampler)\n"
+ " (declare (in) vec2 P) )\n"
+ " ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler1D sampler)\n"
+ " (declare (in) vec2 P) )\n"
+ " ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler1D sampler)\n"
+ " (declare (in) vec2 P) )\n"
+ " ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1D sampler)\n"
+ " (declare (in) vec4 P) )\n"
+ " ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler1D sampler)\n"
+ " (declare (in) vec4 P) )\n"
+ " ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler1D sampler)\n"
+ " (declare (in) vec4 P) )\n"
+ " ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec3 P) )\n"
+ " ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler2D sampler)\n"
+ " (declare (in) vec3 P) )\n"
+ " ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler2D sampler)\n"
+ " (declare (in) vec3 P) )\n"
+ " ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec4 P) )\n"
+ " ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler2D sampler)\n"
+ " (declare (in) vec4 P) )\n"
+ " ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler2D sampler)\n"
+ " (declare (in) vec4 P) )\n"
+ " ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler3D sampler)\n"
+ " (declare (in) vec4 P) )\n"
+ " ((return (tex (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler3D sampler)\n"
+ " (declare (in) vec4 P) )\n"
+ " ((return (tex (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler3D sampler)\n"
+ " (declare (in) vec4 P) )\n"
+ " ((return (tex (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1D sampler)\n"
+ " (declare (in) vec2 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () (var_ref bias) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler1D sampler)\n"
+ " (declare (in) vec2 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () (var_ref bias) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler1D sampler)\n"
+ " (declare (in) vec2 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () (var_ref bias) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1D sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler1D sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler1D sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () (var_ref bias) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler2D sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () (var_ref bias) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler2D sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () (var_ref bias) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler2D sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler2D sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler3D sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler3D sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler3D sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) float bias) )\n"
+ " ((return (txb (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))\n"
+ "\n"
+ "))\n"
+ ""
+;
+static const char builtin_textureProjGrad[] =
+ "((function textureProjGrad\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1D sampler)\n"
+ " (declare (in) vec2 P) \n"
+ " (declare (in) float dPdx) \n"
+ " (declare (in) float dPdy) )\n"
+ " ((return (txd (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler1D sampler)\n"
+ " (declare (in) vec2 P) \n"
+ " (declare (in) float dPdx) \n"
+ " (declare (in) float dPdy) )\n"
+ " ((return (txd (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler1D sampler)\n"
+ " (declare (in) vec2 P) \n"
+ " (declare (in) float dPdx) \n"
+ " (declare (in) float dPdy) )\n"
+ " ((return (txd (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1D sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) float dPdx) \n"
+ " (declare (in) float dPdy) )\n"
+ " ((return (txd (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler1D sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) float dPdx) \n"
+ " (declare (in) float dPdy) )\n"
+ " ((return (txd (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler1D sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) float dPdx) \n"
+ " (declare (in) float dPdy) )\n"
+ " ((return (txd (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) vec2 dPdx) \n"
+ " (declare (in) vec2 dPdy) )\n"
+ " ((return (txd (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler2D sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) vec2 dPdx) \n"
+ " (declare (in) vec2 dPdy) )\n"
+ " ((return (txd (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler2D sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) vec2 dPdx) \n"
+ " (declare (in) vec2 dPdy) )\n"
+ " ((return (txd (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) vec2 dPdx) \n"
+ " (declare (in) vec2 dPdy) )\n"
+ " ((return (txd (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler2D sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) vec2 dPdx) \n"
+ " (declare (in) vec2 dPdy) )\n"
+ " ((return (txd (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler2D sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) vec2 dPdx) \n"
+ " (declare (in) vec2 dPdy) )\n"
+ " ((return (txd (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler3D sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) vec3 dPdx) \n"
+ " (declare (in) vec3 dPdy) )\n"
+ " ((return (txd (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler3D sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) vec3 dPdx) \n"
+ " (declare (in) vec3 dPdy) )\n"
+ " ((return (txd (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler3D sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) vec3 dPdx) \n"
+ " (declare (in) vec3 dPdy) )\n"
+ " ((return (txd (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
+ "\n"
+ "))\n"
+ ""
+;
+static const char builtin_textureProjLod[] =
+ "((function textureProjLod\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1D sampler)\n"
+ " (declare (in) vec2 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () (var_ref lod) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler1D sampler)\n"
+ " (declare (in) vec2 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () (var_ref lod) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler1D sampler)\n"
+ " (declare (in) vec2 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () (var_ref lod) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1D sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler1D sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler1D sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () (var_ref lod) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler2D sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () (var_ref lod) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler2D sampler)\n"
+ " (declare (in) vec3 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () (var_ref lod) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler2D sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler2D sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler3D sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))\n"
+ "\n"
+ " (signature ivec4\n"
+ " (parameters\n"
+ " (declare (in) isampler3D sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))\n"
+ "\n"
+ " (signature uvec4\n"
+ " (parameters\n"
+ " (declare (in) usampler3D sampler)\n"
+ " (declare (in) vec4 P) \n"
+ " (declare (in) float lod) )\n"
+ " ((return (txl (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))\n"
+ "\n"
+ "))\n"
+ ""
+;
+static const char builtin_transpose[] =
+ "((function transpose\n"
+ " (signature mat2\n"
+ " (parameters\n"
+ " (declare (in) mat2 m))\n"
+ " ((declare () mat2 t)\n"
+ " (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (0)))))\n"
+ " (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (0)))))\n"
+ " (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (1)))))\n"
+ " (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (1)))))\n"
+ "(return (var_ref t))))\n"
+ "\n"
+ " (signature mat3x2\n"
+ " (parameters\n"
+ " (declare (in) mat2x3 m))\n"
+ " ((declare () mat3x2 t)\n"
+ " (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (0)))))\n"
+ " (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (0)))))\n"
+ " (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (0)))))\n"
+ " (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (1)))))\n"
+ " (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (1)))))\n"
+ " (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (1)))))\n"
+ "(return (var_ref t))))\n"
+ "\n"
+ " (signature mat4x2\n"
+ " (parameters\n"
+ " (declare (in) mat2x4 m))\n"
+ " ((declare () mat4x2 t)\n"
+ " (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (0)))))\n"
+ " (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (0)))))\n"
+ " (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (0)))))\n"
+ " (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (3))) (swiz w (array_ref (var_ref m) (constant int (0)))))\n"
+ " (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (1)))))\n"
+ " (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (1)))))\n"
+ " (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (1)))))\n"
+ " (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (3))) (swiz w (array_ref (var_ref m) (constant int (1)))))\n"
+ "(return (var_ref t))))\n"
+ "\n"
+ " (signature mat2x3\n"
+ " (parameters\n"
+ " (declare (in) mat3x2 m))\n"
+ " ((declare () mat2x3 t)\n"
+ " (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (0)))))\n"
+ " (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (0)))))\n"
+ " (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (1)))))\n"
+ " (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (1)))))\n"
+ " (assign (constant bool (1)) (z) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (2)))))\n"
+ " (assign (constant bool (1)) (z) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (2)))))\n"
+ "(return (var_ref t))))\n"
+ "\n"
+ " (signature mat3\n"
+ " (parameters\n"
+ " (declare (in) mat3 m))\n"
+ " ((declare () mat3 t)\n"
+ " (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (0)))))\n"
+ " (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (0)))))\n"
+ " (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (0)))))\n"
+ " (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (1)))))\n"
+ " (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (1)))))\n"
+ " (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (1)))))\n"
+ " (assign (constant bool (1)) (z) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (2)))))\n"
+ " (assign (constant bool (1)) (z) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (2)))))\n"
+ " (assign (constant bool (1)) (z) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (2)))))\n"
+ "(return (var_ref t))))\n"
+ "\n"
+ " (signature mat4x3\n"
+ " (parameters\n"
+ " (declare (in) mat3x4 m))\n"
+ " ((declare () mat4x3 t)\n"
+ " (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (0)))))\n"
+ " (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (0)))))\n"
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+ " (assign (constant bool (1)) (w) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (3)))))\n"
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+ "(return (var_ref t))))\n"
+ ")\n"
+ "\n"
+ ")\n"
+ "\n"
+ ""
+;
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+ " (declare (in) float arg0))\n"
+ " ((return (expression float trunc (var_ref arg0)))))\n"
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+ " ((return (expression vec3 trunc (var_ref arg0)))))\n"
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+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 arg0))\n"
+ " ((return (expression vec4 trunc (var_ref arg0)))))\n"
+ "))\n"
+ ""
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+ " (declare (in) vec2 x)\n"
+ " (declare (in) float y))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x)\n"
+ " (declare (in) float y))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x)\n"
+ " (declare (in) float y))\n"
+ " ()))\n"
+ "(function clamp\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x)\n"
+ " (declare (in) float minVal)\n"
+ " (declare (in) float maxVal))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x)\n"
+ " (declare (in) vec2 minVal)\n"
+ " (declare (in) vec2 maxVal))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x)\n"
+ " (declare (in) vec3 minVal)\n"
+ " (declare (in) vec3 maxVal))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x)\n"
+ " (declare (in) vec4 minVal)\n"
+ " (declare (in) vec4 maxVal))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x)\n"
+ " (declare (in) float minVal)\n"
+ " (declare (in) float maxVal))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x)\n"
+ " (declare (in) float minVal)\n"
+ " (declare (in) float maxVal))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x)\n"
+ " (declare (in) float minVal)\n"
+ " (declare (in) float maxVal))\n"
+ " ()))\n"
+ "(function mix\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x)\n"
+ " (declare (in) float y)\n"
+ " (declare (in) float a))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x)\n"
+ " (declare (in) vec2 y)\n"
+ " (declare (in) vec2 a))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x)\n"
+ " (declare (in) vec3 y)\n"
+ " (declare (in) vec3 a))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x)\n"
+ " (declare (in) vec4 y)\n"
+ " (declare (in) vec4 a))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x)\n"
+ " (declare (in) vec2 y)\n"
+ " (declare (in) float a))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x)\n"
+ " (declare (in) vec3 y)\n"
+ " (declare (in) float a))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x)\n"
+ " (declare (in) vec4 y)\n"
+ " (declare (in) float a))\n"
+ " ()))\n"
+ "(function step\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float edge)\n"
+ " (declare (in) float x))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 edge)\n"
+ " (declare (in) vec2 x))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 edge)\n"
+ " (declare (in) vec3 x))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 edge)\n"
+ " (declare (in) vec4 x))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) float edge)\n"
+ " (declare (in) vec2 x))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) float edge)\n"
+ " (declare (in) vec3 x))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) float edge)\n"
+ " (declare (in) vec4 x))\n"
+ " ()))\n"
+ "(function smoothstep\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float edge0)\n"
+ " (declare (in) float edge1)\n"
+ " (declare (in) float x))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 edge0)\n"
+ " (declare (in) vec2 edge1)\n"
+ " (declare (in) vec2 x))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 edge0)\n"
+ " (declare (in) vec3 edge1)\n"
+ " (declare (in) vec3 x))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 edge0)\n"
+ " (declare (in) vec4 edge1)\n"
+ " (declare (in) vec4 x))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) float edge0)\n"
+ " (declare (in) float edge1)\n"
+ " (declare (in) vec2 x))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) float edge0)\n"
+ " (declare (in) float edge1)\n"
+ " (declare (in) vec3 x))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) float edge0)\n"
+ " (declare (in) float edge1)\n"
+ " (declare (in) vec4 x))\n"
+ " ()))\n"
+ "(function length\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ())\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ())\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ())\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ()))\n"
+ "(function distance\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float p0)\n"
+ " (declare (in) float p1))\n"
+ " ())\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) vec2 p0)\n"
+ " (declare (in) vec2 p1))\n"
+ " ())\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) vec3 p0)\n"
+ " (declare (in) vec3 p1))\n"
+ " ())\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) vec4 p0)\n"
+ " (declare (in) vec4 p1))\n"
+ " ()))\n"
+ "(function dot\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x)\n"
+ " (declare (in) float y))\n"
+ " ())\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) vec2 x)\n"
+ " (declare (in) vec2 y))\n"
+ " ())\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) vec3 x)\n"
+ " (declare (in) vec3 y))\n"
+ " ())\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) vec4 x)\n"
+ " (declare (in) vec4 y))\n"
+ " ()))\n"
+ "(function cross\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x)\n"
+ " (declare (in) vec3 y))\n"
+ " ()))\n"
+ "(function normalize\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ()))\n"
+ "(function faceforward\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float N)\n"
+ " (declare (in) float I)\n"
+ " (declare (in) float Nref))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 N)\n"
+ " (declare (in) vec2 I)\n"
+ " (declare (in) vec2 Nref))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 N)\n"
+ " (declare (in) vec3 I)\n"
+ " (declare (in) vec3 Nref))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 N)\n"
+ " (declare (in) vec4 I)\n"
+ " (declare (in) vec4 Nref))\n"
+ " ()))\n"
+ "(function reflect\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float I)\n"
+ " (declare (in) float N))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 I)\n"
+ " (declare (in) vec2 N))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 I)\n"
+ " (declare (in) vec3 N))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 I)\n"
+ " (declare (in) vec4 N))\n"
+ " ()))\n"
+ "(function refract\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float I)\n"
+ " (declare (in) float N)\n"
+ " (declare (in) float eta))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 I)\n"
+ " (declare (in) vec2 N)\n"
+ " (declare (in) float eta))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 I)\n"
+ " (declare (in) vec3 N)\n"
+ " (declare (in) float eta))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 I)\n"
+ " (declare (in) vec4 N)\n"
+ " (declare (in) float eta))\n"
+ " ()))\n"
+ "(function matrixCompMult\n"
+ " (signature mat2\n"
+ " (parameters\n"
+ " (declare (in) mat2 x)\n"
+ " (declare (in) mat2 y))\n"
+ " ())\n"
+ " (signature mat3\n"
+ " (parameters\n"
+ " (declare (in) mat3 x)\n"
+ " (declare (in) mat3 y))\n"
+ " ())\n"
+ " (signature mat4\n"
+ " (parameters\n"
+ " (declare (in) mat4 x)\n"
+ " (declare (in) mat4 y))\n"
+ " ()))\n"
+ "(function lessThan\n"
+ " (signature bvec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x)\n"
+ " (declare (in) vec2 y))\n"
+ " ())\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x)\n"
+ " (declare (in) vec3 y))\n"
+ " ())\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x)\n"
+ " (declare (in) vec4 y))\n"
+ " ())\n"
+ " (signature bvec2\n"
+ " (parameters\n"
+ " (declare (in) ivec2 x)\n"
+ " (declare (in) ivec2 y))\n"
+ " ())\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) ivec3 x)\n"
+ " (declare (in) ivec3 y))\n"
+ " ())\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) ivec4 x)\n"
+ " (declare (in) ivec4 y))\n"
+ " ()))\n"
+ "(function lessThanEqual\n"
+ " (signature bvec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x)\n"
+ " (declare (in) vec2 y))\n"
+ " ())\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x)\n"
+ " (declare (in) vec3 y))\n"
+ " ())\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x)\n"
+ " (declare (in) vec4 y))\n"
+ " ())\n"
+ " (signature bvec2\n"
+ " (parameters\n"
+ " (declare (in) ivec2 x)\n"
+ " (declare (in) ivec2 y))\n"
+ " ())\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) ivec3 x)\n"
+ " (declare (in) ivec3 y))\n"
+ " ())\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) ivec4 x)\n"
+ " (declare (in) ivec4 y))\n"
+ " ()))\n"
+ "(function greaterThan\n"
+ " (signature bvec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x)\n"
+ " (declare (in) vec2 y))\n"
+ " ())\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x)\n"
+ " (declare (in) vec3 y))\n"
+ " ())\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x)\n"
+ " (declare (in) vec4 y))\n"
+ " ())\n"
+ " (signature bvec2\n"
+ " (parameters\n"
+ " (declare (in) ivec2 x)\n"
+ " (declare (in) ivec2 y))\n"
+ " ())\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) ivec3 x)\n"
+ " (declare (in) ivec3 y))\n"
+ " ())\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) ivec4 x)\n"
+ " (declare (in) ivec4 y))\n"
+ " ()))\n"
+ "(function greaterThanEqual\n"
+ " (signature bvec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x)\n"
+ " (declare (in) vec2 y))\n"
+ " ())\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x)\n"
+ " (declare (in) vec3 y))\n"
+ " ())\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x)\n"
+ " (declare (in) vec4 y))\n"
+ " ())\n"
+ " (signature bvec2\n"
+ " (parameters\n"
+ " (declare (in) ivec2 x)\n"
+ " (declare (in) ivec2 y))\n"
+ " ())\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) ivec3 x)\n"
+ " (declare (in) ivec3 y))\n"
+ " ())\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) ivec4 x)\n"
+ " (declare (in) ivec4 y))\n"
+ " ()))\n"
+ "(function equal\n"
+ " (signature bvec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x)\n"
+ " (declare (in) vec2 y))\n"
+ " ())\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x)\n"
+ " (declare (in) vec3 y))\n"
+ " ())\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x)\n"
+ " (declare (in) vec4 y))\n"
+ " ())\n"
+ " (signature bvec2\n"
+ " (parameters\n"
+ " (declare (in) ivec2 x)\n"
+ " (declare (in) ivec2 y))\n"
+ " ())\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) ivec3 x)\n"
+ " (declare (in) ivec3 y))\n"
+ " ())\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) ivec4 x)\n"
+ " (declare (in) ivec4 y))\n"
+ " ())\n"
+ " (signature bvec2\n"
+ " (parameters\n"
+ " (declare (in) bvec2 x)\n"
+ " (declare (in) bvec2 y))\n"
+ " ())\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) bvec3 x)\n"
+ " (declare (in) bvec3 y))\n"
+ " ())\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) bvec4 x)\n"
+ " (declare (in) bvec4 y))\n"
+ " ()))\n"
+ "(function notEqual\n"
+ " (signature bvec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x)\n"
+ " (declare (in) vec2 y))\n"
+ " ())\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x)\n"
+ " (declare (in) vec3 y))\n"
+ " ())\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x)\n"
+ " (declare (in) vec4 y))\n"
+ " ())\n"
+ " (signature bvec2\n"
+ " (parameters\n"
+ " (declare (in) ivec2 x)\n"
+ " (declare (in) ivec2 y))\n"
+ " ())\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) ivec3 x)\n"
+ " (declare (in) ivec3 y))\n"
+ " ())\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) ivec4 x)\n"
+ " (declare (in) ivec4 y))\n"
+ " ())\n"
+ " (signature bvec2\n"
+ " (parameters\n"
+ " (declare (in) bvec2 x)\n"
+ " (declare (in) bvec2 y))\n"
+ " ())\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) bvec3 x)\n"
+ " (declare (in) bvec3 y))\n"
+ " ())\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) bvec4 x)\n"
+ " (declare (in) bvec4 y))\n"
+ " ()))\n"
+ "(function any\n"
+ " (signature bool\n"
+ " (parameters\n"
+ " (declare (in) bvec2 x))\n"
+ " ())\n"
+ " (signature bool\n"
+ " (parameters\n"
+ " (declare (in) bvec3 x))\n"
+ " ())\n"
+ " (signature bool\n"
+ " (parameters\n"
+ " (declare (in) bvec4 x))\n"
+ " ()))\n"
+ "(function all\n"
+ " (signature bool\n"
+ " (parameters\n"
+ " (declare (in) bvec2 x))\n"
+ " ())\n"
+ " (signature bool\n"
+ " (parameters\n"
+ " (declare (in) bvec3 x))\n"
+ " ())\n"
+ " (signature bool\n"
+ " (parameters\n"
+ " (declare (in) bvec4 x))\n"
+ " ()))\n"
+ "(function not\n"
+ " (signature bvec2\n"
+ " (parameters\n"
+ " (declare (in) bvec2 x))\n"
+ " ())\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) bvec3 x))\n"
+ " ())\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) bvec4 x))\n"
+ " ()))\n"
+ "(function texture2D\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec2 coord))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec2 coord)\n"
+ " (declare (in) float bias))\n"
+ " ()))\n"
+ "(function texture2DProj\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec3 coord))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec4 coord))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec3 coord)\n"
+ " (declare (in) float bias))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec4 coord)\n"
+ " (declare (in) float bias))\n"
+ " ()))\n"
+ "(function textureCube\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) samplerCube sampler)\n"
+ " (declare (in) vec3 coord))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) samplerCube sampler)\n"
+ " (declare (in) vec3 coord)\n"
+ " (declare (in) float bias))\n"
+ " ())))"
+;
+static const char *functions_for_100_frag [] = {
+ builtin_abs,
+ builtin_acos,
+ builtin_all,
+ builtin_any,
+ builtin_asin,
+ builtin_atan,
+ builtin_ceil,
+ builtin_clamp,
+ builtin_cos,
+ builtin_cross,
+ builtin_degrees,
+ builtin_distance,
+ builtin_dot,
+ builtin_equal,
+ builtin_exp,
+ builtin_exp2,
+ builtin_faceforward,
+ builtin_floor,
+ builtin_fract,
+ builtin_greaterThan,
+ builtin_greaterThanEqual,
+ builtin_inversesqrt,
+ builtin_length,
+ builtin_lessThan,
+ builtin_lessThanEqual,
+ builtin_log,
+ builtin_log2,
+ builtin_matrixCompMult,
+ builtin_max,
+ builtin_min,
+ builtin_mix,
+ builtin_mod,
+ builtin_normalize,
+ builtin_not,
+ builtin_notEqual,
+ builtin_pow,
+ builtin_radians,
+ builtin_reflect,
+ builtin_refract,
+ builtin_sign,
+ builtin_sin,
+ builtin_smoothstep,
+ builtin_sqrt,
+ builtin_step,
+ builtin_tan,
+ builtin_texture2D,
+ builtin_texture2DProj,
+ builtin_textureCube,
+};
+static const char prototypes_for_100_vert[] =
+ "(\n"
+ "(function radians\n"
+ " (signature float\n"
+ " (parameters\n"
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+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 N)\n"
+ " (declare (in) vec3 I)\n"
+ " (declare (in) vec3 Nref))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 N)\n"
+ " (declare (in) vec4 I)\n"
+ " (declare (in) vec4 Nref))\n"
+ " ()))\n"
+ "(function reflect\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float I)\n"
+ " (declare (in) float N))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 I)\n"
+ " (declare (in) vec2 N))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 I)\n"
+ " (declare (in) vec3 N))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 I)\n"
+ " (declare (in) vec4 N))\n"
+ " ()))\n"
+ "(function refract\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float I)\n"
+ " (declare (in) float N)\n"
+ " (declare (in) float eta))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 I)\n"
+ " (declare (in) vec2 N)\n"
+ " (declare (in) float eta))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 I)\n"
+ " (declare (in) vec3 N)\n"
+ " (declare (in) float eta))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 I)\n"
+ " (declare (in) vec4 N)\n"
+ " (declare (in) float eta))\n"
+ " ()))\n"
+ "(function matrixCompMult\n"
+ " (signature mat2\n"
+ " (parameters\n"
+ " (declare (in) mat2 x)\n"
+ " (declare (in) mat2 y))\n"
+ " ())\n"
+ " (signature mat3\n"
+ " (parameters\n"
+ " (declare (in) mat3 x)\n"
+ " (declare (in) mat3 y))\n"
+ " ())\n"
+ " (signature mat4\n"
+ " (parameters\n"
+ " (declare (in) mat4 x)\n"
+ " (declare (in) mat4 y))\n"
+ " ()))\n"
+ "(function lessThan\n"
+ " (signature bvec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x)\n"
+ " (declare (in) vec2 y))\n"
+ " ())\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x)\n"
+ " (declare (in) vec3 y))\n"
+ " ())\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x)\n"
+ " (declare (in) vec4 y))\n"
+ " ())\n"
+ " (signature bvec2\n"
+ " (parameters\n"
+ " (declare (in) ivec2 x)\n"
+ " (declare (in) ivec2 y))\n"
+ " ())\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) ivec3 x)\n"
+ " (declare (in) ivec3 y))\n"
+ " ())\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) ivec4 x)\n"
+ " (declare (in) ivec4 y))\n"
+ " ()))\n"
+ "(function lessThanEqual\n"
+ " (signature bvec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x)\n"
+ " (declare (in) vec2 y))\n"
+ " ())\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x)\n"
+ " (declare (in) vec3 y))\n"
+ " ())\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x)\n"
+ " (declare (in) vec4 y))\n"
+ " ())\n"
+ " (signature bvec2\n"
+ " (parameters\n"
+ " (declare (in) ivec2 x)\n"
+ " (declare (in) ivec2 y))\n"
+ " ())\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) ivec3 x)\n"
+ " (declare (in) ivec3 y))\n"
+ " ())\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) ivec4 x)\n"
+ " (declare (in) ivec4 y))\n"
+ " ()))\n"
+ "(function greaterThan\n"
+ " (signature bvec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x)\n"
+ " (declare (in) vec2 y))\n"
+ " ())\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x)\n"
+ " (declare (in) vec3 y))\n"
+ " ())\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x)\n"
+ " (declare (in) vec4 y))\n"
+ " ())\n"
+ " (signature bvec2\n"
+ " (parameters\n"
+ " (declare (in) ivec2 x)\n"
+ " (declare (in) ivec2 y))\n"
+ " ())\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) ivec3 x)\n"
+ " (declare (in) ivec3 y))\n"
+ " ())\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) ivec4 x)\n"
+ " (declare (in) ivec4 y))\n"
+ " ()))\n"
+ "(function greaterThanEqual\n"
+ " (signature bvec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x)\n"
+ " (declare (in) vec2 y))\n"
+ " ())\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x)\n"
+ " (declare (in) vec3 y))\n"
+ " ())\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x)\n"
+ " (declare (in) vec4 y))\n"
+ " ())\n"
+ " (signature bvec2\n"
+ " (parameters\n"
+ " (declare (in) ivec2 x)\n"
+ " (declare (in) ivec2 y))\n"
+ " ())\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) ivec3 x)\n"
+ " (declare (in) ivec3 y))\n"
+ " ())\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) ivec4 x)\n"
+ " (declare (in) ivec4 y))\n"
+ " ()))\n"
+ "(function equal\n"
+ " (signature bvec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x)\n"
+ " (declare (in) vec2 y))\n"
+ " ())\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x)\n"
+ " (declare (in) vec3 y))\n"
+ " ())\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x)\n"
+ " (declare (in) vec4 y))\n"
+ " ())\n"
+ " (signature bvec2\n"
+ " (parameters\n"
+ " (declare (in) ivec2 x)\n"
+ " (declare (in) ivec2 y))\n"
+ " ())\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) ivec3 x)\n"
+ " (declare (in) ivec3 y))\n"
+ " ())\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) ivec4 x)\n"
+ " (declare (in) ivec4 y))\n"
+ " ())\n"
+ " (signature bvec2\n"
+ " (parameters\n"
+ " (declare (in) bvec2 x)\n"
+ " (declare (in) bvec2 y))\n"
+ " ())\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) bvec3 x)\n"
+ " (declare (in) bvec3 y))\n"
+ " ())\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) bvec4 x)\n"
+ " (declare (in) bvec4 y))\n"
+ " ()))\n"
+ "(function notEqual\n"
+ " (signature bvec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x)\n"
+ " (declare (in) vec2 y))\n"
+ " ())\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x)\n"
+ " (declare (in) vec3 y))\n"
+ " ())\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x)\n"
+ " (declare (in) vec4 y))\n"
+ " ())\n"
+ " (signature bvec2\n"
+ " (parameters\n"
+ " (declare (in) ivec2 x)\n"
+ " (declare (in) ivec2 y))\n"
+ " ())\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) ivec3 x)\n"
+ " (declare (in) ivec3 y))\n"
+ " ())\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) ivec4 x)\n"
+ " (declare (in) ivec4 y))\n"
+ " ())\n"
+ " (signature bvec2\n"
+ " (parameters\n"
+ " (declare (in) bvec2 x)\n"
+ " (declare (in) bvec2 y))\n"
+ " ())\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) bvec3 x)\n"
+ " (declare (in) bvec3 y))\n"
+ " ())\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) bvec4 x)\n"
+ " (declare (in) bvec4 y))\n"
+ " ()))\n"
+ "(function any\n"
+ " (signature bool\n"
+ " (parameters\n"
+ " (declare (in) bvec2 x))\n"
+ " ())\n"
+ " (signature bool\n"
+ " (parameters\n"
+ " (declare (in) bvec3 x))\n"
+ " ())\n"
+ " (signature bool\n"
+ " (parameters\n"
+ " (declare (in) bvec4 x))\n"
+ " ()))\n"
+ "(function all\n"
+ " (signature bool\n"
+ " (parameters\n"
+ " (declare (in) bvec2 x))\n"
+ " ())\n"
+ " (signature bool\n"
+ " (parameters\n"
+ " (declare (in) bvec3 x))\n"
+ " ())\n"
+ " (signature bool\n"
+ " (parameters\n"
+ " (declare (in) bvec4 x))\n"
+ " ()))\n"
+ "(function not\n"
+ " (signature bvec2\n"
+ " (parameters\n"
+ " (declare (in) bvec2 x))\n"
+ " ())\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) bvec3 x))\n"
+ " ())\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) bvec4 x))\n"
+ " ()))\n"
+ "(function texture2D\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec2 coord))\n"
+ " ()))\n"
+ "(function texture2DProj\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec3 coord))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec4 coord))\n"
+ " ()))\n"
+ "(function texture2DLod\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec2 coord)\n"
+ " (declare (in) float lod))\n"
+ " ()))\n"
+ "(function texture2DProjLod\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec3 coord)\n"
+ " (declare (in) float lod))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec4 coord)\n"
+ " (declare (in) float lod))\n"
+ " ()))\n"
+ "(function textureCube\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) samplerCube sampler)\n"
+ " (declare (in) vec3 coord))\n"
+ " ()))\n"
+ "(function textureCubeLod\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) samplerCube sampler)\n"
+ " (declare (in) vec3 coord)\n"
+ " (declare (in) float lod))\n"
+ " ())))"
+;
+static const char *functions_for_100_vert [] = {
+ builtin_abs,
+ builtin_acos,
+ builtin_all,
+ builtin_any,
+ builtin_asin,
+ builtin_atan,
+ builtin_ceil,
+ builtin_clamp,
+ builtin_cos,
+ builtin_cross,
+ builtin_degrees,
+ builtin_distance,
+ builtin_dot,
+ builtin_equal,
+ builtin_exp,
+ builtin_exp2,
+ builtin_faceforward,
+ builtin_floor,
+ builtin_fract,
+ builtin_greaterThan,
+ builtin_greaterThanEqual,
+ builtin_inversesqrt,
+ builtin_length,
+ builtin_lessThan,
+ builtin_lessThanEqual,
+ builtin_log,
+ builtin_log2,
+ builtin_matrixCompMult,
+ builtin_max,
+ builtin_min,
+ builtin_mix,
+ builtin_mod,
+ builtin_normalize,
+ builtin_not,
+ builtin_notEqual,
+ builtin_pow,
+ builtin_radians,
+ builtin_reflect,
+ builtin_refract,
+ builtin_sign,
+ builtin_sin,
+ builtin_smoothstep,
+ builtin_sqrt,
+ builtin_step,
+ builtin_tan,
+ builtin_texture2D,
+ builtin_texture2DLod,
+ builtin_texture2DProj,
+ builtin_texture2DProjLod,
+ builtin_textureCube,
+ builtin_textureCubeLod,
+};
+static const char prototypes_for_110_frag[] =
+ "(\n"
+ "(function radians\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float degrees))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 degrees))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 degrees))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 degrees))\n"
+ " ()))\n"
+ "(function degrees\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float radians))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 radians))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 radians))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 radians))\n"
+ " ()))\n"
+ "(function sin\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float angle))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 angle))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 angle))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 angle))\n"
+ " ()))\n"
+ "(function cos\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float angle))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 angle))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 angle))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 angle))\n"
+ " ()))\n"
+ "(function tan\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float angle))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 angle))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 angle))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 angle))\n"
+ " ()))\n"
+ "(function asin\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float angle))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 angle))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 angle))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 angle))\n"
+ " ()))\n"
+ "(function acos\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float angle))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 angle))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 angle))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 angle))\n"
+ " ()))\n"
+ "(function atan\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float y)\n"
+ " (declare (in) float x))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 y)\n"
+ " (declare (in) vec2 x))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 y)\n"
+ " (declare (in) vec3 x))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 y)\n"
+ " (declare (in) vec4 x))\n"
+ " ())\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float y_over_x))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 y_over_x))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 y_over_x))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 y_over_x))\n"
+ " ()))\n"
+ "(function pow\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x)\n"
+ " (declare (in) float y))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x)\n"
+ " (declare (in) vec2 y))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x)\n"
+ " (declare (in) vec3 y))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x)\n"
+ " (declare (in) vec4 y))\n"
+ " ()))\n"
+ "(function exp\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ()))\n"
+ "(function log\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ()))\n"
+ "(function exp2\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ()))\n"
+ "(function log2\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ()))\n"
+ "(function sqrt\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ()))\n"
+ "(function inversesqrt\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ()))\n"
+ "(function abs\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
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+ " (declare (in) vec4 y))\n"
+ " ())\n"
+ " (signature bvec2\n"
+ " (parameters\n"
+ " (declare (in) ivec2 x)\n"
+ " (declare (in) ivec2 y))\n"
+ " ())\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) ivec3 x)\n"
+ " (declare (in) ivec3 y))\n"
+ " ())\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) ivec4 x)\n"
+ " (declare (in) ivec4 y))\n"
+ " ())\n"
+ " (signature bvec2\n"
+ " (parameters\n"
+ " (declare (in) bvec2 x)\n"
+ " (declare (in) bvec2 y))\n"
+ " ())\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) bvec3 x)\n"
+ " (declare (in) bvec3 y))\n"
+ " ())\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) bvec4 x)\n"
+ " (declare (in) bvec4 y))\n"
+ " ()))\n"
+ "(function any\n"
+ " (signature bool\n"
+ " (parameters\n"
+ " (declare (in) bvec2 x))\n"
+ " ())\n"
+ " (signature bool\n"
+ " (parameters\n"
+ " (declare (in) bvec3 x))\n"
+ " ())\n"
+ " (signature bool\n"
+ " (parameters\n"
+ " (declare (in) bvec4 x))\n"
+ " ()))\n"
+ "(function all\n"
+ " (signature bool\n"
+ " (parameters\n"
+ " (declare (in) bvec2 x))\n"
+ " ())\n"
+ " (signature bool\n"
+ " (parameters\n"
+ " (declare (in) bvec3 x))\n"
+ " ())\n"
+ " (signature bool\n"
+ " (parameters\n"
+ " (declare (in) bvec4 x))\n"
+ " ()))\n"
+ "(function not\n"
+ " (signature bvec2\n"
+ " (parameters\n"
+ " (declare (in) bvec2 x))\n"
+ " ())\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) bvec3 x))\n"
+ " ())\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) bvec4 x))\n"
+ " ()))\n"
+ "(function texture1D\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1D sampler)\n"
+ " (declare (in) float coord))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1D sampler)\n"
+ " (declare (in) float coord)\n"
+ " (declare (in) float bias))\n"
+ " ()))\n"
+ "(function texture1DProj\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1D sampler)\n"
+ " (declare (in) vec2 coord))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1D sampler)\n"
+ " (declare (in) vec4 coord))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1D sampler)\n"
+ " (declare (in) vec2 coord)\n"
+ " (declare (in) float bias))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1D sampler)\n"
+ " (declare (in) vec4 coord)\n"
+ " (declare (in) float bias))\n"
+ " ()))\n"
+ "(function texture2D\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec2 coord))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec2 coord)\n"
+ " (declare (in) float bias))\n"
+ " ()))\n"
+ "(function texture2DProj\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec3 coord))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec4 coord))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec3 coord)\n"
+ " (declare (in) float bias))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec4 coord)\n"
+ " (declare (in) float bias))\n"
+ " ()))\n"
+ "(function texture3D\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler3D sampler)\n"
+ " (declare (in) vec3 coord))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler3D sampler)\n"
+ " (declare (in) vec3 coord)\n"
+ " (declare (in) float bias))\n"
+ " ()))\n"
+ "(function texture3DProj\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler3D sampler)\n"
+ " (declare (in) vec4 coord))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler3D sampler)\n"
+ " (declare (in) vec4 coord)\n"
+ " (declare (in) float bias))\n"
+ " ()))\n"
+ "(function textureCube\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) samplerCube sampler)\n"
+ " (declare (in) vec3 coord))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) samplerCube sampler)\n"
+ " (declare (in) vec3 coord)\n"
+ " (declare (in) float bias))\n"
+ " ()))\n"
+ "(function shadow1D\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1DShadow sampler)\n"
+ " (declare (in) vec3 coord))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1DShadow sampler)\n"
+ " (declare (in) vec3 coord)\n"
+ " (declare (in) float bias))\n"
+ " ()))\n"
+ "(function shadow2D\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2DShadow sampler)\n"
+ " (declare (in) vec3 coord))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2DShadow sampler)\n"
+ " (declare (in) vec3 coord)\n"
+ " (declare (in) float bias))\n"
+ " ()))\n"
+ "(function shadow1DProj\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1DShadow sampler)\n"
+ " (declare (in) vec4 coord))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1DShadow sampler)\n"
+ " (declare (in) vec4 coord)\n"
+ " (declare (in) float bias))\n"
+ " ()))\n"
+ "(function shadow2DProj\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2DShadow sampler)\n"
+ " (declare (in) vec4 coord))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2DShadow sampler)\n"
+ " (declare (in) vec4 coord)\n"
+ " (declare (in) float bias))\n"
+ " ()))\n"
+ "(function dFdx\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float p))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 p))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 p))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 p))\n"
+ " ()))\n"
+ "(function dFdy\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float p))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 p))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 p))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 p))\n"
+ " ()))\n"
+ "(function fwidth\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float p))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 p))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 p))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 p))\n"
+ " ()))\n"
+ "(function noise1\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ())\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ())\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ())\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ()))\n"
+ "(function noise2\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ()))\n"
+ "(function noise3\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ()))\n"
+ "(function noise4\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ())))"
+;
+static const char *functions_for_110_frag [] = {
+ builtin_abs,
+ builtin_acos,
+ builtin_all,
+ builtin_any,
+ builtin_asin,
+ builtin_atan,
+ builtin_ceil,
+ builtin_clamp,
+ builtin_cos,
+ builtin_cross,
+ builtin_dFdx,
+ builtin_dFdy,
+ builtin_degrees,
+ builtin_distance,
+ builtin_dot,
+ builtin_equal,
+ builtin_exp,
+ builtin_exp2,
+ builtin_faceforward,
+ builtin_floor,
+ builtin_fract,
+ builtin_fwidth,
+ builtin_greaterThan,
+ builtin_greaterThanEqual,
+ builtin_inversesqrt,
+ builtin_length,
+ builtin_lessThan,
+ builtin_lessThanEqual,
+ builtin_log,
+ builtin_log2,
+ builtin_matrixCompMult,
+ builtin_max,
+ builtin_min,
+ builtin_mix,
+ builtin_mod,
+ builtin_noise1,
+ builtin_noise2,
+ builtin_noise3,
+ builtin_noise4,
+ builtin_normalize,
+ builtin_not,
+ builtin_notEqual,
+ builtin_pow,
+ builtin_radians,
+ builtin_reflect,
+ builtin_refract,
+ builtin_shadow1D,
+ builtin_shadow1DProj,
+ builtin_shadow2D,
+ builtin_shadow2DProj,
+ builtin_sign,
+ builtin_sin,
+ builtin_smoothstep,
+ builtin_sqrt,
+ builtin_step,
+ builtin_tan,
+ builtin_texture1D,
+ builtin_texture1DProj,
+ builtin_texture2D,
+ builtin_texture2DProj,
+ builtin_texture3D,
+ builtin_texture3DProj,
+ builtin_textureCube,
+};
+static const char prototypes_for_110_vert[] =
+ "(\n"
+ "(function radians\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float degrees))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 degrees))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 degrees))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 degrees))\n"
+ " ()))\n"
+ "(function degrees\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float radians))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 radians))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 radians))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 radians))\n"
+ " ()))\n"
+ "(function sin\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float angle))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 angle))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 angle))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 angle))\n"
+ " ()))\n"
+ "(function cos\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float angle))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 angle))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 angle))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 angle))\n"
+ " ()))\n"
+ "(function tan\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float angle))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 angle))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 angle))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 angle))\n"
+ " ()))\n"
+ "(function asin\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float angle))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 angle))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 angle))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 angle))\n"
+ " ()))\n"
+ "(function acos\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float angle))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 angle))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 angle))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 angle))\n"
+ " ()))\n"
+ "(function atan\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float y)\n"
+ " (declare (in) float x))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 y)\n"
+ " (declare (in) vec2 x))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 y)\n"
+ " (declare (in) vec3 x))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 y)\n"
+ " (declare (in) vec4 x))\n"
+ " ())\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float y_over_x))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 y_over_x))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 y_over_x))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 y_over_x))\n"
+ " ()))\n"
+ "(function pow\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x)\n"
+ " (declare (in) float y))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x)\n"
+ " (declare (in) vec2 y))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x)\n"
+ " (declare (in) vec3 y))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x)\n"
+ " (declare (in) vec4 y))\n"
+ " ()))\n"
+ "(function exp\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ()))\n"
+ "(function log\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ()))\n"
+ "(function exp2\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ()))\n"
+ "(function log2\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ()))\n"
+ "(function sqrt\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ()))\n"
+ "(function inversesqrt\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ()))\n"
+ "(function abs\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ()))\n"
+ "(function sign\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ()))\n"
+ "(function floor\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
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+ " (declare (in) bvec4 y))\n"
+ " ()))\n"
+ "(function any\n"
+ " (signature bool\n"
+ " (parameters\n"
+ " (declare (in) bvec2 x))\n"
+ " ())\n"
+ " (signature bool\n"
+ " (parameters\n"
+ " (declare (in) bvec3 x))\n"
+ " ())\n"
+ " (signature bool\n"
+ " (parameters\n"
+ " (declare (in) bvec4 x))\n"
+ " ()))\n"
+ "(function all\n"
+ " (signature bool\n"
+ " (parameters\n"
+ " (declare (in) bvec2 x))\n"
+ " ())\n"
+ " (signature bool\n"
+ " (parameters\n"
+ " (declare (in) bvec3 x))\n"
+ " ())\n"
+ " (signature bool\n"
+ " (parameters\n"
+ " (declare (in) bvec4 x))\n"
+ " ()))\n"
+ "(function not\n"
+ " (signature bvec2\n"
+ " (parameters\n"
+ " (declare (in) bvec2 x))\n"
+ " ())\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) bvec3 x))\n"
+ " ())\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) bvec4 x))\n"
+ " ()))\n"
+ "(function texture1D\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1D sampler)\n"
+ " (declare (in) float coord))\n"
+ " ()))\n"
+ "(function texture1DProj\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1D sampler)\n"
+ " (declare (in) vec2 coord))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1D sampler)\n"
+ " (declare (in) vec4 coord))\n"
+ " ()))\n"
+ "(function texture1DLod\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1D sampler)\n"
+ " (declare (in) float coord)\n"
+ " (declare (in) float lod))\n"
+ " ()))\n"
+ "(function texture1DProjLod\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1D sampler)\n"
+ " (declare (in) vec2 coord)\n"
+ " (declare (in) float lod))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1D sampler)\n"
+ " (declare (in) vec4 coord)\n"
+ " (declare (in) float lod))\n"
+ " ()))\n"
+ "(function texture2D\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec2 coord))\n"
+ " ()))\n"
+ "(function texture2DProj\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec3 coord))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec4 coord))\n"
+ " ()))\n"
+ "(function texture2DLod\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec2 coord)\n"
+ " (declare (in) float lod))\n"
+ " ()))\n"
+ "(function texture2DProjLod\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec3 coord)\n"
+ " (declare (in) float lod))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec4 coord)\n"
+ " (declare (in) float lod))\n"
+ " ()))\n"
+ "(function texture3D\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler3D sampler)\n"
+ " (declare (in) vec3 coord))\n"
+ " ()))\n"
+ "(function texture3DProj\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler3D sampler)\n"
+ " (declare (in) vec4 coord))\n"
+ " ()))\n"
+ "(function texture3DLod\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler3D sampler)\n"
+ " (declare (in) vec3 coord)\n"
+ " (declare (in) float lod))\n"
+ " ()))\n"
+ "(function texture3DProjLod\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler3D sampler)\n"
+ " (declare (in) vec4 coord)\n"
+ " (declare (in) float lod))\n"
+ " ()))\n"
+ "(function textureCube\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) samplerCube sampler)\n"
+ " (declare (in) vec3 coord))\n"
+ " ()))\n"
+ "(function textureCubeLod\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) samplerCube sampler)\n"
+ " (declare (in) vec3 coord)\n"
+ " (declare (in) float lod))\n"
+ " ()))\n"
+ "(function shadow1D\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1DShadow sampler)\n"
+ " (declare (in) vec3 coord))\n"
+ " ()))\n"
+ "(function shadow2D\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2DShadow sampler)\n"
+ " (declare (in) vec3 coord))\n"
+ " ()))\n"
+ "(function shadow1DProj\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1DShadow sampler)\n"
+ " (declare (in) vec4 coord))\n"
+ " ()))\n"
+ "(function shadow2DProj\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2DShadow sampler)\n"
+ " (declare (in) vec4 coord))\n"
+ " ()))\n"
+ "(function shadow1DLod\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1DShadow sampler)\n"
+ " (declare (in) vec3 coord)\n"
+ " (declare (in) float lod))\n"
+ " ()))\n"
+ "(function shadow2DLod\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2DShadow sampler)\n"
+ " (declare (in) vec3 coord)\n"
+ " (declare (in) float lod))\n"
+ " ()))\n"
+ "(function shadow1DProjLod\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1DShadow sampler)\n"
+ " (declare (in) vec4 coord)\n"
+ " (declare (in) float lod))\n"
+ " ()))\n"
+ "(function shadow2DProjLod\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2DShadow sampler)\n"
+ " (declare (in) vec4 coord)\n"
+ " (declare (in) float lod))\n"
+ " ()))\n"
+ "(function noise1\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ())\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ())\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ())\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ()))\n"
+ "(function noise2\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ()))\n"
+ "(function noise3\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ()))\n"
+ "(function noise4\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ())))"
+;
+static const char *functions_for_110_vert [] = {
+ builtin_abs,
+ builtin_acos,
+ builtin_all,
+ builtin_any,
+ builtin_asin,
+ builtin_atan,
+ builtin_ceil,
+ builtin_clamp,
+ builtin_cos,
+ builtin_cross,
+ builtin_degrees,
+ builtin_distance,
+ builtin_dot,
+ builtin_equal,
+ builtin_exp,
+ builtin_exp2,
+ builtin_faceforward,
+ builtin_floor,
+ builtin_fract,
+ builtin_ftransform,
+ builtin_greaterThan,
+ builtin_greaterThanEqual,
+ builtin_inversesqrt,
+ builtin_length,
+ builtin_lessThan,
+ builtin_lessThanEqual,
+ builtin_log,
+ builtin_log2,
+ builtin_matrixCompMult,
+ builtin_max,
+ builtin_min,
+ builtin_mix,
+ builtin_mod,
+ builtin_noise1,
+ builtin_noise2,
+ builtin_noise3,
+ builtin_noise4,
+ builtin_normalize,
+ builtin_not,
+ builtin_notEqual,
+ builtin_pow,
+ builtin_radians,
+ builtin_reflect,
+ builtin_refract,
+ builtin_shadow1D,
+ builtin_shadow1DLod,
+ builtin_shadow1DProj,
+ builtin_shadow1DProjLod,
+ builtin_shadow2D,
+ builtin_shadow2DLod,
+ builtin_shadow2DProj,
+ builtin_shadow2DProjLod,
+ builtin_sign,
+ builtin_sin,
+ builtin_smoothstep,
+ builtin_sqrt,
+ builtin_step,
+ builtin_tan,
+ builtin_texture1D,
+ builtin_texture1DLod,
+ builtin_texture1DProj,
+ builtin_texture1DProjLod,
+ builtin_texture2D,
+ builtin_texture2DLod,
+ builtin_texture2DProj,
+ builtin_texture2DProjLod,
+ builtin_texture3D,
+ builtin_texture3DLod,
+ builtin_texture3DProj,
+ builtin_texture3DProjLod,
+ builtin_textureCube,
+ builtin_textureCubeLod,
+};
+static const char prototypes_for_120_frag[] =
+ "(\n"
+ "(function radians\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float degrees))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 degrees))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 degrees))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 degrees))\n"
+ " ()))\n"
+ "(function degrees\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float radians))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 radians))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 radians))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 radians))\n"
+ " ()))\n"
+ "(function sin\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float angle))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 angle))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 angle))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 angle))\n"
+ " ()))\n"
+ "(function cos\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float angle))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 angle))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 angle))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 angle))\n"
+ " ()))\n"
+ "(function tan\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float angle))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 angle))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 angle))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 angle))\n"
+ " ()))\n"
+ "(function asin\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float angle))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 angle))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 angle))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 angle))\n"
+ " ()))\n"
+ "(function acos\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float angle))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 angle))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 angle))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 angle))\n"
+ " ()))\n"
+ "(function atan\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float y)\n"
+ " (declare (in) float x))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 y)\n"
+ " (declare (in) vec2 x))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 y)\n"
+ " (declare (in) vec3 x))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 y)\n"
+ " (declare (in) vec4 x))\n"
+ " ())\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float y_over_x))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 y_over_x))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 y_over_x))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 y_over_x))\n"
+ " ()))\n"
+ "(function pow\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x)\n"
+ " (declare (in) float y))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x)\n"
+ " (declare (in) vec2 y))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x)\n"
+ " (declare (in) vec3 y))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x)\n"
+ " (declare (in) vec4 y))\n"
+ " ()))\n"
+ "(function exp\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ()))\n"
+ "(function log\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ()))\n"
+ "(function exp2\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ()))\n"
+ "(function log2\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ()))\n"
+ "(function sqrt\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ()))\n"
+ "(function inversesqrt\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ()))\n"
+ "(function abs\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ()))\n"
+ "(function sign\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ()))\n"
+ "(function floor\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ()))\n"
+ "(function ceil\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ()))\n"
+ "(function fract\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ()))\n"
+ "(function mod\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x)\n"
+ " (declare (in) float y))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x)\n"
+ " (declare (in) float y))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x)\n"
+ " (declare (in) float y))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x)\n"
+ " (declare (in) float y))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
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+ " (declare (in) bvec2 y))\n"
+ " ())\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) bvec3 x)\n"
+ " (declare (in) bvec3 y))\n"
+ " ())\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) bvec4 x)\n"
+ " (declare (in) bvec4 y))\n"
+ " ()))\n"
+ "(function notEqual\n"
+ " (signature bvec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x)\n"
+ " (declare (in) vec2 y))\n"
+ " ())\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x)\n"
+ " (declare (in) vec3 y))\n"
+ " ())\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x)\n"
+ " (declare (in) vec4 y))\n"
+ " ())\n"
+ " (signature bvec2\n"
+ " (parameters\n"
+ " (declare (in) ivec2 x)\n"
+ " (declare (in) ivec2 y))\n"
+ " ())\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) ivec3 x)\n"
+ " (declare (in) ivec3 y))\n"
+ " ())\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) ivec4 x)\n"
+ " (declare (in) ivec4 y))\n"
+ " ())\n"
+ " (signature bvec2\n"
+ " (parameters\n"
+ " (declare (in) bvec2 x)\n"
+ " (declare (in) bvec2 y))\n"
+ " ())\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) bvec3 x)\n"
+ " (declare (in) bvec3 y))\n"
+ " ())\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) bvec4 x)\n"
+ " (declare (in) bvec4 y))\n"
+ " ()))\n"
+ "(function any\n"
+ " (signature bool\n"
+ " (parameters\n"
+ " (declare (in) bvec2 x))\n"
+ " ())\n"
+ " (signature bool\n"
+ " (parameters\n"
+ " (declare (in) bvec3 x))\n"
+ " ())\n"
+ " (signature bool\n"
+ " (parameters\n"
+ " (declare (in) bvec4 x))\n"
+ " ()))\n"
+ "(function all\n"
+ " (signature bool\n"
+ " (parameters\n"
+ " (declare (in) bvec2 x))\n"
+ " ())\n"
+ " (signature bool\n"
+ " (parameters\n"
+ " (declare (in) bvec3 x))\n"
+ " ())\n"
+ " (signature bool\n"
+ " (parameters\n"
+ " (declare (in) bvec4 x))\n"
+ " ()))\n"
+ "(function not\n"
+ " (signature bvec2\n"
+ " (parameters\n"
+ " (declare (in) bvec2 x))\n"
+ " ())\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) bvec3 x))\n"
+ " ())\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) bvec4 x))\n"
+ " ()))\n"
+ "(function texture1D\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1D sampler)\n"
+ " (declare (in) float coord))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1D sampler)\n"
+ " (declare (in) float coord)\n"
+ " (declare (in) float bias))\n"
+ " ()))\n"
+ "(function texture1DProj\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1D sampler)\n"
+ " (declare (in) vec2 coord))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1D sampler)\n"
+ " (declare (in) vec4 coord))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1D sampler)\n"
+ " (declare (in) vec2 coord)\n"
+ " (declare (in) float bias))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1D sampler)\n"
+ " (declare (in) vec4 coord)\n"
+ " (declare (in) float bias))\n"
+ " ()))\n"
+ "(function texture2D\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec2 coord))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec2 coord)\n"
+ " (declare (in) float bias))\n"
+ " ()))\n"
+ "(function texture2DProj\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec3 coord))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec4 coord))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec3 coord)\n"
+ " (declare (in) float bias))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec4 coord)\n"
+ " (declare (in) float bias))\n"
+ " ()))\n"
+ "(function texture3D\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler3D sampler)\n"
+ " (declare (in) vec3 coord))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler3D sampler)\n"
+ " (declare (in) vec3 coord)\n"
+ " (declare (in) float bias))\n"
+ " ()))\n"
+ "(function texture3DProj\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler3D sampler)\n"
+ " (declare (in) vec4 coord))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler3D sampler)\n"
+ " (declare (in) vec4 coord)\n"
+ " (declare (in) float bias))\n"
+ " ()))\n"
+ "(function textureCube\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) samplerCube sampler)\n"
+ " (declare (in) vec3 coord))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) samplerCube sampler)\n"
+ " (declare (in) vec3 coord)\n"
+ " (declare (in) float bias))\n"
+ " ()))\n"
+ "(function shadow1D\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1DShadow sampler)\n"
+ " (declare (in) vec3 coord))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1DShadow sampler)\n"
+ " (declare (in) vec3 coord)\n"
+ " (declare (in) float bias))\n"
+ " ()))\n"
+ "(function shadow2D\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2DShadow sampler)\n"
+ " (declare (in) vec3 coord))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2DShadow sampler)\n"
+ " (declare (in) vec3 coord)\n"
+ " (declare (in) float bias))\n"
+ " ()))\n"
+ "(function shadow1DProj\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1DShadow sampler)\n"
+ " (declare (in) vec4 coord))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1DShadow sampler)\n"
+ " (declare (in) vec4 coord)\n"
+ " (declare (in) float bias))\n"
+ " ()))\n"
+ "(function shadow2DProj\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2DShadow sampler)\n"
+ " (declare (in) vec4 coord))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2DShadow sampler)\n"
+ " (declare (in) vec4 coord)\n"
+ " (declare (in) float bias))\n"
+ " ()))\n"
+ "(function dFdx\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float p))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 p))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 p))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 p))\n"
+ " ()))\n"
+ "(function dFdy\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float p))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 p))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 p))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 p))\n"
+ " ()))\n"
+ "(function fwidth\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float p))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 p))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 p))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 p))\n"
+ " ()))\n"
+ "(function noise1\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ())\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ())\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ())\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ()))\n"
+ "(function noise2\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ()))\n"
+ "(function noise3\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ()))\n"
+ "(function noise4\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ())))"
+;
+static const char *functions_for_120_frag [] = {
+ builtin_abs,
+ builtin_acos,
+ builtin_all,
+ builtin_any,
+ builtin_asin,
+ builtin_atan,
+ builtin_ceil,
+ builtin_clamp,
+ builtin_cos,
+ builtin_cross,
+ builtin_dFdx,
+ builtin_dFdy,
+ builtin_degrees,
+ builtin_distance,
+ builtin_dot,
+ builtin_equal,
+ builtin_exp,
+ builtin_exp2,
+ builtin_faceforward,
+ builtin_floor,
+ builtin_fract,
+ builtin_fwidth,
+ builtin_greaterThan,
+ builtin_greaterThanEqual,
+ builtin_inversesqrt,
+ builtin_length,
+ builtin_lessThan,
+ builtin_lessThanEqual,
+ builtin_log,
+ builtin_log2,
+ builtin_matrixCompMult,
+ builtin_max,
+ builtin_min,
+ builtin_mix,
+ builtin_mod,
+ builtin_noise1,
+ builtin_noise2,
+ builtin_noise3,
+ builtin_noise4,
+ builtin_normalize,
+ builtin_not,
+ builtin_notEqual,
+ builtin_outerProduct,
+ builtin_pow,
+ builtin_radians,
+ builtin_reflect,
+ builtin_refract,
+ builtin_shadow1D,
+ builtin_shadow1DProj,
+ builtin_shadow2D,
+ builtin_shadow2DProj,
+ builtin_sign,
+ builtin_sin,
+ builtin_smoothstep,
+ builtin_sqrt,
+ builtin_step,
+ builtin_tan,
+ builtin_texture1D,
+ builtin_texture1DProj,
+ builtin_texture2D,
+ builtin_texture2DProj,
+ builtin_texture3D,
+ builtin_texture3DProj,
+ builtin_textureCube,
+ builtin_transpose,
+};
+static const char prototypes_for_120_vert[] =
+ "(\n"
+ "(function radians\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float degrees))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 degrees))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 degrees))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 degrees))\n"
+ " ()))\n"
+ "(function degrees\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float radians))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 radians))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 radians))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 radians))\n"
+ " ()))\n"
+ "(function sin\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float angle))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 angle))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 angle))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 angle))\n"
+ " ()))\n"
+ "(function cos\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float angle))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 angle))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 angle))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 angle))\n"
+ " ()))\n"
+ "(function tan\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float angle))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 angle))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 angle))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 angle))\n"
+ " ()))\n"
+ "(function asin\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float angle))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 angle))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 angle))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 angle))\n"
+ " ()))\n"
+ "(function acos\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float angle))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 angle))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 angle))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 angle))\n"
+ " ()))\n"
+ "(function atan\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float y)\n"
+ " (declare (in) float x))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 y)\n"
+ " (declare (in) vec2 x))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 y)\n"
+ " (declare (in) vec3 x))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 y)\n"
+ " (declare (in) vec4 x))\n"
+ " ())\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float y_over_x))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 y_over_x))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 y_over_x))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 y_over_x))\n"
+ " ()))\n"
+ "(function pow\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x)\n"
+ " (declare (in) float y))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x)\n"
+ " (declare (in) vec2 y))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x)\n"
+ " (declare (in) vec3 y))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x)\n"
+ " (declare (in) vec4 y))\n"
+ " ()))\n"
+ "(function exp\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ()))\n"
+ "(function log\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ()))\n"
+ "(function exp2\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ()))\n"
+ "(function log2\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ()))\n"
+ "(function sqrt\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ()))\n"
+ "(function inversesqrt\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ()))\n"
+ "(function abs\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ()))\n"
+ "(function sign\n"
+ " (signature float\n"
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+ " (declare (in) vec4 y))\n"
+ " ())\n"
+ " (signature bvec2\n"
+ " (parameters\n"
+ " (declare (in) ivec2 x)\n"
+ " (declare (in) ivec2 y))\n"
+ " ())\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) ivec3 x)\n"
+ " (declare (in) ivec3 y))\n"
+ " ())\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) ivec4 x)\n"
+ " (declare (in) ivec4 y))\n"
+ " ()))\n"
+ "(function greaterThanEqual\n"
+ " (signature bvec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x)\n"
+ " (declare (in) vec2 y))\n"
+ " ())\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x)\n"
+ " (declare (in) vec3 y))\n"
+ " ())\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x)\n"
+ " (declare (in) vec4 y))\n"
+ " ())\n"
+ " (signature bvec2\n"
+ " (parameters\n"
+ " (declare (in) ivec2 x)\n"
+ " (declare (in) ivec2 y))\n"
+ " ())\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) ivec3 x)\n"
+ " (declare (in) ivec3 y))\n"
+ " ())\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) ivec4 x)\n"
+ " (declare (in) ivec4 y))\n"
+ " ()))\n"
+ "(function equal\n"
+ " (signature bvec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x)\n"
+ " (declare (in) vec2 y))\n"
+ " ())\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x)\n"
+ " (declare (in) vec3 y))\n"
+ " ())\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x)\n"
+ " (declare (in) vec4 y))\n"
+ " ())\n"
+ " (signature bvec2\n"
+ " (parameters\n"
+ " (declare (in) ivec2 x)\n"
+ " (declare (in) ivec2 y))\n"
+ " ())\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) ivec3 x)\n"
+ " (declare (in) ivec3 y))\n"
+ " ())\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) ivec4 x)\n"
+ " (declare (in) ivec4 y))\n"
+ " ())\n"
+ " (signature bvec2\n"
+ " (parameters\n"
+ " (declare (in) bvec2 x)\n"
+ " (declare (in) bvec2 y))\n"
+ " ())\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) bvec3 x)\n"
+ " (declare (in) bvec3 y))\n"
+ " ())\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) bvec4 x)\n"
+ " (declare (in) bvec4 y))\n"
+ " ()))\n"
+ "(function notEqual\n"
+ " (signature bvec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x)\n"
+ " (declare (in) vec2 y))\n"
+ " ())\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x)\n"
+ " (declare (in) vec3 y))\n"
+ " ())\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x)\n"
+ " (declare (in) vec4 y))\n"
+ " ())\n"
+ " (signature bvec2\n"
+ " (parameters\n"
+ " (declare (in) ivec2 x)\n"
+ " (declare (in) ivec2 y))\n"
+ " ())\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) ivec3 x)\n"
+ " (declare (in) ivec3 y))\n"
+ " ())\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) ivec4 x)\n"
+ " (declare (in) ivec4 y))\n"
+ " ())\n"
+ " (signature bvec2\n"
+ " (parameters\n"
+ " (declare (in) bvec2 x)\n"
+ " (declare (in) bvec2 y))\n"
+ " ())\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) bvec3 x)\n"
+ " (declare (in) bvec3 y))\n"
+ " ())\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) bvec4 x)\n"
+ " (declare (in) bvec4 y))\n"
+ " ()))\n"
+ "(function any\n"
+ " (signature bool\n"
+ " (parameters\n"
+ " (declare (in) bvec2 x))\n"
+ " ())\n"
+ " (signature bool\n"
+ " (parameters\n"
+ " (declare (in) bvec3 x))\n"
+ " ())\n"
+ " (signature bool\n"
+ " (parameters\n"
+ " (declare (in) bvec4 x))\n"
+ " ()))\n"
+ "(function all\n"
+ " (signature bool\n"
+ " (parameters\n"
+ " (declare (in) bvec2 x))\n"
+ " ())\n"
+ " (signature bool\n"
+ " (parameters\n"
+ " (declare (in) bvec3 x))\n"
+ " ())\n"
+ " (signature bool\n"
+ " (parameters\n"
+ " (declare (in) bvec4 x))\n"
+ " ()))\n"
+ "(function not\n"
+ " (signature bvec2\n"
+ " (parameters\n"
+ " (declare (in) bvec2 x))\n"
+ " ())\n"
+ " (signature bvec3\n"
+ " (parameters\n"
+ " (declare (in) bvec3 x))\n"
+ " ())\n"
+ " (signature bvec4\n"
+ " (parameters\n"
+ " (declare (in) bvec4 x))\n"
+ " ()))\n"
+ "(function texture1D\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1D sampler)\n"
+ " (declare (in) float coord))\n"
+ " ()))\n"
+ "(function texture1DProj\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1D sampler)\n"
+ " (declare (in) vec2 coord))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1D sampler)\n"
+ " (declare (in) vec4 coord))\n"
+ " ()))\n"
+ "(function texture1DLod\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1D sampler)\n"
+ " (declare (in) float coord)\n"
+ " (declare (in) float lod))\n"
+ " ()))\n"
+ "(function texture1DProjLod\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1D sampler)\n"
+ " (declare (in) vec2 coord)\n"
+ " (declare (in) float lod))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1D sampler)\n"
+ " (declare (in) vec4 coord)\n"
+ " (declare (in) float lod))\n"
+ " ()))\n"
+ "(function texture2D\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec2 coord))\n"
+ " ()))\n"
+ "(function texture2DProj\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec3 coord))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec4 coord))\n"
+ " ()))\n"
+ "(function texture2DLod\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec2 coord)\n"
+ " (declare (in) float lod))\n"
+ " ()))\n"
+ "(function texture2DProjLod\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec3 coord)\n"
+ " (declare (in) float lod))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2D sampler)\n"
+ " (declare (in) vec4 coord)\n"
+ " (declare (in) float lod))\n"
+ " ()))\n"
+ "(function texture3D\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler3D sampler)\n"
+ " (declare (in) vec3 coord))\n"
+ " ()))\n"
+ "(function texture3DProj\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler3D sampler)\n"
+ " (declare (in) vec4 coord))\n"
+ " ()))\n"
+ "(function texture3DLod\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler3D sampler)\n"
+ " (declare (in) vec3 coord)\n"
+ " (declare (in) float lod))\n"
+ " ()))\n"
+ "(function texture3DProjLod\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler3D sampler)\n"
+ " (declare (in) vec4 coord)\n"
+ " (declare (in) float lod))\n"
+ " ()))\n"
+ "(function textureCube\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) samplerCube sampler)\n"
+ " (declare (in) vec3 coord))\n"
+ " ()))\n"
+ "(function textureCubeLod\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) samplerCube sampler)\n"
+ " (declare (in) vec3 coord)\n"
+ " (declare (in) float lod))\n"
+ " ()))\n"
+ "(function shadow1D\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1DShadow sampler)\n"
+ " (declare (in) vec3 coord))\n"
+ " ()))\n"
+ "(function shadow2D\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2DShadow sampler)\n"
+ " (declare (in) vec3 coord))\n"
+ " ()))\n"
+ "(function shadow1DProj\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1DShadow sampler)\n"
+ " (declare (in) vec4 coord))\n"
+ " ()))\n"
+ "(function shadow2DProj\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2DShadow sampler)\n"
+ " (declare (in) vec4 coord))\n"
+ " ()))\n"
+ "(function shadow1DLod\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1DShadow sampler)\n"
+ " (declare (in) vec3 coord)\n"
+ " (declare (in) float lod))\n"
+ " ()))\n"
+ "(function shadow2DLod\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2DShadow sampler)\n"
+ " (declare (in) vec3 coord)\n"
+ " (declare (in) float lod))\n"
+ " ()))\n"
+ "(function shadow1DProjLod\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1DShadow sampler)\n"
+ " (declare (in) vec4 coord)\n"
+ " (declare (in) float lod))\n"
+ " ()))\n"
+ "(function shadow2DProjLod\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2DShadow sampler)\n"
+ " (declare (in) vec4 coord)\n"
+ " (declare (in) float lod))\n"
+ " ()))\n"
+ "(function noise1\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ())\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ())\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ())\n"
+ " (signature float\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ()))\n"
+ "(function noise2\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ())\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ()))\n"
+ "(function noise3\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ())\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ()))\n"
+ "(function noise4\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) float x))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec2 x))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec3 x))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 x))\n"
+ " ())))"
+;
+static const char *functions_for_120_vert [] = {
+ builtin_abs,
+ builtin_acos,
+ builtin_all,
+ builtin_any,
+ builtin_asin,
+ builtin_atan,
+ builtin_ceil,
+ builtin_clamp,
+ builtin_cos,
+ builtin_cross,
+ builtin_degrees,
+ builtin_distance,
+ builtin_dot,
+ builtin_equal,
+ builtin_exp,
+ builtin_exp2,
+ builtin_faceforward,
+ builtin_floor,
+ builtin_fract,
+ builtin_ftransform,
+ builtin_greaterThan,
+ builtin_greaterThanEqual,
+ builtin_inversesqrt,
+ builtin_length,
+ builtin_lessThan,
+ builtin_lessThanEqual,
+ builtin_log,
+ builtin_log2,
+ builtin_matrixCompMult,
+ builtin_max,
+ builtin_min,
+ builtin_mix,
+ builtin_mod,
+ builtin_noise1,
+ builtin_noise2,
+ builtin_noise3,
+ builtin_noise4,
+ builtin_normalize,
+ builtin_not,
+ builtin_notEqual,
+ builtin_outerProduct,
+ builtin_pow,
+ builtin_radians,
+ builtin_reflect,
+ builtin_refract,
+ builtin_shadow1D,
+ builtin_shadow1DLod,
+ builtin_shadow1DProj,
+ builtin_shadow1DProjLod,
+ builtin_shadow2D,
+ builtin_shadow2DLod,
+ builtin_shadow2DProj,
+ builtin_shadow2DProjLod,
+ builtin_sign,
+ builtin_sin,
+ builtin_smoothstep,
+ builtin_sqrt,
+ builtin_step,
+ builtin_tan,
+ builtin_texture1D,
+ builtin_texture1DLod,
+ builtin_texture1DProj,
+ builtin_texture1DProjLod,
+ builtin_texture2D,
+ builtin_texture2DLod,
+ builtin_texture2DProj,
+ builtin_texture2DProjLod,
+ builtin_texture3D,
+ builtin_texture3DLod,
+ builtin_texture3DProj,
+ builtin_texture3DProjLod,
+ builtin_textureCube,
+ builtin_textureCubeLod,
+ builtin_transpose,
+};
+static const char prototypes_for_130_frag[] =
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+'(','f','u','n','c','t','i','o','n',' ','n','o','i','s','e','4',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',')',' ','(',')',')',')',')'} ;
+static const char *functions_for_130_frag [] = {
+ builtin_abs,
+ builtin_acos,
+ builtin_acosh,
+ builtin_all,
+ builtin_any,
+ builtin_asin,
+ builtin_asinh,
+ builtin_atan,
+ builtin_atanh,
+ builtin_ceil,
+ builtin_clamp,
+ builtin_cos,
+ builtin_cosh,
+ builtin_cross,
+ builtin_dFdx,
+ builtin_dFdy,
+ builtin_degrees,
+ builtin_distance,
+ builtin_dot,
+ builtin_equal,
+ builtin_exp,
+ builtin_exp2,
+ builtin_faceforward,
+ builtin_floor,
+ builtin_fract,
+ builtin_fwidth,
+ builtin_greaterThan,
+ builtin_greaterThanEqual,
+ builtin_inversesqrt,
+ builtin_length,
+ builtin_lessThan,
+ builtin_lessThanEqual,
+ builtin_log,
+ builtin_log2,
+ builtin_matrixCompMult,
+ builtin_max,
+ builtin_min,
+ builtin_mix,
+ builtin_mod,
+ builtin_modf,
+ builtin_noise1,
+ builtin_noise2,
+ builtin_noise3,
+ builtin_noise4,
+ builtin_normalize,
+ builtin_not,
+ builtin_notEqual,
+ builtin_outerProduct,
+ builtin_pow,
+ builtin_radians,
+ builtin_reflect,
+ builtin_refract,
+ builtin_round,
+ builtin_roundEven,
+ builtin_shadow1D,
+ builtin_shadow1DLod,
+ builtin_shadow1DProj,
+ builtin_shadow1DProjLod,
+ builtin_shadow2D,
+ builtin_shadow2DLod,
+ builtin_shadow2DProj,
+ builtin_shadow2DProjLod,
+ builtin_sign,
+ builtin_sin,
+ builtin_sinh,
+ builtin_smoothstep,
+ builtin_sqrt,
+ builtin_step,
+ builtin_tan,
+ builtin_tanh,
+ builtin_texelFetch,
+ builtin_texture,
+ builtin_texture1D,
+ builtin_texture1DLod,
+ builtin_texture1DProj,
+ builtin_texture1DProjLod,
+ builtin_texture2D,
+ builtin_texture2DLod,
+ builtin_texture2DProj,
+ builtin_texture2DProjLod,
+ builtin_texture3D,
+ builtin_texture3DLod,
+ builtin_texture3DProj,
+ builtin_texture3DProjLod,
+ builtin_textureCube,
+ builtin_textureCubeLod,
+ builtin_textureGrad,
+ builtin_textureLod,
+ builtin_textureProj,
+ builtin_textureProjGrad,
+ builtin_textureProjLod,
+ builtin_transpose,
+ builtin_trunc,
+};
+static const char prototypes_for_130_vert[] =
+{'(',
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+'(','f','u','n','c','t','i','o','n',' ','s','h','a','d','o','w','2','D','P','r','o','j','L','o','d',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','2','D','S','h','a','d','o','w',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','c','o','o','r','d',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','l','o','d',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','n','o','i','s','e','1',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','n','o','i','s','e','2',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','n','o','i','s','e','3',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',')',' ','(',')',')',')',
+'(','f','u','n','c','t','i','o','n',' ','n','o','i','s','e','4',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',')',' ','(',')',')',')',')'} ;
+static const char *functions_for_130_vert [] = {
+ builtin_abs,
+ builtin_acos,
+ builtin_acosh,
+ builtin_all,
+ builtin_any,
+ builtin_asin,
+ builtin_asinh,
+ builtin_atan,
+ builtin_atanh,
+ builtin_ceil,
+ builtin_clamp,
+ builtin_cos,
+ builtin_cosh,
+ builtin_cross,
+ builtin_degrees,
+ builtin_distance,
+ builtin_dot,
+ builtin_equal,
+ builtin_exp,
+ builtin_exp2,
+ builtin_faceforward,
+ builtin_floor,
+ builtin_fract,
+ builtin_ftransform,
+ builtin_greaterThan,
+ builtin_greaterThanEqual,
+ builtin_inversesqrt,
+ builtin_length,
+ builtin_lessThan,
+ builtin_lessThanEqual,
+ builtin_log,
+ builtin_log2,
+ builtin_matrixCompMult,
+ builtin_max,
+ builtin_min,
+ builtin_mix,
+ builtin_mod,
+ builtin_modf,
+ builtin_noise1,
+ builtin_noise2,
+ builtin_noise3,
+ builtin_noise4,
+ builtin_normalize,
+ builtin_not,
+ builtin_notEqual,
+ builtin_outerProduct,
+ builtin_pow,
+ builtin_radians,
+ builtin_reflect,
+ builtin_refract,
+ builtin_round,
+ builtin_roundEven,
+ builtin_shadow1D,
+ builtin_shadow1DLod,
+ builtin_shadow1DProj,
+ builtin_shadow1DProjLod,
+ builtin_shadow2D,
+ builtin_shadow2DLod,
+ builtin_shadow2DProj,
+ builtin_shadow2DProjLod,
+ builtin_sign,
+ builtin_sin,
+ builtin_sinh,
+ builtin_smoothstep,
+ builtin_sqrt,
+ builtin_step,
+ builtin_tan,
+ builtin_tanh,
+ builtin_texelFetch,
+ builtin_texture,
+ builtin_texture1D,
+ builtin_texture1DLod,
+ builtin_texture1DProj,
+ builtin_texture1DProjLod,
+ builtin_texture2D,
+ builtin_texture2DLod,
+ builtin_texture2DProj,
+ builtin_texture2DProjLod,
+ builtin_texture3D,
+ builtin_texture3DLod,
+ builtin_texture3DProj,
+ builtin_texture3DProjLod,
+ builtin_textureCube,
+ builtin_textureCubeLod,
+ builtin_textureGrad,
+ builtin_textureLod,
+ builtin_textureProj,
+ builtin_textureProjGrad,
+ builtin_textureProjLod,
+ builtin_transpose,
+ builtin_trunc,
+};
+static const char prototypes_for_ARB_texture_rectangle_frag[] =
+ "(\n"
+ "(function texture2DRect\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2DRect sampler)\n"
+ " (declare (in) vec2 coord))\n"
+ " ()))\n"
+ "(function texture2DRectProj\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2DRect sampler)\n"
+ " (declare (in) vec3 coord))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2DRect sampler)\n"
+ " (declare (in) vec4 coord))\n"
+ " ()))\n"
+ "(function shadow2DRect\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2DRectShadow sampler)\n"
+ " (declare (in) vec3 coord))\n"
+ " ()))\n"
+ "(function shadow2DRectProj\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2DRectShadow sampler)\n"
+ " (declare (in) vec4 coord))\n"
+ " ())))"
+;
+static const char *functions_for_ARB_texture_rectangle_frag [] = {
+ builtin_shadow2DRect,
+ builtin_shadow2DRectProj,
+ builtin_texture2DRect,
+ builtin_texture2DRectProj,
+};
+static const char prototypes_for_ARB_texture_rectangle_vert[] =
+ "(\n"
+ "(function texture2DRect\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2DRect sampler)\n"
+ " (declare (in) vec2 coord))\n"
+ " ()))\n"
+ "(function texture2DRectProj\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2DRect sampler)\n"
+ " (declare (in) vec3 coord))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2DRect sampler)\n"
+ " (declare (in) vec4 coord))\n"
+ " ()))\n"
+ "(function shadow2DRect\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2DRectShadow sampler)\n"
+ " (declare (in) vec3 coord))\n"
+ " ()))\n"
+ "(function shadow2DRectProj\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2DRectShadow sampler)\n"
+ " (declare (in) vec4 coord))\n"
+ " ())))"
+;
+static const char *functions_for_ARB_texture_rectangle_vert [] = {
+ builtin_shadow2DRect,
+ builtin_shadow2DRectProj,
+ builtin_texture2DRect,
+ builtin_texture2DRectProj,
+};
+static const char prototypes_for_EXT_texture_array_frag[] =
+ "(\n"
+ "(function texture1DArray\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1DArray sampler)\n"
+ " (declare (in) vec2 coord))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1DArray sampler)\n"
+ " (declare (in) vec2 coord)\n"
+ " (declare (in) float bias))\n"
+ " ()))\n"
+ "(function texture2DArray\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2DArray sampler)\n"
+ " (declare (in) vec3 coord))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2DArray sampler)\n"
+ " (declare (in) vec3 coord)\n"
+ " (declare (in) float bias))\n"
+ " ()))\n"
+ "(function shadow1DArray\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1DArrayShadow sampler)\n"
+ " (declare (in) vec3 coord))\n"
+ " ())\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1DArrayShadow sampler)\n"
+ " (declare (in) vec3 coord)\n"
+ " (declare (in) float bias))\n"
+ " ()))\n"
+ "(function shadow2DArray\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2DArrayShadow sampler)\n"
+ " (declare (in) vec4 coord))\n"
+ " ())))"
+;
+static const char *functions_for_EXT_texture_array_frag [] = {
+ builtin_shadow1DArray,
+ builtin_shadow2DArray,
+ builtin_texture1DArray,
+ builtin_texture2DArray,
+};
+static const char prototypes_for_EXT_texture_array_vert[] =
+ "(\n"
+ "(function texture1DArray\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1DArray sampler)\n"
+ " (declare (in) vec2 coord))\n"
+ " ()))\n"
+ "(function texture1DArrayLod\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1DArray sampler)\n"
+ " (declare (in) vec2 coord)\n"
+ " (declare (in) float lod))\n"
+ " ()))\n"
+ "(function texture2DArray\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2DArray sampler)\n"
+ " (declare (in) vec3 coord))\n"
+ " ()))\n"
+ "(function texture2DArrayLod\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2DArray sampler)\n"
+ " (declare (in) vec3 coord)\n"
+ " (declare (in) float lod))\n"
+ " ()))\n"
+ "(function shadow1DArray\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1DArrayShadow sampler)\n"
+ " (declare (in) vec3 coord))\n"
+ " ()))\n"
+ "(function shadow1DArrayLod\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler1DArrayShadow sampler)\n"
+ " (declare (in) vec3 coord)\n"
+ " (declare (in) float lod))\n"
+ " ()))\n"
+ "(function shadow2DArray\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) sampler2DArrayShadow sampler)\n"
+ " (declare (in) vec4 coord))\n"
+ " ())))"
+;
+static const char *functions_for_EXT_texture_array_vert [] = {
+ builtin_shadow1DArray,
+ builtin_shadow1DArrayLod,
+ builtin_shadow2DArray,
+ builtin_texture1DArray,
+ builtin_texture1DArrayLod,
+ builtin_texture2DArray,
+ builtin_texture2DArrayLod,
+};
+static gl_shader *builtin_profiles[12];
+
+void *builtin_mem_ctx = NULL;
+
+void
+_mesa_glsl_release_functions(void)
+{
+ talloc_free(builtin_mem_ctx);
+ builtin_mem_ctx = NULL;
+ memset(builtin_profiles, 0, sizeof(builtin_profiles));
+}
+
+static void
+_mesa_read_profile(struct _mesa_glsl_parse_state *state,
+ exec_list *instructions,
+ int profile_index,
+ const char *prototypes,
+ const char **functions,
+ int count)
+{
+ gl_shader *sh = builtin_profiles[profile_index];
+
+ if (sh == NULL) {
+ sh = read_builtins(GL_VERTEX_SHADER, prototypes, functions, count);
+ talloc_steal(builtin_mem_ctx, sh);
+ builtin_profiles[profile_index] = sh;
+ }
+
+ state->builtins_to_link[state->num_builtins_to_link] = sh;
+ state->num_builtins_to_link++;
+}
+
+void
+_mesa_glsl_initialize_functions(exec_list *instructions,
+ struct _mesa_glsl_parse_state *state)
+{
+ if (builtin_mem_ctx == NULL) {
+ builtin_mem_ctx = talloc_init("GLSL built-in functions");
+ memset(&builtin_profiles, 0, sizeof(builtin_profiles));
+ }
+
+ state->num_builtins_to_link = 0;
+
+ if (state->target == fragment_shader && state->language_version == 100) {
+ _mesa_read_profile(state, instructions, 0,
+ prototypes_for_100_frag,
+ functions_for_100_frag,
+ Elements(functions_for_100_frag));
+ }
+
+ if (state->target == vertex_shader && state->language_version == 100) {
+ _mesa_read_profile(state, instructions, 1,
+ prototypes_for_100_vert,
+ functions_for_100_vert,
+ Elements(functions_for_100_vert));
+ }
+
+ if (state->target == fragment_shader && state->language_version == 110) {
+ _mesa_read_profile(state, instructions, 2,
+ prototypes_for_110_frag,
+ functions_for_110_frag,
+ Elements(functions_for_110_frag));
+ }
+
+ if (state->target == vertex_shader && state->language_version == 110) {
+ _mesa_read_profile(state, instructions, 3,
+ prototypes_for_110_vert,
+ functions_for_110_vert,
+ Elements(functions_for_110_vert));
+ }
+
+ if (state->target == fragment_shader && state->language_version == 120) {
+ _mesa_read_profile(state, instructions, 4,
+ prototypes_for_120_frag,
+ functions_for_120_frag,
+ Elements(functions_for_120_frag));
+ }
+
+ if (state->target == vertex_shader && state->language_version == 120) {
+ _mesa_read_profile(state, instructions, 5,
+ prototypes_for_120_vert,
+ functions_for_120_vert,
+ Elements(functions_for_120_vert));
+ }
+
+ if (state->target == fragment_shader && state->language_version == 130) {
+ _mesa_read_profile(state, instructions, 6,
+ prototypes_for_130_frag,
+ functions_for_130_frag,
+ Elements(functions_for_130_frag));
+ }
+
+ if (state->target == vertex_shader && state->language_version == 130) {
+ _mesa_read_profile(state, instructions, 7,
+ prototypes_for_130_vert,
+ functions_for_130_vert,
+ Elements(functions_for_130_vert));
+ }
+
+ if (state->target == fragment_shader && state->ARB_texture_rectangle_enable) {
+ _mesa_read_profile(state, instructions, 8,
+ prototypes_for_ARB_texture_rectangle_frag,
+ functions_for_ARB_texture_rectangle_frag,
+ Elements(functions_for_ARB_texture_rectangle_frag));
+ }
+
+ if (state->target == vertex_shader && state->ARB_texture_rectangle_enable) {
+ _mesa_read_profile(state, instructions, 9,
+ prototypes_for_ARB_texture_rectangle_vert,
+ functions_for_ARB_texture_rectangle_vert,
+ Elements(functions_for_ARB_texture_rectangle_vert));
+ }
+
+ if (state->target == fragment_shader && state->EXT_texture_array_enable) {
+ _mesa_read_profile(state, instructions, 10,
+ prototypes_for_EXT_texture_array_frag,
+ functions_for_EXT_texture_array_frag,
+ Elements(functions_for_EXT_texture_array_frag));
+ }
+
+ if (state->target == vertex_shader && state->EXT_texture_array_enable) {
+ _mesa_read_profile(state, instructions, 11,
+ prototypes_for_EXT_texture_array_vert,
+ functions_for_EXT_texture_array_vert,
+ Elements(functions_for_EXT_texture_array_vert));
+ }
+
+}
diff --git a/mesalib/src/glsl/builtin_types.h b/mesalib/src/glsl/builtin_types.h
index 6dabbf0d3..1d00d65ee 100644
--- a/mesalib/src/glsl/builtin_types.h
+++ b/mesalib/src/glsl/builtin_types.h
@@ -1,297 +1,300 @@
-/*
- * Copyright © 2009 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-const glsl_type glsl_type::_error_type =
- glsl_type(GL_INVALID_ENUM, GLSL_TYPE_ERROR, 0, 0, "");
-
-const glsl_type glsl_type::void_type =
- glsl_type(GL_INVALID_ENUM, GLSL_TYPE_VOID, 0, 0, "void");
-
-const glsl_type *const glsl_type::error_type = & glsl_type::_error_type;
-
-/** \name Core built-in types
- *
- * These types exist in all versions of GLSL.
- */
-/*@{*/
-
-const glsl_type glsl_type::builtin_core_types[] = {
- glsl_type(GL_BOOL, GLSL_TYPE_BOOL, 1, 1, "bool"),
- glsl_type(GL_BOOL_VEC2, GLSL_TYPE_BOOL, 2, 1, "bvec2"),
- glsl_type(GL_BOOL_VEC3, GLSL_TYPE_BOOL, 3, 1, "bvec3"),
- glsl_type(GL_BOOL_VEC4, GLSL_TYPE_BOOL, 4, 1, "bvec4"),
- glsl_type(GL_INT, GLSL_TYPE_INT, 1, 1, "int"),
- glsl_type(GL_INT_VEC2, GLSL_TYPE_INT, 2, 1, "ivec2"),
- glsl_type(GL_INT_VEC3, GLSL_TYPE_INT, 3, 1, "ivec3"),
- glsl_type(GL_INT_VEC4, GLSL_TYPE_INT, 4, 1, "ivec4"),
- glsl_type(GL_FLOAT, GLSL_TYPE_FLOAT, 1, 1, "float"),
- glsl_type(GL_FLOAT_VEC2, GLSL_TYPE_FLOAT, 2, 1, "vec2"),
- glsl_type(GL_FLOAT_VEC3, GLSL_TYPE_FLOAT, 3, 1, "vec3"),
- glsl_type(GL_FLOAT_VEC4, GLSL_TYPE_FLOAT, 4, 1, "vec4"),
- glsl_type(GL_FLOAT_MAT2, GLSL_TYPE_FLOAT, 2, 2, "mat2"),
- glsl_type(GL_FLOAT_MAT3, GLSL_TYPE_FLOAT, 3, 3, "mat3"),
- glsl_type(GL_FLOAT_MAT4, GLSL_TYPE_FLOAT, 4, 4, "mat4"),
- glsl_type(GL_SAMPLER_2D, GLSL_SAMPLER_DIM_2D, 0, 0, GLSL_TYPE_FLOAT,
- "sampler2D"),
- glsl_type(GL_SAMPLER_CUBE, GLSL_SAMPLER_DIM_CUBE, 0, 0, GLSL_TYPE_FLOAT,
- "samplerCube"),
-};
-
-const glsl_type *const glsl_type::bool_type = & builtin_core_types[0];
-const glsl_type *const glsl_type::int_type = & builtin_core_types[4];
-const glsl_type *const glsl_type::ivec4_type = & builtin_core_types[7];
-const glsl_type *const glsl_type::float_type = & builtin_core_types[8];
-const glsl_type *const glsl_type::vec2_type = & builtin_core_types[9];
-const glsl_type *const glsl_type::vec3_type = & builtin_core_types[10];
-const glsl_type *const glsl_type::vec4_type = & builtin_core_types[11];
-const glsl_type *const glsl_type::mat2_type = & builtin_core_types[12];
-const glsl_type *const glsl_type::mat3_type = & builtin_core_types[13];
-const glsl_type *const glsl_type::mat4_type = & builtin_core_types[14];
-/*@}*/
-
-/** \name GLSL structures that have not been deprecated.
- */
-/*@{*/
-
-static const struct glsl_struct_field gl_DepthRangeParameters_fields[] = {
- { glsl_type::float_type, "near" },
- { glsl_type::float_type, "far" },
- { glsl_type::float_type, "diff" },
-};
-
-const glsl_type glsl_type::builtin_structure_types[] = {
- glsl_type(gl_DepthRangeParameters_fields,
- Elements(gl_DepthRangeParameters_fields),
- "gl_DepthRangeParameters"),
-};
-/*@}*/
-
-/** \name GLSL 1.00 / 1.10 structures that are deprecated in GLSL 1.30
- */
-/*@{*/
-
-static const struct glsl_struct_field gl_PointParameters_fields[] = {
- { glsl_type::float_type, "size" },
- { glsl_type::float_type, "sizeMin" },
- { glsl_type::float_type, "sizeMax" },
- { glsl_type::float_type, "fadeThresholdSize" },
- { glsl_type::float_type, "distanceConstantAttenuation" },
- { glsl_type::float_type, "distanceLinearAttenuation" },
- { glsl_type::float_type, "distanceQuadraticAttenuation" },
-};
-
-static const struct glsl_struct_field gl_MaterialParameters_fields[] = {
- { glsl_type::vec4_type, "emission" },
- { glsl_type::vec4_type, "ambient" },
- { glsl_type::vec4_type, "diffuse" },
- { glsl_type::vec4_type, "specular" },
- { glsl_type::float_type, "shininess" },
-};
-
-static const struct glsl_struct_field gl_LightSourceParameters_fields[] = {
- { glsl_type::vec4_type, "ambient" },
- { glsl_type::vec4_type, "diffuse" },
- { glsl_type::vec4_type, "specular" },
- { glsl_type::vec4_type, "position" },
- { glsl_type::vec4_type, "halfVector" },
- { glsl_type::vec3_type, "spotDirection" },
- { glsl_type::float_type, "spotExponent" },
- { glsl_type::float_type, "spotCutoff" },
- { glsl_type::float_type, "spotCosCutoff" },
- { glsl_type::float_type, "constantAttenuation" },
- { glsl_type::float_type, "linearAttenuation" },
- { glsl_type::float_type, "quadraticAttenuation" },
-};
-
-static const struct glsl_struct_field gl_LightModelParameters_fields[] = {
- { glsl_type::vec4_type, "ambient" },
-};
-
-static const struct glsl_struct_field gl_LightModelProducts_fields[] = {
- { glsl_type::vec4_type, "sceneColor" },
-};
-
-static const struct glsl_struct_field gl_LightProducts_fields[] = {
- { glsl_type::vec4_type, "ambient" },
- { glsl_type::vec4_type, "diffuse" },
- { glsl_type::vec4_type, "specular" },
-};
-
-static const struct glsl_struct_field gl_FogParameters_fields[] = {
- { glsl_type::vec4_type, "color" },
- { glsl_type::float_type, "density" },
- { glsl_type::float_type, "start" },
- { glsl_type::float_type, "end" },
- { glsl_type::float_type, "scale" },
-};
-
-const glsl_type glsl_type::builtin_110_deprecated_structure_types[] = {
- glsl_type(gl_PointParameters_fields,
- Elements(gl_PointParameters_fields),
- "gl_PointParameters"),
- glsl_type(gl_MaterialParameters_fields,
- Elements(gl_MaterialParameters_fields),
- "gl_MaterialParameters"),
- glsl_type(gl_LightSourceParameters_fields,
- Elements(gl_LightSourceParameters_fields),
- "gl_LightSourceParameters"),
- glsl_type(gl_LightModelParameters_fields,
- Elements(gl_LightModelParameters_fields),
- "gl_LightModelParameters"),
- glsl_type(gl_LightModelProducts_fields,
- Elements(gl_LightModelProducts_fields),
- "gl_LightModelProducts"),
- glsl_type(gl_LightProducts_fields,
- Elements(gl_LightProducts_fields),
- "gl_LightProducts"),
- glsl_type(gl_FogParameters_fields,
- Elements(gl_FogParameters_fields),
- "gl_FogParameters"),
-};
-/*@}*/
-
-/** \name Types in GLSL 1.10 (but not GLSL ES 1.00)
- */
-/*@{*/
-const glsl_type glsl_type::builtin_110_types[] = {
- glsl_type(GL_SAMPLER_1D, GLSL_SAMPLER_DIM_1D, 0, 0, GLSL_TYPE_FLOAT,
- "sampler1D"),
- glsl_type(GL_SAMPLER_1D_SHADOW, GLSL_SAMPLER_DIM_1D, 1, 0, GLSL_TYPE_FLOAT,
- "sampler1DShadow"),
- glsl_type(GL_SAMPLER_2D_SHADOW, GLSL_SAMPLER_DIM_2D, 1, 0, GLSL_TYPE_FLOAT,
- "sampler2DShadow"),
- glsl_type(GL_SAMPLER_3D, GLSL_SAMPLER_DIM_3D, 0, 0, GLSL_TYPE_FLOAT,
- "sampler3D"),
-};
-/*@}*/
-
-/** \name Types added in GLSL 1.20
- */
-/*@{*/
-
-const glsl_type glsl_type::builtin_120_types[] = {
- glsl_type(GL_FLOAT_MAT2x3, GLSL_TYPE_FLOAT, 3, 2, "mat2x3"),
- glsl_type(GL_FLOAT_MAT2x4, GLSL_TYPE_FLOAT, 4, 2, "mat2x4"),
- glsl_type(GL_FLOAT_MAT3x2, GLSL_TYPE_FLOAT, 2, 3, "mat3x2"),
- glsl_type(GL_FLOAT_MAT3x4, GLSL_TYPE_FLOAT, 4, 3, "mat3x4"),
- glsl_type(GL_FLOAT_MAT4x2, GLSL_TYPE_FLOAT, 2, 4, "mat4x2"),
- glsl_type(GL_FLOAT_MAT4x3, GLSL_TYPE_FLOAT, 3, 4, "mat4x3"),
-};
-const glsl_type *const glsl_type::mat2x3_type = & builtin_120_types[0];
-const glsl_type *const glsl_type::mat2x4_type = & builtin_120_types[1];
-const glsl_type *const glsl_type::mat3x2_type = & builtin_120_types[2];
-const glsl_type *const glsl_type::mat3x4_type = & builtin_120_types[3];
-const glsl_type *const glsl_type::mat4x2_type = & builtin_120_types[4];
-const glsl_type *const glsl_type::mat4x3_type = & builtin_120_types[5];
-/*@}*/
-
-/** \name Types added in GLSL 1.30
- */
-/*@{*/
-
-const glsl_type glsl_type::builtin_130_types[] = {
- glsl_type(GL_UNSIGNED_INT, GLSL_TYPE_UINT, 1, 1, "uint"),
- glsl_type(GL_UNSIGNED_INT_VEC2, GLSL_TYPE_UINT, 2, 1, "uvec2"),
- glsl_type(GL_UNSIGNED_INT_VEC3, GLSL_TYPE_UINT, 3, 1, "uvec3"),
- glsl_type(GL_UNSIGNED_INT_VEC4, GLSL_TYPE_UINT, 4, 1, "uvec4"),
-
- /* 1D and 2D texture arrays - several of these are included only in
- * builtin_EXT_texture_array_types.
- */
- glsl_type(GL_INT_SAMPLER_1D_ARRAY,
- GLSL_SAMPLER_DIM_1D, 0, 1, GLSL_TYPE_INT, "isampler1DArray"),
- glsl_type(GL_UNSIGNED_INT_SAMPLER_1D_ARRAY,
- GLSL_SAMPLER_DIM_1D, 0, 1, GLSL_TYPE_UINT, "usampler1DArray"),
- glsl_type(GL_INT_SAMPLER_2D_ARRAY,
- GLSL_SAMPLER_DIM_2D, 0, 1, GLSL_TYPE_INT, "isampler2DArray"),
- glsl_type(GL_UNSIGNED_INT_SAMPLER_2D_ARRAY,
- GLSL_SAMPLER_DIM_2D, 0, 1, GLSL_TYPE_UINT, "usampler2DArray"),
-
- /* cube shadow samplers */
- glsl_type(GL_SAMPLER_CUBE_SHADOW,
- GLSL_SAMPLER_DIM_CUBE, 1, 0, GLSL_TYPE_FLOAT, "samplerCubeShadow"),
-
- /* signed and unsigned integer samplers */
- glsl_type(GL_INT_SAMPLER_1D,
- GLSL_SAMPLER_DIM_1D, 0, 0, GLSL_TYPE_INT, "isampler1D"),
- glsl_type(GL_UNSIGNED_INT_SAMPLER_1D,
- GLSL_SAMPLER_DIM_1D, 0, 0, GLSL_TYPE_UINT, "usampler1D"),
- glsl_type(GL_INT_SAMPLER_2D,
- GLSL_SAMPLER_DIM_2D, 0, 0, GLSL_TYPE_INT, "isampler2D"),
- glsl_type(GL_UNSIGNED_INT_SAMPLER_2D,
- GLSL_SAMPLER_DIM_2D, 0, 0, GLSL_TYPE_UINT, "usampler2D"),
- glsl_type(GL_INT_SAMPLER_3D,
- GLSL_SAMPLER_DIM_3D, 0, 0, GLSL_TYPE_INT, "isampler3D"),
- glsl_type(GL_UNSIGNED_INT_SAMPLER_3D,
- GLSL_SAMPLER_DIM_3D, 0, 0, GLSL_TYPE_UINT, "usampler3D"),
- glsl_type(GL_INT_SAMPLER_CUBE,
- GLSL_SAMPLER_DIM_CUBE, 0, 0, GLSL_TYPE_INT, "isamplerCube"),
- glsl_type(GL_INT_SAMPLER_CUBE,
- GLSL_SAMPLER_DIM_CUBE, 0, 0, GLSL_TYPE_UINT, "usamplerCube"),
-};
-
-const glsl_type *const glsl_type::uint_type = & builtin_130_types[0];
-const glsl_type *const glsl_type::uvec4_type = & builtin_130_types[3];
-/*@}*/
-
-/** \name Sampler types added by GL_ARB_texture_rectangle
- */
-/*@{*/
-
-const glsl_type glsl_type::builtin_ARB_texture_rectangle_types[] = {
- glsl_type(GL_SAMPLER_2D_RECT,
- GLSL_SAMPLER_DIM_RECT, 0, 0, GLSL_TYPE_FLOAT, "sampler2DRect"),
- glsl_type(GL_SAMPLER_2D_RECT_SHADOW,
- GLSL_SAMPLER_DIM_RECT, 1, 0, GLSL_TYPE_FLOAT, "sampler2DRectShadow"),
-};
-/*@}*/
-
-/** \name Sampler types added by GL_EXT_texture_array
- */
-/*@{*/
-
-const glsl_type glsl_type::builtin_EXT_texture_array_types[] = {
- glsl_type(GL_SAMPLER_1D_ARRAY,
- GLSL_SAMPLER_DIM_1D, 0, 1, GLSL_TYPE_FLOAT, "sampler1DArray"),
- glsl_type(GL_SAMPLER_1D_ARRAY_SHADOW,
- GLSL_SAMPLER_DIM_2D, 0, 1, GLSL_TYPE_FLOAT, "sampler2DArray"),
- glsl_type(GL_SAMPLER_2D_ARRAY,
- GLSL_SAMPLER_DIM_1D, 1, 1, GLSL_TYPE_FLOAT, "sampler1DArrayShadow"),
- glsl_type(GL_SAMPLER_2D_ARRAY_SHADOW,
- GLSL_SAMPLER_DIM_2D, 1, 1, GLSL_TYPE_FLOAT, "sampler2DArrayShadow"),
-};
-/*@}*/
-
-/** \name Sampler types added by GL_EXT_texture_buffer_object
- */
-/*@{*/
-
-const glsl_type glsl_type::builtin_EXT_texture_buffer_object_types[] = {
- glsl_type(GL_SAMPLER_BUFFER,
- GLSL_SAMPLER_DIM_BUF, 0, 0, GLSL_TYPE_FLOAT, "samplerBuffer"),
- glsl_type(GL_INT_SAMPLER_BUFFER,
- GLSL_SAMPLER_DIM_BUF, 0, 0, GLSL_TYPE_INT, "isamplerBuffer"),
- glsl_type(GL_UNSIGNED_INT_SAMPLER_BUFFER,
- GLSL_SAMPLER_DIM_BUF, 0, 0, GLSL_TYPE_UINT, "usamplerBuffer"),
-};
-/*@}*/
+/*
+ * Copyright © 2009 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+const glsl_type glsl_type::_error_type =
+ glsl_type(GL_INVALID_ENUM, GLSL_TYPE_ERROR, 0, 0, "");
+
+const glsl_type glsl_type::_void_type =
+ glsl_type(GL_INVALID_ENUM, GLSL_TYPE_VOID, 0, 0, "void");
+
+const glsl_type *const glsl_type::error_type = & glsl_type::_error_type;
+const glsl_type *const glsl_type::void_type = & glsl_type::_void_type;
+
+/** \name Core built-in types
+ *
+ * These types exist in all versions of GLSL.
+ */
+/*@{*/
+
+const glsl_type glsl_type::builtin_core_types[] = {
+ glsl_type(GL_BOOL, GLSL_TYPE_BOOL, 1, 1, "bool"),
+ glsl_type(GL_BOOL_VEC2, GLSL_TYPE_BOOL, 2, 1, "bvec2"),
+ glsl_type(GL_BOOL_VEC3, GLSL_TYPE_BOOL, 3, 1, "bvec3"),
+ glsl_type(GL_BOOL_VEC4, GLSL_TYPE_BOOL, 4, 1, "bvec4"),
+ glsl_type(GL_INT, GLSL_TYPE_INT, 1, 1, "int"),
+ glsl_type(GL_INT_VEC2, GLSL_TYPE_INT, 2, 1, "ivec2"),
+ glsl_type(GL_INT_VEC3, GLSL_TYPE_INT, 3, 1, "ivec3"),
+ glsl_type(GL_INT_VEC4, GLSL_TYPE_INT, 4, 1, "ivec4"),
+ glsl_type(GL_FLOAT, GLSL_TYPE_FLOAT, 1, 1, "float"),
+ glsl_type(GL_FLOAT_VEC2, GLSL_TYPE_FLOAT, 2, 1, "vec2"),
+ glsl_type(GL_FLOAT_VEC3, GLSL_TYPE_FLOAT, 3, 1, "vec3"),
+ glsl_type(GL_FLOAT_VEC4, GLSL_TYPE_FLOAT, 4, 1, "vec4"),
+ glsl_type(GL_FLOAT_MAT2, GLSL_TYPE_FLOAT, 2, 2, "mat2"),
+ glsl_type(GL_FLOAT_MAT3, GLSL_TYPE_FLOAT, 3, 3, "mat3"),
+ glsl_type(GL_FLOAT_MAT4, GLSL_TYPE_FLOAT, 4, 4, "mat4"),
+ glsl_type(GL_SAMPLER_2D, GLSL_SAMPLER_DIM_2D, 0, 0, GLSL_TYPE_FLOAT,
+ "sampler2D"),
+ glsl_type(GL_SAMPLER_CUBE, GLSL_SAMPLER_DIM_CUBE, 0, 0, GLSL_TYPE_FLOAT,
+ "samplerCube"),
+};
+
+const glsl_type *const glsl_type::bool_type = & builtin_core_types[0];
+const glsl_type *const glsl_type::int_type = & builtin_core_types[4];
+const glsl_type *const glsl_type::ivec4_type = & builtin_core_types[7];
+const glsl_type *const glsl_type::float_type = & builtin_core_types[8];
+const glsl_type *const glsl_type::vec2_type = & builtin_core_types[9];
+const glsl_type *const glsl_type::vec3_type = & builtin_core_types[10];
+const glsl_type *const glsl_type::vec4_type = & builtin_core_types[11];
+const glsl_type *const glsl_type::mat2_type = & builtin_core_types[12];
+const glsl_type *const glsl_type::mat3_type = & builtin_core_types[13];
+const glsl_type *const glsl_type::mat4_type = & builtin_core_types[14];
+/*@}*/
+
+/** \name GLSL structures that have not been deprecated.
+ */
+/*@{*/
+
+static const struct glsl_struct_field gl_DepthRangeParameters_fields[] = {
+ { glsl_type::float_type, "near" },
+ { glsl_type::float_type, "far" },
+ { glsl_type::float_type, "diff" },
+};
+
+const glsl_type glsl_type::builtin_structure_types[] = {
+ glsl_type(gl_DepthRangeParameters_fields,
+ Elements(gl_DepthRangeParameters_fields),
+ "gl_DepthRangeParameters"),
+};
+/*@}*/
+
+/** \name GLSL 1.00 / 1.10 structures that are deprecated in GLSL 1.30
+ */
+/*@{*/
+
+static const struct glsl_struct_field gl_PointParameters_fields[] = {
+ { glsl_type::float_type, "size" },
+ { glsl_type::float_type, "sizeMin" },
+ { glsl_type::float_type, "sizeMax" },
+ { glsl_type::float_type, "fadeThresholdSize" },
+ { glsl_type::float_type, "distanceConstantAttenuation" },
+ { glsl_type::float_type, "distanceLinearAttenuation" },
+ { glsl_type::float_type, "distanceQuadraticAttenuation" },
+};
+
+static const struct glsl_struct_field gl_MaterialParameters_fields[] = {
+ { glsl_type::vec4_type, "emission" },
+ { glsl_type::vec4_type, "ambient" },
+ { glsl_type::vec4_type, "diffuse" },
+ { glsl_type::vec4_type, "specular" },
+ { glsl_type::float_type, "shininess" },
+};
+
+static const struct glsl_struct_field gl_LightSourceParameters_fields[] = {
+ { glsl_type::vec4_type, "ambient" },
+ { glsl_type::vec4_type, "diffuse" },
+ { glsl_type::vec4_type, "specular" },
+ { glsl_type::vec4_type, "position" },
+ { glsl_type::vec4_type, "halfVector" },
+ { glsl_type::vec3_type, "spotDirection" },
+ { glsl_type::float_type, "spotExponent" },
+ { glsl_type::float_type, "spotCutoff" },
+ { glsl_type::float_type, "spotCosCutoff" },
+ { glsl_type::float_type, "constantAttenuation" },
+ { glsl_type::float_type, "linearAttenuation" },
+ { glsl_type::float_type, "quadraticAttenuation" },
+};
+
+static const struct glsl_struct_field gl_LightModelParameters_fields[] = {
+ { glsl_type::vec4_type, "ambient" },
+};
+
+static const struct glsl_struct_field gl_LightModelProducts_fields[] = {
+ { glsl_type::vec4_type, "sceneColor" },
+};
+
+static const struct glsl_struct_field gl_LightProducts_fields[] = {
+ { glsl_type::vec4_type, "ambient" },
+ { glsl_type::vec4_type, "diffuse" },
+ { glsl_type::vec4_type, "specular" },
+};
+
+static const struct glsl_struct_field gl_FogParameters_fields[] = {
+ { glsl_type::vec4_type, "color" },
+ { glsl_type::float_type, "density" },
+ { glsl_type::float_type, "start" },
+ { glsl_type::float_type, "end" },
+ { glsl_type::float_type, "scale" },
+};
+
+const glsl_type glsl_type::builtin_110_deprecated_structure_types[] = {
+ glsl_type(gl_PointParameters_fields,
+ Elements(gl_PointParameters_fields),
+ "gl_PointParameters"),
+ glsl_type(gl_MaterialParameters_fields,
+ Elements(gl_MaterialParameters_fields),
+ "gl_MaterialParameters"),
+ glsl_type(gl_LightSourceParameters_fields,
+ Elements(gl_LightSourceParameters_fields),
+ "gl_LightSourceParameters"),
+ glsl_type(gl_LightModelParameters_fields,
+ Elements(gl_LightModelParameters_fields),
+ "gl_LightModelParameters"),
+ glsl_type(gl_LightModelProducts_fields,
+ Elements(gl_LightModelProducts_fields),
+ "gl_LightModelProducts"),
+ glsl_type(gl_LightProducts_fields,
+ Elements(gl_LightProducts_fields),
+ "gl_LightProducts"),
+ glsl_type(gl_FogParameters_fields,
+ Elements(gl_FogParameters_fields),
+ "gl_FogParameters"),
+};
+/*@}*/
+
+/** \name Types in GLSL 1.10 (but not GLSL ES 1.00)
+ */
+/*@{*/
+const glsl_type glsl_type::builtin_110_types[] = {
+ glsl_type(GL_SAMPLER_1D, GLSL_SAMPLER_DIM_1D, 0, 0, GLSL_TYPE_FLOAT,
+ "sampler1D"),
+ glsl_type(GL_SAMPLER_1D_SHADOW, GLSL_SAMPLER_DIM_1D, 1, 0, GLSL_TYPE_FLOAT,
+ "sampler1DShadow"),
+ glsl_type(GL_SAMPLER_2D_SHADOW, GLSL_SAMPLER_DIM_2D, 1, 0, GLSL_TYPE_FLOAT,
+ "sampler2DShadow"),
+ glsl_type(GL_SAMPLER_3D, GLSL_SAMPLER_DIM_3D, 0, 0, GLSL_TYPE_FLOAT,
+ "sampler3D"),
+};
+/*@}*/
+
+/** \name Types added in GLSL 1.20
+ */
+/*@{*/
+
+const glsl_type glsl_type::builtin_120_types[] = {
+ glsl_type(GL_FLOAT_MAT2x3, GLSL_TYPE_FLOAT, 3, 2, "mat2x3"),
+ glsl_type(GL_FLOAT_MAT2x4, GLSL_TYPE_FLOAT, 4, 2, "mat2x4"),
+ glsl_type(GL_FLOAT_MAT3x2, GLSL_TYPE_FLOAT, 2, 3, "mat3x2"),
+ glsl_type(GL_FLOAT_MAT3x4, GLSL_TYPE_FLOAT, 4, 3, "mat3x4"),
+ glsl_type(GL_FLOAT_MAT4x2, GLSL_TYPE_FLOAT, 2, 4, "mat4x2"),
+ glsl_type(GL_FLOAT_MAT4x3, GLSL_TYPE_FLOAT, 3, 4, "mat4x3"),
+};
+const glsl_type *const glsl_type::mat2x3_type = & builtin_120_types[0];
+const glsl_type *const glsl_type::mat2x4_type = & builtin_120_types[1];
+const glsl_type *const glsl_type::mat3x2_type = & builtin_120_types[2];
+const glsl_type *const glsl_type::mat3x4_type = & builtin_120_types[3];
+const glsl_type *const glsl_type::mat4x2_type = & builtin_120_types[4];
+const glsl_type *const glsl_type::mat4x3_type = & builtin_120_types[5];
+/*@}*/
+
+/** \name Types added in GLSL 1.30
+ */
+/*@{*/
+
+const glsl_type glsl_type::builtin_130_types[] = {
+ glsl_type(GL_UNSIGNED_INT, GLSL_TYPE_UINT, 1, 1, "uint"),
+ glsl_type(GL_UNSIGNED_INT_VEC2, GLSL_TYPE_UINT, 2, 1, "uvec2"),
+ glsl_type(GL_UNSIGNED_INT_VEC3, GLSL_TYPE_UINT, 3, 1, "uvec3"),
+ glsl_type(GL_UNSIGNED_INT_VEC4, GLSL_TYPE_UINT, 4, 1, "uvec4"),
+
+ /* 1D and 2D texture arrays - several of these are included only in
+ * builtin_EXT_texture_array_types.
+ */
+ glsl_type(GL_INT_SAMPLER_1D_ARRAY,
+ GLSL_SAMPLER_DIM_1D, 0, 1, GLSL_TYPE_INT, "isampler1DArray"),
+ glsl_type(GL_UNSIGNED_INT_SAMPLER_1D_ARRAY,
+ GLSL_SAMPLER_DIM_1D, 0, 1, GLSL_TYPE_UINT, "usampler1DArray"),
+ glsl_type(GL_INT_SAMPLER_2D_ARRAY,
+ GLSL_SAMPLER_DIM_2D, 0, 1, GLSL_TYPE_INT, "isampler2DArray"),
+ glsl_type(GL_UNSIGNED_INT_SAMPLER_2D_ARRAY,
+ GLSL_SAMPLER_DIM_2D, 0, 1, GLSL_TYPE_UINT, "usampler2DArray"),
+
+ /* cube shadow samplers */
+ glsl_type(GL_SAMPLER_CUBE_SHADOW,
+ GLSL_SAMPLER_DIM_CUBE, 1, 0, GLSL_TYPE_FLOAT, "samplerCubeShadow"),
+
+ /* signed and unsigned integer samplers */
+ glsl_type(GL_INT_SAMPLER_1D,
+ GLSL_SAMPLER_DIM_1D, 0, 0, GLSL_TYPE_INT, "isampler1D"),
+ glsl_type(GL_UNSIGNED_INT_SAMPLER_1D,
+ GLSL_SAMPLER_DIM_1D, 0, 0, GLSL_TYPE_UINT, "usampler1D"),
+ glsl_type(GL_INT_SAMPLER_2D,
+ GLSL_SAMPLER_DIM_2D, 0, 0, GLSL_TYPE_INT, "isampler2D"),
+ glsl_type(GL_UNSIGNED_INT_SAMPLER_2D,
+ GLSL_SAMPLER_DIM_2D, 0, 0, GLSL_TYPE_UINT, "usampler2D"),
+ glsl_type(GL_INT_SAMPLER_3D,
+ GLSL_SAMPLER_DIM_3D, 0, 0, GLSL_TYPE_INT, "isampler3D"),
+ glsl_type(GL_UNSIGNED_INT_SAMPLER_3D,
+ GLSL_SAMPLER_DIM_3D, 0, 0, GLSL_TYPE_UINT, "usampler3D"),
+ glsl_type(GL_INT_SAMPLER_CUBE,
+ GLSL_SAMPLER_DIM_CUBE, 0, 0, GLSL_TYPE_INT, "isamplerCube"),
+ glsl_type(GL_INT_SAMPLER_CUBE,
+ GLSL_SAMPLER_DIM_CUBE, 0, 0, GLSL_TYPE_UINT, "usamplerCube"),
+};
+
+const glsl_type *const glsl_type::uint_type = & builtin_130_types[0];
+const glsl_type *const glsl_type::uvec2_type = & builtin_130_types[1];
+const glsl_type *const glsl_type::uvec3_type = & builtin_130_types[2];
+const glsl_type *const glsl_type::uvec4_type = & builtin_130_types[3];
+/*@}*/
+
+/** \name Sampler types added by GL_ARB_texture_rectangle
+ */
+/*@{*/
+
+const glsl_type glsl_type::builtin_ARB_texture_rectangle_types[] = {
+ glsl_type(GL_SAMPLER_2D_RECT,
+ GLSL_SAMPLER_DIM_RECT, 0, 0, GLSL_TYPE_FLOAT, "sampler2DRect"),
+ glsl_type(GL_SAMPLER_2D_RECT_SHADOW,
+ GLSL_SAMPLER_DIM_RECT, 1, 0, GLSL_TYPE_FLOAT, "sampler2DRectShadow"),
+};
+/*@}*/
+
+/** \name Sampler types added by GL_EXT_texture_array
+ */
+/*@{*/
+
+const glsl_type glsl_type::builtin_EXT_texture_array_types[] = {
+ glsl_type(GL_SAMPLER_1D_ARRAY,
+ GLSL_SAMPLER_DIM_1D, 0, 1, GLSL_TYPE_FLOAT, "sampler1DArray"),
+ glsl_type(GL_SAMPLER_2D_ARRAY,
+ GLSL_SAMPLER_DIM_2D, 0, 1, GLSL_TYPE_FLOAT, "sampler2DArray"),
+ glsl_type(GL_SAMPLER_1D_ARRAY_SHADOW,
+ GLSL_SAMPLER_DIM_1D, 1, 1, GLSL_TYPE_FLOAT, "sampler1DArrayShadow"),
+ glsl_type(GL_SAMPLER_2D_ARRAY_SHADOW,
+ GLSL_SAMPLER_DIM_2D, 1, 1, GLSL_TYPE_FLOAT, "sampler2DArrayShadow"),
+};
+/*@}*/
+
+/** \name Sampler types added by GL_EXT_texture_buffer_object
+ */
+/*@{*/
+
+const glsl_type glsl_type::builtin_EXT_texture_buffer_object_types[] = {
+ glsl_type(GL_SAMPLER_BUFFER,
+ GLSL_SAMPLER_DIM_BUF, 0, 0, GLSL_TYPE_FLOAT, "samplerBuffer"),
+ glsl_type(GL_INT_SAMPLER_BUFFER,
+ GLSL_SAMPLER_DIM_BUF, 0, 0, GLSL_TYPE_INT, "isamplerBuffer"),
+ glsl_type(GL_UNSIGNED_INT_SAMPLER_BUFFER,
+ GLSL_SAMPLER_DIM_BUF, 0, 0, GLSL_TYPE_UINT, "usamplerBuffer"),
+};
+/*@}*/
diff --git a/mesalib/src/glsl/glcpp/Makefile.am b/mesalib/src/glsl/glcpp/Makefile.am
new file mode 100644
index 000000000..8a3e9b007
--- /dev/null
+++ b/mesalib/src/glsl/glcpp/Makefile.am
@@ -0,0 +1,44 @@
+# Copyright © 2010 Intel Corporation
+# All Rights Reserved.
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the "Software"),
+# to deal in the Software without restriction, including without limitation
+# on the rights to use, copy, modify, merge, publish, distribute, sub
+# license, and/or sell copies of the Software, and to permit persons to whom
+# the Software is furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice (including the next
+# paragraph) shall be included in all copies or substantial portions of the
+# Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+# AUTHORS, COPYRIGHT HOLDERS, AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+# DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+# OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+# USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+noinst_LTLIBRARIES = libglcpp.la
+libglcpp_la_SOURCES = \
+ glcpp-lex.l \
+ glcpp-parse.y \
+ glcpp.h \
+ pp.c
+
+BUILT_SOURCES = glcpp-parse.h glcpp-parse.c glcpp-lex.c
+CLEANFILES = $(BUILT_SOURCES)
+
+glcpp-parse.h: glcpp-parse.c
+
+bin_PROGRAMS = glcpp
+glcpp_LDADD = libglcpp.la
+glcpp_LDFLAGS = @LDFLAGS@ $(talloc_LIBS)
+glcpp_SOURCES = glcpp.c
+
+.l.c:
+ $(LEXCOMPILE) --outfile="$@" $<
+
+test: glcpp
+ @(cd tests; ./glcpp-test)
diff --git a/mesalib/src/glsl/glcpp/glcpp-lex.c b/mesalib/src/glsl/glcpp/glcpp-lex.c
index 0f99ea1bb..546225bbc 100644
--- a/mesalib/src/glsl/glcpp/glcpp-lex.c
+++ b/mesalib/src/glsl/glcpp/glcpp-lex.c
@@ -1,2691 +1,2677 @@
-#line 2 "glcpp/glcpp-lex.c"
-
-#line 4 "glcpp/glcpp-lex.c"
-
-#define YY_INT_ALIGNED short int
-
-/* A lexical scanner generated by flex */
-
-#define FLEX_SCANNER
-#define YY_FLEX_MAJOR_VERSION 2
-#define YY_FLEX_MINOR_VERSION 5
-#define YY_FLEX_SUBMINOR_VERSION 35
-#if YY_FLEX_SUBMINOR_VERSION > 0
-#define FLEX_BETA
-#endif
-
-/* First, we deal with platform-specific or compiler-specific issues. */
-
-/* begin standard C headers. */
-#include <stdio.h>
-#include <string.h>
-#include <errno.h>
-#include <stdlib.h>
-
-/* end standard C headers. */
-
-/* flex integer type definitions */
-
-#ifndef FLEXINT_H
-#define FLEXINT_H
-
-/* C99 systems have <inttypes.h>. Non-C99 systems may or may not. */
-
-#if defined (__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
-
-/* C99 says to define __STDC_LIMIT_MACROS before including stdint.h,
- * if you want the limit (max/min) macros for int types.
- */
-#ifndef __STDC_LIMIT_MACROS
-#define __STDC_LIMIT_MACROS 1
-#endif
-
-#include <inttypes.h>
-typedef int8_t flex_int8_t;
-typedef uint8_t flex_uint8_t;
-typedef int16_t flex_int16_t;
-typedef uint16_t flex_uint16_t;
-typedef int32_t flex_int32_t;
-typedef uint32_t flex_uint32_t;
-#else
-typedef signed char flex_int8_t;
-typedef short int flex_int16_t;
-typedef int flex_int32_t;
-typedef unsigned char flex_uint8_t;
-typedef unsigned short int flex_uint16_t;
-typedef unsigned int flex_uint32_t;
-
-/* Limits of integral types. */
-#ifndef INT8_MIN
-#define INT8_MIN (-128)
-#endif
-#ifndef INT16_MIN
-#define INT16_MIN (-32767-1)
-#endif
-#ifndef INT32_MIN
-#define INT32_MIN (-2147483647-1)
-#endif
-#ifndef INT8_MAX
-#define INT8_MAX (127)
-#endif
-#ifndef INT16_MAX
-#define INT16_MAX (32767)
-#endif
-#ifndef INT32_MAX
-#define INT32_MAX (2147483647)
-#endif
-#ifndef UINT8_MAX
-#define UINT8_MAX (255U)
-#endif
-#ifndef UINT16_MAX
-#define UINT16_MAX (65535U)
-#endif
-#ifndef UINT32_MAX
-#define UINT32_MAX (4294967295U)
-#endif
-
-#endif /* ! C99 */
-
-#endif /* ! FLEXINT_H */
-
-#ifdef __cplusplus
-
-/* The "const" storage-class-modifier is valid. */
-#define YY_USE_CONST
-
-#else /* ! __cplusplus */
-
-/* C99 requires __STDC__ to be defined as 1. */
-#if defined (__STDC__)
-
-#define YY_USE_CONST
-
-#endif /* defined (__STDC__) */
-#endif /* ! __cplusplus */
-
-#ifdef YY_USE_CONST
-#define yyconst const
-#else
-#define yyconst
-#endif
-
-/* Returned upon end-of-file. */
-#define YY_NULL 0
-
-/* Promotes a possibly negative, possibly signed char to an unsigned
- * integer for use as an array index. If the signed char is negative,
- * we want to instead treat it as an 8-bit unsigned char, hence the
- * double cast.
- */
-#define YY_SC_TO_UI(c) ((unsigned int) (unsigned char) c)
-
-/* An opaque pointer. */
-#ifndef YY_TYPEDEF_YY_SCANNER_T
-#define YY_TYPEDEF_YY_SCANNER_T
-typedef void* yyscan_t;
-#endif
-
-/* For convenience, these vars (plus the bison vars far below)
- are macros in the reentrant scanner. */
-#define yyin yyg->yyin_r
-#define yyout yyg->yyout_r
-#define yyextra yyg->yyextra_r
-#define yyleng yyg->yyleng_r
-#define yytext yyg->yytext_r
-#define yylineno (YY_CURRENT_BUFFER_LVALUE->yy_bs_lineno)
-#define yycolumn (YY_CURRENT_BUFFER_LVALUE->yy_bs_column)
-#define yy_flex_debug yyg->yy_flex_debug_r
-
-/* Enter a start condition. This macro really ought to take a parameter,
- * but we do it the disgusting crufty way forced on us by the ()-less
- * definition of BEGIN.
- */
-#define BEGIN yyg->yy_start = 1 + 2 *
-
-/* Translate the current start state into a value that can be later handed
- * to BEGIN to return to the state. The YYSTATE alias is for lex
- * compatibility.
- */
-#define YY_START ((yyg->yy_start - 1) / 2)
-#define YYSTATE YY_START
-
-/* Action number for EOF rule of a given start state. */
-#define YY_STATE_EOF(state) (YY_END_OF_BUFFER + state + 1)
-
-/* Special action meaning "start processing a new file". */
-#define YY_NEW_FILE glcpp_restart(yyin ,yyscanner )
-
-#define YY_END_OF_BUFFER_CHAR 0
-
-/* Size of default input buffer. */
-#ifndef YY_BUF_SIZE
-#ifdef __ia64__
-/* On IA-64, the buffer size is 16k, not 8k.
- * Moreover, YY_BUF_SIZE is 2*YY_READ_BUF_SIZE in the general case.
- * Ditto for the __ia64__ case accordingly.
- */
-#define YY_BUF_SIZE 32768
-#else
-#define YY_BUF_SIZE 16384
-#endif /* __ia64__ */
-#endif
-
-/* The state buf must be large enough to hold one state per character in the main buffer.
- */
-#define YY_STATE_BUF_SIZE ((YY_BUF_SIZE + 2) * sizeof(yy_state_type))
-
-#ifndef YY_TYPEDEF_YY_BUFFER_STATE
-#define YY_TYPEDEF_YY_BUFFER_STATE
-typedef struct yy_buffer_state *YY_BUFFER_STATE;
-#endif
-
-#define EOB_ACT_CONTINUE_SCAN 0
-#define EOB_ACT_END_OF_FILE 1
-#define EOB_ACT_LAST_MATCH 2
-
- #define YY_LESS_LINENO(n)
-
-/* Return all but the first "n" matched characters back to the input stream. */
-#define yyless(n) \
- do \
- { \
- /* Undo effects of setting up yytext. */ \
- int yyless_macro_arg = (n); \
- YY_LESS_LINENO(yyless_macro_arg);\
- *yy_cp = yyg->yy_hold_char; \
- YY_RESTORE_YY_MORE_OFFSET \
- yyg->yy_c_buf_p = yy_cp = yy_bp + yyless_macro_arg - YY_MORE_ADJ; \
- YY_DO_BEFORE_ACTION; /* set up yytext again */ \
- } \
- while ( 0 )
-
-#define unput(c) yyunput( c, yyg->yytext_ptr , yyscanner )
-
-#ifndef YY_TYPEDEF_YY_SIZE_T
-#define YY_TYPEDEF_YY_SIZE_T
-typedef size_t yy_size_t;
-#endif
-
-#ifndef YY_STRUCT_YY_BUFFER_STATE
-#define YY_STRUCT_YY_BUFFER_STATE
-struct yy_buffer_state
- {
- FILE *yy_input_file;
-
- char *yy_ch_buf; /* input buffer */
- char *yy_buf_pos; /* current position in input buffer */
-
- /* Size of input buffer in bytes, not including room for EOB
- * characters.
- */
- yy_size_t yy_buf_size;
-
- /* Number of characters read into yy_ch_buf, not including EOB
- * characters.
- */
- int yy_n_chars;
-
- /* Whether we "own" the buffer - i.e., we know we created it,
- * and can realloc() it to grow it, and should free() it to
- * delete it.
- */
- int yy_is_our_buffer;
-
- /* Whether this is an "interactive" input source; if so, and
- * if we're using stdio for input, then we want to use getc()
- * instead of fread(), to make sure we stop fetching input after
- * each newline.
- */
- int yy_is_interactive;
-
- /* Whether we're considered to be at the beginning of a line.
- * If so, '^' rules will be active on the next match, otherwise
- * not.
- */
- int yy_at_bol;
-
- int yy_bs_lineno; /**< The line count. */
- int yy_bs_column; /**< The column count. */
-
- /* Whether to try to fill the input buffer when we reach the
- * end of it.
- */
- int yy_fill_buffer;
-
- int yy_buffer_status;
-
-#define YY_BUFFER_NEW 0
-#define YY_BUFFER_NORMAL 1
- /* When an EOF's been seen but there's still some text to process
- * then we mark the buffer as YY_EOF_PENDING, to indicate that we
- * shouldn't try reading from the input source any more. We might
- * still have a bunch of tokens to match, though, because of
- * possible backing-up.
- *
- * When we actually see the EOF, we change the status to "new"
- * (via glcpp_restart()), so that the user can continue scanning by
- * just pointing yyin at a new input file.
- */
-#define YY_BUFFER_EOF_PENDING 2
-
- };
-#endif /* !YY_STRUCT_YY_BUFFER_STATE */
-
-/* We provide macros for accessing buffer states in case in the
- * future we want to put the buffer states in a more general
- * "scanner state".
- *
- * Returns the top of the stack, or NULL.
- */
-#define YY_CURRENT_BUFFER ( yyg->yy_buffer_stack \
- ? yyg->yy_buffer_stack[yyg->yy_buffer_stack_top] \
- : NULL)
-
-/* Same as previous macro, but useful when we know that the buffer stack is not
- * NULL or when we need an lvalue. For internal use only.
- */
-#define YY_CURRENT_BUFFER_LVALUE yyg->yy_buffer_stack[yyg->yy_buffer_stack_top]
-
-void glcpp_restart (FILE *input_file ,yyscan_t yyscanner );
-void glcpp__switch_to_buffer (YY_BUFFER_STATE new_buffer ,yyscan_t yyscanner );
-YY_BUFFER_STATE glcpp__create_buffer (FILE *file,int size ,yyscan_t yyscanner );
-void glcpp__delete_buffer (YY_BUFFER_STATE b ,yyscan_t yyscanner );
-void glcpp__flush_buffer (YY_BUFFER_STATE b ,yyscan_t yyscanner );
-void glcpp_push_buffer_state (YY_BUFFER_STATE new_buffer ,yyscan_t yyscanner );
-void glcpp_pop_buffer_state (yyscan_t yyscanner );
-
-static void glcpp_ensure_buffer_stack (yyscan_t yyscanner );
-static void glcpp__load_buffer_state (yyscan_t yyscanner );
-static void glcpp__init_buffer (YY_BUFFER_STATE b,FILE *file ,yyscan_t yyscanner );
-
-#define YY_FLUSH_BUFFER glcpp__flush_buffer(YY_CURRENT_BUFFER ,yyscanner)
-
-YY_BUFFER_STATE glcpp__scan_buffer (char *base,yy_size_t size ,yyscan_t yyscanner );
-YY_BUFFER_STATE glcpp__scan_string (yyconst char *yy_str ,yyscan_t yyscanner );
-YY_BUFFER_STATE glcpp__scan_bytes (yyconst char *bytes,int len ,yyscan_t yyscanner );
-
-void *glcpp_alloc (yy_size_t ,yyscan_t yyscanner );
-void *glcpp_realloc (void *,yy_size_t ,yyscan_t yyscanner );
-void glcpp_free (void * ,yyscan_t yyscanner );
-
-#define yy_new_buffer glcpp__create_buffer
-
-#define yy_set_interactive(is_interactive) \
- { \
- if ( ! YY_CURRENT_BUFFER ){ \
- glcpp_ensure_buffer_stack (yyscanner); \
- YY_CURRENT_BUFFER_LVALUE = \
- glcpp__create_buffer(yyin,YY_BUF_SIZE ,yyscanner); \
- } \
- YY_CURRENT_BUFFER_LVALUE->yy_is_interactive = is_interactive; \
- }
-
-#define yy_set_bol(at_bol) \
- { \
- if ( ! YY_CURRENT_BUFFER ){\
- glcpp_ensure_buffer_stack (yyscanner); \
- YY_CURRENT_BUFFER_LVALUE = \
- glcpp__create_buffer(yyin,YY_BUF_SIZE ,yyscanner); \
- } \
- YY_CURRENT_BUFFER_LVALUE->yy_at_bol = at_bol; \
- }
-
-#define YY_AT_BOL() (YY_CURRENT_BUFFER_LVALUE->yy_at_bol)
-
-/* Begin user sect3 */
-
-#define glcpp_wrap(n) 1
-#define YY_SKIP_YYWRAP
-
-typedef unsigned char YY_CHAR;
-
-typedef int yy_state_type;
-
-#define yytext_ptr yytext_r
-
-static yy_state_type yy_get_previous_state (yyscan_t yyscanner );
-static yy_state_type yy_try_NUL_trans (yy_state_type current_state ,yyscan_t yyscanner);
-static int yy_get_next_buffer (yyscan_t yyscanner );
-static void yy_fatal_error (yyconst char msg[] ,yyscan_t yyscanner );
-
-/* Done after the current pattern has been matched and before the
- * corresponding action - sets up yytext.
- */
-#define YY_DO_BEFORE_ACTION \
- yyg->yytext_ptr = yy_bp; \
- yyleng = (size_t) (yy_cp - yy_bp); \
- yyg->yy_hold_char = *yy_cp; \
- *yy_cp = '\0'; \
- yyg->yy_c_buf_p = yy_cp;
-
-#define YY_NUM_RULES 43
-#define YY_END_OF_BUFFER 44
-/* This struct is not used in this scanner,
- but its presence is necessary. */
-struct yy_trans_info
- {
- flex_int32_t yy_verify;
- flex_int32_t yy_nxt;
- };
-static yyconst flex_int16_t yy_acclist[137] =
- { 0,
- 3, 3, 44, 39, 43, 40, 43, 41, 43, 43,
- 38, 43, 43, 38, 43, 38, 43, 38, 43, 25,
- 39, 43, 24, 39, 43, 38, 43, 38, 43, 38,
- 43, 37, 39, 43, 37, 39, 43, 38, 43, 40,
- 43, 23, 43, 43, 3, 43, 4, 43, 5, 43,
- 42, 43, 39, 18, 40, 32, 35, 33, 2, 1,
- 25, 39, 25, 39, 39, 24, 39, 24, 39, 27,
- 29, 31, 30, 28, 37, 39, 37, 39, 34, 40,
- 23, 23, 3, 4, 5, 6, 5, 7, 1, 26,
- 39, 37, 39,16398, 26, 39, 37, 39, 18, 37,
-
- 39,16399,16400, 8206, 18, 8206, 37, 39, 8207, 18,
- 8208, 18,16401, 19,16396, 22, 36, 37, 39, 21,
- 8209, 18, 19, 8204, 18,16397,16404, 8205, 18, 11,
- 18, 9, 8, 8212, 10, 18
- } ;
-
-static yyconst flex_int16_t yy_accept[164] =
- { 0,
- 1, 1, 1, 1, 1, 2, 3, 3, 3, 4,
- 6, 8, 10, 11, 13, 14, 16, 18, 20, 23,
- 26, 28, 30, 32, 35, 38, 40, 42, 44, 45,
- 47, 49, 51, 53, 54, 54, 55, 56, 57, 58,
- 59, 60, 61, 63, 65, 66, 68, 70, 71, 72,
- 73, 74, 75, 77, 79, 80, 81, 82, 83, 83,
- 83, 83, 83, 83, 83, 83, 84, 85, 86, 87,
- 88, 89, 90, 92, 94, 94, 94, 94, 94, 94,
- 95, 95, 95, 95, 95, 97, 99, 99, 99, 99,
- 99, 99, 99, 99, 100, 100, 100, 100, 100, 100,
-
- 100, 102, 102, 103, 104, 104, 104, 104, 104, 106,
- 106, 107, 107, 107, 107, 107, 107, 107, 109, 109,
- 109, 111, 111, 113, 114, 115, 115, 116, 116, 116,
- 116, 117, 117, 120, 121, 121, 123, 124, 124, 124,
- 126, 127, 127, 127, 127, 128, 128, 128, 130, 130,
- 132, 132, 133, 134, 134, 134, 134, 135, 135, 135,
- 137, 137, 137
- } ;
-
-static yyconst flex_int32_t yy_ec[256] =
- { 0,
- 1, 1, 1, 1, 1, 1, 1, 1, 2, 3,
- 4, 4, 4, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 2, 5, 1, 6, 1, 7, 8, 1, 9,
- 7, 10, 7, 7, 7, 7, 11, 12, 13, 13,
- 13, 13, 13, 13, 13, 14, 14, 1, 7, 15,
- 16, 17, 1, 1, 18, 18, 18, 18, 18, 18,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19, 19, 19, 19, 20, 19, 19, 21, 19, 19,
- 7, 1, 7, 7, 19, 1, 22, 18, 18, 23,
-
- 24, 25, 26, 19, 27, 19, 19, 28, 29, 30,
- 31, 32, 19, 33, 34, 35, 36, 37, 19, 38,
- 19, 19, 7, 39, 7, 7, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
-
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1
- } ;
-
-static yyconst flex_int32_t yy_meta[40] =
- { 0,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 2,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1
- } ;
-
-static yyconst flex_int16_t yy_base[182] =
- { 0,
- 0, 38, 0, 0, 38, 39, 499, 498, 500, 48,
- 43, 552, 496, 44, 63, 495, 59, 65, 87, 125,
- 58, 67, 68, 164, 203, 40, 75, 241, 552, 494,
- 552, 140, 552, 140, 493, 552, 144, 492, 491, 487,
- 486, 485, 156, 179, 267, 0, 209, 472, 471, 470,
- 469, 468, 446, 124, 466, 153, 462, 458, 154, 198,
- 159, 155, 183, 160, 193, 460, 552, 222, 552, 227,
- 552, 459, 204, 161, 231, 232, 238, 243, 236, 303,
- 245, 180, 247, 249, 281, 56, 257, 271, 248, 259,
- 252, 264, 455, 454, 297, 299, 312, 313, 320, 294,
-
- 407, 295, 427, 426, 321, 296, 324, 425, 552, 424,
- 552, 327, 329, 195, 328, 331, 332, 230, 334, 378,
- 552, 377, 552, 371, 370, 335, 365, 337, 358, 342,
- 360, 344, 326, 255, 340, 552, 260, 338, 246, 552,
- 197, 364, 192, 352, 382, 348, 186, 552, 420, 552,
- 423, 184, 141, 437, 421, 447, 79, 476, 346, 552,
- 453, 552, 515, 517, 519, 521, 523, 525, 71, 527,
- 529, 531, 533, 535, 537, 539, 541, 543, 545, 547,
- 549
- } ;
-
-static yyconst flex_int16_t yy_def[182] =
- { 0,
- 162, 1, 163, 163, 164, 164, 165, 165, 162, 166,
- 167, 162, 167, 167, 167, 167, 167, 167, 162, 166,
- 167, 167, 167, 168, 168, 167, 167, 167, 162, 169,
- 162, 170, 162, 20, 167, 162, 167, 167, 167, 167,
- 167, 171, 19, 20, 20, 20, 20, 167, 167, 167,
- 167, 167, 25, 25, 167, 167, 28, 28, 167, 167,
- 167, 167, 167, 167, 167, 169, 162, 170, 162, 170,
- 162, 171, 45, 25, 167, 167, 167, 167, 167, 167,
- 167, 167, 167, 167, 20, 25, 167, 167, 167, 167,
- 167, 167, 172, 173, 167, 167, 167, 167, 167, 167,
-
- 25, 167, 174, 175, 167, 167, 167, 172, 162, 173,
- 162, 167, 167, 167, 167, 167, 167, 25, 167, 174,
- 162, 175, 162, 176, 177, 167, 178, 167, 167, 167,
- 167, 167, 25, 167, 176, 162, 177, 167, 178, 162,
- 179, 167, 180, 167, 162, 167, 179, 162, 167, 162,
- 167, 180, 167, 181, 167, 167, 167, 181, 167, 162,
- 167, 0, 162, 162, 162, 162, 162, 162, 162, 162,
- 162, 162, 162, 162, 162, 162, 162, 162, 162, 162,
- 162
- } ;
-
-static yyconst flex_int16_t yy_nxt[592] =
- { 0,
- 10, 11, 12, 13, 14, 15, 16, 17, 16, 16,
- 18, 19, 20, 20, 21, 22, 23, 24, 24, 24,
- 24, 24, 25, 24, 24, 24, 24, 24, 24, 24,
- 24, 24, 24, 24, 24, 24, 24, 24, 26, 27,
- 31, 31, 36, 28, 37, 36, 36, 32, 32, 35,
- 36, 35, 35, 35, 35, 35, 35, 35, 35, 38,
- 36, 36, 35, 35, 35, 36, 40, 36, 39, 36,
- 36, 66, 48, 49, 41, 42, 56, 36, 55, 53,
- 57, 36, 50, 51, 52, 101, 35, 34, 35, 36,
- 35, 35, 35, 35, 35, 35, 35, 35, 43, 43,
-
- 34, 35, 35, 35, 34, 34, 44, 45, 34, 34,
- 34, 34, 34, 34, 34, 34, 34, 34, 34, 34,
- 34, 34, 44, 34, 45, 35, 35, 36, 35, 35,
- 35, 35, 35, 35, 35, 35, 46, 46, 46, 35,
- 35, 35, 69, 36, 47, 37, 36, 53, 74, 70,
- 71, 34, 34, 34, 56, 36, 36, 36, 57, 34,
- 47, 36, 36, 35, 34, 35, 36, 35, 35, 35,
- 35, 35, 35, 35, 35, 34, 34, 75, 35, 35,
- 35, 81, 36, 80, 53, 36, 36, 86, 148, 83,
- 34, 34, 34, 34, 36, 36, 129, 36, 34, 148,
-
- 36, 98, 35, 34, 35, 36, 35, 35, 35, 35,
- 35, 35, 35, 35, 34, 82, 84, 35, 35, 35,
- 34, 34, 34, 85, 69, 76, 54, 77, 34, 69,
- 78, 162, 162, 36, 36, 79, 70, 71, 36, 85,
- 36, 35, 58, 36, 34, 36, 39, 36, 140, 36,
- 36, 36, 133, 53, 36, 87, 145, 36, 88, 36,
- 90, 36, 36, 59, 60, 89, 36, 61, 62, 99,
- 92, 104, 63, 36, 97, 91, 64, 65, 73, 73,
- 73, 100, 106, 102, 73, 105, 34, 107, 73, 73,
- 73, 73, 34, 34, 34, 103, 36, 36, 36, 36,
-
- 34, 36, 34, 93, 93, 94, 93, 93, 93, 93,
- 93, 93, 93, 93, 36, 36, 34, 93, 93, 93,
- 112, 113, 36, 36, 119, 95, 36, 117, 125, 36,
- 36, 36, 96, 36, 36, 114, 36, 36, 115, 36,
- 36, 93, 136, 116, 36, 124, 36, 159, 160, 53,
- 36, 127, 128, 126, 36, 131, 130, 134, 132, 129,
- 36, 141, 36, 143, 146, 149, 150, 140, 138, 142,
- 142, 142, 36, 136, 144, 151, 151, 151, 155, 123,
- 121, 153, 35, 145, 36, 35, 35, 35, 35, 35,
- 35, 35, 35, 35, 35, 35, 35, 35, 35, 154,
-
- 154, 154, 154, 154, 154, 154, 154, 154, 154, 154,
- 154, 154, 154, 154, 154, 154, 154, 154, 154, 154,
- 35, 149, 150, 36, 149, 150, 111, 109, 123, 121,
- 118, 156, 156, 156, 151, 151, 151, 35, 35, 36,
- 35, 35, 35, 35, 35, 157, 35, 35, 159, 160,
- 143, 35, 35, 35, 159, 160, 111, 109, 161, 161,
- 161, 36, 67, 35, 161, 161, 161, 35, 36, 53,
- 36, 36, 36, 36, 36, 35, 35, 35, 36, 35,
- 35, 35, 35, 35, 157, 35, 35, 36, 36, 36,
- 35, 35, 35, 36, 36, 36, 67, 36, 36, 162,
-
- 29, 29, 162, 162, 162, 162, 162, 162, 162, 162,
- 162, 162, 162, 162, 35, 29, 29, 30, 30, 33,
- 33, 34, 34, 35, 35, 53, 53, 68, 68, 72,
- 72, 108, 108, 110, 110, 120, 120, 122, 122, 135,
- 135, 137, 137, 139, 139, 147, 147, 152, 152, 158,
- 158, 9, 162, 162, 162, 162, 162, 162, 162, 162,
- 162, 162, 162, 162, 162, 162, 162, 162, 162, 162,
- 162, 162, 162, 162, 162, 162, 162, 162, 162, 162,
- 162, 162, 162, 162, 162, 162, 162, 162, 162, 162,
- 162
-
- } ;
-
-static yyconst flex_int16_t yy_chk[592] =
- { 0,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 2,
- 5, 6, 26, 2, 11, 11, 14, 5, 6, 10,
- 10, 10, 10, 10, 10, 10, 10, 10, 10, 14,
- 21, 17, 10, 10, 10, 15, 17, 18, 15, 22,
- 23, 169, 21, 21, 18, 18, 27, 27, 26, 86,
- 27, 157, 22, 23, 23, 86, 10, 19, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
-
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19, 19, 19, 19, 19, 19, 20, 20, 20, 20,
- 20, 20, 20, 20, 20, 20, 20, 20, 20, 20,
- 20, 20, 32, 153, 20, 37, 37, 54, 54, 32,
- 32, 34, 34, 34, 56, 56, 59, 62, 56, 34,
- 20, 61, 64, 20, 24, 24, 24, 24, 24, 24,
- 24, 24, 24, 24, 24, 34, 43, 59, 24, 24,
- 24, 62, 82, 61, 74, 63, 152, 74, 147, 64,
- 44, 44, 44, 43, 143, 65, 114, 114, 44, 141,
-
- 60, 82, 24, 25, 25, 25, 25, 25, 25, 25,
- 25, 25, 25, 25, 44, 63, 65, 25, 25, 25,
- 47, 47, 47, 73, 68, 60, 25, 60, 47, 70,
- 60, 68, 68, 75, 76, 60, 70, 70, 79, 73,
- 77, 25, 28, 28, 47, 78, 28, 81, 139, 83,
- 89, 84, 118, 118, 91, 75, 134, 134, 76, 87,
- 77, 90, 137, 28, 28, 76, 92, 28, 28, 83,
- 79, 89, 28, 88, 81, 78, 28, 28, 45, 45,
- 45, 84, 91, 87, 45, 90, 45, 92, 45, 45,
- 45, 45, 85, 85, 85, 88, 100, 102, 106, 95,
-
- 85, 96, 45, 80, 80, 80, 80, 80, 80, 80,
- 80, 80, 80, 80, 97, 98, 85, 80, 80, 80,
- 95, 96, 99, 105, 102, 80, 107, 100, 106, 112,
- 115, 113, 80, 116, 117, 97, 119, 126, 98, 128,
- 138, 80, 135, 99, 130, 105, 132, 159, 159, 133,
- 146, 112, 113, 107, 144, 116, 115, 119, 117, 129,
- 129, 128, 131, 130, 138, 142, 142, 127, 126, 129,
- 129, 129, 125, 124, 132, 142, 142, 142, 146, 122,
- 120, 144, 145, 145, 145, 145, 145, 145, 145, 145,
- 145, 145, 145, 145, 145, 145, 145, 145, 145, 145,
-
- 145, 145, 145, 145, 145, 145, 145, 145, 145, 145,
- 145, 145, 145, 145, 145, 145, 145, 145, 145, 145,
- 145, 149, 149, 155, 151, 151, 110, 108, 104, 103,
- 101, 149, 149, 149, 151, 151, 151, 154, 154, 154,
- 154, 154, 154, 154, 154, 154, 154, 154, 156, 156,
- 155, 154, 154, 154, 161, 161, 94, 93, 156, 156,
- 156, 72, 66, 58, 161, 161, 161, 57, 55, 53,
- 52, 51, 50, 49, 48, 154, 158, 158, 158, 158,
- 158, 158, 158, 158, 158, 158, 158, 42, 41, 40,
- 158, 158, 158, 39, 38, 35, 30, 16, 13, 9,
-
- 8, 7, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 158, 163, 163, 164, 164, 165,
- 165, 166, 166, 167, 167, 168, 168, 170, 170, 171,
- 171, 172, 172, 173, 173, 174, 174, 175, 175, 176,
- 176, 177, 177, 178, 178, 179, 179, 180, 180, 181,
- 181, 162, 162, 162, 162, 162, 162, 162, 162, 162,
- 162, 162, 162, 162, 162, 162, 162, 162, 162, 162,
- 162, 162, 162, 162, 162, 162, 162, 162, 162, 162,
- 162, 162, 162, 162, 162, 162, 162, 162, 162, 162,
- 162
-
- } ;
-
-#define YY_TRAILING_MASK 0x2000
-#define YY_TRAILING_HEAD_MASK 0x4000
-#define REJECT \
-{ \
-*yy_cp = yyg->yy_hold_char; /* undo effects of setting up yytext */ \
-yy_cp = yyg->yy_full_match; /* restore poss. backed-over text */ \
-yyg->yy_lp = yyg->yy_full_lp; /* restore orig. accepting pos. */ \
-yyg->yy_state_ptr = yyg->yy_full_state; /* restore orig. state */ \
-yy_current_state = *yyg->yy_state_ptr; /* restore curr. state */ \
-++yyg->yy_lp; \
-goto find_rule; \
-}
-
-#define yymore() yymore_used_but_not_detected
-#define YY_MORE_ADJ 0
-#define YY_RESTORE_YY_MORE_OFFSET
-#line 1 "glcpp/glcpp-lex.l"
-#line 2 "glcpp/glcpp-lex.l"
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-#include <stdio.h>
-#include <string.h>
-#include <ctype.h>
-
-#include "glcpp.h"
-#include "glcpp-parse.h"
-
-/* Flex annoyingly generates some functions without making them
- * static. Let's declare them here. */
-int glcpp_get_column (yyscan_t yyscanner);
-void glcpp_set_column (int column_no , yyscan_t yyscanner);
-
-#define YY_NO_INPUT
-
-#define YY_USER_ACTION \
- do { \
- yylloc->first_column = yycolumn + 1; \
- yylloc->first_line = yylineno; \
- yycolumn += yyleng; \
- } while(0);
-
-#define YY_USER_INIT \
- do { \
- yylineno = 1; \
- yycolumn = 1; \
- yylloc->source = 0; \
- } while(0)
-
-#line 709 "glcpp/glcpp-lex.c"
-
-#define INITIAL 0
-#define DONE 1
-#define COMMENT 2
-#define UNREACHABLE 3
-
-#define YY_EXTRA_TYPE glcpp_parser_t *
-
-/* Holds the entire state of the reentrant scanner. */
-struct yyguts_t
- {
-
- /* User-defined. Not touched by flex. */
- YY_EXTRA_TYPE yyextra_r;
-
- /* The rest are the same as the globals declared in the non-reentrant scanner. */
- FILE *yyin_r, *yyout_r;
- size_t yy_buffer_stack_top; /**< index of top of stack. */
- size_t yy_buffer_stack_max; /**< capacity of stack. */
- YY_BUFFER_STATE * yy_buffer_stack; /**< Stack as an array. */
- char yy_hold_char;
- int yy_n_chars;
- int yyleng_r;
- char *yy_c_buf_p;
- int yy_init;
- int yy_start;
- int yy_did_buffer_switch_on_eof;
- int yy_start_stack_ptr;
- int yy_start_stack_depth;
- int *yy_start_stack;
- yy_state_type yy_last_accepting_state;
- char* yy_last_accepting_cpos;
-
- int yylineno_r;
- int yy_flex_debug_r;
-
- yy_state_type *yy_state_buf;
- yy_state_type *yy_state_ptr;
- char *yy_full_match;
- int yy_lp;
-
- /* These are only needed for trailing context rules,
- * but there's no conditional variable for that yet. */
- int yy_looking_for_trail_begin;
- int yy_full_lp;
- int *yy_full_state;
-
- char *yytext_r;
- int yy_more_flag;
- int yy_more_len;
-
- YYSTYPE * yylval_r;
-
- YYLTYPE * yylloc_r;
-
- }; /* end struct yyguts_t */
-
-static int yy_init_globals (yyscan_t yyscanner );
-
- /* This must go here because YYSTYPE and YYLTYPE are included
- * from bison output in section 1.*/
- # define yylval yyg->yylval_r
-
- # define yylloc yyg->yylloc_r
-
-int glcpp_lex_init (yyscan_t* scanner);
-
-int glcpp_lex_init_extra (YY_EXTRA_TYPE user_defined,yyscan_t* scanner);
-
-/* Accessor methods to globals.
- These are made visible to non-reentrant scanners for convenience. */
-
-int glcpp_lex_destroy (yyscan_t yyscanner );
-
-int glcpp_get_debug (yyscan_t yyscanner );
-
-void glcpp_set_debug (int debug_flag ,yyscan_t yyscanner );
-
-YY_EXTRA_TYPE glcpp_get_extra (yyscan_t yyscanner );
-
-void glcpp_set_extra (YY_EXTRA_TYPE user_defined ,yyscan_t yyscanner );
-
-FILE *glcpp_get_in (yyscan_t yyscanner );
-
-void glcpp_set_in (FILE * in_str ,yyscan_t yyscanner );
-
-FILE *glcpp_get_out (yyscan_t yyscanner );
-
-void glcpp_set_out (FILE * out_str ,yyscan_t yyscanner );
-
-int glcpp_get_leng (yyscan_t yyscanner );
-
-char *glcpp_get_text (yyscan_t yyscanner );
-
-int glcpp_get_lineno (yyscan_t yyscanner );
-
-void glcpp_set_lineno (int line_number ,yyscan_t yyscanner );
-
-YYSTYPE * glcpp_get_lval (yyscan_t yyscanner );
-
-void glcpp_set_lval (YYSTYPE * yylval_param ,yyscan_t yyscanner );
-
- YYLTYPE *glcpp_get_lloc (yyscan_t yyscanner );
-
- void glcpp_set_lloc (YYLTYPE * yylloc_param ,yyscan_t yyscanner );
-
-/* Macros after this point can all be overridden by user definitions in
- * section 1.
- */
-
-#ifndef YY_SKIP_YYWRAP
-#ifdef __cplusplus
-extern "C" int glcpp_wrap (yyscan_t yyscanner );
-#else
-extern int glcpp_wrap (yyscan_t yyscanner );
-#endif
-#endif
-
- static void yyunput (int c,char *buf_ptr ,yyscan_t yyscanner);
-
-#ifndef yytext_ptr
-static void yy_flex_strncpy (char *,yyconst char *,int ,yyscan_t yyscanner);
-#endif
-
-#ifdef YY_NEED_STRLEN
-static int yy_flex_strlen (yyconst char * ,yyscan_t yyscanner);
-#endif
-
-#ifndef YY_NO_INPUT
-
-#ifdef __cplusplus
-static int yyinput (yyscan_t yyscanner );
-#else
-static int input (yyscan_t yyscanner );
-#endif
-
-#endif
-
- static void yy_push_state (int new_state ,yyscan_t yyscanner);
-
- static void yy_pop_state (yyscan_t yyscanner );
-
- static int yy_top_state (yyscan_t yyscanner );
-
-/* Amount of stuff to slurp up with each read. */
-#ifndef YY_READ_BUF_SIZE
-#ifdef __ia64__
-/* On IA-64, the buffer size is 16k, not 8k */
-#define YY_READ_BUF_SIZE 16384
-#else
-#define YY_READ_BUF_SIZE 8192
-#endif /* __ia64__ */
-#endif
-
-/* Copy whatever the last rule matched to the standard output. */
-#ifndef ECHO
-/* This used to be an fputs(), but since the string might contain NUL's,
- * we now use fwrite().
- */
-#define ECHO do { if (fwrite( yytext, yyleng, 1, yyout )) {} } while (0)
-#endif
-
-/* Gets input and stuffs it into "buf". number of characters read, or YY_NULL,
- * is returned in "result".
- */
-#ifndef YY_INPUT
-#define YY_INPUT(buf,result,max_size) \
- if ( YY_CURRENT_BUFFER_LVALUE->yy_is_interactive ) \
- { \
- int c = '*'; \
- size_t n; \
- for ( n = 0; n < max_size && \
- (c = getc( yyin )) != EOF && c != '\n'; ++n ) \
- buf[n] = (char) c; \
- if ( c == '\n' ) \
- buf[n++] = (char) c; \
- if ( c == EOF && ferror( yyin ) ) \
- YY_FATAL_ERROR( "input in flex scanner failed" ); \
- result = n; \
- } \
- else \
- { \
- errno=0; \
- while ( (result = fread(buf, 1, max_size, yyin))==0 && ferror(yyin)) \
- { \
- if( errno != EINTR) \
- { \
- YY_FATAL_ERROR( "input in flex scanner failed" ); \
- break; \
- } \
- errno=0; \
- clearerr(yyin); \
- } \
- }\
-\
-
-#endif
-
-/* No semi-colon after return; correct usage is to write "yyterminate();" -
- * we don't want an extra ';' after the "return" because that will cause
- * some compilers to complain about unreachable statements.
- */
-#ifndef yyterminate
-#define yyterminate() return YY_NULL
-#endif
-
-/* Number of entries by which start-condition stack grows. */
-#ifndef YY_START_STACK_INCR
-#define YY_START_STACK_INCR 25
-#endif
-
-/* Report a fatal error. */
-#ifndef YY_FATAL_ERROR
-#define YY_FATAL_ERROR(msg) yy_fatal_error( msg , yyscanner)
-#endif
-
-/* end tables serialization structures and prototypes */
-
-/* Default declaration of generated scanner - a define so the user can
- * easily add parameters.
- */
-#ifndef YY_DECL
-#define YY_DECL_IS_OURS 1
-
-extern int glcpp_lex \
- (YYSTYPE * yylval_param,YYLTYPE * yylloc_param ,yyscan_t yyscanner);
-
-#define YY_DECL int glcpp_lex \
- (YYSTYPE * yylval_param, YYLTYPE * yylloc_param , yyscan_t yyscanner)
-#endif /* !YY_DECL */
-
-/* Code executed at the beginning of each rule, after yytext and yyleng
- * have been set up.
- */
-#ifndef YY_USER_ACTION
-#define YY_USER_ACTION
-#endif
-
-/* Code executed at the end of each rule. */
-#ifndef YY_BREAK
-#define YY_BREAK break;
-#endif
-
-#define YY_RULE_SETUP \
- if ( yyleng > 0 ) \
- YY_CURRENT_BUFFER_LVALUE->yy_at_bol = \
- (yytext[yyleng - 1] == '\n'); \
- YY_USER_ACTION
-
-/** The main scanner function which does all the work.
- */
-YY_DECL
-{
- register yy_state_type yy_current_state;
- register char *yy_cp, *yy_bp;
- register int yy_act;
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
-
-#line 76 "glcpp/glcpp-lex.l"
-
-
- /* Single-line comments */
-#line 972 "glcpp/glcpp-lex.c"
-
- yylval = yylval_param;
-
- yylloc = yylloc_param;
-
- if ( !yyg->yy_init )
- {
- yyg->yy_init = 1;
-
-#ifdef YY_USER_INIT
- YY_USER_INIT;
-#endif
-
- /* Create the reject buffer large enough to save one state per allowed character. */
- if ( ! yyg->yy_state_buf )
- yyg->yy_state_buf = (yy_state_type *)glcpp_alloc(YY_STATE_BUF_SIZE ,yyscanner);
- if ( ! yyg->yy_state_buf )
- YY_FATAL_ERROR( "out of dynamic memory in glcpp_lex()" );
-
- if ( ! yyg->yy_start )
- yyg->yy_start = 1; /* first start state */
-
- if ( ! yyin )
- yyin = stdin;
-
- if ( ! yyout )
- yyout = stdout;
-
- if ( ! YY_CURRENT_BUFFER ) {
- glcpp_ensure_buffer_stack (yyscanner);
- YY_CURRENT_BUFFER_LVALUE =
- glcpp__create_buffer(yyin,YY_BUF_SIZE ,yyscanner);
- }
-
- glcpp__load_buffer_state(yyscanner );
- }
-
- while ( 1 ) /* loops until end-of-file is reached */
- {
- yy_cp = yyg->yy_c_buf_p;
-
- /* Support of yytext. */
- *yy_cp = yyg->yy_hold_char;
-
- /* yy_bp points to the position in yy_ch_buf of the start of
- * the current run.
- */
- yy_bp = yy_cp;
-
- yy_current_state = yyg->yy_start;
- yy_current_state += YY_AT_BOL();
-
- yyg->yy_state_ptr = yyg->yy_state_buf;
- *yyg->yy_state_ptr++ = yy_current_state;
-
-yy_match:
- do
- {
- register YY_CHAR yy_c = yy_ec[YY_SC_TO_UI(*yy_cp)];
- while ( yy_chk[yy_base[yy_current_state] + yy_c] != yy_current_state )
- {
- yy_current_state = (int) yy_def[yy_current_state];
- if ( yy_current_state >= 163 )
- yy_c = yy_meta[(unsigned int) yy_c];
- }
- yy_current_state = yy_nxt[yy_base[yy_current_state] + (unsigned int) yy_c];
- *yyg->yy_state_ptr++ = yy_current_state;
- ++yy_cp;
- }
- while ( yy_current_state != 162 );
-
-yy_find_action:
- yy_current_state = *--yyg->yy_state_ptr;
- yyg->yy_lp = yy_accept[yy_current_state];
-find_rule: /* we branch to this label when backing up */
- for ( ; ; ) /* until we find what rule we matched */
- {
- if ( yyg->yy_lp && yyg->yy_lp < yy_accept[yy_current_state + 1] )
- {
- yy_act = yy_acclist[yyg->yy_lp];
- if ( yy_act & YY_TRAILING_HEAD_MASK ||
- yyg->yy_looking_for_trail_begin )
- {
- if ( yy_act == yyg->yy_looking_for_trail_begin )
- {
- yyg->yy_looking_for_trail_begin = 0;
- yy_act &= ~YY_TRAILING_HEAD_MASK;
- break;
- }
- }
- else if ( yy_act & YY_TRAILING_MASK )
- {
- yyg->yy_looking_for_trail_begin = yy_act & ~YY_TRAILING_MASK;
- yyg->yy_looking_for_trail_begin |= YY_TRAILING_HEAD_MASK;
- yyg->yy_full_match = yy_cp;
- yyg->yy_full_state = yyg->yy_state_ptr;
- yyg->yy_full_lp = yyg->yy_lp;
- }
- else
- {
- yyg->yy_full_match = yy_cp;
- yyg->yy_full_state = yyg->yy_state_ptr;
- yyg->yy_full_lp = yyg->yy_lp;
- break;
- }
- ++yyg->yy_lp;
- goto find_rule;
- }
- --yy_cp;
- yy_current_state = *--yyg->yy_state_ptr;
- yyg->yy_lp = yy_accept[yy_current_state];
- }
-
- YY_DO_BEFORE_ACTION;
-
-do_action: /* This label is used only to access EOF actions. */
-
- switch ( yy_act )
- { /* beginning of action switch */
-case 1:
-YY_RULE_SETUP
-#line 79 "glcpp/glcpp-lex.l"
-{
-}
- YY_BREAK
-/* Multi-line comments */
-case 2:
-YY_RULE_SETUP
-#line 83 "glcpp/glcpp-lex.l"
-{ yy_push_state(COMMENT, yyscanner); }
- YY_BREAK
-case 3:
-YY_RULE_SETUP
-#line 84 "glcpp/glcpp-lex.l"
-
- YY_BREAK
-case 4:
-/* rule 4 can match eol */
-YY_RULE_SETUP
-#line 85 "glcpp/glcpp-lex.l"
-{ yylineno++; yycolumn = 0; }
- YY_BREAK
-case 5:
-YY_RULE_SETUP
-#line 86 "glcpp/glcpp-lex.l"
-
- YY_BREAK
-case 6:
-/* rule 6 can match eol */
-YY_RULE_SETUP
-#line 87 "glcpp/glcpp-lex.l"
-{ yylineno++; yycolumn = 0; }
- YY_BREAK
-case 7:
-YY_RULE_SETUP
-#line 88 "glcpp/glcpp-lex.l"
-{
- yy_pop_state(yyscanner);
- if (yyextra->space_tokens)
- return SPACE;
-}
- YY_BREAK
-case 8:
-YY_RULE_SETUP
-#line 94 "glcpp/glcpp-lex.l"
-{
- yylval->str = talloc_strdup (yyextra, yytext);
- yyextra->space_tokens = 0;
- return HASH_VERSION;
-}
- YY_BREAK
-/* glcpp doesn't handle #extension, #version, or #pragma directives.
- * Simply pass them through to the main compiler's lexer/parser. */
-case 9:
-YY_RULE_SETUP
-#line 102 "glcpp/glcpp-lex.l"
-{
- yylval->str = talloc_strdup (yyextra, yytext);
- yylineno++;
- yycolumn = 0;
- return OTHER;
-}
- YY_BREAK
-case 10:
-*yy_cp = yyg->yy_hold_char; /* undo effects of setting up yytext */
-yyg->yy_c_buf_p = yy_cp -= 1;
-YY_DO_BEFORE_ACTION; /* set up yytext again */
-YY_RULE_SETUP
-#line 109 "glcpp/glcpp-lex.l"
-{
- /* Eat characters until the first digit is
- * encountered
- */
- char *ptr = yytext;
- while (!isdigit(*ptr))
- ptr++;
-
- /* Subtract one from the line number because
- * yylineno is zero-based instead of
- * one-based.
- */
- yylineno = strtol(ptr, &ptr, 0) - 1;
- yylloc->source = strtol(ptr, NULL, 0);
-}
- YY_BREAK
-case 11:
-*yy_cp = yyg->yy_hold_char; /* undo effects of setting up yytext */
-yyg->yy_c_buf_p = yy_cp -= 1;
-YY_DO_BEFORE_ACTION; /* set up yytext again */
-YY_RULE_SETUP
-#line 125 "glcpp/glcpp-lex.l"
-{
- /* Eat characters until the first digit is
- * encountered
- */
- char *ptr = yytext;
- while (!isdigit(*ptr))
- ptr++;
-
- /* Subtract one from the line number because
- * yylineno is zero-based instead of
- * one-based.
- */
- yylineno = strtol(ptr, &ptr, 0) - 1;
-}
- YY_BREAK
-case 12:
-/* rule 12 can match eol */
-YY_RULE_SETUP
-#line 140 "glcpp/glcpp-lex.l"
-{
- yyextra->lexing_if = 1;
- yyextra->space_tokens = 0;
- return HASH_IFDEF;
-}
- YY_BREAK
-case 13:
-/* rule 13 can match eol */
-YY_RULE_SETUP
-#line 146 "glcpp/glcpp-lex.l"
-{
- yyextra->lexing_if = 1;
- yyextra->space_tokens = 0;
- return HASH_IFNDEF;
-}
- YY_BREAK
-case 14:
-/* rule 14 can match eol */
-YY_RULE_SETUP
-#line 152 "glcpp/glcpp-lex.l"
-{
- yyextra->lexing_if = 1;
- yyextra->space_tokens = 0;
- return HASH_IF;
-}
- YY_BREAK
-case 15:
-/* rule 15 can match eol */
-YY_RULE_SETUP
-#line 158 "glcpp/glcpp-lex.l"
-{
- yyextra->lexing_if = 1;
- yyextra->space_tokens = 0;
- return HASH_ELIF;
-}
- YY_BREAK
-case 16:
-/* rule 16 can match eol */
-YY_RULE_SETUP
-#line 164 "glcpp/glcpp-lex.l"
-{
- yyextra->space_tokens = 0;
- return HASH_ELSE;
-}
- YY_BREAK
-case 17:
-/* rule 17 can match eol */
-YY_RULE_SETUP
-#line 169 "glcpp/glcpp-lex.l"
-{
- yyextra->space_tokens = 0;
- return HASH_ENDIF;
-}
- YY_BREAK
-/* When skipping (due to an #if 0 or similar) consume anything
- * up to a newline. We do this with less priority than any
- * #if-related directive (#if, #elif, #else, #endif), but with
- * more priority than any other directive or token to avoid
- * any side-effects from skipped content.
- *
- * We use the lexing_if flag to avoid skipping any part of an
- * if conditional expression. */
-case 18:
-/* rule 18 can match eol */
-*yy_cp = yyg->yy_hold_char; /* undo effects of setting up yytext */
-yyg->yy_c_buf_p = yy_cp -= 1;
-YY_DO_BEFORE_ACTION; /* set up yytext again */
-YY_RULE_SETUP
-#line 182 "glcpp/glcpp-lex.l"
-{
- /* Since this rule always matches, YY_USER_ACTION gets called for it,
- * wrongly incrementing yycolumn. We undo that effect here. */
- yycolumn -= yyleng;
- if (yyextra->lexing_if ||
- yyextra->skip_stack == NULL ||
- yyextra->skip_stack->type == SKIP_NO_SKIP)
- {
- REJECT;
- }
-}
- YY_BREAK
-case 19:
-YY_RULE_SETUP
-#line 194 "glcpp/glcpp-lex.l"
-{
- char *p;
- for (p = yytext; !isalpha(p[0]); p++); /* skip " # " */
- p += 5; /* skip "error" */
- glcpp_error(yylloc, yyextra, "#error%s", p);
-}
- YY_BREAK
-case 20:
-YY_RULE_SETUP
-#line 201 "glcpp/glcpp-lex.l"
-{
- yyextra->space_tokens = 0;
- return HASH_DEFINE_FUNC;
-}
- YY_BREAK
-case 21:
-YY_RULE_SETUP
-#line 206 "glcpp/glcpp-lex.l"
-{
- yyextra->space_tokens = 0;
- return HASH_DEFINE_OBJ;
-}
- YY_BREAK
-case 22:
-YY_RULE_SETUP
-#line 211 "glcpp/glcpp-lex.l"
-{
- yyextra->space_tokens = 0;
- return HASH_UNDEF;
-}
- YY_BREAK
-case 23:
-YY_RULE_SETUP
-#line 216 "glcpp/glcpp-lex.l"
-{
- yyextra->space_tokens = 0;
- return HASH;
-}
- YY_BREAK
-case 24:
-YY_RULE_SETUP
-#line 221 "glcpp/glcpp-lex.l"
-{
- yylval->str = talloc_strdup (yyextra, yytext);
- return INTEGER_STRING;
-}
- YY_BREAK
-case 25:
-YY_RULE_SETUP
-#line 226 "glcpp/glcpp-lex.l"
-{
- yylval->str = talloc_strdup (yyextra, yytext);
- return INTEGER_STRING;
-}
- YY_BREAK
-case 26:
-YY_RULE_SETUP
-#line 231 "glcpp/glcpp-lex.l"
-{
- yylval->str = talloc_strdup (yyextra, yytext);
- return INTEGER_STRING;
-}
- YY_BREAK
-case 27:
-YY_RULE_SETUP
-#line 236 "glcpp/glcpp-lex.l"
-{
- return LEFT_SHIFT;
-}
- YY_BREAK
-case 28:
-YY_RULE_SETUP
-#line 240 "glcpp/glcpp-lex.l"
-{
- return RIGHT_SHIFT;
-}
- YY_BREAK
-case 29:
-YY_RULE_SETUP
-#line 244 "glcpp/glcpp-lex.l"
-{
- return LESS_OR_EQUAL;
-}
- YY_BREAK
-case 30:
-YY_RULE_SETUP
-#line 248 "glcpp/glcpp-lex.l"
-{
- return GREATER_OR_EQUAL;
-}
- YY_BREAK
-case 31:
-YY_RULE_SETUP
-#line 252 "glcpp/glcpp-lex.l"
-{
- return EQUAL;
-}
- YY_BREAK
-case 32:
-YY_RULE_SETUP
-#line 256 "glcpp/glcpp-lex.l"
-{
- return NOT_EQUAL;
-}
- YY_BREAK
-case 33:
-YY_RULE_SETUP
-#line 260 "glcpp/glcpp-lex.l"
-{
- return AND;
-}
- YY_BREAK
-case 34:
-YY_RULE_SETUP
-#line 264 "glcpp/glcpp-lex.l"
-{
- return OR;
-}
- YY_BREAK
-case 35:
-YY_RULE_SETUP
-#line 268 "glcpp/glcpp-lex.l"
-{
- return PASTE;
-}
- YY_BREAK
-case 36:
-YY_RULE_SETUP
-#line 272 "glcpp/glcpp-lex.l"
-{
- return DEFINED;
-}
- YY_BREAK
-case 37:
-YY_RULE_SETUP
-#line 276 "glcpp/glcpp-lex.l"
-{
- yylval->str = talloc_strdup (yyextra, yytext);
- return IDENTIFIER;
-}
- YY_BREAK
-case 38:
-YY_RULE_SETUP
-#line 281 "glcpp/glcpp-lex.l"
-{
- return yytext[0];
-}
- YY_BREAK
-case 39:
-YY_RULE_SETUP
-#line 285 "glcpp/glcpp-lex.l"
-{
- yylval->str = talloc_strdup (yyextra, yytext);
- return OTHER;
-}
- YY_BREAK
-case 40:
-YY_RULE_SETUP
-#line 290 "glcpp/glcpp-lex.l"
-{
- if (yyextra->space_tokens) {
- return SPACE;
- }
-}
- YY_BREAK
-case 41:
-/* rule 41 can match eol */
-YY_RULE_SETUP
-#line 296 "glcpp/glcpp-lex.l"
-{
- yyextra->lexing_if = 0;
- yylineno++;
- yycolumn = 0;
- return NEWLINE;
-}
- YY_BREAK
-/* Handle missing newline at EOF. */
-case YY_STATE_EOF(INITIAL):
-#line 304 "glcpp/glcpp-lex.l"
-{
- BEGIN DONE; /* Don't keep matching this rule forever. */
- yyextra->lexing_if = 0;
- return NEWLINE;
-}
- YY_BREAK
-/* We don't actually use the UNREACHABLE start condition. We
- only have this action here so that we can pretend to call some
- generated functions, (to avoid "defined but not used"
- warnings. */
-case 42:
-YY_RULE_SETUP
-#line 314 "glcpp/glcpp-lex.l"
-{
- unput('.');
- yy_top_state(yyextra);
-}
- YY_BREAK
-case 43:
-YY_RULE_SETUP
-#line 319 "glcpp/glcpp-lex.l"
-ECHO;
- YY_BREAK
-#line 1489 "glcpp/glcpp-lex.c"
- case YY_STATE_EOF(DONE):
- case YY_STATE_EOF(COMMENT):
- case YY_STATE_EOF(UNREACHABLE):
- yyterminate();
-
- case YY_END_OF_BUFFER:
- {
- /* Amount of text matched not including the EOB char. */
- int yy_amount_of_matched_text = (int) (yy_cp - yyg->yytext_ptr) - 1;
-
- /* Undo the effects of YY_DO_BEFORE_ACTION. */
- *yy_cp = yyg->yy_hold_char;
- YY_RESTORE_YY_MORE_OFFSET
-
- if ( YY_CURRENT_BUFFER_LVALUE->yy_buffer_status == YY_BUFFER_NEW )
- {
- /* We're scanning a new file or input source. It's
- * possible that this happened because the user
- * just pointed yyin at a new source and called
- * glcpp_lex(). If so, then we have to assure
- * consistency between YY_CURRENT_BUFFER and our
- * globals. Here is the right place to do so, because
- * this is the first action (other than possibly a
- * back-up) that will match for the new input source.
- */
- yyg->yy_n_chars = YY_CURRENT_BUFFER_LVALUE->yy_n_chars;
- YY_CURRENT_BUFFER_LVALUE->yy_input_file = yyin;
- YY_CURRENT_BUFFER_LVALUE->yy_buffer_status = YY_BUFFER_NORMAL;
- }
-
- /* Note that here we test for yy_c_buf_p "<=" to the position
- * of the first EOB in the buffer, since yy_c_buf_p will
- * already have been incremented past the NUL character
- * (since all states make transitions on EOB to the
- * end-of-buffer state). Contrast this with the test
- * in input().
- */
- if ( yyg->yy_c_buf_p <= &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[yyg->yy_n_chars] )
- { /* This was really a NUL. */
- yy_state_type yy_next_state;
-
- yyg->yy_c_buf_p = yyg->yytext_ptr + yy_amount_of_matched_text;
-
- yy_current_state = yy_get_previous_state( yyscanner );
-
- /* Okay, we're now positioned to make the NUL
- * transition. We couldn't have
- * yy_get_previous_state() go ahead and do it
- * for us because it doesn't know how to deal
- * with the possibility of jamming (and we don't
- * want to build jamming into it because then it
- * will run more slowly).
- */
-
- yy_next_state = yy_try_NUL_trans( yy_current_state , yyscanner);
-
- yy_bp = yyg->yytext_ptr + YY_MORE_ADJ;
-
- if ( yy_next_state )
- {
- /* Consume the NUL. */
- yy_cp = ++yyg->yy_c_buf_p;
- yy_current_state = yy_next_state;
- goto yy_match;
- }
-
- else
- {
- yy_cp = yyg->yy_c_buf_p;
- goto yy_find_action;
- }
- }
-
- else switch ( yy_get_next_buffer( yyscanner ) )
- {
- case EOB_ACT_END_OF_FILE:
- {
- yyg->yy_did_buffer_switch_on_eof = 0;
-
- if ( glcpp_wrap(yyscanner ) )
- {
- /* Note: because we've taken care in
- * yy_get_next_buffer() to have set up
- * yytext, we can now set up
- * yy_c_buf_p so that if some total
- * hoser (like flex itself) wants to
- * call the scanner after we return the
- * YY_NULL, it'll still work - another
- * YY_NULL will get returned.
- */
- yyg->yy_c_buf_p = yyg->yytext_ptr + YY_MORE_ADJ;
-
- yy_act = YY_STATE_EOF(YY_START);
- goto do_action;
- }
-
- else
- {
- if ( ! yyg->yy_did_buffer_switch_on_eof )
- YY_NEW_FILE;
- }
- break;
- }
-
- case EOB_ACT_CONTINUE_SCAN:
- yyg->yy_c_buf_p =
- yyg->yytext_ptr + yy_amount_of_matched_text;
-
- yy_current_state = yy_get_previous_state( yyscanner );
-
- yy_cp = yyg->yy_c_buf_p;
- yy_bp = yyg->yytext_ptr + YY_MORE_ADJ;
- goto yy_match;
-
- case EOB_ACT_LAST_MATCH:
- yyg->yy_c_buf_p =
- &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[yyg->yy_n_chars];
-
- yy_current_state = yy_get_previous_state( yyscanner );
-
- yy_cp = yyg->yy_c_buf_p;
- yy_bp = yyg->yytext_ptr + YY_MORE_ADJ;
- goto yy_find_action;
- }
- break;
- }
-
- default:
- YY_FATAL_ERROR(
- "fatal flex scanner internal error--no action found" );
- } /* end of action switch */
- } /* end of scanning one token */
-} /* end of glcpp_lex */
-
-/* yy_get_next_buffer - try to read in a new buffer
- *
- * Returns a code representing an action:
- * EOB_ACT_LAST_MATCH -
- * EOB_ACT_CONTINUE_SCAN - continue scanning from current position
- * EOB_ACT_END_OF_FILE - end of file
- */
-static int yy_get_next_buffer (yyscan_t yyscanner)
-{
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
- register char *dest = YY_CURRENT_BUFFER_LVALUE->yy_ch_buf;
- register char *source = yyg->yytext_ptr;
- register int number_to_move, i;
- int ret_val;
-
- if ( yyg->yy_c_buf_p > &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[yyg->yy_n_chars + 1] )
- YY_FATAL_ERROR(
- "fatal flex scanner internal error--end of buffer missed" );
-
- if ( YY_CURRENT_BUFFER_LVALUE->yy_fill_buffer == 0 )
- { /* Don't try to fill the buffer, so this is an EOF. */
- if ( yyg->yy_c_buf_p - yyg->yytext_ptr - YY_MORE_ADJ == 1 )
- {
- /* We matched a single character, the EOB, so
- * treat this as a final EOF.
- */
- return EOB_ACT_END_OF_FILE;
- }
-
- else
- {
- /* We matched some text prior to the EOB, first
- * process it.
- */
- return EOB_ACT_LAST_MATCH;
- }
- }
-
- /* Try to read more data. */
-
- /* First move last chars to start of buffer. */
- number_to_move = (int) (yyg->yy_c_buf_p - yyg->yytext_ptr) - 1;
-
- for ( i = 0; i < number_to_move; ++i )
- *(dest++) = *(source++);
-
- if ( YY_CURRENT_BUFFER_LVALUE->yy_buffer_status == YY_BUFFER_EOF_PENDING )
- /* don't do the read, it's not guaranteed to return an EOF,
- * just force an EOF
- */
- YY_CURRENT_BUFFER_LVALUE->yy_n_chars = yyg->yy_n_chars = 0;
-
- else
- {
- int num_to_read =
- YY_CURRENT_BUFFER_LVALUE->yy_buf_size - number_to_move - 1;
-
- while ( num_to_read <= 0 )
- { /* Not enough room in the buffer - grow it. */
-
- YY_FATAL_ERROR(
-"input buffer overflow, can't enlarge buffer because scanner uses REJECT" );
-
- }
-
- if ( num_to_read > YY_READ_BUF_SIZE )
- num_to_read = YY_READ_BUF_SIZE;
-
- /* Read in more data. */
- YY_INPUT( (&YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[number_to_move]),
- yyg->yy_n_chars, (size_t) num_to_read );
-
- YY_CURRENT_BUFFER_LVALUE->yy_n_chars = yyg->yy_n_chars;
- }
-
- if ( yyg->yy_n_chars == 0 )
- {
- if ( number_to_move == YY_MORE_ADJ )
- {
- ret_val = EOB_ACT_END_OF_FILE;
- glcpp_restart(yyin ,yyscanner);
- }
-
- else
- {
- ret_val = EOB_ACT_LAST_MATCH;
- YY_CURRENT_BUFFER_LVALUE->yy_buffer_status =
- YY_BUFFER_EOF_PENDING;
- }
- }
-
- else
- ret_val = EOB_ACT_CONTINUE_SCAN;
-
- if ((yy_size_t) (yyg->yy_n_chars + number_to_move) > YY_CURRENT_BUFFER_LVALUE->yy_buf_size) {
- /* Extend the array by 50%, plus the number we really need. */
- yy_size_t new_size = yyg->yy_n_chars + number_to_move + (yyg->yy_n_chars >> 1);
- YY_CURRENT_BUFFER_LVALUE->yy_ch_buf = (char *) glcpp_realloc((void *) YY_CURRENT_BUFFER_LVALUE->yy_ch_buf,new_size ,yyscanner );
- if ( ! YY_CURRENT_BUFFER_LVALUE->yy_ch_buf )
- YY_FATAL_ERROR( "out of dynamic memory in yy_get_next_buffer()" );
- }
-
- yyg->yy_n_chars += number_to_move;
- YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[yyg->yy_n_chars] = YY_END_OF_BUFFER_CHAR;
- YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[yyg->yy_n_chars + 1] = YY_END_OF_BUFFER_CHAR;
-
- yyg->yytext_ptr = &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[0];
-
- return ret_val;
-}
-
-/* yy_get_previous_state - get the state just before the EOB char was reached */
-
- static yy_state_type yy_get_previous_state (yyscan_t yyscanner)
-{
- register yy_state_type yy_current_state;
- register char *yy_cp;
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
-
- yy_current_state = yyg->yy_start;
- yy_current_state += YY_AT_BOL();
-
- yyg->yy_state_ptr = yyg->yy_state_buf;
- *yyg->yy_state_ptr++ = yy_current_state;
-
- for ( yy_cp = yyg->yytext_ptr + YY_MORE_ADJ; yy_cp < yyg->yy_c_buf_p; ++yy_cp )
- {
- register YY_CHAR yy_c = (*yy_cp ? yy_ec[YY_SC_TO_UI(*yy_cp)] : 1);
- while ( yy_chk[yy_base[yy_current_state] + yy_c] != yy_current_state )
- {
- yy_current_state = (int) yy_def[yy_current_state];
- if ( yy_current_state >= 163 )
- yy_c = yy_meta[(unsigned int) yy_c];
- }
- yy_current_state = yy_nxt[yy_base[yy_current_state] + (unsigned int) yy_c];
- *yyg->yy_state_ptr++ = yy_current_state;
- }
-
- return yy_current_state;
-}
-
-/* yy_try_NUL_trans - try to make a transition on the NUL character
- *
- * synopsis
- * next_state = yy_try_NUL_trans( current_state );
- */
- static yy_state_type yy_try_NUL_trans (yy_state_type yy_current_state , yyscan_t yyscanner)
-{
- register int yy_is_jam;
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; /* This var may be unused depending upon options. */
-
- register YY_CHAR yy_c = 1;
- while ( yy_chk[yy_base[yy_current_state] + yy_c] != yy_current_state )
- {
- yy_current_state = (int) yy_def[yy_current_state];
- if ( yy_current_state >= 163 )
- yy_c = yy_meta[(unsigned int) yy_c];
- }
- yy_current_state = yy_nxt[yy_base[yy_current_state] + (unsigned int) yy_c];
- yy_is_jam = (yy_current_state == 162);
- if ( ! yy_is_jam )
- *yyg->yy_state_ptr++ = yy_current_state;
-
- return yy_is_jam ? 0 : yy_current_state;
-}
-
- static void yyunput (int c, register char * yy_bp , yyscan_t yyscanner)
-{
- register char *yy_cp;
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
-
- yy_cp = yyg->yy_c_buf_p;
-
- /* undo effects of setting up yytext */
- *yy_cp = yyg->yy_hold_char;
-
- if ( yy_cp < YY_CURRENT_BUFFER_LVALUE->yy_ch_buf + 2 )
- { /* need to shift things up to make room */
- /* +2 for EOB chars. */
- register int number_to_move = yyg->yy_n_chars + 2;
- register char *dest = &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[
- YY_CURRENT_BUFFER_LVALUE->yy_buf_size + 2];
- register char *source =
- &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[number_to_move];
-
- while ( source > YY_CURRENT_BUFFER_LVALUE->yy_ch_buf )
- *--dest = *--source;
-
- yy_cp += (int) (dest - source);
- yy_bp += (int) (dest - source);
- YY_CURRENT_BUFFER_LVALUE->yy_n_chars =
- yyg->yy_n_chars = YY_CURRENT_BUFFER_LVALUE->yy_buf_size;
-
- if ( yy_cp < YY_CURRENT_BUFFER_LVALUE->yy_ch_buf + 2 )
- YY_FATAL_ERROR( "flex scanner push-back overflow" );
- }
-
- *--yy_cp = (char) c;
-
- yyg->yytext_ptr = yy_bp;
- yyg->yy_hold_char = *yy_cp;
- yyg->yy_c_buf_p = yy_cp;
-}
-
-#ifndef YY_NO_INPUT
-#ifdef __cplusplus
- static int yyinput (yyscan_t yyscanner)
-#else
- static int input (yyscan_t yyscanner)
-#endif
-
-{
- int c;
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
-
- *yyg->yy_c_buf_p = yyg->yy_hold_char;
-
- if ( *yyg->yy_c_buf_p == YY_END_OF_BUFFER_CHAR )
- {
- /* yy_c_buf_p now points to the character we want to return.
- * If this occurs *before* the EOB characters, then it's a
- * valid NUL; if not, then we've hit the end of the buffer.
- */
- if ( yyg->yy_c_buf_p < &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[yyg->yy_n_chars] )
- /* This was really a NUL. */
- *yyg->yy_c_buf_p = '\0';
-
- else
- { /* need more input */
- int offset = yyg->yy_c_buf_p - yyg->yytext_ptr;
- ++yyg->yy_c_buf_p;
-
- switch ( yy_get_next_buffer( yyscanner ) )
- {
- case EOB_ACT_LAST_MATCH:
- /* This happens because yy_g_n_b()
- * sees that we've accumulated a
- * token and flags that we need to
- * try matching the token before
- * proceeding. But for input(),
- * there's no matching to consider.
- * So convert the EOB_ACT_LAST_MATCH
- * to EOB_ACT_END_OF_FILE.
- */
-
- /* Reset buffer status. */
- glcpp_restart(yyin ,yyscanner);
-
- /*FALLTHROUGH*/
-
- case EOB_ACT_END_OF_FILE:
- {
- if ( glcpp_wrap(yyscanner ) )
- return EOF;
-
- if ( ! yyg->yy_did_buffer_switch_on_eof )
- YY_NEW_FILE;
-#ifdef __cplusplus
- return yyinput(yyscanner);
-#else
- return input(yyscanner);
-#endif
- }
-
- case EOB_ACT_CONTINUE_SCAN:
- yyg->yy_c_buf_p = yyg->yytext_ptr + offset;
- break;
- }
- }
- }
-
- c = *(unsigned char *) yyg->yy_c_buf_p; /* cast for 8-bit char's */
- *yyg->yy_c_buf_p = '\0'; /* preserve yytext */
- yyg->yy_hold_char = *++yyg->yy_c_buf_p;
-
- YY_CURRENT_BUFFER_LVALUE->yy_at_bol = (c == '\n');
-
- return c;
-}
-#endif /* ifndef YY_NO_INPUT */
-
-/** Immediately switch to a different input stream.
- * @param input_file A readable stream.
- * @param yyscanner The scanner object.
- * @note This function does not reset the start condition to @c INITIAL .
- */
- void glcpp_restart (FILE * input_file , yyscan_t yyscanner)
-{
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
-
- if ( ! YY_CURRENT_BUFFER ){
- glcpp_ensure_buffer_stack (yyscanner);
- YY_CURRENT_BUFFER_LVALUE =
- glcpp__create_buffer(yyin,YY_BUF_SIZE ,yyscanner);
- }
-
- glcpp__init_buffer(YY_CURRENT_BUFFER,input_file ,yyscanner);
- glcpp__load_buffer_state(yyscanner );
-}
-
-/** Switch to a different input buffer.
- * @param new_buffer The new input buffer.
- * @param yyscanner The scanner object.
- */
- void glcpp__switch_to_buffer (YY_BUFFER_STATE new_buffer , yyscan_t yyscanner)
-{
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
-
- /* TODO. We should be able to replace this entire function body
- * with
- * glcpp_pop_buffer_state();
- * glcpp_push_buffer_state(new_buffer);
- */
- glcpp_ensure_buffer_stack (yyscanner);
- if ( YY_CURRENT_BUFFER == new_buffer )
- return;
-
- if ( YY_CURRENT_BUFFER )
- {
- /* Flush out information for old buffer. */
- *yyg->yy_c_buf_p = yyg->yy_hold_char;
- YY_CURRENT_BUFFER_LVALUE->yy_buf_pos = yyg->yy_c_buf_p;
- YY_CURRENT_BUFFER_LVALUE->yy_n_chars = yyg->yy_n_chars;
- }
-
- YY_CURRENT_BUFFER_LVALUE = new_buffer;
- glcpp__load_buffer_state(yyscanner );
-
- /* We don't actually know whether we did this switch during
- * EOF (glcpp_wrap()) processing, but the only time this flag
- * is looked at is after glcpp_wrap() is called, so it's safe
- * to go ahead and always set it.
- */
- yyg->yy_did_buffer_switch_on_eof = 1;
-}
-
-static void glcpp__load_buffer_state (yyscan_t yyscanner)
-{
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
- yyg->yy_n_chars = YY_CURRENT_BUFFER_LVALUE->yy_n_chars;
- yyg->yytext_ptr = yyg->yy_c_buf_p = YY_CURRENT_BUFFER_LVALUE->yy_buf_pos;
- yyin = YY_CURRENT_BUFFER_LVALUE->yy_input_file;
- yyg->yy_hold_char = *yyg->yy_c_buf_p;
-}
-
-/** Allocate and initialize an input buffer state.
- * @param file A readable stream.
- * @param size The character buffer size in bytes. When in doubt, use @c YY_BUF_SIZE.
- * @param yyscanner The scanner object.
- * @return the allocated buffer state.
- */
- YY_BUFFER_STATE glcpp__create_buffer (FILE * file, int size , yyscan_t yyscanner)
-{
- YY_BUFFER_STATE b;
-
- b = (YY_BUFFER_STATE) glcpp_alloc(sizeof( struct yy_buffer_state ) ,yyscanner );
- if ( ! b )
- YY_FATAL_ERROR( "out of dynamic memory in glcpp__create_buffer()" );
-
- b->yy_buf_size = size;
-
- /* yy_ch_buf has to be 2 characters longer than the size given because
- * we need to put in 2 end-of-buffer characters.
- */
- b->yy_ch_buf = (char *) glcpp_alloc(b->yy_buf_size + 2 ,yyscanner );
- if ( ! b->yy_ch_buf )
- YY_FATAL_ERROR( "out of dynamic memory in glcpp__create_buffer()" );
-
- b->yy_is_our_buffer = 1;
-
- glcpp__init_buffer(b,file ,yyscanner);
-
- return b;
-}
-
-/** Destroy the buffer.
- * @param b a buffer created with glcpp__create_buffer()
- * @param yyscanner The scanner object.
- */
- void glcpp__delete_buffer (YY_BUFFER_STATE b , yyscan_t yyscanner)
-{
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
-
- if ( ! b )
- return;
-
- if ( b == YY_CURRENT_BUFFER ) /* Not sure if we should pop here. */
- YY_CURRENT_BUFFER_LVALUE = (YY_BUFFER_STATE) 0;
-
- if ( b->yy_is_our_buffer )
- glcpp_free((void *) b->yy_ch_buf ,yyscanner );
-
- glcpp_free((void *) b ,yyscanner );
-}
-
-/* Initializes or reinitializes a buffer.
- * This function is sometimes called more than once on the same buffer,
- * such as during a glcpp_restart() or at EOF.
- */
- static void glcpp__init_buffer (YY_BUFFER_STATE b, FILE * file , yyscan_t yyscanner)
-
-{
- int oerrno = errno;
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
-
- glcpp__flush_buffer(b ,yyscanner);
-
- b->yy_input_file = file;
- b->yy_fill_buffer = 1;
-
- /* If b is the current buffer, then glcpp__init_buffer was _probably_
- * called from glcpp_restart() or through yy_get_next_buffer.
- * In that case, we don't want to reset the lineno or column.
- */
- if (b != YY_CURRENT_BUFFER){
- b->yy_bs_lineno = 1;
- b->yy_bs_column = 0;
- }
-
- b->yy_is_interactive = 0;
-
- errno = oerrno;
-}
-
-/** Discard all buffered characters. On the next scan, YY_INPUT will be called.
- * @param b the buffer state to be flushed, usually @c YY_CURRENT_BUFFER.
- * @param yyscanner The scanner object.
- */
- void glcpp__flush_buffer (YY_BUFFER_STATE b , yyscan_t yyscanner)
-{
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
- if ( ! b )
- return;
-
- b->yy_n_chars = 0;
-
- /* We always need two end-of-buffer characters. The first causes
- * a transition to the end-of-buffer state. The second causes
- * a jam in that state.
- */
- b->yy_ch_buf[0] = YY_END_OF_BUFFER_CHAR;
- b->yy_ch_buf[1] = YY_END_OF_BUFFER_CHAR;
-
- b->yy_buf_pos = &b->yy_ch_buf[0];
-
- b->yy_at_bol = 1;
- b->yy_buffer_status = YY_BUFFER_NEW;
-
- if ( b == YY_CURRENT_BUFFER )
- glcpp__load_buffer_state(yyscanner );
-}
-
-/** Pushes the new state onto the stack. The new state becomes
- * the current state. This function will allocate the stack
- * if necessary.
- * @param new_buffer The new state.
- * @param yyscanner The scanner object.
- */
-void glcpp_push_buffer_state (YY_BUFFER_STATE new_buffer , yyscan_t yyscanner)
-{
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
- if (new_buffer == NULL)
- return;
-
- glcpp_ensure_buffer_stack(yyscanner);
-
- /* This block is copied from glcpp__switch_to_buffer. */
- if ( YY_CURRENT_BUFFER )
- {
- /* Flush out information for old buffer. */
- *yyg->yy_c_buf_p = yyg->yy_hold_char;
- YY_CURRENT_BUFFER_LVALUE->yy_buf_pos = yyg->yy_c_buf_p;
- YY_CURRENT_BUFFER_LVALUE->yy_n_chars = yyg->yy_n_chars;
- }
-
- /* Only push if top exists. Otherwise, replace top. */
- if (YY_CURRENT_BUFFER)
- yyg->yy_buffer_stack_top++;
- YY_CURRENT_BUFFER_LVALUE = new_buffer;
-
- /* copied from glcpp__switch_to_buffer. */
- glcpp__load_buffer_state(yyscanner );
- yyg->yy_did_buffer_switch_on_eof = 1;
-}
-
-/** Removes and deletes the top of the stack, if present.
- * The next element becomes the new top.
- * @param yyscanner The scanner object.
- */
-void glcpp_pop_buffer_state (yyscan_t yyscanner)
-{
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
- if (!YY_CURRENT_BUFFER)
- return;
-
- glcpp__delete_buffer(YY_CURRENT_BUFFER ,yyscanner);
- YY_CURRENT_BUFFER_LVALUE = NULL;
- if (yyg->yy_buffer_stack_top > 0)
- --yyg->yy_buffer_stack_top;
-
- if (YY_CURRENT_BUFFER) {
- glcpp__load_buffer_state(yyscanner );
- yyg->yy_did_buffer_switch_on_eof = 1;
- }
-}
-
-/* Allocates the stack if it does not exist.
- * Guarantees space for at least one push.
- */
-static void glcpp_ensure_buffer_stack (yyscan_t yyscanner)
-{
- int num_to_alloc;
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
-
- if (!yyg->yy_buffer_stack) {
-
- /* First allocation is just for 2 elements, since we don't know if this
- * scanner will even need a stack. We use 2 instead of 1 to avoid an
- * immediate realloc on the next call.
- */
- num_to_alloc = 1;
- yyg->yy_buffer_stack = (struct yy_buffer_state**)glcpp_alloc
- (num_to_alloc * sizeof(struct yy_buffer_state*)
- , yyscanner);
- if ( ! yyg->yy_buffer_stack )
- YY_FATAL_ERROR( "out of dynamic memory in glcpp_ensure_buffer_stack()" );
-
- memset(yyg->yy_buffer_stack, 0, num_to_alloc * sizeof(struct yy_buffer_state*));
-
- yyg->yy_buffer_stack_max = num_to_alloc;
- yyg->yy_buffer_stack_top = 0;
- return;
- }
-
- if (yyg->yy_buffer_stack_top >= (yyg->yy_buffer_stack_max) - 1){
-
- /* Increase the buffer to prepare for a possible push. */
- int grow_size = 8 /* arbitrary grow size */;
-
- num_to_alloc = yyg->yy_buffer_stack_max + grow_size;
- yyg->yy_buffer_stack = (struct yy_buffer_state**)glcpp_realloc
- (yyg->yy_buffer_stack,
- num_to_alloc * sizeof(struct yy_buffer_state*)
- , yyscanner);
- if ( ! yyg->yy_buffer_stack )
- YY_FATAL_ERROR( "out of dynamic memory in glcpp_ensure_buffer_stack()" );
-
- /* zero only the new slots.*/
- memset(yyg->yy_buffer_stack + yyg->yy_buffer_stack_max, 0, grow_size * sizeof(struct yy_buffer_state*));
- yyg->yy_buffer_stack_max = num_to_alloc;
- }
-}
-
-/** Setup the input buffer state to scan directly from a user-specified character buffer.
- * @param base the character buffer
- * @param size the size in bytes of the character buffer
- * @param yyscanner The scanner object.
- * @return the newly allocated buffer state object.
- */
-YY_BUFFER_STATE glcpp__scan_buffer (char * base, yy_size_t size , yyscan_t yyscanner)
-{
- YY_BUFFER_STATE b;
-
- if ( size < 2 ||
- base[size-2] != YY_END_OF_BUFFER_CHAR ||
- base[size-1] != YY_END_OF_BUFFER_CHAR )
- /* They forgot to leave room for the EOB's. */
- return 0;
-
- b = (YY_BUFFER_STATE) glcpp_alloc(sizeof( struct yy_buffer_state ) ,yyscanner );
- if ( ! b )
- YY_FATAL_ERROR( "out of dynamic memory in glcpp__scan_buffer()" );
-
- b->yy_buf_size = size - 2; /* "- 2" to take care of EOB's */
- b->yy_buf_pos = b->yy_ch_buf = base;
- b->yy_is_our_buffer = 0;
- b->yy_input_file = 0;
- b->yy_n_chars = b->yy_buf_size;
- b->yy_is_interactive = 0;
- b->yy_at_bol = 1;
- b->yy_fill_buffer = 0;
- b->yy_buffer_status = YY_BUFFER_NEW;
-
- glcpp__switch_to_buffer(b ,yyscanner );
-
- return b;
-}
-
-/** Setup the input buffer state to scan a string. The next call to glcpp_lex() will
- * scan from a @e copy of @a str.
- * @param yystr a NUL-terminated string to scan
- * @param yyscanner The scanner object.
- * @return the newly allocated buffer state object.
- * @note If you want to scan bytes that may contain NUL values, then use
- * glcpp__scan_bytes() instead.
- */
-YY_BUFFER_STATE glcpp__scan_string (yyconst char * yystr , yyscan_t yyscanner)
-{
-
- return glcpp__scan_bytes(yystr,strlen(yystr) ,yyscanner);
-}
-
-/** Setup the input buffer state to scan the given bytes. The next call to glcpp_lex() will
- * scan from a @e copy of @a bytes.
- * @param yybytes the byte buffer to scan
- * @param _yybytes_len the number of bytes in the buffer pointed to by @a bytes.
- * @param yyscanner The scanner object.
- * @return the newly allocated buffer state object.
- */
-YY_BUFFER_STATE glcpp__scan_bytes (yyconst char * yybytes, int _yybytes_len , yyscan_t yyscanner)
-{
- YY_BUFFER_STATE b;
- char *buf;
- yy_size_t n;
- int i;
-
- /* Get memory for full buffer, including space for trailing EOB's. */
- n = _yybytes_len + 2;
- buf = (char *) glcpp_alloc(n ,yyscanner );
- if ( ! buf )
- YY_FATAL_ERROR( "out of dynamic memory in glcpp__scan_bytes()" );
-
- for ( i = 0; i < _yybytes_len; ++i )
- buf[i] = yybytes[i];
-
- buf[_yybytes_len] = buf[_yybytes_len+1] = YY_END_OF_BUFFER_CHAR;
-
- b = glcpp__scan_buffer(buf,n ,yyscanner);
- if ( ! b )
- YY_FATAL_ERROR( "bad buffer in glcpp__scan_bytes()" );
-
- /* It's okay to grow etc. this buffer, and we should throw it
- * away when we're done.
- */
- b->yy_is_our_buffer = 1;
-
- return b;
-}
-
- static void yy_push_state (int new_state , yyscan_t yyscanner)
-{
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
- if ( yyg->yy_start_stack_ptr >= yyg->yy_start_stack_depth )
- {
- yy_size_t new_size;
-
- yyg->yy_start_stack_depth += YY_START_STACK_INCR;
- new_size = yyg->yy_start_stack_depth * sizeof( int );
-
- if ( ! yyg->yy_start_stack )
- yyg->yy_start_stack = (int *) glcpp_alloc(new_size ,yyscanner );
-
- else
- yyg->yy_start_stack = (int *) glcpp_realloc((void *) yyg->yy_start_stack,new_size ,yyscanner );
-
- if ( ! yyg->yy_start_stack )
- YY_FATAL_ERROR( "out of memory expanding start-condition stack" );
- }
-
- yyg->yy_start_stack[yyg->yy_start_stack_ptr++] = YY_START;
-
- BEGIN(new_state);
-}
-
- static void yy_pop_state (yyscan_t yyscanner)
-{
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
- if ( --yyg->yy_start_stack_ptr < 0 )
- YY_FATAL_ERROR( "start-condition stack underflow" );
-
- BEGIN(yyg->yy_start_stack[yyg->yy_start_stack_ptr]);
-}
-
- static int yy_top_state (yyscan_t yyscanner)
-{
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
- return yyg->yy_start_stack[yyg->yy_start_stack_ptr - 1];
-}
-
-#ifndef YY_EXIT_FAILURE
-#define YY_EXIT_FAILURE 2
-#endif
-
-static void yy_fatal_error (yyconst char* msg , yyscan_t yyscanner)
-{
- (void) fprintf( stderr, "%s\n", msg );
- exit( YY_EXIT_FAILURE );
-}
-
-/* Redefine yyless() so it works in section 3 code. */
-
-#undef yyless
-#define yyless(n) \
- do \
- { \
- /* Undo effects of setting up yytext. */ \
- int yyless_macro_arg = (n); \
- YY_LESS_LINENO(yyless_macro_arg);\
- yytext[yyleng] = yyg->yy_hold_char; \
- yyg->yy_c_buf_p = yytext + yyless_macro_arg; \
- yyg->yy_hold_char = *yyg->yy_c_buf_p; \
- *yyg->yy_c_buf_p = '\0'; \
- yyleng = yyless_macro_arg; \
- } \
- while ( 0 )
-
-/* Accessor methods (get/set functions) to struct members. */
-
-/** Get the user-defined data for this scanner.
- * @param yyscanner The scanner object.
- */
-YY_EXTRA_TYPE glcpp_get_extra (yyscan_t yyscanner)
-{
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
- return yyextra;
-}
-
-/** Get the current line number.
- * @param yyscanner The scanner object.
- */
-int glcpp_get_lineno (yyscan_t yyscanner)
-{
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
-
- if (! YY_CURRENT_BUFFER)
- return 0;
-
- return yylineno;
-}
-
-/** Get the current column number.
- * @param yyscanner The scanner object.
- */
-int glcpp_get_column (yyscan_t yyscanner)
-{
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
-
- if (! YY_CURRENT_BUFFER)
- return 0;
-
- return yycolumn;
-}
-
-/** Get the input stream.
- * @param yyscanner The scanner object.
- */
-FILE *glcpp_get_in (yyscan_t yyscanner)
-{
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
- return yyin;
-}
-
-/** Get the output stream.
- * @param yyscanner The scanner object.
- */
-FILE *glcpp_get_out (yyscan_t yyscanner)
-{
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
- return yyout;
-}
-
-/** Get the length of the current token.
- * @param yyscanner The scanner object.
- */
-int glcpp_get_leng (yyscan_t yyscanner)
-{
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
- return yyleng;
-}
-
-/** Get the current token.
- * @param yyscanner The scanner object.
- */
-
-char *glcpp_get_text (yyscan_t yyscanner)
-{
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
- return yytext;
-}
-
-/** Set the user-defined data. This data is never touched by the scanner.
- * @param user_defined The data to be associated with this scanner.
- * @param yyscanner The scanner object.
- */
-void glcpp_set_extra (YY_EXTRA_TYPE user_defined , yyscan_t yyscanner)
-{
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
- yyextra = user_defined ;
-}
-
-/** Set the current line number.
- * @param line_number
- * @param yyscanner The scanner object.
- */
-void glcpp_set_lineno (int line_number , yyscan_t yyscanner)
-{
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
-
- /* lineno is only valid if an input buffer exists. */
- if (! YY_CURRENT_BUFFER )
- yy_fatal_error( "glcpp_set_lineno called with no buffer" , yyscanner);
-
- yylineno = line_number;
-}
-
-/** Set the current column.
- * @param line_number
- * @param yyscanner The scanner object.
- */
-void glcpp_set_column (int column_no , yyscan_t yyscanner)
-{
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
-
- /* column is only valid if an input buffer exists. */
- if (! YY_CURRENT_BUFFER )
- yy_fatal_error( "glcpp_set_column called with no buffer" , yyscanner);
-
- yycolumn = column_no;
-}
-
-/** Set the input stream. This does not discard the current
- * input buffer.
- * @param in_str A readable stream.
- * @param yyscanner The scanner object.
- * @see glcpp__switch_to_buffer
- */
-void glcpp_set_in (FILE * in_str , yyscan_t yyscanner)
-{
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
- yyin = in_str ;
-}
-
-void glcpp_set_out (FILE * out_str , yyscan_t yyscanner)
-{
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
- yyout = out_str ;
-}
-
-int glcpp_get_debug (yyscan_t yyscanner)
-{
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
- return yy_flex_debug;
-}
-
-void glcpp_set_debug (int bdebug , yyscan_t yyscanner)
-{
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
- yy_flex_debug = bdebug ;
-}
-
-/* Accessor methods for yylval and yylloc */
-
-YYSTYPE * glcpp_get_lval (yyscan_t yyscanner)
-{
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
- return yylval;
-}
-
-void glcpp_set_lval (YYSTYPE * yylval_param , yyscan_t yyscanner)
-{
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
- yylval = yylval_param;
-}
-
-YYLTYPE *glcpp_get_lloc (yyscan_t yyscanner)
-{
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
- return yylloc;
-}
-
-void glcpp_set_lloc (YYLTYPE * yylloc_param , yyscan_t yyscanner)
-{
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
- yylloc = yylloc_param;
-}
-
-/* User-visible API */
-
-/* glcpp_lex_init is special because it creates the scanner itself, so it is
- * the ONLY reentrant function that doesn't take the scanner as the last argument.
- * That's why we explicitly handle the declaration, instead of using our macros.
- */
-
-int glcpp_lex_init(yyscan_t* ptr_yy_globals)
-
-{
- if (ptr_yy_globals == NULL){
- errno = EINVAL;
- return 1;
- }
-
- *ptr_yy_globals = (yyscan_t) glcpp_alloc ( sizeof( struct yyguts_t ), NULL );
-
- if (*ptr_yy_globals == NULL){
- errno = ENOMEM;
- return 1;
- }
-
- /* By setting to 0xAA, we expose bugs in yy_init_globals. Leave at 0x00 for releases. */
- memset(*ptr_yy_globals,0x00,sizeof(struct yyguts_t));
-
- return yy_init_globals ( *ptr_yy_globals );
-}
-
-/* glcpp_lex_init_extra has the same functionality as glcpp_lex_init, but follows the
- * convention of taking the scanner as the last argument. Note however, that
- * this is a *pointer* to a scanner, as it will be allocated by this call (and
- * is the reason, too, why this function also must handle its own declaration).
- * The user defined value in the first argument will be available to glcpp_alloc in
- * the yyextra field.
- */
-
-int glcpp_lex_init_extra(YY_EXTRA_TYPE yy_user_defined,yyscan_t* ptr_yy_globals )
-
-{
- struct yyguts_t dummy_yyguts;
-
- glcpp_set_extra (yy_user_defined, &dummy_yyguts);
-
- if (ptr_yy_globals == NULL){
- errno = EINVAL;
- return 1;
- }
-
- *ptr_yy_globals = (yyscan_t) glcpp_alloc ( sizeof( struct yyguts_t ), &dummy_yyguts );
-
- if (*ptr_yy_globals == NULL){
- errno = ENOMEM;
- return 1;
- }
-
- /* By setting to 0xAA, we expose bugs in
- yy_init_globals. Leave at 0x00 for releases. */
- memset(*ptr_yy_globals,0x00,sizeof(struct yyguts_t));
-
- glcpp_set_extra (yy_user_defined, *ptr_yy_globals);
-
- return yy_init_globals ( *ptr_yy_globals );
-}
-
-static int yy_init_globals (yyscan_t yyscanner)
-{
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
- /* Initialization is the same as for the non-reentrant scanner.
- * This function is called from glcpp_lex_destroy(), so don't allocate here.
- */
-
- yyg->yy_buffer_stack = 0;
- yyg->yy_buffer_stack_top = 0;
- yyg->yy_buffer_stack_max = 0;
- yyg->yy_c_buf_p = (char *) 0;
- yyg->yy_init = 0;
- yyg->yy_start = 0;
-
- yyg->yy_start_stack_ptr = 0;
- yyg->yy_start_stack_depth = 0;
- yyg->yy_start_stack = NULL;
-
- yyg->yy_state_buf = 0;
- yyg->yy_state_ptr = 0;
- yyg->yy_full_match = 0;
- yyg->yy_lp = 0;
-
-/* Defined in main.c */
-#ifdef YY_STDINIT
- yyin = stdin;
- yyout = stdout;
-#else
- yyin = (FILE *) 0;
- yyout = (FILE *) 0;
-#endif
-
- /* For future reference: Set errno on error, since we are called by
- * glcpp_lex_init()
- */
- return 0;
-}
-
-/* glcpp_lex_destroy is for both reentrant and non-reentrant scanners. */
-int glcpp_lex_destroy (yyscan_t yyscanner)
-{
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
-
- /* Pop the buffer stack, destroying each element. */
- while(YY_CURRENT_BUFFER){
- glcpp__delete_buffer(YY_CURRENT_BUFFER ,yyscanner );
- YY_CURRENT_BUFFER_LVALUE = NULL;
- glcpp_pop_buffer_state(yyscanner);
- }
-
- /* Destroy the stack itself. */
- glcpp_free(yyg->yy_buffer_stack ,yyscanner);
- yyg->yy_buffer_stack = NULL;
-
- /* Destroy the start condition stack. */
- glcpp_free(yyg->yy_start_stack ,yyscanner );
- yyg->yy_start_stack = NULL;
-
- glcpp_free ( yyg->yy_state_buf , yyscanner);
- yyg->yy_state_buf = NULL;
-
- /* Reset the globals. This is important in a non-reentrant scanner so the next time
- * glcpp_lex() is called, initialization will occur. */
- yy_init_globals( yyscanner);
-
- /* Destroy the main struct (reentrant only). */
- glcpp_free ( yyscanner , yyscanner );
- yyscanner = NULL;
- return 0;
-}
-
-/*
- * Internal utility routines.
- */
-
-#ifndef yytext_ptr
-static void yy_flex_strncpy (char* s1, yyconst char * s2, int n , yyscan_t yyscanner)
-{
- register int i;
- for ( i = 0; i < n; ++i )
- s1[i] = s2[i];
-}
-#endif
-
-#ifdef YY_NEED_STRLEN
-static int yy_flex_strlen (yyconst char * s , yyscan_t yyscanner)
-{
- register int n;
- for ( n = 0; s[n]; ++n )
- ;
-
- return n;
-}
-#endif
-
-void *glcpp_alloc (yy_size_t size , yyscan_t yyscanner)
-{
- return (void *) malloc( size );
-}
-
-void *glcpp_realloc (void * ptr, yy_size_t size , yyscan_t yyscanner)
-{
- /* The cast to (char *) in the following accommodates both
- * implementations that use char* generic pointers, and those
- * that use void* generic pointers. It works with the latter
- * because both ANSI C and C++ allow castless assignment from
- * any pointer type to void*, and deal with argument conversions
- * as though doing an assignment.
- */
- return (void *) realloc( (char *) ptr, size );
-}
-
-void glcpp_free (void * ptr , yyscan_t yyscanner)
-{
- free( (char *) ptr ); /* see glcpp_realloc() for (char *) cast */
-}
-
-#define YYTABLES_NAME "yytables"
-
-#line 319 "glcpp/glcpp-lex.l"
-
-
-
-void
-glcpp_lex_set_source_string(glcpp_parser_t *parser, const char *shader)
-{
- glcpp__scan_string(shader,parser->scanner);
-}
-
+#line 2 "glcpp/glcpp-lex.c"
+
+#line 4 "glcpp/glcpp-lex.c"
+
+#define YY_INT_ALIGNED short int
+
+/* A lexical scanner generated by flex */
+
+#define FLEX_SCANNER
+#define YY_FLEX_MAJOR_VERSION 2
+#define YY_FLEX_MINOR_VERSION 5
+#define YY_FLEX_SUBMINOR_VERSION 35
+#if YY_FLEX_SUBMINOR_VERSION > 0
+#define FLEX_BETA
+#endif
+
+/* First, we deal with platform-specific or compiler-specific issues. */
+
+/* begin standard C headers. */
+#include <stdio.h>
+#include <string.h>
+#include <errno.h>
+#include <stdlib.h>
+
+/* end standard C headers. */
+
+/* flex integer type definitions */
+
+#ifndef FLEXINT_H
+#define FLEXINT_H
+
+/* C99 systems have <inttypes.h>. Non-C99 systems may or may not. */
+
+#if defined (__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
+
+/* C99 says to define __STDC_LIMIT_MACROS before including stdint.h,
+ * if you want the limit (max/min) macros for int types.
+ */
+#ifndef __STDC_LIMIT_MACROS
+#define __STDC_LIMIT_MACROS 1
+#endif
+
+#include <inttypes.h>
+typedef int8_t flex_int8_t;
+typedef uint8_t flex_uint8_t;
+typedef int16_t flex_int16_t;
+typedef uint16_t flex_uint16_t;
+typedef int32_t flex_int32_t;
+typedef uint32_t flex_uint32_t;
+#else
+typedef signed char flex_int8_t;
+typedef short int flex_int16_t;
+typedef int flex_int32_t;
+typedef unsigned char flex_uint8_t;
+typedef unsigned short int flex_uint16_t;
+typedef unsigned int flex_uint32_t;
+#endif /* ! C99 */
+
+/* Limits of integral types. */
+#ifndef INT8_MIN
+#define INT8_MIN (-128)
+#endif
+#ifndef INT16_MIN
+#define INT16_MIN (-32767-1)
+#endif
+#ifndef INT32_MIN
+#define INT32_MIN (-2147483647-1)
+#endif
+#ifndef INT8_MAX
+#define INT8_MAX (127)
+#endif
+#ifndef INT16_MAX
+#define INT16_MAX (32767)
+#endif
+#ifndef INT32_MAX
+#define INT32_MAX (2147483647)
+#endif
+#ifndef UINT8_MAX
+#define UINT8_MAX (255U)
+#endif
+#ifndef UINT16_MAX
+#define UINT16_MAX (65535U)
+#endif
+#ifndef UINT32_MAX
+#define UINT32_MAX (4294967295U)
+#endif
+
+#endif /* ! FLEXINT_H */
+
+#ifdef __cplusplus
+
+/* The "const" storage-class-modifier is valid. */
+#define YY_USE_CONST
+
+#else /* ! __cplusplus */
+
+/* C99 requires __STDC__ to be defined as 1. */
+#if defined (__STDC__)
+
+#define YY_USE_CONST
+
+#endif /* defined (__STDC__) */
+#endif /* ! __cplusplus */
+
+#ifdef YY_USE_CONST
+#define yyconst const
+#else
+#define yyconst
+#endif
+
+/* Returned upon end-of-file. */
+#define YY_NULL 0
+
+/* Promotes a possibly negative, possibly signed char to an unsigned
+ * integer for use as an array index. If the signed char is negative,
+ * we want to instead treat it as an 8-bit unsigned char, hence the
+ * double cast.
+ */
+#define YY_SC_TO_UI(c) ((unsigned int) (unsigned char) c)
+
+/* An opaque pointer. */
+#ifndef YY_TYPEDEF_YY_SCANNER_T
+#define YY_TYPEDEF_YY_SCANNER_T
+typedef void* yyscan_t;
+#endif
+
+/* For convenience, these vars (plus the bison vars far below)
+ are macros in the reentrant scanner. */
+#define yyin yyg->yyin_r
+#define yyout yyg->yyout_r
+#define yyextra yyg->yyextra_r
+#define yyleng yyg->yyleng_r
+#define yytext yyg->yytext_r
+#define yylineno (YY_CURRENT_BUFFER_LVALUE->yy_bs_lineno)
+#define yycolumn (YY_CURRENT_BUFFER_LVALUE->yy_bs_column)
+#define yy_flex_debug yyg->yy_flex_debug_r
+
+/* Enter a start condition. This macro really ought to take a parameter,
+ * but we do it the disgusting crufty way forced on us by the ()-less
+ * definition of BEGIN.
+ */
+#define BEGIN yyg->yy_start = 1 + 2 *
+
+/* Translate the current start state into a value that can be later handed
+ * to BEGIN to return to the state. The YYSTATE alias is for lex
+ * compatibility.
+ */
+#define YY_START ((yyg->yy_start - 1) / 2)
+#define YYSTATE YY_START
+
+/* Action number for EOF rule of a given start state. */
+#define YY_STATE_EOF(state) (YY_END_OF_BUFFER + state + 1)
+
+/* Special action meaning "start processing a new file". */
+#define YY_NEW_FILE glcpp_restart(yyin ,yyscanner )
+
+#define YY_END_OF_BUFFER_CHAR 0
+
+/* Size of default input buffer. */
+#ifndef YY_BUF_SIZE
+#define YY_BUF_SIZE 16384
+#endif
+
+/* The state buf must be large enough to hold one state per character in the main buffer.
+ */
+#define YY_STATE_BUF_SIZE ((YY_BUF_SIZE + 2) * sizeof(yy_state_type))
+
+#ifndef YY_TYPEDEF_YY_BUFFER_STATE
+#define YY_TYPEDEF_YY_BUFFER_STATE
+typedef struct yy_buffer_state *YY_BUFFER_STATE;
+#endif
+
+#define EOB_ACT_CONTINUE_SCAN 0
+#define EOB_ACT_END_OF_FILE 1
+#define EOB_ACT_LAST_MATCH 2
+
+ #define YY_LESS_LINENO(n)
+
+/* Return all but the first "n" matched characters back to the input stream. */
+#define yyless(n) \
+ do \
+ { \
+ /* Undo effects of setting up yytext. */ \
+ int yyless_macro_arg = (n); \
+ YY_LESS_LINENO(yyless_macro_arg);\
+ *yy_cp = yyg->yy_hold_char; \
+ YY_RESTORE_YY_MORE_OFFSET \
+ yyg->yy_c_buf_p = yy_cp = yy_bp + yyless_macro_arg - YY_MORE_ADJ; \
+ YY_DO_BEFORE_ACTION; /* set up yytext again */ \
+ } \
+ while ( 0 )
+
+#define unput(c) yyunput( c, yyg->yytext_ptr , yyscanner )
+
+#ifndef YY_TYPEDEF_YY_SIZE_T
+#define YY_TYPEDEF_YY_SIZE_T
+typedef size_t yy_size_t;
+#endif
+
+#ifndef YY_STRUCT_YY_BUFFER_STATE
+#define YY_STRUCT_YY_BUFFER_STATE
+struct yy_buffer_state
+ {
+ FILE *yy_input_file;
+
+ char *yy_ch_buf; /* input buffer */
+ char *yy_buf_pos; /* current position in input buffer */
+
+ /* Size of input buffer in bytes, not including room for EOB
+ * characters.
+ */
+ yy_size_t yy_buf_size;
+
+ /* Number of characters read into yy_ch_buf, not including EOB
+ * characters.
+ */
+ int yy_n_chars;
+
+ /* Whether we "own" the buffer - i.e., we know we created it,
+ * and can realloc() it to grow it, and should free() it to
+ * delete it.
+ */
+ int yy_is_our_buffer;
+
+ /* Whether this is an "interactive" input source; if so, and
+ * if we're using stdio for input, then we want to use getc()
+ * instead of fread(), to make sure we stop fetching input after
+ * each newline.
+ */
+ int yy_is_interactive;
+
+ /* Whether we're considered to be at the beginning of a line.
+ * If so, '^' rules will be active on the next match, otherwise
+ * not.
+ */
+ int yy_at_bol;
+
+ int yy_bs_lineno; /**< The line count. */
+ int yy_bs_column; /**< The column count. */
+
+ /* Whether to try to fill the input buffer when we reach the
+ * end of it.
+ */
+ int yy_fill_buffer;
+
+ int yy_buffer_status;
+
+#define YY_BUFFER_NEW 0
+#define YY_BUFFER_NORMAL 1
+ /* When an EOF's been seen but there's still some text to process
+ * then we mark the buffer as YY_EOF_PENDING, to indicate that we
+ * shouldn't try reading from the input source any more. We might
+ * still have a bunch of tokens to match, though, because of
+ * possible backing-up.
+ *
+ * When we actually see the EOF, we change the status to "new"
+ * (via glcpp_restart()), so that the user can continue scanning by
+ * just pointing yyin at a new input file.
+ */
+#define YY_BUFFER_EOF_PENDING 2
+
+ };
+#endif /* !YY_STRUCT_YY_BUFFER_STATE */
+
+/* We provide macros for accessing buffer states in case in the
+ * future we want to put the buffer states in a more general
+ * "scanner state".
+ *
+ * Returns the top of the stack, or NULL.
+ */
+#define YY_CURRENT_BUFFER ( yyg->yy_buffer_stack \
+ ? yyg->yy_buffer_stack[yyg->yy_buffer_stack_top] \
+ : NULL)
+
+/* Same as previous macro, but useful when we know that the buffer stack is not
+ * NULL or when we need an lvalue. For internal use only.
+ */
+#define YY_CURRENT_BUFFER_LVALUE yyg->yy_buffer_stack[yyg->yy_buffer_stack_top]
+
+void glcpp_restart (FILE *input_file ,yyscan_t yyscanner );
+void glcpp__switch_to_buffer (YY_BUFFER_STATE new_buffer ,yyscan_t yyscanner );
+YY_BUFFER_STATE glcpp__create_buffer (FILE *file,int size ,yyscan_t yyscanner );
+void glcpp__delete_buffer (YY_BUFFER_STATE b ,yyscan_t yyscanner );
+void glcpp__flush_buffer (YY_BUFFER_STATE b ,yyscan_t yyscanner );
+void glcpp_push_buffer_state (YY_BUFFER_STATE new_buffer ,yyscan_t yyscanner );
+void glcpp_pop_buffer_state (yyscan_t yyscanner );
+
+static void glcpp_ensure_buffer_stack (yyscan_t yyscanner );
+static void glcpp__load_buffer_state (yyscan_t yyscanner );
+static void glcpp__init_buffer (YY_BUFFER_STATE b,FILE *file ,yyscan_t yyscanner );
+
+#define YY_FLUSH_BUFFER glcpp__flush_buffer(YY_CURRENT_BUFFER ,yyscanner)
+
+YY_BUFFER_STATE glcpp__scan_buffer (char *base,yy_size_t size ,yyscan_t yyscanner );
+YY_BUFFER_STATE glcpp__scan_string (yyconst char *yy_str ,yyscan_t yyscanner );
+YY_BUFFER_STATE glcpp__scan_bytes (yyconst char *bytes,int len ,yyscan_t yyscanner );
+
+void *glcpp_alloc (yy_size_t ,yyscan_t yyscanner );
+void *glcpp_realloc (void *,yy_size_t ,yyscan_t yyscanner );
+void glcpp_free (void * ,yyscan_t yyscanner );
+
+#define yy_new_buffer glcpp__create_buffer
+
+#define yy_set_interactive(is_interactive) \
+ { \
+ if ( ! YY_CURRENT_BUFFER ){ \
+ glcpp_ensure_buffer_stack (yyscanner); \
+ YY_CURRENT_BUFFER_LVALUE = \
+ glcpp__create_buffer(yyin,YY_BUF_SIZE ,yyscanner); \
+ } \
+ YY_CURRENT_BUFFER_LVALUE->yy_is_interactive = is_interactive; \
+ }
+
+#define yy_set_bol(at_bol) \
+ { \
+ if ( ! YY_CURRENT_BUFFER ){\
+ glcpp_ensure_buffer_stack (yyscanner); \
+ YY_CURRENT_BUFFER_LVALUE = \
+ glcpp__create_buffer(yyin,YY_BUF_SIZE ,yyscanner); \
+ } \
+ YY_CURRENT_BUFFER_LVALUE->yy_at_bol = at_bol; \
+ }
+
+#define YY_AT_BOL() (YY_CURRENT_BUFFER_LVALUE->yy_at_bol)
+
+/* Begin user sect3 */
+
+#define glcpp_wrap(n) 1
+#define YY_SKIP_YYWRAP
+
+typedef unsigned char YY_CHAR;
+
+typedef int yy_state_type;
+
+#define yytext_ptr yytext_r
+
+static yy_state_type yy_get_previous_state (yyscan_t yyscanner );
+static yy_state_type yy_try_NUL_trans (yy_state_type current_state ,yyscan_t yyscanner);
+static int yy_get_next_buffer (yyscan_t yyscanner );
+static void yy_fatal_error (yyconst char msg[] ,yyscan_t yyscanner );
+
+/* Done after the current pattern has been matched and before the
+ * corresponding action - sets up yytext.
+ */
+#define YY_DO_BEFORE_ACTION \
+ yyg->yytext_ptr = yy_bp; \
+ yyleng = (size_t) (yy_cp - yy_bp); \
+ yyg->yy_hold_char = *yy_cp; \
+ *yy_cp = '\0'; \
+ yyg->yy_c_buf_p = yy_cp;
+
+#define YY_NUM_RULES 43
+#define YY_END_OF_BUFFER 44
+/* This struct is not used in this scanner,
+ but its presence is necessary. */
+struct yy_trans_info
+ {
+ flex_int32_t yy_verify;
+ flex_int32_t yy_nxt;
+ };
+static yyconst flex_int16_t yy_acclist[137] =
+ { 0,
+ 3, 3, 44, 39, 43, 40, 43, 41, 43, 43,
+ 38, 43, 43, 38, 43, 38, 43, 38, 43, 25,
+ 39, 43, 24, 39, 43, 38, 43, 38, 43, 38,
+ 43, 37, 39, 43, 37, 39, 43, 38, 43, 40,
+ 43, 23, 43, 43, 3, 43, 4, 43, 5, 43,
+ 42, 43, 39, 18, 40, 32, 35, 33, 2, 1,
+ 25, 39, 25, 39, 39, 24, 39, 24, 39, 27,
+ 29, 31, 30, 28, 37, 39, 37, 39, 34, 40,
+ 23, 23, 3, 4, 5, 6, 5, 7, 1, 26,
+ 39, 37, 39,16398, 26, 39, 37, 39, 18, 37,
+
+ 39,16399,16400, 8206, 18, 8206, 37, 39, 8207, 18,
+ 8208, 18,16401, 19,16396, 22, 36, 37, 39, 21,
+ 8209, 18, 19, 8204, 18,16397,16404, 8205, 18, 11,
+ 18, 9, 8, 8212, 10, 18
+ } ;
+
+static yyconst flex_int16_t yy_accept[164] =
+ { 0,
+ 1, 1, 1, 1, 1, 2, 3, 3, 3, 4,
+ 6, 8, 10, 11, 13, 14, 16, 18, 20, 23,
+ 26, 28, 30, 32, 35, 38, 40, 42, 44, 45,
+ 47, 49, 51, 53, 54, 54, 55, 56, 57, 58,
+ 59, 60, 61, 63, 65, 66, 68, 70, 71, 72,
+ 73, 74, 75, 77, 79, 80, 81, 82, 83, 83,
+ 83, 83, 83, 83, 83, 83, 84, 85, 86, 87,
+ 88, 89, 90, 92, 94, 94, 94, 94, 94, 94,
+ 95, 95, 95, 95, 95, 97, 99, 99, 99, 99,
+ 99, 99, 99, 99, 100, 100, 100, 100, 100, 100,
+
+ 100, 102, 102, 103, 104, 104, 104, 104, 104, 106,
+ 106, 107, 107, 107, 107, 107, 107, 107, 109, 109,
+ 109, 111, 111, 113, 114, 115, 115, 116, 116, 116,
+ 116, 117, 117, 120, 121, 121, 123, 124, 124, 124,
+ 126, 127, 127, 127, 127, 128, 128, 128, 130, 130,
+ 132, 132, 133, 134, 134, 134, 134, 135, 135, 135,
+ 137, 137, 137
+ } ;
+
+static yyconst flex_int32_t yy_ec[256] =
+ { 0,
+ 1, 1, 1, 1, 1, 1, 1, 1, 2, 3,
+ 4, 4, 4, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 2, 5, 1, 6, 1, 7, 8, 1, 9,
+ 7, 10, 7, 7, 7, 7, 11, 12, 13, 13,
+ 13, 13, 13, 13, 13, 14, 14, 1, 7, 15,
+ 16, 17, 1, 1, 18, 18, 18, 18, 18, 18,
+ 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
+ 19, 19, 19, 19, 20, 19, 19, 21, 19, 19,
+ 7, 1, 7, 7, 19, 1, 22, 18, 18, 23,
+
+ 24, 25, 26, 19, 27, 19, 19, 28, 29, 30,
+ 31, 32, 19, 33, 34, 35, 36, 37, 19, 38,
+ 19, 19, 7, 39, 7, 7, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1
+ } ;
+
+static yyconst flex_int32_t yy_meta[40] =
+ { 0,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 2,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1
+ } ;
+
+static yyconst flex_int16_t yy_base[182] =
+ { 0,
+ 0, 38, 0, 0, 38, 39, 499, 498, 500, 48,
+ 43, 552, 496, 44, 63, 495, 59, 65, 87, 125,
+ 58, 67, 68, 164, 203, 40, 75, 241, 552, 494,
+ 552, 140, 552, 140, 493, 552, 144, 492, 491, 487,
+ 486, 485, 156, 179, 267, 0, 209, 472, 471, 470,
+ 469, 468, 446, 124, 466, 153, 462, 458, 154, 198,
+ 159, 155, 183, 160, 193, 460, 552, 222, 552, 227,
+ 552, 459, 204, 161, 231, 232, 238, 243, 236, 303,
+ 245, 180, 247, 249, 281, 56, 257, 271, 248, 259,
+ 252, 264, 455, 454, 297, 299, 312, 313, 320, 294,
+
+ 407, 295, 427, 426, 321, 296, 324, 425, 552, 424,
+ 552, 327, 329, 195, 328, 331, 332, 230, 334, 378,
+ 552, 377, 552, 371, 370, 335, 365, 337, 358, 342,
+ 360, 344, 326, 255, 340, 552, 260, 338, 246, 552,
+ 197, 364, 192, 352, 382, 348, 186, 552, 420, 552,
+ 423, 184, 141, 437, 421, 447, 79, 476, 346, 552,
+ 453, 552, 515, 517, 519, 521, 523, 525, 71, 527,
+ 529, 531, 533, 535, 537, 539, 541, 543, 545, 547,
+ 549
+ } ;
+
+static yyconst flex_int16_t yy_def[182] =
+ { 0,
+ 162, 1, 163, 163, 164, 164, 165, 165, 162, 166,
+ 167, 162, 167, 167, 167, 167, 167, 167, 162, 166,
+ 167, 167, 167, 168, 168, 167, 167, 167, 162, 169,
+ 162, 170, 162, 20, 167, 162, 167, 167, 167, 167,
+ 167, 171, 19, 20, 20, 20, 20, 167, 167, 167,
+ 167, 167, 25, 25, 167, 167, 28, 28, 167, 167,
+ 167, 167, 167, 167, 167, 169, 162, 170, 162, 170,
+ 162, 171, 45, 25, 167, 167, 167, 167, 167, 167,
+ 167, 167, 167, 167, 20, 25, 167, 167, 167, 167,
+ 167, 167, 172, 173, 167, 167, 167, 167, 167, 167,
+
+ 25, 167, 174, 175, 167, 167, 167, 172, 162, 173,
+ 162, 167, 167, 167, 167, 167, 167, 25, 167, 174,
+ 162, 175, 162, 176, 177, 167, 178, 167, 167, 167,
+ 167, 167, 25, 167, 176, 162, 177, 167, 178, 162,
+ 179, 167, 180, 167, 162, 167, 179, 162, 167, 162,
+ 167, 180, 167, 181, 167, 167, 167, 181, 167, 162,
+ 167, 0, 162, 162, 162, 162, 162, 162, 162, 162,
+ 162, 162, 162, 162, 162, 162, 162, 162, 162, 162,
+ 162
+ } ;
+
+static yyconst flex_int16_t yy_nxt[592] =
+ { 0,
+ 10, 11, 12, 13, 14, 15, 16, 17, 16, 16,
+ 18, 19, 20, 20, 21, 22, 23, 24, 24, 24,
+ 24, 24, 25, 24, 24, 24, 24, 24, 24, 24,
+ 24, 24, 24, 24, 24, 24, 24, 24, 26, 27,
+ 31, 31, 36, 28, 37, 36, 36, 32, 32, 35,
+ 36, 35, 35, 35, 35, 35, 35, 35, 35, 38,
+ 36, 36, 35, 35, 35, 36, 40, 36, 39, 36,
+ 36, 66, 48, 49, 41, 42, 56, 36, 55, 53,
+ 57, 36, 50, 51, 52, 101, 35, 34, 35, 36,
+ 35, 35, 35, 35, 35, 35, 35, 35, 43, 43,
+
+ 34, 35, 35, 35, 34, 34, 44, 45, 34, 34,
+ 34, 34, 34, 34, 34, 34, 34, 34, 34, 34,
+ 34, 34, 44, 34, 45, 35, 35, 36, 35, 35,
+ 35, 35, 35, 35, 35, 35, 46, 46, 46, 35,
+ 35, 35, 69, 36, 47, 37, 36, 53, 74, 70,
+ 71, 34, 34, 34, 56, 36, 36, 36, 57, 34,
+ 47, 36, 36, 35, 34, 35, 36, 35, 35, 35,
+ 35, 35, 35, 35, 35, 34, 34, 75, 35, 35,
+ 35, 81, 36, 80, 53, 36, 36, 86, 148, 83,
+ 34, 34, 34, 34, 36, 36, 129, 36, 34, 148,
+
+ 36, 98, 35, 34, 35, 36, 35, 35, 35, 35,
+ 35, 35, 35, 35, 34, 82, 84, 35, 35, 35,
+ 34, 34, 34, 85, 69, 76, 54, 77, 34, 69,
+ 78, 162, 162, 36, 36, 79, 70, 71, 36, 85,
+ 36, 35, 58, 36, 34, 36, 39, 36, 140, 36,
+ 36, 36, 133, 53, 36, 87, 145, 36, 88, 36,
+ 90, 36, 36, 59, 60, 89, 36, 61, 62, 99,
+ 92, 104, 63, 36, 97, 91, 64, 65, 73, 73,
+ 73, 100, 106, 102, 73, 105, 34, 107, 73, 73,
+ 73, 73, 34, 34, 34, 103, 36, 36, 36, 36,
+
+ 34, 36, 34, 93, 93, 94, 93, 93, 93, 93,
+ 93, 93, 93, 93, 36, 36, 34, 93, 93, 93,
+ 112, 113, 36, 36, 119, 95, 36, 117, 125, 36,
+ 36, 36, 96, 36, 36, 114, 36, 36, 115, 36,
+ 36, 93, 136, 116, 36, 124, 36, 159, 160, 53,
+ 36, 127, 128, 126, 36, 131, 130, 134, 132, 129,
+ 36, 141, 36, 143, 146, 149, 150, 140, 138, 142,
+ 142, 142, 36, 136, 144, 151, 151, 151, 155, 123,
+ 121, 153, 35, 145, 36, 35, 35, 35, 35, 35,
+ 35, 35, 35, 35, 35, 35, 35, 35, 35, 154,
+
+ 154, 154, 154, 154, 154, 154, 154, 154, 154, 154,
+ 154, 154, 154, 154, 154, 154, 154, 154, 154, 154,
+ 35, 149, 150, 36, 149, 150, 111, 109, 123, 121,
+ 118, 156, 156, 156, 151, 151, 151, 35, 35, 36,
+ 35, 35, 35, 35, 35, 157, 35, 35, 159, 160,
+ 143, 35, 35, 35, 159, 160, 111, 109, 161, 161,
+ 161, 36, 67, 35, 161, 161, 161, 35, 36, 53,
+ 36, 36, 36, 36, 36, 35, 35, 35, 36, 35,
+ 35, 35, 35, 35, 157, 35, 35, 36, 36, 36,
+ 35, 35, 35, 36, 36, 36, 67, 36, 36, 162,
+
+ 29, 29, 162, 162, 162, 162, 162, 162, 162, 162,
+ 162, 162, 162, 162, 35, 29, 29, 30, 30, 33,
+ 33, 34, 34, 35, 35, 53, 53, 68, 68, 72,
+ 72, 108, 108, 110, 110, 120, 120, 122, 122, 135,
+ 135, 137, 137, 139, 139, 147, 147, 152, 152, 158,
+ 158, 9, 162, 162, 162, 162, 162, 162, 162, 162,
+ 162, 162, 162, 162, 162, 162, 162, 162, 162, 162,
+ 162, 162, 162, 162, 162, 162, 162, 162, 162, 162,
+ 162, 162, 162, 162, 162, 162, 162, 162, 162, 162,
+ 162
+
+ } ;
+
+static yyconst flex_int16_t yy_chk[592] =
+ { 0,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 2,
+ 5, 6, 26, 2, 11, 11, 14, 5, 6, 10,
+ 10, 10, 10, 10, 10, 10, 10, 10, 10, 14,
+ 21, 17, 10, 10, 10, 15, 17, 18, 15, 22,
+ 23, 169, 21, 21, 18, 18, 27, 27, 26, 86,
+ 27, 157, 22, 23, 23, 86, 10, 19, 19, 19,
+ 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
+
+ 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
+ 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
+ 19, 19, 19, 19, 19, 19, 20, 20, 20, 20,
+ 20, 20, 20, 20, 20, 20, 20, 20, 20, 20,
+ 20, 20, 32, 153, 20, 37, 37, 54, 54, 32,
+ 32, 34, 34, 34, 56, 56, 59, 62, 56, 34,
+ 20, 61, 64, 20, 24, 24, 24, 24, 24, 24,
+ 24, 24, 24, 24, 24, 34, 43, 59, 24, 24,
+ 24, 62, 82, 61, 74, 63, 152, 74, 147, 64,
+ 44, 44, 44, 43, 143, 65, 114, 114, 44, 141,
+
+ 60, 82, 24, 25, 25, 25, 25, 25, 25, 25,
+ 25, 25, 25, 25, 44, 63, 65, 25, 25, 25,
+ 47, 47, 47, 73, 68, 60, 25, 60, 47, 70,
+ 60, 68, 68, 75, 76, 60, 70, 70, 79, 73,
+ 77, 25, 28, 28, 47, 78, 28, 81, 139, 83,
+ 89, 84, 118, 118, 91, 75, 134, 134, 76, 87,
+ 77, 90, 137, 28, 28, 76, 92, 28, 28, 83,
+ 79, 89, 28, 88, 81, 78, 28, 28, 45, 45,
+ 45, 84, 91, 87, 45, 90, 45, 92, 45, 45,
+ 45, 45, 85, 85, 85, 88, 100, 102, 106, 95,
+
+ 85, 96, 45, 80, 80, 80, 80, 80, 80, 80,
+ 80, 80, 80, 80, 97, 98, 85, 80, 80, 80,
+ 95, 96, 99, 105, 102, 80, 107, 100, 106, 112,
+ 115, 113, 80, 116, 117, 97, 119, 126, 98, 128,
+ 138, 80, 135, 99, 130, 105, 132, 159, 159, 133,
+ 146, 112, 113, 107, 144, 116, 115, 119, 117, 129,
+ 129, 128, 131, 130, 138, 142, 142, 127, 126, 129,
+ 129, 129, 125, 124, 132, 142, 142, 142, 146, 122,
+ 120, 144, 145, 145, 145, 145, 145, 145, 145, 145,
+ 145, 145, 145, 145, 145, 145, 145, 145, 145, 145,
+
+ 145, 145, 145, 145, 145, 145, 145, 145, 145, 145,
+ 145, 145, 145, 145, 145, 145, 145, 145, 145, 145,
+ 145, 149, 149, 155, 151, 151, 110, 108, 104, 103,
+ 101, 149, 149, 149, 151, 151, 151, 154, 154, 154,
+ 154, 154, 154, 154, 154, 154, 154, 154, 156, 156,
+ 155, 154, 154, 154, 161, 161, 94, 93, 156, 156,
+ 156, 72, 66, 58, 161, 161, 161, 57, 55, 53,
+ 52, 51, 50, 49, 48, 154, 158, 158, 158, 158,
+ 158, 158, 158, 158, 158, 158, 158, 42, 41, 40,
+ 158, 158, 158, 39, 38, 35, 30, 16, 13, 9,
+
+ 8, 7, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 158, 163, 163, 164, 164, 165,
+ 165, 166, 166, 167, 167, 168, 168, 170, 170, 171,
+ 171, 172, 172, 173, 173, 174, 174, 175, 175, 176,
+ 176, 177, 177, 178, 178, 179, 179, 180, 180, 181,
+ 181, 162, 162, 162, 162, 162, 162, 162, 162, 162,
+ 162, 162, 162, 162, 162, 162, 162, 162, 162, 162,
+ 162, 162, 162, 162, 162, 162, 162, 162, 162, 162,
+ 162, 162, 162, 162, 162, 162, 162, 162, 162, 162,
+ 162
+
+ } ;
+
+#define YY_TRAILING_MASK 0x2000
+#define YY_TRAILING_HEAD_MASK 0x4000
+#define REJECT \
+{ \
+*yy_cp = yyg->yy_hold_char; /* undo effects of setting up yytext */ \
+yy_cp = yyg->yy_full_match; /* restore poss. backed-over text */ \
+yyg->yy_lp = yyg->yy_full_lp; /* restore orig. accepting pos. */ \
+yyg->yy_state_ptr = yyg->yy_full_state; /* restore orig. state */ \
+yy_current_state = *yyg->yy_state_ptr; /* restore curr. state */ \
+++yyg->yy_lp; \
+goto find_rule; \
+}
+
+#define yymore() yymore_used_but_not_detected
+#define YY_MORE_ADJ 0
+#define YY_RESTORE_YY_MORE_OFFSET
+#line 1 "glcpp/glcpp-lex.l"
+#line 2 "glcpp/glcpp-lex.l"
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#include <stdio.h>
+#include <string.h>
+#include <ctype.h>
+
+#include "glcpp.h"
+#include "glcpp-parse.h"
+
+/* Flex annoyingly generates some functions without making them
+ * static. Let's declare them here. */
+int glcpp_get_column (yyscan_t yyscanner);
+void glcpp_set_column (int column_no , yyscan_t yyscanner);
+
+#define YY_NO_INPUT
+
+#define YY_USER_ACTION \
+ do { \
+ yylloc->first_column = yycolumn + 1; \
+ yylloc->first_line = yylineno; \
+ yycolumn += yyleng; \
+ } while(0);
+
+#define YY_USER_INIT \
+ do { \
+ yylineno = 1; \
+ yycolumn = 1; \
+ yylloc->source = 0; \
+ } while(0)
+
+#line 700 "glcpp/glcpp-lex.c"
+
+#define INITIAL 0
+#define DONE 1
+#define COMMENT 2
+#define UNREACHABLE 3
+
+#define YY_EXTRA_TYPE glcpp_parser_t *
+
+/* Holds the entire state of the reentrant scanner. */
+struct yyguts_t
+ {
+
+ /* User-defined. Not touched by flex. */
+ YY_EXTRA_TYPE yyextra_r;
+
+ /* The rest are the same as the globals declared in the non-reentrant scanner. */
+ FILE *yyin_r, *yyout_r;
+ size_t yy_buffer_stack_top; /**< index of top of stack. */
+ size_t yy_buffer_stack_max; /**< capacity of stack. */
+ YY_BUFFER_STATE * yy_buffer_stack; /**< Stack as an array. */
+ char yy_hold_char;
+ int yy_n_chars;
+ int yyleng_r;
+ char *yy_c_buf_p;
+ int yy_init;
+ int yy_start;
+ int yy_did_buffer_switch_on_eof;
+ int yy_start_stack_ptr;
+ int yy_start_stack_depth;
+ int *yy_start_stack;
+ yy_state_type yy_last_accepting_state;
+ char* yy_last_accepting_cpos;
+
+ int yylineno_r;
+ int yy_flex_debug_r;
+
+ yy_state_type *yy_state_buf;
+ yy_state_type *yy_state_ptr;
+ char *yy_full_match;
+ int yy_lp;
+
+ /* These are only needed for trailing context rules,
+ * but there's no conditional variable for that yet. */
+ int yy_looking_for_trail_begin;
+ int yy_full_lp;
+ int *yy_full_state;
+
+ char *yytext_r;
+ int yy_more_flag;
+ int yy_more_len;
+
+ YYSTYPE * yylval_r;
+
+ YYLTYPE * yylloc_r;
+
+ }; /* end struct yyguts_t */
+
+static int yy_init_globals (yyscan_t yyscanner );
+
+ /* This must go here because YYSTYPE and YYLTYPE are included
+ * from bison output in section 1.*/
+ # define yylval yyg->yylval_r
+
+ # define yylloc yyg->yylloc_r
+
+int glcpp_lex_init (yyscan_t* scanner);
+
+int glcpp_lex_init_extra (YY_EXTRA_TYPE user_defined,yyscan_t* scanner);
+
+/* Accessor methods to globals.
+ These are made visible to non-reentrant scanners for convenience. */
+
+int glcpp_lex_destroy (yyscan_t yyscanner );
+
+int glcpp_get_debug (yyscan_t yyscanner );
+
+void glcpp_set_debug (int debug_flag ,yyscan_t yyscanner );
+
+YY_EXTRA_TYPE glcpp_get_extra (yyscan_t yyscanner );
+
+void glcpp_set_extra (YY_EXTRA_TYPE user_defined ,yyscan_t yyscanner );
+
+FILE *glcpp_get_in (yyscan_t yyscanner );
+
+void glcpp_set_in (FILE * in_str ,yyscan_t yyscanner );
+
+FILE *glcpp_get_out (yyscan_t yyscanner );
+
+void glcpp_set_out (FILE * out_str ,yyscan_t yyscanner );
+
+int glcpp_get_leng (yyscan_t yyscanner );
+
+char *glcpp_get_text (yyscan_t yyscanner );
+
+int glcpp_get_lineno (yyscan_t yyscanner );
+
+void glcpp_set_lineno (int line_number ,yyscan_t yyscanner );
+
+YYSTYPE * glcpp_get_lval (yyscan_t yyscanner );
+
+void glcpp_set_lval (YYSTYPE * yylval_param ,yyscan_t yyscanner );
+
+ YYLTYPE *glcpp_get_lloc (yyscan_t yyscanner );
+
+ void glcpp_set_lloc (YYLTYPE * yylloc_param ,yyscan_t yyscanner );
+
+/* Macros after this point can all be overridden by user definitions in
+ * section 1.
+ */
+
+#ifndef YY_SKIP_YYWRAP
+#ifdef __cplusplus
+extern "C" int glcpp_wrap (yyscan_t yyscanner );
+#else
+extern int glcpp_wrap (yyscan_t yyscanner );
+#endif
+#endif
+
+ static void yyunput (int c,char *buf_ptr ,yyscan_t yyscanner);
+
+#ifndef yytext_ptr
+static void yy_flex_strncpy (char *,yyconst char *,int ,yyscan_t yyscanner);
+#endif
+
+#ifdef YY_NEED_STRLEN
+static int yy_flex_strlen (yyconst char * ,yyscan_t yyscanner);
+#endif
+
+#ifndef YY_NO_INPUT
+
+#ifdef __cplusplus
+static int yyinput (yyscan_t yyscanner );
+#else
+static int input (yyscan_t yyscanner );
+#endif
+
+#endif
+
+ static void yy_push_state (int new_state ,yyscan_t yyscanner);
+
+ static void yy_pop_state (yyscan_t yyscanner );
+
+ static int yy_top_state (yyscan_t yyscanner );
+
+/* Amount of stuff to slurp up with each read. */
+#ifndef YY_READ_BUF_SIZE
+#define YY_READ_BUF_SIZE 8192
+#endif
+
+/* Copy whatever the last rule matched to the standard output. */
+#ifndef ECHO
+/* This used to be an fputs(), but since the string might contain NUL's,
+ * we now use fwrite().
+ */
+#define ECHO do { if (fwrite( yytext, yyleng, 1, yyout )) {} } while (0)
+#endif
+
+/* Gets input and stuffs it into "buf". number of characters read, or YY_NULL,
+ * is returned in "result".
+ */
+#ifndef YY_INPUT
+#define YY_INPUT(buf,result,max_size) \
+ if ( YY_CURRENT_BUFFER_LVALUE->yy_is_interactive ) \
+ { \
+ int c = '*'; \
+ unsigned n; \
+ for ( n = 0; n < max_size && \
+ (c = getc( yyin )) != EOF && c != '\n'; ++n ) \
+ buf[n] = (char) c; \
+ if ( c == '\n' ) \
+ buf[n++] = (char) c; \
+ if ( c == EOF && ferror( yyin ) ) \
+ YY_FATAL_ERROR( "input in flex scanner failed" ); \
+ result = n; \
+ } \
+ else \
+ { \
+ errno=0; \
+ while ( (result = fread(buf, 1, max_size, yyin))==0 && ferror(yyin)) \
+ { \
+ if( errno != EINTR) \
+ { \
+ YY_FATAL_ERROR( "input in flex scanner failed" ); \
+ break; \
+ } \
+ errno=0; \
+ clearerr(yyin); \
+ } \
+ }\
+\
+
+#endif
+
+/* No semi-colon after return; correct usage is to write "yyterminate();" -
+ * we don't want an extra ';' after the "return" because that will cause
+ * some compilers to complain about unreachable statements.
+ */
+#ifndef yyterminate
+#define yyterminate() return YY_NULL
+#endif
+
+/* Number of entries by which start-condition stack grows. */
+#ifndef YY_START_STACK_INCR
+#define YY_START_STACK_INCR 25
+#endif
+
+/* Report a fatal error. */
+#ifndef YY_FATAL_ERROR
+#define YY_FATAL_ERROR(msg) yy_fatal_error( msg , yyscanner)
+#endif
+
+/* end tables serialization structures and prototypes */
+
+/* Default declaration of generated scanner - a define so the user can
+ * easily add parameters.
+ */
+#ifndef YY_DECL
+#define YY_DECL_IS_OURS 1
+
+extern int glcpp_lex \
+ (YYSTYPE * yylval_param,YYLTYPE * yylloc_param ,yyscan_t yyscanner);
+
+#define YY_DECL int glcpp_lex \
+ (YYSTYPE * yylval_param, YYLTYPE * yylloc_param , yyscan_t yyscanner)
+#endif /* !YY_DECL */
+
+/* Code executed at the beginning of each rule, after yytext and yyleng
+ * have been set up.
+ */
+#ifndef YY_USER_ACTION
+#define YY_USER_ACTION
+#endif
+
+/* Code executed at the end of each rule. */
+#ifndef YY_BREAK
+#define YY_BREAK break;
+#endif
+
+#define YY_RULE_SETUP \
+ if ( yyleng > 0 ) \
+ YY_CURRENT_BUFFER_LVALUE->yy_at_bol = \
+ (yytext[yyleng - 1] == '\n'); \
+ YY_USER_ACTION
+
+/** The main scanner function which does all the work.
+ */
+YY_DECL
+{
+ register yy_state_type yy_current_state;
+ register char *yy_cp, *yy_bp;
+ register int yy_act;
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+
+#line 76 "glcpp/glcpp-lex.l"
+
+
+ /* Single-line comments */
+#line 958 "glcpp/glcpp-lex.c"
+
+ yylval = yylval_param;
+
+ yylloc = yylloc_param;
+
+ if ( !yyg->yy_init )
+ {
+ yyg->yy_init = 1;
+
+#ifdef YY_USER_INIT
+ YY_USER_INIT;
+#endif
+
+ /* Create the reject buffer large enough to save one state per allowed character. */
+ if ( ! yyg->yy_state_buf )
+ yyg->yy_state_buf = (yy_state_type *)glcpp_alloc(YY_STATE_BUF_SIZE ,yyscanner);
+ if ( ! yyg->yy_state_buf )
+ YY_FATAL_ERROR( "out of dynamic memory in glcpp_lex()" );
+
+ if ( ! yyg->yy_start )
+ yyg->yy_start = 1; /* first start state */
+
+ if ( ! yyin )
+ yyin = stdin;
+
+ if ( ! yyout )
+ yyout = stdout;
+
+ if ( ! YY_CURRENT_BUFFER ) {
+ glcpp_ensure_buffer_stack (yyscanner);
+ YY_CURRENT_BUFFER_LVALUE =
+ glcpp__create_buffer(yyin,YY_BUF_SIZE ,yyscanner);
+ }
+
+ glcpp__load_buffer_state(yyscanner );
+ }
+
+ while ( 1 ) /* loops until end-of-file is reached */
+ {
+ yy_cp = yyg->yy_c_buf_p;
+
+ /* Support of yytext. */
+ *yy_cp = yyg->yy_hold_char;
+
+ /* yy_bp points to the position in yy_ch_buf of the start of
+ * the current run.
+ */
+ yy_bp = yy_cp;
+
+ yy_current_state = yyg->yy_start;
+ yy_current_state += YY_AT_BOL();
+
+ yyg->yy_state_ptr = yyg->yy_state_buf;
+ *yyg->yy_state_ptr++ = yy_current_state;
+
+yy_match:
+ do
+ {
+ register YY_CHAR yy_c = yy_ec[YY_SC_TO_UI(*yy_cp)];
+ while ( yy_chk[yy_base[yy_current_state] + yy_c] != yy_current_state )
+ {
+ yy_current_state = (int) yy_def[yy_current_state];
+ if ( yy_current_state >= 163 )
+ yy_c = yy_meta[(unsigned int) yy_c];
+ }
+ yy_current_state = yy_nxt[yy_base[yy_current_state] + (unsigned int) yy_c];
+ *yyg->yy_state_ptr++ = yy_current_state;
+ ++yy_cp;
+ }
+ while ( yy_current_state != 162 );
+
+yy_find_action:
+ yy_current_state = *--yyg->yy_state_ptr;
+ yyg->yy_lp = yy_accept[yy_current_state];
+find_rule: /* we branch to this label when backing up */
+ for ( ; ; ) /* until we find what rule we matched */
+ {
+ if ( yyg->yy_lp && yyg->yy_lp < yy_accept[yy_current_state + 1] )
+ {
+ yy_act = yy_acclist[yyg->yy_lp];
+ if ( yy_act & YY_TRAILING_HEAD_MASK ||
+ yyg->yy_looking_for_trail_begin )
+ {
+ if ( yy_act == yyg->yy_looking_for_trail_begin )
+ {
+ yyg->yy_looking_for_trail_begin = 0;
+ yy_act &= ~YY_TRAILING_HEAD_MASK;
+ break;
+ }
+ }
+ else if ( yy_act & YY_TRAILING_MASK )
+ {
+ yyg->yy_looking_for_trail_begin = yy_act & ~YY_TRAILING_MASK;
+ yyg->yy_looking_for_trail_begin |= YY_TRAILING_HEAD_MASK;
+ yyg->yy_full_match = yy_cp;
+ yyg->yy_full_state = yyg->yy_state_ptr;
+ yyg->yy_full_lp = yyg->yy_lp;
+ }
+ else
+ {
+ yyg->yy_full_match = yy_cp;
+ yyg->yy_full_state = yyg->yy_state_ptr;
+ yyg->yy_full_lp = yyg->yy_lp;
+ break;
+ }
+ ++yyg->yy_lp;
+ goto find_rule;
+ }
+ --yy_cp;
+ yy_current_state = *--yyg->yy_state_ptr;
+ yyg->yy_lp = yy_accept[yy_current_state];
+ }
+
+ YY_DO_BEFORE_ACTION;
+
+do_action: /* This label is used only to access EOF actions. */
+
+ switch ( yy_act )
+ { /* beginning of action switch */
+case 1:
+YY_RULE_SETUP
+#line 79 "glcpp/glcpp-lex.l"
+{
+}
+ YY_BREAK
+/* Multi-line comments */
+case 2:
+YY_RULE_SETUP
+#line 83 "glcpp/glcpp-lex.l"
+{ yy_push_state(COMMENT, yyscanner); }
+ YY_BREAK
+case 3:
+YY_RULE_SETUP
+#line 84 "glcpp/glcpp-lex.l"
+
+ YY_BREAK
+case 4:
+/* rule 4 can match eol */
+YY_RULE_SETUP
+#line 85 "glcpp/glcpp-lex.l"
+{ yylineno++; yycolumn = 0; return NEWLINE; }
+ YY_BREAK
+case 5:
+YY_RULE_SETUP
+#line 86 "glcpp/glcpp-lex.l"
+
+ YY_BREAK
+case 6:
+/* rule 6 can match eol */
+YY_RULE_SETUP
+#line 87 "glcpp/glcpp-lex.l"
+{ yylineno++; yycolumn = 0; return NEWLINE; }
+ YY_BREAK
+case 7:
+YY_RULE_SETUP
+#line 88 "glcpp/glcpp-lex.l"
+{
+ yy_pop_state(yyscanner);
+ if (yyextra->space_tokens)
+ return SPACE;
+}
+ YY_BREAK
+case 8:
+YY_RULE_SETUP
+#line 94 "glcpp/glcpp-lex.l"
+{
+ yylval->str = talloc_strdup (yyextra, yytext);
+ yyextra->space_tokens = 0;
+ return HASH_VERSION;
+}
+ YY_BREAK
+/* glcpp doesn't handle #extension, #version, or #pragma directives.
+ * Simply pass them through to the main compiler's lexer/parser. */
+case 9:
+YY_RULE_SETUP
+#line 102 "glcpp/glcpp-lex.l"
+{
+ yylval->str = talloc_strdup (yyextra, yytext);
+ yylineno++;
+ yycolumn = 0;
+ return OTHER;
+}
+ YY_BREAK
+case 10:
+*yy_cp = yyg->yy_hold_char; /* undo effects of setting up yytext */
+yyg->yy_c_buf_p = yy_cp -= 1;
+YY_DO_BEFORE_ACTION; /* set up yytext again */
+YY_RULE_SETUP
+#line 109 "glcpp/glcpp-lex.l"
+{
+ /* Eat characters until the first digit is
+ * encountered
+ */
+ char *ptr = yytext;
+ while (!isdigit(*ptr))
+ ptr++;
+
+ /* Subtract one from the line number because
+ * yylineno is zero-based instead of
+ * one-based.
+ */
+ yylineno = strtol(ptr, &ptr, 0) - 1;
+ yylloc->source = strtol(ptr, NULL, 0);
+}
+ YY_BREAK
+case 11:
+*yy_cp = yyg->yy_hold_char; /* undo effects of setting up yytext */
+yyg->yy_c_buf_p = yy_cp -= 1;
+YY_DO_BEFORE_ACTION; /* set up yytext again */
+YY_RULE_SETUP
+#line 125 "glcpp/glcpp-lex.l"
+{
+ /* Eat characters until the first digit is
+ * encountered
+ */
+ char *ptr = yytext;
+ while (!isdigit(*ptr))
+ ptr++;
+
+ /* Subtract one from the line number because
+ * yylineno is zero-based instead of
+ * one-based.
+ */
+ yylineno = strtol(ptr, &ptr, 0) - 1;
+}
+ YY_BREAK
+case 12:
+/* rule 12 can match eol */
+YY_RULE_SETUP
+#line 140 "glcpp/glcpp-lex.l"
+{
+ yyextra->lexing_if = 1;
+ yyextra->space_tokens = 0;
+ return HASH_IFDEF;
+}
+ YY_BREAK
+case 13:
+/* rule 13 can match eol */
+YY_RULE_SETUP
+#line 146 "glcpp/glcpp-lex.l"
+{
+ yyextra->lexing_if = 1;
+ yyextra->space_tokens = 0;
+ return HASH_IFNDEF;
+}
+ YY_BREAK
+case 14:
+/* rule 14 can match eol */
+YY_RULE_SETUP
+#line 152 "glcpp/glcpp-lex.l"
+{
+ yyextra->lexing_if = 1;
+ yyextra->space_tokens = 0;
+ return HASH_IF;
+}
+ YY_BREAK
+case 15:
+/* rule 15 can match eol */
+YY_RULE_SETUP
+#line 158 "glcpp/glcpp-lex.l"
+{
+ yyextra->lexing_if = 1;
+ yyextra->space_tokens = 0;
+ return HASH_ELIF;
+}
+ YY_BREAK
+case 16:
+/* rule 16 can match eol */
+YY_RULE_SETUP
+#line 164 "glcpp/glcpp-lex.l"
+{
+ yyextra->space_tokens = 0;
+ return HASH_ELSE;
+}
+ YY_BREAK
+case 17:
+/* rule 17 can match eol */
+YY_RULE_SETUP
+#line 169 "glcpp/glcpp-lex.l"
+{
+ yyextra->space_tokens = 0;
+ return HASH_ENDIF;
+}
+ YY_BREAK
+/* When skipping (due to an #if 0 or similar) consume anything
+ * up to a newline. We do this with less priority than any
+ * #if-related directive (#if, #elif, #else, #endif), but with
+ * more priority than any other directive or token to avoid
+ * any side-effects from skipped content.
+ *
+ * We use the lexing_if flag to avoid skipping any part of an
+ * if conditional expression. */
+case 18:
+/* rule 18 can match eol */
+*yy_cp = yyg->yy_hold_char; /* undo effects of setting up yytext */
+yyg->yy_c_buf_p = yy_cp -= 1;
+YY_DO_BEFORE_ACTION; /* set up yytext again */
+YY_RULE_SETUP
+#line 182 "glcpp/glcpp-lex.l"
+{
+ /* Since this rule always matches, YY_USER_ACTION gets called for it,
+ * wrongly incrementing yycolumn. We undo that effect here. */
+ yycolumn -= yyleng;
+ if (yyextra->lexing_if ||
+ yyextra->skip_stack == NULL ||
+ yyextra->skip_stack->type == SKIP_NO_SKIP)
+ {
+ REJECT;
+ }
+}
+ YY_BREAK
+case 19:
+YY_RULE_SETUP
+#line 194 "glcpp/glcpp-lex.l"
+{
+ char *p;
+ for (p = yytext; !isalpha(p[0]); p++); /* skip " # " */
+ p += 5; /* skip "error" */
+ glcpp_error(yylloc, yyextra, "#error%s", p);
+}
+ YY_BREAK
+case 20:
+YY_RULE_SETUP
+#line 201 "glcpp/glcpp-lex.l"
+{
+ yyextra->space_tokens = 0;
+ return HASH_DEFINE_FUNC;
+}
+ YY_BREAK
+case 21:
+YY_RULE_SETUP
+#line 206 "glcpp/glcpp-lex.l"
+{
+ yyextra->space_tokens = 0;
+ return HASH_DEFINE_OBJ;
+}
+ YY_BREAK
+case 22:
+YY_RULE_SETUP
+#line 211 "glcpp/glcpp-lex.l"
+{
+ yyextra->space_tokens = 0;
+ return HASH_UNDEF;
+}
+ YY_BREAK
+case 23:
+YY_RULE_SETUP
+#line 216 "glcpp/glcpp-lex.l"
+{
+ yyextra->space_tokens = 0;
+ return HASH;
+}
+ YY_BREAK
+case 24:
+YY_RULE_SETUP
+#line 221 "glcpp/glcpp-lex.l"
+{
+ yylval->str = talloc_strdup (yyextra, yytext);
+ return INTEGER_STRING;
+}
+ YY_BREAK
+case 25:
+YY_RULE_SETUP
+#line 226 "glcpp/glcpp-lex.l"
+{
+ yylval->str = talloc_strdup (yyextra, yytext);
+ return INTEGER_STRING;
+}
+ YY_BREAK
+case 26:
+YY_RULE_SETUP
+#line 231 "glcpp/glcpp-lex.l"
+{
+ yylval->str = talloc_strdup (yyextra, yytext);
+ return INTEGER_STRING;
+}
+ YY_BREAK
+case 27:
+YY_RULE_SETUP
+#line 236 "glcpp/glcpp-lex.l"
+{
+ return LEFT_SHIFT;
+}
+ YY_BREAK
+case 28:
+YY_RULE_SETUP
+#line 240 "glcpp/glcpp-lex.l"
+{
+ return RIGHT_SHIFT;
+}
+ YY_BREAK
+case 29:
+YY_RULE_SETUP
+#line 244 "glcpp/glcpp-lex.l"
+{
+ return LESS_OR_EQUAL;
+}
+ YY_BREAK
+case 30:
+YY_RULE_SETUP
+#line 248 "glcpp/glcpp-lex.l"
+{
+ return GREATER_OR_EQUAL;
+}
+ YY_BREAK
+case 31:
+YY_RULE_SETUP
+#line 252 "glcpp/glcpp-lex.l"
+{
+ return EQUAL;
+}
+ YY_BREAK
+case 32:
+YY_RULE_SETUP
+#line 256 "glcpp/glcpp-lex.l"
+{
+ return NOT_EQUAL;
+}
+ YY_BREAK
+case 33:
+YY_RULE_SETUP
+#line 260 "glcpp/glcpp-lex.l"
+{
+ return AND;
+}
+ YY_BREAK
+case 34:
+YY_RULE_SETUP
+#line 264 "glcpp/glcpp-lex.l"
+{
+ return OR;
+}
+ YY_BREAK
+case 35:
+YY_RULE_SETUP
+#line 268 "glcpp/glcpp-lex.l"
+{
+ return PASTE;
+}
+ YY_BREAK
+case 36:
+YY_RULE_SETUP
+#line 272 "glcpp/glcpp-lex.l"
+{
+ return DEFINED;
+}
+ YY_BREAK
+case 37:
+YY_RULE_SETUP
+#line 276 "glcpp/glcpp-lex.l"
+{
+ yylval->str = talloc_strdup (yyextra, yytext);
+ return IDENTIFIER;
+}
+ YY_BREAK
+case 38:
+YY_RULE_SETUP
+#line 281 "glcpp/glcpp-lex.l"
+{
+ return yytext[0];
+}
+ YY_BREAK
+case 39:
+YY_RULE_SETUP
+#line 285 "glcpp/glcpp-lex.l"
+{
+ yylval->str = talloc_strdup (yyextra, yytext);
+ return OTHER;
+}
+ YY_BREAK
+case 40:
+YY_RULE_SETUP
+#line 290 "glcpp/glcpp-lex.l"
+{
+ if (yyextra->space_tokens) {
+ return SPACE;
+ }
+}
+ YY_BREAK
+case 41:
+/* rule 41 can match eol */
+YY_RULE_SETUP
+#line 296 "glcpp/glcpp-lex.l"
+{
+ yyextra->lexing_if = 0;
+ yylineno++;
+ yycolumn = 0;
+ return NEWLINE;
+}
+ YY_BREAK
+/* Handle missing newline at EOF. */
+case YY_STATE_EOF(INITIAL):
+#line 304 "glcpp/glcpp-lex.l"
+{
+ BEGIN DONE; /* Don't keep matching this rule forever. */
+ yyextra->lexing_if = 0;
+ return NEWLINE;
+}
+ YY_BREAK
+/* We don't actually use the UNREACHABLE start condition. We
+ only have this action here so that we can pretend to call some
+ generated functions, (to avoid "defined but not used"
+ warnings. */
+case 42:
+YY_RULE_SETUP
+#line 314 "glcpp/glcpp-lex.l"
+{
+ unput('.');
+ yy_top_state(yyextra);
+}
+ YY_BREAK
+case 43:
+YY_RULE_SETUP
+#line 319 "glcpp/glcpp-lex.l"
+ECHO;
+ YY_BREAK
+#line 1475 "glcpp/glcpp-lex.c"
+ case YY_STATE_EOF(DONE):
+ case YY_STATE_EOF(COMMENT):
+ case YY_STATE_EOF(UNREACHABLE):
+ yyterminate();
+
+ case YY_END_OF_BUFFER:
+ {
+ /* Amount of text matched not including the EOB char. */
+ int yy_amount_of_matched_text = (int) (yy_cp - yyg->yytext_ptr) - 1;
+
+ /* Undo the effects of YY_DO_BEFORE_ACTION. */
+ *yy_cp = yyg->yy_hold_char;
+ YY_RESTORE_YY_MORE_OFFSET
+
+ if ( YY_CURRENT_BUFFER_LVALUE->yy_buffer_status == YY_BUFFER_NEW )
+ {
+ /* We're scanning a new file or input source. It's
+ * possible that this happened because the user
+ * just pointed yyin at a new source and called
+ * glcpp_lex(). If so, then we have to assure
+ * consistency between YY_CURRENT_BUFFER and our
+ * globals. Here is the right place to do so, because
+ * this is the first action (other than possibly a
+ * back-up) that will match for the new input source.
+ */
+ yyg->yy_n_chars = YY_CURRENT_BUFFER_LVALUE->yy_n_chars;
+ YY_CURRENT_BUFFER_LVALUE->yy_input_file = yyin;
+ YY_CURRENT_BUFFER_LVALUE->yy_buffer_status = YY_BUFFER_NORMAL;
+ }
+
+ /* Note that here we test for yy_c_buf_p "<=" to the position
+ * of the first EOB in the buffer, since yy_c_buf_p will
+ * already have been incremented past the NUL character
+ * (since all states make transitions on EOB to the
+ * end-of-buffer state). Contrast this with the test
+ * in input().
+ */
+ if ( yyg->yy_c_buf_p <= &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[yyg->yy_n_chars] )
+ { /* This was really a NUL. */
+ yy_state_type yy_next_state;
+
+ yyg->yy_c_buf_p = yyg->yytext_ptr + yy_amount_of_matched_text;
+
+ yy_current_state = yy_get_previous_state( yyscanner );
+
+ /* Okay, we're now positioned to make the NUL
+ * transition. We couldn't have
+ * yy_get_previous_state() go ahead and do it
+ * for us because it doesn't know how to deal
+ * with the possibility of jamming (and we don't
+ * want to build jamming into it because then it
+ * will run more slowly).
+ */
+
+ yy_next_state = yy_try_NUL_trans( yy_current_state , yyscanner);
+
+ yy_bp = yyg->yytext_ptr + YY_MORE_ADJ;
+
+ if ( yy_next_state )
+ {
+ /* Consume the NUL. */
+ yy_cp = ++yyg->yy_c_buf_p;
+ yy_current_state = yy_next_state;
+ goto yy_match;
+ }
+
+ else
+ {
+ yy_cp = yyg->yy_c_buf_p;
+ goto yy_find_action;
+ }
+ }
+
+ else switch ( yy_get_next_buffer( yyscanner ) )
+ {
+ case EOB_ACT_END_OF_FILE:
+ {
+ yyg->yy_did_buffer_switch_on_eof = 0;
+
+ if ( glcpp_wrap(yyscanner ) )
+ {
+ /* Note: because we've taken care in
+ * yy_get_next_buffer() to have set up
+ * yytext, we can now set up
+ * yy_c_buf_p so that if some total
+ * hoser (like flex itself) wants to
+ * call the scanner after we return the
+ * YY_NULL, it'll still work - another
+ * YY_NULL will get returned.
+ */
+ yyg->yy_c_buf_p = yyg->yytext_ptr + YY_MORE_ADJ;
+
+ yy_act = YY_STATE_EOF(YY_START);
+ goto do_action;
+ }
+
+ else
+ {
+ if ( ! yyg->yy_did_buffer_switch_on_eof )
+ YY_NEW_FILE;
+ }
+ break;
+ }
+
+ case EOB_ACT_CONTINUE_SCAN:
+ yyg->yy_c_buf_p =
+ yyg->yytext_ptr + yy_amount_of_matched_text;
+
+ yy_current_state = yy_get_previous_state( yyscanner );
+
+ yy_cp = yyg->yy_c_buf_p;
+ yy_bp = yyg->yytext_ptr + YY_MORE_ADJ;
+ goto yy_match;
+
+ case EOB_ACT_LAST_MATCH:
+ yyg->yy_c_buf_p =
+ &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[yyg->yy_n_chars];
+
+ yy_current_state = yy_get_previous_state( yyscanner );
+
+ yy_cp = yyg->yy_c_buf_p;
+ yy_bp = yyg->yytext_ptr + YY_MORE_ADJ;
+ goto yy_find_action;
+ }
+ break;
+ }
+
+ default:
+ YY_FATAL_ERROR(
+ "fatal flex scanner internal error--no action found" );
+ } /* end of action switch */
+ } /* end of scanning one token */
+} /* end of glcpp_lex */
+
+/* yy_get_next_buffer - try to read in a new buffer
+ *
+ * Returns a code representing an action:
+ * EOB_ACT_LAST_MATCH -
+ * EOB_ACT_CONTINUE_SCAN - continue scanning from current position
+ * EOB_ACT_END_OF_FILE - end of file
+ */
+static int yy_get_next_buffer (yyscan_t yyscanner)
+{
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+ register char *dest = YY_CURRENT_BUFFER_LVALUE->yy_ch_buf;
+ register char *source = yyg->yytext_ptr;
+ register int number_to_move, i;
+ int ret_val;
+
+ if ( yyg->yy_c_buf_p > &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[yyg->yy_n_chars + 1] )
+ YY_FATAL_ERROR(
+ "fatal flex scanner internal error--end of buffer missed" );
+
+ if ( YY_CURRENT_BUFFER_LVALUE->yy_fill_buffer == 0 )
+ { /* Don't try to fill the buffer, so this is an EOF. */
+ if ( yyg->yy_c_buf_p - yyg->yytext_ptr - YY_MORE_ADJ == 1 )
+ {
+ /* We matched a single character, the EOB, so
+ * treat this as a final EOF.
+ */
+ return EOB_ACT_END_OF_FILE;
+ }
+
+ else
+ {
+ /* We matched some text prior to the EOB, first
+ * process it.
+ */
+ return EOB_ACT_LAST_MATCH;
+ }
+ }
+
+ /* Try to read more data. */
+
+ /* First move last chars to start of buffer. */
+ number_to_move = (int) (yyg->yy_c_buf_p - yyg->yytext_ptr) - 1;
+
+ for ( i = 0; i < number_to_move; ++i )
+ *(dest++) = *(source++);
+
+ if ( YY_CURRENT_BUFFER_LVALUE->yy_buffer_status == YY_BUFFER_EOF_PENDING )
+ /* don't do the read, it's not guaranteed to return an EOF,
+ * just force an EOF
+ */
+ YY_CURRENT_BUFFER_LVALUE->yy_n_chars = yyg->yy_n_chars = 0;
+
+ else
+ {
+ int num_to_read =
+ YY_CURRENT_BUFFER_LVALUE->yy_buf_size - number_to_move - 1;
+
+ while ( num_to_read <= 0 )
+ { /* Not enough room in the buffer - grow it. */
+
+ YY_FATAL_ERROR(
+"input buffer overflow, can't enlarge buffer because scanner uses REJECT" );
+
+ }
+
+ if ( num_to_read > YY_READ_BUF_SIZE )
+ num_to_read = YY_READ_BUF_SIZE;
+
+ /* Read in more data. */
+ YY_INPUT( (&YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[number_to_move]),
+ yyg->yy_n_chars, (size_t) num_to_read );
+
+ YY_CURRENT_BUFFER_LVALUE->yy_n_chars = yyg->yy_n_chars;
+ }
+
+ if ( yyg->yy_n_chars == 0 )
+ {
+ if ( number_to_move == YY_MORE_ADJ )
+ {
+ ret_val = EOB_ACT_END_OF_FILE;
+ glcpp_restart(yyin ,yyscanner);
+ }
+
+ else
+ {
+ ret_val = EOB_ACT_LAST_MATCH;
+ YY_CURRENT_BUFFER_LVALUE->yy_buffer_status =
+ YY_BUFFER_EOF_PENDING;
+ }
+ }
+
+ else
+ ret_val = EOB_ACT_CONTINUE_SCAN;
+
+ if ((yy_size_t) (yyg->yy_n_chars + number_to_move) > YY_CURRENT_BUFFER_LVALUE->yy_buf_size) {
+ /* Extend the array by 50%, plus the number we really need. */
+ yy_size_t new_size = yyg->yy_n_chars + number_to_move + (yyg->yy_n_chars >> 1);
+ YY_CURRENT_BUFFER_LVALUE->yy_ch_buf = (char *) glcpp_realloc((void *) YY_CURRENT_BUFFER_LVALUE->yy_ch_buf,new_size ,yyscanner );
+ if ( ! YY_CURRENT_BUFFER_LVALUE->yy_ch_buf )
+ YY_FATAL_ERROR( "out of dynamic memory in yy_get_next_buffer()" );
+ }
+
+ yyg->yy_n_chars += number_to_move;
+ YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[yyg->yy_n_chars] = YY_END_OF_BUFFER_CHAR;
+ YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[yyg->yy_n_chars + 1] = YY_END_OF_BUFFER_CHAR;
+
+ yyg->yytext_ptr = &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[0];
+
+ return ret_val;
+}
+
+/* yy_get_previous_state - get the state just before the EOB char was reached */
+
+ static yy_state_type yy_get_previous_state (yyscan_t yyscanner)
+{
+ register yy_state_type yy_current_state;
+ register char *yy_cp;
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+
+ yy_current_state = yyg->yy_start;
+ yy_current_state += YY_AT_BOL();
+
+ yyg->yy_state_ptr = yyg->yy_state_buf;
+ *yyg->yy_state_ptr++ = yy_current_state;
+
+ for ( yy_cp = yyg->yytext_ptr + YY_MORE_ADJ; yy_cp < yyg->yy_c_buf_p; ++yy_cp )
+ {
+ register YY_CHAR yy_c = (*yy_cp ? yy_ec[YY_SC_TO_UI(*yy_cp)] : 1);
+ while ( yy_chk[yy_base[yy_current_state] + yy_c] != yy_current_state )
+ {
+ yy_current_state = (int) yy_def[yy_current_state];
+ if ( yy_current_state >= 163 )
+ yy_c = yy_meta[(unsigned int) yy_c];
+ }
+ yy_current_state = yy_nxt[yy_base[yy_current_state] + (unsigned int) yy_c];
+ *yyg->yy_state_ptr++ = yy_current_state;
+ }
+
+ return yy_current_state;
+}
+
+/* yy_try_NUL_trans - try to make a transition on the NUL character
+ *
+ * synopsis
+ * next_state = yy_try_NUL_trans( current_state );
+ */
+ static yy_state_type yy_try_NUL_trans (yy_state_type yy_current_state , yyscan_t yyscanner)
+{
+ register int yy_is_jam;
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; /* This var may be unused depending upon options. */
+
+ register YY_CHAR yy_c = 1;
+ while ( yy_chk[yy_base[yy_current_state] + yy_c] != yy_current_state )
+ {
+ yy_current_state = (int) yy_def[yy_current_state];
+ if ( yy_current_state >= 163 )
+ yy_c = yy_meta[(unsigned int) yy_c];
+ }
+ yy_current_state = yy_nxt[yy_base[yy_current_state] + (unsigned int) yy_c];
+ yy_is_jam = (yy_current_state == 162);
+ if ( ! yy_is_jam )
+ *yyg->yy_state_ptr++ = yy_current_state;
+
+ return yy_is_jam ? 0 : yy_current_state;
+}
+
+ static void yyunput (int c, register char * yy_bp , yyscan_t yyscanner)
+{
+ register char *yy_cp;
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+
+ yy_cp = yyg->yy_c_buf_p;
+
+ /* undo effects of setting up yytext */
+ *yy_cp = yyg->yy_hold_char;
+
+ if ( yy_cp < YY_CURRENT_BUFFER_LVALUE->yy_ch_buf + 2 )
+ { /* need to shift things up to make room */
+ /* +2 for EOB chars. */
+ register int number_to_move = yyg->yy_n_chars + 2;
+ register char *dest = &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[
+ YY_CURRENT_BUFFER_LVALUE->yy_buf_size + 2];
+ register char *source =
+ &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[number_to_move];
+
+ while ( source > YY_CURRENT_BUFFER_LVALUE->yy_ch_buf )
+ *--dest = *--source;
+
+ yy_cp += (int) (dest - source);
+ yy_bp += (int) (dest - source);
+ YY_CURRENT_BUFFER_LVALUE->yy_n_chars =
+ yyg->yy_n_chars = YY_CURRENT_BUFFER_LVALUE->yy_buf_size;
+
+ if ( yy_cp < YY_CURRENT_BUFFER_LVALUE->yy_ch_buf + 2 )
+ YY_FATAL_ERROR( "flex scanner push-back overflow" );
+ }
+
+ *--yy_cp = (char) c;
+
+ yyg->yytext_ptr = yy_bp;
+ yyg->yy_hold_char = *yy_cp;
+ yyg->yy_c_buf_p = yy_cp;
+}
+
+#ifndef YY_NO_INPUT
+#ifdef __cplusplus
+ static int yyinput (yyscan_t yyscanner)
+#else
+ static int input (yyscan_t yyscanner)
+#endif
+
+{
+ int c;
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+
+ *yyg->yy_c_buf_p = yyg->yy_hold_char;
+
+ if ( *yyg->yy_c_buf_p == YY_END_OF_BUFFER_CHAR )
+ {
+ /* yy_c_buf_p now points to the character we want to return.
+ * If this occurs *before* the EOB characters, then it's a
+ * valid NUL; if not, then we've hit the end of the buffer.
+ */
+ if ( yyg->yy_c_buf_p < &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[yyg->yy_n_chars] )
+ /* This was really a NUL. */
+ *yyg->yy_c_buf_p = '\0';
+
+ else
+ { /* need more input */
+ int offset = yyg->yy_c_buf_p - yyg->yytext_ptr;
+ ++yyg->yy_c_buf_p;
+
+ switch ( yy_get_next_buffer( yyscanner ) )
+ {
+ case EOB_ACT_LAST_MATCH:
+ /* This happens because yy_g_n_b()
+ * sees that we've accumulated a
+ * token and flags that we need to
+ * try matching the token before
+ * proceeding. But for input(),
+ * there's no matching to consider.
+ * So convert the EOB_ACT_LAST_MATCH
+ * to EOB_ACT_END_OF_FILE.
+ */
+
+ /* Reset buffer status. */
+ glcpp_restart(yyin ,yyscanner);
+
+ /*FALLTHROUGH*/
+
+ case EOB_ACT_END_OF_FILE:
+ {
+ if ( glcpp_wrap(yyscanner ) )
+ return EOF;
+
+ if ( ! yyg->yy_did_buffer_switch_on_eof )
+ YY_NEW_FILE;
+#ifdef __cplusplus
+ return yyinput(yyscanner);
+#else
+ return input(yyscanner);
+#endif
+ }
+
+ case EOB_ACT_CONTINUE_SCAN:
+ yyg->yy_c_buf_p = yyg->yytext_ptr + offset;
+ break;
+ }
+ }
+ }
+
+ c = *(unsigned char *) yyg->yy_c_buf_p; /* cast for 8-bit char's */
+ *yyg->yy_c_buf_p = '\0'; /* preserve yytext */
+ yyg->yy_hold_char = *++yyg->yy_c_buf_p;
+
+ YY_CURRENT_BUFFER_LVALUE->yy_at_bol = (c == '\n');
+
+ return c;
+}
+#endif /* ifndef YY_NO_INPUT */
+
+/** Immediately switch to a different input stream.
+ * @param input_file A readable stream.
+ * @param yyscanner The scanner object.
+ * @note This function does not reset the start condition to @c INITIAL .
+ */
+ void glcpp_restart (FILE * input_file , yyscan_t yyscanner)
+{
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+
+ if ( ! YY_CURRENT_BUFFER ){
+ glcpp_ensure_buffer_stack (yyscanner);
+ YY_CURRENT_BUFFER_LVALUE =
+ glcpp__create_buffer(yyin,YY_BUF_SIZE ,yyscanner);
+ }
+
+ glcpp__init_buffer(YY_CURRENT_BUFFER,input_file ,yyscanner);
+ glcpp__load_buffer_state(yyscanner );
+}
+
+/** Switch to a different input buffer.
+ * @param new_buffer The new input buffer.
+ * @param yyscanner The scanner object.
+ */
+ void glcpp__switch_to_buffer (YY_BUFFER_STATE new_buffer , yyscan_t yyscanner)
+{
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+
+ /* TODO. We should be able to replace this entire function body
+ * with
+ * glcpp_pop_buffer_state();
+ * glcpp_push_buffer_state(new_buffer);
+ */
+ glcpp_ensure_buffer_stack (yyscanner);
+ if ( YY_CURRENT_BUFFER == new_buffer )
+ return;
+
+ if ( YY_CURRENT_BUFFER )
+ {
+ /* Flush out information for old buffer. */
+ *yyg->yy_c_buf_p = yyg->yy_hold_char;
+ YY_CURRENT_BUFFER_LVALUE->yy_buf_pos = yyg->yy_c_buf_p;
+ YY_CURRENT_BUFFER_LVALUE->yy_n_chars = yyg->yy_n_chars;
+ }
+
+ YY_CURRENT_BUFFER_LVALUE = new_buffer;
+ glcpp__load_buffer_state(yyscanner );
+
+ /* We don't actually know whether we did this switch during
+ * EOF (glcpp_wrap()) processing, but the only time this flag
+ * is looked at is after glcpp_wrap() is called, so it's safe
+ * to go ahead and always set it.
+ */
+ yyg->yy_did_buffer_switch_on_eof = 1;
+}
+
+static void glcpp__load_buffer_state (yyscan_t yyscanner)
+{
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+ yyg->yy_n_chars = YY_CURRENT_BUFFER_LVALUE->yy_n_chars;
+ yyg->yytext_ptr = yyg->yy_c_buf_p = YY_CURRENT_BUFFER_LVALUE->yy_buf_pos;
+ yyin = YY_CURRENT_BUFFER_LVALUE->yy_input_file;
+ yyg->yy_hold_char = *yyg->yy_c_buf_p;
+}
+
+/** Allocate and initialize an input buffer state.
+ * @param file A readable stream.
+ * @param size The character buffer size in bytes. When in doubt, use @c YY_BUF_SIZE.
+ * @param yyscanner The scanner object.
+ * @return the allocated buffer state.
+ */
+ YY_BUFFER_STATE glcpp__create_buffer (FILE * file, int size , yyscan_t yyscanner)
+{
+ YY_BUFFER_STATE b;
+
+ b = (YY_BUFFER_STATE) glcpp_alloc(sizeof( struct yy_buffer_state ) ,yyscanner );
+ if ( ! b )
+ YY_FATAL_ERROR( "out of dynamic memory in glcpp__create_buffer()" );
+
+ b->yy_buf_size = size;
+
+ /* yy_ch_buf has to be 2 characters longer than the size given because
+ * we need to put in 2 end-of-buffer characters.
+ */
+ b->yy_ch_buf = (char *) glcpp_alloc(b->yy_buf_size + 2 ,yyscanner );
+ if ( ! b->yy_ch_buf )
+ YY_FATAL_ERROR( "out of dynamic memory in glcpp__create_buffer()" );
+
+ b->yy_is_our_buffer = 1;
+
+ glcpp__init_buffer(b,file ,yyscanner);
+
+ return b;
+}
+
+/** Destroy the buffer.
+ * @param b a buffer created with glcpp__create_buffer()
+ * @param yyscanner The scanner object.
+ */
+ void glcpp__delete_buffer (YY_BUFFER_STATE b , yyscan_t yyscanner)
+{
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+
+ if ( ! b )
+ return;
+
+ if ( b == YY_CURRENT_BUFFER ) /* Not sure if we should pop here. */
+ YY_CURRENT_BUFFER_LVALUE = (YY_BUFFER_STATE) 0;
+
+ if ( b->yy_is_our_buffer )
+ glcpp_free((void *) b->yy_ch_buf ,yyscanner );
+
+ glcpp_free((void *) b ,yyscanner );
+}
+
+/* Initializes or reinitializes a buffer.
+ * This function is sometimes called more than once on the same buffer,
+ * such as during a glcpp_restart() or at EOF.
+ */
+ static void glcpp__init_buffer (YY_BUFFER_STATE b, FILE * file , yyscan_t yyscanner)
+
+{
+ int oerrno = errno;
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+
+ glcpp__flush_buffer(b ,yyscanner);
+
+ b->yy_input_file = file;
+ b->yy_fill_buffer = 1;
+
+ /* If b is the current buffer, then glcpp__init_buffer was _probably_
+ * called from glcpp_restart() or through yy_get_next_buffer.
+ * In that case, we don't want to reset the lineno or column.
+ */
+ if (b != YY_CURRENT_BUFFER){
+ b->yy_bs_lineno = 1;
+ b->yy_bs_column = 0;
+ }
+
+ b->yy_is_interactive = 0;
+
+ errno = oerrno;
+}
+
+/** Discard all buffered characters. On the next scan, YY_INPUT will be called.
+ * @param b the buffer state to be flushed, usually @c YY_CURRENT_BUFFER.
+ * @param yyscanner The scanner object.
+ */
+ void glcpp__flush_buffer (YY_BUFFER_STATE b , yyscan_t yyscanner)
+{
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+ if ( ! b )
+ return;
+
+ b->yy_n_chars = 0;
+
+ /* We always need two end-of-buffer characters. The first causes
+ * a transition to the end-of-buffer state. The second causes
+ * a jam in that state.
+ */
+ b->yy_ch_buf[0] = YY_END_OF_BUFFER_CHAR;
+ b->yy_ch_buf[1] = YY_END_OF_BUFFER_CHAR;
+
+ b->yy_buf_pos = &b->yy_ch_buf[0];
+
+ b->yy_at_bol = 1;
+ b->yy_buffer_status = YY_BUFFER_NEW;
+
+ if ( b == YY_CURRENT_BUFFER )
+ glcpp__load_buffer_state(yyscanner );
+}
+
+/** Pushes the new state onto the stack. The new state becomes
+ * the current state. This function will allocate the stack
+ * if necessary.
+ * @param new_buffer The new state.
+ * @param yyscanner The scanner object.
+ */
+void glcpp_push_buffer_state (YY_BUFFER_STATE new_buffer , yyscan_t yyscanner)
+{
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+ if (new_buffer == NULL)
+ return;
+
+ glcpp_ensure_buffer_stack(yyscanner);
+
+ /* This block is copied from glcpp__switch_to_buffer. */
+ if ( YY_CURRENT_BUFFER )
+ {
+ /* Flush out information for old buffer. */
+ *yyg->yy_c_buf_p = yyg->yy_hold_char;
+ YY_CURRENT_BUFFER_LVALUE->yy_buf_pos = yyg->yy_c_buf_p;
+ YY_CURRENT_BUFFER_LVALUE->yy_n_chars = yyg->yy_n_chars;
+ }
+
+ /* Only push if top exists. Otherwise, replace top. */
+ if (YY_CURRENT_BUFFER)
+ yyg->yy_buffer_stack_top++;
+ YY_CURRENT_BUFFER_LVALUE = new_buffer;
+
+ /* copied from glcpp__switch_to_buffer. */
+ glcpp__load_buffer_state(yyscanner );
+ yyg->yy_did_buffer_switch_on_eof = 1;
+}
+
+/** Removes and deletes the top of the stack, if present.
+ * The next element becomes the new top.
+ * @param yyscanner The scanner object.
+ */
+void glcpp_pop_buffer_state (yyscan_t yyscanner)
+{
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+ if (!YY_CURRENT_BUFFER)
+ return;
+
+ glcpp__delete_buffer(YY_CURRENT_BUFFER ,yyscanner);
+ YY_CURRENT_BUFFER_LVALUE = NULL;
+ if (yyg->yy_buffer_stack_top > 0)
+ --yyg->yy_buffer_stack_top;
+
+ if (YY_CURRENT_BUFFER) {
+ glcpp__load_buffer_state(yyscanner );
+ yyg->yy_did_buffer_switch_on_eof = 1;
+ }
+}
+
+/* Allocates the stack if it does not exist.
+ * Guarantees space for at least one push.
+ */
+static void glcpp_ensure_buffer_stack (yyscan_t yyscanner)
+{
+ int num_to_alloc;
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+
+ if (!yyg->yy_buffer_stack) {
+
+ /* First allocation is just for 2 elements, since we don't know if this
+ * scanner will even need a stack. We use 2 instead of 1 to avoid an
+ * immediate realloc on the next call.
+ */
+ num_to_alloc = 1;
+ yyg->yy_buffer_stack = (struct yy_buffer_state**)glcpp_alloc
+ (num_to_alloc * sizeof(struct yy_buffer_state*)
+ , yyscanner);
+ if ( ! yyg->yy_buffer_stack )
+ YY_FATAL_ERROR( "out of dynamic memory in glcpp_ensure_buffer_stack()" );
+
+ memset(yyg->yy_buffer_stack, 0, num_to_alloc * sizeof(struct yy_buffer_state*));
+
+ yyg->yy_buffer_stack_max = num_to_alloc;
+ yyg->yy_buffer_stack_top = 0;
+ return;
+ }
+
+ if (yyg->yy_buffer_stack_top >= (yyg->yy_buffer_stack_max) - 1){
+
+ /* Increase the buffer to prepare for a possible push. */
+ int grow_size = 8 /* arbitrary grow size */;
+
+ num_to_alloc = yyg->yy_buffer_stack_max + grow_size;
+ yyg->yy_buffer_stack = (struct yy_buffer_state**)glcpp_realloc
+ (yyg->yy_buffer_stack,
+ num_to_alloc * sizeof(struct yy_buffer_state*)
+ , yyscanner);
+ if ( ! yyg->yy_buffer_stack )
+ YY_FATAL_ERROR( "out of dynamic memory in glcpp_ensure_buffer_stack()" );
+
+ /* zero only the new slots.*/
+ memset(yyg->yy_buffer_stack + yyg->yy_buffer_stack_max, 0, grow_size * sizeof(struct yy_buffer_state*));
+ yyg->yy_buffer_stack_max = num_to_alloc;
+ }
+}
+
+/** Setup the input buffer state to scan directly from a user-specified character buffer.
+ * @param base the character buffer
+ * @param size the size in bytes of the character buffer
+ * @param yyscanner The scanner object.
+ * @return the newly allocated buffer state object.
+ */
+YY_BUFFER_STATE glcpp__scan_buffer (char * base, yy_size_t size , yyscan_t yyscanner)
+{
+ YY_BUFFER_STATE b;
+
+ if ( size < 2 ||
+ base[size-2] != YY_END_OF_BUFFER_CHAR ||
+ base[size-1] != YY_END_OF_BUFFER_CHAR )
+ /* They forgot to leave room for the EOB's. */
+ return 0;
+
+ b = (YY_BUFFER_STATE) glcpp_alloc(sizeof( struct yy_buffer_state ) ,yyscanner );
+ if ( ! b )
+ YY_FATAL_ERROR( "out of dynamic memory in glcpp__scan_buffer()" );
+
+ b->yy_buf_size = size - 2; /* "- 2" to take care of EOB's */
+ b->yy_buf_pos = b->yy_ch_buf = base;
+ b->yy_is_our_buffer = 0;
+ b->yy_input_file = 0;
+ b->yy_n_chars = b->yy_buf_size;
+ b->yy_is_interactive = 0;
+ b->yy_at_bol = 1;
+ b->yy_fill_buffer = 0;
+ b->yy_buffer_status = YY_BUFFER_NEW;
+
+ glcpp__switch_to_buffer(b ,yyscanner );
+
+ return b;
+}
+
+/** Setup the input buffer state to scan a string. The next call to glcpp_lex() will
+ * scan from a @e copy of @a str.
+ * @param yystr a NUL-terminated string to scan
+ * @param yyscanner The scanner object.
+ * @return the newly allocated buffer state object.
+ * @note If you want to scan bytes that may contain NUL values, then use
+ * glcpp__scan_bytes() instead.
+ */
+YY_BUFFER_STATE glcpp__scan_string (yyconst char * yystr , yyscan_t yyscanner)
+{
+
+ return glcpp__scan_bytes(yystr,strlen(yystr) ,yyscanner);
+}
+
+/** Setup the input buffer state to scan the given bytes. The next call to glcpp_lex() will
+ * scan from a @e copy of @a bytes.
+ * @param bytes the byte buffer to scan
+ * @param len the number of bytes in the buffer pointed to by @a bytes.
+ * @param yyscanner The scanner object.
+ * @return the newly allocated buffer state object.
+ */
+YY_BUFFER_STATE glcpp__scan_bytes (yyconst char * yybytes, int _yybytes_len , yyscan_t yyscanner)
+{
+ YY_BUFFER_STATE b;
+ char *buf;
+ yy_size_t n;
+ int i;
+
+ /* Get memory for full buffer, including space for trailing EOB's. */
+ n = _yybytes_len + 2;
+ buf = (char *) glcpp_alloc(n ,yyscanner );
+ if ( ! buf )
+ YY_FATAL_ERROR( "out of dynamic memory in glcpp__scan_bytes()" );
+
+ for ( i = 0; i < _yybytes_len; ++i )
+ buf[i] = yybytes[i];
+
+ buf[_yybytes_len] = buf[_yybytes_len+1] = YY_END_OF_BUFFER_CHAR;
+
+ b = glcpp__scan_buffer(buf,n ,yyscanner);
+ if ( ! b )
+ YY_FATAL_ERROR( "bad buffer in glcpp__scan_bytes()" );
+
+ /* It's okay to grow etc. this buffer, and we should throw it
+ * away when we're done.
+ */
+ b->yy_is_our_buffer = 1;
+
+ return b;
+}
+
+ static void yy_push_state (int new_state , yyscan_t yyscanner)
+{
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+ if ( yyg->yy_start_stack_ptr >= yyg->yy_start_stack_depth )
+ {
+ yy_size_t new_size;
+
+ yyg->yy_start_stack_depth += YY_START_STACK_INCR;
+ new_size = yyg->yy_start_stack_depth * sizeof( int );
+
+ if ( ! yyg->yy_start_stack )
+ yyg->yy_start_stack = (int *) glcpp_alloc(new_size ,yyscanner );
+
+ else
+ yyg->yy_start_stack = (int *) glcpp_realloc((void *) yyg->yy_start_stack,new_size ,yyscanner );
+
+ if ( ! yyg->yy_start_stack )
+ YY_FATAL_ERROR( "out of memory expanding start-condition stack" );
+ }
+
+ yyg->yy_start_stack[yyg->yy_start_stack_ptr++] = YY_START;
+
+ BEGIN(new_state);
+}
+
+ static void yy_pop_state (yyscan_t yyscanner)
+{
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+ if ( --yyg->yy_start_stack_ptr < 0 )
+ YY_FATAL_ERROR( "start-condition stack underflow" );
+
+ BEGIN(yyg->yy_start_stack[yyg->yy_start_stack_ptr]);
+}
+
+ static int yy_top_state (yyscan_t yyscanner)
+{
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+ return yyg->yy_start_stack[yyg->yy_start_stack_ptr - 1];
+}
+
+#ifndef YY_EXIT_FAILURE
+#define YY_EXIT_FAILURE 2
+#endif
+
+static void yy_fatal_error (yyconst char* msg , yyscan_t yyscanner)
+{
+ (void) fprintf( stderr, "%s\n", msg );
+ exit( YY_EXIT_FAILURE );
+}
+
+/* Redefine yyless() so it works in section 3 code. */
+
+#undef yyless
+#define yyless(n) \
+ do \
+ { \
+ /* Undo effects of setting up yytext. */ \
+ int yyless_macro_arg = (n); \
+ YY_LESS_LINENO(yyless_macro_arg);\
+ yytext[yyleng] = yyg->yy_hold_char; \
+ yyg->yy_c_buf_p = yytext + yyless_macro_arg; \
+ yyg->yy_hold_char = *yyg->yy_c_buf_p; \
+ *yyg->yy_c_buf_p = '\0'; \
+ yyleng = yyless_macro_arg; \
+ } \
+ while ( 0 )
+
+/* Accessor methods (get/set functions) to struct members. */
+
+/** Get the user-defined data for this scanner.
+ * @param yyscanner The scanner object.
+ */
+YY_EXTRA_TYPE glcpp_get_extra (yyscan_t yyscanner)
+{
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+ return yyextra;
+}
+
+/** Get the current line number.
+ * @param yyscanner The scanner object.
+ */
+int glcpp_get_lineno (yyscan_t yyscanner)
+{
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+
+ if (! YY_CURRENT_BUFFER)
+ return 0;
+
+ return yylineno;
+}
+
+/** Get the current column number.
+ * @param yyscanner The scanner object.
+ */
+int glcpp_get_column (yyscan_t yyscanner)
+{
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+
+ if (! YY_CURRENT_BUFFER)
+ return 0;
+
+ return yycolumn;
+}
+
+/** Get the input stream.
+ * @param yyscanner The scanner object.
+ */
+FILE *glcpp_get_in (yyscan_t yyscanner)
+{
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+ return yyin;
+}
+
+/** Get the output stream.
+ * @param yyscanner The scanner object.
+ */
+FILE *glcpp_get_out (yyscan_t yyscanner)
+{
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+ return yyout;
+}
+
+/** Get the length of the current token.
+ * @param yyscanner The scanner object.
+ */
+int glcpp_get_leng (yyscan_t yyscanner)
+{
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+ return yyleng;
+}
+
+/** Get the current token.
+ * @param yyscanner The scanner object.
+ */
+
+char *glcpp_get_text (yyscan_t yyscanner)
+{
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+ return yytext;
+}
+
+/** Set the user-defined data. This data is never touched by the scanner.
+ * @param user_defined The data to be associated with this scanner.
+ * @param yyscanner The scanner object.
+ */
+void glcpp_set_extra (YY_EXTRA_TYPE user_defined , yyscan_t yyscanner)
+{
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+ yyextra = user_defined ;
+}
+
+/** Set the current line number.
+ * @param line_number
+ * @param yyscanner The scanner object.
+ */
+void glcpp_set_lineno (int line_number , yyscan_t yyscanner)
+{
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+
+ /* lineno is only valid if an input buffer exists. */
+ if (! YY_CURRENT_BUFFER )
+ yy_fatal_error( "glcpp_set_lineno called with no buffer" , yyscanner);
+
+ yylineno = line_number;
+}
+
+/** Set the current column.
+ * @param line_number
+ * @param yyscanner The scanner object.
+ */
+void glcpp_set_column (int column_no , yyscan_t yyscanner)
+{
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+
+ /* column is only valid if an input buffer exists. */
+ if (! YY_CURRENT_BUFFER )
+ yy_fatal_error( "glcpp_set_column called with no buffer" , yyscanner);
+
+ yycolumn = column_no;
+}
+
+/** Set the input stream. This does not discard the current
+ * input buffer.
+ * @param in_str A readable stream.
+ * @param yyscanner The scanner object.
+ * @see glcpp__switch_to_buffer
+ */
+void glcpp_set_in (FILE * in_str , yyscan_t yyscanner)
+{
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+ yyin = in_str ;
+}
+
+void glcpp_set_out (FILE * out_str , yyscan_t yyscanner)
+{
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+ yyout = out_str ;
+}
+
+int glcpp_get_debug (yyscan_t yyscanner)
+{
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+ return yy_flex_debug;
+}
+
+void glcpp_set_debug (int bdebug , yyscan_t yyscanner)
+{
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+ yy_flex_debug = bdebug ;
+}
+
+/* Accessor methods for yylval and yylloc */
+
+YYSTYPE * glcpp_get_lval (yyscan_t yyscanner)
+{
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+ return yylval;
+}
+
+void glcpp_set_lval (YYSTYPE * yylval_param , yyscan_t yyscanner)
+{
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+ yylval = yylval_param;
+}
+
+YYLTYPE *glcpp_get_lloc (yyscan_t yyscanner)
+{
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+ return yylloc;
+}
+
+void glcpp_set_lloc (YYLTYPE * yylloc_param , yyscan_t yyscanner)
+{
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+ yylloc = yylloc_param;
+}
+
+/* User-visible API */
+
+/* glcpp_lex_init is special because it creates the scanner itself, so it is
+ * the ONLY reentrant function that doesn't take the scanner as the last argument.
+ * That's why we explicitly handle the declaration, instead of using our macros.
+ */
+
+int glcpp_lex_init(yyscan_t* ptr_yy_globals)
+
+{
+ if (ptr_yy_globals == NULL){
+ errno = EINVAL;
+ return 1;
+ }
+
+ *ptr_yy_globals = (yyscan_t) glcpp_alloc ( sizeof( struct yyguts_t ), NULL );
+
+ if (*ptr_yy_globals == NULL){
+ errno = ENOMEM;
+ return 1;
+ }
+
+ /* By setting to 0xAA, we expose bugs in yy_init_globals. Leave at 0x00 for releases. */
+ memset(*ptr_yy_globals,0x00,sizeof(struct yyguts_t));
+
+ return yy_init_globals ( *ptr_yy_globals );
+}
+
+/* glcpp_lex_init_extra has the same functionality as glcpp_lex_init, but follows the
+ * convention of taking the scanner as the last argument. Note however, that
+ * this is a *pointer* to a scanner, as it will be allocated by this call (and
+ * is the reason, too, why this function also must handle its own declaration).
+ * The user defined value in the first argument will be available to glcpp_alloc in
+ * the yyextra field.
+ */
+
+int glcpp_lex_init_extra(YY_EXTRA_TYPE yy_user_defined,yyscan_t* ptr_yy_globals )
+
+{
+ struct yyguts_t dummy_yyguts;
+
+ glcpp_set_extra (yy_user_defined, &dummy_yyguts);
+
+ if (ptr_yy_globals == NULL){
+ errno = EINVAL;
+ return 1;
+ }
+
+ *ptr_yy_globals = (yyscan_t) glcpp_alloc ( sizeof( struct yyguts_t ), &dummy_yyguts );
+
+ if (*ptr_yy_globals == NULL){
+ errno = ENOMEM;
+ return 1;
+ }
+
+ /* By setting to 0xAA, we expose bugs in
+ yy_init_globals. Leave at 0x00 for releases. */
+ memset(*ptr_yy_globals,0x00,sizeof(struct yyguts_t));
+
+ glcpp_set_extra (yy_user_defined, *ptr_yy_globals);
+
+ return yy_init_globals ( *ptr_yy_globals );
+}
+
+static int yy_init_globals (yyscan_t yyscanner)
+{
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+ /* Initialization is the same as for the non-reentrant scanner.
+ * This function is called from glcpp_lex_destroy(), so don't allocate here.
+ */
+
+ yyg->yy_buffer_stack = 0;
+ yyg->yy_buffer_stack_top = 0;
+ yyg->yy_buffer_stack_max = 0;
+ yyg->yy_c_buf_p = (char *) 0;
+ yyg->yy_init = 0;
+ yyg->yy_start = 0;
+
+ yyg->yy_start_stack_ptr = 0;
+ yyg->yy_start_stack_depth = 0;
+ yyg->yy_start_stack = NULL;
+
+ yyg->yy_state_buf = 0;
+ yyg->yy_state_ptr = 0;
+ yyg->yy_full_match = 0;
+ yyg->yy_lp = 0;
+
+/* Defined in main.c */
+#ifdef YY_STDINIT
+ yyin = stdin;
+ yyout = stdout;
+#else
+ yyin = (FILE *) 0;
+ yyout = (FILE *) 0;
+#endif
+
+ /* For future reference: Set errno on error, since we are called by
+ * glcpp_lex_init()
+ */
+ return 0;
+}
+
+/* glcpp_lex_destroy is for both reentrant and non-reentrant scanners. */
+int glcpp_lex_destroy (yyscan_t yyscanner)
+{
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+
+ /* Pop the buffer stack, destroying each element. */
+ while(YY_CURRENT_BUFFER){
+ glcpp__delete_buffer(YY_CURRENT_BUFFER ,yyscanner );
+ YY_CURRENT_BUFFER_LVALUE = NULL;
+ glcpp_pop_buffer_state(yyscanner);
+ }
+
+ /* Destroy the stack itself. */
+ glcpp_free(yyg->yy_buffer_stack ,yyscanner);
+ yyg->yy_buffer_stack = NULL;
+
+ /* Destroy the start condition stack. */
+ glcpp_free(yyg->yy_start_stack ,yyscanner );
+ yyg->yy_start_stack = NULL;
+
+ glcpp_free ( yyg->yy_state_buf , yyscanner);
+ yyg->yy_state_buf = NULL;
+
+ /* Reset the globals. This is important in a non-reentrant scanner so the next time
+ * glcpp_lex() is called, initialization will occur. */
+ yy_init_globals( yyscanner);
+
+ /* Destroy the main struct (reentrant only). */
+ glcpp_free ( yyscanner , yyscanner );
+ yyscanner = NULL;
+ return 0;
+}
+
+/*
+ * Internal utility routines.
+ */
+
+#ifndef yytext_ptr
+static void yy_flex_strncpy (char* s1, yyconst char * s2, int n , yyscan_t yyscanner)
+{
+ register int i;
+ for ( i = 0; i < n; ++i )
+ s1[i] = s2[i];
+}
+#endif
+
+#ifdef YY_NEED_STRLEN
+static int yy_flex_strlen (yyconst char * s , yyscan_t yyscanner)
+{
+ register int n;
+ for ( n = 0; s[n]; ++n )
+ ;
+
+ return n;
+}
+#endif
+
+void *glcpp_alloc (yy_size_t size , yyscan_t yyscanner)
+{
+ return (void *) malloc( size );
+}
+
+void *glcpp_realloc (void * ptr, yy_size_t size , yyscan_t yyscanner)
+{
+ /* The cast to (char *) in the following accommodates both
+ * implementations that use char* generic pointers, and those
+ * that use void* generic pointers. It works with the latter
+ * because both ANSI C and C++ allow castless assignment from
+ * any pointer type to void*, and deal with argument conversions
+ * as though doing an assignment.
+ */
+ return (void *) realloc( (char *) ptr, size );
+}
+
+void glcpp_free (void * ptr , yyscan_t yyscanner)
+{
+ free( (char *) ptr ); /* see glcpp_realloc() for (char *) cast */
+}
+
+#define YYTABLES_NAME "yytables"
+
+#line 319 "glcpp/glcpp-lex.l"
+
+
+
+void
+glcpp_lex_set_source_string(glcpp_parser_t *parser, const char *shader)
+{
+ glcpp__scan_string(shader,parser->scanner);
+}
+
diff --git a/mesalib/src/glsl/glcpp/glcpp-lex.l b/mesalib/src/glsl/glcpp/glcpp-lex.l
index 8eb84ed13..0df10c553 100644
--- a/mesalib/src/glsl/glcpp/glcpp-lex.l
+++ b/mesalib/src/glsl/glcpp/glcpp-lex.l
@@ -1,325 +1,325 @@
-%{
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-#include <stdio.h>
-#include <string.h>
-#include <ctype.h>
-
-#include "glcpp.h"
-#include "glcpp-parse.h"
-
-/* Flex annoyingly generates some functions without making them
- * static. Let's declare them here. */
-int glcpp_get_column (yyscan_t yyscanner);
-void glcpp_set_column (int column_no , yyscan_t yyscanner);
-
-#define YY_NO_INPUT
-
-#define YY_USER_ACTION \
- do { \
- yylloc->first_column = yycolumn + 1; \
- yylloc->first_line = yylineno; \
- yycolumn += yyleng; \
- } while(0);
-
-#define YY_USER_INIT \
- do { \
- yylineno = 1; \
- yycolumn = 1; \
- yylloc->source = 0; \
- } while(0)
-%}
-
-%option bison-bridge bison-locations reentrant noyywrap
-%option extra-type="glcpp_parser_t *"
-%option prefix="glcpp_"
-%option stack
-%option never-interactive
-
-%x DONE COMMENT UNREACHABLE
-
-SPACE [[:space:]]
-NONSPACE [^[:space:]]
-NEWLINE [\n]
-HSPACE [ \t]
-HASH ^{HSPACE}*#{HSPACE}*
-IDENTIFIER [_a-zA-Z][_a-zA-Z0-9]*
-PUNCTUATION [][(){}.&*~!/%<>^|;,=+-]
-OTHER [^][(){}.&*~!/%<>^|;,=#[:space:]+-]+
-
-DIGITS [0-9][0-9]*
-DECIMAL_INTEGER [1-9][0-9]*[uU]?
-OCTAL_INTEGER 0[0-7]*[uU]?
-HEXADECIMAL_INTEGER 0[xX][0-9a-fA-F]+[uU]?
-
-%%
-
- /* Single-line comments */
-"//"[^\n]* {
-}
-
- /* Multi-line comments */
-"/*" { yy_push_state(COMMENT, yyscanner); }
-<COMMENT>[^*\n]*
-<COMMENT>[^*\n]*\n { yylineno++; yycolumn = 0; }
-<COMMENT>"*"+[^*/\n]*
-<COMMENT>"*"+[^*/\n]*\n { yylineno++; yycolumn = 0; }
-<COMMENT>"*"+"/" {
- yy_pop_state(yyscanner);
- if (yyextra->space_tokens)
- return SPACE;
-}
-
-{HASH}version {
- yylval->str = talloc_strdup (yyextra, yytext);
- yyextra->space_tokens = 0;
- return HASH_VERSION;
-}
-
- /* glcpp doesn't handle #extension, #version, or #pragma directives.
- * Simply pass them through to the main compiler's lexer/parser. */
-{HASH}(extension|pragma)[^\n]+ {
- yylval->str = talloc_strdup (yyextra, yytext);
- yylineno++;
- yycolumn = 0;
- return OTHER;
-}
-
-{HASH}line{HSPACE}+{DIGITS}{HSPACE}+{DIGITS}{HSPACE}*$ {
- /* Eat characters until the first digit is
- * encountered
- */
- char *ptr = yytext;
- while (!isdigit(*ptr))
- ptr++;
-
- /* Subtract one from the line number because
- * yylineno is zero-based instead of
- * one-based.
- */
- yylineno = strtol(ptr, &ptr, 0) - 1;
- yylloc->source = strtol(ptr, NULL, 0);
-}
-
-{HASH}line{HSPACE}+{DIGITS}{HSPACE}*$ {
- /* Eat characters until the first digit is
- * encountered
- */
- char *ptr = yytext;
- while (!isdigit(*ptr))
- ptr++;
-
- /* Subtract one from the line number because
- * yylineno is zero-based instead of
- * one-based.
- */
- yylineno = strtol(ptr, &ptr, 0) - 1;
-}
-
-{HASH}ifdef/.*\n {
- yyextra->lexing_if = 1;
- yyextra->space_tokens = 0;
- return HASH_IFDEF;
-}
-
-{HASH}ifndef/.*\n {
- yyextra->lexing_if = 1;
- yyextra->space_tokens = 0;
- return HASH_IFNDEF;
-}
-
-{HASH}if/[^_a-zA-Z0-9].*\n {
- yyextra->lexing_if = 1;
- yyextra->space_tokens = 0;
- return HASH_IF;
-}
-
-{HASH}elif/.*\n {
- yyextra->lexing_if = 1;
- yyextra->space_tokens = 0;
- return HASH_ELIF;
-}
-
-{HASH}else/.*\n {
- yyextra->space_tokens = 0;
- return HASH_ELSE;
-}
-
-{HASH}endif/.*\n {
- yyextra->space_tokens = 0;
- return HASH_ENDIF;
-}
-
- /* When skipping (due to an #if 0 or similar) consume anything
- * up to a newline. We do this with less priority than any
- * #if-related directive (#if, #elif, #else, #endif), but with
- * more priority than any other directive or token to avoid
- * any side-effects from skipped content.
- *
- * We use the lexing_if flag to avoid skipping any part of an
- * if conditional expression. */
-[^\n]+/\n {
- /* Since this rule always matches, YY_USER_ACTION gets called for it,
- * wrongly incrementing yycolumn. We undo that effect here. */
- yycolumn -= yyleng;
- if (yyextra->lexing_if ||
- yyextra->skip_stack == NULL ||
- yyextra->skip_stack->type == SKIP_NO_SKIP)
- {
- REJECT;
- }
-}
-
-{HASH}error.* {
- char *p;
- for (p = yytext; !isalpha(p[0]); p++); /* skip " # " */
- p += 5; /* skip "error" */
- glcpp_error(yylloc, yyextra, "#error%s", p);
-}
-
-{HASH}define{HSPACE}+/{IDENTIFIER}"(" {
- yyextra->space_tokens = 0;
- return HASH_DEFINE_FUNC;
-}
-
-{HASH}define {
- yyextra->space_tokens = 0;
- return HASH_DEFINE_OBJ;
-}
-
-{HASH}undef {
- yyextra->space_tokens = 0;
- return HASH_UNDEF;
-}
-
-{HASH} {
- yyextra->space_tokens = 0;
- return HASH;
-}
-
-{DECIMAL_INTEGER} {
- yylval->str = talloc_strdup (yyextra, yytext);
- return INTEGER_STRING;
-}
-
-{OCTAL_INTEGER} {
- yylval->str = talloc_strdup (yyextra, yytext);
- return INTEGER_STRING;
-}
-
-{HEXADECIMAL_INTEGER} {
- yylval->str = talloc_strdup (yyextra, yytext);
- return INTEGER_STRING;
-}
-
-"<<" {
- return LEFT_SHIFT;
-}
-
-">>" {
- return RIGHT_SHIFT;
-}
-
-"<=" {
- return LESS_OR_EQUAL;
-}
-
-">=" {
- return GREATER_OR_EQUAL;
-}
-
-"==" {
- return EQUAL;
-}
-
-"!=" {
- return NOT_EQUAL;
-}
-
-"&&" {
- return AND;
-}
-
-"||" {
- return OR;
-}
-
-"##" {
- return PASTE;
-}
-
-"defined" {
- return DEFINED;
-}
-
-{IDENTIFIER} {
- yylval->str = talloc_strdup (yyextra, yytext);
- return IDENTIFIER;
-}
-
-{PUNCTUATION} {
- return yytext[0];
-}
-
-{OTHER}+ {
- yylval->str = talloc_strdup (yyextra, yytext);
- return OTHER;
-}
-
-{HSPACE}+ {
- if (yyextra->space_tokens) {
- return SPACE;
- }
-}
-
-\n {
- yyextra->lexing_if = 0;
- yylineno++;
- yycolumn = 0;
- return NEWLINE;
-}
-
- /* Handle missing newline at EOF. */
-<INITIAL><<EOF>> {
- BEGIN DONE; /* Don't keep matching this rule forever. */
- yyextra->lexing_if = 0;
- return NEWLINE;
-}
-
- /* We don't actually use the UNREACHABLE start condition. We
- only have this action here so that we can pretend to call some
- generated functions, (to avoid "defined but not used"
- warnings. */
-<UNREACHABLE>. {
- unput('.');
- yy_top_state(yyextra);
-}
-
-%%
-
-void
-glcpp_lex_set_source_string(glcpp_parser_t *parser, const char *shader)
-{
- yy_scan_string(shader, parser->scanner);
-}
+%{
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#include <stdio.h>
+#include <string.h>
+#include <ctype.h>
+
+#include "glcpp.h"
+#include "glcpp-parse.h"
+
+/* Flex annoyingly generates some functions without making them
+ * static. Let's declare them here. */
+int glcpp_get_column (yyscan_t yyscanner);
+void glcpp_set_column (int column_no , yyscan_t yyscanner);
+
+#define YY_NO_INPUT
+
+#define YY_USER_ACTION \
+ do { \
+ yylloc->first_column = yycolumn + 1; \
+ yylloc->first_line = yylineno; \
+ yycolumn += yyleng; \
+ } while(0);
+
+#define YY_USER_INIT \
+ do { \
+ yylineno = 1; \
+ yycolumn = 1; \
+ yylloc->source = 0; \
+ } while(0)
+%}
+
+%option bison-bridge bison-locations reentrant noyywrap
+%option extra-type="glcpp_parser_t *"
+%option prefix="glcpp_"
+%option stack
+%option never-interactive
+
+%x DONE COMMENT UNREACHABLE
+
+SPACE [[:space:]]
+NONSPACE [^[:space:]]
+NEWLINE [\n]
+HSPACE [ \t]
+HASH ^{HSPACE}*#{HSPACE}*
+IDENTIFIER [_a-zA-Z][_a-zA-Z0-9]*
+PUNCTUATION [][(){}.&*~!/%<>^|;,=+-]
+OTHER [^][(){}.&*~!/%<>^|;,=#[:space:]+-]+
+
+DIGITS [0-9][0-9]*
+DECIMAL_INTEGER [1-9][0-9]*[uU]?
+OCTAL_INTEGER 0[0-7]*[uU]?
+HEXADECIMAL_INTEGER 0[xX][0-9a-fA-F]+[uU]?
+
+%%
+
+ /* Single-line comments */
+"//"[^\n]* {
+}
+
+ /* Multi-line comments */
+"/*" { yy_push_state(COMMENT, yyscanner); }
+<COMMENT>[^*\n]*
+<COMMENT>[^*\n]*\n { yylineno++; yycolumn = 0; return NEWLINE; }
+<COMMENT>"*"+[^*/\n]*
+<COMMENT>"*"+[^*/\n]*\n { yylineno++; yycolumn = 0; return NEWLINE; }
+<COMMENT>"*"+"/" {
+ yy_pop_state(yyscanner);
+ if (yyextra->space_tokens)
+ return SPACE;
+}
+
+{HASH}version {
+ yylval->str = talloc_strdup (yyextra, yytext);
+ yyextra->space_tokens = 0;
+ return HASH_VERSION;
+}
+
+ /* glcpp doesn't handle #extension, #version, or #pragma directives.
+ * Simply pass them through to the main compiler's lexer/parser. */
+{HASH}(extension|pragma)[^\n]+ {
+ yylval->str = talloc_strdup (yyextra, yytext);
+ yylineno++;
+ yycolumn = 0;
+ return OTHER;
+}
+
+{HASH}line{HSPACE}+{DIGITS}{HSPACE}+{DIGITS}{HSPACE}*$ {
+ /* Eat characters until the first digit is
+ * encountered
+ */
+ char *ptr = yytext;
+ while (!isdigit(*ptr))
+ ptr++;
+
+ /* Subtract one from the line number because
+ * yylineno is zero-based instead of
+ * one-based.
+ */
+ yylineno = strtol(ptr, &ptr, 0) - 1;
+ yylloc->source = strtol(ptr, NULL, 0);
+}
+
+{HASH}line{HSPACE}+{DIGITS}{HSPACE}*$ {
+ /* Eat characters until the first digit is
+ * encountered
+ */
+ char *ptr = yytext;
+ while (!isdigit(*ptr))
+ ptr++;
+
+ /* Subtract one from the line number because
+ * yylineno is zero-based instead of
+ * one-based.
+ */
+ yylineno = strtol(ptr, &ptr, 0) - 1;
+}
+
+{HASH}ifdef/.*\n {
+ yyextra->lexing_if = 1;
+ yyextra->space_tokens = 0;
+ return HASH_IFDEF;
+}
+
+{HASH}ifndef/.*\n {
+ yyextra->lexing_if = 1;
+ yyextra->space_tokens = 0;
+ return HASH_IFNDEF;
+}
+
+{HASH}if/[^_a-zA-Z0-9].*\n {
+ yyextra->lexing_if = 1;
+ yyextra->space_tokens = 0;
+ return HASH_IF;
+}
+
+{HASH}elif/.*\n {
+ yyextra->lexing_if = 1;
+ yyextra->space_tokens = 0;
+ return HASH_ELIF;
+}
+
+{HASH}else/.*\n {
+ yyextra->space_tokens = 0;
+ return HASH_ELSE;
+}
+
+{HASH}endif/.*\n {
+ yyextra->space_tokens = 0;
+ return HASH_ENDIF;
+}
+
+ /* When skipping (due to an #if 0 or similar) consume anything
+ * up to a newline. We do this with less priority than any
+ * #if-related directive (#if, #elif, #else, #endif), but with
+ * more priority than any other directive or token to avoid
+ * any side-effects from skipped content.
+ *
+ * We use the lexing_if flag to avoid skipping any part of an
+ * if conditional expression. */
+[^\n]+/\n {
+ /* Since this rule always matches, YY_USER_ACTION gets called for it,
+ * wrongly incrementing yycolumn. We undo that effect here. */
+ yycolumn -= yyleng;
+ if (yyextra->lexing_if ||
+ yyextra->skip_stack == NULL ||
+ yyextra->skip_stack->type == SKIP_NO_SKIP)
+ {
+ REJECT;
+ }
+}
+
+{HASH}error.* {
+ char *p;
+ for (p = yytext; !isalpha(p[0]); p++); /* skip " # " */
+ p += 5; /* skip "error" */
+ glcpp_error(yylloc, yyextra, "#error%s", p);
+}
+
+{HASH}define{HSPACE}+/{IDENTIFIER}"(" {
+ yyextra->space_tokens = 0;
+ return HASH_DEFINE_FUNC;
+}
+
+{HASH}define {
+ yyextra->space_tokens = 0;
+ return HASH_DEFINE_OBJ;
+}
+
+{HASH}undef {
+ yyextra->space_tokens = 0;
+ return HASH_UNDEF;
+}
+
+{HASH} {
+ yyextra->space_tokens = 0;
+ return HASH;
+}
+
+{DECIMAL_INTEGER} {
+ yylval->str = talloc_strdup (yyextra, yytext);
+ return INTEGER_STRING;
+}
+
+{OCTAL_INTEGER} {
+ yylval->str = talloc_strdup (yyextra, yytext);
+ return INTEGER_STRING;
+}
+
+{HEXADECIMAL_INTEGER} {
+ yylval->str = talloc_strdup (yyextra, yytext);
+ return INTEGER_STRING;
+}
+
+"<<" {
+ return LEFT_SHIFT;
+}
+
+">>" {
+ return RIGHT_SHIFT;
+}
+
+"<=" {
+ return LESS_OR_EQUAL;
+}
+
+">=" {
+ return GREATER_OR_EQUAL;
+}
+
+"==" {
+ return EQUAL;
+}
+
+"!=" {
+ return NOT_EQUAL;
+}
+
+"&&" {
+ return AND;
+}
+
+"||" {
+ return OR;
+}
+
+"##" {
+ return PASTE;
+}
+
+"defined" {
+ return DEFINED;
+}
+
+{IDENTIFIER} {
+ yylval->str = talloc_strdup (yyextra, yytext);
+ return IDENTIFIER;
+}
+
+{PUNCTUATION} {
+ return yytext[0];
+}
+
+{OTHER}+ {
+ yylval->str = talloc_strdup (yyextra, yytext);
+ return OTHER;
+}
+
+{HSPACE}+ {
+ if (yyextra->space_tokens) {
+ return SPACE;
+ }
+}
+
+\n {
+ yyextra->lexing_if = 0;
+ yylineno++;
+ yycolumn = 0;
+ return NEWLINE;
+}
+
+ /* Handle missing newline at EOF. */
+<INITIAL><<EOF>> {
+ BEGIN DONE; /* Don't keep matching this rule forever. */
+ yyextra->lexing_if = 0;
+ return NEWLINE;
+}
+
+ /* We don't actually use the UNREACHABLE start condition. We
+ only have this action here so that we can pretend to call some
+ generated functions, (to avoid "defined but not used"
+ warnings. */
+<UNREACHABLE>. {
+ unput('.');
+ yy_top_state(yyextra);
+}
+
+%%
+
+void
+glcpp_lex_set_source_string(glcpp_parser_t *parser, const char *shader)
+{
+ yy_scan_string(shader, parser->scanner);
+}
diff --git a/mesalib/src/glsl/glcpp/glcpp-parse.c b/mesalib/src/glsl/glcpp/glcpp-parse.c
index 1773ca5c1..507b7f97b 100644
--- a/mesalib/src/glsl/glcpp/glcpp-parse.c
+++ b/mesalib/src/glsl/glcpp/glcpp-parse.c
@@ -1,4184 +1,4194 @@
-/* A Bison parser, made by GNU Bison 2.4.3. */
-
-/* Skeleton implementation for Bison's Yacc-like parsers in C
-
- Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003, 2004, 2005, 2006,
- 2009, 2010 Free Software Foundation, Inc.
-
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>. */
-
-/* As a special exception, you may create a larger work that contains
- part or all of the Bison parser skeleton and distribute that work
- under terms of your choice, so long as that work isn't itself a
- parser generator using the skeleton or a modified version thereof
- as a parser skeleton. Alternatively, if you modify or redistribute
- the parser skeleton itself, you may (at your option) remove this
- special exception, which will cause the skeleton and the resulting
- Bison output files to be licensed under the GNU General Public
- License without this special exception.
-
- This special exception was added by the Free Software Foundation in
- version 2.2 of Bison. */
-
-/* C LALR(1) parser skeleton written by Richard Stallman, by
- simplifying the original so-called "semantic" parser. */
-
-/* All symbols defined below should begin with yy or YY, to avoid
- infringing on user name space. This should be done even for local
- variables, as they might otherwise be expanded by user macros.
- There are some unavoidable exceptions within include files to
- define necessary library symbols; they are noted "INFRINGES ON
- USER NAME SPACE" below. */
-
-/* Identify Bison output. */
-#define YYBISON 1
-
-/* Bison version. */
-#define YYBISON_VERSION "2.4.3"
-
-/* Skeleton name. */
-#define YYSKELETON_NAME "yacc.c"
-
-/* Pure parsers. */
-#define YYPURE 1
-
-/* Push parsers. */
-#define YYPUSH 0
-
-/* Pull parsers. */
-#define YYPULL 1
-
-/* Using locations. */
-#define YYLSP_NEEDED 1
-
-
-
-/* Copy the first part of user declarations. */
-
-/* Line 189 of yacc.c */
-#line 1 "glcpp/glcpp-parse.y"
-
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <assert.h>
-#include <inttypes.h>
-
-#include "glcpp.h"
-#include "main/core.h" /* for struct gl_extensions */
-#include "main/mtypes.h" /* for gl_api enum */
-
-#define glcpp_print(stream, str) stream = talloc_strdup_append(stream, str)
-#define glcpp_printf(stream, fmt, args, ...) \
- stream = talloc_asprintf_append(stream, fmt, args)
-
-static void
-yyerror (YYLTYPE *locp, glcpp_parser_t *parser, const char *error);
-
-static void
-_define_object_macro (glcpp_parser_t *parser,
- YYLTYPE *loc,
- const char *macro,
- token_list_t *replacements);
-
-static void
-_define_function_macro (glcpp_parser_t *parser,
- YYLTYPE *loc,
- const char *macro,
- string_list_t *parameters,
- token_list_t *replacements);
-
-static string_list_t *
-_string_list_create (void *ctx);
-
-static void
-_string_list_append_item (string_list_t *list, const char *str);
-
-static int
-_string_list_contains (string_list_t *list, const char *member, int *index);
-
-static int
-_string_list_length (string_list_t *list);
-
-static int
-_string_list_equal (string_list_t *a, string_list_t *b);
-
-static argument_list_t *
-_argument_list_create (void *ctx);
-
-static void
-_argument_list_append (argument_list_t *list, token_list_t *argument);
-
-static int
-_argument_list_length (argument_list_t *list);
-
-static token_list_t *
-_argument_list_member_at (argument_list_t *list, int index);
-
-/* Note: This function talloc_steal()s the str pointer. */
-static token_t *
-_token_create_str (void *ctx, int type, char *str);
-
-static token_t *
-_token_create_ival (void *ctx, int type, int ival);
-
-static token_list_t *
-_token_list_create (void *ctx);
-
-/* Note: This function adds a talloc_reference() to token.
- *
- * You may want to talloc_unlink any current reference if you no
- * longer need it. */
-static void
-_token_list_append (token_list_t *list, token_t *token);
-
-static void
-_token_list_append_list (token_list_t *list, token_list_t *tail);
-
-static int
-_token_list_equal_ignoring_space (token_list_t *a, token_list_t *b);
-
-static active_list_t *
-_active_list_push (active_list_t *list,
- const char *identifier,
- token_node_t *marker);
-
-static active_list_t *
-_active_list_pop (active_list_t *list);
-
-int
-_active_list_contains (active_list_t *list, const char *identifier);
-
-static void
-_glcpp_parser_expand_if (glcpp_parser_t *parser, int type, token_list_t *list);
-
-static void
-_glcpp_parser_expand_token_list (glcpp_parser_t *parser,
- token_list_t *list);
-
-static void
-_glcpp_parser_print_expanded_token_list (glcpp_parser_t *parser,
- token_list_t *list);
-
-static void
-_glcpp_parser_skip_stack_push_if (glcpp_parser_t *parser, YYLTYPE *loc,
- int condition);
-
-static void
-_glcpp_parser_skip_stack_change_if (glcpp_parser_t *parser, YYLTYPE *loc,
- const char *type, int condition);
-
-static void
-_glcpp_parser_skip_stack_pop (glcpp_parser_t *parser, YYLTYPE *loc);
-
-#define yylex glcpp_parser_lex
-
-static int
-glcpp_parser_lex (YYSTYPE *yylval, YYLTYPE *yylloc, glcpp_parser_t *parser);
-
-static void
-glcpp_parser_lex_from (glcpp_parser_t *parser, token_list_t *list);
-
-static void
-add_builtin_define(glcpp_parser_t *parser, const char *name, int value);
-
-
-
-/* Line 189 of yacc.c */
-#line 223 "glcpp/glcpp-parse.c"
-
-/* Enabling traces. */
-#ifndef YYDEBUG
-# define YYDEBUG 0
-#endif
-
-/* Enabling verbose error messages. */
-#ifdef YYERROR_VERBOSE
-# undef YYERROR_VERBOSE
-# define YYERROR_VERBOSE 1
-#else
-# define YYERROR_VERBOSE 1
-#endif
-
-/* Enabling the token table. */
-#ifndef YYTOKEN_TABLE
-# define YYTOKEN_TABLE 0
-#endif
-
-
-/* Tokens. */
-#ifndef YYTOKENTYPE
-# define YYTOKENTYPE
- /* Put the tokens into the symbol table, so that GDB and other debuggers
- know about them. */
- enum yytokentype {
- COMMA_FINAL = 258,
- DEFINED = 259,
- ELIF_EXPANDED = 260,
- HASH = 261,
- HASH_DEFINE_FUNC = 262,
- HASH_DEFINE_OBJ = 263,
- HASH_ELIF = 264,
- HASH_ELSE = 265,
- HASH_ENDIF = 266,
- HASH_IF = 267,
- HASH_IFDEF = 268,
- HASH_IFNDEF = 269,
- HASH_UNDEF = 270,
- HASH_VERSION = 271,
- IDENTIFIER = 272,
- IF_EXPANDED = 273,
- INTEGER = 274,
- INTEGER_STRING = 275,
- NEWLINE = 276,
- OTHER = 277,
- PLACEHOLDER = 278,
- SPACE = 279,
- PASTE = 280,
- OR = 281,
- AND = 282,
- NOT_EQUAL = 283,
- EQUAL = 284,
- GREATER_OR_EQUAL = 285,
- LESS_OR_EQUAL = 286,
- RIGHT_SHIFT = 287,
- LEFT_SHIFT = 288,
- UNARY = 289
- };
-#endif
-
-
-
-#if ! defined YYSTYPE && ! defined YYSTYPE_IS_DECLARED
-
-# define yystype YYSTYPE /* obsolescent; will be withdrawn */
-# define YYSTYPE_IS_DECLARED 1
-#endif
-
-#if ! defined YYLTYPE && ! defined YYLTYPE_IS_DECLARED
-typedef struct YYLTYPE
-{
- int first_line;
- int first_column;
- int last_line;
- int last_column;
-} YYLTYPE;
-# define yyltype YYLTYPE /* obsolescent; will be withdrawn */
-# define YYLTYPE_IS_DECLARED 1
-# define YYLTYPE_IS_TRIVIAL 1
-#endif
-
-
-/* Copy the second part of user declarations. */
-
-
-/* Line 264 of yacc.c */
-#line 311 "glcpp/glcpp-parse.c"
-
-#ifdef short
-# undef short
-#endif
-
-#ifdef YYTYPE_UINT8
-typedef YYTYPE_UINT8 yytype_uint8;
-#else
-typedef unsigned char yytype_uint8;
-#endif
-
-#ifdef YYTYPE_INT8
-typedef YYTYPE_INT8 yytype_int8;
-#elif (defined __STDC__ || defined __C99__FUNC__ \
- || defined __cplusplus || defined _MSC_VER)
-typedef signed char yytype_int8;
-#else
-typedef short int yytype_int8;
-#endif
-
-#ifdef YYTYPE_UINT16
-typedef YYTYPE_UINT16 yytype_uint16;
-#else
-typedef unsigned short int yytype_uint16;
-#endif
-
-#ifdef YYTYPE_INT16
-typedef YYTYPE_INT16 yytype_int16;
-#else
-typedef short int yytype_int16;
-#endif
-
-#ifndef YYSIZE_T
-# ifdef __SIZE_TYPE__
-# define YYSIZE_T __SIZE_TYPE__
-# elif defined size_t
-# define YYSIZE_T size_t
-# elif ! defined YYSIZE_T && (defined __STDC__ || defined __C99__FUNC__ \
- || defined __cplusplus || defined _MSC_VER)
-# include <stddef.h> /* INFRINGES ON USER NAME SPACE */
-# define YYSIZE_T size_t
-# else
-# define YYSIZE_T unsigned int
-# endif
-#endif
-
-#define YYSIZE_MAXIMUM ((YYSIZE_T) -1)
-
-#ifndef YY_
-# if defined YYENABLE_NLS && YYENABLE_NLS
-# if ENABLE_NLS
-# include <libintl.h> /* INFRINGES ON USER NAME SPACE */
-# define YY_(msgid) dgettext ("bison-runtime", msgid)
-# endif
-# endif
-# ifndef YY_
-# define YY_(msgid) msgid
-# endif
-#endif
-
-/* Suppress unused-variable warnings by "using" E. */
-#if ! defined lint || defined __GNUC__
-# define YYUSE(e) ((void) (e))
-#else
-# define YYUSE(e) /* empty */
-#endif
-
-/* Identity function, used to suppress warnings about constant conditions. */
-#ifndef lint
-# define YYID(n) (n)
-#else
-#if (defined __STDC__ || defined __C99__FUNC__ \
- || defined __cplusplus || defined _MSC_VER)
-static int
-YYID (int yyi)
-#else
-static int
-YYID (yyi)
- int yyi;
-#endif
-{
- return yyi;
-}
-#endif
-
-#if ! defined yyoverflow || YYERROR_VERBOSE
-
-/* The parser invokes alloca or malloc; define the necessary symbols. */
-
-# ifdef YYSTACK_USE_ALLOCA
-# if YYSTACK_USE_ALLOCA
-# ifdef __GNUC__
-# define YYSTACK_ALLOC __builtin_alloca
-# elif defined __BUILTIN_VA_ARG_INCR
-# include <alloca.h> /* INFRINGES ON USER NAME SPACE */
-# elif defined _AIX
-# define YYSTACK_ALLOC __alloca
-# elif defined _MSC_VER
-# include <malloc.h> /* INFRINGES ON USER NAME SPACE */
-# define alloca _alloca
-# else
-# define YYSTACK_ALLOC alloca
-# if ! defined _ALLOCA_H && ! defined _STDLIB_H && (defined __STDC__ || defined __C99__FUNC__ \
- || defined __cplusplus || defined _MSC_VER)
-# include <stdlib.h> /* INFRINGES ON USER NAME SPACE */
-# ifndef _STDLIB_H
-# define _STDLIB_H 1
-# endif
-# endif
-# endif
-# endif
-# endif
-
-# ifdef YYSTACK_ALLOC
- /* Pacify GCC's `empty if-body' warning. */
-# define YYSTACK_FREE(Ptr) do { /* empty */; } while (YYID (0))
-# ifndef YYSTACK_ALLOC_MAXIMUM
- /* The OS might guarantee only one guard page at the bottom of the stack,
- and a page size can be as small as 4096 bytes. So we cannot safely
- invoke alloca (N) if N exceeds 4096. Use a slightly smaller number
- to allow for a few compiler-allocated temporary stack slots. */
-# define YYSTACK_ALLOC_MAXIMUM 4032 /* reasonable circa 2006 */
-# endif
-# else
-# define YYSTACK_ALLOC YYMALLOC
-# define YYSTACK_FREE YYFREE
-# ifndef YYSTACK_ALLOC_MAXIMUM
-# define YYSTACK_ALLOC_MAXIMUM YYSIZE_MAXIMUM
-# endif
-# if (defined __cplusplus && ! defined _STDLIB_H \
- && ! ((defined YYMALLOC || defined malloc) \
- && (defined YYFREE || defined free)))
-# include <stdlib.h> /* INFRINGES ON USER NAME SPACE */
-# ifndef _STDLIB_H
-# define _STDLIB_H 1
-# endif
-# endif
-# ifndef YYMALLOC
-# define YYMALLOC malloc
-# if ! defined malloc && ! defined _STDLIB_H && (defined __STDC__ || defined __C99__FUNC__ \
- || defined __cplusplus || defined _MSC_VER)
-void *malloc (YYSIZE_T); /* INFRINGES ON USER NAME SPACE */
-# endif
-# endif
-# ifndef YYFREE
-# define YYFREE free
-# if ! defined free && ! defined _STDLIB_H && (defined __STDC__ || defined __C99__FUNC__ \
- || defined __cplusplus || defined _MSC_VER)
-void free (void *); /* INFRINGES ON USER NAME SPACE */
-# endif
-# endif
-# endif
-#endif /* ! defined yyoverflow || YYERROR_VERBOSE */
-
-
-#if (! defined yyoverflow \
- && (! defined __cplusplus \
- || (defined YYLTYPE_IS_TRIVIAL && YYLTYPE_IS_TRIVIAL \
- && defined YYSTYPE_IS_TRIVIAL && YYSTYPE_IS_TRIVIAL)))
-
-/* A type that is properly aligned for any stack member. */
-union yyalloc
-{
- yytype_int16 yyss_alloc;
- YYSTYPE yyvs_alloc;
- YYLTYPE yyls_alloc;
-};
-
-/* The size of the maximum gap between one aligned stack and the next. */
-# define YYSTACK_GAP_MAXIMUM (sizeof (union yyalloc) - 1)
-
-/* The size of an array large to enough to hold all stacks, each with
- N elements. */
-# define YYSTACK_BYTES(N) \
- ((N) * (sizeof (yytype_int16) + sizeof (YYSTYPE) + sizeof (YYLTYPE)) \
- + 2 * YYSTACK_GAP_MAXIMUM)
-
-/* Copy COUNT objects from FROM to TO. The source and destination do
- not overlap. */
-# ifndef YYCOPY
-# if defined __GNUC__ && 1 < __GNUC__
-# define YYCOPY(To, From, Count) \
- __builtin_memcpy (To, From, (Count) * sizeof (*(From)))
-# else
-# define YYCOPY(To, From, Count) \
- do \
- { \
- YYSIZE_T yyi; \
- for (yyi = 0; yyi < (Count); yyi++) \
- (To)[yyi] = (From)[yyi]; \
- } \
- while (YYID (0))
-# endif
-# endif
-
-/* Relocate STACK from its old location to the new one. The
- local variables YYSIZE and YYSTACKSIZE give the old and new number of
- elements in the stack, and YYPTR gives the new location of the
- stack. Advance YYPTR to a properly aligned location for the next
- stack. */
-# define YYSTACK_RELOCATE(Stack_alloc, Stack) \
- do \
- { \
- YYSIZE_T yynewbytes; \
- YYCOPY (&yyptr->Stack_alloc, Stack, yysize); \
- Stack = &yyptr->Stack_alloc; \
- yynewbytes = yystacksize * sizeof (*Stack) + YYSTACK_GAP_MAXIMUM; \
- yyptr += yynewbytes / sizeof (*yyptr); \
- } \
- while (YYID (0))
-
-#endif
-
-/* YYFINAL -- State number of the termination state. */
-#define YYFINAL 2
-/* YYLAST -- Last index in YYTABLE. */
-#define YYLAST 606
-
-/* YYNTOKENS -- Number of terminals. */
-#define YYNTOKENS 57
-/* YYNNTS -- Number of nonterminals. */
-#define YYNNTS 17
-/* YYNRULES -- Number of rules. */
-#define YYNRULES 101
-/* YYNRULES -- Number of states. */
-#define YYNSTATES 162
-
-/* YYTRANSLATE(YYLEX) -- Bison symbol number corresponding to YYLEX. */
-#define YYUNDEFTOK 2
-#define YYMAXUTOK 289
-
-#define YYTRANSLATE(YYX) \
- ((unsigned int) (YYX) <= YYMAXUTOK ? yytranslate[YYX] : YYUNDEFTOK)
-
-/* YYTRANSLATE[YYLEX] -- Bison symbol number corresponding to YYLEX. */
-static const yytype_uint8 yytranslate[] =
-{
- 0, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 47, 2, 2, 2, 43, 30, 2,
- 45, 46, 41, 39, 49, 40, 54, 42, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 55,
- 33, 56, 34, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 50, 2, 51, 29, 2, 2, 2, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 52, 28, 53, 48, 2, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 2, 2, 2, 1, 2, 3, 4,
- 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
- 15, 16, 17, 18, 19, 20, 21, 22, 23, 24,
- 25, 26, 27, 31, 32, 35, 36, 37, 38, 44
-};
-
-#if YYDEBUG
-/* YYPRHS[YYN] -- Index of the first RHS symbol of rule number YYN in
- YYRHS. */
-static const yytype_uint16 yyprhs[] =
-{
- 0, 0, 3, 4, 7, 9, 11, 13, 16, 20,
- 24, 29, 36, 44, 48, 52, 55, 60, 65, 69,
- 72, 75, 78, 82, 85, 87, 89, 91, 95, 99,
- 103, 107, 111, 115, 119, 123, 127, 131, 135, 139,
- 143, 147, 151, 155, 159, 163, 166, 169, 172, 175,
- 179, 181, 185, 187, 190, 193, 194, 196, 197, 199,
- 202, 207, 209, 211, 214, 216, 219, 221, 223, 225,
- 227, 229, 231, 233, 235, 237, 239, 241, 243, 245,
- 247, 249, 251, 253, 255, 257, 259, 261, 263, 265,
- 267, 269, 271, 273, 275, 277, 279, 281, 283, 285,
- 287, 289
-};
-
-/* YYRHS -- A `-1'-separated list of the rules' RHS. */
-static const yytype_int8 yyrhs[] =
-{
- 58, 0, -1, -1, 58, 59, -1, 61, -1, 65,
- -1, 60, -1, 6, 66, -1, 18, 63, 21, -1,
- 5, 63, 21, -1, 8, 17, 67, 21, -1, 7,
- 17, 45, 46, 67, 21, -1, 7, 17, 45, 64,
- 46, 67, 21, -1, 15, 17, 21, -1, 12, 70,
- 21, -1, 12, 21, -1, 13, 17, 68, 21, -1,
- 14, 17, 68, 21, -1, 9, 70, 21, -1, 9,
- 21, -1, 10, 21, -1, 11, 21, -1, 16, 62,
- 21, -1, 6, 21, -1, 20, -1, 19, -1, 62,
- -1, 63, 26, 63, -1, 63, 27, 63, -1, 63,
- 28, 63, -1, 63, 29, 63, -1, 63, 30, 63,
- -1, 63, 31, 63, -1, 63, 32, 63, -1, 63,
- 35, 63, -1, 63, 36, 63, -1, 63, 34, 63,
- -1, 63, 33, 63, -1, 63, 37, 63, -1, 63,
- 38, 63, -1, 63, 40, 63, -1, 63, 39, 63,
- -1, 63, 43, 63, -1, 63, 42, 63, -1, 63,
- 41, 63, -1, 47, 63, -1, 48, 63, -1, 40,
- 63, -1, 39, 63, -1, 45, 63, 46, -1, 17,
- -1, 64, 49, 17, -1, 21, -1, 71, 21, -1,
- 71, 21, -1, -1, 71, -1, -1, 71, -1, 4,
- 17, -1, 4, 45, 17, 46, -1, 72, -1, 69,
- -1, 70, 69, -1, 72, -1, 71, 72, -1, 17,
- -1, 20, -1, 73, -1, 22, -1, 24, -1, 50,
- -1, 51, -1, 45, -1, 46, -1, 52, -1, 53,
- -1, 54, -1, 30, -1, 41, -1, 39, -1, 40,
- -1, 48, -1, 47, -1, 42, -1, 43, -1, 38,
- -1, 37, -1, 33, -1, 34, -1, 36, -1, 35,
- -1, 32, -1, 31, -1, 29, -1, 28, -1, 27,
- -1, 26, -1, 55, -1, 49, -1, 56, -1, 25,
- -1
-};
-
-/* YYRLINE[YYN] -- source line where rule number YYN was defined. */
-static const yytype_uint16 yyrline[] =
-{
- 0, 188, 188, 190, 194, 197, 202, 203, 207, 210,
- 216, 219, 222, 225, 233, 252, 262, 267, 272, 291,
- 306, 309, 312, 325, 329, 338, 343, 344, 347, 350,
- 353, 356, 359, 362, 365, 368, 371, 374, 377, 380,
- 383, 386, 389, 392, 395, 398, 401, 404, 407, 410,
- 416, 421, 429, 430, 434, 440, 441, 444, 446, 453,
- 457, 461, 466, 472, 480, 486, 494, 498, 502, 506,
- 510, 517, 518, 519, 520, 521, 522, 523, 524, 525,
- 526, 527, 528, 529, 530, 531, 532, 533, 534, 535,
- 536, 537, 538, 539, 540, 541, 542, 543, 544, 545,
- 546, 547
-};
-#endif
-
-#if YYDEBUG || YYERROR_VERBOSE || YYTOKEN_TABLE
-/* YYTNAME[SYMBOL-NUM] -- String name of the symbol SYMBOL-NUM.
- First, the terminals, then, starting at YYNTOKENS, nonterminals. */
-static const char *const yytname[] =
-{
- "$end", "error", "$undefined", "COMMA_FINAL", "DEFINED",
- "ELIF_EXPANDED", "HASH", "HASH_DEFINE_FUNC", "HASH_DEFINE_OBJ",
- "HASH_ELIF", "HASH_ELSE", "HASH_ENDIF", "HASH_IF", "HASH_IFDEF",
- "HASH_IFNDEF", "HASH_UNDEF", "HASH_VERSION", "IDENTIFIER", "IF_EXPANDED",
- "INTEGER", "INTEGER_STRING", "NEWLINE", "OTHER", "PLACEHOLDER", "SPACE",
- "PASTE", "OR", "AND", "'|'", "'^'", "'&'", "NOT_EQUAL", "EQUAL", "'<'",
- "'>'", "GREATER_OR_EQUAL", "LESS_OR_EQUAL", "RIGHT_SHIFT", "LEFT_SHIFT",
- "'+'", "'-'", "'*'", "'/'", "'%'", "UNARY", "'('", "')'", "'!'", "'~'",
- "','", "'['", "']'", "'{'", "'}'", "'.'", "';'", "'='", "$accept",
- "input", "line", "expanded_line", "control_line", "integer_constant",
- "expression", "identifier_list", "text_line", "non_directive",
- "replacement_list", "junk", "conditional_token", "conditional_tokens",
- "pp_tokens", "preprocessing_token", "operator", 0
-};
-#endif
-
-# ifdef YYPRINT
-/* YYTOKNUM[YYLEX-NUM] -- Internal token number corresponding to
- token YYLEX-NUM. */
-static const yytype_uint16 yytoknum[] =
-{
- 0, 256, 257, 258, 259, 260, 261, 262, 263, 264,
- 265, 266, 267, 268, 269, 270, 271, 272, 273, 274,
- 275, 276, 277, 278, 279, 280, 281, 282, 124, 94,
- 38, 283, 284, 60, 62, 285, 286, 287, 288, 43,
- 45, 42, 47, 37, 289, 40, 41, 33, 126, 44,
- 91, 93, 123, 125, 46, 59, 61
-};
-# endif
-
-/* YYR1[YYN] -- Symbol number of symbol that rule YYN derives. */
-static const yytype_uint8 yyr1[] =
-{
- 0, 57, 58, 58, 59, 59, 59, 59, 60, 60,
- 61, 61, 61, 61, 61, 61, 61, 61, 61, 61,
- 61, 61, 61, 61, 62, 62, 63, 63, 63, 63,
- 63, 63, 63, 63, 63, 63, 63, 63, 63, 63,
- 63, 63, 63, 63, 63, 63, 63, 63, 63, 63,
- 64, 64, 65, 65, 66, 67, 67, 68, 68, 69,
- 69, 69, 70, 70, 71, 71, 72, 72, 72, 72,
- 72, 73, 73, 73, 73, 73, 73, 73, 73, 73,
- 73, 73, 73, 73, 73, 73, 73, 73, 73, 73,
- 73, 73, 73, 73, 73, 73, 73, 73, 73, 73,
- 73, 73
-};
-
-/* YYR2[YYN] -- Number of symbols composing right hand side of rule YYN. */
-static const yytype_uint8 yyr2[] =
-{
- 0, 2, 0, 2, 1, 1, 1, 2, 3, 3,
- 4, 6, 7, 3, 3, 2, 4, 4, 3, 2,
- 2, 2, 3, 2, 1, 1, 1, 3, 3, 3,
- 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
- 3, 3, 3, 3, 3, 2, 2, 2, 2, 3,
- 1, 3, 1, 2, 2, 0, 1, 0, 1, 2,
- 4, 1, 1, 2, 1, 2, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1
-};
-
-/* YYDEFACT[STATE-NAME] -- Default rule to reduce with in state
- STATE-NUM when YYTABLE doesn't specify something else to do. Zero
- means the default is an error. */
-static const yytype_uint8 yydefact[] =
-{
- 2, 0, 1, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 66, 0, 67, 52, 69,
- 70, 101, 97, 96, 95, 94, 78, 93, 92, 88,
- 89, 91, 90, 87, 86, 80, 81, 79, 84, 85,
- 73, 74, 83, 82, 99, 71, 72, 75, 76, 77,
- 98, 100, 3, 6, 4, 5, 0, 64, 68, 25,
- 24, 0, 0, 0, 0, 0, 26, 0, 23, 7,
- 0, 0, 55, 0, 19, 62, 0, 61, 20, 21,
- 15, 0, 57, 57, 0, 0, 0, 53, 65, 48,
- 47, 0, 45, 46, 9, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 54, 0, 0, 56, 59, 0, 18,
- 63, 14, 0, 58, 0, 13, 22, 8, 49, 27,
- 28, 29, 30, 31, 32, 33, 37, 36, 34, 35,
- 38, 39, 41, 40, 44, 43, 42, 50, 55, 0,
- 10, 0, 16, 17, 0, 55, 0, 60, 11, 0,
- 51, 12
-};
-
-/* YYDEFGOTO[NTERM-NUM]. */
-static const yytype_int16 yydefgoto[] =
-{
- -1, 1, 52, 53, 54, 66, 67, 149, 55, 69,
- 115, 122, 75, 76, 116, 57, 58
-};
-
-/* YYPACT[STATE-NUM] -- Index in YYTABLE of the portion describing
- STATE-NUM. */
-#define YYPACT_NINF -147
-static const yytype_int16 yypact[] =
-{
- -147, 112, -147, 28, -10, 55, 62, 152, -15, 59,
- 192, 85, 86, 87, 51, -147, 28, -147, -147, -147,
- -147, -147, -147, -147, -147, -147, -147, -147, -147, -147,
- -147, -147, -147, -147, -147, -147, -147, -147, -147, -147,
- -147, -147, -147, -147, -147, -147, -147, -147, -147, -147,
- -147, -147, -147, -147, -147, -147, 312, -147, -147, -147,
- -147, 28, 28, 28, 28, 28, -147, 428, -147, -147,
- 352, 63, 392, 17, -147, -147, 232, -147, -147, -147,
- -147, 272, 392, 392, 84, 89, 451, -147, -147, -147,
- -147, 469, -147, -147, -147, 28, 28, 28, 28, 28,
- 28, 28, 28, 28, 28, 28, 28, 28, 28, 28,
- 28, 28, 28, -147, 60, 90, 392, -147, 96, -147,
- -147, -147, 93, 392, 94, -147, -147, -147, -147, 489,
- 505, 520, 534, 547, 558, 558, 18, 18, 18, 18,
- 563, 563, 23, 23, -147, -147, -147, -147, 392, 32,
- -147, 61, -147, -147, 110, 392, 118, -147, -147, 149,
- -147, -147
-};
-
-/* YYPGOTO[NTERM-NUM]. */
-static const yytype_int16 yypgoto[] =
-{
- -147, -147, -147, -147, -147, 157, -11, -147, -147, -147,
- -146, 92, -68, 200, 0, -7, -147
-};
-
-/* YYTABLE[YYPACT[STATE-NUM]]. What to do in state STATE-NUM. If
- positive, shift that token. If negative, reduce the rule which
- number is the opposite. If zero, do what YYDEFACT says.
- If YYTABLE_NINF, syntax error. */
-#define YYTABLE_NINF -1
-static const yytype_uint8 yytable[] =
-{
- 77, 56, 154, 77, 70, 86, 78, 15, 120, 159,
- 17, 68, 19, 120, 20, 21, 22, 23, 24, 25,
- 26, 27, 28, 29, 30, 31, 32, 33, 34, 35,
- 36, 37, 38, 39, 117, 40, 41, 42, 43, 44,
- 45, 46, 47, 48, 49, 50, 51, 59, 60, 88,
- 89, 90, 91, 92, 93, 106, 107, 108, 109, 110,
- 111, 112, 118, 88, 110, 111, 112, 61, 62, 77,
- 59, 60, 71, 63, 77, 64, 65, 147, 155, 72,
- 79, 156, 123, 123, 129, 130, 131, 132, 133, 134,
- 135, 136, 137, 138, 139, 140, 141, 142, 143, 144,
- 145, 146, 82, 83, 84, 125, 148, 157, 114, 88,
- 126, 150, 2, 151, 152, 153, 88, 3, 4, 5,
- 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,
- 16, 158, 17, 18, 19, 160, 20, 21, 22, 23,
- 24, 25, 26, 27, 28, 29, 30, 31, 32, 33,
- 34, 35, 36, 37, 38, 39, 73, 40, 41, 42,
- 43, 44, 45, 46, 47, 48, 49, 50, 51, 15,
- 161, 85, 17, 74, 19, 124, 20, 21, 22, 23,
- 24, 25, 26, 27, 28, 29, 30, 31, 32, 33,
- 34, 35, 36, 37, 38, 39, 73, 40, 41, 42,
- 43, 44, 45, 46, 47, 48, 49, 50, 51, 15,
- 81, 0, 17, 80, 19, 0, 20, 21, 22, 23,
- 24, 25, 26, 27, 28, 29, 30, 31, 32, 33,
- 34, 35, 36, 37, 38, 39, 73, 40, 41, 42,
- 43, 44, 45, 46, 47, 48, 49, 50, 51, 15,
- 0, 0, 17, 119, 19, 0, 20, 21, 22, 23,
- 24, 25, 26, 27, 28, 29, 30, 31, 32, 33,
- 34, 35, 36, 37, 38, 39, 73, 40, 41, 42,
- 43, 44, 45, 46, 47, 48, 49, 50, 51, 15,
- 0, 0, 17, 121, 19, 0, 20, 21, 22, 23,
- 24, 25, 26, 27, 28, 29, 30, 31, 32, 33,
- 34, 35, 36, 37, 38, 39, 0, 40, 41, 42,
- 43, 44, 45, 46, 47, 48, 49, 50, 51, 15,
- 0, 0, 17, 87, 19, 0, 20, 21, 22, 23,
- 24, 25, 26, 27, 28, 29, 30, 31, 32, 33,
- 34, 35, 36, 37, 38, 39, 0, 40, 41, 42,
- 43, 44, 45, 46, 47, 48, 49, 50, 51, 15,
- 0, 0, 17, 113, 19, 0, 20, 21, 22, 23,
- 24, 25, 26, 27, 28, 29, 30, 31, 32, 33,
- 34, 35, 36, 37, 38, 39, 0, 40, 41, 42,
- 43, 44, 45, 46, 47, 48, 49, 50, 51, 15,
- 0, 0, 17, 0, 19, 0, 20, 21, 22, 23,
- 24, 25, 26, 27, 28, 29, 30, 31, 32, 33,
- 34, 35, 36, 37, 38, 39, 0, 40, 41, 42,
- 43, 44, 45, 46, 47, 48, 49, 50, 51, 94,
- 0, 0, 0, 0, 95, 96, 97, 98, 99, 100,
- 101, 102, 103, 104, 105, 106, 107, 108, 109, 110,
- 111, 112, 127, 0, 0, 0, 0, 95, 96, 97,
- 98, 99, 100, 101, 102, 103, 104, 105, 106, 107,
- 108, 109, 110, 111, 112, 95, 96, 97, 98, 99,
- 100, 101, 102, 103, 104, 105, 106, 107, 108, 109,
- 110, 111, 112, 0, 0, 128, 96, 97, 98, 99,
- 100, 101, 102, 103, 104, 105, 106, 107, 108, 109,
- 110, 111, 112, 97, 98, 99, 100, 101, 102, 103,
- 104, 105, 106, 107, 108, 109, 110, 111, 112, 98,
- 99, 100, 101, 102, 103, 104, 105, 106, 107, 108,
- 109, 110, 111, 112, 99, 100, 101, 102, 103, 104,
- 105, 106, 107, 108, 109, 110, 111, 112, 100, 101,
- 102, 103, 104, 105, 106, 107, 108, 109, 110, 111,
- 112, 102, 103, 104, 105, 106, 107, 108, 109, 110,
- 111, 112, 108, 109, 110, 111, 112
-};
-
-static const yytype_int16 yycheck[] =
-{
- 7, 1, 148, 10, 4, 16, 21, 17, 76, 155,
- 20, 21, 22, 81, 24, 25, 26, 27, 28, 29,
- 30, 31, 32, 33, 34, 35, 36, 37, 38, 39,
- 40, 41, 42, 43, 17, 45, 46, 47, 48, 49,
- 50, 51, 52, 53, 54, 55, 56, 19, 20, 56,
- 61, 62, 63, 64, 65, 37, 38, 39, 40, 41,
- 42, 43, 45, 70, 41, 42, 43, 39, 40, 76,
- 19, 20, 17, 45, 81, 47, 48, 17, 46, 17,
- 21, 49, 82, 83, 95, 96, 97, 98, 99, 100,
- 101, 102, 103, 104, 105, 106, 107, 108, 109, 110,
- 111, 112, 17, 17, 17, 21, 46, 46, 45, 116,
- 21, 21, 0, 17, 21, 21, 123, 5, 6, 7,
- 8, 9, 10, 11, 12, 13, 14, 15, 16, 17,
- 18, 21, 20, 21, 22, 17, 24, 25, 26, 27,
- 28, 29, 30, 31, 32, 33, 34, 35, 36, 37,
- 38, 39, 40, 41, 42, 43, 4, 45, 46, 47,
- 48, 49, 50, 51, 52, 53, 54, 55, 56, 17,
- 21, 14, 20, 21, 22, 83, 24, 25, 26, 27,
- 28, 29, 30, 31, 32, 33, 34, 35, 36, 37,
- 38, 39, 40, 41, 42, 43, 4, 45, 46, 47,
- 48, 49, 50, 51, 52, 53, 54, 55, 56, 17,
- 10, -1, 20, 21, 22, -1, 24, 25, 26, 27,
- 28, 29, 30, 31, 32, 33, 34, 35, 36, 37,
- 38, 39, 40, 41, 42, 43, 4, 45, 46, 47,
- 48, 49, 50, 51, 52, 53, 54, 55, 56, 17,
- -1, -1, 20, 21, 22, -1, 24, 25, 26, 27,
- 28, 29, 30, 31, 32, 33, 34, 35, 36, 37,
- 38, 39, 40, 41, 42, 43, 4, 45, 46, 47,
- 48, 49, 50, 51, 52, 53, 54, 55, 56, 17,
- -1, -1, 20, 21, 22, -1, 24, 25, 26, 27,
- 28, 29, 30, 31, 32, 33, 34, 35, 36, 37,
- 38, 39, 40, 41, 42, 43, -1, 45, 46, 47,
- 48, 49, 50, 51, 52, 53, 54, 55, 56, 17,
- -1, -1, 20, 21, 22, -1, 24, 25, 26, 27,
- 28, 29, 30, 31, 32, 33, 34, 35, 36, 37,
- 38, 39, 40, 41, 42, 43, -1, 45, 46, 47,
- 48, 49, 50, 51, 52, 53, 54, 55, 56, 17,
- -1, -1, 20, 21, 22, -1, 24, 25, 26, 27,
- 28, 29, 30, 31, 32, 33, 34, 35, 36, 37,
- 38, 39, 40, 41, 42, 43, -1, 45, 46, 47,
- 48, 49, 50, 51, 52, 53, 54, 55, 56, 17,
- -1, -1, 20, -1, 22, -1, 24, 25, 26, 27,
- 28, 29, 30, 31, 32, 33, 34, 35, 36, 37,
- 38, 39, 40, 41, 42, 43, -1, 45, 46, 47,
- 48, 49, 50, 51, 52, 53, 54, 55, 56, 21,
- -1, -1, -1, -1, 26, 27, 28, 29, 30, 31,
- 32, 33, 34, 35, 36, 37, 38, 39, 40, 41,
- 42, 43, 21, -1, -1, -1, -1, 26, 27, 28,
- 29, 30, 31, 32, 33, 34, 35, 36, 37, 38,
- 39, 40, 41, 42, 43, 26, 27, 28, 29, 30,
- 31, 32, 33, 34, 35, 36, 37, 38, 39, 40,
- 41, 42, 43, -1, -1, 46, 27, 28, 29, 30,
- 31, 32, 33, 34, 35, 36, 37, 38, 39, 40,
- 41, 42, 43, 28, 29, 30, 31, 32, 33, 34,
- 35, 36, 37, 38, 39, 40, 41, 42, 43, 29,
- 30, 31, 32, 33, 34, 35, 36, 37, 38, 39,
- 40, 41, 42, 43, 30, 31, 32, 33, 34, 35,
- 36, 37, 38, 39, 40, 41, 42, 43, 31, 32,
- 33, 34, 35, 36, 37, 38, 39, 40, 41, 42,
- 43, 33, 34, 35, 36, 37, 38, 39, 40, 41,
- 42, 43, 39, 40, 41, 42, 43
-};
-
-/* YYSTOS[STATE-NUM] -- The (internal number of the) accessing
- symbol of state STATE-NUM. */
-static const yytype_uint8 yystos[] =
-{
- 0, 58, 0, 5, 6, 7, 8, 9, 10, 11,
- 12, 13, 14, 15, 16, 17, 18, 20, 21, 22,
- 24, 25, 26, 27, 28, 29, 30, 31, 32, 33,
- 34, 35, 36, 37, 38, 39, 40, 41, 42, 43,
- 45, 46, 47, 48, 49, 50, 51, 52, 53, 54,
- 55, 56, 59, 60, 61, 65, 71, 72, 73, 19,
- 20, 39, 40, 45, 47, 48, 62, 63, 21, 66,
- 71, 17, 17, 4, 21, 69, 70, 72, 21, 21,
- 21, 70, 17, 17, 17, 62, 63, 21, 72, 63,
- 63, 63, 63, 63, 21, 26, 27, 28, 29, 30,
- 31, 32, 33, 34, 35, 36, 37, 38, 39, 40,
- 41, 42, 43, 21, 45, 67, 71, 17, 45, 21,
- 69, 21, 68, 71, 68, 21, 21, 21, 46, 63,
- 63, 63, 63, 63, 63, 63, 63, 63, 63, 63,
- 63, 63, 63, 63, 63, 63, 63, 17, 46, 64,
- 21, 17, 21, 21, 67, 46, 49, 46, 21, 67,
- 17, 21
-};
-
-#define yyerrok (yyerrstatus = 0)
-#define yyclearin (yychar = YYEMPTY)
-#define YYEMPTY (-2)
-#define YYEOF 0
-
-#define YYACCEPT goto yyacceptlab
-#define YYABORT goto yyabortlab
-#define YYERROR goto yyerrorlab
-
-
-/* Like YYERROR except do call yyerror. This remains here temporarily
- to ease the transition to the new meaning of YYERROR, for GCC.
- Once GCC version 2 has supplanted version 1, this can go. However,
- YYFAIL appears to be in use. Nevertheless, it is formally deprecated
- in Bison 2.4.2's NEWS entry, where a plan to phase it out is
- discussed. */
-
-#define YYFAIL goto yyerrlab
-#if defined YYFAIL
- /* This is here to suppress warnings from the GCC cpp's
- -Wunused-macros. Normally we don't worry about that warning, but
- some users do, and we want to make it easy for users to remove
- YYFAIL uses, which will produce warnings from Bison 2.5. */
-#endif
-
-#define YYRECOVERING() (!!yyerrstatus)
-
-#define YYBACKUP(Token, Value) \
-do \
- if (yychar == YYEMPTY && yylen == 1) \
- { \
- yychar = (Token); \
- yylval = (Value); \
- yytoken = YYTRANSLATE (yychar); \
- YYPOPSTACK (1); \
- goto yybackup; \
- } \
- else \
- { \
- yyerror (&yylloc, parser, YY_("syntax error: cannot back up")); \
- YYERROR; \
- } \
-while (YYID (0))
-
-
-#define YYTERROR 1
-#define YYERRCODE 256
-
-
-/* YYLLOC_DEFAULT -- Set CURRENT to span from RHS[1] to RHS[N].
- If N is 0, then set CURRENT to the empty location which ends
- the previous symbol: RHS[0] (always defined). */
-
-#define YYRHSLOC(Rhs, K) ((Rhs)[K])
-#ifndef YYLLOC_DEFAULT
-# define YYLLOC_DEFAULT(Current, Rhs, N) \
- do \
- if (YYID (N)) \
- { \
- (Current).first_line = YYRHSLOC (Rhs, 1).first_line; \
- (Current).first_column = YYRHSLOC (Rhs, 1).first_column; \
- (Current).last_line = YYRHSLOC (Rhs, N).last_line; \
- (Current).last_column = YYRHSLOC (Rhs, N).last_column; \
- } \
- else \
- { \
- (Current).first_line = (Current).last_line = \
- YYRHSLOC (Rhs, 0).last_line; \
- (Current).first_column = (Current).last_column = \
- YYRHSLOC (Rhs, 0).last_column; \
- } \
- while (YYID (0))
-#endif
-
-
-/* YY_LOCATION_PRINT -- Print the location on the stream.
- This macro was not mandated originally: define only if we know
- we won't break user code: when these are the locations we know. */
-
-#ifndef YY_LOCATION_PRINT
-# if defined YYLTYPE_IS_TRIVIAL && YYLTYPE_IS_TRIVIAL
-# define YY_LOCATION_PRINT(File, Loc) \
- fprintf (File, "%d.%d-%d.%d", \
- (Loc).first_line, (Loc).first_column, \
- (Loc).last_line, (Loc).last_column)
-# else
-# define YY_LOCATION_PRINT(File, Loc) ((void) 0)
-# endif
-#endif
-
-
-/* YYLEX -- calling `yylex' with the right arguments. */
-
-#ifdef YYLEX_PARAM
-# define YYLEX yylex (&yylval, &yylloc, YYLEX_PARAM)
-#else
-# define YYLEX yylex (&yylval, &yylloc, parser)
-#endif
-
-/* Enable debugging if requested. */
-#if YYDEBUG
-
-# ifndef YYFPRINTF
-# include <stdio.h> /* INFRINGES ON USER NAME SPACE */
-# define YYFPRINTF fprintf
-# endif
-
-# define YYDPRINTF(Args) \
-do { \
- if (yydebug) \
- YYFPRINTF Args; \
-} while (YYID (0))
-
-# define YY_SYMBOL_PRINT(Title, Type, Value, Location) \
-do { \
- if (yydebug) \
- { \
- YYFPRINTF (stderr, "%s ", Title); \
- yy_symbol_print (stderr, \
- Type, Value, Location, parser); \
- YYFPRINTF (stderr, "\n"); \
- } \
-} while (YYID (0))
-
-
-/*--------------------------------.
-| Print this symbol on YYOUTPUT. |
-`--------------------------------*/
-
-/*ARGSUSED*/
-#if (defined __STDC__ || defined __C99__FUNC__ \
- || defined __cplusplus || defined _MSC_VER)
-static void
-yy_symbol_value_print (FILE *yyoutput, int yytype, YYSTYPE const * const yyvaluep, YYLTYPE const * const yylocationp, glcpp_parser_t *parser)
-#else
-static void
-yy_symbol_value_print (yyoutput, yytype, yyvaluep, yylocationp, parser)
- FILE *yyoutput;
- int yytype;
- YYSTYPE const * const yyvaluep;
- YYLTYPE const * const yylocationp;
- glcpp_parser_t *parser;
-#endif
-{
- if (!yyvaluep)
- return;
- YYUSE (yylocationp);
- YYUSE (parser);
-# ifdef YYPRINT
- if (yytype < YYNTOKENS)
- YYPRINT (yyoutput, yytoknum[yytype], *yyvaluep);
-# else
- YYUSE (yyoutput);
-# endif
- switch (yytype)
- {
- default:
- break;
- }
-}
-
-
-/*--------------------------------.
-| Print this symbol on YYOUTPUT. |
-`--------------------------------*/
-
-#if (defined __STDC__ || defined __C99__FUNC__ \
- || defined __cplusplus || defined _MSC_VER)
-static void
-yy_symbol_print (FILE *yyoutput, int yytype, YYSTYPE const * const yyvaluep, YYLTYPE const * const yylocationp, glcpp_parser_t *parser)
-#else
-static void
-yy_symbol_print (yyoutput, yytype, yyvaluep, yylocationp, parser)
- FILE *yyoutput;
- int yytype;
- YYSTYPE const * const yyvaluep;
- YYLTYPE const * const yylocationp;
- glcpp_parser_t *parser;
-#endif
-{
- if (yytype < YYNTOKENS)
- YYFPRINTF (yyoutput, "token %s (", yytname[yytype]);
- else
- YYFPRINTF (yyoutput, "nterm %s (", yytname[yytype]);
-
- YY_LOCATION_PRINT (yyoutput, *yylocationp);
- YYFPRINTF (yyoutput, ": ");
- yy_symbol_value_print (yyoutput, yytype, yyvaluep, yylocationp, parser);
- YYFPRINTF (yyoutput, ")");
-}
-
-/*------------------------------------------------------------------.
-| yy_stack_print -- Print the state stack from its BOTTOM up to its |
-| TOP (included). |
-`------------------------------------------------------------------*/
-
-#if (defined __STDC__ || defined __C99__FUNC__ \
- || defined __cplusplus || defined _MSC_VER)
-static void
-yy_stack_print (yytype_int16 *yybottom, yytype_int16 *yytop)
-#else
-static void
-yy_stack_print (yybottom, yytop)
- yytype_int16 *yybottom;
- yytype_int16 *yytop;
-#endif
-{
- YYFPRINTF (stderr, "Stack now");
- for (; yybottom <= yytop; yybottom++)
- {
- int yybot = *yybottom;
- YYFPRINTF (stderr, " %d", yybot);
- }
- YYFPRINTF (stderr, "\n");
-}
-
-# define YY_STACK_PRINT(Bottom, Top) \
-do { \
- if (yydebug) \
- yy_stack_print ((Bottom), (Top)); \
-} while (YYID (0))
-
-
-/*------------------------------------------------.
-| Report that the YYRULE is going to be reduced. |
-`------------------------------------------------*/
-
-#if (defined __STDC__ || defined __C99__FUNC__ \
- || defined __cplusplus || defined _MSC_VER)
-static void
-yy_reduce_print (YYSTYPE *yyvsp, YYLTYPE *yylsp, int yyrule, glcpp_parser_t *parser)
-#else
-static void
-yy_reduce_print (yyvsp, yylsp, yyrule, parser)
- YYSTYPE *yyvsp;
- YYLTYPE *yylsp;
- int yyrule;
- glcpp_parser_t *parser;
-#endif
-{
- int yynrhs = yyr2[yyrule];
- int yyi;
- unsigned long int yylno = yyrline[yyrule];
- YYFPRINTF (stderr, "Reducing stack by rule %d (line %lu):\n",
- yyrule - 1, yylno);
- /* The symbols being reduced. */
- for (yyi = 0; yyi < yynrhs; yyi++)
- {
- YYFPRINTF (stderr, " $%d = ", yyi + 1);
- yy_symbol_print (stderr, yyrhs[yyprhs[yyrule] + yyi],
- &(yyvsp[(yyi + 1) - (yynrhs)])
- , &(yylsp[(yyi + 1) - (yynrhs)]) , parser);
- YYFPRINTF (stderr, "\n");
- }
-}
-
-# define YY_REDUCE_PRINT(Rule) \
-do { \
- if (yydebug) \
- yy_reduce_print (yyvsp, yylsp, Rule, parser); \
-} while (YYID (0))
-
-/* Nonzero means print parse trace. It is left uninitialized so that
- multiple parsers can coexist. */
-int yydebug;
-#else /* !YYDEBUG */
-# define YYDPRINTF(Args)
-# define YY_SYMBOL_PRINT(Title, Type, Value, Location)
-# define YY_STACK_PRINT(Bottom, Top)
-# define YY_REDUCE_PRINT(Rule)
-#endif /* !YYDEBUG */
-
-
-/* YYINITDEPTH -- initial size of the parser's stacks. */
-#ifndef YYINITDEPTH
-# define YYINITDEPTH 200
-#endif
-
-/* YYMAXDEPTH -- maximum size the stacks can grow to (effective only
- if the built-in stack extension method is used).
-
- Do not make this value too large; the results are undefined if
- YYSTACK_ALLOC_MAXIMUM < YYSTACK_BYTES (YYMAXDEPTH)
- evaluated with infinite-precision integer arithmetic. */
-
-#ifndef YYMAXDEPTH
-# define YYMAXDEPTH 10000
-#endif
-
-
-
-#if YYERROR_VERBOSE
-
-# ifndef yystrlen
-# if defined __GLIBC__ && defined _STRING_H
-# define yystrlen strlen
-# else
-/* Return the length of YYSTR. */
-#if (defined __STDC__ || defined __C99__FUNC__ \
- || defined __cplusplus || defined _MSC_VER)
-static YYSIZE_T
-yystrlen (const char *yystr)
-#else
-static YYSIZE_T
-yystrlen (yystr)
- const char *yystr;
-#endif
-{
- YYSIZE_T yylen;
- for (yylen = 0; yystr[yylen]; yylen++)
- continue;
- return yylen;
-}
-# endif
-# endif
-
-# ifndef yystpcpy
-# if defined __GLIBC__ && defined _STRING_H && defined _GNU_SOURCE
-# define yystpcpy stpcpy
-# else
-/* Copy YYSRC to YYDEST, returning the address of the terminating '\0' in
- YYDEST. */
-#if (defined __STDC__ || defined __C99__FUNC__ \
- || defined __cplusplus || defined _MSC_VER)
-static char *
-yystpcpy (char *yydest, const char *yysrc)
-#else
-static char *
-yystpcpy (yydest, yysrc)
- char *yydest;
- const char *yysrc;
-#endif
-{
- char *yyd = yydest;
- const char *yys = yysrc;
-
- while ((*yyd++ = *yys++) != '\0')
- continue;
-
- return yyd - 1;
-}
-# endif
-# endif
-
-# ifndef yytnamerr
-/* Copy to YYRES the contents of YYSTR after stripping away unnecessary
- quotes and backslashes, so that it's suitable for yyerror. The
- heuristic is that double-quoting is unnecessary unless the string
- contains an apostrophe, a comma, or backslash (other than
- backslash-backslash). YYSTR is taken from yytname. If YYRES is
- null, do not copy; instead, return the length of what the result
- would have been. */
-static YYSIZE_T
-yytnamerr (char *yyres, const char *yystr)
-{
- if (*yystr == '"')
- {
- YYSIZE_T yyn = 0;
- char const *yyp = yystr;
-
- for (;;)
- switch (*++yyp)
- {
- case '\'':
- case ',':
- goto do_not_strip_quotes;
-
- case '\\':
- if (*++yyp != '\\')
- goto do_not_strip_quotes;
- /* Fall through. */
- default:
- if (yyres)
- yyres[yyn] = *yyp;
- yyn++;
- break;
-
- case '"':
- if (yyres)
- yyres[yyn] = '\0';
- return yyn;
- }
- do_not_strip_quotes: ;
- }
-
- if (! yyres)
- return yystrlen (yystr);
-
- return yystpcpy (yyres, yystr) - yyres;
-}
-# endif
-
-/* Copy into YYRESULT an error message about the unexpected token
- YYCHAR while in state YYSTATE. Return the number of bytes copied,
- including the terminating null byte. If YYRESULT is null, do not
- copy anything; just return the number of bytes that would be
- copied. As a special case, return 0 if an ordinary "syntax error"
- message will do. Return YYSIZE_MAXIMUM if overflow occurs during
- size calculation. */
-static YYSIZE_T
-yysyntax_error (char *yyresult, int yystate, int yychar)
-{
- int yyn = yypact[yystate];
-
- if (! (YYPACT_NINF < yyn && yyn <= YYLAST))
- return 0;
- else
- {
- int yytype = YYTRANSLATE (yychar);
- YYSIZE_T yysize0 = yytnamerr (0, yytname[yytype]);
- YYSIZE_T yysize = yysize0;
- YYSIZE_T yysize1;
- int yysize_overflow = 0;
- enum { YYERROR_VERBOSE_ARGS_MAXIMUM = 5 };
- char const *yyarg[YYERROR_VERBOSE_ARGS_MAXIMUM];
- int yyx;
-
-# if 0
- /* This is so xgettext sees the translatable formats that are
- constructed on the fly. */
- YY_("syntax error, unexpected %s");
- YY_("syntax error, unexpected %s, expecting %s");
- YY_("syntax error, unexpected %s, expecting %s or %s");
- YY_("syntax error, unexpected %s, expecting %s or %s or %s");
- YY_("syntax error, unexpected %s, expecting %s or %s or %s or %s");
-# endif
- char *yyfmt;
- char const *yyf;
- static char const yyunexpected[] = "syntax error, unexpected %s";
- static char const yyexpecting[] = ", expecting %s";
- static char const yyor[] = " or %s";
- char yyformat[sizeof yyunexpected
- + sizeof yyexpecting - 1
- + ((YYERROR_VERBOSE_ARGS_MAXIMUM - 2)
- * (sizeof yyor - 1))];
- char const *yyprefix = yyexpecting;
-
- /* Start YYX at -YYN if negative to avoid negative indexes in
- YYCHECK. */
- int yyxbegin = yyn < 0 ? -yyn : 0;
-
- /* Stay within bounds of both yycheck and yytname. */
- int yychecklim = YYLAST - yyn + 1;
- int yyxend = yychecklim < YYNTOKENS ? yychecklim : YYNTOKENS;
- int yycount = 1;
-
- yyarg[0] = yytname[yytype];
- yyfmt = yystpcpy (yyformat, yyunexpected);
-
- for (yyx = yyxbegin; yyx < yyxend; ++yyx)
- if (yycheck[yyx + yyn] == yyx && yyx != YYTERROR)
- {
- if (yycount == YYERROR_VERBOSE_ARGS_MAXIMUM)
- {
- yycount = 1;
- yysize = yysize0;
- yyformat[sizeof yyunexpected - 1] = '\0';
- break;
- }
- yyarg[yycount++] = yytname[yyx];
- yysize1 = yysize + yytnamerr (0, yytname[yyx]);
- yysize_overflow |= (yysize1 < yysize);
- yysize = yysize1;
- yyfmt = yystpcpy (yyfmt, yyprefix);
- yyprefix = yyor;
- }
-
- yyf = YY_(yyformat);
- yysize1 = yysize + yystrlen (yyf);
- yysize_overflow |= (yysize1 < yysize);
- yysize = yysize1;
-
- if (yysize_overflow)
- return YYSIZE_MAXIMUM;
-
- if (yyresult)
- {
- /* Avoid sprintf, as that infringes on the user's name space.
- Don't have undefined behavior even if the translation
- produced a string with the wrong number of "%s"s. */
- char *yyp = yyresult;
- int yyi = 0;
- while ((*yyp = *yyf) != '\0')
- {
- if (*yyp == '%' && yyf[1] == 's' && yyi < yycount)
- {
- yyp += yytnamerr (yyp, yyarg[yyi++]);
- yyf += 2;
- }
- else
- {
- yyp++;
- yyf++;
- }
- }
- }
- return yysize;
- }
-}
-#endif /* YYERROR_VERBOSE */
-
-
-/*-----------------------------------------------.
-| Release the memory associated to this symbol. |
-`-----------------------------------------------*/
-
-/*ARGSUSED*/
-#if (defined __STDC__ || defined __C99__FUNC__ \
- || defined __cplusplus || defined _MSC_VER)
-static void
-yydestruct (const char *yymsg, int yytype, YYSTYPE *yyvaluep, YYLTYPE *yylocationp, glcpp_parser_t *parser)
-#else
-static void
-yydestruct (yymsg, yytype, yyvaluep, yylocationp, parser)
- const char *yymsg;
- int yytype;
- YYSTYPE *yyvaluep;
- YYLTYPE *yylocationp;
- glcpp_parser_t *parser;
-#endif
-{
- YYUSE (yyvaluep);
- YYUSE (yylocationp);
- YYUSE (parser);
-
- if (!yymsg)
- yymsg = "Deleting";
- YY_SYMBOL_PRINT (yymsg, yytype, yyvaluep, yylocationp);
-
- switch (yytype)
- {
-
- default:
- break;
- }
-}
-
-/* Prevent warnings from -Wmissing-prototypes. */
-#ifdef YYPARSE_PARAM
-#if defined __STDC__ || defined __cplusplus
-int yyparse (void *YYPARSE_PARAM);
-#else
-int yyparse ();
-#endif
-#else /* ! YYPARSE_PARAM */
-#if defined __STDC__ || defined __cplusplus
-int yyparse (glcpp_parser_t *parser);
-#else
-int yyparse ();
-#endif
-#endif /* ! YYPARSE_PARAM */
-
-
-
-
-
-/*-------------------------.
-| yyparse or yypush_parse. |
-`-------------------------*/
-
-#ifdef YYPARSE_PARAM
-#if (defined __STDC__ || defined __C99__FUNC__ \
- || defined __cplusplus || defined _MSC_VER)
-int
-yyparse (void *YYPARSE_PARAM)
-#else
-int
-yyparse (YYPARSE_PARAM)
- void *YYPARSE_PARAM;
-#endif
-#else /* ! YYPARSE_PARAM */
-#if (defined __STDC__ || defined __C99__FUNC__ \
- || defined __cplusplus || defined _MSC_VER)
-int
-yyparse (glcpp_parser_t *parser)
-#else
-int
-yyparse (parser)
- glcpp_parser_t *parser;
-#endif
-#endif
-{
-/* The lookahead symbol. */
-int yychar;
-
-/* The semantic value of the lookahead symbol. */
-YYSTYPE yylval;
-
-/* Location data for the lookahead symbol. */
-YYLTYPE yylloc;
-
- /* Number of syntax errors so far. */
- int yynerrs;
-
- int yystate;
- /* Number of tokens to shift before error messages enabled. */
- int yyerrstatus;
-
- /* The stacks and their tools:
- `yyss': related to states.
- `yyvs': related to semantic values.
- `yyls': related to locations.
-
- Refer to the stacks thru separate pointers, to allow yyoverflow
- to reallocate them elsewhere. */
-
- /* The state stack. */
- yytype_int16 yyssa[YYINITDEPTH];
- yytype_int16 *yyss;
- yytype_int16 *yyssp;
-
- /* The semantic value stack. */
- YYSTYPE yyvsa[YYINITDEPTH];
- YYSTYPE *yyvs;
- YYSTYPE *yyvsp;
-
- /* The location stack. */
- YYLTYPE yylsa[YYINITDEPTH];
- YYLTYPE *yyls;
- YYLTYPE *yylsp;
-
- /* The locations where the error started and ended. */
- YYLTYPE yyerror_range[3];
-
- YYSIZE_T yystacksize;
-
- int yyn;
- int yyresult;
- /* Lookahead token as an internal (translated) token number. */
- int yytoken;
- /* The variables used to return semantic value and location from the
- action routines. */
- YYSTYPE yyval;
- YYLTYPE yyloc;
-
-#if YYERROR_VERBOSE
- /* Buffer for error messages, and its allocated size. */
- char yymsgbuf[128];
- char *yymsg = yymsgbuf;
- YYSIZE_T yymsg_alloc = sizeof yymsgbuf;
-#endif
-
-#define YYPOPSTACK(N) (yyvsp -= (N), yyssp -= (N), yylsp -= (N))
-
- /* The number of symbols on the RHS of the reduced rule.
- Keep to zero when no symbol should be popped. */
- int yylen = 0;
-
- yytoken = 0;
- yyss = yyssa;
- yyvs = yyvsa;
- yyls = yylsa;
- yystacksize = YYINITDEPTH;
-
- YYDPRINTF ((stderr, "Starting parse\n"));
-
- yystate = 0;
- yyerrstatus = 0;
- yynerrs = 0;
- yychar = YYEMPTY; /* Cause a token to be read. */
-
- /* Initialize stack pointers.
- Waste one element of value and location stack
- so that they stay on the same level as the state stack.
- The wasted elements are never initialized. */
- yyssp = yyss;
- yyvsp = yyvs;
- yylsp = yyls;
-
-#if defined YYLTYPE_IS_TRIVIAL && YYLTYPE_IS_TRIVIAL
- /* Initialize the default location before parsing starts. */
- yylloc.first_line = yylloc.last_line = 1;
- yylloc.first_column = yylloc.last_column = 1;
-#endif
-
-/* User initialization code. */
-
-/* Line 1251 of yacc.c */
-#line 155 "glcpp/glcpp-parse.y"
-{
- yylloc.first_line = 1;
- yylloc.first_column = 1;
- yylloc.last_line = 1;
- yylloc.last_column = 1;
- yylloc.source = 0;
-}
-
-/* Line 1251 of yacc.c */
-#line 1625 "glcpp/glcpp-parse.c"
- yylsp[0] = yylloc;
-
- goto yysetstate;
-
-/*------------------------------------------------------------.
-| yynewstate -- Push a new state, which is found in yystate. |
-`------------------------------------------------------------*/
- yynewstate:
- /* In all cases, when you get here, the value and location stacks
- have just been pushed. So pushing a state here evens the stacks. */
- yyssp++;
-
- yysetstate:
- *yyssp = yystate;
-
- if (yyss + yystacksize - 1 <= yyssp)
- {
- /* Get the current used size of the three stacks, in elements. */
- YYSIZE_T yysize = yyssp - yyss + 1;
-
-#ifdef yyoverflow
- {
- /* Give user a chance to reallocate the stack. Use copies of
- these so that the &'s don't force the real ones into
- memory. */
- YYSTYPE *yyvs1 = yyvs;
- yytype_int16 *yyss1 = yyss;
- YYLTYPE *yyls1 = yyls;
-
- /* Each stack pointer address is followed by the size of the
- data in use in that stack, in bytes. This used to be a
- conditional around just the two extra args, but that might
- be undefined if yyoverflow is a macro. */
- yyoverflow (YY_("memory exhausted"),
- &yyss1, yysize * sizeof (*yyssp),
- &yyvs1, yysize * sizeof (*yyvsp),
- &yyls1, yysize * sizeof (*yylsp),
- &yystacksize);
-
- yyls = yyls1;
- yyss = yyss1;
- yyvs = yyvs1;
- }
-#else /* no yyoverflow */
-# ifndef YYSTACK_RELOCATE
- goto yyexhaustedlab;
-# else
- /* Extend the stack our own way. */
- if (YYMAXDEPTH <= yystacksize)
- goto yyexhaustedlab;
- yystacksize *= 2;
- if (YYMAXDEPTH < yystacksize)
- yystacksize = YYMAXDEPTH;
-
- {
- yytype_int16 *yyss1 = yyss;
- union yyalloc *yyptr =
- (union yyalloc *) YYSTACK_ALLOC (YYSTACK_BYTES (yystacksize));
- if (! yyptr)
- goto yyexhaustedlab;
- YYSTACK_RELOCATE (yyss_alloc, yyss);
- YYSTACK_RELOCATE (yyvs_alloc, yyvs);
- YYSTACK_RELOCATE (yyls_alloc, yyls);
-# undef YYSTACK_RELOCATE
- if (yyss1 != yyssa)
- YYSTACK_FREE (yyss1);
- }
-# endif
-#endif /* no yyoverflow */
-
- yyssp = yyss + yysize - 1;
- yyvsp = yyvs + yysize - 1;
- yylsp = yyls + yysize - 1;
-
- YYDPRINTF ((stderr, "Stack size increased to %lu\n",
- (unsigned long int) yystacksize));
-
- if (yyss + yystacksize - 1 <= yyssp)
- YYABORT;
- }
-
- YYDPRINTF ((stderr, "Entering state %d\n", yystate));
-
- if (yystate == YYFINAL)
- YYACCEPT;
-
- goto yybackup;
-
-/*-----------.
-| yybackup. |
-`-----------*/
-yybackup:
-
- /* Do appropriate processing given the current state. Read a
- lookahead token if we need one and don't already have one. */
-
- /* First try to decide what to do without reference to lookahead token. */
- yyn = yypact[yystate];
- if (yyn == YYPACT_NINF)
- goto yydefault;
-
- /* Not known => get a lookahead token if don't already have one. */
-
- /* YYCHAR is either YYEMPTY or YYEOF or a valid lookahead symbol. */
- if (yychar == YYEMPTY)
- {
- YYDPRINTF ((stderr, "Reading a token: "));
- yychar = YYLEX;
- }
-
- if (yychar <= YYEOF)
- {
- yychar = yytoken = YYEOF;
- YYDPRINTF ((stderr, "Now at end of input.\n"));
- }
- else
- {
- yytoken = YYTRANSLATE (yychar);
- YY_SYMBOL_PRINT ("Next token is", yytoken, &yylval, &yylloc);
- }
-
- /* If the proper action on seeing token YYTOKEN is to reduce or to
- detect an error, take that action. */
- yyn += yytoken;
- if (yyn < 0 || YYLAST < yyn || yycheck[yyn] != yytoken)
- goto yydefault;
- yyn = yytable[yyn];
- if (yyn <= 0)
- {
- if (yyn == 0 || yyn == YYTABLE_NINF)
- goto yyerrlab;
- yyn = -yyn;
- goto yyreduce;
- }
-
- /* Count tokens shifted since error; after three, turn off error
- status. */
- if (yyerrstatus)
- yyerrstatus--;
-
- /* Shift the lookahead token. */
- YY_SYMBOL_PRINT ("Shifting", yytoken, &yylval, &yylloc);
-
- /* Discard the shifted token. */
- yychar = YYEMPTY;
-
- yystate = yyn;
- *++yyvsp = yylval;
- *++yylsp = yylloc;
- goto yynewstate;
-
-
-/*-----------------------------------------------------------.
-| yydefault -- do the default action for the current state. |
-`-----------------------------------------------------------*/
-yydefault:
- yyn = yydefact[yystate];
- if (yyn == 0)
- goto yyerrlab;
- goto yyreduce;
-
-
-/*-----------------------------.
-| yyreduce -- Do a reduction. |
-`-----------------------------*/
-yyreduce:
- /* yyn is the number of a rule to reduce with. */
- yylen = yyr2[yyn];
-
- /* If YYLEN is nonzero, implement the default value of the action:
- `$$ = $1'.
-
- Otherwise, the following line sets YYVAL to garbage.
- This behavior is undocumented and Bison
- users should not rely upon it. Assigning to YYVAL
- unconditionally makes the parser a bit smaller, and it avoids a
- GCC warning that YYVAL may be used uninitialized. */
- yyval = yyvsp[1-yylen];
-
- /* Default location. */
- YYLLOC_DEFAULT (yyloc, (yylsp - yylen), yylen);
- YY_REDUCE_PRINT (yyn);
- switch (yyn)
- {
- case 4:
-
-/* Line 1464 of yacc.c */
-#line 194 "glcpp/glcpp-parse.y"
- {
- glcpp_print(parser->output, "\n");
- ;}
- break;
-
- case 5:
-
-/* Line 1464 of yacc.c */
-#line 197 "glcpp/glcpp-parse.y"
- {
- _glcpp_parser_print_expanded_token_list (parser, (yyvsp[(1) - (1)].token_list));
- glcpp_print(parser->output, "\n");
- talloc_free ((yyvsp[(1) - (1)].token_list));
- ;}
- break;
-
- case 8:
-
-/* Line 1464 of yacc.c */
-#line 207 "glcpp/glcpp-parse.y"
- {
- _glcpp_parser_skip_stack_push_if (parser, & (yylsp[(1) - (3)]), (yyvsp[(2) - (3)].ival));
- ;}
- break;
-
- case 9:
-
-/* Line 1464 of yacc.c */
-#line 210 "glcpp/glcpp-parse.y"
- {
- _glcpp_parser_skip_stack_change_if (parser, & (yylsp[(1) - (3)]), "elif", (yyvsp[(2) - (3)].ival));
- ;}
- break;
-
- case 10:
-
-/* Line 1464 of yacc.c */
-#line 216 "glcpp/glcpp-parse.y"
- {
- _define_object_macro (parser, & (yylsp[(2) - (4)]), (yyvsp[(2) - (4)].str), (yyvsp[(3) - (4)].token_list));
- ;}
- break;
-
- case 11:
-
-/* Line 1464 of yacc.c */
-#line 219 "glcpp/glcpp-parse.y"
- {
- _define_function_macro (parser, & (yylsp[(2) - (6)]), (yyvsp[(2) - (6)].str), NULL, (yyvsp[(5) - (6)].token_list));
- ;}
- break;
-
- case 12:
-
-/* Line 1464 of yacc.c */
-#line 222 "glcpp/glcpp-parse.y"
- {
- _define_function_macro (parser, & (yylsp[(2) - (7)]), (yyvsp[(2) - (7)].str), (yyvsp[(4) - (7)].string_list), (yyvsp[(6) - (7)].token_list));
- ;}
- break;
-
- case 13:
-
-/* Line 1464 of yacc.c */
-#line 225 "glcpp/glcpp-parse.y"
- {
- macro_t *macro = hash_table_find (parser->defines, (yyvsp[(2) - (3)].str));
- if (macro) {
- hash_table_remove (parser->defines, (yyvsp[(2) - (3)].str));
- talloc_free (macro);
- }
- talloc_free ((yyvsp[(2) - (3)].str));
- ;}
- break;
-
- case 14:
-
-/* Line 1464 of yacc.c */
-#line 233 "glcpp/glcpp-parse.y"
- {
- /* Be careful to only evaluate the 'if' expression if
- * we are not skipping. When we are skipping, we
- * simply push a new 0-valued 'if' onto the skip
- * stack.
- *
- * This avoids generating diagnostics for invalid
- * expressions that are being skipped. */
- if (parser->skip_stack == NULL ||
- parser->skip_stack->type == SKIP_NO_SKIP)
- {
- _glcpp_parser_expand_if (parser, IF_EXPANDED, (yyvsp[(2) - (3)].token_list));
- }
- else
- {
- _glcpp_parser_skip_stack_push_if (parser, & (yylsp[(1) - (3)]), 0);
- parser->skip_stack->type = SKIP_TO_ENDIF;
- }
- ;}
- break;
-
- case 15:
-
-/* Line 1464 of yacc.c */
-#line 252 "glcpp/glcpp-parse.y"
- {
- /* #if without an expression is only an error if we
- * are not skipping */
- if (parser->skip_stack == NULL ||
- parser->skip_stack->type == SKIP_NO_SKIP)
- {
- glcpp_error(& (yylsp[(1) - (2)]), parser, "#if with no expression");
- }
- _glcpp_parser_skip_stack_push_if (parser, & (yylsp[(1) - (2)]), 0);
- ;}
- break;
-
- case 16:
-
-/* Line 1464 of yacc.c */
-#line 262 "glcpp/glcpp-parse.y"
- {
- macro_t *macro = hash_table_find (parser->defines, (yyvsp[(2) - (4)].str));
- talloc_free ((yyvsp[(2) - (4)].str));
- _glcpp_parser_skip_stack_push_if (parser, & (yylsp[(1) - (4)]), macro != NULL);
- ;}
- break;
-
- case 17:
-
-/* Line 1464 of yacc.c */
-#line 267 "glcpp/glcpp-parse.y"
- {
- macro_t *macro = hash_table_find (parser->defines, (yyvsp[(2) - (4)].str));
- talloc_free ((yyvsp[(2) - (4)].str));
- _glcpp_parser_skip_stack_push_if (parser, & (yylsp[(1) - (4)]), macro == NULL);
- ;}
- break;
-
- case 18:
-
-/* Line 1464 of yacc.c */
-#line 272 "glcpp/glcpp-parse.y"
- {
- /* Be careful to only evaluate the 'elif' expression
- * if we are not skipping. When we are skipping, we
- * simply change to a 0-valued 'elif' on the skip
- * stack.
- *
- * This avoids generating diagnostics for invalid
- * expressions that are being skipped. */
- if (parser->skip_stack &&
- parser->skip_stack->type == SKIP_TO_ELSE)
- {
- _glcpp_parser_expand_if (parser, ELIF_EXPANDED, (yyvsp[(2) - (3)].token_list));
- }
- else
- {
- _glcpp_parser_skip_stack_change_if (parser, & (yylsp[(1) - (3)]),
- "elif", 0);
- }
- ;}
- break;
-
- case 19:
-
-/* Line 1464 of yacc.c */
-#line 291 "glcpp/glcpp-parse.y"
- {
- /* #elif without an expression is an error unless we
- * are skipping. */
- if (parser->skip_stack &&
- parser->skip_stack->type == SKIP_TO_ELSE)
- {
- glcpp_error(& (yylsp[(1) - (2)]), parser, "#elif with no expression");
- }
- else
- {
- _glcpp_parser_skip_stack_change_if (parser, & (yylsp[(1) - (2)]),
- "elif", 0);
- glcpp_warning(& (yylsp[(1) - (2)]), parser, "ignoring illegal #elif without expression");
- }
- ;}
- break;
-
- case 20:
-
-/* Line 1464 of yacc.c */
-#line 306 "glcpp/glcpp-parse.y"
- {
- _glcpp_parser_skip_stack_change_if (parser, & (yylsp[(1) - (2)]), "else", 1);
- ;}
- break;
-
- case 21:
-
-/* Line 1464 of yacc.c */
-#line 309 "glcpp/glcpp-parse.y"
- {
- _glcpp_parser_skip_stack_pop (parser, & (yylsp[(1) - (2)]));
- ;}
- break;
-
- case 22:
-
-/* Line 1464 of yacc.c */
-#line 312 "glcpp/glcpp-parse.y"
- {
- macro_t *macro = hash_table_find (parser->defines, "__VERSION__");
- if (macro) {
- hash_table_remove (parser->defines, "__VERSION__");
- talloc_free (macro);
- }
- add_builtin_define (parser, "__VERSION__", (yyvsp[(2) - (3)].ival));
-
- if ((yyvsp[(2) - (3)].ival) == 100)
- add_builtin_define (parser, "GL_ES", 1);
-
- glcpp_printf(parser->output, "#version %" PRIiMAX, (yyvsp[(2) - (3)].ival));
- ;}
- break;
-
- case 24:
-
-/* Line 1464 of yacc.c */
-#line 329 "glcpp/glcpp-parse.y"
- {
- if (strlen ((yyvsp[(1) - (1)].str)) >= 3 && strncmp ((yyvsp[(1) - (1)].str), "0x", 2) == 0) {
- (yyval.ival) = strtoll ((yyvsp[(1) - (1)].str) + 2, NULL, 16);
- } else if ((yyvsp[(1) - (1)].str)[0] == '0') {
- (yyval.ival) = strtoll ((yyvsp[(1) - (1)].str), NULL, 8);
- } else {
- (yyval.ival) = strtoll ((yyvsp[(1) - (1)].str), NULL, 10);
- }
- ;}
- break;
-
- case 25:
-
-/* Line 1464 of yacc.c */
-#line 338 "glcpp/glcpp-parse.y"
- {
- (yyval.ival) = (yyvsp[(1) - (1)].ival);
- ;}
- break;
-
- case 27:
-
-/* Line 1464 of yacc.c */
-#line 344 "glcpp/glcpp-parse.y"
- {
- (yyval.ival) = (yyvsp[(1) - (3)].ival) || (yyvsp[(3) - (3)].ival);
- ;}
- break;
-
- case 28:
-
-/* Line 1464 of yacc.c */
-#line 347 "glcpp/glcpp-parse.y"
- {
- (yyval.ival) = (yyvsp[(1) - (3)].ival) && (yyvsp[(3) - (3)].ival);
- ;}
- break;
-
- case 29:
-
-/* Line 1464 of yacc.c */
-#line 350 "glcpp/glcpp-parse.y"
- {
- (yyval.ival) = (yyvsp[(1) - (3)].ival) | (yyvsp[(3) - (3)].ival);
- ;}
- break;
-
- case 30:
-
-/* Line 1464 of yacc.c */
-#line 353 "glcpp/glcpp-parse.y"
- {
- (yyval.ival) = (yyvsp[(1) - (3)].ival) ^ (yyvsp[(3) - (3)].ival);
- ;}
- break;
-
- case 31:
-
-/* Line 1464 of yacc.c */
-#line 356 "glcpp/glcpp-parse.y"
- {
- (yyval.ival) = (yyvsp[(1) - (3)].ival) & (yyvsp[(3) - (3)].ival);
- ;}
- break;
-
- case 32:
-
-/* Line 1464 of yacc.c */
-#line 359 "glcpp/glcpp-parse.y"
- {
- (yyval.ival) = (yyvsp[(1) - (3)].ival) != (yyvsp[(3) - (3)].ival);
- ;}
- break;
-
- case 33:
-
-/* Line 1464 of yacc.c */
-#line 362 "glcpp/glcpp-parse.y"
- {
- (yyval.ival) = (yyvsp[(1) - (3)].ival) == (yyvsp[(3) - (3)].ival);
- ;}
- break;
-
- case 34:
-
-/* Line 1464 of yacc.c */
-#line 365 "glcpp/glcpp-parse.y"
- {
- (yyval.ival) = (yyvsp[(1) - (3)].ival) >= (yyvsp[(3) - (3)].ival);
- ;}
- break;
-
- case 35:
-
-/* Line 1464 of yacc.c */
-#line 368 "glcpp/glcpp-parse.y"
- {
- (yyval.ival) = (yyvsp[(1) - (3)].ival) <= (yyvsp[(3) - (3)].ival);
- ;}
- break;
-
- case 36:
-
-/* Line 1464 of yacc.c */
-#line 371 "glcpp/glcpp-parse.y"
- {
- (yyval.ival) = (yyvsp[(1) - (3)].ival) > (yyvsp[(3) - (3)].ival);
- ;}
- break;
-
- case 37:
-
-/* Line 1464 of yacc.c */
-#line 374 "glcpp/glcpp-parse.y"
- {
- (yyval.ival) = (yyvsp[(1) - (3)].ival) < (yyvsp[(3) - (3)].ival);
- ;}
- break;
-
- case 38:
-
-/* Line 1464 of yacc.c */
-#line 377 "glcpp/glcpp-parse.y"
- {
- (yyval.ival) = (yyvsp[(1) - (3)].ival) >> (yyvsp[(3) - (3)].ival);
- ;}
- break;
-
- case 39:
-
-/* Line 1464 of yacc.c */
-#line 380 "glcpp/glcpp-parse.y"
- {
- (yyval.ival) = (yyvsp[(1) - (3)].ival) << (yyvsp[(3) - (3)].ival);
- ;}
- break;
-
- case 40:
-
-/* Line 1464 of yacc.c */
-#line 383 "glcpp/glcpp-parse.y"
- {
- (yyval.ival) = (yyvsp[(1) - (3)].ival) - (yyvsp[(3) - (3)].ival);
- ;}
- break;
-
- case 41:
-
-/* Line 1464 of yacc.c */
-#line 386 "glcpp/glcpp-parse.y"
- {
- (yyval.ival) = (yyvsp[(1) - (3)].ival) + (yyvsp[(3) - (3)].ival);
- ;}
- break;
-
- case 42:
-
-/* Line 1464 of yacc.c */
-#line 389 "glcpp/glcpp-parse.y"
- {
- (yyval.ival) = (yyvsp[(1) - (3)].ival) % (yyvsp[(3) - (3)].ival);
- ;}
- break;
-
- case 43:
-
-/* Line 1464 of yacc.c */
-#line 392 "glcpp/glcpp-parse.y"
- {
- (yyval.ival) = (yyvsp[(1) - (3)].ival) / (yyvsp[(3) - (3)].ival);
- ;}
- break;
-
- case 44:
-
-/* Line 1464 of yacc.c */
-#line 395 "glcpp/glcpp-parse.y"
- {
- (yyval.ival) = (yyvsp[(1) - (3)].ival) * (yyvsp[(3) - (3)].ival);
- ;}
- break;
-
- case 45:
-
-/* Line 1464 of yacc.c */
-#line 398 "glcpp/glcpp-parse.y"
- {
- (yyval.ival) = ! (yyvsp[(2) - (2)].ival);
- ;}
- break;
-
- case 46:
-
-/* Line 1464 of yacc.c */
-#line 401 "glcpp/glcpp-parse.y"
- {
- (yyval.ival) = ~ (yyvsp[(2) - (2)].ival);
- ;}
- break;
-
- case 47:
-
-/* Line 1464 of yacc.c */
-#line 404 "glcpp/glcpp-parse.y"
- {
- (yyval.ival) = - (yyvsp[(2) - (2)].ival);
- ;}
- break;
-
- case 48:
-
-/* Line 1464 of yacc.c */
-#line 407 "glcpp/glcpp-parse.y"
- {
- (yyval.ival) = + (yyvsp[(2) - (2)].ival);
- ;}
- break;
-
- case 49:
-
-/* Line 1464 of yacc.c */
-#line 410 "glcpp/glcpp-parse.y"
- {
- (yyval.ival) = (yyvsp[(2) - (3)].ival);
- ;}
- break;
-
- case 50:
-
-/* Line 1464 of yacc.c */
-#line 416 "glcpp/glcpp-parse.y"
- {
- (yyval.string_list) = _string_list_create (parser);
- _string_list_append_item ((yyval.string_list), (yyvsp[(1) - (1)].str));
- talloc_steal ((yyval.string_list), (yyvsp[(1) - (1)].str));
- ;}
- break;
-
- case 51:
-
-/* Line 1464 of yacc.c */
-#line 421 "glcpp/glcpp-parse.y"
- {
- (yyval.string_list) = (yyvsp[(1) - (3)].string_list);
- _string_list_append_item ((yyval.string_list), (yyvsp[(3) - (3)].str));
- talloc_steal ((yyval.string_list), (yyvsp[(3) - (3)].str));
- ;}
- break;
-
- case 52:
-
-/* Line 1464 of yacc.c */
-#line 429 "glcpp/glcpp-parse.y"
- { (yyval.token_list) = NULL; ;}
- break;
-
- case 54:
-
-/* Line 1464 of yacc.c */
-#line 434 "glcpp/glcpp-parse.y"
- {
- yyerror (& (yylsp[(1) - (2)]), parser, "Invalid tokens after #");
- ;}
- break;
-
- case 55:
-
-/* Line 1464 of yacc.c */
-#line 440 "glcpp/glcpp-parse.y"
- { (yyval.token_list) = NULL; ;}
- break;
-
- case 58:
-
-/* Line 1464 of yacc.c */
-#line 446 "glcpp/glcpp-parse.y"
- {
- glcpp_warning(&(yylsp[(1) - (1)]), parser, "extra tokens at end of directive");
- ;}
- break;
-
- case 59:
-
-/* Line 1464 of yacc.c */
-#line 453 "glcpp/glcpp-parse.y"
- {
- int v = hash_table_find (parser->defines, (yyvsp[(2) - (2)].str)) ? 1 : 0;
- (yyval.token) = _token_create_ival (parser, INTEGER, v);
- ;}
- break;
-
- case 60:
-
-/* Line 1464 of yacc.c */
-#line 457 "glcpp/glcpp-parse.y"
- {
- int v = hash_table_find (parser->defines, (yyvsp[(3) - (4)].str)) ? 1 : 0;
- (yyval.token) = _token_create_ival (parser, INTEGER, v);
- ;}
- break;
-
- case 62:
-
-/* Line 1464 of yacc.c */
-#line 466 "glcpp/glcpp-parse.y"
- {
- parser->space_tokens = 1;
- (yyval.token_list) = _token_list_create (parser);
- _token_list_append ((yyval.token_list), (yyvsp[(1) - (1)].token));
- talloc_unlink (parser, (yyvsp[(1) - (1)].token));
- ;}
- break;
-
- case 63:
-
-/* Line 1464 of yacc.c */
-#line 472 "glcpp/glcpp-parse.y"
- {
- (yyval.token_list) = (yyvsp[(1) - (2)].token_list);
- _token_list_append ((yyval.token_list), (yyvsp[(2) - (2)].token));
- talloc_unlink (parser, (yyvsp[(2) - (2)].token));
- ;}
- break;
-
- case 64:
-
-/* Line 1464 of yacc.c */
-#line 480 "glcpp/glcpp-parse.y"
- {
- parser->space_tokens = 1;
- (yyval.token_list) = _token_list_create (parser);
- _token_list_append ((yyval.token_list), (yyvsp[(1) - (1)].token));
- talloc_unlink (parser, (yyvsp[(1) - (1)].token));
- ;}
- break;
-
- case 65:
-
-/* Line 1464 of yacc.c */
-#line 486 "glcpp/glcpp-parse.y"
- {
- (yyval.token_list) = (yyvsp[(1) - (2)].token_list);
- _token_list_append ((yyval.token_list), (yyvsp[(2) - (2)].token));
- talloc_unlink (parser, (yyvsp[(2) - (2)].token));
- ;}
- break;
-
- case 66:
-
-/* Line 1464 of yacc.c */
-#line 494 "glcpp/glcpp-parse.y"
- {
- (yyval.token) = _token_create_str (parser, IDENTIFIER, (yyvsp[(1) - (1)].str));
- (yyval.token)->location = yylloc;
- ;}
- break;
-
- case 67:
-
-/* Line 1464 of yacc.c */
-#line 498 "glcpp/glcpp-parse.y"
- {
- (yyval.token) = _token_create_str (parser, INTEGER_STRING, (yyvsp[(1) - (1)].str));
- (yyval.token)->location = yylloc;
- ;}
- break;
-
- case 68:
-
-/* Line 1464 of yacc.c */
-#line 502 "glcpp/glcpp-parse.y"
- {
- (yyval.token) = _token_create_ival (parser, (yyvsp[(1) - (1)].ival), (yyvsp[(1) - (1)].ival));
- (yyval.token)->location = yylloc;
- ;}
- break;
-
- case 69:
-
-/* Line 1464 of yacc.c */
-#line 506 "glcpp/glcpp-parse.y"
- {
- (yyval.token) = _token_create_str (parser, OTHER, (yyvsp[(1) - (1)].str));
- (yyval.token)->location = yylloc;
- ;}
- break;
-
- case 70:
-
-/* Line 1464 of yacc.c */
-#line 510 "glcpp/glcpp-parse.y"
- {
- (yyval.token) = _token_create_ival (parser, SPACE, SPACE);
- (yyval.token)->location = yylloc;
- ;}
- break;
-
- case 71:
-
-/* Line 1464 of yacc.c */
-#line 517 "glcpp/glcpp-parse.y"
- { (yyval.ival) = '['; ;}
- break;
-
- case 72:
-
-/* Line 1464 of yacc.c */
-#line 518 "glcpp/glcpp-parse.y"
- { (yyval.ival) = ']'; ;}
- break;
-
- case 73:
-
-/* Line 1464 of yacc.c */
-#line 519 "glcpp/glcpp-parse.y"
- { (yyval.ival) = '('; ;}
- break;
-
- case 74:
-
-/* Line 1464 of yacc.c */
-#line 520 "glcpp/glcpp-parse.y"
- { (yyval.ival) = ')'; ;}
- break;
-
- case 75:
-
-/* Line 1464 of yacc.c */
-#line 521 "glcpp/glcpp-parse.y"
- { (yyval.ival) = '{'; ;}
- break;
-
- case 76:
-
-/* Line 1464 of yacc.c */
-#line 522 "glcpp/glcpp-parse.y"
- { (yyval.ival) = '}'; ;}
- break;
-
- case 77:
-
-/* Line 1464 of yacc.c */
-#line 523 "glcpp/glcpp-parse.y"
- { (yyval.ival) = '.'; ;}
- break;
-
- case 78:
-
-/* Line 1464 of yacc.c */
-#line 524 "glcpp/glcpp-parse.y"
- { (yyval.ival) = '&'; ;}
- break;
-
- case 79:
-
-/* Line 1464 of yacc.c */
-#line 525 "glcpp/glcpp-parse.y"
- { (yyval.ival) = '*'; ;}
- break;
-
- case 80:
-
-/* Line 1464 of yacc.c */
-#line 526 "glcpp/glcpp-parse.y"
- { (yyval.ival) = '+'; ;}
- break;
-
- case 81:
-
-/* Line 1464 of yacc.c */
-#line 527 "glcpp/glcpp-parse.y"
- { (yyval.ival) = '-'; ;}
- break;
-
- case 82:
-
-/* Line 1464 of yacc.c */
-#line 528 "glcpp/glcpp-parse.y"
- { (yyval.ival) = '~'; ;}
- break;
-
- case 83:
-
-/* Line 1464 of yacc.c */
-#line 529 "glcpp/glcpp-parse.y"
- { (yyval.ival) = '!'; ;}
- break;
-
- case 84:
-
-/* Line 1464 of yacc.c */
-#line 530 "glcpp/glcpp-parse.y"
- { (yyval.ival) = '/'; ;}
- break;
-
- case 85:
-
-/* Line 1464 of yacc.c */
-#line 531 "glcpp/glcpp-parse.y"
- { (yyval.ival) = '%'; ;}
- break;
-
- case 86:
-
-/* Line 1464 of yacc.c */
-#line 532 "glcpp/glcpp-parse.y"
- { (yyval.ival) = LEFT_SHIFT; ;}
- break;
-
- case 87:
-
-/* Line 1464 of yacc.c */
-#line 533 "glcpp/glcpp-parse.y"
- { (yyval.ival) = RIGHT_SHIFT; ;}
- break;
-
- case 88:
-
-/* Line 1464 of yacc.c */
-#line 534 "glcpp/glcpp-parse.y"
- { (yyval.ival) = '<'; ;}
- break;
-
- case 89:
-
-/* Line 1464 of yacc.c */
-#line 535 "glcpp/glcpp-parse.y"
- { (yyval.ival) = '>'; ;}
- break;
-
- case 90:
-
-/* Line 1464 of yacc.c */
-#line 536 "glcpp/glcpp-parse.y"
- { (yyval.ival) = LESS_OR_EQUAL; ;}
- break;
-
- case 91:
-
-/* Line 1464 of yacc.c */
-#line 537 "glcpp/glcpp-parse.y"
- { (yyval.ival) = GREATER_OR_EQUAL; ;}
- break;
-
- case 92:
-
-/* Line 1464 of yacc.c */
-#line 538 "glcpp/glcpp-parse.y"
- { (yyval.ival) = EQUAL; ;}
- break;
-
- case 93:
-
-/* Line 1464 of yacc.c */
-#line 539 "glcpp/glcpp-parse.y"
- { (yyval.ival) = NOT_EQUAL; ;}
- break;
-
- case 94:
-
-/* Line 1464 of yacc.c */
-#line 540 "glcpp/glcpp-parse.y"
- { (yyval.ival) = '^'; ;}
- break;
-
- case 95:
-
-/* Line 1464 of yacc.c */
-#line 541 "glcpp/glcpp-parse.y"
- { (yyval.ival) = '|'; ;}
- break;
-
- case 96:
-
-/* Line 1464 of yacc.c */
-#line 542 "glcpp/glcpp-parse.y"
- { (yyval.ival) = AND; ;}
- break;
-
- case 97:
-
-/* Line 1464 of yacc.c */
-#line 543 "glcpp/glcpp-parse.y"
- { (yyval.ival) = OR; ;}
- break;
-
- case 98:
-
-/* Line 1464 of yacc.c */
-#line 544 "glcpp/glcpp-parse.y"
- { (yyval.ival) = ';'; ;}
- break;
-
- case 99:
-
-/* Line 1464 of yacc.c */
-#line 545 "glcpp/glcpp-parse.y"
- { (yyval.ival) = ','; ;}
- break;
-
- case 100:
-
-/* Line 1464 of yacc.c */
-#line 546 "glcpp/glcpp-parse.y"
- { (yyval.ival) = '='; ;}
- break;
-
- case 101:
-
-/* Line 1464 of yacc.c */
-#line 547 "glcpp/glcpp-parse.y"
- { (yyval.ival) = PASTE; ;}
- break;
-
-
-
-/* Line 1464 of yacc.c */
-#line 2656 "glcpp/glcpp-parse.c"
- default: break;
- }
- YY_SYMBOL_PRINT ("-> $$ =", yyr1[yyn], &yyval, &yyloc);
-
- YYPOPSTACK (yylen);
- yylen = 0;
- YY_STACK_PRINT (yyss, yyssp);
-
- *++yyvsp = yyval;
- *++yylsp = yyloc;
-
- /* Now `shift' the result of the reduction. Determine what state
- that goes to, based on the state we popped back to and the rule
- number reduced by. */
-
- yyn = yyr1[yyn];
-
- yystate = yypgoto[yyn - YYNTOKENS] + *yyssp;
- if (0 <= yystate && yystate <= YYLAST && yycheck[yystate] == *yyssp)
- yystate = yytable[yystate];
- else
- yystate = yydefgoto[yyn - YYNTOKENS];
-
- goto yynewstate;
-
-
-/*------------------------------------.
-| yyerrlab -- here on detecting error |
-`------------------------------------*/
-yyerrlab:
- /* If not already recovering from an error, report this error. */
- if (!yyerrstatus)
- {
- ++yynerrs;
-#if ! YYERROR_VERBOSE
- yyerror (&yylloc, parser, YY_("syntax error"));
-#else
- {
- YYSIZE_T yysize = yysyntax_error (0, yystate, yychar);
- if (yymsg_alloc < yysize && yymsg_alloc < YYSTACK_ALLOC_MAXIMUM)
- {
- YYSIZE_T yyalloc = 2 * yysize;
- if (! (yysize <= yyalloc && yyalloc <= YYSTACK_ALLOC_MAXIMUM))
- yyalloc = YYSTACK_ALLOC_MAXIMUM;
- if (yymsg != yymsgbuf)
- YYSTACK_FREE (yymsg);
- yymsg = (char *) YYSTACK_ALLOC (yyalloc);
- if (yymsg)
- yymsg_alloc = yyalloc;
- else
- {
- yymsg = yymsgbuf;
- yymsg_alloc = sizeof yymsgbuf;
- }
- }
-
- if (0 < yysize && yysize <= yymsg_alloc)
- {
- (void) yysyntax_error (yymsg, yystate, yychar);
- yyerror (&yylloc, parser, yymsg);
- }
- else
- {
- yyerror (&yylloc, parser, YY_("syntax error"));
- if (yysize != 0)
- goto yyexhaustedlab;
- }
- }
-#endif
- }
-
- yyerror_range[1] = yylloc;
-
- if (yyerrstatus == 3)
- {
- /* If just tried and failed to reuse lookahead token after an
- error, discard it. */
-
- if (yychar <= YYEOF)
- {
- /* Return failure if at end of input. */
- if (yychar == YYEOF)
- YYABORT;
- }
- else
- {
- yydestruct ("Error: discarding",
- yytoken, &yylval, &yylloc, parser);
- yychar = YYEMPTY;
- }
- }
-
- /* Else will try to reuse lookahead token after shifting the error
- token. */
- goto yyerrlab1;
-
-
-/*---------------------------------------------------.
-| yyerrorlab -- error raised explicitly by YYERROR. |
-`---------------------------------------------------*/
-yyerrorlab:
-
- /* Pacify compilers like GCC when the user code never invokes
- YYERROR and the label yyerrorlab therefore never appears in user
- code. */
- if (/*CONSTCOND*/ 0)
- goto yyerrorlab;
-
- yyerror_range[1] = yylsp[1-yylen];
- /* Do not reclaim the symbols of the rule which action triggered
- this YYERROR. */
- YYPOPSTACK (yylen);
- yylen = 0;
- YY_STACK_PRINT (yyss, yyssp);
- yystate = *yyssp;
- goto yyerrlab1;
-
-
-/*-------------------------------------------------------------.
-| yyerrlab1 -- common code for both syntax error and YYERROR. |
-`-------------------------------------------------------------*/
-yyerrlab1:
- yyerrstatus = 3; /* Each real token shifted decrements this. */
-
- for (;;)
- {
- yyn = yypact[yystate];
- if (yyn != YYPACT_NINF)
- {
- yyn += YYTERROR;
- if (0 <= yyn && yyn <= YYLAST && yycheck[yyn] == YYTERROR)
- {
- yyn = yytable[yyn];
- if (0 < yyn)
- break;
- }
- }
-
- /* Pop the current state because it cannot handle the error token. */
- if (yyssp == yyss)
- YYABORT;
-
- yyerror_range[1] = *yylsp;
- yydestruct ("Error: popping",
- yystos[yystate], yyvsp, yylsp, parser);
- YYPOPSTACK (1);
- yystate = *yyssp;
- YY_STACK_PRINT (yyss, yyssp);
- }
-
- *++yyvsp = yylval;
-
- yyerror_range[2] = yylloc;
- /* Using YYLLOC is tempting, but would change the location of
- the lookahead. YYLOC is available though. */
- YYLLOC_DEFAULT (yyloc, yyerror_range, 2);
- *++yylsp = yyloc;
-
- /* Shift the error token. */
- YY_SYMBOL_PRINT ("Shifting", yystos[yyn], yyvsp, yylsp);
-
- yystate = yyn;
- goto yynewstate;
-
-
-/*-------------------------------------.
-| yyacceptlab -- YYACCEPT comes here. |
-`-------------------------------------*/
-yyacceptlab:
- yyresult = 0;
- goto yyreturn;
-
-/*-----------------------------------.
-| yyabortlab -- YYABORT comes here. |
-`-----------------------------------*/
-yyabortlab:
- yyresult = 1;
- goto yyreturn;
-
-#if !defined(yyoverflow) || YYERROR_VERBOSE
-/*-------------------------------------------------.
-| yyexhaustedlab -- memory exhaustion comes here. |
-`-------------------------------------------------*/
-yyexhaustedlab:
- yyerror (&yylloc, parser, YY_("memory exhausted"));
- yyresult = 2;
- /* Fall through. */
-#endif
-
-yyreturn:
- if (yychar != YYEMPTY)
- yydestruct ("Cleanup: discarding lookahead",
- yytoken, &yylval, &yylloc, parser);
- /* Do not reclaim the symbols of the rule which action triggered
- this YYABORT or YYACCEPT. */
- YYPOPSTACK (yylen);
- YY_STACK_PRINT (yyss, yyssp);
- while (yyssp != yyss)
- {
- yydestruct ("Cleanup: popping",
- yystos[*yyssp], yyvsp, yylsp, parser);
- YYPOPSTACK (1);
- }
-#ifndef yyoverflow
- if (yyss != yyssa)
- YYSTACK_FREE (yyss);
-#endif
-#if YYERROR_VERBOSE
- if (yymsg != yymsgbuf)
- YYSTACK_FREE (yymsg);
-#endif
- /* Make sure YYID is used. */
- return YYID (yyresult);
-}
-
-
-
-/* Line 1684 of yacc.c */
-#line 550 "glcpp/glcpp-parse.y"
-
-
-string_list_t *
-_string_list_create (void *ctx)
-{
- string_list_t *list;
-
- list = talloc (ctx, string_list_t);
- list->head = NULL;
- list->tail = NULL;
-
- return list;
-}
-
-void
-_string_list_append_item (string_list_t *list, const char *str)
-{
- string_node_t *node;
-
- node = talloc (list, string_node_t);
- node->str = talloc_strdup (node, str);
-
- node->next = NULL;
-
- if (list->head == NULL) {
- list->head = node;
- } else {
- list->tail->next = node;
- }
-
- list->tail = node;
-}
-
-int
-_string_list_contains (string_list_t *list, const char *member, int *index)
-{
- string_node_t *node;
- int i;
-
- if (list == NULL)
- return 0;
-
- for (i = 0, node = list->head; node; i++, node = node->next) {
- if (strcmp (node->str, member) == 0) {
- if (index)
- *index = i;
- return 1;
- }
- }
-
- return 0;
-}
-
-int
-_string_list_length (string_list_t *list)
-{
- int length = 0;
- string_node_t *node;
-
- if (list == NULL)
- return 0;
-
- for (node = list->head; node; node = node->next)
- length++;
-
- return length;
-}
-
-int
-_string_list_equal (string_list_t *a, string_list_t *b)
-{
- string_node_t *node_a, *node_b;
-
- if (a == NULL && b == NULL)
- return 1;
-
- if (a == NULL || b == NULL)
- return 0;
-
- for (node_a = a->head, node_b = b->head;
- node_a && node_b;
- node_a = node_a->next, node_b = node_b->next)
- {
- if (strcmp (node_a->str, node_b->str))
- return 0;
- }
-
- /* Catch the case of lists being different lengths, (which
- * would cause the loop above to terminate after the shorter
- * list). */
- return node_a == node_b;
-}
-
-argument_list_t *
-_argument_list_create (void *ctx)
-{
- argument_list_t *list;
-
- list = talloc (ctx, argument_list_t);
- list->head = NULL;
- list->tail = NULL;
-
- return list;
-}
-
-void
-_argument_list_append (argument_list_t *list, token_list_t *argument)
-{
- argument_node_t *node;
-
- node = talloc (list, argument_node_t);
- node->argument = argument;
-
- node->next = NULL;
-
- if (list->head == NULL) {
- list->head = node;
- } else {
- list->tail->next = node;
- }
-
- list->tail = node;
-}
-
-int
-_argument_list_length (argument_list_t *list)
-{
- int length = 0;
- argument_node_t *node;
-
- if (list == NULL)
- return 0;
-
- for (node = list->head; node; node = node->next)
- length++;
-
- return length;
-}
-
-token_list_t *
-_argument_list_member_at (argument_list_t *list, int index)
-{
- argument_node_t *node;
- int i;
-
- if (list == NULL)
- return NULL;
-
- node = list->head;
- for (i = 0; i < index; i++) {
- node = node->next;
- if (node == NULL)
- break;
- }
-
- if (node)
- return node->argument;
-
- return NULL;
-}
-
-/* Note: This function talloc_steal()s the str pointer. */
-token_t *
-_token_create_str (void *ctx, int type, char *str)
-{
- token_t *token;
-
- token = talloc (ctx, token_t);
- token->type = type;
- token->value.str = talloc_steal (token, str);
-
- return token;
-}
-
-token_t *
-_token_create_ival (void *ctx, int type, int ival)
-{
- token_t *token;
-
- token = talloc (ctx, token_t);
- token->type = type;
- token->value.ival = ival;
-
- return token;
-}
-
-token_list_t *
-_token_list_create (void *ctx)
-{
- token_list_t *list;
-
- list = talloc (ctx, token_list_t);
- list->head = NULL;
- list->tail = NULL;
- list->non_space_tail = NULL;
-
- return list;
-}
-
-void
-_token_list_append (token_list_t *list, token_t *token)
-{
- token_node_t *node;
-
- node = talloc (list, token_node_t);
- node->token = talloc_reference (list, token);
-
- node->next = NULL;
-
- if (list->head == NULL) {
- list->head = node;
- } else {
- list->tail->next = node;
- }
-
- list->tail = node;
- if (token->type != SPACE)
- list->non_space_tail = node;
-}
-
-void
-_token_list_append_list (token_list_t *list, token_list_t *tail)
-{
- if (tail == NULL || tail->head == NULL)
- return;
-
- if (list->head == NULL) {
- list->head = tail->head;
- } else {
- list->tail->next = tail->head;
- }
-
- list->tail = tail->tail;
- list->non_space_tail = tail->non_space_tail;
-}
-
-static token_list_t *
-_token_list_copy (void *ctx, token_list_t *other)
-{
- token_list_t *copy;
- token_node_t *node;
-
- if (other == NULL)
- return NULL;
-
- copy = _token_list_create (ctx);
- for (node = other->head; node; node = node->next)
- _token_list_append (copy, node->token);
-
- return copy;
-}
-
-static void
-_token_list_trim_trailing_space (token_list_t *list)
-{
- token_node_t *tail, *next;
-
- if (list->non_space_tail) {
- tail = list->non_space_tail->next;
- list->non_space_tail->next = NULL;
- list->tail = list->non_space_tail;
-
- while (tail) {
- next = tail->next;
- talloc_free (tail);
- tail = next;
- }
- }
-}
-
-int
-_token_list_equal_ignoring_space (token_list_t *a, token_list_t *b)
-{
- token_node_t *node_a, *node_b;
-
- node_a = a->head;
- node_b = b->head;
-
- while (1)
- {
- if (node_a == NULL && node_b == NULL)
- break;
-
- if (node_a == NULL || node_b == NULL)
- return 0;
-
- if (node_a->token->type == SPACE) {
- node_a = node_a->next;
- continue;
- }
-
- if (node_b->token->type == SPACE) {
- node_b = node_b->next;
- continue;
- }
-
- if (node_a->token->type != node_b->token->type)
- return 0;
-
- switch (node_a->token->type) {
- case INTEGER:
- if (node_a->token->value.ival !=
- node_b->token->value.ival)
- {
- return 0;
- }
- break;
- case IDENTIFIER:
- case INTEGER_STRING:
- case OTHER:
- if (strcmp (node_a->token->value.str,
- node_b->token->value.str))
- {
- return 0;
- }
- break;
- }
-
- node_a = node_a->next;
- node_b = node_b->next;
- }
-
- return 1;
-}
-
-static void
-_token_print (char **out, token_t *token)
-{
- if (token->type < 256) {
- glcpp_printf (*out, "%c", token->type);
- return;
- }
-
- switch (token->type) {
- case INTEGER:
- glcpp_printf (*out, "%" PRIiMAX, token->value.ival);
- break;
- case IDENTIFIER:
- case INTEGER_STRING:
- case OTHER:
- glcpp_print (*out, token->value.str);
- break;
- case SPACE:
- glcpp_print (*out, " ");
- break;
- case LEFT_SHIFT:
- glcpp_print (*out, "<<");
- break;
- case RIGHT_SHIFT:
- glcpp_print (*out, ">>");
- break;
- case LESS_OR_EQUAL:
- glcpp_print (*out, "<=");
- break;
- case GREATER_OR_EQUAL:
- glcpp_print (*out, ">=");
- break;
- case EQUAL:
- glcpp_print (*out, "==");
- break;
- case NOT_EQUAL:
- glcpp_print (*out, "!=");
- break;
- case AND:
- glcpp_print (*out, "&&");
- break;
- case OR:
- glcpp_print (*out, "||");
- break;
- case PASTE:
- glcpp_print (*out, "##");
- break;
- case COMMA_FINAL:
- glcpp_print (*out, ",");
- break;
- case PLACEHOLDER:
- /* Nothing to print. */
- break;
- default:
- assert(!"Error: Don't know how to print token.");
- break;
- }
-}
-
-/* Return a new token (talloc()ed off of 'token') formed by pasting
- * 'token' and 'other'. Note that this function may return 'token' or
- * 'other' directly rather than allocating anything new.
- *
- * Caution: Only very cursory error-checking is performed to see if
- * the final result is a valid single token. */
-static token_t *
-_token_paste (glcpp_parser_t *parser, token_t *token, token_t *other)
-{
- token_t *combined = NULL;
-
- /* Pasting a placeholder onto anything makes no change. */
- if (other->type == PLACEHOLDER)
- return token;
-
- /* When 'token' is a placeholder, just return 'other'. */
- if (token->type == PLACEHOLDER)
- return other;
-
- /* A very few single-character punctuators can be combined
- * with another to form a multi-character punctuator. */
- switch (token->type) {
- case '<':
- if (other->type == '<')
- combined = _token_create_ival (token, LEFT_SHIFT, LEFT_SHIFT);
- else if (other->type == '=')
- combined = _token_create_ival (token, LESS_OR_EQUAL, LESS_OR_EQUAL);
- break;
- case '>':
- if (other->type == '>')
- combined = _token_create_ival (token, RIGHT_SHIFT, RIGHT_SHIFT);
- else if (other->type == '=')
- combined = _token_create_ival (token, GREATER_OR_EQUAL, GREATER_OR_EQUAL);
- break;
- case '=':
- if (other->type == '=')
- combined = _token_create_ival (token, EQUAL, EQUAL);
- break;
- case '!':
- if (other->type == '=')
- combined = _token_create_ival (token, NOT_EQUAL, NOT_EQUAL);
- break;
- case '&':
- if (other->type == '&')
- combined = _token_create_ival (token, AND, AND);
- break;
- case '|':
- if (other->type == '|')
- combined = _token_create_ival (token, OR, OR);
- break;
- }
-
- if (combined != NULL) {
- /* Inherit the location from the first token */
- combined->location = token->location;
- return combined;
- }
-
- /* Two string-valued tokens can usually just be mashed
- * together.
- *
- * XXX: This isn't actually legitimate. Several things here
- * should result in a diagnostic since the result cannot be a
- * valid, single pre-processing token. For example, pasting
- * "123" and "abc" is not legal, but we don't catch that
- * here. */
- if ((token->type == IDENTIFIER || token->type == OTHER || token->type == INTEGER_STRING) &&
- (other->type == IDENTIFIER || other->type == OTHER || other->type == INTEGER_STRING))
- {
- char *str;
-
- str = talloc_asprintf (token, "%s%s", token->value.str,
- other->value.str);
- combined = _token_create_str (token, token->type, str);
- combined->location = token->location;
- return combined;
- }
-
- glcpp_error (&token->location, parser, "");
- glcpp_print (parser->info_log, "Pasting \"");
- _token_print (&parser->info_log, token);
- glcpp_print (parser->info_log, "\" and \"");
- _token_print (&parser->info_log, other);
- glcpp_print (parser->info_log, "\" does not give a valid preprocessing token.\n");
-
- return token;
-}
-
-static void
-_token_list_print (glcpp_parser_t *parser, token_list_t *list)
-{
- token_node_t *node;
-
- if (list == NULL)
- return;
-
- for (node = list->head; node; node = node->next)
- _token_print (&parser->output, node->token);
-}
-
-void
-yyerror (YYLTYPE *locp, glcpp_parser_t *parser, const char *error)
-{
- glcpp_error(locp, parser, "%s", error);
-}
-
-static void add_builtin_define(glcpp_parser_t *parser,
- const char *name, int value)
-{
- token_t *tok;
- token_list_t *list;
-
- tok = _token_create_ival (parser, INTEGER, value);
-
- list = _token_list_create(parser);
- _token_list_append(list, tok);
- _define_object_macro(parser, NULL, name, list);
-
- talloc_unlink(parser, tok);
-}
-
-glcpp_parser_t *
-glcpp_parser_create (const struct gl_extensions *extensions, int api)
-{
- glcpp_parser_t *parser;
- int language_version;
-
- parser = talloc (NULL, glcpp_parser_t);
-
- glcpp_lex_init_extra (parser, &parser->scanner);
- parser->defines = hash_table_ctor (32, hash_table_string_hash,
- hash_table_string_compare);
- parser->active = NULL;
- parser->lexing_if = 0;
- parser->space_tokens = 1;
- parser->newline_as_space = 0;
- parser->in_control_line = 0;
- parser->paren_count = 0;
-
- parser->skip_stack = NULL;
-
- parser->lex_from_list = NULL;
- parser->lex_from_node = NULL;
-
- parser->output = talloc_strdup(parser, "");
- parser->info_log = talloc_strdup(parser, "");
- parser->error = 0;
-
- /* Add pre-defined macros. */
- add_builtin_define(parser, "GL_ARB_draw_buffers", 1);
- add_builtin_define(parser, "GL_ARB_texture_rectangle", 1);
-
- if (api == API_OPENGLES2)
- add_builtin_define(parser, "GL_ES", 1);
-
- if (extensions != NULL) {
- if (extensions->EXT_texture_array) {
- add_builtin_define(parser, "GL_EXT_texture_array", 1);
- }
-
- if (extensions->ARB_fragment_coord_conventions)
- add_builtin_define(parser, "GL_ARB_fragment_coord_conventions",
- 1);
- }
-
- language_version = 110;
- add_builtin_define(parser, "__VERSION__", language_version);
-
- return parser;
-}
-
-int
-glcpp_parser_parse (glcpp_parser_t *parser)
-{
- return yyparse (parser);
-}
-
-void
-glcpp_parser_destroy (glcpp_parser_t *parser)
-{
- glcpp_lex_destroy (parser->scanner);
- hash_table_dtor (parser->defines);
- talloc_free (parser);
-}
-
-typedef enum function_status
-{
- FUNCTION_STATUS_SUCCESS,
- FUNCTION_NOT_A_FUNCTION,
- FUNCTION_UNBALANCED_PARENTHESES
-} function_status_t;
-
-/* Find a set of function-like macro arguments by looking for a
- * balanced set of parentheses.
- *
- * When called, 'node' should be the opening-parenthesis token, (or
- * perhaps preceeding SPACE tokens). Upon successful return *last will
- * be the last consumed node, (corresponding to the closing right
- * parenthesis).
- *
- * Return values:
- *
- * FUNCTION_STATUS_SUCCESS:
- *
- * Successfully parsed a set of function arguments.
- *
- * FUNCTION_NOT_A_FUNCTION:
- *
- * Macro name not followed by a '('. This is not an error, but
- * simply that the macro name should be treated as a non-macro.
- *
- * FUNCTION_UNBALANCED_PARENTHESES
- *
- * Macro name is not followed by a balanced set of parentheses.
- */
-static function_status_t
-_arguments_parse (argument_list_t *arguments,
- token_node_t *node,
- token_node_t **last)
-{
- token_list_t *argument;
- int paren_count;
-
- node = node->next;
-
- /* Ignore whitespace before first parenthesis. */
- while (node && node->token->type == SPACE)
- node = node->next;
-
- if (node == NULL || node->token->type != '(')
- return FUNCTION_NOT_A_FUNCTION;
-
- node = node->next;
-
- argument = _token_list_create (arguments);
- _argument_list_append (arguments, argument);
-
- for (paren_count = 1; node; node = node->next) {
- if (node->token->type == '(')
- {
- paren_count++;
- }
- else if (node->token->type == ')')
- {
- paren_count--;
- if (paren_count == 0)
- break;
- }
-
- if (node->token->type == ',' &&
- paren_count == 1)
- {
- _token_list_trim_trailing_space (argument);
- argument = _token_list_create (arguments);
- _argument_list_append (arguments, argument);
- }
- else {
- if (argument->head == NULL) {
- /* Don't treat initial whitespace as
- * part of the arguement. */
- if (node->token->type == SPACE)
- continue;
- }
- _token_list_append (argument, node->token);
- }
- }
-
- if (paren_count)
- return FUNCTION_UNBALANCED_PARENTHESES;
-
- *last = node;
-
- return FUNCTION_STATUS_SUCCESS;
-}
-
-static token_list_t *
-_token_list_create_with_one_space (void *ctx)
-{
- token_list_t *list;
- token_t *space;
-
- list = _token_list_create (ctx);
- space = _token_create_ival (list, SPACE, SPACE);
- _token_list_append (list, space);
-
- return list;
-}
-
-static void
-_glcpp_parser_expand_if (glcpp_parser_t *parser, int type, token_list_t *list)
-{
- token_list_t *expanded;
- token_t *token;
-
- expanded = _token_list_create (parser);
- token = _token_create_ival (parser, type, type);
- _token_list_append (expanded, token);
- _glcpp_parser_expand_token_list (parser, list);
- _token_list_append_list (expanded, list);
- glcpp_parser_lex_from (parser, expanded);
-}
-
-/* This is a helper function that's essentially part of the
- * implementation of _glcpp_parser_expand_node. It shouldn't be called
- * except for by that function.
- *
- * Returns NULL if node is a simple token with no expansion, (that is,
- * although 'node' corresponds to an identifier defined as a
- * function-like macro, it is not followed with a parenthesized
- * argument list).
- *
- * Compute the complete expansion of node (which is a function-like
- * macro) and subsequent nodes which are arguments.
- *
- * Returns the token list that results from the expansion and sets
- * *last to the last node in the list that was consumed by the
- * expansion. Specifically, *last will be set as follows: as the
- * token of the closing right parenthesis.
- */
-static token_list_t *
-_glcpp_parser_expand_function (glcpp_parser_t *parser,
- token_node_t *node,
- token_node_t **last)
-
-{
- macro_t *macro;
- const char *identifier;
- argument_list_t *arguments;
- function_status_t status;
- token_list_t *substituted;
- int parameter_index;
-
- identifier = node->token->value.str;
-
- macro = hash_table_find (parser->defines, identifier);
-
- assert (macro->is_function);
-
- arguments = _argument_list_create (parser);
- status = _arguments_parse (arguments, node, last);
-
- switch (status) {
- case FUNCTION_STATUS_SUCCESS:
- break;
- case FUNCTION_NOT_A_FUNCTION:
- return NULL;
- case FUNCTION_UNBALANCED_PARENTHESES:
- glcpp_error (&node->token->location, parser, "Macro %s call has unbalanced parentheses\n", identifier);
- return NULL;
- }
-
- /* Replace a macro defined as empty with a SPACE token. */
- if (macro->replacements == NULL) {
- talloc_free (arguments);
- return _token_list_create_with_one_space (parser);
- }
-
- if (! ((_argument_list_length (arguments) ==
- _string_list_length (macro->parameters)) ||
- (_string_list_length (macro->parameters) == 0 &&
- _argument_list_length (arguments) == 1 &&
- arguments->head->argument->head == NULL)))
- {
- glcpp_error (&node->token->location, parser,
- "Error: macro %s invoked with %d arguments (expected %d)\n",
- identifier,
- _argument_list_length (arguments),
- _string_list_length (macro->parameters));
- return NULL;
- }
-
- /* Perform argument substitution on the replacement list. */
- substituted = _token_list_create (arguments);
-
- for (node = macro->replacements->head; node; node = node->next)
- {
- if (node->token->type == IDENTIFIER &&
- _string_list_contains (macro->parameters,
- node->token->value.str,
- &parameter_index))
- {
- token_list_t *argument;
- argument = _argument_list_member_at (arguments,
- parameter_index);
- /* Before substituting, we expand the argument
- * tokens, or append a placeholder token for
- * an empty argument. */
- if (argument->head) {
- token_list_t *expanded_argument;
- expanded_argument = _token_list_copy (parser,
- argument);
- _glcpp_parser_expand_token_list (parser,
- expanded_argument);
- _token_list_append_list (substituted,
- expanded_argument);
- } else {
- token_t *new_token;
-
- new_token = _token_create_ival (substituted,
- PLACEHOLDER,
- PLACEHOLDER);
- _token_list_append (substituted, new_token);
- }
- } else {
- _token_list_append (substituted, node->token);
- }
- }
-
- /* After argument substitution, and before further expansion
- * below, implement token pasting. */
-
- _token_list_trim_trailing_space (substituted);
-
- node = substituted->head;
- while (node)
- {
- token_node_t *next_non_space;
-
- /* Look ahead for a PASTE token, skipping space. */
- next_non_space = node->next;
- while (next_non_space && next_non_space->token->type == SPACE)
- next_non_space = next_non_space->next;
-
- if (next_non_space == NULL)
- break;
-
- if (next_non_space->token->type != PASTE) {
- node = next_non_space;
- continue;
- }
-
- /* Now find the next non-space token after the PASTE. */
- next_non_space = next_non_space->next;
- while (next_non_space && next_non_space->token->type == SPACE)
- next_non_space = next_non_space->next;
-
- if (next_non_space == NULL) {
- yyerror (&node->token->location, parser, "'##' cannot appear at either end of a macro expansion\n");
- return NULL;
- }
-
- node->token = _token_paste (parser, node->token, next_non_space->token);
- node->next = next_non_space->next;
- if (next_non_space == substituted->tail)
- substituted->tail = node;
-
- node = node->next;
- }
-
- substituted->non_space_tail = substituted->tail;
-
- return substituted;
-}
-
-/* Compute the complete expansion of node, (and subsequent nodes after
- * 'node' in the case that 'node' is a function-like macro and
- * subsequent nodes are arguments).
- *
- * Returns NULL if node is a simple token with no expansion.
- *
- * Otherwise, returns the token list that results from the expansion
- * and sets *last to the last node in the list that was consumed by
- * the expansion. Specifically, *last will be set as follows:
- *
- * As 'node' in the case of object-like macro expansion.
- *
- * As the token of the closing right parenthesis in the case of
- * function-like macro expansion.
- */
-static token_list_t *
-_glcpp_parser_expand_node (glcpp_parser_t *parser,
- token_node_t *node,
- token_node_t **last)
-{
- token_t *token = node->token;
- const char *identifier;
- macro_t *macro;
-
- /* We only expand identifiers */
- if (token->type != IDENTIFIER) {
- /* We change any COMMA into a COMMA_FINAL to prevent
- * it being mistaken for an argument separator
- * later. */
- if (token->type == ',') {
- token->type = COMMA_FINAL;
- token->value.ival = COMMA_FINAL;
- }
-
- return NULL;
- }
-
- /* Look up this identifier in the hash table. */
- identifier = token->value.str;
- macro = hash_table_find (parser->defines, identifier);
-
- /* Not a macro, so no expansion needed. */
- if (macro == NULL)
- return NULL;
-
- /* Finally, don't expand this macro if we're already actively
- * expanding it, (to avoid infinite recursion). */
- if (_active_list_contains (parser->active, identifier)) {
- /* We change the token type here from IDENTIFIER to
- * OTHER to prevent any future expansion of this
- * unexpanded token. */
- char *str;
- token_list_t *expansion;
- token_t *final;
-
- str = talloc_strdup (parser, token->value.str);
- final = _token_create_str (parser, OTHER, str);
- expansion = _token_list_create (parser);
- _token_list_append (expansion, final);
- *last = node;
- return expansion;
- }
-
- if (! macro->is_function)
- {
- *last = node;
-
- /* Replace a macro defined as empty with a SPACE token. */
- if (macro->replacements == NULL)
- return _token_list_create_with_one_space (parser);
-
- return _token_list_copy (parser, macro->replacements);
- }
-
- return _glcpp_parser_expand_function (parser, node, last);
-}
-
-/* Push a new identifier onto the active list, returning the new list.
- *
- * Here, 'marker' is the token node that appears in the list after the
- * expansion of 'identifier'. That is, when the list iterator begins
- * examinging 'marker', then it is time to pop this node from the
- * active stack.
- */
-active_list_t *
-_active_list_push (active_list_t *list,
- const char *identifier,
- token_node_t *marker)
-{
- active_list_t *node;
-
- node = talloc (list, active_list_t);
- node->identifier = talloc_strdup (node, identifier);
- node->marker = marker;
- node->next = list;
-
- return node;
-}
-
-active_list_t *
-_active_list_pop (active_list_t *list)
-{
- active_list_t *node = list;
-
- if (node == NULL)
- return NULL;
-
- node = list->next;
- talloc_free (list);
-
- return node;
-}
-
-int
-_active_list_contains (active_list_t *list, const char *identifier)
-{
- active_list_t *node;
-
- if (list == NULL)
- return 0;
-
- for (node = list; node; node = node->next)
- if (strcmp (node->identifier, identifier) == 0)
- return 1;
-
- return 0;
-}
-
-/* Walk over the token list replacing nodes with their expansion.
- * Whenever nodes are expanded the walking will walk over the new
- * nodes, continuing to expand as necessary. The results are placed in
- * 'list' itself;
- */
-static void
-_glcpp_parser_expand_token_list (glcpp_parser_t *parser,
- token_list_t *list)
-{
- token_node_t *node_prev;
- token_node_t *node, *last = NULL;
- token_list_t *expansion;
-
- if (list == NULL)
- return;
-
- _token_list_trim_trailing_space (list);
-
- node_prev = NULL;
- node = list->head;
-
- while (node) {
-
- while (parser->active && parser->active->marker == node)
- parser->active = _active_list_pop (parser->active);
-
- /* Find the expansion for node, which will replace all
- * nodes from node to last, inclusive. */
- expansion = _glcpp_parser_expand_node (parser, node, &last);
- if (expansion) {
- token_node_t *n;
-
- for (n = node; n != last->next; n = n->next)
- while (parser->active &&
- parser->active->marker == n)
- {
- parser->active = _active_list_pop (parser->active);
- }
-
- parser->active = _active_list_push (parser->active,
- node->token->value.str,
- last->next);
-
- /* Splice expansion into list, supporting a
- * simple deletion if the expansion is
- * empty. */
- if (expansion->head) {
- if (node_prev)
- node_prev->next = expansion->head;
- else
- list->head = expansion->head;
- expansion->tail->next = last->next;
- if (last == list->tail)
- list->tail = expansion->tail;
- } else {
- if (node_prev)
- node_prev->next = last->next;
- else
- list->head = last->next;
- if (last == list->tail)
- list->tail = NULL;
- }
- } else {
- node_prev = node;
- }
- node = node_prev ? node_prev->next : list->head;
- }
-
- while (parser->active)
- parser->active = _active_list_pop (parser->active);
-
- list->non_space_tail = list->tail;
-}
-
-void
-_glcpp_parser_print_expanded_token_list (glcpp_parser_t *parser,
- token_list_t *list)
-{
- if (list == NULL)
- return;
-
- _glcpp_parser_expand_token_list (parser, list);
-
- _token_list_trim_trailing_space (list);
-
- _token_list_print (parser, list);
-}
-
-static void
-_check_for_reserved_macro_name (glcpp_parser_t *parser, YYLTYPE *loc,
- const char *identifier)
-{
- /* According to the GLSL specification, macro names starting with "__"
- * or "GL_" are reserved for future use. So, don't allow them.
- */
- if (strncmp(identifier, "__", 2) == 0) {
- glcpp_error (loc, parser, "Macro names starting with \"__\" are reserved.\n");
- }
- if (strncmp(identifier, "GL_", 3) == 0) {
- glcpp_error (loc, parser, "Macro names starting with \"GL_\" are reserved.\n");
- }
-}
-
-static int
-_macro_equal (macro_t *a, macro_t *b)
-{
- if (a->is_function != b->is_function)
- return 0;
-
- if (a->is_function) {
- if (! _string_list_equal (a->parameters, b->parameters))
- return 0;
- }
-
- return _token_list_equal_ignoring_space (a->replacements,
- b->replacements);
-}
-
-void
-_define_object_macro (glcpp_parser_t *parser,
- YYLTYPE *loc,
- const char *identifier,
- token_list_t *replacements)
-{
- macro_t *macro, *previous;
-
- if (loc != NULL)
- _check_for_reserved_macro_name(parser, loc, identifier);
-
- macro = talloc (parser, macro_t);
-
- macro->is_function = 0;
- macro->parameters = NULL;
- macro->identifier = talloc_strdup (macro, identifier);
- macro->replacements = talloc_steal (macro, replacements);
-
- previous = hash_table_find (parser->defines, identifier);
- if (previous) {
- if (_macro_equal (macro, previous)) {
- talloc_free (macro);
- return;
- }
- glcpp_error (loc, parser, "Redefinition of macro %s\n",
- identifier);
- }
-
- hash_table_insert (parser->defines, macro, identifier);
-}
-
-void
-_define_function_macro (glcpp_parser_t *parser,
- YYLTYPE *loc,
- const char *identifier,
- string_list_t *parameters,
- token_list_t *replacements)
-{
- macro_t *macro, *previous;
-
- _check_for_reserved_macro_name(parser, loc, identifier);
-
- macro = talloc (parser, macro_t);
-
- macro->is_function = 1;
- macro->parameters = talloc_steal (macro, parameters);
- macro->identifier = talloc_strdup (macro, identifier);
- macro->replacements = talloc_steal (macro, replacements);
-
- previous = hash_table_find (parser->defines, identifier);
- if (previous) {
- if (_macro_equal (macro, previous)) {
- talloc_free (macro);
- return;
- }
- glcpp_error (loc, parser, "Redefinition of macro %s\n",
- identifier);
- }
-
- hash_table_insert (parser->defines, macro, identifier);
-}
-
-static int
-glcpp_parser_lex (YYSTYPE *yylval, YYLTYPE *yylloc, glcpp_parser_t *parser)
-{
- token_node_t *node;
- int ret;
-
- if (parser->lex_from_list == NULL) {
- ret = glcpp_lex (yylval, yylloc, parser->scanner);
-
- /* XXX: This ugly block of code exists for the sole
- * purpose of converting a NEWLINE token into a SPACE
- * token, but only in the case where we have seen a
- * function-like macro name, but have not yet seen its
- * closing parenthesis.
- *
- * There's perhaps a more compact way to do this with
- * mid-rule actions in the grammar.
- *
- * I'm definitely not pleased with the complexity of
- * this code here.
- */
- if (parser->newline_as_space)
- {
- if (ret == '(') {
- parser->paren_count++;
- } else if (ret == ')') {
- parser->paren_count--;
- if (parser->paren_count == 0)
- parser->newline_as_space = 0;
- } else if (ret == NEWLINE) {
- ret = SPACE;
- } else if (ret != SPACE) {
- if (parser->paren_count == 0)
- parser->newline_as_space = 0;
- }
- }
- else if (parser->in_control_line)
- {
- if (ret == NEWLINE)
- parser->in_control_line = 0;
- }
- else if (ret == HASH_DEFINE_OBJ || ret == HASH_DEFINE_FUNC ||
- ret == HASH_UNDEF || ret == HASH_IF ||
- ret == HASH_IFDEF || ret == HASH_IFNDEF ||
- ret == HASH_ELIF || ret == HASH_ELSE ||
- ret == HASH_ENDIF || ret == HASH)
- {
- parser->in_control_line = 1;
- }
- else if (ret == IDENTIFIER)
- {
- macro_t *macro;
- macro = hash_table_find (parser->defines,
- yylval->str);
- if (macro && macro->is_function) {
- parser->newline_as_space = 1;
- parser->paren_count = 0;
- }
- }
-
- return ret;
- }
-
- node = parser->lex_from_node;
-
- if (node == NULL) {
- talloc_free (parser->lex_from_list);
- parser->lex_from_list = NULL;
- return NEWLINE;
- }
-
- *yylval = node->token->value;
- ret = node->token->type;
-
- parser->lex_from_node = node->next;
-
- return ret;
-}
-
-static void
-glcpp_parser_lex_from (glcpp_parser_t *parser, token_list_t *list)
-{
- token_node_t *node;
-
- assert (parser->lex_from_list == NULL);
-
- /* Copy list, eliminating any space tokens. */
- parser->lex_from_list = _token_list_create (parser);
-
- for (node = list->head; node; node = node->next) {
- if (node->token->type == SPACE)
- continue;
- _token_list_append (parser->lex_from_list, node->token);
- }
-
- talloc_free (list);
-
- parser->lex_from_node = parser->lex_from_list->head;
-
- /* It's possible the list consisted of nothing but whitespace. */
- if (parser->lex_from_node == NULL) {
- talloc_free (parser->lex_from_list);
- parser->lex_from_list = NULL;
- }
-}
-
-static void
-_glcpp_parser_skip_stack_push_if (glcpp_parser_t *parser, YYLTYPE *loc,
- int condition)
-{
- skip_type_t current = SKIP_NO_SKIP;
- skip_node_t *node;
-
- if (parser->skip_stack)
- current = parser->skip_stack->type;
-
- node = talloc (parser, skip_node_t);
- node->loc = *loc;
-
- if (current == SKIP_NO_SKIP) {
- if (condition)
- node->type = SKIP_NO_SKIP;
- else
- node->type = SKIP_TO_ELSE;
- } else {
- node->type = SKIP_TO_ENDIF;
- }
-
- node->next = parser->skip_stack;
- parser->skip_stack = node;
-}
-
-static void
-_glcpp_parser_skip_stack_change_if (glcpp_parser_t *parser, YYLTYPE *loc,
- const char *type, int condition)
-{
- if (parser->skip_stack == NULL) {
- glcpp_error (loc, parser, "%s without #if\n", type);
- return;
- }
-
- if (parser->skip_stack->type == SKIP_TO_ELSE) {
- if (condition)
- parser->skip_stack->type = SKIP_NO_SKIP;
- } else {
- parser->skip_stack->type = SKIP_TO_ENDIF;
- }
-}
-
-static void
-_glcpp_parser_skip_stack_pop (glcpp_parser_t *parser, YYLTYPE *loc)
-{
- skip_node_t *node;
-
- if (parser->skip_stack == NULL) {
- glcpp_error (loc, parser, "#endif without #if\n");
- return;
- }
-
- node = parser->skip_stack;
- parser->skip_stack = node->next;
- talloc_free (node);
-}
-
+/* A Bison parser, made by GNU Bison 2.4.3. */
+
+/* Skeleton implementation for Bison's Yacc-like parsers in C
+
+ Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003, 2004, 2005, 2006,
+ 2009, 2010 Free Software Foundation, Inc.
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>. */
+
+/* As a special exception, you may create a larger work that contains
+ part or all of the Bison parser skeleton and distribute that work
+ under terms of your choice, so long as that work isn't itself a
+ parser generator using the skeleton or a modified version thereof
+ as a parser skeleton. Alternatively, if you modify or redistribute
+ the parser skeleton itself, you may (at your option) remove this
+ special exception, which will cause the skeleton and the resulting
+ Bison output files to be licensed under the GNU General Public
+ License without this special exception.
+
+ This special exception was added by the Free Software Foundation in
+ version 2.2 of Bison. */
+
+/* C LALR(1) parser skeleton written by Richard Stallman, by
+ simplifying the original so-called "semantic" parser. */
+
+/* All symbols defined below should begin with yy or YY, to avoid
+ infringing on user name space. This should be done even for local
+ variables, as they might otherwise be expanded by user macros.
+ There are some unavoidable exceptions within include files to
+ define necessary library symbols; they are noted "INFRINGES ON
+ USER NAME SPACE" below. */
+
+/* Identify Bison output. */
+#define YYBISON 1
+
+/* Bison version. */
+#define YYBISON_VERSION "2.4.3"
+
+/* Skeleton name. */
+#define YYSKELETON_NAME "yacc.c"
+
+/* Pure parsers. */
+#define YYPURE 1
+
+/* Push parsers. */
+#define YYPUSH 0
+
+/* Pull parsers. */
+#define YYPULL 1
+
+/* Using locations. */
+#define YYLSP_NEEDED 1
+
+
+
+/* Copy the first part of user declarations. */
+
+/* Line 189 of yacc.c */
+#line 1 "glcpp/glcpp-parse.y"
+
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <assert.h>
+#include <inttypes.h>
+
+#include "glcpp.h"
+#include "main/core.h" /* for struct gl_extensions */
+#include "main/mtypes.h" /* for gl_api enum */
+
+#define glcpp_print(stream, str) stream = talloc_strdup_append(stream, str)
+#define glcpp_printf(stream, fmt, args, ...) \
+ stream = talloc_asprintf_append(stream, fmt, args)
+
+static void
+yyerror (YYLTYPE *locp, glcpp_parser_t *parser, const char *error);
+
+static void
+_define_object_macro (glcpp_parser_t *parser,
+ YYLTYPE *loc,
+ const char *macro,
+ token_list_t *replacements);
+
+static void
+_define_function_macro (glcpp_parser_t *parser,
+ YYLTYPE *loc,
+ const char *macro,
+ string_list_t *parameters,
+ token_list_t *replacements);
+
+static string_list_t *
+_string_list_create (void *ctx);
+
+static void
+_string_list_append_item (string_list_t *list, const char *str);
+
+static int
+_string_list_contains (string_list_t *list, const char *member, int *index);
+
+static int
+_string_list_length (string_list_t *list);
+
+static int
+_string_list_equal (string_list_t *a, string_list_t *b);
+
+static argument_list_t *
+_argument_list_create (void *ctx);
+
+static void
+_argument_list_append (argument_list_t *list, token_list_t *argument);
+
+static int
+_argument_list_length (argument_list_t *list);
+
+static token_list_t *
+_argument_list_member_at (argument_list_t *list, int index);
+
+/* Note: This function talloc_steal()s the str pointer. */
+static token_t *
+_token_create_str (void *ctx, int type, char *str);
+
+static token_t *
+_token_create_ival (void *ctx, int type, int ival);
+
+static token_list_t *
+_token_list_create (void *ctx);
+
+/* Note: This function adds a talloc_reference() to token.
+ *
+ * You may want to talloc_unlink any current reference if you no
+ * longer need it. */
+static void
+_token_list_append (token_list_t *list, token_t *token);
+
+static void
+_token_list_append_list (token_list_t *list, token_list_t *tail);
+
+static int
+_token_list_equal_ignoring_space (token_list_t *a, token_list_t *b);
+
+static active_list_t *
+_active_list_push (active_list_t *list,
+ const char *identifier,
+ token_node_t *marker);
+
+static active_list_t *
+_active_list_pop (active_list_t *list);
+
+int
+_active_list_contains (active_list_t *list, const char *identifier);
+
+static void
+_glcpp_parser_expand_if (glcpp_parser_t *parser, int type, token_list_t *list);
+
+static void
+_glcpp_parser_expand_token_list (glcpp_parser_t *parser,
+ token_list_t *list);
+
+static void
+_glcpp_parser_print_expanded_token_list (glcpp_parser_t *parser,
+ token_list_t *list);
+
+static void
+_glcpp_parser_skip_stack_push_if (glcpp_parser_t *parser, YYLTYPE *loc,
+ int condition);
+
+static void
+_glcpp_parser_skip_stack_change_if (glcpp_parser_t *parser, YYLTYPE *loc,
+ const char *type, int condition);
+
+static void
+_glcpp_parser_skip_stack_pop (glcpp_parser_t *parser, YYLTYPE *loc);
+
+#define yylex glcpp_parser_lex
+
+static int
+glcpp_parser_lex (YYSTYPE *yylval, YYLTYPE *yylloc, glcpp_parser_t *parser);
+
+static void
+glcpp_parser_lex_from (glcpp_parser_t *parser, token_list_t *list);
+
+static void
+add_builtin_define(glcpp_parser_t *parser, const char *name, int value);
+
+
+
+/* Line 189 of yacc.c */
+#line 223 "glcpp/glcpp-parse.c"
+
+/* Enabling traces. */
+#ifndef YYDEBUG
+# define YYDEBUG 0
+#endif
+
+/* Enabling verbose error messages. */
+#ifdef YYERROR_VERBOSE
+# undef YYERROR_VERBOSE
+# define YYERROR_VERBOSE 1
+#else
+# define YYERROR_VERBOSE 1
+#endif
+
+/* Enabling the token table. */
+#ifndef YYTOKEN_TABLE
+# define YYTOKEN_TABLE 0
+#endif
+
+
+/* Tokens. */
+#ifndef YYTOKENTYPE
+# define YYTOKENTYPE
+ /* Put the tokens into the symbol table, so that GDB and other debuggers
+ know about them. */
+ enum yytokentype {
+ COMMA_FINAL = 258,
+ DEFINED = 259,
+ ELIF_EXPANDED = 260,
+ HASH = 261,
+ HASH_DEFINE_FUNC = 262,
+ HASH_DEFINE_OBJ = 263,
+ HASH_ELIF = 264,
+ HASH_ELSE = 265,
+ HASH_ENDIF = 266,
+ HASH_IF = 267,
+ HASH_IFDEF = 268,
+ HASH_IFNDEF = 269,
+ HASH_UNDEF = 270,
+ HASH_VERSION = 271,
+ IDENTIFIER = 272,
+ IF_EXPANDED = 273,
+ INTEGER = 274,
+ INTEGER_STRING = 275,
+ NEWLINE = 276,
+ OTHER = 277,
+ PLACEHOLDER = 278,
+ SPACE = 279,
+ PASTE = 280,
+ OR = 281,
+ AND = 282,
+ NOT_EQUAL = 283,
+ EQUAL = 284,
+ GREATER_OR_EQUAL = 285,
+ LESS_OR_EQUAL = 286,
+ RIGHT_SHIFT = 287,
+ LEFT_SHIFT = 288,
+ UNARY = 289
+ };
+#endif
+
+
+
+#if ! defined YYSTYPE && ! defined YYSTYPE_IS_DECLARED
+
+# define yystype YYSTYPE /* obsolescent; will be withdrawn */
+# define YYSTYPE_IS_DECLARED 1
+#endif
+
+#if ! defined YYLTYPE && ! defined YYLTYPE_IS_DECLARED
+typedef struct YYLTYPE
+{
+ int first_line;
+ int first_column;
+ int last_line;
+ int last_column;
+} YYLTYPE;
+# define yyltype YYLTYPE /* obsolescent; will be withdrawn */
+# define YYLTYPE_IS_DECLARED 1
+# define YYLTYPE_IS_TRIVIAL 1
+#endif
+
+
+/* Copy the second part of user declarations. */
+
+
+/* Line 264 of yacc.c */
+#line 311 "glcpp/glcpp-parse.c"
+
+#ifdef short
+# undef short
+#endif
+
+#ifdef YYTYPE_UINT8
+typedef YYTYPE_UINT8 yytype_uint8;
+#else
+typedef unsigned char yytype_uint8;
+#endif
+
+#ifdef YYTYPE_INT8
+typedef YYTYPE_INT8 yytype_int8;
+#elif (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
+typedef signed char yytype_int8;
+#else
+typedef short int yytype_int8;
+#endif
+
+#ifdef YYTYPE_UINT16
+typedef YYTYPE_UINT16 yytype_uint16;
+#else
+typedef unsigned short int yytype_uint16;
+#endif
+
+#ifdef YYTYPE_INT16
+typedef YYTYPE_INT16 yytype_int16;
+#else
+typedef short int yytype_int16;
+#endif
+
+#ifndef YYSIZE_T
+# ifdef __SIZE_TYPE__
+# define YYSIZE_T __SIZE_TYPE__
+# elif defined size_t
+# define YYSIZE_T size_t
+# elif ! defined YYSIZE_T && (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
+# include <stddef.h> /* INFRINGES ON USER NAME SPACE */
+# define YYSIZE_T size_t
+# else
+# define YYSIZE_T unsigned int
+# endif
+#endif
+
+#define YYSIZE_MAXIMUM ((YYSIZE_T) -1)
+
+#ifndef YY_
+# if defined YYENABLE_NLS && YYENABLE_NLS
+# if ENABLE_NLS
+# include <libintl.h> /* INFRINGES ON USER NAME SPACE */
+# define YY_(msgid) dgettext ("bison-runtime", msgid)
+# endif
+# endif
+# ifndef YY_
+# define YY_(msgid) msgid
+# endif
+#endif
+
+/* Suppress unused-variable warnings by "using" E. */
+#if ! defined lint || defined __GNUC__
+# define YYUSE(e) ((void) (e))
+#else
+# define YYUSE(e) /* empty */
+#endif
+
+/* Identity function, used to suppress warnings about constant conditions. */
+#ifndef lint
+# define YYID(n) (n)
+#else
+#if (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
+static int
+YYID (int yyi)
+#else
+static int
+YYID (yyi)
+ int yyi;
+#endif
+{
+ return yyi;
+}
+#endif
+
+#if ! defined yyoverflow || YYERROR_VERBOSE
+
+/* The parser invokes alloca or malloc; define the necessary symbols. */
+
+# ifdef YYSTACK_USE_ALLOCA
+# if YYSTACK_USE_ALLOCA
+# ifdef __GNUC__
+# define YYSTACK_ALLOC __builtin_alloca
+# elif defined __BUILTIN_VA_ARG_INCR
+# include <alloca.h> /* INFRINGES ON USER NAME SPACE */
+# elif defined _AIX
+# define YYSTACK_ALLOC __alloca
+# elif defined _MSC_VER
+# include <malloc.h> /* INFRINGES ON USER NAME SPACE */
+# define alloca _alloca
+# else
+# define YYSTACK_ALLOC alloca
+# if ! defined _ALLOCA_H && ! defined _STDLIB_H && (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
+# include <stdlib.h> /* INFRINGES ON USER NAME SPACE */
+# ifndef _STDLIB_H
+# define _STDLIB_H 1
+# endif
+# endif
+# endif
+# endif
+# endif
+
+# ifdef YYSTACK_ALLOC
+ /* Pacify GCC's `empty if-body' warning. */
+# define YYSTACK_FREE(Ptr) do { /* empty */; } while (YYID (0))
+# ifndef YYSTACK_ALLOC_MAXIMUM
+ /* The OS might guarantee only one guard page at the bottom of the stack,
+ and a page size can be as small as 4096 bytes. So we cannot safely
+ invoke alloca (N) if N exceeds 4096. Use a slightly smaller number
+ to allow for a few compiler-allocated temporary stack slots. */
+# define YYSTACK_ALLOC_MAXIMUM 4032 /* reasonable circa 2006 */
+# endif
+# else
+# define YYSTACK_ALLOC YYMALLOC
+# define YYSTACK_FREE YYFREE
+# ifndef YYSTACK_ALLOC_MAXIMUM
+# define YYSTACK_ALLOC_MAXIMUM YYSIZE_MAXIMUM
+# endif
+# if (defined __cplusplus && ! defined _STDLIB_H \
+ && ! ((defined YYMALLOC || defined malloc) \
+ && (defined YYFREE || defined free)))
+# include <stdlib.h> /* INFRINGES ON USER NAME SPACE */
+# ifndef _STDLIB_H
+# define _STDLIB_H 1
+# endif
+# endif
+# ifndef YYMALLOC
+# define YYMALLOC malloc
+# if ! defined malloc && ! defined _STDLIB_H && (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
+void *malloc (YYSIZE_T); /* INFRINGES ON USER NAME SPACE */
+# endif
+# endif
+# ifndef YYFREE
+# define YYFREE free
+# if ! defined free && ! defined _STDLIB_H && (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
+void free (void *); /* INFRINGES ON USER NAME SPACE */
+# endif
+# endif
+# endif
+#endif /* ! defined yyoverflow || YYERROR_VERBOSE */
+
+
+#if (! defined yyoverflow \
+ && (! defined __cplusplus \
+ || (defined YYLTYPE_IS_TRIVIAL && YYLTYPE_IS_TRIVIAL \
+ && defined YYSTYPE_IS_TRIVIAL && YYSTYPE_IS_TRIVIAL)))
+
+/* A type that is properly aligned for any stack member. */
+union yyalloc
+{
+ yytype_int16 yyss_alloc;
+ YYSTYPE yyvs_alloc;
+ YYLTYPE yyls_alloc;
+};
+
+/* The size of the maximum gap between one aligned stack and the next. */
+# define YYSTACK_GAP_MAXIMUM (sizeof (union yyalloc) - 1)
+
+/* The size of an array large to enough to hold all stacks, each with
+ N elements. */
+# define YYSTACK_BYTES(N) \
+ ((N) * (sizeof (yytype_int16) + sizeof (YYSTYPE) + sizeof (YYLTYPE)) \
+ + 2 * YYSTACK_GAP_MAXIMUM)
+
+/* Copy COUNT objects from FROM to TO. The source and destination do
+ not overlap. */
+# ifndef YYCOPY
+# if defined __GNUC__ && 1 < __GNUC__
+# define YYCOPY(To, From, Count) \
+ __builtin_memcpy (To, From, (Count) * sizeof (*(From)))
+# else
+# define YYCOPY(To, From, Count) \
+ do \
+ { \
+ YYSIZE_T yyi; \
+ for (yyi = 0; yyi < (Count); yyi++) \
+ (To)[yyi] = (From)[yyi]; \
+ } \
+ while (YYID (0))
+# endif
+# endif
+
+/* Relocate STACK from its old location to the new one. The
+ local variables YYSIZE and YYSTACKSIZE give the old and new number of
+ elements in the stack, and YYPTR gives the new location of the
+ stack. Advance YYPTR to a properly aligned location for the next
+ stack. */
+# define YYSTACK_RELOCATE(Stack_alloc, Stack) \
+ do \
+ { \
+ YYSIZE_T yynewbytes; \
+ YYCOPY (&yyptr->Stack_alloc, Stack, yysize); \
+ Stack = &yyptr->Stack_alloc; \
+ yynewbytes = yystacksize * sizeof (*Stack) + YYSTACK_GAP_MAXIMUM; \
+ yyptr += yynewbytes / sizeof (*yyptr); \
+ } \
+ while (YYID (0))
+
+#endif
+
+/* YYFINAL -- State number of the termination state. */
+#define YYFINAL 2
+/* YYLAST -- Last index in YYTABLE. */
+#define YYLAST 606
+
+/* YYNTOKENS -- Number of terminals. */
+#define YYNTOKENS 57
+/* YYNNTS -- Number of nonterminals. */
+#define YYNNTS 17
+/* YYNRULES -- Number of rules. */
+#define YYNRULES 101
+/* YYNRULES -- Number of states. */
+#define YYNSTATES 162
+
+/* YYTRANSLATE(YYLEX) -- Bison symbol number corresponding to YYLEX. */
+#define YYUNDEFTOK 2
+#define YYMAXUTOK 289
+
+#define YYTRANSLATE(YYX) \
+ ((unsigned int) (YYX) <= YYMAXUTOK ? yytranslate[YYX] : YYUNDEFTOK)
+
+/* YYTRANSLATE[YYLEX] -- Bison symbol number corresponding to YYLEX. */
+static const yytype_uint8 yytranslate[] =
+{
+ 0, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 47, 2, 2, 2, 43, 30, 2,
+ 45, 46, 41, 39, 49, 40, 54, 42, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 55,
+ 33, 56, 34, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 50, 2, 51, 29, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 52, 28, 53, 48, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 1, 2, 3, 4,
+ 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
+ 15, 16, 17, 18, 19, 20, 21, 22, 23, 24,
+ 25, 26, 27, 31, 32, 35, 36, 37, 38, 44
+};
+
+#if YYDEBUG
+/* YYPRHS[YYN] -- Index of the first RHS symbol of rule number YYN in
+ YYRHS. */
+static const yytype_uint16 yyprhs[] =
+{
+ 0, 0, 3, 4, 7, 9, 11, 13, 16, 20,
+ 24, 29, 36, 44, 48, 52, 55, 60, 65, 69,
+ 72, 75, 78, 82, 85, 87, 89, 91, 95, 99,
+ 103, 107, 111, 115, 119, 123, 127, 131, 135, 139,
+ 143, 147, 151, 155, 159, 163, 166, 169, 172, 175,
+ 179, 181, 185, 187, 190, 193, 194, 196, 197, 199,
+ 202, 207, 209, 211, 214, 216, 219, 221, 223, 225,
+ 227, 229, 231, 233, 235, 237, 239, 241, 243, 245,
+ 247, 249, 251, 253, 255, 257, 259, 261, 263, 265,
+ 267, 269, 271, 273, 275, 277, 279, 281, 283, 285,
+ 287, 289
+};
+
+/* YYRHS -- A `-1'-separated list of the rules' RHS. */
+static const yytype_int8 yyrhs[] =
+{
+ 58, 0, -1, -1, 58, 59, -1, 61, -1, 65,
+ -1, 60, -1, 6, 66, -1, 18, 63, 21, -1,
+ 5, 63, 21, -1, 8, 17, 67, 21, -1, 7,
+ 17, 45, 46, 67, 21, -1, 7, 17, 45, 64,
+ 46, 67, 21, -1, 15, 17, 21, -1, 12, 70,
+ 21, -1, 12, 21, -1, 13, 17, 68, 21, -1,
+ 14, 17, 68, 21, -1, 9, 70, 21, -1, 9,
+ 21, -1, 10, 21, -1, 11, 21, -1, 16, 62,
+ 21, -1, 6, 21, -1, 20, -1, 19, -1, 62,
+ -1, 63, 26, 63, -1, 63, 27, 63, -1, 63,
+ 28, 63, -1, 63, 29, 63, -1, 63, 30, 63,
+ -1, 63, 31, 63, -1, 63, 32, 63, -1, 63,
+ 35, 63, -1, 63, 36, 63, -1, 63, 34, 63,
+ -1, 63, 33, 63, -1, 63, 37, 63, -1, 63,
+ 38, 63, -1, 63, 40, 63, -1, 63, 39, 63,
+ -1, 63, 43, 63, -1, 63, 42, 63, -1, 63,
+ 41, 63, -1, 47, 63, -1, 48, 63, -1, 40,
+ 63, -1, 39, 63, -1, 45, 63, 46, -1, 17,
+ -1, 64, 49, 17, -1, 21, -1, 71, 21, -1,
+ 71, 21, -1, -1, 71, -1, -1, 71, -1, 4,
+ 17, -1, 4, 45, 17, 46, -1, 72, -1, 69,
+ -1, 70, 69, -1, 72, -1, 71, 72, -1, 17,
+ -1, 20, -1, 73, -1, 22, -1, 24, -1, 50,
+ -1, 51, -1, 45, -1, 46, -1, 52, -1, 53,
+ -1, 54, -1, 30, -1, 41, -1, 39, -1, 40,
+ -1, 48, -1, 47, -1, 42, -1, 43, -1, 38,
+ -1, 37, -1, 33, -1, 34, -1, 36, -1, 35,
+ -1, 32, -1, 31, -1, 29, -1, 28, -1, 27,
+ -1, 26, -1, 55, -1, 49, -1, 56, -1, 25,
+ -1
+};
+
+/* YYRLINE[YYN] -- source line where rule number YYN was defined. */
+static const yytype_uint16 yyrline[] =
+{
+ 0, 188, 188, 190, 194, 197, 202, 203, 207, 210,
+ 216, 219, 222, 225, 233, 252, 262, 267, 272, 291,
+ 306, 309, 312, 333, 337, 346, 351, 352, 355, 358,
+ 361, 364, 367, 370, 373, 376, 379, 382, 385, 388,
+ 391, 394, 397, 400, 403, 406, 409, 412, 415, 418,
+ 424, 429, 437, 438, 442, 448, 449, 452, 454, 461,
+ 465, 469, 474, 479, 487, 493, 501, 505, 509, 513,
+ 517, 524, 525, 526, 527, 528, 529, 530, 531, 532,
+ 533, 534, 535, 536, 537, 538, 539, 540, 541, 542,
+ 543, 544, 545, 546, 547, 548, 549, 550, 551, 552,
+ 553, 554
+};
+#endif
+
+#if YYDEBUG || YYERROR_VERBOSE || YYTOKEN_TABLE
+/* YYTNAME[SYMBOL-NUM] -- String name of the symbol SYMBOL-NUM.
+ First, the terminals, then, starting at YYNTOKENS, nonterminals. */
+static const char *const yytname[] =
+{
+ "$end", "error", "$undefined", "COMMA_FINAL", "DEFINED",
+ "ELIF_EXPANDED", "HASH", "HASH_DEFINE_FUNC", "HASH_DEFINE_OBJ",
+ "HASH_ELIF", "HASH_ELSE", "HASH_ENDIF", "HASH_IF", "HASH_IFDEF",
+ "HASH_IFNDEF", "HASH_UNDEF", "HASH_VERSION", "IDENTIFIER", "IF_EXPANDED",
+ "INTEGER", "INTEGER_STRING", "NEWLINE", "OTHER", "PLACEHOLDER", "SPACE",
+ "PASTE", "OR", "AND", "'|'", "'^'", "'&'", "NOT_EQUAL", "EQUAL", "'<'",
+ "'>'", "GREATER_OR_EQUAL", "LESS_OR_EQUAL", "RIGHT_SHIFT", "LEFT_SHIFT",
+ "'+'", "'-'", "'*'", "'/'", "'%'", "UNARY", "'('", "')'", "'!'", "'~'",
+ "','", "'['", "']'", "'{'", "'}'", "'.'", "';'", "'='", "$accept",
+ "input", "line", "expanded_line", "control_line", "integer_constant",
+ "expression", "identifier_list", "text_line", "non_directive",
+ "replacement_list", "junk", "conditional_token", "conditional_tokens",
+ "pp_tokens", "preprocessing_token", "operator", 0
+};
+#endif
+
+# ifdef YYPRINT
+/* YYTOKNUM[YYLEX-NUM] -- Internal token number corresponding to
+ token YYLEX-NUM. */
+static const yytype_uint16 yytoknum[] =
+{
+ 0, 256, 257, 258, 259, 260, 261, 262, 263, 264,
+ 265, 266, 267, 268, 269, 270, 271, 272, 273, 274,
+ 275, 276, 277, 278, 279, 280, 281, 282, 124, 94,
+ 38, 283, 284, 60, 62, 285, 286, 287, 288, 43,
+ 45, 42, 47, 37, 289, 40, 41, 33, 126, 44,
+ 91, 93, 123, 125, 46, 59, 61
+};
+# endif
+
+/* YYR1[YYN] -- Symbol number of symbol that rule YYN derives. */
+static const yytype_uint8 yyr1[] =
+{
+ 0, 57, 58, 58, 59, 59, 59, 59, 60, 60,
+ 61, 61, 61, 61, 61, 61, 61, 61, 61, 61,
+ 61, 61, 61, 61, 62, 62, 63, 63, 63, 63,
+ 63, 63, 63, 63, 63, 63, 63, 63, 63, 63,
+ 63, 63, 63, 63, 63, 63, 63, 63, 63, 63,
+ 64, 64, 65, 65, 66, 67, 67, 68, 68, 69,
+ 69, 69, 70, 70, 71, 71, 72, 72, 72, 72,
+ 72, 73, 73, 73, 73, 73, 73, 73, 73, 73,
+ 73, 73, 73, 73, 73, 73, 73, 73, 73, 73,
+ 73, 73, 73, 73, 73, 73, 73, 73, 73, 73,
+ 73, 73
+};
+
+/* YYR2[YYN] -- Number of symbols composing right hand side of rule YYN. */
+static const yytype_uint8 yyr2[] =
+{
+ 0, 2, 0, 2, 1, 1, 1, 2, 3, 3,
+ 4, 6, 7, 3, 3, 2, 4, 4, 3, 2,
+ 2, 2, 3, 2, 1, 1, 1, 3, 3, 3,
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
+ 3, 3, 3, 3, 3, 2, 2, 2, 2, 3,
+ 1, 3, 1, 2, 2, 0, 1, 0, 1, 2,
+ 4, 1, 1, 2, 1, 2, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1
+};
+
+/* YYDEFACT[STATE-NAME] -- Default rule to reduce with in state
+ STATE-NUM when YYTABLE doesn't specify something else to do. Zero
+ means the default is an error. */
+static const yytype_uint8 yydefact[] =
+{
+ 2, 0, 1, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 66, 0, 67, 52, 69,
+ 70, 101, 97, 96, 95, 94, 78, 93, 92, 88,
+ 89, 91, 90, 87, 86, 80, 81, 79, 84, 85,
+ 73, 74, 83, 82, 99, 71, 72, 75, 76, 77,
+ 98, 100, 3, 6, 4, 5, 0, 64, 68, 25,
+ 24, 0, 0, 0, 0, 0, 26, 0, 23, 7,
+ 0, 0, 55, 0, 19, 62, 0, 61, 20, 21,
+ 15, 0, 57, 57, 0, 0, 0, 53, 65, 48,
+ 47, 0, 45, 46, 9, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 54, 0, 0, 56, 59, 0, 18,
+ 63, 14, 0, 58, 0, 13, 22, 8, 49, 27,
+ 28, 29, 30, 31, 32, 33, 37, 36, 34, 35,
+ 38, 39, 41, 40, 44, 43, 42, 50, 55, 0,
+ 10, 0, 16, 17, 0, 55, 0, 60, 11, 0,
+ 51, 12
+};
+
+/* YYDEFGOTO[NTERM-NUM]. */
+static const yytype_int16 yydefgoto[] =
+{
+ -1, 1, 52, 53, 54, 66, 67, 149, 55, 69,
+ 115, 122, 75, 76, 116, 57, 58
+};
+
+/* YYPACT[STATE-NUM] -- Index in YYTABLE of the portion describing
+ STATE-NUM. */
+#define YYPACT_NINF -147
+static const yytype_int16 yypact[] =
+{
+ -147, 112, -147, 28, -10, 55, 62, 152, -15, 59,
+ 192, 85, 86, 87, 51, -147, 28, -147, -147, -147,
+ -147, -147, -147, -147, -147, -147, -147, -147, -147, -147,
+ -147, -147, -147, -147, -147, -147, -147, -147, -147, -147,
+ -147, -147, -147, -147, -147, -147, -147, -147, -147, -147,
+ -147, -147, -147, -147, -147, -147, 312, -147, -147, -147,
+ -147, 28, 28, 28, 28, 28, -147, 428, -147, -147,
+ 352, 63, 392, 17, -147, -147, 232, -147, -147, -147,
+ -147, 272, 392, 392, 84, 89, 451, -147, -147, -147,
+ -147, 469, -147, -147, -147, 28, 28, 28, 28, 28,
+ 28, 28, 28, 28, 28, 28, 28, 28, 28, 28,
+ 28, 28, 28, -147, 60, 90, 392, -147, 96, -147,
+ -147, -147, 93, 392, 94, -147, -147, -147, -147, 489,
+ 505, 520, 534, 547, 558, 558, 18, 18, 18, 18,
+ 563, 563, 23, 23, -147, -147, -147, -147, 392, 32,
+ -147, 61, -147, -147, 110, 392, 118, -147, -147, 149,
+ -147, -147
+};
+
+/* YYPGOTO[NTERM-NUM]. */
+static const yytype_int16 yypgoto[] =
+{
+ -147, -147, -147, -147, -147, 157, -11, -147, -147, -147,
+ -146, 92, -68, 200, 0, -7, -147
+};
+
+/* YYTABLE[YYPACT[STATE-NUM]]. What to do in state STATE-NUM. If
+ positive, shift that token. If negative, reduce the rule which
+ number is the opposite. If zero, do what YYDEFACT says.
+ If YYTABLE_NINF, syntax error. */
+#define YYTABLE_NINF -1
+static const yytype_uint8 yytable[] =
+{
+ 77, 56, 154, 77, 70, 86, 78, 15, 120, 159,
+ 17, 68, 19, 120, 20, 21, 22, 23, 24, 25,
+ 26, 27, 28, 29, 30, 31, 32, 33, 34, 35,
+ 36, 37, 38, 39, 117, 40, 41, 42, 43, 44,
+ 45, 46, 47, 48, 49, 50, 51, 59, 60, 88,
+ 89, 90, 91, 92, 93, 106, 107, 108, 109, 110,
+ 111, 112, 118, 88, 110, 111, 112, 61, 62, 77,
+ 59, 60, 71, 63, 77, 64, 65, 147, 155, 72,
+ 79, 156, 123, 123, 129, 130, 131, 132, 133, 134,
+ 135, 136, 137, 138, 139, 140, 141, 142, 143, 144,
+ 145, 146, 82, 83, 84, 125, 148, 157, 114, 88,
+ 126, 150, 2, 151, 152, 153, 88, 3, 4, 5,
+ 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,
+ 16, 158, 17, 18, 19, 160, 20, 21, 22, 23,
+ 24, 25, 26, 27, 28, 29, 30, 31, 32, 33,
+ 34, 35, 36, 37, 38, 39, 73, 40, 41, 42,
+ 43, 44, 45, 46, 47, 48, 49, 50, 51, 15,
+ 161, 85, 17, 74, 19, 124, 20, 21, 22, 23,
+ 24, 25, 26, 27, 28, 29, 30, 31, 32, 33,
+ 34, 35, 36, 37, 38, 39, 73, 40, 41, 42,
+ 43, 44, 45, 46, 47, 48, 49, 50, 51, 15,
+ 81, 0, 17, 80, 19, 0, 20, 21, 22, 23,
+ 24, 25, 26, 27, 28, 29, 30, 31, 32, 33,
+ 34, 35, 36, 37, 38, 39, 73, 40, 41, 42,
+ 43, 44, 45, 46, 47, 48, 49, 50, 51, 15,
+ 0, 0, 17, 119, 19, 0, 20, 21, 22, 23,
+ 24, 25, 26, 27, 28, 29, 30, 31, 32, 33,
+ 34, 35, 36, 37, 38, 39, 73, 40, 41, 42,
+ 43, 44, 45, 46, 47, 48, 49, 50, 51, 15,
+ 0, 0, 17, 121, 19, 0, 20, 21, 22, 23,
+ 24, 25, 26, 27, 28, 29, 30, 31, 32, 33,
+ 34, 35, 36, 37, 38, 39, 0, 40, 41, 42,
+ 43, 44, 45, 46, 47, 48, 49, 50, 51, 15,
+ 0, 0, 17, 87, 19, 0, 20, 21, 22, 23,
+ 24, 25, 26, 27, 28, 29, 30, 31, 32, 33,
+ 34, 35, 36, 37, 38, 39, 0, 40, 41, 42,
+ 43, 44, 45, 46, 47, 48, 49, 50, 51, 15,
+ 0, 0, 17, 113, 19, 0, 20, 21, 22, 23,
+ 24, 25, 26, 27, 28, 29, 30, 31, 32, 33,
+ 34, 35, 36, 37, 38, 39, 0, 40, 41, 42,
+ 43, 44, 45, 46, 47, 48, 49, 50, 51, 15,
+ 0, 0, 17, 0, 19, 0, 20, 21, 22, 23,
+ 24, 25, 26, 27, 28, 29, 30, 31, 32, 33,
+ 34, 35, 36, 37, 38, 39, 0, 40, 41, 42,
+ 43, 44, 45, 46, 47, 48, 49, 50, 51, 94,
+ 0, 0, 0, 0, 95, 96, 97, 98, 99, 100,
+ 101, 102, 103, 104, 105, 106, 107, 108, 109, 110,
+ 111, 112, 127, 0, 0, 0, 0, 95, 96, 97,
+ 98, 99, 100, 101, 102, 103, 104, 105, 106, 107,
+ 108, 109, 110, 111, 112, 95, 96, 97, 98, 99,
+ 100, 101, 102, 103, 104, 105, 106, 107, 108, 109,
+ 110, 111, 112, 0, 0, 128, 96, 97, 98, 99,
+ 100, 101, 102, 103, 104, 105, 106, 107, 108, 109,
+ 110, 111, 112, 97, 98, 99, 100, 101, 102, 103,
+ 104, 105, 106, 107, 108, 109, 110, 111, 112, 98,
+ 99, 100, 101, 102, 103, 104, 105, 106, 107, 108,
+ 109, 110, 111, 112, 99, 100, 101, 102, 103, 104,
+ 105, 106, 107, 108, 109, 110, 111, 112, 100, 101,
+ 102, 103, 104, 105, 106, 107, 108, 109, 110, 111,
+ 112, 102, 103, 104, 105, 106, 107, 108, 109, 110,
+ 111, 112, 108, 109, 110, 111, 112
+};
+
+static const yytype_int16 yycheck[] =
+{
+ 7, 1, 148, 10, 4, 16, 21, 17, 76, 155,
+ 20, 21, 22, 81, 24, 25, 26, 27, 28, 29,
+ 30, 31, 32, 33, 34, 35, 36, 37, 38, 39,
+ 40, 41, 42, 43, 17, 45, 46, 47, 48, 49,
+ 50, 51, 52, 53, 54, 55, 56, 19, 20, 56,
+ 61, 62, 63, 64, 65, 37, 38, 39, 40, 41,
+ 42, 43, 45, 70, 41, 42, 43, 39, 40, 76,
+ 19, 20, 17, 45, 81, 47, 48, 17, 46, 17,
+ 21, 49, 82, 83, 95, 96, 97, 98, 99, 100,
+ 101, 102, 103, 104, 105, 106, 107, 108, 109, 110,
+ 111, 112, 17, 17, 17, 21, 46, 46, 45, 116,
+ 21, 21, 0, 17, 21, 21, 123, 5, 6, 7,
+ 8, 9, 10, 11, 12, 13, 14, 15, 16, 17,
+ 18, 21, 20, 21, 22, 17, 24, 25, 26, 27,
+ 28, 29, 30, 31, 32, 33, 34, 35, 36, 37,
+ 38, 39, 40, 41, 42, 43, 4, 45, 46, 47,
+ 48, 49, 50, 51, 52, 53, 54, 55, 56, 17,
+ 21, 14, 20, 21, 22, 83, 24, 25, 26, 27,
+ 28, 29, 30, 31, 32, 33, 34, 35, 36, 37,
+ 38, 39, 40, 41, 42, 43, 4, 45, 46, 47,
+ 48, 49, 50, 51, 52, 53, 54, 55, 56, 17,
+ 10, -1, 20, 21, 22, -1, 24, 25, 26, 27,
+ 28, 29, 30, 31, 32, 33, 34, 35, 36, 37,
+ 38, 39, 40, 41, 42, 43, 4, 45, 46, 47,
+ 48, 49, 50, 51, 52, 53, 54, 55, 56, 17,
+ -1, -1, 20, 21, 22, -1, 24, 25, 26, 27,
+ 28, 29, 30, 31, 32, 33, 34, 35, 36, 37,
+ 38, 39, 40, 41, 42, 43, 4, 45, 46, 47,
+ 48, 49, 50, 51, 52, 53, 54, 55, 56, 17,
+ -1, -1, 20, 21, 22, -1, 24, 25, 26, 27,
+ 28, 29, 30, 31, 32, 33, 34, 35, 36, 37,
+ 38, 39, 40, 41, 42, 43, -1, 45, 46, 47,
+ 48, 49, 50, 51, 52, 53, 54, 55, 56, 17,
+ -1, -1, 20, 21, 22, -1, 24, 25, 26, 27,
+ 28, 29, 30, 31, 32, 33, 34, 35, 36, 37,
+ 38, 39, 40, 41, 42, 43, -1, 45, 46, 47,
+ 48, 49, 50, 51, 52, 53, 54, 55, 56, 17,
+ -1, -1, 20, 21, 22, -1, 24, 25, 26, 27,
+ 28, 29, 30, 31, 32, 33, 34, 35, 36, 37,
+ 38, 39, 40, 41, 42, 43, -1, 45, 46, 47,
+ 48, 49, 50, 51, 52, 53, 54, 55, 56, 17,
+ -1, -1, 20, -1, 22, -1, 24, 25, 26, 27,
+ 28, 29, 30, 31, 32, 33, 34, 35, 36, 37,
+ 38, 39, 40, 41, 42, 43, -1, 45, 46, 47,
+ 48, 49, 50, 51, 52, 53, 54, 55, 56, 21,
+ -1, -1, -1, -1, 26, 27, 28, 29, 30, 31,
+ 32, 33, 34, 35, 36, 37, 38, 39, 40, 41,
+ 42, 43, 21, -1, -1, -1, -1, 26, 27, 28,
+ 29, 30, 31, 32, 33, 34, 35, 36, 37, 38,
+ 39, 40, 41, 42, 43, 26, 27, 28, 29, 30,
+ 31, 32, 33, 34, 35, 36, 37, 38, 39, 40,
+ 41, 42, 43, -1, -1, 46, 27, 28, 29, 30,
+ 31, 32, 33, 34, 35, 36, 37, 38, 39, 40,
+ 41, 42, 43, 28, 29, 30, 31, 32, 33, 34,
+ 35, 36, 37, 38, 39, 40, 41, 42, 43, 29,
+ 30, 31, 32, 33, 34, 35, 36, 37, 38, 39,
+ 40, 41, 42, 43, 30, 31, 32, 33, 34, 35,
+ 36, 37, 38, 39, 40, 41, 42, 43, 31, 32,
+ 33, 34, 35, 36, 37, 38, 39, 40, 41, 42,
+ 43, 33, 34, 35, 36, 37, 38, 39, 40, 41,
+ 42, 43, 39, 40, 41, 42, 43
+};
+
+/* YYSTOS[STATE-NUM] -- The (internal number of the) accessing
+ symbol of state STATE-NUM. */
+static const yytype_uint8 yystos[] =
+{
+ 0, 58, 0, 5, 6, 7, 8, 9, 10, 11,
+ 12, 13, 14, 15, 16, 17, 18, 20, 21, 22,
+ 24, 25, 26, 27, 28, 29, 30, 31, 32, 33,
+ 34, 35, 36, 37, 38, 39, 40, 41, 42, 43,
+ 45, 46, 47, 48, 49, 50, 51, 52, 53, 54,
+ 55, 56, 59, 60, 61, 65, 71, 72, 73, 19,
+ 20, 39, 40, 45, 47, 48, 62, 63, 21, 66,
+ 71, 17, 17, 4, 21, 69, 70, 72, 21, 21,
+ 21, 70, 17, 17, 17, 62, 63, 21, 72, 63,
+ 63, 63, 63, 63, 21, 26, 27, 28, 29, 30,
+ 31, 32, 33, 34, 35, 36, 37, 38, 39, 40,
+ 41, 42, 43, 21, 45, 67, 71, 17, 45, 21,
+ 69, 21, 68, 71, 68, 21, 21, 21, 46, 63,
+ 63, 63, 63, 63, 63, 63, 63, 63, 63, 63,
+ 63, 63, 63, 63, 63, 63, 63, 17, 46, 64,
+ 21, 17, 21, 21, 67, 46, 49, 46, 21, 67,
+ 17, 21
+};
+
+#define yyerrok (yyerrstatus = 0)
+#define yyclearin (yychar = YYEMPTY)
+#define YYEMPTY (-2)
+#define YYEOF 0
+
+#define YYACCEPT goto yyacceptlab
+#define YYABORT goto yyabortlab
+#define YYERROR goto yyerrorlab
+
+
+/* Like YYERROR except do call yyerror. This remains here temporarily
+ to ease the transition to the new meaning of YYERROR, for GCC.
+ Once GCC version 2 has supplanted version 1, this can go. However,
+ YYFAIL appears to be in use. Nevertheless, it is formally deprecated
+ in Bison 2.4.2's NEWS entry, where a plan to phase it out is
+ discussed. */
+
+#define YYFAIL goto yyerrlab
+#if defined YYFAIL
+ /* This is here to suppress warnings from the GCC cpp's
+ -Wunused-macros. Normally we don't worry about that warning, but
+ some users do, and we want to make it easy for users to remove
+ YYFAIL uses, which will produce warnings from Bison 2.5. */
+#endif
+
+#define YYRECOVERING() (!!yyerrstatus)
+
+#define YYBACKUP(Token, Value) \
+do \
+ if (yychar == YYEMPTY && yylen == 1) \
+ { \
+ yychar = (Token); \
+ yylval = (Value); \
+ yytoken = YYTRANSLATE (yychar); \
+ YYPOPSTACK (1); \
+ goto yybackup; \
+ } \
+ else \
+ { \
+ yyerror (&yylloc, parser, YY_("syntax error: cannot back up")); \
+ YYERROR; \
+ } \
+while (YYID (0))
+
+
+#define YYTERROR 1
+#define YYERRCODE 256
+
+
+/* YYLLOC_DEFAULT -- Set CURRENT to span from RHS[1] to RHS[N].
+ If N is 0, then set CURRENT to the empty location which ends
+ the previous symbol: RHS[0] (always defined). */
+
+#define YYRHSLOC(Rhs, K) ((Rhs)[K])
+#ifndef YYLLOC_DEFAULT
+# define YYLLOC_DEFAULT(Current, Rhs, N) \
+ do \
+ if (YYID (N)) \
+ { \
+ (Current).first_line = YYRHSLOC (Rhs, 1).first_line; \
+ (Current).first_column = YYRHSLOC (Rhs, 1).first_column; \
+ (Current).last_line = YYRHSLOC (Rhs, N).last_line; \
+ (Current).last_column = YYRHSLOC (Rhs, N).last_column; \
+ } \
+ else \
+ { \
+ (Current).first_line = (Current).last_line = \
+ YYRHSLOC (Rhs, 0).last_line; \
+ (Current).first_column = (Current).last_column = \
+ YYRHSLOC (Rhs, 0).last_column; \
+ } \
+ while (YYID (0))
+#endif
+
+
+/* YY_LOCATION_PRINT -- Print the location on the stream.
+ This macro was not mandated originally: define only if we know
+ we won't break user code: when these are the locations we know. */
+
+#ifndef YY_LOCATION_PRINT
+# if defined YYLTYPE_IS_TRIVIAL && YYLTYPE_IS_TRIVIAL
+# define YY_LOCATION_PRINT(File, Loc) \
+ fprintf (File, "%d.%d-%d.%d", \
+ (Loc).first_line, (Loc).first_column, \
+ (Loc).last_line, (Loc).last_column)
+# else
+# define YY_LOCATION_PRINT(File, Loc) ((void) 0)
+# endif
+#endif
+
+
+/* YYLEX -- calling `yylex' with the right arguments. */
+
+#ifdef YYLEX_PARAM
+# define YYLEX yylex (&yylval, &yylloc, YYLEX_PARAM)
+#else
+# define YYLEX yylex (&yylval, &yylloc, parser)
+#endif
+
+/* Enable debugging if requested. */
+#if YYDEBUG
+
+# ifndef YYFPRINTF
+# include <stdio.h> /* INFRINGES ON USER NAME SPACE */
+# define YYFPRINTF fprintf
+# endif
+
+# define YYDPRINTF(Args) \
+do { \
+ if (yydebug) \
+ YYFPRINTF Args; \
+} while (YYID (0))
+
+# define YY_SYMBOL_PRINT(Title, Type, Value, Location) \
+do { \
+ if (yydebug) \
+ { \
+ YYFPRINTF (stderr, "%s ", Title); \
+ yy_symbol_print (stderr, \
+ Type, Value, Location, parser); \
+ YYFPRINTF (stderr, "\n"); \
+ } \
+} while (YYID (0))
+
+
+/*--------------------------------.
+| Print this symbol on YYOUTPUT. |
+`--------------------------------*/
+
+/*ARGSUSED*/
+#if (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
+static void
+yy_symbol_value_print (FILE *yyoutput, int yytype, YYSTYPE const * const yyvaluep, YYLTYPE const * const yylocationp, glcpp_parser_t *parser)
+#else
+static void
+yy_symbol_value_print (yyoutput, yytype, yyvaluep, yylocationp, parser)
+ FILE *yyoutput;
+ int yytype;
+ YYSTYPE const * const yyvaluep;
+ YYLTYPE const * const yylocationp;
+ glcpp_parser_t *parser;
+#endif
+{
+ if (!yyvaluep)
+ return;
+ YYUSE (yylocationp);
+ YYUSE (parser);
+# ifdef YYPRINT
+ if (yytype < YYNTOKENS)
+ YYPRINT (yyoutput, yytoknum[yytype], *yyvaluep);
+# else
+ YYUSE (yyoutput);
+# endif
+ switch (yytype)
+ {
+ default:
+ break;
+ }
+}
+
+
+/*--------------------------------.
+| Print this symbol on YYOUTPUT. |
+`--------------------------------*/
+
+#if (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
+static void
+yy_symbol_print (FILE *yyoutput, int yytype, YYSTYPE const * const yyvaluep, YYLTYPE const * const yylocationp, glcpp_parser_t *parser)
+#else
+static void
+yy_symbol_print (yyoutput, yytype, yyvaluep, yylocationp, parser)
+ FILE *yyoutput;
+ int yytype;
+ YYSTYPE const * const yyvaluep;
+ YYLTYPE const * const yylocationp;
+ glcpp_parser_t *parser;
+#endif
+{
+ if (yytype < YYNTOKENS)
+ YYFPRINTF (yyoutput, "token %s (", yytname[yytype]);
+ else
+ YYFPRINTF (yyoutput, "nterm %s (", yytname[yytype]);
+
+ YY_LOCATION_PRINT (yyoutput, *yylocationp);
+ YYFPRINTF (yyoutput, ": ");
+ yy_symbol_value_print (yyoutput, yytype, yyvaluep, yylocationp, parser);
+ YYFPRINTF (yyoutput, ")");
+}
+
+/*------------------------------------------------------------------.
+| yy_stack_print -- Print the state stack from its BOTTOM up to its |
+| TOP (included). |
+`------------------------------------------------------------------*/
+
+#if (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
+static void
+yy_stack_print (yytype_int16 *yybottom, yytype_int16 *yytop)
+#else
+static void
+yy_stack_print (yybottom, yytop)
+ yytype_int16 *yybottom;
+ yytype_int16 *yytop;
+#endif
+{
+ YYFPRINTF (stderr, "Stack now");
+ for (; yybottom <= yytop; yybottom++)
+ {
+ int yybot = *yybottom;
+ YYFPRINTF (stderr, " %d", yybot);
+ }
+ YYFPRINTF (stderr, "\n");
+}
+
+# define YY_STACK_PRINT(Bottom, Top) \
+do { \
+ if (yydebug) \
+ yy_stack_print ((Bottom), (Top)); \
+} while (YYID (0))
+
+
+/*------------------------------------------------.
+| Report that the YYRULE is going to be reduced. |
+`------------------------------------------------*/
+
+#if (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
+static void
+yy_reduce_print (YYSTYPE *yyvsp, YYLTYPE *yylsp, int yyrule, glcpp_parser_t *parser)
+#else
+static void
+yy_reduce_print (yyvsp, yylsp, yyrule, parser)
+ YYSTYPE *yyvsp;
+ YYLTYPE *yylsp;
+ int yyrule;
+ glcpp_parser_t *parser;
+#endif
+{
+ int yynrhs = yyr2[yyrule];
+ int yyi;
+ unsigned long int yylno = yyrline[yyrule];
+ YYFPRINTF (stderr, "Reducing stack by rule %d (line %lu):\n",
+ yyrule - 1, yylno);
+ /* The symbols being reduced. */
+ for (yyi = 0; yyi < yynrhs; yyi++)
+ {
+ YYFPRINTF (stderr, " $%d = ", yyi + 1);
+ yy_symbol_print (stderr, yyrhs[yyprhs[yyrule] + yyi],
+ &(yyvsp[(yyi + 1) - (yynrhs)])
+ , &(yylsp[(yyi + 1) - (yynrhs)]) , parser);
+ YYFPRINTF (stderr, "\n");
+ }
+}
+
+# define YY_REDUCE_PRINT(Rule) \
+do { \
+ if (yydebug) \
+ yy_reduce_print (yyvsp, yylsp, Rule, parser); \
+} while (YYID (0))
+
+/* Nonzero means print parse trace. It is left uninitialized so that
+ multiple parsers can coexist. */
+int yydebug;
+#else /* !YYDEBUG */
+# define YYDPRINTF(Args)
+# define YY_SYMBOL_PRINT(Title, Type, Value, Location)
+# define YY_STACK_PRINT(Bottom, Top)
+# define YY_REDUCE_PRINT(Rule)
+#endif /* !YYDEBUG */
+
+
+/* YYINITDEPTH -- initial size of the parser's stacks. */
+#ifndef YYINITDEPTH
+# define YYINITDEPTH 200
+#endif
+
+/* YYMAXDEPTH -- maximum size the stacks can grow to (effective only
+ if the built-in stack extension method is used).
+
+ Do not make this value too large; the results are undefined if
+ YYSTACK_ALLOC_MAXIMUM < YYSTACK_BYTES (YYMAXDEPTH)
+ evaluated with infinite-precision integer arithmetic. */
+
+#ifndef YYMAXDEPTH
+# define YYMAXDEPTH 10000
+#endif
+
+
+
+#if YYERROR_VERBOSE
+
+# ifndef yystrlen
+# if defined __GLIBC__ && defined _STRING_H
+# define yystrlen strlen
+# else
+/* Return the length of YYSTR. */
+#if (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
+static YYSIZE_T
+yystrlen (const char *yystr)
+#else
+static YYSIZE_T
+yystrlen (yystr)
+ const char *yystr;
+#endif
+{
+ YYSIZE_T yylen;
+ for (yylen = 0; yystr[yylen]; yylen++)
+ continue;
+ return yylen;
+}
+# endif
+# endif
+
+# ifndef yystpcpy
+# if defined __GLIBC__ && defined _STRING_H && defined _GNU_SOURCE
+# define yystpcpy stpcpy
+# else
+/* Copy YYSRC to YYDEST, returning the address of the terminating '\0' in
+ YYDEST. */
+#if (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
+static char *
+yystpcpy (char *yydest, const char *yysrc)
+#else
+static char *
+yystpcpy (yydest, yysrc)
+ char *yydest;
+ const char *yysrc;
+#endif
+{
+ char *yyd = yydest;
+ const char *yys = yysrc;
+
+ while ((*yyd++ = *yys++) != '\0')
+ continue;
+
+ return yyd - 1;
+}
+# endif
+# endif
+
+# ifndef yytnamerr
+/* Copy to YYRES the contents of YYSTR after stripping away unnecessary
+ quotes and backslashes, so that it's suitable for yyerror. The
+ heuristic is that double-quoting is unnecessary unless the string
+ contains an apostrophe, a comma, or backslash (other than
+ backslash-backslash). YYSTR is taken from yytname. If YYRES is
+ null, do not copy; instead, return the length of what the result
+ would have been. */
+static YYSIZE_T
+yytnamerr (char *yyres, const char *yystr)
+{
+ if (*yystr == '"')
+ {
+ YYSIZE_T yyn = 0;
+ char const *yyp = yystr;
+
+ for (;;)
+ switch (*++yyp)
+ {
+ case '\'':
+ case ',':
+ goto do_not_strip_quotes;
+
+ case '\\':
+ if (*++yyp != '\\')
+ goto do_not_strip_quotes;
+ /* Fall through. */
+ default:
+ if (yyres)
+ yyres[yyn] = *yyp;
+ yyn++;
+ break;
+
+ case '"':
+ if (yyres)
+ yyres[yyn] = '\0';
+ return yyn;
+ }
+ do_not_strip_quotes: ;
+ }
+
+ if (! yyres)
+ return yystrlen (yystr);
+
+ return yystpcpy (yyres, yystr) - yyres;
+}
+# endif
+
+/* Copy into YYRESULT an error message about the unexpected token
+ YYCHAR while in state YYSTATE. Return the number of bytes copied,
+ including the terminating null byte. If YYRESULT is null, do not
+ copy anything; just return the number of bytes that would be
+ copied. As a special case, return 0 if an ordinary "syntax error"
+ message will do. Return YYSIZE_MAXIMUM if overflow occurs during
+ size calculation. */
+static YYSIZE_T
+yysyntax_error (char *yyresult, int yystate, int yychar)
+{
+ int yyn = yypact[yystate];
+
+ if (! (YYPACT_NINF < yyn && yyn <= YYLAST))
+ return 0;
+ else
+ {
+ int yytype = YYTRANSLATE (yychar);
+ YYSIZE_T yysize0 = yytnamerr (0, yytname[yytype]);
+ YYSIZE_T yysize = yysize0;
+ YYSIZE_T yysize1;
+ int yysize_overflow = 0;
+ enum { YYERROR_VERBOSE_ARGS_MAXIMUM = 5 };
+ char const *yyarg[YYERROR_VERBOSE_ARGS_MAXIMUM];
+ int yyx;
+
+# if 0
+ /* This is so xgettext sees the translatable formats that are
+ constructed on the fly. */
+ YY_("syntax error, unexpected %s");
+ YY_("syntax error, unexpected %s, expecting %s");
+ YY_("syntax error, unexpected %s, expecting %s or %s");
+ YY_("syntax error, unexpected %s, expecting %s or %s or %s");
+ YY_("syntax error, unexpected %s, expecting %s or %s or %s or %s");
+# endif
+ char *yyfmt;
+ char const *yyf;
+ static char const yyunexpected[] = "syntax error, unexpected %s";
+ static char const yyexpecting[] = ", expecting %s";
+ static char const yyor[] = " or %s";
+ char yyformat[sizeof yyunexpected
+ + sizeof yyexpecting - 1
+ + ((YYERROR_VERBOSE_ARGS_MAXIMUM - 2)
+ * (sizeof yyor - 1))];
+ char const *yyprefix = yyexpecting;
+
+ /* Start YYX at -YYN if negative to avoid negative indexes in
+ YYCHECK. */
+ int yyxbegin = yyn < 0 ? -yyn : 0;
+
+ /* Stay within bounds of both yycheck and yytname. */
+ int yychecklim = YYLAST - yyn + 1;
+ int yyxend = yychecklim < YYNTOKENS ? yychecklim : YYNTOKENS;
+ int yycount = 1;
+
+ yyarg[0] = yytname[yytype];
+ yyfmt = yystpcpy (yyformat, yyunexpected);
+
+ for (yyx = yyxbegin; yyx < yyxend; ++yyx)
+ if (yycheck[yyx + yyn] == yyx && yyx != YYTERROR)
+ {
+ if (yycount == YYERROR_VERBOSE_ARGS_MAXIMUM)
+ {
+ yycount = 1;
+ yysize = yysize0;
+ yyformat[sizeof yyunexpected - 1] = '\0';
+ break;
+ }
+ yyarg[yycount++] = yytname[yyx];
+ yysize1 = yysize + yytnamerr (0, yytname[yyx]);
+ yysize_overflow |= (yysize1 < yysize);
+ yysize = yysize1;
+ yyfmt = yystpcpy (yyfmt, yyprefix);
+ yyprefix = yyor;
+ }
+
+ yyf = YY_(yyformat);
+ yysize1 = yysize + yystrlen (yyf);
+ yysize_overflow |= (yysize1 < yysize);
+ yysize = yysize1;
+
+ if (yysize_overflow)
+ return YYSIZE_MAXIMUM;
+
+ if (yyresult)
+ {
+ /* Avoid sprintf, as that infringes on the user's name space.
+ Don't have undefined behavior even if the translation
+ produced a string with the wrong number of "%s"s. */
+ char *yyp = yyresult;
+ int yyi = 0;
+ while ((*yyp = *yyf) != '\0')
+ {
+ if (*yyp == '%' && yyf[1] == 's' && yyi < yycount)
+ {
+ yyp += yytnamerr (yyp, yyarg[yyi++]);
+ yyf += 2;
+ }
+ else
+ {
+ yyp++;
+ yyf++;
+ }
+ }
+ }
+ return yysize;
+ }
+}
+#endif /* YYERROR_VERBOSE */
+
+
+/*-----------------------------------------------.
+| Release the memory associated to this symbol. |
+`-----------------------------------------------*/
+
+/*ARGSUSED*/
+#if (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
+static void
+yydestruct (const char *yymsg, int yytype, YYSTYPE *yyvaluep, YYLTYPE *yylocationp, glcpp_parser_t *parser)
+#else
+static void
+yydestruct (yymsg, yytype, yyvaluep, yylocationp, parser)
+ const char *yymsg;
+ int yytype;
+ YYSTYPE *yyvaluep;
+ YYLTYPE *yylocationp;
+ glcpp_parser_t *parser;
+#endif
+{
+ YYUSE (yyvaluep);
+ YYUSE (yylocationp);
+ YYUSE (parser);
+
+ if (!yymsg)
+ yymsg = "Deleting";
+ YY_SYMBOL_PRINT (yymsg, yytype, yyvaluep, yylocationp);
+
+ switch (yytype)
+ {
+
+ default:
+ break;
+ }
+}
+
+/* Prevent warnings from -Wmissing-prototypes. */
+#ifdef YYPARSE_PARAM
+#if defined __STDC__ || defined __cplusplus
+int yyparse (void *YYPARSE_PARAM);
+#else
+int yyparse ();
+#endif
+#else /* ! YYPARSE_PARAM */
+#if defined __STDC__ || defined __cplusplus
+int yyparse (glcpp_parser_t *parser);
+#else
+int yyparse ();
+#endif
+#endif /* ! YYPARSE_PARAM */
+
+
+
+
+
+/*-------------------------.
+| yyparse or yypush_parse. |
+`-------------------------*/
+
+#ifdef YYPARSE_PARAM
+#if (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
+int
+yyparse (void *YYPARSE_PARAM)
+#else
+int
+yyparse (YYPARSE_PARAM)
+ void *YYPARSE_PARAM;
+#endif
+#else /* ! YYPARSE_PARAM */
+#if (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
+int
+yyparse (glcpp_parser_t *parser)
+#else
+int
+yyparse (parser)
+ glcpp_parser_t *parser;
+#endif
+#endif
+{
+/* The lookahead symbol. */
+int yychar;
+
+/* The semantic value of the lookahead symbol. */
+YYSTYPE yylval;
+
+/* Location data for the lookahead symbol. */
+YYLTYPE yylloc;
+
+ /* Number of syntax errors so far. */
+ int yynerrs;
+
+ int yystate;
+ /* Number of tokens to shift before error messages enabled. */
+ int yyerrstatus;
+
+ /* The stacks and their tools:
+ `yyss': related to states.
+ `yyvs': related to semantic values.
+ `yyls': related to locations.
+
+ Refer to the stacks thru separate pointers, to allow yyoverflow
+ to reallocate them elsewhere. */
+
+ /* The state stack. */
+ yytype_int16 yyssa[YYINITDEPTH];
+ yytype_int16 *yyss;
+ yytype_int16 *yyssp;
+
+ /* The semantic value stack. */
+ YYSTYPE yyvsa[YYINITDEPTH];
+ YYSTYPE *yyvs;
+ YYSTYPE *yyvsp;
+
+ /* The location stack. */
+ YYLTYPE yylsa[YYINITDEPTH];
+ YYLTYPE *yyls;
+ YYLTYPE *yylsp;
+
+ /* The locations where the error started and ended. */
+ YYLTYPE yyerror_range[3];
+
+ YYSIZE_T yystacksize;
+
+ int yyn;
+ int yyresult;
+ /* Lookahead token as an internal (translated) token number. */
+ int yytoken;
+ /* The variables used to return semantic value and location from the
+ action routines. */
+ YYSTYPE yyval;
+ YYLTYPE yyloc;
+
+#if YYERROR_VERBOSE
+ /* Buffer for error messages, and its allocated size. */
+ char yymsgbuf[128];
+ char *yymsg = yymsgbuf;
+ YYSIZE_T yymsg_alloc = sizeof yymsgbuf;
+#endif
+
+#define YYPOPSTACK(N) (yyvsp -= (N), yyssp -= (N), yylsp -= (N))
+
+ /* The number of symbols on the RHS of the reduced rule.
+ Keep to zero when no symbol should be popped. */
+ int yylen = 0;
+
+ yytoken = 0;
+ yyss = yyssa;
+ yyvs = yyvsa;
+ yyls = yylsa;
+ yystacksize = YYINITDEPTH;
+
+ YYDPRINTF ((stderr, "Starting parse\n"));
+
+ yystate = 0;
+ yyerrstatus = 0;
+ yynerrs = 0;
+ yychar = YYEMPTY; /* Cause a token to be read. */
+
+ /* Initialize stack pointers.
+ Waste one element of value and location stack
+ so that they stay on the same level as the state stack.
+ The wasted elements are never initialized. */
+ yyssp = yyss;
+ yyvsp = yyvs;
+ yylsp = yyls;
+
+#if defined YYLTYPE_IS_TRIVIAL && YYLTYPE_IS_TRIVIAL
+ /* Initialize the default location before parsing starts. */
+ yylloc.first_line = yylloc.last_line = 1;
+ yylloc.first_column = yylloc.last_column = 1;
+#endif
+
+/* User initialization code. */
+
+/* Line 1251 of yacc.c */
+#line 155 "glcpp/glcpp-parse.y"
+{
+ yylloc.first_line = 1;
+ yylloc.first_column = 1;
+ yylloc.last_line = 1;
+ yylloc.last_column = 1;
+ yylloc.source = 0;
+}
+
+/* Line 1251 of yacc.c */
+#line 1625 "glcpp/glcpp-parse.c"
+ yylsp[0] = yylloc;
+
+ goto yysetstate;
+
+/*------------------------------------------------------------.
+| yynewstate -- Push a new state, which is found in yystate. |
+`------------------------------------------------------------*/
+ yynewstate:
+ /* In all cases, when you get here, the value and location stacks
+ have just been pushed. So pushing a state here evens the stacks. */
+ yyssp++;
+
+ yysetstate:
+ *yyssp = yystate;
+
+ if (yyss + yystacksize - 1 <= yyssp)
+ {
+ /* Get the current used size of the three stacks, in elements. */
+ YYSIZE_T yysize = yyssp - yyss + 1;
+
+#ifdef yyoverflow
+ {
+ /* Give user a chance to reallocate the stack. Use copies of
+ these so that the &'s don't force the real ones into
+ memory. */
+ YYSTYPE *yyvs1 = yyvs;
+ yytype_int16 *yyss1 = yyss;
+ YYLTYPE *yyls1 = yyls;
+
+ /* Each stack pointer address is followed by the size of the
+ data in use in that stack, in bytes. This used to be a
+ conditional around just the two extra args, but that might
+ be undefined if yyoverflow is a macro. */
+ yyoverflow (YY_("memory exhausted"),
+ &yyss1, yysize * sizeof (*yyssp),
+ &yyvs1, yysize * sizeof (*yyvsp),
+ &yyls1, yysize * sizeof (*yylsp),
+ &yystacksize);
+
+ yyls = yyls1;
+ yyss = yyss1;
+ yyvs = yyvs1;
+ }
+#else /* no yyoverflow */
+# ifndef YYSTACK_RELOCATE
+ goto yyexhaustedlab;
+# else
+ /* Extend the stack our own way. */
+ if (YYMAXDEPTH <= yystacksize)
+ goto yyexhaustedlab;
+ yystacksize *= 2;
+ if (YYMAXDEPTH < yystacksize)
+ yystacksize = YYMAXDEPTH;
+
+ {
+ yytype_int16 *yyss1 = yyss;
+ union yyalloc *yyptr =
+ (union yyalloc *) YYSTACK_ALLOC (YYSTACK_BYTES (yystacksize));
+ if (! yyptr)
+ goto yyexhaustedlab;
+ YYSTACK_RELOCATE (yyss_alloc, yyss);
+ YYSTACK_RELOCATE (yyvs_alloc, yyvs);
+ YYSTACK_RELOCATE (yyls_alloc, yyls);
+# undef YYSTACK_RELOCATE
+ if (yyss1 != yyssa)
+ YYSTACK_FREE (yyss1);
+ }
+# endif
+#endif /* no yyoverflow */
+
+ yyssp = yyss + yysize - 1;
+ yyvsp = yyvs + yysize - 1;
+ yylsp = yyls + yysize - 1;
+
+ YYDPRINTF ((stderr, "Stack size increased to %lu\n",
+ (unsigned long int) yystacksize));
+
+ if (yyss + yystacksize - 1 <= yyssp)
+ YYABORT;
+ }
+
+ YYDPRINTF ((stderr, "Entering state %d\n", yystate));
+
+ if (yystate == YYFINAL)
+ YYACCEPT;
+
+ goto yybackup;
+
+/*-----------.
+| yybackup. |
+`-----------*/
+yybackup:
+
+ /* Do appropriate processing given the current state. Read a
+ lookahead token if we need one and don't already have one. */
+
+ /* First try to decide what to do without reference to lookahead token. */
+ yyn = yypact[yystate];
+ if (yyn == YYPACT_NINF)
+ goto yydefault;
+
+ /* Not known => get a lookahead token if don't already have one. */
+
+ /* YYCHAR is either YYEMPTY or YYEOF or a valid lookahead symbol. */
+ if (yychar == YYEMPTY)
+ {
+ YYDPRINTF ((stderr, "Reading a token: "));
+ yychar = YYLEX;
+ }
+
+ if (yychar <= YYEOF)
+ {
+ yychar = yytoken = YYEOF;
+ YYDPRINTF ((stderr, "Now at end of input.\n"));
+ }
+ else
+ {
+ yytoken = YYTRANSLATE (yychar);
+ YY_SYMBOL_PRINT ("Next token is", yytoken, &yylval, &yylloc);
+ }
+
+ /* If the proper action on seeing token YYTOKEN is to reduce or to
+ detect an error, take that action. */
+ yyn += yytoken;
+ if (yyn < 0 || YYLAST < yyn || yycheck[yyn] != yytoken)
+ goto yydefault;
+ yyn = yytable[yyn];
+ if (yyn <= 0)
+ {
+ if (yyn == 0 || yyn == YYTABLE_NINF)
+ goto yyerrlab;
+ yyn = -yyn;
+ goto yyreduce;
+ }
+
+ /* Count tokens shifted since error; after three, turn off error
+ status. */
+ if (yyerrstatus)
+ yyerrstatus--;
+
+ /* Shift the lookahead token. */
+ YY_SYMBOL_PRINT ("Shifting", yytoken, &yylval, &yylloc);
+
+ /* Discard the shifted token. */
+ yychar = YYEMPTY;
+
+ yystate = yyn;
+ *++yyvsp = yylval;
+ *++yylsp = yylloc;
+ goto yynewstate;
+
+
+/*-----------------------------------------------------------.
+| yydefault -- do the default action for the current state. |
+`-----------------------------------------------------------*/
+yydefault:
+ yyn = yydefact[yystate];
+ if (yyn == 0)
+ goto yyerrlab;
+ goto yyreduce;
+
+
+/*-----------------------------.
+| yyreduce -- Do a reduction. |
+`-----------------------------*/
+yyreduce:
+ /* yyn is the number of a rule to reduce with. */
+ yylen = yyr2[yyn];
+
+ /* If YYLEN is nonzero, implement the default value of the action:
+ `$$ = $1'.
+
+ Otherwise, the following line sets YYVAL to garbage.
+ This behavior is undocumented and Bison
+ users should not rely upon it. Assigning to YYVAL
+ unconditionally makes the parser a bit smaller, and it avoids a
+ GCC warning that YYVAL may be used uninitialized. */
+ yyval = yyvsp[1-yylen];
+
+ /* Default location. */
+ YYLLOC_DEFAULT (yyloc, (yylsp - yylen), yylen);
+ YY_REDUCE_PRINT (yyn);
+ switch (yyn)
+ {
+ case 4:
+
+/* Line 1464 of yacc.c */
+#line 194 "glcpp/glcpp-parse.y"
+ {
+ glcpp_print(parser->output, "\n");
+ ;}
+ break;
+
+ case 5:
+
+/* Line 1464 of yacc.c */
+#line 197 "glcpp/glcpp-parse.y"
+ {
+ _glcpp_parser_print_expanded_token_list (parser, (yyvsp[(1) - (1)].token_list));
+ glcpp_print(parser->output, "\n");
+ talloc_free ((yyvsp[(1) - (1)].token_list));
+ ;}
+ break;
+
+ case 8:
+
+/* Line 1464 of yacc.c */
+#line 207 "glcpp/glcpp-parse.y"
+ {
+ _glcpp_parser_skip_stack_push_if (parser, & (yylsp[(1) - (3)]), (yyvsp[(2) - (3)].ival));
+ ;}
+ break;
+
+ case 9:
+
+/* Line 1464 of yacc.c */
+#line 210 "glcpp/glcpp-parse.y"
+ {
+ _glcpp_parser_skip_stack_change_if (parser, & (yylsp[(1) - (3)]), "elif", (yyvsp[(2) - (3)].ival));
+ ;}
+ break;
+
+ case 10:
+
+/* Line 1464 of yacc.c */
+#line 216 "glcpp/glcpp-parse.y"
+ {
+ _define_object_macro (parser, & (yylsp[(2) - (4)]), (yyvsp[(2) - (4)].str), (yyvsp[(3) - (4)].token_list));
+ ;}
+ break;
+
+ case 11:
+
+/* Line 1464 of yacc.c */
+#line 219 "glcpp/glcpp-parse.y"
+ {
+ _define_function_macro (parser, & (yylsp[(2) - (6)]), (yyvsp[(2) - (6)].str), NULL, (yyvsp[(5) - (6)].token_list));
+ ;}
+ break;
+
+ case 12:
+
+/* Line 1464 of yacc.c */
+#line 222 "glcpp/glcpp-parse.y"
+ {
+ _define_function_macro (parser, & (yylsp[(2) - (7)]), (yyvsp[(2) - (7)].str), (yyvsp[(4) - (7)].string_list), (yyvsp[(6) - (7)].token_list));
+ ;}
+ break;
+
+ case 13:
+
+/* Line 1464 of yacc.c */
+#line 225 "glcpp/glcpp-parse.y"
+ {
+ macro_t *macro = hash_table_find (parser->defines, (yyvsp[(2) - (3)].str));
+ if (macro) {
+ hash_table_remove (parser->defines, (yyvsp[(2) - (3)].str));
+ talloc_free (macro);
+ }
+ talloc_free ((yyvsp[(2) - (3)].str));
+ ;}
+ break;
+
+ case 14:
+
+/* Line 1464 of yacc.c */
+#line 233 "glcpp/glcpp-parse.y"
+ {
+ /* Be careful to only evaluate the 'if' expression if
+ * we are not skipping. When we are skipping, we
+ * simply push a new 0-valued 'if' onto the skip
+ * stack.
+ *
+ * This avoids generating diagnostics for invalid
+ * expressions that are being skipped. */
+ if (parser->skip_stack == NULL ||
+ parser->skip_stack->type == SKIP_NO_SKIP)
+ {
+ _glcpp_parser_expand_if (parser, IF_EXPANDED, (yyvsp[(2) - (3)].token_list));
+ }
+ else
+ {
+ _glcpp_parser_skip_stack_push_if (parser, & (yylsp[(1) - (3)]), 0);
+ parser->skip_stack->type = SKIP_TO_ENDIF;
+ }
+ ;}
+ break;
+
+ case 15:
+
+/* Line 1464 of yacc.c */
+#line 252 "glcpp/glcpp-parse.y"
+ {
+ /* #if without an expression is only an error if we
+ * are not skipping */
+ if (parser->skip_stack == NULL ||
+ parser->skip_stack->type == SKIP_NO_SKIP)
+ {
+ glcpp_error(& (yylsp[(1) - (2)]), parser, "#if with no expression");
+ }
+ _glcpp_parser_skip_stack_push_if (parser, & (yylsp[(1) - (2)]), 0);
+ ;}
+ break;
+
+ case 16:
+
+/* Line 1464 of yacc.c */
+#line 262 "glcpp/glcpp-parse.y"
+ {
+ macro_t *macro = hash_table_find (parser->defines, (yyvsp[(2) - (4)].str));
+ talloc_free ((yyvsp[(2) - (4)].str));
+ _glcpp_parser_skip_stack_push_if (parser, & (yylsp[(1) - (4)]), macro != NULL);
+ ;}
+ break;
+
+ case 17:
+
+/* Line 1464 of yacc.c */
+#line 267 "glcpp/glcpp-parse.y"
+ {
+ macro_t *macro = hash_table_find (parser->defines, (yyvsp[(2) - (4)].str));
+ talloc_free ((yyvsp[(2) - (4)].str));
+ _glcpp_parser_skip_stack_push_if (parser, & (yylsp[(1) - (4)]), macro == NULL);
+ ;}
+ break;
+
+ case 18:
+
+/* Line 1464 of yacc.c */
+#line 272 "glcpp/glcpp-parse.y"
+ {
+ /* Be careful to only evaluate the 'elif' expression
+ * if we are not skipping. When we are skipping, we
+ * simply change to a 0-valued 'elif' on the skip
+ * stack.
+ *
+ * This avoids generating diagnostics for invalid
+ * expressions that are being skipped. */
+ if (parser->skip_stack &&
+ parser->skip_stack->type == SKIP_TO_ELSE)
+ {
+ _glcpp_parser_expand_if (parser, ELIF_EXPANDED, (yyvsp[(2) - (3)].token_list));
+ }
+ else
+ {
+ _glcpp_parser_skip_stack_change_if (parser, & (yylsp[(1) - (3)]),
+ "elif", 0);
+ }
+ ;}
+ break;
+
+ case 19:
+
+/* Line 1464 of yacc.c */
+#line 291 "glcpp/glcpp-parse.y"
+ {
+ /* #elif without an expression is an error unless we
+ * are skipping. */
+ if (parser->skip_stack &&
+ parser->skip_stack->type == SKIP_TO_ELSE)
+ {
+ glcpp_error(& (yylsp[(1) - (2)]), parser, "#elif with no expression");
+ }
+ else
+ {
+ _glcpp_parser_skip_stack_change_if (parser, & (yylsp[(1) - (2)]),
+ "elif", 0);
+ glcpp_warning(& (yylsp[(1) - (2)]), parser, "ignoring illegal #elif without expression");
+ }
+ ;}
+ break;
+
+ case 20:
+
+/* Line 1464 of yacc.c */
+#line 306 "glcpp/glcpp-parse.y"
+ {
+ _glcpp_parser_skip_stack_change_if (parser, & (yylsp[(1) - (2)]), "else", 1);
+ ;}
+ break;
+
+ case 21:
+
+/* Line 1464 of yacc.c */
+#line 309 "glcpp/glcpp-parse.y"
+ {
+ _glcpp_parser_skip_stack_pop (parser, & (yylsp[(1) - (2)]));
+ ;}
+ break;
+
+ case 22:
+
+/* Line 1464 of yacc.c */
+#line 312 "glcpp/glcpp-parse.y"
+ {
+ macro_t *macro = hash_table_find (parser->defines, "__VERSION__");
+ if (macro) {
+ hash_table_remove (parser->defines, "__VERSION__");
+ talloc_free (macro);
+ }
+ add_builtin_define (parser, "__VERSION__", (yyvsp[(2) - (3)].ival));
+
+ if ((yyvsp[(2) - (3)].ival) == 100)
+ add_builtin_define (parser, "GL_ES", 1);
+
+ /* Currently, all ES2 implementations support highp in the
+ * fragment shader, so we always define this macro in ES2.
+ * If we ever get a driver that doesn't support highp, we'll
+ * need to add a flag to the gl_context and check that here.
+ */
+ if ((yyvsp[(2) - (3)].ival) >= 130 || (yyvsp[(2) - (3)].ival) == 100)
+ add_builtin_define (parser, "GL_FRAGMENT_PRECISION_HIGH", 1);
+
+ glcpp_printf(parser->output, "#version %" PRIiMAX, (yyvsp[(2) - (3)].ival));
+ ;}
+ break;
+
+ case 24:
+
+/* Line 1464 of yacc.c */
+#line 337 "glcpp/glcpp-parse.y"
+ {
+ if (strlen ((yyvsp[(1) - (1)].str)) >= 3 && strncmp ((yyvsp[(1) - (1)].str), "0x", 2) == 0) {
+ (yyval.ival) = strtoll ((yyvsp[(1) - (1)].str) + 2, NULL, 16);
+ } else if ((yyvsp[(1) - (1)].str)[0] == '0') {
+ (yyval.ival) = strtoll ((yyvsp[(1) - (1)].str), NULL, 8);
+ } else {
+ (yyval.ival) = strtoll ((yyvsp[(1) - (1)].str), NULL, 10);
+ }
+ ;}
+ break;
+
+ case 25:
+
+/* Line 1464 of yacc.c */
+#line 346 "glcpp/glcpp-parse.y"
+ {
+ (yyval.ival) = (yyvsp[(1) - (1)].ival);
+ ;}
+ break;
+
+ case 27:
+
+/* Line 1464 of yacc.c */
+#line 352 "glcpp/glcpp-parse.y"
+ {
+ (yyval.ival) = (yyvsp[(1) - (3)].ival) || (yyvsp[(3) - (3)].ival);
+ ;}
+ break;
+
+ case 28:
+
+/* Line 1464 of yacc.c */
+#line 355 "glcpp/glcpp-parse.y"
+ {
+ (yyval.ival) = (yyvsp[(1) - (3)].ival) && (yyvsp[(3) - (3)].ival);
+ ;}
+ break;
+
+ case 29:
+
+/* Line 1464 of yacc.c */
+#line 358 "glcpp/glcpp-parse.y"
+ {
+ (yyval.ival) = (yyvsp[(1) - (3)].ival) | (yyvsp[(3) - (3)].ival);
+ ;}
+ break;
+
+ case 30:
+
+/* Line 1464 of yacc.c */
+#line 361 "glcpp/glcpp-parse.y"
+ {
+ (yyval.ival) = (yyvsp[(1) - (3)].ival) ^ (yyvsp[(3) - (3)].ival);
+ ;}
+ break;
+
+ case 31:
+
+/* Line 1464 of yacc.c */
+#line 364 "glcpp/glcpp-parse.y"
+ {
+ (yyval.ival) = (yyvsp[(1) - (3)].ival) & (yyvsp[(3) - (3)].ival);
+ ;}
+ break;
+
+ case 32:
+
+/* Line 1464 of yacc.c */
+#line 367 "glcpp/glcpp-parse.y"
+ {
+ (yyval.ival) = (yyvsp[(1) - (3)].ival) != (yyvsp[(3) - (3)].ival);
+ ;}
+ break;
+
+ case 33:
+
+/* Line 1464 of yacc.c */
+#line 370 "glcpp/glcpp-parse.y"
+ {
+ (yyval.ival) = (yyvsp[(1) - (3)].ival) == (yyvsp[(3) - (3)].ival);
+ ;}
+ break;
+
+ case 34:
+
+/* Line 1464 of yacc.c */
+#line 373 "glcpp/glcpp-parse.y"
+ {
+ (yyval.ival) = (yyvsp[(1) - (3)].ival) >= (yyvsp[(3) - (3)].ival);
+ ;}
+ break;
+
+ case 35:
+
+/* Line 1464 of yacc.c */
+#line 376 "glcpp/glcpp-parse.y"
+ {
+ (yyval.ival) = (yyvsp[(1) - (3)].ival) <= (yyvsp[(3) - (3)].ival);
+ ;}
+ break;
+
+ case 36:
+
+/* Line 1464 of yacc.c */
+#line 379 "glcpp/glcpp-parse.y"
+ {
+ (yyval.ival) = (yyvsp[(1) - (3)].ival) > (yyvsp[(3) - (3)].ival);
+ ;}
+ break;
+
+ case 37:
+
+/* Line 1464 of yacc.c */
+#line 382 "glcpp/glcpp-parse.y"
+ {
+ (yyval.ival) = (yyvsp[(1) - (3)].ival) < (yyvsp[(3) - (3)].ival);
+ ;}
+ break;
+
+ case 38:
+
+/* Line 1464 of yacc.c */
+#line 385 "glcpp/glcpp-parse.y"
+ {
+ (yyval.ival) = (yyvsp[(1) - (3)].ival) >> (yyvsp[(3) - (3)].ival);
+ ;}
+ break;
+
+ case 39:
+
+/* Line 1464 of yacc.c */
+#line 388 "glcpp/glcpp-parse.y"
+ {
+ (yyval.ival) = (yyvsp[(1) - (3)].ival) << (yyvsp[(3) - (3)].ival);
+ ;}
+ break;
+
+ case 40:
+
+/* Line 1464 of yacc.c */
+#line 391 "glcpp/glcpp-parse.y"
+ {
+ (yyval.ival) = (yyvsp[(1) - (3)].ival) - (yyvsp[(3) - (3)].ival);
+ ;}
+ break;
+
+ case 41:
+
+/* Line 1464 of yacc.c */
+#line 394 "glcpp/glcpp-parse.y"
+ {
+ (yyval.ival) = (yyvsp[(1) - (3)].ival) + (yyvsp[(3) - (3)].ival);
+ ;}
+ break;
+
+ case 42:
+
+/* Line 1464 of yacc.c */
+#line 397 "glcpp/glcpp-parse.y"
+ {
+ (yyval.ival) = (yyvsp[(1) - (3)].ival) % (yyvsp[(3) - (3)].ival);
+ ;}
+ break;
+
+ case 43:
+
+/* Line 1464 of yacc.c */
+#line 400 "glcpp/glcpp-parse.y"
+ {
+ (yyval.ival) = (yyvsp[(1) - (3)].ival) / (yyvsp[(3) - (3)].ival);
+ ;}
+ break;
+
+ case 44:
+
+/* Line 1464 of yacc.c */
+#line 403 "glcpp/glcpp-parse.y"
+ {
+ (yyval.ival) = (yyvsp[(1) - (3)].ival) * (yyvsp[(3) - (3)].ival);
+ ;}
+ break;
+
+ case 45:
+
+/* Line 1464 of yacc.c */
+#line 406 "glcpp/glcpp-parse.y"
+ {
+ (yyval.ival) = ! (yyvsp[(2) - (2)].ival);
+ ;}
+ break;
+
+ case 46:
+
+/* Line 1464 of yacc.c */
+#line 409 "glcpp/glcpp-parse.y"
+ {
+ (yyval.ival) = ~ (yyvsp[(2) - (2)].ival);
+ ;}
+ break;
+
+ case 47:
+
+/* Line 1464 of yacc.c */
+#line 412 "glcpp/glcpp-parse.y"
+ {
+ (yyval.ival) = - (yyvsp[(2) - (2)].ival);
+ ;}
+ break;
+
+ case 48:
+
+/* Line 1464 of yacc.c */
+#line 415 "glcpp/glcpp-parse.y"
+ {
+ (yyval.ival) = + (yyvsp[(2) - (2)].ival);
+ ;}
+ break;
+
+ case 49:
+
+/* Line 1464 of yacc.c */
+#line 418 "glcpp/glcpp-parse.y"
+ {
+ (yyval.ival) = (yyvsp[(2) - (3)].ival);
+ ;}
+ break;
+
+ case 50:
+
+/* Line 1464 of yacc.c */
+#line 424 "glcpp/glcpp-parse.y"
+ {
+ (yyval.string_list) = _string_list_create (parser);
+ _string_list_append_item ((yyval.string_list), (yyvsp[(1) - (1)].str));
+ talloc_steal ((yyval.string_list), (yyvsp[(1) - (1)].str));
+ ;}
+ break;
+
+ case 51:
+
+/* Line 1464 of yacc.c */
+#line 429 "glcpp/glcpp-parse.y"
+ {
+ (yyval.string_list) = (yyvsp[(1) - (3)].string_list);
+ _string_list_append_item ((yyval.string_list), (yyvsp[(3) - (3)].str));
+ talloc_steal ((yyval.string_list), (yyvsp[(3) - (3)].str));
+ ;}
+ break;
+
+ case 52:
+
+/* Line 1464 of yacc.c */
+#line 437 "glcpp/glcpp-parse.y"
+ { (yyval.token_list) = NULL; ;}
+ break;
+
+ case 54:
+
+/* Line 1464 of yacc.c */
+#line 442 "glcpp/glcpp-parse.y"
+ {
+ yyerror (& (yylsp[(1) - (2)]), parser, "Invalid tokens after #");
+ ;}
+ break;
+
+ case 55:
+
+/* Line 1464 of yacc.c */
+#line 448 "glcpp/glcpp-parse.y"
+ { (yyval.token_list) = NULL; ;}
+ break;
+
+ case 58:
+
+/* Line 1464 of yacc.c */
+#line 454 "glcpp/glcpp-parse.y"
+ {
+ glcpp_warning(&(yylsp[(1) - (1)]), parser, "extra tokens at end of directive");
+ ;}
+ break;
+
+ case 59:
+
+/* Line 1464 of yacc.c */
+#line 461 "glcpp/glcpp-parse.y"
+ {
+ int v = hash_table_find (parser->defines, (yyvsp[(2) - (2)].str)) ? 1 : 0;
+ (yyval.token) = _token_create_ival (parser, INTEGER, v);
+ ;}
+ break;
+
+ case 60:
+
+/* Line 1464 of yacc.c */
+#line 465 "glcpp/glcpp-parse.y"
+ {
+ int v = hash_table_find (parser->defines, (yyvsp[(3) - (4)].str)) ? 1 : 0;
+ (yyval.token) = _token_create_ival (parser, INTEGER, v);
+ ;}
+ break;
+
+ case 62:
+
+/* Line 1464 of yacc.c */
+#line 474 "glcpp/glcpp-parse.y"
+ {
+ (yyval.token_list) = _token_list_create (parser);
+ _token_list_append ((yyval.token_list), (yyvsp[(1) - (1)].token));
+ talloc_unlink (parser, (yyvsp[(1) - (1)].token));
+ ;}
+ break;
+
+ case 63:
+
+/* Line 1464 of yacc.c */
+#line 479 "glcpp/glcpp-parse.y"
+ {
+ (yyval.token_list) = (yyvsp[(1) - (2)].token_list);
+ _token_list_append ((yyval.token_list), (yyvsp[(2) - (2)].token));
+ talloc_unlink (parser, (yyvsp[(2) - (2)].token));
+ ;}
+ break;
+
+ case 64:
+
+/* Line 1464 of yacc.c */
+#line 487 "glcpp/glcpp-parse.y"
+ {
+ parser->space_tokens = 1;
+ (yyval.token_list) = _token_list_create (parser);
+ _token_list_append ((yyval.token_list), (yyvsp[(1) - (1)].token));
+ talloc_unlink (parser, (yyvsp[(1) - (1)].token));
+ ;}
+ break;
+
+ case 65:
+
+/* Line 1464 of yacc.c */
+#line 493 "glcpp/glcpp-parse.y"
+ {
+ (yyval.token_list) = (yyvsp[(1) - (2)].token_list);
+ _token_list_append ((yyval.token_list), (yyvsp[(2) - (2)].token));
+ talloc_unlink (parser, (yyvsp[(2) - (2)].token));
+ ;}
+ break;
+
+ case 66:
+
+/* Line 1464 of yacc.c */
+#line 501 "glcpp/glcpp-parse.y"
+ {
+ (yyval.token) = _token_create_str (parser, IDENTIFIER, (yyvsp[(1) - (1)].str));
+ (yyval.token)->location = yylloc;
+ ;}
+ break;
+
+ case 67:
+
+/* Line 1464 of yacc.c */
+#line 505 "glcpp/glcpp-parse.y"
+ {
+ (yyval.token) = _token_create_str (parser, INTEGER_STRING, (yyvsp[(1) - (1)].str));
+ (yyval.token)->location = yylloc;
+ ;}
+ break;
+
+ case 68:
+
+/* Line 1464 of yacc.c */
+#line 509 "glcpp/glcpp-parse.y"
+ {
+ (yyval.token) = _token_create_ival (parser, (yyvsp[(1) - (1)].ival), (yyvsp[(1) - (1)].ival));
+ (yyval.token)->location = yylloc;
+ ;}
+ break;
+
+ case 69:
+
+/* Line 1464 of yacc.c */
+#line 513 "glcpp/glcpp-parse.y"
+ {
+ (yyval.token) = _token_create_str (parser, OTHER, (yyvsp[(1) - (1)].str));
+ (yyval.token)->location = yylloc;
+ ;}
+ break;
+
+ case 70:
+
+/* Line 1464 of yacc.c */
+#line 517 "glcpp/glcpp-parse.y"
+ {
+ (yyval.token) = _token_create_ival (parser, SPACE, SPACE);
+ (yyval.token)->location = yylloc;
+ ;}
+ break;
+
+ case 71:
+
+/* Line 1464 of yacc.c */
+#line 524 "glcpp/glcpp-parse.y"
+ { (yyval.ival) = '['; ;}
+ break;
+
+ case 72:
+
+/* Line 1464 of yacc.c */
+#line 525 "glcpp/glcpp-parse.y"
+ { (yyval.ival) = ']'; ;}
+ break;
+
+ case 73:
+
+/* Line 1464 of yacc.c */
+#line 526 "glcpp/glcpp-parse.y"
+ { (yyval.ival) = '('; ;}
+ break;
+
+ case 74:
+
+/* Line 1464 of yacc.c */
+#line 527 "glcpp/glcpp-parse.y"
+ { (yyval.ival) = ')'; ;}
+ break;
+
+ case 75:
+
+/* Line 1464 of yacc.c */
+#line 528 "glcpp/glcpp-parse.y"
+ { (yyval.ival) = '{'; ;}
+ break;
+
+ case 76:
+
+/* Line 1464 of yacc.c */
+#line 529 "glcpp/glcpp-parse.y"
+ { (yyval.ival) = '}'; ;}
+ break;
+
+ case 77:
+
+/* Line 1464 of yacc.c */
+#line 530 "glcpp/glcpp-parse.y"
+ { (yyval.ival) = '.'; ;}
+ break;
+
+ case 78:
+
+/* Line 1464 of yacc.c */
+#line 531 "glcpp/glcpp-parse.y"
+ { (yyval.ival) = '&'; ;}
+ break;
+
+ case 79:
+
+/* Line 1464 of yacc.c */
+#line 532 "glcpp/glcpp-parse.y"
+ { (yyval.ival) = '*'; ;}
+ break;
+
+ case 80:
+
+/* Line 1464 of yacc.c */
+#line 533 "glcpp/glcpp-parse.y"
+ { (yyval.ival) = '+'; ;}
+ break;
+
+ case 81:
+
+/* Line 1464 of yacc.c */
+#line 534 "glcpp/glcpp-parse.y"
+ { (yyval.ival) = '-'; ;}
+ break;
+
+ case 82:
+
+/* Line 1464 of yacc.c */
+#line 535 "glcpp/glcpp-parse.y"
+ { (yyval.ival) = '~'; ;}
+ break;
+
+ case 83:
+
+/* Line 1464 of yacc.c */
+#line 536 "glcpp/glcpp-parse.y"
+ { (yyval.ival) = '!'; ;}
+ break;
+
+ case 84:
+
+/* Line 1464 of yacc.c */
+#line 537 "glcpp/glcpp-parse.y"
+ { (yyval.ival) = '/'; ;}
+ break;
+
+ case 85:
+
+/* Line 1464 of yacc.c */
+#line 538 "glcpp/glcpp-parse.y"
+ { (yyval.ival) = '%'; ;}
+ break;
+
+ case 86:
+
+/* Line 1464 of yacc.c */
+#line 539 "glcpp/glcpp-parse.y"
+ { (yyval.ival) = LEFT_SHIFT; ;}
+ break;
+
+ case 87:
+
+/* Line 1464 of yacc.c */
+#line 540 "glcpp/glcpp-parse.y"
+ { (yyval.ival) = RIGHT_SHIFT; ;}
+ break;
+
+ case 88:
+
+/* Line 1464 of yacc.c */
+#line 541 "glcpp/glcpp-parse.y"
+ { (yyval.ival) = '<'; ;}
+ break;
+
+ case 89:
+
+/* Line 1464 of yacc.c */
+#line 542 "glcpp/glcpp-parse.y"
+ { (yyval.ival) = '>'; ;}
+ break;
+
+ case 90:
+
+/* Line 1464 of yacc.c */
+#line 543 "glcpp/glcpp-parse.y"
+ { (yyval.ival) = LESS_OR_EQUAL; ;}
+ break;
+
+ case 91:
+
+/* Line 1464 of yacc.c */
+#line 544 "glcpp/glcpp-parse.y"
+ { (yyval.ival) = GREATER_OR_EQUAL; ;}
+ break;
+
+ case 92:
+
+/* Line 1464 of yacc.c */
+#line 545 "glcpp/glcpp-parse.y"
+ { (yyval.ival) = EQUAL; ;}
+ break;
+
+ case 93:
+
+/* Line 1464 of yacc.c */
+#line 546 "glcpp/glcpp-parse.y"
+ { (yyval.ival) = NOT_EQUAL; ;}
+ break;
+
+ case 94:
+
+/* Line 1464 of yacc.c */
+#line 547 "glcpp/glcpp-parse.y"
+ { (yyval.ival) = '^'; ;}
+ break;
+
+ case 95:
+
+/* Line 1464 of yacc.c */
+#line 548 "glcpp/glcpp-parse.y"
+ { (yyval.ival) = '|'; ;}
+ break;
+
+ case 96:
+
+/* Line 1464 of yacc.c */
+#line 549 "glcpp/glcpp-parse.y"
+ { (yyval.ival) = AND; ;}
+ break;
+
+ case 97:
+
+/* Line 1464 of yacc.c */
+#line 550 "glcpp/glcpp-parse.y"
+ { (yyval.ival) = OR; ;}
+ break;
+
+ case 98:
+
+/* Line 1464 of yacc.c */
+#line 551 "glcpp/glcpp-parse.y"
+ { (yyval.ival) = ';'; ;}
+ break;
+
+ case 99:
+
+/* Line 1464 of yacc.c */
+#line 552 "glcpp/glcpp-parse.y"
+ { (yyval.ival) = ','; ;}
+ break;
+
+ case 100:
+
+/* Line 1464 of yacc.c */
+#line 553 "glcpp/glcpp-parse.y"
+ { (yyval.ival) = '='; ;}
+ break;
+
+ case 101:
+
+/* Line 1464 of yacc.c */
+#line 554 "glcpp/glcpp-parse.y"
+ { (yyval.ival) = PASTE; ;}
+ break;
+
+
+
+/* Line 1464 of yacc.c */
+#line 2663 "glcpp/glcpp-parse.c"
+ default: break;
+ }
+ YY_SYMBOL_PRINT ("-> $$ =", yyr1[yyn], &yyval, &yyloc);
+
+ YYPOPSTACK (yylen);
+ yylen = 0;
+ YY_STACK_PRINT (yyss, yyssp);
+
+ *++yyvsp = yyval;
+ *++yylsp = yyloc;
+
+ /* Now `shift' the result of the reduction. Determine what state
+ that goes to, based on the state we popped back to and the rule
+ number reduced by. */
+
+ yyn = yyr1[yyn];
+
+ yystate = yypgoto[yyn - YYNTOKENS] + *yyssp;
+ if (0 <= yystate && yystate <= YYLAST && yycheck[yystate] == *yyssp)
+ yystate = yytable[yystate];
+ else
+ yystate = yydefgoto[yyn - YYNTOKENS];
+
+ goto yynewstate;
+
+
+/*------------------------------------.
+| yyerrlab -- here on detecting error |
+`------------------------------------*/
+yyerrlab:
+ /* If not already recovering from an error, report this error. */
+ if (!yyerrstatus)
+ {
+ ++yynerrs;
+#if ! YYERROR_VERBOSE
+ yyerror (&yylloc, parser, YY_("syntax error"));
+#else
+ {
+ YYSIZE_T yysize = yysyntax_error (0, yystate, yychar);
+ if (yymsg_alloc < yysize && yymsg_alloc < YYSTACK_ALLOC_MAXIMUM)
+ {
+ YYSIZE_T yyalloc = 2 * yysize;
+ if (! (yysize <= yyalloc && yyalloc <= YYSTACK_ALLOC_MAXIMUM))
+ yyalloc = YYSTACK_ALLOC_MAXIMUM;
+ if (yymsg != yymsgbuf)
+ YYSTACK_FREE (yymsg);
+ yymsg = (char *) YYSTACK_ALLOC (yyalloc);
+ if (yymsg)
+ yymsg_alloc = yyalloc;
+ else
+ {
+ yymsg = yymsgbuf;
+ yymsg_alloc = sizeof yymsgbuf;
+ }
+ }
+
+ if (0 < yysize && yysize <= yymsg_alloc)
+ {
+ (void) yysyntax_error (yymsg, yystate, yychar);
+ yyerror (&yylloc, parser, yymsg);
+ }
+ else
+ {
+ yyerror (&yylloc, parser, YY_("syntax error"));
+ if (yysize != 0)
+ goto yyexhaustedlab;
+ }
+ }
+#endif
+ }
+
+ yyerror_range[1] = yylloc;
+
+ if (yyerrstatus == 3)
+ {
+ /* If just tried and failed to reuse lookahead token after an
+ error, discard it. */
+
+ if (yychar <= YYEOF)
+ {
+ /* Return failure if at end of input. */
+ if (yychar == YYEOF)
+ YYABORT;
+ }
+ else
+ {
+ yydestruct ("Error: discarding",
+ yytoken, &yylval, &yylloc, parser);
+ yychar = YYEMPTY;
+ }
+ }
+
+ /* Else will try to reuse lookahead token after shifting the error
+ token. */
+ goto yyerrlab1;
+
+
+/*---------------------------------------------------.
+| yyerrorlab -- error raised explicitly by YYERROR. |
+`---------------------------------------------------*/
+yyerrorlab:
+
+ /* Pacify compilers like GCC when the user code never invokes
+ YYERROR and the label yyerrorlab therefore never appears in user
+ code. */
+ if (/*CONSTCOND*/ 0)
+ goto yyerrorlab;
+
+ yyerror_range[1] = yylsp[1-yylen];
+ /* Do not reclaim the symbols of the rule which action triggered
+ this YYERROR. */
+ YYPOPSTACK (yylen);
+ yylen = 0;
+ YY_STACK_PRINT (yyss, yyssp);
+ yystate = *yyssp;
+ goto yyerrlab1;
+
+
+/*-------------------------------------------------------------.
+| yyerrlab1 -- common code for both syntax error and YYERROR. |
+`-------------------------------------------------------------*/
+yyerrlab1:
+ yyerrstatus = 3; /* Each real token shifted decrements this. */
+
+ for (;;)
+ {
+ yyn = yypact[yystate];
+ if (yyn != YYPACT_NINF)
+ {
+ yyn += YYTERROR;
+ if (0 <= yyn && yyn <= YYLAST && yycheck[yyn] == YYTERROR)
+ {
+ yyn = yytable[yyn];
+ if (0 < yyn)
+ break;
+ }
+ }
+
+ /* Pop the current state because it cannot handle the error token. */
+ if (yyssp == yyss)
+ YYABORT;
+
+ yyerror_range[1] = *yylsp;
+ yydestruct ("Error: popping",
+ yystos[yystate], yyvsp, yylsp, parser);
+ YYPOPSTACK (1);
+ yystate = *yyssp;
+ YY_STACK_PRINT (yyss, yyssp);
+ }
+
+ *++yyvsp = yylval;
+
+ yyerror_range[2] = yylloc;
+ /* Using YYLLOC is tempting, but would change the location of
+ the lookahead. YYLOC is available though. */
+ YYLLOC_DEFAULT (yyloc, yyerror_range, 2);
+ *++yylsp = yyloc;
+
+ /* Shift the error token. */
+ YY_SYMBOL_PRINT ("Shifting", yystos[yyn], yyvsp, yylsp);
+
+ yystate = yyn;
+ goto yynewstate;
+
+
+/*-------------------------------------.
+| yyacceptlab -- YYACCEPT comes here. |
+`-------------------------------------*/
+yyacceptlab:
+ yyresult = 0;
+ goto yyreturn;
+
+/*-----------------------------------.
+| yyabortlab -- YYABORT comes here. |
+`-----------------------------------*/
+yyabortlab:
+ yyresult = 1;
+ goto yyreturn;
+
+#if !defined(yyoverflow) || YYERROR_VERBOSE
+/*-------------------------------------------------.
+| yyexhaustedlab -- memory exhaustion comes here. |
+`-------------------------------------------------*/
+yyexhaustedlab:
+ yyerror (&yylloc, parser, YY_("memory exhausted"));
+ yyresult = 2;
+ /* Fall through. */
+#endif
+
+yyreturn:
+ if (yychar != YYEMPTY)
+ yydestruct ("Cleanup: discarding lookahead",
+ yytoken, &yylval, &yylloc, parser);
+ /* Do not reclaim the symbols of the rule which action triggered
+ this YYABORT or YYACCEPT. */
+ YYPOPSTACK (yylen);
+ YY_STACK_PRINT (yyss, yyssp);
+ while (yyssp != yyss)
+ {
+ yydestruct ("Cleanup: popping",
+ yystos[*yyssp], yyvsp, yylsp, parser);
+ YYPOPSTACK (1);
+ }
+#ifndef yyoverflow
+ if (yyss != yyssa)
+ YYSTACK_FREE (yyss);
+#endif
+#if YYERROR_VERBOSE
+ if (yymsg != yymsgbuf)
+ YYSTACK_FREE (yymsg);
+#endif
+ /* Make sure YYID is used. */
+ return YYID (yyresult);
+}
+
+
+
+/* Line 1684 of yacc.c */
+#line 557 "glcpp/glcpp-parse.y"
+
+
+string_list_t *
+_string_list_create (void *ctx)
+{
+ string_list_t *list;
+
+ list = talloc (ctx, string_list_t);
+ list->head = NULL;
+ list->tail = NULL;
+
+ return list;
+}
+
+void
+_string_list_append_item (string_list_t *list, const char *str)
+{
+ string_node_t *node;
+
+ node = talloc (list, string_node_t);
+ node->str = talloc_strdup (node, str);
+
+ node->next = NULL;
+
+ if (list->head == NULL) {
+ list->head = node;
+ } else {
+ list->tail->next = node;
+ }
+
+ list->tail = node;
+}
+
+int
+_string_list_contains (string_list_t *list, const char *member, int *index)
+{
+ string_node_t *node;
+ int i;
+
+ if (list == NULL)
+ return 0;
+
+ for (i = 0, node = list->head; node; i++, node = node->next) {
+ if (strcmp (node->str, member) == 0) {
+ if (index)
+ *index = i;
+ return 1;
+ }
+ }
+
+ return 0;
+}
+
+int
+_string_list_length (string_list_t *list)
+{
+ int length = 0;
+ string_node_t *node;
+
+ if (list == NULL)
+ return 0;
+
+ for (node = list->head; node; node = node->next)
+ length++;
+
+ return length;
+}
+
+int
+_string_list_equal (string_list_t *a, string_list_t *b)
+{
+ string_node_t *node_a, *node_b;
+
+ if (a == NULL && b == NULL)
+ return 1;
+
+ if (a == NULL || b == NULL)
+ return 0;
+
+ for (node_a = a->head, node_b = b->head;
+ node_a && node_b;
+ node_a = node_a->next, node_b = node_b->next)
+ {
+ if (strcmp (node_a->str, node_b->str))
+ return 0;
+ }
+
+ /* Catch the case of lists being different lengths, (which
+ * would cause the loop above to terminate after the shorter
+ * list). */
+ return node_a == node_b;
+}
+
+argument_list_t *
+_argument_list_create (void *ctx)
+{
+ argument_list_t *list;
+
+ list = talloc (ctx, argument_list_t);
+ list->head = NULL;
+ list->tail = NULL;
+
+ return list;
+}
+
+void
+_argument_list_append (argument_list_t *list, token_list_t *argument)
+{
+ argument_node_t *node;
+
+ node = talloc (list, argument_node_t);
+ node->argument = argument;
+
+ node->next = NULL;
+
+ if (list->head == NULL) {
+ list->head = node;
+ } else {
+ list->tail->next = node;
+ }
+
+ list->tail = node;
+}
+
+int
+_argument_list_length (argument_list_t *list)
+{
+ int length = 0;
+ argument_node_t *node;
+
+ if (list == NULL)
+ return 0;
+
+ for (node = list->head; node; node = node->next)
+ length++;
+
+ return length;
+}
+
+token_list_t *
+_argument_list_member_at (argument_list_t *list, int index)
+{
+ argument_node_t *node;
+ int i;
+
+ if (list == NULL)
+ return NULL;
+
+ node = list->head;
+ for (i = 0; i < index; i++) {
+ node = node->next;
+ if (node == NULL)
+ break;
+ }
+
+ if (node)
+ return node->argument;
+
+ return NULL;
+}
+
+/* Note: This function talloc_steal()s the str pointer. */
+token_t *
+_token_create_str (void *ctx, int type, char *str)
+{
+ token_t *token;
+
+ token = talloc (ctx, token_t);
+ token->type = type;
+ token->value.str = talloc_steal (token, str);
+
+ return token;
+}
+
+token_t *
+_token_create_ival (void *ctx, int type, int ival)
+{
+ token_t *token;
+
+ token = talloc (ctx, token_t);
+ token->type = type;
+ token->value.ival = ival;
+
+ return token;
+}
+
+token_list_t *
+_token_list_create (void *ctx)
+{
+ token_list_t *list;
+
+ list = talloc (ctx, token_list_t);
+ list->head = NULL;
+ list->tail = NULL;
+ list->non_space_tail = NULL;
+
+ return list;
+}
+
+void
+_token_list_append (token_list_t *list, token_t *token)
+{
+ token_node_t *node;
+
+ node = talloc (list, token_node_t);
+ node->token = talloc_reference (list, token);
+
+ node->next = NULL;
+
+ if (list->head == NULL) {
+ list->head = node;
+ } else {
+ list->tail->next = node;
+ }
+
+ list->tail = node;
+ if (token->type != SPACE)
+ list->non_space_tail = node;
+}
+
+void
+_token_list_append_list (token_list_t *list, token_list_t *tail)
+{
+ if (tail == NULL || tail->head == NULL)
+ return;
+
+ if (list->head == NULL) {
+ list->head = tail->head;
+ } else {
+ list->tail->next = tail->head;
+ }
+
+ list->tail = tail->tail;
+ list->non_space_tail = tail->non_space_tail;
+}
+
+static token_list_t *
+_token_list_copy (void *ctx, token_list_t *other)
+{
+ token_list_t *copy;
+ token_node_t *node;
+
+ if (other == NULL)
+ return NULL;
+
+ copy = _token_list_create (ctx);
+ for (node = other->head; node; node = node->next)
+ _token_list_append (copy, node->token);
+
+ return copy;
+}
+
+static void
+_token_list_trim_trailing_space (token_list_t *list)
+{
+ token_node_t *tail, *next;
+
+ if (list->non_space_tail) {
+ tail = list->non_space_tail->next;
+ list->non_space_tail->next = NULL;
+ list->tail = list->non_space_tail;
+
+ while (tail) {
+ next = tail->next;
+ talloc_free (tail);
+ tail = next;
+ }
+ }
+}
+
+int
+_token_list_equal_ignoring_space (token_list_t *a, token_list_t *b)
+{
+ token_node_t *node_a, *node_b;
+
+ node_a = a->head;
+ node_b = b->head;
+
+ while (1)
+ {
+ if (node_a == NULL && node_b == NULL)
+ break;
+
+ if (node_a == NULL || node_b == NULL)
+ return 0;
+
+ if (node_a->token->type == SPACE) {
+ node_a = node_a->next;
+ continue;
+ }
+
+ if (node_b->token->type == SPACE) {
+ node_b = node_b->next;
+ continue;
+ }
+
+ if (node_a->token->type != node_b->token->type)
+ return 0;
+
+ switch (node_a->token->type) {
+ case INTEGER:
+ if (node_a->token->value.ival !=
+ node_b->token->value.ival)
+ {
+ return 0;
+ }
+ break;
+ case IDENTIFIER:
+ case INTEGER_STRING:
+ case OTHER:
+ if (strcmp (node_a->token->value.str,
+ node_b->token->value.str))
+ {
+ return 0;
+ }
+ break;
+ }
+
+ node_a = node_a->next;
+ node_b = node_b->next;
+ }
+
+ return 1;
+}
+
+static void
+_token_print (char **out, token_t *token)
+{
+ if (token->type < 256) {
+ glcpp_printf (*out, "%c", token->type);
+ return;
+ }
+
+ switch (token->type) {
+ case INTEGER:
+ glcpp_printf (*out, "%" PRIiMAX, token->value.ival);
+ break;
+ case IDENTIFIER:
+ case INTEGER_STRING:
+ case OTHER:
+ glcpp_print (*out, token->value.str);
+ break;
+ case SPACE:
+ glcpp_print (*out, " ");
+ break;
+ case LEFT_SHIFT:
+ glcpp_print (*out, "<<");
+ break;
+ case RIGHT_SHIFT:
+ glcpp_print (*out, ">>");
+ break;
+ case LESS_OR_EQUAL:
+ glcpp_print (*out, "<=");
+ break;
+ case GREATER_OR_EQUAL:
+ glcpp_print (*out, ">=");
+ break;
+ case EQUAL:
+ glcpp_print (*out, "==");
+ break;
+ case NOT_EQUAL:
+ glcpp_print (*out, "!=");
+ break;
+ case AND:
+ glcpp_print (*out, "&&");
+ break;
+ case OR:
+ glcpp_print (*out, "||");
+ break;
+ case PASTE:
+ glcpp_print (*out, "##");
+ break;
+ case COMMA_FINAL:
+ glcpp_print (*out, ",");
+ break;
+ case PLACEHOLDER:
+ /* Nothing to print. */
+ break;
+ default:
+ assert(!"Error: Don't know how to print token.");
+ break;
+ }
+}
+
+/* Return a new token (talloc()ed off of 'token') formed by pasting
+ * 'token' and 'other'. Note that this function may return 'token' or
+ * 'other' directly rather than allocating anything new.
+ *
+ * Caution: Only very cursory error-checking is performed to see if
+ * the final result is a valid single token. */
+static token_t *
+_token_paste (glcpp_parser_t *parser, token_t *token, token_t *other)
+{
+ token_t *combined = NULL;
+
+ /* Pasting a placeholder onto anything makes no change. */
+ if (other->type == PLACEHOLDER)
+ return token;
+
+ /* When 'token' is a placeholder, just return 'other'. */
+ if (token->type == PLACEHOLDER)
+ return other;
+
+ /* A very few single-character punctuators can be combined
+ * with another to form a multi-character punctuator. */
+ switch (token->type) {
+ case '<':
+ if (other->type == '<')
+ combined = _token_create_ival (token, LEFT_SHIFT, LEFT_SHIFT);
+ else if (other->type == '=')
+ combined = _token_create_ival (token, LESS_OR_EQUAL, LESS_OR_EQUAL);
+ break;
+ case '>':
+ if (other->type == '>')
+ combined = _token_create_ival (token, RIGHT_SHIFT, RIGHT_SHIFT);
+ else if (other->type == '=')
+ combined = _token_create_ival (token, GREATER_OR_EQUAL, GREATER_OR_EQUAL);
+ break;
+ case '=':
+ if (other->type == '=')
+ combined = _token_create_ival (token, EQUAL, EQUAL);
+ break;
+ case '!':
+ if (other->type == '=')
+ combined = _token_create_ival (token, NOT_EQUAL, NOT_EQUAL);
+ break;
+ case '&':
+ if (other->type == '&')
+ combined = _token_create_ival (token, AND, AND);
+ break;
+ case '|':
+ if (other->type == '|')
+ combined = _token_create_ival (token, OR, OR);
+ break;
+ }
+
+ if (combined != NULL) {
+ /* Inherit the location from the first token */
+ combined->location = token->location;
+ return combined;
+ }
+
+ /* Two string-valued tokens can usually just be mashed
+ * together.
+ *
+ * XXX: This isn't actually legitimate. Several things here
+ * should result in a diagnostic since the result cannot be a
+ * valid, single pre-processing token. For example, pasting
+ * "123" and "abc" is not legal, but we don't catch that
+ * here. */
+ if ((token->type == IDENTIFIER || token->type == OTHER || token->type == INTEGER_STRING) &&
+ (other->type == IDENTIFIER || other->type == OTHER || other->type == INTEGER_STRING))
+ {
+ char *str;
+
+ str = talloc_asprintf (token, "%s%s", token->value.str,
+ other->value.str);
+ combined = _token_create_str (token, token->type, str);
+ combined->location = token->location;
+ return combined;
+ }
+
+ glcpp_error (&token->location, parser, "");
+ glcpp_print (parser->info_log, "Pasting \"");
+ _token_print (&parser->info_log, token);
+ glcpp_print (parser->info_log, "\" and \"");
+ _token_print (&parser->info_log, other);
+ glcpp_print (parser->info_log, "\" does not give a valid preprocessing token.\n");
+
+ return token;
+}
+
+static void
+_token_list_print (glcpp_parser_t *parser, token_list_t *list)
+{
+ token_node_t *node;
+
+ if (list == NULL)
+ return;
+
+ for (node = list->head; node; node = node->next)
+ _token_print (&parser->output, node->token);
+}
+
+void
+yyerror (YYLTYPE *locp, glcpp_parser_t *parser, const char *error)
+{
+ glcpp_error(locp, parser, "%s", error);
+}
+
+static void add_builtin_define(glcpp_parser_t *parser,
+ const char *name, int value)
+{
+ token_t *tok;
+ token_list_t *list;
+
+ tok = _token_create_ival (parser, INTEGER, value);
+
+ list = _token_list_create(parser);
+ _token_list_append(list, tok);
+ _define_object_macro(parser, NULL, name, list);
+
+ talloc_unlink(parser, tok);
+}
+
+glcpp_parser_t *
+glcpp_parser_create (const struct gl_extensions *extensions, int api)
+{
+ glcpp_parser_t *parser;
+ int language_version;
+
+ parser = talloc (NULL, glcpp_parser_t);
+
+ glcpp_lex_init_extra (parser, &parser->scanner);
+ parser->defines = hash_table_ctor (32, hash_table_string_hash,
+ hash_table_string_compare);
+ parser->active = NULL;
+ parser->lexing_if = 0;
+ parser->space_tokens = 1;
+ parser->newline_as_space = 0;
+ parser->in_control_line = 0;
+ parser->paren_count = 0;
+
+ parser->skip_stack = NULL;
+
+ parser->lex_from_list = NULL;
+ parser->lex_from_node = NULL;
+
+ parser->output = talloc_strdup(parser, "");
+ parser->info_log = talloc_strdup(parser, "");
+ parser->error = 0;
+
+ /* Add pre-defined macros. */
+ add_builtin_define(parser, "GL_ARB_draw_buffers", 1);
+ add_builtin_define(parser, "GL_ARB_texture_rectangle", 1);
+
+ if (api == API_OPENGLES2)
+ add_builtin_define(parser, "GL_ES", 1);
+
+ if (extensions != NULL) {
+ if (extensions->EXT_texture_array) {
+ add_builtin_define(parser, "GL_EXT_texture_array", 1);
+ }
+
+ if (extensions->ARB_fragment_coord_conventions)
+ add_builtin_define(parser, "GL_ARB_fragment_coord_conventions",
+ 1);
+
+ if (extensions->ARB_explicit_attrib_location)
+ add_builtin_define(parser, "GL_ARB_explicit_attrib_location", 1);
+ }
+
+ language_version = 110;
+ add_builtin_define(parser, "__VERSION__", language_version);
+
+ return parser;
+}
+
+int
+glcpp_parser_parse (glcpp_parser_t *parser)
+{
+ return yyparse (parser);
+}
+
+void
+glcpp_parser_destroy (glcpp_parser_t *parser)
+{
+ glcpp_lex_destroy (parser->scanner);
+ hash_table_dtor (parser->defines);
+ talloc_free (parser);
+}
+
+typedef enum function_status
+{
+ FUNCTION_STATUS_SUCCESS,
+ FUNCTION_NOT_A_FUNCTION,
+ FUNCTION_UNBALANCED_PARENTHESES
+} function_status_t;
+
+/* Find a set of function-like macro arguments by looking for a
+ * balanced set of parentheses.
+ *
+ * When called, 'node' should be the opening-parenthesis token, (or
+ * perhaps preceeding SPACE tokens). Upon successful return *last will
+ * be the last consumed node, (corresponding to the closing right
+ * parenthesis).
+ *
+ * Return values:
+ *
+ * FUNCTION_STATUS_SUCCESS:
+ *
+ * Successfully parsed a set of function arguments.
+ *
+ * FUNCTION_NOT_A_FUNCTION:
+ *
+ * Macro name not followed by a '('. This is not an error, but
+ * simply that the macro name should be treated as a non-macro.
+ *
+ * FUNCTION_UNBALANCED_PARENTHESES
+ *
+ * Macro name is not followed by a balanced set of parentheses.
+ */
+static function_status_t
+_arguments_parse (argument_list_t *arguments,
+ token_node_t *node,
+ token_node_t **last)
+{
+ token_list_t *argument;
+ int paren_count;
+
+ node = node->next;
+
+ /* Ignore whitespace before first parenthesis. */
+ while (node && node->token->type == SPACE)
+ node = node->next;
+
+ if (node == NULL || node->token->type != '(')
+ return FUNCTION_NOT_A_FUNCTION;
+
+ node = node->next;
+
+ argument = _token_list_create (arguments);
+ _argument_list_append (arguments, argument);
+
+ for (paren_count = 1; node; node = node->next) {
+ if (node->token->type == '(')
+ {
+ paren_count++;
+ }
+ else if (node->token->type == ')')
+ {
+ paren_count--;
+ if (paren_count == 0)
+ break;
+ }
+
+ if (node->token->type == ',' &&
+ paren_count == 1)
+ {
+ _token_list_trim_trailing_space (argument);
+ argument = _token_list_create (arguments);
+ _argument_list_append (arguments, argument);
+ }
+ else {
+ if (argument->head == NULL) {
+ /* Don't treat initial whitespace as
+ * part of the arguement. */
+ if (node->token->type == SPACE)
+ continue;
+ }
+ _token_list_append (argument, node->token);
+ }
+ }
+
+ if (paren_count)
+ return FUNCTION_UNBALANCED_PARENTHESES;
+
+ *last = node;
+
+ return FUNCTION_STATUS_SUCCESS;
+}
+
+static token_list_t *
+_token_list_create_with_one_space (void *ctx)
+{
+ token_list_t *list;
+ token_t *space;
+
+ list = _token_list_create (ctx);
+ space = _token_create_ival (list, SPACE, SPACE);
+ _token_list_append (list, space);
+
+ return list;
+}
+
+static void
+_glcpp_parser_expand_if (glcpp_parser_t *parser, int type, token_list_t *list)
+{
+ token_list_t *expanded;
+ token_t *token;
+
+ expanded = _token_list_create (parser);
+ token = _token_create_ival (parser, type, type);
+ _token_list_append (expanded, token);
+ _glcpp_parser_expand_token_list (parser, list);
+ _token_list_append_list (expanded, list);
+ glcpp_parser_lex_from (parser, expanded);
+}
+
+/* This is a helper function that's essentially part of the
+ * implementation of _glcpp_parser_expand_node. It shouldn't be called
+ * except for by that function.
+ *
+ * Returns NULL if node is a simple token with no expansion, (that is,
+ * although 'node' corresponds to an identifier defined as a
+ * function-like macro, it is not followed with a parenthesized
+ * argument list).
+ *
+ * Compute the complete expansion of node (which is a function-like
+ * macro) and subsequent nodes which are arguments.
+ *
+ * Returns the token list that results from the expansion and sets
+ * *last to the last node in the list that was consumed by the
+ * expansion. Specifically, *last will be set as follows: as the
+ * token of the closing right parenthesis.
+ */
+static token_list_t *
+_glcpp_parser_expand_function (glcpp_parser_t *parser,
+ token_node_t *node,
+ token_node_t **last)
+
+{
+ macro_t *macro;
+ const char *identifier;
+ argument_list_t *arguments;
+ function_status_t status;
+ token_list_t *substituted;
+ int parameter_index;
+
+ identifier = node->token->value.str;
+
+ macro = hash_table_find (parser->defines, identifier);
+
+ assert (macro->is_function);
+
+ arguments = _argument_list_create (parser);
+ status = _arguments_parse (arguments, node, last);
+
+ switch (status) {
+ case FUNCTION_STATUS_SUCCESS:
+ break;
+ case FUNCTION_NOT_A_FUNCTION:
+ return NULL;
+ case FUNCTION_UNBALANCED_PARENTHESES:
+ glcpp_error (&node->token->location, parser, "Macro %s call has unbalanced parentheses\n", identifier);
+ return NULL;
+ }
+
+ /* Replace a macro defined as empty with a SPACE token. */
+ if (macro->replacements == NULL) {
+ talloc_free (arguments);
+ return _token_list_create_with_one_space (parser);
+ }
+
+ if (! ((_argument_list_length (arguments) ==
+ _string_list_length (macro->parameters)) ||
+ (_string_list_length (macro->parameters) == 0 &&
+ _argument_list_length (arguments) == 1 &&
+ arguments->head->argument->head == NULL)))
+ {
+ glcpp_error (&node->token->location, parser,
+ "Error: macro %s invoked with %d arguments (expected %d)\n",
+ identifier,
+ _argument_list_length (arguments),
+ _string_list_length (macro->parameters));
+ return NULL;
+ }
+
+ /* Perform argument substitution on the replacement list. */
+ substituted = _token_list_create (arguments);
+
+ for (node = macro->replacements->head; node; node = node->next)
+ {
+ if (node->token->type == IDENTIFIER &&
+ _string_list_contains (macro->parameters,
+ node->token->value.str,
+ &parameter_index))
+ {
+ token_list_t *argument;
+ argument = _argument_list_member_at (arguments,
+ parameter_index);
+ /* Before substituting, we expand the argument
+ * tokens, or append a placeholder token for
+ * an empty argument. */
+ if (argument->head) {
+ token_list_t *expanded_argument;
+ expanded_argument = _token_list_copy (parser,
+ argument);
+ _glcpp_parser_expand_token_list (parser,
+ expanded_argument);
+ _token_list_append_list (substituted,
+ expanded_argument);
+ } else {
+ token_t *new_token;
+
+ new_token = _token_create_ival (substituted,
+ PLACEHOLDER,
+ PLACEHOLDER);
+ _token_list_append (substituted, new_token);
+ }
+ } else {
+ _token_list_append (substituted, node->token);
+ }
+ }
+
+ /* After argument substitution, and before further expansion
+ * below, implement token pasting. */
+
+ _token_list_trim_trailing_space (substituted);
+
+ node = substituted->head;
+ while (node)
+ {
+ token_node_t *next_non_space;
+
+ /* Look ahead for a PASTE token, skipping space. */
+ next_non_space = node->next;
+ while (next_non_space && next_non_space->token->type == SPACE)
+ next_non_space = next_non_space->next;
+
+ if (next_non_space == NULL)
+ break;
+
+ if (next_non_space->token->type != PASTE) {
+ node = next_non_space;
+ continue;
+ }
+
+ /* Now find the next non-space token after the PASTE. */
+ next_non_space = next_non_space->next;
+ while (next_non_space && next_non_space->token->type == SPACE)
+ next_non_space = next_non_space->next;
+
+ if (next_non_space == NULL) {
+ yyerror (&node->token->location, parser, "'##' cannot appear at either end of a macro expansion\n");
+ return NULL;
+ }
+
+ node->token = _token_paste (parser, node->token, next_non_space->token);
+ node->next = next_non_space->next;
+ if (next_non_space == substituted->tail)
+ substituted->tail = node;
+
+ node = node->next;
+ }
+
+ substituted->non_space_tail = substituted->tail;
+
+ return substituted;
+}
+
+/* Compute the complete expansion of node, (and subsequent nodes after
+ * 'node' in the case that 'node' is a function-like macro and
+ * subsequent nodes are arguments).
+ *
+ * Returns NULL if node is a simple token with no expansion.
+ *
+ * Otherwise, returns the token list that results from the expansion
+ * and sets *last to the last node in the list that was consumed by
+ * the expansion. Specifically, *last will be set as follows:
+ *
+ * As 'node' in the case of object-like macro expansion.
+ *
+ * As the token of the closing right parenthesis in the case of
+ * function-like macro expansion.
+ */
+static token_list_t *
+_glcpp_parser_expand_node (glcpp_parser_t *parser,
+ token_node_t *node,
+ token_node_t **last)
+{
+ token_t *token = node->token;
+ const char *identifier;
+ macro_t *macro;
+
+ /* We only expand identifiers */
+ if (token->type != IDENTIFIER) {
+ /* We change any COMMA into a COMMA_FINAL to prevent
+ * it being mistaken for an argument separator
+ * later. */
+ if (token->type == ',') {
+ token->type = COMMA_FINAL;
+ token->value.ival = COMMA_FINAL;
+ }
+
+ return NULL;
+ }
+
+ /* Look up this identifier in the hash table. */
+ identifier = token->value.str;
+ macro = hash_table_find (parser->defines, identifier);
+
+ /* Not a macro, so no expansion needed. */
+ if (macro == NULL)
+ return NULL;
+
+ /* Finally, don't expand this macro if we're already actively
+ * expanding it, (to avoid infinite recursion). */
+ if (_active_list_contains (parser->active, identifier)) {
+ /* We change the token type here from IDENTIFIER to
+ * OTHER to prevent any future expansion of this
+ * unexpanded token. */
+ char *str;
+ token_list_t *expansion;
+ token_t *final;
+
+ str = talloc_strdup (parser, token->value.str);
+ final = _token_create_str (parser, OTHER, str);
+ expansion = _token_list_create (parser);
+ _token_list_append (expansion, final);
+ *last = node;
+ return expansion;
+ }
+
+ if (! macro->is_function)
+ {
+ *last = node;
+
+ /* Replace a macro defined as empty with a SPACE token. */
+ if (macro->replacements == NULL)
+ return _token_list_create_with_one_space (parser);
+
+ return _token_list_copy (parser, macro->replacements);
+ }
+
+ return _glcpp_parser_expand_function (parser, node, last);
+}
+
+/* Push a new identifier onto the active list, returning the new list.
+ *
+ * Here, 'marker' is the token node that appears in the list after the
+ * expansion of 'identifier'. That is, when the list iterator begins
+ * examinging 'marker', then it is time to pop this node from the
+ * active stack.
+ */
+active_list_t *
+_active_list_push (active_list_t *list,
+ const char *identifier,
+ token_node_t *marker)
+{
+ active_list_t *node;
+
+ node = talloc (list, active_list_t);
+ node->identifier = talloc_strdup (node, identifier);
+ node->marker = marker;
+ node->next = list;
+
+ return node;
+}
+
+active_list_t *
+_active_list_pop (active_list_t *list)
+{
+ active_list_t *node = list;
+
+ if (node == NULL)
+ return NULL;
+
+ node = list->next;
+ talloc_free (list);
+
+ return node;
+}
+
+int
+_active_list_contains (active_list_t *list, const char *identifier)
+{
+ active_list_t *node;
+
+ if (list == NULL)
+ return 0;
+
+ for (node = list; node; node = node->next)
+ if (strcmp (node->identifier, identifier) == 0)
+ return 1;
+
+ return 0;
+}
+
+/* Walk over the token list replacing nodes with their expansion.
+ * Whenever nodes are expanded the walking will walk over the new
+ * nodes, continuing to expand as necessary. The results are placed in
+ * 'list' itself;
+ */
+static void
+_glcpp_parser_expand_token_list (glcpp_parser_t *parser,
+ token_list_t *list)
+{
+ token_node_t *node_prev;
+ token_node_t *node, *last = NULL;
+ token_list_t *expansion;
+
+ if (list == NULL)
+ return;
+
+ _token_list_trim_trailing_space (list);
+
+ node_prev = NULL;
+ node = list->head;
+
+ while (node) {
+
+ while (parser->active && parser->active->marker == node)
+ parser->active = _active_list_pop (parser->active);
+
+ /* Find the expansion for node, which will replace all
+ * nodes from node to last, inclusive. */
+ expansion = _glcpp_parser_expand_node (parser, node, &last);
+ if (expansion) {
+ token_node_t *n;
+
+ for (n = node; n != last->next; n = n->next)
+ while (parser->active &&
+ parser->active->marker == n)
+ {
+ parser->active = _active_list_pop (parser->active);
+ }
+
+ parser->active = _active_list_push (parser->active,
+ node->token->value.str,
+ last->next);
+
+ /* Splice expansion into list, supporting a
+ * simple deletion if the expansion is
+ * empty. */
+ if (expansion->head) {
+ if (node_prev)
+ node_prev->next = expansion->head;
+ else
+ list->head = expansion->head;
+ expansion->tail->next = last->next;
+ if (last == list->tail)
+ list->tail = expansion->tail;
+ } else {
+ if (node_prev)
+ node_prev->next = last->next;
+ else
+ list->head = last->next;
+ if (last == list->tail)
+ list->tail = NULL;
+ }
+ } else {
+ node_prev = node;
+ }
+ node = node_prev ? node_prev->next : list->head;
+ }
+
+ while (parser->active)
+ parser->active = _active_list_pop (parser->active);
+
+ list->non_space_tail = list->tail;
+}
+
+void
+_glcpp_parser_print_expanded_token_list (glcpp_parser_t *parser,
+ token_list_t *list)
+{
+ if (list == NULL)
+ return;
+
+ _glcpp_parser_expand_token_list (parser, list);
+
+ _token_list_trim_trailing_space (list);
+
+ _token_list_print (parser, list);
+}
+
+static void
+_check_for_reserved_macro_name (glcpp_parser_t *parser, YYLTYPE *loc,
+ const char *identifier)
+{
+ /* According to the GLSL specification, macro names starting with "__"
+ * or "GL_" are reserved for future use. So, don't allow them.
+ */
+ if (strncmp(identifier, "__", 2) == 0) {
+ glcpp_error (loc, parser, "Macro names starting with \"__\" are reserved.\n");
+ }
+ if (strncmp(identifier, "GL_", 3) == 0) {
+ glcpp_error (loc, parser, "Macro names starting with \"GL_\" are reserved.\n");
+ }
+}
+
+static int
+_macro_equal (macro_t *a, macro_t *b)
+{
+ if (a->is_function != b->is_function)
+ return 0;
+
+ if (a->is_function) {
+ if (! _string_list_equal (a->parameters, b->parameters))
+ return 0;
+ }
+
+ return _token_list_equal_ignoring_space (a->replacements,
+ b->replacements);
+}
+
+void
+_define_object_macro (glcpp_parser_t *parser,
+ YYLTYPE *loc,
+ const char *identifier,
+ token_list_t *replacements)
+{
+ macro_t *macro, *previous;
+
+ if (loc != NULL)
+ _check_for_reserved_macro_name(parser, loc, identifier);
+
+ macro = talloc (parser, macro_t);
+
+ macro->is_function = 0;
+ macro->parameters = NULL;
+ macro->identifier = talloc_strdup (macro, identifier);
+ macro->replacements = talloc_steal (macro, replacements);
+
+ previous = hash_table_find (parser->defines, identifier);
+ if (previous) {
+ if (_macro_equal (macro, previous)) {
+ talloc_free (macro);
+ return;
+ }
+ glcpp_error (loc, parser, "Redefinition of macro %s\n",
+ identifier);
+ }
+
+ hash_table_insert (parser->defines, macro, identifier);
+}
+
+void
+_define_function_macro (glcpp_parser_t *parser,
+ YYLTYPE *loc,
+ const char *identifier,
+ string_list_t *parameters,
+ token_list_t *replacements)
+{
+ macro_t *macro, *previous;
+
+ _check_for_reserved_macro_name(parser, loc, identifier);
+
+ macro = talloc (parser, macro_t);
+
+ macro->is_function = 1;
+ macro->parameters = talloc_steal (macro, parameters);
+ macro->identifier = talloc_strdup (macro, identifier);
+ macro->replacements = talloc_steal (macro, replacements);
+
+ previous = hash_table_find (parser->defines, identifier);
+ if (previous) {
+ if (_macro_equal (macro, previous)) {
+ talloc_free (macro);
+ return;
+ }
+ glcpp_error (loc, parser, "Redefinition of macro %s\n",
+ identifier);
+ }
+
+ hash_table_insert (parser->defines, macro, identifier);
+}
+
+static int
+glcpp_parser_lex (YYSTYPE *yylval, YYLTYPE *yylloc, glcpp_parser_t *parser)
+{
+ token_node_t *node;
+ int ret;
+
+ if (parser->lex_from_list == NULL) {
+ ret = glcpp_lex (yylval, yylloc, parser->scanner);
+
+ /* XXX: This ugly block of code exists for the sole
+ * purpose of converting a NEWLINE token into a SPACE
+ * token, but only in the case where we have seen a
+ * function-like macro name, but have not yet seen its
+ * closing parenthesis.
+ *
+ * There's perhaps a more compact way to do this with
+ * mid-rule actions in the grammar.
+ *
+ * I'm definitely not pleased with the complexity of
+ * this code here.
+ */
+ if (parser->newline_as_space)
+ {
+ if (ret == '(') {
+ parser->paren_count++;
+ } else if (ret == ')') {
+ parser->paren_count--;
+ if (parser->paren_count == 0)
+ parser->newline_as_space = 0;
+ } else if (ret == NEWLINE) {
+ ret = SPACE;
+ } else if (ret != SPACE) {
+ if (parser->paren_count == 0)
+ parser->newline_as_space = 0;
+ }
+ }
+ else if (parser->in_control_line)
+ {
+ if (ret == NEWLINE)
+ parser->in_control_line = 0;
+ }
+ else if (ret == HASH_DEFINE_OBJ || ret == HASH_DEFINE_FUNC ||
+ ret == HASH_UNDEF || ret == HASH_IF ||
+ ret == HASH_IFDEF || ret == HASH_IFNDEF ||
+ ret == HASH_ELIF || ret == HASH_ELSE ||
+ ret == HASH_ENDIF || ret == HASH)
+ {
+ parser->in_control_line = 1;
+ }
+ else if (ret == IDENTIFIER)
+ {
+ macro_t *macro;
+ macro = hash_table_find (parser->defines,
+ yylval->str);
+ if (macro && macro->is_function) {
+ parser->newline_as_space = 1;
+ parser->paren_count = 0;
+ }
+ }
+
+ return ret;
+ }
+
+ node = parser->lex_from_node;
+
+ if (node == NULL) {
+ talloc_free (parser->lex_from_list);
+ parser->lex_from_list = NULL;
+ return NEWLINE;
+ }
+
+ *yylval = node->token->value;
+ ret = node->token->type;
+
+ parser->lex_from_node = node->next;
+
+ return ret;
+}
+
+static void
+glcpp_parser_lex_from (glcpp_parser_t *parser, token_list_t *list)
+{
+ token_node_t *node;
+
+ assert (parser->lex_from_list == NULL);
+
+ /* Copy list, eliminating any space tokens. */
+ parser->lex_from_list = _token_list_create (parser);
+
+ for (node = list->head; node; node = node->next) {
+ if (node->token->type == SPACE)
+ continue;
+ _token_list_append (parser->lex_from_list, node->token);
+ }
+
+ talloc_free (list);
+
+ parser->lex_from_node = parser->lex_from_list->head;
+
+ /* It's possible the list consisted of nothing but whitespace. */
+ if (parser->lex_from_node == NULL) {
+ talloc_free (parser->lex_from_list);
+ parser->lex_from_list = NULL;
+ }
+}
+
+static void
+_glcpp_parser_skip_stack_push_if (glcpp_parser_t *parser, YYLTYPE *loc,
+ int condition)
+{
+ skip_type_t current = SKIP_NO_SKIP;
+ skip_node_t *node;
+
+ if (parser->skip_stack)
+ current = parser->skip_stack->type;
+
+ node = talloc (parser, skip_node_t);
+ node->loc = *loc;
+
+ if (current == SKIP_NO_SKIP) {
+ if (condition)
+ node->type = SKIP_NO_SKIP;
+ else
+ node->type = SKIP_TO_ELSE;
+ } else {
+ node->type = SKIP_TO_ENDIF;
+ }
+
+ node->next = parser->skip_stack;
+ parser->skip_stack = node;
+}
+
+static void
+_glcpp_parser_skip_stack_change_if (glcpp_parser_t *parser, YYLTYPE *loc,
+ const char *type, int condition)
+{
+ if (parser->skip_stack == NULL) {
+ glcpp_error (loc, parser, "%s without #if\n", type);
+ return;
+ }
+
+ if (parser->skip_stack->type == SKIP_TO_ELSE) {
+ if (condition)
+ parser->skip_stack->type = SKIP_NO_SKIP;
+ } else {
+ parser->skip_stack->type = SKIP_TO_ENDIF;
+ }
+}
+
+static void
+_glcpp_parser_skip_stack_pop (glcpp_parser_t *parser, YYLTYPE *loc)
+{
+ skip_node_t *node;
+
+ if (parser->skip_stack == NULL) {
+ glcpp_error (loc, parser, "#endif without #if\n");
+ return;
+ }
+
+ node = parser->skip_stack;
+ parser->skip_stack = node->next;
+ talloc_free (node);
+}
+
diff --git a/mesalib/src/glsl/glcpp/glcpp-parse.y b/mesalib/src/glsl/glcpp/glcpp-parse.y
index 43513ebb6..e88e48057 100644
--- a/mesalib/src/glsl/glcpp/glcpp-parse.y
+++ b/mesalib/src/glsl/glcpp/glcpp-parse.y
@@ -1,1858 +1,1868 @@
-%{
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <assert.h>
-#include <inttypes.h>
-
-#include "glcpp.h"
-#include "main/core.h" /* for struct gl_extensions */
-#include "main/mtypes.h" /* for gl_api enum */
-
-#define glcpp_print(stream, str) stream = talloc_strdup_append(stream, str)
-#define glcpp_printf(stream, fmt, args, ...) \
- stream = talloc_asprintf_append(stream, fmt, args)
-
-static void
-yyerror (YYLTYPE *locp, glcpp_parser_t *parser, const char *error);
-
-static void
-_define_object_macro (glcpp_parser_t *parser,
- YYLTYPE *loc,
- const char *macro,
- token_list_t *replacements);
-
-static void
-_define_function_macro (glcpp_parser_t *parser,
- YYLTYPE *loc,
- const char *macro,
- string_list_t *parameters,
- token_list_t *replacements);
-
-static string_list_t *
-_string_list_create (void *ctx);
-
-static void
-_string_list_append_item (string_list_t *list, const char *str);
-
-static int
-_string_list_contains (string_list_t *list, const char *member, int *index);
-
-static int
-_string_list_length (string_list_t *list);
-
-static int
-_string_list_equal (string_list_t *a, string_list_t *b);
-
-static argument_list_t *
-_argument_list_create (void *ctx);
-
-static void
-_argument_list_append (argument_list_t *list, token_list_t *argument);
-
-static int
-_argument_list_length (argument_list_t *list);
-
-static token_list_t *
-_argument_list_member_at (argument_list_t *list, int index);
-
-/* Note: This function talloc_steal()s the str pointer. */
-static token_t *
-_token_create_str (void *ctx, int type, char *str);
-
-static token_t *
-_token_create_ival (void *ctx, int type, int ival);
-
-static token_list_t *
-_token_list_create (void *ctx);
-
-/* Note: This function adds a talloc_reference() to token.
- *
- * You may want to talloc_unlink any current reference if you no
- * longer need it. */
-static void
-_token_list_append (token_list_t *list, token_t *token);
-
-static void
-_token_list_append_list (token_list_t *list, token_list_t *tail);
-
-static int
-_token_list_equal_ignoring_space (token_list_t *a, token_list_t *b);
-
-static active_list_t *
-_active_list_push (active_list_t *list,
- const char *identifier,
- token_node_t *marker);
-
-static active_list_t *
-_active_list_pop (active_list_t *list);
-
-int
-_active_list_contains (active_list_t *list, const char *identifier);
-
-static void
-_glcpp_parser_expand_if (glcpp_parser_t *parser, int type, token_list_t *list);
-
-static void
-_glcpp_parser_expand_token_list (glcpp_parser_t *parser,
- token_list_t *list);
-
-static void
-_glcpp_parser_print_expanded_token_list (glcpp_parser_t *parser,
- token_list_t *list);
-
-static void
-_glcpp_parser_skip_stack_push_if (glcpp_parser_t *parser, YYLTYPE *loc,
- int condition);
-
-static void
-_glcpp_parser_skip_stack_change_if (glcpp_parser_t *parser, YYLTYPE *loc,
- const char *type, int condition);
-
-static void
-_glcpp_parser_skip_stack_pop (glcpp_parser_t *parser, YYLTYPE *loc);
-
-#define yylex glcpp_parser_lex
-
-static int
-glcpp_parser_lex (YYSTYPE *yylval, YYLTYPE *yylloc, glcpp_parser_t *parser);
-
-static void
-glcpp_parser_lex_from (glcpp_parser_t *parser, token_list_t *list);
-
-static void
-add_builtin_define(glcpp_parser_t *parser, const char *name, int value);
-
-%}
-
-%pure-parser
-%error-verbose
-
-%locations
-%initial-action {
- @$.first_line = 1;
- @$.first_column = 1;
- @$.last_line = 1;
- @$.last_column = 1;
- @$.source = 0;
-}
-
-%parse-param {glcpp_parser_t *parser}
-%lex-param {glcpp_parser_t *parser}
-
-%expect 0
-%token COMMA_FINAL DEFINED ELIF_EXPANDED HASH HASH_DEFINE_FUNC HASH_DEFINE_OBJ HASH_ELIF HASH_ELSE HASH_ENDIF HASH_IF HASH_IFDEF HASH_IFNDEF HASH_UNDEF HASH_VERSION IDENTIFIER IF_EXPANDED INTEGER INTEGER_STRING NEWLINE OTHER PLACEHOLDER SPACE
-%token PASTE
-%type <ival> expression INTEGER operator SPACE integer_constant
-%type <str> IDENTIFIER INTEGER_STRING OTHER
-%type <string_list> identifier_list
-%type <token> preprocessing_token conditional_token
-%type <token_list> pp_tokens replacement_list text_line conditional_tokens
-%left OR
-%left AND
-%left '|'
-%left '^'
-%left '&'
-%left EQUAL NOT_EQUAL
-%left '<' '>' LESS_OR_EQUAL GREATER_OR_EQUAL
-%left LEFT_SHIFT RIGHT_SHIFT
-%left '+' '-'
-%left '*' '/' '%'
-%right UNARY
-
-%%
-
-input:
- /* empty */
-| input line
-;
-
-line:
- control_line {
- glcpp_print(parser->output, "\n");
- }
-| text_line {
- _glcpp_parser_print_expanded_token_list (parser, $1);
- glcpp_print(parser->output, "\n");
- talloc_free ($1);
- }
-| expanded_line
-| HASH non_directive
-;
-
-expanded_line:
- IF_EXPANDED expression NEWLINE {
- _glcpp_parser_skip_stack_push_if (parser, & @1, $2);
- }
-| ELIF_EXPANDED expression NEWLINE {
- _glcpp_parser_skip_stack_change_if (parser, & @1, "elif", $2);
- }
-;
-
-control_line:
- HASH_DEFINE_OBJ IDENTIFIER replacement_list NEWLINE {
- _define_object_macro (parser, & @2, $2, $3);
- }
-| HASH_DEFINE_FUNC IDENTIFIER '(' ')' replacement_list NEWLINE {
- _define_function_macro (parser, & @2, $2, NULL, $5);
- }
-| HASH_DEFINE_FUNC IDENTIFIER '(' identifier_list ')' replacement_list NEWLINE {
- _define_function_macro (parser, & @2, $2, $4, $6);
- }
-| HASH_UNDEF IDENTIFIER NEWLINE {
- macro_t *macro = hash_table_find (parser->defines, $2);
- if (macro) {
- hash_table_remove (parser->defines, $2);
- talloc_free (macro);
- }
- talloc_free ($2);
- }
-| HASH_IF conditional_tokens NEWLINE {
- /* Be careful to only evaluate the 'if' expression if
- * we are not skipping. When we are skipping, we
- * simply push a new 0-valued 'if' onto the skip
- * stack.
- *
- * This avoids generating diagnostics for invalid
- * expressions that are being skipped. */
- if (parser->skip_stack == NULL ||
- parser->skip_stack->type == SKIP_NO_SKIP)
- {
- _glcpp_parser_expand_if (parser, IF_EXPANDED, $2);
- }
- else
- {
- _glcpp_parser_skip_stack_push_if (parser, & @1, 0);
- parser->skip_stack->type = SKIP_TO_ENDIF;
- }
- }
-| HASH_IF NEWLINE {
- /* #if without an expression is only an error if we
- * are not skipping */
- if (parser->skip_stack == NULL ||
- parser->skip_stack->type == SKIP_NO_SKIP)
- {
- glcpp_error(& @1, parser, "#if with no expression");
- }
- _glcpp_parser_skip_stack_push_if (parser, & @1, 0);
- }
-| HASH_IFDEF IDENTIFIER junk NEWLINE {
- macro_t *macro = hash_table_find (parser->defines, $2);
- talloc_free ($2);
- _glcpp_parser_skip_stack_push_if (parser, & @1, macro != NULL);
- }
-| HASH_IFNDEF IDENTIFIER junk NEWLINE {
- macro_t *macro = hash_table_find (parser->defines, $2);
- talloc_free ($2);
- _glcpp_parser_skip_stack_push_if (parser, & @1, macro == NULL);
- }
-| HASH_ELIF conditional_tokens NEWLINE {
- /* Be careful to only evaluate the 'elif' expression
- * if we are not skipping. When we are skipping, we
- * simply change to a 0-valued 'elif' on the skip
- * stack.
- *
- * This avoids generating diagnostics for invalid
- * expressions that are being skipped. */
- if (parser->skip_stack &&
- parser->skip_stack->type == SKIP_TO_ELSE)
- {
- _glcpp_parser_expand_if (parser, ELIF_EXPANDED, $2);
- }
- else
- {
- _glcpp_parser_skip_stack_change_if (parser, & @1,
- "elif", 0);
- }
- }
-| HASH_ELIF NEWLINE {
- /* #elif without an expression is an error unless we
- * are skipping. */
- if (parser->skip_stack &&
- parser->skip_stack->type == SKIP_TO_ELSE)
- {
- glcpp_error(& @1, parser, "#elif with no expression");
- }
- else
- {
- _glcpp_parser_skip_stack_change_if (parser, & @1,
- "elif", 0);
- glcpp_warning(& @1, parser, "ignoring illegal #elif without expression");
- }
- }
-| HASH_ELSE NEWLINE {
- _glcpp_parser_skip_stack_change_if (parser, & @1, "else", 1);
- }
-| HASH_ENDIF NEWLINE {
- _glcpp_parser_skip_stack_pop (parser, & @1);
- }
-| HASH_VERSION integer_constant NEWLINE {
- macro_t *macro = hash_table_find (parser->defines, "__VERSION__");
- if (macro) {
- hash_table_remove (parser->defines, "__VERSION__");
- talloc_free (macro);
- }
- add_builtin_define (parser, "__VERSION__", $2);
-
- if ($2 == 100)
- add_builtin_define (parser, "GL_ES", 1);
-
- glcpp_printf(parser->output, "#version %" PRIiMAX, $2);
- }
-| HASH NEWLINE
-;
-
-integer_constant:
- INTEGER_STRING {
- if (strlen ($1) >= 3 && strncmp ($1, "0x", 2) == 0) {
- $$ = strtoll ($1 + 2, NULL, 16);
- } else if ($1[0] == '0') {
- $$ = strtoll ($1, NULL, 8);
- } else {
- $$ = strtoll ($1, NULL, 10);
- }
- }
-| INTEGER {
- $$ = $1;
- }
-
-expression:
- integer_constant
-| expression OR expression {
- $$ = $1 || $3;
- }
-| expression AND expression {
- $$ = $1 && $3;
- }
-| expression '|' expression {
- $$ = $1 | $3;
- }
-| expression '^' expression {
- $$ = $1 ^ $3;
- }
-| expression '&' expression {
- $$ = $1 & $3;
- }
-| expression NOT_EQUAL expression {
- $$ = $1 != $3;
- }
-| expression EQUAL expression {
- $$ = $1 == $3;
- }
-| expression GREATER_OR_EQUAL expression {
- $$ = $1 >= $3;
- }
-| expression LESS_OR_EQUAL expression {
- $$ = $1 <= $3;
- }
-| expression '>' expression {
- $$ = $1 > $3;
- }
-| expression '<' expression {
- $$ = $1 < $3;
- }
-| expression RIGHT_SHIFT expression {
- $$ = $1 >> $3;
- }
-| expression LEFT_SHIFT expression {
- $$ = $1 << $3;
- }
-| expression '-' expression {
- $$ = $1 - $3;
- }
-| expression '+' expression {
- $$ = $1 + $3;
- }
-| expression '%' expression {
- $$ = $1 % $3;
- }
-| expression '/' expression {
- $$ = $1 / $3;
- }
-| expression '*' expression {
- $$ = $1 * $3;
- }
-| '!' expression %prec UNARY {
- $$ = ! $2;
- }
-| '~' expression %prec UNARY {
- $$ = ~ $2;
- }
-| '-' expression %prec UNARY {
- $$ = - $2;
- }
-| '+' expression %prec UNARY {
- $$ = + $2;
- }
-| '(' expression ')' {
- $$ = $2;
- }
-;
-
-identifier_list:
- IDENTIFIER {
- $$ = _string_list_create (parser);
- _string_list_append_item ($$, $1);
- talloc_steal ($$, $1);
- }
-| identifier_list ',' IDENTIFIER {
- $$ = $1;
- _string_list_append_item ($$, $3);
- talloc_steal ($$, $3);
- }
-;
-
-text_line:
- NEWLINE { $$ = NULL; }
-| pp_tokens NEWLINE
-;
-
-non_directive:
- pp_tokens NEWLINE {
- yyerror (& @1, parser, "Invalid tokens after #");
- }
-;
-
-replacement_list:
- /* empty */ { $$ = NULL; }
-| pp_tokens
-;
-
-junk:
- /* empty */
-| pp_tokens {
- glcpp_warning(&@1, parser, "extra tokens at end of directive");
- }
-;
-
-conditional_token:
- /* Handle "defined" operator */
- DEFINED IDENTIFIER {
- int v = hash_table_find (parser->defines, $2) ? 1 : 0;
- $$ = _token_create_ival (parser, INTEGER, v);
- }
-| DEFINED '(' IDENTIFIER ')' {
- int v = hash_table_find (parser->defines, $3) ? 1 : 0;
- $$ = _token_create_ival (parser, INTEGER, v);
- }
-| preprocessing_token
-;
-
-conditional_tokens:
- /* Exactly the same as pp_tokens, but using conditional_token */
- conditional_token {
- parser->space_tokens = 1;
- $$ = _token_list_create (parser);
- _token_list_append ($$, $1);
- talloc_unlink (parser, $1);
- }
-| conditional_tokens conditional_token {
- $$ = $1;
- _token_list_append ($$, $2);
- talloc_unlink (parser, $2);
- }
-;
-
-pp_tokens:
- preprocessing_token {
- parser->space_tokens = 1;
- $$ = _token_list_create (parser);
- _token_list_append ($$, $1);
- talloc_unlink (parser, $1);
- }
-| pp_tokens preprocessing_token {
- $$ = $1;
- _token_list_append ($$, $2);
- talloc_unlink (parser, $2);
- }
-;
-
-preprocessing_token:
- IDENTIFIER {
- $$ = _token_create_str (parser, IDENTIFIER, $1);
- $$->location = yylloc;
- }
-| INTEGER_STRING {
- $$ = _token_create_str (parser, INTEGER_STRING, $1);
- $$->location = yylloc;
- }
-| operator {
- $$ = _token_create_ival (parser, $1, $1);
- $$->location = yylloc;
- }
-| OTHER {
- $$ = _token_create_str (parser, OTHER, $1);
- $$->location = yylloc;
- }
-| SPACE {
- $$ = _token_create_ival (parser, SPACE, SPACE);
- $$->location = yylloc;
- }
-;
-
-operator:
- '[' { $$ = '['; }
-| ']' { $$ = ']'; }
-| '(' { $$ = '('; }
-| ')' { $$ = ')'; }
-| '{' { $$ = '{'; }
-| '}' { $$ = '}'; }
-| '.' { $$ = '.'; }
-| '&' { $$ = '&'; }
-| '*' { $$ = '*'; }
-| '+' { $$ = '+'; }
-| '-' { $$ = '-'; }
-| '~' { $$ = '~'; }
-| '!' { $$ = '!'; }
-| '/' { $$ = '/'; }
-| '%' { $$ = '%'; }
-| LEFT_SHIFT { $$ = LEFT_SHIFT; }
-| RIGHT_SHIFT { $$ = RIGHT_SHIFT; }
-| '<' { $$ = '<'; }
-| '>' { $$ = '>'; }
-| LESS_OR_EQUAL { $$ = LESS_OR_EQUAL; }
-| GREATER_OR_EQUAL { $$ = GREATER_OR_EQUAL; }
-| EQUAL { $$ = EQUAL; }
-| NOT_EQUAL { $$ = NOT_EQUAL; }
-| '^' { $$ = '^'; }
-| '|' { $$ = '|'; }
-| AND { $$ = AND; }
-| OR { $$ = OR; }
-| ';' { $$ = ';'; }
-| ',' { $$ = ','; }
-| '=' { $$ = '='; }
-| PASTE { $$ = PASTE; }
-;
-
-%%
-
-string_list_t *
-_string_list_create (void *ctx)
-{
- string_list_t *list;
-
- list = talloc (ctx, string_list_t);
- list->head = NULL;
- list->tail = NULL;
-
- return list;
-}
-
-void
-_string_list_append_item (string_list_t *list, const char *str)
-{
- string_node_t *node;
-
- node = talloc (list, string_node_t);
- node->str = talloc_strdup (node, str);
-
- node->next = NULL;
-
- if (list->head == NULL) {
- list->head = node;
- } else {
- list->tail->next = node;
- }
-
- list->tail = node;
-}
-
-int
-_string_list_contains (string_list_t *list, const char *member, int *index)
-{
- string_node_t *node;
- int i;
-
- if (list == NULL)
- return 0;
-
- for (i = 0, node = list->head; node; i++, node = node->next) {
- if (strcmp (node->str, member) == 0) {
- if (index)
- *index = i;
- return 1;
- }
- }
-
- return 0;
-}
-
-int
-_string_list_length (string_list_t *list)
-{
- int length = 0;
- string_node_t *node;
-
- if (list == NULL)
- return 0;
-
- for (node = list->head; node; node = node->next)
- length++;
-
- return length;
-}
-
-int
-_string_list_equal (string_list_t *a, string_list_t *b)
-{
- string_node_t *node_a, *node_b;
-
- if (a == NULL && b == NULL)
- return 1;
-
- if (a == NULL || b == NULL)
- return 0;
-
- for (node_a = a->head, node_b = b->head;
- node_a && node_b;
- node_a = node_a->next, node_b = node_b->next)
- {
- if (strcmp (node_a->str, node_b->str))
- return 0;
- }
-
- /* Catch the case of lists being different lengths, (which
- * would cause the loop above to terminate after the shorter
- * list). */
- return node_a == node_b;
-}
-
-argument_list_t *
-_argument_list_create (void *ctx)
-{
- argument_list_t *list;
-
- list = talloc (ctx, argument_list_t);
- list->head = NULL;
- list->tail = NULL;
-
- return list;
-}
-
-void
-_argument_list_append (argument_list_t *list, token_list_t *argument)
-{
- argument_node_t *node;
-
- node = talloc (list, argument_node_t);
- node->argument = argument;
-
- node->next = NULL;
-
- if (list->head == NULL) {
- list->head = node;
- } else {
- list->tail->next = node;
- }
-
- list->tail = node;
-}
-
-int
-_argument_list_length (argument_list_t *list)
-{
- int length = 0;
- argument_node_t *node;
-
- if (list == NULL)
- return 0;
-
- for (node = list->head; node; node = node->next)
- length++;
-
- return length;
-}
-
-token_list_t *
-_argument_list_member_at (argument_list_t *list, int index)
-{
- argument_node_t *node;
- int i;
-
- if (list == NULL)
- return NULL;
-
- node = list->head;
- for (i = 0; i < index; i++) {
- node = node->next;
- if (node == NULL)
- break;
- }
-
- if (node)
- return node->argument;
-
- return NULL;
-}
-
-/* Note: This function talloc_steal()s the str pointer. */
-token_t *
-_token_create_str (void *ctx, int type, char *str)
-{
- token_t *token;
-
- token = talloc (ctx, token_t);
- token->type = type;
- token->value.str = talloc_steal (token, str);
-
- return token;
-}
-
-token_t *
-_token_create_ival (void *ctx, int type, int ival)
-{
- token_t *token;
-
- token = talloc (ctx, token_t);
- token->type = type;
- token->value.ival = ival;
-
- return token;
-}
-
-token_list_t *
-_token_list_create (void *ctx)
-{
- token_list_t *list;
-
- list = talloc (ctx, token_list_t);
- list->head = NULL;
- list->tail = NULL;
- list->non_space_tail = NULL;
-
- return list;
-}
-
-void
-_token_list_append (token_list_t *list, token_t *token)
-{
- token_node_t *node;
-
- node = talloc (list, token_node_t);
- node->token = talloc_reference (list, token);
-
- node->next = NULL;
-
- if (list->head == NULL) {
- list->head = node;
- } else {
- list->tail->next = node;
- }
-
- list->tail = node;
- if (token->type != SPACE)
- list->non_space_tail = node;
-}
-
-void
-_token_list_append_list (token_list_t *list, token_list_t *tail)
-{
- if (tail == NULL || tail->head == NULL)
- return;
-
- if (list->head == NULL) {
- list->head = tail->head;
- } else {
- list->tail->next = tail->head;
- }
-
- list->tail = tail->tail;
- list->non_space_tail = tail->non_space_tail;
-}
-
-static token_list_t *
-_token_list_copy (void *ctx, token_list_t *other)
-{
- token_list_t *copy;
- token_node_t *node;
-
- if (other == NULL)
- return NULL;
-
- copy = _token_list_create (ctx);
- for (node = other->head; node; node = node->next)
- _token_list_append (copy, node->token);
-
- return copy;
-}
-
-static void
-_token_list_trim_trailing_space (token_list_t *list)
-{
- token_node_t *tail, *next;
-
- if (list->non_space_tail) {
- tail = list->non_space_tail->next;
- list->non_space_tail->next = NULL;
- list->tail = list->non_space_tail;
-
- while (tail) {
- next = tail->next;
- talloc_free (tail);
- tail = next;
- }
- }
-}
-
-int
-_token_list_equal_ignoring_space (token_list_t *a, token_list_t *b)
-{
- token_node_t *node_a, *node_b;
-
- node_a = a->head;
- node_b = b->head;
-
- while (1)
- {
- if (node_a == NULL && node_b == NULL)
- break;
-
- if (node_a == NULL || node_b == NULL)
- return 0;
-
- if (node_a->token->type == SPACE) {
- node_a = node_a->next;
- continue;
- }
-
- if (node_b->token->type == SPACE) {
- node_b = node_b->next;
- continue;
- }
-
- if (node_a->token->type != node_b->token->type)
- return 0;
-
- switch (node_a->token->type) {
- case INTEGER:
- if (node_a->token->value.ival !=
- node_b->token->value.ival)
- {
- return 0;
- }
- break;
- case IDENTIFIER:
- case INTEGER_STRING:
- case OTHER:
- if (strcmp (node_a->token->value.str,
- node_b->token->value.str))
- {
- return 0;
- }
- break;
- }
-
- node_a = node_a->next;
- node_b = node_b->next;
- }
-
- return 1;
-}
-
-static void
-_token_print (char **out, token_t *token)
-{
- if (token->type < 256) {
- glcpp_printf (*out, "%c", token->type);
- return;
- }
-
- switch (token->type) {
- case INTEGER:
- glcpp_printf (*out, "%" PRIiMAX, token->value.ival);
- break;
- case IDENTIFIER:
- case INTEGER_STRING:
- case OTHER:
- glcpp_print (*out, token->value.str);
- break;
- case SPACE:
- glcpp_print (*out, " ");
- break;
- case LEFT_SHIFT:
- glcpp_print (*out, "<<");
- break;
- case RIGHT_SHIFT:
- glcpp_print (*out, ">>");
- break;
- case LESS_OR_EQUAL:
- glcpp_print (*out, "<=");
- break;
- case GREATER_OR_EQUAL:
- glcpp_print (*out, ">=");
- break;
- case EQUAL:
- glcpp_print (*out, "==");
- break;
- case NOT_EQUAL:
- glcpp_print (*out, "!=");
- break;
- case AND:
- glcpp_print (*out, "&&");
- break;
- case OR:
- glcpp_print (*out, "||");
- break;
- case PASTE:
- glcpp_print (*out, "##");
- break;
- case COMMA_FINAL:
- glcpp_print (*out, ",");
- break;
- case PLACEHOLDER:
- /* Nothing to print. */
- break;
- default:
- assert(!"Error: Don't know how to print token.");
- break;
- }
-}
-
-/* Return a new token (talloc()ed off of 'token') formed by pasting
- * 'token' and 'other'. Note that this function may return 'token' or
- * 'other' directly rather than allocating anything new.
- *
- * Caution: Only very cursory error-checking is performed to see if
- * the final result is a valid single token. */
-static token_t *
-_token_paste (glcpp_parser_t *parser, token_t *token, token_t *other)
-{
- token_t *combined = NULL;
-
- /* Pasting a placeholder onto anything makes no change. */
- if (other->type == PLACEHOLDER)
- return token;
-
- /* When 'token' is a placeholder, just return 'other'. */
- if (token->type == PLACEHOLDER)
- return other;
-
- /* A very few single-character punctuators can be combined
- * with another to form a multi-character punctuator. */
- switch (token->type) {
- case '<':
- if (other->type == '<')
- combined = _token_create_ival (token, LEFT_SHIFT, LEFT_SHIFT);
- else if (other->type == '=')
- combined = _token_create_ival (token, LESS_OR_EQUAL, LESS_OR_EQUAL);
- break;
- case '>':
- if (other->type == '>')
- combined = _token_create_ival (token, RIGHT_SHIFT, RIGHT_SHIFT);
- else if (other->type == '=')
- combined = _token_create_ival (token, GREATER_OR_EQUAL, GREATER_OR_EQUAL);
- break;
- case '=':
- if (other->type == '=')
- combined = _token_create_ival (token, EQUAL, EQUAL);
- break;
- case '!':
- if (other->type == '=')
- combined = _token_create_ival (token, NOT_EQUAL, NOT_EQUAL);
- break;
- case '&':
- if (other->type == '&')
- combined = _token_create_ival (token, AND, AND);
- break;
- case '|':
- if (other->type == '|')
- combined = _token_create_ival (token, OR, OR);
- break;
- }
-
- if (combined != NULL) {
- /* Inherit the location from the first token */
- combined->location = token->location;
- return combined;
- }
-
- /* Two string-valued tokens can usually just be mashed
- * together.
- *
- * XXX: This isn't actually legitimate. Several things here
- * should result in a diagnostic since the result cannot be a
- * valid, single pre-processing token. For example, pasting
- * "123" and "abc" is not legal, but we don't catch that
- * here. */
- if ((token->type == IDENTIFIER || token->type == OTHER || token->type == INTEGER_STRING) &&
- (other->type == IDENTIFIER || other->type == OTHER || other->type == INTEGER_STRING))
- {
- char *str;
-
- str = talloc_asprintf (token, "%s%s", token->value.str,
- other->value.str);
- combined = _token_create_str (token, token->type, str);
- combined->location = token->location;
- return combined;
- }
-
- glcpp_error (&token->location, parser, "");
- glcpp_print (parser->info_log, "Pasting \"");
- _token_print (&parser->info_log, token);
- glcpp_print (parser->info_log, "\" and \"");
- _token_print (&parser->info_log, other);
- glcpp_print (parser->info_log, "\" does not give a valid preprocessing token.\n");
-
- return token;
-}
-
-static void
-_token_list_print (glcpp_parser_t *parser, token_list_t *list)
-{
- token_node_t *node;
-
- if (list == NULL)
- return;
-
- for (node = list->head; node; node = node->next)
- _token_print (&parser->output, node->token);
-}
-
-void
-yyerror (YYLTYPE *locp, glcpp_parser_t *parser, const char *error)
-{
- glcpp_error(locp, parser, "%s", error);
-}
-
-static void add_builtin_define(glcpp_parser_t *parser,
- const char *name, int value)
-{
- token_t *tok;
- token_list_t *list;
-
- tok = _token_create_ival (parser, INTEGER, value);
-
- list = _token_list_create(parser);
- _token_list_append(list, tok);
- _define_object_macro(parser, NULL, name, list);
-
- talloc_unlink(parser, tok);
-}
-
-glcpp_parser_t *
-glcpp_parser_create (const struct gl_extensions *extensions, int api)
-{
- glcpp_parser_t *parser;
- int language_version;
-
- parser = talloc (NULL, glcpp_parser_t);
-
- glcpp_lex_init_extra (parser, &parser->scanner);
- parser->defines = hash_table_ctor (32, hash_table_string_hash,
- hash_table_string_compare);
- parser->active = NULL;
- parser->lexing_if = 0;
- parser->space_tokens = 1;
- parser->newline_as_space = 0;
- parser->in_control_line = 0;
- parser->paren_count = 0;
-
- parser->skip_stack = NULL;
-
- parser->lex_from_list = NULL;
- parser->lex_from_node = NULL;
-
- parser->output = talloc_strdup(parser, "");
- parser->info_log = talloc_strdup(parser, "");
- parser->error = 0;
-
- /* Add pre-defined macros. */
- add_builtin_define(parser, "GL_ARB_draw_buffers", 1);
- add_builtin_define(parser, "GL_ARB_texture_rectangle", 1);
-
- if (api == API_OPENGLES2)
- add_builtin_define(parser, "GL_ES", 1);
-
- if (extensions != NULL) {
- if (extensions->EXT_texture_array) {
- add_builtin_define(parser, "GL_EXT_texture_array", 1);
- }
-
- if (extensions->ARB_fragment_coord_conventions)
- add_builtin_define(parser, "GL_ARB_fragment_coord_conventions",
- 1);
- }
-
- language_version = 110;
- add_builtin_define(parser, "__VERSION__", language_version);
-
- return parser;
-}
-
-int
-glcpp_parser_parse (glcpp_parser_t *parser)
-{
- return yyparse (parser);
-}
-
-void
-glcpp_parser_destroy (glcpp_parser_t *parser)
-{
- glcpp_lex_destroy (parser->scanner);
- hash_table_dtor (parser->defines);
- talloc_free (parser);
-}
-
-typedef enum function_status
-{
- FUNCTION_STATUS_SUCCESS,
- FUNCTION_NOT_A_FUNCTION,
- FUNCTION_UNBALANCED_PARENTHESES
-} function_status_t;
-
-/* Find a set of function-like macro arguments by looking for a
- * balanced set of parentheses.
- *
- * When called, 'node' should be the opening-parenthesis token, (or
- * perhaps preceeding SPACE tokens). Upon successful return *last will
- * be the last consumed node, (corresponding to the closing right
- * parenthesis).
- *
- * Return values:
- *
- * FUNCTION_STATUS_SUCCESS:
- *
- * Successfully parsed a set of function arguments.
- *
- * FUNCTION_NOT_A_FUNCTION:
- *
- * Macro name not followed by a '('. This is not an error, but
- * simply that the macro name should be treated as a non-macro.
- *
- * FUNCTION_UNBALANCED_PARENTHESES
- *
- * Macro name is not followed by a balanced set of parentheses.
- */
-static function_status_t
-_arguments_parse (argument_list_t *arguments,
- token_node_t *node,
- token_node_t **last)
-{
- token_list_t *argument;
- int paren_count;
-
- node = node->next;
-
- /* Ignore whitespace before first parenthesis. */
- while (node && node->token->type == SPACE)
- node = node->next;
-
- if (node == NULL || node->token->type != '(')
- return FUNCTION_NOT_A_FUNCTION;
-
- node = node->next;
-
- argument = _token_list_create (arguments);
- _argument_list_append (arguments, argument);
-
- for (paren_count = 1; node; node = node->next) {
- if (node->token->type == '(')
- {
- paren_count++;
- }
- else if (node->token->type == ')')
- {
- paren_count--;
- if (paren_count == 0)
- break;
- }
-
- if (node->token->type == ',' &&
- paren_count == 1)
- {
- _token_list_trim_trailing_space (argument);
- argument = _token_list_create (arguments);
- _argument_list_append (arguments, argument);
- }
- else {
- if (argument->head == NULL) {
- /* Don't treat initial whitespace as
- * part of the arguement. */
- if (node->token->type == SPACE)
- continue;
- }
- _token_list_append (argument, node->token);
- }
- }
-
- if (paren_count)
- return FUNCTION_UNBALANCED_PARENTHESES;
-
- *last = node;
-
- return FUNCTION_STATUS_SUCCESS;
-}
-
-static token_list_t *
-_token_list_create_with_one_space (void *ctx)
-{
- token_list_t *list;
- token_t *space;
-
- list = _token_list_create (ctx);
- space = _token_create_ival (list, SPACE, SPACE);
- _token_list_append (list, space);
-
- return list;
-}
-
-static void
-_glcpp_parser_expand_if (glcpp_parser_t *parser, int type, token_list_t *list)
-{
- token_list_t *expanded;
- token_t *token;
-
- expanded = _token_list_create (parser);
- token = _token_create_ival (parser, type, type);
- _token_list_append (expanded, token);
- _glcpp_parser_expand_token_list (parser, list);
- _token_list_append_list (expanded, list);
- glcpp_parser_lex_from (parser, expanded);
-}
-
-/* This is a helper function that's essentially part of the
- * implementation of _glcpp_parser_expand_node. It shouldn't be called
- * except for by that function.
- *
- * Returns NULL if node is a simple token with no expansion, (that is,
- * although 'node' corresponds to an identifier defined as a
- * function-like macro, it is not followed with a parenthesized
- * argument list).
- *
- * Compute the complete expansion of node (which is a function-like
- * macro) and subsequent nodes which are arguments.
- *
- * Returns the token list that results from the expansion and sets
- * *last to the last node in the list that was consumed by the
- * expansion. Specifically, *last will be set as follows: as the
- * token of the closing right parenthesis.
- */
-static token_list_t *
-_glcpp_parser_expand_function (glcpp_parser_t *parser,
- token_node_t *node,
- token_node_t **last)
-
-{
- macro_t *macro;
- const char *identifier;
- argument_list_t *arguments;
- function_status_t status;
- token_list_t *substituted;
- int parameter_index;
-
- identifier = node->token->value.str;
-
- macro = hash_table_find (parser->defines, identifier);
-
- assert (macro->is_function);
-
- arguments = _argument_list_create (parser);
- status = _arguments_parse (arguments, node, last);
-
- switch (status) {
- case FUNCTION_STATUS_SUCCESS:
- break;
- case FUNCTION_NOT_A_FUNCTION:
- return NULL;
- case FUNCTION_UNBALANCED_PARENTHESES:
- glcpp_error (&node->token->location, parser, "Macro %s call has unbalanced parentheses\n", identifier);
- return NULL;
- }
-
- /* Replace a macro defined as empty with a SPACE token. */
- if (macro->replacements == NULL) {
- talloc_free (arguments);
- return _token_list_create_with_one_space (parser);
- }
-
- if (! ((_argument_list_length (arguments) ==
- _string_list_length (macro->parameters)) ||
- (_string_list_length (macro->parameters) == 0 &&
- _argument_list_length (arguments) == 1 &&
- arguments->head->argument->head == NULL)))
- {
- glcpp_error (&node->token->location, parser,
- "Error: macro %s invoked with %d arguments (expected %d)\n",
- identifier,
- _argument_list_length (arguments),
- _string_list_length (macro->parameters));
- return NULL;
- }
-
- /* Perform argument substitution on the replacement list. */
- substituted = _token_list_create (arguments);
-
- for (node = macro->replacements->head; node; node = node->next)
- {
- if (node->token->type == IDENTIFIER &&
- _string_list_contains (macro->parameters,
- node->token->value.str,
- &parameter_index))
- {
- token_list_t *argument;
- argument = _argument_list_member_at (arguments,
- parameter_index);
- /* Before substituting, we expand the argument
- * tokens, or append a placeholder token for
- * an empty argument. */
- if (argument->head) {
- token_list_t *expanded_argument;
- expanded_argument = _token_list_copy (parser,
- argument);
- _glcpp_parser_expand_token_list (parser,
- expanded_argument);
- _token_list_append_list (substituted,
- expanded_argument);
- } else {
- token_t *new_token;
-
- new_token = _token_create_ival (substituted,
- PLACEHOLDER,
- PLACEHOLDER);
- _token_list_append (substituted, new_token);
- }
- } else {
- _token_list_append (substituted, node->token);
- }
- }
-
- /* After argument substitution, and before further expansion
- * below, implement token pasting. */
-
- _token_list_trim_trailing_space (substituted);
-
- node = substituted->head;
- while (node)
- {
- token_node_t *next_non_space;
-
- /* Look ahead for a PASTE token, skipping space. */
- next_non_space = node->next;
- while (next_non_space && next_non_space->token->type == SPACE)
- next_non_space = next_non_space->next;
-
- if (next_non_space == NULL)
- break;
-
- if (next_non_space->token->type != PASTE) {
- node = next_non_space;
- continue;
- }
-
- /* Now find the next non-space token after the PASTE. */
- next_non_space = next_non_space->next;
- while (next_non_space && next_non_space->token->type == SPACE)
- next_non_space = next_non_space->next;
-
- if (next_non_space == NULL) {
- yyerror (&node->token->location, parser, "'##' cannot appear at either end of a macro expansion\n");
- return NULL;
- }
-
- node->token = _token_paste (parser, node->token, next_non_space->token);
- node->next = next_non_space->next;
- if (next_non_space == substituted->tail)
- substituted->tail = node;
-
- node = node->next;
- }
-
- substituted->non_space_tail = substituted->tail;
-
- return substituted;
-}
-
-/* Compute the complete expansion of node, (and subsequent nodes after
- * 'node' in the case that 'node' is a function-like macro and
- * subsequent nodes are arguments).
- *
- * Returns NULL if node is a simple token with no expansion.
- *
- * Otherwise, returns the token list that results from the expansion
- * and sets *last to the last node in the list that was consumed by
- * the expansion. Specifically, *last will be set as follows:
- *
- * As 'node' in the case of object-like macro expansion.
- *
- * As the token of the closing right parenthesis in the case of
- * function-like macro expansion.
- */
-static token_list_t *
-_glcpp_parser_expand_node (glcpp_parser_t *parser,
- token_node_t *node,
- token_node_t **last)
-{
- token_t *token = node->token;
- const char *identifier;
- macro_t *macro;
-
- /* We only expand identifiers */
- if (token->type != IDENTIFIER) {
- /* We change any COMMA into a COMMA_FINAL to prevent
- * it being mistaken for an argument separator
- * later. */
- if (token->type == ',') {
- token->type = COMMA_FINAL;
- token->value.ival = COMMA_FINAL;
- }
-
- return NULL;
- }
-
- /* Look up this identifier in the hash table. */
- identifier = token->value.str;
- macro = hash_table_find (parser->defines, identifier);
-
- /* Not a macro, so no expansion needed. */
- if (macro == NULL)
- return NULL;
-
- /* Finally, don't expand this macro if we're already actively
- * expanding it, (to avoid infinite recursion). */
- if (_active_list_contains (parser->active, identifier)) {
- /* We change the token type here from IDENTIFIER to
- * OTHER to prevent any future expansion of this
- * unexpanded token. */
- char *str;
- token_list_t *expansion;
- token_t *final;
-
- str = talloc_strdup (parser, token->value.str);
- final = _token_create_str (parser, OTHER, str);
- expansion = _token_list_create (parser);
- _token_list_append (expansion, final);
- *last = node;
- return expansion;
- }
-
- if (! macro->is_function)
- {
- *last = node;
-
- /* Replace a macro defined as empty with a SPACE token. */
- if (macro->replacements == NULL)
- return _token_list_create_with_one_space (parser);
-
- return _token_list_copy (parser, macro->replacements);
- }
-
- return _glcpp_parser_expand_function (parser, node, last);
-}
-
-/* Push a new identifier onto the active list, returning the new list.
- *
- * Here, 'marker' is the token node that appears in the list after the
- * expansion of 'identifier'. That is, when the list iterator begins
- * examinging 'marker', then it is time to pop this node from the
- * active stack.
- */
-active_list_t *
-_active_list_push (active_list_t *list,
- const char *identifier,
- token_node_t *marker)
-{
- active_list_t *node;
-
- node = talloc (list, active_list_t);
- node->identifier = talloc_strdup (node, identifier);
- node->marker = marker;
- node->next = list;
-
- return node;
-}
-
-active_list_t *
-_active_list_pop (active_list_t *list)
-{
- active_list_t *node = list;
-
- if (node == NULL)
- return NULL;
-
- node = list->next;
- talloc_free (list);
-
- return node;
-}
-
-int
-_active_list_contains (active_list_t *list, const char *identifier)
-{
- active_list_t *node;
-
- if (list == NULL)
- return 0;
-
- for (node = list; node; node = node->next)
- if (strcmp (node->identifier, identifier) == 0)
- return 1;
-
- return 0;
-}
-
-/* Walk over the token list replacing nodes with their expansion.
- * Whenever nodes are expanded the walking will walk over the new
- * nodes, continuing to expand as necessary. The results are placed in
- * 'list' itself;
- */
-static void
-_glcpp_parser_expand_token_list (glcpp_parser_t *parser,
- token_list_t *list)
-{
- token_node_t *node_prev;
- token_node_t *node, *last = NULL;
- token_list_t *expansion;
-
- if (list == NULL)
- return;
-
- _token_list_trim_trailing_space (list);
-
- node_prev = NULL;
- node = list->head;
-
- while (node) {
-
- while (parser->active && parser->active->marker == node)
- parser->active = _active_list_pop (parser->active);
-
- /* Find the expansion for node, which will replace all
- * nodes from node to last, inclusive. */
- expansion = _glcpp_parser_expand_node (parser, node, &last);
- if (expansion) {
- token_node_t *n;
-
- for (n = node; n != last->next; n = n->next)
- while (parser->active &&
- parser->active->marker == n)
- {
- parser->active = _active_list_pop (parser->active);
- }
-
- parser->active = _active_list_push (parser->active,
- node->token->value.str,
- last->next);
-
- /* Splice expansion into list, supporting a
- * simple deletion if the expansion is
- * empty. */
- if (expansion->head) {
- if (node_prev)
- node_prev->next = expansion->head;
- else
- list->head = expansion->head;
- expansion->tail->next = last->next;
- if (last == list->tail)
- list->tail = expansion->tail;
- } else {
- if (node_prev)
- node_prev->next = last->next;
- else
- list->head = last->next;
- if (last == list->tail)
- list->tail = NULL;
- }
- } else {
- node_prev = node;
- }
- node = node_prev ? node_prev->next : list->head;
- }
-
- while (parser->active)
- parser->active = _active_list_pop (parser->active);
-
- list->non_space_tail = list->tail;
-}
-
-void
-_glcpp_parser_print_expanded_token_list (glcpp_parser_t *parser,
- token_list_t *list)
-{
- if (list == NULL)
- return;
-
- _glcpp_parser_expand_token_list (parser, list);
-
- _token_list_trim_trailing_space (list);
-
- _token_list_print (parser, list);
-}
-
-static void
-_check_for_reserved_macro_name (glcpp_parser_t *parser, YYLTYPE *loc,
- const char *identifier)
-{
- /* According to the GLSL specification, macro names starting with "__"
- * or "GL_" are reserved for future use. So, don't allow them.
- */
- if (strncmp(identifier, "__", 2) == 0) {
- glcpp_error (loc, parser, "Macro names starting with \"__\" are reserved.\n");
- }
- if (strncmp(identifier, "GL_", 3) == 0) {
- glcpp_error (loc, parser, "Macro names starting with \"GL_\" are reserved.\n");
- }
-}
-
-static int
-_macro_equal (macro_t *a, macro_t *b)
-{
- if (a->is_function != b->is_function)
- return 0;
-
- if (a->is_function) {
- if (! _string_list_equal (a->parameters, b->parameters))
- return 0;
- }
-
- return _token_list_equal_ignoring_space (a->replacements,
- b->replacements);
-}
-
-void
-_define_object_macro (glcpp_parser_t *parser,
- YYLTYPE *loc,
- const char *identifier,
- token_list_t *replacements)
-{
- macro_t *macro, *previous;
-
- if (loc != NULL)
- _check_for_reserved_macro_name(parser, loc, identifier);
-
- macro = talloc (parser, macro_t);
-
- macro->is_function = 0;
- macro->parameters = NULL;
- macro->identifier = talloc_strdup (macro, identifier);
- macro->replacements = talloc_steal (macro, replacements);
-
- previous = hash_table_find (parser->defines, identifier);
- if (previous) {
- if (_macro_equal (macro, previous)) {
- talloc_free (macro);
- return;
- }
- glcpp_error (loc, parser, "Redefinition of macro %s\n",
- identifier);
- }
-
- hash_table_insert (parser->defines, macro, identifier);
-}
-
-void
-_define_function_macro (glcpp_parser_t *parser,
- YYLTYPE *loc,
- const char *identifier,
- string_list_t *parameters,
- token_list_t *replacements)
-{
- macro_t *macro, *previous;
-
- _check_for_reserved_macro_name(parser, loc, identifier);
-
- macro = talloc (parser, macro_t);
-
- macro->is_function = 1;
- macro->parameters = talloc_steal (macro, parameters);
- macro->identifier = talloc_strdup (macro, identifier);
- macro->replacements = talloc_steal (macro, replacements);
-
- previous = hash_table_find (parser->defines, identifier);
- if (previous) {
- if (_macro_equal (macro, previous)) {
- talloc_free (macro);
- return;
- }
- glcpp_error (loc, parser, "Redefinition of macro %s\n",
- identifier);
- }
-
- hash_table_insert (parser->defines, macro, identifier);
-}
-
-static int
-glcpp_parser_lex (YYSTYPE *yylval, YYLTYPE *yylloc, glcpp_parser_t *parser)
-{
- token_node_t *node;
- int ret;
-
- if (parser->lex_from_list == NULL) {
- ret = glcpp_lex (yylval, yylloc, parser->scanner);
-
- /* XXX: This ugly block of code exists for the sole
- * purpose of converting a NEWLINE token into a SPACE
- * token, but only in the case where we have seen a
- * function-like macro name, but have not yet seen its
- * closing parenthesis.
- *
- * There's perhaps a more compact way to do this with
- * mid-rule actions in the grammar.
- *
- * I'm definitely not pleased with the complexity of
- * this code here.
- */
- if (parser->newline_as_space)
- {
- if (ret == '(') {
- parser->paren_count++;
- } else if (ret == ')') {
- parser->paren_count--;
- if (parser->paren_count == 0)
- parser->newline_as_space = 0;
- } else if (ret == NEWLINE) {
- ret = SPACE;
- } else if (ret != SPACE) {
- if (parser->paren_count == 0)
- parser->newline_as_space = 0;
- }
- }
- else if (parser->in_control_line)
- {
- if (ret == NEWLINE)
- parser->in_control_line = 0;
- }
- else if (ret == HASH_DEFINE_OBJ || ret == HASH_DEFINE_FUNC ||
- ret == HASH_UNDEF || ret == HASH_IF ||
- ret == HASH_IFDEF || ret == HASH_IFNDEF ||
- ret == HASH_ELIF || ret == HASH_ELSE ||
- ret == HASH_ENDIF || ret == HASH)
- {
- parser->in_control_line = 1;
- }
- else if (ret == IDENTIFIER)
- {
- macro_t *macro;
- macro = hash_table_find (parser->defines,
- yylval->str);
- if (macro && macro->is_function) {
- parser->newline_as_space = 1;
- parser->paren_count = 0;
- }
- }
-
- return ret;
- }
-
- node = parser->lex_from_node;
-
- if (node == NULL) {
- talloc_free (parser->lex_from_list);
- parser->lex_from_list = NULL;
- return NEWLINE;
- }
-
- *yylval = node->token->value;
- ret = node->token->type;
-
- parser->lex_from_node = node->next;
-
- return ret;
-}
-
-static void
-glcpp_parser_lex_from (glcpp_parser_t *parser, token_list_t *list)
-{
- token_node_t *node;
-
- assert (parser->lex_from_list == NULL);
-
- /* Copy list, eliminating any space tokens. */
- parser->lex_from_list = _token_list_create (parser);
-
- for (node = list->head; node; node = node->next) {
- if (node->token->type == SPACE)
- continue;
- _token_list_append (parser->lex_from_list, node->token);
- }
-
- talloc_free (list);
-
- parser->lex_from_node = parser->lex_from_list->head;
-
- /* It's possible the list consisted of nothing but whitespace. */
- if (parser->lex_from_node == NULL) {
- talloc_free (parser->lex_from_list);
- parser->lex_from_list = NULL;
- }
-}
-
-static void
-_glcpp_parser_skip_stack_push_if (glcpp_parser_t *parser, YYLTYPE *loc,
- int condition)
-{
- skip_type_t current = SKIP_NO_SKIP;
- skip_node_t *node;
-
- if (parser->skip_stack)
- current = parser->skip_stack->type;
-
- node = talloc (parser, skip_node_t);
- node->loc = *loc;
-
- if (current == SKIP_NO_SKIP) {
- if (condition)
- node->type = SKIP_NO_SKIP;
- else
- node->type = SKIP_TO_ELSE;
- } else {
- node->type = SKIP_TO_ENDIF;
- }
-
- node->next = parser->skip_stack;
- parser->skip_stack = node;
-}
-
-static void
-_glcpp_parser_skip_stack_change_if (glcpp_parser_t *parser, YYLTYPE *loc,
- const char *type, int condition)
-{
- if (parser->skip_stack == NULL) {
- glcpp_error (loc, parser, "%s without #if\n", type);
- return;
- }
-
- if (parser->skip_stack->type == SKIP_TO_ELSE) {
- if (condition)
- parser->skip_stack->type = SKIP_NO_SKIP;
- } else {
- parser->skip_stack->type = SKIP_TO_ENDIF;
- }
-}
-
-static void
-_glcpp_parser_skip_stack_pop (glcpp_parser_t *parser, YYLTYPE *loc)
-{
- skip_node_t *node;
-
- if (parser->skip_stack == NULL) {
- glcpp_error (loc, parser, "#endif without #if\n");
- return;
- }
-
- node = parser->skip_stack;
- parser->skip_stack = node->next;
- talloc_free (node);
-}
+%{
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <assert.h>
+#include <inttypes.h>
+
+#include "glcpp.h"
+#include "main/core.h" /* for struct gl_extensions */
+#include "main/mtypes.h" /* for gl_api enum */
+
+#define glcpp_print(stream, str) stream = talloc_strdup_append(stream, str)
+#define glcpp_printf(stream, fmt, args, ...) \
+ stream = talloc_asprintf_append(stream, fmt, args)
+
+static void
+yyerror (YYLTYPE *locp, glcpp_parser_t *parser, const char *error);
+
+static void
+_define_object_macro (glcpp_parser_t *parser,
+ YYLTYPE *loc,
+ const char *macro,
+ token_list_t *replacements);
+
+static void
+_define_function_macro (glcpp_parser_t *parser,
+ YYLTYPE *loc,
+ const char *macro,
+ string_list_t *parameters,
+ token_list_t *replacements);
+
+static string_list_t *
+_string_list_create (void *ctx);
+
+static void
+_string_list_append_item (string_list_t *list, const char *str);
+
+static int
+_string_list_contains (string_list_t *list, const char *member, int *index);
+
+static int
+_string_list_length (string_list_t *list);
+
+static int
+_string_list_equal (string_list_t *a, string_list_t *b);
+
+static argument_list_t *
+_argument_list_create (void *ctx);
+
+static void
+_argument_list_append (argument_list_t *list, token_list_t *argument);
+
+static int
+_argument_list_length (argument_list_t *list);
+
+static token_list_t *
+_argument_list_member_at (argument_list_t *list, int index);
+
+/* Note: This function talloc_steal()s the str pointer. */
+static token_t *
+_token_create_str (void *ctx, int type, char *str);
+
+static token_t *
+_token_create_ival (void *ctx, int type, int ival);
+
+static token_list_t *
+_token_list_create (void *ctx);
+
+/* Note: This function adds a talloc_reference() to token.
+ *
+ * You may want to talloc_unlink any current reference if you no
+ * longer need it. */
+static void
+_token_list_append (token_list_t *list, token_t *token);
+
+static void
+_token_list_append_list (token_list_t *list, token_list_t *tail);
+
+static int
+_token_list_equal_ignoring_space (token_list_t *a, token_list_t *b);
+
+static active_list_t *
+_active_list_push (active_list_t *list,
+ const char *identifier,
+ token_node_t *marker);
+
+static active_list_t *
+_active_list_pop (active_list_t *list);
+
+int
+_active_list_contains (active_list_t *list, const char *identifier);
+
+static void
+_glcpp_parser_expand_if (glcpp_parser_t *parser, int type, token_list_t *list);
+
+static void
+_glcpp_parser_expand_token_list (glcpp_parser_t *parser,
+ token_list_t *list);
+
+static void
+_glcpp_parser_print_expanded_token_list (glcpp_parser_t *parser,
+ token_list_t *list);
+
+static void
+_glcpp_parser_skip_stack_push_if (glcpp_parser_t *parser, YYLTYPE *loc,
+ int condition);
+
+static void
+_glcpp_parser_skip_stack_change_if (glcpp_parser_t *parser, YYLTYPE *loc,
+ const char *type, int condition);
+
+static void
+_glcpp_parser_skip_stack_pop (glcpp_parser_t *parser, YYLTYPE *loc);
+
+#define yylex glcpp_parser_lex
+
+static int
+glcpp_parser_lex (YYSTYPE *yylval, YYLTYPE *yylloc, glcpp_parser_t *parser);
+
+static void
+glcpp_parser_lex_from (glcpp_parser_t *parser, token_list_t *list);
+
+static void
+add_builtin_define(glcpp_parser_t *parser, const char *name, int value);
+
+%}
+
+%pure-parser
+%error-verbose
+
+%locations
+%initial-action {
+ @$.first_line = 1;
+ @$.first_column = 1;
+ @$.last_line = 1;
+ @$.last_column = 1;
+ @$.source = 0;
+}
+
+%parse-param {glcpp_parser_t *parser}
+%lex-param {glcpp_parser_t *parser}
+
+%expect 0
+%token COMMA_FINAL DEFINED ELIF_EXPANDED HASH HASH_DEFINE_FUNC HASH_DEFINE_OBJ HASH_ELIF HASH_ELSE HASH_ENDIF HASH_IF HASH_IFDEF HASH_IFNDEF HASH_UNDEF HASH_VERSION IDENTIFIER IF_EXPANDED INTEGER INTEGER_STRING NEWLINE OTHER PLACEHOLDER SPACE
+%token PASTE
+%type <ival> expression INTEGER operator SPACE integer_constant
+%type <str> IDENTIFIER INTEGER_STRING OTHER
+%type <string_list> identifier_list
+%type <token> preprocessing_token conditional_token
+%type <token_list> pp_tokens replacement_list text_line conditional_tokens
+%left OR
+%left AND
+%left '|'
+%left '^'
+%left '&'
+%left EQUAL NOT_EQUAL
+%left '<' '>' LESS_OR_EQUAL GREATER_OR_EQUAL
+%left LEFT_SHIFT RIGHT_SHIFT
+%left '+' '-'
+%left '*' '/' '%'
+%right UNARY
+
+%%
+
+input:
+ /* empty */
+| input line
+;
+
+line:
+ control_line {
+ glcpp_print(parser->output, "\n");
+ }
+| text_line {
+ _glcpp_parser_print_expanded_token_list (parser, $1);
+ glcpp_print(parser->output, "\n");
+ talloc_free ($1);
+ }
+| expanded_line
+| HASH non_directive
+;
+
+expanded_line:
+ IF_EXPANDED expression NEWLINE {
+ _glcpp_parser_skip_stack_push_if (parser, & @1, $2);
+ }
+| ELIF_EXPANDED expression NEWLINE {
+ _glcpp_parser_skip_stack_change_if (parser, & @1, "elif", $2);
+ }
+;
+
+control_line:
+ HASH_DEFINE_OBJ IDENTIFIER replacement_list NEWLINE {
+ _define_object_macro (parser, & @2, $2, $3);
+ }
+| HASH_DEFINE_FUNC IDENTIFIER '(' ')' replacement_list NEWLINE {
+ _define_function_macro (parser, & @2, $2, NULL, $5);
+ }
+| HASH_DEFINE_FUNC IDENTIFIER '(' identifier_list ')' replacement_list NEWLINE {
+ _define_function_macro (parser, & @2, $2, $4, $6);
+ }
+| HASH_UNDEF IDENTIFIER NEWLINE {
+ macro_t *macro = hash_table_find (parser->defines, $2);
+ if (macro) {
+ hash_table_remove (parser->defines, $2);
+ talloc_free (macro);
+ }
+ talloc_free ($2);
+ }
+| HASH_IF conditional_tokens NEWLINE {
+ /* Be careful to only evaluate the 'if' expression if
+ * we are not skipping. When we are skipping, we
+ * simply push a new 0-valued 'if' onto the skip
+ * stack.
+ *
+ * This avoids generating diagnostics for invalid
+ * expressions that are being skipped. */
+ if (parser->skip_stack == NULL ||
+ parser->skip_stack->type == SKIP_NO_SKIP)
+ {
+ _glcpp_parser_expand_if (parser, IF_EXPANDED, $2);
+ }
+ else
+ {
+ _glcpp_parser_skip_stack_push_if (parser, & @1, 0);
+ parser->skip_stack->type = SKIP_TO_ENDIF;
+ }
+ }
+| HASH_IF NEWLINE {
+ /* #if without an expression is only an error if we
+ * are not skipping */
+ if (parser->skip_stack == NULL ||
+ parser->skip_stack->type == SKIP_NO_SKIP)
+ {
+ glcpp_error(& @1, parser, "#if with no expression");
+ }
+ _glcpp_parser_skip_stack_push_if (parser, & @1, 0);
+ }
+| HASH_IFDEF IDENTIFIER junk NEWLINE {
+ macro_t *macro = hash_table_find (parser->defines, $2);
+ talloc_free ($2);
+ _glcpp_parser_skip_stack_push_if (parser, & @1, macro != NULL);
+ }
+| HASH_IFNDEF IDENTIFIER junk NEWLINE {
+ macro_t *macro = hash_table_find (parser->defines, $2);
+ talloc_free ($2);
+ _glcpp_parser_skip_stack_push_if (parser, & @1, macro == NULL);
+ }
+| HASH_ELIF conditional_tokens NEWLINE {
+ /* Be careful to only evaluate the 'elif' expression
+ * if we are not skipping. When we are skipping, we
+ * simply change to a 0-valued 'elif' on the skip
+ * stack.
+ *
+ * This avoids generating diagnostics for invalid
+ * expressions that are being skipped. */
+ if (parser->skip_stack &&
+ parser->skip_stack->type == SKIP_TO_ELSE)
+ {
+ _glcpp_parser_expand_if (parser, ELIF_EXPANDED, $2);
+ }
+ else
+ {
+ _glcpp_parser_skip_stack_change_if (parser, & @1,
+ "elif", 0);
+ }
+ }
+| HASH_ELIF NEWLINE {
+ /* #elif without an expression is an error unless we
+ * are skipping. */
+ if (parser->skip_stack &&
+ parser->skip_stack->type == SKIP_TO_ELSE)
+ {
+ glcpp_error(& @1, parser, "#elif with no expression");
+ }
+ else
+ {
+ _glcpp_parser_skip_stack_change_if (parser, & @1,
+ "elif", 0);
+ glcpp_warning(& @1, parser, "ignoring illegal #elif without expression");
+ }
+ }
+| HASH_ELSE NEWLINE {
+ _glcpp_parser_skip_stack_change_if (parser, & @1, "else", 1);
+ }
+| HASH_ENDIF NEWLINE {
+ _glcpp_parser_skip_stack_pop (parser, & @1);
+ }
+| HASH_VERSION integer_constant NEWLINE {
+ macro_t *macro = hash_table_find (parser->defines, "__VERSION__");
+ if (macro) {
+ hash_table_remove (parser->defines, "__VERSION__");
+ talloc_free (macro);
+ }
+ add_builtin_define (parser, "__VERSION__", $2);
+
+ if ($2 == 100)
+ add_builtin_define (parser, "GL_ES", 1);
+
+ /* Currently, all ES2 implementations support highp in the
+ * fragment shader, so we always define this macro in ES2.
+ * If we ever get a driver that doesn't support highp, we'll
+ * need to add a flag to the gl_context and check that here.
+ */
+ if ($2 >= 130 || $2 == 100)
+ add_builtin_define (parser, "GL_FRAGMENT_PRECISION_HIGH", 1);
+
+ glcpp_printf(parser->output, "#version %" PRIiMAX, $2);
+ }
+| HASH NEWLINE
+;
+
+integer_constant:
+ INTEGER_STRING {
+ if (strlen ($1) >= 3 && strncmp ($1, "0x", 2) == 0) {
+ $$ = strtoll ($1 + 2, NULL, 16);
+ } else if ($1[0] == '0') {
+ $$ = strtoll ($1, NULL, 8);
+ } else {
+ $$ = strtoll ($1, NULL, 10);
+ }
+ }
+| INTEGER {
+ $$ = $1;
+ }
+
+expression:
+ integer_constant
+| expression OR expression {
+ $$ = $1 || $3;
+ }
+| expression AND expression {
+ $$ = $1 && $3;
+ }
+| expression '|' expression {
+ $$ = $1 | $3;
+ }
+| expression '^' expression {
+ $$ = $1 ^ $3;
+ }
+| expression '&' expression {
+ $$ = $1 & $3;
+ }
+| expression NOT_EQUAL expression {
+ $$ = $1 != $3;
+ }
+| expression EQUAL expression {
+ $$ = $1 == $3;
+ }
+| expression GREATER_OR_EQUAL expression {
+ $$ = $1 >= $3;
+ }
+| expression LESS_OR_EQUAL expression {
+ $$ = $1 <= $3;
+ }
+| expression '>' expression {
+ $$ = $1 > $3;
+ }
+| expression '<' expression {
+ $$ = $1 < $3;
+ }
+| expression RIGHT_SHIFT expression {
+ $$ = $1 >> $3;
+ }
+| expression LEFT_SHIFT expression {
+ $$ = $1 << $3;
+ }
+| expression '-' expression {
+ $$ = $1 - $3;
+ }
+| expression '+' expression {
+ $$ = $1 + $3;
+ }
+| expression '%' expression {
+ $$ = $1 % $3;
+ }
+| expression '/' expression {
+ $$ = $1 / $3;
+ }
+| expression '*' expression {
+ $$ = $1 * $3;
+ }
+| '!' expression %prec UNARY {
+ $$ = ! $2;
+ }
+| '~' expression %prec UNARY {
+ $$ = ~ $2;
+ }
+| '-' expression %prec UNARY {
+ $$ = - $2;
+ }
+| '+' expression %prec UNARY {
+ $$ = + $2;
+ }
+| '(' expression ')' {
+ $$ = $2;
+ }
+;
+
+identifier_list:
+ IDENTIFIER {
+ $$ = _string_list_create (parser);
+ _string_list_append_item ($$, $1);
+ talloc_steal ($$, $1);
+ }
+| identifier_list ',' IDENTIFIER {
+ $$ = $1;
+ _string_list_append_item ($$, $3);
+ talloc_steal ($$, $3);
+ }
+;
+
+text_line:
+ NEWLINE { $$ = NULL; }
+| pp_tokens NEWLINE
+;
+
+non_directive:
+ pp_tokens NEWLINE {
+ yyerror (& @1, parser, "Invalid tokens after #");
+ }
+;
+
+replacement_list:
+ /* empty */ { $$ = NULL; }
+| pp_tokens
+;
+
+junk:
+ /* empty */
+| pp_tokens {
+ glcpp_warning(&@1, parser, "extra tokens at end of directive");
+ }
+;
+
+conditional_token:
+ /* Handle "defined" operator */
+ DEFINED IDENTIFIER {
+ int v = hash_table_find (parser->defines, $2) ? 1 : 0;
+ $$ = _token_create_ival (parser, INTEGER, v);
+ }
+| DEFINED '(' IDENTIFIER ')' {
+ int v = hash_table_find (parser->defines, $3) ? 1 : 0;
+ $$ = _token_create_ival (parser, INTEGER, v);
+ }
+| preprocessing_token
+;
+
+conditional_tokens:
+ /* Exactly the same as pp_tokens, but using conditional_token */
+ conditional_token {
+ $$ = _token_list_create (parser);
+ _token_list_append ($$, $1);
+ talloc_unlink (parser, $1);
+ }
+| conditional_tokens conditional_token {
+ $$ = $1;
+ _token_list_append ($$, $2);
+ talloc_unlink (parser, $2);
+ }
+;
+
+pp_tokens:
+ preprocessing_token {
+ parser->space_tokens = 1;
+ $$ = _token_list_create (parser);
+ _token_list_append ($$, $1);
+ talloc_unlink (parser, $1);
+ }
+| pp_tokens preprocessing_token {
+ $$ = $1;
+ _token_list_append ($$, $2);
+ talloc_unlink (parser, $2);
+ }
+;
+
+preprocessing_token:
+ IDENTIFIER {
+ $$ = _token_create_str (parser, IDENTIFIER, $1);
+ $$->location = yylloc;
+ }
+| INTEGER_STRING {
+ $$ = _token_create_str (parser, INTEGER_STRING, $1);
+ $$->location = yylloc;
+ }
+| operator {
+ $$ = _token_create_ival (parser, $1, $1);
+ $$->location = yylloc;
+ }
+| OTHER {
+ $$ = _token_create_str (parser, OTHER, $1);
+ $$->location = yylloc;
+ }
+| SPACE {
+ $$ = _token_create_ival (parser, SPACE, SPACE);
+ $$->location = yylloc;
+ }
+;
+
+operator:
+ '[' { $$ = '['; }
+| ']' { $$ = ']'; }
+| '(' { $$ = '('; }
+| ')' { $$ = ')'; }
+| '{' { $$ = '{'; }
+| '}' { $$ = '}'; }
+| '.' { $$ = '.'; }
+| '&' { $$ = '&'; }
+| '*' { $$ = '*'; }
+| '+' { $$ = '+'; }
+| '-' { $$ = '-'; }
+| '~' { $$ = '~'; }
+| '!' { $$ = '!'; }
+| '/' { $$ = '/'; }
+| '%' { $$ = '%'; }
+| LEFT_SHIFT { $$ = LEFT_SHIFT; }
+| RIGHT_SHIFT { $$ = RIGHT_SHIFT; }
+| '<' { $$ = '<'; }
+| '>' { $$ = '>'; }
+| LESS_OR_EQUAL { $$ = LESS_OR_EQUAL; }
+| GREATER_OR_EQUAL { $$ = GREATER_OR_EQUAL; }
+| EQUAL { $$ = EQUAL; }
+| NOT_EQUAL { $$ = NOT_EQUAL; }
+| '^' { $$ = '^'; }
+| '|' { $$ = '|'; }
+| AND { $$ = AND; }
+| OR { $$ = OR; }
+| ';' { $$ = ';'; }
+| ',' { $$ = ','; }
+| '=' { $$ = '='; }
+| PASTE { $$ = PASTE; }
+;
+
+%%
+
+string_list_t *
+_string_list_create (void *ctx)
+{
+ string_list_t *list;
+
+ list = talloc (ctx, string_list_t);
+ list->head = NULL;
+ list->tail = NULL;
+
+ return list;
+}
+
+void
+_string_list_append_item (string_list_t *list, const char *str)
+{
+ string_node_t *node;
+
+ node = talloc (list, string_node_t);
+ node->str = talloc_strdup (node, str);
+
+ node->next = NULL;
+
+ if (list->head == NULL) {
+ list->head = node;
+ } else {
+ list->tail->next = node;
+ }
+
+ list->tail = node;
+}
+
+int
+_string_list_contains (string_list_t *list, const char *member, int *index)
+{
+ string_node_t *node;
+ int i;
+
+ if (list == NULL)
+ return 0;
+
+ for (i = 0, node = list->head; node; i++, node = node->next) {
+ if (strcmp (node->str, member) == 0) {
+ if (index)
+ *index = i;
+ return 1;
+ }
+ }
+
+ return 0;
+}
+
+int
+_string_list_length (string_list_t *list)
+{
+ int length = 0;
+ string_node_t *node;
+
+ if (list == NULL)
+ return 0;
+
+ for (node = list->head; node; node = node->next)
+ length++;
+
+ return length;
+}
+
+int
+_string_list_equal (string_list_t *a, string_list_t *b)
+{
+ string_node_t *node_a, *node_b;
+
+ if (a == NULL && b == NULL)
+ return 1;
+
+ if (a == NULL || b == NULL)
+ return 0;
+
+ for (node_a = a->head, node_b = b->head;
+ node_a && node_b;
+ node_a = node_a->next, node_b = node_b->next)
+ {
+ if (strcmp (node_a->str, node_b->str))
+ return 0;
+ }
+
+ /* Catch the case of lists being different lengths, (which
+ * would cause the loop above to terminate after the shorter
+ * list). */
+ return node_a == node_b;
+}
+
+argument_list_t *
+_argument_list_create (void *ctx)
+{
+ argument_list_t *list;
+
+ list = talloc (ctx, argument_list_t);
+ list->head = NULL;
+ list->tail = NULL;
+
+ return list;
+}
+
+void
+_argument_list_append (argument_list_t *list, token_list_t *argument)
+{
+ argument_node_t *node;
+
+ node = talloc (list, argument_node_t);
+ node->argument = argument;
+
+ node->next = NULL;
+
+ if (list->head == NULL) {
+ list->head = node;
+ } else {
+ list->tail->next = node;
+ }
+
+ list->tail = node;
+}
+
+int
+_argument_list_length (argument_list_t *list)
+{
+ int length = 0;
+ argument_node_t *node;
+
+ if (list == NULL)
+ return 0;
+
+ for (node = list->head; node; node = node->next)
+ length++;
+
+ return length;
+}
+
+token_list_t *
+_argument_list_member_at (argument_list_t *list, int index)
+{
+ argument_node_t *node;
+ int i;
+
+ if (list == NULL)
+ return NULL;
+
+ node = list->head;
+ for (i = 0; i < index; i++) {
+ node = node->next;
+ if (node == NULL)
+ break;
+ }
+
+ if (node)
+ return node->argument;
+
+ return NULL;
+}
+
+/* Note: This function talloc_steal()s the str pointer. */
+token_t *
+_token_create_str (void *ctx, int type, char *str)
+{
+ token_t *token;
+
+ token = talloc (ctx, token_t);
+ token->type = type;
+ token->value.str = talloc_steal (token, str);
+
+ return token;
+}
+
+token_t *
+_token_create_ival (void *ctx, int type, int ival)
+{
+ token_t *token;
+
+ token = talloc (ctx, token_t);
+ token->type = type;
+ token->value.ival = ival;
+
+ return token;
+}
+
+token_list_t *
+_token_list_create (void *ctx)
+{
+ token_list_t *list;
+
+ list = talloc (ctx, token_list_t);
+ list->head = NULL;
+ list->tail = NULL;
+ list->non_space_tail = NULL;
+
+ return list;
+}
+
+void
+_token_list_append (token_list_t *list, token_t *token)
+{
+ token_node_t *node;
+
+ node = talloc (list, token_node_t);
+ node->token = talloc_reference (list, token);
+
+ node->next = NULL;
+
+ if (list->head == NULL) {
+ list->head = node;
+ } else {
+ list->tail->next = node;
+ }
+
+ list->tail = node;
+ if (token->type != SPACE)
+ list->non_space_tail = node;
+}
+
+void
+_token_list_append_list (token_list_t *list, token_list_t *tail)
+{
+ if (tail == NULL || tail->head == NULL)
+ return;
+
+ if (list->head == NULL) {
+ list->head = tail->head;
+ } else {
+ list->tail->next = tail->head;
+ }
+
+ list->tail = tail->tail;
+ list->non_space_tail = tail->non_space_tail;
+}
+
+static token_list_t *
+_token_list_copy (void *ctx, token_list_t *other)
+{
+ token_list_t *copy;
+ token_node_t *node;
+
+ if (other == NULL)
+ return NULL;
+
+ copy = _token_list_create (ctx);
+ for (node = other->head; node; node = node->next)
+ _token_list_append (copy, node->token);
+
+ return copy;
+}
+
+static void
+_token_list_trim_trailing_space (token_list_t *list)
+{
+ token_node_t *tail, *next;
+
+ if (list->non_space_tail) {
+ tail = list->non_space_tail->next;
+ list->non_space_tail->next = NULL;
+ list->tail = list->non_space_tail;
+
+ while (tail) {
+ next = tail->next;
+ talloc_free (tail);
+ tail = next;
+ }
+ }
+}
+
+int
+_token_list_equal_ignoring_space (token_list_t *a, token_list_t *b)
+{
+ token_node_t *node_a, *node_b;
+
+ node_a = a->head;
+ node_b = b->head;
+
+ while (1)
+ {
+ if (node_a == NULL && node_b == NULL)
+ break;
+
+ if (node_a == NULL || node_b == NULL)
+ return 0;
+
+ if (node_a->token->type == SPACE) {
+ node_a = node_a->next;
+ continue;
+ }
+
+ if (node_b->token->type == SPACE) {
+ node_b = node_b->next;
+ continue;
+ }
+
+ if (node_a->token->type != node_b->token->type)
+ return 0;
+
+ switch (node_a->token->type) {
+ case INTEGER:
+ if (node_a->token->value.ival !=
+ node_b->token->value.ival)
+ {
+ return 0;
+ }
+ break;
+ case IDENTIFIER:
+ case INTEGER_STRING:
+ case OTHER:
+ if (strcmp (node_a->token->value.str,
+ node_b->token->value.str))
+ {
+ return 0;
+ }
+ break;
+ }
+
+ node_a = node_a->next;
+ node_b = node_b->next;
+ }
+
+ return 1;
+}
+
+static void
+_token_print (char **out, token_t *token)
+{
+ if (token->type < 256) {
+ glcpp_printf (*out, "%c", token->type);
+ return;
+ }
+
+ switch (token->type) {
+ case INTEGER:
+ glcpp_printf (*out, "%" PRIiMAX, token->value.ival);
+ break;
+ case IDENTIFIER:
+ case INTEGER_STRING:
+ case OTHER:
+ glcpp_print (*out, token->value.str);
+ break;
+ case SPACE:
+ glcpp_print (*out, " ");
+ break;
+ case LEFT_SHIFT:
+ glcpp_print (*out, "<<");
+ break;
+ case RIGHT_SHIFT:
+ glcpp_print (*out, ">>");
+ break;
+ case LESS_OR_EQUAL:
+ glcpp_print (*out, "<=");
+ break;
+ case GREATER_OR_EQUAL:
+ glcpp_print (*out, ">=");
+ break;
+ case EQUAL:
+ glcpp_print (*out, "==");
+ break;
+ case NOT_EQUAL:
+ glcpp_print (*out, "!=");
+ break;
+ case AND:
+ glcpp_print (*out, "&&");
+ break;
+ case OR:
+ glcpp_print (*out, "||");
+ break;
+ case PASTE:
+ glcpp_print (*out, "##");
+ break;
+ case COMMA_FINAL:
+ glcpp_print (*out, ",");
+ break;
+ case PLACEHOLDER:
+ /* Nothing to print. */
+ break;
+ default:
+ assert(!"Error: Don't know how to print token.");
+ break;
+ }
+}
+
+/* Return a new token (talloc()ed off of 'token') formed by pasting
+ * 'token' and 'other'. Note that this function may return 'token' or
+ * 'other' directly rather than allocating anything new.
+ *
+ * Caution: Only very cursory error-checking is performed to see if
+ * the final result is a valid single token. */
+static token_t *
+_token_paste (glcpp_parser_t *parser, token_t *token, token_t *other)
+{
+ token_t *combined = NULL;
+
+ /* Pasting a placeholder onto anything makes no change. */
+ if (other->type == PLACEHOLDER)
+ return token;
+
+ /* When 'token' is a placeholder, just return 'other'. */
+ if (token->type == PLACEHOLDER)
+ return other;
+
+ /* A very few single-character punctuators can be combined
+ * with another to form a multi-character punctuator. */
+ switch (token->type) {
+ case '<':
+ if (other->type == '<')
+ combined = _token_create_ival (token, LEFT_SHIFT, LEFT_SHIFT);
+ else if (other->type == '=')
+ combined = _token_create_ival (token, LESS_OR_EQUAL, LESS_OR_EQUAL);
+ break;
+ case '>':
+ if (other->type == '>')
+ combined = _token_create_ival (token, RIGHT_SHIFT, RIGHT_SHIFT);
+ else if (other->type == '=')
+ combined = _token_create_ival (token, GREATER_OR_EQUAL, GREATER_OR_EQUAL);
+ break;
+ case '=':
+ if (other->type == '=')
+ combined = _token_create_ival (token, EQUAL, EQUAL);
+ break;
+ case '!':
+ if (other->type == '=')
+ combined = _token_create_ival (token, NOT_EQUAL, NOT_EQUAL);
+ break;
+ case '&':
+ if (other->type == '&')
+ combined = _token_create_ival (token, AND, AND);
+ break;
+ case '|':
+ if (other->type == '|')
+ combined = _token_create_ival (token, OR, OR);
+ break;
+ }
+
+ if (combined != NULL) {
+ /* Inherit the location from the first token */
+ combined->location = token->location;
+ return combined;
+ }
+
+ /* Two string-valued tokens can usually just be mashed
+ * together.
+ *
+ * XXX: This isn't actually legitimate. Several things here
+ * should result in a diagnostic since the result cannot be a
+ * valid, single pre-processing token. For example, pasting
+ * "123" and "abc" is not legal, but we don't catch that
+ * here. */
+ if ((token->type == IDENTIFIER || token->type == OTHER || token->type == INTEGER_STRING) &&
+ (other->type == IDENTIFIER || other->type == OTHER || other->type == INTEGER_STRING))
+ {
+ char *str;
+
+ str = talloc_asprintf (token, "%s%s", token->value.str,
+ other->value.str);
+ combined = _token_create_str (token, token->type, str);
+ combined->location = token->location;
+ return combined;
+ }
+
+ glcpp_error (&token->location, parser, "");
+ glcpp_print (parser->info_log, "Pasting \"");
+ _token_print (&parser->info_log, token);
+ glcpp_print (parser->info_log, "\" and \"");
+ _token_print (&parser->info_log, other);
+ glcpp_print (parser->info_log, "\" does not give a valid preprocessing token.\n");
+
+ return token;
+}
+
+static void
+_token_list_print (glcpp_parser_t *parser, token_list_t *list)
+{
+ token_node_t *node;
+
+ if (list == NULL)
+ return;
+
+ for (node = list->head; node; node = node->next)
+ _token_print (&parser->output, node->token);
+}
+
+void
+yyerror (YYLTYPE *locp, glcpp_parser_t *parser, const char *error)
+{
+ glcpp_error(locp, parser, "%s", error);
+}
+
+static void add_builtin_define(glcpp_parser_t *parser,
+ const char *name, int value)
+{
+ token_t *tok;
+ token_list_t *list;
+
+ tok = _token_create_ival (parser, INTEGER, value);
+
+ list = _token_list_create(parser);
+ _token_list_append(list, tok);
+ _define_object_macro(parser, NULL, name, list);
+
+ talloc_unlink(parser, tok);
+}
+
+glcpp_parser_t *
+glcpp_parser_create (const struct gl_extensions *extensions, int api)
+{
+ glcpp_parser_t *parser;
+ int language_version;
+
+ parser = talloc (NULL, glcpp_parser_t);
+
+ glcpp_lex_init_extra (parser, &parser->scanner);
+ parser->defines = hash_table_ctor (32, hash_table_string_hash,
+ hash_table_string_compare);
+ parser->active = NULL;
+ parser->lexing_if = 0;
+ parser->space_tokens = 1;
+ parser->newline_as_space = 0;
+ parser->in_control_line = 0;
+ parser->paren_count = 0;
+
+ parser->skip_stack = NULL;
+
+ parser->lex_from_list = NULL;
+ parser->lex_from_node = NULL;
+
+ parser->output = talloc_strdup(parser, "");
+ parser->info_log = talloc_strdup(parser, "");
+ parser->error = 0;
+
+ /* Add pre-defined macros. */
+ add_builtin_define(parser, "GL_ARB_draw_buffers", 1);
+ add_builtin_define(parser, "GL_ARB_texture_rectangle", 1);
+
+ if (api == API_OPENGLES2)
+ add_builtin_define(parser, "GL_ES", 1);
+
+ if (extensions != NULL) {
+ if (extensions->EXT_texture_array) {
+ add_builtin_define(parser, "GL_EXT_texture_array", 1);
+ }
+
+ if (extensions->ARB_fragment_coord_conventions)
+ add_builtin_define(parser, "GL_ARB_fragment_coord_conventions",
+ 1);
+
+ if (extensions->ARB_explicit_attrib_location)
+ add_builtin_define(parser, "GL_ARB_explicit_attrib_location", 1);
+ }
+
+ language_version = 110;
+ add_builtin_define(parser, "__VERSION__", language_version);
+
+ return parser;
+}
+
+int
+glcpp_parser_parse (glcpp_parser_t *parser)
+{
+ return yyparse (parser);
+}
+
+void
+glcpp_parser_destroy (glcpp_parser_t *parser)
+{
+ glcpp_lex_destroy (parser->scanner);
+ hash_table_dtor (parser->defines);
+ talloc_free (parser);
+}
+
+typedef enum function_status
+{
+ FUNCTION_STATUS_SUCCESS,
+ FUNCTION_NOT_A_FUNCTION,
+ FUNCTION_UNBALANCED_PARENTHESES
+} function_status_t;
+
+/* Find a set of function-like macro arguments by looking for a
+ * balanced set of parentheses.
+ *
+ * When called, 'node' should be the opening-parenthesis token, (or
+ * perhaps preceeding SPACE tokens). Upon successful return *last will
+ * be the last consumed node, (corresponding to the closing right
+ * parenthesis).
+ *
+ * Return values:
+ *
+ * FUNCTION_STATUS_SUCCESS:
+ *
+ * Successfully parsed a set of function arguments.
+ *
+ * FUNCTION_NOT_A_FUNCTION:
+ *
+ * Macro name not followed by a '('. This is not an error, but
+ * simply that the macro name should be treated as a non-macro.
+ *
+ * FUNCTION_UNBALANCED_PARENTHESES
+ *
+ * Macro name is not followed by a balanced set of parentheses.
+ */
+static function_status_t
+_arguments_parse (argument_list_t *arguments,
+ token_node_t *node,
+ token_node_t **last)
+{
+ token_list_t *argument;
+ int paren_count;
+
+ node = node->next;
+
+ /* Ignore whitespace before first parenthesis. */
+ while (node && node->token->type == SPACE)
+ node = node->next;
+
+ if (node == NULL || node->token->type != '(')
+ return FUNCTION_NOT_A_FUNCTION;
+
+ node = node->next;
+
+ argument = _token_list_create (arguments);
+ _argument_list_append (arguments, argument);
+
+ for (paren_count = 1; node; node = node->next) {
+ if (node->token->type == '(')
+ {
+ paren_count++;
+ }
+ else if (node->token->type == ')')
+ {
+ paren_count--;
+ if (paren_count == 0)
+ break;
+ }
+
+ if (node->token->type == ',' &&
+ paren_count == 1)
+ {
+ _token_list_trim_trailing_space (argument);
+ argument = _token_list_create (arguments);
+ _argument_list_append (arguments, argument);
+ }
+ else {
+ if (argument->head == NULL) {
+ /* Don't treat initial whitespace as
+ * part of the arguement. */
+ if (node->token->type == SPACE)
+ continue;
+ }
+ _token_list_append (argument, node->token);
+ }
+ }
+
+ if (paren_count)
+ return FUNCTION_UNBALANCED_PARENTHESES;
+
+ *last = node;
+
+ return FUNCTION_STATUS_SUCCESS;
+}
+
+static token_list_t *
+_token_list_create_with_one_space (void *ctx)
+{
+ token_list_t *list;
+ token_t *space;
+
+ list = _token_list_create (ctx);
+ space = _token_create_ival (list, SPACE, SPACE);
+ _token_list_append (list, space);
+
+ return list;
+}
+
+static void
+_glcpp_parser_expand_if (glcpp_parser_t *parser, int type, token_list_t *list)
+{
+ token_list_t *expanded;
+ token_t *token;
+
+ expanded = _token_list_create (parser);
+ token = _token_create_ival (parser, type, type);
+ _token_list_append (expanded, token);
+ _glcpp_parser_expand_token_list (parser, list);
+ _token_list_append_list (expanded, list);
+ glcpp_parser_lex_from (parser, expanded);
+}
+
+/* This is a helper function that's essentially part of the
+ * implementation of _glcpp_parser_expand_node. It shouldn't be called
+ * except for by that function.
+ *
+ * Returns NULL if node is a simple token with no expansion, (that is,
+ * although 'node' corresponds to an identifier defined as a
+ * function-like macro, it is not followed with a parenthesized
+ * argument list).
+ *
+ * Compute the complete expansion of node (which is a function-like
+ * macro) and subsequent nodes which are arguments.
+ *
+ * Returns the token list that results from the expansion and sets
+ * *last to the last node in the list that was consumed by the
+ * expansion. Specifically, *last will be set as follows: as the
+ * token of the closing right parenthesis.
+ */
+static token_list_t *
+_glcpp_parser_expand_function (glcpp_parser_t *parser,
+ token_node_t *node,
+ token_node_t **last)
+
+{
+ macro_t *macro;
+ const char *identifier;
+ argument_list_t *arguments;
+ function_status_t status;
+ token_list_t *substituted;
+ int parameter_index;
+
+ identifier = node->token->value.str;
+
+ macro = hash_table_find (parser->defines, identifier);
+
+ assert (macro->is_function);
+
+ arguments = _argument_list_create (parser);
+ status = _arguments_parse (arguments, node, last);
+
+ switch (status) {
+ case FUNCTION_STATUS_SUCCESS:
+ break;
+ case FUNCTION_NOT_A_FUNCTION:
+ return NULL;
+ case FUNCTION_UNBALANCED_PARENTHESES:
+ glcpp_error (&node->token->location, parser, "Macro %s call has unbalanced parentheses\n", identifier);
+ return NULL;
+ }
+
+ /* Replace a macro defined as empty with a SPACE token. */
+ if (macro->replacements == NULL) {
+ talloc_free (arguments);
+ return _token_list_create_with_one_space (parser);
+ }
+
+ if (! ((_argument_list_length (arguments) ==
+ _string_list_length (macro->parameters)) ||
+ (_string_list_length (macro->parameters) == 0 &&
+ _argument_list_length (arguments) == 1 &&
+ arguments->head->argument->head == NULL)))
+ {
+ glcpp_error (&node->token->location, parser,
+ "Error: macro %s invoked with %d arguments (expected %d)\n",
+ identifier,
+ _argument_list_length (arguments),
+ _string_list_length (macro->parameters));
+ return NULL;
+ }
+
+ /* Perform argument substitution on the replacement list. */
+ substituted = _token_list_create (arguments);
+
+ for (node = macro->replacements->head; node; node = node->next)
+ {
+ if (node->token->type == IDENTIFIER &&
+ _string_list_contains (macro->parameters,
+ node->token->value.str,
+ &parameter_index))
+ {
+ token_list_t *argument;
+ argument = _argument_list_member_at (arguments,
+ parameter_index);
+ /* Before substituting, we expand the argument
+ * tokens, or append a placeholder token for
+ * an empty argument. */
+ if (argument->head) {
+ token_list_t *expanded_argument;
+ expanded_argument = _token_list_copy (parser,
+ argument);
+ _glcpp_parser_expand_token_list (parser,
+ expanded_argument);
+ _token_list_append_list (substituted,
+ expanded_argument);
+ } else {
+ token_t *new_token;
+
+ new_token = _token_create_ival (substituted,
+ PLACEHOLDER,
+ PLACEHOLDER);
+ _token_list_append (substituted, new_token);
+ }
+ } else {
+ _token_list_append (substituted, node->token);
+ }
+ }
+
+ /* After argument substitution, and before further expansion
+ * below, implement token pasting. */
+
+ _token_list_trim_trailing_space (substituted);
+
+ node = substituted->head;
+ while (node)
+ {
+ token_node_t *next_non_space;
+
+ /* Look ahead for a PASTE token, skipping space. */
+ next_non_space = node->next;
+ while (next_non_space && next_non_space->token->type == SPACE)
+ next_non_space = next_non_space->next;
+
+ if (next_non_space == NULL)
+ break;
+
+ if (next_non_space->token->type != PASTE) {
+ node = next_non_space;
+ continue;
+ }
+
+ /* Now find the next non-space token after the PASTE. */
+ next_non_space = next_non_space->next;
+ while (next_non_space && next_non_space->token->type == SPACE)
+ next_non_space = next_non_space->next;
+
+ if (next_non_space == NULL) {
+ yyerror (&node->token->location, parser, "'##' cannot appear at either end of a macro expansion\n");
+ return NULL;
+ }
+
+ node->token = _token_paste (parser, node->token, next_non_space->token);
+ node->next = next_non_space->next;
+ if (next_non_space == substituted->tail)
+ substituted->tail = node;
+
+ node = node->next;
+ }
+
+ substituted->non_space_tail = substituted->tail;
+
+ return substituted;
+}
+
+/* Compute the complete expansion of node, (and subsequent nodes after
+ * 'node' in the case that 'node' is a function-like macro and
+ * subsequent nodes are arguments).
+ *
+ * Returns NULL if node is a simple token with no expansion.
+ *
+ * Otherwise, returns the token list that results from the expansion
+ * and sets *last to the last node in the list that was consumed by
+ * the expansion. Specifically, *last will be set as follows:
+ *
+ * As 'node' in the case of object-like macro expansion.
+ *
+ * As the token of the closing right parenthesis in the case of
+ * function-like macro expansion.
+ */
+static token_list_t *
+_glcpp_parser_expand_node (glcpp_parser_t *parser,
+ token_node_t *node,
+ token_node_t **last)
+{
+ token_t *token = node->token;
+ const char *identifier;
+ macro_t *macro;
+
+ /* We only expand identifiers */
+ if (token->type != IDENTIFIER) {
+ /* We change any COMMA into a COMMA_FINAL to prevent
+ * it being mistaken for an argument separator
+ * later. */
+ if (token->type == ',') {
+ token->type = COMMA_FINAL;
+ token->value.ival = COMMA_FINAL;
+ }
+
+ return NULL;
+ }
+
+ /* Look up this identifier in the hash table. */
+ identifier = token->value.str;
+ macro = hash_table_find (parser->defines, identifier);
+
+ /* Not a macro, so no expansion needed. */
+ if (macro == NULL)
+ return NULL;
+
+ /* Finally, don't expand this macro if we're already actively
+ * expanding it, (to avoid infinite recursion). */
+ if (_active_list_contains (parser->active, identifier)) {
+ /* We change the token type here from IDENTIFIER to
+ * OTHER to prevent any future expansion of this
+ * unexpanded token. */
+ char *str;
+ token_list_t *expansion;
+ token_t *final;
+
+ str = talloc_strdup (parser, token->value.str);
+ final = _token_create_str (parser, OTHER, str);
+ expansion = _token_list_create (parser);
+ _token_list_append (expansion, final);
+ *last = node;
+ return expansion;
+ }
+
+ if (! macro->is_function)
+ {
+ *last = node;
+
+ /* Replace a macro defined as empty with a SPACE token. */
+ if (macro->replacements == NULL)
+ return _token_list_create_with_one_space (parser);
+
+ return _token_list_copy (parser, macro->replacements);
+ }
+
+ return _glcpp_parser_expand_function (parser, node, last);
+}
+
+/* Push a new identifier onto the active list, returning the new list.
+ *
+ * Here, 'marker' is the token node that appears in the list after the
+ * expansion of 'identifier'. That is, when the list iterator begins
+ * examinging 'marker', then it is time to pop this node from the
+ * active stack.
+ */
+active_list_t *
+_active_list_push (active_list_t *list,
+ const char *identifier,
+ token_node_t *marker)
+{
+ active_list_t *node;
+
+ node = talloc (list, active_list_t);
+ node->identifier = talloc_strdup (node, identifier);
+ node->marker = marker;
+ node->next = list;
+
+ return node;
+}
+
+active_list_t *
+_active_list_pop (active_list_t *list)
+{
+ active_list_t *node = list;
+
+ if (node == NULL)
+ return NULL;
+
+ node = list->next;
+ talloc_free (list);
+
+ return node;
+}
+
+int
+_active_list_contains (active_list_t *list, const char *identifier)
+{
+ active_list_t *node;
+
+ if (list == NULL)
+ return 0;
+
+ for (node = list; node; node = node->next)
+ if (strcmp (node->identifier, identifier) == 0)
+ return 1;
+
+ return 0;
+}
+
+/* Walk over the token list replacing nodes with their expansion.
+ * Whenever nodes are expanded the walking will walk over the new
+ * nodes, continuing to expand as necessary. The results are placed in
+ * 'list' itself;
+ */
+static void
+_glcpp_parser_expand_token_list (glcpp_parser_t *parser,
+ token_list_t *list)
+{
+ token_node_t *node_prev;
+ token_node_t *node, *last = NULL;
+ token_list_t *expansion;
+
+ if (list == NULL)
+ return;
+
+ _token_list_trim_trailing_space (list);
+
+ node_prev = NULL;
+ node = list->head;
+
+ while (node) {
+
+ while (parser->active && parser->active->marker == node)
+ parser->active = _active_list_pop (parser->active);
+
+ /* Find the expansion for node, which will replace all
+ * nodes from node to last, inclusive. */
+ expansion = _glcpp_parser_expand_node (parser, node, &last);
+ if (expansion) {
+ token_node_t *n;
+
+ for (n = node; n != last->next; n = n->next)
+ while (parser->active &&
+ parser->active->marker == n)
+ {
+ parser->active = _active_list_pop (parser->active);
+ }
+
+ parser->active = _active_list_push (parser->active,
+ node->token->value.str,
+ last->next);
+
+ /* Splice expansion into list, supporting a
+ * simple deletion if the expansion is
+ * empty. */
+ if (expansion->head) {
+ if (node_prev)
+ node_prev->next = expansion->head;
+ else
+ list->head = expansion->head;
+ expansion->tail->next = last->next;
+ if (last == list->tail)
+ list->tail = expansion->tail;
+ } else {
+ if (node_prev)
+ node_prev->next = last->next;
+ else
+ list->head = last->next;
+ if (last == list->tail)
+ list->tail = NULL;
+ }
+ } else {
+ node_prev = node;
+ }
+ node = node_prev ? node_prev->next : list->head;
+ }
+
+ while (parser->active)
+ parser->active = _active_list_pop (parser->active);
+
+ list->non_space_tail = list->tail;
+}
+
+void
+_glcpp_parser_print_expanded_token_list (glcpp_parser_t *parser,
+ token_list_t *list)
+{
+ if (list == NULL)
+ return;
+
+ _glcpp_parser_expand_token_list (parser, list);
+
+ _token_list_trim_trailing_space (list);
+
+ _token_list_print (parser, list);
+}
+
+static void
+_check_for_reserved_macro_name (glcpp_parser_t *parser, YYLTYPE *loc,
+ const char *identifier)
+{
+ /* According to the GLSL specification, macro names starting with "__"
+ * or "GL_" are reserved for future use. So, don't allow them.
+ */
+ if (strncmp(identifier, "__", 2) == 0) {
+ glcpp_error (loc, parser, "Macro names starting with \"__\" are reserved.\n");
+ }
+ if (strncmp(identifier, "GL_", 3) == 0) {
+ glcpp_error (loc, parser, "Macro names starting with \"GL_\" are reserved.\n");
+ }
+}
+
+static int
+_macro_equal (macro_t *a, macro_t *b)
+{
+ if (a->is_function != b->is_function)
+ return 0;
+
+ if (a->is_function) {
+ if (! _string_list_equal (a->parameters, b->parameters))
+ return 0;
+ }
+
+ return _token_list_equal_ignoring_space (a->replacements,
+ b->replacements);
+}
+
+void
+_define_object_macro (glcpp_parser_t *parser,
+ YYLTYPE *loc,
+ const char *identifier,
+ token_list_t *replacements)
+{
+ macro_t *macro, *previous;
+
+ if (loc != NULL)
+ _check_for_reserved_macro_name(parser, loc, identifier);
+
+ macro = talloc (parser, macro_t);
+
+ macro->is_function = 0;
+ macro->parameters = NULL;
+ macro->identifier = talloc_strdup (macro, identifier);
+ macro->replacements = talloc_steal (macro, replacements);
+
+ previous = hash_table_find (parser->defines, identifier);
+ if (previous) {
+ if (_macro_equal (macro, previous)) {
+ talloc_free (macro);
+ return;
+ }
+ glcpp_error (loc, parser, "Redefinition of macro %s\n",
+ identifier);
+ }
+
+ hash_table_insert (parser->defines, macro, identifier);
+}
+
+void
+_define_function_macro (glcpp_parser_t *parser,
+ YYLTYPE *loc,
+ const char *identifier,
+ string_list_t *parameters,
+ token_list_t *replacements)
+{
+ macro_t *macro, *previous;
+
+ _check_for_reserved_macro_name(parser, loc, identifier);
+
+ macro = talloc (parser, macro_t);
+
+ macro->is_function = 1;
+ macro->parameters = talloc_steal (macro, parameters);
+ macro->identifier = talloc_strdup (macro, identifier);
+ macro->replacements = talloc_steal (macro, replacements);
+
+ previous = hash_table_find (parser->defines, identifier);
+ if (previous) {
+ if (_macro_equal (macro, previous)) {
+ talloc_free (macro);
+ return;
+ }
+ glcpp_error (loc, parser, "Redefinition of macro %s\n",
+ identifier);
+ }
+
+ hash_table_insert (parser->defines, macro, identifier);
+}
+
+static int
+glcpp_parser_lex (YYSTYPE *yylval, YYLTYPE *yylloc, glcpp_parser_t *parser)
+{
+ token_node_t *node;
+ int ret;
+
+ if (parser->lex_from_list == NULL) {
+ ret = glcpp_lex (yylval, yylloc, parser->scanner);
+
+ /* XXX: This ugly block of code exists for the sole
+ * purpose of converting a NEWLINE token into a SPACE
+ * token, but only in the case where we have seen a
+ * function-like macro name, but have not yet seen its
+ * closing parenthesis.
+ *
+ * There's perhaps a more compact way to do this with
+ * mid-rule actions in the grammar.
+ *
+ * I'm definitely not pleased with the complexity of
+ * this code here.
+ */
+ if (parser->newline_as_space)
+ {
+ if (ret == '(') {
+ parser->paren_count++;
+ } else if (ret == ')') {
+ parser->paren_count--;
+ if (parser->paren_count == 0)
+ parser->newline_as_space = 0;
+ } else if (ret == NEWLINE) {
+ ret = SPACE;
+ } else if (ret != SPACE) {
+ if (parser->paren_count == 0)
+ parser->newline_as_space = 0;
+ }
+ }
+ else if (parser->in_control_line)
+ {
+ if (ret == NEWLINE)
+ parser->in_control_line = 0;
+ }
+ else if (ret == HASH_DEFINE_OBJ || ret == HASH_DEFINE_FUNC ||
+ ret == HASH_UNDEF || ret == HASH_IF ||
+ ret == HASH_IFDEF || ret == HASH_IFNDEF ||
+ ret == HASH_ELIF || ret == HASH_ELSE ||
+ ret == HASH_ENDIF || ret == HASH)
+ {
+ parser->in_control_line = 1;
+ }
+ else if (ret == IDENTIFIER)
+ {
+ macro_t *macro;
+ macro = hash_table_find (parser->defines,
+ yylval->str);
+ if (macro && macro->is_function) {
+ parser->newline_as_space = 1;
+ parser->paren_count = 0;
+ }
+ }
+
+ return ret;
+ }
+
+ node = parser->lex_from_node;
+
+ if (node == NULL) {
+ talloc_free (parser->lex_from_list);
+ parser->lex_from_list = NULL;
+ return NEWLINE;
+ }
+
+ *yylval = node->token->value;
+ ret = node->token->type;
+
+ parser->lex_from_node = node->next;
+
+ return ret;
+}
+
+static void
+glcpp_parser_lex_from (glcpp_parser_t *parser, token_list_t *list)
+{
+ token_node_t *node;
+
+ assert (parser->lex_from_list == NULL);
+
+ /* Copy list, eliminating any space tokens. */
+ parser->lex_from_list = _token_list_create (parser);
+
+ for (node = list->head; node; node = node->next) {
+ if (node->token->type == SPACE)
+ continue;
+ _token_list_append (parser->lex_from_list, node->token);
+ }
+
+ talloc_free (list);
+
+ parser->lex_from_node = parser->lex_from_list->head;
+
+ /* It's possible the list consisted of nothing but whitespace. */
+ if (parser->lex_from_node == NULL) {
+ talloc_free (parser->lex_from_list);
+ parser->lex_from_list = NULL;
+ }
+}
+
+static void
+_glcpp_parser_skip_stack_push_if (glcpp_parser_t *parser, YYLTYPE *loc,
+ int condition)
+{
+ skip_type_t current = SKIP_NO_SKIP;
+ skip_node_t *node;
+
+ if (parser->skip_stack)
+ current = parser->skip_stack->type;
+
+ node = talloc (parser, skip_node_t);
+ node->loc = *loc;
+
+ if (current == SKIP_NO_SKIP) {
+ if (condition)
+ node->type = SKIP_NO_SKIP;
+ else
+ node->type = SKIP_TO_ELSE;
+ } else {
+ node->type = SKIP_TO_ENDIF;
+ }
+
+ node->next = parser->skip_stack;
+ parser->skip_stack = node;
+}
+
+static void
+_glcpp_parser_skip_stack_change_if (glcpp_parser_t *parser, YYLTYPE *loc,
+ const char *type, int condition)
+{
+ if (parser->skip_stack == NULL) {
+ glcpp_error (loc, parser, "%s without #if\n", type);
+ return;
+ }
+
+ if (parser->skip_stack->type == SKIP_TO_ELSE) {
+ if (condition)
+ parser->skip_stack->type = SKIP_NO_SKIP;
+ } else {
+ parser->skip_stack->type = SKIP_TO_ENDIF;
+ }
+}
+
+static void
+_glcpp_parser_skip_stack_pop (glcpp_parser_t *parser, YYLTYPE *loc)
+{
+ skip_node_t *node;
+
+ if (parser->skip_stack == NULL) {
+ glcpp_error (loc, parser, "#endif without #if\n");
+ return;
+ }
+
+ node = parser->skip_stack;
+ parser->skip_stack = node->next;
+ talloc_free (node);
+}
diff --git a/mesalib/src/glsl/glcpp/glcpp.c b/mesalib/src/glsl/glcpp/glcpp.c
index 419b1fc25..016d7f97e 100644
--- a/mesalib/src/glsl/glcpp/glcpp.c
+++ b/mesalib/src/glsl/glcpp/glcpp.c
@@ -1,131 +1,139 @@
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-#include <sys/types.h>
-#include <sys/stat.h>
-#include <fcntl.h>
-#include <unistd.h>
-#include <string.h>
-#include <errno.h>
-#include "glcpp.h"
-#include "main/mtypes.h"
-
-#ifdef _MSC_VER
-#include <io.h>
-#define STDIN_FILENO 0
-#define read _read
-#define open _open
-#define close _close
-#endif
-
-extern int yydebug;
-
-/* Read from fd until EOF and return a string of everything read.
- */
-static char *
-load_text_fd (void *ctx, int fd)
-{
-#define CHUNK 4096
- char *text = NULL;
- ssize_t text_size = 0;
- ssize_t total_read = 0;
- ssize_t bytes;
-
- while (1) {
- if (total_read + CHUNK + 1 > text_size) {
- text_size = text_size ? text_size * 2 : CHUNK + 1;
- text = talloc_realloc_size (ctx, text, text_size);
- if (text == NULL) {
- fprintf (stderr, "Out of memory\n");
- return NULL;
- }
- }
- bytes = read (fd, text + total_read, CHUNK);
- if (bytes < 0) {
- fprintf (stderr, "Error while reading: %s\n",
- strerror (errno));
- talloc_free (text);
- return NULL;
- }
-
- if (bytes == 0) {
- break;
- }
-
- total_read += bytes;
- }
-
- text[total_read] = '\0';
-
- return text;
-}
-
-static char *
-load_text_file(void *ctx, const char *filename)
-{
- char *text;
- int fd;
-
- if (filename == NULL || strcmp (filename, "-") == 0)
- return load_text_fd (ctx, STDIN_FILENO);
-
- fd = open (filename, O_RDONLY);
- if (fd < 0) {
- fprintf (stderr, "Failed to open file %s: %s\n",
- filename, strerror (errno));
- return NULL;
- }
-
- text = load_text_fd (ctx, fd);
-
- close(fd);
-
- return text;
-}
-
-int
-main (int argc, char *argv[])
-{
- char *filename = NULL;
- void *ctx = talloc(NULL, void*);
- char *info_log = talloc_strdup(ctx, "");
- const char *shader;
- int ret;
-
- if (argc) {
- filename = argv[1];
- }
-
- shader = load_text_file (ctx, filename);
- if (shader == NULL)
- return 1;
-
- ret = preprocess(ctx, &shader, &info_log, NULL, API_OPENGL);
-
- printf("%s", shader);
- fprintf(stderr, "%s", info_log);
-
- talloc_free(ctx);
-
- return ret;
-}
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#include <sys/types.h>
+#include <sys/stat.h>
+#include <fcntl.h>
+#include <unistd.h>
+#include <string.h>
+#include <errno.h>
+#include "glcpp.h"
+#include "main/mtypes.h"
+#include "main/shaderobj.h"
+
+#ifdef _MSC_VER
+#include <io.h>
+#define STDIN_FILENO 0
+#define read _read
+#define open _open
+#define close _close
+#endif
+
+extern int yydebug;
+
+void
+_mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr,
+ struct gl_shader *sh)
+{
+ *ptr = sh;
+}
+
+/* Read from fd until EOF and return a string of everything read.
+ */
+static char *
+load_text_fd (void *ctx, int fd)
+{
+#define CHUNK 4096
+ char *text = NULL;
+ ssize_t text_size = 0;
+ ssize_t total_read = 0;
+ ssize_t bytes;
+
+ while (1) {
+ if (total_read + CHUNK + 1 > text_size) {
+ text_size = text_size ? text_size * 2 : CHUNK + 1;
+ text = talloc_realloc_size (ctx, text, text_size);
+ if (text == NULL) {
+ fprintf (stderr, "Out of memory\n");
+ return NULL;
+ }
+ }
+ bytes = read (fd, text + total_read, CHUNK);
+ if (bytes < 0) {
+ fprintf (stderr, "Error while reading: %s\n",
+ strerror (errno));
+ talloc_free (text);
+ return NULL;
+ }
+
+ if (bytes == 0) {
+ break;
+ }
+
+ total_read += bytes;
+ }
+
+ text[total_read] = '\0';
+
+ return text;
+}
+
+static char *
+load_text_file(void *ctx, const char *filename)
+{
+ char *text;
+ int fd;
+
+ if (filename == NULL || strcmp (filename, "-") == 0)
+ return load_text_fd (ctx, STDIN_FILENO);
+
+ fd = open (filename, O_RDONLY);
+ if (fd < 0) {
+ fprintf (stderr, "Failed to open file %s: %s\n",
+ filename, strerror (errno));
+ return NULL;
+ }
+
+ text = load_text_fd (ctx, fd);
+
+ close(fd);
+
+ return text;
+}
+
+int
+main (int argc, char *argv[])
+{
+ char *filename = NULL;
+ void *ctx = talloc(NULL, void*);
+ char *info_log = talloc_strdup(ctx, "");
+ const char *shader;
+ int ret;
+
+ if (argc) {
+ filename = argv[1];
+ }
+
+ shader = load_text_file (ctx, filename);
+ if (shader == NULL)
+ return 1;
+
+ ret = preprocess(ctx, &shader, &info_log, NULL, API_OPENGL);
+
+ printf("%s", shader);
+ fprintf(stderr, "%s", info_log);
+
+ talloc_free(ctx);
+
+ return ret;
+}
diff --git a/mesalib/src/glsl/glsl_lexer.cpp b/mesalib/src/glsl/glsl_lexer.cpp
index 7661bbe98..79956e076 100644
--- a/mesalib/src/glsl/glsl_lexer.cpp
+++ b/mesalib/src/glsl/glsl_lexer.cpp
@@ -1,3488 +1,3688 @@
-#line 2 "glsl_lexer.cpp"
-
-#line 4 "glsl_lexer.cpp"
-
-#define YY_INT_ALIGNED short int
-
-/* A lexical scanner generated by flex */
-
-#define FLEX_SCANNER
-#define YY_FLEX_MAJOR_VERSION 2
-#define YY_FLEX_MINOR_VERSION 5
-#define YY_FLEX_SUBMINOR_VERSION 35
-#if YY_FLEX_SUBMINOR_VERSION > 0
-#define FLEX_BETA
-#endif
-
-/* First, we deal with platform-specific or compiler-specific issues. */
-
-/* begin standard C headers. */
-#include <stdio.h>
-#include <string.h>
-#include <errno.h>
-#include <stdlib.h>
-
-/* end standard C headers. */
-
-/* flex integer type definitions */
-
-#ifndef FLEXINT_H
-#define FLEXINT_H
-
-/* C99 systems have <inttypes.h>. Non-C99 systems may or may not. */
-
-#if defined (__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
-
-/* C99 says to define __STDC_LIMIT_MACROS before including stdint.h,
- * if you want the limit (max/min) macros for int types.
- */
-#ifndef __STDC_LIMIT_MACROS
-#define __STDC_LIMIT_MACROS 1
-#endif
-
-#include <inttypes.h>
-typedef int8_t flex_int8_t;
-typedef uint8_t flex_uint8_t;
-typedef int16_t flex_int16_t;
-typedef uint16_t flex_uint16_t;
-typedef int32_t flex_int32_t;
-typedef uint32_t flex_uint32_t;
-#else
-typedef signed char flex_int8_t;
-typedef short int flex_int16_t;
-typedef int flex_int32_t;
-typedef unsigned char flex_uint8_t;
-typedef unsigned short int flex_uint16_t;
-typedef unsigned int flex_uint32_t;
-#endif /* ! C99 */
-
-/* Limits of integral types. */
-#ifndef INT8_MIN
-#define INT8_MIN (-128)
-#endif
-#ifndef INT16_MIN
-#define INT16_MIN (-32767-1)
-#endif
-#ifndef INT32_MIN
-#define INT32_MIN (-2147483647-1)
-#endif
-#ifndef INT8_MAX
-#define INT8_MAX (127)
-#endif
-#ifndef INT16_MAX
-#define INT16_MAX (32767)
-#endif
-#ifndef INT32_MAX
-#define INT32_MAX (2147483647)
-#endif
-#ifndef UINT8_MAX
-#define UINT8_MAX (255U)
-#endif
-#ifndef UINT16_MAX
-#define UINT16_MAX (65535U)
-#endif
-#ifndef UINT32_MAX
-#define UINT32_MAX (4294967295U)
-#endif
-
-#endif /* ! FLEXINT_H */
-
-#ifdef __cplusplus
-
-/* The "const" storage-class-modifier is valid. */
-#define YY_USE_CONST
-
-#else /* ! __cplusplus */
-
-/* C99 requires __STDC__ to be defined as 1. */
-#if defined (__STDC__)
-
-#define YY_USE_CONST
-
-#endif /* defined (__STDC__) */
-#endif /* ! __cplusplus */
-
-#ifdef YY_USE_CONST
-#define yyconst const
-#else
-#define yyconst
-#endif
-
-/* Returned upon end-of-file. */
-#define YY_NULL 0
-
-/* Promotes a possibly negative, possibly signed char to an unsigned
- * integer for use as an array index. If the signed char is negative,
- * we want to instead treat it as an 8-bit unsigned char, hence the
- * double cast.
- */
-#define YY_SC_TO_UI(c) ((unsigned int) (unsigned char) c)
-
-/* An opaque pointer. */
-#ifndef YY_TYPEDEF_YY_SCANNER_T
-#define YY_TYPEDEF_YY_SCANNER_T
-typedef void* yyscan_t;
-#endif
-
-/* For convenience, these vars (plus the bison vars far below)
- are macros in the reentrant scanner. */
-#define yyin yyg->yyin_r
-#define yyout yyg->yyout_r
-#define yyextra yyg->yyextra_r
-#define yyleng yyg->yyleng_r
-#define yytext yyg->yytext_r
-#define yylineno (YY_CURRENT_BUFFER_LVALUE->yy_bs_lineno)
-#define yycolumn (YY_CURRENT_BUFFER_LVALUE->yy_bs_column)
-#define yy_flex_debug yyg->yy_flex_debug_r
-
-/* Enter a start condition. This macro really ought to take a parameter,
- * but we do it the disgusting crufty way forced on us by the ()-less
- * definition of BEGIN.
- */
-#define BEGIN yyg->yy_start = 1 + 2 *
-
-/* Translate the current start state into a value that can be later handed
- * to BEGIN to return to the state. The YYSTATE alias is for lex
- * compatibility.
- */
-#define YY_START ((yyg->yy_start - 1) / 2)
-#define YYSTATE YY_START
-
-/* Action number for EOF rule of a given start state. */
-#define YY_STATE_EOF(state) (YY_END_OF_BUFFER + state + 1)
-
-/* Special action meaning "start processing a new file". */
-#define YY_NEW_FILE _mesa_glsl_restart(yyin ,yyscanner )
-
-#define YY_END_OF_BUFFER_CHAR 0
-
-/* Size of default input buffer. */
-#ifndef YY_BUF_SIZE
-#define YY_BUF_SIZE 16384
-#endif
-
-/* The state buf must be large enough to hold one state per character in the main buffer.
- */
-#define YY_STATE_BUF_SIZE ((YY_BUF_SIZE + 2) * sizeof(yy_state_type))
-
-#ifndef YY_TYPEDEF_YY_BUFFER_STATE
-#define YY_TYPEDEF_YY_BUFFER_STATE
-typedef struct yy_buffer_state *YY_BUFFER_STATE;
-#endif
-
-#define EOB_ACT_CONTINUE_SCAN 0
-#define EOB_ACT_END_OF_FILE 1
-#define EOB_ACT_LAST_MATCH 2
-
- #define YY_LESS_LINENO(n)
-
-/* Return all but the first "n" matched characters back to the input stream. */
-#define yyless(n) \
- do \
- { \
- /* Undo effects of setting up yytext. */ \
- int yyless_macro_arg = (n); \
- YY_LESS_LINENO(yyless_macro_arg);\
- *yy_cp = yyg->yy_hold_char; \
- YY_RESTORE_YY_MORE_OFFSET \
- yyg->yy_c_buf_p = yy_cp = yy_bp + yyless_macro_arg - YY_MORE_ADJ; \
- YY_DO_BEFORE_ACTION; /* set up yytext again */ \
- } \
- while ( 0 )
-
-#define unput(c) yyunput( c, yyg->yytext_ptr , yyscanner )
-
-#ifndef YY_TYPEDEF_YY_SIZE_T
-#define YY_TYPEDEF_YY_SIZE_T
-typedef size_t yy_size_t;
-#endif
-
-#ifndef YY_STRUCT_YY_BUFFER_STATE
-#define YY_STRUCT_YY_BUFFER_STATE
-struct yy_buffer_state
- {
- FILE *yy_input_file;
-
- char *yy_ch_buf; /* input buffer */
- char *yy_buf_pos; /* current position in input buffer */
-
- /* Size of input buffer in bytes, not including room for EOB
- * characters.
- */
- yy_size_t yy_buf_size;
-
- /* Number of characters read into yy_ch_buf, not including EOB
- * characters.
- */
- int yy_n_chars;
-
- /* Whether we "own" the buffer - i.e., we know we created it,
- * and can realloc() it to grow it, and should free() it to
- * delete it.
- */
- int yy_is_our_buffer;
-
- /* Whether this is an "interactive" input source; if so, and
- * if we're using stdio for input, then we want to use getc()
- * instead of fread(), to make sure we stop fetching input after
- * each newline.
- */
- int yy_is_interactive;
-
- /* Whether we're considered to be at the beginning of a line.
- * If so, '^' rules will be active on the next match, otherwise
- * not.
- */
- int yy_at_bol;
-
- int yy_bs_lineno; /**< The line count. */
- int yy_bs_column; /**< The column count. */
-
- /* Whether to try to fill the input buffer when we reach the
- * end of it.
- */
- int yy_fill_buffer;
-
- int yy_buffer_status;
-
-#define YY_BUFFER_NEW 0
-#define YY_BUFFER_NORMAL 1
- /* When an EOF's been seen but there's still some text to process
- * then we mark the buffer as YY_EOF_PENDING, to indicate that we
- * shouldn't try reading from the input source any more. We might
- * still have a bunch of tokens to match, though, because of
- * possible backing-up.
- *
- * When we actually see the EOF, we change the status to "new"
- * (via _mesa_glsl_restart()), so that the user can continue scanning by
- * just pointing yyin at a new input file.
- */
-#define YY_BUFFER_EOF_PENDING 2
-
- };
-#endif /* !YY_STRUCT_YY_BUFFER_STATE */
-
-/* We provide macros for accessing buffer states in case in the
- * future we want to put the buffer states in a more general
- * "scanner state".
- *
- * Returns the top of the stack, or NULL.
- */
-#define YY_CURRENT_BUFFER ( yyg->yy_buffer_stack \
- ? yyg->yy_buffer_stack[yyg->yy_buffer_stack_top] \
- : NULL)
-
-/* Same as previous macro, but useful when we know that the buffer stack is not
- * NULL or when we need an lvalue. For internal use only.
- */
-#define YY_CURRENT_BUFFER_LVALUE yyg->yy_buffer_stack[yyg->yy_buffer_stack_top]
-
-void _mesa_glsl_restart (FILE *input_file ,yyscan_t yyscanner );
-void _mesa_glsl__switch_to_buffer (YY_BUFFER_STATE new_buffer ,yyscan_t yyscanner );
-YY_BUFFER_STATE _mesa_glsl__create_buffer (FILE *file,int size ,yyscan_t yyscanner );
-void _mesa_glsl__delete_buffer (YY_BUFFER_STATE b ,yyscan_t yyscanner );
-void _mesa_glsl__flush_buffer (YY_BUFFER_STATE b ,yyscan_t yyscanner );
-void _mesa_glsl_push_buffer_state (YY_BUFFER_STATE new_buffer ,yyscan_t yyscanner );
-void _mesa_glsl_pop_buffer_state (yyscan_t yyscanner );
-
-static void _mesa_glsl_ensure_buffer_stack (yyscan_t yyscanner );
-static void _mesa_glsl__load_buffer_state (yyscan_t yyscanner );
-static void _mesa_glsl__init_buffer (YY_BUFFER_STATE b,FILE *file ,yyscan_t yyscanner );
-
-#define YY_FLUSH_BUFFER _mesa_glsl__flush_buffer(YY_CURRENT_BUFFER ,yyscanner)
-
-YY_BUFFER_STATE _mesa_glsl__scan_buffer (char *base,yy_size_t size ,yyscan_t yyscanner );
-YY_BUFFER_STATE _mesa_glsl__scan_string (yyconst char *yy_str ,yyscan_t yyscanner );
-YY_BUFFER_STATE _mesa_glsl__scan_bytes (yyconst char *bytes,int len ,yyscan_t yyscanner );
-
-void *_mesa_glsl_alloc (yy_size_t ,yyscan_t yyscanner );
-void *_mesa_glsl_realloc (void *,yy_size_t ,yyscan_t yyscanner );
-void _mesa_glsl_free (void * ,yyscan_t yyscanner );
-
-#define yy_new_buffer _mesa_glsl__create_buffer
-
-#define yy_set_interactive(is_interactive) \
- { \
- if ( ! YY_CURRENT_BUFFER ){ \
- _mesa_glsl_ensure_buffer_stack (yyscanner); \
- YY_CURRENT_BUFFER_LVALUE = \
- _mesa_glsl__create_buffer(yyin,YY_BUF_SIZE ,yyscanner); \
- } \
- YY_CURRENT_BUFFER_LVALUE->yy_is_interactive = is_interactive; \
- }
-
-#define yy_set_bol(at_bol) \
- { \
- if ( ! YY_CURRENT_BUFFER ){\
- _mesa_glsl_ensure_buffer_stack (yyscanner); \
- YY_CURRENT_BUFFER_LVALUE = \
- _mesa_glsl__create_buffer(yyin,YY_BUF_SIZE ,yyscanner); \
- } \
- YY_CURRENT_BUFFER_LVALUE->yy_at_bol = at_bol; \
- }
-
-#define YY_AT_BOL() (YY_CURRENT_BUFFER_LVALUE->yy_at_bol)
-
-/* Begin user sect3 */
-
-#define _mesa_glsl_wrap(n) 1
-#define YY_SKIP_YYWRAP
-
-typedef unsigned char YY_CHAR;
-
-typedef int yy_state_type;
-
-#define yytext_ptr yytext_r
-
-static yy_state_type yy_get_previous_state (yyscan_t yyscanner );
-static yy_state_type yy_try_NUL_trans (yy_state_type current_state ,yyscan_t yyscanner);
-static int yy_get_next_buffer (yyscan_t yyscanner );
-static void yy_fatal_error (yyconst char msg[] ,yyscan_t yyscanner );
-
-/* Done after the current pattern has been matched and before the
- * corresponding action - sets up yytext.
- */
-#define YY_DO_BEFORE_ACTION \
- yyg->yytext_ptr = yy_bp; \
- yyleng = (size_t) (yy_cp - yy_bp); \
- yyg->yy_hold_char = *yy_cp; \
- *yy_cp = '\0'; \
- yyg->yy_c_buf_p = yy_cp;
-
-#define YY_NUM_RULES 183
-#define YY_END_OF_BUFFER 184
-/* This struct is not used in this scanner,
- but its presence is necessary. */
-struct yy_trans_info
- {
- flex_int32_t yy_verify;
- flex_int32_t yy_nxt;
- };
-static yyconst flex_int16_t yy_accept[708] =
- { 0,
- 0, 0, 15, 15, 0, 0, 184, 182, 1, 20,
- 182, 182, 182, 182, 182, 182, 182, 182, 96, 94,
- 182, 182, 182, 181, 182, 181, 181, 181, 181, 181,
- 181, 181, 181, 181, 181, 181, 181, 181, 181, 181,
- 181, 181, 181, 181, 181, 182, 1, 182, 91, 183,
- 15, 19, 183, 18, 16, 17, 13, 12, 1, 80,
- 87, 81, 90, 84, 75, 86, 76, 93, 98, 85,
- 99, 96, 0, 0, 101, 0, 94, 0, 77, 79,
- 78, 0, 181, 83, 181, 181, 181, 181, 181, 181,
- 181, 181, 181, 181, 181, 181, 28, 181, 181, 181,
-
- 181, 181, 181, 181, 181, 181, 181, 181, 181, 181,
- 32, 181, 181, 56, 181, 181, 181, 181, 181, 181,
- 181, 181, 181, 181, 181, 181, 181, 181, 181, 181,
- 181, 181, 181, 181, 181, 181, 181, 181, 181, 181,
- 181, 181, 181, 181, 181, 92, 82, 1, 0, 0,
- 2, 0, 0, 0, 0, 15, 14, 18, 17, 0,
- 98, 97, 0, 99, 0, 100, 95, 88, 89, 181,
- 104, 181, 181, 181, 181, 181, 181, 181, 181, 181,
- 181, 181, 181, 181, 181, 181, 181, 181, 181, 181,
- 181, 181, 31, 181, 181, 181, 181, 181, 181, 181,
-
- 181, 181, 181, 25, 181, 181, 181, 181, 181, 181,
- 181, 181, 181, 181, 57, 181, 181, 181, 181, 181,
- 181, 181, 181, 181, 181, 181, 181, 181, 181, 181,
- 181, 181, 181, 181, 181, 181, 181, 181, 181, 181,
- 181, 181, 0, 0, 0, 0, 14, 0, 98, 0,
- 97, 0, 99, 100, 181, 181, 23, 181, 181, 144,
- 181, 181, 181, 181, 181, 181, 181, 181, 181, 30,
- 107, 181, 181, 181, 181, 63, 181, 181, 112, 126,
- 181, 181, 181, 181, 181, 181, 181, 181, 181, 181,
- 181, 123, 147, 44, 45, 46, 181, 181, 181, 181,
-
- 181, 181, 181, 181, 181, 181, 181, 181, 181, 181,
- 181, 181, 181, 181, 181, 181, 110, 102, 181, 181,
- 181, 181, 181, 181, 181, 41, 42, 43, 73, 181,
- 181, 0, 0, 0, 0, 0, 97, 181, 181, 26,
- 35, 36, 37, 181, 105, 181, 22, 181, 181, 181,
- 181, 134, 135, 136, 181, 103, 181, 127, 24, 137,
- 138, 139, 149, 131, 132, 133, 181, 181, 181, 58,
- 129, 181, 181, 38, 39, 40, 181, 181, 181, 181,
- 181, 181, 181, 181, 181, 181, 181, 181, 181, 181,
- 181, 181, 124, 181, 181, 181, 181, 181, 181, 181,
-
- 181, 181, 181, 106, 181, 146, 181, 181, 29, 0,
- 0, 0, 0, 153, 181, 181, 151, 181, 181, 181,
- 125, 120, 156, 181, 181, 181, 181, 181, 181, 115,
- 181, 181, 74, 47, 48, 49, 50, 51, 52, 53,
- 54, 55, 181, 181, 181, 181, 130, 111, 181, 181,
- 118, 34, 181, 181, 143, 64, 119, 72, 154, 113,
- 181, 181, 181, 181, 181, 181, 181, 0, 0, 0,
- 0, 181, 181, 181, 114, 33, 181, 181, 181, 181,
- 181, 181, 157, 158, 159, 181, 181, 181, 181, 148,
- 181, 181, 181, 181, 181, 181, 181, 181, 108, 181,
-
- 181, 181, 181, 181, 59, 181, 60, 181, 0, 0,
- 0, 0, 0, 181, 61, 27, 121, 161, 162, 163,
- 181, 181, 181, 181, 181, 181, 181, 181, 181, 181,
- 181, 116, 181, 181, 181, 181, 181, 181, 181, 181,
- 181, 109, 165, 166, 167, 181, 181, 128, 117, 0,
- 0, 6, 0, 0, 0, 11, 3, 21, 181, 181,
- 181, 181, 181, 181, 181, 181, 181, 160, 122, 62,
- 145, 181, 152, 150, 180, 66, 67, 68, 181, 181,
- 181, 181, 181, 181, 0, 0, 0, 0, 0, 0,
- 181, 181, 181, 164, 181, 181, 181, 181, 181, 181,
-
- 181, 181, 181, 181, 181, 181, 181, 181, 181, 168,
- 4, 0, 5, 0, 0, 0, 0, 0, 181, 181,
- 181, 181, 181, 181, 181, 177, 181, 181, 181, 181,
- 181, 181, 69, 181, 181, 181, 0, 0, 0, 181,
- 181, 178, 169, 181, 170, 181, 181, 181, 181, 181,
- 181, 181, 181, 181, 179, 0, 0, 171, 172, 175,
- 176, 65, 181, 140, 181, 141, 155, 173, 174, 0,
- 0, 181, 181, 181, 0, 0, 0, 70, 181, 71,
- 0, 0, 0, 181, 0, 0, 0, 181, 0, 0,
- 7, 0, 0, 181, 0, 8, 0, 0, 142, 0,
-
- 0, 0, 0, 9, 0, 10, 0
- } ;
-
-static yyconst flex_int32_t yy_ec[256] =
- { 0,
- 1, 1, 1, 1, 1, 1, 1, 1, 2, 3,
- 1, 1, 4, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 2, 5, 1, 6, 1, 7, 8, 1, 9,
- 10, 11, 12, 1, 13, 14, 15, 16, 17, 18,
- 19, 20, 21, 21, 21, 22, 22, 23, 1, 24,
- 25, 26, 1, 1, 27, 28, 29, 30, 31, 32,
- 33, 33, 33, 33, 33, 33, 33, 33, 33, 33,
- 33, 34, 35, 33, 33, 33, 33, 36, 33, 33,
- 1, 1, 1, 37, 38, 1, 39, 40, 41, 42,
-
- 43, 44, 45, 46, 47, 48, 49, 50, 51, 52,
- 53, 54, 33, 55, 56, 57, 58, 59, 60, 61,
- 62, 63, 1, 64, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
-
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1
- } ;
-
-static yyconst flex_int32_t yy_meta[65] =
- { 0,
- 1, 2, 3, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 4, 4, 4, 4, 4,
- 4, 5, 1, 1, 1, 1, 6, 6, 6, 6,
- 5, 5, 7, 7, 7, 8, 1, 7, 6, 6,
- 6, 6, 5, 5, 7, 7, 7, 7, 7, 7,
- 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
- 8, 7, 7, 1
- } ;
-
-static yyconst flex_int16_t yy_base[719] =
- { 0,
- 0, 63, 88, 0, 1076, 1075, 1077, 1080, 64, 1080,
- 1051, 1050, 59, 1049, 58, 60, 58, 1048, 139, 187,
- 47, 1047, 56, 0, 1034, 121, 110, 137, 138, 134,
- 163, 1017, 173, 177, 115, 149, 140, 1011, 159, 121,
- 187, 194, 194, 172, 1022, 171, 249, 240, 1042, 1080,
- 250, 1080, 1051, 241, 1080, 0, 1080, 1080, 262, 1080,
- 1080, 1080, 1080, 1080, 1080, 1080, 1080, 1080, 236, 1080,
- 238, 187, 286, 303, 1080, 0, 0, 1040, 1080, 1080,
- 1080, 1039, 0, 1080, 1006, 1011, 1004, 1007, 1016, 1015,
- 1001, 1004, 1016, 35, 1010, 997, 994, 1008, 994, 991,
-
- 991, 997, 215, 232, 991, 1002, 987, 993, 997, 998,
- 0, 989, 1000, 234, 995, 975, 226, 979, 993, 983,
- 119, 976, 234, 989, 991, 973, 969, 977, 974, 963,
- 972, 256, 970, 976, 971, 974, 962, 965, 967, 245,
- 970, 961, 974, 227, 967, 1080, 1080, 308, 294, 324,
- 1080, 952, 965, 956, 967, 329, 0, 338, 0, 368,
- 1080, 303, 379, 1080, 386, 393, 0, 1080, 1080, 962,
- 0, 953, 957, 967, 964, 947, 946, 946, 950, 216,
- 961, 958, 958, 956, 953, 944, 951, 937, 935, 948,
- 933, 950, 0, 947, 934, 942, 939, 943, 944, 937,
-
- 934, 922, 921, 935, 938, 935, 922, 929, 919, 320,
- 925, 928, 918, 926, 914, 918, 909, 924, 914, 905,
- 924, 907, 905, 916, 905, 900, 898, 912, 897, 899,
- 896, 908, 907, 910, 288, 901, 895, 884, 331, 903,
- 905, 893, 885, 889, 901, 884, 0, 400, 410, 427,
- 1080, 439, 446, 1080, 879, 890, 0, 887, 343, 0,
- 880, 878, 880, 875, 884, 872, 890, 878, 346, 0,
- 0, 872, 883, 882, 882, 0, 866, 350, 0, 0,
- 868, 353, 876, 877, 867, 861, 860, 861, 860, 357,
- 856, 0, 0, 852, 851, 850, 852, 853, 858, 852,
-
- 848, 862, 857, 856, 855, 846, 849, 849, 841, 844,
- 839, 848, 853, 838, 851, 841, 0, 0, 848, 844,
- 835, 835, 841, 840, 837, 0, 0, 0, 0, 826,
- 839, 838, 837, 834, 822, 453, 463, 834, 836, 0,
- 0, 0, 0, 822, 0, 822, 0, 821, 822, 816,
- 827, 0, 0, 0, 817, 0, 813, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 824, 469, 823, 0,
- 0, 821, 817, 0, 0, 0, 806, 415, 432, 473,
- 811, 807, 813, 803, 801, 815, 799, 799, 813, 801,
- 813, 808, 0, 806, 803, 807, 790, 792, 799, 805,
-
- 800, 799, 786, 0, 788, 0, 787, 791, 0, 785,
- 834, 784, 787, 0, 775, 785, 0, 773, 773, 787,
- 0, 789, 0, 482, 797, 796, 795, 766, 765, 0,
- 783, 782, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 766, 780, 766, 763, 0, 0, 769, 768,
- 0, 0, 766, 758, 0, 0, 0, 0, 0, 0,
- 755, 767, 485, 759, 766, 763, 757, 750, 503, 766,
- 751, 746, 760, 758, 0, 0, 750, 769, 768, 767,
- 738, 737, 301, 481, 0, 750, 753, 751, 739, 0,
- 749, 746, 745, 734, 733, 732, 509, 741, 0, 753,
-
- 752, 751, 722, 721, 0, 736, 0, 734, 729, 515,
- 527, 773, 722, 730, 0, 0, 0, 745, 744, 0,
- 726, 729, 713, 721, 711, 719, 720, 720, 719, 704,
- 717, 0, 718, 706, 705, 701, 725, 724, 723, 694,
- 693, 0, 723, 722, 0, 704, 707, 0, 0, 693,
- 537, 1080, 561, 0, 567, 340, 1080, 0, 690, 689,
- 699, 699, 686, 701, 684, 699, 694, 0, 0, 0,
- 0, 679, 0, 0, 0, 700, 389, 700, 689, 692,
- 676, 675, 685, 685, 675, 529, 589, 474, 683, 671,
- 669, 668, 679, 0, 682, 678, 680, 676, 662, 669,
-
- 669, 671, 667, 669, 667, 667, 654, 653, 664, 0,
- 1080, 531, 1080, 596, 0, 616, 666, 648, 665, 664,
- 647, 635, 643, 633, 634, 0, 627, 646, 635, 607,
- 604, 601, 0, 604, 603, 586, 533, 572, 580, 564,
- 563, 0, 0, 564, 0, 540, 554, 552, 516, 530,
- 505, 486, 453, 450, 0, 461, 443, 0, 0, 0,
- 0, 0, 400, 406, 385, 0, 0, 0, 0, 343,
- 389, 319, 267, 249, 487, 341, 235, 0, 200, 0,
- 507, 498, 184, 157, 150, 564, 559, 136, 565, 591,
- 1080, 593, 550, 112, 594, 1080, 569, 576, 0, 123,
-
- 619, 621, 637, 1080, 638, 1080, 1080, 648, 653, 658,
- 663, 665, 667, 673, 680, 685, 690, 695
- } ;
-
-static yyconst flex_int16_t yy_def[719] =
- { 0,
- 707, 1, 707, 3, 708, 708, 707, 707, 707, 707,
- 707, 707, 707, 707, 707, 707, 707, 707, 707, 707,
- 707, 707, 707, 709, 707, 709, 709, 709, 709, 709,
- 709, 709, 709, 709, 709, 709, 709, 709, 709, 709,
- 709, 709, 709, 709, 709, 707, 707, 707, 707, 707,
- 707, 707, 707, 707, 707, 710, 707, 707, 707, 707,
- 707, 707, 707, 707, 707, 707, 707, 707, 711, 707,
- 712, 19, 707, 707, 707, 713, 20, 707, 707, 707,
- 707, 707, 709, 707, 709, 709, 709, 709, 709, 709,
- 709, 709, 709, 709, 709, 709, 709, 709, 709, 709,
-
- 709, 709, 709, 709, 709, 709, 709, 709, 709, 709,
- 709, 709, 709, 709, 709, 709, 709, 709, 709, 709,
- 709, 709, 709, 709, 709, 709, 709, 709, 709, 709,
- 709, 709, 709, 709, 709, 709, 709, 709, 709, 709,
- 709, 709, 709, 709, 709, 707, 707, 707, 707, 707,
- 707, 707, 707, 707, 707, 707, 714, 707, 710, 707,
- 707, 712, 707, 707, 707, 707, 713, 707, 707, 709,
- 709, 709, 709, 709, 709, 709, 709, 709, 709, 709,
- 709, 709, 709, 709, 709, 709, 709, 709, 709, 709,
- 709, 709, 709, 709, 709, 709, 709, 709, 709, 709,
-
- 709, 709, 709, 709, 709, 709, 709, 709, 709, 709,
- 709, 709, 709, 709, 709, 709, 709, 709, 709, 709,
- 709, 709, 709, 709, 709, 709, 709, 709, 709, 709,
- 709, 709, 709, 709, 709, 709, 709, 709, 709, 709,
- 709, 709, 707, 707, 707, 707, 714, 707, 707, 707,
- 707, 707, 707, 707, 709, 709, 709, 709, 709, 709,
- 709, 709, 709, 709, 709, 709, 709, 709, 709, 709,
- 709, 709, 709, 709, 709, 709, 709, 709, 709, 709,
- 709, 709, 709, 709, 709, 709, 709, 709, 709, 709,
- 709, 709, 709, 709, 709, 709, 709, 709, 709, 709,
-
- 709, 709, 709, 709, 709, 709, 709, 709, 709, 709,
- 709, 709, 709, 709, 709, 709, 709, 709, 709, 709,
- 709, 709, 709, 709, 709, 709, 709, 709, 709, 709,
- 709, 707, 707, 707, 707, 707, 707, 709, 709, 709,
- 709, 709, 709, 709, 709, 709, 709, 709, 709, 709,
- 709, 709, 709, 709, 709, 709, 709, 709, 709, 709,
- 709, 709, 709, 709, 709, 709, 709, 709, 709, 709,
- 709, 709, 709, 709, 709, 709, 709, 709, 709, 709,
- 709, 709, 709, 709, 709, 709, 709, 709, 709, 709,
- 709, 709, 709, 709, 709, 709, 709, 709, 709, 709,
-
- 709, 709, 709, 709, 709, 709, 709, 709, 709, 707,
- 707, 707, 707, 709, 709, 709, 709, 709, 709, 709,
- 709, 709, 709, 709, 709, 709, 709, 709, 709, 709,
- 709, 709, 709, 709, 709, 709, 709, 709, 709, 709,
- 709, 709, 709, 709, 709, 709, 709, 709, 709, 709,
- 709, 709, 709, 709, 709, 709, 709, 709, 709, 709,
- 709, 709, 709, 709, 709, 709, 709, 707, 707, 707,
- 707, 709, 709, 709, 709, 709, 709, 709, 709, 709,
- 709, 709, 709, 709, 709, 709, 709, 709, 709, 709,
- 709, 709, 709, 709, 709, 709, 709, 709, 709, 709,
-
- 709, 709, 709, 709, 709, 709, 709, 709, 707, 715,
- 707, 707, 707, 709, 709, 709, 709, 709, 709, 709,
- 709, 709, 709, 709, 709, 709, 709, 709, 709, 709,
- 709, 709, 709, 709, 709, 709, 709, 709, 709, 709,
- 709, 709, 709, 709, 709, 709, 709, 709, 709, 707,
- 707, 707, 707, 716, 707, 707, 707, 709, 709, 709,
- 709, 709, 709, 709, 709, 709, 709, 709, 709, 709,
- 709, 709, 709, 709, 709, 709, 709, 709, 709, 709,
- 709, 709, 709, 709, 707, 717, 707, 716, 707, 707,
- 709, 709, 709, 709, 709, 709, 709, 709, 709, 709,
-
- 709, 709, 709, 709, 709, 709, 709, 709, 709, 709,
- 707, 707, 707, 707, 718, 707, 707, 707, 709, 709,
- 709, 709, 709, 709, 709, 709, 709, 709, 709, 709,
- 709, 709, 709, 709, 709, 709, 718, 707, 707, 709,
- 709, 709, 709, 709, 709, 709, 709, 709, 709, 709,
- 709, 709, 709, 709, 709, 707, 707, 709, 709, 709,
- 709, 709, 709, 709, 709, 709, 709, 709, 709, 707,
- 707, 709, 709, 709, 707, 707, 707, 709, 709, 709,
- 707, 707, 707, 709, 707, 707, 707, 709, 707, 707,
- 707, 707, 707, 709, 707, 707, 707, 707, 709, 707,
-
- 707, 707, 707, 707, 707, 707, 0, 707, 707, 707,
- 707, 707, 707, 707, 707, 707, 707, 707
- } ;
-
-static yyconst flex_int16_t yy_nxt[1145] =
- { 0,
- 8, 9, 10, 9, 11, 8, 12, 13, 8, 8,
- 14, 15, 16, 17, 18, 19, 20, 20, 20, 20,
- 20, 20, 8, 21, 22, 23, 24, 24, 24, 24,
- 24, 24, 24, 24, 24, 24, 25, 24, 26, 27,
- 28, 29, 30, 31, 32, 33, 34, 24, 24, 35,
- 36, 37, 38, 39, 40, 41, 42, 43, 44, 45,
- 24, 24, 24, 46, 47, 59, 62, 59, 48, 65,
- 78, 79, 67, 69, 69, 69, 69, 69, 69, 69,
- 81, 82, 66, 63, 68, 179, 180, 49, 50, 51,
- 52, 51, 50, 50, 50, 50, 50, 50, 50, 50,
-
- 50, 50, 53, 50, 54, 54, 54, 54, 54, 54,
- 55, 50, 50, 50, 56, 56, 56, 56, 56, 56,
- 56, 56, 56, 56, 50, 56, 56, 56, 56, 56,
- 56, 56, 56, 56, 56, 56, 56, 56, 56, 56,
- 56, 56, 56, 56, 56, 56, 56, 56, 56, 56,
- 56, 50, 71, 116, 72, 72, 72, 72, 72, 72,
- 73, 85, 88, 126, 89, 213, 702, 117, 90, 74,
- 75, 699, 214, 127, 76, 91, 86, 87, 120, 92,
- 95, 74, 75, 99, 96, 100, 93, 118, 694, 94,
- 97, 119, 121, 689, 101, 146, 98, 123, 688, 76,
-
- 71, 102, 77, 77, 77, 77, 77, 77, 77, 103,
- 142, 108, 104, 124, 143, 105, 125, 74, 75, 109,
- 111, 106, 707, 112, 144, 128, 687, 113, 114, 74,
- 75, 110, 129, 130, 147, 115, 135, 131, 684, 136,
- 139, 150, 151, 132, 133, 140, 134, 707, 137, 141,
- 148, 156, 59, 156, 149, 138, 158, 158, 158, 158,
- 158, 158, 158, 59, 189, 59, 160, 161, 163, 164,
- 191, 264, 265, 240, 216, 190, 241, 208, 160, 161,
- 163, 164, 152, 201, 192, 209, 202, 203, 217, 153,
- 204, 235, 205, 154, 226, 150, 151, 683, 155, 71,
-
- 236, 73, 73, 73, 73, 73, 73, 73, 680, 148,
- 227, 59, 679, 149, 165, 165, 74, 75, 166, 166,
- 166, 166, 166, 166, 166, 150, 151, 523, 74, 75,
- 156, 321, 156, 250, 251, 524, 152, 294, 295, 296,
- 322, 556, 681, 153, 675, 250, 251, 154, 326, 327,
- 328, 676, 155, 158, 158, 158, 158, 158, 158, 158,
- 341, 342, 343, 352, 353, 354, 152, 360, 361, 362,
- 364, 365, 366, 153, 374, 375, 376, 154, 678, 248,
- 248, 589, 155, 249, 249, 249, 249, 249, 249, 249,
- 252, 252, 590, 682, 253, 253, 253, 253, 253, 253,
-
- 253, 166, 166, 166, 166, 166, 166, 166, 166, 166,
- 166, 166, 166, 166, 166, 249, 249, 249, 249, 249,
- 249, 249, 602, 603, 254, 249, 249, 249, 249, 249,
- 249, 249, 434, 435, 436, 677, 254, 674, 336, 336,
- 673, 161, 337, 337, 337, 337, 337, 337, 337, 437,
- 438, 439, 672, 161, 253, 253, 253, 253, 253, 253,
- 253, 253, 253, 253, 253, 253, 253, 253, 337, 337,
- 337, 337, 337, 337, 337, 551, 552, 164, 337, 337,
- 337, 337, 337, 337, 337, 425, 426, 427, 675, 164,
- 440, 441, 442, 671, 251, 676, 428, 429, 478, 479,
-
- 480, 500, 501, 502, 469, 670, 251, 525, 681, 481,
- 482, 669, 503, 504, 668, 526, 551, 552, 510, 511,
- 511, 511, 511, 511, 511, 537, 538, 539, 551, 552,
- 612, 613, 612, 613, 612, 613, 540, 541, 551, 552,
- 667, 685, 555, 555, 555, 555, 555, 555, 555, 686,
- 554, 697, 586, 587, 587, 587, 587, 587, 587, 682,
- 692, 666, 551, 552, 615, 690, 695, 693, 551, 552,
- 697, 665, 664, 691, 696, 554, 553, 553, 553, 553,
- 553, 553, 555, 555, 555, 555, 555, 555, 555, 615,
- 612, 613, 690, 663, 692, 695, 662, 612, 613, 661,
-
- 691, 693, 698, 696, 616, 616, 616, 616, 616, 616,
- 616, 614, 614, 614, 614, 614, 614, 612, 613, 700,
- 703, 698, 705, 660, 659, 658, 657, 701, 704, 656,
- 706, 616, 616, 616, 616, 616, 616, 616, 703, 705,
- 655, 654, 653, 652, 651, 650, 704, 706, 57, 57,
- 57, 57, 57, 57, 57, 57, 83, 83, 83, 83,
- 83, 159, 159, 159, 159, 159, 69, 69, 162, 162,
- 167, 167, 167, 247, 247, 649, 247, 247, 247, 247,
- 247, 553, 553, 553, 648, 647, 646, 553, 588, 588,
- 588, 614, 614, 614, 645, 644, 643, 614, 637, 637,
-
- 637, 642, 641, 640, 639, 638, 636, 635, 634, 633,
- 632, 631, 630, 629, 628, 627, 626, 625, 624, 623,
- 622, 621, 620, 619, 618, 617, 611, 610, 609, 608,
- 607, 606, 605, 604, 601, 600, 599, 598, 597, 596,
- 595, 594, 593, 592, 591, 585, 584, 583, 582, 581,
- 580, 579, 578, 577, 576, 575, 574, 573, 572, 571,
- 570, 569, 568, 567, 566, 565, 564, 563, 562, 561,
- 560, 559, 558, 557, 556, 550, 549, 548, 547, 546,
- 545, 544, 543, 542, 536, 535, 534, 533, 532, 531,
- 530, 529, 528, 527, 522, 521, 520, 519, 518, 517,
-
- 516, 515, 514, 513, 512, 509, 508, 507, 506, 505,
- 499, 498, 497, 496, 495, 494, 493, 492, 491, 490,
- 489, 488, 487, 486, 485, 484, 483, 477, 476, 475,
- 474, 473, 472, 471, 470, 469, 468, 467, 466, 465,
- 464, 463, 462, 461, 460, 459, 458, 457, 456, 455,
- 454, 453, 452, 451, 450, 449, 448, 447, 446, 445,
- 444, 443, 433, 432, 431, 430, 424, 423, 422, 421,
- 420, 419, 418, 417, 416, 415, 414, 413, 412, 411,
- 410, 409, 408, 407, 406, 405, 404, 403, 402, 401,
- 400, 399, 398, 397, 396, 395, 394, 393, 392, 391,
-
- 390, 389, 388, 387, 386, 385, 384, 383, 382, 381,
- 380, 379, 378, 377, 373, 372, 371, 370, 369, 368,
- 367, 363, 359, 358, 357, 356, 355, 351, 350, 349,
- 348, 347, 346, 345, 344, 340, 339, 338, 335, 334,
- 333, 332, 331, 330, 329, 325, 324, 323, 320, 319,
- 318, 317, 316, 315, 314, 313, 312, 311, 310, 309,
- 308, 307, 306, 305, 304, 303, 302, 301, 300, 299,
- 298, 297, 293, 292, 291, 290, 289, 288, 287, 286,
- 285, 284, 283, 282, 281, 280, 279, 278, 277, 276,
- 275, 274, 273, 272, 271, 270, 269, 268, 267, 266,
-
- 263, 262, 261, 260, 259, 258, 257, 256, 255, 246,
- 245, 244, 243, 242, 239, 238, 237, 234, 233, 232,
- 231, 230, 229, 228, 225, 224, 223, 222, 221, 220,
- 219, 218, 215, 212, 211, 210, 207, 206, 200, 199,
- 198, 197, 196, 195, 194, 193, 188, 187, 186, 185,
- 184, 183, 182, 181, 178, 177, 176, 175, 174, 173,
- 172, 171, 170, 169, 168, 157, 80, 145, 122, 107,
- 84, 80, 70, 64, 61, 60, 707, 58, 58, 7,
- 707, 707, 707, 707, 707, 707, 707, 707, 707, 707,
- 707, 707, 707, 707, 707, 707, 707, 707, 707, 707,
-
- 707, 707, 707, 707, 707, 707, 707, 707, 707, 707,
- 707, 707, 707, 707, 707, 707, 707, 707, 707, 707,
- 707, 707, 707, 707, 707, 707, 707, 707, 707, 707,
- 707, 707, 707, 707, 707, 707, 707, 707, 707, 707,
- 707, 707, 707, 707
- } ;
-
-static yyconst flex_int16_t yy_chk[1145] =
- { 0,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 2, 9, 13, 9, 2, 15,
- 21, 21, 16, 17, 17, 17, 17, 17, 17, 17,
- 23, 23, 15, 13, 16, 94, 94, 2, 3, 3,
- 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
-
- 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
- 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
- 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
- 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
- 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
- 3, 3, 19, 35, 19, 19, 19, 19, 19, 19,
- 19, 26, 27, 40, 27, 121, 700, 35, 27, 19,
- 19, 694, 121, 40, 19, 28, 26, 26, 37, 28,
- 29, 19, 19, 30, 29, 30, 28, 36, 688, 28,
- 29, 36, 37, 685, 30, 46, 29, 39, 684, 19,
-
- 20, 31, 20, 20, 20, 20, 20, 20, 20, 31,
- 44, 33, 31, 39, 44, 31, 39, 20, 20, 33,
- 34, 31, 72, 34, 44, 41, 683, 34, 34, 20,
- 20, 33, 41, 41, 46, 34, 42, 41, 679, 42,
- 43, 48, 48, 41, 41, 43, 41, 72, 42, 43,
- 47, 51, 47, 51, 47, 42, 54, 54, 54, 54,
- 54, 54, 54, 59, 103, 59, 69, 69, 71, 71,
- 104, 180, 180, 144, 123, 103, 144, 117, 69, 69,
- 71, 71, 48, 114, 104, 117, 114, 114, 123, 48,
- 114, 140, 114, 48, 132, 149, 149, 677, 48, 73,
-
- 140, 73, 73, 73, 73, 73, 73, 73, 674, 148,
- 132, 148, 673, 148, 74, 74, 73, 73, 74, 74,
- 74, 74, 74, 74, 74, 150, 150, 483, 73, 73,
- 156, 235, 156, 162, 162, 483, 149, 210, 210, 210,
- 235, 556, 676, 149, 670, 162, 162, 149, 239, 239,
- 239, 670, 149, 158, 158, 158, 158, 158, 158, 158,
- 259, 259, 259, 269, 269, 269, 150, 278, 278, 278,
- 282, 282, 282, 150, 290, 290, 290, 150, 672, 160,
- 160, 556, 150, 160, 160, 160, 160, 160, 160, 160,
- 163, 163, 556, 676, 163, 163, 163, 163, 163, 163,
-
- 163, 165, 165, 165, 165, 165, 165, 165, 166, 166,
- 166, 166, 166, 166, 166, 248, 248, 248, 248, 248,
- 248, 248, 577, 577, 166, 249, 249, 249, 249, 249,
- 249, 249, 378, 378, 378, 671, 166, 665, 250, 250,
- 664, 249, 250, 250, 250, 250, 250, 250, 250, 379,
- 379, 379, 663, 249, 252, 252, 252, 252, 252, 252,
- 252, 253, 253, 253, 253, 253, 253, 253, 336, 336,
- 336, 336, 336, 336, 336, 588, 588, 253, 337, 337,
- 337, 337, 337, 337, 337, 368, 368, 368, 675, 253,
- 380, 380, 380, 657, 337, 675, 368, 368, 424, 424,
-
- 424, 463, 463, 463, 469, 656, 337, 484, 681, 424,
- 424, 654, 463, 463, 653, 484, 510, 510, 469, 469,
- 469, 469, 469, 469, 469, 497, 497, 497, 511, 511,
- 586, 586, 612, 612, 637, 637, 497, 497, 551, 551,
- 652, 682, 511, 511, 511, 511, 511, 511, 511, 682,
- 510, 693, 551, 551, 551, 551, 551, 551, 551, 681,
- 687, 651, 553, 553, 586, 686, 689, 687, 555, 555,
- 697, 650, 649, 686, 689, 510, 553, 553, 553, 553,
- 553, 553, 555, 555, 555, 555, 555, 555, 555, 586,
- 587, 587, 690, 648, 692, 695, 647, 614, 614, 646,
-
- 690, 692, 693, 695, 587, 587, 587, 587, 587, 587,
- 587, 614, 614, 614, 614, 614, 614, 616, 616, 698,
- 701, 697, 702, 644, 641, 640, 639, 698, 701, 638,
- 702, 616, 616, 616, 616, 616, 616, 616, 703, 705,
- 636, 635, 634, 632, 631, 630, 703, 705, 708, 708,
- 708, 708, 708, 708, 708, 708, 709, 709, 709, 709,
- 709, 710, 710, 710, 710, 710, 711, 711, 712, 712,
- 713, 713, 713, 714, 714, 629, 714, 714, 714, 714,
- 714, 715, 715, 715, 628, 627, 625, 715, 716, 716,
- 716, 717, 717, 717, 624, 623, 622, 717, 718, 718,
-
- 718, 621, 620, 619, 618, 617, 609, 608, 607, 606,
- 605, 604, 603, 602, 601, 600, 599, 598, 597, 596,
- 595, 593, 592, 591, 590, 589, 585, 584, 583, 582,
- 581, 580, 579, 578, 576, 572, 567, 566, 565, 564,
- 563, 562, 561, 560, 559, 550, 547, 546, 544, 543,
- 541, 540, 539, 538, 537, 536, 535, 534, 533, 531,
- 530, 529, 528, 527, 526, 525, 524, 523, 522, 521,
- 519, 518, 514, 513, 512, 509, 508, 506, 504, 503,
- 502, 501, 500, 498, 496, 495, 494, 493, 492, 491,
- 489, 488, 487, 486, 482, 481, 480, 479, 478, 477,
-
- 474, 473, 472, 471, 470, 468, 467, 466, 465, 464,
- 462, 461, 454, 453, 450, 449, 446, 445, 444, 443,
- 432, 431, 429, 428, 427, 426, 425, 422, 420, 419,
- 418, 416, 415, 413, 412, 411, 410, 408, 407, 405,
- 403, 402, 401, 400, 399, 398, 397, 396, 395, 394,
- 392, 391, 390, 389, 388, 387, 386, 385, 384, 383,
- 382, 381, 377, 373, 372, 369, 367, 357, 355, 351,
- 350, 349, 348, 346, 344, 339, 338, 335, 334, 333,
- 332, 331, 330, 325, 324, 323, 322, 321, 320, 319,
- 316, 315, 314, 313, 312, 311, 310, 309, 308, 307,
-
- 306, 305, 304, 303, 302, 301, 300, 299, 298, 297,
- 296, 295, 294, 291, 289, 288, 287, 286, 285, 284,
- 283, 281, 277, 275, 274, 273, 272, 268, 267, 266,
- 265, 264, 263, 262, 261, 258, 256, 255, 246, 245,
- 244, 243, 242, 241, 240, 238, 237, 236, 234, 233,
- 232, 231, 230, 229, 228, 227, 226, 225, 224, 223,
- 222, 221, 220, 219, 218, 217, 216, 215, 214, 213,
- 212, 211, 209, 208, 207, 206, 205, 204, 203, 202,
- 201, 200, 199, 198, 197, 196, 195, 194, 192, 191,
- 190, 189, 188, 187, 186, 185, 184, 183, 182, 181,
-
- 179, 178, 177, 176, 175, 174, 173, 172, 170, 155,
- 154, 153, 152, 145, 143, 142, 141, 139, 138, 137,
- 136, 135, 134, 133, 131, 130, 129, 128, 127, 126,
- 125, 124, 122, 120, 119, 118, 116, 115, 113, 112,
- 110, 109, 108, 107, 106, 105, 102, 101, 100, 99,
- 98, 97, 96, 95, 93, 92, 91, 90, 89, 88,
- 87, 86, 85, 82, 78, 53, 49, 45, 38, 32,
- 25, 22, 18, 14, 12, 11, 7, 6, 5, 707,
- 707, 707, 707, 707, 707, 707, 707, 707, 707, 707,
- 707, 707, 707, 707, 707, 707, 707, 707, 707, 707,
-
- 707, 707, 707, 707, 707, 707, 707, 707, 707, 707,
- 707, 707, 707, 707, 707, 707, 707, 707, 707, 707,
- 707, 707, 707, 707, 707, 707, 707, 707, 707, 707,
- 707, 707, 707, 707, 707, 707, 707, 707, 707, 707,
- 707, 707, 707, 707
- } ;
-
-/* The intent behind this definition is that it'll catch
- * any uses of REJECT which flex missed.
- */
-#define REJECT reject_used_but_not_detected
-#define yymore() yymore_used_but_not_detected
-#define YY_MORE_ADJ 0
-#define YY_RESTORE_YY_MORE_OFFSET
-#line 1 "glsl_lexer.lpp"
-#line 2 "glsl_lexer.lpp"
-/*
- * Copyright © 2008, 2009 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-#include <ctype.h>
-#include "ast.h"
-#include "glsl_parser_extras.h"
-#include "glsl_parser.h"
-
-#define YY_USER_ACTION \
- do { \
- yylloc->source = 0; \
- yylloc->first_column = yycolumn + 1; \
- yylloc->first_line = yylineno + 1; \
- yycolumn += yyleng; \
- } while(0);
-
-#define YY_USER_INIT yylineno = 0; yycolumn = 0;
-
-#define TOKEN_OR_IDENTIFIER(version, token) \
- do { \
- if (yyextra->language_version >= version) { \
- return token; \
- } else { \
- yylval->identifier = strdup(yytext); \
- return IDENTIFIER; \
- } \
- } while (0)
-
-/* Handle reserved words in GLSL ES (version 100) */
-#define TOKEN_OR_IDENTIFIER_ES(version, token) \
- do { \
- if (yyextra->es_shader) { \
- return token; \
- } else { \
- TOKEN_OR_IDENTIFIER(version, token); \
- } \
- } while (0)
-
-#define RESERVED_WORD(version, token) \
- do { \
- if (yyextra->language_version >= version) { \
- return token; \
- } else { \
- _mesa_glsl_error(yylloc, yyextra, \
- "Illegal use of reserved word `%s'", yytext); \
- return ERROR_TOK; \
- } \
- } while (0)
-
-#line 990 "glsl_lexer.cpp"
-
-#define INITIAL 0
-#define PP 1
-#define PRAGMA 2
-
-#define YY_EXTRA_TYPE struct _mesa_glsl_parse_state *
-
-/* Holds the entire state of the reentrant scanner. */
-struct yyguts_t
- {
-
- /* User-defined. Not touched by flex. */
- YY_EXTRA_TYPE yyextra_r;
-
- /* The rest are the same as the globals declared in the non-reentrant scanner. */
- FILE *yyin_r, *yyout_r;
- size_t yy_buffer_stack_top; /**< index of top of stack. */
- size_t yy_buffer_stack_max; /**< capacity of stack. */
- YY_BUFFER_STATE * yy_buffer_stack; /**< Stack as an array. */
- char yy_hold_char;
- int yy_n_chars;
- int yyleng_r;
- char *yy_c_buf_p;
- int yy_init;
- int yy_start;
- int yy_did_buffer_switch_on_eof;
- int yy_start_stack_ptr;
- int yy_start_stack_depth;
- int *yy_start_stack;
- yy_state_type yy_last_accepting_state;
- char* yy_last_accepting_cpos;
-
- int yylineno_r;
- int yy_flex_debug_r;
-
- char *yytext_r;
- int yy_more_flag;
- int yy_more_len;
-
- YYSTYPE * yylval_r;
-
- YYLTYPE * yylloc_r;
-
- }; /* end struct yyguts_t */
-
-static int yy_init_globals (yyscan_t yyscanner );
-
- /* This must go here because YYSTYPE and YYLTYPE are included
- * from bison output in section 1.*/
- # define yylval yyg->yylval_r
-
- # define yylloc yyg->yylloc_r
-
-int _mesa_glsl_lex_init (yyscan_t* scanner);
-
-int _mesa_glsl_lex_init_extra (YY_EXTRA_TYPE user_defined,yyscan_t* scanner);
-
-/* Accessor methods to globals.
- These are made visible to non-reentrant scanners for convenience. */
-
-int _mesa_glsl_lex_destroy (yyscan_t yyscanner );
-
-int _mesa_glsl_get_debug (yyscan_t yyscanner );
-
-void _mesa_glsl_set_debug (int debug_flag ,yyscan_t yyscanner );
-
-YY_EXTRA_TYPE _mesa_glsl_get_extra (yyscan_t yyscanner );
-
-void _mesa_glsl_set_extra (YY_EXTRA_TYPE user_defined ,yyscan_t yyscanner );
-
-FILE *_mesa_glsl_get_in (yyscan_t yyscanner );
-
-void _mesa_glsl_set_in (FILE * in_str ,yyscan_t yyscanner );
-
-FILE *_mesa_glsl_get_out (yyscan_t yyscanner );
-
-void _mesa_glsl_set_out (FILE * out_str ,yyscan_t yyscanner );
-
-int _mesa_glsl_get_leng (yyscan_t yyscanner );
-
-char *_mesa_glsl_get_text (yyscan_t yyscanner );
-
-int _mesa_glsl_get_lineno (yyscan_t yyscanner );
-
-void _mesa_glsl_set_lineno (int line_number ,yyscan_t yyscanner );
-
-YYSTYPE * _mesa_glsl_get_lval (yyscan_t yyscanner );
-
-void _mesa_glsl_set_lval (YYSTYPE * yylval_param ,yyscan_t yyscanner );
-
- YYLTYPE *_mesa_glsl_get_lloc (yyscan_t yyscanner );
-
- void _mesa_glsl_set_lloc (YYLTYPE * yylloc_param ,yyscan_t yyscanner );
-
-/* Macros after this point can all be overridden by user definitions in
- * section 1.
- */
-
-#ifndef YY_SKIP_YYWRAP
-#ifdef __cplusplus
-extern "C" int _mesa_glsl_wrap (yyscan_t yyscanner );
-#else
-extern int _mesa_glsl_wrap (yyscan_t yyscanner );
-#endif
-#endif
-
-#ifndef yytext_ptr
-static void yy_flex_strncpy (char *,yyconst char *,int ,yyscan_t yyscanner);
-#endif
-
-#ifdef YY_NEED_STRLEN
-static int yy_flex_strlen (yyconst char * ,yyscan_t yyscanner);
-#endif
-
-#ifndef YY_NO_INPUT
-
-#ifdef __cplusplus
-static int yyinput (yyscan_t yyscanner );
-#else
-static int input (yyscan_t yyscanner );
-#endif
-
-#endif
-
-/* Amount of stuff to slurp up with each read. */
-#ifndef YY_READ_BUF_SIZE
-#define YY_READ_BUF_SIZE 8192
-#endif
-
-/* Copy whatever the last rule matched to the standard output. */
-#ifndef ECHO
-/* This used to be an fputs(), but since the string might contain NUL's,
- * we now use fwrite().
- */
-#define ECHO fwrite( yytext, yyleng, 1, yyout )
-#endif
-
-/* Gets input and stuffs it into "buf". number of characters read, or YY_NULL,
- * is returned in "result".
- */
-#ifndef YY_INPUT
-#define YY_INPUT(buf,result,max_size) \
- if ( YY_CURRENT_BUFFER_LVALUE->yy_is_interactive ) \
- { \
- int c = '*'; \
- int n; \
- for ( n = 0; n < max_size && \
- (c = getc( yyin )) != EOF && c != '\n'; ++n ) \
- buf[n] = (char) c; \
- if ( c == '\n' ) \
- buf[n++] = (char) c; \
- if ( c == EOF && ferror( yyin ) ) \
- YY_FATAL_ERROR( "input in flex scanner failed" ); \
- result = n; \
- } \
- else \
- { \
- errno=0; \
- while ( (result = fread(buf, 1, max_size, yyin))==0 && ferror(yyin)) \
- { \
- if( errno != EINTR) \
- { \
- YY_FATAL_ERROR( "input in flex scanner failed" ); \
- break; \
- } \
- errno=0; \
- clearerr(yyin); \
- } \
- }\
-\
-
-#endif
-
-/* No semi-colon after return; correct usage is to write "yyterminate();" -
- * we don't want an extra ';' after the "return" because that will cause
- * some compilers to complain about unreachable statements.
- */
-#ifndef yyterminate
-#define yyterminate() return YY_NULL
-#endif
-
-/* Number of entries by which start-condition stack grows. */
-#ifndef YY_START_STACK_INCR
-#define YY_START_STACK_INCR 25
-#endif
-
-/* Report a fatal error. */
-#ifndef YY_FATAL_ERROR
-#define YY_FATAL_ERROR(msg) yy_fatal_error( msg , yyscanner)
-#endif
-
-/* end tables serialization structures and prototypes */
-
-/* Default declaration of generated scanner - a define so the user can
- * easily add parameters.
- */
-#ifndef YY_DECL
-#define YY_DECL_IS_OURS 1
-
-extern int _mesa_glsl_lex \
- (YYSTYPE * yylval_param,YYLTYPE * yylloc_param ,yyscan_t yyscanner);
-
-#define YY_DECL int _mesa_glsl_lex \
- (YYSTYPE * yylval_param, YYLTYPE * yylloc_param , yyscan_t yyscanner)
-#endif /* !YY_DECL */
-
-/* Code executed at the beginning of each rule, after yytext and yyleng
- * have been set up.
- */
-#ifndef YY_USER_ACTION
-#define YY_USER_ACTION
-#endif
-
-/* Code executed at the end of each rule. */
-#ifndef YY_BREAK
-#define YY_BREAK break;
-#endif
-
-#define YY_RULE_SETUP \
- if ( yyleng > 0 ) \
- YY_CURRENT_BUFFER_LVALUE->yy_at_bol = \
- (yytext[yyleng - 1] == '\n'); \
- YY_USER_ACTION
-
-/** The main scanner function which does all the work.
- */
-YY_DECL
-{
- register yy_state_type yy_current_state;
- register char *yy_cp, *yy_bp;
- register int yy_act;
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
-
-#line 86 "glsl_lexer.lpp"
-
-
-#line 1227 "glsl_lexer.cpp"
-
- yylval = yylval_param;
-
- yylloc = yylloc_param;
-
- if ( !yyg->yy_init )
- {
- yyg->yy_init = 1;
-
-#ifdef YY_USER_INIT
- YY_USER_INIT;
-#endif
-
- if ( ! yyg->yy_start )
- yyg->yy_start = 1; /* first start state */
-
- if ( ! yyin )
- yyin = stdin;
-
- if ( ! yyout )
- yyout = stdout;
-
- if ( ! YY_CURRENT_BUFFER ) {
- _mesa_glsl_ensure_buffer_stack (yyscanner);
- YY_CURRENT_BUFFER_LVALUE =
- _mesa_glsl__create_buffer(yyin,YY_BUF_SIZE ,yyscanner);
- }
-
- _mesa_glsl__load_buffer_state(yyscanner );
- }
-
- while ( 1 ) /* loops until end-of-file is reached */
- {
- yy_cp = yyg->yy_c_buf_p;
-
- /* Support of yytext. */
- *yy_cp = yyg->yy_hold_char;
-
- /* yy_bp points to the position in yy_ch_buf of the start of
- * the current run.
- */
- yy_bp = yy_cp;
-
- yy_current_state = yyg->yy_start;
- yy_current_state += YY_AT_BOL();
-yy_match:
- do
- {
- register YY_CHAR yy_c = yy_ec[YY_SC_TO_UI(*yy_cp)];
- if ( yy_accept[yy_current_state] )
- {
- yyg->yy_last_accepting_state = yy_current_state;
- yyg->yy_last_accepting_cpos = yy_cp;
- }
- while ( yy_chk[yy_base[yy_current_state] + yy_c] != yy_current_state )
- {
- yy_current_state = (int) yy_def[yy_current_state];
- if ( yy_current_state >= 708 )
- yy_c = yy_meta[(unsigned int) yy_c];
- }
- yy_current_state = yy_nxt[yy_base[yy_current_state] + (unsigned int) yy_c];
- ++yy_cp;
- }
- while ( yy_current_state != 707 );
- yy_cp = yyg->yy_last_accepting_cpos;
- yy_current_state = yyg->yy_last_accepting_state;
-
-yy_find_action:
- yy_act = yy_accept[yy_current_state];
-
- YY_DO_BEFORE_ACTION;
-
-do_action: /* This label is used only to access EOF actions. */
-
- switch ( yy_act )
- { /* beginning of action switch */
- case 0: /* must back up */
- /* undo the effects of YY_DO_BEFORE_ACTION */
- *yy_cp = yyg->yy_hold_char;
- yy_cp = yyg->yy_last_accepting_cpos;
- yy_current_state = yyg->yy_last_accepting_state;
- goto yy_find_action;
-
-case 1:
-YY_RULE_SETUP
-#line 88 "glsl_lexer.lpp"
-;
- YY_BREAK
-/* Preprocessor tokens. */
-case 2:
-*yy_cp = yyg->yy_hold_char; /* undo effects of setting up yytext */
-yyg->yy_c_buf_p = yy_cp -= 1;
-YY_DO_BEFORE_ACTION; /* set up yytext again */
-YY_RULE_SETUP
-#line 91 "glsl_lexer.lpp"
-;
- YY_BREAK
-case 3:
-YY_RULE_SETUP
-#line 92 "glsl_lexer.lpp"
-{ BEGIN PP; return VERSION; }
- YY_BREAK
-case 4:
-YY_RULE_SETUP
-#line 93 "glsl_lexer.lpp"
-{ BEGIN PP; return EXTENSION; }
- YY_BREAK
-case 5:
-*yy_cp = yyg->yy_hold_char; /* undo effects of setting up yytext */
-yyg->yy_c_buf_p = yy_cp -= 1;
-YY_DO_BEFORE_ACTION; /* set up yytext again */
-YY_RULE_SETUP
-#line 94 "glsl_lexer.lpp"
-{
- /* Eat characters until the first digit is
- * encountered
- */
- char *ptr = yytext;
- while (!isdigit(*ptr))
- ptr++;
-
- /* Subtract one from the line number because
- * yylineno is zero-based instead of
- * one-based.
- */
- yylineno = strtol(ptr, &ptr, 0) - 1;
- yylloc->source = strtol(ptr, NULL, 0);
- }
- YY_BREAK
-case 6:
-*yy_cp = yyg->yy_hold_char; /* undo effects of setting up yytext */
-yyg->yy_c_buf_p = yy_cp -= 1;
-YY_DO_BEFORE_ACTION; /* set up yytext again */
-YY_RULE_SETUP
-#line 109 "glsl_lexer.lpp"
-{
- /* Eat characters until the first digit is
- * encountered
- */
- char *ptr = yytext;
- while (!isdigit(*ptr))
- ptr++;
-
- /* Subtract one from the line number because
- * yylineno is zero-based instead of
- * one-based.
- */
- yylineno = strtol(ptr, &ptr, 0) - 1;
- }
- YY_BREAK
-case 7:
-YY_RULE_SETUP
-#line 123 "glsl_lexer.lpp"
-{
- BEGIN PP;
- return PRAGMA_DEBUG_ON;
- }
- YY_BREAK
-case 8:
-YY_RULE_SETUP
-#line 127 "glsl_lexer.lpp"
-{
- BEGIN PP;
- return PRAGMA_DEBUG_OFF;
- }
- YY_BREAK
-case 9:
-YY_RULE_SETUP
-#line 131 "glsl_lexer.lpp"
-{
- BEGIN PP;
- return PRAGMA_OPTIMIZE_ON;
- }
- YY_BREAK
-case 10:
-YY_RULE_SETUP
-#line 135 "glsl_lexer.lpp"
-{
- BEGIN PP;
- return PRAGMA_OPTIMIZE_OFF;
- }
- YY_BREAK
-case 11:
-YY_RULE_SETUP
-#line 139 "glsl_lexer.lpp"
-{ BEGIN PRAGMA; }
- YY_BREAK
-case 12:
-/* rule 12 can match eol */
-YY_RULE_SETUP
-#line 141 "glsl_lexer.lpp"
-{ BEGIN 0; yylineno++; yycolumn = 0; }
- YY_BREAK
-case 13:
-YY_RULE_SETUP
-#line 142 "glsl_lexer.lpp"
-{ }
- YY_BREAK
-case 14:
-YY_RULE_SETUP
-#line 144 "glsl_lexer.lpp"
-{ }
- YY_BREAK
-case 15:
-YY_RULE_SETUP
-#line 145 "glsl_lexer.lpp"
-{ }
- YY_BREAK
-case 16:
-YY_RULE_SETUP
-#line 146 "glsl_lexer.lpp"
-return COLON;
- YY_BREAK
-case 17:
-YY_RULE_SETUP
-#line 147 "glsl_lexer.lpp"
-{
- yylval->identifier = strdup(yytext);
- return IDENTIFIER;
- }
- YY_BREAK
-case 18:
-YY_RULE_SETUP
-#line 151 "glsl_lexer.lpp"
-{
- yylval->n = strtol(yytext, NULL, 10);
- return INTCONSTANT;
- }
- YY_BREAK
-case 19:
-/* rule 19 can match eol */
-YY_RULE_SETUP
-#line 155 "glsl_lexer.lpp"
-{ BEGIN 0; yylineno++; yycolumn = 0; return EOL; }
- YY_BREAK
-case 20:
-/* rule 20 can match eol */
-YY_RULE_SETUP
-#line 157 "glsl_lexer.lpp"
-{ yylineno++; yycolumn = 0; }
- YY_BREAK
-case 21:
-YY_RULE_SETUP
-#line 159 "glsl_lexer.lpp"
-return ATTRIBUTE;
- YY_BREAK
-case 22:
-YY_RULE_SETUP
-#line 160 "glsl_lexer.lpp"
-return CONST_TOK;
- YY_BREAK
-case 23:
-YY_RULE_SETUP
-#line 161 "glsl_lexer.lpp"
-return BOOL_TOK;
- YY_BREAK
-case 24:
-YY_RULE_SETUP
-#line 162 "glsl_lexer.lpp"
-return FLOAT_TOK;
- YY_BREAK
-case 25:
-YY_RULE_SETUP
-#line 163 "glsl_lexer.lpp"
-return INT_TOK;
- YY_BREAK
-case 26:
-YY_RULE_SETUP
-#line 165 "glsl_lexer.lpp"
-return BREAK;
- YY_BREAK
-case 27:
-YY_RULE_SETUP
-#line 166 "glsl_lexer.lpp"
-return CONTINUE;
- YY_BREAK
-case 28:
-YY_RULE_SETUP
-#line 167 "glsl_lexer.lpp"
-return DO;
- YY_BREAK
-case 29:
-YY_RULE_SETUP
-#line 168 "glsl_lexer.lpp"
-return WHILE;
- YY_BREAK
-case 30:
-YY_RULE_SETUP
-#line 169 "glsl_lexer.lpp"
-return ELSE;
- YY_BREAK
-case 31:
-YY_RULE_SETUP
-#line 170 "glsl_lexer.lpp"
-return FOR;
- YY_BREAK
-case 32:
-YY_RULE_SETUP
-#line 171 "glsl_lexer.lpp"
-return IF;
- YY_BREAK
-case 33:
-YY_RULE_SETUP
-#line 172 "glsl_lexer.lpp"
-return DISCARD;
- YY_BREAK
-case 34:
-YY_RULE_SETUP
-#line 173 "glsl_lexer.lpp"
-return RETURN;
- YY_BREAK
-case 35:
-YY_RULE_SETUP
-#line 175 "glsl_lexer.lpp"
-return BVEC2;
- YY_BREAK
-case 36:
-YY_RULE_SETUP
-#line 176 "glsl_lexer.lpp"
-return BVEC3;
- YY_BREAK
-case 37:
-YY_RULE_SETUP
-#line 177 "glsl_lexer.lpp"
-return BVEC4;
- YY_BREAK
-case 38:
-YY_RULE_SETUP
-#line 178 "glsl_lexer.lpp"
-return IVEC2;
- YY_BREAK
-case 39:
-YY_RULE_SETUP
-#line 179 "glsl_lexer.lpp"
-return IVEC3;
- YY_BREAK
-case 40:
-YY_RULE_SETUP
-#line 180 "glsl_lexer.lpp"
-return IVEC4;
- YY_BREAK
-case 41:
-YY_RULE_SETUP
-#line 181 "glsl_lexer.lpp"
-return VEC2;
- YY_BREAK
-case 42:
-YY_RULE_SETUP
-#line 182 "glsl_lexer.lpp"
-return VEC3;
- YY_BREAK
-case 43:
-YY_RULE_SETUP
-#line 183 "glsl_lexer.lpp"
-return VEC4;
- YY_BREAK
-case 44:
-YY_RULE_SETUP
-#line 184 "glsl_lexer.lpp"
-return MAT2X2;
- YY_BREAK
-case 45:
-YY_RULE_SETUP
-#line 185 "glsl_lexer.lpp"
-return MAT3X3;
- YY_BREAK
-case 46:
-YY_RULE_SETUP
-#line 186 "glsl_lexer.lpp"
-return MAT4X4;
- YY_BREAK
-case 47:
-YY_RULE_SETUP
-#line 187 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(120, MAT2X2);
- YY_BREAK
-case 48:
-YY_RULE_SETUP
-#line 188 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(120, MAT2X3);
- YY_BREAK
-case 49:
-YY_RULE_SETUP
-#line 189 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(120, MAT2X4);
- YY_BREAK
-case 50:
-YY_RULE_SETUP
-#line 190 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(120, MAT3X2);
- YY_BREAK
-case 51:
-YY_RULE_SETUP
-#line 191 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(120, MAT3X3);
- YY_BREAK
-case 52:
-YY_RULE_SETUP
-#line 192 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(120, MAT3X4);
- YY_BREAK
-case 53:
-YY_RULE_SETUP
-#line 193 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(120, MAT4X2);
- YY_BREAK
-case 54:
-YY_RULE_SETUP
-#line 194 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(120, MAT4X3);
- YY_BREAK
-case 55:
-YY_RULE_SETUP
-#line 195 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(120, MAT4X4);
- YY_BREAK
-case 56:
-YY_RULE_SETUP
-#line 197 "glsl_lexer.lpp"
-return IN_TOK;
- YY_BREAK
-case 57:
-YY_RULE_SETUP
-#line 198 "glsl_lexer.lpp"
-return OUT_TOK;
- YY_BREAK
-case 58:
-YY_RULE_SETUP
-#line 199 "glsl_lexer.lpp"
-return INOUT_TOK;
- YY_BREAK
-case 59:
-YY_RULE_SETUP
-#line 200 "glsl_lexer.lpp"
-return UNIFORM;
- YY_BREAK
-case 60:
-YY_RULE_SETUP
-#line 201 "glsl_lexer.lpp"
-return VARYING;
- YY_BREAK
-case 61:
-YY_RULE_SETUP
-#line 202 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(120, CENTROID);
- YY_BREAK
-case 62:
-YY_RULE_SETUP
-#line 203 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER_ES(120, INVARIANT);
- YY_BREAK
-case 63:
-YY_RULE_SETUP
-#line 205 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER_ES(130, FLAT);
- YY_BREAK
-case 64:
-YY_RULE_SETUP
-#line 206 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, SMOOTH);
- YY_BREAK
-case 65:
-YY_RULE_SETUP
-#line 207 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, NOPERSPECTIVE);
- YY_BREAK
-case 66:
-YY_RULE_SETUP
-#line 209 "glsl_lexer.lpp"
-return SAMPLER1D;
- YY_BREAK
-case 67:
-YY_RULE_SETUP
-#line 210 "glsl_lexer.lpp"
-return SAMPLER2D;
- YY_BREAK
-case 68:
-YY_RULE_SETUP
-#line 211 "glsl_lexer.lpp"
-return SAMPLER3D;
- YY_BREAK
-case 69:
-YY_RULE_SETUP
-#line 212 "glsl_lexer.lpp"
-return SAMPLERCUBE;
- YY_BREAK
-case 70:
-YY_RULE_SETUP
-#line 213 "glsl_lexer.lpp"
-return SAMPLER1DSHADOW;
- YY_BREAK
-case 71:
-YY_RULE_SETUP
-#line 214 "glsl_lexer.lpp"
-return SAMPLER2DSHADOW;
- YY_BREAK
-case 72:
-YY_RULE_SETUP
-#line 216 "glsl_lexer.lpp"
-return STRUCT;
- YY_BREAK
-case 73:
-YY_RULE_SETUP
-#line 217 "glsl_lexer.lpp"
-return VOID_TOK;
- YY_BREAK
-case 74:
-YY_RULE_SETUP
-#line 219 "glsl_lexer.lpp"
-{
- if ((yyextra->language_version >= 140)
- || (yyextra->ARB_fragment_coord_conventions_enable)){
- return LAYOUT_TOK;
- } else {
- yylval->identifier = strdup(yytext);
- return IDENTIFIER;
- }
- }
- YY_BREAK
-case 75:
-YY_RULE_SETUP
-#line 229 "glsl_lexer.lpp"
-return INC_OP;
- YY_BREAK
-case 76:
-YY_RULE_SETUP
-#line 230 "glsl_lexer.lpp"
-return DEC_OP;
- YY_BREAK
-case 77:
-YY_RULE_SETUP
-#line 231 "glsl_lexer.lpp"
-return LE_OP;
- YY_BREAK
-case 78:
-YY_RULE_SETUP
-#line 232 "glsl_lexer.lpp"
-return GE_OP;
- YY_BREAK
-case 79:
-YY_RULE_SETUP
-#line 233 "glsl_lexer.lpp"
-return EQ_OP;
- YY_BREAK
-case 80:
-YY_RULE_SETUP
-#line 234 "glsl_lexer.lpp"
-return NE_OP;
- YY_BREAK
-case 81:
-YY_RULE_SETUP
-#line 235 "glsl_lexer.lpp"
-return AND_OP;
- YY_BREAK
-case 82:
-YY_RULE_SETUP
-#line 236 "glsl_lexer.lpp"
-return OR_OP;
- YY_BREAK
-case 83:
-YY_RULE_SETUP
-#line 237 "glsl_lexer.lpp"
-return XOR_OP;
- YY_BREAK
-case 84:
-YY_RULE_SETUP
-#line 239 "glsl_lexer.lpp"
-return MUL_ASSIGN;
- YY_BREAK
-case 85:
-YY_RULE_SETUP
-#line 240 "glsl_lexer.lpp"
-return DIV_ASSIGN;
- YY_BREAK
-case 86:
-YY_RULE_SETUP
-#line 241 "glsl_lexer.lpp"
-return ADD_ASSIGN;
- YY_BREAK
-case 87:
-YY_RULE_SETUP
-#line 242 "glsl_lexer.lpp"
-return MOD_ASSIGN;
- YY_BREAK
-case 88:
-YY_RULE_SETUP
-#line 243 "glsl_lexer.lpp"
-return LEFT_ASSIGN;
- YY_BREAK
-case 89:
-YY_RULE_SETUP
-#line 244 "glsl_lexer.lpp"
-return RIGHT_ASSIGN;
- YY_BREAK
-case 90:
-YY_RULE_SETUP
-#line 245 "glsl_lexer.lpp"
-return AND_ASSIGN;
- YY_BREAK
-case 91:
-YY_RULE_SETUP
-#line 246 "glsl_lexer.lpp"
-return XOR_ASSIGN;
- YY_BREAK
-case 92:
-YY_RULE_SETUP
-#line 247 "glsl_lexer.lpp"
-return OR_ASSIGN;
- YY_BREAK
-case 93:
-YY_RULE_SETUP
-#line 248 "glsl_lexer.lpp"
-return SUB_ASSIGN;
- YY_BREAK
-case 94:
-YY_RULE_SETUP
-#line 250 "glsl_lexer.lpp"
-{
- yylval->n = strtol(yytext, NULL, 10);
- return INTCONSTANT;
- }
- YY_BREAK
-case 95:
-YY_RULE_SETUP
-#line 254 "glsl_lexer.lpp"
-{
- yylval->n = strtol(yytext + 2, NULL, 16);
- return INTCONSTANT;
- }
- YY_BREAK
-case 96:
-YY_RULE_SETUP
-#line 258 "glsl_lexer.lpp"
-{
- yylval->n = strtol(yytext, NULL, 8);
- return INTCONSTANT;
- }
- YY_BREAK
-case 97:
-YY_RULE_SETUP
-#line 263 "glsl_lexer.lpp"
-{
- yylval->real = strtod(yytext, NULL);
- return FLOATCONSTANT;
- }
- YY_BREAK
-case 98:
-YY_RULE_SETUP
-#line 267 "glsl_lexer.lpp"
-{
- yylval->real = strtod(yytext, NULL);
- return FLOATCONSTANT;
- }
- YY_BREAK
-case 99:
-YY_RULE_SETUP
-#line 271 "glsl_lexer.lpp"
-{
- yylval->real = strtod(yytext, NULL);
- return FLOATCONSTANT;
- }
- YY_BREAK
-case 100:
-YY_RULE_SETUP
-#line 275 "glsl_lexer.lpp"
-{
- yylval->real = strtod(yytext, NULL);
- return FLOATCONSTANT;
- }
- YY_BREAK
-case 101:
-YY_RULE_SETUP
-#line 279 "glsl_lexer.lpp"
-{
- yylval->real = strtod(yytext, NULL);
- return FLOATCONSTANT;
- }
- YY_BREAK
-case 102:
-YY_RULE_SETUP
-#line 284 "glsl_lexer.lpp"
-{
- yylval->n = 1;
- return BOOLCONSTANT;
- }
- YY_BREAK
-case 103:
-YY_RULE_SETUP
-#line 288 "glsl_lexer.lpp"
-{
- yylval->n = 0;
- return BOOLCONSTANT;
- }
- YY_BREAK
-/* Reserved words in GLSL 1.10. */
-case 104:
-YY_RULE_SETUP
-#line 295 "glsl_lexer.lpp"
-RESERVED_WORD(999, ASM);
- YY_BREAK
-case 105:
-YY_RULE_SETUP
-#line 296 "glsl_lexer.lpp"
-RESERVED_WORD(999, CLASS);
- YY_BREAK
-case 106:
-YY_RULE_SETUP
-#line 297 "glsl_lexer.lpp"
-RESERVED_WORD(999, UNION);
- YY_BREAK
-case 107:
-YY_RULE_SETUP
-#line 298 "glsl_lexer.lpp"
-RESERVED_WORD(999, ENUM);
- YY_BREAK
-case 108:
-YY_RULE_SETUP
-#line 299 "glsl_lexer.lpp"
-RESERVED_WORD(999, TYPEDEF);
- YY_BREAK
-case 109:
-YY_RULE_SETUP
-#line 300 "glsl_lexer.lpp"
-RESERVED_WORD(999, TEMPLATE);
- YY_BREAK
-case 110:
-YY_RULE_SETUP
-#line 301 "glsl_lexer.lpp"
-RESERVED_WORD(999, THIS);
- YY_BREAK
-case 111:
-YY_RULE_SETUP
-#line 302 "glsl_lexer.lpp"
-RESERVED_WORD(999, PACKED_TOK);
- YY_BREAK
-case 112:
-YY_RULE_SETUP
-#line 303 "glsl_lexer.lpp"
-RESERVED_WORD(999, GOTO);
- YY_BREAK
-case 113:
-YY_RULE_SETUP
-#line 304 "glsl_lexer.lpp"
-RESERVED_WORD(130, SWITCH);
- YY_BREAK
-case 114:
-YY_RULE_SETUP
-#line 305 "glsl_lexer.lpp"
-RESERVED_WORD(130, DEFAULT);
- YY_BREAK
-case 115:
-YY_RULE_SETUP
-#line 306 "glsl_lexer.lpp"
-RESERVED_WORD(999, INLINE_TOK);
- YY_BREAK
-case 116:
-YY_RULE_SETUP
-#line 307 "glsl_lexer.lpp"
-RESERVED_WORD(999, NOINLINE);
- YY_BREAK
-case 117:
-YY_RULE_SETUP
-#line 308 "glsl_lexer.lpp"
-RESERVED_WORD(999, VOLATILE);
- YY_BREAK
-case 118:
-YY_RULE_SETUP
-#line 309 "glsl_lexer.lpp"
-RESERVED_WORD(999, PUBLIC_TOK);
- YY_BREAK
-case 119:
-YY_RULE_SETUP
-#line 310 "glsl_lexer.lpp"
-RESERVED_WORD(999, STATIC);
- YY_BREAK
-case 120:
-YY_RULE_SETUP
-#line 311 "glsl_lexer.lpp"
-RESERVED_WORD(999, EXTERN);
- YY_BREAK
-case 121:
-YY_RULE_SETUP
-#line 312 "glsl_lexer.lpp"
-RESERVED_WORD(999, EXTERNAL);
- YY_BREAK
-case 122:
-YY_RULE_SETUP
-#line 313 "glsl_lexer.lpp"
-RESERVED_WORD(999, INTERFACE);
- YY_BREAK
-case 123:
-YY_RULE_SETUP
-#line 314 "glsl_lexer.lpp"
-RESERVED_WORD(999, LONG_TOK);
- YY_BREAK
-case 124:
-YY_RULE_SETUP
-#line 315 "glsl_lexer.lpp"
-RESERVED_WORD(999, SHORT_TOK);
- YY_BREAK
-case 125:
-YY_RULE_SETUP
-#line 316 "glsl_lexer.lpp"
-RESERVED_WORD(999, DOUBLE_TOK);
- YY_BREAK
-case 126:
-YY_RULE_SETUP
-#line 317 "glsl_lexer.lpp"
-RESERVED_WORD(999, HALF);
- YY_BREAK
-case 127:
-YY_RULE_SETUP
-#line 318 "glsl_lexer.lpp"
-RESERVED_WORD(999, FIXED_TOK);
- YY_BREAK
-case 128:
-YY_RULE_SETUP
-#line 319 "glsl_lexer.lpp"
-RESERVED_WORD(999, UNSIGNED);
- YY_BREAK
-case 129:
-YY_RULE_SETUP
-#line 320 "glsl_lexer.lpp"
-RESERVED_WORD(999, INPUT_TOK);
- YY_BREAK
-case 130:
-YY_RULE_SETUP
-#line 321 "glsl_lexer.lpp"
-RESERVED_WORD(999, OUTPUT);
- YY_BREAK
-case 131:
-YY_RULE_SETUP
-#line 322 "glsl_lexer.lpp"
-RESERVED_WORD(999, HVEC2);
- YY_BREAK
-case 132:
-YY_RULE_SETUP
-#line 323 "glsl_lexer.lpp"
-RESERVED_WORD(999, HVEC3);
- YY_BREAK
-case 133:
-YY_RULE_SETUP
-#line 324 "glsl_lexer.lpp"
-RESERVED_WORD(999, HVEC4);
- YY_BREAK
-case 134:
-YY_RULE_SETUP
-#line 325 "glsl_lexer.lpp"
-RESERVED_WORD(999, DVEC2);
- YY_BREAK
-case 135:
-YY_RULE_SETUP
-#line 326 "glsl_lexer.lpp"
-RESERVED_WORD(999, DVEC3);
- YY_BREAK
-case 136:
-YY_RULE_SETUP
-#line 327 "glsl_lexer.lpp"
-RESERVED_WORD(999, DVEC4);
- YY_BREAK
-case 137:
-YY_RULE_SETUP
-#line 328 "glsl_lexer.lpp"
-RESERVED_WORD(999, FVEC2);
- YY_BREAK
-case 138:
-YY_RULE_SETUP
-#line 329 "glsl_lexer.lpp"
-RESERVED_WORD(999, FVEC3);
- YY_BREAK
-case 139:
-YY_RULE_SETUP
-#line 330 "glsl_lexer.lpp"
-RESERVED_WORD(999, FVEC4);
- YY_BREAK
-case 140:
-YY_RULE_SETUP
-#line 331 "glsl_lexer.lpp"
-return SAMPLER2DRECT;
- YY_BREAK
-case 141:
-YY_RULE_SETUP
-#line 332 "glsl_lexer.lpp"
-RESERVED_WORD(999, SAMPLER3DRECT);
- YY_BREAK
-case 142:
-YY_RULE_SETUP
-#line 333 "glsl_lexer.lpp"
-return SAMPLER2DRECTSHADOW;
- YY_BREAK
-case 143:
-YY_RULE_SETUP
-#line 334 "glsl_lexer.lpp"
-RESERVED_WORD(999, SIZEOF);
- YY_BREAK
-case 144:
-YY_RULE_SETUP
-#line 335 "glsl_lexer.lpp"
-RESERVED_WORD(999, CAST);
- YY_BREAK
-case 145:
-YY_RULE_SETUP
-#line 336 "glsl_lexer.lpp"
-RESERVED_WORD(999, NAMESPACE);
- YY_BREAK
-case 146:
-YY_RULE_SETUP
-#line 337 "glsl_lexer.lpp"
-RESERVED_WORD(999, USING);
- YY_BREAK
-/* Additional reserved words in GLSL 1.20. */
-case 147:
-YY_RULE_SETUP
-#line 340 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER_ES(120, LOWP);
- YY_BREAK
-case 148:
-YY_RULE_SETUP
-#line 341 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER_ES(120, MEDIUMP);
- YY_BREAK
-case 149:
-YY_RULE_SETUP
-#line 342 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER_ES(120, HIGHP);
- YY_BREAK
-case 150:
-YY_RULE_SETUP
-#line 343 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER_ES(120, PRECISION);
- YY_BREAK
-/* Additional reserved words in GLSL 1.30. */
-case 151:
-YY_RULE_SETUP
-#line 346 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, COMMON);
- YY_BREAK
-case 152:
-YY_RULE_SETUP
-#line 347 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, PARTITION);
- YY_BREAK
-case 153:
-YY_RULE_SETUP
-#line 348 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, ACTIVE);
- YY_BREAK
-case 154:
-YY_RULE_SETUP
-#line 349 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER_ES(130, SUPERP);
- YY_BREAK
-case 155:
-YY_RULE_SETUP
-#line 350 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, SAMPLERBUFFER);
- YY_BREAK
-case 156:
-YY_RULE_SETUP
-#line 351 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, FILTER);
- YY_BREAK
-case 157:
-YY_RULE_SETUP
-#line 352 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, IMAGE1D);
- YY_BREAK
-case 158:
-YY_RULE_SETUP
-#line 353 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, IMAGE2D);
- YY_BREAK
-case 159:
-YY_RULE_SETUP
-#line 354 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, IMAGE3D);
- YY_BREAK
-case 160:
-YY_RULE_SETUP
-#line 355 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, IMAGECUBE);
- YY_BREAK
-case 161:
-YY_RULE_SETUP
-#line 356 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, IIMAGE1D);
- YY_BREAK
-case 162:
-YY_RULE_SETUP
-#line 357 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, IIMAGE2D);
- YY_BREAK
-case 163:
-YY_RULE_SETUP
-#line 358 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, IIMAGE3D);
- YY_BREAK
-case 164:
-YY_RULE_SETUP
-#line 359 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, IIMAGECUBE);
- YY_BREAK
-case 165:
-YY_RULE_SETUP
-#line 360 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, UIMAGE1D);
- YY_BREAK
-case 166:
-YY_RULE_SETUP
-#line 361 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, UIMAGE2D);
- YY_BREAK
-case 167:
-YY_RULE_SETUP
-#line 362 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, UIMAGE3D);
- YY_BREAK
-case 168:
-YY_RULE_SETUP
-#line 363 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, UIMAGECUBE);
- YY_BREAK
-case 169:
-YY_RULE_SETUP
-#line 364 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, IMAGE1DARRAY);
- YY_BREAK
-case 170:
-YY_RULE_SETUP
-#line 365 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, IMAGE2DARRAY);
- YY_BREAK
-case 171:
-YY_RULE_SETUP
-#line 366 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, IIMAGE1DARRAY);
- YY_BREAK
-case 172:
-YY_RULE_SETUP
-#line 367 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, IIMAGE2DARRAY);
- YY_BREAK
-case 173:
-YY_RULE_SETUP
-#line 368 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, UIMAGE1DARRAY);
- YY_BREAK
-case 174:
-YY_RULE_SETUP
-#line 369 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, UIMAGE2DARRAY);
- YY_BREAK
-case 175:
-YY_RULE_SETUP
-#line 370 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, IMAGE1DSHADOW);
- YY_BREAK
-case 176:
-YY_RULE_SETUP
-#line 371 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, IMAGE2DSHADOW);
- YY_BREAK
-case 177:
-YY_RULE_SETUP
-#line 372 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, IMAGEBUFFER);
- YY_BREAK
-case 178:
-YY_RULE_SETUP
-#line 373 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, IIMAGEBUFFER);
- YY_BREAK
-case 179:
-YY_RULE_SETUP
-#line 374 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, UIMAGEBUFFER);
- YY_BREAK
-case 180:
-YY_RULE_SETUP
-#line 375 "glsl_lexer.lpp"
-TOKEN_OR_IDENTIFIER(130, ROW_MAJOR);
- YY_BREAK
-case 181:
-YY_RULE_SETUP
-#line 377 "glsl_lexer.lpp"
-{
- struct _mesa_glsl_parse_state *state = yyextra;
- void *ctx = state;
- yylval->identifier = talloc_strdup(ctx, yytext);
- return IDENTIFIER;
- }
- YY_BREAK
-case 182:
-YY_RULE_SETUP
-#line 384 "glsl_lexer.lpp"
-{ return yytext[0]; }
- YY_BREAK
-case 183:
-YY_RULE_SETUP
-#line 386 "glsl_lexer.lpp"
-ECHO;
- YY_BREAK
-#line 2330 "glsl_lexer.cpp"
-case YY_STATE_EOF(INITIAL):
-case YY_STATE_EOF(PP):
-case YY_STATE_EOF(PRAGMA):
- yyterminate();
-
- case YY_END_OF_BUFFER:
- {
- /* Amount of text matched not including the EOB char. */
- int yy_amount_of_matched_text = (int) (yy_cp - yyg->yytext_ptr) - 1;
-
- /* Undo the effects of YY_DO_BEFORE_ACTION. */
- *yy_cp = yyg->yy_hold_char;
- YY_RESTORE_YY_MORE_OFFSET
-
- if ( YY_CURRENT_BUFFER_LVALUE->yy_buffer_status == YY_BUFFER_NEW )
- {
- /* We're scanning a new file or input source. It's
- * possible that this happened because the user
- * just pointed yyin at a new source and called
- * _mesa_glsl_lex(). If so, then we have to assure
- * consistency between YY_CURRENT_BUFFER and our
- * globals. Here is the right place to do so, because
- * this is the first action (other than possibly a
- * back-up) that will match for the new input source.
- */
- yyg->yy_n_chars = YY_CURRENT_BUFFER_LVALUE->yy_n_chars;
- YY_CURRENT_BUFFER_LVALUE->yy_input_file = yyin;
- YY_CURRENT_BUFFER_LVALUE->yy_buffer_status = YY_BUFFER_NORMAL;
- }
-
- /* Note that here we test for yy_c_buf_p "<=" to the position
- * of the first EOB in the buffer, since yy_c_buf_p will
- * already have been incremented past the NUL character
- * (since all states make transitions on EOB to the
- * end-of-buffer state). Contrast this with the test
- * in input().
- */
- if ( yyg->yy_c_buf_p <= &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[yyg->yy_n_chars] )
- { /* This was really a NUL. */
- yy_state_type yy_next_state;
-
- yyg->yy_c_buf_p = yyg->yytext_ptr + yy_amount_of_matched_text;
-
- yy_current_state = yy_get_previous_state( yyscanner );
-
- /* Okay, we're now positioned to make the NUL
- * transition. We couldn't have
- * yy_get_previous_state() go ahead and do it
- * for us because it doesn't know how to deal
- * with the possibility of jamming (and we don't
- * want to build jamming into it because then it
- * will run more slowly).
- */
-
- yy_next_state = yy_try_NUL_trans( yy_current_state , yyscanner);
-
- yy_bp = yyg->yytext_ptr + YY_MORE_ADJ;
-
- if ( yy_next_state )
- {
- /* Consume the NUL. */
- yy_cp = ++yyg->yy_c_buf_p;
- yy_current_state = yy_next_state;
- goto yy_match;
- }
-
- else
- {
- yy_cp = yyg->yy_last_accepting_cpos;
- yy_current_state = yyg->yy_last_accepting_state;
- goto yy_find_action;
- }
- }
-
- else switch ( yy_get_next_buffer( yyscanner ) )
- {
- case EOB_ACT_END_OF_FILE:
- {
- yyg->yy_did_buffer_switch_on_eof = 0;
-
- if ( _mesa_glsl_wrap(yyscanner ) )
- {
- /* Note: because we've taken care in
- * yy_get_next_buffer() to have set up
- * yytext, we can now set up
- * yy_c_buf_p so that if some total
- * hoser (like flex itself) wants to
- * call the scanner after we return the
- * YY_NULL, it'll still work - another
- * YY_NULL will get returned.
- */
- yyg->yy_c_buf_p = yyg->yytext_ptr + YY_MORE_ADJ;
-
- yy_act = YY_STATE_EOF(YY_START);
- goto do_action;
- }
-
- else
- {
- if ( ! yyg->yy_did_buffer_switch_on_eof )
- YY_NEW_FILE;
- }
- break;
- }
-
- case EOB_ACT_CONTINUE_SCAN:
- yyg->yy_c_buf_p =
- yyg->yytext_ptr + yy_amount_of_matched_text;
-
- yy_current_state = yy_get_previous_state( yyscanner );
-
- yy_cp = yyg->yy_c_buf_p;
- yy_bp = yyg->yytext_ptr + YY_MORE_ADJ;
- goto yy_match;
-
- case EOB_ACT_LAST_MATCH:
- yyg->yy_c_buf_p =
- &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[yyg->yy_n_chars];
-
- yy_current_state = yy_get_previous_state( yyscanner );
-
- yy_cp = yyg->yy_c_buf_p;
- yy_bp = yyg->yytext_ptr + YY_MORE_ADJ;
- goto yy_find_action;
- }
- break;
- }
-
- default:
- YY_FATAL_ERROR(
- "fatal flex scanner internal error--no action found" );
- } /* end of action switch */
- } /* end of scanning one token */
-} /* end of _mesa_glsl_lex */
-
-/* yy_get_next_buffer - try to read in a new buffer
- *
- * Returns a code representing an action:
- * EOB_ACT_LAST_MATCH -
- * EOB_ACT_CONTINUE_SCAN - continue scanning from current position
- * EOB_ACT_END_OF_FILE - end of file
- */
-static int yy_get_next_buffer (yyscan_t yyscanner)
-{
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
- register char *dest = YY_CURRENT_BUFFER_LVALUE->yy_ch_buf;
- register char *source = yyg->yytext_ptr;
- register int number_to_move, i;
- int ret_val;
-
- if ( yyg->yy_c_buf_p > &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[yyg->yy_n_chars + 1] )
- YY_FATAL_ERROR(
- "fatal flex scanner internal error--end of buffer missed" );
-
- if ( YY_CURRENT_BUFFER_LVALUE->yy_fill_buffer == 0 )
- { /* Don't try to fill the buffer, so this is an EOF. */
- if ( yyg->yy_c_buf_p - yyg->yytext_ptr - YY_MORE_ADJ == 1 )
- {
- /* We matched a single character, the EOB, so
- * treat this as a final EOF.
- */
- return EOB_ACT_END_OF_FILE;
- }
-
- else
- {
- /* We matched some text prior to the EOB, first
- * process it.
- */
- return EOB_ACT_LAST_MATCH;
- }
- }
-
- /* Try to read more data. */
-
- /* First move last chars to start of buffer. */
- number_to_move = (int) (yyg->yy_c_buf_p - yyg->yytext_ptr) - 1;
-
- for ( i = 0; i < number_to_move; ++i )
- *(dest++) = *(source++);
-
- if ( YY_CURRENT_BUFFER_LVALUE->yy_buffer_status == YY_BUFFER_EOF_PENDING )
- /* don't do the read, it's not guaranteed to return an EOF,
- * just force an EOF
- */
- YY_CURRENT_BUFFER_LVALUE->yy_n_chars = yyg->yy_n_chars = 0;
-
- else
- {
- int num_to_read =
- YY_CURRENT_BUFFER_LVALUE->yy_buf_size - number_to_move - 1;
-
- while ( num_to_read <= 0 )
- { /* Not enough room in the buffer - grow it. */
-
- /* just a shorter name for the current buffer */
- YY_BUFFER_STATE b = YY_CURRENT_BUFFER;
-
- int yy_c_buf_p_offset =
- (int) (yyg->yy_c_buf_p - b->yy_ch_buf);
-
- if ( b->yy_is_our_buffer )
- {
- int new_size = b->yy_buf_size * 2;
-
- if ( new_size <= 0 )
- b->yy_buf_size += b->yy_buf_size / 8;
- else
- b->yy_buf_size *= 2;
-
- b->yy_ch_buf = (char *)
- /* Include room in for 2 EOB chars. */
- _mesa_glsl_realloc((void *) b->yy_ch_buf,b->yy_buf_size + 2 ,yyscanner );
- }
- else
- /* Can't grow it, we don't own it. */
- b->yy_ch_buf = 0;
-
- if ( ! b->yy_ch_buf )
- YY_FATAL_ERROR(
- "fatal error - scanner input buffer overflow" );
-
- yyg->yy_c_buf_p = &b->yy_ch_buf[yy_c_buf_p_offset];
-
- num_to_read = YY_CURRENT_BUFFER_LVALUE->yy_buf_size -
- number_to_move - 1;
-
- }
-
- if ( num_to_read > YY_READ_BUF_SIZE )
- num_to_read = YY_READ_BUF_SIZE;
-
- /* Read in more data. */
- YY_INPUT( (&YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[number_to_move]),
- yyg->yy_n_chars, (size_t) num_to_read );
-
- YY_CURRENT_BUFFER_LVALUE->yy_n_chars = yyg->yy_n_chars;
- }
-
- if ( yyg->yy_n_chars == 0 )
- {
- if ( number_to_move == YY_MORE_ADJ )
- {
- ret_val = EOB_ACT_END_OF_FILE;
- _mesa_glsl_restart(yyin ,yyscanner);
- }
-
- else
- {
- ret_val = EOB_ACT_LAST_MATCH;
- YY_CURRENT_BUFFER_LVALUE->yy_buffer_status =
- YY_BUFFER_EOF_PENDING;
- }
- }
-
- else
- ret_val = EOB_ACT_CONTINUE_SCAN;
-
- if ((yy_size_t) (yyg->yy_n_chars + number_to_move) > YY_CURRENT_BUFFER_LVALUE->yy_buf_size) {
- /* Extend the array by 50%, plus the number we really need. */
- yy_size_t new_size = yyg->yy_n_chars + number_to_move + (yyg->yy_n_chars >> 1);
- YY_CURRENT_BUFFER_LVALUE->yy_ch_buf = (char *) _mesa_glsl_realloc((void *) YY_CURRENT_BUFFER_LVALUE->yy_ch_buf,new_size ,yyscanner );
- if ( ! YY_CURRENT_BUFFER_LVALUE->yy_ch_buf )
- YY_FATAL_ERROR( "out of dynamic memory in yy_get_next_buffer()" );
- }
-
- yyg->yy_n_chars += number_to_move;
- YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[yyg->yy_n_chars] = YY_END_OF_BUFFER_CHAR;
- YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[yyg->yy_n_chars + 1] = YY_END_OF_BUFFER_CHAR;
-
- yyg->yytext_ptr = &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[0];
-
- return ret_val;
-}
-
-/* yy_get_previous_state - get the state just before the EOB char was reached */
-
- static yy_state_type yy_get_previous_state (yyscan_t yyscanner)
-{
- register yy_state_type yy_current_state;
- register char *yy_cp;
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
-
- yy_current_state = yyg->yy_start;
- yy_current_state += YY_AT_BOL();
-
- for ( yy_cp = yyg->yytext_ptr + YY_MORE_ADJ; yy_cp < yyg->yy_c_buf_p; ++yy_cp )
- {
- register YY_CHAR yy_c = (*yy_cp ? yy_ec[YY_SC_TO_UI(*yy_cp)] : 1);
- if ( yy_accept[yy_current_state] )
- {
- yyg->yy_last_accepting_state = yy_current_state;
- yyg->yy_last_accepting_cpos = yy_cp;
- }
- while ( yy_chk[yy_base[yy_current_state] + yy_c] != yy_current_state )
- {
- yy_current_state = (int) yy_def[yy_current_state];
- if ( yy_current_state >= 708 )
- yy_c = yy_meta[(unsigned int) yy_c];
- }
- yy_current_state = yy_nxt[yy_base[yy_current_state] + (unsigned int) yy_c];
- }
-
- return yy_current_state;
-}
-
-/* yy_try_NUL_trans - try to make a transition on the NUL character
- *
- * synopsis
- * next_state = yy_try_NUL_trans( current_state );
- */
- static yy_state_type yy_try_NUL_trans (yy_state_type yy_current_state , yyscan_t yyscanner)
-{
- register int yy_is_jam;
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; /* This var may be unused depending upon options. */
- register char *yy_cp = yyg->yy_c_buf_p;
-
- register YY_CHAR yy_c = 1;
- if ( yy_accept[yy_current_state] )
- {
- yyg->yy_last_accepting_state = yy_current_state;
- yyg->yy_last_accepting_cpos = yy_cp;
- }
- while ( yy_chk[yy_base[yy_current_state] + yy_c] != yy_current_state )
- {
- yy_current_state = (int) yy_def[yy_current_state];
- if ( yy_current_state >= 708 )
- yy_c = yy_meta[(unsigned int) yy_c];
- }
- yy_current_state = yy_nxt[yy_base[yy_current_state] + (unsigned int) yy_c];
- yy_is_jam = (yy_current_state == 707);
-
- return yy_is_jam ? 0 : yy_current_state;
-}
-
-#ifndef YY_NO_INPUT
-#ifdef __cplusplus
- static int yyinput (yyscan_t yyscanner)
-#else
- static int input (yyscan_t yyscanner)
-#endif
-
-{
- int c;
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
-
- *yyg->yy_c_buf_p = yyg->yy_hold_char;
-
- if ( *yyg->yy_c_buf_p == YY_END_OF_BUFFER_CHAR )
- {
- /* yy_c_buf_p now points to the character we want to return.
- * If this occurs *before* the EOB characters, then it's a
- * valid NUL; if not, then we've hit the end of the buffer.
- */
- if ( yyg->yy_c_buf_p < &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[yyg->yy_n_chars] )
- /* This was really a NUL. */
- *yyg->yy_c_buf_p = '\0';
-
- else
- { /* need more input */
- int offset = yyg->yy_c_buf_p - yyg->yytext_ptr;
- ++yyg->yy_c_buf_p;
-
- switch ( yy_get_next_buffer( yyscanner ) )
- {
- case EOB_ACT_LAST_MATCH:
- /* This happens because yy_g_n_b()
- * sees that we've accumulated a
- * token and flags that we need to
- * try matching the token before
- * proceeding. But for input(),
- * there's no matching to consider.
- * So convert the EOB_ACT_LAST_MATCH
- * to EOB_ACT_END_OF_FILE.
- */
-
- /* Reset buffer status. */
- _mesa_glsl_restart(yyin ,yyscanner);
-
- /*FALLTHROUGH*/
-
- case EOB_ACT_END_OF_FILE:
- {
- if ( _mesa_glsl_wrap(yyscanner ) )
- return EOF;
-
- if ( ! yyg->yy_did_buffer_switch_on_eof )
- YY_NEW_FILE;
-#ifdef __cplusplus
- return yyinput(yyscanner);
-#else
- return input(yyscanner);
-#endif
- }
-
- case EOB_ACT_CONTINUE_SCAN:
- yyg->yy_c_buf_p = yyg->yytext_ptr + offset;
- break;
- }
- }
- }
-
- c = *(unsigned char *) yyg->yy_c_buf_p; /* cast for 8-bit char's */
- *yyg->yy_c_buf_p = '\0'; /* preserve yytext */
- yyg->yy_hold_char = *++yyg->yy_c_buf_p;
-
- YY_CURRENT_BUFFER_LVALUE->yy_at_bol = (c == '\n');
-
- return c;
-}
-#endif /* ifndef YY_NO_INPUT */
-
-/** Immediately switch to a different input stream.
- * @param input_file A readable stream.
- * @param yyscanner The scanner object.
- * @note This function does not reset the start condition to @c INITIAL .
- */
- void _mesa_glsl_restart (FILE * input_file , yyscan_t yyscanner)
-{
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
-
- if ( ! YY_CURRENT_BUFFER ){
- _mesa_glsl_ensure_buffer_stack (yyscanner);
- YY_CURRENT_BUFFER_LVALUE =
- _mesa_glsl__create_buffer(yyin,YY_BUF_SIZE ,yyscanner);
- }
-
- _mesa_glsl__init_buffer(YY_CURRENT_BUFFER,input_file ,yyscanner);
- _mesa_glsl__load_buffer_state(yyscanner );
-}
-
-/** Switch to a different input buffer.
- * @param new_buffer The new input buffer.
- * @param yyscanner The scanner object.
- */
- void _mesa_glsl__switch_to_buffer (YY_BUFFER_STATE new_buffer , yyscan_t yyscanner)
-{
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
-
- /* TODO. We should be able to replace this entire function body
- * with
- * _mesa_glsl_pop_buffer_state();
- * _mesa_glsl_push_buffer_state(new_buffer);
- */
- _mesa_glsl_ensure_buffer_stack (yyscanner);
- if ( YY_CURRENT_BUFFER == new_buffer )
- return;
-
- if ( YY_CURRENT_BUFFER )
- {
- /* Flush out information for old buffer. */
- *yyg->yy_c_buf_p = yyg->yy_hold_char;
- YY_CURRENT_BUFFER_LVALUE->yy_buf_pos = yyg->yy_c_buf_p;
- YY_CURRENT_BUFFER_LVALUE->yy_n_chars = yyg->yy_n_chars;
- }
-
- YY_CURRENT_BUFFER_LVALUE = new_buffer;
- _mesa_glsl__load_buffer_state(yyscanner );
-
- /* We don't actually know whether we did this switch during
- * EOF (_mesa_glsl_wrap()) processing, but the only time this flag
- * is looked at is after _mesa_glsl_wrap() is called, so it's safe
- * to go ahead and always set it.
- */
- yyg->yy_did_buffer_switch_on_eof = 1;
-}
-
-static void _mesa_glsl__load_buffer_state (yyscan_t yyscanner)
-{
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
- yyg->yy_n_chars = YY_CURRENT_BUFFER_LVALUE->yy_n_chars;
- yyg->yytext_ptr = yyg->yy_c_buf_p = YY_CURRENT_BUFFER_LVALUE->yy_buf_pos;
- yyin = YY_CURRENT_BUFFER_LVALUE->yy_input_file;
- yyg->yy_hold_char = *yyg->yy_c_buf_p;
-}
-
-/** Allocate and initialize an input buffer state.
- * @param file A readable stream.
- * @param size The character buffer size in bytes. When in doubt, use @c YY_BUF_SIZE.
- * @param yyscanner The scanner object.
- * @return the allocated buffer state.
- */
- YY_BUFFER_STATE _mesa_glsl__create_buffer (FILE * file, int size , yyscan_t yyscanner)
-{
- YY_BUFFER_STATE b;
-
- b = (YY_BUFFER_STATE) _mesa_glsl_alloc(sizeof( struct yy_buffer_state ) ,yyscanner );
- if ( ! b )
- YY_FATAL_ERROR( "out of dynamic memory in _mesa_glsl__create_buffer()" );
-
- b->yy_buf_size = size;
-
- /* yy_ch_buf has to be 2 characters longer than the size given because
- * we need to put in 2 end-of-buffer characters.
- */
- b->yy_ch_buf = (char *) _mesa_glsl_alloc(b->yy_buf_size + 2 ,yyscanner );
- if ( ! b->yy_ch_buf )
- YY_FATAL_ERROR( "out of dynamic memory in _mesa_glsl__create_buffer()" );
-
- b->yy_is_our_buffer = 1;
-
- _mesa_glsl__init_buffer(b,file ,yyscanner);
-
- return b;
-}
-
-/** Destroy the buffer.
- * @param b a buffer created with _mesa_glsl__create_buffer()
- * @param yyscanner The scanner object.
- */
- void _mesa_glsl__delete_buffer (YY_BUFFER_STATE b , yyscan_t yyscanner)
-{
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
-
- if ( ! b )
- return;
-
- if ( b == YY_CURRENT_BUFFER ) /* Not sure if we should pop here. */
- YY_CURRENT_BUFFER_LVALUE = (YY_BUFFER_STATE) 0;
-
- if ( b->yy_is_our_buffer )
- _mesa_glsl_free((void *) b->yy_ch_buf ,yyscanner );
-
- _mesa_glsl_free((void *) b ,yyscanner );
-}
-
-/* Initializes or reinitializes a buffer.
- * This function is sometimes called more than once on the same buffer,
- * such as during a _mesa_glsl_restart() or at EOF.
- */
- static void _mesa_glsl__init_buffer (YY_BUFFER_STATE b, FILE * file , yyscan_t yyscanner)
-
-{
- int oerrno = errno;
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
-
- _mesa_glsl__flush_buffer(b ,yyscanner);
-
- b->yy_input_file = file;
- b->yy_fill_buffer = 1;
-
- /* If b is the current buffer, then _mesa_glsl__init_buffer was _probably_
- * called from _mesa_glsl_restart() or through yy_get_next_buffer.
- * In that case, we don't want to reset the lineno or column.
- */
- if (b != YY_CURRENT_BUFFER){
- b->yy_bs_lineno = 1;
- b->yy_bs_column = 0;
- }
-
- b->yy_is_interactive = 0;
-
- errno = oerrno;
-}
-
-/** Discard all buffered characters. On the next scan, YY_INPUT will be called.
- * @param b the buffer state to be flushed, usually @c YY_CURRENT_BUFFER.
- * @param yyscanner The scanner object.
- */
- void _mesa_glsl__flush_buffer (YY_BUFFER_STATE b , yyscan_t yyscanner)
-{
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
- if ( ! b )
- return;
-
- b->yy_n_chars = 0;
-
- /* We always need two end-of-buffer characters. The first causes
- * a transition to the end-of-buffer state. The second causes
- * a jam in that state.
- */
- b->yy_ch_buf[0] = YY_END_OF_BUFFER_CHAR;
- b->yy_ch_buf[1] = YY_END_OF_BUFFER_CHAR;
-
- b->yy_buf_pos = &b->yy_ch_buf[0];
-
- b->yy_at_bol = 1;
- b->yy_buffer_status = YY_BUFFER_NEW;
-
- if ( b == YY_CURRENT_BUFFER )
- _mesa_glsl__load_buffer_state(yyscanner );
-}
-
-/** Pushes the new state onto the stack. The new state becomes
- * the current state. This function will allocate the stack
- * if necessary.
- * @param new_buffer The new state.
- * @param yyscanner The scanner object.
- */
-void _mesa_glsl_push_buffer_state (YY_BUFFER_STATE new_buffer , yyscan_t yyscanner)
-{
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
- if (new_buffer == NULL)
- return;
-
- _mesa_glsl_ensure_buffer_stack(yyscanner);
-
- /* This block is copied from _mesa_glsl__switch_to_buffer. */
- if ( YY_CURRENT_BUFFER )
- {
- /* Flush out information for old buffer. */
- *yyg->yy_c_buf_p = yyg->yy_hold_char;
- YY_CURRENT_BUFFER_LVALUE->yy_buf_pos = yyg->yy_c_buf_p;
- YY_CURRENT_BUFFER_LVALUE->yy_n_chars = yyg->yy_n_chars;
- }
-
- /* Only push if top exists. Otherwise, replace top. */
- if (YY_CURRENT_BUFFER)
- yyg->yy_buffer_stack_top++;
- YY_CURRENT_BUFFER_LVALUE = new_buffer;
-
- /* copied from _mesa_glsl__switch_to_buffer. */
- _mesa_glsl__load_buffer_state(yyscanner );
- yyg->yy_did_buffer_switch_on_eof = 1;
-}
-
-/** Removes and deletes the top of the stack, if present.
- * The next element becomes the new top.
- * @param yyscanner The scanner object.
- */
-void _mesa_glsl_pop_buffer_state (yyscan_t yyscanner)
-{
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
- if (!YY_CURRENT_BUFFER)
- return;
-
- _mesa_glsl__delete_buffer(YY_CURRENT_BUFFER ,yyscanner);
- YY_CURRENT_BUFFER_LVALUE = NULL;
- if (yyg->yy_buffer_stack_top > 0)
- --yyg->yy_buffer_stack_top;
-
- if (YY_CURRENT_BUFFER) {
- _mesa_glsl__load_buffer_state(yyscanner );
- yyg->yy_did_buffer_switch_on_eof = 1;
- }
-}
-
-/* Allocates the stack if it does not exist.
- * Guarantees space for at least one push.
- */
-static void _mesa_glsl_ensure_buffer_stack (yyscan_t yyscanner)
-{
- int num_to_alloc;
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
-
- if (!yyg->yy_buffer_stack) {
-
- /* First allocation is just for 2 elements, since we don't know if this
- * scanner will even need a stack. We use 2 instead of 1 to avoid an
- * immediate realloc on the next call.
- */
- num_to_alloc = 1;
- yyg->yy_buffer_stack = (struct yy_buffer_state**)_mesa_glsl_alloc
- (num_to_alloc * sizeof(struct yy_buffer_state*)
- , yyscanner);
- if ( ! yyg->yy_buffer_stack )
- YY_FATAL_ERROR( "out of dynamic memory in _mesa_glsl_ensure_buffer_stack()" );
-
- memset(yyg->yy_buffer_stack, 0, num_to_alloc * sizeof(struct yy_buffer_state*));
-
- yyg->yy_buffer_stack_max = num_to_alloc;
- yyg->yy_buffer_stack_top = 0;
- return;
- }
-
- if (yyg->yy_buffer_stack_top >= (yyg->yy_buffer_stack_max) - 1){
-
- /* Increase the buffer to prepare for a possible push. */
- int grow_size = 8 /* arbitrary grow size */;
-
- num_to_alloc = yyg->yy_buffer_stack_max + grow_size;
- yyg->yy_buffer_stack = (struct yy_buffer_state**)_mesa_glsl_realloc
- (yyg->yy_buffer_stack,
- num_to_alloc * sizeof(struct yy_buffer_state*)
- , yyscanner);
- if ( ! yyg->yy_buffer_stack )
- YY_FATAL_ERROR( "out of dynamic memory in _mesa_glsl_ensure_buffer_stack()" );
-
- /* zero only the new slots.*/
- memset(yyg->yy_buffer_stack + yyg->yy_buffer_stack_max, 0, grow_size * sizeof(struct yy_buffer_state*));
- yyg->yy_buffer_stack_max = num_to_alloc;
- }
-}
-
-/** Setup the input buffer state to scan directly from a user-specified character buffer.
- * @param base the character buffer
- * @param size the size in bytes of the character buffer
- * @param yyscanner The scanner object.
- * @return the newly allocated buffer state object.
- */
-YY_BUFFER_STATE _mesa_glsl__scan_buffer (char * base, yy_size_t size , yyscan_t yyscanner)
-{
- YY_BUFFER_STATE b;
-
- if ( size < 2 ||
- base[size-2] != YY_END_OF_BUFFER_CHAR ||
- base[size-1] != YY_END_OF_BUFFER_CHAR )
- /* They forgot to leave room for the EOB's. */
- return 0;
-
- b = (YY_BUFFER_STATE) _mesa_glsl_alloc(sizeof( struct yy_buffer_state ) ,yyscanner );
- if ( ! b )
- YY_FATAL_ERROR( "out of dynamic memory in _mesa_glsl__scan_buffer()" );
-
- b->yy_buf_size = size - 2; /* "- 2" to take care of EOB's */
- b->yy_buf_pos = b->yy_ch_buf = base;
- b->yy_is_our_buffer = 0;
- b->yy_input_file = 0;
- b->yy_n_chars = b->yy_buf_size;
- b->yy_is_interactive = 0;
- b->yy_at_bol = 1;
- b->yy_fill_buffer = 0;
- b->yy_buffer_status = YY_BUFFER_NEW;
-
- _mesa_glsl__switch_to_buffer(b ,yyscanner );
-
- return b;
-}
-
-/** Setup the input buffer state to scan a string. The next call to _mesa_glsl_lex() will
- * scan from a @e copy of @a str.
- * @param yystr a NUL-terminated string to scan
- * @param yyscanner The scanner object.
- * @return the newly allocated buffer state object.
- * @note If you want to scan bytes that may contain NUL values, then use
- * _mesa_glsl__scan_bytes() instead.
- */
-YY_BUFFER_STATE _mesa_glsl__scan_string (yyconst char * yystr , yyscan_t yyscanner)
-{
-
- return _mesa_glsl__scan_bytes(yystr,strlen(yystr) ,yyscanner);
-}
-
-/** Setup the input buffer state to scan the given bytes. The next call to _mesa_glsl_lex() will
- * scan from a @e copy of @a bytes.
- * @param bytes the byte buffer to scan
- * @param len the number of bytes in the buffer pointed to by @a bytes.
- * @param yyscanner The scanner object.
- * @return the newly allocated buffer state object.
- */
-YY_BUFFER_STATE _mesa_glsl__scan_bytes (yyconst char * yybytes, int _yybytes_len , yyscan_t yyscanner)
-{
- YY_BUFFER_STATE b;
- char *buf;
- yy_size_t n;
- int i;
-
- /* Get memory for full buffer, including space for trailing EOB's. */
- n = _yybytes_len + 2;
- buf = (char *) _mesa_glsl_alloc(n ,yyscanner );
- if ( ! buf )
- YY_FATAL_ERROR( "out of dynamic memory in _mesa_glsl__scan_bytes()" );
-
- for ( i = 0; i < _yybytes_len; ++i )
- buf[i] = yybytes[i];
-
- buf[_yybytes_len] = buf[_yybytes_len+1] = YY_END_OF_BUFFER_CHAR;
-
- b = _mesa_glsl__scan_buffer(buf,n ,yyscanner);
- if ( ! b )
- YY_FATAL_ERROR( "bad buffer in _mesa_glsl__scan_bytes()" );
-
- /* It's okay to grow etc. this buffer, and we should throw it
- * away when we're done.
- */
- b->yy_is_our_buffer = 1;
-
- return b;
-}
-
-#ifndef YY_EXIT_FAILURE
-#define YY_EXIT_FAILURE 2
-#endif
-
-static void yy_fatal_error (yyconst char* msg , yyscan_t yyscanner)
-{
- (void) fprintf( stderr, "%s\n", msg );
- exit( YY_EXIT_FAILURE );
-}
-
-/* Redefine yyless() so it works in section 3 code. */
-
-#undef yyless
-#define yyless(n) \
- do \
- { \
- /* Undo effects of setting up yytext. */ \
- int yyless_macro_arg = (n); \
- YY_LESS_LINENO(yyless_macro_arg);\
- yytext[yyleng] = yyg->yy_hold_char; \
- yyg->yy_c_buf_p = yytext + yyless_macro_arg; \
- yyg->yy_hold_char = *yyg->yy_c_buf_p; \
- *yyg->yy_c_buf_p = '\0'; \
- yyleng = yyless_macro_arg; \
- } \
- while ( 0 )
-
-/* Accessor methods (get/set functions) to struct members. */
-
-/** Get the user-defined data for this scanner.
- * @param yyscanner The scanner object.
- */
-YY_EXTRA_TYPE _mesa_glsl_get_extra (yyscan_t yyscanner)
-{
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
- return yyextra;
-}
-
-/** Get the current line number.
- * @param yyscanner The scanner object.
- */
-int _mesa_glsl_get_lineno (yyscan_t yyscanner)
-{
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
-
- if (! YY_CURRENT_BUFFER)
- return 0;
-
- return yylineno;
-}
-
-/** Get the current column number.
- * @param yyscanner The scanner object.
- */
-int _mesa_glsl_get_column (yyscan_t yyscanner)
-{
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
-
- if (! YY_CURRENT_BUFFER)
- return 0;
-
- return yycolumn;
-}
-
-/** Get the input stream.
- * @param yyscanner The scanner object.
- */
-FILE *_mesa_glsl_get_in (yyscan_t yyscanner)
-{
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
- return yyin;
-}
-
-/** Get the output stream.
- * @param yyscanner The scanner object.
- */
-FILE *_mesa_glsl_get_out (yyscan_t yyscanner)
-{
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
- return yyout;
-}
-
-/** Get the length of the current token.
- * @param yyscanner The scanner object.
- */
-int _mesa_glsl_get_leng (yyscan_t yyscanner)
-{
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
- return yyleng;
-}
-
-/** Get the current token.
- * @param yyscanner The scanner object.
- */
-
-char *_mesa_glsl_get_text (yyscan_t yyscanner)
-{
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
- return yytext;
-}
-
-/** Set the user-defined data. This data is never touched by the scanner.
- * @param user_defined The data to be associated with this scanner.
- * @param yyscanner The scanner object.
- */
-void _mesa_glsl_set_extra (YY_EXTRA_TYPE user_defined , yyscan_t yyscanner)
-{
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
- yyextra = user_defined ;
-}
-
-/** Set the current line number.
- * @param line_number
- * @param yyscanner The scanner object.
- */
-void _mesa_glsl_set_lineno (int line_number , yyscan_t yyscanner)
-{
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
-
- /* lineno is only valid if an input buffer exists. */
- if (! YY_CURRENT_BUFFER )
- yy_fatal_error( "_mesa_glsl_set_lineno called with no buffer" , yyscanner);
-
- yylineno = line_number;
-}
-
-/** Set the current column.
- * @param line_number
- * @param yyscanner The scanner object.
- */
-void _mesa_glsl_set_column (int column_no , yyscan_t yyscanner)
-{
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
-
- /* column is only valid if an input buffer exists. */
- if (! YY_CURRENT_BUFFER )
- yy_fatal_error( "_mesa_glsl_set_column called with no buffer" , yyscanner);
-
- yycolumn = column_no;
-}
-
-/** Set the input stream. This does not discard the current
- * input buffer.
- * @param in_str A readable stream.
- * @param yyscanner The scanner object.
- * @see _mesa_glsl__switch_to_buffer
- */
-void _mesa_glsl_set_in (FILE * in_str , yyscan_t yyscanner)
-{
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
- yyin = in_str ;
-}
-
-void _mesa_glsl_set_out (FILE * out_str , yyscan_t yyscanner)
-{
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
- yyout = out_str ;
-}
-
-int _mesa_glsl_get_debug (yyscan_t yyscanner)
-{
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
- return yy_flex_debug;
-}
-
-void _mesa_glsl_set_debug (int bdebug , yyscan_t yyscanner)
-{
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
- yy_flex_debug = bdebug ;
-}
-
-/* Accessor methods for yylval and yylloc */
-
-YYSTYPE * _mesa_glsl_get_lval (yyscan_t yyscanner)
-{
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
- return yylval;
-}
-
-void _mesa_glsl_set_lval (YYSTYPE * yylval_param , yyscan_t yyscanner)
-{
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
- yylval = yylval_param;
-}
-
-YYLTYPE *_mesa_glsl_get_lloc (yyscan_t yyscanner)
-{
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
- return yylloc;
-}
-
-void _mesa_glsl_set_lloc (YYLTYPE * yylloc_param , yyscan_t yyscanner)
-{
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
- yylloc = yylloc_param;
-}
-
-/* User-visible API */
-
-/* _mesa_glsl_lex_init is special because it creates the scanner itself, so it is
- * the ONLY reentrant function that doesn't take the scanner as the last argument.
- * That's why we explicitly handle the declaration, instead of using our macros.
- */
-
-int _mesa_glsl_lex_init(yyscan_t* ptr_yy_globals)
-
-{
- if (ptr_yy_globals == NULL){
- errno = EINVAL;
- return 1;
- }
-
- *ptr_yy_globals = (yyscan_t) _mesa_glsl_alloc ( sizeof( struct yyguts_t ), NULL );
-
- if (*ptr_yy_globals == NULL){
- errno = ENOMEM;
- return 1;
- }
-
- /* By setting to 0xAA, we expose bugs in yy_init_globals. Leave at 0x00 for releases. */
- memset(*ptr_yy_globals,0x00,sizeof(struct yyguts_t));
-
- return yy_init_globals ( *ptr_yy_globals );
-}
-
-/* _mesa_glsl_lex_init_extra has the same functionality as _mesa_glsl_lex_init, but follows the
- * convention of taking the scanner as the last argument. Note however, that
- * this is a *pointer* to a scanner, as it will be allocated by this call (and
- * is the reason, too, why this function also must handle its own declaration).
- * The user defined value in the first argument will be available to _mesa_glsl_alloc in
- * the yyextra field.
- */
-
-int _mesa_glsl_lex_init_extra(YY_EXTRA_TYPE yy_user_defined,yyscan_t* ptr_yy_globals )
-
-{
- struct yyguts_t dummy_yyguts;
-
- _mesa_glsl_set_extra (yy_user_defined, &dummy_yyguts);
-
- if (ptr_yy_globals == NULL){
- errno = EINVAL;
- return 1;
- }
-
- *ptr_yy_globals = (yyscan_t) _mesa_glsl_alloc ( sizeof( struct yyguts_t ), &dummy_yyguts );
-
- if (*ptr_yy_globals == NULL){
- errno = ENOMEM;
- return 1;
- }
-
- /* By setting to 0xAA, we expose bugs in
- yy_init_globals. Leave at 0x00 for releases. */
- memset(*ptr_yy_globals,0x00,sizeof(struct yyguts_t));
-
- _mesa_glsl_set_extra (yy_user_defined, *ptr_yy_globals);
-
- return yy_init_globals ( *ptr_yy_globals );
-}
-
-static int yy_init_globals (yyscan_t yyscanner)
-{
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
- /* Initialization is the same as for the non-reentrant scanner.
- * This function is called from _mesa_glsl_lex_destroy(), so don't allocate here.
- */
-
- yyg->yy_buffer_stack = 0;
- yyg->yy_buffer_stack_top = 0;
- yyg->yy_buffer_stack_max = 0;
- yyg->yy_c_buf_p = (char *) 0;
- yyg->yy_init = 0;
- yyg->yy_start = 0;
-
- yyg->yy_start_stack_ptr = 0;
- yyg->yy_start_stack_depth = 0;
- yyg->yy_start_stack = NULL;
-
-/* Defined in main.c */
-#ifdef YY_STDINIT
- yyin = stdin;
- yyout = stdout;
-#else
- yyin = (FILE *) 0;
- yyout = (FILE *) 0;
-#endif
-
- /* For future reference: Set errno on error, since we are called by
- * _mesa_glsl_lex_init()
- */
- return 0;
-}
-
-/* _mesa_glsl_lex_destroy is for both reentrant and non-reentrant scanners. */
-int _mesa_glsl_lex_destroy (yyscan_t yyscanner)
-{
- struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
-
- /* Pop the buffer stack, destroying each element. */
- while(YY_CURRENT_BUFFER){
- _mesa_glsl__delete_buffer(YY_CURRENT_BUFFER ,yyscanner );
- YY_CURRENT_BUFFER_LVALUE = NULL;
- _mesa_glsl_pop_buffer_state(yyscanner);
- }
-
- /* Destroy the stack itself. */
- _mesa_glsl_free(yyg->yy_buffer_stack ,yyscanner);
- yyg->yy_buffer_stack = NULL;
-
- /* Destroy the start condition stack. */
- _mesa_glsl_free(yyg->yy_start_stack ,yyscanner );
- yyg->yy_start_stack = NULL;
-
- /* Reset the globals. This is important in a non-reentrant scanner so the next time
- * _mesa_glsl_lex() is called, initialization will occur. */
- yy_init_globals( yyscanner);
-
- /* Destroy the main struct (reentrant only). */
- _mesa_glsl_free ( yyscanner , yyscanner );
- yyscanner = NULL;
- return 0;
-}
-
-/*
- * Internal utility routines.
- */
-
-#ifndef yytext_ptr
-static void yy_flex_strncpy (char* s1, yyconst char * s2, int n , yyscan_t yyscanner)
-{
- register int i;
- for ( i = 0; i < n; ++i )
- s1[i] = s2[i];
-}
-#endif
-
-#ifdef YY_NEED_STRLEN
-static int yy_flex_strlen (yyconst char * s , yyscan_t yyscanner)
-{
- register int n;
- for ( n = 0; s[n]; ++n )
- ;
-
- return n;
-}
-#endif
-
-void *_mesa_glsl_alloc (yy_size_t size , yyscan_t yyscanner)
-{
- return (void *) malloc( size );
-}
-
-void *_mesa_glsl_realloc (void * ptr, yy_size_t size , yyscan_t yyscanner)
-{
- /* The cast to (char *) in the following accommodates both
- * implementations that use char* generic pointers, and those
- * that use void* generic pointers. It works with the latter
- * because both ANSI C and C++ allow castless assignment from
- * any pointer type to void*, and deal with argument conversions
- * as though doing an assignment.
- */
- return (void *) realloc( (char *) ptr, size );
-}
-
-void _mesa_glsl_free (void * ptr , yyscan_t yyscanner)
-{
- free( (char *) ptr ); /* see _mesa_glsl_realloc() for (char *) cast */
-}
-
-#define YYTABLES_NAME "yytables"
-
-#line 386 "glsl_lexer.lpp"
-
-
-
-void
-_mesa_glsl_lexer_ctor(struct _mesa_glsl_parse_state *state, const char *string)
-{
- _mesa_glsl_lex_init_extra(state,& state->scanner);
- _mesa_glsl__scan_string(string,state->scanner);
-}
-
-void
-_mesa_glsl_lexer_dtor(struct _mesa_glsl_parse_state *state)
-{
- _mesa_glsl_lex_destroy(state->scanner);
-}
-
+#line 2 "glsl_lexer.cpp"
+
+#line 4 "glsl_lexer.cpp"
+
+#define YY_INT_ALIGNED short int
+
+/* A lexical scanner generated by flex */
+
+#define FLEX_SCANNER
+#define YY_FLEX_MAJOR_VERSION 2
+#define YY_FLEX_MINOR_VERSION 5
+#define YY_FLEX_SUBMINOR_VERSION 35
+#if YY_FLEX_SUBMINOR_VERSION > 0
+#define FLEX_BETA
+#endif
+
+/* First, we deal with platform-specific or compiler-specific issues. */
+
+/* begin standard C headers. */
+#include <stdio.h>
+#include <string.h>
+#include <errno.h>
+#include <stdlib.h>
+
+/* end standard C headers. */
+
+/* flex integer type definitions */
+
+#ifndef FLEXINT_H
+#define FLEXINT_H
+
+/* C99 systems have <inttypes.h>. Non-C99 systems may or may not. */
+
+#if defined (__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
+
+/* C99 says to define __STDC_LIMIT_MACROS before including stdint.h,
+ * if you want the limit (max/min) macros for int types.
+ */
+#ifndef __STDC_LIMIT_MACROS
+#define __STDC_LIMIT_MACROS 1
+#endif
+
+#include <inttypes.h>
+typedef int8_t flex_int8_t;
+typedef uint8_t flex_uint8_t;
+typedef int16_t flex_int16_t;
+typedef uint16_t flex_uint16_t;
+typedef int32_t flex_int32_t;
+typedef uint32_t flex_uint32_t;
+#else
+typedef signed char flex_int8_t;
+typedef short int flex_int16_t;
+typedef int flex_int32_t;
+typedef unsigned char flex_uint8_t;
+typedef unsigned short int flex_uint16_t;
+typedef unsigned int flex_uint32_t;
+#endif /* ! C99 */
+
+/* Limits of integral types. */
+#ifndef INT8_MIN
+#define INT8_MIN (-128)
+#endif
+#ifndef INT16_MIN
+#define INT16_MIN (-32767-1)
+#endif
+#ifndef INT32_MIN
+#define INT32_MIN (-2147483647-1)
+#endif
+#ifndef INT8_MAX
+#define INT8_MAX (127)
+#endif
+#ifndef INT16_MAX
+#define INT16_MAX (32767)
+#endif
+#ifndef INT32_MAX
+#define INT32_MAX (2147483647)
+#endif
+#ifndef UINT8_MAX
+#define UINT8_MAX (255U)
+#endif
+#ifndef UINT16_MAX
+#define UINT16_MAX (65535U)
+#endif
+#ifndef UINT32_MAX
+#define UINT32_MAX (4294967295U)
+#endif
+
+#endif /* ! FLEXINT_H */
+
+#ifdef __cplusplus
+
+/* The "const" storage-class-modifier is valid. */
+#define YY_USE_CONST
+
+#else /* ! __cplusplus */
+
+/* C99 requires __STDC__ to be defined as 1. */
+#if defined (__STDC__)
+
+#define YY_USE_CONST
+
+#endif /* defined (__STDC__) */
+#endif /* ! __cplusplus */
+
+#ifdef YY_USE_CONST
+#define yyconst const
+#else
+#define yyconst
+#endif
+
+/* Returned upon end-of-file. */
+#define YY_NULL 0
+
+/* Promotes a possibly negative, possibly signed char to an unsigned
+ * integer for use as an array index. If the signed char is negative,
+ * we want to instead treat it as an 8-bit unsigned char, hence the
+ * double cast.
+ */
+#define YY_SC_TO_UI(c) ((unsigned int) (unsigned char) c)
+
+/* An opaque pointer. */
+#ifndef YY_TYPEDEF_YY_SCANNER_T
+#define YY_TYPEDEF_YY_SCANNER_T
+typedef void* yyscan_t;
+#endif
+
+/* For convenience, these vars (plus the bison vars far below)
+ are macros in the reentrant scanner. */
+#define yyin yyg->yyin_r
+#define yyout yyg->yyout_r
+#define yyextra yyg->yyextra_r
+#define yyleng yyg->yyleng_r
+#define yytext yyg->yytext_r
+#define yylineno (YY_CURRENT_BUFFER_LVALUE->yy_bs_lineno)
+#define yycolumn (YY_CURRENT_BUFFER_LVALUE->yy_bs_column)
+#define yy_flex_debug yyg->yy_flex_debug_r
+
+/* Enter a start condition. This macro really ought to take a parameter,
+ * but we do it the disgusting crufty way forced on us by the ()-less
+ * definition of BEGIN.
+ */
+#define BEGIN yyg->yy_start = 1 + 2 *
+
+/* Translate the current start state into a value that can be later handed
+ * to BEGIN to return to the state. The YYSTATE alias is for lex
+ * compatibility.
+ */
+#define YY_START ((yyg->yy_start - 1) / 2)
+#define YYSTATE YY_START
+
+/* Action number for EOF rule of a given start state. */
+#define YY_STATE_EOF(state) (YY_END_OF_BUFFER + state + 1)
+
+/* Special action meaning "start processing a new file". */
+#define YY_NEW_FILE _mesa_glsl_restart(yyin ,yyscanner )
+
+#define YY_END_OF_BUFFER_CHAR 0
+
+/* Size of default input buffer. */
+#ifndef YY_BUF_SIZE
+#define YY_BUF_SIZE 16384
+#endif
+
+/* The state buf must be large enough to hold one state per character in the main buffer.
+ */
+#define YY_STATE_BUF_SIZE ((YY_BUF_SIZE + 2) * sizeof(yy_state_type))
+
+#ifndef YY_TYPEDEF_YY_BUFFER_STATE
+#define YY_TYPEDEF_YY_BUFFER_STATE
+typedef struct yy_buffer_state *YY_BUFFER_STATE;
+#endif
+
+#define EOB_ACT_CONTINUE_SCAN 0
+#define EOB_ACT_END_OF_FILE 1
+#define EOB_ACT_LAST_MATCH 2
+
+ #define YY_LESS_LINENO(n)
+
+/* Return all but the first "n" matched characters back to the input stream. */
+#define yyless(n) \
+ do \
+ { \
+ /* Undo effects of setting up yytext. */ \
+ int yyless_macro_arg = (n); \
+ YY_LESS_LINENO(yyless_macro_arg);\
+ *yy_cp = yyg->yy_hold_char; \
+ YY_RESTORE_YY_MORE_OFFSET \
+ yyg->yy_c_buf_p = yy_cp = yy_bp + yyless_macro_arg - YY_MORE_ADJ; \
+ YY_DO_BEFORE_ACTION; /* set up yytext again */ \
+ } \
+ while ( 0 )
+
+#define unput(c) yyunput( c, yyg->yytext_ptr , yyscanner )
+
+#ifndef YY_TYPEDEF_YY_SIZE_T
+#define YY_TYPEDEF_YY_SIZE_T
+typedef size_t yy_size_t;
+#endif
+
+#ifndef YY_STRUCT_YY_BUFFER_STATE
+#define YY_STRUCT_YY_BUFFER_STATE
+struct yy_buffer_state
+ {
+ FILE *yy_input_file;
+
+ char *yy_ch_buf; /* input buffer */
+ char *yy_buf_pos; /* current position in input buffer */
+
+ /* Size of input buffer in bytes, not including room for EOB
+ * characters.
+ */
+ yy_size_t yy_buf_size;
+
+ /* Number of characters read into yy_ch_buf, not including EOB
+ * characters.
+ */
+ int yy_n_chars;
+
+ /* Whether we "own" the buffer - i.e., we know we created it,
+ * and can realloc() it to grow it, and should free() it to
+ * delete it.
+ */
+ int yy_is_our_buffer;
+
+ /* Whether this is an "interactive" input source; if so, and
+ * if we're using stdio for input, then we want to use getc()
+ * instead of fread(), to make sure we stop fetching input after
+ * each newline.
+ */
+ int yy_is_interactive;
+
+ /* Whether we're considered to be at the beginning of a line.
+ * If so, '^' rules will be active on the next match, otherwise
+ * not.
+ */
+ int yy_at_bol;
+
+ int yy_bs_lineno; /**< The line count. */
+ int yy_bs_column; /**< The column count. */
+
+ /* Whether to try to fill the input buffer when we reach the
+ * end of it.
+ */
+ int yy_fill_buffer;
+
+ int yy_buffer_status;
+
+#define YY_BUFFER_NEW 0
+#define YY_BUFFER_NORMAL 1
+ /* When an EOF's been seen but there's still some text to process
+ * then we mark the buffer as YY_EOF_PENDING, to indicate that we
+ * shouldn't try reading from the input source any more. We might
+ * still have a bunch of tokens to match, though, because of
+ * possible backing-up.
+ *
+ * When we actually see the EOF, we change the status to "new"
+ * (via _mesa_glsl_restart()), so that the user can continue scanning by
+ * just pointing yyin at a new input file.
+ */
+#define YY_BUFFER_EOF_PENDING 2
+
+ };
+#endif /* !YY_STRUCT_YY_BUFFER_STATE */
+
+/* We provide macros for accessing buffer states in case in the
+ * future we want to put the buffer states in a more general
+ * "scanner state".
+ *
+ * Returns the top of the stack, or NULL.
+ */
+#define YY_CURRENT_BUFFER ( yyg->yy_buffer_stack \
+ ? yyg->yy_buffer_stack[yyg->yy_buffer_stack_top] \
+ : NULL)
+
+/* Same as previous macro, but useful when we know that the buffer stack is not
+ * NULL or when we need an lvalue. For internal use only.
+ */
+#define YY_CURRENT_BUFFER_LVALUE yyg->yy_buffer_stack[yyg->yy_buffer_stack_top]
+
+void _mesa_glsl_restart (FILE *input_file ,yyscan_t yyscanner );
+void _mesa_glsl__switch_to_buffer (YY_BUFFER_STATE new_buffer ,yyscan_t yyscanner );
+YY_BUFFER_STATE _mesa_glsl__create_buffer (FILE *file,int size ,yyscan_t yyscanner );
+void _mesa_glsl__delete_buffer (YY_BUFFER_STATE b ,yyscan_t yyscanner );
+void _mesa_glsl__flush_buffer (YY_BUFFER_STATE b ,yyscan_t yyscanner );
+void _mesa_glsl_push_buffer_state (YY_BUFFER_STATE new_buffer ,yyscan_t yyscanner );
+void _mesa_glsl_pop_buffer_state (yyscan_t yyscanner );
+
+static void _mesa_glsl_ensure_buffer_stack (yyscan_t yyscanner );
+static void _mesa_glsl__load_buffer_state (yyscan_t yyscanner );
+static void _mesa_glsl__init_buffer (YY_BUFFER_STATE b,FILE *file ,yyscan_t yyscanner );
+
+#define YY_FLUSH_BUFFER _mesa_glsl__flush_buffer(YY_CURRENT_BUFFER ,yyscanner)
+
+YY_BUFFER_STATE _mesa_glsl__scan_buffer (char *base,yy_size_t size ,yyscan_t yyscanner );
+YY_BUFFER_STATE _mesa_glsl__scan_string (yyconst char *yy_str ,yyscan_t yyscanner );
+YY_BUFFER_STATE _mesa_glsl__scan_bytes (yyconst char *bytes,int len ,yyscan_t yyscanner );
+
+void *_mesa_glsl_alloc (yy_size_t ,yyscan_t yyscanner );
+void *_mesa_glsl_realloc (void *,yy_size_t ,yyscan_t yyscanner );
+void _mesa_glsl_free (void * ,yyscan_t yyscanner );
+
+#define yy_new_buffer _mesa_glsl__create_buffer
+
+#define yy_set_interactive(is_interactive) \
+ { \
+ if ( ! YY_CURRENT_BUFFER ){ \
+ _mesa_glsl_ensure_buffer_stack (yyscanner); \
+ YY_CURRENT_BUFFER_LVALUE = \
+ _mesa_glsl__create_buffer(yyin,YY_BUF_SIZE ,yyscanner); \
+ } \
+ YY_CURRENT_BUFFER_LVALUE->yy_is_interactive = is_interactive; \
+ }
+
+#define yy_set_bol(at_bol) \
+ { \
+ if ( ! YY_CURRENT_BUFFER ){\
+ _mesa_glsl_ensure_buffer_stack (yyscanner); \
+ YY_CURRENT_BUFFER_LVALUE = \
+ _mesa_glsl__create_buffer(yyin,YY_BUF_SIZE ,yyscanner); \
+ } \
+ YY_CURRENT_BUFFER_LVALUE->yy_at_bol = at_bol; \
+ }
+
+#define YY_AT_BOL() (YY_CURRENT_BUFFER_LVALUE->yy_at_bol)
+
+/* Begin user sect3 */
+
+#define _mesa_glsl_wrap(n) 1
+#define YY_SKIP_YYWRAP
+
+typedef unsigned char YY_CHAR;
+
+typedef int yy_state_type;
+
+#define yytext_ptr yytext_r
+
+static yy_state_type yy_get_previous_state (yyscan_t yyscanner );
+static yy_state_type yy_try_NUL_trans (yy_state_type current_state ,yyscan_t yyscanner);
+static int yy_get_next_buffer (yyscan_t yyscanner );
+static void yy_fatal_error (yyconst char msg[] ,yyscan_t yyscanner );
+
+/* Done after the current pattern has been matched and before the
+ * corresponding action - sets up yytext.
+ */
+#define YY_DO_BEFORE_ACTION \
+ yyg->yytext_ptr = yy_bp; \
+ yyleng = (size_t) (yy_cp - yy_bp); \
+ yyg->yy_hold_char = *yy_cp; \
+ *yy_cp = '\0'; \
+ yyg->yy_c_buf_p = yy_cp;
+
+#define YY_NUM_RULES 209
+#define YY_END_OF_BUFFER 210
+/* This struct is not used in this scanner,
+ but its presence is necessary. */
+struct yy_trans_info
+ {
+ flex_int32_t yy_verify;
+ flex_int32_t yy_nxt;
+ };
+static yyconst flex_int16_t yy_accept[813] =
+ { 0,
+ 0, 0, 15, 15, 0, 0, 210, 208, 1, 20,
+ 208, 208, 208, 208, 208, 208, 208, 208, 119, 117,
+ 208, 208, 208, 207, 208, 207, 207, 207, 207, 207,
+ 207, 207, 207, 207, 207, 207, 207, 207, 207, 207,
+ 207, 207, 207, 207, 207, 208, 1, 208, 209, 15,
+ 19, 209, 18, 16, 17, 13, 12, 1, 101, 110,
+ 102, 113, 107, 96, 109, 97, 116, 121, 108, 122,
+ 119, 0, 0, 124, 119, 0, 117, 117, 105, 98,
+ 100, 99, 106, 207, 114, 104, 207, 207, 207, 207,
+ 207, 207, 207, 207, 207, 207, 207, 207, 29, 207,
+
+ 207, 207, 207, 207, 207, 207, 207, 207, 207, 207,
+ 207, 207, 33, 207, 207, 60, 207, 207, 207, 207,
+ 207, 207, 207, 207, 207, 207, 207, 207, 207, 207,
+ 207, 207, 207, 207, 207, 207, 207, 207, 207, 207,
+ 207, 207, 207, 207, 207, 207, 207, 207, 207, 115,
+ 103, 1, 0, 0, 2, 0, 0, 0, 0, 15,
+ 14, 18, 17, 0, 121, 120, 0, 122, 0, 123,
+ 118, 111, 112, 207, 127, 207, 207, 207, 207, 207,
+ 207, 207, 207, 207, 207, 207, 207, 207, 207, 207,
+ 207, 207, 207, 207, 207, 207, 32, 207, 207, 207,
+
+ 207, 207, 207, 207, 207, 207, 207, 25, 207, 207,
+ 207, 207, 207, 207, 207, 207, 207, 207, 207, 61,
+ 207, 207, 207, 207, 207, 207, 207, 207, 207, 207,
+ 207, 207, 207, 207, 207, 207, 207, 207, 207, 207,
+ 207, 207, 207, 207, 207, 207, 207, 207, 207, 207,
+ 0, 0, 0, 0, 14, 0, 121, 0, 120, 0,
+ 122, 123, 118, 207, 207, 23, 207, 207, 174, 167,
+ 207, 207, 207, 207, 207, 207, 207, 207, 207, 31,
+ 130, 207, 207, 207, 207, 67, 207, 207, 135, 149,
+ 207, 207, 207, 207, 207, 207, 207, 207, 207, 207,
+
+ 207, 207, 146, 170, 48, 49, 50, 207, 207, 207,
+ 207, 207, 207, 207, 207, 207, 207, 207, 207, 207,
+ 207, 207, 207, 207, 207, 207, 207, 133, 125, 207,
+ 207, 26, 207, 207, 207, 207, 207, 207, 207, 45,
+ 46, 47, 94, 207, 207, 0, 0, 0, 0, 0,
+ 120, 207, 207, 27, 36, 37, 38, 207, 128, 207,
+ 22, 207, 207, 207, 207, 157, 158, 159, 207, 126,
+ 207, 150, 24, 160, 161, 162, 172, 154, 155, 156,
+ 207, 207, 207, 62, 152, 207, 207, 207, 39, 40,
+ 41, 207, 207, 207, 207, 207, 207, 207, 207, 207,
+
+ 207, 207, 207, 207, 207, 207, 207, 147, 207, 207,
+ 207, 207, 207, 207, 207, 207, 207, 207, 129, 207,
+ 207, 169, 42, 43, 44, 207, 207, 30, 0, 0,
+ 0, 0, 177, 207, 207, 175, 207, 207, 207, 148,
+ 143, 180, 207, 207, 207, 207, 207, 207, 138, 207,
+ 207, 207, 95, 51, 52, 53, 54, 55, 56, 57,
+ 58, 59, 207, 207, 207, 207, 153, 134, 207, 207,
+ 141, 35, 207, 207, 166, 68, 142, 93, 178, 136,
+ 207, 207, 207, 207, 207, 207, 207, 207, 0, 0,
+ 0, 0, 207, 207, 207, 137, 34, 207, 207, 207,
+
+ 207, 207, 207, 181, 182, 183, 207, 207, 207, 207,
+ 207, 171, 207, 207, 207, 207, 207, 207, 207, 207,
+ 131, 207, 207, 207, 207, 207, 63, 207, 207, 64,
+ 207, 0, 0, 0, 0, 0, 207, 65, 28, 144,
+ 185, 186, 187, 207, 207, 207, 207, 207, 207, 207,
+ 207, 207, 207, 207, 207, 139, 207, 207, 207, 207,
+ 207, 207, 207, 207, 207, 132, 189, 190, 191, 207,
+ 207, 151, 207, 140, 0, 0, 6, 0, 0, 0,
+ 11, 3, 21, 207, 207, 207, 207, 207, 207, 207,
+ 207, 207, 184, 145, 66, 207, 207, 207, 207, 168,
+
+ 207, 176, 173, 206, 70, 71, 72, 207, 207, 207,
+ 207, 207, 207, 207, 207, 207, 207, 0, 0, 0,
+ 0, 0, 0, 207, 207, 207, 188, 207, 207, 207,
+ 207, 207, 81, 82, 83, 207, 207, 207, 207, 207,
+ 207, 207, 207, 207, 207, 207, 207, 207, 192, 87,
+ 88, 89, 207, 4, 0, 5, 0, 0, 0, 0,
+ 0, 207, 207, 207, 207, 207, 207, 207, 203, 207,
+ 207, 207, 207, 207, 207, 207, 207, 207, 207, 207,
+ 73, 207, 207, 207, 207, 207, 207, 0, 0, 0,
+ 207, 207, 204, 193, 207, 194, 207, 207, 207, 84,
+
+ 207, 207, 207, 207, 207, 207, 207, 207, 207, 207,
+ 207, 205, 207, 207, 90, 0, 0, 195, 196, 207,
+ 199, 207, 200, 207, 207, 69, 207, 207, 207, 163,
+ 207, 164, 179, 207, 197, 198, 207, 207, 0, 0,
+ 207, 207, 207, 207, 74, 207, 75, 207, 207, 207,
+ 207, 207, 0, 0, 0, 207, 207, 85, 86, 207,
+ 76, 207, 207, 77, 207, 91, 92, 0, 0, 0,
+ 207, 207, 207, 207, 207, 207, 0, 0, 0, 207,
+ 207, 207, 207, 207, 78, 0, 0, 7, 0, 0,
+ 201, 202, 207, 207, 207, 0, 8, 0, 0, 207,
+
+ 207, 165, 0, 0, 79, 80, 0, 0, 9, 0,
+ 10, 0
+ } ;
+
+static yyconst flex_int32_t yy_ec[256] =
+ { 0,
+ 1, 1, 1, 1, 1, 1, 1, 1, 2, 3,
+ 1, 1, 4, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 2, 5, 1, 6, 1, 7, 8, 1, 9,
+ 10, 11, 12, 1, 13, 14, 15, 16, 17, 18,
+ 19, 20, 21, 21, 21, 22, 22, 23, 1, 24,
+ 25, 26, 1, 1, 27, 28, 29, 30, 31, 32,
+ 33, 33, 33, 33, 33, 33, 33, 33, 33, 33,
+ 33, 34, 35, 33, 36, 33, 33, 37, 33, 33,
+ 1, 1, 1, 38, 39, 1, 40, 41, 42, 43,
+
+ 44, 45, 46, 47, 48, 49, 50, 51, 52, 53,
+ 54, 55, 33, 56, 57, 58, 59, 60, 61, 62,
+ 63, 64, 1, 65, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1
+ } ;
+
+static yyconst flex_int32_t yy_meta[66] =
+ { 0,
+ 1, 2, 3, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 4, 4, 4, 4, 4,
+ 4, 5, 1, 1, 1, 1, 6, 6, 6, 6,
+ 5, 5, 7, 7, 7, 7, 8, 1, 7, 6,
+ 6, 6, 6, 5, 5, 7, 7, 7, 7, 7,
+ 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
+ 7, 8, 7, 7, 1
+ } ;
+
+static yyconst flex_int16_t yy_base[824] =
+ { 0,
+ 0, 64, 70, 0, 1185, 1184, 1186, 1189, 65, 1189,
+ 1160, 1159, 128, 1158, 125, 126, 124, 1157, 140, 189,
+ 123, 1156, 138, 0, 127, 124, 113, 135, 144, 161,
+ 176, 1126, 130, 187, 140, 143, 161, 1120, 182, 174,
+ 202, 199, 211, 212, 1131, 130, 263, 255, 1189, 189,
+ 1189, 1162, 256, 1189, 0, 1189, 1189, 215, 1189, 1189,
+ 1189, 1189, 1189, 1189, 1189, 1189, 1189, 248, 1189, 250,
+ 112, 302, 319, 1189, 1189, 0, 0, 1189, 1151, 1189,
+ 1189, 1189, 1150, 0, 1189, 1189, 1116, 1121, 1114, 1117,
+ 1126, 1125, 1111, 1114, 1126, 144, 1120, 1107, 1104, 1118,
+
+ 1104, 1101, 1101, 1107, 175, 191, 1101, 1112, 1097, 1103,
+ 1107, 1108, 0, 1099, 1110, 247, 1109, 1104, 1084, 230,
+ 1088, 1102, 1092, 241, 1085, 228, 1098, 1100, 1082, 1078,
+ 1086, 1083, 1072, 1081, 173, 1079, 1085, 1080, 1083, 1071,
+ 1074, 233, 240, 260, 1084, 1071, 1084, 239, 1077, 1189,
+ 1189, 307, 301, 323, 1189, 1062, 1075, 1066, 1077, 249,
+ 0, 368, 0, 379, 1189, 298, 390, 1189, 397, 404,
+ 291, 1189, 1189, 1072, 0, 1063, 1067, 1077, 1074, 270,
+ 1057, 1057, 1061, 291, 1072, 1069, 1069, 1067, 1064, 1055,
+ 1062, 1048, 1046, 1059, 1044, 1061, 0, 1058, 1045, 1053,
+
+ 1050, 1054, 1055, 1048, 1045, 1033, 1032, 1046, 1049, 1036,
+ 1045, 1032, 1039, 1029, 335, 1035, 1038, 1028, 1036, 1024,
+ 1028, 1019, 1034, 1024, 1015, 1034, 1017, 1015, 1026, 1015,
+ 1010, 1008, 1022, 1007, 1009, 1006, 1018, 1017, 1020, 1001,
+ 306, 1010, 1005, 1003, 1013, 991, 339, 1010, 1012, 1000,
+ 992, 996, 1008, 991, 0, 411, 421, 438, 1189, 451,
+ 458, 1189, 1189, 986, 997, 0, 994, 344, 0, 0,
+ 987, 985, 987, 982, 991, 979, 997, 985, 350, 0,
+ 0, 979, 990, 989, 989, 0, 973, 353, 0, 0,
+ 975, 357, 983, 984, 974, 968, 967, 968, 967, 967,
+
+ 361, 962, 0, 0, 958, 957, 956, 958, 959, 964,
+ 958, 954, 968, 963, 962, 961, 952, 955, 955, 947,
+ 950, 945, 954, 959, 944, 957, 947, 0, 0, 954,
+ 950, 0, 941, 941, 947, 937, 945, 426, 942, 0,
+ 0, 0, 0, 931, 944, 943, 942, 939, 927, 465,
+ 475, 939, 941, 0, 0, 0, 0, 927, 0, 927,
+ 0, 926, 927, 921, 932, 0, 0, 0, 922, 0,
+ 918, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 929, 481, 928, 0, 0, 926, 922, 918, 0, 0,
+ 0, 910, 443, 486, 493, 915, 911, 917, 907, 905,
+
+ 919, 903, 903, 917, 905, 917, 912, 0, 910, 907,
+ 911, 894, 896, 903, 909, 904, 903, 890, 0, 892,
+ 893, 0, 0, 0, 0, 890, 894, 0, 888, 938,
+ 887, 890, 0, 878, 888, 0, 876, 876, 890, 0,
+ 892, 0, 497, 901, 900, 899, 869, 868, 0, 886,
+ 885, 880, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 868, 882, 868, 865, 0, 0, 871, 870,
+ 0, 0, 868, 860, 0, 0, 0, 0, 0, 0,
+ 857, 869, 500, 861, 868, 867, 864, 858, 851, 519,
+ 867, 852, 847, 861, 859, 0, 0, 851, 871, 870,
+
+ 869, 839, 838, 495, 496, 0, 851, 854, 852, 840,
+ 836, 0, 849, 846, 845, 834, 833, 832, 515, 841,
+ 0, 854, 853, 852, 822, 821, 0, 836, 822, 0,
+ 833, 828, 543, 545, 873, 821, 829, 0, 0, 0,
+ 845, 844, 0, 825, 828, 812, 820, 810, 818, 819,
+ 819, 818, 803, 539, 816, 0, 817, 805, 804, 800,
+ 825, 824, 823, 793, 792, 0, 823, 822, 0, 803,
+ 806, 0, 552, 0, 792, 557, 1189, 580, 0, 590,
+ 499, 1189, 0, 789, 788, 798, 798, 785, 800, 783,
+ 798, 793, 0, 0, 0, 806, 805, 804, 774, 0,
+
+ 774, 0, 0, 0, 559, 568, 797, 785, 788, 772,
+ 771, 781, 781, 794, 793, 792, 762, 767, 552, 613,
+ 363, 775, 763, 761, 760, 771, 0, 774, 770, 772,
+ 768, 754, 782, 781, 0, 766, 758, 749, 757, 747,
+ 758, 754, 756, 754, 754, 741, 740, 751, 0, 767,
+ 766, 0, 751, 1189, 391, 1189, 620, 0, 640, 750,
+ 732, 749, 748, 731, 723, 731, 721, 729, 0, 726,
+ 725, 736, 719, 722, 737, 720, 733, 734, 731, 728,
+ 736, 730, 729, 712, 711, 710, 721, 402, 705, 715,
+ 699, 698, 0, 725, 698, 723, 696, 700, 699, 0,
+
+ 710, 713, 709, 711, 688, 702, 686, 680, 688, 671,
+ 662, 0, 640, 639, 0, 648, 641, 0, 0, 645,
+ 0, 644, 0, 650, 649, 0, 625, 633, 623, 650,
+ 630, 0, 0, 643, 0, 0, 642, 641, 582, 632,
+ 639, 638, 614, 613, 635, 608, 633, 607, 590, 607,
+ 586, 585, 611, 380, 526, 545, 544, 0, 0, 538,
+ 0, 504, 510, 0, 495, 0, 0, 550, 572, 483,
+ 470, 454, 462, 449, 445, 404, 419, 616, 619, 391,
+ 387, 404, 392, 290, 0, 617, 642, 1189, 644, 570,
+ 0, 0, 263, 258, 139, 645, 1189, 643, 618, 107,
+
+ 77, 0, 23, 662, 0, 0, 663, 664, 1189, 665,
+ 1189, 1189, 697, 702, 707, 712, 714, 716, 722, 729,
+ 734, 739, 744
+ } ;
+
+static yyconst flex_int16_t yy_def[824] =
+ { 0,
+ 812, 1, 812, 3, 813, 813, 812, 812, 812, 812,
+ 812, 812, 812, 812, 812, 812, 812, 812, 812, 812,
+ 812, 812, 812, 814, 812, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 812, 812, 812, 812, 812,
+ 812, 812, 812, 812, 815, 812, 812, 812, 812, 812,
+ 812, 812, 812, 812, 812, 812, 812, 816, 812, 817,
+ 19, 812, 812, 812, 812, 818, 20, 812, 812, 812,
+ 812, 812, 812, 814, 812, 812, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 812,
+ 812, 812, 812, 812, 812, 812, 812, 812, 812, 812,
+ 819, 812, 815, 812, 812, 817, 812, 812, 812, 812,
+ 818, 812, 812, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 812, 812, 812, 812, 819, 812, 812, 812, 812, 812,
+ 812, 812, 812, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 812, 812, 812, 812, 812,
+ 812, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 812, 812,
+ 812, 812, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 812, 812,
+ 812, 812, 814, 814, 814, 814, 814, 814, 814, 814,
+
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 812, 820, 812, 812, 812, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 812, 812, 812, 812, 821, 812,
+ 812, 812, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 812, 822, 812,
+ 821, 812, 812, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 812, 812, 812, 812, 823, 812, 812,
+ 812, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 823, 812, 812,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 812, 812, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 814, 812, 812,
+ 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
+ 814, 814, 812, 812, 812, 814, 814, 814, 814, 814,
+ 814, 814, 814, 814, 814, 814, 814, 812, 812, 812,
+ 814, 814, 814, 814, 814, 814, 812, 812, 812, 814,
+ 814, 814, 814, 814, 814, 812, 812, 812, 812, 812,
+ 814, 814, 814, 814, 814, 812, 812, 812, 812, 814,
+
+ 814, 814, 812, 812, 814, 814, 812, 812, 812, 812,
+ 812, 0, 812, 812, 812, 812, 812, 812, 812, 812,
+ 812, 812, 812
+ } ;
+
+static yyconst flex_int16_t yy_nxt[1255] =
+ { 0,
+ 8, 9, 10, 9, 11, 8, 12, 13, 8, 8,
+ 14, 15, 16, 17, 18, 19, 20, 20, 20, 20,
+ 20, 20, 8, 21, 22, 23, 24, 24, 24, 24,
+ 24, 24, 24, 24, 24, 24, 24, 25, 24, 26,
+ 27, 28, 29, 30, 31, 32, 33, 34, 24, 24,
+ 35, 36, 37, 38, 39, 40, 41, 42, 43, 44,
+ 45, 24, 24, 24, 46, 47, 58, 807, 58, 48,
+ 49, 50, 51, 50, 49, 49, 49, 49, 49, 49,
+ 49, 49, 49, 49, 52, 49, 53, 53, 53, 53,
+ 53, 53, 54, 49, 49, 49, 55, 55, 55, 55,
+
+ 55, 55, 55, 55, 55, 55, 55, 49, 55, 55,
+ 55, 55, 55, 55, 55, 55, 55, 55, 55, 55,
+ 55, 55, 55, 55, 55, 55, 55, 55, 55, 55,
+ 55, 55, 55, 55, 49, 61, 64, 806, 66, 68,
+ 68, 68, 68, 68, 68, 68, 79, 80, 812, 65,
+ 67, 85, 62, 70, 150, 71, 71, 71, 71, 71,
+ 71, 72, 82, 83, 86, 87, 90, 805, 91, 110,
+ 73, 74, 92, 812, 93, 75, 76, 111, 94, 119,
+ 88, 89, 121, 73, 74, 95, 122, 97, 96, 112,
+ 160, 98, 160, 120, 151, 183, 184, 99, 75, 802,
+
+ 123, 76, 70, 100, 77, 77, 77, 77, 77, 77,
+ 77, 101, 231, 102, 124, 104, 58, 129, 58, 73,
+ 74, 126, 103, 105, 78, 193, 106, 130, 232, 107,
+ 195, 113, 73, 74, 114, 108, 194, 127, 115, 116,
+ 128, 131, 138, 117, 196, 139, 118, 78, 132, 133,
+ 160, 146, 160, 134, 140, 147, 154, 155, 142, 135,
+ 136, 141, 137, 143, 152, 148, 58, 144, 153, 221,
+ 145, 162, 162, 162, 162, 162, 162, 162, 164, 165,
+ 167, 168, 213, 222, 239, 240, 248, 241, 218, 249,
+ 214, 164, 165, 167, 168, 219, 242, 205, 156, 243,
+
+ 206, 207, 154, 155, 208, 157, 209, 244, 152, 158,
+ 58, 801, 153, 269, 159, 70, 800, 72, 72, 72,
+ 72, 72, 72, 72, 154, 155, 263, 270, 258, 259,
+ 169, 169, 73, 74, 170, 170, 170, 170, 170, 170,
+ 170, 258, 259, 795, 156, 73, 74, 274, 275, 263,
+ 333, 157, 305, 306, 307, 158, 340, 341, 342, 334,
+ 159, 355, 356, 357, 576, 577, 156, 366, 367, 368,
+ 374, 375, 376, 157, 378, 379, 380, 158, 389, 390,
+ 391, 768, 159, 162, 162, 162, 162, 162, 162, 162,
+ 256, 256, 655, 656, 257, 257, 257, 257, 257, 257,
+
+ 257, 260, 260, 655, 656, 261, 261, 261, 261, 261,
+ 261, 261, 170, 170, 170, 170, 170, 170, 170, 170,
+ 170, 170, 170, 170, 170, 170, 257, 257, 257, 257,
+ 257, 257, 257, 769, 794, 262, 257, 257, 257, 257,
+ 257, 257, 257, 423, 424, 425, 793, 792, 262, 350,
+ 350, 791, 165, 351, 351, 351, 351, 351, 351, 351,
+ 454, 455, 456, 786, 785, 165, 261, 261, 261, 261,
+ 261, 261, 261, 261, 261, 261, 261, 261, 261, 261,
+ 351, 351, 351, 351, 351, 351, 351, 784, 783, 168,
+ 351, 351, 351, 351, 351, 351, 351, 444, 445, 446,
+
+ 581, 782, 168, 457, 458, 459, 259, 781, 447, 448,
+ 460, 461, 462, 499, 500, 501, 522, 523, 524, 259,
+ 490, 546, 548, 780, 502, 503, 779, 525, 526, 547,
+ 549, 561, 562, 563, 533, 534, 534, 534, 534, 534,
+ 534, 622, 564, 565, 576, 577, 576, 577, 776, 775,
+ 774, 768, 623, 655, 656, 596, 597, 598, 576, 577,
+ 580, 580, 580, 580, 580, 580, 580, 599, 614, 615,
+ 616, 798, 619, 620, 620, 620, 620, 620, 620, 579,
+ 617, 576, 577, 753, 773, 638, 772, 771, 658, 770,
+ 754, 576, 577, 639, 640, 578, 578, 578, 578, 578,
+
+ 578, 641, 642, 769, 579, 580, 580, 580, 580, 580,
+ 580, 580, 753, 658, 655, 656, 777, 787, 796, 754,
+ 789, 655, 656, 799, 778, 788, 797, 790, 659, 659,
+ 659, 659, 659, 659, 659, 657, 657, 657, 657, 657,
+ 657, 655, 656, 787, 798, 789, 796, 767, 766, 765,
+ 764, 788, 790, 763, 797, 659, 659, 659, 659, 659,
+ 659, 659, 803, 808, 810, 808, 810, 762, 761, 760,
+ 804, 809, 811, 809, 811, 759, 758, 757, 756, 755,
+ 752, 751, 750, 749, 748, 747, 746, 745, 744, 743,
+ 742, 741, 740, 739, 738, 737, 799, 56, 56, 56,
+
+ 56, 56, 56, 56, 56, 84, 84, 84, 84, 84,
+ 163, 163, 163, 163, 163, 68, 68, 166, 166, 171,
+ 171, 171, 255, 255, 736, 255, 255, 255, 255, 255,
+ 578, 578, 578, 735, 734, 733, 578, 621, 621, 621,
+ 657, 657, 657, 732, 731, 730, 657, 688, 688, 688,
+ 729, 728, 727, 726, 725, 724, 723, 722, 721, 720,
+ 719, 718, 717, 716, 715, 714, 713, 712, 711, 710,
+ 709, 708, 707, 706, 705, 704, 703, 702, 701, 700,
+ 699, 698, 697, 696, 695, 694, 693, 692, 691, 690,
+ 689, 687, 686, 685, 684, 683, 682, 681, 680, 679,
+
+ 678, 677, 676, 675, 674, 673, 672, 671, 670, 669,
+ 668, 667, 666, 665, 664, 663, 662, 661, 660, 654,
+ 653, 652, 651, 650, 649, 648, 647, 646, 645, 644,
+ 643, 637, 636, 635, 634, 633, 632, 631, 630, 629,
+ 628, 627, 626, 625, 624, 618, 613, 612, 611, 610,
+ 609, 608, 607, 606, 605, 604, 603, 602, 601, 600,
+ 595, 594, 593, 592, 591, 590, 589, 588, 587, 586,
+ 585, 584, 583, 582, 581, 575, 574, 573, 572, 571,
+ 570, 569, 568, 567, 566, 560, 559, 558, 557, 556,
+ 555, 554, 553, 552, 551, 550, 545, 544, 543, 542,
+
+ 541, 540, 539, 538, 537, 536, 535, 532, 531, 530,
+ 529, 528, 527, 521, 520, 519, 518, 517, 516, 515,
+ 514, 513, 512, 511, 510, 509, 508, 507, 506, 505,
+ 504, 498, 497, 496, 495, 494, 493, 492, 491, 490,
+ 489, 488, 487, 486, 485, 484, 483, 482, 481, 480,
+ 479, 478, 477, 476, 475, 474, 473, 472, 471, 470,
+ 469, 468, 467, 466, 465, 464, 463, 453, 452, 451,
+ 450, 449, 443, 442, 441, 440, 439, 438, 437, 436,
+ 435, 434, 433, 432, 431, 430, 429, 428, 427, 426,
+ 422, 421, 420, 419, 418, 417, 416, 415, 414, 413,
+
+ 412, 411, 410, 409, 408, 407, 406, 405, 404, 403,
+ 402, 401, 400, 399, 398, 397, 396, 395, 394, 393,
+ 392, 388, 387, 386, 385, 384, 383, 382, 381, 377,
+ 373, 372, 371, 370, 369, 365, 364, 363, 362, 361,
+ 360, 359, 358, 354, 353, 352, 349, 348, 347, 346,
+ 345, 344, 343, 339, 338, 337, 336, 335, 332, 331,
+ 330, 329, 328, 327, 326, 325, 324, 323, 322, 321,
+ 320, 319, 318, 317, 316, 315, 314, 313, 312, 311,
+ 310, 309, 308, 304, 303, 302, 301, 300, 299, 298,
+ 297, 296, 295, 294, 293, 292, 291, 290, 289, 288,
+
+ 287, 286, 285, 284, 283, 282, 281, 280, 279, 278,
+ 277, 276, 273, 272, 271, 268, 267, 266, 265, 264,
+ 254, 253, 252, 251, 250, 247, 246, 245, 238, 237,
+ 236, 235, 234, 233, 230, 229, 228, 227, 226, 225,
+ 224, 223, 220, 217, 216, 215, 212, 211, 210, 204,
+ 203, 202, 201, 200, 199, 198, 197, 192, 191, 190,
+ 189, 188, 187, 186, 185, 182, 181, 180, 179, 178,
+ 177, 176, 175, 174, 173, 172, 161, 149, 125, 109,
+ 81, 69, 63, 60, 59, 812, 57, 57, 7, 812,
+ 812, 812, 812, 812, 812, 812, 812, 812, 812, 812,
+
+ 812, 812, 812, 812, 812, 812, 812, 812, 812, 812,
+ 812, 812, 812, 812, 812, 812, 812, 812, 812, 812,
+ 812, 812, 812, 812, 812, 812, 812, 812, 812, 812,
+ 812, 812, 812, 812, 812, 812, 812, 812, 812, 812,
+ 812, 812, 812, 812, 812, 812, 812, 812, 812, 812,
+ 812, 812, 812, 812
+ } ;
+
+static yyconst flex_int16_t yy_chk[1255] =
+ { 0,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 2, 9, 803, 9, 2,
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
+
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
+ 3, 3, 3, 3, 3, 13, 15, 801, 16, 17,
+ 17, 17, 17, 17, 17, 17, 21, 21, 71, 15,
+ 16, 25, 13, 19, 46, 19, 19, 19, 19, 19,
+ 19, 19, 23, 23, 25, 26, 27, 800, 27, 33,
+ 19, 19, 27, 71, 28, 19, 19, 33, 28, 35,
+ 26, 26, 36, 19, 19, 28, 36, 29, 28, 33,
+ 50, 29, 50, 35, 46, 96, 96, 29, 19, 795,
+
+ 37, 19, 20, 29, 20, 20, 20, 20, 20, 20,
+ 20, 30, 135, 30, 37, 31, 58, 40, 58, 20,
+ 20, 39, 30, 31, 20, 105, 31, 40, 135, 31,
+ 106, 34, 20, 20, 34, 31, 105, 39, 34, 34,
+ 39, 41, 42, 34, 106, 42, 34, 20, 41, 41,
+ 160, 44, 160, 41, 42, 44, 48, 48, 43, 41,
+ 41, 42, 41, 43, 47, 44, 47, 43, 47, 126,
+ 43, 53, 53, 53, 53, 53, 53, 53, 68, 68,
+ 70, 70, 120, 126, 142, 142, 148, 143, 124, 148,
+ 120, 68, 68, 70, 70, 124, 143, 116, 48, 144,
+
+ 116, 116, 153, 153, 116, 48, 116, 144, 152, 48,
+ 152, 794, 152, 180, 48, 72, 793, 72, 72, 72,
+ 72, 72, 72, 72, 154, 154, 171, 180, 166, 166,
+ 73, 73, 72, 72, 73, 73, 73, 73, 73, 73,
+ 73, 166, 166, 784, 153, 72, 72, 184, 184, 171,
+ 241, 153, 215, 215, 215, 153, 247, 247, 247, 241,
+ 153, 268, 268, 268, 621, 621, 154, 279, 279, 279,
+ 288, 288, 288, 154, 292, 292, 292, 154, 301, 301,
+ 301, 754, 154, 162, 162, 162, 162, 162, 162, 162,
+ 164, 164, 655, 655, 164, 164, 164, 164, 164, 164,
+
+ 164, 167, 167, 688, 688, 167, 167, 167, 167, 167,
+ 167, 167, 169, 169, 169, 169, 169, 169, 169, 170,
+ 170, 170, 170, 170, 170, 170, 256, 256, 256, 256,
+ 256, 256, 256, 754, 783, 170, 257, 257, 257, 257,
+ 257, 257, 257, 338, 338, 338, 782, 781, 170, 258,
+ 258, 780, 257, 258, 258, 258, 258, 258, 258, 258,
+ 393, 393, 393, 777, 776, 257, 260, 260, 260, 260,
+ 260, 260, 260, 261, 261, 261, 261, 261, 261, 261,
+ 350, 350, 350, 350, 350, 350, 350, 775, 774, 261,
+ 351, 351, 351, 351, 351, 351, 351, 382, 382, 382,
+
+ 581, 773, 261, 394, 394, 394, 351, 772, 382, 382,
+ 395, 395, 395, 443, 443, 443, 483, 483, 483, 351,
+ 490, 504, 505, 771, 443, 443, 770, 483, 483, 504,
+ 505, 519, 519, 519, 490, 490, 490, 490, 490, 490,
+ 490, 581, 519, 519, 533, 533, 534, 534, 765, 763,
+ 762, 768, 581, 619, 619, 554, 554, 554, 576, 576,
+ 534, 534, 534, 534, 534, 534, 534, 554, 573, 573,
+ 573, 790, 576, 576, 576, 576, 576, 576, 576, 533,
+ 573, 578, 578, 739, 760, 605, 757, 756, 619, 755,
+ 739, 580, 580, 605, 606, 578, 578, 578, 578, 578,
+
+ 578, 606, 606, 768, 533, 580, 580, 580, 580, 580,
+ 580, 580, 753, 619, 620, 620, 769, 778, 786, 753,
+ 779, 657, 657, 790, 769, 778, 786, 779, 620, 620,
+ 620, 620, 620, 620, 620, 657, 657, 657, 657, 657,
+ 657, 659, 659, 787, 798, 789, 796, 752, 751, 750,
+ 749, 787, 789, 748, 796, 659, 659, 659, 659, 659,
+ 659, 659, 799, 804, 807, 808, 810, 747, 746, 745,
+ 799, 804, 807, 808, 810, 744, 743, 742, 741, 740,
+ 738, 737, 734, 731, 730, 729, 728, 727, 725, 724,
+ 722, 720, 717, 716, 714, 713, 798, 813, 813, 813,
+
+ 813, 813, 813, 813, 813, 814, 814, 814, 814, 814,
+ 815, 815, 815, 815, 815, 816, 816, 817, 817, 818,
+ 818, 818, 819, 819, 711, 819, 819, 819, 819, 819,
+ 820, 820, 820, 710, 709, 708, 820, 821, 821, 821,
+ 822, 822, 822, 707, 706, 705, 822, 823, 823, 823,
+ 704, 703, 702, 701, 699, 698, 697, 696, 695, 694,
+ 692, 691, 690, 689, 687, 686, 685, 684, 683, 682,
+ 681, 680, 679, 678, 677, 676, 675, 674, 673, 672,
+ 671, 670, 668, 667, 666, 665, 664, 663, 662, 661,
+ 660, 653, 651, 650, 648, 647, 646, 645, 644, 643,
+
+ 642, 641, 640, 639, 638, 637, 636, 634, 633, 632,
+ 631, 630, 629, 628, 626, 625, 624, 623, 622, 618,
+ 617, 616, 615, 614, 613, 612, 611, 610, 609, 608,
+ 607, 601, 599, 598, 597, 596, 592, 591, 590, 589,
+ 588, 587, 586, 585, 584, 575, 571, 570, 568, 567,
+ 565, 564, 563, 562, 561, 560, 559, 558, 557, 555,
+ 553, 552, 551, 550, 549, 548, 547, 546, 545, 544,
+ 542, 541, 537, 536, 535, 532, 531, 529, 528, 526,
+ 525, 524, 523, 522, 520, 518, 517, 516, 515, 514,
+ 513, 511, 510, 509, 508, 507, 503, 502, 501, 500,
+
+ 499, 498, 495, 494, 493, 492, 491, 489, 488, 487,
+ 486, 485, 484, 482, 481, 474, 473, 470, 469, 466,
+ 465, 464, 463, 452, 451, 450, 448, 447, 446, 445,
+ 444, 441, 439, 438, 437, 435, 434, 432, 431, 430,
+ 429, 427, 426, 421, 420, 418, 417, 416, 415, 414,
+ 413, 412, 411, 410, 409, 407, 406, 405, 404, 403,
+ 402, 401, 400, 399, 398, 397, 396, 392, 388, 387,
+ 386, 383, 381, 371, 369, 365, 364, 363, 362, 360,
+ 358, 353, 352, 349, 348, 347, 346, 345, 344, 339,
+ 337, 336, 335, 334, 333, 331, 330, 327, 326, 325,
+
+ 324, 323, 322, 321, 320, 319, 318, 317, 316, 315,
+ 314, 313, 312, 311, 310, 309, 308, 307, 306, 305,
+ 302, 300, 299, 298, 297, 296, 295, 294, 293, 291,
+ 287, 285, 284, 283, 282, 278, 277, 276, 275, 274,
+ 273, 272, 271, 267, 265, 264, 254, 253, 252, 251,
+ 250, 249, 248, 246, 245, 244, 243, 242, 240, 239,
+ 238, 237, 236, 235, 234, 233, 232, 231, 230, 229,
+ 228, 227, 226, 225, 224, 223, 222, 221, 220, 219,
+ 218, 217, 216, 214, 213, 212, 211, 210, 209, 208,
+ 207, 206, 205, 204, 203, 202, 201, 200, 199, 198,
+
+ 196, 195, 194, 193, 192, 191, 190, 189, 188, 187,
+ 186, 185, 183, 182, 181, 179, 178, 177, 176, 174,
+ 159, 158, 157, 156, 149, 147, 146, 145, 141, 140,
+ 139, 138, 137, 136, 134, 133, 132, 131, 130, 129,
+ 128, 127, 125, 123, 122, 121, 119, 118, 117, 115,
+ 114, 112, 111, 110, 109, 108, 107, 104, 103, 102,
+ 101, 100, 99, 98, 97, 95, 94, 93, 92, 91,
+ 90, 89, 88, 87, 83, 79, 52, 45, 38, 32,
+ 22, 18, 14, 12, 11, 7, 6, 5, 812, 812,
+ 812, 812, 812, 812, 812, 812, 812, 812, 812, 812,
+
+ 812, 812, 812, 812, 812, 812, 812, 812, 812, 812,
+ 812, 812, 812, 812, 812, 812, 812, 812, 812, 812,
+ 812, 812, 812, 812, 812, 812, 812, 812, 812, 812,
+ 812, 812, 812, 812, 812, 812, 812, 812, 812, 812,
+ 812, 812, 812, 812, 812, 812, 812, 812, 812, 812,
+ 812, 812, 812, 812
+ } ;
+
+/* The intent behind this definition is that it'll catch
+ * any uses of REJECT which flex missed.
+ */
+#define REJECT reject_used_but_not_detected
+#define yymore() yymore_used_but_not_detected
+#define YY_MORE_ADJ 0
+#define YY_RESTORE_YY_MORE_OFFSET
+#line 1 "glsl_lexer.lpp"
+#line 2 "glsl_lexer.lpp"
+/*
+ * Copyright © 2008, 2009 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+#include <ctype.h>
+#include "strtod.h"
+#include "ast.h"
+#include "glsl_parser_extras.h"
+#include "glsl_parser.h"
+
+#define YY_USER_ACTION \
+ do { \
+ yylloc->source = 0; \
+ yylloc->first_column = yycolumn + 1; \
+ yylloc->first_line = yylineno + 1; \
+ yycolumn += yyleng; \
+ } while(0);
+
+#define YY_USER_INIT yylineno = 0; yycolumn = 0;
+
+#define IS_UINT (yytext[yyleng - 1] == 'u' || yytext[yyleng - 1] == 'U')
+
+/* A macro for handling reserved words and keywords across language versions.
+ *
+ * Certain words start out as identifiers, become reserved words in
+ * later language revisions, and finally become language keywords.
+ *
+ * For example, consider the following lexer rule:
+ * samplerBuffer KEYWORD(130, 140, SAMPLERBUFFER)
+ *
+ * This means that "samplerBuffer" will be treated as:
+ * - a keyword (SAMPLERBUFFER token) ...in GLSL >= 1.40
+ * - a reserved word - error ...in GLSL >= 1.30
+ * - an identifier ...in GLSL < 1.30
+ */
+#define KEYWORD(reserved_version, allowed_version, token) \
+ do { \
+ if (yyextra->language_version >= allowed_version) { \
+ return token; \
+ } else if (yyextra->language_version >= reserved_version) { \
+ _mesa_glsl_error(yylloc, yyextra, \
+ "Illegal use of reserved word `%s'", yytext); \
+ return ERROR_TOK; \
+ } else { \
+ yylval->identifier = strdup(yytext); \
+ return IDENTIFIER; \
+ } \
+ } while (0)
+
+/* The ES macro can be used in KEYWORD checks:
+ *
+ * word KEYWORD(110 || ES, 400, TOKEN)
+ * ...means the word is reserved in GLSL ES 1.00, while
+ *
+ * word KEYWORD(110, 130 || ES, TOKEN)
+ * ...means the word is a legal keyword in GLSL ES 1.00.
+ */
+#define ES yyextra->es_shader
+
+#line 1059 "glsl_lexer.cpp"
+
+#define INITIAL 0
+#define PP 1
+#define PRAGMA 2
+
+#define YY_EXTRA_TYPE struct _mesa_glsl_parse_state *
+
+/* Holds the entire state of the reentrant scanner. */
+struct yyguts_t
+ {
+
+ /* User-defined. Not touched by flex. */
+ YY_EXTRA_TYPE yyextra_r;
+
+ /* The rest are the same as the globals declared in the non-reentrant scanner. */
+ FILE *yyin_r, *yyout_r;
+ size_t yy_buffer_stack_top; /**< index of top of stack. */
+ size_t yy_buffer_stack_max; /**< capacity of stack. */
+ YY_BUFFER_STATE * yy_buffer_stack; /**< Stack as an array. */
+ char yy_hold_char;
+ int yy_n_chars;
+ int yyleng_r;
+ char *yy_c_buf_p;
+ int yy_init;
+ int yy_start;
+ int yy_did_buffer_switch_on_eof;
+ int yy_start_stack_ptr;
+ int yy_start_stack_depth;
+ int *yy_start_stack;
+ yy_state_type yy_last_accepting_state;
+ char* yy_last_accepting_cpos;
+
+ int yylineno_r;
+ int yy_flex_debug_r;
+
+ char *yytext_r;
+ int yy_more_flag;
+ int yy_more_len;
+
+ YYSTYPE * yylval_r;
+
+ YYLTYPE * yylloc_r;
+
+ }; /* end struct yyguts_t */
+
+static int yy_init_globals (yyscan_t yyscanner );
+
+ /* This must go here because YYSTYPE and YYLTYPE are included
+ * from bison output in section 1.*/
+ # define yylval yyg->yylval_r
+
+ # define yylloc yyg->yylloc_r
+
+int _mesa_glsl_lex_init (yyscan_t* scanner);
+
+int _mesa_glsl_lex_init_extra (YY_EXTRA_TYPE user_defined,yyscan_t* scanner);
+
+/* Accessor methods to globals.
+ These are made visible to non-reentrant scanners for convenience. */
+
+int _mesa_glsl_lex_destroy (yyscan_t yyscanner );
+
+int _mesa_glsl_get_debug (yyscan_t yyscanner );
+
+void _mesa_glsl_set_debug (int debug_flag ,yyscan_t yyscanner );
+
+YY_EXTRA_TYPE _mesa_glsl_get_extra (yyscan_t yyscanner );
+
+void _mesa_glsl_set_extra (YY_EXTRA_TYPE user_defined ,yyscan_t yyscanner );
+
+FILE *_mesa_glsl_get_in (yyscan_t yyscanner );
+
+void _mesa_glsl_set_in (FILE * in_str ,yyscan_t yyscanner );
+
+FILE *_mesa_glsl_get_out (yyscan_t yyscanner );
+
+void _mesa_glsl_set_out (FILE * out_str ,yyscan_t yyscanner );
+
+int _mesa_glsl_get_leng (yyscan_t yyscanner );
+
+char *_mesa_glsl_get_text (yyscan_t yyscanner );
+
+int _mesa_glsl_get_lineno (yyscan_t yyscanner );
+
+void _mesa_glsl_set_lineno (int line_number ,yyscan_t yyscanner );
+
+YYSTYPE * _mesa_glsl_get_lval (yyscan_t yyscanner );
+
+void _mesa_glsl_set_lval (YYSTYPE * yylval_param ,yyscan_t yyscanner );
+
+ YYLTYPE *_mesa_glsl_get_lloc (yyscan_t yyscanner );
+
+ void _mesa_glsl_set_lloc (YYLTYPE * yylloc_param ,yyscan_t yyscanner );
+
+/* Macros after this point can all be overridden by user definitions in
+ * section 1.
+ */
+
+#ifndef YY_SKIP_YYWRAP
+#ifdef __cplusplus
+extern "C" int _mesa_glsl_wrap (yyscan_t yyscanner );
+#else
+extern int _mesa_glsl_wrap (yyscan_t yyscanner );
+#endif
+#endif
+
+#ifndef yytext_ptr
+static void yy_flex_strncpy (char *,yyconst char *,int ,yyscan_t yyscanner);
+#endif
+
+#ifdef YY_NEED_STRLEN
+static int yy_flex_strlen (yyconst char * ,yyscan_t yyscanner);
+#endif
+
+#ifndef YY_NO_INPUT
+
+#ifdef __cplusplus
+static int yyinput (yyscan_t yyscanner );
+#else
+static int input (yyscan_t yyscanner );
+#endif
+
+#endif
+
+/* Amount of stuff to slurp up with each read. */
+#ifndef YY_READ_BUF_SIZE
+#define YY_READ_BUF_SIZE 8192
+#endif
+
+/* Copy whatever the last rule matched to the standard output. */
+#ifndef ECHO
+/* This used to be an fputs(), but since the string might contain NUL's,
+ * we now use fwrite().
+ */
+#define ECHO do { if (fwrite( yytext, yyleng, 1, yyout )) {} } while (0)
+#endif
+
+/* Gets input and stuffs it into "buf". number of characters read, or YY_NULL,
+ * is returned in "result".
+ */
+#ifndef YY_INPUT
+#define YY_INPUT(buf,result,max_size) \
+ if ( YY_CURRENT_BUFFER_LVALUE->yy_is_interactive ) \
+ { \
+ int c = '*'; \
+ unsigned n; \
+ for ( n = 0; n < max_size && \
+ (c = getc( yyin )) != EOF && c != '\n'; ++n ) \
+ buf[n] = (char) c; \
+ if ( c == '\n' ) \
+ buf[n++] = (char) c; \
+ if ( c == EOF && ferror( yyin ) ) \
+ YY_FATAL_ERROR( "input in flex scanner failed" ); \
+ result = n; \
+ } \
+ else \
+ { \
+ errno=0; \
+ while ( (result = fread(buf, 1, max_size, yyin))==0 && ferror(yyin)) \
+ { \
+ if( errno != EINTR) \
+ { \
+ YY_FATAL_ERROR( "input in flex scanner failed" ); \
+ break; \
+ } \
+ errno=0; \
+ clearerr(yyin); \
+ } \
+ }\
+\
+
+#endif
+
+/* No semi-colon after return; correct usage is to write "yyterminate();" -
+ * we don't want an extra ';' after the "return" because that will cause
+ * some compilers to complain about unreachable statements.
+ */
+#ifndef yyterminate
+#define yyterminate() return YY_NULL
+#endif
+
+/* Number of entries by which start-condition stack grows. */
+#ifndef YY_START_STACK_INCR
+#define YY_START_STACK_INCR 25
+#endif
+
+/* Report a fatal error. */
+#ifndef YY_FATAL_ERROR
+#define YY_FATAL_ERROR(msg) yy_fatal_error( msg , yyscanner)
+#endif
+
+/* end tables serialization structures and prototypes */
+
+/* Default declaration of generated scanner - a define so the user can
+ * easily add parameters.
+ */
+#ifndef YY_DECL
+#define YY_DECL_IS_OURS 1
+
+extern int _mesa_glsl_lex \
+ (YYSTYPE * yylval_param,YYLTYPE * yylloc_param ,yyscan_t yyscanner);
+
+#define YY_DECL int _mesa_glsl_lex \
+ (YYSTYPE * yylval_param, YYLTYPE * yylloc_param , yyscan_t yyscanner)
+#endif /* !YY_DECL */
+
+/* Code executed at the beginning of each rule, after yytext and yyleng
+ * have been set up.
+ */
+#ifndef YY_USER_ACTION
+#define YY_USER_ACTION
+#endif
+
+/* Code executed at the end of each rule. */
+#ifndef YY_BREAK
+#define YY_BREAK break;
+#endif
+
+#define YY_RULE_SETUP \
+ if ( yyleng > 0 ) \
+ YY_CURRENT_BUFFER_LVALUE->yy_at_bol = \
+ (yytext[yyleng - 1] == '\n'); \
+ YY_USER_ACTION
+
+/** The main scanner function which does all the work.
+ */
+YY_DECL
+{
+ register yy_state_type yy_current_state;
+ register char *yy_cp, *yy_bp;
+ register int yy_act;
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+
+#line 95 "glsl_lexer.lpp"
+
+
+#line 1296 "glsl_lexer.cpp"
+
+ yylval = yylval_param;
+
+ yylloc = yylloc_param;
+
+ if ( !yyg->yy_init )
+ {
+ yyg->yy_init = 1;
+
+#ifdef YY_USER_INIT
+ YY_USER_INIT;
+#endif
+
+ if ( ! yyg->yy_start )
+ yyg->yy_start = 1; /* first start state */
+
+ if ( ! yyin )
+ yyin = stdin;
+
+ if ( ! yyout )
+ yyout = stdout;
+
+ if ( ! YY_CURRENT_BUFFER ) {
+ _mesa_glsl_ensure_buffer_stack (yyscanner);
+ YY_CURRENT_BUFFER_LVALUE =
+ _mesa_glsl__create_buffer(yyin,YY_BUF_SIZE ,yyscanner);
+ }
+
+ _mesa_glsl__load_buffer_state(yyscanner );
+ }
+
+ while ( 1 ) /* loops until end-of-file is reached */
+ {
+ yy_cp = yyg->yy_c_buf_p;
+
+ /* Support of yytext. */
+ *yy_cp = yyg->yy_hold_char;
+
+ /* yy_bp points to the position in yy_ch_buf of the start of
+ * the current run.
+ */
+ yy_bp = yy_cp;
+
+ yy_current_state = yyg->yy_start;
+ yy_current_state += YY_AT_BOL();
+yy_match:
+ do
+ {
+ register YY_CHAR yy_c = yy_ec[YY_SC_TO_UI(*yy_cp)];
+ if ( yy_accept[yy_current_state] )
+ {
+ yyg->yy_last_accepting_state = yy_current_state;
+ yyg->yy_last_accepting_cpos = yy_cp;
+ }
+ while ( yy_chk[yy_base[yy_current_state] + yy_c] != yy_current_state )
+ {
+ yy_current_state = (int) yy_def[yy_current_state];
+ if ( yy_current_state >= 813 )
+ yy_c = yy_meta[(unsigned int) yy_c];
+ }
+ yy_current_state = yy_nxt[yy_base[yy_current_state] + (unsigned int) yy_c];
+ ++yy_cp;
+ }
+ while ( yy_current_state != 812 );
+ yy_cp = yyg->yy_last_accepting_cpos;
+ yy_current_state = yyg->yy_last_accepting_state;
+
+yy_find_action:
+ yy_act = yy_accept[yy_current_state];
+
+ YY_DO_BEFORE_ACTION;
+
+do_action: /* This label is used only to access EOF actions. */
+
+ switch ( yy_act )
+ { /* beginning of action switch */
+ case 0: /* must back up */
+ /* undo the effects of YY_DO_BEFORE_ACTION */
+ *yy_cp = yyg->yy_hold_char;
+ yy_cp = yyg->yy_last_accepting_cpos;
+ yy_current_state = yyg->yy_last_accepting_state;
+ goto yy_find_action;
+
+case 1:
+YY_RULE_SETUP
+#line 97 "glsl_lexer.lpp"
+;
+ YY_BREAK
+/* Preprocessor tokens. */
+case 2:
+*yy_cp = yyg->yy_hold_char; /* undo effects of setting up yytext */
+yyg->yy_c_buf_p = yy_cp -= 1;
+YY_DO_BEFORE_ACTION; /* set up yytext again */
+YY_RULE_SETUP
+#line 100 "glsl_lexer.lpp"
+;
+ YY_BREAK
+case 3:
+YY_RULE_SETUP
+#line 101 "glsl_lexer.lpp"
+{ BEGIN PP; return VERSION; }
+ YY_BREAK
+case 4:
+YY_RULE_SETUP
+#line 102 "glsl_lexer.lpp"
+{ BEGIN PP; return EXTENSION; }
+ YY_BREAK
+case 5:
+*yy_cp = yyg->yy_hold_char; /* undo effects of setting up yytext */
+yyg->yy_c_buf_p = yy_cp -= 1;
+YY_DO_BEFORE_ACTION; /* set up yytext again */
+YY_RULE_SETUP
+#line 103 "glsl_lexer.lpp"
+{
+ /* Eat characters until the first digit is
+ * encountered
+ */
+ char *ptr = yytext;
+ while (!isdigit(*ptr))
+ ptr++;
+
+ /* Subtract one from the line number because
+ * yylineno is zero-based instead of
+ * one-based.
+ */
+ yylineno = strtol(ptr, &ptr, 0) - 1;
+ yylloc->source = strtol(ptr, NULL, 0);
+ }
+ YY_BREAK
+case 6:
+*yy_cp = yyg->yy_hold_char; /* undo effects of setting up yytext */
+yyg->yy_c_buf_p = yy_cp -= 1;
+YY_DO_BEFORE_ACTION; /* set up yytext again */
+YY_RULE_SETUP
+#line 118 "glsl_lexer.lpp"
+{
+ /* Eat characters until the first digit is
+ * encountered
+ */
+ char *ptr = yytext;
+ while (!isdigit(*ptr))
+ ptr++;
+
+ /* Subtract one from the line number because
+ * yylineno is zero-based instead of
+ * one-based.
+ */
+ yylineno = strtol(ptr, &ptr, 0) - 1;
+ }
+ YY_BREAK
+case 7:
+YY_RULE_SETUP
+#line 132 "glsl_lexer.lpp"
+{
+ BEGIN PP;
+ return PRAGMA_DEBUG_ON;
+ }
+ YY_BREAK
+case 8:
+YY_RULE_SETUP
+#line 136 "glsl_lexer.lpp"
+{
+ BEGIN PP;
+ return PRAGMA_DEBUG_OFF;
+ }
+ YY_BREAK
+case 9:
+YY_RULE_SETUP
+#line 140 "glsl_lexer.lpp"
+{
+ BEGIN PP;
+ return PRAGMA_OPTIMIZE_ON;
+ }
+ YY_BREAK
+case 10:
+YY_RULE_SETUP
+#line 144 "glsl_lexer.lpp"
+{
+ BEGIN PP;
+ return PRAGMA_OPTIMIZE_OFF;
+ }
+ YY_BREAK
+case 11:
+YY_RULE_SETUP
+#line 148 "glsl_lexer.lpp"
+{ BEGIN PRAGMA; }
+ YY_BREAK
+case 12:
+/* rule 12 can match eol */
+YY_RULE_SETUP
+#line 150 "glsl_lexer.lpp"
+{ BEGIN 0; yylineno++; yycolumn = 0; }
+ YY_BREAK
+case 13:
+YY_RULE_SETUP
+#line 151 "glsl_lexer.lpp"
+{ }
+ YY_BREAK
+case 14:
+YY_RULE_SETUP
+#line 153 "glsl_lexer.lpp"
+{ }
+ YY_BREAK
+case 15:
+YY_RULE_SETUP
+#line 154 "glsl_lexer.lpp"
+{ }
+ YY_BREAK
+case 16:
+YY_RULE_SETUP
+#line 155 "glsl_lexer.lpp"
+return COLON;
+ YY_BREAK
+case 17:
+YY_RULE_SETUP
+#line 156 "glsl_lexer.lpp"
+{
+ yylval->identifier = strdup(yytext);
+ return IDENTIFIER;
+ }
+ YY_BREAK
+case 18:
+YY_RULE_SETUP
+#line 160 "glsl_lexer.lpp"
+{
+ yylval->n = strtol(yytext, NULL, 10);
+ return INTCONSTANT;
+ }
+ YY_BREAK
+case 19:
+/* rule 19 can match eol */
+YY_RULE_SETUP
+#line 164 "glsl_lexer.lpp"
+{ BEGIN 0; yylineno++; yycolumn = 0; return EOL; }
+ YY_BREAK
+case 20:
+/* rule 20 can match eol */
+YY_RULE_SETUP
+#line 166 "glsl_lexer.lpp"
+{ yylineno++; yycolumn = 0; }
+ YY_BREAK
+case 21:
+YY_RULE_SETUP
+#line 168 "glsl_lexer.lpp"
+return ATTRIBUTE;
+ YY_BREAK
+case 22:
+YY_RULE_SETUP
+#line 169 "glsl_lexer.lpp"
+return CONST_TOK;
+ YY_BREAK
+case 23:
+YY_RULE_SETUP
+#line 170 "glsl_lexer.lpp"
+return BOOL_TOK;
+ YY_BREAK
+case 24:
+YY_RULE_SETUP
+#line 171 "glsl_lexer.lpp"
+return FLOAT_TOK;
+ YY_BREAK
+case 25:
+YY_RULE_SETUP
+#line 172 "glsl_lexer.lpp"
+return INT_TOK;
+ YY_BREAK
+case 26:
+YY_RULE_SETUP
+#line 173 "glsl_lexer.lpp"
+KEYWORD(130, 130, UINT_TOK);
+ YY_BREAK
+case 27:
+YY_RULE_SETUP
+#line 175 "glsl_lexer.lpp"
+return BREAK;
+ YY_BREAK
+case 28:
+YY_RULE_SETUP
+#line 176 "glsl_lexer.lpp"
+return CONTINUE;
+ YY_BREAK
+case 29:
+YY_RULE_SETUP
+#line 177 "glsl_lexer.lpp"
+return DO;
+ YY_BREAK
+case 30:
+YY_RULE_SETUP
+#line 178 "glsl_lexer.lpp"
+return WHILE;
+ YY_BREAK
+case 31:
+YY_RULE_SETUP
+#line 179 "glsl_lexer.lpp"
+return ELSE;
+ YY_BREAK
+case 32:
+YY_RULE_SETUP
+#line 180 "glsl_lexer.lpp"
+return FOR;
+ YY_BREAK
+case 33:
+YY_RULE_SETUP
+#line 181 "glsl_lexer.lpp"
+return IF;
+ YY_BREAK
+case 34:
+YY_RULE_SETUP
+#line 182 "glsl_lexer.lpp"
+return DISCARD;
+ YY_BREAK
+case 35:
+YY_RULE_SETUP
+#line 183 "glsl_lexer.lpp"
+return RETURN;
+ YY_BREAK
+case 36:
+YY_RULE_SETUP
+#line 185 "glsl_lexer.lpp"
+return BVEC2;
+ YY_BREAK
+case 37:
+YY_RULE_SETUP
+#line 186 "glsl_lexer.lpp"
+return BVEC3;
+ YY_BREAK
+case 38:
+YY_RULE_SETUP
+#line 187 "glsl_lexer.lpp"
+return BVEC4;
+ YY_BREAK
+case 39:
+YY_RULE_SETUP
+#line 188 "glsl_lexer.lpp"
+return IVEC2;
+ YY_BREAK
+case 40:
+YY_RULE_SETUP
+#line 189 "glsl_lexer.lpp"
+return IVEC3;
+ YY_BREAK
+case 41:
+YY_RULE_SETUP
+#line 190 "glsl_lexer.lpp"
+return IVEC4;
+ YY_BREAK
+case 42:
+YY_RULE_SETUP
+#line 191 "glsl_lexer.lpp"
+KEYWORD(130, 130, UVEC2);
+ YY_BREAK
+case 43:
+YY_RULE_SETUP
+#line 192 "glsl_lexer.lpp"
+KEYWORD(130, 130, UVEC3);
+ YY_BREAK
+case 44:
+YY_RULE_SETUP
+#line 193 "glsl_lexer.lpp"
+KEYWORD(130, 130, UVEC4);
+ YY_BREAK
+case 45:
+YY_RULE_SETUP
+#line 194 "glsl_lexer.lpp"
+return VEC2;
+ YY_BREAK
+case 46:
+YY_RULE_SETUP
+#line 195 "glsl_lexer.lpp"
+return VEC3;
+ YY_BREAK
+case 47:
+YY_RULE_SETUP
+#line 196 "glsl_lexer.lpp"
+return VEC4;
+ YY_BREAK
+case 48:
+YY_RULE_SETUP
+#line 197 "glsl_lexer.lpp"
+return MAT2X2;
+ YY_BREAK
+case 49:
+YY_RULE_SETUP
+#line 198 "glsl_lexer.lpp"
+return MAT3X3;
+ YY_BREAK
+case 50:
+YY_RULE_SETUP
+#line 199 "glsl_lexer.lpp"
+return MAT4X4;
+ YY_BREAK
+case 51:
+YY_RULE_SETUP
+#line 200 "glsl_lexer.lpp"
+KEYWORD(120, 120, MAT2X2);
+ YY_BREAK
+case 52:
+YY_RULE_SETUP
+#line 201 "glsl_lexer.lpp"
+KEYWORD(120, 120, MAT2X3);
+ YY_BREAK
+case 53:
+YY_RULE_SETUP
+#line 202 "glsl_lexer.lpp"
+KEYWORD(120, 120, MAT2X4);
+ YY_BREAK
+case 54:
+YY_RULE_SETUP
+#line 203 "glsl_lexer.lpp"
+KEYWORD(120, 120, MAT3X2);
+ YY_BREAK
+case 55:
+YY_RULE_SETUP
+#line 204 "glsl_lexer.lpp"
+KEYWORD(120, 120, MAT3X3);
+ YY_BREAK
+case 56:
+YY_RULE_SETUP
+#line 205 "glsl_lexer.lpp"
+KEYWORD(120, 120, MAT3X4);
+ YY_BREAK
+case 57:
+YY_RULE_SETUP
+#line 206 "glsl_lexer.lpp"
+KEYWORD(120, 120, MAT4X2);
+ YY_BREAK
+case 58:
+YY_RULE_SETUP
+#line 207 "glsl_lexer.lpp"
+KEYWORD(120, 120, MAT4X3);
+ YY_BREAK
+case 59:
+YY_RULE_SETUP
+#line 208 "glsl_lexer.lpp"
+KEYWORD(120, 120, MAT4X4);
+ YY_BREAK
+case 60:
+YY_RULE_SETUP
+#line 210 "glsl_lexer.lpp"
+return IN_TOK;
+ YY_BREAK
+case 61:
+YY_RULE_SETUP
+#line 211 "glsl_lexer.lpp"
+return OUT_TOK;
+ YY_BREAK
+case 62:
+YY_RULE_SETUP
+#line 212 "glsl_lexer.lpp"
+return INOUT_TOK;
+ YY_BREAK
+case 63:
+YY_RULE_SETUP
+#line 213 "glsl_lexer.lpp"
+return UNIFORM;
+ YY_BREAK
+case 64:
+YY_RULE_SETUP
+#line 214 "glsl_lexer.lpp"
+return VARYING;
+ YY_BREAK
+case 65:
+YY_RULE_SETUP
+#line 215 "glsl_lexer.lpp"
+KEYWORD(120, 120, CENTROID);
+ YY_BREAK
+case 66:
+YY_RULE_SETUP
+#line 216 "glsl_lexer.lpp"
+KEYWORD(120 || ES, 120 || ES, INVARIANT);
+ YY_BREAK
+case 67:
+YY_RULE_SETUP
+#line 217 "glsl_lexer.lpp"
+KEYWORD(130 || ES, 130, FLAT);
+ YY_BREAK
+case 68:
+YY_RULE_SETUP
+#line 218 "glsl_lexer.lpp"
+KEYWORD(130, 130, SMOOTH);
+ YY_BREAK
+case 69:
+YY_RULE_SETUP
+#line 219 "glsl_lexer.lpp"
+KEYWORD(130, 130, NOPERSPECTIVE);
+ YY_BREAK
+case 70:
+YY_RULE_SETUP
+#line 221 "glsl_lexer.lpp"
+return SAMPLER1D;
+ YY_BREAK
+case 71:
+YY_RULE_SETUP
+#line 222 "glsl_lexer.lpp"
+return SAMPLER2D;
+ YY_BREAK
+case 72:
+YY_RULE_SETUP
+#line 223 "glsl_lexer.lpp"
+return SAMPLER3D;
+ YY_BREAK
+case 73:
+YY_RULE_SETUP
+#line 224 "glsl_lexer.lpp"
+return SAMPLERCUBE;
+ YY_BREAK
+case 74:
+YY_RULE_SETUP
+#line 225 "glsl_lexer.lpp"
+KEYWORD(130, 130, SAMPLER1DARRAY);
+ YY_BREAK
+case 75:
+YY_RULE_SETUP
+#line 226 "glsl_lexer.lpp"
+KEYWORD(130, 130, SAMPLER2DARRAY);
+ YY_BREAK
+case 76:
+YY_RULE_SETUP
+#line 227 "glsl_lexer.lpp"
+return SAMPLER1DSHADOW;
+ YY_BREAK
+case 77:
+YY_RULE_SETUP
+#line 228 "glsl_lexer.lpp"
+return SAMPLER2DSHADOW;
+ YY_BREAK
+case 78:
+YY_RULE_SETUP
+#line 229 "glsl_lexer.lpp"
+KEYWORD(130, 130, SAMPLERCUBESHADOW);
+ YY_BREAK
+case 79:
+YY_RULE_SETUP
+#line 230 "glsl_lexer.lpp"
+KEYWORD(130, 130, SAMPLER1DARRAYSHADOW);
+ YY_BREAK
+case 80:
+YY_RULE_SETUP
+#line 231 "glsl_lexer.lpp"
+KEYWORD(130, 130, SAMPLER2DARRAYSHADOW);
+ YY_BREAK
+case 81:
+YY_RULE_SETUP
+#line 232 "glsl_lexer.lpp"
+KEYWORD(130, 130, ISAMPLER1D);
+ YY_BREAK
+case 82:
+YY_RULE_SETUP
+#line 233 "glsl_lexer.lpp"
+KEYWORD(130, 130, ISAMPLER2D);
+ YY_BREAK
+case 83:
+YY_RULE_SETUP
+#line 234 "glsl_lexer.lpp"
+KEYWORD(130, 130, ISAMPLER3D);
+ YY_BREAK
+case 84:
+YY_RULE_SETUP
+#line 235 "glsl_lexer.lpp"
+KEYWORD(130, 130, ISAMPLERCUBE);
+ YY_BREAK
+case 85:
+YY_RULE_SETUP
+#line 236 "glsl_lexer.lpp"
+KEYWORD(130, 130, ISAMPLER1DARRAY);
+ YY_BREAK
+case 86:
+YY_RULE_SETUP
+#line 237 "glsl_lexer.lpp"
+KEYWORD(130, 130, ISAMPLER2DARRAY);
+ YY_BREAK
+case 87:
+YY_RULE_SETUP
+#line 238 "glsl_lexer.lpp"
+KEYWORD(130, 130, USAMPLER1D);
+ YY_BREAK
+case 88:
+YY_RULE_SETUP
+#line 239 "glsl_lexer.lpp"
+KEYWORD(130, 130, USAMPLER2D);
+ YY_BREAK
+case 89:
+YY_RULE_SETUP
+#line 240 "glsl_lexer.lpp"
+KEYWORD(130, 130, USAMPLER3D);
+ YY_BREAK
+case 90:
+YY_RULE_SETUP
+#line 241 "glsl_lexer.lpp"
+KEYWORD(130, 130, USAMPLERCUBE);
+ YY_BREAK
+case 91:
+YY_RULE_SETUP
+#line 242 "glsl_lexer.lpp"
+KEYWORD(130, 130, USAMPLER1DARRAY);
+ YY_BREAK
+case 92:
+YY_RULE_SETUP
+#line 243 "glsl_lexer.lpp"
+KEYWORD(130, 130, USAMPLER2DARRAY);
+ YY_BREAK
+case 93:
+YY_RULE_SETUP
+#line 246 "glsl_lexer.lpp"
+return STRUCT;
+ YY_BREAK
+case 94:
+YY_RULE_SETUP
+#line 247 "glsl_lexer.lpp"
+return VOID_TOK;
+ YY_BREAK
+case 95:
+YY_RULE_SETUP
+#line 249 "glsl_lexer.lpp"
+{
+ if ((yyextra->language_version >= 140)
+ || yyextra->ARB_explicit_attrib_location_enable
+ || (yyextra->ARB_fragment_coord_conventions_enable)){
+ return LAYOUT_TOK;
+ } else {
+ yylval->identifier = strdup(yytext);
+ return IDENTIFIER;
+ }
+ }
+ YY_BREAK
+case 96:
+YY_RULE_SETUP
+#line 260 "glsl_lexer.lpp"
+return INC_OP;
+ YY_BREAK
+case 97:
+YY_RULE_SETUP
+#line 261 "glsl_lexer.lpp"
+return DEC_OP;
+ YY_BREAK
+case 98:
+YY_RULE_SETUP
+#line 262 "glsl_lexer.lpp"
+return LE_OP;
+ YY_BREAK
+case 99:
+YY_RULE_SETUP
+#line 263 "glsl_lexer.lpp"
+return GE_OP;
+ YY_BREAK
+case 100:
+YY_RULE_SETUP
+#line 264 "glsl_lexer.lpp"
+return EQ_OP;
+ YY_BREAK
+case 101:
+YY_RULE_SETUP
+#line 265 "glsl_lexer.lpp"
+return NE_OP;
+ YY_BREAK
+case 102:
+YY_RULE_SETUP
+#line 266 "glsl_lexer.lpp"
+return AND_OP;
+ YY_BREAK
+case 103:
+YY_RULE_SETUP
+#line 267 "glsl_lexer.lpp"
+return OR_OP;
+ YY_BREAK
+case 104:
+YY_RULE_SETUP
+#line 268 "glsl_lexer.lpp"
+return XOR_OP;
+ YY_BREAK
+case 105:
+YY_RULE_SETUP
+#line 269 "glsl_lexer.lpp"
+return LEFT_OP;
+ YY_BREAK
+case 106:
+YY_RULE_SETUP
+#line 270 "glsl_lexer.lpp"
+return RIGHT_OP;
+ YY_BREAK
+case 107:
+YY_RULE_SETUP
+#line 272 "glsl_lexer.lpp"
+return MUL_ASSIGN;
+ YY_BREAK
+case 108:
+YY_RULE_SETUP
+#line 273 "glsl_lexer.lpp"
+return DIV_ASSIGN;
+ YY_BREAK
+case 109:
+YY_RULE_SETUP
+#line 274 "glsl_lexer.lpp"
+return ADD_ASSIGN;
+ YY_BREAK
+case 110:
+YY_RULE_SETUP
+#line 275 "glsl_lexer.lpp"
+return MOD_ASSIGN;
+ YY_BREAK
+case 111:
+YY_RULE_SETUP
+#line 276 "glsl_lexer.lpp"
+return LEFT_ASSIGN;
+ YY_BREAK
+case 112:
+YY_RULE_SETUP
+#line 277 "glsl_lexer.lpp"
+return RIGHT_ASSIGN;
+ YY_BREAK
+case 113:
+YY_RULE_SETUP
+#line 278 "glsl_lexer.lpp"
+return AND_ASSIGN;
+ YY_BREAK
+case 114:
+YY_RULE_SETUP
+#line 279 "glsl_lexer.lpp"
+return XOR_ASSIGN;
+ YY_BREAK
+case 115:
+YY_RULE_SETUP
+#line 280 "glsl_lexer.lpp"
+return OR_ASSIGN;
+ YY_BREAK
+case 116:
+YY_RULE_SETUP
+#line 281 "glsl_lexer.lpp"
+return SUB_ASSIGN;
+ YY_BREAK
+case 117:
+YY_RULE_SETUP
+#line 283 "glsl_lexer.lpp"
+{
+ yylval->n = strtol(yytext, NULL, 10);
+ return IS_UINT ? UINTCONSTANT : INTCONSTANT;
+ }
+ YY_BREAK
+case 118:
+YY_RULE_SETUP
+#line 287 "glsl_lexer.lpp"
+{
+ yylval->n = strtol(yytext + 2, NULL, 16);
+ return IS_UINT ? UINTCONSTANT : INTCONSTANT;
+ }
+ YY_BREAK
+case 119:
+YY_RULE_SETUP
+#line 291 "glsl_lexer.lpp"
+{
+ yylval->n = strtol(yytext, NULL, 8);
+ return IS_UINT ? UINTCONSTANT : INTCONSTANT;
+ }
+ YY_BREAK
+case 120:
+YY_RULE_SETUP
+#line 296 "glsl_lexer.lpp"
+{
+ yylval->real = glsl_strtod(yytext, NULL);
+ return FLOATCONSTANT;
+ }
+ YY_BREAK
+case 121:
+YY_RULE_SETUP
+#line 300 "glsl_lexer.lpp"
+{
+ yylval->real = glsl_strtod(yytext, NULL);
+ return FLOATCONSTANT;
+ }
+ YY_BREAK
+case 122:
+YY_RULE_SETUP
+#line 304 "glsl_lexer.lpp"
+{
+ yylval->real = glsl_strtod(yytext, NULL);
+ return FLOATCONSTANT;
+ }
+ YY_BREAK
+case 123:
+YY_RULE_SETUP
+#line 308 "glsl_lexer.lpp"
+{
+ yylval->real = glsl_strtod(yytext, NULL);
+ return FLOATCONSTANT;
+ }
+ YY_BREAK
+case 124:
+YY_RULE_SETUP
+#line 312 "glsl_lexer.lpp"
+{
+ yylval->real = glsl_strtod(yytext, NULL);
+ return FLOATCONSTANT;
+ }
+ YY_BREAK
+case 125:
+YY_RULE_SETUP
+#line 317 "glsl_lexer.lpp"
+{
+ yylval->n = 1;
+ return BOOLCONSTANT;
+ }
+ YY_BREAK
+case 126:
+YY_RULE_SETUP
+#line 321 "glsl_lexer.lpp"
+{
+ yylval->n = 0;
+ return BOOLCONSTANT;
+ }
+ YY_BREAK
+/* Reserved words in GLSL 1.10. */
+case 127:
+YY_RULE_SETUP
+#line 328 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, ASM);
+ YY_BREAK
+case 128:
+YY_RULE_SETUP
+#line 329 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, CLASS);
+ YY_BREAK
+case 129:
+YY_RULE_SETUP
+#line 330 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, UNION);
+ YY_BREAK
+case 130:
+YY_RULE_SETUP
+#line 331 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, ENUM);
+ YY_BREAK
+case 131:
+YY_RULE_SETUP
+#line 332 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, TYPEDEF);
+ YY_BREAK
+case 132:
+YY_RULE_SETUP
+#line 333 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, TEMPLATE);
+ YY_BREAK
+case 133:
+YY_RULE_SETUP
+#line 334 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, THIS);
+ YY_BREAK
+case 134:
+YY_RULE_SETUP
+#line 335 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, PACKED_TOK);
+ YY_BREAK
+case 135:
+YY_RULE_SETUP
+#line 336 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, GOTO);
+ YY_BREAK
+case 136:
+YY_RULE_SETUP
+#line 337 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 130, SWITCH);
+ YY_BREAK
+case 137:
+YY_RULE_SETUP
+#line 338 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 130, DEFAULT);
+ YY_BREAK
+case 138:
+YY_RULE_SETUP
+#line 339 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, INLINE_TOK);
+ YY_BREAK
+case 139:
+YY_RULE_SETUP
+#line 340 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, NOINLINE);
+ YY_BREAK
+case 140:
+YY_RULE_SETUP
+#line 341 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, VOLATILE);
+ YY_BREAK
+case 141:
+YY_RULE_SETUP
+#line 342 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, PUBLIC_TOK);
+ YY_BREAK
+case 142:
+YY_RULE_SETUP
+#line 343 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, STATIC);
+ YY_BREAK
+case 143:
+YY_RULE_SETUP
+#line 344 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, EXTERN);
+ YY_BREAK
+case 144:
+YY_RULE_SETUP
+#line 345 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, EXTERNAL);
+ YY_BREAK
+case 145:
+YY_RULE_SETUP
+#line 346 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, INTERFACE);
+ YY_BREAK
+case 146:
+YY_RULE_SETUP
+#line 347 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, LONG_TOK);
+ YY_BREAK
+case 147:
+YY_RULE_SETUP
+#line 348 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, SHORT_TOK);
+ YY_BREAK
+case 148:
+YY_RULE_SETUP
+#line 349 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 400, DOUBLE_TOK);
+ YY_BREAK
+case 149:
+YY_RULE_SETUP
+#line 350 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, HALF);
+ YY_BREAK
+case 150:
+YY_RULE_SETUP
+#line 351 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, FIXED_TOK);
+ YY_BREAK
+case 151:
+YY_RULE_SETUP
+#line 352 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, UNSIGNED);
+ YY_BREAK
+case 152:
+YY_RULE_SETUP
+#line 353 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, INPUT_TOK);
+ YY_BREAK
+case 153:
+YY_RULE_SETUP
+#line 354 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, OUTPUT);
+ YY_BREAK
+case 154:
+YY_RULE_SETUP
+#line 355 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, HVEC2);
+ YY_BREAK
+case 155:
+YY_RULE_SETUP
+#line 356 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, HVEC3);
+ YY_BREAK
+case 156:
+YY_RULE_SETUP
+#line 357 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, HVEC4);
+ YY_BREAK
+case 157:
+YY_RULE_SETUP
+#line 358 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 400, DVEC2);
+ YY_BREAK
+case 158:
+YY_RULE_SETUP
+#line 359 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 400, DVEC3);
+ YY_BREAK
+case 159:
+YY_RULE_SETUP
+#line 360 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 400, DVEC4);
+ YY_BREAK
+case 160:
+YY_RULE_SETUP
+#line 361 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, FVEC2);
+ YY_BREAK
+case 161:
+YY_RULE_SETUP
+#line 362 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, FVEC3);
+ YY_BREAK
+case 162:
+YY_RULE_SETUP
+#line 363 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, FVEC4);
+ YY_BREAK
+case 163:
+YY_RULE_SETUP
+#line 364 "glsl_lexer.lpp"
+return SAMPLER2DRECT;
+ YY_BREAK
+case 164:
+YY_RULE_SETUP
+#line 365 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, SAMPLER3DRECT);
+ YY_BREAK
+case 165:
+YY_RULE_SETUP
+#line 366 "glsl_lexer.lpp"
+return SAMPLER2DRECTSHADOW;
+ YY_BREAK
+case 166:
+YY_RULE_SETUP
+#line 367 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, SIZEOF);
+ YY_BREAK
+case 167:
+YY_RULE_SETUP
+#line 368 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, CAST);
+ YY_BREAK
+case 168:
+YY_RULE_SETUP
+#line 369 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, NAMESPACE);
+ YY_BREAK
+case 169:
+YY_RULE_SETUP
+#line 370 "glsl_lexer.lpp"
+KEYWORD(110 || ES, 999, USING);
+ YY_BREAK
+/* Additional reserved words in GLSL 1.20. */
+case 170:
+YY_RULE_SETUP
+#line 373 "glsl_lexer.lpp"
+KEYWORD(120, 130 || ES, LOWP);
+ YY_BREAK
+case 171:
+YY_RULE_SETUP
+#line 374 "glsl_lexer.lpp"
+KEYWORD(120, 130 || ES, MEDIUMP);
+ YY_BREAK
+case 172:
+YY_RULE_SETUP
+#line 375 "glsl_lexer.lpp"
+KEYWORD(120, 130 || ES, HIGHP);
+ YY_BREAK
+case 173:
+YY_RULE_SETUP
+#line 376 "glsl_lexer.lpp"
+KEYWORD(120, 130 || ES, PRECISION);
+ YY_BREAK
+/* Additional reserved words in GLSL 1.30. */
+case 174:
+YY_RULE_SETUP
+#line 379 "glsl_lexer.lpp"
+KEYWORD(130, 130, CASE);
+ YY_BREAK
+case 175:
+YY_RULE_SETUP
+#line 380 "glsl_lexer.lpp"
+KEYWORD(130, 999, COMMON);
+ YY_BREAK
+case 176:
+YY_RULE_SETUP
+#line 381 "glsl_lexer.lpp"
+KEYWORD(130, 999, PARTITION);
+ YY_BREAK
+case 177:
+YY_RULE_SETUP
+#line 382 "glsl_lexer.lpp"
+KEYWORD(130, 999, ACTIVE);
+ YY_BREAK
+case 178:
+YY_RULE_SETUP
+#line 383 "glsl_lexer.lpp"
+KEYWORD(130 || ES, 999, SUPERP);
+ YY_BREAK
+case 179:
+YY_RULE_SETUP
+#line 384 "glsl_lexer.lpp"
+KEYWORD(130, 140, SAMPLERBUFFER);
+ YY_BREAK
+case 180:
+YY_RULE_SETUP
+#line 385 "glsl_lexer.lpp"
+KEYWORD(130, 999, FILTER);
+ YY_BREAK
+case 181:
+YY_RULE_SETUP
+#line 386 "glsl_lexer.lpp"
+KEYWORD(130, 999, IMAGE1D);
+ YY_BREAK
+case 182:
+YY_RULE_SETUP
+#line 387 "glsl_lexer.lpp"
+KEYWORD(130, 999, IMAGE2D);
+ YY_BREAK
+case 183:
+YY_RULE_SETUP
+#line 388 "glsl_lexer.lpp"
+KEYWORD(130, 999, IMAGE3D);
+ YY_BREAK
+case 184:
+YY_RULE_SETUP
+#line 389 "glsl_lexer.lpp"
+KEYWORD(130, 999, IMAGECUBE);
+ YY_BREAK
+case 185:
+YY_RULE_SETUP
+#line 390 "glsl_lexer.lpp"
+KEYWORD(130, 999, IIMAGE1D);
+ YY_BREAK
+case 186:
+YY_RULE_SETUP
+#line 391 "glsl_lexer.lpp"
+KEYWORD(130, 999, IIMAGE2D);
+ YY_BREAK
+case 187:
+YY_RULE_SETUP
+#line 392 "glsl_lexer.lpp"
+KEYWORD(130, 999, IIMAGE3D);
+ YY_BREAK
+case 188:
+YY_RULE_SETUP
+#line 393 "glsl_lexer.lpp"
+KEYWORD(130, 999, IIMAGECUBE);
+ YY_BREAK
+case 189:
+YY_RULE_SETUP
+#line 394 "glsl_lexer.lpp"
+KEYWORD(130, 999, UIMAGE1D);
+ YY_BREAK
+case 190:
+YY_RULE_SETUP
+#line 395 "glsl_lexer.lpp"
+KEYWORD(130, 999, UIMAGE2D);
+ YY_BREAK
+case 191:
+YY_RULE_SETUP
+#line 396 "glsl_lexer.lpp"
+KEYWORD(130, 999, UIMAGE3D);
+ YY_BREAK
+case 192:
+YY_RULE_SETUP
+#line 397 "glsl_lexer.lpp"
+KEYWORD(130, 999, UIMAGECUBE);
+ YY_BREAK
+case 193:
+YY_RULE_SETUP
+#line 398 "glsl_lexer.lpp"
+KEYWORD(130, 999, IMAGE1DARRAY);
+ YY_BREAK
+case 194:
+YY_RULE_SETUP
+#line 399 "glsl_lexer.lpp"
+KEYWORD(130, 999, IMAGE2DARRAY);
+ YY_BREAK
+case 195:
+YY_RULE_SETUP
+#line 400 "glsl_lexer.lpp"
+KEYWORD(130, 999, IIMAGE1DARRAY);
+ YY_BREAK
+case 196:
+YY_RULE_SETUP
+#line 401 "glsl_lexer.lpp"
+KEYWORD(130, 999, IIMAGE2DARRAY);
+ YY_BREAK
+case 197:
+YY_RULE_SETUP
+#line 402 "glsl_lexer.lpp"
+KEYWORD(130, 999, UIMAGE1DARRAY);
+ YY_BREAK
+case 198:
+YY_RULE_SETUP
+#line 403 "glsl_lexer.lpp"
+KEYWORD(130, 999, UIMAGE2DARRAY);
+ YY_BREAK
+case 199:
+YY_RULE_SETUP
+#line 404 "glsl_lexer.lpp"
+KEYWORD(130, 999, IMAGE1DSHADOW);
+ YY_BREAK
+case 200:
+YY_RULE_SETUP
+#line 405 "glsl_lexer.lpp"
+KEYWORD(130, 999, IMAGE2DSHADOW);
+ YY_BREAK
+case 201:
+YY_RULE_SETUP
+#line 406 "glsl_lexer.lpp"
+KEYWORD(130, 999, IMAGE1DARRAYSHADOW);
+ YY_BREAK
+case 202:
+YY_RULE_SETUP
+#line 407 "glsl_lexer.lpp"
+KEYWORD(130, 999, IMAGE2DARRAYSHADOW);
+ YY_BREAK
+case 203:
+YY_RULE_SETUP
+#line 408 "glsl_lexer.lpp"
+KEYWORD(130, 999, IMAGEBUFFER);
+ YY_BREAK
+case 204:
+YY_RULE_SETUP
+#line 409 "glsl_lexer.lpp"
+KEYWORD(130, 999, IIMAGEBUFFER);
+ YY_BREAK
+case 205:
+YY_RULE_SETUP
+#line 410 "glsl_lexer.lpp"
+KEYWORD(130, 999, UIMAGEBUFFER);
+ YY_BREAK
+case 206:
+YY_RULE_SETUP
+#line 411 "glsl_lexer.lpp"
+KEYWORD(130, 999, ROW_MAJOR);
+ YY_BREAK
+case 207:
+YY_RULE_SETUP
+#line 413 "glsl_lexer.lpp"
+{
+ struct _mesa_glsl_parse_state *state = yyextra;
+ void *ctx = state;
+ yylval->identifier = talloc_strdup(ctx, yytext);
+ return IDENTIFIER;
+ }
+ YY_BREAK
+case 208:
+YY_RULE_SETUP
+#line 420 "glsl_lexer.lpp"
+{ return yytext[0]; }
+ YY_BREAK
+case 209:
+YY_RULE_SETUP
+#line 422 "glsl_lexer.lpp"
+ECHO;
+ YY_BREAK
+#line 2530 "glsl_lexer.cpp"
+case YY_STATE_EOF(INITIAL):
+case YY_STATE_EOF(PP):
+case YY_STATE_EOF(PRAGMA):
+ yyterminate();
+
+ case YY_END_OF_BUFFER:
+ {
+ /* Amount of text matched not including the EOB char. */
+ int yy_amount_of_matched_text = (int) (yy_cp - yyg->yytext_ptr) - 1;
+
+ /* Undo the effects of YY_DO_BEFORE_ACTION. */
+ *yy_cp = yyg->yy_hold_char;
+ YY_RESTORE_YY_MORE_OFFSET
+
+ if ( YY_CURRENT_BUFFER_LVALUE->yy_buffer_status == YY_BUFFER_NEW )
+ {
+ /* We're scanning a new file or input source. It's
+ * possible that this happened because the user
+ * just pointed yyin at a new source and called
+ * _mesa_glsl_lex(). If so, then we have to assure
+ * consistency between YY_CURRENT_BUFFER and our
+ * globals. Here is the right place to do so, because
+ * this is the first action (other than possibly a
+ * back-up) that will match for the new input source.
+ */
+ yyg->yy_n_chars = YY_CURRENT_BUFFER_LVALUE->yy_n_chars;
+ YY_CURRENT_BUFFER_LVALUE->yy_input_file = yyin;
+ YY_CURRENT_BUFFER_LVALUE->yy_buffer_status = YY_BUFFER_NORMAL;
+ }
+
+ /* Note that here we test for yy_c_buf_p "<=" to the position
+ * of the first EOB in the buffer, since yy_c_buf_p will
+ * already have been incremented past the NUL character
+ * (since all states make transitions on EOB to the
+ * end-of-buffer state). Contrast this with the test
+ * in input().
+ */
+ if ( yyg->yy_c_buf_p <= &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[yyg->yy_n_chars] )
+ { /* This was really a NUL. */
+ yy_state_type yy_next_state;
+
+ yyg->yy_c_buf_p = yyg->yytext_ptr + yy_amount_of_matched_text;
+
+ yy_current_state = yy_get_previous_state( yyscanner );
+
+ /* Okay, we're now positioned to make the NUL
+ * transition. We couldn't have
+ * yy_get_previous_state() go ahead and do it
+ * for us because it doesn't know how to deal
+ * with the possibility of jamming (and we don't
+ * want to build jamming into it because then it
+ * will run more slowly).
+ */
+
+ yy_next_state = yy_try_NUL_trans( yy_current_state , yyscanner);
+
+ yy_bp = yyg->yytext_ptr + YY_MORE_ADJ;
+
+ if ( yy_next_state )
+ {
+ /* Consume the NUL. */
+ yy_cp = ++yyg->yy_c_buf_p;
+ yy_current_state = yy_next_state;
+ goto yy_match;
+ }
+
+ else
+ {
+ yy_cp = yyg->yy_last_accepting_cpos;
+ yy_current_state = yyg->yy_last_accepting_state;
+ goto yy_find_action;
+ }
+ }
+
+ else switch ( yy_get_next_buffer( yyscanner ) )
+ {
+ case EOB_ACT_END_OF_FILE:
+ {
+ yyg->yy_did_buffer_switch_on_eof = 0;
+
+ if ( _mesa_glsl_wrap(yyscanner ) )
+ {
+ /* Note: because we've taken care in
+ * yy_get_next_buffer() to have set up
+ * yytext, we can now set up
+ * yy_c_buf_p so that if some total
+ * hoser (like flex itself) wants to
+ * call the scanner after we return the
+ * YY_NULL, it'll still work - another
+ * YY_NULL will get returned.
+ */
+ yyg->yy_c_buf_p = yyg->yytext_ptr + YY_MORE_ADJ;
+
+ yy_act = YY_STATE_EOF(YY_START);
+ goto do_action;
+ }
+
+ else
+ {
+ if ( ! yyg->yy_did_buffer_switch_on_eof )
+ YY_NEW_FILE;
+ }
+ break;
+ }
+
+ case EOB_ACT_CONTINUE_SCAN:
+ yyg->yy_c_buf_p =
+ yyg->yytext_ptr + yy_amount_of_matched_text;
+
+ yy_current_state = yy_get_previous_state( yyscanner );
+
+ yy_cp = yyg->yy_c_buf_p;
+ yy_bp = yyg->yytext_ptr + YY_MORE_ADJ;
+ goto yy_match;
+
+ case EOB_ACT_LAST_MATCH:
+ yyg->yy_c_buf_p =
+ &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[yyg->yy_n_chars];
+
+ yy_current_state = yy_get_previous_state( yyscanner );
+
+ yy_cp = yyg->yy_c_buf_p;
+ yy_bp = yyg->yytext_ptr + YY_MORE_ADJ;
+ goto yy_find_action;
+ }
+ break;
+ }
+
+ default:
+ YY_FATAL_ERROR(
+ "fatal flex scanner internal error--no action found" );
+ } /* end of action switch */
+ } /* end of scanning one token */
+} /* end of _mesa_glsl_lex */
+
+/* yy_get_next_buffer - try to read in a new buffer
+ *
+ * Returns a code representing an action:
+ * EOB_ACT_LAST_MATCH -
+ * EOB_ACT_CONTINUE_SCAN - continue scanning from current position
+ * EOB_ACT_END_OF_FILE - end of file
+ */
+static int yy_get_next_buffer (yyscan_t yyscanner)
+{
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+ register char *dest = YY_CURRENT_BUFFER_LVALUE->yy_ch_buf;
+ register char *source = yyg->yytext_ptr;
+ register int number_to_move, i;
+ int ret_val;
+
+ if ( yyg->yy_c_buf_p > &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[yyg->yy_n_chars + 1] )
+ YY_FATAL_ERROR(
+ "fatal flex scanner internal error--end of buffer missed" );
+
+ if ( YY_CURRENT_BUFFER_LVALUE->yy_fill_buffer == 0 )
+ { /* Don't try to fill the buffer, so this is an EOF. */
+ if ( yyg->yy_c_buf_p - yyg->yytext_ptr - YY_MORE_ADJ == 1 )
+ {
+ /* We matched a single character, the EOB, so
+ * treat this as a final EOF.
+ */
+ return EOB_ACT_END_OF_FILE;
+ }
+
+ else
+ {
+ /* We matched some text prior to the EOB, first
+ * process it.
+ */
+ return EOB_ACT_LAST_MATCH;
+ }
+ }
+
+ /* Try to read more data. */
+
+ /* First move last chars to start of buffer. */
+ number_to_move = (int) (yyg->yy_c_buf_p - yyg->yytext_ptr) - 1;
+
+ for ( i = 0; i < number_to_move; ++i )
+ *(dest++) = *(source++);
+
+ if ( YY_CURRENT_BUFFER_LVALUE->yy_buffer_status == YY_BUFFER_EOF_PENDING )
+ /* don't do the read, it's not guaranteed to return an EOF,
+ * just force an EOF
+ */
+ YY_CURRENT_BUFFER_LVALUE->yy_n_chars = yyg->yy_n_chars = 0;
+
+ else
+ {
+ int num_to_read =
+ YY_CURRENT_BUFFER_LVALUE->yy_buf_size - number_to_move - 1;
+
+ while ( num_to_read <= 0 )
+ { /* Not enough room in the buffer - grow it. */
+
+ /* just a shorter name for the current buffer */
+ YY_BUFFER_STATE b = YY_CURRENT_BUFFER;
+
+ int yy_c_buf_p_offset =
+ (int) (yyg->yy_c_buf_p - b->yy_ch_buf);
+
+ if ( b->yy_is_our_buffer )
+ {
+ int new_size = b->yy_buf_size * 2;
+
+ if ( new_size <= 0 )
+ b->yy_buf_size += b->yy_buf_size / 8;
+ else
+ b->yy_buf_size *= 2;
+
+ b->yy_ch_buf = (char *)
+ /* Include room in for 2 EOB chars. */
+ _mesa_glsl_realloc((void *) b->yy_ch_buf,b->yy_buf_size + 2 ,yyscanner );
+ }
+ else
+ /* Can't grow it, we don't own it. */
+ b->yy_ch_buf = 0;
+
+ if ( ! b->yy_ch_buf )
+ YY_FATAL_ERROR(
+ "fatal error - scanner input buffer overflow" );
+
+ yyg->yy_c_buf_p = &b->yy_ch_buf[yy_c_buf_p_offset];
+
+ num_to_read = YY_CURRENT_BUFFER_LVALUE->yy_buf_size -
+ number_to_move - 1;
+
+ }
+
+ if ( num_to_read > YY_READ_BUF_SIZE )
+ num_to_read = YY_READ_BUF_SIZE;
+
+ /* Read in more data. */
+ YY_INPUT( (&YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[number_to_move]),
+ yyg->yy_n_chars, (size_t) num_to_read );
+
+ YY_CURRENT_BUFFER_LVALUE->yy_n_chars = yyg->yy_n_chars;
+ }
+
+ if ( yyg->yy_n_chars == 0 )
+ {
+ if ( number_to_move == YY_MORE_ADJ )
+ {
+ ret_val = EOB_ACT_END_OF_FILE;
+ _mesa_glsl_restart(yyin ,yyscanner);
+ }
+
+ else
+ {
+ ret_val = EOB_ACT_LAST_MATCH;
+ YY_CURRENT_BUFFER_LVALUE->yy_buffer_status =
+ YY_BUFFER_EOF_PENDING;
+ }
+ }
+
+ else
+ ret_val = EOB_ACT_CONTINUE_SCAN;
+
+ if ((yy_size_t) (yyg->yy_n_chars + number_to_move) > YY_CURRENT_BUFFER_LVALUE->yy_buf_size) {
+ /* Extend the array by 50%, plus the number we really need. */
+ yy_size_t new_size = yyg->yy_n_chars + number_to_move + (yyg->yy_n_chars >> 1);
+ YY_CURRENT_BUFFER_LVALUE->yy_ch_buf = (char *) _mesa_glsl_realloc((void *) YY_CURRENT_BUFFER_LVALUE->yy_ch_buf,new_size ,yyscanner );
+ if ( ! YY_CURRENT_BUFFER_LVALUE->yy_ch_buf )
+ YY_FATAL_ERROR( "out of dynamic memory in yy_get_next_buffer()" );
+ }
+
+ yyg->yy_n_chars += number_to_move;
+ YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[yyg->yy_n_chars] = YY_END_OF_BUFFER_CHAR;
+ YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[yyg->yy_n_chars + 1] = YY_END_OF_BUFFER_CHAR;
+
+ yyg->yytext_ptr = &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[0];
+
+ return ret_val;
+}
+
+/* yy_get_previous_state - get the state just before the EOB char was reached */
+
+ static yy_state_type yy_get_previous_state (yyscan_t yyscanner)
+{
+ register yy_state_type yy_current_state;
+ register char *yy_cp;
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+
+ yy_current_state = yyg->yy_start;
+ yy_current_state += YY_AT_BOL();
+
+ for ( yy_cp = yyg->yytext_ptr + YY_MORE_ADJ; yy_cp < yyg->yy_c_buf_p; ++yy_cp )
+ {
+ register YY_CHAR yy_c = (*yy_cp ? yy_ec[YY_SC_TO_UI(*yy_cp)] : 1);
+ if ( yy_accept[yy_current_state] )
+ {
+ yyg->yy_last_accepting_state = yy_current_state;
+ yyg->yy_last_accepting_cpos = yy_cp;
+ }
+ while ( yy_chk[yy_base[yy_current_state] + yy_c] != yy_current_state )
+ {
+ yy_current_state = (int) yy_def[yy_current_state];
+ if ( yy_current_state >= 813 )
+ yy_c = yy_meta[(unsigned int) yy_c];
+ }
+ yy_current_state = yy_nxt[yy_base[yy_current_state] + (unsigned int) yy_c];
+ }
+
+ return yy_current_state;
+}
+
+/* yy_try_NUL_trans - try to make a transition on the NUL character
+ *
+ * synopsis
+ * next_state = yy_try_NUL_trans( current_state );
+ */
+ static yy_state_type yy_try_NUL_trans (yy_state_type yy_current_state , yyscan_t yyscanner)
+{
+ register int yy_is_jam;
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; /* This var may be unused depending upon options. */
+ register char *yy_cp = yyg->yy_c_buf_p;
+
+ register YY_CHAR yy_c = 1;
+ if ( yy_accept[yy_current_state] )
+ {
+ yyg->yy_last_accepting_state = yy_current_state;
+ yyg->yy_last_accepting_cpos = yy_cp;
+ }
+ while ( yy_chk[yy_base[yy_current_state] + yy_c] != yy_current_state )
+ {
+ yy_current_state = (int) yy_def[yy_current_state];
+ if ( yy_current_state >= 813 )
+ yy_c = yy_meta[(unsigned int) yy_c];
+ }
+ yy_current_state = yy_nxt[yy_base[yy_current_state] + (unsigned int) yy_c];
+ yy_is_jam = (yy_current_state == 812);
+
+ return yy_is_jam ? 0 : yy_current_state;
+}
+
+#ifndef YY_NO_INPUT
+#ifdef __cplusplus
+ static int yyinput (yyscan_t yyscanner)
+#else
+ static int input (yyscan_t yyscanner)
+#endif
+
+{
+ int c;
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+
+ *yyg->yy_c_buf_p = yyg->yy_hold_char;
+
+ if ( *yyg->yy_c_buf_p == YY_END_OF_BUFFER_CHAR )
+ {
+ /* yy_c_buf_p now points to the character we want to return.
+ * If this occurs *before* the EOB characters, then it's a
+ * valid NUL; if not, then we've hit the end of the buffer.
+ */
+ if ( yyg->yy_c_buf_p < &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[yyg->yy_n_chars] )
+ /* This was really a NUL. */
+ *yyg->yy_c_buf_p = '\0';
+
+ else
+ { /* need more input */
+ int offset = yyg->yy_c_buf_p - yyg->yytext_ptr;
+ ++yyg->yy_c_buf_p;
+
+ switch ( yy_get_next_buffer( yyscanner ) )
+ {
+ case EOB_ACT_LAST_MATCH:
+ /* This happens because yy_g_n_b()
+ * sees that we've accumulated a
+ * token and flags that we need to
+ * try matching the token before
+ * proceeding. But for input(),
+ * there's no matching to consider.
+ * So convert the EOB_ACT_LAST_MATCH
+ * to EOB_ACT_END_OF_FILE.
+ */
+
+ /* Reset buffer status. */
+ _mesa_glsl_restart(yyin ,yyscanner);
+
+ /*FALLTHROUGH*/
+
+ case EOB_ACT_END_OF_FILE:
+ {
+ if ( _mesa_glsl_wrap(yyscanner ) )
+ return EOF;
+
+ if ( ! yyg->yy_did_buffer_switch_on_eof )
+ YY_NEW_FILE;
+#ifdef __cplusplus
+ return yyinput(yyscanner);
+#else
+ return input(yyscanner);
+#endif
+ }
+
+ case EOB_ACT_CONTINUE_SCAN:
+ yyg->yy_c_buf_p = yyg->yytext_ptr + offset;
+ break;
+ }
+ }
+ }
+
+ c = *(unsigned char *) yyg->yy_c_buf_p; /* cast for 8-bit char's */
+ *yyg->yy_c_buf_p = '\0'; /* preserve yytext */
+ yyg->yy_hold_char = *++yyg->yy_c_buf_p;
+
+ YY_CURRENT_BUFFER_LVALUE->yy_at_bol = (c == '\n');
+
+ return c;
+}
+#endif /* ifndef YY_NO_INPUT */
+
+/** Immediately switch to a different input stream.
+ * @param input_file A readable stream.
+ * @param yyscanner The scanner object.
+ * @note This function does not reset the start condition to @c INITIAL .
+ */
+ void _mesa_glsl_restart (FILE * input_file , yyscan_t yyscanner)
+{
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+
+ if ( ! YY_CURRENT_BUFFER ){
+ _mesa_glsl_ensure_buffer_stack (yyscanner);
+ YY_CURRENT_BUFFER_LVALUE =
+ _mesa_glsl__create_buffer(yyin,YY_BUF_SIZE ,yyscanner);
+ }
+
+ _mesa_glsl__init_buffer(YY_CURRENT_BUFFER,input_file ,yyscanner);
+ _mesa_glsl__load_buffer_state(yyscanner );
+}
+
+/** Switch to a different input buffer.
+ * @param new_buffer The new input buffer.
+ * @param yyscanner The scanner object.
+ */
+ void _mesa_glsl__switch_to_buffer (YY_BUFFER_STATE new_buffer , yyscan_t yyscanner)
+{
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+
+ /* TODO. We should be able to replace this entire function body
+ * with
+ * _mesa_glsl_pop_buffer_state();
+ * _mesa_glsl_push_buffer_state(new_buffer);
+ */
+ _mesa_glsl_ensure_buffer_stack (yyscanner);
+ if ( YY_CURRENT_BUFFER == new_buffer )
+ return;
+
+ if ( YY_CURRENT_BUFFER )
+ {
+ /* Flush out information for old buffer. */
+ *yyg->yy_c_buf_p = yyg->yy_hold_char;
+ YY_CURRENT_BUFFER_LVALUE->yy_buf_pos = yyg->yy_c_buf_p;
+ YY_CURRENT_BUFFER_LVALUE->yy_n_chars = yyg->yy_n_chars;
+ }
+
+ YY_CURRENT_BUFFER_LVALUE = new_buffer;
+ _mesa_glsl__load_buffer_state(yyscanner );
+
+ /* We don't actually know whether we did this switch during
+ * EOF (_mesa_glsl_wrap()) processing, but the only time this flag
+ * is looked at is after _mesa_glsl_wrap() is called, so it's safe
+ * to go ahead and always set it.
+ */
+ yyg->yy_did_buffer_switch_on_eof = 1;
+}
+
+static void _mesa_glsl__load_buffer_state (yyscan_t yyscanner)
+{
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+ yyg->yy_n_chars = YY_CURRENT_BUFFER_LVALUE->yy_n_chars;
+ yyg->yytext_ptr = yyg->yy_c_buf_p = YY_CURRENT_BUFFER_LVALUE->yy_buf_pos;
+ yyin = YY_CURRENT_BUFFER_LVALUE->yy_input_file;
+ yyg->yy_hold_char = *yyg->yy_c_buf_p;
+}
+
+/** Allocate and initialize an input buffer state.
+ * @param file A readable stream.
+ * @param size The character buffer size in bytes. When in doubt, use @c YY_BUF_SIZE.
+ * @param yyscanner The scanner object.
+ * @return the allocated buffer state.
+ */
+ YY_BUFFER_STATE _mesa_glsl__create_buffer (FILE * file, int size , yyscan_t yyscanner)
+{
+ YY_BUFFER_STATE b;
+
+ b = (YY_BUFFER_STATE) _mesa_glsl_alloc(sizeof( struct yy_buffer_state ) ,yyscanner );
+ if ( ! b )
+ YY_FATAL_ERROR( "out of dynamic memory in _mesa_glsl__create_buffer()" );
+
+ b->yy_buf_size = size;
+
+ /* yy_ch_buf has to be 2 characters longer than the size given because
+ * we need to put in 2 end-of-buffer characters.
+ */
+ b->yy_ch_buf = (char *) _mesa_glsl_alloc(b->yy_buf_size + 2 ,yyscanner );
+ if ( ! b->yy_ch_buf )
+ YY_FATAL_ERROR( "out of dynamic memory in _mesa_glsl__create_buffer()" );
+
+ b->yy_is_our_buffer = 1;
+
+ _mesa_glsl__init_buffer(b,file ,yyscanner);
+
+ return b;
+}
+
+/** Destroy the buffer.
+ * @param b a buffer created with _mesa_glsl__create_buffer()
+ * @param yyscanner The scanner object.
+ */
+ void _mesa_glsl__delete_buffer (YY_BUFFER_STATE b , yyscan_t yyscanner)
+{
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+
+ if ( ! b )
+ return;
+
+ if ( b == YY_CURRENT_BUFFER ) /* Not sure if we should pop here. */
+ YY_CURRENT_BUFFER_LVALUE = (YY_BUFFER_STATE) 0;
+
+ if ( b->yy_is_our_buffer )
+ _mesa_glsl_free((void *) b->yy_ch_buf ,yyscanner );
+
+ _mesa_glsl_free((void *) b ,yyscanner );
+}
+
+/* Initializes or reinitializes a buffer.
+ * This function is sometimes called more than once on the same buffer,
+ * such as during a _mesa_glsl_restart() or at EOF.
+ */
+ static void _mesa_glsl__init_buffer (YY_BUFFER_STATE b, FILE * file , yyscan_t yyscanner)
+
+{
+ int oerrno = errno;
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+
+ _mesa_glsl__flush_buffer(b ,yyscanner);
+
+ b->yy_input_file = file;
+ b->yy_fill_buffer = 1;
+
+ /* If b is the current buffer, then _mesa_glsl__init_buffer was _probably_
+ * called from _mesa_glsl_restart() or through yy_get_next_buffer.
+ * In that case, we don't want to reset the lineno or column.
+ */
+ if (b != YY_CURRENT_BUFFER){
+ b->yy_bs_lineno = 1;
+ b->yy_bs_column = 0;
+ }
+
+ b->yy_is_interactive = 0;
+
+ errno = oerrno;
+}
+
+/** Discard all buffered characters. On the next scan, YY_INPUT will be called.
+ * @param b the buffer state to be flushed, usually @c YY_CURRENT_BUFFER.
+ * @param yyscanner The scanner object.
+ */
+ void _mesa_glsl__flush_buffer (YY_BUFFER_STATE b , yyscan_t yyscanner)
+{
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+ if ( ! b )
+ return;
+
+ b->yy_n_chars = 0;
+
+ /* We always need two end-of-buffer characters. The first causes
+ * a transition to the end-of-buffer state. The second causes
+ * a jam in that state.
+ */
+ b->yy_ch_buf[0] = YY_END_OF_BUFFER_CHAR;
+ b->yy_ch_buf[1] = YY_END_OF_BUFFER_CHAR;
+
+ b->yy_buf_pos = &b->yy_ch_buf[0];
+
+ b->yy_at_bol = 1;
+ b->yy_buffer_status = YY_BUFFER_NEW;
+
+ if ( b == YY_CURRENT_BUFFER )
+ _mesa_glsl__load_buffer_state(yyscanner );
+}
+
+/** Pushes the new state onto the stack. The new state becomes
+ * the current state. This function will allocate the stack
+ * if necessary.
+ * @param new_buffer The new state.
+ * @param yyscanner The scanner object.
+ */
+void _mesa_glsl_push_buffer_state (YY_BUFFER_STATE new_buffer , yyscan_t yyscanner)
+{
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+ if (new_buffer == NULL)
+ return;
+
+ _mesa_glsl_ensure_buffer_stack(yyscanner);
+
+ /* This block is copied from _mesa_glsl__switch_to_buffer. */
+ if ( YY_CURRENT_BUFFER )
+ {
+ /* Flush out information for old buffer. */
+ *yyg->yy_c_buf_p = yyg->yy_hold_char;
+ YY_CURRENT_BUFFER_LVALUE->yy_buf_pos = yyg->yy_c_buf_p;
+ YY_CURRENT_BUFFER_LVALUE->yy_n_chars = yyg->yy_n_chars;
+ }
+
+ /* Only push if top exists. Otherwise, replace top. */
+ if (YY_CURRENT_BUFFER)
+ yyg->yy_buffer_stack_top++;
+ YY_CURRENT_BUFFER_LVALUE = new_buffer;
+
+ /* copied from _mesa_glsl__switch_to_buffer. */
+ _mesa_glsl__load_buffer_state(yyscanner );
+ yyg->yy_did_buffer_switch_on_eof = 1;
+}
+
+/** Removes and deletes the top of the stack, if present.
+ * The next element becomes the new top.
+ * @param yyscanner The scanner object.
+ */
+void _mesa_glsl_pop_buffer_state (yyscan_t yyscanner)
+{
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+ if (!YY_CURRENT_BUFFER)
+ return;
+
+ _mesa_glsl__delete_buffer(YY_CURRENT_BUFFER ,yyscanner);
+ YY_CURRENT_BUFFER_LVALUE = NULL;
+ if (yyg->yy_buffer_stack_top > 0)
+ --yyg->yy_buffer_stack_top;
+
+ if (YY_CURRENT_BUFFER) {
+ _mesa_glsl__load_buffer_state(yyscanner );
+ yyg->yy_did_buffer_switch_on_eof = 1;
+ }
+}
+
+/* Allocates the stack if it does not exist.
+ * Guarantees space for at least one push.
+ */
+static void _mesa_glsl_ensure_buffer_stack (yyscan_t yyscanner)
+{
+ int num_to_alloc;
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+
+ if (!yyg->yy_buffer_stack) {
+
+ /* First allocation is just for 2 elements, since we don't know if this
+ * scanner will even need a stack. We use 2 instead of 1 to avoid an
+ * immediate realloc on the next call.
+ */
+ num_to_alloc = 1;
+ yyg->yy_buffer_stack = (struct yy_buffer_state**)_mesa_glsl_alloc
+ (num_to_alloc * sizeof(struct yy_buffer_state*)
+ , yyscanner);
+ if ( ! yyg->yy_buffer_stack )
+ YY_FATAL_ERROR( "out of dynamic memory in _mesa_glsl_ensure_buffer_stack()" );
+
+ memset(yyg->yy_buffer_stack, 0, num_to_alloc * sizeof(struct yy_buffer_state*));
+
+ yyg->yy_buffer_stack_max = num_to_alloc;
+ yyg->yy_buffer_stack_top = 0;
+ return;
+ }
+
+ if (yyg->yy_buffer_stack_top >= (yyg->yy_buffer_stack_max) - 1){
+
+ /* Increase the buffer to prepare for a possible push. */
+ int grow_size = 8 /* arbitrary grow size */;
+
+ num_to_alloc = yyg->yy_buffer_stack_max + grow_size;
+ yyg->yy_buffer_stack = (struct yy_buffer_state**)_mesa_glsl_realloc
+ (yyg->yy_buffer_stack,
+ num_to_alloc * sizeof(struct yy_buffer_state*)
+ , yyscanner);
+ if ( ! yyg->yy_buffer_stack )
+ YY_FATAL_ERROR( "out of dynamic memory in _mesa_glsl_ensure_buffer_stack()" );
+
+ /* zero only the new slots.*/
+ memset(yyg->yy_buffer_stack + yyg->yy_buffer_stack_max, 0, grow_size * sizeof(struct yy_buffer_state*));
+ yyg->yy_buffer_stack_max = num_to_alloc;
+ }
+}
+
+/** Setup the input buffer state to scan directly from a user-specified character buffer.
+ * @param base the character buffer
+ * @param size the size in bytes of the character buffer
+ * @param yyscanner The scanner object.
+ * @return the newly allocated buffer state object.
+ */
+YY_BUFFER_STATE _mesa_glsl__scan_buffer (char * base, yy_size_t size , yyscan_t yyscanner)
+{
+ YY_BUFFER_STATE b;
+
+ if ( size < 2 ||
+ base[size-2] != YY_END_OF_BUFFER_CHAR ||
+ base[size-1] != YY_END_OF_BUFFER_CHAR )
+ /* They forgot to leave room for the EOB's. */
+ return 0;
+
+ b = (YY_BUFFER_STATE) _mesa_glsl_alloc(sizeof( struct yy_buffer_state ) ,yyscanner );
+ if ( ! b )
+ YY_FATAL_ERROR( "out of dynamic memory in _mesa_glsl__scan_buffer()" );
+
+ b->yy_buf_size = size - 2; /* "- 2" to take care of EOB's */
+ b->yy_buf_pos = b->yy_ch_buf = base;
+ b->yy_is_our_buffer = 0;
+ b->yy_input_file = 0;
+ b->yy_n_chars = b->yy_buf_size;
+ b->yy_is_interactive = 0;
+ b->yy_at_bol = 1;
+ b->yy_fill_buffer = 0;
+ b->yy_buffer_status = YY_BUFFER_NEW;
+
+ _mesa_glsl__switch_to_buffer(b ,yyscanner );
+
+ return b;
+}
+
+/** Setup the input buffer state to scan a string. The next call to _mesa_glsl_lex() will
+ * scan from a @e copy of @a str.
+ * @param yystr a NUL-terminated string to scan
+ * @param yyscanner The scanner object.
+ * @return the newly allocated buffer state object.
+ * @note If you want to scan bytes that may contain NUL values, then use
+ * _mesa_glsl__scan_bytes() instead.
+ */
+YY_BUFFER_STATE _mesa_glsl__scan_string (yyconst char * yystr , yyscan_t yyscanner)
+{
+
+ return _mesa_glsl__scan_bytes(yystr,strlen(yystr) ,yyscanner);
+}
+
+/** Setup the input buffer state to scan the given bytes. The next call to _mesa_glsl_lex() will
+ * scan from a @e copy of @a bytes.
+ * @param bytes the byte buffer to scan
+ * @param len the number of bytes in the buffer pointed to by @a bytes.
+ * @param yyscanner The scanner object.
+ * @return the newly allocated buffer state object.
+ */
+YY_BUFFER_STATE _mesa_glsl__scan_bytes (yyconst char * yybytes, int _yybytes_len , yyscan_t yyscanner)
+{
+ YY_BUFFER_STATE b;
+ char *buf;
+ yy_size_t n;
+ int i;
+
+ /* Get memory for full buffer, including space for trailing EOB's. */
+ n = _yybytes_len + 2;
+ buf = (char *) _mesa_glsl_alloc(n ,yyscanner );
+ if ( ! buf )
+ YY_FATAL_ERROR( "out of dynamic memory in _mesa_glsl__scan_bytes()" );
+
+ for ( i = 0; i < _yybytes_len; ++i )
+ buf[i] = yybytes[i];
+
+ buf[_yybytes_len] = buf[_yybytes_len+1] = YY_END_OF_BUFFER_CHAR;
+
+ b = _mesa_glsl__scan_buffer(buf,n ,yyscanner);
+ if ( ! b )
+ YY_FATAL_ERROR( "bad buffer in _mesa_glsl__scan_bytes()" );
+
+ /* It's okay to grow etc. this buffer, and we should throw it
+ * away when we're done.
+ */
+ b->yy_is_our_buffer = 1;
+
+ return b;
+}
+
+#ifndef YY_EXIT_FAILURE
+#define YY_EXIT_FAILURE 2
+#endif
+
+static void yy_fatal_error (yyconst char* msg , yyscan_t yyscanner)
+{
+ (void) fprintf( stderr, "%s\n", msg );
+ exit( YY_EXIT_FAILURE );
+}
+
+/* Redefine yyless() so it works in section 3 code. */
+
+#undef yyless
+#define yyless(n) \
+ do \
+ { \
+ /* Undo effects of setting up yytext. */ \
+ int yyless_macro_arg = (n); \
+ YY_LESS_LINENO(yyless_macro_arg);\
+ yytext[yyleng] = yyg->yy_hold_char; \
+ yyg->yy_c_buf_p = yytext + yyless_macro_arg; \
+ yyg->yy_hold_char = *yyg->yy_c_buf_p; \
+ *yyg->yy_c_buf_p = '\0'; \
+ yyleng = yyless_macro_arg; \
+ } \
+ while ( 0 )
+
+/* Accessor methods (get/set functions) to struct members. */
+
+/** Get the user-defined data for this scanner.
+ * @param yyscanner The scanner object.
+ */
+YY_EXTRA_TYPE _mesa_glsl_get_extra (yyscan_t yyscanner)
+{
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+ return yyextra;
+}
+
+/** Get the current line number.
+ * @param yyscanner The scanner object.
+ */
+int _mesa_glsl_get_lineno (yyscan_t yyscanner)
+{
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+
+ if (! YY_CURRENT_BUFFER)
+ return 0;
+
+ return yylineno;
+}
+
+/** Get the current column number.
+ * @param yyscanner The scanner object.
+ */
+int _mesa_glsl_get_column (yyscan_t yyscanner)
+{
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+
+ if (! YY_CURRENT_BUFFER)
+ return 0;
+
+ return yycolumn;
+}
+
+/** Get the input stream.
+ * @param yyscanner The scanner object.
+ */
+FILE *_mesa_glsl_get_in (yyscan_t yyscanner)
+{
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+ return yyin;
+}
+
+/** Get the output stream.
+ * @param yyscanner The scanner object.
+ */
+FILE *_mesa_glsl_get_out (yyscan_t yyscanner)
+{
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+ return yyout;
+}
+
+/** Get the length of the current token.
+ * @param yyscanner The scanner object.
+ */
+int _mesa_glsl_get_leng (yyscan_t yyscanner)
+{
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+ return yyleng;
+}
+
+/** Get the current token.
+ * @param yyscanner The scanner object.
+ */
+
+char *_mesa_glsl_get_text (yyscan_t yyscanner)
+{
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+ return yytext;
+}
+
+/** Set the user-defined data. This data is never touched by the scanner.
+ * @param user_defined The data to be associated with this scanner.
+ * @param yyscanner The scanner object.
+ */
+void _mesa_glsl_set_extra (YY_EXTRA_TYPE user_defined , yyscan_t yyscanner)
+{
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+ yyextra = user_defined ;
+}
+
+/** Set the current line number.
+ * @param line_number
+ * @param yyscanner The scanner object.
+ */
+void _mesa_glsl_set_lineno (int line_number , yyscan_t yyscanner)
+{
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+
+ /* lineno is only valid if an input buffer exists. */
+ if (! YY_CURRENT_BUFFER )
+ yy_fatal_error( "_mesa_glsl_set_lineno called with no buffer" , yyscanner);
+
+ yylineno = line_number;
+}
+
+/** Set the current column.
+ * @param line_number
+ * @param yyscanner The scanner object.
+ */
+void _mesa_glsl_set_column (int column_no , yyscan_t yyscanner)
+{
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+
+ /* column is only valid if an input buffer exists. */
+ if (! YY_CURRENT_BUFFER )
+ yy_fatal_error( "_mesa_glsl_set_column called with no buffer" , yyscanner);
+
+ yycolumn = column_no;
+}
+
+/** Set the input stream. This does not discard the current
+ * input buffer.
+ * @param in_str A readable stream.
+ * @param yyscanner The scanner object.
+ * @see _mesa_glsl__switch_to_buffer
+ */
+void _mesa_glsl_set_in (FILE * in_str , yyscan_t yyscanner)
+{
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+ yyin = in_str ;
+}
+
+void _mesa_glsl_set_out (FILE * out_str , yyscan_t yyscanner)
+{
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+ yyout = out_str ;
+}
+
+int _mesa_glsl_get_debug (yyscan_t yyscanner)
+{
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+ return yy_flex_debug;
+}
+
+void _mesa_glsl_set_debug (int bdebug , yyscan_t yyscanner)
+{
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+ yy_flex_debug = bdebug ;
+}
+
+/* Accessor methods for yylval and yylloc */
+
+YYSTYPE * _mesa_glsl_get_lval (yyscan_t yyscanner)
+{
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+ return yylval;
+}
+
+void _mesa_glsl_set_lval (YYSTYPE * yylval_param , yyscan_t yyscanner)
+{
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+ yylval = yylval_param;
+}
+
+YYLTYPE *_mesa_glsl_get_lloc (yyscan_t yyscanner)
+{
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+ return yylloc;
+}
+
+void _mesa_glsl_set_lloc (YYLTYPE * yylloc_param , yyscan_t yyscanner)
+{
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+ yylloc = yylloc_param;
+}
+
+/* User-visible API */
+
+/* _mesa_glsl_lex_init is special because it creates the scanner itself, so it is
+ * the ONLY reentrant function that doesn't take the scanner as the last argument.
+ * That's why we explicitly handle the declaration, instead of using our macros.
+ */
+
+int _mesa_glsl_lex_init(yyscan_t* ptr_yy_globals)
+
+{
+ if (ptr_yy_globals == NULL){
+ errno = EINVAL;
+ return 1;
+ }
+
+ *ptr_yy_globals = (yyscan_t) _mesa_glsl_alloc ( sizeof( struct yyguts_t ), NULL );
+
+ if (*ptr_yy_globals == NULL){
+ errno = ENOMEM;
+ return 1;
+ }
+
+ /* By setting to 0xAA, we expose bugs in yy_init_globals. Leave at 0x00 for releases. */
+ memset(*ptr_yy_globals,0x00,sizeof(struct yyguts_t));
+
+ return yy_init_globals ( *ptr_yy_globals );
+}
+
+/* _mesa_glsl_lex_init_extra has the same functionality as _mesa_glsl_lex_init, but follows the
+ * convention of taking the scanner as the last argument. Note however, that
+ * this is a *pointer* to a scanner, as it will be allocated by this call (and
+ * is the reason, too, why this function also must handle its own declaration).
+ * The user defined value in the first argument will be available to _mesa_glsl_alloc in
+ * the yyextra field.
+ */
+
+int _mesa_glsl_lex_init_extra(YY_EXTRA_TYPE yy_user_defined,yyscan_t* ptr_yy_globals )
+
+{
+ struct yyguts_t dummy_yyguts;
+
+ _mesa_glsl_set_extra (yy_user_defined, &dummy_yyguts);
+
+ if (ptr_yy_globals == NULL){
+ errno = EINVAL;
+ return 1;
+ }
+
+ *ptr_yy_globals = (yyscan_t) _mesa_glsl_alloc ( sizeof( struct yyguts_t ), &dummy_yyguts );
+
+ if (*ptr_yy_globals == NULL){
+ errno = ENOMEM;
+ return 1;
+ }
+
+ /* By setting to 0xAA, we expose bugs in
+ yy_init_globals. Leave at 0x00 for releases. */
+ memset(*ptr_yy_globals,0x00,sizeof(struct yyguts_t));
+
+ _mesa_glsl_set_extra (yy_user_defined, *ptr_yy_globals);
+
+ return yy_init_globals ( *ptr_yy_globals );
+}
+
+static int yy_init_globals (yyscan_t yyscanner)
+{
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+ /* Initialization is the same as for the non-reentrant scanner.
+ * This function is called from _mesa_glsl_lex_destroy(), so don't allocate here.
+ */
+
+ yyg->yy_buffer_stack = 0;
+ yyg->yy_buffer_stack_top = 0;
+ yyg->yy_buffer_stack_max = 0;
+ yyg->yy_c_buf_p = (char *) 0;
+ yyg->yy_init = 0;
+ yyg->yy_start = 0;
+
+ yyg->yy_start_stack_ptr = 0;
+ yyg->yy_start_stack_depth = 0;
+ yyg->yy_start_stack = NULL;
+
+/* Defined in main.c */
+#ifdef YY_STDINIT
+ yyin = stdin;
+ yyout = stdout;
+#else
+ yyin = (FILE *) 0;
+ yyout = (FILE *) 0;
+#endif
+
+ /* For future reference: Set errno on error, since we are called by
+ * _mesa_glsl_lex_init()
+ */
+ return 0;
+}
+
+/* _mesa_glsl_lex_destroy is for both reentrant and non-reentrant scanners. */
+int _mesa_glsl_lex_destroy (yyscan_t yyscanner)
+{
+ struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
+
+ /* Pop the buffer stack, destroying each element. */
+ while(YY_CURRENT_BUFFER){
+ _mesa_glsl__delete_buffer(YY_CURRENT_BUFFER ,yyscanner );
+ YY_CURRENT_BUFFER_LVALUE = NULL;
+ _mesa_glsl_pop_buffer_state(yyscanner);
+ }
+
+ /* Destroy the stack itself. */
+ _mesa_glsl_free(yyg->yy_buffer_stack ,yyscanner);
+ yyg->yy_buffer_stack = NULL;
+
+ /* Destroy the start condition stack. */
+ _mesa_glsl_free(yyg->yy_start_stack ,yyscanner );
+ yyg->yy_start_stack = NULL;
+
+ /* Reset the globals. This is important in a non-reentrant scanner so the next time
+ * _mesa_glsl_lex() is called, initialization will occur. */
+ yy_init_globals( yyscanner);
+
+ /* Destroy the main struct (reentrant only). */
+ _mesa_glsl_free ( yyscanner , yyscanner );
+ yyscanner = NULL;
+ return 0;
+}
+
+/*
+ * Internal utility routines.
+ */
+
+#ifndef yytext_ptr
+static void yy_flex_strncpy (char* s1, yyconst char * s2, int n , yyscan_t yyscanner)
+{
+ register int i;
+ for ( i = 0; i < n; ++i )
+ s1[i] = s2[i];
+}
+#endif
+
+#ifdef YY_NEED_STRLEN
+static int yy_flex_strlen (yyconst char * s , yyscan_t yyscanner)
+{
+ register int n;
+ for ( n = 0; s[n]; ++n )
+ ;
+
+ return n;
+}
+#endif
+
+void *_mesa_glsl_alloc (yy_size_t size , yyscan_t yyscanner)
+{
+ return (void *) malloc( size );
+}
+
+void *_mesa_glsl_realloc (void * ptr, yy_size_t size , yyscan_t yyscanner)
+{
+ /* The cast to (char *) in the following accommodates both
+ * implementations that use char* generic pointers, and those
+ * that use void* generic pointers. It works with the latter
+ * because both ANSI C and C++ allow castless assignment from
+ * any pointer type to void*, and deal with argument conversions
+ * as though doing an assignment.
+ */
+ return (void *) realloc( (char *) ptr, size );
+}
+
+void _mesa_glsl_free (void * ptr , yyscan_t yyscanner)
+{
+ free( (char *) ptr ); /* see _mesa_glsl_realloc() for (char *) cast */
+}
+
+#define YYTABLES_NAME "yytables"
+
+#line 422 "glsl_lexer.lpp"
+
+
+
+void
+_mesa_glsl_lexer_ctor(struct _mesa_glsl_parse_state *state, const char *string)
+{
+ _mesa_glsl_lex_init_extra(state,& state->scanner);
+ _mesa_glsl__scan_string(string,state->scanner);
+}
+
+void
+_mesa_glsl_lexer_dtor(struct _mesa_glsl_parse_state *state)
+{
+ _mesa_glsl_lex_destroy(state->scanner);
+}
+
diff --git a/mesalib/src/glsl/glsl_lexer.lpp b/mesalib/src/glsl/glsl_lexer.lpp
index ed3cb251a..1c6de692a 100644
--- a/mesalib/src/glsl/glsl_lexer.lpp
+++ b/mesalib/src/glsl/glsl_lexer.lpp
@@ -1,399 +1,435 @@
-%{
-/*
- * Copyright © 2008, 2009 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-#include <ctype.h>
-#include "ast.h"
-#include "glsl_parser_extras.h"
-#include "glsl_parser.h"
-
-#define YY_USER_ACTION \
- do { \
- yylloc->source = 0; \
- yylloc->first_column = yycolumn + 1; \
- yylloc->first_line = yylineno + 1; \
- yycolumn += yyleng; \
- } while(0);
-
-#define YY_USER_INIT yylineno = 0; yycolumn = 0;
-
-#define TOKEN_OR_IDENTIFIER(version, token) \
- do { \
- if (yyextra->language_version >= version) { \
- return token; \
- } else { \
- yylval->identifier = strdup(yytext); \
- return IDENTIFIER; \
- } \
- } while (0)
-
-/* Handle reserved words in GLSL ES (version 100) */
-#define TOKEN_OR_IDENTIFIER_ES(version, token) \
- do { \
- if (yyextra->es_shader) { \
- return token; \
- } else { \
- TOKEN_OR_IDENTIFIER(version, token); \
- } \
- } while (0)
-
-#define RESERVED_WORD(version, token) \
- do { \
- if (yyextra->language_version >= version) { \
- return token; \
- } else { \
- _mesa_glsl_error(yylloc, yyextra, \
- "Illegal use of reserved word `%s'", yytext); \
- return ERROR_TOK; \
- } \
- } while (0)
-%}
-
-%option bison-bridge bison-locations reentrant noyywrap
-%option nounput noyy_top_state
-%option never-interactive
-%option prefix="_mesa_glsl_"
-%option extra-type="struct _mesa_glsl_parse_state *"
-
-%x PP PRAGMA
-
-DEC_INT [1-9][0-9]*
-HEX_INT 0[xX][0-9a-fA-F]+
-OCT_INT 0[0-7]*
-INT ({DEC_INT}|{HEX_INT}|{OCT_INT})
-SPC [ \t]*
-SPCP [ \t]+
-HASH ^{SPC}#{SPC}
-%%
-
-[ \r\t]+ ;
-
- /* Preprocessor tokens. */
-^[ \t]*#[ \t]*$ ;
-^[ \t]*#[ \t]*version { BEGIN PP; return VERSION; }
-^[ \t]*#[ \t]*extension { BEGIN PP; return EXTENSION; }
-{HASH}line{SPCP}{INT}{SPCP}{INT}{SPC}$ {
- /* Eat characters until the first digit is
- * encountered
- */
- char *ptr = yytext;
- while (!isdigit(*ptr))
- ptr++;
-
- /* Subtract one from the line number because
- * yylineno is zero-based instead of
- * one-based.
- */
- yylineno = strtol(ptr, &ptr, 0) - 1;
- yylloc->source = strtol(ptr, NULL, 0);
- }
-{HASH}line{SPCP}{INT}{SPC}$ {
- /* Eat characters until the first digit is
- * encountered
- */
- char *ptr = yytext;
- while (!isdigit(*ptr))
- ptr++;
-
- /* Subtract one from the line number because
- * yylineno is zero-based instead of
- * one-based.
- */
- yylineno = strtol(ptr, &ptr, 0) - 1;
- }
-^{SPC}#{SPC}pragma{SPCP}debug{SPC}\({SPC}on{SPC}\) {
- BEGIN PP;
- return PRAGMA_DEBUG_ON;
- }
-^{SPC}#{SPC}pragma{SPCP}debug{SPC}\({SPC}off{SPC}\) {
- BEGIN PP;
- return PRAGMA_DEBUG_OFF;
- }
-^{SPC}#{SPC}pragma{SPCP}optimize{SPC}\({SPC}on{SPC}\) {
- BEGIN PP;
- return PRAGMA_OPTIMIZE_ON;
- }
-^{SPC}#{SPC}pragma{SPCP}optimize{SPC}\({SPC}off{SPC}\) {
- BEGIN PP;
- return PRAGMA_OPTIMIZE_OFF;
- }
-^{SPC}#{SPC}pragma{SPCP} { BEGIN PRAGMA; }
-
-<PRAGMA>\n { BEGIN 0; yylineno++; yycolumn = 0; }
-<PRAGMA>. { }
-
-<PP>\/\/[^\n]* { }
-<PP>[ \t\r]* { }
-<PP>: return COLON;
-<PP>[_a-zA-Z][_a-zA-Z0-9]* {
- yylval->identifier = strdup(yytext);
- return IDENTIFIER;
- }
-<PP>[1-9][0-9]* {
- yylval->n = strtol(yytext, NULL, 10);
- return INTCONSTANT;
- }
-<PP>\n { BEGIN 0; yylineno++; yycolumn = 0; return EOL; }
-
-\n { yylineno++; yycolumn = 0; }
-
-attribute return ATTRIBUTE;
-const return CONST_TOK;
-bool return BOOL_TOK;
-float return FLOAT_TOK;
-int return INT_TOK;
-
-break return BREAK;
-continue return CONTINUE;
-do return DO;
-while return WHILE;
-else return ELSE;
-for return FOR;
-if return IF;
-discard return DISCARD;
-return return RETURN;
-
-bvec2 return BVEC2;
-bvec3 return BVEC3;
-bvec4 return BVEC4;
-ivec2 return IVEC2;
-ivec3 return IVEC3;
-ivec4 return IVEC4;
-vec2 return VEC2;
-vec3 return VEC3;
-vec4 return VEC4;
-mat2 return MAT2X2;
-mat3 return MAT3X3;
-mat4 return MAT4X4;
-mat2x2 TOKEN_OR_IDENTIFIER(120, MAT2X2);
-mat2x3 TOKEN_OR_IDENTIFIER(120, MAT2X3);
-mat2x4 TOKEN_OR_IDENTIFIER(120, MAT2X4);
-mat3x2 TOKEN_OR_IDENTIFIER(120, MAT3X2);
-mat3x3 TOKEN_OR_IDENTIFIER(120, MAT3X3);
-mat3x4 TOKEN_OR_IDENTIFIER(120, MAT3X4);
-mat4x2 TOKEN_OR_IDENTIFIER(120, MAT4X2);
-mat4x3 TOKEN_OR_IDENTIFIER(120, MAT4X3);
-mat4x4 TOKEN_OR_IDENTIFIER(120, MAT4X4);
-
-in return IN_TOK;
-out return OUT_TOK;
-inout return INOUT_TOK;
-uniform return UNIFORM;
-varying return VARYING;
-centroid TOKEN_OR_IDENTIFIER(120, CENTROID);
-invariant TOKEN_OR_IDENTIFIER_ES(120, INVARIANT);
-
-flat TOKEN_OR_IDENTIFIER_ES(130, FLAT);
-smooth TOKEN_OR_IDENTIFIER(130, SMOOTH);
-noperspective TOKEN_OR_IDENTIFIER(130, NOPERSPECTIVE);
-
-sampler1D return SAMPLER1D;
-sampler2D return SAMPLER2D;
-sampler3D return SAMPLER3D;
-samplerCube return SAMPLERCUBE;
-sampler1DShadow return SAMPLER1DSHADOW;
-sampler2DShadow return SAMPLER2DSHADOW;
-
-struct return STRUCT;
-void return VOID_TOK;
-
-layout {
- if ((yyextra->language_version >= 140)
- || (yyextra->ARB_fragment_coord_conventions_enable)){
- return LAYOUT_TOK;
- } else {
- yylval->identifier = strdup(yytext);
- return IDENTIFIER;
- }
- }
-
-\+\+ return INC_OP;
--- return DEC_OP;
-\<= return LE_OP;
->= return GE_OP;
-== return EQ_OP;
-!= return NE_OP;
-&& return AND_OP;
-\|\| return OR_OP;
-"^^" return XOR_OP;
-
-\*= return MUL_ASSIGN;
-\/= return DIV_ASSIGN;
-\+= return ADD_ASSIGN;
-\%= return MOD_ASSIGN;
-\<\<= return LEFT_ASSIGN;
->>= return RIGHT_ASSIGN;
-&= return AND_ASSIGN;
-^= return XOR_ASSIGN;
-\|= return OR_ASSIGN;
--= return SUB_ASSIGN;
-
-[1-9][0-9]* {
- yylval->n = strtol(yytext, NULL, 10);
- return INTCONSTANT;
- }
-0[xX][0-9a-fA-F]+ {
- yylval->n = strtol(yytext + 2, NULL, 16);
- return INTCONSTANT;
- }
-0[0-7]* {
- yylval->n = strtol(yytext, NULL, 8);
- return INTCONSTANT;
- }
-
-[0-9]+\.[0-9]+([eE][+-]?[0-9]+)?[fF]? {
- yylval->real = strtod(yytext, NULL);
- return FLOATCONSTANT;
- }
-\.[0-9]+([eE][+-]?[0-9]+)?[fF]? {
- yylval->real = strtod(yytext, NULL);
- return FLOATCONSTANT;
- }
-[0-9]+\.([eE][+-]?[0-9]+)?[fF]? {
- yylval->real = strtod(yytext, NULL);
- return FLOATCONSTANT;
- }
-[0-9]+[eE][+-]?[0-9]+[fF]? {
- yylval->real = strtod(yytext, NULL);
- return FLOATCONSTANT;
- }
-[0-9]+[fF] {
- yylval->real = strtod(yytext, NULL);
- return FLOATCONSTANT;
- }
-
-true {
- yylval->n = 1;
- return BOOLCONSTANT;
- }
-false {
- yylval->n = 0;
- return BOOLCONSTANT;
- }
-
-
- /* Reserved words in GLSL 1.10. */
-asm RESERVED_WORD(999, ASM);
-class RESERVED_WORD(999, CLASS);
-union RESERVED_WORD(999, UNION);
-enum RESERVED_WORD(999, ENUM);
-typedef RESERVED_WORD(999, TYPEDEF);
-template RESERVED_WORD(999, TEMPLATE);
-this RESERVED_WORD(999, THIS);
-packed RESERVED_WORD(999, PACKED_TOK);
-goto RESERVED_WORD(999, GOTO);
-switch RESERVED_WORD(130, SWITCH);
-default RESERVED_WORD(130, DEFAULT);
-inline RESERVED_WORD(999, INLINE_TOK);
-noinline RESERVED_WORD(999, NOINLINE);
-volatile RESERVED_WORD(999, VOLATILE);
-public RESERVED_WORD(999, PUBLIC_TOK);
-static RESERVED_WORD(999, STATIC);
-extern RESERVED_WORD(999, EXTERN);
-external RESERVED_WORD(999, EXTERNAL);
-interface RESERVED_WORD(999, INTERFACE);
-long RESERVED_WORD(999, LONG_TOK);
-short RESERVED_WORD(999, SHORT_TOK);
-double RESERVED_WORD(999, DOUBLE_TOK);
-half RESERVED_WORD(999, HALF);
-fixed RESERVED_WORD(999, FIXED_TOK);
-unsigned RESERVED_WORD(999, UNSIGNED);
-input RESERVED_WORD(999, INPUT_TOK);
-output RESERVED_WORD(999, OUTPUT);
-hvec2 RESERVED_WORD(999, HVEC2);
-hvec3 RESERVED_WORD(999, HVEC3);
-hvec4 RESERVED_WORD(999, HVEC4);
-dvec2 RESERVED_WORD(999, DVEC2);
-dvec3 RESERVED_WORD(999, DVEC3);
-dvec4 RESERVED_WORD(999, DVEC4);
-fvec2 RESERVED_WORD(999, FVEC2);
-fvec3 RESERVED_WORD(999, FVEC3);
-fvec4 RESERVED_WORD(999, FVEC4);
-sampler2DRect return SAMPLER2DRECT;
-sampler3DRect RESERVED_WORD(999, SAMPLER3DRECT);
-sampler2DRectShadow return SAMPLER2DRECTSHADOW;
-sizeof RESERVED_WORD(999, SIZEOF);
-cast RESERVED_WORD(999, CAST);
-namespace RESERVED_WORD(999, NAMESPACE);
-using RESERVED_WORD(999, USING);
-
- /* Additional reserved words in GLSL 1.20. */
-lowp TOKEN_OR_IDENTIFIER_ES(120, LOWP);
-mediump TOKEN_OR_IDENTIFIER_ES(120, MEDIUMP);
-highp TOKEN_OR_IDENTIFIER_ES(120, HIGHP);
-precision TOKEN_OR_IDENTIFIER_ES(120, PRECISION);
-
- /* Additional reserved words in GLSL 1.30. */
-common TOKEN_OR_IDENTIFIER(130, COMMON);
-partition TOKEN_OR_IDENTIFIER(130, PARTITION);
-active TOKEN_OR_IDENTIFIER(130, ACTIVE);
-superp TOKEN_OR_IDENTIFIER_ES(130, SUPERP);
-samplerBuffer TOKEN_OR_IDENTIFIER(130, SAMPLERBUFFER);
-filter TOKEN_OR_IDENTIFIER(130, FILTER);
-image1D TOKEN_OR_IDENTIFIER(130, IMAGE1D);
-image2D TOKEN_OR_IDENTIFIER(130, IMAGE2D);
-image3D TOKEN_OR_IDENTIFIER(130, IMAGE3D);
-imageCube TOKEN_OR_IDENTIFIER(130, IMAGECUBE);
-iimage1D TOKEN_OR_IDENTIFIER(130, IIMAGE1D);
-iimage2D TOKEN_OR_IDENTIFIER(130, IIMAGE2D);
-iimage3D TOKEN_OR_IDENTIFIER(130, IIMAGE3D);
-iimageCube TOKEN_OR_IDENTIFIER(130, IIMAGECUBE);
-uimage1D TOKEN_OR_IDENTIFIER(130, UIMAGE1D);
-uimage2D TOKEN_OR_IDENTIFIER(130, UIMAGE2D);
-uimage3D TOKEN_OR_IDENTIFIER(130, UIMAGE3D);
-uimageCube TOKEN_OR_IDENTIFIER(130, UIMAGECUBE);
-image1DArray TOKEN_OR_IDENTIFIER(130, IMAGE1DARRAY);
-image2DArray TOKEN_OR_IDENTIFIER(130, IMAGE2DARRAY);
-iimage1DArray TOKEN_OR_IDENTIFIER(130, IIMAGE1DARRAY);
-iimage2DArray TOKEN_OR_IDENTIFIER(130, IIMAGE2DARRAY);
-uimage1DArray TOKEN_OR_IDENTIFIER(130, UIMAGE1DARRAY);
-uimage2DArray TOKEN_OR_IDENTIFIER(130, UIMAGE2DARRAY);
-image1DShadow TOKEN_OR_IDENTIFIER(130, IMAGE1DSHADOW);
-image2DShadow TOKEN_OR_IDENTIFIER(130, IMAGE2DSHADOW);
-imageBuffer TOKEN_OR_IDENTIFIER(130, IMAGEBUFFER);
-iimageBuffer TOKEN_OR_IDENTIFIER(130, IIMAGEBUFFER);
-uimageBuffer TOKEN_OR_IDENTIFIER(130, UIMAGEBUFFER);
-row_major TOKEN_OR_IDENTIFIER(130, ROW_MAJOR);
-
-[_a-zA-Z][_a-zA-Z0-9]* {
- struct _mesa_glsl_parse_state *state = yyextra;
- void *ctx = state;
- yylval->identifier = talloc_strdup(ctx, yytext);
- return IDENTIFIER;
- }
-
-. { return yytext[0]; }
-
-%%
-
-void
-_mesa_glsl_lexer_ctor(struct _mesa_glsl_parse_state *state, const char *string)
-{
- yylex_init_extra(state, & state->scanner);
- yy_scan_string(string, state->scanner);
-}
-
-void
-_mesa_glsl_lexer_dtor(struct _mesa_glsl_parse_state *state)
-{
- yylex_destroy(state->scanner);
-}
+%{
+/*
+ * Copyright © 2008, 2009 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+#include <ctype.h>
+#include "strtod.h"
+#include "ast.h"
+#include "glsl_parser_extras.h"
+#include "glsl_parser.h"
+
+#define YY_USER_ACTION \
+ do { \
+ yylloc->source = 0; \
+ yylloc->first_column = yycolumn + 1; \
+ yylloc->first_line = yylineno + 1; \
+ yycolumn += yyleng; \
+ } while(0);
+
+#define YY_USER_INIT yylineno = 0; yycolumn = 0;
+
+#define IS_UINT (yytext[yyleng - 1] == 'u' || yytext[yyleng - 1] == 'U')
+
+/* A macro for handling reserved words and keywords across language versions.
+ *
+ * Certain words start out as identifiers, become reserved words in
+ * later language revisions, and finally become language keywords.
+ *
+ * For example, consider the following lexer rule:
+ * samplerBuffer KEYWORD(130, 140, SAMPLERBUFFER)
+ *
+ * This means that "samplerBuffer" will be treated as:
+ * - a keyword (SAMPLERBUFFER token) ...in GLSL >= 1.40
+ * - a reserved word - error ...in GLSL >= 1.30
+ * - an identifier ...in GLSL < 1.30
+ */
+#define KEYWORD(reserved_version, allowed_version, token) \
+ do { \
+ if (yyextra->language_version >= allowed_version) { \
+ return token; \
+ } else if (yyextra->language_version >= reserved_version) { \
+ _mesa_glsl_error(yylloc, yyextra, \
+ "Illegal use of reserved word `%s'", yytext); \
+ return ERROR_TOK; \
+ } else { \
+ yylval->identifier = strdup(yytext); \
+ return IDENTIFIER; \
+ } \
+ } while (0)
+
+/* The ES macro can be used in KEYWORD checks:
+ *
+ * word KEYWORD(110 || ES, 400, TOKEN)
+ * ...means the word is reserved in GLSL ES 1.00, while
+ *
+ * word KEYWORD(110, 130 || ES, TOKEN)
+ * ...means the word is a legal keyword in GLSL ES 1.00.
+ */
+#define ES yyextra->es_shader
+%}
+
+%option bison-bridge bison-locations reentrant noyywrap
+%option nounput noyy_top_state
+%option never-interactive
+%option prefix="_mesa_glsl_"
+%option extra-type="struct _mesa_glsl_parse_state *"
+
+%x PP PRAGMA
+
+DEC_INT [1-9][0-9]*
+HEX_INT 0[xX][0-9a-fA-F]+
+OCT_INT 0[0-7]*
+INT ({DEC_INT}|{HEX_INT}|{OCT_INT})
+SPC [ \t]*
+SPCP [ \t]+
+HASH ^{SPC}#{SPC}
+%%
+
+[ \r\t]+ ;
+
+ /* Preprocessor tokens. */
+^[ \t]*#[ \t]*$ ;
+^[ \t]*#[ \t]*version { BEGIN PP; return VERSION; }
+^[ \t]*#[ \t]*extension { BEGIN PP; return EXTENSION; }
+{HASH}line{SPCP}{INT}{SPCP}{INT}{SPC}$ {
+ /* Eat characters until the first digit is
+ * encountered
+ */
+ char *ptr = yytext;
+ while (!isdigit(*ptr))
+ ptr++;
+
+ /* Subtract one from the line number because
+ * yylineno is zero-based instead of
+ * one-based.
+ */
+ yylineno = strtol(ptr, &ptr, 0) - 1;
+ yylloc->source = strtol(ptr, NULL, 0);
+ }
+{HASH}line{SPCP}{INT}{SPC}$ {
+ /* Eat characters until the first digit is
+ * encountered
+ */
+ char *ptr = yytext;
+ while (!isdigit(*ptr))
+ ptr++;
+
+ /* Subtract one from the line number because
+ * yylineno is zero-based instead of
+ * one-based.
+ */
+ yylineno = strtol(ptr, &ptr, 0) - 1;
+ }
+^{SPC}#{SPC}pragma{SPCP}debug{SPC}\({SPC}on{SPC}\) {
+ BEGIN PP;
+ return PRAGMA_DEBUG_ON;
+ }
+^{SPC}#{SPC}pragma{SPCP}debug{SPC}\({SPC}off{SPC}\) {
+ BEGIN PP;
+ return PRAGMA_DEBUG_OFF;
+ }
+^{SPC}#{SPC}pragma{SPCP}optimize{SPC}\({SPC}on{SPC}\) {
+ BEGIN PP;
+ return PRAGMA_OPTIMIZE_ON;
+ }
+^{SPC}#{SPC}pragma{SPCP}optimize{SPC}\({SPC}off{SPC}\) {
+ BEGIN PP;
+ return PRAGMA_OPTIMIZE_OFF;
+ }
+^{SPC}#{SPC}pragma{SPCP} { BEGIN PRAGMA; }
+
+<PRAGMA>\n { BEGIN 0; yylineno++; yycolumn = 0; }
+<PRAGMA>. { }
+
+<PP>\/\/[^\n]* { }
+<PP>[ \t\r]* { }
+<PP>: return COLON;
+<PP>[_a-zA-Z][_a-zA-Z0-9]* {
+ yylval->identifier = strdup(yytext);
+ return IDENTIFIER;
+ }
+<PP>[1-9][0-9]* {
+ yylval->n = strtol(yytext, NULL, 10);
+ return INTCONSTANT;
+ }
+<PP>\n { BEGIN 0; yylineno++; yycolumn = 0; return EOL; }
+
+\n { yylineno++; yycolumn = 0; }
+
+attribute return ATTRIBUTE;
+const return CONST_TOK;
+bool return BOOL_TOK;
+float return FLOAT_TOK;
+int return INT_TOK;
+uint KEYWORD(130, 130, UINT_TOK);
+
+break return BREAK;
+continue return CONTINUE;
+do return DO;
+while return WHILE;
+else return ELSE;
+for return FOR;
+if return IF;
+discard return DISCARD;
+return return RETURN;
+
+bvec2 return BVEC2;
+bvec3 return BVEC3;
+bvec4 return BVEC4;
+ivec2 return IVEC2;
+ivec3 return IVEC3;
+ivec4 return IVEC4;
+uvec2 KEYWORD(130, 130, UVEC2);
+uvec3 KEYWORD(130, 130, UVEC3);
+uvec4 KEYWORD(130, 130, UVEC4);
+vec2 return VEC2;
+vec3 return VEC3;
+vec4 return VEC4;
+mat2 return MAT2X2;
+mat3 return MAT3X3;
+mat4 return MAT4X4;
+mat2x2 KEYWORD(120, 120, MAT2X2);
+mat2x3 KEYWORD(120, 120, MAT2X3);
+mat2x4 KEYWORD(120, 120, MAT2X4);
+mat3x2 KEYWORD(120, 120, MAT3X2);
+mat3x3 KEYWORD(120, 120, MAT3X3);
+mat3x4 KEYWORD(120, 120, MAT3X4);
+mat4x2 KEYWORD(120, 120, MAT4X2);
+mat4x3 KEYWORD(120, 120, MAT4X3);
+mat4x4 KEYWORD(120, 120, MAT4X4);
+
+in return IN_TOK;
+out return OUT_TOK;
+inout return INOUT_TOK;
+uniform return UNIFORM;
+varying return VARYING;
+centroid KEYWORD(120, 120, CENTROID);
+invariant KEYWORD(120 || ES, 120 || ES, INVARIANT);
+flat KEYWORD(130 || ES, 130, FLAT);
+smooth KEYWORD(130, 130, SMOOTH);
+noperspective KEYWORD(130, 130, NOPERSPECTIVE);
+
+sampler1D return SAMPLER1D;
+sampler2D return SAMPLER2D;
+sampler3D return SAMPLER3D;
+samplerCube return SAMPLERCUBE;
+sampler1DArray KEYWORD(130, 130, SAMPLER1DARRAY);
+sampler2DArray KEYWORD(130, 130, SAMPLER2DARRAY);
+sampler1DShadow return SAMPLER1DSHADOW;
+sampler2DShadow return SAMPLER2DSHADOW;
+samplerCubeShadow KEYWORD(130, 130, SAMPLERCUBESHADOW);
+sampler1DArrayShadow KEYWORD(130, 130, SAMPLER1DARRAYSHADOW);
+sampler2DArrayShadow KEYWORD(130, 130, SAMPLER2DARRAYSHADOW);
+isampler1D KEYWORD(130, 130, ISAMPLER1D);
+isampler2D KEYWORD(130, 130, ISAMPLER2D);
+isampler3D KEYWORD(130, 130, ISAMPLER3D);
+isamplerCube KEYWORD(130, 130, ISAMPLERCUBE);
+isampler1DArray KEYWORD(130, 130, ISAMPLER1DARRAY);
+isampler2DArray KEYWORD(130, 130, ISAMPLER2DARRAY);
+usampler1D KEYWORD(130, 130, USAMPLER1D);
+usampler2D KEYWORD(130, 130, USAMPLER2D);
+usampler3D KEYWORD(130, 130, USAMPLER3D);
+usamplerCube KEYWORD(130, 130, USAMPLERCUBE);
+usampler1DArray KEYWORD(130, 130, USAMPLER1DARRAY);
+usampler2DArray KEYWORD(130, 130, USAMPLER2DARRAY);
+
+
+struct return STRUCT;
+void return VOID_TOK;
+
+layout {
+ if ((yyextra->language_version >= 140)
+ || yyextra->ARB_explicit_attrib_location_enable
+ || (yyextra->ARB_fragment_coord_conventions_enable)){
+ return LAYOUT_TOK;
+ } else {
+ yylval->identifier = strdup(yytext);
+ return IDENTIFIER;
+ }
+ }
+
+\+\+ return INC_OP;
+-- return DEC_OP;
+\<= return LE_OP;
+>= return GE_OP;
+== return EQ_OP;
+!= return NE_OP;
+&& return AND_OP;
+\|\| return OR_OP;
+"^^" return XOR_OP;
+"<<" return LEFT_OP;
+">>" return RIGHT_OP;
+
+\*= return MUL_ASSIGN;
+\/= return DIV_ASSIGN;
+\+= return ADD_ASSIGN;
+\%= return MOD_ASSIGN;
+\<\<= return LEFT_ASSIGN;
+>>= return RIGHT_ASSIGN;
+&= return AND_ASSIGN;
+"^=" return XOR_ASSIGN;
+\|= return OR_ASSIGN;
+-= return SUB_ASSIGN;
+
+[1-9][0-9]*[uU]? {
+ yylval->n = strtol(yytext, NULL, 10);
+ return IS_UINT ? UINTCONSTANT : INTCONSTANT;
+ }
+0[xX][0-9a-fA-F]+[uU]? {
+ yylval->n = strtol(yytext + 2, NULL, 16);
+ return IS_UINT ? UINTCONSTANT : INTCONSTANT;
+ }
+0[0-7]*[uU]? {
+ yylval->n = strtol(yytext, NULL, 8);
+ return IS_UINT ? UINTCONSTANT : INTCONSTANT;
+ }
+
+[0-9]+\.[0-9]+([eE][+-]?[0-9]+)?[fF]? {
+ yylval->real = glsl_strtod(yytext, NULL);
+ return FLOATCONSTANT;
+ }
+\.[0-9]+([eE][+-]?[0-9]+)?[fF]? {
+ yylval->real = glsl_strtod(yytext, NULL);
+ return FLOATCONSTANT;
+ }
+[0-9]+\.([eE][+-]?[0-9]+)?[fF]? {
+ yylval->real = glsl_strtod(yytext, NULL);
+ return FLOATCONSTANT;
+ }
+[0-9]+[eE][+-]?[0-9]+[fF]? {
+ yylval->real = glsl_strtod(yytext, NULL);
+ return FLOATCONSTANT;
+ }
+[0-9]+[fF] {
+ yylval->real = glsl_strtod(yytext, NULL);
+ return FLOATCONSTANT;
+ }
+
+true {
+ yylval->n = 1;
+ return BOOLCONSTANT;
+ }
+false {
+ yylval->n = 0;
+ return BOOLCONSTANT;
+ }
+
+
+ /* Reserved words in GLSL 1.10. */
+asm KEYWORD(110 || ES, 999, ASM);
+class KEYWORD(110 || ES, 999, CLASS);
+union KEYWORD(110 || ES, 999, UNION);
+enum KEYWORD(110 || ES, 999, ENUM);
+typedef KEYWORD(110 || ES, 999, TYPEDEF);
+template KEYWORD(110 || ES, 999, TEMPLATE);
+this KEYWORD(110 || ES, 999, THIS);
+packed KEYWORD(110 || ES, 999, PACKED_TOK);
+goto KEYWORD(110 || ES, 999, GOTO);
+switch KEYWORD(110 || ES, 130, SWITCH);
+default KEYWORD(110 || ES, 130, DEFAULT);
+inline KEYWORD(110 || ES, 999, INLINE_TOK);
+noinline KEYWORD(110 || ES, 999, NOINLINE);
+volatile KEYWORD(110 || ES, 999, VOLATILE);
+public KEYWORD(110 || ES, 999, PUBLIC_TOK);
+static KEYWORD(110 || ES, 999, STATIC);
+extern KEYWORD(110 || ES, 999, EXTERN);
+external KEYWORD(110 || ES, 999, EXTERNAL);
+interface KEYWORD(110 || ES, 999, INTERFACE);
+long KEYWORD(110 || ES, 999, LONG_TOK);
+short KEYWORD(110 || ES, 999, SHORT_TOK);
+double KEYWORD(110 || ES, 400, DOUBLE_TOK);
+half KEYWORD(110 || ES, 999, HALF);
+fixed KEYWORD(110 || ES, 999, FIXED_TOK);
+unsigned KEYWORD(110 || ES, 999, UNSIGNED);
+input KEYWORD(110 || ES, 999, INPUT_TOK);
+output KEYWORD(110 || ES, 999, OUTPUT);
+hvec2 KEYWORD(110 || ES, 999, HVEC2);
+hvec3 KEYWORD(110 || ES, 999, HVEC3);
+hvec4 KEYWORD(110 || ES, 999, HVEC4);
+dvec2 KEYWORD(110 || ES, 400, DVEC2);
+dvec3 KEYWORD(110 || ES, 400, DVEC3);
+dvec4 KEYWORD(110 || ES, 400, DVEC4);
+fvec2 KEYWORD(110 || ES, 999, FVEC2);
+fvec3 KEYWORD(110 || ES, 999, FVEC3);
+fvec4 KEYWORD(110 || ES, 999, FVEC4);
+sampler2DRect return SAMPLER2DRECT;
+sampler3DRect KEYWORD(110 || ES, 999, SAMPLER3DRECT);
+sampler2DRectShadow return SAMPLER2DRECTSHADOW;
+sizeof KEYWORD(110 || ES, 999, SIZEOF);
+cast KEYWORD(110 || ES, 999, CAST);
+namespace KEYWORD(110 || ES, 999, NAMESPACE);
+using KEYWORD(110 || ES, 999, USING);
+
+ /* Additional reserved words in GLSL 1.20. */
+lowp KEYWORD(120, 130 || ES, LOWP);
+mediump KEYWORD(120, 130 || ES, MEDIUMP);
+highp KEYWORD(120, 130 || ES, HIGHP);
+precision KEYWORD(120, 130 || ES, PRECISION);
+
+ /* Additional reserved words in GLSL 1.30. */
+case KEYWORD(130, 130, CASE);
+common KEYWORD(130, 999, COMMON);
+partition KEYWORD(130, 999, PARTITION);
+active KEYWORD(130, 999, ACTIVE);
+superp KEYWORD(130 || ES, 999, SUPERP);
+samplerBuffer KEYWORD(130, 140, SAMPLERBUFFER);
+filter KEYWORD(130, 999, FILTER);
+image1D KEYWORD(130, 999, IMAGE1D);
+image2D KEYWORD(130, 999, IMAGE2D);
+image3D KEYWORD(130, 999, IMAGE3D);
+imageCube KEYWORD(130, 999, IMAGECUBE);
+iimage1D KEYWORD(130, 999, IIMAGE1D);
+iimage2D KEYWORD(130, 999, IIMAGE2D);
+iimage3D KEYWORD(130, 999, IIMAGE3D);
+iimageCube KEYWORD(130, 999, IIMAGECUBE);
+uimage1D KEYWORD(130, 999, UIMAGE1D);
+uimage2D KEYWORD(130, 999, UIMAGE2D);
+uimage3D KEYWORD(130, 999, UIMAGE3D);
+uimageCube KEYWORD(130, 999, UIMAGECUBE);
+image1DArray KEYWORD(130, 999, IMAGE1DARRAY);
+image2DArray KEYWORD(130, 999, IMAGE2DARRAY);
+iimage1DArray KEYWORD(130, 999, IIMAGE1DARRAY);
+iimage2DArray KEYWORD(130, 999, IIMAGE2DARRAY);
+uimage1DArray KEYWORD(130, 999, UIMAGE1DARRAY);
+uimage2DArray KEYWORD(130, 999, UIMAGE2DARRAY);
+image1DShadow KEYWORD(130, 999, IMAGE1DSHADOW);
+image2DShadow KEYWORD(130, 999, IMAGE2DSHADOW);
+image1DArrayShadow KEYWORD(130, 999, IMAGE1DARRAYSHADOW);
+image2DArrayShadow KEYWORD(130, 999, IMAGE2DARRAYSHADOW);
+imageBuffer KEYWORD(130, 999, IMAGEBUFFER);
+iimageBuffer KEYWORD(130, 999, IIMAGEBUFFER);
+uimageBuffer KEYWORD(130, 999, UIMAGEBUFFER);
+row_major KEYWORD(130, 999, ROW_MAJOR);
+
+[_a-zA-Z][_a-zA-Z0-9]* {
+ struct _mesa_glsl_parse_state *state = yyextra;
+ void *ctx = state;
+ yylval->identifier = talloc_strdup(ctx, yytext);
+ return IDENTIFIER;
+ }
+
+. { return yytext[0]; }
+
+%%
+
+void
+_mesa_glsl_lexer_ctor(struct _mesa_glsl_parse_state *state, const char *string)
+{
+ yylex_init_extra(state, & state->scanner);
+ yy_scan_string(string, state->scanner);
+}
+
+void
+_mesa_glsl_lexer_dtor(struct _mesa_glsl_parse_state *state)
+{
+ yylex_destroy(state->scanner);
+}
diff --git a/mesalib/src/glsl/glsl_parser.cpp b/mesalib/src/glsl/glsl_parser.cpp
index 301c22189..df858db2b 100644
--- a/mesalib/src/glsl/glsl_parser.cpp
+++ b/mesalib/src/glsl/glsl_parser.cpp
@@ -1,5232 +1,5306 @@
-/* A Bison parser, made by GNU Bison 2.4.3. */
-
-/* Skeleton implementation for Bison's Yacc-like parsers in C
-
- Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003, 2004, 2005, 2006,
- 2009, 2010 Free Software Foundation, Inc.
-
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>. */
-
-/* As a special exception, you may create a larger work that contains
- part or all of the Bison parser skeleton and distribute that work
- under terms of your choice, so long as that work isn't itself a
- parser generator using the skeleton or a modified version thereof
- as a parser skeleton. Alternatively, if you modify or redistribute
- the parser skeleton itself, you may (at your option) remove this
- special exception, which will cause the skeleton and the resulting
- Bison output files to be licensed under the GNU General Public
- License without this special exception.
-
- This special exception was added by the Free Software Foundation in
- version 2.2 of Bison. */
-
-/* C LALR(1) parser skeleton written by Richard Stallman, by
- simplifying the original so-called "semantic" parser. */
-
-/* All symbols defined below should begin with yy or YY, to avoid
- infringing on user name space. This should be done even for local
- variables, as they might otherwise be expanded by user macros.
- There are some unavoidable exceptions within include files to
- define necessary library symbols; they are noted "INFRINGES ON
- USER NAME SPACE" below. */
-
-/* Identify Bison output. */
-#define YYBISON 1
-
-/* Bison version. */
-#define YYBISON_VERSION "2.4.3"
-
-/* Skeleton name. */
-#define YYSKELETON_NAME "yacc.c"
-
-/* Pure parsers. */
-#define YYPURE 1
-
-/* Push parsers. */
-#define YYPUSH 0
-
-/* Pull parsers. */
-#define YYPULL 1
-
-/* Using locations. */
-#define YYLSP_NEEDED 1
-
-/* Substitute the variable and function names. */
-#define yyparse _mesa_glsl_parse
-#define yylex _mesa_glsl_lex
-#define yyerror _mesa_glsl_error
-#define yylval _mesa_glsl_lval
-#define yychar _mesa_glsl_char
-#define yydebug _mesa_glsl_debug
-#define yynerrs _mesa_glsl_nerrs
-#define yylloc _mesa_glsl_lloc
-
-/* Copy the first part of user declarations. */
-
-/* Line 189 of yacc.c */
-#line 1 "glsl_parser.ypp"
-
-/*
- * Copyright © 2008, 2009 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <assert.h>
-
-#include "ast.h"
-#include "glsl_parser_extras.h"
-#include "glsl_types.h"
-
-#define YYLEX_PARAM state->scanner
-
-
-
-/* Line 189 of yacc.c */
-#line 117 "glsl_parser.cpp"
-
-/* Enabling traces. */
-#ifndef YYDEBUG
-# define YYDEBUG 0
-#endif
-
-/* Enabling verbose error messages. */
-#ifdef YYERROR_VERBOSE
-# undef YYERROR_VERBOSE
-# define YYERROR_VERBOSE 1
-#else
-# define YYERROR_VERBOSE 1
-#endif
-
-/* Enabling the token table. */
-#ifndef YYTOKEN_TABLE
-# define YYTOKEN_TABLE 0
-#endif
-
-
-/* Tokens. */
-#ifndef YYTOKENTYPE
-# define YYTOKENTYPE
- /* Put the tokens into the symbol table, so that GDB and other debuggers
- know about them. */
- enum yytokentype {
- ATTRIBUTE = 258,
- CONST_TOK = 259,
- BOOL_TOK = 260,
- FLOAT_TOK = 261,
- INT_TOK = 262,
- UINT_TOK = 263,
- BREAK = 264,
- CONTINUE = 265,
- DO = 266,
- ELSE = 267,
- FOR = 268,
- IF = 269,
- DISCARD = 270,
- RETURN = 271,
- SWITCH = 272,
- CASE = 273,
- DEFAULT = 274,
- BVEC2 = 275,
- BVEC3 = 276,
- BVEC4 = 277,
- IVEC2 = 278,
- IVEC3 = 279,
- IVEC4 = 280,
- UVEC2 = 281,
- UVEC3 = 282,
- UVEC4 = 283,
- VEC2 = 284,
- VEC3 = 285,
- VEC4 = 286,
- CENTROID = 287,
- IN_TOK = 288,
- OUT_TOK = 289,
- INOUT_TOK = 290,
- UNIFORM = 291,
- VARYING = 292,
- NOPERSPECTIVE = 293,
- FLAT = 294,
- SMOOTH = 295,
- MAT2X2 = 296,
- MAT2X3 = 297,
- MAT2X4 = 298,
- MAT3X2 = 299,
- MAT3X3 = 300,
- MAT3X4 = 301,
- MAT4X2 = 302,
- MAT4X3 = 303,
- MAT4X4 = 304,
- SAMPLER1D = 305,
- SAMPLER2D = 306,
- SAMPLER3D = 307,
- SAMPLERCUBE = 308,
- SAMPLER1DSHADOW = 309,
- SAMPLER2DSHADOW = 310,
- SAMPLERCUBESHADOW = 311,
- SAMPLER1DARRAY = 312,
- SAMPLER2DARRAY = 313,
- SAMPLER1DARRAYSHADOW = 314,
- SAMPLER2DARRAYSHADOW = 315,
- ISAMPLER1D = 316,
- ISAMPLER2D = 317,
- ISAMPLER3D = 318,
- ISAMPLERCUBE = 319,
- ISAMPLER1DARRAY = 320,
- ISAMPLER2DARRAY = 321,
- USAMPLER1D = 322,
- USAMPLER2D = 323,
- USAMPLER3D = 324,
- USAMPLERCUBE = 325,
- USAMPLER1DARRAY = 326,
- USAMPLER2DARRAY = 327,
- STRUCT = 328,
- VOID_TOK = 329,
- WHILE = 330,
- IDENTIFIER = 331,
- FLOATCONSTANT = 332,
- INTCONSTANT = 333,
- UINTCONSTANT = 334,
- BOOLCONSTANT = 335,
- FIELD_SELECTION = 336,
- LEFT_OP = 337,
- RIGHT_OP = 338,
- INC_OP = 339,
- DEC_OP = 340,
- LE_OP = 341,
- GE_OP = 342,
- EQ_OP = 343,
- NE_OP = 344,
- AND_OP = 345,
- OR_OP = 346,
- XOR_OP = 347,
- MUL_ASSIGN = 348,
- DIV_ASSIGN = 349,
- ADD_ASSIGN = 350,
- MOD_ASSIGN = 351,
- LEFT_ASSIGN = 352,
- RIGHT_ASSIGN = 353,
- AND_ASSIGN = 354,
- XOR_ASSIGN = 355,
- OR_ASSIGN = 356,
- SUB_ASSIGN = 357,
- INVARIANT = 358,
- LOWP = 359,
- MEDIUMP = 360,
- HIGHP = 361,
- SUPERP = 362,
- PRECISION = 363,
- VERSION = 364,
- EXTENSION = 365,
- LINE = 366,
- COLON = 367,
- EOL = 368,
- INTERFACE = 369,
- OUTPUT = 370,
- PRAGMA_DEBUG_ON = 371,
- PRAGMA_DEBUG_OFF = 372,
- PRAGMA_OPTIMIZE_ON = 373,
- PRAGMA_OPTIMIZE_OFF = 374,
- LAYOUT_TOK = 375,
- ASM = 376,
- CLASS = 377,
- UNION = 378,
- ENUM = 379,
- TYPEDEF = 380,
- TEMPLATE = 381,
- THIS = 382,
- PACKED_TOK = 383,
- GOTO = 384,
- INLINE_TOK = 385,
- NOINLINE = 386,
- VOLATILE = 387,
- PUBLIC_TOK = 388,
- STATIC = 389,
- EXTERN = 390,
- EXTERNAL = 391,
- LONG_TOK = 392,
- SHORT_TOK = 393,
- DOUBLE_TOK = 394,
- HALF = 395,
- FIXED_TOK = 396,
- UNSIGNED = 397,
- INPUT_TOK = 398,
- OUPTUT = 399,
- HVEC2 = 400,
- HVEC3 = 401,
- HVEC4 = 402,
- DVEC2 = 403,
- DVEC3 = 404,
- DVEC4 = 405,
- FVEC2 = 406,
- FVEC3 = 407,
- FVEC4 = 408,
- SAMPLER2DRECT = 409,
- SAMPLER3DRECT = 410,
- SAMPLER2DRECTSHADOW = 411,
- SIZEOF = 412,
- CAST = 413,
- NAMESPACE = 414,
- USING = 415,
- ERROR_TOK = 416,
- COMMON = 417,
- PARTITION = 418,
- ACTIVE = 419,
- SAMPLERBUFFER = 420,
- FILTER = 421,
- IMAGE1D = 422,
- IMAGE2D = 423,
- IMAGE3D = 424,
- IMAGECUBE = 425,
- IMAGE1DARRAY = 426,
- IMAGE2DARRAY = 427,
- IIMAGE1D = 428,
- IIMAGE2D = 429,
- IIMAGE3D = 430,
- IIMAGECUBE = 431,
- IIMAGE1DARRAY = 432,
- IIMAGE2DARRAY = 433,
- UIMAGE1D = 434,
- UIMAGE2D = 435,
- UIMAGE3D = 436,
- UIMAGECUBE = 437,
- UIMAGE1DARRAY = 438,
- UIMAGE2DARRAY = 439,
- IMAGE1DSHADOW = 440,
- IMAGE2DSHADOW = 441,
- IMAGEBUFFER = 442,
- IIMAGEBUFFER = 443,
- UIMAGEBUFFER = 444,
- ROW_MAJOR = 445
- };
-#endif
-
-
-
-#if ! defined YYSTYPE && ! defined YYSTYPE_IS_DECLARED
-typedef union YYSTYPE
-{
-
-/* Line 214 of yacc.c */
-#line 52 "glsl_parser.ypp"
-
- int n;
- float real;
- char *identifier;
-
- union {
- struct ast_type_qualifier q;
- unsigned i;
- } type_qualifier;
-
- ast_node *node;
- ast_type_specifier *type_specifier;
- ast_fully_specified_type *fully_specified_type;
- ast_function *function;
- ast_parameter_declarator *parameter_declarator;
- ast_function_definition *function_definition;
- ast_compound_statement *compound_statement;
- ast_expression *expression;
- ast_declarator_list *declarator_list;
- ast_struct_specifier *struct_specifier;
- ast_declaration *declaration;
-
- struct {
- ast_node *cond;
- ast_expression *rest;
- } for_rest_statement;
-
- struct {
- ast_node *then_statement;
- ast_node *else_statement;
- } selection_rest_statement;
-
-
-
-/* Line 214 of yacc.c */
-#line 378 "glsl_parser.cpp"
-} YYSTYPE;
-# define YYSTYPE_IS_TRIVIAL 1
-# define yystype YYSTYPE /* obsolescent; will be withdrawn */
-# define YYSTYPE_IS_DECLARED 1
-#endif
-
-#if ! defined YYLTYPE && ! defined YYLTYPE_IS_DECLARED
-typedef struct YYLTYPE
-{
- int first_line;
- int first_column;
- int last_line;
- int last_column;
-} YYLTYPE;
-# define yyltype YYLTYPE /* obsolescent; will be withdrawn */
-# define YYLTYPE_IS_DECLARED 1
-# define YYLTYPE_IS_TRIVIAL 1
-#endif
-
-
-/* Copy the second part of user declarations. */
-
-
-/* Line 264 of yacc.c */
-#line 403 "glsl_parser.cpp"
-
-#ifdef short
-# undef short
-#endif
-
-#ifdef YYTYPE_UINT8
-typedef YYTYPE_UINT8 yytype_uint8;
-#else
-typedef unsigned char yytype_uint8;
-#endif
-
-#ifdef YYTYPE_INT8
-typedef YYTYPE_INT8 yytype_int8;
-#elif (defined __STDC__ || defined __C99__FUNC__ \
- || defined __cplusplus || defined _MSC_VER)
-typedef signed char yytype_int8;
-#else
-typedef short int yytype_int8;
-#endif
-
-#ifdef YYTYPE_UINT16
-typedef YYTYPE_UINT16 yytype_uint16;
-#else
-typedef unsigned short int yytype_uint16;
-#endif
-
-#ifdef YYTYPE_INT16
-typedef YYTYPE_INT16 yytype_int16;
-#else
-typedef short int yytype_int16;
-#endif
-
-#ifndef YYSIZE_T
-# ifdef __SIZE_TYPE__
-# define YYSIZE_T __SIZE_TYPE__
-# elif defined size_t
-# define YYSIZE_T size_t
-# elif ! defined YYSIZE_T && (defined __STDC__ || defined __C99__FUNC__ \
- || defined __cplusplus || defined _MSC_VER)
-# include <stddef.h> /* INFRINGES ON USER NAME SPACE */
-# define YYSIZE_T size_t
-# else
-# define YYSIZE_T unsigned int
-# endif
-#endif
-
-#define YYSIZE_MAXIMUM ((YYSIZE_T) -1)
-
-#ifndef YY_
-# if defined YYENABLE_NLS && YYENABLE_NLS
-# if ENABLE_NLS
-# include <libintl.h> /* INFRINGES ON USER NAME SPACE */
-# define YY_(msgid) dgettext ("bison-runtime", msgid)
-# endif
-# endif
-# ifndef YY_
-# define YY_(msgid) msgid
-# endif
-#endif
-
-/* Suppress unused-variable warnings by "using" E. */
-#if ! defined lint || defined __GNUC__
-# define YYUSE(e) ((void) (e))
-#else
-# define YYUSE(e) /* empty */
-#endif
-
-/* Identity function, used to suppress warnings about constant conditions. */
-#ifndef lint
-# define YYID(n) (n)
-#else
-#if (defined __STDC__ || defined __C99__FUNC__ \
- || defined __cplusplus || defined _MSC_VER)
-static int
-YYID (int yyi)
-#else
-static int
-YYID (yyi)
- int yyi;
-#endif
-{
- return yyi;
-}
-#endif
-
-#if ! defined yyoverflow || YYERROR_VERBOSE
-
-/* The parser invokes alloca or malloc; define the necessary symbols. */
-
-# ifdef YYSTACK_USE_ALLOCA
-# if YYSTACK_USE_ALLOCA
-# ifdef __GNUC__
-# define YYSTACK_ALLOC __builtin_alloca
-# elif defined __BUILTIN_VA_ARG_INCR
-# include <alloca.h> /* INFRINGES ON USER NAME SPACE */
-# elif defined _AIX
-# define YYSTACK_ALLOC __alloca
-# elif defined _MSC_VER
-# include <malloc.h> /* INFRINGES ON USER NAME SPACE */
-# define alloca _alloca
-# else
-# define YYSTACK_ALLOC alloca
-# if ! defined _ALLOCA_H && ! defined _STDLIB_H && (defined __STDC__ || defined __C99__FUNC__ \
- || defined __cplusplus || defined _MSC_VER)
-# include <stdlib.h> /* INFRINGES ON USER NAME SPACE */
-# ifndef _STDLIB_H
-# define _STDLIB_H 1
-# endif
-# endif
-# endif
-# endif
-# endif
-
-# ifdef YYSTACK_ALLOC
- /* Pacify GCC's `empty if-body' warning. */
-# define YYSTACK_FREE(Ptr) do { /* empty */; } while (YYID (0))
-# ifndef YYSTACK_ALLOC_MAXIMUM
- /* The OS might guarantee only one guard page at the bottom of the stack,
- and a page size can be as small as 4096 bytes. So we cannot safely
- invoke alloca (N) if N exceeds 4096. Use a slightly smaller number
- to allow for a few compiler-allocated temporary stack slots. */
-# define YYSTACK_ALLOC_MAXIMUM 4032 /* reasonable circa 2006 */
-# endif
-# else
-# define YYSTACK_ALLOC YYMALLOC
-# define YYSTACK_FREE YYFREE
-# ifndef YYSTACK_ALLOC_MAXIMUM
-# define YYSTACK_ALLOC_MAXIMUM YYSIZE_MAXIMUM
-# endif
-# if (defined __cplusplus && ! defined _STDLIB_H \
- && ! ((defined YYMALLOC || defined malloc) \
- && (defined YYFREE || defined free)))
-# include <stdlib.h> /* INFRINGES ON USER NAME SPACE */
-# ifndef _STDLIB_H
-# define _STDLIB_H 1
-# endif
-# endif
-# ifndef YYMALLOC
-# define YYMALLOC malloc
-# if ! defined malloc && ! defined _STDLIB_H && (defined __STDC__ || defined __C99__FUNC__ \
- || defined __cplusplus || defined _MSC_VER)
-void *malloc (YYSIZE_T); /* INFRINGES ON USER NAME SPACE */
-# endif
-# endif
-# ifndef YYFREE
-# define YYFREE free
-# if ! defined free && ! defined _STDLIB_H && (defined __STDC__ || defined __C99__FUNC__ \
- || defined __cplusplus || defined _MSC_VER)
-void free (void *); /* INFRINGES ON USER NAME SPACE */
-# endif
-# endif
-# endif
-#endif /* ! defined yyoverflow || YYERROR_VERBOSE */
-
-
-#if (! defined yyoverflow \
- && (! defined __cplusplus \
- || (defined YYLTYPE_IS_TRIVIAL && YYLTYPE_IS_TRIVIAL \
- && defined YYSTYPE_IS_TRIVIAL && YYSTYPE_IS_TRIVIAL)))
-
-/* A type that is properly aligned for any stack member. */
-union yyalloc
-{
- yytype_int16 yyss_alloc;
- YYSTYPE yyvs_alloc;
- YYLTYPE yyls_alloc;
-};
-
-/* The size of the maximum gap between one aligned stack and the next. */
-# define YYSTACK_GAP_MAXIMUM (sizeof (union yyalloc) - 1)
-
-/* The size of an array large to enough to hold all stacks, each with
- N elements. */
-# define YYSTACK_BYTES(N) \
- ((N) * (sizeof (yytype_int16) + sizeof (YYSTYPE) + sizeof (YYLTYPE)) \
- + 2 * YYSTACK_GAP_MAXIMUM)
-
-/* Copy COUNT objects from FROM to TO. The source and destination do
- not overlap. */
-# ifndef YYCOPY
-# if defined __GNUC__ && 1 < __GNUC__
-# define YYCOPY(To, From, Count) \
- __builtin_memcpy (To, From, (Count) * sizeof (*(From)))
-# else
-# define YYCOPY(To, From, Count) \
- do \
- { \
- YYSIZE_T yyi; \
- for (yyi = 0; yyi < (Count); yyi++) \
- (To)[yyi] = (From)[yyi]; \
- } \
- while (YYID (0))
-# endif
-# endif
-
-/* Relocate STACK from its old location to the new one. The
- local variables YYSIZE and YYSTACKSIZE give the old and new number of
- elements in the stack, and YYPTR gives the new location of the
- stack. Advance YYPTR to a properly aligned location for the next
- stack. */
-# define YYSTACK_RELOCATE(Stack_alloc, Stack) \
- do \
- { \
- YYSIZE_T yynewbytes; \
- YYCOPY (&yyptr->Stack_alloc, Stack, yysize); \
- Stack = &yyptr->Stack_alloc; \
- yynewbytes = yystacksize * sizeof (*Stack) + YYSTACK_GAP_MAXIMUM; \
- yyptr += yynewbytes / sizeof (*yyptr); \
- } \
- while (YYID (0))
-
-#endif
-
-/* YYFINAL -- State number of the termination state. */
-#define YYFINAL 5
-/* YYLAST -- Last index in YYTABLE. */
-#define YYLAST 4005
-
-/* YYNTOKENS -- Number of terminals. */
-#define YYNTOKENS 215
-/* YYNNTS -- Number of nonterminals. */
-#define YYNNTS 88
-/* YYNRULES -- Number of rules. */
-#define YYNRULES 274
-/* YYNRULES -- Number of states. */
-#define YYNSTATES 409
-
-/* YYTRANSLATE(YYLEX) -- Bison symbol number corresponding to YYLEX. */
-#define YYUNDEFTOK 2
-#define YYMAXUTOK 445
-
-#define YYTRANSLATE(YYX) \
- ((unsigned int) (YYX) <= YYMAXUTOK ? yytranslate[YYX] : YYUNDEFTOK)
-
-/* YYTRANSLATE[YYLEX] -- Bison symbol number corresponding to YYLEX. */
-static const yytype_uint8 yytranslate[] =
-{
- 0, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 199, 2, 2, 2, 203, 206, 2,
- 191, 192, 201, 197, 196, 198, 195, 202, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 210, 212,
- 204, 211, 205, 209, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 193, 2, 194, 207, 2, 2, 2, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 213, 208, 214, 200, 2, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 2, 2, 2, 1, 2, 3, 4,
- 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
- 15, 16, 17, 18, 19, 20, 21, 22, 23, 24,
- 25, 26, 27, 28, 29, 30, 31, 32, 33, 34,
- 35, 36, 37, 38, 39, 40, 41, 42, 43, 44,
- 45, 46, 47, 48, 49, 50, 51, 52, 53, 54,
- 55, 56, 57, 58, 59, 60, 61, 62, 63, 64,
- 65, 66, 67, 68, 69, 70, 71, 72, 73, 74,
- 75, 76, 77, 78, 79, 80, 81, 82, 83, 84,
- 85, 86, 87, 88, 89, 90, 91, 92, 93, 94,
- 95, 96, 97, 98, 99, 100, 101, 102, 103, 104,
- 105, 106, 107, 108, 109, 110, 111, 112, 113, 114,
- 115, 116, 117, 118, 119, 120, 121, 122, 123, 124,
- 125, 126, 127, 128, 129, 130, 131, 132, 133, 134,
- 135, 136, 137, 138, 139, 140, 141, 142, 143, 144,
- 145, 146, 147, 148, 149, 150, 151, 152, 153, 154,
- 155, 156, 157, 158, 159, 160, 161, 162, 163, 164,
- 165, 166, 167, 168, 169, 170, 171, 172, 173, 174,
- 175, 176, 177, 178, 179, 180, 181, 182, 183, 184,
- 185, 186, 187, 188, 189, 190
-};
-
-#if YYDEBUG
-/* YYPRHS[YYN] -- Index of the first RHS symbol of rule number YYN in
- YYRHS. */
-static const yytype_uint16 yyprhs[] =
-{
- 0, 0, 3, 4, 9, 10, 14, 17, 20, 23,
- 26, 27, 30, 36, 38, 41, 43, 45, 47, 49,
- 51, 53, 57, 59, 64, 66, 70, 73, 76, 78,
- 80, 82, 86, 89, 92, 95, 97, 100, 104, 107,
- 109, 111, 113, 115, 118, 121, 124, 126, 128, 130,
- 132, 134, 138, 142, 146, 148, 152, 156, 158, 162,
- 166, 168, 172, 176, 180, 184, 186, 190, 194, 196,
- 200, 202, 206, 208, 212, 214, 218, 220, 224, 226,
- 230, 232, 238, 240, 244, 246, 248, 250, 252, 254,
- 256, 258, 260, 262, 264, 266, 268, 272, 274, 277,
- 280, 285, 288, 290, 292, 295, 299, 303, 306, 312,
- 316, 319, 323, 326, 327, 329, 331, 333, 335, 337,
- 341, 347, 354, 362, 371, 377, 379, 382, 387, 393,
- 400, 408, 413, 416, 418, 421, 422, 424, 429, 431,
- 435, 437, 439, 441, 443, 445, 447, 450, 453, 455,
- 457, 460, 463, 466, 468, 471, 474, 476, 478, 481,
- 483, 487, 492, 494, 496, 498, 500, 502, 504, 506,
- 508, 510, 512, 514, 516, 518, 520, 522, 524, 526,
- 528, 530, 532, 534, 536, 538, 540, 542, 544, 546,
- 548, 550, 552, 554, 556, 558, 560, 562, 564, 566,
- 568, 570, 572, 574, 576, 578, 580, 582, 584, 586,
- 588, 590, 592, 594, 596, 598, 600, 602, 604, 606,
- 612, 617, 619, 622, 626, 628, 632, 634, 639, 641,
- 643, 645, 647, 649, 651, 653, 655, 657, 659, 661,
- 664, 668, 670, 672, 675, 679, 681, 684, 686, 689,
- 695, 699, 701, 703, 708, 714, 718, 721, 727, 735,
- 742, 744, 746, 748, 749, 752, 756, 759, 762, 765,
- 769, 772, 774, 776, 778
-};
-
-/* YYRHS -- A `-1'-separated list of the rules' RHS. */
-static const yytype_int16 yyrhs[] =
-{
- 216, 0, -1, -1, 218, 220, 217, 222, -1, -1,
- 109, 78, 113, -1, 116, 113, -1, 117, 113, -1,
- 118, 113, -1, 119, 113, -1, -1, 220, 221, -1,
- 110, 76, 112, 76, 113, -1, 301, -1, 222, 301,
- -1, 76, -1, 223, -1, 78, -1, 79, -1, 77,
- -1, 80, -1, 191, 250, 192, -1, 224, -1, 225,
- 193, 226, 194, -1, 227, -1, 225, 195, 76, -1,
- 225, 84, -1, 225, 85, -1, 250, -1, 228, -1,
- 229, -1, 225, 195, 229, -1, 231, 192, -1, 230,
- 192, -1, 232, 74, -1, 232, -1, 232, 248, -1,
- 231, 196, 248, -1, 233, 191, -1, 272, -1, 76,
- -1, 81, -1, 225, -1, 84, 234, -1, 85, 234,
- -1, 235, 234, -1, 197, -1, 198, -1, 199, -1,
- 200, -1, 234, -1, 236, 201, 234, -1, 236, 202,
- 234, -1, 236, 203, 234, -1, 236, -1, 237, 197,
- 236, -1, 237, 198, 236, -1, 237, -1, 238, 82,
- 237, -1, 238, 83, 237, -1, 238, -1, 239, 204,
- 238, -1, 239, 205, 238, -1, 239, 86, 238, -1,
- 239, 87, 238, -1, 239, -1, 240, 88, 239, -1,
- 240, 89, 239, -1, 240, -1, 241, 206, 240, -1,
- 241, -1, 242, 207, 241, -1, 242, -1, 243, 208,
- 242, -1, 243, -1, 244, 90, 243, -1, 244, -1,
- 245, 92, 244, -1, 245, -1, 246, 91, 245, -1,
- 246, -1, 246, 209, 250, 210, 248, -1, 247, -1,
- 234, 249, 248, -1, 211, -1, 93, -1, 94, -1,
- 96, -1, 95, -1, 102, -1, 97, -1, 98, -1,
- 99, -1, 100, -1, 101, -1, 248, -1, 250, 196,
- 248, -1, 247, -1, 253, 212, -1, 261, 212, -1,
- 108, 276, 273, 212, -1, 254, 192, -1, 256, -1,
- 255, -1, 256, 258, -1, 255, 196, 258, -1, 263,
- 76, 191, -1, 272, 76, -1, 272, 76, 193, 251,
- 194, -1, 269, 259, 257, -1, 259, 257, -1, 269,
- 259, 260, -1, 259, 260, -1, -1, 33, -1, 34,
- -1, 35, -1, 272, -1, 262, -1, 261, 196, 76,
- -1, 261, 196, 76, 193, 194, -1, 261, 196, 76,
- 193, 251, 194, -1, 261, 196, 76, 193, 194, 211,
- 282, -1, 261, 196, 76, 193, 251, 194, 211, 282,
- -1, 261, 196, 76, 211, 282, -1, 263, -1, 263,
- 76, -1, 263, 76, 193, 194, -1, 263, 76, 193,
- 251, 194, -1, 263, 76, 193, 194, 211, 282, -1,
- 263, 76, 193, 251, 194, 211, 282, -1, 263, 76,
- 211, 282, -1, 103, 76, -1, 272, -1, 270, 272,
- -1, -1, 265, -1, 120, 191, 266, 192, -1, 267,
- -1, 266, 196, 267, -1, 76, -1, 40, -1, 39,
- -1, 38, -1, 4, -1, 271, -1, 268, 270, -1,
- 103, 270, -1, 4, -1, 3, -1, 264, 37, -1,
- 32, 37, -1, 264, 33, -1, 34, -1, 32, 33,
- -1, 32, 34, -1, 36, -1, 273, -1, 276, 273,
- -1, 274, -1, 274, 193, 194, -1, 274, 193, 251,
- 194, -1, 275, -1, 277, -1, 76, -1, 74, -1,
- 6, -1, 7, -1, 8, -1, 5, -1, 29, -1,
- 30, -1, 31, -1, 20, -1, 21, -1, 22, -1,
- 23, -1, 24, -1, 25, -1, 26, -1, 27, -1,
- 28, -1, 41, -1, 42, -1, 43, -1, 44, -1,
- 45, -1, 46, -1, 47, -1, 48, -1, 49, -1,
- 50, -1, 51, -1, 154, -1, 52, -1, 53, -1,
- 54, -1, 55, -1, 156, -1, 56, -1, 57, -1,
- 58, -1, 59, -1, 60, -1, 61, -1, 62, -1,
- 63, -1, 64, -1, 65, -1, 66, -1, 67, -1,
- 68, -1, 69, -1, 70, -1, 71, -1, 72, -1,
- 106, -1, 105, -1, 104, -1, 73, 76, 213, 278,
- 214, -1, 73, 213, 278, 214, -1, 279, -1, 278,
- 279, -1, 272, 280, 212, -1, 281, -1, 280, 196,
- 281, -1, 76, -1, 76, 193, 251, 194, -1, 248,
- -1, 252, -1, 286, -1, 285, -1, 283, -1, 290,
- -1, 291, -1, 294, -1, 295, -1, 296, -1, 300,
- -1, 213, 214, -1, 213, 289, 214, -1, 288, -1,
- 285, -1, 213, 214, -1, 213, 289, 214, -1, 284,
- -1, 289, 284, -1, 212, -1, 250, 212, -1, 14,
- 191, 250, 192, 292, -1, 284, 12, 284, -1, 284,
- -1, 250, -1, 263, 76, 211, 282, -1, 17, 191,
- 250, 192, 286, -1, 18, 250, 210, -1, 19, 210,
- -1, 75, 191, 293, 192, 287, -1, 11, 284, 75,
- 191, 250, 192, 212, -1, 13, 191, 297, 299, 192,
- 287, -1, 290, -1, 283, -1, 293, -1, -1, 298,
- 212, -1, 298, 212, 250, -1, 10, 212, -1, 9,
- 212, -1, 16, 212, -1, 16, 250, 212, -1, 15,
- 212, -1, 302, -1, 252, -1, 219, -1, 253, 288,
- -1
-};
-
-/* YYRLINE[YYN] -- source line where rule number YYN was defined. */
-static const yytype_uint16 yyrline[] =
-{
- 0, 214, 214, 213, 220, 222, 242, 243, 244, 245,
- 248, 250, 254, 263, 271, 282, 286, 293, 300, 307,
- 314, 321, 328, 329, 335, 339, 346, 352, 361, 365,
- 369, 370, 379, 380, 384, 385, 389, 395, 407, 411,
- 417, 424, 435, 436, 442, 448, 458, 459, 460, 461,
- 465, 466, 472, 478, 487, 488, 494, 503, 504, 510,
- 519, 520, 526, 532, 538, 547, 548, 554, 563, 564,
- 573, 574, 583, 584, 593, 594, 603, 604, 613, 614,
- 623, 624, 633, 634, 643, 644, 645, 646, 647, 648,
- 649, 650, 651, 652, 653, 657, 661, 677, 681, 685,
- 689, 703, 707, 708, 712, 717, 725, 736, 746, 761,
- 768, 773, 784, 796, 797, 798, 799, 803, 807, 808,
- 817, 826, 835, 844, 853, 866, 877, 886, 895, 904,
- 913, 922, 931, 945, 952, 963, 964, 968, 975, 976,
- 983, 1017, 1018, 1019, 1023, 1027, 1028, 1032, 1040, 1041,
- 1042, 1043, 1044, 1045, 1046, 1047, 1048, 1052, 1053, 1061,
- 1062, 1068, 1077, 1083, 1089, 1098, 1099, 1100, 1101, 1102,
- 1103, 1104, 1105, 1106, 1107, 1108, 1109, 1110, 1111, 1112,
- 1113, 1114, 1115, 1116, 1117, 1118, 1119, 1120, 1121, 1122,
- 1123, 1124, 1125, 1126, 1127, 1128, 1129, 1130, 1131, 1132,
- 1133, 1134, 1135, 1136, 1137, 1138, 1139, 1140, 1141, 1142,
- 1143, 1144, 1145, 1146, 1147, 1148, 1152, 1163, 1174, 1188,
- 1194, 1203, 1208, 1216, 1231, 1236, 1244, 1250, 1259, 1263,
- 1269, 1270, 1274, 1275, 1276, 1277, 1278, 1279, 1280, 1284,
- 1290, 1299, 1300, 1304, 1310, 1319, 1329, 1341, 1347, 1356,
- 1365, 1370, 1378, 1382, 1396, 1400, 1401, 1405, 1412, 1419,
- 1429, 1430, 1434, 1436, 1442, 1447, 1456, 1462, 1468, 1474,
- 1480, 1489, 1490, 1491, 1495
-};
-#endif
-
-#if YYDEBUG || YYERROR_VERBOSE || YYTOKEN_TABLE
-/* YYTNAME[SYMBOL-NUM] -- String name of the symbol SYMBOL-NUM.
- First, the terminals, then, starting at YYNTOKENS, nonterminals. */
-static const char *const yytname[] =
-{
- "$end", "error", "$undefined", "ATTRIBUTE", "CONST_TOK", "BOOL_TOK",
- "FLOAT_TOK", "INT_TOK", "UINT_TOK", "BREAK", "CONTINUE", "DO", "ELSE",
- "FOR", "IF", "DISCARD", "RETURN", "SWITCH", "CASE", "DEFAULT", "BVEC2",
- "BVEC3", "BVEC4", "IVEC2", "IVEC3", "IVEC4", "UVEC2", "UVEC3", "UVEC4",
- "VEC2", "VEC3", "VEC4", "CENTROID", "IN_TOK", "OUT_TOK", "INOUT_TOK",
- "UNIFORM", "VARYING", "NOPERSPECTIVE", "FLAT", "SMOOTH", "MAT2X2",
- "MAT2X3", "MAT2X4", "MAT3X2", "MAT3X3", "MAT3X4", "MAT4X2", "MAT4X3",
- "MAT4X4", "SAMPLER1D", "SAMPLER2D", "SAMPLER3D", "SAMPLERCUBE",
- "SAMPLER1DSHADOW", "SAMPLER2DSHADOW", "SAMPLERCUBESHADOW",
- "SAMPLER1DARRAY", "SAMPLER2DARRAY", "SAMPLER1DARRAYSHADOW",
- "SAMPLER2DARRAYSHADOW", "ISAMPLER1D", "ISAMPLER2D", "ISAMPLER3D",
- "ISAMPLERCUBE", "ISAMPLER1DARRAY", "ISAMPLER2DARRAY", "USAMPLER1D",
- "USAMPLER2D", "USAMPLER3D", "USAMPLERCUBE", "USAMPLER1DARRAY",
- "USAMPLER2DARRAY", "STRUCT", "VOID_TOK", "WHILE", "IDENTIFIER",
- "FLOATCONSTANT", "INTCONSTANT", "UINTCONSTANT", "BOOLCONSTANT",
- "FIELD_SELECTION", "LEFT_OP", "RIGHT_OP", "INC_OP", "DEC_OP", "LE_OP",
- "GE_OP", "EQ_OP", "NE_OP", "AND_OP", "OR_OP", "XOR_OP", "MUL_ASSIGN",
- "DIV_ASSIGN", "ADD_ASSIGN", "MOD_ASSIGN", "LEFT_ASSIGN", "RIGHT_ASSIGN",
- "AND_ASSIGN", "XOR_ASSIGN", "OR_ASSIGN", "SUB_ASSIGN", "INVARIANT",
- "LOWP", "MEDIUMP", "HIGHP", "SUPERP", "PRECISION", "VERSION",
- "EXTENSION", "LINE", "COLON", "EOL", "INTERFACE", "OUTPUT",
- "PRAGMA_DEBUG_ON", "PRAGMA_DEBUG_OFF", "PRAGMA_OPTIMIZE_ON",
- "PRAGMA_OPTIMIZE_OFF", "LAYOUT_TOK", "ASM", "CLASS", "UNION", "ENUM",
- "TYPEDEF", "TEMPLATE", "THIS", "PACKED_TOK", "GOTO", "INLINE_TOK",
- "NOINLINE", "VOLATILE", "PUBLIC_TOK", "STATIC", "EXTERN", "EXTERNAL",
- "LONG_TOK", "SHORT_TOK", "DOUBLE_TOK", "HALF", "FIXED_TOK", "UNSIGNED",
- "INPUT_TOK", "OUPTUT", "HVEC2", "HVEC3", "HVEC4", "DVEC2", "DVEC3",
- "DVEC4", "FVEC2", "FVEC3", "FVEC4", "SAMPLER2DRECT", "SAMPLER3DRECT",
- "SAMPLER2DRECTSHADOW", "SIZEOF", "CAST", "NAMESPACE", "USING",
- "ERROR_TOK", "COMMON", "PARTITION", "ACTIVE", "SAMPLERBUFFER", "FILTER",
- "IMAGE1D", "IMAGE2D", "IMAGE3D", "IMAGECUBE", "IMAGE1DARRAY",
- "IMAGE2DARRAY", "IIMAGE1D", "IIMAGE2D", "IIMAGE3D", "IIMAGECUBE",
- "IIMAGE1DARRAY", "IIMAGE2DARRAY", "UIMAGE1D", "UIMAGE2D", "UIMAGE3D",
- "UIMAGECUBE", "UIMAGE1DARRAY", "UIMAGE2DARRAY", "IMAGE1DSHADOW",
- "IMAGE2DSHADOW", "IMAGEBUFFER", "IIMAGEBUFFER", "UIMAGEBUFFER",
- "ROW_MAJOR", "'('", "')'", "'['", "']'", "'.'", "','", "'+'", "'-'",
- "'!'", "'~'", "'*'", "'/'", "'%'", "'<'", "'>'", "'&'", "'^'", "'|'",
- "'?'", "':'", "'='", "';'", "'{'", "'}'", "$accept", "translation_unit",
- "$@1", "version_statement", "pragma_statement",
- "extension_statement_list", "extension_statement",
- "external_declaration_list", "variable_identifier", "primary_expression",
- "postfix_expression", "integer_expression", "function_call",
- "function_call_or_method", "function_call_generic",
- "function_call_header_no_parameters",
- "function_call_header_with_parameters", "function_call_header",
- "function_identifier", "unary_expression", "unary_operator",
- "multiplicative_expression", "additive_expression", "shift_expression",
- "relational_expression", "equality_expression", "and_expression",
- "exclusive_or_expression", "inclusive_or_expression",
- "logical_and_expression", "logical_xor_expression",
- "logical_or_expression", "conditional_expression",
- "assignment_expression", "assignment_operator", "expression",
- "constant_expression", "declaration", "function_prototype",
- "function_declarator", "function_header_with_parameters",
- "function_header", "parameter_declarator", "parameter_declaration",
- "parameter_qualifier", "parameter_type_specifier",
- "init_declarator_list", "single_declaration", "fully_specified_type",
- "opt_layout_qualifier", "layout_qualifier", "layout_qualifier_id_list",
- "layout_qualifier_id", "interpolation_qualifier",
- "parameter_type_qualifier", "type_qualifier", "storage_qualifier",
- "type_specifier", "type_specifier_no_prec", "type_specifier_nonarray",
- "basic_type_specifier_nonarray", "precision_qualifier",
- "struct_specifier", "struct_declaration_list", "struct_declaration",
- "struct_declarator_list", "struct_declarator", "initializer",
- "declaration_statement", "statement", "simple_statement",
- "compound_statement", "statement_no_new_scope",
- "compound_statement_no_new_scope", "statement_list",
- "expression_statement", "selection_statement",
- "selection_rest_statement", "condition", "switch_statement",
- "case_label", "iteration_statement", "for_init_statement",
- "conditionopt", "for_rest_statement", "jump_statement",
- "external_declaration", "function_definition", 0
-};
-#endif
-
-# ifdef YYPRINT
-/* YYTOKNUM[YYLEX-NUM] -- Internal token number corresponding to
- token YYLEX-NUM. */
-static const yytype_uint16 yytoknum[] =
-{
- 0, 256, 257, 258, 259, 260, 261, 262, 263, 264,
- 265, 266, 267, 268, 269, 270, 271, 272, 273, 274,
- 275, 276, 277, 278, 279, 280, 281, 282, 283, 284,
- 285, 286, 287, 288, 289, 290, 291, 292, 293, 294,
- 295, 296, 297, 298, 299, 300, 301, 302, 303, 304,
- 305, 306, 307, 308, 309, 310, 311, 312, 313, 314,
- 315, 316, 317, 318, 319, 320, 321, 322, 323, 324,
- 325, 326, 327, 328, 329, 330, 331, 332, 333, 334,
- 335, 336, 337, 338, 339, 340, 341, 342, 343, 344,
- 345, 346, 347, 348, 349, 350, 351, 352, 353, 354,
- 355, 356, 357, 358, 359, 360, 361, 362, 363, 364,
- 365, 366, 367, 368, 369, 370, 371, 372, 373, 374,
- 375, 376, 377, 378, 379, 380, 381, 382, 383, 384,
- 385, 386, 387, 388, 389, 390, 391, 392, 393, 394,
- 395, 396, 397, 398, 399, 400, 401, 402, 403, 404,
- 405, 406, 407, 408, 409, 410, 411, 412, 413, 414,
- 415, 416, 417, 418, 419, 420, 421, 422, 423, 424,
- 425, 426, 427, 428, 429, 430, 431, 432, 433, 434,
- 435, 436, 437, 438, 439, 440, 441, 442, 443, 444,
- 445, 40, 41, 91, 93, 46, 44, 43, 45, 33,
- 126, 42, 47, 37, 60, 62, 38, 94, 124, 63,
- 58, 61, 59, 123, 125
-};
-# endif
-
-/* YYR1[YYN] -- Symbol number of symbol that rule YYN derives. */
-static const yytype_uint16 yyr1[] =
-{
- 0, 215, 217, 216, 218, 218, 219, 219, 219, 219,
- 220, 220, 221, 222, 222, 223, 224, 224, 224, 224,
- 224, 224, 225, 225, 225, 225, 225, 225, 226, 227,
- 228, 228, 229, 229, 230, 230, 231, 231, 232, 233,
- 233, 233, 234, 234, 234, 234, 235, 235, 235, 235,
- 236, 236, 236, 236, 237, 237, 237, 238, 238, 238,
- 239, 239, 239, 239, 239, 240, 240, 240, 241, 241,
- 242, 242, 243, 243, 244, 244, 245, 245, 246, 246,
- 247, 247, 248, 248, 249, 249, 249, 249, 249, 249,
- 249, 249, 249, 249, 249, 250, 250, 251, 252, 252,
- 252, 253, 254, 254, 255, 255, 256, 257, 257, 258,
- 258, 258, 258, 259, 259, 259, 259, 260, 261, 261,
- 261, 261, 261, 261, 261, 262, 262, 262, 262, 262,
- 262, 262, 262, 263, 263, 264, 264, 265, 266, 266,
- 267, 268, 268, 268, 269, 270, 270, 270, 271, 271,
- 271, 271, 271, 271, 271, 271, 271, 272, 272, 273,
- 273, 273, 274, 274, 274, 275, 275, 275, 275, 275,
- 275, 275, 275, 275, 275, 275, 275, 275, 275, 275,
- 275, 275, 275, 275, 275, 275, 275, 275, 275, 275,
- 275, 275, 275, 275, 275, 275, 275, 275, 275, 275,
- 275, 275, 275, 275, 275, 275, 275, 275, 275, 275,
- 275, 275, 275, 275, 275, 275, 276, 276, 276, 277,
- 277, 278, 278, 279, 280, 280, 281, 281, 282, 283,
- 284, 284, 285, 285, 285, 285, 285, 285, 285, 286,
- 286, 287, 287, 288, 288, 289, 289, 290, 290, 291,
- 292, 292, 293, 293, 294, 295, 295, 296, 296, 296,
- 297, 297, 298, 298, 299, 299, 300, 300, 300, 300,
- 300, 301, 301, 301, 302
-};
-
-/* YYR2[YYN] -- Number of symbols composing right hand side of rule YYN. */
-static const yytype_uint8 yyr2[] =
-{
- 0, 2, 0, 4, 0, 3, 2, 2, 2, 2,
- 0, 2, 5, 1, 2, 1, 1, 1, 1, 1,
- 1, 3, 1, 4, 1, 3, 2, 2, 1, 1,
- 1, 3, 2, 2, 2, 1, 2, 3, 2, 1,
- 1, 1, 1, 2, 2, 2, 1, 1, 1, 1,
- 1, 3, 3, 3, 1, 3, 3, 1, 3, 3,
- 1, 3, 3, 3, 3, 1, 3, 3, 1, 3,
- 1, 3, 1, 3, 1, 3, 1, 3, 1, 3,
- 1, 5, 1, 3, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 3, 1, 2, 2,
- 4, 2, 1, 1, 2, 3, 3, 2, 5, 3,
- 2, 3, 2, 0, 1, 1, 1, 1, 1, 3,
- 5, 6, 7, 8, 5, 1, 2, 4, 5, 6,
- 7, 4, 2, 1, 2, 0, 1, 4, 1, 3,
- 1, 1, 1, 1, 1, 1, 2, 2, 1, 1,
- 2, 2, 2, 1, 2, 2, 1, 1, 2, 1,
- 3, 4, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 5,
- 4, 1, 2, 3, 1, 3, 1, 4, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 2,
- 3, 1, 1, 2, 3, 1, 2, 1, 2, 5,
- 3, 1, 1, 4, 5, 3, 2, 5, 7, 6,
- 1, 1, 1, 0, 2, 3, 2, 2, 2, 3,
- 2, 1, 1, 1, 2
-};
-
-/* YYDEFACT[STATE-NAME] -- Default rule to reduce with in state
- STATE-NUM when YYTABLE doesn't specify something else to do. Zero
- means the default is an error. */
-static const yytype_uint16 yydefact[] =
-{
- 4, 0, 0, 10, 0, 1, 2, 5, 0, 135,
- 11, 0, 149, 148, 169, 166, 167, 168, 173, 174,
- 175, 176, 177, 178, 179, 180, 181, 170, 171, 172,
- 0, 153, 156, 143, 142, 141, 182, 183, 184, 185,
- 186, 187, 188, 189, 190, 191, 192, 194, 195, 196,
- 197, 199, 200, 201, 202, 203, 204, 205, 206, 207,
- 208, 209, 210, 211, 212, 213, 214, 215, 0, 165,
- 164, 135, 218, 217, 216, 0, 0, 0, 0, 0,
- 0, 193, 198, 273, 135, 272, 0, 0, 103, 113,
- 0, 118, 125, 0, 136, 135, 0, 145, 133, 157,
- 159, 162, 0, 163, 13, 271, 0, 154, 155, 151,
- 0, 0, 132, 135, 147, 0, 6, 7, 8, 9,
- 0, 14, 98, 135, 274, 101, 113, 144, 114, 115,
- 116, 104, 0, 113, 0, 99, 126, 152, 150, 146,
- 134, 0, 158, 0, 0, 0, 0, 221, 0, 140,
- 0, 138, 0, 0, 135, 0, 0, 0, 0, 0,
- 0, 0, 0, 15, 19, 17, 18, 20, 41, 0,
- 0, 0, 46, 47, 48, 49, 247, 135, 243, 16,
- 22, 42, 24, 29, 30, 0, 0, 35, 0, 50,
- 0, 54, 57, 60, 65, 68, 70, 72, 74, 76,
- 78, 80, 82, 95, 0, 229, 0, 133, 232, 245,
- 231, 230, 135, 233, 234, 235, 236, 237, 238, 105,
- 110, 112, 117, 0, 119, 106, 0, 0, 160, 50,
- 97, 0, 39, 12, 0, 226, 0, 224, 220, 222,
- 100, 137, 0, 267, 266, 0, 135, 0, 270, 268,
- 0, 0, 0, 256, 135, 43, 44, 0, 239, 135,
- 26, 27, 0, 0, 33, 32, 0, 165, 36, 38,
- 85, 86, 88, 87, 90, 91, 92, 93, 94, 89,
- 84, 0, 45, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 248, 244, 246, 107, 109, 111,
- 0, 0, 127, 0, 228, 131, 161, 219, 0, 0,
- 223, 139, 0, 261, 260, 135, 0, 269, 0, 255,
- 252, 0, 0, 21, 240, 0, 28, 25, 31, 37,
- 83, 51, 52, 53, 55, 56, 58, 59, 63, 64,
- 61, 62, 66, 67, 69, 71, 73, 75, 77, 79,
- 0, 96, 0, 120, 0, 124, 0, 128, 0, 225,
- 0, 262, 0, 0, 135, 0, 0, 135, 23, 0,
- 0, 0, 121, 129, 0, 227, 0, 264, 135, 251,
- 249, 254, 0, 242, 257, 241, 81, 108, 122, 0,
- 130, 0, 265, 259, 135, 253, 123, 258, 250
-};
-
-/* YYDEFGOTO[NTERM-NUM]. */
-static const yytype_int16 yydefgoto[] =
-{
- -1, 2, 9, 3, 83, 6, 10, 84, 179, 180,
- 181, 335, 182, 183, 184, 185, 186, 187, 188, 189,
- 190, 191, 192, 193, 194, 195, 196, 197, 198, 199,
- 200, 201, 202, 203, 281, 204, 231, 205, 206, 87,
- 88, 89, 220, 131, 132, 221, 90, 91, 92, 93,
- 94, 150, 151, 95, 133, 96, 97, 232, 99, 100,
- 101, 102, 103, 146, 147, 236, 237, 315, 208, 209,
- 210, 211, 394, 395, 212, 213, 214, 390, 332, 215,
- 216, 217, 325, 372, 373, 218, 104, 105
-};
-
-/* YYPACT[STATE-NUM] -- Index in YYTABLE of the portion describing
- STATE-NUM. */
-#define YYPACT_NINF -329
-static const yytype_int16 yypact[] =
-{
- -58, -22, 72, -329, -28, -329, -15, -329, 22, 3589,
- -329, -4, -329, -329, -329, -329, -329, -329, -329, -329,
- -329, -329, -329, -329, -329, -329, -329, -329, -329, -329,
- 44, -329, -329, -329, -329, -329, -329, -329, -329, -329,
- -329, -329, -329, -329, -329, -329, -329, -329, -329, -329,
- -329, -329, -329, -329, -329, -329, -329, -329, -329, -329,
- -329, -329, -329, -329, -329, -329, -329, -329, -72, -329,
- -329, 6, -329, -329, -329, 14, -8, 9, 11, 26,
- -64, -329, -329, -329, 3470, -329, -159, -23, -12, -2,
- -149, -329, 105, 57, -329, 140, 3777, -329, -329, -329,
- 15, -329, 3849, -329, -329, -329, 131, -329, -329, -329,
- -3, 3777, -329, 140, -329, 3849, -329, -329, -329, -329,
- 133, -329, -329, 383, -329, -329, 32, -329, -329, -329,
- -329, -329, 3777, 158, 135, -329, -150, -329, -329, -329,
- -329, 2565, -329, 100, 3777, 141, 1954, -329, 4, -329,
- -95, -329, 7, 8, 1231, 27, 31, 12, 2186, 37,
- 3108, 13, 39, -59, -329, -329, -329, -329, -329, 3108,
- 3108, 3108, -329, -329, -329, -329, -329, 595, -329, -329,
- -329, -55, -329, -329, -329, 41, -92, 3289, 40, -75,
- 3108, -7, -118, 51, -74, 109, 28, 29, 30, 145,
- 147, -84, -329, -329, -148, -329, 34, 49, -329, -329,
- -329, -329, 807, -329, -329, -329, -329, -329, -329, -329,
- -329, -329, 166, 3777, -143, -329, 2746, 3108, -329, -329,
- -329, 53, -329, -329, 2070, 55, -139, -329, -329, -329,
- -329, -329, 133, -329, -329, 174, 1640, 3108, -329, -329,
- -138, 3108, -134, -329, 2384, -329, -329, -81, -329, 1019,
- -329, -329, 3108, 3705, -329, -329, 3108, 61, -329, -329,
- -329, -329, -329, -329, -329, -329, -329, -329, -329, -329,
- -329, 3108, -329, 3108, 3108, 3108, 3108, 3108, 3108, 3108,
- 3108, 3108, 3108, 3108, 3108, 3108, 3108, 3108, 3108, 3108,
- 3108, 3108, 3108, 3108, -329, -329, -329, 62, -329, -329,
- 2927, 3108, 43, 63, -329, -329, -329, -329, 3108, 141,
- -329, -329, 65, -329, -329, 1838, -80, -329, -79, -329,
- 66, 182, 69, -329, -329, 70, 66, 74, -329, -329,
- -329, -329, -329, -329, -7, -7, -118, -118, 51, 51,
- 51, 51, -74, -74, 109, 28, 29, 30, 145, 147,
- -127, -329, 3108, 52, 75, -329, 3108, 59, 77, -329,
- 3108, -329, 54, 76, 1231, 60, 64, 1442, -329, 3108,
- 78, 3108, 67, -329, 3108, -329, -50, 3108, 1442, 262,
- -329, -329, 3108, -329, -329, -329, -329, -329, -329, 3108,
- -329, 71, 66, -329, 1231, -329, -329, -329, -329
-};
-
-/* YYPGOTO[NTERM-NUM]. */
-static const yytype_int16 yypgoto[] =
-{
- -329, -329, -329, -329, -329, -329, -329, -329, -329, -329,
- -329, -329, -329, -329, 16, -329, -329, -329, -329, -135,
- -329, -87, -83, -104, -93, -20, -16, -21, -13, -11,
- -17, -329, -133, -99, -329, -155, -189, 2, 5, -329,
- -329, -329, 68, 161, 155, 73, -329, -329, -215, -329,
- -329, -329, 48, -329, -329, -43, -329, -9, -31, -329,
- -329, 217, -329, 150, -131, -329, -24, -140, 56, -153,
- -328, -78, -90, 213, 124, 58, -329, -329, -19, -329,
- -329, -329, -329, -329, -329, -329, 219, -329
-};
-
-/* YYTABLE[YYPACT[STATE-NUM]]. What to do in state STATE-NUM. If
- positive, shift that token. If negative, reduce the rule which
- number is the opposite. If zero, do what YYDEFACT says.
- If YYTABLE_NINF, syntax error. */
-#define YYTABLE_NINF -264
-static const yytype_int16 yytable[] =
-{
- 98, 245, 127, 250, 110, 252, 229, 301, 230, 12,
- 13, 85, 290, 291, 86, 239, 257, -164, 270, 271,
- 272, 273, 274, 275, 276, 277, 278, 279, 114, 260,
- 261, 128, 129, 130, 255, 256, 127, 313, 30, 331,
- 31, 225, 32, 226, 33, 34, 35, 134, 303, 393,
- 310, 1, 139, 122, 123, 282, 4, 319, 303, 306,
- 393, 227, 303, 135, 304, 128, 129, 130, 311, 303,
- 114, 142, 5, 320, 327, 98, 329, 107, 108, 286,
- 287, 109, 112, 379, 148, 7, 85, 140, 268, 86,
- 137, 229, 326, 230, 138, 8, 328, 241, 11, 330,
- 265, 242, 145, 239, 266, 116, 306, 336, 106, 113,
- 331, 333, 374, 375, 207, 303, 303, 303, 72, 73,
- 74, 364, 117, 222, 118, 302, 80, 120, 314, 368,
- 292, 293, -40, 288, 289, 145, 280, 145, 262, 119,
- 263, 111, 401, 12, 13, 207, 303, 360, 341, 342,
- 343, 229, 229, 229, 229, 229, 229, 229, 229, 229,
- 229, 229, 229, 229, 229, 229, 229, 339, 207, 125,
- 330, 365, 30, 380, 31, 229, 32, 230, 33, 34,
- 35, 136, 340, 229, 126, 230, 348, 349, 350, 351,
- -102, 128, 129, 130, 283, 284, 285, 294, 295, 344,
- 345, 352, 353, 207, 361, 346, 347, 143, 141, 149,
- 144, 224, 314, 233, 222, 386, 240, 235, 246, 243,
- 244, 389, 247, 253, 248, 145, 383, 229, 251, 230,
- 254, 269, 402, 264, 296, 299, 297, 207, 298, 300,
- -39, 398, 307, 113, 400, 207, 122, 316, 318, 322,
- 207, 408, 405, -34, 366, 362, 370, 367, 376, 406,
- 80, 377, 303, 381, 378, -40, 387, 314, 388, 382,
- 384, 385, 397, 177, 404, 392, 354, 356, 399, 338,
- 396, 355, 314, 407, 359, 314, 357, 219, 223, 358,
- 321, 308, 115, 314, 234, 369, 309, 391, 403, 124,
- 314, 259, 323, 121, 324, 0, 371, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 207, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 207, 0, 0, 207, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 207,
- 0, 0, 0, 0, 0, 0, 12, 13, 14, 15,
- 16, 17, 152, 153, 154, 207, 155, 156, 157, 158,
- 159, 160, 161, 18, 19, 20, 21, 22, 23, 24,
- 25, 26, 27, 28, 29, 30, 0, 31, 0, 32,
- 0, 33, 34, 35, 36, 37, 38, 39, 40, 41,
- 42, 43, 44, 45, 46, 47, 48, 49, 50, 51,
- 52, 53, 54, 55, 56, 57, 58, 59, 60, 61,
- 62, 63, 64, 65, 66, 67, 68, 69, 162, 163,
- 164, 165, 166, 167, 168, 0, 0, 169, 170, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 71, 72, 73, 74,
- 0, 75, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 80, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 81, 0, 82,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 171, 0, 0, 0, 0, 0,
- 172, 173, 174, 175, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 176, 177, 178, 12, 13,
- 14, 15, 16, 17, 152, 153, 154, 0, 155, 156,
- 157, 158, 159, 160, 161, 18, 19, 20, 21, 22,
- 23, 24, 25, 26, 27, 28, 29, 30, 0, 31,
- 0, 32, 0, 33, 34, 35, 36, 37, 38, 39,
- 40, 41, 42, 43, 44, 45, 46, 47, 48, 49,
- 50, 51, 52, 53, 54, 55, 56, 57, 58, 59,
- 60, 61, 62, 63, 64, 65, 66, 67, 68, 69,
- 162, 163, 164, 165, 166, 167, 168, 0, 0, 169,
- 170, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 71, 72,
- 73, 74, 0, 75, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 80, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 81,
- 0, 82, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 171, 0, 0, 0,
- 0, 0, 172, 173, 174, 175, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 176, 177, 258,
- 12, 13, 14, 15, 16, 17, 152, 153, 154, 0,
- 155, 156, 157, 158, 159, 160, 161, 18, 19, 20,
- 21, 22, 23, 24, 25, 26, 27, 28, 29, 30,
- 0, 31, 0, 32, 0, 33, 34, 35, 36, 37,
- 38, 39, 40, 41, 42, 43, 44, 45, 46, 47,
- 48, 49, 50, 51, 52, 53, 54, 55, 56, 57,
- 58, 59, 60, 61, 62, 63, 64, 65, 66, 67,
- 68, 69, 162, 163, 164, 165, 166, 167, 168, 0,
- 0, 169, 170, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 71, 72, 73, 74, 0, 75, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 80, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 81, 0, 82, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 171, 0,
- 0, 0, 0, 0, 172, 173, 174, 175, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 176,
- 177, 305, 12, 13, 14, 15, 16, 17, 152, 153,
- 154, 0, 155, 156, 157, 158, 159, 160, 161, 18,
- 19, 20, 21, 22, 23, 24, 25, 26, 27, 28,
- 29, 30, 0, 31, 0, 32, 0, 33, 34, 35,
- 36, 37, 38, 39, 40, 41, 42, 43, 44, 45,
- 46, 47, 48, 49, 50, 51, 52, 53, 54, 55,
- 56, 57, 58, 59, 60, 61, 62, 63, 64, 65,
- 66, 67, 68, 69, 162, 163, 164, 165, 166, 167,
- 168, 0, 0, 169, 170, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 71, 72, 73, 74, 0, 75, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 80,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 81, 0, 82, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 171, 0, 0, 0, 0, 0, 172, 173, 174, 175,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 176, 177, 334, 12, 13, 14, 15, 16, 17,
- 152, 153, 154, 0, 155, 156, 157, 158, 159, 160,
- 161, 18, 19, 20, 21, 22, 23, 24, 25, 26,
- 27, 28, 29, 30, 0, 31, 0, 32, 0, 33,
- 34, 35, 36, 37, 38, 39, 40, 41, 42, 43,
- 44, 45, 46, 47, 48, 49, 50, 51, 52, 53,
- 54, 55, 56, 57, 58, 59, 60, 61, 62, 63,
- 64, 65, 66, 67, 68, 69, 162, 163, 164, 165,
- 166, 167, 168, 0, 0, 169, 170, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 71, 72, 73, 74, 0, 75,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 80, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 81, 0, 82, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 171, 0, 0, 0, 0, 0, 172, 173,
- 174, 175, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 176, 177, 12, 13, 14, 15, 16,
- 17, 152, 153, 154, 0, 155, 156, 157, 158, 159,
- 160, 161, 18, 19, 20, 21, 22, 23, 24, 25,
- 26, 27, 28, 29, 30, 0, 31, 0, 32, 0,
- 33, 34, 35, 36, 37, 38, 39, 40, 41, 42,
- 43, 44, 45, 46, 47, 48, 49, 50, 51, 52,
- 53, 54, 55, 56, 57, 58, 59, 60, 61, 62,
- 63, 64, 65, 66, 67, 68, 69, 162, 163, 164,
- 165, 166, 167, 168, 0, 0, 169, 170, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 71, 72, 73, 74, 0,
- 75, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 80, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 81, 0, 82, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 171, 0, 0, 0, 0, 0, 172,
- 173, 174, 175, 12, 13, 14, 15, 16, 17, 0,
- 0, 0, 0, 0, 176, 123, 0, 0, 0, 0,
- 18, 19, 20, 21, 22, 23, 24, 25, 26, 27,
- 28, 29, 30, 0, 31, 0, 32, 0, 33, 34,
- 35, 36, 37, 38, 39, 40, 41, 42, 43, 44,
- 45, 46, 47, 48, 49, 50, 51, 52, 53, 54,
- 55, 56, 57, 58, 59, 60, 61, 62, 63, 64,
- 65, 66, 67, 68, 69, 0, 163, 164, 165, 166,
- 167, 168, 0, 0, 169, 170, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 71, 72, 73, 74, 0, 75, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 80, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 81, 0, 82, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 171, 0, 0, 0, 0, 0, 172, 173, 174,
- 175, 12, 13, 14, 15, 16, 17, 0, 0, 0,
- 0, 0, 176, 0, 0, 0, 0, 0, 18, 19,
- 20, 21, 22, 23, 24, 25, 26, 27, 28, 29,
- 30, 0, 31, 0, 32, 0, 33, 34, 35, 36,
- 37, 38, 39, 40, 41, 42, 43, 44, 45, 46,
- 47, 48, 49, 50, 51, 52, 53, 54, 55, 56,
- 57, 58, 59, 60, 61, 62, 63, 64, 65, 66,
- 67, 68, 69, 0, 163, 164, 165, 166, 167, 168,
- 0, 0, 169, 170, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 113, 72, 73, 74, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 80, 14,
- 15, 16, 17, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 18, 19, 20, 21, 22, 23,
- 24, 25, 26, 27, 28, 29, 0, 0, 0, 0,
- 0, 0, 81, 0, 82, 36, 37, 38, 39, 40,
- 41, 42, 43, 44, 45, 46, 47, 48, 49, 50,
- 51, 52, 53, 54, 55, 56, 57, 58, 59, 60,
- 61, 62, 63, 64, 65, 66, 67, 68, 69, 171,
- 70, 0, 0, 0, 0, 172, 173, 174, 175, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- -263, 0, 0, 0, 0, 0, 0, 0, 72, 73,
- 74, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 14, 15, 16, 17, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 18, 19, 20, 21, 22, 23, 24, 25, 26, 27,
- 28, 29, 0, 0, 0, 0, 0, 0, 81, 0,
- 82, 36, 37, 38, 39, 40, 41, 42, 43, 44,
- 45, 46, 47, 48, 49, 50, 51, 52, 53, 54,
- 55, 56, 57, 58, 59, 60, 61, 62, 63, 64,
- 65, 66, 67, 68, 69, 0, 70, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 238, 0,
- 0, 0, 0, 0, 72, 73, 74, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 14, 15, 16, 17, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 18, 19, 20, 21,
- 22, 23, 24, 25, 26, 27, 28, 29, 0, 0,
- 0, 0, 0, 0, 81, 0, 82, 36, 37, 38,
- 39, 40, 41, 42, 43, 44, 45, 46, 47, 48,
- 49, 50, 51, 52, 53, 54, 55, 56, 57, 58,
- 59, 60, 61, 62, 63, 64, 65, 66, 67, 68,
- 69, 0, 163, 164, 165, 166, 167, 168, 0, 0,
- 169, 170, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 317, 0, 0, 0, 0, 0,
- 72, 73, 74, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 81, 0, 82, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 171, 0, 0,
- 0, 0, 0, 172, 173, 174, 175, 12, 13, 14,
- 15, 16, 17, 0, 0, 0, 0, 0, 249, 0,
- 0, 0, 0, 0, 18, 19, 20, 21, 22, 23,
- 24, 25, 26, 27, 28, 29, 30, 0, 31, 0,
- 32, 0, 33, 34, 35, 36, 37, 38, 39, 40,
- 41, 42, 43, 44, 45, 46, 47, 48, 49, 50,
- 51, 52, 53, 54, 55, 56, 57, 58, 59, 60,
- 61, 62, 63, 64, 65, 66, 67, 68, 69, 0,
- 163, 164, 165, 166, 167, 168, 0, 0, 169, 170,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 113, 72, 73,
- 74, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 80, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 81, 0,
- 82, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 14, 15, 16, 17, 0, 171, 0, 0, 0, 0,
- 0, 172, 173, 174, 175, 18, 19, 20, 21, 22,
- 23, 24, 25, 26, 27, 28, 29, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 36, 37, 38, 39,
- 40, 41, 42, 43, 44, 45, 46, 47, 48, 49,
- 50, 51, 52, 53, 54, 55, 56, 57, 58, 59,
- 60, 61, 62, 63, 64, 65, 66, 67, 68, 69,
- 0, 163, 164, 165, 166, 167, 168, 0, 0, 169,
- 170, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 72,
- 73, 74, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 81,
- 0, 82, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 14, 15, 16, 17, 0, 171, 0, 0, 228,
- 0, 0, 172, 173, 174, 175, 18, 19, 20, 21,
- 22, 23, 24, 25, 26, 27, 28, 29, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 36, 37, 38,
- 39, 40, 41, 42, 43, 44, 45, 46, 47, 48,
- 49, 50, 51, 52, 53, 54, 55, 56, 57, 58,
- 59, 60, 61, 62, 63, 64, 65, 66, 67, 68,
- 69, 0, 163, 164, 165, 166, 167, 168, 0, 0,
- 169, 170, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 72, 73, 74, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 81, 0, 82, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 14, 15, 16, 17, 0, 171, 0, 0,
- 312, 0, 0, 172, 173, 174, 175, 18, 19, 20,
- 21, 22, 23, 24, 25, 26, 27, 28, 29, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 36, 37,
- 38, 39, 40, 41, 42, 43, 44, 45, 46, 47,
- 48, 49, 50, 51, 52, 53, 54, 55, 56, 57,
- 58, 59, 60, 61, 62, 63, 64, 65, 66, 67,
- 68, 69, 0, 163, 164, 165, 166, 167, 168, 0,
- 0, 169, 170, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 72, 73, 74, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 81, 0, 82, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 14, 15, 16, 17, 0, 171, 0,
- 0, 363, 0, 0, 172, 173, 174, 175, 18, 19,
- 20, 21, 22, 23, 24, 25, 26, 27, 28, 29,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 36,
- 37, 38, 39, 40, 41, 42, 43, 44, 45, 46,
- 47, 48, 49, 50, 51, 52, 53, 54, 55, 56,
- 57, 58, 59, 60, 61, 62, 63, 64, 65, 66,
- 67, 68, 69, 0, 163, 164, 165, 166, 167, 168,
- 0, 0, 169, 170, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 72, 73, 74, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 81, 0, 82, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 14, 15, 16, 17, 0, 171,
- 0, 0, 0, 0, 0, 172, 173, 174, 175, 18,
- 19, 20, 21, 22, 23, 24, 25, 26, 27, 28,
- 29, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 36, 37, 38, 39, 40, 41, 42, 43, 44, 45,
- 46, 47, 48, 49, 50, 51, 52, 53, 54, 55,
- 56, 57, 58, 59, 60, 61, 62, 63, 64, 65,
- 66, 67, 68, 267, 0, 163, 164, 165, 166, 167,
- 168, 0, 0, 169, 170, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 72, 73, 74, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 81, 0, 82, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- -3, 0, 0, 12, 13, 14, 15, 16, 17, 0,
- 171, 0, 0, 0, 0, 0, 172, 173, 174, 175,
- 18, 19, 20, 21, 22, 23, 24, 25, 26, 27,
- 28, 29, 30, 0, 31, 0, 32, 0, 33, 34,
- 35, 36, 37, 38, 39, 40, 41, 42, 43, 44,
- 45, 46, 47, 48, 49, 50, 51, 52, 53, 54,
- 55, 56, 57, 58, 59, 60, 61, 62, 63, 64,
- 65, 66, 67, 68, 69, 0, 70, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 71, 72, 73, 74, 0, 75, 0,
- 0, 0, 0, 0, 0, 0, 76, 77, 78, 79,
- 80, 0, 12, 13, 14, 15, 16, 17, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 18,
- 19, 20, 21, 22, 23, 24, 25, 26, 27, 28,
- 29, 30, 0, 31, 81, 32, 82, 33, 34, 35,
- 36, 37, 38, 39, 40, 41, 42, 43, 44, 45,
- 46, 47, 48, 49, 50, 51, 52, 53, 54, 55,
- 56, 57, 58, 59, 60, 61, 62, 63, 64, 65,
- 66, 67, 68, 69, 0, 70, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 71, 72, 73, 74, 0, 75, 0, 0,
- 0, 0, 0, 0, 0, 76, 77, 78, 79, 80,
- 14, 15, 16, 17, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 18, 19, 20, 21, 22,
- 23, 24, 25, 26, 27, 28, 29, 0, 0, 0,
- 0, 0, 0, 81, 0, 82, 36, 37, 38, 39,
- 40, 41, 42, 43, 44, 45, 46, 47, 48, 49,
- 50, 51, 52, 53, 54, 55, 56, 57, 58, 59,
- 60, 61, 62, 63, 64, 65, 66, 67, 68, 69,
- 0, 337, 14, 15, 16, 17, 168, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 18, 19, 20,
- 21, 22, 23, 24, 25, 26, 27, 28, 29, 72,
- 73, 74, 0, 0, 0, 0, 0, 0, 36, 37,
- 38, 39, 40, 41, 42, 43, 44, 45, 46, 47,
- 48, 49, 50, 51, 52, 53, 54, 55, 56, 57,
- 58, 59, 60, 61, 62, 63, 64, 65, 66, 67,
- 68, 69, 0, 70, 14, 15, 16, 17, 0, 81,
- 0, 82, 0, 0, 0, 0, 0, 0, 0, 18,
- 19, 20, 21, 22, 23, 24, 25, 26, 27, 28,
- 29, 72, 73, 74, 0, 0, 0, 0, 0, 0,
- 36, 37, 38, 39, 40, 41, 42, 43, 44, 45,
- 46, 47, 48, 49, 50, 51, 52, 53, 54, 55,
- 56, 57, 58, 59, 60, 61, 62, 63, 64, 65,
- 66, 67, 68, 69, 0, 70, 0, 0, 0, 0,
- 0, 81, 0, 82, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 81, 0, 82
-};
-
-static const yytype_int16 yycheck[] =
-{
- 9, 154, 4, 158, 76, 160, 141, 91, 141, 3,
- 4, 9, 86, 87, 9, 146, 171, 76, 93, 94,
- 95, 96, 97, 98, 99, 100, 101, 102, 71, 84,
- 85, 33, 34, 35, 169, 170, 4, 226, 32, 254,
- 34, 191, 36, 193, 38, 39, 40, 196, 196, 377,
- 193, 109, 95, 212, 213, 190, 78, 196, 196, 212,
- 388, 211, 196, 212, 212, 33, 34, 35, 211, 196,
- 113, 102, 0, 212, 212, 84, 210, 33, 34, 197,
- 198, 37, 76, 210, 115, 113, 84, 96, 187, 84,
- 33, 226, 247, 226, 37, 110, 251, 192, 76, 254,
- 192, 196, 111, 234, 196, 113, 259, 262, 112, 103,
- 325, 192, 192, 192, 123, 196, 196, 196, 104, 105,
- 106, 310, 113, 132, 113, 209, 120, 191, 227, 318,
- 204, 205, 191, 82, 83, 144, 211, 146, 193, 113,
- 195, 213, 192, 3, 4, 154, 196, 302, 283, 284,
- 285, 286, 287, 288, 289, 290, 291, 292, 293, 294,
- 295, 296, 297, 298, 299, 300, 301, 266, 177, 192,
- 325, 311, 32, 362, 34, 310, 36, 310, 38, 39,
- 40, 76, 281, 318, 196, 318, 290, 291, 292, 293,
- 192, 33, 34, 35, 201, 202, 203, 88, 89, 286,
- 287, 294, 295, 212, 303, 288, 289, 76, 193, 76,
- 213, 76, 311, 113, 223, 370, 212, 76, 191, 212,
- 212, 374, 191, 210, 212, 234, 366, 362, 191, 362,
- 191, 191, 387, 192, 206, 90, 207, 246, 208, 92,
- 191, 381, 76, 103, 384, 254, 212, 194, 193, 75,
- 259, 404, 392, 192, 211, 193, 191, 194, 76, 399,
- 120, 192, 196, 211, 194, 191, 212, 366, 192, 194,
- 211, 194, 194, 213, 12, 211, 296, 298, 211, 263,
- 379, 297, 381, 212, 301, 384, 299, 126, 133, 300,
- 242, 223, 75, 392, 144, 319, 223, 375, 388, 86,
- 399, 177, 246, 84, 246, -1, 325, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, 325, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, 374, -1, -1, 377, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, 388,
- -1, -1, -1, -1, -1, -1, 3, 4, 5, 6,
- 7, 8, 9, 10, 11, 404, 13, 14, 15, 16,
- 17, 18, 19, 20, 21, 22, 23, 24, 25, 26,
- 27, 28, 29, 30, 31, 32, -1, 34, -1, 36,
- -1, 38, 39, 40, 41, 42, 43, 44, 45, 46,
- 47, 48, 49, 50, 51, 52, 53, 54, 55, 56,
- 57, 58, 59, 60, 61, 62, 63, 64, 65, 66,
- 67, 68, 69, 70, 71, 72, 73, 74, 75, 76,
- 77, 78, 79, 80, 81, -1, -1, 84, 85, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, 103, 104, 105, 106,
- -1, 108, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, 120, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, 154, -1, 156,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, 191, -1, -1, -1, -1, -1,
- 197, 198, 199, 200, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, 212, 213, 214, 3, 4,
- 5, 6, 7, 8, 9, 10, 11, -1, 13, 14,
- 15, 16, 17, 18, 19, 20, 21, 22, 23, 24,
- 25, 26, 27, 28, 29, 30, 31, 32, -1, 34,
- -1, 36, -1, 38, 39, 40, 41, 42, 43, 44,
- 45, 46, 47, 48, 49, 50, 51, 52, 53, 54,
- 55, 56, 57, 58, 59, 60, 61, 62, 63, 64,
- 65, 66, 67, 68, 69, 70, 71, 72, 73, 74,
- 75, 76, 77, 78, 79, 80, 81, -1, -1, 84,
- 85, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, 103, 104,
- 105, 106, -1, 108, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, 120, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, 154,
- -1, 156, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, 191, -1, -1, -1,
- -1, -1, 197, 198, 199, 200, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, 212, 213, 214,
- 3, 4, 5, 6, 7, 8, 9, 10, 11, -1,
- 13, 14, 15, 16, 17, 18, 19, 20, 21, 22,
- 23, 24, 25, 26, 27, 28, 29, 30, 31, 32,
- -1, 34, -1, 36, -1, 38, 39, 40, 41, 42,
- 43, 44, 45, 46, 47, 48, 49, 50, 51, 52,
- 53, 54, 55, 56, 57, 58, 59, 60, 61, 62,
- 63, 64, 65, 66, 67, 68, 69, 70, 71, 72,
- 73, 74, 75, 76, 77, 78, 79, 80, 81, -1,
- -1, 84, 85, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- 103, 104, 105, 106, -1, 108, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, 120, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, 154, -1, 156, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, 191, -1,
- -1, -1, -1, -1, 197, 198, 199, 200, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, 212,
- 213, 214, 3, 4, 5, 6, 7, 8, 9, 10,
- 11, -1, 13, 14, 15, 16, 17, 18, 19, 20,
- 21, 22, 23, 24, 25, 26, 27, 28, 29, 30,
- 31, 32, -1, 34, -1, 36, -1, 38, 39, 40,
- 41, 42, 43, 44, 45, 46, 47, 48, 49, 50,
- 51, 52, 53, 54, 55, 56, 57, 58, 59, 60,
- 61, 62, 63, 64, 65, 66, 67, 68, 69, 70,
- 71, 72, 73, 74, 75, 76, 77, 78, 79, 80,
- 81, -1, -1, 84, 85, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, 103, 104, 105, 106, -1, 108, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, 120,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, 154, -1, 156, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- 191, -1, -1, -1, -1, -1, 197, 198, 199, 200,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, 212, 213, 214, 3, 4, 5, 6, 7, 8,
- 9, 10, 11, -1, 13, 14, 15, 16, 17, 18,
- 19, 20, 21, 22, 23, 24, 25, 26, 27, 28,
- 29, 30, 31, 32, -1, 34, -1, 36, -1, 38,
- 39, 40, 41, 42, 43, 44, 45, 46, 47, 48,
- 49, 50, 51, 52, 53, 54, 55, 56, 57, 58,
- 59, 60, 61, 62, 63, 64, 65, 66, 67, 68,
- 69, 70, 71, 72, 73, 74, 75, 76, 77, 78,
- 79, 80, 81, -1, -1, 84, 85, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, 103, 104, 105, 106, -1, 108,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, 120, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, 154, -1, 156, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, 191, -1, -1, -1, -1, -1, 197, 198,
- 199, 200, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, 212, 213, 3, 4, 5, 6, 7,
- 8, 9, 10, 11, -1, 13, 14, 15, 16, 17,
- 18, 19, 20, 21, 22, 23, 24, 25, 26, 27,
- 28, 29, 30, 31, 32, -1, 34, -1, 36, -1,
- 38, 39, 40, 41, 42, 43, 44, 45, 46, 47,
- 48, 49, 50, 51, 52, 53, 54, 55, 56, 57,
- 58, 59, 60, 61, 62, 63, 64, 65, 66, 67,
- 68, 69, 70, 71, 72, 73, 74, 75, 76, 77,
- 78, 79, 80, 81, -1, -1, 84, 85, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, 103, 104, 105, 106, -1,
- 108, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, 120, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, 154, -1, 156, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, 191, -1, -1, -1, -1, -1, 197,
- 198, 199, 200, 3, 4, 5, 6, 7, 8, -1,
- -1, -1, -1, -1, 212, 213, -1, -1, -1, -1,
- 20, 21, 22, 23, 24, 25, 26, 27, 28, 29,
- 30, 31, 32, -1, 34, -1, 36, -1, 38, 39,
- 40, 41, 42, 43, 44, 45, 46, 47, 48, 49,
- 50, 51, 52, 53, 54, 55, 56, 57, 58, 59,
- 60, 61, 62, 63, 64, 65, 66, 67, 68, 69,
- 70, 71, 72, 73, 74, -1, 76, 77, 78, 79,
- 80, 81, -1, -1, 84, 85, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, 103, 104, 105, 106, -1, 108, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- 120, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, 154, -1, 156, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, 191, -1, -1, -1, -1, -1, 197, 198, 199,
- 200, 3, 4, 5, 6, 7, 8, -1, -1, -1,
- -1, -1, 212, -1, -1, -1, -1, -1, 20, 21,
- 22, 23, 24, 25, 26, 27, 28, 29, 30, 31,
- 32, -1, 34, -1, 36, -1, 38, 39, 40, 41,
- 42, 43, 44, 45, 46, 47, 48, 49, 50, 51,
- 52, 53, 54, 55, 56, 57, 58, 59, 60, 61,
- 62, 63, 64, 65, 66, 67, 68, 69, 70, 71,
- 72, 73, 74, -1, 76, 77, 78, 79, 80, 81,
- -1, -1, 84, 85, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, 103, 104, 105, 106, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, 120, 5,
- 6, 7, 8, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, 20, 21, 22, 23, 24, 25,
- 26, 27, 28, 29, 30, 31, -1, -1, -1, -1,
- -1, -1, 154, -1, 156, 41, 42, 43, 44, 45,
- 46, 47, 48, 49, 50, 51, 52, 53, 54, 55,
- 56, 57, 58, 59, 60, 61, 62, 63, 64, 65,
- 66, 67, 68, 69, 70, 71, 72, 73, 74, 191,
- 76, -1, -1, -1, -1, 197, 198, 199, 200, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- 212, -1, -1, -1, -1, -1, -1, -1, 104, 105,
- 106, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, 5, 6, 7, 8, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- 20, 21, 22, 23, 24, 25, 26, 27, 28, 29,
- 30, 31, -1, -1, -1, -1, -1, -1, 154, -1,
- 156, 41, 42, 43, 44, 45, 46, 47, 48, 49,
- 50, 51, 52, 53, 54, 55, 56, 57, 58, 59,
- 60, 61, 62, 63, 64, 65, 66, 67, 68, 69,
- 70, 71, 72, 73, 74, -1, 76, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, 214, -1,
- -1, -1, -1, -1, 104, 105, 106, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, 5, 6, 7, 8, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, 20, 21, 22, 23,
- 24, 25, 26, 27, 28, 29, 30, 31, -1, -1,
- -1, -1, -1, -1, 154, -1, 156, 41, 42, 43,
- 44, 45, 46, 47, 48, 49, 50, 51, 52, 53,
- 54, 55, 56, 57, 58, 59, 60, 61, 62, 63,
- 64, 65, 66, 67, 68, 69, 70, 71, 72, 73,
- 74, -1, 76, 77, 78, 79, 80, 81, -1, -1,
- 84, 85, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, 214, -1, -1, -1, -1, -1,
- 104, 105, 106, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- 154, -1, 156, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, 191, -1, -1,
- -1, -1, -1, 197, 198, 199, 200, 3, 4, 5,
- 6, 7, 8, -1, -1, -1, -1, -1, 212, -1,
- -1, -1, -1, -1, 20, 21, 22, 23, 24, 25,
- 26, 27, 28, 29, 30, 31, 32, -1, 34, -1,
- 36, -1, 38, 39, 40, 41, 42, 43, 44, 45,
- 46, 47, 48, 49, 50, 51, 52, 53, 54, 55,
- 56, 57, 58, 59, 60, 61, 62, 63, 64, 65,
- 66, 67, 68, 69, 70, 71, 72, 73, 74, -1,
- 76, 77, 78, 79, 80, 81, -1, -1, 84, 85,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, 103, 104, 105,
- 106, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, 120, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, 154, -1,
- 156, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- 5, 6, 7, 8, -1, 191, -1, -1, -1, -1,
- -1, 197, 198, 199, 200, 20, 21, 22, 23, 24,
- 25, 26, 27, 28, 29, 30, 31, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, 41, 42, 43, 44,
- 45, 46, 47, 48, 49, 50, 51, 52, 53, 54,
- 55, 56, 57, 58, 59, 60, 61, 62, 63, 64,
- 65, 66, 67, 68, 69, 70, 71, 72, 73, 74,
- -1, 76, 77, 78, 79, 80, 81, -1, -1, 84,
- 85, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, 104,
- 105, 106, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, 154,
- -1, 156, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, 5, 6, 7, 8, -1, 191, -1, -1, 194,
- -1, -1, 197, 198, 199, 200, 20, 21, 22, 23,
- 24, 25, 26, 27, 28, 29, 30, 31, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, 41, 42, 43,
- 44, 45, 46, 47, 48, 49, 50, 51, 52, 53,
- 54, 55, 56, 57, 58, 59, 60, 61, 62, 63,
- 64, 65, 66, 67, 68, 69, 70, 71, 72, 73,
- 74, -1, 76, 77, 78, 79, 80, 81, -1, -1,
- 84, 85, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- 104, 105, 106, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- 154, -1, 156, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, 5, 6, 7, 8, -1, 191, -1, -1,
- 194, -1, -1, 197, 198, 199, 200, 20, 21, 22,
- 23, 24, 25, 26, 27, 28, 29, 30, 31, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, 41, 42,
- 43, 44, 45, 46, 47, 48, 49, 50, 51, 52,
- 53, 54, 55, 56, 57, 58, 59, 60, 61, 62,
- 63, 64, 65, 66, 67, 68, 69, 70, 71, 72,
- 73, 74, -1, 76, 77, 78, 79, 80, 81, -1,
- -1, 84, 85, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, 104, 105, 106, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, 154, -1, 156, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, 5, 6, 7, 8, -1, 191, -1,
- -1, 194, -1, -1, 197, 198, 199, 200, 20, 21,
- 22, 23, 24, 25, 26, 27, 28, 29, 30, 31,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, 41,
- 42, 43, 44, 45, 46, 47, 48, 49, 50, 51,
- 52, 53, 54, 55, 56, 57, 58, 59, 60, 61,
- 62, 63, 64, 65, 66, 67, 68, 69, 70, 71,
- 72, 73, 74, -1, 76, 77, 78, 79, 80, 81,
- -1, -1, 84, 85, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, 104, 105, 106, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, 154, -1, 156, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, 5, 6, 7, 8, -1, 191,
- -1, -1, -1, -1, -1, 197, 198, 199, 200, 20,
- 21, 22, 23, 24, 25, 26, 27, 28, 29, 30,
- 31, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- 41, 42, 43, 44, 45, 46, 47, 48, 49, 50,
- 51, 52, 53, 54, 55, 56, 57, 58, 59, 60,
- 61, 62, 63, 64, 65, 66, 67, 68, 69, 70,
- 71, 72, 73, 74, -1, 76, 77, 78, 79, 80,
- 81, -1, -1, 84, 85, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, 104, 105, 106, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, 154, -1, 156, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- 0, -1, -1, 3, 4, 5, 6, 7, 8, -1,
- 191, -1, -1, -1, -1, -1, 197, 198, 199, 200,
- 20, 21, 22, 23, 24, 25, 26, 27, 28, 29,
- 30, 31, 32, -1, 34, -1, 36, -1, 38, 39,
- 40, 41, 42, 43, 44, 45, 46, 47, 48, 49,
- 50, 51, 52, 53, 54, 55, 56, 57, 58, 59,
- 60, 61, 62, 63, 64, 65, 66, 67, 68, 69,
- 70, 71, 72, 73, 74, -1, 76, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, 103, 104, 105, 106, -1, 108, -1,
- -1, -1, -1, -1, -1, -1, 116, 117, 118, 119,
- 120, -1, 3, 4, 5, 6, 7, 8, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, 20,
- 21, 22, 23, 24, 25, 26, 27, 28, 29, 30,
- 31, 32, -1, 34, 154, 36, 156, 38, 39, 40,
- 41, 42, 43, 44, 45, 46, 47, 48, 49, 50,
- 51, 52, 53, 54, 55, 56, 57, 58, 59, 60,
- 61, 62, 63, 64, 65, 66, 67, 68, 69, 70,
- 71, 72, 73, 74, -1, 76, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, 103, 104, 105, 106, -1, 108, -1, -1,
- -1, -1, -1, -1, -1, 116, 117, 118, 119, 120,
- 5, 6, 7, 8, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, 20, 21, 22, 23, 24,
- 25, 26, 27, 28, 29, 30, 31, -1, -1, -1,
- -1, -1, -1, 154, -1, 156, 41, 42, 43, 44,
- 45, 46, 47, 48, 49, 50, 51, 52, 53, 54,
- 55, 56, 57, 58, 59, 60, 61, 62, 63, 64,
- 65, 66, 67, 68, 69, 70, 71, 72, 73, 74,
- -1, 76, 5, 6, 7, 8, 81, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, 20, 21, 22,
- 23, 24, 25, 26, 27, 28, 29, 30, 31, 104,
- 105, 106, -1, -1, -1, -1, -1, -1, 41, 42,
- 43, 44, 45, 46, 47, 48, 49, 50, 51, 52,
- 53, 54, 55, 56, 57, 58, 59, 60, 61, 62,
- 63, 64, 65, 66, 67, 68, 69, 70, 71, 72,
- 73, 74, -1, 76, 5, 6, 7, 8, -1, 154,
- -1, 156, -1, -1, -1, -1, -1, -1, -1, 20,
- 21, 22, 23, 24, 25, 26, 27, 28, 29, 30,
- 31, 104, 105, 106, -1, -1, -1, -1, -1, -1,
- 41, 42, 43, 44, 45, 46, 47, 48, 49, 50,
- 51, 52, 53, 54, 55, 56, 57, 58, 59, 60,
- 61, 62, 63, 64, 65, 66, 67, 68, 69, 70,
- 71, 72, 73, 74, -1, 76, -1, -1, -1, -1,
- -1, 154, -1, 156, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, 154, -1, 156
-};
-
-/* YYSTOS[STATE-NUM] -- The (internal number of the) accessing
- symbol of state STATE-NUM. */
-static const yytype_uint16 yystos[] =
-{
- 0, 109, 216, 218, 78, 0, 220, 113, 110, 217,
- 221, 76, 3, 4, 5, 6, 7, 8, 20, 21,
- 22, 23, 24, 25, 26, 27, 28, 29, 30, 31,
- 32, 34, 36, 38, 39, 40, 41, 42, 43, 44,
- 45, 46, 47, 48, 49, 50, 51, 52, 53, 54,
- 55, 56, 57, 58, 59, 60, 61, 62, 63, 64,
- 65, 66, 67, 68, 69, 70, 71, 72, 73, 74,
- 76, 103, 104, 105, 106, 108, 116, 117, 118, 119,
- 120, 154, 156, 219, 222, 252, 253, 254, 255, 256,
- 261, 262, 263, 264, 265, 268, 270, 271, 272, 273,
- 274, 275, 276, 277, 301, 302, 112, 33, 34, 37,
- 76, 213, 76, 103, 270, 276, 113, 113, 113, 113,
- 191, 301, 212, 213, 288, 192, 196, 4, 33, 34,
- 35, 258, 259, 269, 196, 212, 76, 33, 37, 270,
- 272, 193, 273, 76, 213, 272, 278, 279, 273, 76,
- 266, 267, 9, 10, 11, 13, 14, 15, 16, 17,
- 18, 19, 75, 76, 77, 78, 79, 80, 81, 84,
- 85, 191, 197, 198, 199, 200, 212, 213, 214, 223,
- 224, 225, 227, 228, 229, 230, 231, 232, 233, 234,
- 235, 236, 237, 238, 239, 240, 241, 242, 243, 244,
- 245, 246, 247, 248, 250, 252, 253, 272, 283, 284,
- 285, 286, 289, 290, 291, 294, 295, 296, 300, 258,
- 257, 260, 272, 259, 76, 191, 193, 211, 194, 234,
- 247, 251, 272, 113, 278, 76, 280, 281, 214, 279,
- 212, 192, 196, 212, 212, 284, 191, 191, 212, 212,
- 250, 191, 250, 210, 191, 234, 234, 250, 214, 289,
- 84, 85, 193, 195, 192, 192, 196, 74, 248, 191,
- 93, 94, 95, 96, 97, 98, 99, 100, 101, 102,
- 211, 249, 234, 201, 202, 203, 197, 198, 82, 83,
- 86, 87, 204, 205, 88, 89, 206, 207, 208, 90,
- 92, 91, 209, 196, 212, 214, 284, 76, 257, 260,
- 193, 211, 194, 251, 248, 282, 194, 214, 193, 196,
- 212, 267, 75, 283, 290, 297, 250, 212, 250, 210,
- 250, 263, 293, 192, 214, 226, 250, 76, 229, 248,
- 248, 234, 234, 234, 236, 236, 237, 237, 238, 238,
- 238, 238, 239, 239, 240, 241, 242, 243, 244, 245,
- 250, 248, 193, 194, 251, 282, 211, 194, 251, 281,
- 191, 293, 298, 299, 192, 192, 76, 192, 194, 210,
- 251, 211, 194, 282, 211, 194, 250, 212, 192, 284,
- 292, 286, 211, 285, 287, 288, 248, 194, 282, 211,
- 282, 192, 250, 287, 12, 282, 282, 212, 284
-};
-
-#define yyerrok (yyerrstatus = 0)
-#define yyclearin (yychar = YYEMPTY)
-#define YYEMPTY (-2)
-#define YYEOF 0
-
-#define YYACCEPT goto yyacceptlab
-#define YYABORT goto yyabortlab
-#define YYERROR goto yyerrorlab
-
-
-/* Like YYERROR except do call yyerror. This remains here temporarily
- to ease the transition to the new meaning of YYERROR, for GCC.
- Once GCC version 2 has supplanted version 1, this can go. However,
- YYFAIL appears to be in use. Nevertheless, it is formally deprecated
- in Bison 2.4.2's NEWS entry, where a plan to phase it out is
- discussed. */
-
-#define YYFAIL goto yyerrlab
-#if defined YYFAIL
- /* This is here to suppress warnings from the GCC cpp's
- -Wunused-macros. Normally we don't worry about that warning, but
- some users do, and we want to make it easy for users to remove
- YYFAIL uses, which will produce warnings from Bison 2.5. */
-#endif
-
-#define YYRECOVERING() (!!yyerrstatus)
-
-#define YYBACKUP(Token, Value) \
-do \
- if (yychar == YYEMPTY && yylen == 1) \
- { \
- yychar = (Token); \
- yylval = (Value); \
- yytoken = YYTRANSLATE (yychar); \
- YYPOPSTACK (1); \
- goto yybackup; \
- } \
- else \
- { \
- yyerror (&yylloc, state, YY_("syntax error: cannot back up")); \
- YYERROR; \
- } \
-while (YYID (0))
-
-
-#define YYTERROR 1
-#define YYERRCODE 256
-
-
-/* YYLLOC_DEFAULT -- Set CURRENT to span from RHS[1] to RHS[N].
- If N is 0, then set CURRENT to the empty location which ends
- the previous symbol: RHS[0] (always defined). */
-
-#define YYRHSLOC(Rhs, K) ((Rhs)[K])
-#ifndef YYLLOC_DEFAULT
-# define YYLLOC_DEFAULT(Current, Rhs, N) \
- do \
- if (YYID (N)) \
- { \
- (Current).first_line = YYRHSLOC (Rhs, 1).first_line; \
- (Current).first_column = YYRHSLOC (Rhs, 1).first_column; \
- (Current).last_line = YYRHSLOC (Rhs, N).last_line; \
- (Current).last_column = YYRHSLOC (Rhs, N).last_column; \
- } \
- else \
- { \
- (Current).first_line = (Current).last_line = \
- YYRHSLOC (Rhs, 0).last_line; \
- (Current).first_column = (Current).last_column = \
- YYRHSLOC (Rhs, 0).last_column; \
- } \
- while (YYID (0))
-#endif
-
-
-/* YY_LOCATION_PRINT -- Print the location on the stream.
- This macro was not mandated originally: define only if we know
- we won't break user code: when these are the locations we know. */
-
-#ifndef YY_LOCATION_PRINT
-# if defined YYLTYPE_IS_TRIVIAL && YYLTYPE_IS_TRIVIAL
-# define YY_LOCATION_PRINT(File, Loc) \
- fprintf (File, "%d.%d-%d.%d", \
- (Loc).first_line, (Loc).first_column, \
- (Loc).last_line, (Loc).last_column)
-# else
-# define YY_LOCATION_PRINT(File, Loc) ((void) 0)
-# endif
-#endif
-
-
-/* YYLEX -- calling `yylex' with the right arguments. */
-
-#ifdef YYLEX_PARAM
-# define YYLEX yylex (&yylval, &yylloc, YYLEX_PARAM)
-#else
-# define YYLEX yylex (&yylval, &yylloc, scanner)
-#endif
-
-/* Enable debugging if requested. */
-#if YYDEBUG
-
-# ifndef YYFPRINTF
-# include <stdio.h> /* INFRINGES ON USER NAME SPACE */
-# define YYFPRINTF fprintf
-# endif
-
-# define YYDPRINTF(Args) \
-do { \
- if (yydebug) \
- YYFPRINTF Args; \
-} while (YYID (0))
-
-# define YY_SYMBOL_PRINT(Title, Type, Value, Location) \
-do { \
- if (yydebug) \
- { \
- YYFPRINTF (stderr, "%s ", Title); \
- yy_symbol_print (stderr, \
- Type, Value, Location, state); \
- YYFPRINTF (stderr, "\n"); \
- } \
-} while (YYID (0))
-
-
-/*--------------------------------.
-| Print this symbol on YYOUTPUT. |
-`--------------------------------*/
-
-/*ARGSUSED*/
-#if (defined __STDC__ || defined __C99__FUNC__ \
- || defined __cplusplus || defined _MSC_VER)
-static void
-yy_symbol_value_print (FILE *yyoutput, int yytype, YYSTYPE const * const yyvaluep, YYLTYPE const * const yylocationp, struct _mesa_glsl_parse_state *state)
-#else
-static void
-yy_symbol_value_print (yyoutput, yytype, yyvaluep, yylocationp, state)
- FILE *yyoutput;
- int yytype;
- YYSTYPE const * const yyvaluep;
- YYLTYPE const * const yylocationp;
- struct _mesa_glsl_parse_state *state;
-#endif
-{
- if (!yyvaluep)
- return;
- YYUSE (yylocationp);
- YYUSE (state);
-# ifdef YYPRINT
- if (yytype < YYNTOKENS)
- YYPRINT (yyoutput, yytoknum[yytype], *yyvaluep);
-# else
- YYUSE (yyoutput);
-# endif
- switch (yytype)
- {
- default:
- break;
- }
-}
-
-
-/*--------------------------------.
-| Print this symbol on YYOUTPUT. |
-`--------------------------------*/
-
-#if (defined __STDC__ || defined __C99__FUNC__ \
- || defined __cplusplus || defined _MSC_VER)
-static void
-yy_symbol_print (FILE *yyoutput, int yytype, YYSTYPE const * const yyvaluep, YYLTYPE const * const yylocationp, struct _mesa_glsl_parse_state *state)
-#else
-static void
-yy_symbol_print (yyoutput, yytype, yyvaluep, yylocationp, state)
- FILE *yyoutput;
- int yytype;
- YYSTYPE const * const yyvaluep;
- YYLTYPE const * const yylocationp;
- struct _mesa_glsl_parse_state *state;
-#endif
-{
- if (yytype < YYNTOKENS)
- YYFPRINTF (yyoutput, "token %s (", yytname[yytype]);
- else
- YYFPRINTF (yyoutput, "nterm %s (", yytname[yytype]);
-
- YY_LOCATION_PRINT (yyoutput, *yylocationp);
- YYFPRINTF (yyoutput, ": ");
- yy_symbol_value_print (yyoutput, yytype, yyvaluep, yylocationp, state);
- YYFPRINTF (yyoutput, ")");
-}
-
-/*------------------------------------------------------------------.
-| yy_stack_print -- Print the state stack from its BOTTOM up to its |
-| TOP (included). |
-`------------------------------------------------------------------*/
-
-#if (defined __STDC__ || defined __C99__FUNC__ \
- || defined __cplusplus || defined _MSC_VER)
-static void
-yy_stack_print (yytype_int16 *yybottom, yytype_int16 *yytop)
-#else
-static void
-yy_stack_print (yybottom, yytop)
- yytype_int16 *yybottom;
- yytype_int16 *yytop;
-#endif
-{
- YYFPRINTF (stderr, "Stack now");
- for (; yybottom <= yytop; yybottom++)
- {
- int yybot = *yybottom;
- YYFPRINTF (stderr, " %d", yybot);
- }
- YYFPRINTF (stderr, "\n");
-}
-
-# define YY_STACK_PRINT(Bottom, Top) \
-do { \
- if (yydebug) \
- yy_stack_print ((Bottom), (Top)); \
-} while (YYID (0))
-
-
-/*------------------------------------------------.
-| Report that the YYRULE is going to be reduced. |
-`------------------------------------------------*/
-
-#if (defined __STDC__ || defined __C99__FUNC__ \
- || defined __cplusplus || defined _MSC_VER)
-static void
-yy_reduce_print (YYSTYPE *yyvsp, YYLTYPE *yylsp, int yyrule, struct _mesa_glsl_parse_state *state)
-#else
-static void
-yy_reduce_print (yyvsp, yylsp, yyrule, state)
- YYSTYPE *yyvsp;
- YYLTYPE *yylsp;
- int yyrule;
- struct _mesa_glsl_parse_state *state;
-#endif
-{
- int yynrhs = yyr2[yyrule];
- int yyi;
- unsigned long int yylno = yyrline[yyrule];
- YYFPRINTF (stderr, "Reducing stack by rule %d (line %lu):\n",
- yyrule - 1, yylno);
- /* The symbols being reduced. */
- for (yyi = 0; yyi < yynrhs; yyi++)
- {
- YYFPRINTF (stderr, " $%d = ", yyi + 1);
- yy_symbol_print (stderr, yyrhs[yyprhs[yyrule] + yyi],
- &(yyvsp[(yyi + 1) - (yynrhs)])
- , &(yylsp[(yyi + 1) - (yynrhs)]) , state);
- YYFPRINTF (stderr, "\n");
- }
-}
-
-# define YY_REDUCE_PRINT(Rule) \
-do { \
- if (yydebug) \
- yy_reduce_print (yyvsp, yylsp, Rule, state); \
-} while (YYID (0))
-
-/* Nonzero means print parse trace. It is left uninitialized so that
- multiple parsers can coexist. */
-int yydebug;
-#else /* !YYDEBUG */
-# define YYDPRINTF(Args)
-# define YY_SYMBOL_PRINT(Title, Type, Value, Location)
-# define YY_STACK_PRINT(Bottom, Top)
-# define YY_REDUCE_PRINT(Rule)
-#endif /* !YYDEBUG */
-
-
-/* YYINITDEPTH -- initial size of the parser's stacks. */
-#ifndef YYINITDEPTH
-# define YYINITDEPTH 200
-#endif
-
-/* YYMAXDEPTH -- maximum size the stacks can grow to (effective only
- if the built-in stack extension method is used).
-
- Do not make this value too large; the results are undefined if
- YYSTACK_ALLOC_MAXIMUM < YYSTACK_BYTES (YYMAXDEPTH)
- evaluated with infinite-precision integer arithmetic. */
-
-#ifndef YYMAXDEPTH
-# define YYMAXDEPTH 10000
-#endif
-
-
-
-#if YYERROR_VERBOSE
-
-# ifndef yystrlen
-# if defined __GLIBC__ && defined _STRING_H
-# define yystrlen strlen
-# else
-/* Return the length of YYSTR. */
-#if (defined __STDC__ || defined __C99__FUNC__ \
- || defined __cplusplus || defined _MSC_VER)
-static YYSIZE_T
-yystrlen (const char *yystr)
-#else
-static YYSIZE_T
-yystrlen (yystr)
- const char *yystr;
-#endif
-{
- YYSIZE_T yylen;
- for (yylen = 0; yystr[yylen]; yylen++)
- continue;
- return yylen;
-}
-# endif
-# endif
-
-# ifndef yystpcpy
-# if defined __GLIBC__ && defined _STRING_H && defined _GNU_SOURCE
-# define yystpcpy stpcpy
-# else
-/* Copy YYSRC to YYDEST, returning the address of the terminating '\0' in
- YYDEST. */
-#if (defined __STDC__ || defined __C99__FUNC__ \
- || defined __cplusplus || defined _MSC_VER)
-static char *
-yystpcpy (char *yydest, const char *yysrc)
-#else
-static char *
-yystpcpy (yydest, yysrc)
- char *yydest;
- const char *yysrc;
-#endif
-{
- char *yyd = yydest;
- const char *yys = yysrc;
-
- while ((*yyd++ = *yys++) != '\0')
- continue;
-
- return yyd - 1;
-}
-# endif
-# endif
-
-# ifndef yytnamerr
-/* Copy to YYRES the contents of YYSTR after stripping away unnecessary
- quotes and backslashes, so that it's suitable for yyerror. The
- heuristic is that double-quoting is unnecessary unless the string
- contains an apostrophe, a comma, or backslash (other than
- backslash-backslash). YYSTR is taken from yytname. If YYRES is
- null, do not copy; instead, return the length of what the result
- would have been. */
-static YYSIZE_T
-yytnamerr (char *yyres, const char *yystr)
-{
- if (*yystr == '"')
- {
- YYSIZE_T yyn = 0;
- char const *yyp = yystr;
-
- for (;;)
- switch (*++yyp)
- {
- case '\'':
- case ',':
- goto do_not_strip_quotes;
-
- case '\\':
- if (*++yyp != '\\')
- goto do_not_strip_quotes;
- /* Fall through. */
- default:
- if (yyres)
- yyres[yyn] = *yyp;
- yyn++;
- break;
-
- case '"':
- if (yyres)
- yyres[yyn] = '\0';
- return yyn;
- }
- do_not_strip_quotes: ;
- }
-
- if (! yyres)
- return yystrlen (yystr);
-
- return yystpcpy (yyres, yystr) - yyres;
-}
-# endif
-
-/* Copy into YYRESULT an error message about the unexpected token
- YYCHAR while in state YYSTATE. Return the number of bytes copied,
- including the terminating null byte. If YYRESULT is null, do not
- copy anything; just return the number of bytes that would be
- copied. As a special case, return 0 if an ordinary "syntax error"
- message will do. Return YYSIZE_MAXIMUM if overflow occurs during
- size calculation. */
-static YYSIZE_T
-yysyntax_error (char *yyresult, int yystate, int yychar)
-{
- int yyn = yypact[yystate];
-
- if (! (YYPACT_NINF < yyn && yyn <= YYLAST))
- return 0;
- else
- {
- int yytype = YYTRANSLATE (yychar);
- YYSIZE_T yysize0 = yytnamerr (0, yytname[yytype]);
- YYSIZE_T yysize = yysize0;
- YYSIZE_T yysize1;
- int yysize_overflow = 0;
- enum { YYERROR_VERBOSE_ARGS_MAXIMUM = 5 };
- char const *yyarg[YYERROR_VERBOSE_ARGS_MAXIMUM];
- int yyx;
-
-# if 0
- /* This is so xgettext sees the translatable formats that are
- constructed on the fly. */
- YY_("syntax error, unexpected %s");
- YY_("syntax error, unexpected %s, expecting %s");
- YY_("syntax error, unexpected %s, expecting %s or %s");
- YY_("syntax error, unexpected %s, expecting %s or %s or %s");
- YY_("syntax error, unexpected %s, expecting %s or %s or %s or %s");
-# endif
- char *yyfmt;
- char const *yyf;
- static char const yyunexpected[] = "syntax error, unexpected %s";
- static char const yyexpecting[] = ", expecting %s";
- static char const yyor[] = " or %s";
- char yyformat[sizeof yyunexpected
- + sizeof yyexpecting - 1
- + ((YYERROR_VERBOSE_ARGS_MAXIMUM - 2)
- * (sizeof yyor - 1))];
- char const *yyprefix = yyexpecting;
-
- /* Start YYX at -YYN if negative to avoid negative indexes in
- YYCHECK. */
- int yyxbegin = yyn < 0 ? -yyn : 0;
-
- /* Stay within bounds of both yycheck and yytname. */
- int yychecklim = YYLAST - yyn + 1;
- int yyxend = yychecklim < YYNTOKENS ? yychecklim : YYNTOKENS;
- int yycount = 1;
-
- yyarg[0] = yytname[yytype];
- yyfmt = yystpcpy (yyformat, yyunexpected);
-
- for (yyx = yyxbegin; yyx < yyxend; ++yyx)
- if (yycheck[yyx + yyn] == yyx && yyx != YYTERROR)
- {
- if (yycount == YYERROR_VERBOSE_ARGS_MAXIMUM)
- {
- yycount = 1;
- yysize = yysize0;
- yyformat[sizeof yyunexpected - 1] = '\0';
- break;
- }
- yyarg[yycount++] = yytname[yyx];
- yysize1 = yysize + yytnamerr (0, yytname[yyx]);
- yysize_overflow |= (yysize1 < yysize);
- yysize = yysize1;
- yyfmt = yystpcpy (yyfmt, yyprefix);
- yyprefix = yyor;
- }
-
- yyf = YY_(yyformat);
- yysize1 = yysize + yystrlen (yyf);
- yysize_overflow |= (yysize1 < yysize);
- yysize = yysize1;
-
- if (yysize_overflow)
- return YYSIZE_MAXIMUM;
-
- if (yyresult)
- {
- /* Avoid sprintf, as that infringes on the user's name space.
- Don't have undefined behavior even if the translation
- produced a string with the wrong number of "%s"s. */
- char *yyp = yyresult;
- int yyi = 0;
- while ((*yyp = *yyf) != '\0')
- {
- if (*yyp == '%' && yyf[1] == 's' && yyi < yycount)
- {
- yyp += yytnamerr (yyp, yyarg[yyi++]);
- yyf += 2;
- }
- else
- {
- yyp++;
- yyf++;
- }
- }
- }
- return yysize;
- }
-}
-#endif /* YYERROR_VERBOSE */
-
-
-/*-----------------------------------------------.
-| Release the memory associated to this symbol. |
-`-----------------------------------------------*/
-
-/*ARGSUSED*/
-#if (defined __STDC__ || defined __C99__FUNC__ \
- || defined __cplusplus || defined _MSC_VER)
-static void
-yydestruct (const char *yymsg, int yytype, YYSTYPE *yyvaluep, YYLTYPE *yylocationp, struct _mesa_glsl_parse_state *state)
-#else
-static void
-yydestruct (yymsg, yytype, yyvaluep, yylocationp, state)
- const char *yymsg;
- int yytype;
- YYSTYPE *yyvaluep;
- YYLTYPE *yylocationp;
- struct _mesa_glsl_parse_state *state;
-#endif
-{
- YYUSE (yyvaluep);
- YYUSE (yylocationp);
- YYUSE (state);
-
- if (!yymsg)
- yymsg = "Deleting";
- YY_SYMBOL_PRINT (yymsg, yytype, yyvaluep, yylocationp);
-
- switch (yytype)
- {
-
- default:
- break;
- }
-}
-
-/* Prevent warnings from -Wmissing-prototypes. */
-#ifdef YYPARSE_PARAM
-#if defined __STDC__ || defined __cplusplus
-int yyparse (void *YYPARSE_PARAM);
-#else
-int yyparse ();
-#endif
-#else /* ! YYPARSE_PARAM */
-#if defined __STDC__ || defined __cplusplus
-int yyparse (struct _mesa_glsl_parse_state *state);
-#else
-int yyparse ();
-#endif
-#endif /* ! YYPARSE_PARAM */
-
-
-
-
-
-/*-------------------------.
-| yyparse or yypush_parse. |
-`-------------------------*/
-
-#ifdef YYPARSE_PARAM
-#if (defined __STDC__ || defined __C99__FUNC__ \
- || defined __cplusplus || defined _MSC_VER)
-int
-yyparse (void *YYPARSE_PARAM)
-#else
-int
-yyparse (YYPARSE_PARAM)
- void *YYPARSE_PARAM;
-#endif
-#else /* ! YYPARSE_PARAM */
-#if (defined __STDC__ || defined __C99__FUNC__ \
- || defined __cplusplus || defined _MSC_VER)
-int
-yyparse (struct _mesa_glsl_parse_state *state)
-#else
-int
-yyparse (state)
- struct _mesa_glsl_parse_state *state;
-#endif
-#endif
-{
-/* The lookahead symbol. */
-int yychar;
-
-/* The semantic value of the lookahead symbol. */
-YYSTYPE yylval;
-
-/* Location data for the lookahead symbol. */
-YYLTYPE yylloc;
-
- /* Number of syntax errors so far. */
- int yynerrs;
-
- int yystate;
- /* Number of tokens to shift before error messages enabled. */
- int yyerrstatus;
-
- /* The stacks and their tools:
- `yyss': related to states.
- `yyvs': related to semantic values.
- `yyls': related to locations.
-
- Refer to the stacks thru separate pointers, to allow yyoverflow
- to reallocate them elsewhere. */
-
- /* The state stack. */
- yytype_int16 yyssa[YYINITDEPTH];
- yytype_int16 *yyss;
- yytype_int16 *yyssp;
-
- /* The semantic value stack. */
- YYSTYPE yyvsa[YYINITDEPTH];
- YYSTYPE *yyvs;
- YYSTYPE *yyvsp;
-
- /* The location stack. */
- YYLTYPE yylsa[YYINITDEPTH];
- YYLTYPE *yyls;
- YYLTYPE *yylsp;
-
- /* The locations where the error started and ended. */
- YYLTYPE yyerror_range[3];
-
- YYSIZE_T yystacksize;
-
- int yyn;
- int yyresult;
- /* Lookahead token as an internal (translated) token number. */
- int yytoken;
- /* The variables used to return semantic value and location from the
- action routines. */
- YYSTYPE yyval;
- YYLTYPE yyloc;
-
-#if YYERROR_VERBOSE
- /* Buffer for error messages, and its allocated size. */
- char yymsgbuf[128];
- char *yymsg = yymsgbuf;
- YYSIZE_T yymsg_alloc = sizeof yymsgbuf;
-#endif
-
-#define YYPOPSTACK(N) (yyvsp -= (N), yyssp -= (N), yylsp -= (N))
-
- /* The number of symbols on the RHS of the reduced rule.
- Keep to zero when no symbol should be popped. */
- int yylen = 0;
-
- yytoken = 0;
- yyss = yyssa;
- yyvs = yyvsa;
- yyls = yylsa;
- yystacksize = YYINITDEPTH;
-
- YYDPRINTF ((stderr, "Starting parse\n"));
-
- yystate = 0;
- yyerrstatus = 0;
- yynerrs = 0;
- yychar = YYEMPTY; /* Cause a token to be read. */
-
- /* Initialize stack pointers.
- Waste one element of value and location stack
- so that they stay on the same level as the state stack.
- The wasted elements are never initialized. */
- yyssp = yyss;
- yyvsp = yyvs;
- yylsp = yyls;
-
-#if defined YYLTYPE_IS_TRIVIAL && YYLTYPE_IS_TRIVIAL
- /* Initialize the default location before parsing starts. */
- yylloc.first_line = yylloc.last_line = 1;
- yylloc.first_column = yylloc.last_column = 1;
-#endif
-
-/* User initialization code. */
-
-/* Line 1251 of yacc.c */
-#line 41 "glsl_parser.ypp"
-{
- yylloc.first_line = 1;
- yylloc.first_column = 1;
- yylloc.last_line = 1;
- yylloc.last_column = 1;
- yylloc.source = 0;
-}
-
-/* Line 1251 of yacc.c */
-#line 2691 "glsl_parser.cpp"
- yylsp[0] = yylloc;
-
- goto yysetstate;
-
-/*------------------------------------------------------------.
-| yynewstate -- Push a new state, which is found in yystate. |
-`------------------------------------------------------------*/
- yynewstate:
- /* In all cases, when you get here, the value and location stacks
- have just been pushed. So pushing a state here evens the stacks. */
- yyssp++;
-
- yysetstate:
- *yyssp = yystate;
-
- if (yyss + yystacksize - 1 <= yyssp)
- {
- /* Get the current used size of the three stacks, in elements. */
- YYSIZE_T yysize = yyssp - yyss + 1;
-
-#ifdef yyoverflow
- {
- /* Give user a chance to reallocate the stack. Use copies of
- these so that the &'s don't force the real ones into
- memory. */
- YYSTYPE *yyvs1 = yyvs;
- yytype_int16 *yyss1 = yyss;
- YYLTYPE *yyls1 = yyls;
-
- /* Each stack pointer address is followed by the size of the
- data in use in that stack, in bytes. This used to be a
- conditional around just the two extra args, but that might
- be undefined if yyoverflow is a macro. */
- yyoverflow (YY_("memory exhausted"),
- &yyss1, yysize * sizeof (*yyssp),
- &yyvs1, yysize * sizeof (*yyvsp),
- &yyls1, yysize * sizeof (*yylsp),
- &yystacksize);
-
- yyls = yyls1;
- yyss = yyss1;
- yyvs = yyvs1;
- }
-#else /* no yyoverflow */
-# ifndef YYSTACK_RELOCATE
- goto yyexhaustedlab;
-# else
- /* Extend the stack our own way. */
- if (YYMAXDEPTH <= yystacksize)
- goto yyexhaustedlab;
- yystacksize *= 2;
- if (YYMAXDEPTH < yystacksize)
- yystacksize = YYMAXDEPTH;
-
- {
- yytype_int16 *yyss1 = yyss;
- union yyalloc *yyptr =
- (union yyalloc *) YYSTACK_ALLOC (YYSTACK_BYTES (yystacksize));
- if (! yyptr)
- goto yyexhaustedlab;
- YYSTACK_RELOCATE (yyss_alloc, yyss);
- YYSTACK_RELOCATE (yyvs_alloc, yyvs);
- YYSTACK_RELOCATE (yyls_alloc, yyls);
-# undef YYSTACK_RELOCATE
- if (yyss1 != yyssa)
- YYSTACK_FREE (yyss1);
- }
-# endif
-#endif /* no yyoverflow */
-
- yyssp = yyss + yysize - 1;
- yyvsp = yyvs + yysize - 1;
- yylsp = yyls + yysize - 1;
-
- YYDPRINTF ((stderr, "Stack size increased to %lu\n",
- (unsigned long int) yystacksize));
-
- if (yyss + yystacksize - 1 <= yyssp)
- YYABORT;
- }
-
- YYDPRINTF ((stderr, "Entering state %d\n", yystate));
-
- if (yystate == YYFINAL)
- YYACCEPT;
-
- goto yybackup;
-
-/*-----------.
-| yybackup. |
-`-----------*/
-yybackup:
-
- /* Do appropriate processing given the current state. Read a
- lookahead token if we need one and don't already have one. */
-
- /* First try to decide what to do without reference to lookahead token. */
- yyn = yypact[yystate];
- if (yyn == YYPACT_NINF)
- goto yydefault;
-
- /* Not known => get a lookahead token if don't already have one. */
-
- /* YYCHAR is either YYEMPTY or YYEOF or a valid lookahead symbol. */
- if (yychar == YYEMPTY)
- {
- YYDPRINTF ((stderr, "Reading a token: "));
- yychar = YYLEX;
- }
-
- if (yychar <= YYEOF)
- {
- yychar = yytoken = YYEOF;
- YYDPRINTF ((stderr, "Now at end of input.\n"));
- }
- else
- {
- yytoken = YYTRANSLATE (yychar);
- YY_SYMBOL_PRINT ("Next token is", yytoken, &yylval, &yylloc);
- }
-
- /* If the proper action on seeing token YYTOKEN is to reduce or to
- detect an error, take that action. */
- yyn += yytoken;
- if (yyn < 0 || YYLAST < yyn || yycheck[yyn] != yytoken)
- goto yydefault;
- yyn = yytable[yyn];
- if (yyn <= 0)
- {
- if (yyn == 0 || yyn == YYTABLE_NINF)
- goto yyerrlab;
- yyn = -yyn;
- goto yyreduce;
- }
-
- /* Count tokens shifted since error; after three, turn off error
- status. */
- if (yyerrstatus)
- yyerrstatus--;
-
- /* Shift the lookahead token. */
- YY_SYMBOL_PRINT ("Shifting", yytoken, &yylval, &yylloc);
-
- /* Discard the shifted token. */
- yychar = YYEMPTY;
-
- yystate = yyn;
- *++yyvsp = yylval;
- *++yylsp = yylloc;
- goto yynewstate;
-
-
-/*-----------------------------------------------------------.
-| yydefault -- do the default action for the current state. |
-`-----------------------------------------------------------*/
-yydefault:
- yyn = yydefact[yystate];
- if (yyn == 0)
- goto yyerrlab;
- goto yyreduce;
-
-
-/*-----------------------------.
-| yyreduce -- Do a reduction. |
-`-----------------------------*/
-yyreduce:
- /* yyn is the number of a rule to reduce with. */
- yylen = yyr2[yyn];
-
- /* If YYLEN is nonzero, implement the default value of the action:
- `$$ = $1'.
-
- Otherwise, the following line sets YYVAL to garbage.
- This behavior is undocumented and Bison
- users should not rely upon it. Assigning to YYVAL
- unconditionally makes the parser a bit smaller, and it avoids a
- GCC warning that YYVAL may be used uninitialized. */
- yyval = yyvsp[1-yylen];
-
- /* Default location. */
- YYLLOC_DEFAULT (yyloc, (yylsp - yylen), yylen);
- YY_REDUCE_PRINT (yyn);
- switch (yyn)
- {
- case 2:
-
-/* Line 1464 of yacc.c */
-#line 214 "glsl_parser.ypp"
- {
- _mesa_glsl_initialize_types(state);
- ;}
- break;
-
- case 5:
-
-/* Line 1464 of yacc.c */
-#line 223 "glsl_parser.ypp"
- {
- switch ((yyvsp[(2) - (3)].n)) {
- case 100:
- state->es_shader = true;
- case 110:
- case 120:
- case 130:
- /* FINISHME: Check against implementation support versions. */
- state->language_version = (yyvsp[(2) - (3)].n);
- break;
- default:
- _mesa_glsl_error(& (yylsp[(2) - (3)]), state, "Shading language version"
- "%u is not supported\n", (yyvsp[(2) - (3)].n));
- break;
- }
- ;}
- break;
-
- case 12:
-
-/* Line 1464 of yacc.c */
-#line 255 "glsl_parser.ypp"
- {
- if (!_mesa_glsl_process_extension((yyvsp[(2) - (5)].identifier), & (yylsp[(2) - (5)]), (yyvsp[(4) - (5)].identifier), & (yylsp[(4) - (5)]), state)) {
- YYERROR;
- }
- ;}
- break;
-
- case 13:
-
-/* Line 1464 of yacc.c */
-#line 264 "glsl_parser.ypp"
- {
- /* FINISHME: The NULL test is only required because 'precision'
- * FINISHME: statements are not yet supported.
- */
- if ((yyvsp[(1) - (1)].node) != NULL)
- state->translation_unit.push_tail(& (yyvsp[(1) - (1)].node)->link);
- ;}
- break;
-
- case 14:
-
-/* Line 1464 of yacc.c */
-#line 272 "glsl_parser.ypp"
- {
- /* FINISHME: The NULL test is only required because 'precision'
- * FINISHME: statements are not yet supported.
- */
- if ((yyvsp[(2) - (2)].node) != NULL)
- state->translation_unit.push_tail(& (yyvsp[(2) - (2)].node)->link);
- ;}
- break;
-
- case 16:
-
-/* Line 1464 of yacc.c */
-#line 287 "glsl_parser.ypp"
- {
- void *ctx = state;
- (yyval.expression) = new(ctx) ast_expression(ast_identifier, NULL, NULL, NULL);
- (yyval.expression)->set_location(yylloc);
- (yyval.expression)->primary_expression.identifier = (yyvsp[(1) - (1)].identifier);
- ;}
- break;
-
- case 17:
-
-/* Line 1464 of yacc.c */
-#line 294 "glsl_parser.ypp"
- {
- void *ctx = state;
- (yyval.expression) = new(ctx) ast_expression(ast_int_constant, NULL, NULL, NULL);
- (yyval.expression)->set_location(yylloc);
- (yyval.expression)->primary_expression.int_constant = (yyvsp[(1) - (1)].n);
- ;}
- break;
-
- case 18:
-
-/* Line 1464 of yacc.c */
-#line 301 "glsl_parser.ypp"
- {
- void *ctx = state;
- (yyval.expression) = new(ctx) ast_expression(ast_uint_constant, NULL, NULL, NULL);
- (yyval.expression)->set_location(yylloc);
- (yyval.expression)->primary_expression.uint_constant = (yyvsp[(1) - (1)].n);
- ;}
- break;
-
- case 19:
-
-/* Line 1464 of yacc.c */
-#line 308 "glsl_parser.ypp"
- {
- void *ctx = state;
- (yyval.expression) = new(ctx) ast_expression(ast_float_constant, NULL, NULL, NULL);
- (yyval.expression)->set_location(yylloc);
- (yyval.expression)->primary_expression.float_constant = (yyvsp[(1) - (1)].real);
- ;}
- break;
-
- case 20:
-
-/* Line 1464 of yacc.c */
-#line 315 "glsl_parser.ypp"
- {
- void *ctx = state;
- (yyval.expression) = new(ctx) ast_expression(ast_bool_constant, NULL, NULL, NULL);
- (yyval.expression)->set_location(yylloc);
- (yyval.expression)->primary_expression.bool_constant = (yyvsp[(1) - (1)].n);
- ;}
- break;
-
- case 21:
-
-/* Line 1464 of yacc.c */
-#line 322 "glsl_parser.ypp"
- {
- (yyval.expression) = (yyvsp[(2) - (3)].expression);
- ;}
- break;
-
- case 23:
-
-/* Line 1464 of yacc.c */
-#line 330 "glsl_parser.ypp"
- {
- void *ctx = state;
- (yyval.expression) = new(ctx) ast_expression(ast_array_index, (yyvsp[(1) - (4)].expression), (yyvsp[(3) - (4)].expression), NULL);
- (yyval.expression)->set_location(yylloc);
- ;}
- break;
-
- case 24:
-
-/* Line 1464 of yacc.c */
-#line 336 "glsl_parser.ypp"
- {
- (yyval.expression) = (yyvsp[(1) - (1)].expression);
- ;}
- break;
-
- case 25:
-
-/* Line 1464 of yacc.c */
-#line 340 "glsl_parser.ypp"
- {
- void *ctx = state;
- (yyval.expression) = new(ctx) ast_expression(ast_field_selection, (yyvsp[(1) - (3)].expression), NULL, NULL);
- (yyval.expression)->set_location(yylloc);
- (yyval.expression)->primary_expression.identifier = (yyvsp[(3) - (3)].identifier);
- ;}
- break;
-
- case 26:
-
-/* Line 1464 of yacc.c */
-#line 347 "glsl_parser.ypp"
- {
- void *ctx = state;
- (yyval.expression) = new(ctx) ast_expression(ast_post_inc, (yyvsp[(1) - (2)].expression), NULL, NULL);
- (yyval.expression)->set_location(yylloc);
- ;}
- break;
-
- case 27:
-
-/* Line 1464 of yacc.c */
-#line 353 "glsl_parser.ypp"
- {
- void *ctx = state;
- (yyval.expression) = new(ctx) ast_expression(ast_post_dec, (yyvsp[(1) - (2)].expression), NULL, NULL);
- (yyval.expression)->set_location(yylloc);
- ;}
- break;
-
- case 31:
-
-/* Line 1464 of yacc.c */
-#line 371 "glsl_parser.ypp"
- {
- void *ctx = state;
- (yyval.expression) = new(ctx) ast_expression(ast_field_selection, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression), NULL);
- (yyval.expression)->set_location(yylloc);
- ;}
- break;
-
- case 36:
-
-/* Line 1464 of yacc.c */
-#line 390 "glsl_parser.ypp"
- {
- (yyval.expression) = (yyvsp[(1) - (2)].expression);
- (yyval.expression)->set_location(yylloc);
- (yyval.expression)->expressions.push_tail(& (yyvsp[(2) - (2)].expression)->link);
- ;}
- break;
-
- case 37:
-
-/* Line 1464 of yacc.c */
-#line 396 "glsl_parser.ypp"
- {
- (yyval.expression) = (yyvsp[(1) - (3)].expression);
- (yyval.expression)->set_location(yylloc);
- (yyval.expression)->expressions.push_tail(& (yyvsp[(3) - (3)].expression)->link);
- ;}
- break;
-
- case 39:
-
-/* Line 1464 of yacc.c */
-#line 412 "glsl_parser.ypp"
- {
- void *ctx = state;
- (yyval.expression) = new(ctx) ast_function_expression((yyvsp[(1) - (1)].type_specifier));
- (yyval.expression)->set_location(yylloc);
- ;}
- break;
-
- case 40:
-
-/* Line 1464 of yacc.c */
-#line 418 "glsl_parser.ypp"
- {
- void *ctx = state;
- ast_expression *callee = new(ctx) ast_expression((yyvsp[(1) - (1)].identifier));
- (yyval.expression) = new(ctx) ast_function_expression(callee);
- (yyval.expression)->set_location(yylloc);
- ;}
- break;
-
- case 41:
-
-/* Line 1464 of yacc.c */
-#line 425 "glsl_parser.ypp"
- {
- void *ctx = state;
- ast_expression *callee = new(ctx) ast_expression((yyvsp[(1) - (1)].identifier));
- (yyval.expression) = new(ctx) ast_function_expression(callee);
- (yyval.expression)->set_location(yylloc);
- ;}
- break;
-
- case 43:
-
-/* Line 1464 of yacc.c */
-#line 437 "glsl_parser.ypp"
- {
- void *ctx = state;
- (yyval.expression) = new(ctx) ast_expression(ast_pre_inc, (yyvsp[(2) - (2)].expression), NULL, NULL);
- (yyval.expression)->set_location(yylloc);
- ;}
- break;
-
- case 44:
-
-/* Line 1464 of yacc.c */
-#line 443 "glsl_parser.ypp"
- {
- void *ctx = state;
- (yyval.expression) = new(ctx) ast_expression(ast_pre_dec, (yyvsp[(2) - (2)].expression), NULL, NULL);
- (yyval.expression)->set_location(yylloc);
- ;}
- break;
-
- case 45:
-
-/* Line 1464 of yacc.c */
-#line 449 "glsl_parser.ypp"
- {
- void *ctx = state;
- (yyval.expression) = new(ctx) ast_expression((yyvsp[(1) - (2)].n), (yyvsp[(2) - (2)].expression), NULL, NULL);
- (yyval.expression)->set_location(yylloc);
- ;}
- break;
-
- case 46:
-
-/* Line 1464 of yacc.c */
-#line 458 "glsl_parser.ypp"
- { (yyval.n) = ast_plus; ;}
- break;
-
- case 47:
-
-/* Line 1464 of yacc.c */
-#line 459 "glsl_parser.ypp"
- { (yyval.n) = ast_neg; ;}
- break;
-
- case 48:
-
-/* Line 1464 of yacc.c */
-#line 460 "glsl_parser.ypp"
- { (yyval.n) = ast_logic_not; ;}
- break;
-
- case 49:
-
-/* Line 1464 of yacc.c */
-#line 461 "glsl_parser.ypp"
- { (yyval.n) = ast_bit_not; ;}
- break;
-
- case 51:
-
-/* Line 1464 of yacc.c */
-#line 467 "glsl_parser.ypp"
- {
- void *ctx = state;
- (yyval.expression) = new(ctx) ast_expression_bin(ast_mul, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
- (yyval.expression)->set_location(yylloc);
- ;}
- break;
-
- case 52:
-
-/* Line 1464 of yacc.c */
-#line 473 "glsl_parser.ypp"
- {
- void *ctx = state;
- (yyval.expression) = new(ctx) ast_expression_bin(ast_div, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
- (yyval.expression)->set_location(yylloc);
- ;}
- break;
-
- case 53:
-
-/* Line 1464 of yacc.c */
-#line 479 "glsl_parser.ypp"
- {
- void *ctx = state;
- (yyval.expression) = new(ctx) ast_expression_bin(ast_mod, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
- (yyval.expression)->set_location(yylloc);
- ;}
- break;
-
- case 55:
-
-/* Line 1464 of yacc.c */
-#line 489 "glsl_parser.ypp"
- {
- void *ctx = state;
- (yyval.expression) = new(ctx) ast_expression_bin(ast_add, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
- (yyval.expression)->set_location(yylloc);
- ;}
- break;
-
- case 56:
-
-/* Line 1464 of yacc.c */
-#line 495 "glsl_parser.ypp"
- {
- void *ctx = state;
- (yyval.expression) = new(ctx) ast_expression_bin(ast_sub, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
- (yyval.expression)->set_location(yylloc);
- ;}
- break;
-
- case 58:
-
-/* Line 1464 of yacc.c */
-#line 505 "glsl_parser.ypp"
- {
- void *ctx = state;
- (yyval.expression) = new(ctx) ast_expression_bin(ast_lshift, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
- (yyval.expression)->set_location(yylloc);
- ;}
- break;
-
- case 59:
-
-/* Line 1464 of yacc.c */
-#line 511 "glsl_parser.ypp"
- {
- void *ctx = state;
- (yyval.expression) = new(ctx) ast_expression_bin(ast_rshift, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
- (yyval.expression)->set_location(yylloc);
- ;}
- break;
-
- case 61:
-
-/* Line 1464 of yacc.c */
-#line 521 "glsl_parser.ypp"
- {
- void *ctx = state;
- (yyval.expression) = new(ctx) ast_expression_bin(ast_less, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
- (yyval.expression)->set_location(yylloc);
- ;}
- break;
-
- case 62:
-
-/* Line 1464 of yacc.c */
-#line 527 "glsl_parser.ypp"
- {
- void *ctx = state;
- (yyval.expression) = new(ctx) ast_expression_bin(ast_greater, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
- (yyval.expression)->set_location(yylloc);
- ;}
- break;
-
- case 63:
-
-/* Line 1464 of yacc.c */
-#line 533 "glsl_parser.ypp"
- {
- void *ctx = state;
- (yyval.expression) = new(ctx) ast_expression_bin(ast_lequal, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
- (yyval.expression)->set_location(yylloc);
- ;}
- break;
-
- case 64:
-
-/* Line 1464 of yacc.c */
-#line 539 "glsl_parser.ypp"
- {
- void *ctx = state;
- (yyval.expression) = new(ctx) ast_expression_bin(ast_gequal, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
- (yyval.expression)->set_location(yylloc);
- ;}
- break;
-
- case 66:
-
-/* Line 1464 of yacc.c */
-#line 549 "glsl_parser.ypp"
- {
- void *ctx = state;
- (yyval.expression) = new(ctx) ast_expression_bin(ast_equal, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
- (yyval.expression)->set_location(yylloc);
- ;}
- break;
-
- case 67:
-
-/* Line 1464 of yacc.c */
-#line 555 "glsl_parser.ypp"
- {
- void *ctx = state;
- (yyval.expression) = new(ctx) ast_expression_bin(ast_nequal, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
- (yyval.expression)->set_location(yylloc);
- ;}
- break;
-
- case 69:
-
-/* Line 1464 of yacc.c */
-#line 565 "glsl_parser.ypp"
- {
- void *ctx = state;
- (yyval.expression) = new(ctx) ast_expression_bin(ast_bit_or, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
- (yyval.expression)->set_location(yylloc);
- ;}
- break;
-
- case 71:
-
-/* Line 1464 of yacc.c */
-#line 575 "glsl_parser.ypp"
- {
- void *ctx = state;
- (yyval.expression) = new(ctx) ast_expression_bin(ast_bit_xor, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
- (yyval.expression)->set_location(yylloc);
- ;}
- break;
-
- case 73:
-
-/* Line 1464 of yacc.c */
-#line 585 "glsl_parser.ypp"
- {
- void *ctx = state;
- (yyval.expression) = new(ctx) ast_expression_bin(ast_bit_or, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
- (yyval.expression)->set_location(yylloc);
- ;}
- break;
-
- case 75:
-
-/* Line 1464 of yacc.c */
-#line 595 "glsl_parser.ypp"
- {
- void *ctx = state;
- (yyval.expression) = new(ctx) ast_expression_bin(ast_logic_and, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
- (yyval.expression)->set_location(yylloc);
- ;}
- break;
-
- case 77:
-
-/* Line 1464 of yacc.c */
-#line 605 "glsl_parser.ypp"
- {
- void *ctx = state;
- (yyval.expression) = new(ctx) ast_expression_bin(ast_logic_xor, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
- (yyval.expression)->set_location(yylloc);
- ;}
- break;
-
- case 79:
-
-/* Line 1464 of yacc.c */
-#line 615 "glsl_parser.ypp"
- {
- void *ctx = state;
- (yyval.expression) = new(ctx) ast_expression_bin(ast_logic_or, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
- (yyval.expression)->set_location(yylloc);
- ;}
- break;
-
- case 81:
-
-/* Line 1464 of yacc.c */
-#line 625 "glsl_parser.ypp"
- {
- void *ctx = state;
- (yyval.expression) = new(ctx) ast_expression(ast_conditional, (yyvsp[(1) - (5)].expression), (yyvsp[(3) - (5)].expression), (yyvsp[(5) - (5)].expression));
- (yyval.expression)->set_location(yylloc);
- ;}
- break;
-
- case 83:
-
-/* Line 1464 of yacc.c */
-#line 635 "glsl_parser.ypp"
- {
- void *ctx = state;
- (yyval.expression) = new(ctx) ast_expression((yyvsp[(2) - (3)].n), (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression), NULL);
- (yyval.expression)->set_location(yylloc);
- ;}
- break;
-
- case 84:
-
-/* Line 1464 of yacc.c */
-#line 643 "glsl_parser.ypp"
- { (yyval.n) = ast_assign; ;}
- break;
-
- case 85:
-
-/* Line 1464 of yacc.c */
-#line 644 "glsl_parser.ypp"
- { (yyval.n) = ast_mul_assign; ;}
- break;
-
- case 86:
-
-/* Line 1464 of yacc.c */
-#line 645 "glsl_parser.ypp"
- { (yyval.n) = ast_div_assign; ;}
- break;
-
- case 87:
-
-/* Line 1464 of yacc.c */
-#line 646 "glsl_parser.ypp"
- { (yyval.n) = ast_mod_assign; ;}
- break;
-
- case 88:
-
-/* Line 1464 of yacc.c */
-#line 647 "glsl_parser.ypp"
- { (yyval.n) = ast_add_assign; ;}
- break;
-
- case 89:
-
-/* Line 1464 of yacc.c */
-#line 648 "glsl_parser.ypp"
- { (yyval.n) = ast_sub_assign; ;}
- break;
-
- case 90:
-
-/* Line 1464 of yacc.c */
-#line 649 "glsl_parser.ypp"
- { (yyval.n) = ast_ls_assign; ;}
- break;
-
- case 91:
-
-/* Line 1464 of yacc.c */
-#line 650 "glsl_parser.ypp"
- { (yyval.n) = ast_rs_assign; ;}
- break;
-
- case 92:
-
-/* Line 1464 of yacc.c */
-#line 651 "glsl_parser.ypp"
- { (yyval.n) = ast_and_assign; ;}
- break;
-
- case 93:
-
-/* Line 1464 of yacc.c */
-#line 652 "glsl_parser.ypp"
- { (yyval.n) = ast_xor_assign; ;}
- break;
-
- case 94:
-
-/* Line 1464 of yacc.c */
-#line 653 "glsl_parser.ypp"
- { (yyval.n) = ast_or_assign; ;}
- break;
-
- case 95:
-
-/* Line 1464 of yacc.c */
-#line 658 "glsl_parser.ypp"
- {
- (yyval.expression) = (yyvsp[(1) - (1)].expression);
- ;}
- break;
-
- case 96:
-
-/* Line 1464 of yacc.c */
-#line 662 "glsl_parser.ypp"
- {
- void *ctx = state;
- if ((yyvsp[(1) - (3)].expression)->oper != ast_sequence) {
- (yyval.expression) = new(ctx) ast_expression(ast_sequence, NULL, NULL, NULL);
- (yyval.expression)->set_location(yylloc);
- (yyval.expression)->expressions.push_tail(& (yyvsp[(1) - (3)].expression)->link);
- } else {
- (yyval.expression) = (yyvsp[(1) - (3)].expression);
- }
-
- (yyval.expression)->expressions.push_tail(& (yyvsp[(3) - (3)].expression)->link);
- ;}
- break;
-
- case 98:
-
-/* Line 1464 of yacc.c */
-#line 682 "glsl_parser.ypp"
- {
- (yyval.node) = (yyvsp[(1) - (2)].function);
- ;}
- break;
-
- case 99:
-
-/* Line 1464 of yacc.c */
-#line 686 "glsl_parser.ypp"
- {
- (yyval.node) = (yyvsp[(1) - (2)].declarator_list);
- ;}
- break;
-
- case 100:
-
-/* Line 1464 of yacc.c */
-#line 690 "glsl_parser.ypp"
- {
- if (((yyvsp[(3) - (4)].type_specifier)->type_specifier != ast_float)
- && ((yyvsp[(3) - (4)].type_specifier)->type_specifier != ast_int)) {
- _mesa_glsl_error(& (yylsp[(3) - (4)]), state, "global precision qualifier can "
- "only be applied to `int' or `float'\n");
- YYERROR;
- }
-
- (yyval.node) = NULL; /* FINISHME */
- ;}
- break;
-
- case 104:
-
-/* Line 1464 of yacc.c */
-#line 713 "glsl_parser.ypp"
- {
- (yyval.function) = (yyvsp[(1) - (2)].function);
- (yyval.function)->parameters.push_tail(& (yyvsp[(2) - (2)].parameter_declarator)->link);
- ;}
- break;
-
- case 105:
-
-/* Line 1464 of yacc.c */
-#line 718 "glsl_parser.ypp"
- {
- (yyval.function) = (yyvsp[(1) - (3)].function);
- (yyval.function)->parameters.push_tail(& (yyvsp[(3) - (3)].parameter_declarator)->link);
- ;}
- break;
-
- case 106:
-
-/* Line 1464 of yacc.c */
-#line 726 "glsl_parser.ypp"
- {
- void *ctx = state;
- (yyval.function) = new(ctx) ast_function();
- (yyval.function)->set_location(yylloc);
- (yyval.function)->return_type = (yyvsp[(1) - (3)].fully_specified_type);
- (yyval.function)->identifier = (yyvsp[(2) - (3)].identifier);
- ;}
- break;
-
- case 107:
-
-/* Line 1464 of yacc.c */
-#line 737 "glsl_parser.ypp"
- {
- void *ctx = state;
- (yyval.parameter_declarator) = new(ctx) ast_parameter_declarator();
- (yyval.parameter_declarator)->set_location(yylloc);
- (yyval.parameter_declarator)->type = new(ctx) ast_fully_specified_type();
- (yyval.parameter_declarator)->type->set_location(yylloc);
- (yyval.parameter_declarator)->type->specifier = (yyvsp[(1) - (2)].type_specifier);
- (yyval.parameter_declarator)->identifier = (yyvsp[(2) - (2)].identifier);
- ;}
- break;
-
- case 108:
-
-/* Line 1464 of yacc.c */
-#line 747 "glsl_parser.ypp"
- {
- void *ctx = state;
- (yyval.parameter_declarator) = new(ctx) ast_parameter_declarator();
- (yyval.parameter_declarator)->set_location(yylloc);
- (yyval.parameter_declarator)->type = new(ctx) ast_fully_specified_type();
- (yyval.parameter_declarator)->type->set_location(yylloc);
- (yyval.parameter_declarator)->type->specifier = (yyvsp[(1) - (5)].type_specifier);
- (yyval.parameter_declarator)->identifier = (yyvsp[(2) - (5)].identifier);
- (yyval.parameter_declarator)->is_array = true;
- (yyval.parameter_declarator)->array_size = (yyvsp[(4) - (5)].expression);
- ;}
- break;
-
- case 109:
-
-/* Line 1464 of yacc.c */
-#line 762 "glsl_parser.ypp"
- {
- (yyvsp[(1) - (3)].type_qualifier).i |= (yyvsp[(2) - (3)].type_qualifier).i;
-
- (yyval.parameter_declarator) = (yyvsp[(3) - (3)].parameter_declarator);
- (yyval.parameter_declarator)->type->qualifier = (yyvsp[(1) - (3)].type_qualifier).q;
- ;}
- break;
-
- case 110:
-
-/* Line 1464 of yacc.c */
-#line 769 "glsl_parser.ypp"
- {
- (yyval.parameter_declarator) = (yyvsp[(2) - (2)].parameter_declarator);
- (yyval.parameter_declarator)->type->qualifier = (yyvsp[(1) - (2)].type_qualifier).q;
- ;}
- break;
-
- case 111:
-
-/* Line 1464 of yacc.c */
-#line 774 "glsl_parser.ypp"
- {
- void *ctx = state;
- (yyvsp[(1) - (3)].type_qualifier).i |= (yyvsp[(2) - (3)].type_qualifier).i;
-
- (yyval.parameter_declarator) = new(ctx) ast_parameter_declarator();
- (yyval.parameter_declarator)->set_location(yylloc);
- (yyval.parameter_declarator)->type = new(ctx) ast_fully_specified_type();
- (yyval.parameter_declarator)->type->qualifier = (yyvsp[(1) - (3)].type_qualifier).q;
- (yyval.parameter_declarator)->type->specifier = (yyvsp[(3) - (3)].type_specifier);
- ;}
- break;
-
- case 112:
-
-/* Line 1464 of yacc.c */
-#line 785 "glsl_parser.ypp"
- {
- void *ctx = state;
- (yyval.parameter_declarator) = new(ctx) ast_parameter_declarator();
- (yyval.parameter_declarator)->set_location(yylloc);
- (yyval.parameter_declarator)->type = new(ctx) ast_fully_specified_type();
- (yyval.parameter_declarator)->type->qualifier = (yyvsp[(1) - (2)].type_qualifier).q;
- (yyval.parameter_declarator)->type->specifier = (yyvsp[(2) - (2)].type_specifier);
- ;}
- break;
-
- case 113:
-
-/* Line 1464 of yacc.c */
-#line 796 "glsl_parser.ypp"
- { (yyval.type_qualifier).i = 0; ;}
- break;
-
- case 114:
-
-/* Line 1464 of yacc.c */
-#line 797 "glsl_parser.ypp"
- { (yyval.type_qualifier).i = 0; (yyval.type_qualifier).q.in = 1; ;}
- break;
-
- case 115:
-
-/* Line 1464 of yacc.c */
-#line 798 "glsl_parser.ypp"
- { (yyval.type_qualifier).i = 0; (yyval.type_qualifier).q.out = 1; ;}
- break;
-
- case 116:
-
-/* Line 1464 of yacc.c */
-#line 799 "glsl_parser.ypp"
- { (yyval.type_qualifier).i = 0; (yyval.type_qualifier).q.in = 1; (yyval.type_qualifier).q.out = 1; ;}
- break;
-
- case 119:
-
-/* Line 1464 of yacc.c */
-#line 809 "glsl_parser.ypp"
- {
- void *ctx = state;
- ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(3) - (3)].identifier), false, NULL, NULL);
- decl->set_location(yylloc);
-
- (yyval.declarator_list) = (yyvsp[(1) - (3)].declarator_list);
- (yyval.declarator_list)->declarations.push_tail(&decl->link);
- ;}
- break;
-
- case 120:
-
-/* Line 1464 of yacc.c */
-#line 818 "glsl_parser.ypp"
- {
- void *ctx = state;
- ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(3) - (5)].identifier), true, NULL, NULL);
- decl->set_location(yylloc);
-
- (yyval.declarator_list) = (yyvsp[(1) - (5)].declarator_list);
- (yyval.declarator_list)->declarations.push_tail(&decl->link);
- ;}
- break;
-
- case 121:
-
-/* Line 1464 of yacc.c */
-#line 827 "glsl_parser.ypp"
- {
- void *ctx = state;
- ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(3) - (6)].identifier), true, (yyvsp[(5) - (6)].expression), NULL);
- decl->set_location(yylloc);
-
- (yyval.declarator_list) = (yyvsp[(1) - (6)].declarator_list);
- (yyval.declarator_list)->declarations.push_tail(&decl->link);
- ;}
- break;
-
- case 122:
-
-/* Line 1464 of yacc.c */
-#line 836 "glsl_parser.ypp"
- {
- void *ctx = state;
- ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(3) - (7)].identifier), true, NULL, (yyvsp[(7) - (7)].expression));
- decl->set_location(yylloc);
-
- (yyval.declarator_list) = (yyvsp[(1) - (7)].declarator_list);
- (yyval.declarator_list)->declarations.push_tail(&decl->link);
- ;}
- break;
-
- case 123:
-
-/* Line 1464 of yacc.c */
-#line 845 "glsl_parser.ypp"
- {
- void *ctx = state;
- ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(3) - (8)].identifier), true, (yyvsp[(5) - (8)].expression), (yyvsp[(8) - (8)].expression));
- decl->set_location(yylloc);
-
- (yyval.declarator_list) = (yyvsp[(1) - (8)].declarator_list);
- (yyval.declarator_list)->declarations.push_tail(&decl->link);
- ;}
- break;
-
- case 124:
-
-/* Line 1464 of yacc.c */
-#line 854 "glsl_parser.ypp"
- {
- void *ctx = state;
- ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(3) - (5)].identifier), false, NULL, (yyvsp[(5) - (5)].expression));
- decl->set_location(yylloc);
-
- (yyval.declarator_list) = (yyvsp[(1) - (5)].declarator_list);
- (yyval.declarator_list)->declarations.push_tail(&decl->link);
- ;}
- break;
-
- case 125:
-
-/* Line 1464 of yacc.c */
-#line 867 "glsl_parser.ypp"
- {
- void *ctx = state;
- if ((yyvsp[(1) - (1)].fully_specified_type)->specifier->type_specifier != ast_struct) {
- _mesa_glsl_error(& (yylsp[(1) - (1)]), state, "empty declaration list\n");
- YYERROR;
- } else {
- (yyval.declarator_list) = new(ctx) ast_declarator_list((yyvsp[(1) - (1)].fully_specified_type));
- (yyval.declarator_list)->set_location(yylloc);
- }
- ;}
- break;
-
- case 126:
-
-/* Line 1464 of yacc.c */
-#line 878 "glsl_parser.ypp"
- {
- void *ctx = state;
- ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(2) - (2)].identifier), false, NULL, NULL);
-
- (yyval.declarator_list) = new(ctx) ast_declarator_list((yyvsp[(1) - (2)].fully_specified_type));
- (yyval.declarator_list)->set_location(yylloc);
- (yyval.declarator_list)->declarations.push_tail(&decl->link);
- ;}
- break;
-
- case 127:
-
-/* Line 1464 of yacc.c */
-#line 887 "glsl_parser.ypp"
- {
- void *ctx = state;
- ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(2) - (4)].identifier), true, NULL, NULL);
-
- (yyval.declarator_list) = new(ctx) ast_declarator_list((yyvsp[(1) - (4)].fully_specified_type));
- (yyval.declarator_list)->set_location(yylloc);
- (yyval.declarator_list)->declarations.push_tail(&decl->link);
- ;}
- break;
-
- case 128:
-
-/* Line 1464 of yacc.c */
-#line 896 "glsl_parser.ypp"
- {
- void *ctx = state;
- ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(2) - (5)].identifier), true, (yyvsp[(4) - (5)].expression), NULL);
-
- (yyval.declarator_list) = new(ctx) ast_declarator_list((yyvsp[(1) - (5)].fully_specified_type));
- (yyval.declarator_list)->set_location(yylloc);
- (yyval.declarator_list)->declarations.push_tail(&decl->link);
- ;}
- break;
-
- case 129:
-
-/* Line 1464 of yacc.c */
-#line 905 "glsl_parser.ypp"
- {
- void *ctx = state;
- ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(2) - (6)].identifier), true, NULL, (yyvsp[(6) - (6)].expression));
-
- (yyval.declarator_list) = new(ctx) ast_declarator_list((yyvsp[(1) - (6)].fully_specified_type));
- (yyval.declarator_list)->set_location(yylloc);
- (yyval.declarator_list)->declarations.push_tail(&decl->link);
- ;}
- break;
-
- case 130:
-
-/* Line 1464 of yacc.c */
-#line 914 "glsl_parser.ypp"
- {
- void *ctx = state;
- ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(2) - (7)].identifier), true, (yyvsp[(4) - (7)].expression), (yyvsp[(7) - (7)].expression));
-
- (yyval.declarator_list) = new(ctx) ast_declarator_list((yyvsp[(1) - (7)].fully_specified_type));
- (yyval.declarator_list)->set_location(yylloc);
- (yyval.declarator_list)->declarations.push_tail(&decl->link);
- ;}
- break;
-
- case 131:
-
-/* Line 1464 of yacc.c */
-#line 923 "glsl_parser.ypp"
- {
- void *ctx = state;
- ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(2) - (4)].identifier), false, NULL, (yyvsp[(4) - (4)].expression));
-
- (yyval.declarator_list) = new(ctx) ast_declarator_list((yyvsp[(1) - (4)].fully_specified_type));
- (yyval.declarator_list)->set_location(yylloc);
- (yyval.declarator_list)->declarations.push_tail(&decl->link);
- ;}
- break;
-
- case 132:
-
-/* Line 1464 of yacc.c */
-#line 932 "glsl_parser.ypp"
- {
- void *ctx = state;
- ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(2) - (2)].identifier), false, NULL, NULL);
-
- (yyval.declarator_list) = new(ctx) ast_declarator_list(NULL);
- (yyval.declarator_list)->set_location(yylloc);
- (yyval.declarator_list)->invariant = true;
-
- (yyval.declarator_list)->declarations.push_tail(&decl->link);
- ;}
- break;
-
- case 133:
-
-/* Line 1464 of yacc.c */
-#line 946 "glsl_parser.ypp"
- {
- void *ctx = state;
- (yyval.fully_specified_type) = new(ctx) ast_fully_specified_type();
- (yyval.fully_specified_type)->set_location(yylloc);
- (yyval.fully_specified_type)->specifier = (yyvsp[(1) - (1)].type_specifier);
- ;}
- break;
-
- case 134:
-
-/* Line 1464 of yacc.c */
-#line 953 "glsl_parser.ypp"
- {
- void *ctx = state;
- (yyval.fully_specified_type) = new(ctx) ast_fully_specified_type();
- (yyval.fully_specified_type)->set_location(yylloc);
- (yyval.fully_specified_type)->qualifier = (yyvsp[(1) - (2)].type_qualifier).q;
- (yyval.fully_specified_type)->specifier = (yyvsp[(2) - (2)].type_specifier);
- ;}
- break;
-
- case 135:
-
-/* Line 1464 of yacc.c */
-#line 963 "glsl_parser.ypp"
- { (yyval.type_qualifier).i = 0; ;}
- break;
-
- case 137:
-
-/* Line 1464 of yacc.c */
-#line 969 "glsl_parser.ypp"
- {
- (yyval.type_qualifier) = (yyvsp[(3) - (4)].type_qualifier);
- ;}
- break;
-
- case 139:
-
-/* Line 1464 of yacc.c */
-#line 977 "glsl_parser.ypp"
- {
- (yyval.type_qualifier).i = (yyvsp[(1) - (3)].type_qualifier).i | (yyvsp[(3) - (3)].type_qualifier).i;
- ;}
- break;
-
- case 140:
-
-/* Line 1464 of yacc.c */
-#line 984 "glsl_parser.ypp"
- {
- (yyval.type_qualifier).i = 0;
-
- if (state->ARB_fragment_coord_conventions_enable) {
- bool got_one = false;
-
- if (strcmp((yyvsp[(1) - (1)].identifier), "origin_upper_left") == 0) {
- got_one = true;
- (yyval.type_qualifier).q.origin_upper_left = 1;
- } else if (strcmp((yyvsp[(1) - (1)].identifier), "pixel_center_integer") == 0) {
- got_one = true;
- (yyval.type_qualifier).q.pixel_center_integer = 1;
- }
-
- if (state->ARB_fragment_coord_conventions_warn && got_one) {
- _mesa_glsl_warning(& (yylsp[(1) - (1)]), state,
- "GL_ARB_fragment_coord_conventions layout "
- "identifier `%s' used\n", (yyvsp[(1) - (1)].identifier));
- }
- }
-
- /* If the identifier didn't match any known layout identifiers,
- * emit an error.
- */
- if ((yyval.type_qualifier).i == 0) {
- _mesa_glsl_error(& (yylsp[(1) - (1)]), state, "unrecognized layout identifier "
- "`%s'\n", (yyvsp[(1) - (1)].identifier));
- YYERROR;
- }
- ;}
- break;
-
- case 141:
-
-/* Line 1464 of yacc.c */
-#line 1017 "glsl_parser.ypp"
- { (yyval.type_qualifier).i = 0; (yyval.type_qualifier).q.smooth = 1; ;}
- break;
-
- case 142:
-
-/* Line 1464 of yacc.c */
-#line 1018 "glsl_parser.ypp"
- { (yyval.type_qualifier).i = 0; (yyval.type_qualifier).q.flat = 1; ;}
- break;
-
- case 143:
-
-/* Line 1464 of yacc.c */
-#line 1019 "glsl_parser.ypp"
- { (yyval.type_qualifier).i = 0; (yyval.type_qualifier).q.noperspective = 1; ;}
- break;
-
- case 144:
-
-/* Line 1464 of yacc.c */
-#line 1023 "glsl_parser.ypp"
- { (yyval.type_qualifier).i = 0; (yyval.type_qualifier).q.constant = 1; ;}
- break;
-
- case 146:
-
-/* Line 1464 of yacc.c */
-#line 1029 "glsl_parser.ypp"
- {
- (yyval.type_qualifier).i = (yyvsp[(1) - (2)].type_qualifier).i | (yyvsp[(2) - (2)].type_qualifier).i;
- ;}
- break;
-
- case 147:
-
-/* Line 1464 of yacc.c */
-#line 1033 "glsl_parser.ypp"
- {
- (yyval.type_qualifier) = (yyvsp[(2) - (2)].type_qualifier);
- (yyval.type_qualifier).q.invariant = 1;
- ;}
- break;
-
- case 148:
-
-/* Line 1464 of yacc.c */
-#line 1040 "glsl_parser.ypp"
- { (yyval.type_qualifier).i = 0; (yyval.type_qualifier).q.constant = 1; ;}
- break;
-
- case 149:
-
-/* Line 1464 of yacc.c */
-#line 1041 "glsl_parser.ypp"
- { (yyval.type_qualifier).i = 0; (yyval.type_qualifier).q.attribute = 1; ;}
- break;
-
- case 150:
-
-/* Line 1464 of yacc.c */
-#line 1042 "glsl_parser.ypp"
- { (yyval.type_qualifier).i = (yyvsp[(1) - (2)].type_qualifier).i; (yyval.type_qualifier).q.varying = 1; ;}
- break;
-
- case 151:
-
-/* Line 1464 of yacc.c */
-#line 1043 "glsl_parser.ypp"
- { (yyval.type_qualifier).i = 0; (yyval.type_qualifier).q.centroid = 1; (yyval.type_qualifier).q.varying = 1; ;}
- break;
-
- case 152:
-
-/* Line 1464 of yacc.c */
-#line 1044 "glsl_parser.ypp"
- { (yyval.type_qualifier).i = 0; (yyval.type_qualifier).q.in = 1; ;}
- break;
-
- case 153:
-
-/* Line 1464 of yacc.c */
-#line 1045 "glsl_parser.ypp"
- { (yyval.type_qualifier).i = 0; (yyval.type_qualifier).q.out = 1; ;}
- break;
-
- case 154:
-
-/* Line 1464 of yacc.c */
-#line 1046 "glsl_parser.ypp"
- { (yyval.type_qualifier).i = 0; (yyval.type_qualifier).q.centroid = 1; (yyval.type_qualifier).q.in = 1; ;}
- break;
-
- case 155:
-
-/* Line 1464 of yacc.c */
-#line 1047 "glsl_parser.ypp"
- { (yyval.type_qualifier).i = 0; (yyval.type_qualifier).q.centroid = 1; (yyval.type_qualifier).q.out = 1; ;}
- break;
-
- case 156:
-
-/* Line 1464 of yacc.c */
-#line 1048 "glsl_parser.ypp"
- { (yyval.type_qualifier).i = 0; (yyval.type_qualifier).q.uniform = 1; ;}
- break;
-
- case 158:
-
-/* Line 1464 of yacc.c */
-#line 1054 "glsl_parser.ypp"
- {
- (yyval.type_specifier) = (yyvsp[(2) - (2)].type_specifier);
- (yyval.type_specifier)->precision = (yyvsp[(1) - (2)].n);
- ;}
- break;
-
- case 160:
-
-/* Line 1464 of yacc.c */
-#line 1063 "glsl_parser.ypp"
- {
- (yyval.type_specifier) = (yyvsp[(1) - (3)].type_specifier);
- (yyval.type_specifier)->is_array = true;
- (yyval.type_specifier)->array_size = NULL;
- ;}
- break;
-
- case 161:
-
-/* Line 1464 of yacc.c */
-#line 1069 "glsl_parser.ypp"
- {
- (yyval.type_specifier) = (yyvsp[(1) - (4)].type_specifier);
- (yyval.type_specifier)->is_array = true;
- (yyval.type_specifier)->array_size = (yyvsp[(3) - (4)].expression);
- ;}
- break;
-
- case 162:
-
-/* Line 1464 of yacc.c */
-#line 1078 "glsl_parser.ypp"
- {
- void *ctx = state;
- (yyval.type_specifier) = new(ctx) ast_type_specifier((yyvsp[(1) - (1)].n));
- (yyval.type_specifier)->set_location(yylloc);
- ;}
- break;
-
- case 163:
-
-/* Line 1464 of yacc.c */
-#line 1084 "glsl_parser.ypp"
- {
- void *ctx = state;
- (yyval.type_specifier) = new(ctx) ast_type_specifier((yyvsp[(1) - (1)].struct_specifier));
- (yyval.type_specifier)->set_location(yylloc);
- ;}
- break;
-
- case 164:
-
-/* Line 1464 of yacc.c */
-#line 1090 "glsl_parser.ypp"
- {
- void *ctx = state;
- (yyval.type_specifier) = new(ctx) ast_type_specifier((yyvsp[(1) - (1)].identifier));
- (yyval.type_specifier)->set_location(yylloc);
- ;}
- break;
-
- case 165:
-
-/* Line 1464 of yacc.c */
-#line 1098 "glsl_parser.ypp"
- { (yyval.n) = ast_void; ;}
- break;
-
- case 166:
-
-/* Line 1464 of yacc.c */
-#line 1099 "glsl_parser.ypp"
- { (yyval.n) = ast_float; ;}
- break;
-
- case 167:
-
-/* Line 1464 of yacc.c */
-#line 1100 "glsl_parser.ypp"
- { (yyval.n) = ast_int; ;}
- break;
-
- case 168:
-
-/* Line 1464 of yacc.c */
-#line 1101 "glsl_parser.ypp"
- { (yyval.n) = ast_uint; ;}
- break;
-
- case 169:
-
-/* Line 1464 of yacc.c */
-#line 1102 "glsl_parser.ypp"
- { (yyval.n) = ast_bool; ;}
- break;
-
- case 170:
-
-/* Line 1464 of yacc.c */
-#line 1103 "glsl_parser.ypp"
- { (yyval.n) = ast_vec2; ;}
- break;
-
- case 171:
-
-/* Line 1464 of yacc.c */
-#line 1104 "glsl_parser.ypp"
- { (yyval.n) = ast_vec3; ;}
- break;
-
- case 172:
-
-/* Line 1464 of yacc.c */
-#line 1105 "glsl_parser.ypp"
- { (yyval.n) = ast_vec4; ;}
- break;
-
- case 173:
-
-/* Line 1464 of yacc.c */
-#line 1106 "glsl_parser.ypp"
- { (yyval.n) = ast_bvec2; ;}
- break;
-
- case 174:
-
-/* Line 1464 of yacc.c */
-#line 1107 "glsl_parser.ypp"
- { (yyval.n) = ast_bvec3; ;}
- break;
-
- case 175:
-
-/* Line 1464 of yacc.c */
-#line 1108 "glsl_parser.ypp"
- { (yyval.n) = ast_bvec4; ;}
- break;
-
- case 176:
-
-/* Line 1464 of yacc.c */
-#line 1109 "glsl_parser.ypp"
- { (yyval.n) = ast_ivec2; ;}
- break;
-
- case 177:
-
-/* Line 1464 of yacc.c */
-#line 1110 "glsl_parser.ypp"
- { (yyval.n) = ast_ivec3; ;}
- break;
-
- case 178:
-
-/* Line 1464 of yacc.c */
-#line 1111 "glsl_parser.ypp"
- { (yyval.n) = ast_ivec4; ;}
- break;
-
- case 179:
-
-/* Line 1464 of yacc.c */
-#line 1112 "glsl_parser.ypp"
- { (yyval.n) = ast_uvec2; ;}
- break;
-
- case 180:
-
-/* Line 1464 of yacc.c */
-#line 1113 "glsl_parser.ypp"
- { (yyval.n) = ast_uvec3; ;}
- break;
-
- case 181:
-
-/* Line 1464 of yacc.c */
-#line 1114 "glsl_parser.ypp"
- { (yyval.n) = ast_uvec4; ;}
- break;
-
- case 182:
-
-/* Line 1464 of yacc.c */
-#line 1115 "glsl_parser.ypp"
- { (yyval.n) = ast_mat2; ;}
- break;
-
- case 183:
-
-/* Line 1464 of yacc.c */
-#line 1116 "glsl_parser.ypp"
- { (yyval.n) = ast_mat2x3; ;}
- break;
-
- case 184:
-
-/* Line 1464 of yacc.c */
-#line 1117 "glsl_parser.ypp"
- { (yyval.n) = ast_mat2x4; ;}
- break;
-
- case 185:
-
-/* Line 1464 of yacc.c */
-#line 1118 "glsl_parser.ypp"
- { (yyval.n) = ast_mat3x2; ;}
- break;
-
- case 186:
-
-/* Line 1464 of yacc.c */
-#line 1119 "glsl_parser.ypp"
- { (yyval.n) = ast_mat3; ;}
- break;
-
- case 187:
-
-/* Line 1464 of yacc.c */
-#line 1120 "glsl_parser.ypp"
- { (yyval.n) = ast_mat3x4; ;}
- break;
-
- case 188:
-
-/* Line 1464 of yacc.c */
-#line 1121 "glsl_parser.ypp"
- { (yyval.n) = ast_mat4x2; ;}
- break;
-
- case 189:
-
-/* Line 1464 of yacc.c */
-#line 1122 "glsl_parser.ypp"
- { (yyval.n) = ast_mat4x3; ;}
- break;
-
- case 190:
-
-/* Line 1464 of yacc.c */
-#line 1123 "glsl_parser.ypp"
- { (yyval.n) = ast_mat4; ;}
- break;
-
- case 191:
-
-/* Line 1464 of yacc.c */
-#line 1124 "glsl_parser.ypp"
- { (yyval.n) = ast_sampler1d; ;}
- break;
-
- case 192:
-
-/* Line 1464 of yacc.c */
-#line 1125 "glsl_parser.ypp"
- { (yyval.n) = ast_sampler2d; ;}
- break;
-
- case 193:
-
-/* Line 1464 of yacc.c */
-#line 1126 "glsl_parser.ypp"
- { (yyval.n) = ast_sampler2drect; ;}
- break;
-
- case 194:
-
-/* Line 1464 of yacc.c */
-#line 1127 "glsl_parser.ypp"
- { (yyval.n) = ast_sampler3d; ;}
- break;
-
- case 195:
-
-/* Line 1464 of yacc.c */
-#line 1128 "glsl_parser.ypp"
- { (yyval.n) = ast_samplercube; ;}
- break;
-
- case 196:
-
-/* Line 1464 of yacc.c */
-#line 1129 "glsl_parser.ypp"
- { (yyval.n) = ast_sampler1dshadow; ;}
- break;
-
- case 197:
-
-/* Line 1464 of yacc.c */
-#line 1130 "glsl_parser.ypp"
- { (yyval.n) = ast_sampler2dshadow; ;}
- break;
-
- case 198:
-
-/* Line 1464 of yacc.c */
-#line 1131 "glsl_parser.ypp"
- { (yyval.n) = ast_sampler2drectshadow; ;}
- break;
-
- case 199:
-
-/* Line 1464 of yacc.c */
-#line 1132 "glsl_parser.ypp"
- { (yyval.n) = ast_samplercubeshadow; ;}
- break;
-
- case 200:
-
-/* Line 1464 of yacc.c */
-#line 1133 "glsl_parser.ypp"
- { (yyval.n) = ast_sampler1darray; ;}
- break;
-
- case 201:
-
-/* Line 1464 of yacc.c */
-#line 1134 "glsl_parser.ypp"
- { (yyval.n) = ast_sampler2darray; ;}
- break;
-
- case 202:
-
-/* Line 1464 of yacc.c */
-#line 1135 "glsl_parser.ypp"
- { (yyval.n) = ast_sampler1darrayshadow; ;}
- break;
-
- case 203:
-
-/* Line 1464 of yacc.c */
-#line 1136 "glsl_parser.ypp"
- { (yyval.n) = ast_sampler2darrayshadow; ;}
- break;
-
- case 204:
-
-/* Line 1464 of yacc.c */
-#line 1137 "glsl_parser.ypp"
- { (yyval.n) = ast_isampler1d; ;}
- break;
-
- case 205:
-
-/* Line 1464 of yacc.c */
-#line 1138 "glsl_parser.ypp"
- { (yyval.n) = ast_isampler2d; ;}
- break;
-
- case 206:
-
-/* Line 1464 of yacc.c */
-#line 1139 "glsl_parser.ypp"
- { (yyval.n) = ast_isampler3d; ;}
- break;
-
- case 207:
-
-/* Line 1464 of yacc.c */
-#line 1140 "glsl_parser.ypp"
- { (yyval.n) = ast_isamplercube; ;}
- break;
-
- case 208:
-
-/* Line 1464 of yacc.c */
-#line 1141 "glsl_parser.ypp"
- { (yyval.n) = ast_isampler1darray; ;}
- break;
-
- case 209:
-
-/* Line 1464 of yacc.c */
-#line 1142 "glsl_parser.ypp"
- { (yyval.n) = ast_isampler2darray; ;}
- break;
-
- case 210:
-
-/* Line 1464 of yacc.c */
-#line 1143 "glsl_parser.ypp"
- { (yyval.n) = ast_usampler1d; ;}
- break;
-
- case 211:
-
-/* Line 1464 of yacc.c */
-#line 1144 "glsl_parser.ypp"
- { (yyval.n) = ast_usampler2d; ;}
- break;
-
- case 212:
-
-/* Line 1464 of yacc.c */
-#line 1145 "glsl_parser.ypp"
- { (yyval.n) = ast_usampler3d; ;}
- break;
-
- case 213:
-
-/* Line 1464 of yacc.c */
-#line 1146 "glsl_parser.ypp"
- { (yyval.n) = ast_usamplercube; ;}
- break;
-
- case 214:
-
-/* Line 1464 of yacc.c */
-#line 1147 "glsl_parser.ypp"
- { (yyval.n) = ast_usampler1darray; ;}
- break;
-
- case 215:
-
-/* Line 1464 of yacc.c */
-#line 1148 "glsl_parser.ypp"
- { (yyval.n) = ast_usampler2darray; ;}
- break;
-
- case 216:
-
-/* Line 1464 of yacc.c */
-#line 1152 "glsl_parser.ypp"
- {
- if (!state->es_shader && state->language_version < 130)
- _mesa_glsl_error(& (yylsp[(1) - (1)]), state,
- "precision qualifier forbidden "
- "in GLSL %d.%d (1.30 or later "
- "required)\n",
- state->language_version / 100,
- state->language_version % 100);
-
- (yyval.n) = ast_precision_high;
- ;}
- break;
-
- case 217:
-
-/* Line 1464 of yacc.c */
-#line 1163 "glsl_parser.ypp"
- {
- if (!state->es_shader && state->language_version < 130)
- _mesa_glsl_error(& (yylsp[(1) - (1)]), state,
- "precision qualifier forbidden "
- "in GLSL %d.%d (1.30 or later "
- "required)\n",
- state->language_version / 100,
- state->language_version % 100);
-
- (yyval.n) = ast_precision_medium;
- ;}
- break;
-
- case 218:
-
-/* Line 1464 of yacc.c */
-#line 1174 "glsl_parser.ypp"
- {
- if (!state->es_shader && state->language_version < 130)
- _mesa_glsl_error(& (yylsp[(1) - (1)]), state,
- "precision qualifier forbidden "
- "in GLSL %d.%d (1.30 or later "
- "required)\n",
- state->language_version / 100,
- state->language_version % 100);
-
- (yyval.n) = ast_precision_low;
- ;}
- break;
-
- case 219:
-
-/* Line 1464 of yacc.c */
-#line 1189 "glsl_parser.ypp"
- {
- void *ctx = state;
- (yyval.struct_specifier) = new(ctx) ast_struct_specifier((yyvsp[(2) - (5)].identifier), (yyvsp[(4) - (5)].node));
- (yyval.struct_specifier)->set_location(yylloc);
- ;}
- break;
-
- case 220:
-
-/* Line 1464 of yacc.c */
-#line 1195 "glsl_parser.ypp"
- {
- void *ctx = state;
- (yyval.struct_specifier) = new(ctx) ast_struct_specifier(NULL, (yyvsp[(3) - (4)].node));
- (yyval.struct_specifier)->set_location(yylloc);
- ;}
- break;
-
- case 221:
-
-/* Line 1464 of yacc.c */
-#line 1204 "glsl_parser.ypp"
- {
- (yyval.node) = (ast_node *) (yyvsp[(1) - (1)].declarator_list);
- (yyvsp[(1) - (1)].declarator_list)->link.self_link();
- ;}
- break;
-
- case 222:
-
-/* Line 1464 of yacc.c */
-#line 1209 "glsl_parser.ypp"
- {
- (yyval.node) = (ast_node *) (yyvsp[(1) - (2)].node);
- (yyval.node)->link.insert_before(& (yyvsp[(2) - (2)].declarator_list)->link);
- ;}
- break;
-
- case 223:
-
-/* Line 1464 of yacc.c */
-#line 1217 "glsl_parser.ypp"
- {
- void *ctx = state;
- ast_fully_specified_type *type = new(ctx) ast_fully_specified_type();
- type->set_location(yylloc);
-
- type->specifier = (yyvsp[(1) - (3)].type_specifier);
- (yyval.declarator_list) = new(ctx) ast_declarator_list(type);
- (yyval.declarator_list)->set_location(yylloc);
-
- (yyval.declarator_list)->declarations.push_degenerate_list_at_head(& (yyvsp[(2) - (3)].declaration)->link);
- ;}
- break;
-
- case 224:
-
-/* Line 1464 of yacc.c */
-#line 1232 "glsl_parser.ypp"
- {
- (yyval.declaration) = (yyvsp[(1) - (1)].declaration);
- (yyvsp[(1) - (1)].declaration)->link.self_link();
- ;}
- break;
-
- case 225:
-
-/* Line 1464 of yacc.c */
-#line 1237 "glsl_parser.ypp"
- {
- (yyval.declaration) = (yyvsp[(1) - (3)].declaration);
- (yyval.declaration)->link.insert_before(& (yyvsp[(3) - (3)].declaration)->link);
- ;}
- break;
-
- case 226:
-
-/* Line 1464 of yacc.c */
-#line 1245 "glsl_parser.ypp"
- {
- void *ctx = state;
- (yyval.declaration) = new(ctx) ast_declaration((yyvsp[(1) - (1)].identifier), false, NULL, NULL);
- (yyval.declaration)->set_location(yylloc);
- ;}
- break;
-
- case 227:
-
-/* Line 1464 of yacc.c */
-#line 1251 "glsl_parser.ypp"
- {
- void *ctx = state;
- (yyval.declaration) = new(ctx) ast_declaration((yyvsp[(1) - (4)].identifier), true, (yyvsp[(3) - (4)].expression), NULL);
- (yyval.declaration)->set_location(yylloc);
- ;}
- break;
-
- case 230:
-
-/* Line 1464 of yacc.c */
-#line 1269 "glsl_parser.ypp"
- { (yyval.node) = (ast_node *) (yyvsp[(1) - (1)].compound_statement); ;}
- break;
-
- case 235:
-
-/* Line 1464 of yacc.c */
-#line 1277 "glsl_parser.ypp"
- { (yyval.node) = NULL; ;}
- break;
-
- case 236:
-
-/* Line 1464 of yacc.c */
-#line 1278 "glsl_parser.ypp"
- { (yyval.node) = NULL; ;}
- break;
-
- case 239:
-
-/* Line 1464 of yacc.c */
-#line 1285 "glsl_parser.ypp"
- {
- void *ctx = state;
- (yyval.compound_statement) = new(ctx) ast_compound_statement(true, NULL);
- (yyval.compound_statement)->set_location(yylloc);
- ;}
- break;
-
- case 240:
-
-/* Line 1464 of yacc.c */
-#line 1291 "glsl_parser.ypp"
- {
- void *ctx = state;
- (yyval.compound_statement) = new(ctx) ast_compound_statement(true, (yyvsp[(2) - (3)].node));
- (yyval.compound_statement)->set_location(yylloc);
- ;}
- break;
-
- case 241:
-
-/* Line 1464 of yacc.c */
-#line 1299 "glsl_parser.ypp"
- { (yyval.node) = (ast_node *) (yyvsp[(1) - (1)].compound_statement); ;}
- break;
-
- case 243:
-
-/* Line 1464 of yacc.c */
-#line 1305 "glsl_parser.ypp"
- {
- void *ctx = state;
- (yyval.compound_statement) = new(ctx) ast_compound_statement(false, NULL);
- (yyval.compound_statement)->set_location(yylloc);
- ;}
- break;
-
- case 244:
-
-/* Line 1464 of yacc.c */
-#line 1311 "glsl_parser.ypp"
- {
- void *ctx = state;
- (yyval.compound_statement) = new(ctx) ast_compound_statement(false, (yyvsp[(2) - (3)].node));
- (yyval.compound_statement)->set_location(yylloc);
- ;}
- break;
-
- case 245:
-
-/* Line 1464 of yacc.c */
-#line 1320 "glsl_parser.ypp"
- {
- if ((yyvsp[(1) - (1)].node) == NULL) {
- _mesa_glsl_error(& (yylsp[(1) - (1)]), state, "<nil> statement\n");
- assert((yyvsp[(1) - (1)].node) != NULL);
- }
-
- (yyval.node) = (yyvsp[(1) - (1)].node);
- (yyval.node)->link.self_link();
- ;}
- break;
-
- case 246:
-
-/* Line 1464 of yacc.c */
-#line 1330 "glsl_parser.ypp"
- {
- if ((yyvsp[(2) - (2)].node) == NULL) {
- _mesa_glsl_error(& (yylsp[(2) - (2)]), state, "<nil> statement\n");
- assert((yyvsp[(2) - (2)].node) != NULL);
- }
- (yyval.node) = (yyvsp[(1) - (2)].node);
- (yyval.node)->link.insert_before(& (yyvsp[(2) - (2)].node)->link);
- ;}
- break;
-
- case 247:
-
-/* Line 1464 of yacc.c */
-#line 1342 "glsl_parser.ypp"
- {
- void *ctx = state;
- (yyval.node) = new(ctx) ast_expression_statement(NULL);
- (yyval.node)->set_location(yylloc);
- ;}
- break;
-
- case 248:
-
-/* Line 1464 of yacc.c */
-#line 1348 "glsl_parser.ypp"
- {
- void *ctx = state;
- (yyval.node) = new(ctx) ast_expression_statement((yyvsp[(1) - (2)].expression));
- (yyval.node)->set_location(yylloc);
- ;}
- break;
-
- case 249:
-
-/* Line 1464 of yacc.c */
-#line 1357 "glsl_parser.ypp"
- {
- (yyval.node) = new(state) ast_selection_statement((yyvsp[(3) - (5)].expression), (yyvsp[(5) - (5)].selection_rest_statement).then_statement,
- (yyvsp[(5) - (5)].selection_rest_statement).else_statement);
- (yyval.node)->set_location(yylloc);
- ;}
- break;
-
- case 250:
-
-/* Line 1464 of yacc.c */
-#line 1366 "glsl_parser.ypp"
- {
- (yyval.selection_rest_statement).then_statement = (yyvsp[(1) - (3)].node);
- (yyval.selection_rest_statement).else_statement = (yyvsp[(3) - (3)].node);
- ;}
- break;
-
- case 251:
-
-/* Line 1464 of yacc.c */
-#line 1371 "glsl_parser.ypp"
- {
- (yyval.selection_rest_statement).then_statement = (yyvsp[(1) - (1)].node);
- (yyval.selection_rest_statement).else_statement = NULL;
- ;}
- break;
-
- case 252:
-
-/* Line 1464 of yacc.c */
-#line 1379 "glsl_parser.ypp"
- {
- (yyval.node) = (ast_node *) (yyvsp[(1) - (1)].expression);
- ;}
- break;
-
- case 253:
-
-/* Line 1464 of yacc.c */
-#line 1383 "glsl_parser.ypp"
- {
- void *ctx = state;
- ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(2) - (4)].identifier), false, NULL, (yyvsp[(4) - (4)].expression));
- ast_declarator_list *declarator = new(ctx) ast_declarator_list((yyvsp[(1) - (4)].fully_specified_type));
- decl->set_location(yylloc);
- declarator->set_location(yylloc);
-
- declarator->declarations.push_tail(&decl->link);
- (yyval.node) = declarator;
- ;}
- break;
-
- case 257:
-
-/* Line 1464 of yacc.c */
-#line 1406 "glsl_parser.ypp"
- {
- void *ctx = state;
- (yyval.node) = new(ctx) ast_iteration_statement(ast_iteration_statement::ast_while,
- NULL, (yyvsp[(3) - (5)].node), NULL, (yyvsp[(5) - (5)].node));
- (yyval.node)->set_location(yylloc);
- ;}
- break;
-
- case 258:
-
-/* Line 1464 of yacc.c */
-#line 1413 "glsl_parser.ypp"
- {
- void *ctx = state;
- (yyval.node) = new(ctx) ast_iteration_statement(ast_iteration_statement::ast_do_while,
- NULL, (yyvsp[(5) - (7)].expression), NULL, (yyvsp[(2) - (7)].node));
- (yyval.node)->set_location(yylloc);
- ;}
- break;
-
- case 259:
-
-/* Line 1464 of yacc.c */
-#line 1420 "glsl_parser.ypp"
- {
- void *ctx = state;
- (yyval.node) = new(ctx) ast_iteration_statement(ast_iteration_statement::ast_for,
- (yyvsp[(3) - (6)].node), (yyvsp[(4) - (6)].for_rest_statement).cond, (yyvsp[(4) - (6)].for_rest_statement).rest, (yyvsp[(6) - (6)].node));
- (yyval.node)->set_location(yylloc);
- ;}
- break;
-
- case 263:
-
-/* Line 1464 of yacc.c */
-#line 1436 "glsl_parser.ypp"
- {
- (yyval.node) = NULL;
- ;}
- break;
-
- case 264:
-
-/* Line 1464 of yacc.c */
-#line 1443 "glsl_parser.ypp"
- {
- (yyval.for_rest_statement).cond = (yyvsp[(1) - (2)].node);
- (yyval.for_rest_statement).rest = NULL;
- ;}
- break;
-
- case 265:
-
-/* Line 1464 of yacc.c */
-#line 1448 "glsl_parser.ypp"
- {
- (yyval.for_rest_statement).cond = (yyvsp[(1) - (3)].node);
- (yyval.for_rest_statement).rest = (yyvsp[(3) - (3)].expression);
- ;}
- break;
-
- case 266:
-
-/* Line 1464 of yacc.c */
-#line 1457 "glsl_parser.ypp"
- {
- void *ctx = state;
- (yyval.node) = new(ctx) ast_jump_statement(ast_jump_statement::ast_continue, NULL);
- (yyval.node)->set_location(yylloc);
- ;}
- break;
-
- case 267:
-
-/* Line 1464 of yacc.c */
-#line 1463 "glsl_parser.ypp"
- {
- void *ctx = state;
- (yyval.node) = new(ctx) ast_jump_statement(ast_jump_statement::ast_break, NULL);
- (yyval.node)->set_location(yylloc);
- ;}
- break;
-
- case 268:
-
-/* Line 1464 of yacc.c */
-#line 1469 "glsl_parser.ypp"
- {
- void *ctx = state;
- (yyval.node) = new(ctx) ast_jump_statement(ast_jump_statement::ast_return, NULL);
- (yyval.node)->set_location(yylloc);
- ;}
- break;
-
- case 269:
-
-/* Line 1464 of yacc.c */
-#line 1475 "glsl_parser.ypp"
- {
- void *ctx = state;
- (yyval.node) = new(ctx) ast_jump_statement(ast_jump_statement::ast_return, (yyvsp[(2) - (3)].expression));
- (yyval.node)->set_location(yylloc);
- ;}
- break;
-
- case 270:
-
-/* Line 1464 of yacc.c */
-#line 1481 "glsl_parser.ypp"
- {
- void *ctx = state;
- (yyval.node) = new(ctx) ast_jump_statement(ast_jump_statement::ast_discard, NULL);
- (yyval.node)->set_location(yylloc);
- ;}
- break;
-
- case 271:
-
-/* Line 1464 of yacc.c */
-#line 1489 "glsl_parser.ypp"
- { (yyval.node) = (yyvsp[(1) - (1)].function_definition); ;}
- break;
-
- case 272:
-
-/* Line 1464 of yacc.c */
-#line 1490 "glsl_parser.ypp"
- { (yyval.node) = (yyvsp[(1) - (1)].node); ;}
- break;
-
- case 273:
-
-/* Line 1464 of yacc.c */
-#line 1491 "glsl_parser.ypp"
- { (yyval.node) = NULL; ;}
- break;
-
- case 274:
-
-/* Line 1464 of yacc.c */
-#line 1496 "glsl_parser.ypp"
- {
- void *ctx = state;
- (yyval.function_definition) = new(ctx) ast_function_definition();
- (yyval.function_definition)->set_location(yylloc);
- (yyval.function_definition)->prototype = (yyvsp[(1) - (2)].function);
- (yyval.function_definition)->body = (yyvsp[(2) - (2)].compound_statement);
- ;}
- break;
-
-
-
-/* Line 1464 of yacc.c */
-#line 5016 "glsl_parser.cpp"
- default: break;
- }
- YY_SYMBOL_PRINT ("-> $$ =", yyr1[yyn], &yyval, &yyloc);
-
- YYPOPSTACK (yylen);
- yylen = 0;
- YY_STACK_PRINT (yyss, yyssp);
-
- *++yyvsp = yyval;
- *++yylsp = yyloc;
-
- /* Now `shift' the result of the reduction. Determine what state
- that goes to, based on the state we popped back to and the rule
- number reduced by. */
-
- yyn = yyr1[yyn];
-
- yystate = yypgoto[yyn - YYNTOKENS] + *yyssp;
- if (0 <= yystate && yystate <= YYLAST && yycheck[yystate] == *yyssp)
- yystate = yytable[yystate];
- else
- yystate = yydefgoto[yyn - YYNTOKENS];
-
- goto yynewstate;
-
-
-/*------------------------------------.
-| yyerrlab -- here on detecting error |
-`------------------------------------*/
-yyerrlab:
- /* If not already recovering from an error, report this error. */
- if (!yyerrstatus)
- {
- ++yynerrs;
-#if ! YYERROR_VERBOSE
- yyerror (&yylloc, state, YY_("syntax error"));
-#else
- {
- YYSIZE_T yysize = yysyntax_error (0, yystate, yychar);
- if (yymsg_alloc < yysize && yymsg_alloc < YYSTACK_ALLOC_MAXIMUM)
- {
- YYSIZE_T yyalloc = 2 * yysize;
- if (! (yysize <= yyalloc && yyalloc <= YYSTACK_ALLOC_MAXIMUM))
- yyalloc = YYSTACK_ALLOC_MAXIMUM;
- if (yymsg != yymsgbuf)
- YYSTACK_FREE (yymsg);
- yymsg = (char *) YYSTACK_ALLOC (yyalloc);
- if (yymsg)
- yymsg_alloc = yyalloc;
- else
- {
- yymsg = yymsgbuf;
- yymsg_alloc = sizeof yymsgbuf;
- }
- }
-
- if (0 < yysize && yysize <= yymsg_alloc)
- {
- (void) yysyntax_error (yymsg, yystate, yychar);
- yyerror (&yylloc, state, yymsg);
- }
- else
- {
- yyerror (&yylloc, state, YY_("syntax error"));
- if (yysize != 0)
- goto yyexhaustedlab;
- }
- }
-#endif
- }
-
- yyerror_range[1] = yylloc;
-
- if (yyerrstatus == 3)
- {
- /* If just tried and failed to reuse lookahead token after an
- error, discard it. */
-
- if (yychar <= YYEOF)
- {
- /* Return failure if at end of input. */
- if (yychar == YYEOF)
- YYABORT;
- }
- else
- {
- yydestruct ("Error: discarding",
- yytoken, &yylval, &yylloc, state);
- yychar = YYEMPTY;
- }
- }
-
- /* Else will try to reuse lookahead token after shifting the error
- token. */
- goto yyerrlab1;
-
-
-/*---------------------------------------------------.
-| yyerrorlab -- error raised explicitly by YYERROR. |
-`---------------------------------------------------*/
-yyerrorlab:
-
- /* Pacify compilers like GCC when the user code never invokes
- YYERROR and the label yyerrorlab therefore never appears in user
- code. */
- if (/*CONSTCOND*/ 0)
- goto yyerrorlab;
-
- yyerror_range[1] = yylsp[1-yylen];
- /* Do not reclaim the symbols of the rule which action triggered
- this YYERROR. */
- YYPOPSTACK (yylen);
- yylen = 0;
- YY_STACK_PRINT (yyss, yyssp);
- yystate = *yyssp;
- goto yyerrlab1;
-
-
-/*-------------------------------------------------------------.
-| yyerrlab1 -- common code for both syntax error and YYERROR. |
-`-------------------------------------------------------------*/
-yyerrlab1:
- yyerrstatus = 3; /* Each real token shifted decrements this. */
-
- for (;;)
- {
- yyn = yypact[yystate];
- if (yyn != YYPACT_NINF)
- {
- yyn += YYTERROR;
- if (0 <= yyn && yyn <= YYLAST && yycheck[yyn] == YYTERROR)
- {
- yyn = yytable[yyn];
- if (0 < yyn)
- break;
- }
- }
-
- /* Pop the current state because it cannot handle the error token. */
- if (yyssp == yyss)
- YYABORT;
-
- yyerror_range[1] = *yylsp;
- yydestruct ("Error: popping",
- yystos[yystate], yyvsp, yylsp, state);
- YYPOPSTACK (1);
- yystate = *yyssp;
- YY_STACK_PRINT (yyss, yyssp);
- }
-
- *++yyvsp = yylval;
-
- yyerror_range[2] = yylloc;
- /* Using YYLLOC is tempting, but would change the location of
- the lookahead. YYLOC is available though. */
- YYLLOC_DEFAULT (yyloc, yyerror_range, 2);
- *++yylsp = yyloc;
-
- /* Shift the error token. */
- YY_SYMBOL_PRINT ("Shifting", yystos[yyn], yyvsp, yylsp);
-
- yystate = yyn;
- goto yynewstate;
-
-
-/*-------------------------------------.
-| yyacceptlab -- YYACCEPT comes here. |
-`-------------------------------------*/
-yyacceptlab:
- yyresult = 0;
- goto yyreturn;
-
-/*-----------------------------------.
-| yyabortlab -- YYABORT comes here. |
-`-----------------------------------*/
-yyabortlab:
- yyresult = 1;
- goto yyreturn;
-
-#if !defined(yyoverflow) || YYERROR_VERBOSE
-/*-------------------------------------------------.
-| yyexhaustedlab -- memory exhaustion comes here. |
-`-------------------------------------------------*/
-yyexhaustedlab:
- yyerror (&yylloc, state, YY_("memory exhausted"));
- yyresult = 2;
- /* Fall through. */
-#endif
-
-yyreturn:
- if (yychar != YYEMPTY)
- yydestruct ("Cleanup: discarding lookahead",
- yytoken, &yylval, &yylloc, state);
- /* Do not reclaim the symbols of the rule which action triggered
- this YYABORT or YYACCEPT. */
- YYPOPSTACK (yylen);
- YY_STACK_PRINT (yyss, yyssp);
- while (yyssp != yyss)
- {
- yydestruct ("Cleanup: popping",
- yystos[*yyssp], yyvsp, yylsp, state);
- YYPOPSTACK (1);
- }
-#ifndef yyoverflow
- if (yyss != yyssa)
- YYSTACK_FREE (yyss);
-#endif
-#if YYERROR_VERBOSE
- if (yymsg != yymsgbuf)
- YYSTACK_FREE (yymsg);
-#endif
- /* Make sure YYID is used. */
- return YYID (yyresult);
-}
-
-
-
+/* A Bison parser, made by GNU Bison 2.4.3. */
+
+/* Skeleton implementation for Bison's Yacc-like parsers in C
+
+ Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003, 2004, 2005, 2006,
+ 2009, 2010 Free Software Foundation, Inc.
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>. */
+
+/* As a special exception, you may create a larger work that contains
+ part or all of the Bison parser skeleton and distribute that work
+ under terms of your choice, so long as that work isn't itself a
+ parser generator using the skeleton or a modified version thereof
+ as a parser skeleton. Alternatively, if you modify or redistribute
+ the parser skeleton itself, you may (at your option) remove this
+ special exception, which will cause the skeleton and the resulting
+ Bison output files to be licensed under the GNU General Public
+ License without this special exception.
+
+ This special exception was added by the Free Software Foundation in
+ version 2.2 of Bison. */
+
+/* C LALR(1) parser skeleton written by Richard Stallman, by
+ simplifying the original so-called "semantic" parser. */
+
+/* All symbols defined below should begin with yy or YY, to avoid
+ infringing on user name space. This should be done even for local
+ variables, as they might otherwise be expanded by user macros.
+ There are some unavoidable exceptions within include files to
+ define necessary library symbols; they are noted "INFRINGES ON
+ USER NAME SPACE" below. */
+
+/* Identify Bison output. */
+#define YYBISON 1
+
+/* Bison version. */
+#define YYBISON_VERSION "2.4.3"
+
+/* Skeleton name. */
+#define YYSKELETON_NAME "yacc.c"
+
+/* Pure parsers. */
+#define YYPURE 1
+
+/* Push parsers. */
+#define YYPUSH 0
+
+/* Pull parsers. */
+#define YYPULL 1
+
+/* Using locations. */
+#define YYLSP_NEEDED 1
+
+/* Substitute the variable and function names. */
+#define yyparse _mesa_glsl_parse
+#define yylex _mesa_glsl_lex
+#define yyerror _mesa_glsl_error
+#define yylval _mesa_glsl_lval
+#define yychar _mesa_glsl_char
+#define yydebug _mesa_glsl_debug
+#define yynerrs _mesa_glsl_nerrs
+#define yylloc _mesa_glsl_lloc
+
+/* Copy the first part of user declarations. */
+
+/* Line 189 of yacc.c */
+#line 1 "glsl_parser.ypp"
+
+/*
+ * Copyright © 2008, 2009 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <assert.h>
+
+#include "ast.h"
+#include "glsl_parser_extras.h"
+#include "glsl_types.h"
+
+#define YYLEX_PARAM state->scanner
+
+
+
+/* Line 189 of yacc.c */
+#line 117 "glsl_parser.cpp"
+
+/* Enabling traces. */
+#ifndef YYDEBUG
+# define YYDEBUG 0
+#endif
+
+/* Enabling verbose error messages. */
+#ifdef YYERROR_VERBOSE
+# undef YYERROR_VERBOSE
+# define YYERROR_VERBOSE 1
+#else
+# define YYERROR_VERBOSE 1
+#endif
+
+/* Enabling the token table. */
+#ifndef YYTOKEN_TABLE
+# define YYTOKEN_TABLE 0
+#endif
+
+
+/* Tokens. */
+#ifndef YYTOKENTYPE
+# define YYTOKENTYPE
+ /* Put the tokens into the symbol table, so that GDB and other debuggers
+ know about them. */
+ enum yytokentype {
+ ATTRIBUTE = 258,
+ CONST_TOK = 259,
+ BOOL_TOK = 260,
+ FLOAT_TOK = 261,
+ INT_TOK = 262,
+ UINT_TOK = 263,
+ BREAK = 264,
+ CONTINUE = 265,
+ DO = 266,
+ ELSE = 267,
+ FOR = 268,
+ IF = 269,
+ DISCARD = 270,
+ RETURN = 271,
+ SWITCH = 272,
+ CASE = 273,
+ DEFAULT = 274,
+ BVEC2 = 275,
+ BVEC3 = 276,
+ BVEC4 = 277,
+ IVEC2 = 278,
+ IVEC3 = 279,
+ IVEC4 = 280,
+ UVEC2 = 281,
+ UVEC3 = 282,
+ UVEC4 = 283,
+ VEC2 = 284,
+ VEC3 = 285,
+ VEC4 = 286,
+ CENTROID = 287,
+ IN_TOK = 288,
+ OUT_TOK = 289,
+ INOUT_TOK = 290,
+ UNIFORM = 291,
+ VARYING = 292,
+ NOPERSPECTIVE = 293,
+ FLAT = 294,
+ SMOOTH = 295,
+ MAT2X2 = 296,
+ MAT2X3 = 297,
+ MAT2X4 = 298,
+ MAT3X2 = 299,
+ MAT3X3 = 300,
+ MAT3X4 = 301,
+ MAT4X2 = 302,
+ MAT4X3 = 303,
+ MAT4X4 = 304,
+ SAMPLER1D = 305,
+ SAMPLER2D = 306,
+ SAMPLER3D = 307,
+ SAMPLERCUBE = 308,
+ SAMPLER1DSHADOW = 309,
+ SAMPLER2DSHADOW = 310,
+ SAMPLERCUBESHADOW = 311,
+ SAMPLER1DARRAY = 312,
+ SAMPLER2DARRAY = 313,
+ SAMPLER1DARRAYSHADOW = 314,
+ SAMPLER2DARRAYSHADOW = 315,
+ ISAMPLER1D = 316,
+ ISAMPLER2D = 317,
+ ISAMPLER3D = 318,
+ ISAMPLERCUBE = 319,
+ ISAMPLER1DARRAY = 320,
+ ISAMPLER2DARRAY = 321,
+ USAMPLER1D = 322,
+ USAMPLER2D = 323,
+ USAMPLER3D = 324,
+ USAMPLERCUBE = 325,
+ USAMPLER1DARRAY = 326,
+ USAMPLER2DARRAY = 327,
+ STRUCT = 328,
+ VOID_TOK = 329,
+ WHILE = 330,
+ IDENTIFIER = 331,
+ FLOATCONSTANT = 332,
+ INTCONSTANT = 333,
+ UINTCONSTANT = 334,
+ BOOLCONSTANT = 335,
+ FIELD_SELECTION = 336,
+ LEFT_OP = 337,
+ RIGHT_OP = 338,
+ INC_OP = 339,
+ DEC_OP = 340,
+ LE_OP = 341,
+ GE_OP = 342,
+ EQ_OP = 343,
+ NE_OP = 344,
+ AND_OP = 345,
+ OR_OP = 346,
+ XOR_OP = 347,
+ MUL_ASSIGN = 348,
+ DIV_ASSIGN = 349,
+ ADD_ASSIGN = 350,
+ MOD_ASSIGN = 351,
+ LEFT_ASSIGN = 352,
+ RIGHT_ASSIGN = 353,
+ AND_ASSIGN = 354,
+ XOR_ASSIGN = 355,
+ OR_ASSIGN = 356,
+ SUB_ASSIGN = 357,
+ INVARIANT = 358,
+ LOWP = 359,
+ MEDIUMP = 360,
+ HIGHP = 361,
+ SUPERP = 362,
+ PRECISION = 363,
+ VERSION = 364,
+ EXTENSION = 365,
+ LINE = 366,
+ COLON = 367,
+ EOL = 368,
+ INTERFACE = 369,
+ OUTPUT = 370,
+ PRAGMA_DEBUG_ON = 371,
+ PRAGMA_DEBUG_OFF = 372,
+ PRAGMA_OPTIMIZE_ON = 373,
+ PRAGMA_OPTIMIZE_OFF = 374,
+ LAYOUT_TOK = 375,
+ ASM = 376,
+ CLASS = 377,
+ UNION = 378,
+ ENUM = 379,
+ TYPEDEF = 380,
+ TEMPLATE = 381,
+ THIS = 382,
+ PACKED_TOK = 383,
+ GOTO = 384,
+ INLINE_TOK = 385,
+ NOINLINE = 386,
+ VOLATILE = 387,
+ PUBLIC_TOK = 388,
+ STATIC = 389,
+ EXTERN = 390,
+ EXTERNAL = 391,
+ LONG_TOK = 392,
+ SHORT_TOK = 393,
+ DOUBLE_TOK = 394,
+ HALF = 395,
+ FIXED_TOK = 396,
+ UNSIGNED = 397,
+ INPUT_TOK = 398,
+ OUPTUT = 399,
+ HVEC2 = 400,
+ HVEC3 = 401,
+ HVEC4 = 402,
+ DVEC2 = 403,
+ DVEC3 = 404,
+ DVEC4 = 405,
+ FVEC2 = 406,
+ FVEC3 = 407,
+ FVEC4 = 408,
+ SAMPLER2DRECT = 409,
+ SAMPLER3DRECT = 410,
+ SAMPLER2DRECTSHADOW = 411,
+ SIZEOF = 412,
+ CAST = 413,
+ NAMESPACE = 414,
+ USING = 415,
+ ERROR_TOK = 416,
+ COMMON = 417,
+ PARTITION = 418,
+ ACTIVE = 419,
+ SAMPLERBUFFER = 420,
+ FILTER = 421,
+ IMAGE1D = 422,
+ IMAGE2D = 423,
+ IMAGE3D = 424,
+ IMAGECUBE = 425,
+ IMAGE1DARRAY = 426,
+ IMAGE2DARRAY = 427,
+ IIMAGE1D = 428,
+ IIMAGE2D = 429,
+ IIMAGE3D = 430,
+ IIMAGECUBE = 431,
+ IIMAGE1DARRAY = 432,
+ IIMAGE2DARRAY = 433,
+ UIMAGE1D = 434,
+ UIMAGE2D = 435,
+ UIMAGE3D = 436,
+ UIMAGECUBE = 437,
+ UIMAGE1DARRAY = 438,
+ UIMAGE2DARRAY = 439,
+ IMAGE1DSHADOW = 440,
+ IMAGE2DSHADOW = 441,
+ IMAGEBUFFER = 442,
+ IIMAGEBUFFER = 443,
+ UIMAGEBUFFER = 444,
+ IMAGE1DARRAYSHADOW = 445,
+ IMAGE2DARRAYSHADOW = 446,
+ ROW_MAJOR = 447
+ };
+#endif
+
+
+
+#if ! defined YYSTYPE && ! defined YYSTYPE_IS_DECLARED
+typedef union YYSTYPE
+{
+
+/* Line 214 of yacc.c */
+#line 52 "glsl_parser.ypp"
+
+ int n;
+ float real;
+ char *identifier;
+
+ struct ast_type_qualifier type_qualifier;
+
+ ast_node *node;
+ ast_type_specifier *type_specifier;
+ ast_fully_specified_type *fully_specified_type;
+ ast_function *function;
+ ast_parameter_declarator *parameter_declarator;
+ ast_function_definition *function_definition;
+ ast_compound_statement *compound_statement;
+ ast_expression *expression;
+ ast_declarator_list *declarator_list;
+ ast_struct_specifier *struct_specifier;
+ ast_declaration *declaration;
+
+ struct {
+ ast_node *cond;
+ ast_expression *rest;
+ } for_rest_statement;
+
+ struct {
+ ast_node *then_statement;
+ ast_node *else_statement;
+ } selection_rest_statement;
+
+
+
+/* Line 214 of yacc.c */
+#line 377 "glsl_parser.cpp"
+} YYSTYPE;
+# define YYSTYPE_IS_TRIVIAL 1
+# define yystype YYSTYPE /* obsolescent; will be withdrawn */
+# define YYSTYPE_IS_DECLARED 1
+#endif
+
+#if ! defined YYLTYPE && ! defined YYLTYPE_IS_DECLARED
+typedef struct YYLTYPE
+{
+ int first_line;
+ int first_column;
+ int last_line;
+ int last_column;
+} YYLTYPE;
+# define yyltype YYLTYPE /* obsolescent; will be withdrawn */
+# define YYLTYPE_IS_DECLARED 1
+# define YYLTYPE_IS_TRIVIAL 1
+#endif
+
+
+/* Copy the second part of user declarations. */
+
+
+/* Line 264 of yacc.c */
+#line 402 "glsl_parser.cpp"
+
+#ifdef short
+# undef short
+#endif
+
+#ifdef YYTYPE_UINT8
+typedef YYTYPE_UINT8 yytype_uint8;
+#else
+typedef unsigned char yytype_uint8;
+#endif
+
+#ifdef YYTYPE_INT8
+typedef YYTYPE_INT8 yytype_int8;
+#elif (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
+typedef signed char yytype_int8;
+#else
+typedef short int yytype_int8;
+#endif
+
+#ifdef YYTYPE_UINT16
+typedef YYTYPE_UINT16 yytype_uint16;
+#else
+typedef unsigned short int yytype_uint16;
+#endif
+
+#ifdef YYTYPE_INT16
+typedef YYTYPE_INT16 yytype_int16;
+#else
+typedef short int yytype_int16;
+#endif
+
+#ifndef YYSIZE_T
+# ifdef __SIZE_TYPE__
+# define YYSIZE_T __SIZE_TYPE__
+# elif defined size_t
+# define YYSIZE_T size_t
+# elif ! defined YYSIZE_T && (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
+# include <stddef.h> /* INFRINGES ON USER NAME SPACE */
+# define YYSIZE_T size_t
+# else
+# define YYSIZE_T unsigned int
+# endif
+#endif
+
+#define YYSIZE_MAXIMUM ((YYSIZE_T) -1)
+
+#ifndef YY_
+# if defined YYENABLE_NLS && YYENABLE_NLS
+# if ENABLE_NLS
+# include <libintl.h> /* INFRINGES ON USER NAME SPACE */
+# define YY_(msgid) dgettext ("bison-runtime", msgid)
+# endif
+# endif
+# ifndef YY_
+# define YY_(msgid) msgid
+# endif
+#endif
+
+/* Suppress unused-variable warnings by "using" E. */
+#if ! defined lint || defined __GNUC__
+# define YYUSE(e) ((void) (e))
+#else
+# define YYUSE(e) /* empty */
+#endif
+
+/* Identity function, used to suppress warnings about constant conditions. */
+#ifndef lint
+# define YYID(n) (n)
+#else
+#if (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
+static int
+YYID (int yyi)
+#else
+static int
+YYID (yyi)
+ int yyi;
+#endif
+{
+ return yyi;
+}
+#endif
+
+#if ! defined yyoverflow || YYERROR_VERBOSE
+
+/* The parser invokes alloca or malloc; define the necessary symbols. */
+
+# ifdef YYSTACK_USE_ALLOCA
+# if YYSTACK_USE_ALLOCA
+# ifdef __GNUC__
+# define YYSTACK_ALLOC __builtin_alloca
+# elif defined __BUILTIN_VA_ARG_INCR
+# include <alloca.h> /* INFRINGES ON USER NAME SPACE */
+# elif defined _AIX
+# define YYSTACK_ALLOC __alloca
+# elif defined _MSC_VER
+# include <malloc.h> /* INFRINGES ON USER NAME SPACE */
+# define alloca _alloca
+# else
+# define YYSTACK_ALLOC alloca
+# if ! defined _ALLOCA_H && ! defined _STDLIB_H && (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
+# include <stdlib.h> /* INFRINGES ON USER NAME SPACE */
+# ifndef _STDLIB_H
+# define _STDLIB_H 1
+# endif
+# endif
+# endif
+# endif
+# endif
+
+# ifdef YYSTACK_ALLOC
+ /* Pacify GCC's `empty if-body' warning. */
+# define YYSTACK_FREE(Ptr) do { /* empty */; } while (YYID (0))
+# ifndef YYSTACK_ALLOC_MAXIMUM
+ /* The OS might guarantee only one guard page at the bottom of the stack,
+ and a page size can be as small as 4096 bytes. So we cannot safely
+ invoke alloca (N) if N exceeds 4096. Use a slightly smaller number
+ to allow for a few compiler-allocated temporary stack slots. */
+# define YYSTACK_ALLOC_MAXIMUM 4032 /* reasonable circa 2006 */
+# endif
+# else
+# define YYSTACK_ALLOC YYMALLOC
+# define YYSTACK_FREE YYFREE
+# ifndef YYSTACK_ALLOC_MAXIMUM
+# define YYSTACK_ALLOC_MAXIMUM YYSIZE_MAXIMUM
+# endif
+# if (defined __cplusplus && ! defined _STDLIB_H \
+ && ! ((defined YYMALLOC || defined malloc) \
+ && (defined YYFREE || defined free)))
+# include <stdlib.h> /* INFRINGES ON USER NAME SPACE */
+# ifndef _STDLIB_H
+# define _STDLIB_H 1
+# endif
+# endif
+# ifndef YYMALLOC
+# define YYMALLOC malloc
+# if ! defined malloc && ! defined _STDLIB_H && (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
+void *malloc (YYSIZE_T); /* INFRINGES ON USER NAME SPACE */
+# endif
+# endif
+# ifndef YYFREE
+# define YYFREE free
+# if ! defined free && ! defined _STDLIB_H && (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
+void free (void *); /* INFRINGES ON USER NAME SPACE */
+# endif
+# endif
+# endif
+#endif /* ! defined yyoverflow || YYERROR_VERBOSE */
+
+
+#if (! defined yyoverflow \
+ && (! defined __cplusplus \
+ || (defined YYLTYPE_IS_TRIVIAL && YYLTYPE_IS_TRIVIAL \
+ && defined YYSTYPE_IS_TRIVIAL && YYSTYPE_IS_TRIVIAL)))
+
+/* A type that is properly aligned for any stack member. */
+union yyalloc
+{
+ yytype_int16 yyss_alloc;
+ YYSTYPE yyvs_alloc;
+ YYLTYPE yyls_alloc;
+};
+
+/* The size of the maximum gap between one aligned stack and the next. */
+# define YYSTACK_GAP_MAXIMUM (sizeof (union yyalloc) - 1)
+
+/* The size of an array large to enough to hold all stacks, each with
+ N elements. */
+# define YYSTACK_BYTES(N) \
+ ((N) * (sizeof (yytype_int16) + sizeof (YYSTYPE) + sizeof (YYLTYPE)) \
+ + 2 * YYSTACK_GAP_MAXIMUM)
+
+/* Copy COUNT objects from FROM to TO. The source and destination do
+ not overlap. */
+# ifndef YYCOPY
+# if defined __GNUC__ && 1 < __GNUC__
+# define YYCOPY(To, From, Count) \
+ __builtin_memcpy (To, From, (Count) * sizeof (*(From)))
+# else
+# define YYCOPY(To, From, Count) \
+ do \
+ { \
+ YYSIZE_T yyi; \
+ for (yyi = 0; yyi < (Count); yyi++) \
+ (To)[yyi] = (From)[yyi]; \
+ } \
+ while (YYID (0))
+# endif
+# endif
+
+/* Relocate STACK from its old location to the new one. The
+ local variables YYSIZE and YYSTACKSIZE give the old and new number of
+ elements in the stack, and YYPTR gives the new location of the
+ stack. Advance YYPTR to a properly aligned location for the next
+ stack. */
+# define YYSTACK_RELOCATE(Stack_alloc, Stack) \
+ do \
+ { \
+ YYSIZE_T yynewbytes; \
+ YYCOPY (&yyptr->Stack_alloc, Stack, yysize); \
+ Stack = &yyptr->Stack_alloc; \
+ yynewbytes = yystacksize * sizeof (*Stack) + YYSTACK_GAP_MAXIMUM; \
+ yyptr += yynewbytes / sizeof (*yyptr); \
+ } \
+ while (YYID (0))
+
+#endif
+
+/* YYFINAL -- State number of the termination state. */
+#define YYFINAL 5
+/* YYLAST -- Last index in YYTABLE. */
+#define YYLAST 3718
+
+/* YYNTOKENS -- Number of terminals. */
+#define YYNTOKENS 217
+/* YYNNTS -- Number of nonterminals. */
+#define YYNNTS 87
+/* YYNRULES -- Number of rules. */
+#define YYNRULES 278
+/* YYNRULES -- Number of states. */
+#define YYNSTATES 413
+
+/* YYTRANSLATE(YYLEX) -- Bison symbol number corresponding to YYLEX. */
+#define YYUNDEFTOK 2
+#define YYMAXUTOK 447
+
+#define YYTRANSLATE(YYX) \
+ ((unsigned int) (YYX) <= YYMAXUTOK ? yytranslate[YYX] : YYUNDEFTOK)
+
+/* YYTRANSLATE[YYLEX] -- Bison symbol number corresponding to YYLEX. */
+static const yytype_uint8 yytranslate[] =
+{
+ 0, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 201, 2, 2, 2, 205, 208, 2,
+ 193, 194, 203, 199, 198, 200, 197, 204, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 212, 214,
+ 206, 213, 207, 211, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 195, 2, 196, 209, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 215, 210, 216, 202, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 1, 2, 3, 4,
+ 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
+ 15, 16, 17, 18, 19, 20, 21, 22, 23, 24,
+ 25, 26, 27, 28, 29, 30, 31, 32, 33, 34,
+ 35, 36, 37, 38, 39, 40, 41, 42, 43, 44,
+ 45, 46, 47, 48, 49, 50, 51, 52, 53, 54,
+ 55, 56, 57, 58, 59, 60, 61, 62, 63, 64,
+ 65, 66, 67, 68, 69, 70, 71, 72, 73, 74,
+ 75, 76, 77, 78, 79, 80, 81, 82, 83, 84,
+ 85, 86, 87, 88, 89, 90, 91, 92, 93, 94,
+ 95, 96, 97, 98, 99, 100, 101, 102, 103, 104,
+ 105, 106, 107, 108, 109, 110, 111, 112, 113, 114,
+ 115, 116, 117, 118, 119, 120, 121, 122, 123, 124,
+ 125, 126, 127, 128, 129, 130, 131, 132, 133, 134,
+ 135, 136, 137, 138, 139, 140, 141, 142, 143, 144,
+ 145, 146, 147, 148, 149, 150, 151, 152, 153, 154,
+ 155, 156, 157, 158, 159, 160, 161, 162, 163, 164,
+ 165, 166, 167, 168, 169, 170, 171, 172, 173, 174,
+ 175, 176, 177, 178, 179, 180, 181, 182, 183, 184,
+ 185, 186, 187, 188, 189, 190, 191, 192
+};
+
+#if YYDEBUG
+/* YYPRHS[YYN] -- Index of the first RHS symbol of rule number YYN in
+ YYRHS. */
+static const yytype_uint16 yyprhs[] =
+{
+ 0, 0, 3, 4, 9, 10, 14, 17, 20, 23,
+ 26, 27, 30, 36, 38, 41, 43, 45, 47, 49,
+ 51, 53, 57, 59, 64, 66, 70, 73, 76, 78,
+ 80, 82, 86, 89, 92, 95, 97, 100, 104, 107,
+ 109, 111, 113, 115, 118, 121, 124, 126, 128, 130,
+ 132, 134, 138, 142, 146, 148, 152, 156, 158, 162,
+ 166, 168, 172, 176, 180, 184, 186, 190, 194, 196,
+ 200, 202, 206, 208, 212, 214, 218, 220, 224, 226,
+ 230, 232, 238, 240, 244, 246, 248, 250, 252, 254,
+ 256, 258, 260, 262, 264, 266, 268, 272, 274, 277,
+ 280, 285, 288, 290, 292, 295, 299, 303, 306, 312,
+ 316, 319, 323, 326, 327, 329, 331, 333, 335, 337,
+ 341, 347, 354, 362, 371, 377, 379, 382, 387, 393,
+ 400, 408, 413, 416, 418, 421, 426, 428, 432, 434,
+ 438, 440, 442, 444, 446, 448, 450, 453, 455, 458,
+ 461, 465, 467, 469, 471, 473, 476, 478, 480, 483,
+ 486, 488, 490, 493, 495, 499, 504, 506, 508, 510,
+ 512, 514, 516, 518, 520, 522, 524, 526, 528, 530,
+ 532, 534, 536, 538, 540, 542, 544, 546, 548, 550,
+ 552, 554, 556, 558, 560, 562, 564, 566, 568, 570,
+ 572, 574, 576, 578, 580, 582, 584, 586, 588, 590,
+ 592, 594, 596, 598, 600, 602, 604, 606, 608, 610,
+ 612, 614, 616, 618, 624, 629, 631, 634, 638, 640,
+ 644, 646, 651, 653, 655, 657, 659, 661, 663, 665,
+ 667, 669, 671, 673, 676, 680, 682, 684, 687, 691,
+ 693, 696, 698, 701, 707, 711, 713, 715, 720, 726,
+ 730, 733, 739, 747, 754, 756, 758, 760, 761, 764,
+ 768, 771, 774, 777, 781, 784, 786, 788, 790
+};
+
+/* YYRHS -- A `-1'-separated list of the rules' RHS. */
+static const yytype_int16 yyrhs[] =
+{
+ 218, 0, -1, -1, 220, 222, 219, 224, -1, -1,
+ 109, 78, 113, -1, 116, 113, -1, 117, 113, -1,
+ 118, 113, -1, 119, 113, -1, -1, 222, 223, -1,
+ 110, 76, 112, 76, 113, -1, 302, -1, 224, 302,
+ -1, 76, -1, 225, -1, 78, -1, 79, -1, 77,
+ -1, 80, -1, 193, 252, 194, -1, 226, -1, 227,
+ 195, 228, 196, -1, 229, -1, 227, 197, 76, -1,
+ 227, 84, -1, 227, 85, -1, 252, -1, 230, -1,
+ 231, -1, 227, 197, 231, -1, 233, 194, -1, 232,
+ 194, -1, 234, 74, -1, 234, -1, 234, 250, -1,
+ 233, 198, 250, -1, 235, 193, -1, 273, -1, 76,
+ -1, 81, -1, 227, -1, 84, 236, -1, 85, 236,
+ -1, 237, 236, -1, 199, -1, 200, -1, 201, -1,
+ 202, -1, 236, -1, 238, 203, 236, -1, 238, 204,
+ 236, -1, 238, 205, 236, -1, 238, -1, 239, 199,
+ 238, -1, 239, 200, 238, -1, 239, -1, 240, 82,
+ 239, -1, 240, 83, 239, -1, 240, -1, 241, 206,
+ 240, -1, 241, 207, 240, -1, 241, 86, 240, -1,
+ 241, 87, 240, -1, 241, -1, 242, 88, 241, -1,
+ 242, 89, 241, -1, 242, -1, 243, 208, 242, -1,
+ 243, -1, 244, 209, 243, -1, 244, -1, 245, 210,
+ 244, -1, 245, -1, 246, 90, 245, -1, 246, -1,
+ 247, 92, 246, -1, 247, -1, 248, 91, 247, -1,
+ 248, -1, 248, 211, 252, 212, 250, -1, 249, -1,
+ 236, 251, 250, -1, 213, -1, 93, -1, 94, -1,
+ 96, -1, 95, -1, 102, -1, 97, -1, 98, -1,
+ 99, -1, 100, -1, 101, -1, 250, -1, 252, 198,
+ 250, -1, 249, -1, 255, 214, -1, 263, 214, -1,
+ 108, 277, 274, 214, -1, 256, 194, -1, 258, -1,
+ 257, -1, 258, 260, -1, 257, 198, 260, -1, 265,
+ 76, 193, -1, 273, 76, -1, 273, 76, 195, 253,
+ 196, -1, 270, 261, 259, -1, 261, 259, -1, 270,
+ 261, 262, -1, 261, 262, -1, -1, 33, -1, 34,
+ -1, 35, -1, 273, -1, 264, -1, 263, 198, 76,
+ -1, 263, 198, 76, 195, 196, -1, 263, 198, 76,
+ 195, 253, 196, -1, 263, 198, 76, 195, 196, 213,
+ 283, -1, 263, 198, 76, 195, 253, 196, 213, 283,
+ -1, 263, 198, 76, 213, 283, -1, 265, -1, 265,
+ 76, -1, 265, 76, 195, 196, -1, 265, 76, 195,
+ 253, 196, -1, 265, 76, 195, 196, 213, 283, -1,
+ 265, 76, 195, 253, 196, 213, 283, -1, 265, 76,
+ 213, 283, -1, 103, 76, -1, 273, -1, 271, 273,
+ -1, 120, 193, 267, 194, -1, 268, -1, 267, 198,
+ 268, -1, 76, -1, 76, 213, 78, -1, 40, -1,
+ 39, -1, 38, -1, 4, -1, 272, -1, 266, -1,
+ 266, 272, -1, 269, -1, 269, 272, -1, 103, 272,
+ -1, 103, 269, 272, -1, 103, -1, 4, -1, 3,
+ -1, 37, -1, 32, 37, -1, 33, -1, 34, -1,
+ 32, 33, -1, 32, 34, -1, 36, -1, 274, -1,
+ 277, 274, -1, 275, -1, 275, 195, 196, -1, 275,
+ 195, 253, 196, -1, 276, -1, 278, -1, 76, -1,
+ 74, -1, 6, -1, 7, -1, 8, -1, 5, -1,
+ 29, -1, 30, -1, 31, -1, 20, -1, 21, -1,
+ 22, -1, 23, -1, 24, -1, 25, -1, 26, -1,
+ 27, -1, 28, -1, 41, -1, 42, -1, 43, -1,
+ 44, -1, 45, -1, 46, -1, 47, -1, 48, -1,
+ 49, -1, 50, -1, 51, -1, 154, -1, 52, -1,
+ 53, -1, 54, -1, 55, -1, 156, -1, 56, -1,
+ 57, -1, 58, -1, 59, -1, 60, -1, 61, -1,
+ 62, -1, 63, -1, 64, -1, 65, -1, 66, -1,
+ 67, -1, 68, -1, 69, -1, 70, -1, 71, -1,
+ 72, -1, 106, -1, 105, -1, 104, -1, 73, 76,
+ 215, 279, 216, -1, 73, 215, 279, 216, -1, 280,
+ -1, 279, 280, -1, 273, 281, 214, -1, 282, -1,
+ 281, 198, 282, -1, 76, -1, 76, 195, 253, 196,
+ -1, 250, -1, 254, -1, 287, -1, 286, -1, 284,
+ -1, 291, -1, 292, -1, 295, -1, 296, -1, 297,
+ -1, 301, -1, 215, 216, -1, 215, 290, 216, -1,
+ 289, -1, 286, -1, 215, 216, -1, 215, 290, 216,
+ -1, 285, -1, 290, 285, -1, 214, -1, 252, 214,
+ -1, 14, 193, 252, 194, 293, -1, 285, 12, 285,
+ -1, 285, -1, 252, -1, 265, 76, 213, 283, -1,
+ 17, 193, 252, 194, 287, -1, 18, 252, 212, -1,
+ 19, 212, -1, 75, 193, 294, 194, 288, -1, 11,
+ 285, 75, 193, 252, 194, 214, -1, 13, 193, 298,
+ 300, 194, 288, -1, 291, -1, 284, -1, 294, -1,
+ -1, 299, 214, -1, 299, 214, 252, -1, 10, 214,
+ -1, 9, 214, -1, 16, 214, -1, 16, 252, 214,
+ -1, 15, 214, -1, 303, -1, 254, -1, 221, -1,
+ 255, 289, -1
+};
+
+/* YYRLINE[YYN] -- source line where rule number YYN was defined. */
+static const yytype_uint16 yyrline[] =
+{
+ 0, 212, 212, 211, 218, 220, 240, 241, 242, 243,
+ 246, 248, 252, 261, 269, 280, 284, 291, 298, 305,
+ 312, 319, 326, 327, 333, 337, 344, 350, 359, 363,
+ 367, 368, 377, 378, 382, 383, 387, 393, 405, 409,
+ 415, 422, 433, 434, 440, 446, 456, 457, 458, 459,
+ 463, 464, 470, 476, 485, 486, 492, 501, 502, 508,
+ 517, 518, 524, 530, 536, 545, 546, 552, 561, 562,
+ 571, 572, 581, 582, 591, 592, 601, 602, 611, 612,
+ 621, 622, 631, 632, 641, 642, 643, 644, 645, 646,
+ 647, 648, 649, 650, 651, 655, 659, 675, 679, 683,
+ 687, 701, 705, 706, 710, 715, 723, 734, 744, 759,
+ 766, 771, 782, 795, 798, 803, 808, 817, 821, 822,
+ 831, 840, 849, 858, 867, 880, 891, 900, 909, 918,
+ 927, 936, 945, 959, 966, 977, 984, 985, 1004, 1033,
+ 1074, 1079, 1084, 1092, 1100, 1101, 1102, 1107, 1108, 1113,
+ 1118, 1124, 1132, 1137, 1142, 1147, 1153, 1158, 1163, 1168,
+ 1173, 1181, 1182, 1190, 1191, 1197, 1206, 1212, 1218, 1227,
+ 1228, 1229, 1230, 1231, 1232, 1233, 1234, 1235, 1236, 1237,
+ 1238, 1239, 1240, 1241, 1242, 1243, 1244, 1245, 1246, 1247,
+ 1248, 1249, 1250, 1251, 1252, 1253, 1254, 1255, 1256, 1257,
+ 1258, 1259, 1260, 1261, 1262, 1263, 1264, 1265, 1266, 1267,
+ 1268, 1269, 1270, 1271, 1272, 1273, 1274, 1275, 1276, 1277,
+ 1281, 1292, 1303, 1317, 1323, 1332, 1337, 1345, 1360, 1365,
+ 1373, 1379, 1388, 1392, 1398, 1399, 1403, 1404, 1405, 1406,
+ 1407, 1408, 1409, 1413, 1419, 1428, 1429, 1433, 1439, 1448,
+ 1458, 1470, 1476, 1485, 1494, 1499, 1507, 1511, 1525, 1529,
+ 1530, 1534, 1541, 1548, 1558, 1559, 1563, 1565, 1571, 1576,
+ 1585, 1591, 1597, 1603, 1609, 1618, 1619, 1620, 1624
+};
+#endif
+
+#if YYDEBUG || YYERROR_VERBOSE || YYTOKEN_TABLE
+/* YYTNAME[SYMBOL-NUM] -- String name of the symbol SYMBOL-NUM.
+ First, the terminals, then, starting at YYNTOKENS, nonterminals. */
+static const char *const yytname[] =
+{
+ "$end", "error", "$undefined", "ATTRIBUTE", "CONST_TOK", "BOOL_TOK",
+ "FLOAT_TOK", "INT_TOK", "UINT_TOK", "BREAK", "CONTINUE", "DO", "ELSE",
+ "FOR", "IF", "DISCARD", "RETURN", "SWITCH", "CASE", "DEFAULT", "BVEC2",
+ "BVEC3", "BVEC4", "IVEC2", "IVEC3", "IVEC4", "UVEC2", "UVEC3", "UVEC4",
+ "VEC2", "VEC3", "VEC4", "CENTROID", "IN_TOK", "OUT_TOK", "INOUT_TOK",
+ "UNIFORM", "VARYING", "NOPERSPECTIVE", "FLAT", "SMOOTH", "MAT2X2",
+ "MAT2X3", "MAT2X4", "MAT3X2", "MAT3X3", "MAT3X4", "MAT4X2", "MAT4X3",
+ "MAT4X4", "SAMPLER1D", "SAMPLER2D", "SAMPLER3D", "SAMPLERCUBE",
+ "SAMPLER1DSHADOW", "SAMPLER2DSHADOW", "SAMPLERCUBESHADOW",
+ "SAMPLER1DARRAY", "SAMPLER2DARRAY", "SAMPLER1DARRAYSHADOW",
+ "SAMPLER2DARRAYSHADOW", "ISAMPLER1D", "ISAMPLER2D", "ISAMPLER3D",
+ "ISAMPLERCUBE", "ISAMPLER1DARRAY", "ISAMPLER2DARRAY", "USAMPLER1D",
+ "USAMPLER2D", "USAMPLER3D", "USAMPLERCUBE", "USAMPLER1DARRAY",
+ "USAMPLER2DARRAY", "STRUCT", "VOID_TOK", "WHILE", "IDENTIFIER",
+ "FLOATCONSTANT", "INTCONSTANT", "UINTCONSTANT", "BOOLCONSTANT",
+ "FIELD_SELECTION", "LEFT_OP", "RIGHT_OP", "INC_OP", "DEC_OP", "LE_OP",
+ "GE_OP", "EQ_OP", "NE_OP", "AND_OP", "OR_OP", "XOR_OP", "MUL_ASSIGN",
+ "DIV_ASSIGN", "ADD_ASSIGN", "MOD_ASSIGN", "LEFT_ASSIGN", "RIGHT_ASSIGN",
+ "AND_ASSIGN", "XOR_ASSIGN", "OR_ASSIGN", "SUB_ASSIGN", "INVARIANT",
+ "LOWP", "MEDIUMP", "HIGHP", "SUPERP", "PRECISION", "VERSION",
+ "EXTENSION", "LINE", "COLON", "EOL", "INTERFACE", "OUTPUT",
+ "PRAGMA_DEBUG_ON", "PRAGMA_DEBUG_OFF", "PRAGMA_OPTIMIZE_ON",
+ "PRAGMA_OPTIMIZE_OFF", "LAYOUT_TOK", "ASM", "CLASS", "UNION", "ENUM",
+ "TYPEDEF", "TEMPLATE", "THIS", "PACKED_TOK", "GOTO", "INLINE_TOK",
+ "NOINLINE", "VOLATILE", "PUBLIC_TOK", "STATIC", "EXTERN", "EXTERNAL",
+ "LONG_TOK", "SHORT_TOK", "DOUBLE_TOK", "HALF", "FIXED_TOK", "UNSIGNED",
+ "INPUT_TOK", "OUPTUT", "HVEC2", "HVEC3", "HVEC4", "DVEC2", "DVEC3",
+ "DVEC4", "FVEC2", "FVEC3", "FVEC4", "SAMPLER2DRECT", "SAMPLER3DRECT",
+ "SAMPLER2DRECTSHADOW", "SIZEOF", "CAST", "NAMESPACE", "USING",
+ "ERROR_TOK", "COMMON", "PARTITION", "ACTIVE", "SAMPLERBUFFER", "FILTER",
+ "IMAGE1D", "IMAGE2D", "IMAGE3D", "IMAGECUBE", "IMAGE1DARRAY",
+ "IMAGE2DARRAY", "IIMAGE1D", "IIMAGE2D", "IIMAGE3D", "IIMAGECUBE",
+ "IIMAGE1DARRAY", "IIMAGE2DARRAY", "UIMAGE1D", "UIMAGE2D", "UIMAGE3D",
+ "UIMAGECUBE", "UIMAGE1DARRAY", "UIMAGE2DARRAY", "IMAGE1DSHADOW",
+ "IMAGE2DSHADOW", "IMAGEBUFFER", "IIMAGEBUFFER", "UIMAGEBUFFER",
+ "IMAGE1DARRAYSHADOW", "IMAGE2DARRAYSHADOW", "ROW_MAJOR", "'('", "')'",
+ "'['", "']'", "'.'", "','", "'+'", "'-'", "'!'", "'~'", "'*'", "'/'",
+ "'%'", "'<'", "'>'", "'&'", "'^'", "'|'", "'?'", "':'", "'='", "';'",
+ "'{'", "'}'", "$accept", "translation_unit", "$@1", "version_statement",
+ "pragma_statement", "extension_statement_list", "extension_statement",
+ "external_declaration_list", "variable_identifier", "primary_expression",
+ "postfix_expression", "integer_expression", "function_call",
+ "function_call_or_method", "function_call_generic",
+ "function_call_header_no_parameters",
+ "function_call_header_with_parameters", "function_call_header",
+ "function_identifier", "unary_expression", "unary_operator",
+ "multiplicative_expression", "additive_expression", "shift_expression",
+ "relational_expression", "equality_expression", "and_expression",
+ "exclusive_or_expression", "inclusive_or_expression",
+ "logical_and_expression", "logical_xor_expression",
+ "logical_or_expression", "conditional_expression",
+ "assignment_expression", "assignment_operator", "expression",
+ "constant_expression", "declaration", "function_prototype",
+ "function_declarator", "function_header_with_parameters",
+ "function_header", "parameter_declarator", "parameter_declaration",
+ "parameter_qualifier", "parameter_type_specifier",
+ "init_declarator_list", "single_declaration", "fully_specified_type",
+ "layout_qualifier", "layout_qualifier_id_list", "layout_qualifier_id",
+ "interpolation_qualifier", "parameter_type_qualifier", "type_qualifier",
+ "storage_qualifier", "type_specifier", "type_specifier_no_prec",
+ "type_specifier_nonarray", "basic_type_specifier_nonarray",
+ "precision_qualifier", "struct_specifier", "struct_declaration_list",
+ "struct_declaration", "struct_declarator_list", "struct_declarator",
+ "initializer", "declaration_statement", "statement", "simple_statement",
+ "compound_statement", "statement_no_new_scope",
+ "compound_statement_no_new_scope", "statement_list",
+ "expression_statement", "selection_statement",
+ "selection_rest_statement", "condition", "switch_statement",
+ "case_label", "iteration_statement", "for_init_statement",
+ "conditionopt", "for_rest_statement", "jump_statement",
+ "external_declaration", "function_definition", 0
+};
+#endif
+
+# ifdef YYPRINT
+/* YYTOKNUM[YYLEX-NUM] -- Internal token number corresponding to
+ token YYLEX-NUM. */
+static const yytype_uint16 yytoknum[] =
+{
+ 0, 256, 257, 258, 259, 260, 261, 262, 263, 264,
+ 265, 266, 267, 268, 269, 270, 271, 272, 273, 274,
+ 275, 276, 277, 278, 279, 280, 281, 282, 283, 284,
+ 285, 286, 287, 288, 289, 290, 291, 292, 293, 294,
+ 295, 296, 297, 298, 299, 300, 301, 302, 303, 304,
+ 305, 306, 307, 308, 309, 310, 311, 312, 313, 314,
+ 315, 316, 317, 318, 319, 320, 321, 322, 323, 324,
+ 325, 326, 327, 328, 329, 330, 331, 332, 333, 334,
+ 335, 336, 337, 338, 339, 340, 341, 342, 343, 344,
+ 345, 346, 347, 348, 349, 350, 351, 352, 353, 354,
+ 355, 356, 357, 358, 359, 360, 361, 362, 363, 364,
+ 365, 366, 367, 368, 369, 370, 371, 372, 373, 374,
+ 375, 376, 377, 378, 379, 380, 381, 382, 383, 384,
+ 385, 386, 387, 388, 389, 390, 391, 392, 393, 394,
+ 395, 396, 397, 398, 399, 400, 401, 402, 403, 404,
+ 405, 406, 407, 408, 409, 410, 411, 412, 413, 414,
+ 415, 416, 417, 418, 419, 420, 421, 422, 423, 424,
+ 425, 426, 427, 428, 429, 430, 431, 432, 433, 434,
+ 435, 436, 437, 438, 439, 440, 441, 442, 443, 444,
+ 445, 446, 447, 40, 41, 91, 93, 46, 44, 43,
+ 45, 33, 126, 42, 47, 37, 60, 62, 38, 94,
+ 124, 63, 58, 61, 59, 123, 125
+};
+# endif
+
+/* YYR1[YYN] -- Symbol number of symbol that rule YYN derives. */
+static const yytype_uint16 yyr1[] =
+{
+ 0, 217, 219, 218, 220, 220, 221, 221, 221, 221,
+ 222, 222, 223, 224, 224, 225, 226, 226, 226, 226,
+ 226, 226, 227, 227, 227, 227, 227, 227, 228, 229,
+ 230, 230, 231, 231, 232, 232, 233, 233, 234, 235,
+ 235, 235, 236, 236, 236, 236, 237, 237, 237, 237,
+ 238, 238, 238, 238, 239, 239, 239, 240, 240, 240,
+ 241, 241, 241, 241, 241, 242, 242, 242, 243, 243,
+ 244, 244, 245, 245, 246, 246, 247, 247, 248, 248,
+ 249, 249, 250, 250, 251, 251, 251, 251, 251, 251,
+ 251, 251, 251, 251, 251, 252, 252, 253, 254, 254,
+ 254, 255, 256, 256, 257, 257, 258, 259, 259, 260,
+ 260, 260, 260, 261, 261, 261, 261, 262, 263, 263,
+ 263, 263, 263, 263, 263, 264, 264, 264, 264, 264,
+ 264, 264, 264, 265, 265, 266, 267, 267, 268, 268,
+ 269, 269, 269, 270, 271, 271, 271, 271, 271, 271,
+ 271, 271, 272, 272, 272, 272, 272, 272, 272, 272,
+ 272, 273, 273, 274, 274, 274, 275, 275, 275, 276,
+ 276, 276, 276, 276, 276, 276, 276, 276, 276, 276,
+ 276, 276, 276, 276, 276, 276, 276, 276, 276, 276,
+ 276, 276, 276, 276, 276, 276, 276, 276, 276, 276,
+ 276, 276, 276, 276, 276, 276, 276, 276, 276, 276,
+ 276, 276, 276, 276, 276, 276, 276, 276, 276, 276,
+ 277, 277, 277, 278, 278, 279, 279, 280, 281, 281,
+ 282, 282, 283, 284, 285, 285, 286, 286, 286, 286,
+ 286, 286, 286, 287, 287, 288, 288, 289, 289, 290,
+ 290, 291, 291, 292, 293, 293, 294, 294, 295, 296,
+ 296, 297, 297, 297, 298, 298, 299, 299, 300, 300,
+ 301, 301, 301, 301, 301, 302, 302, 302, 303
+};
+
+/* YYR2[YYN] -- Number of symbols composing right hand side of rule YYN. */
+static const yytype_uint8 yyr2[] =
+{
+ 0, 2, 0, 4, 0, 3, 2, 2, 2, 2,
+ 0, 2, 5, 1, 2, 1, 1, 1, 1, 1,
+ 1, 3, 1, 4, 1, 3, 2, 2, 1, 1,
+ 1, 3, 2, 2, 2, 1, 2, 3, 2, 1,
+ 1, 1, 1, 2, 2, 2, 1, 1, 1, 1,
+ 1, 3, 3, 3, 1, 3, 3, 1, 3, 3,
+ 1, 3, 3, 3, 3, 1, 3, 3, 1, 3,
+ 1, 3, 1, 3, 1, 3, 1, 3, 1, 3,
+ 1, 5, 1, 3, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 3, 1, 2, 2,
+ 4, 2, 1, 1, 2, 3, 3, 2, 5, 3,
+ 2, 3, 2, 0, 1, 1, 1, 1, 1, 3,
+ 5, 6, 7, 8, 5, 1, 2, 4, 5, 6,
+ 7, 4, 2, 1, 2, 4, 1, 3, 1, 3,
+ 1, 1, 1, 1, 1, 1, 2, 1, 2, 2,
+ 3, 1, 1, 1, 1, 2, 1, 1, 2, 2,
+ 1, 1, 2, 1, 3, 4, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 5, 4, 1, 2, 3, 1, 3,
+ 1, 4, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 2, 3, 1, 1, 2, 3, 1,
+ 2, 1, 2, 5, 3, 1, 1, 4, 5, 3,
+ 2, 5, 7, 6, 1, 1, 1, 0, 2, 3,
+ 2, 2, 2, 3, 2, 1, 1, 1, 2
+};
+
+/* YYDEFACT[STATE-NAME] -- Default rule to reduce with in state
+ STATE-NUM when YYTABLE doesn't specify something else to do. Zero
+ means the default is an error. */
+static const yytype_uint16 yydefact[] =
+{
+ 4, 0, 0, 10, 0, 1, 2, 5, 0, 0,
+ 11, 0, 153, 152, 173, 170, 171, 172, 177, 178,
+ 179, 180, 181, 182, 183, 184, 185, 174, 175, 176,
+ 0, 156, 157, 160, 154, 142, 141, 140, 186, 187,
+ 188, 189, 190, 191, 192, 193, 194, 195, 196, 198,
+ 199, 200, 201, 203, 204, 205, 206, 207, 208, 209,
+ 210, 211, 212, 213, 214, 215, 216, 217, 218, 219,
+ 0, 169, 168, 151, 222, 221, 220, 0, 0, 0,
+ 0, 0, 0, 197, 202, 277, 3, 276, 0, 0,
+ 103, 113, 0, 118, 125, 145, 147, 0, 144, 133,
+ 161, 163, 166, 0, 167, 13, 275, 0, 158, 159,
+ 155, 0, 0, 132, 0, 149, 0, 6, 7, 8,
+ 9, 0, 14, 98, 0, 278, 101, 113, 143, 114,
+ 115, 116, 104, 0, 113, 0, 99, 126, 146, 148,
+ 134, 0, 162, 0, 0, 0, 0, 225, 150, 0,
+ 138, 0, 136, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 15, 19, 17, 18, 20, 41,
+ 0, 0, 0, 46, 47, 48, 49, 251, 0, 247,
+ 16, 22, 42, 24, 29, 30, 0, 0, 35, 0,
+ 50, 0, 54, 57, 60, 65, 68, 70, 72, 74,
+ 76, 78, 80, 82, 95, 0, 233, 0, 133, 236,
+ 249, 235, 234, 0, 237, 238, 239, 240, 241, 242,
+ 105, 110, 112, 117, 0, 119, 106, 0, 0, 164,
+ 50, 97, 0, 39, 12, 0, 230, 0, 228, 224,
+ 226, 100, 0, 135, 0, 271, 270, 0, 0, 0,
+ 274, 272, 0, 0, 0, 260, 0, 43, 44, 0,
+ 243, 0, 26, 27, 0, 0, 33, 32, 0, 169,
+ 36, 38, 85, 86, 88, 87, 90, 91, 92, 93,
+ 94, 89, 84, 0, 45, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 252, 248, 250, 107,
+ 109, 111, 0, 0, 127, 0, 232, 131, 165, 223,
+ 0, 0, 227, 139, 137, 0, 265, 264, 267, 0,
+ 273, 0, 259, 151, 256, 0, 0, 21, 244, 0,
+ 28, 25, 31, 37, 83, 51, 52, 53, 55, 56,
+ 58, 59, 63, 64, 61, 62, 66, 67, 69, 71,
+ 73, 75, 77, 79, 0, 96, 0, 120, 0, 124,
+ 0, 128, 0, 229, 0, 266, 0, 0, 0, 0,
+ 0, 0, 23, 0, 0, 0, 121, 129, 0, 231,
+ 0, 268, 0, 255, 253, 258, 0, 246, 261, 245,
+ 81, 108, 122, 0, 130, 0, 269, 263, 0, 257,
+ 123, 262, 254
+};
+
+/* YYDEFGOTO[NTERM-NUM]. */
+static const yytype_int16 yydefgoto[] =
+{
+ -1, 2, 9, 3, 85, 6, 10, 86, 180, 181,
+ 182, 339, 183, 184, 185, 186, 187, 188, 189, 190,
+ 191, 192, 193, 194, 195, 196, 197, 198, 199, 200,
+ 201, 202, 203, 204, 283, 205, 232, 206, 207, 89,
+ 90, 91, 221, 132, 133, 222, 92, 93, 94, 95,
+ 151, 152, 96, 134, 97, 98, 233, 100, 101, 102,
+ 103, 104, 146, 147, 237, 238, 317, 209, 210, 211,
+ 212, 398, 399, 213, 214, 215, 394, 336, 216, 217,
+ 218, 328, 376, 377, 219, 105, 106
+};
+
+/* YYPACT[STATE-NUM] -- Index in YYTABLE of the portion describing
+ STATE-NUM. */
+#define YYPACT_NINF -350
+static const yytype_int16 yypact[] =
+{
+ -78, -56, 54, -350, -52, -350, -37, -350, 8, 3302,
+ -350, -26, -350, -350, -350, -350, -350, -350, -350, -350,
+ -350, -350, -350, -350, -350, -350, -350, -350, -350, -350,
+ 88, -350, -350, -350, -350, -350, -350, -350, -350, -350,
+ -350, -350, -350, -350, -350, -350, -350, -350, -350, -350,
+ -350, -350, -350, -350, -350, -350, -350, -350, -350, -350,
+ -350, -350, -350, -350, -350, -350, -350, -350, -350, -350,
+ -66, -350, -350, 42, -350, -350, -350, 70, -4, 10,
+ 29, 34, -79, -350, -350, -350, 3302, -350, -19, -24,
+ -69, 5, -154, -350, 102, 16, 16, 3490, -350, -350,
+ -350, 18, -350, 3562, -350, -350, -350, 108, -350, -350,
+ -350, -8, 3490, -350, 16, -350, 3562, -350, -350, -350,
+ -350, 138, -350, -350, 387, -350, -350, 24, -350, -350,
+ -350, -350, -350, 3490, 147, 141, -350, -166, -350, -350,
+ -350, 2387, -350, 106, 3490, 144, 1772, -350, -350, 7,
+ 11, -87, -350, 14, 15, 1243, 30, 32, 20, 2004,
+ 37, 2936, 25, 39, -65, -350, -350, -350, -350, -350,
+ 2936, 2936, 2936, -350, -350, -350, -350, -350, 601, -350,
+ -350, -350, -59, -350, -350, -350, 28, -82, 3119, 43,
+ -30, 2936, -11, -2, 118, -74, 114, 35, 31, 36,
+ 148, 152, -77, -350, -350, -115, -350, 40, 52, -350,
+ -350, -350, -350, 815, -350, -350, -350, -350, -350, -350,
+ -350, -350, -350, 172, 3490, -180, -350, 2570, 2936, -350,
+ -350, -350, 53, -350, -350, 1888, 55, -113, -350, -350,
+ -350, -350, 173, -350, 138, -350, -350, 178, 1656, 2936,
+ -350, -350, -108, 2936, -161, -350, 2204, -350, -350, -68,
+ -350, 1029, -350, -350, 2936, 3418, -350, -350, 2936, 61,
+ -350, -350, -350, -350, -350, -350, -350, -350, -350, -350,
+ -350, -350, -350, 2936, -350, 2936, 2936, 2936, 2936, 2936,
+ 2936, 2936, 2936, 2936, 2936, 2936, 2936, 2936, 2936, 2936,
+ 2936, 2936, 2936, 2936, 2936, 2936, -350, -350, -350, 63,
+ -350, -350, 2753, 2936, 46, 60, -350, -350, -350, -350,
+ 2936, 144, -350, -350, -350, 67, -350, -350, 2204, -55,
+ -350, -54, -350, 238, 65, 188, 71, -350, -350, 72,
+ 65, 73, -350, -350, -350, -350, -350, -350, -11, -11,
+ -2, -2, 118, 118, 118, 118, -74, -74, 114, 35,
+ 31, 36, 148, 152, -157, -350, 2936, 56, 83, -350,
+ 2936, 68, 84, -350, 2936, -350, 69, 90, 1243, 74,
+ 77, 1456, -350, 2936, 86, 2936, 79, -350, 2936, -350,
+ -53, 2936, 1456, 255, -350, -350, 2936, -350, -350, -350,
+ -350, -350, -350, 2936, -350, 80, 65, -350, 1243, -350,
+ -350, -350, -350
+};
+
+/* YYPGOTO[NTERM-NUM]. */
+static const yytype_int16 yypgoto[] =
+{
+ -350, -350, -350, -350, -350, -350, -350, -350, -350, -350,
+ -350, -350, -350, -350, 22, -350, -350, -350, -350, -135,
+ -350, -83, -81, -104, -85, -13, -6, -5, -3, -1,
+ -7, -350, -133, -97, -350, -156, -193, 9, 12, -350,
+ -350, -350, 76, 170, 168, 81, -350, -350, -239, -350,
+ -350, 59, -71, -350, -350, -72, -9, 1, -350, -350,
+ 227, -350, 163, -139, -350, -12, -283, 62, -151, -349,
+ -67, -84, 223, 135, 66, -350, -350, -10, -350, -350,
+ -350, -350, -350, -350, -350, 229, -350
+};
+
+/* YYTABLE[YYPACT[STATE-NUM]]. What to do in state STATE-NUM. If
+ positive, shift that token. If negative, reduce the rule which
+ number is the opposite. If zero, do what YYDEFACT says.
+ If YYTABLE_NINF, syntax error. */
+#define YYTABLE_NINF -169
+static const yytype_int16 yytable[] =
+{
+ 99, 115, 114, 252, 247, 254, 230, 240, 231, 128,
+ 111, -168, 292, 293, 303, 312, 259, 335, 87, 12,
+ 13, 88, 4, 138, 139, 262, 263, 226, 128, 227,
+ 369, 1, 397, 313, 315, 257, 258, 305, 129, 130,
+ 131, 305, 148, 397, 135, 12, 13, 228, 30, 31,
+ 32, 332, 33, 34, 5, 383, 284, 129, 130, 131,
+ 136, 7, 308, 272, 273, 274, 275, 276, 277, 278,
+ 279, 280, 281, 8, 30, 31, 32, 99, 33, 34,
+ 35, 36, 37, 305, 11, 321, 107, 387, 140, 335,
+ 305, 270, 230, 329, 231, 87, 240, 331, 88, 306,
+ 334, 322, 402, 145, 142, 404, 330, 243, 340, 117,
+ 308, 244, 267, 409, 121, 208, 268, 149, 113, 368,
+ 410, 108, 109, 118, 223, 110, 337, 372, -40, 127,
+ 305, 316, 294, 295, 304, 145, 264, 145, 265, 378,
+ 379, 405, 119, 305, 305, 305, 208, 120, 364, 112,
+ 345, 346, 347, 230, 230, 230, 230, 230, 230, 230,
+ 230, 230, 230, 230, 230, 230, 230, 230, 230, 208,
+ 126, 343, 334, 384, 74, 75, 76, 230, 137, 231,
+ 129, 130, 131, 282, 143, 230, 344, 231, 352, 353,
+ 354, 355, 285, 286, 287, 123, 124, 288, 289, -102,
+ 290, 291, 296, 297, 208, 348, 349, 144, 365, 350,
+ 351, 356, 357, 141, 150, 223, 316, 225, 390, 234,
+ 236, 241, 266, 248, 242, 249, 145, 393, 245, 246,
+ 253, 230, 256, 231, 250, 406, 271, 255, 301, 208,
+ 299, 12, 13, 298, 302, -39, 300, 208, 309, 318,
+ 320, 323, 208, 325, 123, -34, 371, 412, 366, 370,
+ 374, 115, 114, 305, 380, 381, -40, 408, 382, 385,
+ 30, 31, 32, 316, 33, 34, 35, 36, 37, 386,
+ 389, 388, 401, 391, 392, 358, 400, 342, 316, 178,
+ 396, 316, 403, 359, 411, 360, 363, 220, 361, 316,
+ 310, 362, 224, 324, 116, 311, 316, 235, 407, 373,
+ 326, 125, 395, 261, 327, 122, 0, 0, 375, 208,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 208,
+ 0, 0, 208, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 208, 0, 0, 0, 0, 0, 0,
+ 12, 13, 14, 15, 16, 17, 153, 154, 155, 208,
+ 156, 157, 158, 159, 160, 161, 162, 18, 19, 20,
+ 21, 22, 23, 24, 25, 26, 27, 28, 29, 30,
+ 31, 32, 0, 33, 34, 35, 36, 37, 38, 39,
+ 40, 41, 42, 43, 44, 45, 46, 47, 48, 49,
+ 50, 51, 52, 53, 54, 55, 56, 57, 58, 59,
+ 60, 61, 62, 63, 64, 65, 66, 67, 68, 69,
+ 70, 71, 163, 164, 165, 166, 167, 168, 169, 0,
+ 0, 170, 171, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 73, 74, 75, 76, 0, 77, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 82, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 83, 0, 84, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 172, 0, 0, 0, 0, 0, 173, 174, 175, 176,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 177, 178, 179, 12, 13, 14, 15, 16, 17,
+ 153, 154, 155, 0, 156, 157, 158, 159, 160, 161,
+ 162, 18, 19, 20, 21, 22, 23, 24, 25, 26,
+ 27, 28, 29, 30, 31, 32, 0, 33, 34, 35,
+ 36, 37, 38, 39, 40, 41, 42, 43, 44, 45,
+ 46, 47, 48, 49, 50, 51, 52, 53, 54, 55,
+ 56, 57, 58, 59, 60, 61, 62, 63, 64, 65,
+ 66, 67, 68, 69, 70, 71, 163, 164, 165, 166,
+ 167, 168, 169, 0, 0, 170, 171, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 73, 74, 75, 76, 0, 77,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 82, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 83, 0, 84, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 172, 0, 0, 0, 0, 0,
+ 173, 174, 175, 176, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 177, 178, 260, 12, 13,
+ 14, 15, 16, 17, 153, 154, 155, 0, 156, 157,
+ 158, 159, 160, 161, 162, 18, 19, 20, 21, 22,
+ 23, 24, 25, 26, 27, 28, 29, 30, 31, 32,
+ 0, 33, 34, 35, 36, 37, 38, 39, 40, 41,
+ 42, 43, 44, 45, 46, 47, 48, 49, 50, 51,
+ 52, 53, 54, 55, 56, 57, 58, 59, 60, 61,
+ 62, 63, 64, 65, 66, 67, 68, 69, 70, 71,
+ 163, 164, 165, 166, 167, 168, 169, 0, 0, 170,
+ 171, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 73, 74,
+ 75, 76, 0, 77, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 82, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 83,
+ 0, 84, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 172, 0,
+ 0, 0, 0, 0, 173, 174, 175, 176, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 177,
+ 178, 307, 12, 13, 14, 15, 16, 17, 153, 154,
+ 155, 0, 156, 157, 158, 159, 160, 161, 162, 18,
+ 19, 20, 21, 22, 23, 24, 25, 26, 27, 28,
+ 29, 30, 31, 32, 0, 33, 34, 35, 36, 37,
+ 38, 39, 40, 41, 42, 43, 44, 45, 46, 47,
+ 48, 49, 50, 51, 52, 53, 54, 55, 56, 57,
+ 58, 59, 60, 61, 62, 63, 64, 65, 66, 67,
+ 68, 69, 70, 71, 163, 164, 165, 166, 167, 168,
+ 169, 0, 0, 170, 171, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 73, 74, 75, 76, 0, 77, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 82,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 83, 0, 84, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 172, 0, 0, 0, 0, 0, 173, 174,
+ 175, 176, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 177, 178, 338, 12, 13, 14, 15,
+ 16, 17, 153, 154, 155, 0, 156, 157, 158, 159,
+ 160, 161, 162, 18, 19, 20, 21, 22, 23, 24,
+ 25, 26, 27, 28, 29, 30, 31, 32, 0, 33,
+ 34, 35, 36, 37, 38, 39, 40, 41, 42, 43,
+ 44, 45, 46, 47, 48, 49, 50, 51, 52, 53,
+ 54, 55, 56, 57, 58, 59, 60, 61, 62, 63,
+ 64, 65, 66, 67, 68, 69, 70, 71, 163, 164,
+ 165, 166, 167, 168, 169, 0, 0, 170, 171, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 73, 74, 75, 76,
+ 0, 77, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 82, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 83, 0, 84,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 172, 0, 0, 0,
+ 0, 0, 173, 174, 175, 176, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 177, 178, 12,
+ 13, 14, 15, 16, 17, 153, 154, 155, 0, 156,
+ 157, 158, 159, 160, 161, 162, 18, 19, 20, 21,
+ 22, 23, 24, 25, 26, 27, 28, 29, 30, 31,
+ 32, 0, 33, 34, 35, 36, 37, 38, 39, 40,
+ 41, 42, 43, 44, 45, 46, 47, 48, 49, 50,
+ 51, 52, 53, 54, 55, 56, 57, 58, 59, 60,
+ 61, 62, 63, 64, 65, 66, 67, 68, 69, 70,
+ 71, 163, 164, 165, 166, 167, 168, 169, 0, 0,
+ 170, 171, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 73,
+ 74, 75, 76, 0, 77, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 82, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 83, 0, 84, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 172,
+ 0, 0, 0, 0, 0, 173, 174, 175, 176, 12,
+ 13, 14, 15, 16, 17, 0, 0, 0, 0, 0,
+ 177, 124, 0, 0, 0, 0, 18, 19, 20, 21,
+ 22, 23, 24, 25, 26, 27, 28, 29, 30, 31,
+ 32, 0, 33, 34, 35, 36, 37, 38, 39, 40,
+ 41, 42, 43, 44, 45, 46, 47, 48, 49, 50,
+ 51, 52, 53, 54, 55, 56, 57, 58, 59, 60,
+ 61, 62, 63, 64, 65, 66, 67, 68, 69, 70,
+ 71, 0, 164, 165, 166, 167, 168, 169, 0, 0,
+ 170, 171, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 73,
+ 74, 75, 76, 0, 77, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 82, 14, 15, 16,
+ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 18, 19, 20, 21, 22, 23, 24, 25,
+ 26, 27, 28, 29, 0, 0, 0, 0, 0, 0,
+ 83, 0, 84, 38, 39, 40, 41, 42, 43, 44,
+ 45, 46, 47, 48, 49, 50, 51, 52, 53, 54,
+ 55, 56, 57, 58, 59, 60, 61, 62, 63, 64,
+ 65, 66, 67, 68, 69, 70, 71, 0, 72, 172,
+ 0, 0, 0, 0, 0, 173, 174, 175, 176, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 177, 0, 0, 0, 0, 0, 74, 75, 76, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 14, 15, 16, 17, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 18, 19,
+ 20, 21, 22, 23, 24, 25, 26, 27, 28, 29,
+ 0, 0, 0, 0, 0, 0, 83, 0, 84, 38,
+ 39, 40, 41, 42, 43, 44, 45, 46, 47, 48,
+ 49, 50, 51, 52, 53, 54, 55, 56, 57, 58,
+ 59, 60, 61, 62, 63, 64, 65, 66, 67, 68,
+ 69, 70, 71, 0, 72, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 239, 0,
+ 0, 0, 74, 75, 76, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 14,
+ 15, 16, 17, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 18, 19, 20, 21, 22, 23,
+ 24, 25, 26, 27, 28, 29, 0, 0, 0, 0,
+ 0, 0, 83, 0, 84, 38, 39, 40, 41, 42,
+ 43, 44, 45, 46, 47, 48, 49, 50, 51, 52,
+ 53, 54, 55, 56, 57, 58, 59, 60, 61, 62,
+ 63, 64, 65, 66, 67, 68, 69, 70, 71, 0,
+ 164, 165, 166, 167, 168, 169, 0, 0, 170, 171,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 319, 0, 0, 0, 74, 75,
+ 76, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 83, 0,
+ 84, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 172, 0, 0,
+ 0, 0, 0, 173, 174, 175, 176, 12, 13, 14,
+ 15, 16, 17, 0, 0, 0, 0, 0, 251, 0,
+ 0, 0, 0, 0, 18, 19, 20, 21, 22, 23,
+ 24, 25, 26, 27, 28, 29, 30, 31, 32, 0,
+ 33, 34, 35, 36, 37, 38, 39, 40, 41, 42,
+ 43, 44, 45, 46, 47, 48, 49, 50, 51, 52,
+ 53, 54, 55, 56, 57, 58, 59, 60, 61, 62,
+ 63, 64, 65, 66, 67, 68, 69, 70, 71, 0,
+ 164, 165, 166, 167, 168, 169, 0, 0, 170, 171,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 333, 74, 75,
+ 76, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 82, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 83, 0,
+ 84, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 14, 15, 16, 17, 0, 172, 0, 0,
+ 0, 0, 0, 173, 174, 175, 176, 18, 19, 20,
+ 21, 22, 23, 24, 25, 26, 27, 28, 29, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 38, 39,
+ 40, 41, 42, 43, 44, 45, 46, 47, 48, 49,
+ 50, 51, 52, 53, 54, 55, 56, 57, 58, 59,
+ 60, 61, 62, 63, 64, 65, 66, 67, 68, 69,
+ 70, 71, 0, 164, 165, 166, 167, 168, 169, 0,
+ 0, 170, 171, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 74, 75, 76, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 83, 0, 84, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 14, 15, 16, 17, 0,
+ 172, 0, 0, 229, 0, 0, 173, 174, 175, 176,
+ 18, 19, 20, 21, 22, 23, 24, 25, 26, 27,
+ 28, 29, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 38, 39, 40, 41, 42, 43, 44, 45, 46,
+ 47, 48, 49, 50, 51, 52, 53, 54, 55, 56,
+ 57, 58, 59, 60, 61, 62, 63, 64, 65, 66,
+ 67, 68, 69, 70, 71, 0, 164, 165, 166, 167,
+ 168, 169, 0, 0, 170, 171, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 74, 75, 76, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 83, 0, 84, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 14, 15,
+ 16, 17, 0, 172, 0, 0, 314, 0, 0, 173,
+ 174, 175, 176, 18, 19, 20, 21, 22, 23, 24,
+ 25, 26, 27, 28, 29, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 38, 39, 40, 41, 42, 43,
+ 44, 45, 46, 47, 48, 49, 50, 51, 52, 53,
+ 54, 55, 56, 57, 58, 59, 60, 61, 62, 63,
+ 64, 65, 66, 67, 68, 69, 70, 71, 0, 164,
+ 165, 166, 167, 168, 169, 0, 0, 170, 171, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 74, 75, 76,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 83, 0, 84,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 14, 15, 16, 17, 0, 172, 0, 0, 367,
+ 0, 0, 173, 174, 175, 176, 18, 19, 20, 21,
+ 22, 23, 24, 25, 26, 27, 28, 29, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 38, 39, 40,
+ 41, 42, 43, 44, 45, 46, 47, 48, 49, 50,
+ 51, 52, 53, 54, 55, 56, 57, 58, 59, 60,
+ 61, 62, 63, 64, 65, 66, 67, 68, 69, 70,
+ 71, 0, 164, 165, 166, 167, 168, 169, 0, 0,
+ 170, 171, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 74, 75, 76, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 83, 0, 84, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 14, 15, 16, 17, 0, 172,
+ 0, 0, 0, 0, 0, 173, 174, 175, 176, 18,
+ 19, 20, 21, 22, 23, 24, 25, 26, 27, 28,
+ 29, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 38, 39, 40, 41, 42, 43, 44, 45, 46, 47,
+ 48, 49, 50, 51, 52, 53, 54, 55, 56, 57,
+ 58, 59, 60, 61, 62, 63, 64, 65, 66, 67,
+ 68, 69, 70, 269, 0, 164, 165, 166, 167, 168,
+ 169, 0, 0, 170, 171, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 74, 75, 76, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 83, 0, 84, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 12, 13, 14, 15, 16,
+ 17, 0, 172, 0, 0, 0, 0, 0, 173, 174,
+ 175, 176, 18, 19, 20, 21, 22, 23, 24, 25,
+ 26, 27, 28, 29, 30, 31, 32, 0, 33, 34,
+ 35, 36, 37, 38, 39, 40, 41, 42, 43, 44,
+ 45, 46, 47, 48, 49, 50, 51, 52, 53, 54,
+ 55, 56, 57, 58, 59, 60, 61, 62, 63, 64,
+ 65, 66, 67, 68, 69, 70, 71, 0, 72, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 73, 74, 75, 76, 0,
+ 77, 0, 0, 0, 0, 0, 0, 0, 78, 79,
+ 80, 81, 82, 14, 15, 16, 17, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 18, 19,
+ 20, 21, 22, 23, 24, 25, 26, 27, 28, 29,
+ 0, 0, 0, 0, 0, 0, 83, 0, 84, 38,
+ 39, 40, 41, 42, 43, 44, 45, 46, 47, 48,
+ 49, 50, 51, 52, 53, 54, 55, 56, 57, 58,
+ 59, 60, 61, 62, 63, 64, 65, 66, 67, 68,
+ 69, 70, 71, 0, 341, 14, 15, 16, 17, 169,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 18, 19, 20, 21, 22, 23, 24, 25, 26, 27,
+ 28, 29, 74, 75, 76, 0, 0, 0, 0, 0,
+ 0, 38, 39, 40, 41, 42, 43, 44, 45, 46,
+ 47, 48, 49, 50, 51, 52, 53, 54, 55, 56,
+ 57, 58, 59, 60, 61, 62, 63, 64, 65, 66,
+ 67, 68, 69, 70, 71, 0, 72, 14, 15, 16,
+ 17, 0, 83, 0, 84, 0, 0, 0, 0, 0,
+ 0, 0, 18, 19, 20, 21, 22, 23, 24, 25,
+ 26, 27, 28, 29, 74, 75, 76, 0, 0, 0,
+ 0, 0, 0, 38, 39, 40, 41, 42, 43, 44,
+ 45, 46, 47, 48, 49, 50, 51, 52, 53, 54,
+ 55, 56, 57, 58, 59, 60, 61, 62, 63, 64,
+ 65, 66, 67, 68, 69, 70, 71, 0, 72, 0,
+ 0, 0, 0, 0, 83, 0, 84, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 83, 0, 84
+};
+
+static const yytype_int16 yycheck[] =
+{
+ 9, 73, 73, 159, 155, 161, 141, 146, 141, 4,
+ 76, 76, 86, 87, 91, 195, 172, 256, 9, 3,
+ 4, 9, 78, 95, 96, 84, 85, 193, 4, 195,
+ 313, 109, 381, 213, 227, 170, 171, 198, 33, 34,
+ 35, 198, 114, 392, 198, 3, 4, 213, 32, 33,
+ 34, 212, 36, 37, 0, 212, 191, 33, 34, 35,
+ 214, 113, 213, 93, 94, 95, 96, 97, 98, 99,
+ 100, 101, 102, 110, 32, 33, 34, 86, 36, 37,
+ 38, 39, 40, 198, 76, 198, 112, 370, 97, 328,
+ 198, 188, 227, 249, 227, 86, 235, 253, 86, 214,
+ 256, 214, 385, 112, 103, 388, 214, 194, 264, 113,
+ 261, 198, 194, 396, 193, 124, 198, 116, 76, 312,
+ 403, 33, 34, 113, 133, 37, 194, 320, 193, 198,
+ 198, 228, 206, 207, 211, 144, 195, 146, 197, 194,
+ 194, 194, 113, 198, 198, 198, 155, 113, 304, 215,
+ 285, 286, 287, 288, 289, 290, 291, 292, 293, 294,
+ 295, 296, 297, 298, 299, 300, 301, 302, 303, 178,
+ 194, 268, 328, 366, 104, 105, 106, 312, 76, 312,
+ 33, 34, 35, 213, 76, 320, 283, 320, 292, 293,
+ 294, 295, 203, 204, 205, 214, 215, 199, 200, 194,
+ 82, 83, 88, 89, 213, 288, 289, 215, 305, 290,
+ 291, 296, 297, 195, 76, 224, 313, 76, 374, 113,
+ 76, 214, 194, 193, 213, 193, 235, 378, 214, 214,
+ 193, 366, 193, 366, 214, 391, 193, 212, 90, 248,
+ 209, 3, 4, 208, 92, 193, 210, 256, 76, 196,
+ 195, 78, 261, 75, 214, 194, 196, 408, 195, 213,
+ 193, 333, 333, 198, 76, 194, 193, 12, 196, 213,
+ 32, 33, 34, 370, 36, 37, 38, 39, 40, 196,
+ 196, 213, 196, 214, 194, 298, 383, 265, 385, 215,
+ 213, 388, 213, 299, 214, 300, 303, 127, 301, 396,
+ 224, 302, 134, 244, 77, 224, 403, 144, 392, 321,
+ 248, 88, 379, 178, 248, 86, -1, -1, 328, 328,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, 378,
+ -1, -1, 381, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, 392, -1, -1, -1, -1, -1, -1,
+ 3, 4, 5, 6, 7, 8, 9, 10, 11, 408,
+ 13, 14, 15, 16, 17, 18, 19, 20, 21, 22,
+ 23, 24, 25, 26, 27, 28, 29, 30, 31, 32,
+ 33, 34, -1, 36, 37, 38, 39, 40, 41, 42,
+ 43, 44, 45, 46, 47, 48, 49, 50, 51, 52,
+ 53, 54, 55, 56, 57, 58, 59, 60, 61, 62,
+ 63, 64, 65, 66, 67, 68, 69, 70, 71, 72,
+ 73, 74, 75, 76, 77, 78, 79, 80, 81, -1,
+ -1, 84, 85, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ 103, 104, 105, 106, -1, 108, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, 120, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, 154, -1, 156, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ 193, -1, -1, -1, -1, -1, 199, 200, 201, 202,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, 214, 215, 216, 3, 4, 5, 6, 7, 8,
+ 9, 10, 11, -1, 13, 14, 15, 16, 17, 18,
+ 19, 20, 21, 22, 23, 24, 25, 26, 27, 28,
+ 29, 30, 31, 32, 33, 34, -1, 36, 37, 38,
+ 39, 40, 41, 42, 43, 44, 45, 46, 47, 48,
+ 49, 50, 51, 52, 53, 54, 55, 56, 57, 58,
+ 59, 60, 61, 62, 63, 64, 65, 66, 67, 68,
+ 69, 70, 71, 72, 73, 74, 75, 76, 77, 78,
+ 79, 80, 81, -1, -1, 84, 85, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, 103, 104, 105, 106, -1, 108,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, 120, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, 154, -1, 156, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, 193, -1, -1, -1, -1, -1,
+ 199, 200, 201, 202, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, 214, 215, 216, 3, 4,
+ 5, 6, 7, 8, 9, 10, 11, -1, 13, 14,
+ 15, 16, 17, 18, 19, 20, 21, 22, 23, 24,
+ 25, 26, 27, 28, 29, 30, 31, 32, 33, 34,
+ -1, 36, 37, 38, 39, 40, 41, 42, 43, 44,
+ 45, 46, 47, 48, 49, 50, 51, 52, 53, 54,
+ 55, 56, 57, 58, 59, 60, 61, 62, 63, 64,
+ 65, 66, 67, 68, 69, 70, 71, 72, 73, 74,
+ 75, 76, 77, 78, 79, 80, 81, -1, -1, 84,
+ 85, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, 103, 104,
+ 105, 106, -1, 108, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, 120, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, 154,
+ -1, 156, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, 193, -1,
+ -1, -1, -1, -1, 199, 200, 201, 202, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, 214,
+ 215, 216, 3, 4, 5, 6, 7, 8, 9, 10,
+ 11, -1, 13, 14, 15, 16, 17, 18, 19, 20,
+ 21, 22, 23, 24, 25, 26, 27, 28, 29, 30,
+ 31, 32, 33, 34, -1, 36, 37, 38, 39, 40,
+ 41, 42, 43, 44, 45, 46, 47, 48, 49, 50,
+ 51, 52, 53, 54, 55, 56, 57, 58, 59, 60,
+ 61, 62, 63, 64, 65, 66, 67, 68, 69, 70,
+ 71, 72, 73, 74, 75, 76, 77, 78, 79, 80,
+ 81, -1, -1, 84, 85, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, 103, 104, 105, 106, -1, 108, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, 120,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, 154, -1, 156, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, 193, -1, -1, -1, -1, -1, 199, 200,
+ 201, 202, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, 214, 215, 216, 3, 4, 5, 6,
+ 7, 8, 9, 10, 11, -1, 13, 14, 15, 16,
+ 17, 18, 19, 20, 21, 22, 23, 24, 25, 26,
+ 27, 28, 29, 30, 31, 32, 33, 34, -1, 36,
+ 37, 38, 39, 40, 41, 42, 43, 44, 45, 46,
+ 47, 48, 49, 50, 51, 52, 53, 54, 55, 56,
+ 57, 58, 59, 60, 61, 62, 63, 64, 65, 66,
+ 67, 68, 69, 70, 71, 72, 73, 74, 75, 76,
+ 77, 78, 79, 80, 81, -1, -1, 84, 85, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, 103, 104, 105, 106,
+ -1, 108, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, 120, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, 154, -1, 156,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, 193, -1, -1, -1,
+ -1, -1, 199, 200, 201, 202, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, 214, 215, 3,
+ 4, 5, 6, 7, 8, 9, 10, 11, -1, 13,
+ 14, 15, 16, 17, 18, 19, 20, 21, 22, 23,
+ 24, 25, 26, 27, 28, 29, 30, 31, 32, 33,
+ 34, -1, 36, 37, 38, 39, 40, 41, 42, 43,
+ 44, 45, 46, 47, 48, 49, 50, 51, 52, 53,
+ 54, 55, 56, 57, 58, 59, 60, 61, 62, 63,
+ 64, 65, 66, 67, 68, 69, 70, 71, 72, 73,
+ 74, 75, 76, 77, 78, 79, 80, 81, -1, -1,
+ 84, 85, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, 103,
+ 104, 105, 106, -1, 108, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, 120, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ 154, -1, 156, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, 193,
+ -1, -1, -1, -1, -1, 199, 200, 201, 202, 3,
+ 4, 5, 6, 7, 8, -1, -1, -1, -1, -1,
+ 214, 215, -1, -1, -1, -1, 20, 21, 22, 23,
+ 24, 25, 26, 27, 28, 29, 30, 31, 32, 33,
+ 34, -1, 36, 37, 38, 39, 40, 41, 42, 43,
+ 44, 45, 46, 47, 48, 49, 50, 51, 52, 53,
+ 54, 55, 56, 57, 58, 59, 60, 61, 62, 63,
+ 64, 65, 66, 67, 68, 69, 70, 71, 72, 73,
+ 74, -1, 76, 77, 78, 79, 80, 81, -1, -1,
+ 84, 85, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, 103,
+ 104, 105, 106, -1, 108, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, 120, 5, 6, 7,
+ 8, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, 20, 21, 22, 23, 24, 25, 26, 27,
+ 28, 29, 30, 31, -1, -1, -1, -1, -1, -1,
+ 154, -1, 156, 41, 42, 43, 44, 45, 46, 47,
+ 48, 49, 50, 51, 52, 53, 54, 55, 56, 57,
+ 58, 59, 60, 61, 62, 63, 64, 65, 66, 67,
+ 68, 69, 70, 71, 72, 73, 74, -1, 76, 193,
+ -1, -1, -1, -1, -1, 199, 200, 201, 202, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ 214, -1, -1, -1, -1, -1, 104, 105, 106, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, 5, 6, 7, 8, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, 20, 21,
+ 22, 23, 24, 25, 26, 27, 28, 29, 30, 31,
+ -1, -1, -1, -1, -1, -1, 154, -1, 156, 41,
+ 42, 43, 44, 45, 46, 47, 48, 49, 50, 51,
+ 52, 53, 54, 55, 56, 57, 58, 59, 60, 61,
+ 62, 63, 64, 65, 66, 67, 68, 69, 70, 71,
+ 72, 73, 74, -1, 76, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, 216, -1,
+ -1, -1, 104, 105, 106, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, 5,
+ 6, 7, 8, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, 20, 21, 22, 23, 24, 25,
+ 26, 27, 28, 29, 30, 31, -1, -1, -1, -1,
+ -1, -1, 154, -1, 156, 41, 42, 43, 44, 45,
+ 46, 47, 48, 49, 50, 51, 52, 53, 54, 55,
+ 56, 57, 58, 59, 60, 61, 62, 63, 64, 65,
+ 66, 67, 68, 69, 70, 71, 72, 73, 74, -1,
+ 76, 77, 78, 79, 80, 81, -1, -1, 84, 85,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, 216, -1, -1, -1, 104, 105,
+ 106, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, 154, -1,
+ 156, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, 193, -1, -1,
+ -1, -1, -1, 199, 200, 201, 202, 3, 4, 5,
+ 6, 7, 8, -1, -1, -1, -1, -1, 214, -1,
+ -1, -1, -1, -1, 20, 21, 22, 23, 24, 25,
+ 26, 27, 28, 29, 30, 31, 32, 33, 34, -1,
+ 36, 37, 38, 39, 40, 41, 42, 43, 44, 45,
+ 46, 47, 48, 49, 50, 51, 52, 53, 54, 55,
+ 56, 57, 58, 59, 60, 61, 62, 63, 64, 65,
+ 66, 67, 68, 69, 70, 71, 72, 73, 74, -1,
+ 76, 77, 78, 79, 80, 81, -1, -1, 84, 85,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, 103, 104, 105,
+ 106, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, 120, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, 154, -1,
+ 156, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, 5, 6, 7, 8, -1, 193, -1, -1,
+ -1, -1, -1, 199, 200, 201, 202, 20, 21, 22,
+ 23, 24, 25, 26, 27, 28, 29, 30, 31, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, 41, 42,
+ 43, 44, 45, 46, 47, 48, 49, 50, 51, 52,
+ 53, 54, 55, 56, 57, 58, 59, 60, 61, 62,
+ 63, 64, 65, 66, 67, 68, 69, 70, 71, 72,
+ 73, 74, -1, 76, 77, 78, 79, 80, 81, -1,
+ -1, 84, 85, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, 104, 105, 106, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, 154, -1, 156, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, 5, 6, 7, 8, -1,
+ 193, -1, -1, 196, -1, -1, 199, 200, 201, 202,
+ 20, 21, 22, 23, 24, 25, 26, 27, 28, 29,
+ 30, 31, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, 41, 42, 43, 44, 45, 46, 47, 48, 49,
+ 50, 51, 52, 53, 54, 55, 56, 57, 58, 59,
+ 60, 61, 62, 63, 64, 65, 66, 67, 68, 69,
+ 70, 71, 72, 73, 74, -1, 76, 77, 78, 79,
+ 80, 81, -1, -1, 84, 85, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, 104, 105, 106, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, 154, -1, 156, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, 5, 6,
+ 7, 8, -1, 193, -1, -1, 196, -1, -1, 199,
+ 200, 201, 202, 20, 21, 22, 23, 24, 25, 26,
+ 27, 28, 29, 30, 31, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, 41, 42, 43, 44, 45, 46,
+ 47, 48, 49, 50, 51, 52, 53, 54, 55, 56,
+ 57, 58, 59, 60, 61, 62, 63, 64, 65, 66,
+ 67, 68, 69, 70, 71, 72, 73, 74, -1, 76,
+ 77, 78, 79, 80, 81, -1, -1, 84, 85, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, 104, 105, 106,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, 154, -1, 156,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, 5, 6, 7, 8, -1, 193, -1, -1, 196,
+ -1, -1, 199, 200, 201, 202, 20, 21, 22, 23,
+ 24, 25, 26, 27, 28, 29, 30, 31, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, 41, 42, 43,
+ 44, 45, 46, 47, 48, 49, 50, 51, 52, 53,
+ 54, 55, 56, 57, 58, 59, 60, 61, 62, 63,
+ 64, 65, 66, 67, 68, 69, 70, 71, 72, 73,
+ 74, -1, 76, 77, 78, 79, 80, 81, -1, -1,
+ 84, 85, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ 104, 105, 106, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ 154, -1, 156, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, 5, 6, 7, 8, -1, 193,
+ -1, -1, -1, -1, -1, 199, 200, 201, 202, 20,
+ 21, 22, 23, 24, 25, 26, 27, 28, 29, 30,
+ 31, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ 41, 42, 43, 44, 45, 46, 47, 48, 49, 50,
+ 51, 52, 53, 54, 55, 56, 57, 58, 59, 60,
+ 61, 62, 63, 64, 65, 66, 67, 68, 69, 70,
+ 71, 72, 73, 74, -1, 76, 77, 78, 79, 80,
+ 81, -1, -1, 84, 85, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, 104, 105, 106, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, 154, -1, 156, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, 3, 4, 5, 6, 7,
+ 8, -1, 193, -1, -1, -1, -1, -1, 199, 200,
+ 201, 202, 20, 21, 22, 23, 24, 25, 26, 27,
+ 28, 29, 30, 31, 32, 33, 34, -1, 36, 37,
+ 38, 39, 40, 41, 42, 43, 44, 45, 46, 47,
+ 48, 49, 50, 51, 52, 53, 54, 55, 56, 57,
+ 58, 59, 60, 61, 62, 63, 64, 65, 66, 67,
+ 68, 69, 70, 71, 72, 73, 74, -1, 76, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, 103, 104, 105, 106, -1,
+ 108, -1, -1, -1, -1, -1, -1, -1, 116, 117,
+ 118, 119, 120, 5, 6, 7, 8, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, 20, 21,
+ 22, 23, 24, 25, 26, 27, 28, 29, 30, 31,
+ -1, -1, -1, -1, -1, -1, 154, -1, 156, 41,
+ 42, 43, 44, 45, 46, 47, 48, 49, 50, 51,
+ 52, 53, 54, 55, 56, 57, 58, 59, 60, 61,
+ 62, 63, 64, 65, 66, 67, 68, 69, 70, 71,
+ 72, 73, 74, -1, 76, 5, 6, 7, 8, 81,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ 20, 21, 22, 23, 24, 25, 26, 27, 28, 29,
+ 30, 31, 104, 105, 106, -1, -1, -1, -1, -1,
+ -1, 41, 42, 43, 44, 45, 46, 47, 48, 49,
+ 50, 51, 52, 53, 54, 55, 56, 57, 58, 59,
+ 60, 61, 62, 63, 64, 65, 66, 67, 68, 69,
+ 70, 71, 72, 73, 74, -1, 76, 5, 6, 7,
+ 8, -1, 154, -1, 156, -1, -1, -1, -1, -1,
+ -1, -1, 20, 21, 22, 23, 24, 25, 26, 27,
+ 28, 29, 30, 31, 104, 105, 106, -1, -1, -1,
+ -1, -1, -1, 41, 42, 43, 44, 45, 46, 47,
+ 48, 49, 50, 51, 52, 53, 54, 55, 56, 57,
+ 58, 59, 60, 61, 62, 63, 64, 65, 66, 67,
+ 68, 69, 70, 71, 72, 73, 74, -1, 76, -1,
+ -1, -1, -1, -1, 154, -1, 156, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, 154, -1, 156
+};
+
+/* YYSTOS[STATE-NUM] -- The (internal number of the) accessing
+ symbol of state STATE-NUM. */
+static const yytype_uint16 yystos[] =
+{
+ 0, 109, 218, 220, 78, 0, 222, 113, 110, 219,
+ 223, 76, 3, 4, 5, 6, 7, 8, 20, 21,
+ 22, 23, 24, 25, 26, 27, 28, 29, 30, 31,
+ 32, 33, 34, 36, 37, 38, 39, 40, 41, 42,
+ 43, 44, 45, 46, 47, 48, 49, 50, 51, 52,
+ 53, 54, 55, 56, 57, 58, 59, 60, 61, 62,
+ 63, 64, 65, 66, 67, 68, 69, 70, 71, 72,
+ 73, 74, 76, 103, 104, 105, 106, 108, 116, 117,
+ 118, 119, 120, 154, 156, 221, 224, 254, 255, 256,
+ 257, 258, 263, 264, 265, 266, 269, 271, 272, 273,
+ 274, 275, 276, 277, 278, 302, 303, 112, 33, 34,
+ 37, 76, 215, 76, 269, 272, 277, 113, 113, 113,
+ 113, 193, 302, 214, 215, 289, 194, 198, 4, 33,
+ 34, 35, 260, 261, 270, 198, 214, 76, 272, 272,
+ 273, 195, 274, 76, 215, 273, 279, 280, 272, 274,
+ 76, 267, 268, 9, 10, 11, 13, 14, 15, 16,
+ 17, 18, 19, 75, 76, 77, 78, 79, 80, 81,
+ 84, 85, 193, 199, 200, 201, 202, 214, 215, 216,
+ 225, 226, 227, 229, 230, 231, 232, 233, 234, 235,
+ 236, 237, 238, 239, 240, 241, 242, 243, 244, 245,
+ 246, 247, 248, 249, 250, 252, 254, 255, 273, 284,
+ 285, 286, 287, 290, 291, 292, 295, 296, 297, 301,
+ 260, 259, 262, 273, 261, 76, 193, 195, 213, 196,
+ 236, 249, 253, 273, 113, 279, 76, 281, 282, 216,
+ 280, 214, 213, 194, 198, 214, 214, 285, 193, 193,
+ 214, 214, 252, 193, 252, 212, 193, 236, 236, 252,
+ 216, 290, 84, 85, 195, 197, 194, 194, 198, 74,
+ 250, 193, 93, 94, 95, 96, 97, 98, 99, 100,
+ 101, 102, 213, 251, 236, 203, 204, 205, 199, 200,
+ 82, 83, 86, 87, 206, 207, 88, 89, 208, 209,
+ 210, 90, 92, 91, 211, 198, 214, 216, 285, 76,
+ 259, 262, 195, 213, 196, 253, 250, 283, 196, 216,
+ 195, 198, 214, 78, 268, 75, 284, 291, 298, 252,
+ 214, 252, 212, 103, 252, 265, 294, 194, 216, 228,
+ 252, 76, 231, 250, 250, 236, 236, 236, 238, 238,
+ 239, 239, 240, 240, 240, 240, 241, 241, 242, 243,
+ 244, 245, 246, 247, 252, 250, 195, 196, 253, 283,
+ 213, 196, 253, 282, 193, 294, 299, 300, 194, 194,
+ 76, 194, 196, 212, 253, 213, 196, 283, 213, 196,
+ 252, 214, 194, 285, 293, 287, 213, 286, 288, 289,
+ 250, 196, 283, 213, 283, 194, 252, 288, 12, 283,
+ 283, 214, 285
+};
+
+#define yyerrok (yyerrstatus = 0)
+#define yyclearin (yychar = YYEMPTY)
+#define YYEMPTY (-2)
+#define YYEOF 0
+
+#define YYACCEPT goto yyacceptlab
+#define YYABORT goto yyabortlab
+#define YYERROR goto yyerrorlab
+
+
+/* Like YYERROR except do call yyerror. This remains here temporarily
+ to ease the transition to the new meaning of YYERROR, for GCC.
+ Once GCC version 2 has supplanted version 1, this can go. However,
+ YYFAIL appears to be in use. Nevertheless, it is formally deprecated
+ in Bison 2.4.2's NEWS entry, where a plan to phase it out is
+ discussed. */
+
+#define YYFAIL goto yyerrlab
+#if defined YYFAIL
+ /* This is here to suppress warnings from the GCC cpp's
+ -Wunused-macros. Normally we don't worry about that warning, but
+ some users do, and we want to make it easy for users to remove
+ YYFAIL uses, which will produce warnings from Bison 2.5. */
+#endif
+
+#define YYRECOVERING() (!!yyerrstatus)
+
+#define YYBACKUP(Token, Value) \
+do \
+ if (yychar == YYEMPTY && yylen == 1) \
+ { \
+ yychar = (Token); \
+ yylval = (Value); \
+ yytoken = YYTRANSLATE (yychar); \
+ YYPOPSTACK (1); \
+ goto yybackup; \
+ } \
+ else \
+ { \
+ yyerror (&yylloc, state, YY_("syntax error: cannot back up")); \
+ YYERROR; \
+ } \
+while (YYID (0))
+
+
+#define YYTERROR 1
+#define YYERRCODE 256
+
+
+/* YYLLOC_DEFAULT -- Set CURRENT to span from RHS[1] to RHS[N].
+ If N is 0, then set CURRENT to the empty location which ends
+ the previous symbol: RHS[0] (always defined). */
+
+#define YYRHSLOC(Rhs, K) ((Rhs)[K])
+#ifndef YYLLOC_DEFAULT
+# define YYLLOC_DEFAULT(Current, Rhs, N) \
+ do \
+ if (YYID (N)) \
+ { \
+ (Current).first_line = YYRHSLOC (Rhs, 1).first_line; \
+ (Current).first_column = YYRHSLOC (Rhs, 1).first_column; \
+ (Current).last_line = YYRHSLOC (Rhs, N).last_line; \
+ (Current).last_column = YYRHSLOC (Rhs, N).last_column; \
+ } \
+ else \
+ { \
+ (Current).first_line = (Current).last_line = \
+ YYRHSLOC (Rhs, 0).last_line; \
+ (Current).first_column = (Current).last_column = \
+ YYRHSLOC (Rhs, 0).last_column; \
+ } \
+ while (YYID (0))
+#endif
+
+
+/* YY_LOCATION_PRINT -- Print the location on the stream.
+ This macro was not mandated originally: define only if we know
+ we won't break user code: when these are the locations we know. */
+
+#ifndef YY_LOCATION_PRINT
+# if defined YYLTYPE_IS_TRIVIAL && YYLTYPE_IS_TRIVIAL
+# define YY_LOCATION_PRINT(File, Loc) \
+ fprintf (File, "%d.%d-%d.%d", \
+ (Loc).first_line, (Loc).first_column, \
+ (Loc).last_line, (Loc).last_column)
+# else
+# define YY_LOCATION_PRINT(File, Loc) ((void) 0)
+# endif
+#endif
+
+
+/* YYLEX -- calling `yylex' with the right arguments. */
+
+#ifdef YYLEX_PARAM
+# define YYLEX yylex (&yylval, &yylloc, YYLEX_PARAM)
+#else
+# define YYLEX yylex (&yylval, &yylloc, scanner)
+#endif
+
+/* Enable debugging if requested. */
+#if YYDEBUG
+
+# ifndef YYFPRINTF
+# include <stdio.h> /* INFRINGES ON USER NAME SPACE */
+# define YYFPRINTF fprintf
+# endif
+
+# define YYDPRINTF(Args) \
+do { \
+ if (yydebug) \
+ YYFPRINTF Args; \
+} while (YYID (0))
+
+# define YY_SYMBOL_PRINT(Title, Type, Value, Location) \
+do { \
+ if (yydebug) \
+ { \
+ YYFPRINTF (stderr, "%s ", Title); \
+ yy_symbol_print (stderr, \
+ Type, Value, Location, state); \
+ YYFPRINTF (stderr, "\n"); \
+ } \
+} while (YYID (0))
+
+
+/*--------------------------------.
+| Print this symbol on YYOUTPUT. |
+`--------------------------------*/
+
+/*ARGSUSED*/
+#if (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
+static void
+yy_symbol_value_print (FILE *yyoutput, int yytype, YYSTYPE const * const yyvaluep, YYLTYPE const * const yylocationp, struct _mesa_glsl_parse_state *state)
+#else
+static void
+yy_symbol_value_print (yyoutput, yytype, yyvaluep, yylocationp, state)
+ FILE *yyoutput;
+ int yytype;
+ YYSTYPE const * const yyvaluep;
+ YYLTYPE const * const yylocationp;
+ struct _mesa_glsl_parse_state *state;
+#endif
+{
+ if (!yyvaluep)
+ return;
+ YYUSE (yylocationp);
+ YYUSE (state);
+# ifdef YYPRINT
+ if (yytype < YYNTOKENS)
+ YYPRINT (yyoutput, yytoknum[yytype], *yyvaluep);
+# else
+ YYUSE (yyoutput);
+# endif
+ switch (yytype)
+ {
+ default:
+ break;
+ }
+}
+
+
+/*--------------------------------.
+| Print this symbol on YYOUTPUT. |
+`--------------------------------*/
+
+#if (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
+static void
+yy_symbol_print (FILE *yyoutput, int yytype, YYSTYPE const * const yyvaluep, YYLTYPE const * const yylocationp, struct _mesa_glsl_parse_state *state)
+#else
+static void
+yy_symbol_print (yyoutput, yytype, yyvaluep, yylocationp, state)
+ FILE *yyoutput;
+ int yytype;
+ YYSTYPE const * const yyvaluep;
+ YYLTYPE const * const yylocationp;
+ struct _mesa_glsl_parse_state *state;
+#endif
+{
+ if (yytype < YYNTOKENS)
+ YYFPRINTF (yyoutput, "token %s (", yytname[yytype]);
+ else
+ YYFPRINTF (yyoutput, "nterm %s (", yytname[yytype]);
+
+ YY_LOCATION_PRINT (yyoutput, *yylocationp);
+ YYFPRINTF (yyoutput, ": ");
+ yy_symbol_value_print (yyoutput, yytype, yyvaluep, yylocationp, state);
+ YYFPRINTF (yyoutput, ")");
+}
+
+/*------------------------------------------------------------------.
+| yy_stack_print -- Print the state stack from its BOTTOM up to its |
+| TOP (included). |
+`------------------------------------------------------------------*/
+
+#if (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
+static void
+yy_stack_print (yytype_int16 *yybottom, yytype_int16 *yytop)
+#else
+static void
+yy_stack_print (yybottom, yytop)
+ yytype_int16 *yybottom;
+ yytype_int16 *yytop;
+#endif
+{
+ YYFPRINTF (stderr, "Stack now");
+ for (; yybottom <= yytop; yybottom++)
+ {
+ int yybot = *yybottom;
+ YYFPRINTF (stderr, " %d", yybot);
+ }
+ YYFPRINTF (stderr, "\n");
+}
+
+# define YY_STACK_PRINT(Bottom, Top) \
+do { \
+ if (yydebug) \
+ yy_stack_print ((Bottom), (Top)); \
+} while (YYID (0))
+
+
+/*------------------------------------------------.
+| Report that the YYRULE is going to be reduced. |
+`------------------------------------------------*/
+
+#if (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
+static void
+yy_reduce_print (YYSTYPE *yyvsp, YYLTYPE *yylsp, int yyrule, struct _mesa_glsl_parse_state *state)
+#else
+static void
+yy_reduce_print (yyvsp, yylsp, yyrule, state)
+ YYSTYPE *yyvsp;
+ YYLTYPE *yylsp;
+ int yyrule;
+ struct _mesa_glsl_parse_state *state;
+#endif
+{
+ int yynrhs = yyr2[yyrule];
+ int yyi;
+ unsigned long int yylno = yyrline[yyrule];
+ YYFPRINTF (stderr, "Reducing stack by rule %d (line %lu):\n",
+ yyrule - 1, yylno);
+ /* The symbols being reduced. */
+ for (yyi = 0; yyi < yynrhs; yyi++)
+ {
+ YYFPRINTF (stderr, " $%d = ", yyi + 1);
+ yy_symbol_print (stderr, yyrhs[yyprhs[yyrule] + yyi],
+ &(yyvsp[(yyi + 1) - (yynrhs)])
+ , &(yylsp[(yyi + 1) - (yynrhs)]) , state);
+ YYFPRINTF (stderr, "\n");
+ }
+}
+
+# define YY_REDUCE_PRINT(Rule) \
+do { \
+ if (yydebug) \
+ yy_reduce_print (yyvsp, yylsp, Rule, state); \
+} while (YYID (0))
+
+/* Nonzero means print parse trace. It is left uninitialized so that
+ multiple parsers can coexist. */
+int yydebug;
+#else /* !YYDEBUG */
+# define YYDPRINTF(Args)
+# define YY_SYMBOL_PRINT(Title, Type, Value, Location)
+# define YY_STACK_PRINT(Bottom, Top)
+# define YY_REDUCE_PRINT(Rule)
+#endif /* !YYDEBUG */
+
+
+/* YYINITDEPTH -- initial size of the parser's stacks. */
+#ifndef YYINITDEPTH
+# define YYINITDEPTH 200
+#endif
+
+/* YYMAXDEPTH -- maximum size the stacks can grow to (effective only
+ if the built-in stack extension method is used).
+
+ Do not make this value too large; the results are undefined if
+ YYSTACK_ALLOC_MAXIMUM < YYSTACK_BYTES (YYMAXDEPTH)
+ evaluated with infinite-precision integer arithmetic. */
+
+#ifndef YYMAXDEPTH
+# define YYMAXDEPTH 10000
+#endif
+
+
+
+#if YYERROR_VERBOSE
+
+# ifndef yystrlen
+# if defined __GLIBC__ && defined _STRING_H
+# define yystrlen strlen
+# else
+/* Return the length of YYSTR. */
+#if (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
+static YYSIZE_T
+yystrlen (const char *yystr)
+#else
+static YYSIZE_T
+yystrlen (yystr)
+ const char *yystr;
+#endif
+{
+ YYSIZE_T yylen;
+ for (yylen = 0; yystr[yylen]; yylen++)
+ continue;
+ return yylen;
+}
+# endif
+# endif
+
+# ifndef yystpcpy
+# if defined __GLIBC__ && defined _STRING_H && defined _GNU_SOURCE
+# define yystpcpy stpcpy
+# else
+/* Copy YYSRC to YYDEST, returning the address of the terminating '\0' in
+ YYDEST. */
+#if (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
+static char *
+yystpcpy (char *yydest, const char *yysrc)
+#else
+static char *
+yystpcpy (yydest, yysrc)
+ char *yydest;
+ const char *yysrc;
+#endif
+{
+ char *yyd = yydest;
+ const char *yys = yysrc;
+
+ while ((*yyd++ = *yys++) != '\0')
+ continue;
+
+ return yyd - 1;
+}
+# endif
+# endif
+
+# ifndef yytnamerr
+/* Copy to YYRES the contents of YYSTR after stripping away unnecessary
+ quotes and backslashes, so that it's suitable for yyerror. The
+ heuristic is that double-quoting is unnecessary unless the string
+ contains an apostrophe, a comma, or backslash (other than
+ backslash-backslash). YYSTR is taken from yytname. If YYRES is
+ null, do not copy; instead, return the length of what the result
+ would have been. */
+static YYSIZE_T
+yytnamerr (char *yyres, const char *yystr)
+{
+ if (*yystr == '"')
+ {
+ YYSIZE_T yyn = 0;
+ char const *yyp = yystr;
+
+ for (;;)
+ switch (*++yyp)
+ {
+ case '\'':
+ case ',':
+ goto do_not_strip_quotes;
+
+ case '\\':
+ if (*++yyp != '\\')
+ goto do_not_strip_quotes;
+ /* Fall through. */
+ default:
+ if (yyres)
+ yyres[yyn] = *yyp;
+ yyn++;
+ break;
+
+ case '"':
+ if (yyres)
+ yyres[yyn] = '\0';
+ return yyn;
+ }
+ do_not_strip_quotes: ;
+ }
+
+ if (! yyres)
+ return yystrlen (yystr);
+
+ return yystpcpy (yyres, yystr) - yyres;
+}
+# endif
+
+/* Copy into YYRESULT an error message about the unexpected token
+ YYCHAR while in state YYSTATE. Return the number of bytes copied,
+ including the terminating null byte. If YYRESULT is null, do not
+ copy anything; just return the number of bytes that would be
+ copied. As a special case, return 0 if an ordinary "syntax error"
+ message will do. Return YYSIZE_MAXIMUM if overflow occurs during
+ size calculation. */
+static YYSIZE_T
+yysyntax_error (char *yyresult, int yystate, int yychar)
+{
+ int yyn = yypact[yystate];
+
+ if (! (YYPACT_NINF < yyn && yyn <= YYLAST))
+ return 0;
+ else
+ {
+ int yytype = YYTRANSLATE (yychar);
+ YYSIZE_T yysize0 = yytnamerr (0, yytname[yytype]);
+ YYSIZE_T yysize = yysize0;
+ YYSIZE_T yysize1;
+ int yysize_overflow = 0;
+ enum { YYERROR_VERBOSE_ARGS_MAXIMUM = 5 };
+ char const *yyarg[YYERROR_VERBOSE_ARGS_MAXIMUM];
+ int yyx;
+
+# if 0
+ /* This is so xgettext sees the translatable formats that are
+ constructed on the fly. */
+ YY_("syntax error, unexpected %s");
+ YY_("syntax error, unexpected %s, expecting %s");
+ YY_("syntax error, unexpected %s, expecting %s or %s");
+ YY_("syntax error, unexpected %s, expecting %s or %s or %s");
+ YY_("syntax error, unexpected %s, expecting %s or %s or %s or %s");
+# endif
+ char *yyfmt;
+ char const *yyf;
+ static char const yyunexpected[] = "syntax error, unexpected %s";
+ static char const yyexpecting[] = ", expecting %s";
+ static char const yyor[] = " or %s";
+ char yyformat[sizeof yyunexpected
+ + sizeof yyexpecting - 1
+ + ((YYERROR_VERBOSE_ARGS_MAXIMUM - 2)
+ * (sizeof yyor - 1))];
+ char const *yyprefix = yyexpecting;
+
+ /* Start YYX at -YYN if negative to avoid negative indexes in
+ YYCHECK. */
+ int yyxbegin = yyn < 0 ? -yyn : 0;
+
+ /* Stay within bounds of both yycheck and yytname. */
+ int yychecklim = YYLAST - yyn + 1;
+ int yyxend = yychecklim < YYNTOKENS ? yychecklim : YYNTOKENS;
+ int yycount = 1;
+
+ yyarg[0] = yytname[yytype];
+ yyfmt = yystpcpy (yyformat, yyunexpected);
+
+ for (yyx = yyxbegin; yyx < yyxend; ++yyx)
+ if (yycheck[yyx + yyn] == yyx && yyx != YYTERROR)
+ {
+ if (yycount == YYERROR_VERBOSE_ARGS_MAXIMUM)
+ {
+ yycount = 1;
+ yysize = yysize0;
+ yyformat[sizeof yyunexpected - 1] = '\0';
+ break;
+ }
+ yyarg[yycount++] = yytname[yyx];
+ yysize1 = yysize + yytnamerr (0, yytname[yyx]);
+ yysize_overflow |= (yysize1 < yysize);
+ yysize = yysize1;
+ yyfmt = yystpcpy (yyfmt, yyprefix);
+ yyprefix = yyor;
+ }
+
+ yyf = YY_(yyformat);
+ yysize1 = yysize + yystrlen (yyf);
+ yysize_overflow |= (yysize1 < yysize);
+ yysize = yysize1;
+
+ if (yysize_overflow)
+ return YYSIZE_MAXIMUM;
+
+ if (yyresult)
+ {
+ /* Avoid sprintf, as that infringes on the user's name space.
+ Don't have undefined behavior even if the translation
+ produced a string with the wrong number of "%s"s. */
+ char *yyp = yyresult;
+ int yyi = 0;
+ while ((*yyp = *yyf) != '\0')
+ {
+ if (*yyp == '%' && yyf[1] == 's' && yyi < yycount)
+ {
+ yyp += yytnamerr (yyp, yyarg[yyi++]);
+ yyf += 2;
+ }
+ else
+ {
+ yyp++;
+ yyf++;
+ }
+ }
+ }
+ return yysize;
+ }
+}
+#endif /* YYERROR_VERBOSE */
+
+
+/*-----------------------------------------------.
+| Release the memory associated to this symbol. |
+`-----------------------------------------------*/
+
+/*ARGSUSED*/
+#if (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
+static void
+yydestruct (const char *yymsg, int yytype, YYSTYPE *yyvaluep, YYLTYPE *yylocationp, struct _mesa_glsl_parse_state *state)
+#else
+static void
+yydestruct (yymsg, yytype, yyvaluep, yylocationp, state)
+ const char *yymsg;
+ int yytype;
+ YYSTYPE *yyvaluep;
+ YYLTYPE *yylocationp;
+ struct _mesa_glsl_parse_state *state;
+#endif
+{
+ YYUSE (yyvaluep);
+ YYUSE (yylocationp);
+ YYUSE (state);
+
+ if (!yymsg)
+ yymsg = "Deleting";
+ YY_SYMBOL_PRINT (yymsg, yytype, yyvaluep, yylocationp);
+
+ switch (yytype)
+ {
+
+ default:
+ break;
+ }
+}
+
+/* Prevent warnings from -Wmissing-prototypes. */
+#ifdef YYPARSE_PARAM
+#if defined __STDC__ || defined __cplusplus
+int yyparse (void *YYPARSE_PARAM);
+#else
+int yyparse ();
+#endif
+#else /* ! YYPARSE_PARAM */
+#if defined __STDC__ || defined __cplusplus
+int yyparse (struct _mesa_glsl_parse_state *state);
+#else
+int yyparse ();
+#endif
+#endif /* ! YYPARSE_PARAM */
+
+
+
+
+
+/*-------------------------.
+| yyparse or yypush_parse. |
+`-------------------------*/
+
+#ifdef YYPARSE_PARAM
+#if (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
+int
+yyparse (void *YYPARSE_PARAM)
+#else
+int
+yyparse (YYPARSE_PARAM)
+ void *YYPARSE_PARAM;
+#endif
+#else /* ! YYPARSE_PARAM */
+#if (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
+int
+yyparse (struct _mesa_glsl_parse_state *state)
+#else
+int
+yyparse (state)
+ struct _mesa_glsl_parse_state *state;
+#endif
+#endif
+{
+/* The lookahead symbol. */
+int yychar;
+
+/* The semantic value of the lookahead symbol. */
+YYSTYPE yylval;
+
+/* Location data for the lookahead symbol. */
+YYLTYPE yylloc;
+
+ /* Number of syntax errors so far. */
+ int yynerrs;
+
+ int yystate;
+ /* Number of tokens to shift before error messages enabled. */
+ int yyerrstatus;
+
+ /* The stacks and their tools:
+ `yyss': related to states.
+ `yyvs': related to semantic values.
+ `yyls': related to locations.
+
+ Refer to the stacks thru separate pointers, to allow yyoverflow
+ to reallocate them elsewhere. */
+
+ /* The state stack. */
+ yytype_int16 yyssa[YYINITDEPTH];
+ yytype_int16 *yyss;
+ yytype_int16 *yyssp;
+
+ /* The semantic value stack. */
+ YYSTYPE yyvsa[YYINITDEPTH];
+ YYSTYPE *yyvs;
+ YYSTYPE *yyvsp;
+
+ /* The location stack. */
+ YYLTYPE yylsa[YYINITDEPTH];
+ YYLTYPE *yyls;
+ YYLTYPE *yylsp;
+
+ /* The locations where the error started and ended. */
+ YYLTYPE yyerror_range[3];
+
+ YYSIZE_T yystacksize;
+
+ int yyn;
+ int yyresult;
+ /* Lookahead token as an internal (translated) token number. */
+ int yytoken;
+ /* The variables used to return semantic value and location from the
+ action routines. */
+ YYSTYPE yyval;
+ YYLTYPE yyloc;
+
+#if YYERROR_VERBOSE
+ /* Buffer for error messages, and its allocated size. */
+ char yymsgbuf[128];
+ char *yymsg = yymsgbuf;
+ YYSIZE_T yymsg_alloc = sizeof yymsgbuf;
+#endif
+
+#define YYPOPSTACK(N) (yyvsp -= (N), yyssp -= (N), yylsp -= (N))
+
+ /* The number of symbols on the RHS of the reduced rule.
+ Keep to zero when no symbol should be popped. */
+ int yylen = 0;
+
+ yytoken = 0;
+ yyss = yyssa;
+ yyvs = yyvsa;
+ yyls = yylsa;
+ yystacksize = YYINITDEPTH;
+
+ YYDPRINTF ((stderr, "Starting parse\n"));
+
+ yystate = 0;
+ yyerrstatus = 0;
+ yynerrs = 0;
+ yychar = YYEMPTY; /* Cause a token to be read. */
+
+ /* Initialize stack pointers.
+ Waste one element of value and location stack
+ so that they stay on the same level as the state stack.
+ The wasted elements are never initialized. */
+ yyssp = yyss;
+ yyvsp = yyvs;
+ yylsp = yyls;
+
+#if defined YYLTYPE_IS_TRIVIAL && YYLTYPE_IS_TRIVIAL
+ /* Initialize the default location before parsing starts. */
+ yylloc.first_line = yylloc.last_line = 1;
+ yylloc.first_column = yylloc.last_column = 1;
+#endif
+
+/* User initialization code. */
+
+/* Line 1251 of yacc.c */
+#line 41 "glsl_parser.ypp"
+{
+ yylloc.first_line = 1;
+ yylloc.first_column = 1;
+ yylloc.last_line = 1;
+ yylloc.last_column = 1;
+ yylloc.source = 0;
+}
+
+/* Line 1251 of yacc.c */
+#line 2635 "glsl_parser.cpp"
+ yylsp[0] = yylloc;
+
+ goto yysetstate;
+
+/*------------------------------------------------------------.
+| yynewstate -- Push a new state, which is found in yystate. |
+`------------------------------------------------------------*/
+ yynewstate:
+ /* In all cases, when you get here, the value and location stacks
+ have just been pushed. So pushing a state here evens the stacks. */
+ yyssp++;
+
+ yysetstate:
+ *yyssp = yystate;
+
+ if (yyss + yystacksize - 1 <= yyssp)
+ {
+ /* Get the current used size of the three stacks, in elements. */
+ YYSIZE_T yysize = yyssp - yyss + 1;
+
+#ifdef yyoverflow
+ {
+ /* Give user a chance to reallocate the stack. Use copies of
+ these so that the &'s don't force the real ones into
+ memory. */
+ YYSTYPE *yyvs1 = yyvs;
+ yytype_int16 *yyss1 = yyss;
+ YYLTYPE *yyls1 = yyls;
+
+ /* Each stack pointer address is followed by the size of the
+ data in use in that stack, in bytes. This used to be a
+ conditional around just the two extra args, but that might
+ be undefined if yyoverflow is a macro. */
+ yyoverflow (YY_("memory exhausted"),
+ &yyss1, yysize * sizeof (*yyssp),
+ &yyvs1, yysize * sizeof (*yyvsp),
+ &yyls1, yysize * sizeof (*yylsp),
+ &yystacksize);
+
+ yyls = yyls1;
+ yyss = yyss1;
+ yyvs = yyvs1;
+ }
+#else /* no yyoverflow */
+# ifndef YYSTACK_RELOCATE
+ goto yyexhaustedlab;
+# else
+ /* Extend the stack our own way. */
+ if (YYMAXDEPTH <= yystacksize)
+ goto yyexhaustedlab;
+ yystacksize *= 2;
+ if (YYMAXDEPTH < yystacksize)
+ yystacksize = YYMAXDEPTH;
+
+ {
+ yytype_int16 *yyss1 = yyss;
+ union yyalloc *yyptr =
+ (union yyalloc *) YYSTACK_ALLOC (YYSTACK_BYTES (yystacksize));
+ if (! yyptr)
+ goto yyexhaustedlab;
+ YYSTACK_RELOCATE (yyss_alloc, yyss);
+ YYSTACK_RELOCATE (yyvs_alloc, yyvs);
+ YYSTACK_RELOCATE (yyls_alloc, yyls);
+# undef YYSTACK_RELOCATE
+ if (yyss1 != yyssa)
+ YYSTACK_FREE (yyss1);
+ }
+# endif
+#endif /* no yyoverflow */
+
+ yyssp = yyss + yysize - 1;
+ yyvsp = yyvs + yysize - 1;
+ yylsp = yyls + yysize - 1;
+
+ YYDPRINTF ((stderr, "Stack size increased to %lu\n",
+ (unsigned long int) yystacksize));
+
+ if (yyss + yystacksize - 1 <= yyssp)
+ YYABORT;
+ }
+
+ YYDPRINTF ((stderr, "Entering state %d\n", yystate));
+
+ if (yystate == YYFINAL)
+ YYACCEPT;
+
+ goto yybackup;
+
+/*-----------.
+| yybackup. |
+`-----------*/
+yybackup:
+
+ /* Do appropriate processing given the current state. Read a
+ lookahead token if we need one and don't already have one. */
+
+ /* First try to decide what to do without reference to lookahead token. */
+ yyn = yypact[yystate];
+ if (yyn == YYPACT_NINF)
+ goto yydefault;
+
+ /* Not known => get a lookahead token if don't already have one. */
+
+ /* YYCHAR is either YYEMPTY or YYEOF or a valid lookahead symbol. */
+ if (yychar == YYEMPTY)
+ {
+ YYDPRINTF ((stderr, "Reading a token: "));
+ yychar = YYLEX;
+ }
+
+ if (yychar <= YYEOF)
+ {
+ yychar = yytoken = YYEOF;
+ YYDPRINTF ((stderr, "Now at end of input.\n"));
+ }
+ else
+ {
+ yytoken = YYTRANSLATE (yychar);
+ YY_SYMBOL_PRINT ("Next token is", yytoken, &yylval, &yylloc);
+ }
+
+ /* If the proper action on seeing token YYTOKEN is to reduce or to
+ detect an error, take that action. */
+ yyn += yytoken;
+ if (yyn < 0 || YYLAST < yyn || yycheck[yyn] != yytoken)
+ goto yydefault;
+ yyn = yytable[yyn];
+ if (yyn <= 0)
+ {
+ if (yyn == 0 || yyn == YYTABLE_NINF)
+ goto yyerrlab;
+ yyn = -yyn;
+ goto yyreduce;
+ }
+
+ /* Count tokens shifted since error; after three, turn off error
+ status. */
+ if (yyerrstatus)
+ yyerrstatus--;
+
+ /* Shift the lookahead token. */
+ YY_SYMBOL_PRINT ("Shifting", yytoken, &yylval, &yylloc);
+
+ /* Discard the shifted token. */
+ yychar = YYEMPTY;
+
+ yystate = yyn;
+ *++yyvsp = yylval;
+ *++yylsp = yylloc;
+ goto yynewstate;
+
+
+/*-----------------------------------------------------------.
+| yydefault -- do the default action for the current state. |
+`-----------------------------------------------------------*/
+yydefault:
+ yyn = yydefact[yystate];
+ if (yyn == 0)
+ goto yyerrlab;
+ goto yyreduce;
+
+
+/*-----------------------------.
+| yyreduce -- Do a reduction. |
+`-----------------------------*/
+yyreduce:
+ /* yyn is the number of a rule to reduce with. */
+ yylen = yyr2[yyn];
+
+ /* If YYLEN is nonzero, implement the default value of the action:
+ `$$ = $1'.
+
+ Otherwise, the following line sets YYVAL to garbage.
+ This behavior is undocumented and Bison
+ users should not rely upon it. Assigning to YYVAL
+ unconditionally makes the parser a bit smaller, and it avoids a
+ GCC warning that YYVAL may be used uninitialized. */
+ yyval = yyvsp[1-yylen];
+
+ /* Default location. */
+ YYLLOC_DEFAULT (yyloc, (yylsp - yylen), yylen);
+ YY_REDUCE_PRINT (yyn);
+ switch (yyn)
+ {
+ case 2:
+
+/* Line 1464 of yacc.c */
+#line 212 "glsl_parser.ypp"
+ {
+ _mesa_glsl_initialize_types(state);
+ ;}
+ break;
+
+ case 5:
+
+/* Line 1464 of yacc.c */
+#line 221 "glsl_parser.ypp"
+ {
+ switch ((yyvsp[(2) - (3)].n)) {
+ case 100:
+ state->es_shader = true;
+ case 110:
+ case 120:
+ case 130:
+ /* FINISHME: Check against implementation support versions. */
+ state->language_version = (yyvsp[(2) - (3)].n);
+ break;
+ default:
+ _mesa_glsl_error(& (yylsp[(2) - (3)]), state, "Shading language version"
+ "%u is not supported\n", (yyvsp[(2) - (3)].n));
+ break;
+ }
+ ;}
+ break;
+
+ case 12:
+
+/* Line 1464 of yacc.c */
+#line 253 "glsl_parser.ypp"
+ {
+ if (!_mesa_glsl_process_extension((yyvsp[(2) - (5)].identifier), & (yylsp[(2) - (5)]), (yyvsp[(4) - (5)].identifier), & (yylsp[(4) - (5)]), state)) {
+ YYERROR;
+ }
+ ;}
+ break;
+
+ case 13:
+
+/* Line 1464 of yacc.c */
+#line 262 "glsl_parser.ypp"
+ {
+ /* FINISHME: The NULL test is only required because 'precision'
+ * FINISHME: statements are not yet supported.
+ */
+ if ((yyvsp[(1) - (1)].node) != NULL)
+ state->translation_unit.push_tail(& (yyvsp[(1) - (1)].node)->link);
+ ;}
+ break;
+
+ case 14:
+
+/* Line 1464 of yacc.c */
+#line 270 "glsl_parser.ypp"
+ {
+ /* FINISHME: The NULL test is only required because 'precision'
+ * FINISHME: statements are not yet supported.
+ */
+ if ((yyvsp[(2) - (2)].node) != NULL)
+ state->translation_unit.push_tail(& (yyvsp[(2) - (2)].node)->link);
+ ;}
+ break;
+
+ case 16:
+
+/* Line 1464 of yacc.c */
+#line 285 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ (yyval.expression) = new(ctx) ast_expression(ast_identifier, NULL, NULL, NULL);
+ (yyval.expression)->set_location(yylloc);
+ (yyval.expression)->primary_expression.identifier = (yyvsp[(1) - (1)].identifier);
+ ;}
+ break;
+
+ case 17:
+
+/* Line 1464 of yacc.c */
+#line 292 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ (yyval.expression) = new(ctx) ast_expression(ast_int_constant, NULL, NULL, NULL);
+ (yyval.expression)->set_location(yylloc);
+ (yyval.expression)->primary_expression.int_constant = (yyvsp[(1) - (1)].n);
+ ;}
+ break;
+
+ case 18:
+
+/* Line 1464 of yacc.c */
+#line 299 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ (yyval.expression) = new(ctx) ast_expression(ast_uint_constant, NULL, NULL, NULL);
+ (yyval.expression)->set_location(yylloc);
+ (yyval.expression)->primary_expression.uint_constant = (yyvsp[(1) - (1)].n);
+ ;}
+ break;
+
+ case 19:
+
+/* Line 1464 of yacc.c */
+#line 306 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ (yyval.expression) = new(ctx) ast_expression(ast_float_constant, NULL, NULL, NULL);
+ (yyval.expression)->set_location(yylloc);
+ (yyval.expression)->primary_expression.float_constant = (yyvsp[(1) - (1)].real);
+ ;}
+ break;
+
+ case 20:
+
+/* Line 1464 of yacc.c */
+#line 313 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ (yyval.expression) = new(ctx) ast_expression(ast_bool_constant, NULL, NULL, NULL);
+ (yyval.expression)->set_location(yylloc);
+ (yyval.expression)->primary_expression.bool_constant = (yyvsp[(1) - (1)].n);
+ ;}
+ break;
+
+ case 21:
+
+/* Line 1464 of yacc.c */
+#line 320 "glsl_parser.ypp"
+ {
+ (yyval.expression) = (yyvsp[(2) - (3)].expression);
+ ;}
+ break;
+
+ case 23:
+
+/* Line 1464 of yacc.c */
+#line 328 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ (yyval.expression) = new(ctx) ast_expression(ast_array_index, (yyvsp[(1) - (4)].expression), (yyvsp[(3) - (4)].expression), NULL);
+ (yyval.expression)->set_location(yylloc);
+ ;}
+ break;
+
+ case 24:
+
+/* Line 1464 of yacc.c */
+#line 334 "glsl_parser.ypp"
+ {
+ (yyval.expression) = (yyvsp[(1) - (1)].expression);
+ ;}
+ break;
+
+ case 25:
+
+/* Line 1464 of yacc.c */
+#line 338 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ (yyval.expression) = new(ctx) ast_expression(ast_field_selection, (yyvsp[(1) - (3)].expression), NULL, NULL);
+ (yyval.expression)->set_location(yylloc);
+ (yyval.expression)->primary_expression.identifier = (yyvsp[(3) - (3)].identifier);
+ ;}
+ break;
+
+ case 26:
+
+/* Line 1464 of yacc.c */
+#line 345 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ (yyval.expression) = new(ctx) ast_expression(ast_post_inc, (yyvsp[(1) - (2)].expression), NULL, NULL);
+ (yyval.expression)->set_location(yylloc);
+ ;}
+ break;
+
+ case 27:
+
+/* Line 1464 of yacc.c */
+#line 351 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ (yyval.expression) = new(ctx) ast_expression(ast_post_dec, (yyvsp[(1) - (2)].expression), NULL, NULL);
+ (yyval.expression)->set_location(yylloc);
+ ;}
+ break;
+
+ case 31:
+
+/* Line 1464 of yacc.c */
+#line 369 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ (yyval.expression) = new(ctx) ast_expression(ast_field_selection, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression), NULL);
+ (yyval.expression)->set_location(yylloc);
+ ;}
+ break;
+
+ case 36:
+
+/* Line 1464 of yacc.c */
+#line 388 "glsl_parser.ypp"
+ {
+ (yyval.expression) = (yyvsp[(1) - (2)].expression);
+ (yyval.expression)->set_location(yylloc);
+ (yyval.expression)->expressions.push_tail(& (yyvsp[(2) - (2)].expression)->link);
+ ;}
+ break;
+
+ case 37:
+
+/* Line 1464 of yacc.c */
+#line 394 "glsl_parser.ypp"
+ {
+ (yyval.expression) = (yyvsp[(1) - (3)].expression);
+ (yyval.expression)->set_location(yylloc);
+ (yyval.expression)->expressions.push_tail(& (yyvsp[(3) - (3)].expression)->link);
+ ;}
+ break;
+
+ case 39:
+
+/* Line 1464 of yacc.c */
+#line 410 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ (yyval.expression) = new(ctx) ast_function_expression((yyvsp[(1) - (1)].type_specifier));
+ (yyval.expression)->set_location(yylloc);
+ ;}
+ break;
+
+ case 40:
+
+/* Line 1464 of yacc.c */
+#line 416 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ ast_expression *callee = new(ctx) ast_expression((yyvsp[(1) - (1)].identifier));
+ (yyval.expression) = new(ctx) ast_function_expression(callee);
+ (yyval.expression)->set_location(yylloc);
+ ;}
+ break;
+
+ case 41:
+
+/* Line 1464 of yacc.c */
+#line 423 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ ast_expression *callee = new(ctx) ast_expression((yyvsp[(1) - (1)].identifier));
+ (yyval.expression) = new(ctx) ast_function_expression(callee);
+ (yyval.expression)->set_location(yylloc);
+ ;}
+ break;
+
+ case 43:
+
+/* Line 1464 of yacc.c */
+#line 435 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ (yyval.expression) = new(ctx) ast_expression(ast_pre_inc, (yyvsp[(2) - (2)].expression), NULL, NULL);
+ (yyval.expression)->set_location(yylloc);
+ ;}
+ break;
+
+ case 44:
+
+/* Line 1464 of yacc.c */
+#line 441 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ (yyval.expression) = new(ctx) ast_expression(ast_pre_dec, (yyvsp[(2) - (2)].expression), NULL, NULL);
+ (yyval.expression)->set_location(yylloc);
+ ;}
+ break;
+
+ case 45:
+
+/* Line 1464 of yacc.c */
+#line 447 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ (yyval.expression) = new(ctx) ast_expression((yyvsp[(1) - (2)].n), (yyvsp[(2) - (2)].expression), NULL, NULL);
+ (yyval.expression)->set_location(yylloc);
+ ;}
+ break;
+
+ case 46:
+
+/* Line 1464 of yacc.c */
+#line 456 "glsl_parser.ypp"
+ { (yyval.n) = ast_plus; ;}
+ break;
+
+ case 47:
+
+/* Line 1464 of yacc.c */
+#line 457 "glsl_parser.ypp"
+ { (yyval.n) = ast_neg; ;}
+ break;
+
+ case 48:
+
+/* Line 1464 of yacc.c */
+#line 458 "glsl_parser.ypp"
+ { (yyval.n) = ast_logic_not; ;}
+ break;
+
+ case 49:
+
+/* Line 1464 of yacc.c */
+#line 459 "glsl_parser.ypp"
+ { (yyval.n) = ast_bit_not; ;}
+ break;
+
+ case 51:
+
+/* Line 1464 of yacc.c */
+#line 465 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ (yyval.expression) = new(ctx) ast_expression_bin(ast_mul, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
+ (yyval.expression)->set_location(yylloc);
+ ;}
+ break;
+
+ case 52:
+
+/* Line 1464 of yacc.c */
+#line 471 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ (yyval.expression) = new(ctx) ast_expression_bin(ast_div, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
+ (yyval.expression)->set_location(yylloc);
+ ;}
+ break;
+
+ case 53:
+
+/* Line 1464 of yacc.c */
+#line 477 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ (yyval.expression) = new(ctx) ast_expression_bin(ast_mod, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
+ (yyval.expression)->set_location(yylloc);
+ ;}
+ break;
+
+ case 55:
+
+/* Line 1464 of yacc.c */
+#line 487 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ (yyval.expression) = new(ctx) ast_expression_bin(ast_add, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
+ (yyval.expression)->set_location(yylloc);
+ ;}
+ break;
+
+ case 56:
+
+/* Line 1464 of yacc.c */
+#line 493 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ (yyval.expression) = new(ctx) ast_expression_bin(ast_sub, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
+ (yyval.expression)->set_location(yylloc);
+ ;}
+ break;
+
+ case 58:
+
+/* Line 1464 of yacc.c */
+#line 503 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ (yyval.expression) = new(ctx) ast_expression_bin(ast_lshift, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
+ (yyval.expression)->set_location(yylloc);
+ ;}
+ break;
+
+ case 59:
+
+/* Line 1464 of yacc.c */
+#line 509 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ (yyval.expression) = new(ctx) ast_expression_bin(ast_rshift, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
+ (yyval.expression)->set_location(yylloc);
+ ;}
+ break;
+
+ case 61:
+
+/* Line 1464 of yacc.c */
+#line 519 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ (yyval.expression) = new(ctx) ast_expression_bin(ast_less, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
+ (yyval.expression)->set_location(yylloc);
+ ;}
+ break;
+
+ case 62:
+
+/* Line 1464 of yacc.c */
+#line 525 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ (yyval.expression) = new(ctx) ast_expression_bin(ast_greater, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
+ (yyval.expression)->set_location(yylloc);
+ ;}
+ break;
+
+ case 63:
+
+/* Line 1464 of yacc.c */
+#line 531 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ (yyval.expression) = new(ctx) ast_expression_bin(ast_lequal, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
+ (yyval.expression)->set_location(yylloc);
+ ;}
+ break;
+
+ case 64:
+
+/* Line 1464 of yacc.c */
+#line 537 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ (yyval.expression) = new(ctx) ast_expression_bin(ast_gequal, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
+ (yyval.expression)->set_location(yylloc);
+ ;}
+ break;
+
+ case 66:
+
+/* Line 1464 of yacc.c */
+#line 547 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ (yyval.expression) = new(ctx) ast_expression_bin(ast_equal, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
+ (yyval.expression)->set_location(yylloc);
+ ;}
+ break;
+
+ case 67:
+
+/* Line 1464 of yacc.c */
+#line 553 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ (yyval.expression) = new(ctx) ast_expression_bin(ast_nequal, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
+ (yyval.expression)->set_location(yylloc);
+ ;}
+ break;
+
+ case 69:
+
+/* Line 1464 of yacc.c */
+#line 563 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ (yyval.expression) = new(ctx) ast_expression_bin(ast_bit_and, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
+ (yyval.expression)->set_location(yylloc);
+ ;}
+ break;
+
+ case 71:
+
+/* Line 1464 of yacc.c */
+#line 573 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ (yyval.expression) = new(ctx) ast_expression_bin(ast_bit_xor, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
+ (yyval.expression)->set_location(yylloc);
+ ;}
+ break;
+
+ case 73:
+
+/* Line 1464 of yacc.c */
+#line 583 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ (yyval.expression) = new(ctx) ast_expression_bin(ast_bit_or, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
+ (yyval.expression)->set_location(yylloc);
+ ;}
+ break;
+
+ case 75:
+
+/* Line 1464 of yacc.c */
+#line 593 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ (yyval.expression) = new(ctx) ast_expression_bin(ast_logic_and, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
+ (yyval.expression)->set_location(yylloc);
+ ;}
+ break;
+
+ case 77:
+
+/* Line 1464 of yacc.c */
+#line 603 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ (yyval.expression) = new(ctx) ast_expression_bin(ast_logic_xor, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
+ (yyval.expression)->set_location(yylloc);
+ ;}
+ break;
+
+ case 79:
+
+/* Line 1464 of yacc.c */
+#line 613 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ (yyval.expression) = new(ctx) ast_expression_bin(ast_logic_or, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
+ (yyval.expression)->set_location(yylloc);
+ ;}
+ break;
+
+ case 81:
+
+/* Line 1464 of yacc.c */
+#line 623 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ (yyval.expression) = new(ctx) ast_expression(ast_conditional, (yyvsp[(1) - (5)].expression), (yyvsp[(3) - (5)].expression), (yyvsp[(5) - (5)].expression));
+ (yyval.expression)->set_location(yylloc);
+ ;}
+ break;
+
+ case 83:
+
+/* Line 1464 of yacc.c */
+#line 633 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ (yyval.expression) = new(ctx) ast_expression((yyvsp[(2) - (3)].n), (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression), NULL);
+ (yyval.expression)->set_location(yylloc);
+ ;}
+ break;
+
+ case 84:
+
+/* Line 1464 of yacc.c */
+#line 641 "glsl_parser.ypp"
+ { (yyval.n) = ast_assign; ;}
+ break;
+
+ case 85:
+
+/* Line 1464 of yacc.c */
+#line 642 "glsl_parser.ypp"
+ { (yyval.n) = ast_mul_assign; ;}
+ break;
+
+ case 86:
+
+/* Line 1464 of yacc.c */
+#line 643 "glsl_parser.ypp"
+ { (yyval.n) = ast_div_assign; ;}
+ break;
+
+ case 87:
+
+/* Line 1464 of yacc.c */
+#line 644 "glsl_parser.ypp"
+ { (yyval.n) = ast_mod_assign; ;}
+ break;
+
+ case 88:
+
+/* Line 1464 of yacc.c */
+#line 645 "glsl_parser.ypp"
+ { (yyval.n) = ast_add_assign; ;}
+ break;
+
+ case 89:
+
+/* Line 1464 of yacc.c */
+#line 646 "glsl_parser.ypp"
+ { (yyval.n) = ast_sub_assign; ;}
+ break;
+
+ case 90:
+
+/* Line 1464 of yacc.c */
+#line 647 "glsl_parser.ypp"
+ { (yyval.n) = ast_ls_assign; ;}
+ break;
+
+ case 91:
+
+/* Line 1464 of yacc.c */
+#line 648 "glsl_parser.ypp"
+ { (yyval.n) = ast_rs_assign; ;}
+ break;
+
+ case 92:
+
+/* Line 1464 of yacc.c */
+#line 649 "glsl_parser.ypp"
+ { (yyval.n) = ast_and_assign; ;}
+ break;
+
+ case 93:
+
+/* Line 1464 of yacc.c */
+#line 650 "glsl_parser.ypp"
+ { (yyval.n) = ast_xor_assign; ;}
+ break;
+
+ case 94:
+
+/* Line 1464 of yacc.c */
+#line 651 "glsl_parser.ypp"
+ { (yyval.n) = ast_or_assign; ;}
+ break;
+
+ case 95:
+
+/* Line 1464 of yacc.c */
+#line 656 "glsl_parser.ypp"
+ {
+ (yyval.expression) = (yyvsp[(1) - (1)].expression);
+ ;}
+ break;
+
+ case 96:
+
+/* Line 1464 of yacc.c */
+#line 660 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ if ((yyvsp[(1) - (3)].expression)->oper != ast_sequence) {
+ (yyval.expression) = new(ctx) ast_expression(ast_sequence, NULL, NULL, NULL);
+ (yyval.expression)->set_location(yylloc);
+ (yyval.expression)->expressions.push_tail(& (yyvsp[(1) - (3)].expression)->link);
+ } else {
+ (yyval.expression) = (yyvsp[(1) - (3)].expression);
+ }
+
+ (yyval.expression)->expressions.push_tail(& (yyvsp[(3) - (3)].expression)->link);
+ ;}
+ break;
+
+ case 98:
+
+/* Line 1464 of yacc.c */
+#line 680 "glsl_parser.ypp"
+ {
+ (yyval.node) = (yyvsp[(1) - (2)].function);
+ ;}
+ break;
+
+ case 99:
+
+/* Line 1464 of yacc.c */
+#line 684 "glsl_parser.ypp"
+ {
+ (yyval.node) = (yyvsp[(1) - (2)].declarator_list);
+ ;}
+ break;
+
+ case 100:
+
+/* Line 1464 of yacc.c */
+#line 688 "glsl_parser.ypp"
+ {
+ if (((yyvsp[(3) - (4)].type_specifier)->type_specifier != ast_float)
+ && ((yyvsp[(3) - (4)].type_specifier)->type_specifier != ast_int)) {
+ _mesa_glsl_error(& (yylsp[(3) - (4)]), state, "global precision qualifier can "
+ "only be applied to `int' or `float'\n");
+ YYERROR;
+ }
+
+ (yyval.node) = NULL; /* FINISHME */
+ ;}
+ break;
+
+ case 104:
+
+/* Line 1464 of yacc.c */
+#line 711 "glsl_parser.ypp"
+ {
+ (yyval.function) = (yyvsp[(1) - (2)].function);
+ (yyval.function)->parameters.push_tail(& (yyvsp[(2) - (2)].parameter_declarator)->link);
+ ;}
+ break;
+
+ case 105:
+
+/* Line 1464 of yacc.c */
+#line 716 "glsl_parser.ypp"
+ {
+ (yyval.function) = (yyvsp[(1) - (3)].function);
+ (yyval.function)->parameters.push_tail(& (yyvsp[(3) - (3)].parameter_declarator)->link);
+ ;}
+ break;
+
+ case 106:
+
+/* Line 1464 of yacc.c */
+#line 724 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ (yyval.function) = new(ctx) ast_function();
+ (yyval.function)->set_location(yylloc);
+ (yyval.function)->return_type = (yyvsp[(1) - (3)].fully_specified_type);
+ (yyval.function)->identifier = (yyvsp[(2) - (3)].identifier);
+ ;}
+ break;
+
+ case 107:
+
+/* Line 1464 of yacc.c */
+#line 735 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ (yyval.parameter_declarator) = new(ctx) ast_parameter_declarator();
+ (yyval.parameter_declarator)->set_location(yylloc);
+ (yyval.parameter_declarator)->type = new(ctx) ast_fully_specified_type();
+ (yyval.parameter_declarator)->type->set_location(yylloc);
+ (yyval.parameter_declarator)->type->specifier = (yyvsp[(1) - (2)].type_specifier);
+ (yyval.parameter_declarator)->identifier = (yyvsp[(2) - (2)].identifier);
+ ;}
+ break;
+
+ case 108:
+
+/* Line 1464 of yacc.c */
+#line 745 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ (yyval.parameter_declarator) = new(ctx) ast_parameter_declarator();
+ (yyval.parameter_declarator)->set_location(yylloc);
+ (yyval.parameter_declarator)->type = new(ctx) ast_fully_specified_type();
+ (yyval.parameter_declarator)->type->set_location(yylloc);
+ (yyval.parameter_declarator)->type->specifier = (yyvsp[(1) - (5)].type_specifier);
+ (yyval.parameter_declarator)->identifier = (yyvsp[(2) - (5)].identifier);
+ (yyval.parameter_declarator)->is_array = true;
+ (yyval.parameter_declarator)->array_size = (yyvsp[(4) - (5)].expression);
+ ;}
+ break;
+
+ case 109:
+
+/* Line 1464 of yacc.c */
+#line 760 "glsl_parser.ypp"
+ {
+ (yyvsp[(1) - (3)].type_qualifier).flags.i |= (yyvsp[(2) - (3)].type_qualifier).flags.i;
+
+ (yyval.parameter_declarator) = (yyvsp[(3) - (3)].parameter_declarator);
+ (yyval.parameter_declarator)->type->qualifier = (yyvsp[(1) - (3)].type_qualifier);
+ ;}
+ break;
+
+ case 110:
+
+/* Line 1464 of yacc.c */
+#line 767 "glsl_parser.ypp"
+ {
+ (yyval.parameter_declarator) = (yyvsp[(2) - (2)].parameter_declarator);
+ (yyval.parameter_declarator)->type->qualifier = (yyvsp[(1) - (2)].type_qualifier);
+ ;}
+ break;
+
+ case 111:
+
+/* Line 1464 of yacc.c */
+#line 772 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ (yyvsp[(1) - (3)].type_qualifier).flags.i |= (yyvsp[(2) - (3)].type_qualifier).flags.i;
+
+ (yyval.parameter_declarator) = new(ctx) ast_parameter_declarator();
+ (yyval.parameter_declarator)->set_location(yylloc);
+ (yyval.parameter_declarator)->type = new(ctx) ast_fully_specified_type();
+ (yyval.parameter_declarator)->type->qualifier = (yyvsp[(1) - (3)].type_qualifier);
+ (yyval.parameter_declarator)->type->specifier = (yyvsp[(3) - (3)].type_specifier);
+ ;}
+ break;
+
+ case 112:
+
+/* Line 1464 of yacc.c */
+#line 783 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ (yyval.parameter_declarator) = new(ctx) ast_parameter_declarator();
+ (yyval.parameter_declarator)->set_location(yylloc);
+ (yyval.parameter_declarator)->type = new(ctx) ast_fully_specified_type();
+ (yyval.parameter_declarator)->type->qualifier = (yyvsp[(1) - (2)].type_qualifier);
+ (yyval.parameter_declarator)->type->specifier = (yyvsp[(2) - (2)].type_specifier);
+ ;}
+ break;
+
+ case 113:
+
+/* Line 1464 of yacc.c */
+#line 795 "glsl_parser.ypp"
+ {
+ memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
+ ;}
+ break;
+
+ case 114:
+
+/* Line 1464 of yacc.c */
+#line 799 "glsl_parser.ypp"
+ {
+ memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
+ (yyval.type_qualifier).flags.q.in = 1;
+ ;}
+ break;
+
+ case 115:
+
+/* Line 1464 of yacc.c */
+#line 804 "glsl_parser.ypp"
+ {
+ memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
+ (yyval.type_qualifier).flags.q.out = 1;
+ ;}
+ break;
+
+ case 116:
+
+/* Line 1464 of yacc.c */
+#line 809 "glsl_parser.ypp"
+ {
+ memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
+ (yyval.type_qualifier).flags.q.in = 1;
+ (yyval.type_qualifier).flags.q.out = 1;
+ ;}
+ break;
+
+ case 119:
+
+/* Line 1464 of yacc.c */
+#line 823 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(3) - (3)].identifier), false, NULL, NULL);
+ decl->set_location(yylloc);
+
+ (yyval.declarator_list) = (yyvsp[(1) - (3)].declarator_list);
+ (yyval.declarator_list)->declarations.push_tail(&decl->link);
+ ;}
+ break;
+
+ case 120:
+
+/* Line 1464 of yacc.c */
+#line 832 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(3) - (5)].identifier), true, NULL, NULL);
+ decl->set_location(yylloc);
+
+ (yyval.declarator_list) = (yyvsp[(1) - (5)].declarator_list);
+ (yyval.declarator_list)->declarations.push_tail(&decl->link);
+ ;}
+ break;
+
+ case 121:
+
+/* Line 1464 of yacc.c */
+#line 841 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(3) - (6)].identifier), true, (yyvsp[(5) - (6)].expression), NULL);
+ decl->set_location(yylloc);
+
+ (yyval.declarator_list) = (yyvsp[(1) - (6)].declarator_list);
+ (yyval.declarator_list)->declarations.push_tail(&decl->link);
+ ;}
+ break;
+
+ case 122:
+
+/* Line 1464 of yacc.c */
+#line 850 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(3) - (7)].identifier), true, NULL, (yyvsp[(7) - (7)].expression));
+ decl->set_location(yylloc);
+
+ (yyval.declarator_list) = (yyvsp[(1) - (7)].declarator_list);
+ (yyval.declarator_list)->declarations.push_tail(&decl->link);
+ ;}
+ break;
+
+ case 123:
+
+/* Line 1464 of yacc.c */
+#line 859 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(3) - (8)].identifier), true, (yyvsp[(5) - (8)].expression), (yyvsp[(8) - (8)].expression));
+ decl->set_location(yylloc);
+
+ (yyval.declarator_list) = (yyvsp[(1) - (8)].declarator_list);
+ (yyval.declarator_list)->declarations.push_tail(&decl->link);
+ ;}
+ break;
+
+ case 124:
+
+/* Line 1464 of yacc.c */
+#line 868 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(3) - (5)].identifier), false, NULL, (yyvsp[(5) - (5)].expression));
+ decl->set_location(yylloc);
+
+ (yyval.declarator_list) = (yyvsp[(1) - (5)].declarator_list);
+ (yyval.declarator_list)->declarations.push_tail(&decl->link);
+ ;}
+ break;
+
+ case 125:
+
+/* Line 1464 of yacc.c */
+#line 881 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ if ((yyvsp[(1) - (1)].fully_specified_type)->specifier->type_specifier != ast_struct) {
+ _mesa_glsl_error(& (yylsp[(1) - (1)]), state, "empty declaration list\n");
+ YYERROR;
+ } else {
+ (yyval.declarator_list) = new(ctx) ast_declarator_list((yyvsp[(1) - (1)].fully_specified_type));
+ (yyval.declarator_list)->set_location(yylloc);
+ }
+ ;}
+ break;
+
+ case 126:
+
+/* Line 1464 of yacc.c */
+#line 892 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(2) - (2)].identifier), false, NULL, NULL);
+
+ (yyval.declarator_list) = new(ctx) ast_declarator_list((yyvsp[(1) - (2)].fully_specified_type));
+ (yyval.declarator_list)->set_location(yylloc);
+ (yyval.declarator_list)->declarations.push_tail(&decl->link);
+ ;}
+ break;
+
+ case 127:
+
+/* Line 1464 of yacc.c */
+#line 901 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(2) - (4)].identifier), true, NULL, NULL);
+
+ (yyval.declarator_list) = new(ctx) ast_declarator_list((yyvsp[(1) - (4)].fully_specified_type));
+ (yyval.declarator_list)->set_location(yylloc);
+ (yyval.declarator_list)->declarations.push_tail(&decl->link);
+ ;}
+ break;
+
+ case 128:
+
+/* Line 1464 of yacc.c */
+#line 910 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(2) - (5)].identifier), true, (yyvsp[(4) - (5)].expression), NULL);
+
+ (yyval.declarator_list) = new(ctx) ast_declarator_list((yyvsp[(1) - (5)].fully_specified_type));
+ (yyval.declarator_list)->set_location(yylloc);
+ (yyval.declarator_list)->declarations.push_tail(&decl->link);
+ ;}
+ break;
+
+ case 129:
+
+/* Line 1464 of yacc.c */
+#line 919 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(2) - (6)].identifier), true, NULL, (yyvsp[(6) - (6)].expression));
+
+ (yyval.declarator_list) = new(ctx) ast_declarator_list((yyvsp[(1) - (6)].fully_specified_type));
+ (yyval.declarator_list)->set_location(yylloc);
+ (yyval.declarator_list)->declarations.push_tail(&decl->link);
+ ;}
+ break;
+
+ case 130:
+
+/* Line 1464 of yacc.c */
+#line 928 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(2) - (7)].identifier), true, (yyvsp[(4) - (7)].expression), (yyvsp[(7) - (7)].expression));
+
+ (yyval.declarator_list) = new(ctx) ast_declarator_list((yyvsp[(1) - (7)].fully_specified_type));
+ (yyval.declarator_list)->set_location(yylloc);
+ (yyval.declarator_list)->declarations.push_tail(&decl->link);
+ ;}
+ break;
+
+ case 131:
+
+/* Line 1464 of yacc.c */
+#line 937 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(2) - (4)].identifier), false, NULL, (yyvsp[(4) - (4)].expression));
+
+ (yyval.declarator_list) = new(ctx) ast_declarator_list((yyvsp[(1) - (4)].fully_specified_type));
+ (yyval.declarator_list)->set_location(yylloc);
+ (yyval.declarator_list)->declarations.push_tail(&decl->link);
+ ;}
+ break;
+
+ case 132:
+
+/* Line 1464 of yacc.c */
+#line 946 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(2) - (2)].identifier), false, NULL, NULL);
+
+ (yyval.declarator_list) = new(ctx) ast_declarator_list(NULL);
+ (yyval.declarator_list)->set_location(yylloc);
+ (yyval.declarator_list)->invariant = true;
+
+ (yyval.declarator_list)->declarations.push_tail(&decl->link);
+ ;}
+ break;
+
+ case 133:
+
+/* Line 1464 of yacc.c */
+#line 960 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ (yyval.fully_specified_type) = new(ctx) ast_fully_specified_type();
+ (yyval.fully_specified_type)->set_location(yylloc);
+ (yyval.fully_specified_type)->specifier = (yyvsp[(1) - (1)].type_specifier);
+ ;}
+ break;
+
+ case 134:
+
+/* Line 1464 of yacc.c */
+#line 967 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ (yyval.fully_specified_type) = new(ctx) ast_fully_specified_type();
+ (yyval.fully_specified_type)->set_location(yylloc);
+ (yyval.fully_specified_type)->qualifier = (yyvsp[(1) - (2)].type_qualifier);
+ (yyval.fully_specified_type)->specifier = (yyvsp[(2) - (2)].type_specifier);
+ ;}
+ break;
+
+ case 135:
+
+/* Line 1464 of yacc.c */
+#line 978 "glsl_parser.ypp"
+ {
+ (yyval.type_qualifier) = (yyvsp[(3) - (4)].type_qualifier);
+ ;}
+ break;
+
+ case 137:
+
+/* Line 1464 of yacc.c */
+#line 986 "glsl_parser.ypp"
+ {
+ if (((yyvsp[(1) - (3)].type_qualifier).flags.i & (yyvsp[(3) - (3)].type_qualifier).flags.i) != 0) {
+ _mesa_glsl_error(& (yylsp[(3) - (3)]), state,
+ "duplicate layout qualifiers used\n");
+ YYERROR;
+ }
+
+ (yyval.type_qualifier).flags.i = (yyvsp[(1) - (3)].type_qualifier).flags.i | (yyvsp[(3) - (3)].type_qualifier).flags.i;
+
+ if ((yyvsp[(1) - (3)].type_qualifier).flags.q.explicit_location)
+ (yyval.type_qualifier).location = (yyvsp[(1) - (3)].type_qualifier).location;
+
+ if ((yyvsp[(3) - (3)].type_qualifier).flags.q.explicit_location)
+ (yyval.type_qualifier).location = (yyvsp[(3) - (3)].type_qualifier).location;
+ ;}
+ break;
+
+ case 138:
+
+/* Line 1464 of yacc.c */
+#line 1005 "glsl_parser.ypp"
+ {
+ bool got_one = false;
+
+ memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
+
+ if (state->ARB_fragment_coord_conventions_enable) {
+ if (strcmp((yyvsp[(1) - (1)].identifier), "origin_upper_left") == 0) {
+ got_one = true;
+ (yyval.type_qualifier).flags.q.origin_upper_left = 1;
+ } else if (strcmp((yyvsp[(1) - (1)].identifier), "pixel_center_integer") == 0) {
+ got_one = true;
+ (yyval.type_qualifier).flags.q.pixel_center_integer = 1;
+ }
+ }
+
+ /* If the identifier didn't match any known layout identifiers,
+ * emit an error.
+ */
+ if (!got_one) {
+ _mesa_glsl_error(& (yylsp[(1) - (1)]), state, "unrecognized layout identifier "
+ "`%s'\n", (yyvsp[(1) - (1)].identifier));
+ YYERROR;
+ } else if (state->ARB_fragment_coord_conventions_warn) {
+ _mesa_glsl_warning(& (yylsp[(1) - (1)]), state,
+ "GL_ARB_fragment_coord_conventions layout "
+ "identifier `%s' used\n", (yyvsp[(1) - (1)].identifier));
+ }
+ ;}
+ break;
+
+ case 139:
+
+/* Line 1464 of yacc.c */
+#line 1034 "glsl_parser.ypp"
+ {
+ bool got_one = false;
+
+ memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
+
+ if (state->ARB_explicit_attrib_location_enable) {
+ /* FINISHME: Handle 'index' once GL_ARB_blend_func_exteneded and
+ * FINISHME: GLSL 1.30 (or later) are supported.
+ */
+ if (strcmp("location", (yyvsp[(1) - (3)].identifier)) == 0) {
+ got_one = true;
+
+ (yyval.type_qualifier).flags.q.explicit_location = 1;
+
+ if ((yyvsp[(3) - (3)].n) >= 0) {
+ (yyval.type_qualifier).location = (yyvsp[(3) - (3)].n);
+ } else {
+ _mesa_glsl_error(& (yylsp[(3) - (3)]), state,
+ "invalid location %d specified\n", (yyvsp[(3) - (3)].n));
+ YYERROR;
+ }
+ }
+ }
+
+ /* If the identifier didn't match any known layout identifiers,
+ * emit an error.
+ */
+ if (!got_one) {
+ _mesa_glsl_error(& (yylsp[(1) - (3)]), state, "unrecognized layout identifier "
+ "`%s'\n", (yyvsp[(1) - (3)].identifier));
+ YYERROR;
+ } else if (state->ARB_explicit_attrib_location_warn) {
+ _mesa_glsl_warning(& (yylsp[(1) - (3)]), state,
+ "GL_ARB_explicit_attrib_location layout "
+ "identifier `%s' used\n", (yyvsp[(1) - (3)].identifier));
+ }
+ ;}
+ break;
+
+ case 140:
+
+/* Line 1464 of yacc.c */
+#line 1075 "glsl_parser.ypp"
+ {
+ memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
+ (yyval.type_qualifier).flags.q.smooth = 1;
+ ;}
+ break;
+
+ case 141:
+
+/* Line 1464 of yacc.c */
+#line 1080 "glsl_parser.ypp"
+ {
+ memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
+ (yyval.type_qualifier).flags.q.flat = 1;
+ ;}
+ break;
+
+ case 142:
+
+/* Line 1464 of yacc.c */
+#line 1085 "glsl_parser.ypp"
+ {
+ memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
+ (yyval.type_qualifier).flags.q.noperspective = 1;
+ ;}
+ break;
+
+ case 143:
+
+/* Line 1464 of yacc.c */
+#line 1093 "glsl_parser.ypp"
+ {
+ memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
+ (yyval.type_qualifier).flags.q.constant = 1;
+ ;}
+ break;
+
+ case 146:
+
+/* Line 1464 of yacc.c */
+#line 1103 "glsl_parser.ypp"
+ {
+ (yyval.type_qualifier) = (yyvsp[(1) - (2)].type_qualifier);
+ (yyval.type_qualifier).flags.i |= (yyvsp[(2) - (2)].type_qualifier).flags.i;
+ ;}
+ break;
+
+ case 148:
+
+/* Line 1464 of yacc.c */
+#line 1109 "glsl_parser.ypp"
+ {
+ (yyval.type_qualifier) = (yyvsp[(1) - (2)].type_qualifier);
+ (yyval.type_qualifier).flags.i |= (yyvsp[(2) - (2)].type_qualifier).flags.i;
+ ;}
+ break;
+
+ case 149:
+
+/* Line 1464 of yacc.c */
+#line 1114 "glsl_parser.ypp"
+ {
+ (yyval.type_qualifier) = (yyvsp[(2) - (2)].type_qualifier);
+ (yyval.type_qualifier).flags.q.invariant = 1;
+ ;}
+ break;
+
+ case 150:
+
+/* Line 1464 of yacc.c */
+#line 1119 "glsl_parser.ypp"
+ {
+ (yyval.type_qualifier) = (yyvsp[(2) - (3)].type_qualifier);
+ (yyval.type_qualifier).flags.i |= (yyvsp[(3) - (3)].type_qualifier).flags.i;
+ (yyval.type_qualifier).flags.q.invariant = 1;
+ ;}
+ break;
+
+ case 151:
+
+/* Line 1464 of yacc.c */
+#line 1125 "glsl_parser.ypp"
+ {
+ memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
+ (yyval.type_qualifier).flags.q.invariant = 1;
+ ;}
+ break;
+
+ case 152:
+
+/* Line 1464 of yacc.c */
+#line 1133 "glsl_parser.ypp"
+ {
+ memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
+ (yyval.type_qualifier).flags.q.constant = 1;
+ ;}
+ break;
+
+ case 153:
+
+/* Line 1464 of yacc.c */
+#line 1138 "glsl_parser.ypp"
+ {
+ memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
+ (yyval.type_qualifier).flags.q.attribute = 1;
+ ;}
+ break;
+
+ case 154:
+
+/* Line 1464 of yacc.c */
+#line 1143 "glsl_parser.ypp"
+ {
+ memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
+ (yyval.type_qualifier).flags.q.varying = 1;
+ ;}
+ break;
+
+ case 155:
+
+/* Line 1464 of yacc.c */
+#line 1148 "glsl_parser.ypp"
+ {
+ memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
+ (yyval.type_qualifier).flags.q.centroid = 1;
+ (yyval.type_qualifier).flags.q.varying = 1;
+ ;}
+ break;
+
+ case 156:
+
+/* Line 1464 of yacc.c */
+#line 1154 "glsl_parser.ypp"
+ {
+ memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
+ (yyval.type_qualifier).flags.q.in = 1;
+ ;}
+ break;
+
+ case 157:
+
+/* Line 1464 of yacc.c */
+#line 1159 "glsl_parser.ypp"
+ {
+ memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
+ (yyval.type_qualifier).flags.q.out = 1;
+ ;}
+ break;
+
+ case 158:
+
+/* Line 1464 of yacc.c */
+#line 1164 "glsl_parser.ypp"
+ {
+ memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
+ (yyval.type_qualifier).flags.q.centroid = 1; (yyval.type_qualifier).flags.q.in = 1;
+ ;}
+ break;
+
+ case 159:
+
+/* Line 1464 of yacc.c */
+#line 1169 "glsl_parser.ypp"
+ {
+ memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
+ (yyval.type_qualifier).flags.q.centroid = 1; (yyval.type_qualifier).flags.q.out = 1;
+ ;}
+ break;
+
+ case 160:
+
+/* Line 1464 of yacc.c */
+#line 1174 "glsl_parser.ypp"
+ {
+ memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
+ (yyval.type_qualifier).flags.q.uniform = 1;
+ ;}
+ break;
+
+ case 162:
+
+/* Line 1464 of yacc.c */
+#line 1183 "glsl_parser.ypp"
+ {
+ (yyval.type_specifier) = (yyvsp[(2) - (2)].type_specifier);
+ (yyval.type_specifier)->precision = (yyvsp[(1) - (2)].n);
+ ;}
+ break;
+
+ case 164:
+
+/* Line 1464 of yacc.c */
+#line 1192 "glsl_parser.ypp"
+ {
+ (yyval.type_specifier) = (yyvsp[(1) - (3)].type_specifier);
+ (yyval.type_specifier)->is_array = true;
+ (yyval.type_specifier)->array_size = NULL;
+ ;}
+ break;
+
+ case 165:
+
+/* Line 1464 of yacc.c */
+#line 1198 "glsl_parser.ypp"
+ {
+ (yyval.type_specifier) = (yyvsp[(1) - (4)].type_specifier);
+ (yyval.type_specifier)->is_array = true;
+ (yyval.type_specifier)->array_size = (yyvsp[(3) - (4)].expression);
+ ;}
+ break;
+
+ case 166:
+
+/* Line 1464 of yacc.c */
+#line 1207 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ (yyval.type_specifier) = new(ctx) ast_type_specifier((yyvsp[(1) - (1)].n));
+ (yyval.type_specifier)->set_location(yylloc);
+ ;}
+ break;
+
+ case 167:
+
+/* Line 1464 of yacc.c */
+#line 1213 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ (yyval.type_specifier) = new(ctx) ast_type_specifier((yyvsp[(1) - (1)].struct_specifier));
+ (yyval.type_specifier)->set_location(yylloc);
+ ;}
+ break;
+
+ case 168:
+
+/* Line 1464 of yacc.c */
+#line 1219 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ (yyval.type_specifier) = new(ctx) ast_type_specifier((yyvsp[(1) - (1)].identifier));
+ (yyval.type_specifier)->set_location(yylloc);
+ ;}
+ break;
+
+ case 169:
+
+/* Line 1464 of yacc.c */
+#line 1227 "glsl_parser.ypp"
+ { (yyval.n) = ast_void; ;}
+ break;
+
+ case 170:
+
+/* Line 1464 of yacc.c */
+#line 1228 "glsl_parser.ypp"
+ { (yyval.n) = ast_float; ;}
+ break;
+
+ case 171:
+
+/* Line 1464 of yacc.c */
+#line 1229 "glsl_parser.ypp"
+ { (yyval.n) = ast_int; ;}
+ break;
+
+ case 172:
+
+/* Line 1464 of yacc.c */
+#line 1230 "glsl_parser.ypp"
+ { (yyval.n) = ast_uint; ;}
+ break;
+
+ case 173:
+
+/* Line 1464 of yacc.c */
+#line 1231 "glsl_parser.ypp"
+ { (yyval.n) = ast_bool; ;}
+ break;
+
+ case 174:
+
+/* Line 1464 of yacc.c */
+#line 1232 "glsl_parser.ypp"
+ { (yyval.n) = ast_vec2; ;}
+ break;
+
+ case 175:
+
+/* Line 1464 of yacc.c */
+#line 1233 "glsl_parser.ypp"
+ { (yyval.n) = ast_vec3; ;}
+ break;
+
+ case 176:
+
+/* Line 1464 of yacc.c */
+#line 1234 "glsl_parser.ypp"
+ { (yyval.n) = ast_vec4; ;}
+ break;
+
+ case 177:
+
+/* Line 1464 of yacc.c */
+#line 1235 "glsl_parser.ypp"
+ { (yyval.n) = ast_bvec2; ;}
+ break;
+
+ case 178:
+
+/* Line 1464 of yacc.c */
+#line 1236 "glsl_parser.ypp"
+ { (yyval.n) = ast_bvec3; ;}
+ break;
+
+ case 179:
+
+/* Line 1464 of yacc.c */
+#line 1237 "glsl_parser.ypp"
+ { (yyval.n) = ast_bvec4; ;}
+ break;
+
+ case 180:
+
+/* Line 1464 of yacc.c */
+#line 1238 "glsl_parser.ypp"
+ { (yyval.n) = ast_ivec2; ;}
+ break;
+
+ case 181:
+
+/* Line 1464 of yacc.c */
+#line 1239 "glsl_parser.ypp"
+ { (yyval.n) = ast_ivec3; ;}
+ break;
+
+ case 182:
+
+/* Line 1464 of yacc.c */
+#line 1240 "glsl_parser.ypp"
+ { (yyval.n) = ast_ivec4; ;}
+ break;
+
+ case 183:
+
+/* Line 1464 of yacc.c */
+#line 1241 "glsl_parser.ypp"
+ { (yyval.n) = ast_uvec2; ;}
+ break;
+
+ case 184:
+
+/* Line 1464 of yacc.c */
+#line 1242 "glsl_parser.ypp"
+ { (yyval.n) = ast_uvec3; ;}
+ break;
+
+ case 185:
+
+/* Line 1464 of yacc.c */
+#line 1243 "glsl_parser.ypp"
+ { (yyval.n) = ast_uvec4; ;}
+ break;
+
+ case 186:
+
+/* Line 1464 of yacc.c */
+#line 1244 "glsl_parser.ypp"
+ { (yyval.n) = ast_mat2; ;}
+ break;
+
+ case 187:
+
+/* Line 1464 of yacc.c */
+#line 1245 "glsl_parser.ypp"
+ { (yyval.n) = ast_mat2x3; ;}
+ break;
+
+ case 188:
+
+/* Line 1464 of yacc.c */
+#line 1246 "glsl_parser.ypp"
+ { (yyval.n) = ast_mat2x4; ;}
+ break;
+
+ case 189:
+
+/* Line 1464 of yacc.c */
+#line 1247 "glsl_parser.ypp"
+ { (yyval.n) = ast_mat3x2; ;}
+ break;
+
+ case 190:
+
+/* Line 1464 of yacc.c */
+#line 1248 "glsl_parser.ypp"
+ { (yyval.n) = ast_mat3; ;}
+ break;
+
+ case 191:
+
+/* Line 1464 of yacc.c */
+#line 1249 "glsl_parser.ypp"
+ { (yyval.n) = ast_mat3x4; ;}
+ break;
+
+ case 192:
+
+/* Line 1464 of yacc.c */
+#line 1250 "glsl_parser.ypp"
+ { (yyval.n) = ast_mat4x2; ;}
+ break;
+
+ case 193:
+
+/* Line 1464 of yacc.c */
+#line 1251 "glsl_parser.ypp"
+ { (yyval.n) = ast_mat4x3; ;}
+ break;
+
+ case 194:
+
+/* Line 1464 of yacc.c */
+#line 1252 "glsl_parser.ypp"
+ { (yyval.n) = ast_mat4; ;}
+ break;
+
+ case 195:
+
+/* Line 1464 of yacc.c */
+#line 1253 "glsl_parser.ypp"
+ { (yyval.n) = ast_sampler1d; ;}
+ break;
+
+ case 196:
+
+/* Line 1464 of yacc.c */
+#line 1254 "glsl_parser.ypp"
+ { (yyval.n) = ast_sampler2d; ;}
+ break;
+
+ case 197:
+
+/* Line 1464 of yacc.c */
+#line 1255 "glsl_parser.ypp"
+ { (yyval.n) = ast_sampler2drect; ;}
+ break;
+
+ case 198:
+
+/* Line 1464 of yacc.c */
+#line 1256 "glsl_parser.ypp"
+ { (yyval.n) = ast_sampler3d; ;}
+ break;
+
+ case 199:
+
+/* Line 1464 of yacc.c */
+#line 1257 "glsl_parser.ypp"
+ { (yyval.n) = ast_samplercube; ;}
+ break;
+
+ case 200:
+
+/* Line 1464 of yacc.c */
+#line 1258 "glsl_parser.ypp"
+ { (yyval.n) = ast_sampler1dshadow; ;}
+ break;
+
+ case 201:
+
+/* Line 1464 of yacc.c */
+#line 1259 "glsl_parser.ypp"
+ { (yyval.n) = ast_sampler2dshadow; ;}
+ break;
+
+ case 202:
+
+/* Line 1464 of yacc.c */
+#line 1260 "glsl_parser.ypp"
+ { (yyval.n) = ast_sampler2drectshadow; ;}
+ break;
+
+ case 203:
+
+/* Line 1464 of yacc.c */
+#line 1261 "glsl_parser.ypp"
+ { (yyval.n) = ast_samplercubeshadow; ;}
+ break;
+
+ case 204:
+
+/* Line 1464 of yacc.c */
+#line 1262 "glsl_parser.ypp"
+ { (yyval.n) = ast_sampler1darray; ;}
+ break;
+
+ case 205:
+
+/* Line 1464 of yacc.c */
+#line 1263 "glsl_parser.ypp"
+ { (yyval.n) = ast_sampler2darray; ;}
+ break;
+
+ case 206:
+
+/* Line 1464 of yacc.c */
+#line 1264 "glsl_parser.ypp"
+ { (yyval.n) = ast_sampler1darrayshadow; ;}
+ break;
+
+ case 207:
+
+/* Line 1464 of yacc.c */
+#line 1265 "glsl_parser.ypp"
+ { (yyval.n) = ast_sampler2darrayshadow; ;}
+ break;
+
+ case 208:
+
+/* Line 1464 of yacc.c */
+#line 1266 "glsl_parser.ypp"
+ { (yyval.n) = ast_isampler1d; ;}
+ break;
+
+ case 209:
+
+/* Line 1464 of yacc.c */
+#line 1267 "glsl_parser.ypp"
+ { (yyval.n) = ast_isampler2d; ;}
+ break;
+
+ case 210:
+
+/* Line 1464 of yacc.c */
+#line 1268 "glsl_parser.ypp"
+ { (yyval.n) = ast_isampler3d; ;}
+ break;
+
+ case 211:
+
+/* Line 1464 of yacc.c */
+#line 1269 "glsl_parser.ypp"
+ { (yyval.n) = ast_isamplercube; ;}
+ break;
+
+ case 212:
+
+/* Line 1464 of yacc.c */
+#line 1270 "glsl_parser.ypp"
+ { (yyval.n) = ast_isampler1darray; ;}
+ break;
+
+ case 213:
+
+/* Line 1464 of yacc.c */
+#line 1271 "glsl_parser.ypp"
+ { (yyval.n) = ast_isampler2darray; ;}
+ break;
+
+ case 214:
+
+/* Line 1464 of yacc.c */
+#line 1272 "glsl_parser.ypp"
+ { (yyval.n) = ast_usampler1d; ;}
+ break;
+
+ case 215:
+
+/* Line 1464 of yacc.c */
+#line 1273 "glsl_parser.ypp"
+ { (yyval.n) = ast_usampler2d; ;}
+ break;
+
+ case 216:
+
+/* Line 1464 of yacc.c */
+#line 1274 "glsl_parser.ypp"
+ { (yyval.n) = ast_usampler3d; ;}
+ break;
+
+ case 217:
+
+/* Line 1464 of yacc.c */
+#line 1275 "glsl_parser.ypp"
+ { (yyval.n) = ast_usamplercube; ;}
+ break;
+
+ case 218:
+
+/* Line 1464 of yacc.c */
+#line 1276 "glsl_parser.ypp"
+ { (yyval.n) = ast_usampler1darray; ;}
+ break;
+
+ case 219:
+
+/* Line 1464 of yacc.c */
+#line 1277 "glsl_parser.ypp"
+ { (yyval.n) = ast_usampler2darray; ;}
+ break;
+
+ case 220:
+
+/* Line 1464 of yacc.c */
+#line 1281 "glsl_parser.ypp"
+ {
+ if (!state->es_shader && state->language_version < 130)
+ _mesa_glsl_error(& (yylsp[(1) - (1)]), state,
+ "precision qualifier forbidden "
+ "in GLSL %d.%d (1.30 or later "
+ "required)\n",
+ state->language_version / 100,
+ state->language_version % 100);
+
+ (yyval.n) = ast_precision_high;
+ ;}
+ break;
+
+ case 221:
+
+/* Line 1464 of yacc.c */
+#line 1292 "glsl_parser.ypp"
+ {
+ if (!state->es_shader && state->language_version < 130)
+ _mesa_glsl_error(& (yylsp[(1) - (1)]), state,
+ "precision qualifier forbidden "
+ "in GLSL %d.%d (1.30 or later "
+ "required)\n",
+ state->language_version / 100,
+ state->language_version % 100);
+
+ (yyval.n) = ast_precision_medium;
+ ;}
+ break;
+
+ case 222:
+
+/* Line 1464 of yacc.c */
+#line 1303 "glsl_parser.ypp"
+ {
+ if (!state->es_shader && state->language_version < 130)
+ _mesa_glsl_error(& (yylsp[(1) - (1)]), state,
+ "precision qualifier forbidden "
+ "in GLSL %d.%d (1.30 or later "
+ "required)\n",
+ state->language_version / 100,
+ state->language_version % 100);
+
+ (yyval.n) = ast_precision_low;
+ ;}
+ break;
+
+ case 223:
+
+/* Line 1464 of yacc.c */
+#line 1318 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ (yyval.struct_specifier) = new(ctx) ast_struct_specifier((yyvsp[(2) - (5)].identifier), (yyvsp[(4) - (5)].node));
+ (yyval.struct_specifier)->set_location(yylloc);
+ ;}
+ break;
+
+ case 224:
+
+/* Line 1464 of yacc.c */
+#line 1324 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ (yyval.struct_specifier) = new(ctx) ast_struct_specifier(NULL, (yyvsp[(3) - (4)].node));
+ (yyval.struct_specifier)->set_location(yylloc);
+ ;}
+ break;
+
+ case 225:
+
+/* Line 1464 of yacc.c */
+#line 1333 "glsl_parser.ypp"
+ {
+ (yyval.node) = (ast_node *) (yyvsp[(1) - (1)].declarator_list);
+ (yyvsp[(1) - (1)].declarator_list)->link.self_link();
+ ;}
+ break;
+
+ case 226:
+
+/* Line 1464 of yacc.c */
+#line 1338 "glsl_parser.ypp"
+ {
+ (yyval.node) = (ast_node *) (yyvsp[(1) - (2)].node);
+ (yyval.node)->link.insert_before(& (yyvsp[(2) - (2)].declarator_list)->link);
+ ;}
+ break;
+
+ case 227:
+
+/* Line 1464 of yacc.c */
+#line 1346 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ ast_fully_specified_type *type = new(ctx) ast_fully_specified_type();
+ type->set_location(yylloc);
+
+ type->specifier = (yyvsp[(1) - (3)].type_specifier);
+ (yyval.declarator_list) = new(ctx) ast_declarator_list(type);
+ (yyval.declarator_list)->set_location(yylloc);
+
+ (yyval.declarator_list)->declarations.push_degenerate_list_at_head(& (yyvsp[(2) - (3)].declaration)->link);
+ ;}
+ break;
+
+ case 228:
+
+/* Line 1464 of yacc.c */
+#line 1361 "glsl_parser.ypp"
+ {
+ (yyval.declaration) = (yyvsp[(1) - (1)].declaration);
+ (yyvsp[(1) - (1)].declaration)->link.self_link();
+ ;}
+ break;
+
+ case 229:
+
+/* Line 1464 of yacc.c */
+#line 1366 "glsl_parser.ypp"
+ {
+ (yyval.declaration) = (yyvsp[(1) - (3)].declaration);
+ (yyval.declaration)->link.insert_before(& (yyvsp[(3) - (3)].declaration)->link);
+ ;}
+ break;
+
+ case 230:
+
+/* Line 1464 of yacc.c */
+#line 1374 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ (yyval.declaration) = new(ctx) ast_declaration((yyvsp[(1) - (1)].identifier), false, NULL, NULL);
+ (yyval.declaration)->set_location(yylloc);
+ ;}
+ break;
+
+ case 231:
+
+/* Line 1464 of yacc.c */
+#line 1380 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ (yyval.declaration) = new(ctx) ast_declaration((yyvsp[(1) - (4)].identifier), true, (yyvsp[(3) - (4)].expression), NULL);
+ (yyval.declaration)->set_location(yylloc);
+ ;}
+ break;
+
+ case 234:
+
+/* Line 1464 of yacc.c */
+#line 1398 "glsl_parser.ypp"
+ { (yyval.node) = (ast_node *) (yyvsp[(1) - (1)].compound_statement); ;}
+ break;
+
+ case 239:
+
+/* Line 1464 of yacc.c */
+#line 1406 "glsl_parser.ypp"
+ { (yyval.node) = NULL; ;}
+ break;
+
+ case 240:
+
+/* Line 1464 of yacc.c */
+#line 1407 "glsl_parser.ypp"
+ { (yyval.node) = NULL; ;}
+ break;
+
+ case 243:
+
+/* Line 1464 of yacc.c */
+#line 1414 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ (yyval.compound_statement) = new(ctx) ast_compound_statement(true, NULL);
+ (yyval.compound_statement)->set_location(yylloc);
+ ;}
+ break;
+
+ case 244:
+
+/* Line 1464 of yacc.c */
+#line 1420 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ (yyval.compound_statement) = new(ctx) ast_compound_statement(true, (yyvsp[(2) - (3)].node));
+ (yyval.compound_statement)->set_location(yylloc);
+ ;}
+ break;
+
+ case 245:
+
+/* Line 1464 of yacc.c */
+#line 1428 "glsl_parser.ypp"
+ { (yyval.node) = (ast_node *) (yyvsp[(1) - (1)].compound_statement); ;}
+ break;
+
+ case 247:
+
+/* Line 1464 of yacc.c */
+#line 1434 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ (yyval.compound_statement) = new(ctx) ast_compound_statement(false, NULL);
+ (yyval.compound_statement)->set_location(yylloc);
+ ;}
+ break;
+
+ case 248:
+
+/* Line 1464 of yacc.c */
+#line 1440 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ (yyval.compound_statement) = new(ctx) ast_compound_statement(false, (yyvsp[(2) - (3)].node));
+ (yyval.compound_statement)->set_location(yylloc);
+ ;}
+ break;
+
+ case 249:
+
+/* Line 1464 of yacc.c */
+#line 1449 "glsl_parser.ypp"
+ {
+ if ((yyvsp[(1) - (1)].node) == NULL) {
+ _mesa_glsl_error(& (yylsp[(1) - (1)]), state, "<nil> statement\n");
+ assert((yyvsp[(1) - (1)].node) != NULL);
+ }
+
+ (yyval.node) = (yyvsp[(1) - (1)].node);
+ (yyval.node)->link.self_link();
+ ;}
+ break;
+
+ case 250:
+
+/* Line 1464 of yacc.c */
+#line 1459 "glsl_parser.ypp"
+ {
+ if ((yyvsp[(2) - (2)].node) == NULL) {
+ _mesa_glsl_error(& (yylsp[(2) - (2)]), state, "<nil> statement\n");
+ assert((yyvsp[(2) - (2)].node) != NULL);
+ }
+ (yyval.node) = (yyvsp[(1) - (2)].node);
+ (yyval.node)->link.insert_before(& (yyvsp[(2) - (2)].node)->link);
+ ;}
+ break;
+
+ case 251:
+
+/* Line 1464 of yacc.c */
+#line 1471 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ (yyval.node) = new(ctx) ast_expression_statement(NULL);
+ (yyval.node)->set_location(yylloc);
+ ;}
+ break;
+
+ case 252:
+
+/* Line 1464 of yacc.c */
+#line 1477 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ (yyval.node) = new(ctx) ast_expression_statement((yyvsp[(1) - (2)].expression));
+ (yyval.node)->set_location(yylloc);
+ ;}
+ break;
+
+ case 253:
+
+/* Line 1464 of yacc.c */
+#line 1486 "glsl_parser.ypp"
+ {
+ (yyval.node) = new(state) ast_selection_statement((yyvsp[(3) - (5)].expression), (yyvsp[(5) - (5)].selection_rest_statement).then_statement,
+ (yyvsp[(5) - (5)].selection_rest_statement).else_statement);
+ (yyval.node)->set_location(yylloc);
+ ;}
+ break;
+
+ case 254:
+
+/* Line 1464 of yacc.c */
+#line 1495 "glsl_parser.ypp"
+ {
+ (yyval.selection_rest_statement).then_statement = (yyvsp[(1) - (3)].node);
+ (yyval.selection_rest_statement).else_statement = (yyvsp[(3) - (3)].node);
+ ;}
+ break;
+
+ case 255:
+
+/* Line 1464 of yacc.c */
+#line 1500 "glsl_parser.ypp"
+ {
+ (yyval.selection_rest_statement).then_statement = (yyvsp[(1) - (1)].node);
+ (yyval.selection_rest_statement).else_statement = NULL;
+ ;}
+ break;
+
+ case 256:
+
+/* Line 1464 of yacc.c */
+#line 1508 "glsl_parser.ypp"
+ {
+ (yyval.node) = (ast_node *) (yyvsp[(1) - (1)].expression);
+ ;}
+ break;
+
+ case 257:
+
+/* Line 1464 of yacc.c */
+#line 1512 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(2) - (4)].identifier), false, NULL, (yyvsp[(4) - (4)].expression));
+ ast_declarator_list *declarator = new(ctx) ast_declarator_list((yyvsp[(1) - (4)].fully_specified_type));
+ decl->set_location(yylloc);
+ declarator->set_location(yylloc);
+
+ declarator->declarations.push_tail(&decl->link);
+ (yyval.node) = declarator;
+ ;}
+ break;
+
+ case 261:
+
+/* Line 1464 of yacc.c */
+#line 1535 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ (yyval.node) = new(ctx) ast_iteration_statement(ast_iteration_statement::ast_while,
+ NULL, (yyvsp[(3) - (5)].node), NULL, (yyvsp[(5) - (5)].node));
+ (yyval.node)->set_location(yylloc);
+ ;}
+ break;
+
+ case 262:
+
+/* Line 1464 of yacc.c */
+#line 1542 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ (yyval.node) = new(ctx) ast_iteration_statement(ast_iteration_statement::ast_do_while,
+ NULL, (yyvsp[(5) - (7)].expression), NULL, (yyvsp[(2) - (7)].node));
+ (yyval.node)->set_location(yylloc);
+ ;}
+ break;
+
+ case 263:
+
+/* Line 1464 of yacc.c */
+#line 1549 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ (yyval.node) = new(ctx) ast_iteration_statement(ast_iteration_statement::ast_for,
+ (yyvsp[(3) - (6)].node), (yyvsp[(4) - (6)].for_rest_statement).cond, (yyvsp[(4) - (6)].for_rest_statement).rest, (yyvsp[(6) - (6)].node));
+ (yyval.node)->set_location(yylloc);
+ ;}
+ break;
+
+ case 267:
+
+/* Line 1464 of yacc.c */
+#line 1565 "glsl_parser.ypp"
+ {
+ (yyval.node) = NULL;
+ ;}
+ break;
+
+ case 268:
+
+/* Line 1464 of yacc.c */
+#line 1572 "glsl_parser.ypp"
+ {
+ (yyval.for_rest_statement).cond = (yyvsp[(1) - (2)].node);
+ (yyval.for_rest_statement).rest = NULL;
+ ;}
+ break;
+
+ case 269:
+
+/* Line 1464 of yacc.c */
+#line 1577 "glsl_parser.ypp"
+ {
+ (yyval.for_rest_statement).cond = (yyvsp[(1) - (3)].node);
+ (yyval.for_rest_statement).rest = (yyvsp[(3) - (3)].expression);
+ ;}
+ break;
+
+ case 270:
+
+/* Line 1464 of yacc.c */
+#line 1586 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ (yyval.node) = new(ctx) ast_jump_statement(ast_jump_statement::ast_continue, NULL);
+ (yyval.node)->set_location(yylloc);
+ ;}
+ break;
+
+ case 271:
+
+/* Line 1464 of yacc.c */
+#line 1592 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ (yyval.node) = new(ctx) ast_jump_statement(ast_jump_statement::ast_break, NULL);
+ (yyval.node)->set_location(yylloc);
+ ;}
+ break;
+
+ case 272:
+
+/* Line 1464 of yacc.c */
+#line 1598 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ (yyval.node) = new(ctx) ast_jump_statement(ast_jump_statement::ast_return, NULL);
+ (yyval.node)->set_location(yylloc);
+ ;}
+ break;
+
+ case 273:
+
+/* Line 1464 of yacc.c */
+#line 1604 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ (yyval.node) = new(ctx) ast_jump_statement(ast_jump_statement::ast_return, (yyvsp[(2) - (3)].expression));
+ (yyval.node)->set_location(yylloc);
+ ;}
+ break;
+
+ case 274:
+
+/* Line 1464 of yacc.c */
+#line 1610 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ (yyval.node) = new(ctx) ast_jump_statement(ast_jump_statement::ast_discard, NULL);
+ (yyval.node)->set_location(yylloc);
+ ;}
+ break;
+
+ case 275:
+
+/* Line 1464 of yacc.c */
+#line 1618 "glsl_parser.ypp"
+ { (yyval.node) = (yyvsp[(1) - (1)].function_definition); ;}
+ break;
+
+ case 276:
+
+/* Line 1464 of yacc.c */
+#line 1619 "glsl_parser.ypp"
+ { (yyval.node) = (yyvsp[(1) - (1)].node); ;}
+ break;
+
+ case 277:
+
+/* Line 1464 of yacc.c */
+#line 1620 "glsl_parser.ypp"
+ { (yyval.node) = NULL; ;}
+ break;
+
+ case 278:
+
+/* Line 1464 of yacc.c */
+#line 1625 "glsl_parser.ypp"
+ {
+ void *ctx = state;
+ (yyval.function_definition) = new(ctx) ast_function_definition();
+ (yyval.function_definition)->set_location(yylloc);
+ (yyval.function_definition)->prototype = (yyvsp[(1) - (2)].function);
+ (yyval.function_definition)->body = (yyvsp[(2) - (2)].compound_statement);
+ ;}
+ break;
+
+
+
+/* Line 1464 of yacc.c */
+#line 5090 "glsl_parser.cpp"
+ default: break;
+ }
+ YY_SYMBOL_PRINT ("-> $$ =", yyr1[yyn], &yyval, &yyloc);
+
+ YYPOPSTACK (yylen);
+ yylen = 0;
+ YY_STACK_PRINT (yyss, yyssp);
+
+ *++yyvsp = yyval;
+ *++yylsp = yyloc;
+
+ /* Now `shift' the result of the reduction. Determine what state
+ that goes to, based on the state we popped back to and the rule
+ number reduced by. */
+
+ yyn = yyr1[yyn];
+
+ yystate = yypgoto[yyn - YYNTOKENS] + *yyssp;
+ if (0 <= yystate && yystate <= YYLAST && yycheck[yystate] == *yyssp)
+ yystate = yytable[yystate];
+ else
+ yystate = yydefgoto[yyn - YYNTOKENS];
+
+ goto yynewstate;
+
+
+/*------------------------------------.
+| yyerrlab -- here on detecting error |
+`------------------------------------*/
+yyerrlab:
+ /* If not already recovering from an error, report this error. */
+ if (!yyerrstatus)
+ {
+ ++yynerrs;
+#if ! YYERROR_VERBOSE
+ yyerror (&yylloc, state, YY_("syntax error"));
+#else
+ {
+ YYSIZE_T yysize = yysyntax_error (0, yystate, yychar);
+ if (yymsg_alloc < yysize && yymsg_alloc < YYSTACK_ALLOC_MAXIMUM)
+ {
+ YYSIZE_T yyalloc = 2 * yysize;
+ if (! (yysize <= yyalloc && yyalloc <= YYSTACK_ALLOC_MAXIMUM))
+ yyalloc = YYSTACK_ALLOC_MAXIMUM;
+ if (yymsg != yymsgbuf)
+ YYSTACK_FREE (yymsg);
+ yymsg = (char *) YYSTACK_ALLOC (yyalloc);
+ if (yymsg)
+ yymsg_alloc = yyalloc;
+ else
+ {
+ yymsg = yymsgbuf;
+ yymsg_alloc = sizeof yymsgbuf;
+ }
+ }
+
+ if (0 < yysize && yysize <= yymsg_alloc)
+ {
+ (void) yysyntax_error (yymsg, yystate, yychar);
+ yyerror (&yylloc, state, yymsg);
+ }
+ else
+ {
+ yyerror (&yylloc, state, YY_("syntax error"));
+ if (yysize != 0)
+ goto yyexhaustedlab;
+ }
+ }
+#endif
+ }
+
+ yyerror_range[1] = yylloc;
+
+ if (yyerrstatus == 3)
+ {
+ /* If just tried and failed to reuse lookahead token after an
+ error, discard it. */
+
+ if (yychar <= YYEOF)
+ {
+ /* Return failure if at end of input. */
+ if (yychar == YYEOF)
+ YYABORT;
+ }
+ else
+ {
+ yydestruct ("Error: discarding",
+ yytoken, &yylval, &yylloc, state);
+ yychar = YYEMPTY;
+ }
+ }
+
+ /* Else will try to reuse lookahead token after shifting the error
+ token. */
+ goto yyerrlab1;
+
+
+/*---------------------------------------------------.
+| yyerrorlab -- error raised explicitly by YYERROR. |
+`---------------------------------------------------*/
+yyerrorlab:
+
+ /* Pacify compilers like GCC when the user code never invokes
+ YYERROR and the label yyerrorlab therefore never appears in user
+ code. */
+ if (/*CONSTCOND*/ 0)
+ goto yyerrorlab;
+
+ yyerror_range[1] = yylsp[1-yylen];
+ /* Do not reclaim the symbols of the rule which action triggered
+ this YYERROR. */
+ YYPOPSTACK (yylen);
+ yylen = 0;
+ YY_STACK_PRINT (yyss, yyssp);
+ yystate = *yyssp;
+ goto yyerrlab1;
+
+
+/*-------------------------------------------------------------.
+| yyerrlab1 -- common code for both syntax error and YYERROR. |
+`-------------------------------------------------------------*/
+yyerrlab1:
+ yyerrstatus = 3; /* Each real token shifted decrements this. */
+
+ for (;;)
+ {
+ yyn = yypact[yystate];
+ if (yyn != YYPACT_NINF)
+ {
+ yyn += YYTERROR;
+ if (0 <= yyn && yyn <= YYLAST && yycheck[yyn] == YYTERROR)
+ {
+ yyn = yytable[yyn];
+ if (0 < yyn)
+ break;
+ }
+ }
+
+ /* Pop the current state because it cannot handle the error token. */
+ if (yyssp == yyss)
+ YYABORT;
+
+ yyerror_range[1] = *yylsp;
+ yydestruct ("Error: popping",
+ yystos[yystate], yyvsp, yylsp, state);
+ YYPOPSTACK (1);
+ yystate = *yyssp;
+ YY_STACK_PRINT (yyss, yyssp);
+ }
+
+ *++yyvsp = yylval;
+
+ yyerror_range[2] = yylloc;
+ /* Using YYLLOC is tempting, but would change the location of
+ the lookahead. YYLOC is available though. */
+ YYLLOC_DEFAULT (yyloc, yyerror_range, 2);
+ *++yylsp = yyloc;
+
+ /* Shift the error token. */
+ YY_SYMBOL_PRINT ("Shifting", yystos[yyn], yyvsp, yylsp);
+
+ yystate = yyn;
+ goto yynewstate;
+
+
+/*-------------------------------------.
+| yyacceptlab -- YYACCEPT comes here. |
+`-------------------------------------*/
+yyacceptlab:
+ yyresult = 0;
+ goto yyreturn;
+
+/*-----------------------------------.
+| yyabortlab -- YYABORT comes here. |
+`-----------------------------------*/
+yyabortlab:
+ yyresult = 1;
+ goto yyreturn;
+
+#if !defined(yyoverflow) || YYERROR_VERBOSE
+/*-------------------------------------------------.
+| yyexhaustedlab -- memory exhaustion comes here. |
+`-------------------------------------------------*/
+yyexhaustedlab:
+ yyerror (&yylloc, state, YY_("memory exhausted"));
+ yyresult = 2;
+ /* Fall through. */
+#endif
+
+yyreturn:
+ if (yychar != YYEMPTY)
+ yydestruct ("Cleanup: discarding lookahead",
+ yytoken, &yylval, &yylloc, state);
+ /* Do not reclaim the symbols of the rule which action triggered
+ this YYABORT or YYACCEPT. */
+ YYPOPSTACK (yylen);
+ YY_STACK_PRINT (yyss, yyssp);
+ while (yyssp != yyss)
+ {
+ yydestruct ("Cleanup: popping",
+ yystos[*yyssp], yyvsp, yylsp, state);
+ YYPOPSTACK (1);
+ }
+#ifndef yyoverflow
+ if (yyss != yyssa)
+ YYSTACK_FREE (yyss);
+#endif
+#if YYERROR_VERBOSE
+ if (yymsg != yymsgbuf)
+ YYSTACK_FREE (yymsg);
+#endif
+ /* Make sure YYID is used. */
+ return YYID (yyresult);
+}
+
+
+
diff --git a/mesalib/src/glsl/glsl_parser.h b/mesalib/src/glsl/glsl_parser.h
index 4a780375b..6fd70d4cb 100644
--- a/mesalib/src/glsl/glsl_parser.h
+++ b/mesalib/src/glsl/glsl_parser.h
@@ -1,298 +1,297 @@
-/* A Bison parser, made by GNU Bison 2.4.3. */
-
-/* Skeleton interface for Bison's Yacc-like parsers in C
-
- Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003, 2004, 2005, 2006,
- 2009, 2010 Free Software Foundation, Inc.
-
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>. */
-
-/* As a special exception, you may create a larger work that contains
- part or all of the Bison parser skeleton and distribute that work
- under terms of your choice, so long as that work isn't itself a
- parser generator using the skeleton or a modified version thereof
- as a parser skeleton. Alternatively, if you modify or redistribute
- the parser skeleton itself, you may (at your option) remove this
- special exception, which will cause the skeleton and the resulting
- Bison output files to be licensed under the GNU General Public
- License without this special exception.
-
- This special exception was added by the Free Software Foundation in
- version 2.2 of Bison. */
-
-
-/* Tokens. */
-#ifndef YYTOKENTYPE
-# define YYTOKENTYPE
- /* Put the tokens into the symbol table, so that GDB and other debuggers
- know about them. */
- enum yytokentype {
- ATTRIBUTE = 258,
- CONST_TOK = 259,
- BOOL_TOK = 260,
- FLOAT_TOK = 261,
- INT_TOK = 262,
- UINT_TOK = 263,
- BREAK = 264,
- CONTINUE = 265,
- DO = 266,
- ELSE = 267,
- FOR = 268,
- IF = 269,
- DISCARD = 270,
- RETURN = 271,
- SWITCH = 272,
- CASE = 273,
- DEFAULT = 274,
- BVEC2 = 275,
- BVEC3 = 276,
- BVEC4 = 277,
- IVEC2 = 278,
- IVEC3 = 279,
- IVEC4 = 280,
- UVEC2 = 281,
- UVEC3 = 282,
- UVEC4 = 283,
- VEC2 = 284,
- VEC3 = 285,
- VEC4 = 286,
- CENTROID = 287,
- IN_TOK = 288,
- OUT_TOK = 289,
- INOUT_TOK = 290,
- UNIFORM = 291,
- VARYING = 292,
- NOPERSPECTIVE = 293,
- FLAT = 294,
- SMOOTH = 295,
- MAT2X2 = 296,
- MAT2X3 = 297,
- MAT2X4 = 298,
- MAT3X2 = 299,
- MAT3X3 = 300,
- MAT3X4 = 301,
- MAT4X2 = 302,
- MAT4X3 = 303,
- MAT4X4 = 304,
- SAMPLER1D = 305,
- SAMPLER2D = 306,
- SAMPLER3D = 307,
- SAMPLERCUBE = 308,
- SAMPLER1DSHADOW = 309,
- SAMPLER2DSHADOW = 310,
- SAMPLERCUBESHADOW = 311,
- SAMPLER1DARRAY = 312,
- SAMPLER2DARRAY = 313,
- SAMPLER1DARRAYSHADOW = 314,
- SAMPLER2DARRAYSHADOW = 315,
- ISAMPLER1D = 316,
- ISAMPLER2D = 317,
- ISAMPLER3D = 318,
- ISAMPLERCUBE = 319,
- ISAMPLER1DARRAY = 320,
- ISAMPLER2DARRAY = 321,
- USAMPLER1D = 322,
- USAMPLER2D = 323,
- USAMPLER3D = 324,
- USAMPLERCUBE = 325,
- USAMPLER1DARRAY = 326,
- USAMPLER2DARRAY = 327,
- STRUCT = 328,
- VOID_TOK = 329,
- WHILE = 330,
- IDENTIFIER = 331,
- FLOATCONSTANT = 332,
- INTCONSTANT = 333,
- UINTCONSTANT = 334,
- BOOLCONSTANT = 335,
- FIELD_SELECTION = 336,
- LEFT_OP = 337,
- RIGHT_OP = 338,
- INC_OP = 339,
- DEC_OP = 340,
- LE_OP = 341,
- GE_OP = 342,
- EQ_OP = 343,
- NE_OP = 344,
- AND_OP = 345,
- OR_OP = 346,
- XOR_OP = 347,
- MUL_ASSIGN = 348,
- DIV_ASSIGN = 349,
- ADD_ASSIGN = 350,
- MOD_ASSIGN = 351,
- LEFT_ASSIGN = 352,
- RIGHT_ASSIGN = 353,
- AND_ASSIGN = 354,
- XOR_ASSIGN = 355,
- OR_ASSIGN = 356,
- SUB_ASSIGN = 357,
- INVARIANT = 358,
- LOWP = 359,
- MEDIUMP = 360,
- HIGHP = 361,
- SUPERP = 362,
- PRECISION = 363,
- VERSION = 364,
- EXTENSION = 365,
- LINE = 366,
- COLON = 367,
- EOL = 368,
- INTERFACE = 369,
- OUTPUT = 370,
- PRAGMA_DEBUG_ON = 371,
- PRAGMA_DEBUG_OFF = 372,
- PRAGMA_OPTIMIZE_ON = 373,
- PRAGMA_OPTIMIZE_OFF = 374,
- LAYOUT_TOK = 375,
- ASM = 376,
- CLASS = 377,
- UNION = 378,
- ENUM = 379,
- TYPEDEF = 380,
- TEMPLATE = 381,
- THIS = 382,
- PACKED_TOK = 383,
- GOTO = 384,
- INLINE_TOK = 385,
- NOINLINE = 386,
- VOLATILE = 387,
- PUBLIC_TOK = 388,
- STATIC = 389,
- EXTERN = 390,
- EXTERNAL = 391,
- LONG_TOK = 392,
- SHORT_TOK = 393,
- DOUBLE_TOK = 394,
- HALF = 395,
- FIXED_TOK = 396,
- UNSIGNED = 397,
- INPUT_TOK = 398,
- OUPTUT = 399,
- HVEC2 = 400,
- HVEC3 = 401,
- HVEC4 = 402,
- DVEC2 = 403,
- DVEC3 = 404,
- DVEC4 = 405,
- FVEC2 = 406,
- FVEC3 = 407,
- FVEC4 = 408,
- SAMPLER2DRECT = 409,
- SAMPLER3DRECT = 410,
- SAMPLER2DRECTSHADOW = 411,
- SIZEOF = 412,
- CAST = 413,
- NAMESPACE = 414,
- USING = 415,
- ERROR_TOK = 416,
- COMMON = 417,
- PARTITION = 418,
- ACTIVE = 419,
- SAMPLERBUFFER = 420,
- FILTER = 421,
- IMAGE1D = 422,
- IMAGE2D = 423,
- IMAGE3D = 424,
- IMAGECUBE = 425,
- IMAGE1DARRAY = 426,
- IMAGE2DARRAY = 427,
- IIMAGE1D = 428,
- IIMAGE2D = 429,
- IIMAGE3D = 430,
- IIMAGECUBE = 431,
- IIMAGE1DARRAY = 432,
- IIMAGE2DARRAY = 433,
- UIMAGE1D = 434,
- UIMAGE2D = 435,
- UIMAGE3D = 436,
- UIMAGECUBE = 437,
- UIMAGE1DARRAY = 438,
- UIMAGE2DARRAY = 439,
- IMAGE1DSHADOW = 440,
- IMAGE2DSHADOW = 441,
- IMAGEBUFFER = 442,
- IIMAGEBUFFER = 443,
- UIMAGEBUFFER = 444,
- ROW_MAJOR = 445
- };
-#endif
-
-
-
-#if ! defined YYSTYPE && ! defined YYSTYPE_IS_DECLARED
-typedef union YYSTYPE
-{
-
-/* Line 1685 of yacc.c */
-#line 52 "glsl_parser.ypp"
-
- int n;
- float real;
- char *identifier;
-
- union {
- struct ast_type_qualifier q;
- unsigned i;
- } type_qualifier;
-
- ast_node *node;
- ast_type_specifier *type_specifier;
- ast_fully_specified_type *fully_specified_type;
- ast_function *function;
- ast_parameter_declarator *parameter_declarator;
- ast_function_definition *function_definition;
- ast_compound_statement *compound_statement;
- ast_expression *expression;
- ast_declarator_list *declarator_list;
- ast_struct_specifier *struct_specifier;
- ast_declaration *declaration;
-
- struct {
- ast_node *cond;
- ast_expression *rest;
- } for_rest_statement;
-
- struct {
- ast_node *then_statement;
- ast_node *else_statement;
- } selection_rest_statement;
-
-
-
-/* Line 1685 of yacc.c */
-#line 276 "glsl_parser.h"
-} YYSTYPE;
-# define YYSTYPE_IS_TRIVIAL 1
-# define yystype YYSTYPE /* obsolescent; will be withdrawn */
-# define YYSTYPE_IS_DECLARED 1
-#endif
-
-
-
-#if ! defined YYLTYPE && ! defined YYLTYPE_IS_DECLARED
-typedef struct YYLTYPE
-{
- int first_line;
- int first_column;
- int last_line;
- int last_column;
-} YYLTYPE;
-# define yyltype YYLTYPE /* obsolescent; will be withdrawn */
-# define YYLTYPE_IS_DECLARED 1
-# define YYLTYPE_IS_TRIVIAL 1
-#endif
-
-
-
+/* A Bison parser, made by GNU Bison 2.4.3. */
+
+/* Skeleton interface for Bison's Yacc-like parsers in C
+
+ Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003, 2004, 2005, 2006,
+ 2009, 2010 Free Software Foundation, Inc.
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>. */
+
+/* As a special exception, you may create a larger work that contains
+ part or all of the Bison parser skeleton and distribute that work
+ under terms of your choice, so long as that work isn't itself a
+ parser generator using the skeleton or a modified version thereof
+ as a parser skeleton. Alternatively, if you modify or redistribute
+ the parser skeleton itself, you may (at your option) remove this
+ special exception, which will cause the skeleton and the resulting
+ Bison output files to be licensed under the GNU General Public
+ License without this special exception.
+
+ This special exception was added by the Free Software Foundation in
+ version 2.2 of Bison. */
+
+
+/* Tokens. */
+#ifndef YYTOKENTYPE
+# define YYTOKENTYPE
+ /* Put the tokens into the symbol table, so that GDB and other debuggers
+ know about them. */
+ enum yytokentype {
+ ATTRIBUTE = 258,
+ CONST_TOK = 259,
+ BOOL_TOK = 260,
+ FLOAT_TOK = 261,
+ INT_TOK = 262,
+ UINT_TOK = 263,
+ BREAK = 264,
+ CONTINUE = 265,
+ DO = 266,
+ ELSE = 267,
+ FOR = 268,
+ IF = 269,
+ DISCARD = 270,
+ RETURN = 271,
+ SWITCH = 272,
+ CASE = 273,
+ DEFAULT = 274,
+ BVEC2 = 275,
+ BVEC3 = 276,
+ BVEC4 = 277,
+ IVEC2 = 278,
+ IVEC3 = 279,
+ IVEC4 = 280,
+ UVEC2 = 281,
+ UVEC3 = 282,
+ UVEC4 = 283,
+ VEC2 = 284,
+ VEC3 = 285,
+ VEC4 = 286,
+ CENTROID = 287,
+ IN_TOK = 288,
+ OUT_TOK = 289,
+ INOUT_TOK = 290,
+ UNIFORM = 291,
+ VARYING = 292,
+ NOPERSPECTIVE = 293,
+ FLAT = 294,
+ SMOOTH = 295,
+ MAT2X2 = 296,
+ MAT2X3 = 297,
+ MAT2X4 = 298,
+ MAT3X2 = 299,
+ MAT3X3 = 300,
+ MAT3X4 = 301,
+ MAT4X2 = 302,
+ MAT4X3 = 303,
+ MAT4X4 = 304,
+ SAMPLER1D = 305,
+ SAMPLER2D = 306,
+ SAMPLER3D = 307,
+ SAMPLERCUBE = 308,
+ SAMPLER1DSHADOW = 309,
+ SAMPLER2DSHADOW = 310,
+ SAMPLERCUBESHADOW = 311,
+ SAMPLER1DARRAY = 312,
+ SAMPLER2DARRAY = 313,
+ SAMPLER1DARRAYSHADOW = 314,
+ SAMPLER2DARRAYSHADOW = 315,
+ ISAMPLER1D = 316,
+ ISAMPLER2D = 317,
+ ISAMPLER3D = 318,
+ ISAMPLERCUBE = 319,
+ ISAMPLER1DARRAY = 320,
+ ISAMPLER2DARRAY = 321,
+ USAMPLER1D = 322,
+ USAMPLER2D = 323,
+ USAMPLER3D = 324,
+ USAMPLERCUBE = 325,
+ USAMPLER1DARRAY = 326,
+ USAMPLER2DARRAY = 327,
+ STRUCT = 328,
+ VOID_TOK = 329,
+ WHILE = 330,
+ IDENTIFIER = 331,
+ FLOATCONSTANT = 332,
+ INTCONSTANT = 333,
+ UINTCONSTANT = 334,
+ BOOLCONSTANT = 335,
+ FIELD_SELECTION = 336,
+ LEFT_OP = 337,
+ RIGHT_OP = 338,
+ INC_OP = 339,
+ DEC_OP = 340,
+ LE_OP = 341,
+ GE_OP = 342,
+ EQ_OP = 343,
+ NE_OP = 344,
+ AND_OP = 345,
+ OR_OP = 346,
+ XOR_OP = 347,
+ MUL_ASSIGN = 348,
+ DIV_ASSIGN = 349,
+ ADD_ASSIGN = 350,
+ MOD_ASSIGN = 351,
+ LEFT_ASSIGN = 352,
+ RIGHT_ASSIGN = 353,
+ AND_ASSIGN = 354,
+ XOR_ASSIGN = 355,
+ OR_ASSIGN = 356,
+ SUB_ASSIGN = 357,
+ INVARIANT = 358,
+ LOWP = 359,
+ MEDIUMP = 360,
+ HIGHP = 361,
+ SUPERP = 362,
+ PRECISION = 363,
+ VERSION = 364,
+ EXTENSION = 365,
+ LINE = 366,
+ COLON = 367,
+ EOL = 368,
+ INTERFACE = 369,
+ OUTPUT = 370,
+ PRAGMA_DEBUG_ON = 371,
+ PRAGMA_DEBUG_OFF = 372,
+ PRAGMA_OPTIMIZE_ON = 373,
+ PRAGMA_OPTIMIZE_OFF = 374,
+ LAYOUT_TOK = 375,
+ ASM = 376,
+ CLASS = 377,
+ UNION = 378,
+ ENUM = 379,
+ TYPEDEF = 380,
+ TEMPLATE = 381,
+ THIS = 382,
+ PACKED_TOK = 383,
+ GOTO = 384,
+ INLINE_TOK = 385,
+ NOINLINE = 386,
+ VOLATILE = 387,
+ PUBLIC_TOK = 388,
+ STATIC = 389,
+ EXTERN = 390,
+ EXTERNAL = 391,
+ LONG_TOK = 392,
+ SHORT_TOK = 393,
+ DOUBLE_TOK = 394,
+ HALF = 395,
+ FIXED_TOK = 396,
+ UNSIGNED = 397,
+ INPUT_TOK = 398,
+ OUPTUT = 399,
+ HVEC2 = 400,
+ HVEC3 = 401,
+ HVEC4 = 402,
+ DVEC2 = 403,
+ DVEC3 = 404,
+ DVEC4 = 405,
+ FVEC2 = 406,
+ FVEC3 = 407,
+ FVEC4 = 408,
+ SAMPLER2DRECT = 409,
+ SAMPLER3DRECT = 410,
+ SAMPLER2DRECTSHADOW = 411,
+ SIZEOF = 412,
+ CAST = 413,
+ NAMESPACE = 414,
+ USING = 415,
+ ERROR_TOK = 416,
+ COMMON = 417,
+ PARTITION = 418,
+ ACTIVE = 419,
+ SAMPLERBUFFER = 420,
+ FILTER = 421,
+ IMAGE1D = 422,
+ IMAGE2D = 423,
+ IMAGE3D = 424,
+ IMAGECUBE = 425,
+ IMAGE1DARRAY = 426,
+ IMAGE2DARRAY = 427,
+ IIMAGE1D = 428,
+ IIMAGE2D = 429,
+ IIMAGE3D = 430,
+ IIMAGECUBE = 431,
+ IIMAGE1DARRAY = 432,
+ IIMAGE2DARRAY = 433,
+ UIMAGE1D = 434,
+ UIMAGE2D = 435,
+ UIMAGE3D = 436,
+ UIMAGECUBE = 437,
+ UIMAGE1DARRAY = 438,
+ UIMAGE2DARRAY = 439,
+ IMAGE1DSHADOW = 440,
+ IMAGE2DSHADOW = 441,
+ IMAGEBUFFER = 442,
+ IIMAGEBUFFER = 443,
+ UIMAGEBUFFER = 444,
+ IMAGE1DARRAYSHADOW = 445,
+ IMAGE2DARRAYSHADOW = 446,
+ ROW_MAJOR = 447
+ };
+#endif
+
+
+
+#if ! defined YYSTYPE && ! defined YYSTYPE_IS_DECLARED
+typedef union YYSTYPE
+{
+
+/* Line 1685 of yacc.c */
+#line 52 "glsl_parser.ypp"
+
+ int n;
+ float real;
+ char *identifier;
+
+ struct ast_type_qualifier type_qualifier;
+
+ ast_node *node;
+ ast_type_specifier *type_specifier;
+ ast_fully_specified_type *fully_specified_type;
+ ast_function *function;
+ ast_parameter_declarator *parameter_declarator;
+ ast_function_definition *function_definition;
+ ast_compound_statement *compound_statement;
+ ast_expression *expression;
+ ast_declarator_list *declarator_list;
+ ast_struct_specifier *struct_specifier;
+ ast_declaration *declaration;
+
+ struct {
+ ast_node *cond;
+ ast_expression *rest;
+ } for_rest_statement;
+
+ struct {
+ ast_node *then_statement;
+ ast_node *else_statement;
+ } selection_rest_statement;
+
+
+
+/* Line 1685 of yacc.c */
+#line 275 "glsl_parser.h"
+} YYSTYPE;
+# define YYSTYPE_IS_TRIVIAL 1
+# define yystype YYSTYPE /* obsolescent; will be withdrawn */
+# define YYSTYPE_IS_DECLARED 1
+#endif
+
+
+
+#if ! defined YYLTYPE && ! defined YYLTYPE_IS_DECLARED
+typedef struct YYLTYPE
+{
+ int first_line;
+ int first_column;
+ int last_line;
+ int last_column;
+} YYLTYPE;
+# define yyltype YYLTYPE /* obsolescent; will be withdrawn */
+# define YYLTYPE_IS_DECLARED 1
+# define YYLTYPE_IS_TRIVIAL 1
+#endif
+
+
+
diff --git a/mesalib/src/glsl/glsl_parser.ypp b/mesalib/src/glsl/glsl_parser.ypp
index 0df1e480c..c72da6116 100644
--- a/mesalib/src/glsl/glsl_parser.ypp
+++ b/mesalib/src/glsl/glsl_parser.ypp
@@ -1,1503 +1,1632 @@
-%{
-/*
- * Copyright © 2008, 2009 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <assert.h>
-
-#include "ast.h"
-#include "glsl_parser_extras.h"
-#include "glsl_types.h"
-
-#define YYLEX_PARAM state->scanner
-
-%}
-
-%pure-parser
-%error-verbose
-
-%locations
-%initial-action {
- @$.first_line = 1;
- @$.first_column = 1;
- @$.last_line = 1;
- @$.last_column = 1;
- @$.source = 0;
-}
-
-%lex-param {void *scanner}
-%parse-param {struct _mesa_glsl_parse_state *state}
-
-%union {
- int n;
- float real;
- char *identifier;
-
- union {
- struct ast_type_qualifier q;
- unsigned i;
- } type_qualifier;
-
- ast_node *node;
- ast_type_specifier *type_specifier;
- ast_fully_specified_type *fully_specified_type;
- ast_function *function;
- ast_parameter_declarator *parameter_declarator;
- ast_function_definition *function_definition;
- ast_compound_statement *compound_statement;
- ast_expression *expression;
- ast_declarator_list *declarator_list;
- ast_struct_specifier *struct_specifier;
- ast_declaration *declaration;
-
- struct {
- ast_node *cond;
- ast_expression *rest;
- } for_rest_statement;
-
- struct {
- ast_node *then_statement;
- ast_node *else_statement;
- } selection_rest_statement;
-}
-
-%token ATTRIBUTE CONST_TOK BOOL_TOK FLOAT_TOK INT_TOK UINT_TOK
-%token BREAK CONTINUE DO ELSE FOR IF DISCARD RETURN SWITCH CASE DEFAULT
-%token BVEC2 BVEC3 BVEC4 IVEC2 IVEC3 IVEC4 UVEC2 UVEC3 UVEC4 VEC2 VEC3 VEC4
-%token CENTROID IN_TOK OUT_TOK INOUT_TOK UNIFORM VARYING
-%token NOPERSPECTIVE FLAT SMOOTH
-%token MAT2X2 MAT2X3 MAT2X4
-%token MAT3X2 MAT3X3 MAT3X4
-%token MAT4X2 MAT4X3 MAT4X4
-%token SAMPLER1D SAMPLER2D SAMPLER3D SAMPLERCUBE SAMPLER1DSHADOW SAMPLER2DSHADOW
-%token SAMPLERCUBESHADOW SAMPLER1DARRAY SAMPLER2DARRAY SAMPLER1DARRAYSHADOW
-%token SAMPLER2DARRAYSHADOW ISAMPLER1D ISAMPLER2D ISAMPLER3D ISAMPLERCUBE
-%token ISAMPLER1DARRAY ISAMPLER2DARRAY USAMPLER1D USAMPLER2D USAMPLER3D
-%token USAMPLERCUBE USAMPLER1DARRAY USAMPLER2DARRAY
-%token STRUCT VOID_TOK WHILE
-%token <identifier> IDENTIFIER
-%token <real> FLOATCONSTANT
-%token <n> INTCONSTANT UINTCONSTANT BOOLCONSTANT
-%token <identifier> FIELD_SELECTION
-%token LEFT_OP RIGHT_OP
-%token INC_OP DEC_OP LE_OP GE_OP EQ_OP NE_OP
-%token AND_OP OR_OP XOR_OP MUL_ASSIGN DIV_ASSIGN ADD_ASSIGN
-%token MOD_ASSIGN LEFT_ASSIGN RIGHT_ASSIGN AND_ASSIGN XOR_ASSIGN OR_ASSIGN
-%token SUB_ASSIGN
-%token INVARIANT
-%token LOWP MEDIUMP HIGHP SUPERP PRECISION
-
-%token VERSION EXTENSION LINE COLON EOL INTERFACE OUTPUT
-%token PRAGMA_DEBUG_ON PRAGMA_DEBUG_OFF
-%token PRAGMA_OPTIMIZE_ON PRAGMA_OPTIMIZE_OFF
-%token LAYOUT_TOK
-
- /* Reserved words that are not actually used in the grammar.
- */
-%token ASM CLASS UNION ENUM TYPEDEF TEMPLATE THIS PACKED_TOK GOTO
-%token INLINE_TOK NOINLINE VOLATILE PUBLIC_TOK STATIC EXTERN EXTERNAL
-%token LONG_TOK SHORT_TOK DOUBLE_TOK HALF FIXED_TOK UNSIGNED INPUT_TOK OUPTUT
-%token HVEC2 HVEC3 HVEC4 DVEC2 DVEC3 DVEC4 FVEC2 FVEC3 FVEC4
-%token SAMPLER2DRECT SAMPLER3DRECT SAMPLER2DRECTSHADOW
-%token SIZEOF CAST NAMESPACE USING
-
-%token ERROR_TOK
-
-%token COMMON PARTITION ACTIVE SAMPLERBUFFER FILTER
-%token IMAGE1D IMAGE2D IMAGE3D IMAGECUBE IMAGE1DARRAY IMAGE2DARRAY
-%token IIMAGE1D IIMAGE2D IIMAGE3D IIMAGECUBE IIMAGE1DARRAY IIMAGE2DARRAY
-%token UIMAGE1D UIMAGE2D UIMAGE3D UIMAGECUBE UIMAGE1DARRAY UIMAGE2DARRAY
-%token IMAGE1DSHADOW IMAGE2DSHADOW IMAGEBUFFER IIMAGEBUFFER UIMAGEBUFFER
-%token ROW_MAJOR
-
-%type <identifier> variable_identifier
-%type <node> statement
-%type <node> statement_list
-%type <node> simple_statement
-%type <n> precision_qualifier
-%type <type_qualifier> type_qualifier
-%type <type_qualifier> storage_qualifier
-%type <type_qualifier> interpolation_qualifier
-%type <type_qualifier> opt_layout_qualifier layout_qualifier
-%type <type_qualifier> layout_qualifier_id_list layout_qualifier_id
-%type <type_specifier> type_specifier
-%type <type_specifier> type_specifier_no_prec
-%type <type_specifier> type_specifier_nonarray
-%type <n> basic_type_specifier_nonarray
-%type <fully_specified_type> fully_specified_type
-%type <function> function_prototype
-%type <function> function_header
-%type <function> function_header_with_parameters
-%type <function> function_declarator
-%type <parameter_declarator> parameter_declarator
-%type <parameter_declarator> parameter_declaration
-%type <type_qualifier> parameter_qualifier
-%type <type_qualifier> parameter_type_qualifier
-%type <type_specifier> parameter_type_specifier
-%type <function_definition> function_definition
-%type <compound_statement> compound_statement_no_new_scope
-%type <compound_statement> compound_statement
-%type <node> statement_no_new_scope
-%type <node> expression_statement
-%type <expression> expression
-%type <expression> primary_expression
-%type <expression> assignment_expression
-%type <expression> conditional_expression
-%type <expression> logical_or_expression
-%type <expression> logical_xor_expression
-%type <expression> logical_and_expression
-%type <expression> inclusive_or_expression
-%type <expression> exclusive_or_expression
-%type <expression> and_expression
-%type <expression> equality_expression
-%type <expression> relational_expression
-%type <expression> shift_expression
-%type <expression> additive_expression
-%type <expression> multiplicative_expression
-%type <expression> unary_expression
-%type <expression> constant_expression
-%type <expression> integer_expression
-%type <expression> postfix_expression
-%type <expression> function_call_header_with_parameters
-%type <expression> function_call_header_no_parameters
-%type <expression> function_call_header
-%type <expression> function_call_generic
-%type <expression> function_call_or_method
-%type <expression> function_call
-%type <n> assignment_operator
-%type <n> unary_operator
-%type <expression> function_identifier
-%type <node> external_declaration
-%type <declarator_list> init_declarator_list
-%type <declarator_list> single_declaration
-%type <expression> initializer
-%type <node> declaration
-%type <node> declaration_statement
-%type <node> jump_statement
-%type <struct_specifier> struct_specifier
-%type <node> struct_declaration_list
-%type <declarator_list> struct_declaration
-%type <declaration> struct_declarator
-%type <declaration> struct_declarator_list
-%type <node> selection_statement
-%type <selection_rest_statement> selection_rest_statement
-%type <node> iteration_statement
-%type <node> condition
-%type <node> conditionopt
-%type <node> for_init_statement
-%type <for_rest_statement> for_rest_statement
-%%
-
-translation_unit:
- version_statement extension_statement_list
- {
- _mesa_glsl_initialize_types(state);
- }
- external_declaration_list
- ;
-
-version_statement:
- /* blank - no #version specified: defaults are already set */
- | VERSION INTCONSTANT EOL
- {
- switch ($2) {
- case 100:
- state->es_shader = true;
- case 110:
- case 120:
- case 130:
- /* FINISHME: Check against implementation support versions. */
- state->language_version = $2;
- break;
- default:
- _mesa_glsl_error(& @2, state, "Shading language version"
- "%u is not supported\n", $2);
- break;
- }
- }
- ;
-
-pragma_statement:
- PRAGMA_DEBUG_ON EOL
- | PRAGMA_DEBUG_OFF EOL
- | PRAGMA_OPTIMIZE_ON EOL
- | PRAGMA_OPTIMIZE_OFF EOL
- ;
-
-extension_statement_list:
-
- | extension_statement_list extension_statement
- ;
-
-extension_statement:
- EXTENSION IDENTIFIER COLON IDENTIFIER EOL
- {
- if (!_mesa_glsl_process_extension($2, & @2, $4, & @4, state)) {
- YYERROR;
- }
- }
- ;
-
-external_declaration_list:
- external_declaration
- {
- /* FINISHME: The NULL test is only required because 'precision'
- * FINISHME: statements are not yet supported.
- */
- if ($1 != NULL)
- state->translation_unit.push_tail(& $1->link);
- }
- | external_declaration_list external_declaration
- {
- /* FINISHME: The NULL test is only required because 'precision'
- * FINISHME: statements are not yet supported.
- */
- if ($2 != NULL)
- state->translation_unit.push_tail(& $2->link);
- }
- ;
-
-variable_identifier:
- IDENTIFIER
- ;
-
-primary_expression:
- variable_identifier
- {
- void *ctx = state;
- $$ = new(ctx) ast_expression(ast_identifier, NULL, NULL, NULL);
- $$->set_location(yylloc);
- $$->primary_expression.identifier = $1;
- }
- | INTCONSTANT
- {
- void *ctx = state;
- $$ = new(ctx) ast_expression(ast_int_constant, NULL, NULL, NULL);
- $$->set_location(yylloc);
- $$->primary_expression.int_constant = $1;
- }
- | UINTCONSTANT
- {
- void *ctx = state;
- $$ = new(ctx) ast_expression(ast_uint_constant, NULL, NULL, NULL);
- $$->set_location(yylloc);
- $$->primary_expression.uint_constant = $1;
- }
- | FLOATCONSTANT
- {
- void *ctx = state;
- $$ = new(ctx) ast_expression(ast_float_constant, NULL, NULL, NULL);
- $$->set_location(yylloc);
- $$->primary_expression.float_constant = $1;
- }
- | BOOLCONSTANT
- {
- void *ctx = state;
- $$ = new(ctx) ast_expression(ast_bool_constant, NULL, NULL, NULL);
- $$->set_location(yylloc);
- $$->primary_expression.bool_constant = $1;
- }
- | '(' expression ')'
- {
- $$ = $2;
- }
- ;
-
-postfix_expression:
- primary_expression
- | postfix_expression '[' integer_expression ']'
- {
- void *ctx = state;
- $$ = new(ctx) ast_expression(ast_array_index, $1, $3, NULL);
- $$->set_location(yylloc);
- }
- | function_call
- {
- $$ = $1;
- }
- | postfix_expression '.' IDENTIFIER
- {
- void *ctx = state;
- $$ = new(ctx) ast_expression(ast_field_selection, $1, NULL, NULL);
- $$->set_location(yylloc);
- $$->primary_expression.identifier = $3;
- }
- | postfix_expression INC_OP
- {
- void *ctx = state;
- $$ = new(ctx) ast_expression(ast_post_inc, $1, NULL, NULL);
- $$->set_location(yylloc);
- }
- | postfix_expression DEC_OP
- {
- void *ctx = state;
- $$ = new(ctx) ast_expression(ast_post_dec, $1, NULL, NULL);
- $$->set_location(yylloc);
- }
- ;
-
-integer_expression:
- expression
- ;
-
-function_call:
- function_call_or_method
- ;
-
-function_call_or_method:
- function_call_generic
- | postfix_expression '.' function_call_generic
- {
- void *ctx = state;
- $$ = new(ctx) ast_expression(ast_field_selection, $1, $3, NULL);
- $$->set_location(yylloc);
- }
- ;
-
-function_call_generic:
- function_call_header_with_parameters ')'
- | function_call_header_no_parameters ')'
- ;
-
-function_call_header_no_parameters:
- function_call_header VOID_TOK
- | function_call_header
- ;
-
-function_call_header_with_parameters:
- function_call_header assignment_expression
- {
- $$ = $1;
- $$->set_location(yylloc);
- $$->expressions.push_tail(& $2->link);
- }
- | function_call_header_with_parameters ',' assignment_expression
- {
- $$ = $1;
- $$->set_location(yylloc);
- $$->expressions.push_tail(& $3->link);
- }
- ;
-
- // Grammar Note: Constructors look like functions, but lexical
- // analysis recognized most of them as keywords. They are now
- // recognized through "type_specifier".
-function_call_header:
- function_identifier '('
- ;
-
-function_identifier:
- type_specifier
- {
- void *ctx = state;
- $$ = new(ctx) ast_function_expression($1);
- $$->set_location(yylloc);
- }
- | IDENTIFIER
- {
- void *ctx = state;
- ast_expression *callee = new(ctx) ast_expression($1);
- $$ = new(ctx) ast_function_expression(callee);
- $$->set_location(yylloc);
- }
- | FIELD_SELECTION
- {
- void *ctx = state;
- ast_expression *callee = new(ctx) ast_expression($1);
- $$ = new(ctx) ast_function_expression(callee);
- $$->set_location(yylloc);
- }
- ;
-
- // Grammar Note: No traditional style type casts.
-unary_expression:
- postfix_expression
- | INC_OP unary_expression
- {
- void *ctx = state;
- $$ = new(ctx) ast_expression(ast_pre_inc, $2, NULL, NULL);
- $$->set_location(yylloc);
- }
- | DEC_OP unary_expression
- {
- void *ctx = state;
- $$ = new(ctx) ast_expression(ast_pre_dec, $2, NULL, NULL);
- $$->set_location(yylloc);
- }
- | unary_operator unary_expression
- {
- void *ctx = state;
- $$ = new(ctx) ast_expression($1, $2, NULL, NULL);
- $$->set_location(yylloc);
- }
- ;
-
- // Grammar Note: No '*' or '&' unary ops. Pointers are not supported.
-unary_operator:
- '+' { $$ = ast_plus; }
- | '-' { $$ = ast_neg; }
- | '!' { $$ = ast_logic_not; }
- | '~' { $$ = ast_bit_not; }
- ;
-
-multiplicative_expression:
- unary_expression
- | multiplicative_expression '*' unary_expression
- {
- void *ctx = state;
- $$ = new(ctx) ast_expression_bin(ast_mul, $1, $3);
- $$->set_location(yylloc);
- }
- | multiplicative_expression '/' unary_expression
- {
- void *ctx = state;
- $$ = new(ctx) ast_expression_bin(ast_div, $1, $3);
- $$->set_location(yylloc);
- }
- | multiplicative_expression '%' unary_expression
- {
- void *ctx = state;
- $$ = new(ctx) ast_expression_bin(ast_mod, $1, $3);
- $$->set_location(yylloc);
- }
- ;
-
-additive_expression:
- multiplicative_expression
- | additive_expression '+' multiplicative_expression
- {
- void *ctx = state;
- $$ = new(ctx) ast_expression_bin(ast_add, $1, $3);
- $$->set_location(yylloc);
- }
- | additive_expression '-' multiplicative_expression
- {
- void *ctx = state;
- $$ = new(ctx) ast_expression_bin(ast_sub, $1, $3);
- $$->set_location(yylloc);
- }
- ;
-
-shift_expression:
- additive_expression
- | shift_expression LEFT_OP additive_expression
- {
- void *ctx = state;
- $$ = new(ctx) ast_expression_bin(ast_lshift, $1, $3);
- $$->set_location(yylloc);
- }
- | shift_expression RIGHT_OP additive_expression
- {
- void *ctx = state;
- $$ = new(ctx) ast_expression_bin(ast_rshift, $1, $3);
- $$->set_location(yylloc);
- }
- ;
-
-relational_expression:
- shift_expression
- | relational_expression '<' shift_expression
- {
- void *ctx = state;
- $$ = new(ctx) ast_expression_bin(ast_less, $1, $3);
- $$->set_location(yylloc);
- }
- | relational_expression '>' shift_expression
- {
- void *ctx = state;
- $$ = new(ctx) ast_expression_bin(ast_greater, $1, $3);
- $$->set_location(yylloc);
- }
- | relational_expression LE_OP shift_expression
- {
- void *ctx = state;
- $$ = new(ctx) ast_expression_bin(ast_lequal, $1, $3);
- $$->set_location(yylloc);
- }
- | relational_expression GE_OP shift_expression
- {
- void *ctx = state;
- $$ = new(ctx) ast_expression_bin(ast_gequal, $1, $3);
- $$->set_location(yylloc);
- }
- ;
-
-equality_expression:
- relational_expression
- | equality_expression EQ_OP relational_expression
- {
- void *ctx = state;
- $$ = new(ctx) ast_expression_bin(ast_equal, $1, $3);
- $$->set_location(yylloc);
- }
- | equality_expression NE_OP relational_expression
- {
- void *ctx = state;
- $$ = new(ctx) ast_expression_bin(ast_nequal, $1, $3);
- $$->set_location(yylloc);
- }
- ;
-
-and_expression:
- equality_expression
- | and_expression '&' equality_expression
- {
- void *ctx = state;
- $$ = new(ctx) ast_expression_bin(ast_bit_or, $1, $3);
- $$->set_location(yylloc);
- }
- ;
-
-exclusive_or_expression:
- and_expression
- | exclusive_or_expression '^' and_expression
- {
- void *ctx = state;
- $$ = new(ctx) ast_expression_bin(ast_bit_xor, $1, $3);
- $$->set_location(yylloc);
- }
- ;
-
-inclusive_or_expression:
- exclusive_or_expression
- | inclusive_or_expression '|' exclusive_or_expression
- {
- void *ctx = state;
- $$ = new(ctx) ast_expression_bin(ast_bit_or, $1, $3);
- $$->set_location(yylloc);
- }
- ;
-
-logical_and_expression:
- inclusive_or_expression
- | logical_and_expression AND_OP inclusive_or_expression
- {
- void *ctx = state;
- $$ = new(ctx) ast_expression_bin(ast_logic_and, $1, $3);
- $$->set_location(yylloc);
- }
- ;
-
-logical_xor_expression:
- logical_and_expression
- | logical_xor_expression XOR_OP logical_and_expression
- {
- void *ctx = state;
- $$ = new(ctx) ast_expression_bin(ast_logic_xor, $1, $3);
- $$->set_location(yylloc);
- }
- ;
-
-logical_or_expression:
- logical_xor_expression
- | logical_or_expression OR_OP logical_xor_expression
- {
- void *ctx = state;
- $$ = new(ctx) ast_expression_bin(ast_logic_or, $1, $3);
- $$->set_location(yylloc);
- }
- ;
-
-conditional_expression:
- logical_or_expression
- | logical_or_expression '?' expression ':' assignment_expression
- {
- void *ctx = state;
- $$ = new(ctx) ast_expression(ast_conditional, $1, $3, $5);
- $$->set_location(yylloc);
- }
- ;
-
-assignment_expression:
- conditional_expression
- | unary_expression assignment_operator assignment_expression
- {
- void *ctx = state;
- $$ = new(ctx) ast_expression($2, $1, $3, NULL);
- $$->set_location(yylloc);
- }
- ;
-
-assignment_operator:
- '=' { $$ = ast_assign; }
- | MUL_ASSIGN { $$ = ast_mul_assign; }
- | DIV_ASSIGN { $$ = ast_div_assign; }
- | MOD_ASSIGN { $$ = ast_mod_assign; }
- | ADD_ASSIGN { $$ = ast_add_assign; }
- | SUB_ASSIGN { $$ = ast_sub_assign; }
- | LEFT_ASSIGN { $$ = ast_ls_assign; }
- | RIGHT_ASSIGN { $$ = ast_rs_assign; }
- | AND_ASSIGN { $$ = ast_and_assign; }
- | XOR_ASSIGN { $$ = ast_xor_assign; }
- | OR_ASSIGN { $$ = ast_or_assign; }
- ;
-
-expression:
- assignment_expression
- {
- $$ = $1;
- }
- | expression ',' assignment_expression
- {
- void *ctx = state;
- if ($1->oper != ast_sequence) {
- $$ = new(ctx) ast_expression(ast_sequence, NULL, NULL, NULL);
- $$->set_location(yylloc);
- $$->expressions.push_tail(& $1->link);
- } else {
- $$ = $1;
- }
-
- $$->expressions.push_tail(& $3->link);
- }
- ;
-
-constant_expression:
- conditional_expression
- ;
-
-declaration:
- function_prototype ';'
- {
- $$ = $1;
- }
- | init_declarator_list ';'
- {
- $$ = $1;
- }
- | PRECISION precision_qualifier type_specifier_no_prec ';'
- {
- if (($3->type_specifier != ast_float)
- && ($3->type_specifier != ast_int)) {
- _mesa_glsl_error(& @3, state, "global precision qualifier can "
- "only be applied to `int' or `float'\n");
- YYERROR;
- }
-
- $$ = NULL; /* FINISHME */
- }
- ;
-
-function_prototype:
- function_declarator ')'
- ;
-
-function_declarator:
- function_header
- | function_header_with_parameters
- ;
-
-function_header_with_parameters:
- function_header parameter_declaration
- {
- $$ = $1;
- $$->parameters.push_tail(& $2->link);
- }
- | function_header_with_parameters ',' parameter_declaration
- {
- $$ = $1;
- $$->parameters.push_tail(& $3->link);
- }
- ;
-
-function_header:
- fully_specified_type IDENTIFIER '('
- {
- void *ctx = state;
- $$ = new(ctx) ast_function();
- $$->set_location(yylloc);
- $$->return_type = $1;
- $$->identifier = $2;
- }
- ;
-
-parameter_declarator:
- type_specifier IDENTIFIER
- {
- void *ctx = state;
- $$ = new(ctx) ast_parameter_declarator();
- $$->set_location(yylloc);
- $$->type = new(ctx) ast_fully_specified_type();
- $$->type->set_location(yylloc);
- $$->type->specifier = $1;
- $$->identifier = $2;
- }
- | type_specifier IDENTIFIER '[' constant_expression ']'
- {
- void *ctx = state;
- $$ = new(ctx) ast_parameter_declarator();
- $$->set_location(yylloc);
- $$->type = new(ctx) ast_fully_specified_type();
- $$->type->set_location(yylloc);
- $$->type->specifier = $1;
- $$->identifier = $2;
- $$->is_array = true;
- $$->array_size = $4;
- }
- ;
-
-parameter_declaration:
- parameter_type_qualifier parameter_qualifier parameter_declarator
- {
- $1.i |= $2.i;
-
- $$ = $3;
- $$->type->qualifier = $1.q;
- }
- | parameter_qualifier parameter_declarator
- {
- $$ = $2;
- $$->type->qualifier = $1.q;
- }
- | parameter_type_qualifier parameter_qualifier parameter_type_specifier
- {
- void *ctx = state;
- $1.i |= $2.i;
-
- $$ = new(ctx) ast_parameter_declarator();
- $$->set_location(yylloc);
- $$->type = new(ctx) ast_fully_specified_type();
- $$->type->qualifier = $1.q;
- $$->type->specifier = $3;
- }
- | parameter_qualifier parameter_type_specifier
- {
- void *ctx = state;
- $$ = new(ctx) ast_parameter_declarator();
- $$->set_location(yylloc);
- $$->type = new(ctx) ast_fully_specified_type();
- $$->type->qualifier = $1.q;
- $$->type->specifier = $2;
- }
- ;
-
-parameter_qualifier:
- /* empty */ { $$.i = 0; }
- | IN_TOK { $$.i = 0; $$.q.in = 1; }
- | OUT_TOK { $$.i = 0; $$.q.out = 1; }
- | INOUT_TOK { $$.i = 0; $$.q.in = 1; $$.q.out = 1; }
- ;
-
-parameter_type_specifier:
- type_specifier
- ;
-
-init_declarator_list:
- single_declaration
- | init_declarator_list ',' IDENTIFIER
- {
- void *ctx = state;
- ast_declaration *decl = new(ctx) ast_declaration($3, false, NULL, NULL);
- decl->set_location(yylloc);
-
- $$ = $1;
- $$->declarations.push_tail(&decl->link);
- }
- | init_declarator_list ',' IDENTIFIER '[' ']'
- {
- void *ctx = state;
- ast_declaration *decl = new(ctx) ast_declaration($3, true, NULL, NULL);
- decl->set_location(yylloc);
-
- $$ = $1;
- $$->declarations.push_tail(&decl->link);
- }
- | init_declarator_list ',' IDENTIFIER '[' constant_expression ']'
- {
- void *ctx = state;
- ast_declaration *decl = new(ctx) ast_declaration($3, true, $5, NULL);
- decl->set_location(yylloc);
-
- $$ = $1;
- $$->declarations.push_tail(&decl->link);
- }
- | init_declarator_list ',' IDENTIFIER '[' ']' '=' initializer
- {
- void *ctx = state;
- ast_declaration *decl = new(ctx) ast_declaration($3, true, NULL, $7);
- decl->set_location(yylloc);
-
- $$ = $1;
- $$->declarations.push_tail(&decl->link);
- }
- | init_declarator_list ',' IDENTIFIER '[' constant_expression ']' '=' initializer
- {
- void *ctx = state;
- ast_declaration *decl = new(ctx) ast_declaration($3, true, $5, $8);
- decl->set_location(yylloc);
-
- $$ = $1;
- $$->declarations.push_tail(&decl->link);
- }
- | init_declarator_list ',' IDENTIFIER '=' initializer
- {
- void *ctx = state;
- ast_declaration *decl = new(ctx) ast_declaration($3, false, NULL, $5);
- decl->set_location(yylloc);
-
- $$ = $1;
- $$->declarations.push_tail(&decl->link);
- }
- ;
-
- // Grammar Note: No 'enum', or 'typedef'.
-single_declaration:
- fully_specified_type
- {
- void *ctx = state;
- if ($1->specifier->type_specifier != ast_struct) {
- _mesa_glsl_error(& @1, state, "empty declaration list\n");
- YYERROR;
- } else {
- $$ = new(ctx) ast_declarator_list($1);
- $$->set_location(yylloc);
- }
- }
- | fully_specified_type IDENTIFIER
- {
- void *ctx = state;
- ast_declaration *decl = new(ctx) ast_declaration($2, false, NULL, NULL);
-
- $$ = new(ctx) ast_declarator_list($1);
- $$->set_location(yylloc);
- $$->declarations.push_tail(&decl->link);
- }
- | fully_specified_type IDENTIFIER '[' ']'
- {
- void *ctx = state;
- ast_declaration *decl = new(ctx) ast_declaration($2, true, NULL, NULL);
-
- $$ = new(ctx) ast_declarator_list($1);
- $$->set_location(yylloc);
- $$->declarations.push_tail(&decl->link);
- }
- | fully_specified_type IDENTIFIER '[' constant_expression ']'
- {
- void *ctx = state;
- ast_declaration *decl = new(ctx) ast_declaration($2, true, $4, NULL);
-
- $$ = new(ctx) ast_declarator_list($1);
- $$->set_location(yylloc);
- $$->declarations.push_tail(&decl->link);
- }
- | fully_specified_type IDENTIFIER '[' ']' '=' initializer
- {
- void *ctx = state;
- ast_declaration *decl = new(ctx) ast_declaration($2, true, NULL, $6);
-
- $$ = new(ctx) ast_declarator_list($1);
- $$->set_location(yylloc);
- $$->declarations.push_tail(&decl->link);
- }
- | fully_specified_type IDENTIFIER '[' constant_expression ']' '=' initializer
- {
- void *ctx = state;
- ast_declaration *decl = new(ctx) ast_declaration($2, true, $4, $7);
-
- $$ = new(ctx) ast_declarator_list($1);
- $$->set_location(yylloc);
- $$->declarations.push_tail(&decl->link);
- }
- | fully_specified_type IDENTIFIER '=' initializer
- {
- void *ctx = state;
- ast_declaration *decl = new(ctx) ast_declaration($2, false, NULL, $4);
-
- $$ = new(ctx) ast_declarator_list($1);
- $$->set_location(yylloc);
- $$->declarations.push_tail(&decl->link);
- }
- | INVARIANT IDENTIFIER // Vertex only.
- {
- void *ctx = state;
- ast_declaration *decl = new(ctx) ast_declaration($2, false, NULL, NULL);
-
- $$ = new(ctx) ast_declarator_list(NULL);
- $$->set_location(yylloc);
- $$->invariant = true;
-
- $$->declarations.push_tail(&decl->link);
- }
- ;
-
-fully_specified_type:
- type_specifier
- {
- void *ctx = state;
- $$ = new(ctx) ast_fully_specified_type();
- $$->set_location(yylloc);
- $$->specifier = $1;
- }
- | type_qualifier type_specifier
- {
- void *ctx = state;
- $$ = new(ctx) ast_fully_specified_type();
- $$->set_location(yylloc);
- $$->qualifier = $1.q;
- $$->specifier = $2;
- }
- ;
-
-opt_layout_qualifier:
- { $$.i = 0; }
- | layout_qualifier
- ;
-
-layout_qualifier:
- LAYOUT_TOK '(' layout_qualifier_id_list ')'
- {
- $$ = $3;
- }
- ;
-
-layout_qualifier_id_list:
- layout_qualifier_id
- | layout_qualifier_id_list ',' layout_qualifier_id
- {
- $$.i = $1.i | $3.i;
- }
- ;
-
-layout_qualifier_id:
- IDENTIFIER
- {
- $$.i = 0;
-
- if (state->ARB_fragment_coord_conventions_enable) {
- bool got_one = false;
-
- if (strcmp($1, "origin_upper_left") == 0) {
- got_one = true;
- $$.q.origin_upper_left = 1;
- } else if (strcmp($1, "pixel_center_integer") == 0) {
- got_one = true;
- $$.q.pixel_center_integer = 1;
- }
-
- if (state->ARB_fragment_coord_conventions_warn && got_one) {
- _mesa_glsl_warning(& @1, state,
- "GL_ARB_fragment_coord_conventions layout "
- "identifier `%s' used\n", $1);
- }
- }
-
- /* If the identifier didn't match any known layout identifiers,
- * emit an error.
- */
- if ($$.i == 0) {
- _mesa_glsl_error(& @1, state, "unrecognized layout identifier "
- "`%s'\n", $1);
- YYERROR;
- }
- }
- ;
-
-interpolation_qualifier:
- SMOOTH { $$.i = 0; $$.q.smooth = 1; }
- | FLAT { $$.i = 0; $$.q.flat = 1; }
- | NOPERSPECTIVE { $$.i = 0; $$.q.noperspective = 1; }
- ;
-
-parameter_type_qualifier:
- CONST_TOK { $$.i = 0; $$.q.constant = 1; }
- ;
-
-type_qualifier:
- storage_qualifier
- | interpolation_qualifier type_qualifier
- {
- $$.i = $1.i | $2.i;
- }
- | INVARIANT type_qualifier
- {
- $$ = $2;
- $$.q.invariant = 1;
- }
- ;
-
-storage_qualifier:
- CONST_TOK { $$.i = 0; $$.q.constant = 1; }
- | ATTRIBUTE { $$.i = 0; $$.q.attribute = 1; }
- | opt_layout_qualifier VARYING { $$.i = $1.i; $$.q.varying = 1; }
- | CENTROID VARYING { $$.i = 0; $$.q.centroid = 1; $$.q.varying = 1; }
- | opt_layout_qualifier IN_TOK { $$.i = 0; $$.q.in = 1; }
- | OUT_TOK { $$.i = 0; $$.q.out = 1; }
- | CENTROID IN_TOK { $$.i = 0; $$.q.centroid = 1; $$.q.in = 1; }
- | CENTROID OUT_TOK { $$.i = 0; $$.q.centroid = 1; $$.q.out = 1; }
- | UNIFORM { $$.i = 0; $$.q.uniform = 1; }
- ;
-
-type_specifier:
- type_specifier_no_prec
- | precision_qualifier type_specifier_no_prec
- {
- $$ = $2;
- $$->precision = $1;
- }
- ;
-
-type_specifier_no_prec:
- type_specifier_nonarray
- | type_specifier_nonarray '[' ']'
- {
- $$ = $1;
- $$->is_array = true;
- $$->array_size = NULL;
- }
- | type_specifier_nonarray '[' constant_expression ']'
- {
- $$ = $1;
- $$->is_array = true;
- $$->array_size = $3;
- }
- ;
-
-type_specifier_nonarray:
- basic_type_specifier_nonarray
- {
- void *ctx = state;
- $$ = new(ctx) ast_type_specifier($1);
- $$->set_location(yylloc);
- }
- | struct_specifier
- {
- void *ctx = state;
- $$ = new(ctx) ast_type_specifier($1);
- $$->set_location(yylloc);
- }
- | IDENTIFIER
- {
- void *ctx = state;
- $$ = new(ctx) ast_type_specifier($1);
- $$->set_location(yylloc);
- }
- ;
-
-basic_type_specifier_nonarray:
- VOID_TOK { $$ = ast_void; }
- | FLOAT_TOK { $$ = ast_float; }
- | INT_TOK { $$ = ast_int; }
- | UINT_TOK { $$ = ast_uint; }
- | BOOL_TOK { $$ = ast_bool; }
- | VEC2 { $$ = ast_vec2; }
- | VEC3 { $$ = ast_vec3; }
- | VEC4 { $$ = ast_vec4; }
- | BVEC2 { $$ = ast_bvec2; }
- | BVEC3 { $$ = ast_bvec3; }
- | BVEC4 { $$ = ast_bvec4; }
- | IVEC2 { $$ = ast_ivec2; }
- | IVEC3 { $$ = ast_ivec3; }
- | IVEC4 { $$ = ast_ivec4; }
- | UVEC2 { $$ = ast_uvec2; }
- | UVEC3 { $$ = ast_uvec3; }
- | UVEC4 { $$ = ast_uvec4; }
- | MAT2X2 { $$ = ast_mat2; }
- | MAT2X3 { $$ = ast_mat2x3; }
- | MAT2X4 { $$ = ast_mat2x4; }
- | MAT3X2 { $$ = ast_mat3x2; }
- | MAT3X3 { $$ = ast_mat3; }
- | MAT3X4 { $$ = ast_mat3x4; }
- | MAT4X2 { $$ = ast_mat4x2; }
- | MAT4X3 { $$ = ast_mat4x3; }
- | MAT4X4 { $$ = ast_mat4; }
- | SAMPLER1D { $$ = ast_sampler1d; }
- | SAMPLER2D { $$ = ast_sampler2d; }
- | SAMPLER2DRECT { $$ = ast_sampler2drect; }
- | SAMPLER3D { $$ = ast_sampler3d; }
- | SAMPLERCUBE { $$ = ast_samplercube; }
- | SAMPLER1DSHADOW { $$ = ast_sampler1dshadow; }
- | SAMPLER2DSHADOW { $$ = ast_sampler2dshadow; }
- | SAMPLER2DRECTSHADOW { $$ = ast_sampler2drectshadow; }
- | SAMPLERCUBESHADOW { $$ = ast_samplercubeshadow; }
- | SAMPLER1DARRAY { $$ = ast_sampler1darray; }
- | SAMPLER2DARRAY { $$ = ast_sampler2darray; }
- | SAMPLER1DARRAYSHADOW { $$ = ast_sampler1darrayshadow; }
- | SAMPLER2DARRAYSHADOW { $$ = ast_sampler2darrayshadow; }
- | ISAMPLER1D { $$ = ast_isampler1d; }
- | ISAMPLER2D { $$ = ast_isampler2d; }
- | ISAMPLER3D { $$ = ast_isampler3d; }
- | ISAMPLERCUBE { $$ = ast_isamplercube; }
- | ISAMPLER1DARRAY { $$ = ast_isampler1darray; }
- | ISAMPLER2DARRAY { $$ = ast_isampler2darray; }
- | USAMPLER1D { $$ = ast_usampler1d; }
- | USAMPLER2D { $$ = ast_usampler2d; }
- | USAMPLER3D { $$ = ast_usampler3d; }
- | USAMPLERCUBE { $$ = ast_usamplercube; }
- | USAMPLER1DARRAY { $$ = ast_usampler1darray; }
- | USAMPLER2DARRAY { $$ = ast_usampler2darray; }
- ;
-
-precision_qualifier:
- HIGHP {
- if (!state->es_shader && state->language_version < 130)
- _mesa_glsl_error(& @1, state,
- "precision qualifier forbidden "
- "in GLSL %d.%d (1.30 or later "
- "required)\n",
- state->language_version / 100,
- state->language_version % 100);
-
- $$ = ast_precision_high;
- }
- | MEDIUMP {
- if (!state->es_shader && state->language_version < 130)
- _mesa_glsl_error(& @1, state,
- "precision qualifier forbidden "
- "in GLSL %d.%d (1.30 or later "
- "required)\n",
- state->language_version / 100,
- state->language_version % 100);
-
- $$ = ast_precision_medium;
- }
- | LOWP {
- if (!state->es_shader && state->language_version < 130)
- _mesa_glsl_error(& @1, state,
- "precision qualifier forbidden "
- "in GLSL %d.%d (1.30 or later "
- "required)\n",
- state->language_version / 100,
- state->language_version % 100);
-
- $$ = ast_precision_low;
- }
- ;
-
-struct_specifier:
- STRUCT IDENTIFIER '{' struct_declaration_list '}'
- {
- void *ctx = state;
- $$ = new(ctx) ast_struct_specifier($2, $4);
- $$->set_location(yylloc);
- }
- | STRUCT '{' struct_declaration_list '}'
- {
- void *ctx = state;
- $$ = new(ctx) ast_struct_specifier(NULL, $3);
- $$->set_location(yylloc);
- }
- ;
-
-struct_declaration_list:
- struct_declaration
- {
- $$ = (ast_node *) $1;
- $1->link.self_link();
- }
- | struct_declaration_list struct_declaration
- {
- $$ = (ast_node *) $1;
- $$->link.insert_before(& $2->link);
- }
- ;
-
-struct_declaration:
- type_specifier struct_declarator_list ';'
- {
- void *ctx = state;
- ast_fully_specified_type *type = new(ctx) ast_fully_specified_type();
- type->set_location(yylloc);
-
- type->specifier = $1;
- $$ = new(ctx) ast_declarator_list(type);
- $$->set_location(yylloc);
-
- $$->declarations.push_degenerate_list_at_head(& $2->link);
- }
- ;
-
-struct_declarator_list:
- struct_declarator
- {
- $$ = $1;
- $1->link.self_link();
- }
- | struct_declarator_list ',' struct_declarator
- {
- $$ = $1;
- $$->link.insert_before(& $3->link);
- }
- ;
-
-struct_declarator:
- IDENTIFIER
- {
- void *ctx = state;
- $$ = new(ctx) ast_declaration($1, false, NULL, NULL);
- $$->set_location(yylloc);
- }
- | IDENTIFIER '[' constant_expression ']'
- {
- void *ctx = state;
- $$ = new(ctx) ast_declaration($1, true, $3, NULL);
- $$->set_location(yylloc);
- }
- ;
-
-initializer:
- assignment_expression
- ;
-
-declaration_statement:
- declaration
- ;
-
- // Grammar Note: labeled statements for SWITCH only; 'goto' is not
- // supported.
-statement:
- compound_statement { $$ = (ast_node *) $1; }
- | simple_statement
- ;
-
-simple_statement:
- declaration_statement
- | expression_statement
- | selection_statement
- | switch_statement { $$ = NULL; }
- | case_label { $$ = NULL; }
- | iteration_statement
- | jump_statement
- ;
-
-compound_statement:
- '{' '}'
- {
- void *ctx = state;
- $$ = new(ctx) ast_compound_statement(true, NULL);
- $$->set_location(yylloc);
- }
- | '{' statement_list '}'
- {
- void *ctx = state;
- $$ = new(ctx) ast_compound_statement(true, $2);
- $$->set_location(yylloc);
- }
- ;
-
-statement_no_new_scope:
- compound_statement_no_new_scope { $$ = (ast_node *) $1; }
- | simple_statement
- ;
-
-compound_statement_no_new_scope:
- '{' '}'
- {
- void *ctx = state;
- $$ = new(ctx) ast_compound_statement(false, NULL);
- $$->set_location(yylloc);
- }
- | '{' statement_list '}'
- {
- void *ctx = state;
- $$ = new(ctx) ast_compound_statement(false, $2);
- $$->set_location(yylloc);
- }
- ;
-
-statement_list:
- statement
- {
- if ($1 == NULL) {
- _mesa_glsl_error(& @1, state, "<nil> statement\n");
- assert($1 != NULL);
- }
-
- $$ = $1;
- $$->link.self_link();
- }
- | statement_list statement
- {
- if ($2 == NULL) {
- _mesa_glsl_error(& @2, state, "<nil> statement\n");
- assert($2 != NULL);
- }
- $$ = $1;
- $$->link.insert_before(& $2->link);
- }
- ;
-
-expression_statement:
- ';'
- {
- void *ctx = state;
- $$ = new(ctx) ast_expression_statement(NULL);
- $$->set_location(yylloc);
- }
- | expression ';'
- {
- void *ctx = state;
- $$ = new(ctx) ast_expression_statement($1);
- $$->set_location(yylloc);
- }
- ;
-
-selection_statement:
- IF '(' expression ')' selection_rest_statement
- {
- $$ = new(state) ast_selection_statement($3, $5.then_statement,
- $5.else_statement);
- $$->set_location(yylloc);
- }
- ;
-
-selection_rest_statement:
- statement ELSE statement
- {
- $$.then_statement = $1;
- $$.else_statement = $3;
- }
- | statement
- {
- $$.then_statement = $1;
- $$.else_statement = NULL;
- }
- ;
-
-condition:
- expression
- {
- $$ = (ast_node *) $1;
- }
- | fully_specified_type IDENTIFIER '=' initializer
- {
- void *ctx = state;
- ast_declaration *decl = new(ctx) ast_declaration($2, false, NULL, $4);
- ast_declarator_list *declarator = new(ctx) ast_declarator_list($1);
- decl->set_location(yylloc);
- declarator->set_location(yylloc);
-
- declarator->declarations.push_tail(&decl->link);
- $$ = declarator;
- }
- ;
-
-switch_statement:
- SWITCH '(' expression ')' compound_statement
- ;
-
-case_label:
- CASE expression ':'
- | DEFAULT ':'
- ;
-
-iteration_statement:
- WHILE '(' condition ')' statement_no_new_scope
- {
- void *ctx = state;
- $$ = new(ctx) ast_iteration_statement(ast_iteration_statement::ast_while,
- NULL, $3, NULL, $5);
- $$->set_location(yylloc);
- }
- | DO statement WHILE '(' expression ')' ';'
- {
- void *ctx = state;
- $$ = new(ctx) ast_iteration_statement(ast_iteration_statement::ast_do_while,
- NULL, $5, NULL, $2);
- $$->set_location(yylloc);
- }
- | FOR '(' for_init_statement for_rest_statement ')' statement_no_new_scope
- {
- void *ctx = state;
- $$ = new(ctx) ast_iteration_statement(ast_iteration_statement::ast_for,
- $3, $4.cond, $4.rest, $6);
- $$->set_location(yylloc);
- }
- ;
-
-for_init_statement:
- expression_statement
- | declaration_statement
- ;
-
-conditionopt:
- condition
- | /* empty */
- {
- $$ = NULL;
- }
- ;
-
-for_rest_statement:
- conditionopt ';'
- {
- $$.cond = $1;
- $$.rest = NULL;
- }
- | conditionopt ';' expression
- {
- $$.cond = $1;
- $$.rest = $3;
- }
- ;
-
- // Grammar Note: No 'goto'. Gotos are not supported.
-jump_statement:
- CONTINUE ';'
- {
- void *ctx = state;
- $$ = new(ctx) ast_jump_statement(ast_jump_statement::ast_continue, NULL);
- $$->set_location(yylloc);
- }
- | BREAK ';'
- {
- void *ctx = state;
- $$ = new(ctx) ast_jump_statement(ast_jump_statement::ast_break, NULL);
- $$->set_location(yylloc);
- }
- | RETURN ';'
- {
- void *ctx = state;
- $$ = new(ctx) ast_jump_statement(ast_jump_statement::ast_return, NULL);
- $$->set_location(yylloc);
- }
- | RETURN expression ';'
- {
- void *ctx = state;
- $$ = new(ctx) ast_jump_statement(ast_jump_statement::ast_return, $2);
- $$->set_location(yylloc);
- }
- | DISCARD ';' // Fragment shader only.
- {
- void *ctx = state;
- $$ = new(ctx) ast_jump_statement(ast_jump_statement::ast_discard, NULL);
- $$->set_location(yylloc);
- }
- ;
-
-external_declaration:
- function_definition { $$ = $1; }
- | declaration { $$ = $1; }
- | pragma_statement { $$ = NULL; }
- ;
-
-function_definition:
- function_prototype compound_statement_no_new_scope
- {
- void *ctx = state;
- $$ = new(ctx) ast_function_definition();
- $$->set_location(yylloc);
- $$->prototype = $1;
- $$->body = $2;
- }
- ;
+%{
+/*
+ * Copyright © 2008, 2009 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <assert.h>
+
+#include "ast.h"
+#include "glsl_parser_extras.h"
+#include "glsl_types.h"
+
+#define YYLEX_PARAM state->scanner
+
+%}
+
+%pure-parser
+%error-verbose
+
+%locations
+%initial-action {
+ @$.first_line = 1;
+ @$.first_column = 1;
+ @$.last_line = 1;
+ @$.last_column = 1;
+ @$.source = 0;
+}
+
+%lex-param {void *scanner}
+%parse-param {struct _mesa_glsl_parse_state *state}
+
+%union {
+ int n;
+ float real;
+ char *identifier;
+
+ struct ast_type_qualifier type_qualifier;
+
+ ast_node *node;
+ ast_type_specifier *type_specifier;
+ ast_fully_specified_type *fully_specified_type;
+ ast_function *function;
+ ast_parameter_declarator *parameter_declarator;
+ ast_function_definition *function_definition;
+ ast_compound_statement *compound_statement;
+ ast_expression *expression;
+ ast_declarator_list *declarator_list;
+ ast_struct_specifier *struct_specifier;
+ ast_declaration *declaration;
+
+ struct {
+ ast_node *cond;
+ ast_expression *rest;
+ } for_rest_statement;
+
+ struct {
+ ast_node *then_statement;
+ ast_node *else_statement;
+ } selection_rest_statement;
+}
+
+%token ATTRIBUTE CONST_TOK BOOL_TOK FLOAT_TOK INT_TOK UINT_TOK
+%token BREAK CONTINUE DO ELSE FOR IF DISCARD RETURN SWITCH CASE DEFAULT
+%token BVEC2 BVEC3 BVEC4 IVEC2 IVEC3 IVEC4 UVEC2 UVEC3 UVEC4 VEC2 VEC3 VEC4
+%token CENTROID IN_TOK OUT_TOK INOUT_TOK UNIFORM VARYING
+%token NOPERSPECTIVE FLAT SMOOTH
+%token MAT2X2 MAT2X3 MAT2X4
+%token MAT3X2 MAT3X3 MAT3X4
+%token MAT4X2 MAT4X3 MAT4X4
+%token SAMPLER1D SAMPLER2D SAMPLER3D SAMPLERCUBE SAMPLER1DSHADOW SAMPLER2DSHADOW
+%token SAMPLERCUBESHADOW SAMPLER1DARRAY SAMPLER2DARRAY SAMPLER1DARRAYSHADOW
+%token SAMPLER2DARRAYSHADOW ISAMPLER1D ISAMPLER2D ISAMPLER3D ISAMPLERCUBE
+%token ISAMPLER1DARRAY ISAMPLER2DARRAY USAMPLER1D USAMPLER2D USAMPLER3D
+%token USAMPLERCUBE USAMPLER1DARRAY USAMPLER2DARRAY
+%token STRUCT VOID_TOK WHILE
+%token <identifier> IDENTIFIER
+%token <real> FLOATCONSTANT
+%token <n> INTCONSTANT UINTCONSTANT BOOLCONSTANT
+%token <identifier> FIELD_SELECTION
+%token LEFT_OP RIGHT_OP
+%token INC_OP DEC_OP LE_OP GE_OP EQ_OP NE_OP
+%token AND_OP OR_OP XOR_OP MUL_ASSIGN DIV_ASSIGN ADD_ASSIGN
+%token MOD_ASSIGN LEFT_ASSIGN RIGHT_ASSIGN AND_ASSIGN XOR_ASSIGN OR_ASSIGN
+%token SUB_ASSIGN
+%token INVARIANT
+%token LOWP MEDIUMP HIGHP SUPERP PRECISION
+
+%token VERSION EXTENSION LINE COLON EOL INTERFACE OUTPUT
+%token PRAGMA_DEBUG_ON PRAGMA_DEBUG_OFF
+%token PRAGMA_OPTIMIZE_ON PRAGMA_OPTIMIZE_OFF
+%token LAYOUT_TOK
+
+ /* Reserved words that are not actually used in the grammar.
+ */
+%token ASM CLASS UNION ENUM TYPEDEF TEMPLATE THIS PACKED_TOK GOTO
+%token INLINE_TOK NOINLINE VOLATILE PUBLIC_TOK STATIC EXTERN EXTERNAL
+%token LONG_TOK SHORT_TOK DOUBLE_TOK HALF FIXED_TOK UNSIGNED INPUT_TOK OUPTUT
+%token HVEC2 HVEC3 HVEC4 DVEC2 DVEC3 DVEC4 FVEC2 FVEC3 FVEC4
+%token SAMPLER2DRECT SAMPLER3DRECT SAMPLER2DRECTSHADOW
+%token SIZEOF CAST NAMESPACE USING
+
+%token ERROR_TOK
+
+%token COMMON PARTITION ACTIVE SAMPLERBUFFER FILTER
+%token IMAGE1D IMAGE2D IMAGE3D IMAGECUBE IMAGE1DARRAY IMAGE2DARRAY
+%token IIMAGE1D IIMAGE2D IIMAGE3D IIMAGECUBE IIMAGE1DARRAY IIMAGE2DARRAY
+%token UIMAGE1D UIMAGE2D UIMAGE3D UIMAGECUBE UIMAGE1DARRAY UIMAGE2DARRAY
+%token IMAGE1DSHADOW IMAGE2DSHADOW IMAGEBUFFER IIMAGEBUFFER UIMAGEBUFFER
+%token IMAGE1DARRAYSHADOW IMAGE2DARRAYSHADOW
+%token ROW_MAJOR
+
+%type <identifier> variable_identifier
+%type <node> statement
+%type <node> statement_list
+%type <node> simple_statement
+%type <n> precision_qualifier
+%type <type_qualifier> type_qualifier
+%type <type_qualifier> storage_qualifier
+%type <type_qualifier> interpolation_qualifier
+%type <type_qualifier> layout_qualifier
+%type <type_qualifier> layout_qualifier_id_list layout_qualifier_id
+%type <type_specifier> type_specifier
+%type <type_specifier> type_specifier_no_prec
+%type <type_specifier> type_specifier_nonarray
+%type <n> basic_type_specifier_nonarray
+%type <fully_specified_type> fully_specified_type
+%type <function> function_prototype
+%type <function> function_header
+%type <function> function_header_with_parameters
+%type <function> function_declarator
+%type <parameter_declarator> parameter_declarator
+%type <parameter_declarator> parameter_declaration
+%type <type_qualifier> parameter_qualifier
+%type <type_qualifier> parameter_type_qualifier
+%type <type_specifier> parameter_type_specifier
+%type <function_definition> function_definition
+%type <compound_statement> compound_statement_no_new_scope
+%type <compound_statement> compound_statement
+%type <node> statement_no_new_scope
+%type <node> expression_statement
+%type <expression> expression
+%type <expression> primary_expression
+%type <expression> assignment_expression
+%type <expression> conditional_expression
+%type <expression> logical_or_expression
+%type <expression> logical_xor_expression
+%type <expression> logical_and_expression
+%type <expression> inclusive_or_expression
+%type <expression> exclusive_or_expression
+%type <expression> and_expression
+%type <expression> equality_expression
+%type <expression> relational_expression
+%type <expression> shift_expression
+%type <expression> additive_expression
+%type <expression> multiplicative_expression
+%type <expression> unary_expression
+%type <expression> constant_expression
+%type <expression> integer_expression
+%type <expression> postfix_expression
+%type <expression> function_call_header_with_parameters
+%type <expression> function_call_header_no_parameters
+%type <expression> function_call_header
+%type <expression> function_call_generic
+%type <expression> function_call_or_method
+%type <expression> function_call
+%type <n> assignment_operator
+%type <n> unary_operator
+%type <expression> function_identifier
+%type <node> external_declaration
+%type <declarator_list> init_declarator_list
+%type <declarator_list> single_declaration
+%type <expression> initializer
+%type <node> declaration
+%type <node> declaration_statement
+%type <node> jump_statement
+%type <struct_specifier> struct_specifier
+%type <node> struct_declaration_list
+%type <declarator_list> struct_declaration
+%type <declaration> struct_declarator
+%type <declaration> struct_declarator_list
+%type <node> selection_statement
+%type <selection_rest_statement> selection_rest_statement
+%type <node> iteration_statement
+%type <node> condition
+%type <node> conditionopt
+%type <node> for_init_statement
+%type <for_rest_statement> for_rest_statement
+%%
+
+translation_unit:
+ version_statement extension_statement_list
+ {
+ _mesa_glsl_initialize_types(state);
+ }
+ external_declaration_list
+ ;
+
+version_statement:
+ /* blank - no #version specified: defaults are already set */
+ | VERSION INTCONSTANT EOL
+ {
+ switch ($2) {
+ case 100:
+ state->es_shader = true;
+ case 110:
+ case 120:
+ case 130:
+ /* FINISHME: Check against implementation support versions. */
+ state->language_version = $2;
+ break;
+ default:
+ _mesa_glsl_error(& @2, state, "Shading language version"
+ "%u is not supported\n", $2);
+ break;
+ }
+ }
+ ;
+
+pragma_statement:
+ PRAGMA_DEBUG_ON EOL
+ | PRAGMA_DEBUG_OFF EOL
+ | PRAGMA_OPTIMIZE_ON EOL
+ | PRAGMA_OPTIMIZE_OFF EOL
+ ;
+
+extension_statement_list:
+
+ | extension_statement_list extension_statement
+ ;
+
+extension_statement:
+ EXTENSION IDENTIFIER COLON IDENTIFIER EOL
+ {
+ if (!_mesa_glsl_process_extension($2, & @2, $4, & @4, state)) {
+ YYERROR;
+ }
+ }
+ ;
+
+external_declaration_list:
+ external_declaration
+ {
+ /* FINISHME: The NULL test is only required because 'precision'
+ * FINISHME: statements are not yet supported.
+ */
+ if ($1 != NULL)
+ state->translation_unit.push_tail(& $1->link);
+ }
+ | external_declaration_list external_declaration
+ {
+ /* FINISHME: The NULL test is only required because 'precision'
+ * FINISHME: statements are not yet supported.
+ */
+ if ($2 != NULL)
+ state->translation_unit.push_tail(& $2->link);
+ }
+ ;
+
+variable_identifier:
+ IDENTIFIER
+ ;
+
+primary_expression:
+ variable_identifier
+ {
+ void *ctx = state;
+ $$ = new(ctx) ast_expression(ast_identifier, NULL, NULL, NULL);
+ $$->set_location(yylloc);
+ $$->primary_expression.identifier = $1;
+ }
+ | INTCONSTANT
+ {
+ void *ctx = state;
+ $$ = new(ctx) ast_expression(ast_int_constant, NULL, NULL, NULL);
+ $$->set_location(yylloc);
+ $$->primary_expression.int_constant = $1;
+ }
+ | UINTCONSTANT
+ {
+ void *ctx = state;
+ $$ = new(ctx) ast_expression(ast_uint_constant, NULL, NULL, NULL);
+ $$->set_location(yylloc);
+ $$->primary_expression.uint_constant = $1;
+ }
+ | FLOATCONSTANT
+ {
+ void *ctx = state;
+ $$ = new(ctx) ast_expression(ast_float_constant, NULL, NULL, NULL);
+ $$->set_location(yylloc);
+ $$->primary_expression.float_constant = $1;
+ }
+ | BOOLCONSTANT
+ {
+ void *ctx = state;
+ $$ = new(ctx) ast_expression(ast_bool_constant, NULL, NULL, NULL);
+ $$->set_location(yylloc);
+ $$->primary_expression.bool_constant = $1;
+ }
+ | '(' expression ')'
+ {
+ $$ = $2;
+ }
+ ;
+
+postfix_expression:
+ primary_expression
+ | postfix_expression '[' integer_expression ']'
+ {
+ void *ctx = state;
+ $$ = new(ctx) ast_expression(ast_array_index, $1, $3, NULL);
+ $$->set_location(yylloc);
+ }
+ | function_call
+ {
+ $$ = $1;
+ }
+ | postfix_expression '.' IDENTIFIER
+ {
+ void *ctx = state;
+ $$ = new(ctx) ast_expression(ast_field_selection, $1, NULL, NULL);
+ $$->set_location(yylloc);
+ $$->primary_expression.identifier = $3;
+ }
+ | postfix_expression INC_OP
+ {
+ void *ctx = state;
+ $$ = new(ctx) ast_expression(ast_post_inc, $1, NULL, NULL);
+ $$->set_location(yylloc);
+ }
+ | postfix_expression DEC_OP
+ {
+ void *ctx = state;
+ $$ = new(ctx) ast_expression(ast_post_dec, $1, NULL, NULL);
+ $$->set_location(yylloc);
+ }
+ ;
+
+integer_expression:
+ expression
+ ;
+
+function_call:
+ function_call_or_method
+ ;
+
+function_call_or_method:
+ function_call_generic
+ | postfix_expression '.' function_call_generic
+ {
+ void *ctx = state;
+ $$ = new(ctx) ast_expression(ast_field_selection, $1, $3, NULL);
+ $$->set_location(yylloc);
+ }
+ ;
+
+function_call_generic:
+ function_call_header_with_parameters ')'
+ | function_call_header_no_parameters ')'
+ ;
+
+function_call_header_no_parameters:
+ function_call_header VOID_TOK
+ | function_call_header
+ ;
+
+function_call_header_with_parameters:
+ function_call_header assignment_expression
+ {
+ $$ = $1;
+ $$->set_location(yylloc);
+ $$->expressions.push_tail(& $2->link);
+ }
+ | function_call_header_with_parameters ',' assignment_expression
+ {
+ $$ = $1;
+ $$->set_location(yylloc);
+ $$->expressions.push_tail(& $3->link);
+ }
+ ;
+
+ // Grammar Note: Constructors look like functions, but lexical
+ // analysis recognized most of them as keywords. They are now
+ // recognized through "type_specifier".
+function_call_header:
+ function_identifier '('
+ ;
+
+function_identifier:
+ type_specifier
+ {
+ void *ctx = state;
+ $$ = new(ctx) ast_function_expression($1);
+ $$->set_location(yylloc);
+ }
+ | IDENTIFIER
+ {
+ void *ctx = state;
+ ast_expression *callee = new(ctx) ast_expression($1);
+ $$ = new(ctx) ast_function_expression(callee);
+ $$->set_location(yylloc);
+ }
+ | FIELD_SELECTION
+ {
+ void *ctx = state;
+ ast_expression *callee = new(ctx) ast_expression($1);
+ $$ = new(ctx) ast_function_expression(callee);
+ $$->set_location(yylloc);
+ }
+ ;
+
+ // Grammar Note: No traditional style type casts.
+unary_expression:
+ postfix_expression
+ | INC_OP unary_expression
+ {
+ void *ctx = state;
+ $$ = new(ctx) ast_expression(ast_pre_inc, $2, NULL, NULL);
+ $$->set_location(yylloc);
+ }
+ | DEC_OP unary_expression
+ {
+ void *ctx = state;
+ $$ = new(ctx) ast_expression(ast_pre_dec, $2, NULL, NULL);
+ $$->set_location(yylloc);
+ }
+ | unary_operator unary_expression
+ {
+ void *ctx = state;
+ $$ = new(ctx) ast_expression($1, $2, NULL, NULL);
+ $$->set_location(yylloc);
+ }
+ ;
+
+ // Grammar Note: No '*' or '&' unary ops. Pointers are not supported.
+unary_operator:
+ '+' { $$ = ast_plus; }
+ | '-' { $$ = ast_neg; }
+ | '!' { $$ = ast_logic_not; }
+ | '~' { $$ = ast_bit_not; }
+ ;
+
+multiplicative_expression:
+ unary_expression
+ | multiplicative_expression '*' unary_expression
+ {
+ void *ctx = state;
+ $$ = new(ctx) ast_expression_bin(ast_mul, $1, $3);
+ $$->set_location(yylloc);
+ }
+ | multiplicative_expression '/' unary_expression
+ {
+ void *ctx = state;
+ $$ = new(ctx) ast_expression_bin(ast_div, $1, $3);
+ $$->set_location(yylloc);
+ }
+ | multiplicative_expression '%' unary_expression
+ {
+ void *ctx = state;
+ $$ = new(ctx) ast_expression_bin(ast_mod, $1, $3);
+ $$->set_location(yylloc);
+ }
+ ;
+
+additive_expression:
+ multiplicative_expression
+ | additive_expression '+' multiplicative_expression
+ {
+ void *ctx = state;
+ $$ = new(ctx) ast_expression_bin(ast_add, $1, $3);
+ $$->set_location(yylloc);
+ }
+ | additive_expression '-' multiplicative_expression
+ {
+ void *ctx = state;
+ $$ = new(ctx) ast_expression_bin(ast_sub, $1, $3);
+ $$->set_location(yylloc);
+ }
+ ;
+
+shift_expression:
+ additive_expression
+ | shift_expression LEFT_OP additive_expression
+ {
+ void *ctx = state;
+ $$ = new(ctx) ast_expression_bin(ast_lshift, $1, $3);
+ $$->set_location(yylloc);
+ }
+ | shift_expression RIGHT_OP additive_expression
+ {
+ void *ctx = state;
+ $$ = new(ctx) ast_expression_bin(ast_rshift, $1, $3);
+ $$->set_location(yylloc);
+ }
+ ;
+
+relational_expression:
+ shift_expression
+ | relational_expression '<' shift_expression
+ {
+ void *ctx = state;
+ $$ = new(ctx) ast_expression_bin(ast_less, $1, $3);
+ $$->set_location(yylloc);
+ }
+ | relational_expression '>' shift_expression
+ {
+ void *ctx = state;
+ $$ = new(ctx) ast_expression_bin(ast_greater, $1, $3);
+ $$->set_location(yylloc);
+ }
+ | relational_expression LE_OP shift_expression
+ {
+ void *ctx = state;
+ $$ = new(ctx) ast_expression_bin(ast_lequal, $1, $3);
+ $$->set_location(yylloc);
+ }
+ | relational_expression GE_OP shift_expression
+ {
+ void *ctx = state;
+ $$ = new(ctx) ast_expression_bin(ast_gequal, $1, $3);
+ $$->set_location(yylloc);
+ }
+ ;
+
+equality_expression:
+ relational_expression
+ | equality_expression EQ_OP relational_expression
+ {
+ void *ctx = state;
+ $$ = new(ctx) ast_expression_bin(ast_equal, $1, $3);
+ $$->set_location(yylloc);
+ }
+ | equality_expression NE_OP relational_expression
+ {
+ void *ctx = state;
+ $$ = new(ctx) ast_expression_bin(ast_nequal, $1, $3);
+ $$->set_location(yylloc);
+ }
+ ;
+
+and_expression:
+ equality_expression
+ | and_expression '&' equality_expression
+ {
+ void *ctx = state;
+ $$ = new(ctx) ast_expression_bin(ast_bit_and, $1, $3);
+ $$->set_location(yylloc);
+ }
+ ;
+
+exclusive_or_expression:
+ and_expression
+ | exclusive_or_expression '^' and_expression
+ {
+ void *ctx = state;
+ $$ = new(ctx) ast_expression_bin(ast_bit_xor, $1, $3);
+ $$->set_location(yylloc);
+ }
+ ;
+
+inclusive_or_expression:
+ exclusive_or_expression
+ | inclusive_or_expression '|' exclusive_or_expression
+ {
+ void *ctx = state;
+ $$ = new(ctx) ast_expression_bin(ast_bit_or, $1, $3);
+ $$->set_location(yylloc);
+ }
+ ;
+
+logical_and_expression:
+ inclusive_or_expression
+ | logical_and_expression AND_OP inclusive_or_expression
+ {
+ void *ctx = state;
+ $$ = new(ctx) ast_expression_bin(ast_logic_and, $1, $3);
+ $$->set_location(yylloc);
+ }
+ ;
+
+logical_xor_expression:
+ logical_and_expression
+ | logical_xor_expression XOR_OP logical_and_expression
+ {
+ void *ctx = state;
+ $$ = new(ctx) ast_expression_bin(ast_logic_xor, $1, $3);
+ $$->set_location(yylloc);
+ }
+ ;
+
+logical_or_expression:
+ logical_xor_expression
+ | logical_or_expression OR_OP logical_xor_expression
+ {
+ void *ctx = state;
+ $$ = new(ctx) ast_expression_bin(ast_logic_or, $1, $3);
+ $$->set_location(yylloc);
+ }
+ ;
+
+conditional_expression:
+ logical_or_expression
+ | logical_or_expression '?' expression ':' assignment_expression
+ {
+ void *ctx = state;
+ $$ = new(ctx) ast_expression(ast_conditional, $1, $3, $5);
+ $$->set_location(yylloc);
+ }
+ ;
+
+assignment_expression:
+ conditional_expression
+ | unary_expression assignment_operator assignment_expression
+ {
+ void *ctx = state;
+ $$ = new(ctx) ast_expression($2, $1, $3, NULL);
+ $$->set_location(yylloc);
+ }
+ ;
+
+assignment_operator:
+ '=' { $$ = ast_assign; }
+ | MUL_ASSIGN { $$ = ast_mul_assign; }
+ | DIV_ASSIGN { $$ = ast_div_assign; }
+ | MOD_ASSIGN { $$ = ast_mod_assign; }
+ | ADD_ASSIGN { $$ = ast_add_assign; }
+ | SUB_ASSIGN { $$ = ast_sub_assign; }
+ | LEFT_ASSIGN { $$ = ast_ls_assign; }
+ | RIGHT_ASSIGN { $$ = ast_rs_assign; }
+ | AND_ASSIGN { $$ = ast_and_assign; }
+ | XOR_ASSIGN { $$ = ast_xor_assign; }
+ | OR_ASSIGN { $$ = ast_or_assign; }
+ ;
+
+expression:
+ assignment_expression
+ {
+ $$ = $1;
+ }
+ | expression ',' assignment_expression
+ {
+ void *ctx = state;
+ if ($1->oper != ast_sequence) {
+ $$ = new(ctx) ast_expression(ast_sequence, NULL, NULL, NULL);
+ $$->set_location(yylloc);
+ $$->expressions.push_tail(& $1->link);
+ } else {
+ $$ = $1;
+ }
+
+ $$->expressions.push_tail(& $3->link);
+ }
+ ;
+
+constant_expression:
+ conditional_expression
+ ;
+
+declaration:
+ function_prototype ';'
+ {
+ $$ = $1;
+ }
+ | init_declarator_list ';'
+ {
+ $$ = $1;
+ }
+ | PRECISION precision_qualifier type_specifier_no_prec ';'
+ {
+ if (($3->type_specifier != ast_float)
+ && ($3->type_specifier != ast_int)) {
+ _mesa_glsl_error(& @3, state, "global precision qualifier can "
+ "only be applied to `int' or `float'\n");
+ YYERROR;
+ }
+
+ $$ = NULL; /* FINISHME */
+ }
+ ;
+
+function_prototype:
+ function_declarator ')'
+ ;
+
+function_declarator:
+ function_header
+ | function_header_with_parameters
+ ;
+
+function_header_with_parameters:
+ function_header parameter_declaration
+ {
+ $$ = $1;
+ $$->parameters.push_tail(& $2->link);
+ }
+ | function_header_with_parameters ',' parameter_declaration
+ {
+ $$ = $1;
+ $$->parameters.push_tail(& $3->link);
+ }
+ ;
+
+function_header:
+ fully_specified_type IDENTIFIER '('
+ {
+ void *ctx = state;
+ $$ = new(ctx) ast_function();
+ $$->set_location(yylloc);
+ $$->return_type = $1;
+ $$->identifier = $2;
+ }
+ ;
+
+parameter_declarator:
+ type_specifier IDENTIFIER
+ {
+ void *ctx = state;
+ $$ = new(ctx) ast_parameter_declarator();
+ $$->set_location(yylloc);
+ $$->type = new(ctx) ast_fully_specified_type();
+ $$->type->set_location(yylloc);
+ $$->type->specifier = $1;
+ $$->identifier = $2;
+ }
+ | type_specifier IDENTIFIER '[' constant_expression ']'
+ {
+ void *ctx = state;
+ $$ = new(ctx) ast_parameter_declarator();
+ $$->set_location(yylloc);
+ $$->type = new(ctx) ast_fully_specified_type();
+ $$->type->set_location(yylloc);
+ $$->type->specifier = $1;
+ $$->identifier = $2;
+ $$->is_array = true;
+ $$->array_size = $4;
+ }
+ ;
+
+parameter_declaration:
+ parameter_type_qualifier parameter_qualifier parameter_declarator
+ {
+ $1.flags.i |= $2.flags.i;
+
+ $$ = $3;
+ $$->type->qualifier = $1;
+ }
+ | parameter_qualifier parameter_declarator
+ {
+ $$ = $2;
+ $$->type->qualifier = $1;
+ }
+ | parameter_type_qualifier parameter_qualifier parameter_type_specifier
+ {
+ void *ctx = state;
+ $1.flags.i |= $2.flags.i;
+
+ $$ = new(ctx) ast_parameter_declarator();
+ $$->set_location(yylloc);
+ $$->type = new(ctx) ast_fully_specified_type();
+ $$->type->qualifier = $1;
+ $$->type->specifier = $3;
+ }
+ | parameter_qualifier parameter_type_specifier
+ {
+ void *ctx = state;
+ $$ = new(ctx) ast_parameter_declarator();
+ $$->set_location(yylloc);
+ $$->type = new(ctx) ast_fully_specified_type();
+ $$->type->qualifier = $1;
+ $$->type->specifier = $2;
+ }
+ ;
+
+parameter_qualifier:
+ /* empty */
+ {
+ memset(& $$, 0, sizeof($$));
+ }
+ | IN_TOK
+ {
+ memset(& $$, 0, sizeof($$));
+ $$.flags.q.in = 1;
+ }
+ | OUT_TOK
+ {
+ memset(& $$, 0, sizeof($$));
+ $$.flags.q.out = 1;
+ }
+ | INOUT_TOK
+ {
+ memset(& $$, 0, sizeof($$));
+ $$.flags.q.in = 1;
+ $$.flags.q.out = 1;
+ }
+ ;
+
+parameter_type_specifier:
+ type_specifier
+ ;
+
+init_declarator_list:
+ single_declaration
+ | init_declarator_list ',' IDENTIFIER
+ {
+ void *ctx = state;
+ ast_declaration *decl = new(ctx) ast_declaration($3, false, NULL, NULL);
+ decl->set_location(yylloc);
+
+ $$ = $1;
+ $$->declarations.push_tail(&decl->link);
+ }
+ | init_declarator_list ',' IDENTIFIER '[' ']'
+ {
+ void *ctx = state;
+ ast_declaration *decl = new(ctx) ast_declaration($3, true, NULL, NULL);
+ decl->set_location(yylloc);
+
+ $$ = $1;
+ $$->declarations.push_tail(&decl->link);
+ }
+ | init_declarator_list ',' IDENTIFIER '[' constant_expression ']'
+ {
+ void *ctx = state;
+ ast_declaration *decl = new(ctx) ast_declaration($3, true, $5, NULL);
+ decl->set_location(yylloc);
+
+ $$ = $1;
+ $$->declarations.push_tail(&decl->link);
+ }
+ | init_declarator_list ',' IDENTIFIER '[' ']' '=' initializer
+ {
+ void *ctx = state;
+ ast_declaration *decl = new(ctx) ast_declaration($3, true, NULL, $7);
+ decl->set_location(yylloc);
+
+ $$ = $1;
+ $$->declarations.push_tail(&decl->link);
+ }
+ | init_declarator_list ',' IDENTIFIER '[' constant_expression ']' '=' initializer
+ {
+ void *ctx = state;
+ ast_declaration *decl = new(ctx) ast_declaration($3, true, $5, $8);
+ decl->set_location(yylloc);
+
+ $$ = $1;
+ $$->declarations.push_tail(&decl->link);
+ }
+ | init_declarator_list ',' IDENTIFIER '=' initializer
+ {
+ void *ctx = state;
+ ast_declaration *decl = new(ctx) ast_declaration($3, false, NULL, $5);
+ decl->set_location(yylloc);
+
+ $$ = $1;
+ $$->declarations.push_tail(&decl->link);
+ }
+ ;
+
+ // Grammar Note: No 'enum', or 'typedef'.
+single_declaration:
+ fully_specified_type
+ {
+ void *ctx = state;
+ if ($1->specifier->type_specifier != ast_struct) {
+ _mesa_glsl_error(& @1, state, "empty declaration list\n");
+ YYERROR;
+ } else {
+ $$ = new(ctx) ast_declarator_list($1);
+ $$->set_location(yylloc);
+ }
+ }
+ | fully_specified_type IDENTIFIER
+ {
+ void *ctx = state;
+ ast_declaration *decl = new(ctx) ast_declaration($2, false, NULL, NULL);
+
+ $$ = new(ctx) ast_declarator_list($1);
+ $$->set_location(yylloc);
+ $$->declarations.push_tail(&decl->link);
+ }
+ | fully_specified_type IDENTIFIER '[' ']'
+ {
+ void *ctx = state;
+ ast_declaration *decl = new(ctx) ast_declaration($2, true, NULL, NULL);
+
+ $$ = new(ctx) ast_declarator_list($1);
+ $$->set_location(yylloc);
+ $$->declarations.push_tail(&decl->link);
+ }
+ | fully_specified_type IDENTIFIER '[' constant_expression ']'
+ {
+ void *ctx = state;
+ ast_declaration *decl = new(ctx) ast_declaration($2, true, $4, NULL);
+
+ $$ = new(ctx) ast_declarator_list($1);
+ $$->set_location(yylloc);
+ $$->declarations.push_tail(&decl->link);
+ }
+ | fully_specified_type IDENTIFIER '[' ']' '=' initializer
+ {
+ void *ctx = state;
+ ast_declaration *decl = new(ctx) ast_declaration($2, true, NULL, $6);
+
+ $$ = new(ctx) ast_declarator_list($1);
+ $$->set_location(yylloc);
+ $$->declarations.push_tail(&decl->link);
+ }
+ | fully_specified_type IDENTIFIER '[' constant_expression ']' '=' initializer
+ {
+ void *ctx = state;
+ ast_declaration *decl = new(ctx) ast_declaration($2, true, $4, $7);
+
+ $$ = new(ctx) ast_declarator_list($1);
+ $$->set_location(yylloc);
+ $$->declarations.push_tail(&decl->link);
+ }
+ | fully_specified_type IDENTIFIER '=' initializer
+ {
+ void *ctx = state;
+ ast_declaration *decl = new(ctx) ast_declaration($2, false, NULL, $4);
+
+ $$ = new(ctx) ast_declarator_list($1);
+ $$->set_location(yylloc);
+ $$->declarations.push_tail(&decl->link);
+ }
+ | INVARIANT IDENTIFIER // Vertex only.
+ {
+ void *ctx = state;
+ ast_declaration *decl = new(ctx) ast_declaration($2, false, NULL, NULL);
+
+ $$ = new(ctx) ast_declarator_list(NULL);
+ $$->set_location(yylloc);
+ $$->invariant = true;
+
+ $$->declarations.push_tail(&decl->link);
+ }
+ ;
+
+fully_specified_type:
+ type_specifier
+ {
+ void *ctx = state;
+ $$ = new(ctx) ast_fully_specified_type();
+ $$->set_location(yylloc);
+ $$->specifier = $1;
+ }
+ | type_qualifier type_specifier
+ {
+ void *ctx = state;
+ $$ = new(ctx) ast_fully_specified_type();
+ $$->set_location(yylloc);
+ $$->qualifier = $1;
+ $$->specifier = $2;
+ }
+ ;
+
+layout_qualifier:
+ LAYOUT_TOK '(' layout_qualifier_id_list ')'
+ {
+ $$ = $3;
+ }
+ ;
+
+layout_qualifier_id_list:
+ layout_qualifier_id
+ | layout_qualifier_id_list ',' layout_qualifier_id
+ {
+ if (($1.flags.i & $3.flags.i) != 0) {
+ _mesa_glsl_error(& @3, state,
+ "duplicate layout qualifiers used\n");
+ YYERROR;
+ }
+
+ $$.flags.i = $1.flags.i | $3.flags.i;
+
+ if ($1.flags.q.explicit_location)
+ $$.location = $1.location;
+
+ if ($3.flags.q.explicit_location)
+ $$.location = $3.location;
+ }
+ ;
+
+layout_qualifier_id:
+ IDENTIFIER
+ {
+ bool got_one = false;
+
+ memset(& $$, 0, sizeof($$));
+
+ if (state->ARB_fragment_coord_conventions_enable) {
+ if (strcmp($1, "origin_upper_left") == 0) {
+ got_one = true;
+ $$.flags.q.origin_upper_left = 1;
+ } else if (strcmp($1, "pixel_center_integer") == 0) {
+ got_one = true;
+ $$.flags.q.pixel_center_integer = 1;
+ }
+ }
+
+ /* If the identifier didn't match any known layout identifiers,
+ * emit an error.
+ */
+ if (!got_one) {
+ _mesa_glsl_error(& @1, state, "unrecognized layout identifier "
+ "`%s'\n", $1);
+ YYERROR;
+ } else if (state->ARB_fragment_coord_conventions_warn) {
+ _mesa_glsl_warning(& @1, state,
+ "GL_ARB_fragment_coord_conventions layout "
+ "identifier `%s' used\n", $1);
+ }
+ }
+ | IDENTIFIER '=' INTCONSTANT
+ {
+ bool got_one = false;
+
+ memset(& $$, 0, sizeof($$));
+
+ if (state->ARB_explicit_attrib_location_enable) {
+ /* FINISHME: Handle 'index' once GL_ARB_blend_func_exteneded and
+ * FINISHME: GLSL 1.30 (or later) are supported.
+ */
+ if (strcmp("location", $1) == 0) {
+ got_one = true;
+
+ $$.flags.q.explicit_location = 1;
+
+ if ($3 >= 0) {
+ $$.location = $3;
+ } else {
+ _mesa_glsl_error(& @3, state,
+ "invalid location %d specified\n", $3);
+ YYERROR;
+ }
+ }
+ }
+
+ /* If the identifier didn't match any known layout identifiers,
+ * emit an error.
+ */
+ if (!got_one) {
+ _mesa_glsl_error(& @1, state, "unrecognized layout identifier "
+ "`%s'\n", $1);
+ YYERROR;
+ } else if (state->ARB_explicit_attrib_location_warn) {
+ _mesa_glsl_warning(& @1, state,
+ "GL_ARB_explicit_attrib_location layout "
+ "identifier `%s' used\n", $1);
+ }
+ }
+ ;
+
+interpolation_qualifier:
+ SMOOTH
+ {
+ memset(& $$, 0, sizeof($$));
+ $$.flags.q.smooth = 1;
+ }
+ | FLAT
+ {
+ memset(& $$, 0, sizeof($$));
+ $$.flags.q.flat = 1;
+ }
+ | NOPERSPECTIVE
+ {
+ memset(& $$, 0, sizeof($$));
+ $$.flags.q.noperspective = 1;
+ }
+ ;
+
+parameter_type_qualifier:
+ CONST_TOK
+ {
+ memset(& $$, 0, sizeof($$));
+ $$.flags.q.constant = 1;
+ }
+ ;
+
+type_qualifier:
+ storage_qualifier
+ | layout_qualifier
+ | layout_qualifier storage_qualifier
+ {
+ $$ = $1;
+ $$.flags.i |= $2.flags.i;
+ }
+ | interpolation_qualifier
+ | interpolation_qualifier storage_qualifier
+ {
+ $$ = $1;
+ $$.flags.i |= $2.flags.i;
+ }
+ | INVARIANT storage_qualifier
+ {
+ $$ = $2;
+ $$.flags.q.invariant = 1;
+ }
+ | INVARIANT interpolation_qualifier storage_qualifier
+ {
+ $$ = $2;
+ $$.flags.i |= $3.flags.i;
+ $$.flags.q.invariant = 1;
+ }
+ | INVARIANT
+ {
+ memset(& $$, 0, sizeof($$));
+ $$.flags.q.invariant = 1;
+ }
+ ;
+
+storage_qualifier:
+ CONST_TOK
+ {
+ memset(& $$, 0, sizeof($$));
+ $$.flags.q.constant = 1;
+ }
+ | ATTRIBUTE
+ {
+ memset(& $$, 0, sizeof($$));
+ $$.flags.q.attribute = 1;
+ }
+ | VARYING
+ {
+ memset(& $$, 0, sizeof($$));
+ $$.flags.q.varying = 1;
+ }
+ | CENTROID VARYING
+ {
+ memset(& $$, 0, sizeof($$));
+ $$.flags.q.centroid = 1;
+ $$.flags.q.varying = 1;
+ }
+ | IN_TOK
+ {
+ memset(& $$, 0, sizeof($$));
+ $$.flags.q.in = 1;
+ }
+ | OUT_TOK
+ {
+ memset(& $$, 0, sizeof($$));
+ $$.flags.q.out = 1;
+ }
+ | CENTROID IN_TOK
+ {
+ memset(& $$, 0, sizeof($$));
+ $$.flags.q.centroid = 1; $$.flags.q.in = 1;
+ }
+ | CENTROID OUT_TOK
+ {
+ memset(& $$, 0, sizeof($$));
+ $$.flags.q.centroid = 1; $$.flags.q.out = 1;
+ }
+ | UNIFORM
+ {
+ memset(& $$, 0, sizeof($$));
+ $$.flags.q.uniform = 1;
+ }
+ ;
+
+type_specifier:
+ type_specifier_no_prec
+ | precision_qualifier type_specifier_no_prec
+ {
+ $$ = $2;
+ $$->precision = $1;
+ }
+ ;
+
+type_specifier_no_prec:
+ type_specifier_nonarray
+ | type_specifier_nonarray '[' ']'
+ {
+ $$ = $1;
+ $$->is_array = true;
+ $$->array_size = NULL;
+ }
+ | type_specifier_nonarray '[' constant_expression ']'
+ {
+ $$ = $1;
+ $$->is_array = true;
+ $$->array_size = $3;
+ }
+ ;
+
+type_specifier_nonarray:
+ basic_type_specifier_nonarray
+ {
+ void *ctx = state;
+ $$ = new(ctx) ast_type_specifier($1);
+ $$->set_location(yylloc);
+ }
+ | struct_specifier
+ {
+ void *ctx = state;
+ $$ = new(ctx) ast_type_specifier($1);
+ $$->set_location(yylloc);
+ }
+ | IDENTIFIER
+ {
+ void *ctx = state;
+ $$ = new(ctx) ast_type_specifier($1);
+ $$->set_location(yylloc);
+ }
+ ;
+
+basic_type_specifier_nonarray:
+ VOID_TOK { $$ = ast_void; }
+ | FLOAT_TOK { $$ = ast_float; }
+ | INT_TOK { $$ = ast_int; }
+ | UINT_TOK { $$ = ast_uint; }
+ | BOOL_TOK { $$ = ast_bool; }
+ | VEC2 { $$ = ast_vec2; }
+ | VEC3 { $$ = ast_vec3; }
+ | VEC4 { $$ = ast_vec4; }
+ | BVEC2 { $$ = ast_bvec2; }
+ | BVEC3 { $$ = ast_bvec3; }
+ | BVEC4 { $$ = ast_bvec4; }
+ | IVEC2 { $$ = ast_ivec2; }
+ | IVEC3 { $$ = ast_ivec3; }
+ | IVEC4 { $$ = ast_ivec4; }
+ | UVEC2 { $$ = ast_uvec2; }
+ | UVEC3 { $$ = ast_uvec3; }
+ | UVEC4 { $$ = ast_uvec4; }
+ | MAT2X2 { $$ = ast_mat2; }
+ | MAT2X3 { $$ = ast_mat2x3; }
+ | MAT2X4 { $$ = ast_mat2x4; }
+ | MAT3X2 { $$ = ast_mat3x2; }
+ | MAT3X3 { $$ = ast_mat3; }
+ | MAT3X4 { $$ = ast_mat3x4; }
+ | MAT4X2 { $$ = ast_mat4x2; }
+ | MAT4X3 { $$ = ast_mat4x3; }
+ | MAT4X4 { $$ = ast_mat4; }
+ | SAMPLER1D { $$ = ast_sampler1d; }
+ | SAMPLER2D { $$ = ast_sampler2d; }
+ | SAMPLER2DRECT { $$ = ast_sampler2drect; }
+ | SAMPLER3D { $$ = ast_sampler3d; }
+ | SAMPLERCUBE { $$ = ast_samplercube; }
+ | SAMPLER1DSHADOW { $$ = ast_sampler1dshadow; }
+ | SAMPLER2DSHADOW { $$ = ast_sampler2dshadow; }
+ | SAMPLER2DRECTSHADOW { $$ = ast_sampler2drectshadow; }
+ | SAMPLERCUBESHADOW { $$ = ast_samplercubeshadow; }
+ | SAMPLER1DARRAY { $$ = ast_sampler1darray; }
+ | SAMPLER2DARRAY { $$ = ast_sampler2darray; }
+ | SAMPLER1DARRAYSHADOW { $$ = ast_sampler1darrayshadow; }
+ | SAMPLER2DARRAYSHADOW { $$ = ast_sampler2darrayshadow; }
+ | ISAMPLER1D { $$ = ast_isampler1d; }
+ | ISAMPLER2D { $$ = ast_isampler2d; }
+ | ISAMPLER3D { $$ = ast_isampler3d; }
+ | ISAMPLERCUBE { $$ = ast_isamplercube; }
+ | ISAMPLER1DARRAY { $$ = ast_isampler1darray; }
+ | ISAMPLER2DARRAY { $$ = ast_isampler2darray; }
+ | USAMPLER1D { $$ = ast_usampler1d; }
+ | USAMPLER2D { $$ = ast_usampler2d; }
+ | USAMPLER3D { $$ = ast_usampler3d; }
+ | USAMPLERCUBE { $$ = ast_usamplercube; }
+ | USAMPLER1DARRAY { $$ = ast_usampler1darray; }
+ | USAMPLER2DARRAY { $$ = ast_usampler2darray; }
+ ;
+
+precision_qualifier:
+ HIGHP {
+ if (!state->es_shader && state->language_version < 130)
+ _mesa_glsl_error(& @1, state,
+ "precision qualifier forbidden "
+ "in GLSL %d.%d (1.30 or later "
+ "required)\n",
+ state->language_version / 100,
+ state->language_version % 100);
+
+ $$ = ast_precision_high;
+ }
+ | MEDIUMP {
+ if (!state->es_shader && state->language_version < 130)
+ _mesa_glsl_error(& @1, state,
+ "precision qualifier forbidden "
+ "in GLSL %d.%d (1.30 or later "
+ "required)\n",
+ state->language_version / 100,
+ state->language_version % 100);
+
+ $$ = ast_precision_medium;
+ }
+ | LOWP {
+ if (!state->es_shader && state->language_version < 130)
+ _mesa_glsl_error(& @1, state,
+ "precision qualifier forbidden "
+ "in GLSL %d.%d (1.30 or later "
+ "required)\n",
+ state->language_version / 100,
+ state->language_version % 100);
+
+ $$ = ast_precision_low;
+ }
+ ;
+
+struct_specifier:
+ STRUCT IDENTIFIER '{' struct_declaration_list '}'
+ {
+ void *ctx = state;
+ $$ = new(ctx) ast_struct_specifier($2, $4);
+ $$->set_location(yylloc);
+ }
+ | STRUCT '{' struct_declaration_list '}'
+ {
+ void *ctx = state;
+ $$ = new(ctx) ast_struct_specifier(NULL, $3);
+ $$->set_location(yylloc);
+ }
+ ;
+
+struct_declaration_list:
+ struct_declaration
+ {
+ $$ = (ast_node *) $1;
+ $1->link.self_link();
+ }
+ | struct_declaration_list struct_declaration
+ {
+ $$ = (ast_node *) $1;
+ $$->link.insert_before(& $2->link);
+ }
+ ;
+
+struct_declaration:
+ type_specifier struct_declarator_list ';'
+ {
+ void *ctx = state;
+ ast_fully_specified_type *type = new(ctx) ast_fully_specified_type();
+ type->set_location(yylloc);
+
+ type->specifier = $1;
+ $$ = new(ctx) ast_declarator_list(type);
+ $$->set_location(yylloc);
+
+ $$->declarations.push_degenerate_list_at_head(& $2->link);
+ }
+ ;
+
+struct_declarator_list:
+ struct_declarator
+ {
+ $$ = $1;
+ $1->link.self_link();
+ }
+ | struct_declarator_list ',' struct_declarator
+ {
+ $$ = $1;
+ $$->link.insert_before(& $3->link);
+ }
+ ;
+
+struct_declarator:
+ IDENTIFIER
+ {
+ void *ctx = state;
+ $$ = new(ctx) ast_declaration($1, false, NULL, NULL);
+ $$->set_location(yylloc);
+ }
+ | IDENTIFIER '[' constant_expression ']'
+ {
+ void *ctx = state;
+ $$ = new(ctx) ast_declaration($1, true, $3, NULL);
+ $$->set_location(yylloc);
+ }
+ ;
+
+initializer:
+ assignment_expression
+ ;
+
+declaration_statement:
+ declaration
+ ;
+
+ // Grammar Note: labeled statements for SWITCH only; 'goto' is not
+ // supported.
+statement:
+ compound_statement { $$ = (ast_node *) $1; }
+ | simple_statement
+ ;
+
+simple_statement:
+ declaration_statement
+ | expression_statement
+ | selection_statement
+ | switch_statement { $$ = NULL; }
+ | case_label { $$ = NULL; }
+ | iteration_statement
+ | jump_statement
+ ;
+
+compound_statement:
+ '{' '}'
+ {
+ void *ctx = state;
+ $$ = new(ctx) ast_compound_statement(true, NULL);
+ $$->set_location(yylloc);
+ }
+ | '{' statement_list '}'
+ {
+ void *ctx = state;
+ $$ = new(ctx) ast_compound_statement(true, $2);
+ $$->set_location(yylloc);
+ }
+ ;
+
+statement_no_new_scope:
+ compound_statement_no_new_scope { $$ = (ast_node *) $1; }
+ | simple_statement
+ ;
+
+compound_statement_no_new_scope:
+ '{' '}'
+ {
+ void *ctx = state;
+ $$ = new(ctx) ast_compound_statement(false, NULL);
+ $$->set_location(yylloc);
+ }
+ | '{' statement_list '}'
+ {
+ void *ctx = state;
+ $$ = new(ctx) ast_compound_statement(false, $2);
+ $$->set_location(yylloc);
+ }
+ ;
+
+statement_list:
+ statement
+ {
+ if ($1 == NULL) {
+ _mesa_glsl_error(& @1, state, "<nil> statement\n");
+ assert($1 != NULL);
+ }
+
+ $$ = $1;
+ $$->link.self_link();
+ }
+ | statement_list statement
+ {
+ if ($2 == NULL) {
+ _mesa_glsl_error(& @2, state, "<nil> statement\n");
+ assert($2 != NULL);
+ }
+ $$ = $1;
+ $$->link.insert_before(& $2->link);
+ }
+ ;
+
+expression_statement:
+ ';'
+ {
+ void *ctx = state;
+ $$ = new(ctx) ast_expression_statement(NULL);
+ $$->set_location(yylloc);
+ }
+ | expression ';'
+ {
+ void *ctx = state;
+ $$ = new(ctx) ast_expression_statement($1);
+ $$->set_location(yylloc);
+ }
+ ;
+
+selection_statement:
+ IF '(' expression ')' selection_rest_statement
+ {
+ $$ = new(state) ast_selection_statement($3, $5.then_statement,
+ $5.else_statement);
+ $$->set_location(yylloc);
+ }
+ ;
+
+selection_rest_statement:
+ statement ELSE statement
+ {
+ $$.then_statement = $1;
+ $$.else_statement = $3;
+ }
+ | statement
+ {
+ $$.then_statement = $1;
+ $$.else_statement = NULL;
+ }
+ ;
+
+condition:
+ expression
+ {
+ $$ = (ast_node *) $1;
+ }
+ | fully_specified_type IDENTIFIER '=' initializer
+ {
+ void *ctx = state;
+ ast_declaration *decl = new(ctx) ast_declaration($2, false, NULL, $4);
+ ast_declarator_list *declarator = new(ctx) ast_declarator_list($1);
+ decl->set_location(yylloc);
+ declarator->set_location(yylloc);
+
+ declarator->declarations.push_tail(&decl->link);
+ $$ = declarator;
+ }
+ ;
+
+switch_statement:
+ SWITCH '(' expression ')' compound_statement
+ ;
+
+case_label:
+ CASE expression ':'
+ | DEFAULT ':'
+ ;
+
+iteration_statement:
+ WHILE '(' condition ')' statement_no_new_scope
+ {
+ void *ctx = state;
+ $$ = new(ctx) ast_iteration_statement(ast_iteration_statement::ast_while,
+ NULL, $3, NULL, $5);
+ $$->set_location(yylloc);
+ }
+ | DO statement WHILE '(' expression ')' ';'
+ {
+ void *ctx = state;
+ $$ = new(ctx) ast_iteration_statement(ast_iteration_statement::ast_do_while,
+ NULL, $5, NULL, $2);
+ $$->set_location(yylloc);
+ }
+ | FOR '(' for_init_statement for_rest_statement ')' statement_no_new_scope
+ {
+ void *ctx = state;
+ $$ = new(ctx) ast_iteration_statement(ast_iteration_statement::ast_for,
+ $3, $4.cond, $4.rest, $6);
+ $$->set_location(yylloc);
+ }
+ ;
+
+for_init_statement:
+ expression_statement
+ | declaration_statement
+ ;
+
+conditionopt:
+ condition
+ | /* empty */
+ {
+ $$ = NULL;
+ }
+ ;
+
+for_rest_statement:
+ conditionopt ';'
+ {
+ $$.cond = $1;
+ $$.rest = NULL;
+ }
+ | conditionopt ';' expression
+ {
+ $$.cond = $1;
+ $$.rest = $3;
+ }
+ ;
+
+ // Grammar Note: No 'goto'. Gotos are not supported.
+jump_statement:
+ CONTINUE ';'
+ {
+ void *ctx = state;
+ $$ = new(ctx) ast_jump_statement(ast_jump_statement::ast_continue, NULL);
+ $$->set_location(yylloc);
+ }
+ | BREAK ';'
+ {
+ void *ctx = state;
+ $$ = new(ctx) ast_jump_statement(ast_jump_statement::ast_break, NULL);
+ $$->set_location(yylloc);
+ }
+ | RETURN ';'
+ {
+ void *ctx = state;
+ $$ = new(ctx) ast_jump_statement(ast_jump_statement::ast_return, NULL);
+ $$->set_location(yylloc);
+ }
+ | RETURN expression ';'
+ {
+ void *ctx = state;
+ $$ = new(ctx) ast_jump_statement(ast_jump_statement::ast_return, $2);
+ $$->set_location(yylloc);
+ }
+ | DISCARD ';' // Fragment shader only.
+ {
+ void *ctx = state;
+ $$ = new(ctx) ast_jump_statement(ast_jump_statement::ast_discard, NULL);
+ $$->set_location(yylloc);
+ }
+ ;
+
+external_declaration:
+ function_definition { $$ = $1; }
+ | declaration { $$ = $1; }
+ | pragma_statement { $$ = NULL; }
+ ;
+
+function_definition:
+ function_prototype compound_statement_no_new_scope
+ {
+ void *ctx = state;
+ $$ = new(ctx) ast_function_definition();
+ $$->set_location(yylloc);
+ $$->prototype = $1;
+ $$->body = $2;
+ }
+ ;
diff --git a/mesalib/src/glsl/glsl_parser_extras.cpp b/mesalib/src/glsl/glsl_parser_extras.cpp
index 33ea664bc..b320e6798 100644
--- a/mesalib/src/glsl/glsl_parser_extras.cpp
+++ b/mesalib/src/glsl/glsl_parser_extras.cpp
@@ -1,762 +1,777 @@
-/*
- * Copyright © 2008, 2009 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-#include <stdio.h>
-#include <stdarg.h>
-#include <string.h>
-#include <assert.h>
-
-extern "C" {
-#include <talloc.h>
-#include "main/core.h" /* for struct __GLcontextRec */
-}
-
-#include "ast.h"
-#include "glsl_parser_extras.h"
-#include "glsl_parser.h"
-#include "ir_optimization.h"
-#include "loop_analysis.h"
-
-_mesa_glsl_parse_state::_mesa_glsl_parse_state(struct __GLcontextRec *ctx,
- GLenum target, void *mem_ctx)
-{
- switch (target) {
- case GL_VERTEX_SHADER: this->target = vertex_shader; break;
- case GL_FRAGMENT_SHADER: this->target = fragment_shader; break;
- case GL_GEOMETRY_SHADER: this->target = geometry_shader; break;
- }
-
- this->scanner = NULL;
- this->translation_unit.make_empty();
- this->symbols = new(mem_ctx) glsl_symbol_table;
- this->info_log = talloc_strdup(mem_ctx, "");
- this->error = false;
- this->loop_or_switch_nesting = NULL;
-
- /* Set default language version and extensions */
- this->language_version = 110;
- this->es_shader = false;
- this->ARB_texture_rectangle_enable = true;
-
- /* OpenGL ES 2.0 has different defaults from desktop GL. */
- if (ctx->API == API_OPENGLES2) {
- this->language_version = 100;
- this->es_shader = true;
- this->ARB_texture_rectangle_enable = false;
- }
-
- this->extensions = &ctx->Extensions;
-
- this->Const.MaxLights = ctx->Const.MaxLights;
- this->Const.MaxClipPlanes = ctx->Const.MaxClipPlanes;
- this->Const.MaxTextureUnits = ctx->Const.MaxTextureUnits;
- this->Const.MaxTextureCoords = ctx->Const.MaxTextureCoordUnits;
- this->Const.MaxVertexAttribs = ctx->Const.VertexProgram.MaxAttribs;
- this->Const.MaxVertexUniformComponents = ctx->Const.VertexProgram.MaxUniformComponents;
- this->Const.MaxVaryingFloats = ctx->Const.MaxVarying * 4;
- this->Const.MaxVertexTextureImageUnits = ctx->Const.MaxVertexTextureImageUnits;
- this->Const.MaxCombinedTextureImageUnits = ctx->Const.MaxCombinedTextureImageUnits;
- this->Const.MaxTextureImageUnits = ctx->Const.MaxTextureImageUnits;
- this->Const.MaxFragmentUniformComponents = ctx->Const.FragmentProgram.MaxUniformComponents;
-
- this->Const.MaxDrawBuffers = ctx->Const.MaxDrawBuffers;
-}
-
-const char *
-_mesa_glsl_shader_target_name(enum _mesa_glsl_parser_targets target)
-{
- switch (target) {
- case vertex_shader: return "vertex";
- case fragment_shader: return "fragment";
- case geometry_shader: return "geometry";
- case ir_shader: break;
- }
-
- assert(!"Should not get here.");
- return "unknown";
-}
-
-
-void
-_mesa_glsl_error(YYLTYPE *locp, _mesa_glsl_parse_state *state,
- const char *fmt, ...)
-{
- va_list ap;
-
- state->error = true;
-
- assert(state->info_log != NULL);
- state->info_log = talloc_asprintf_append(state->info_log,
- "%u:%u(%u): error: ",
- locp->source,
- locp->first_line,
- locp->first_column);
- va_start(ap, fmt);
- state->info_log = talloc_vasprintf_append(state->info_log, fmt, ap);
- va_end(ap);
- state->info_log = talloc_strdup_append(state->info_log, "\n");
-}
-
-
-void
-_mesa_glsl_warning(const YYLTYPE *locp, _mesa_glsl_parse_state *state,
- const char *fmt, ...)
-{
- va_list ap;
-
- assert(state->info_log != NULL);
- state->info_log = talloc_asprintf_append(state->info_log,
- "%u:%u(%u): warning: ",
- locp->source,
- locp->first_line,
- locp->first_column);
- va_start(ap, fmt);
- state->info_log = talloc_vasprintf_append(state->info_log, fmt, ap);
- va_end(ap);
- state->info_log = talloc_strdup_append(state->info_log, "\n");
-}
-
-
-bool
-_mesa_glsl_process_extension(const char *name, YYLTYPE *name_locp,
- const char *behavior, YYLTYPE *behavior_locp,
- _mesa_glsl_parse_state *state)
-{
- enum {
- extension_disable,
- extension_enable,
- extension_require,
- extension_warn
- } ext_mode;
-
- if (strcmp(behavior, "warn") == 0) {
- ext_mode = extension_warn;
- } else if (strcmp(behavior, "require") == 0) {
- ext_mode = extension_require;
- } else if (strcmp(behavior, "enable") == 0) {
- ext_mode = extension_enable;
- } else if (strcmp(behavior, "disable") == 0) {
- ext_mode = extension_disable;
- } else {
- _mesa_glsl_error(behavior_locp, state,
- "Unknown extension behavior `%s'",
- behavior);
- return false;
- }
-
- bool unsupported = false;
-
- if (strcmp(name, "all") == 0) {
- if ((ext_mode == extension_enable) || (ext_mode == extension_require)) {
- _mesa_glsl_error(name_locp, state, "Cannot %s all extensions",
- (ext_mode == extension_enable)
- ? "enable" : "require");
- return false;
- }
- } else if (strcmp(name, "GL_ARB_draw_buffers") == 0) {
- /* This extension is only supported in fragment shaders.
- */
- if (state->target != fragment_shader) {
- unsupported = true;
- } else {
- state->ARB_draw_buffers_enable = (ext_mode != extension_disable);
- state->ARB_draw_buffers_warn = (ext_mode == extension_warn);
- }
- } else if (strcmp(name, "GL_ARB_fragment_coord_conventions") == 0) {
- state->ARB_fragment_coord_conventions_enable =
- (ext_mode != extension_disable);
- state->ARB_fragment_coord_conventions_warn =
- (ext_mode == extension_warn);
-
- unsupported = !state->extensions->ARB_fragment_coord_conventions;
- } else if (strcmp(name, "GL_ARB_texture_rectangle") == 0) {
- state->ARB_texture_rectangle_enable = (ext_mode != extension_disable);
- state->ARB_texture_rectangle_warn = (ext_mode == extension_warn);
- } else if (strcmp(name, "GL_EXT_texture_array") == 0) {
- state->EXT_texture_array_enable = (ext_mode != extension_disable);
- state->EXT_texture_array_warn = (ext_mode == extension_warn);
-
- unsupported = !state->extensions->EXT_texture_array;
- } else {
- unsupported = true;
- }
-
- if (unsupported) {
- static const char *const fmt = "extension `%s' unsupported in %s shader";
-
- if (ext_mode == extension_require) {
- _mesa_glsl_error(name_locp, state, fmt,
- name, _mesa_glsl_shader_target_name(state->target));
- return false;
- } else {
- _mesa_glsl_warning(name_locp, state, fmt,
- name, _mesa_glsl_shader_target_name(state->target));
- }
- }
-
- return true;
-}
-
-void
-_mesa_ast_type_qualifier_print(const struct ast_type_qualifier *q)
-{
- if (q->constant)
- printf("const ");
-
- if (q->invariant)
- printf("invariant ");
-
- if (q->attribute)
- printf("attribute ");
-
- if (q->varying)
- printf("varying ");
-
- if (q->in && q->out)
- printf("inout ");
- else {
- if (q->in)
- printf("in ");
-
- if (q->out)
- printf("out ");
- }
-
- if (q->centroid)
- printf("centroid ");
- if (q->uniform)
- printf("uniform ");
- if (q->smooth)
- printf("smooth ");
- if (q->flat)
- printf("flat ");
- if (q->noperspective)
- printf("noperspective ");
-}
-
-
-void
-ast_node::print(void) const
-{
- printf("unhandled node ");
-}
-
-
-ast_node::ast_node(void)
-{
- this->location.source = 0;
- this->location.line = 0;
- this->location.column = 0;
-}
-
-
-static void
-ast_opt_array_size_print(bool is_array, const ast_expression *array_size)
-{
- if (is_array) {
- printf("[ ");
-
- if (array_size)
- array_size->print();
-
- printf("] ");
- }
-}
-
-
-void
-ast_compound_statement::print(void) const
-{
- printf("{\n");
-
- foreach_list_const(n, &this->statements) {
- ast_node *ast = exec_node_data(ast_node, n, link);
- ast->print();
- }
-
- printf("}\n");
-}
-
-
-ast_compound_statement::ast_compound_statement(int new_scope,
- ast_node *statements)
-{
- this->new_scope = new_scope;
-
- if (statements != NULL) {
- this->statements.push_degenerate_list_at_head(&statements->link);
- }
-}
-
-
-void
-ast_expression::print(void) const
-{
- switch (oper) {
- case ast_assign:
- case ast_mul_assign:
- case ast_div_assign:
- case ast_mod_assign:
- case ast_add_assign:
- case ast_sub_assign:
- case ast_ls_assign:
- case ast_rs_assign:
- case ast_and_assign:
- case ast_xor_assign:
- case ast_or_assign:
- subexpressions[0]->print();
- printf("%s ", operator_string(oper));
- subexpressions[1]->print();
- break;
-
- case ast_field_selection:
- subexpressions[0]->print();
- printf(". %s ", primary_expression.identifier);
- break;
-
- case ast_plus:
- case ast_neg:
- case ast_bit_not:
- case ast_logic_not:
- case ast_pre_inc:
- case ast_pre_dec:
- printf("%s ", operator_string(oper));
- subexpressions[0]->print();
- break;
-
- case ast_post_inc:
- case ast_post_dec:
- subexpressions[0]->print();
- printf("%s ", operator_string(oper));
- break;
-
- case ast_conditional:
- subexpressions[0]->print();
- printf("? ");
- subexpressions[1]->print();
- printf(": ");
- subexpressions[1]->print();
- break;
-
- case ast_array_index:
- subexpressions[0]->print();
- printf("[ ");
- subexpressions[1]->print();
- printf("] ");
- break;
-
- case ast_function_call: {
- subexpressions[0]->print();
- printf("( ");
-
- foreach_list_const (n, &this->expressions) {
- if (n != this->expressions.get_head())
- printf(", ");
-
- ast_node *ast = exec_node_data(ast_node, n, link);
- ast->print();
- }
-
- printf(") ");
- break;
- }
-
- case ast_identifier:
- printf("%s ", primary_expression.identifier);
- break;
-
- case ast_int_constant:
- printf("%d ", primary_expression.int_constant);
- break;
-
- case ast_uint_constant:
- printf("%u ", primary_expression.uint_constant);
- break;
-
- case ast_float_constant:
- printf("%f ", primary_expression.float_constant);
- break;
-
- case ast_bool_constant:
- printf("%s ",
- primary_expression.bool_constant
- ? "true" : "false");
- break;
-
- case ast_sequence: {
- printf("( ");
- foreach_list_const(n, & this->expressions) {
- if (n != this->expressions.get_head())
- printf(", ");
-
- ast_node *ast = exec_node_data(ast_node, n, link);
- ast->print();
- }
- printf(") ");
- break;
- }
-
- default:
- assert(0);
- break;
- }
-}
-
-ast_expression::ast_expression(int oper,
- ast_expression *ex0,
- ast_expression *ex1,
- ast_expression *ex2)
-{
- this->oper = ast_operators(oper);
- this->subexpressions[0] = ex0;
- this->subexpressions[1] = ex1;
- this->subexpressions[2] = ex2;
-}
-
-
-void
-ast_expression_statement::print(void) const
-{
- if (expression)
- expression->print();
-
- printf("; ");
-}
-
-
-ast_expression_statement::ast_expression_statement(ast_expression *ex) :
- expression(ex)
-{
- /* empty */
-}
-
-
-void
-ast_function::print(void) const
-{
- return_type->print();
- printf(" %s (", identifier);
-
- foreach_list_const(n, & this->parameters) {
- ast_node *ast = exec_node_data(ast_node, n, link);
- ast->print();
- }
-
- printf(")");
-}
-
-
-ast_function::ast_function(void)
- : is_definition(false), signature(NULL)
-{
- /* empty */
-}
-
-
-void
-ast_fully_specified_type::print(void) const
-{
- _mesa_ast_type_qualifier_print(& qualifier);
- specifier->print();
-}
-
-
-void
-ast_parameter_declarator::print(void) const
-{
- type->print();
- if (identifier)
- printf("%s ", identifier);
- ast_opt_array_size_print(is_array, array_size);
-}
-
-
-void
-ast_function_definition::print(void) const
-{
- prototype->print();
- body->print();
-}
-
-
-void
-ast_declaration::print(void) const
-{
- printf("%s ", identifier);
- ast_opt_array_size_print(is_array, array_size);
-
- if (initializer) {
- printf("= ");
- initializer->print();
- }
-}
-
-
-ast_declaration::ast_declaration(char *identifier, int is_array,
- ast_expression *array_size,
- ast_expression *initializer)
-{
- this->identifier = identifier;
- this->is_array = is_array;
- this->array_size = array_size;
- this->initializer = initializer;
-}
-
-
-void
-ast_declarator_list::print(void) const
-{
- assert(type || invariant);
-
- if (type)
- type->print();
- else
- printf("invariant ");
-
- foreach_list_const (ptr, & this->declarations) {
- if (ptr != this->declarations.get_head())
- printf(", ");
-
- ast_node *ast = exec_node_data(ast_node, ptr, link);
- ast->print();
- }
-
- printf("; ");
-}
-
-
-ast_declarator_list::ast_declarator_list(ast_fully_specified_type *type)
-{
- this->type = type;
- this->invariant = false;
-}
-
-void
-ast_jump_statement::print(void) const
-{
- switch (mode) {
- case ast_continue:
- printf("continue; ");
- break;
- case ast_break:
- printf("break; ");
- break;
- case ast_return:
- printf("return ");
- if (opt_return_value)
- opt_return_value->print();
-
- printf("; ");
- break;
- case ast_discard:
- printf("discard; ");
- break;
- }
-}
-
-
-ast_jump_statement::ast_jump_statement(int mode, ast_expression *return_value)
-{
- this->mode = ast_jump_modes(mode);
-
- if (mode == ast_return)
- opt_return_value = return_value;
-}
-
-
-void
-ast_selection_statement::print(void) const
-{
- printf("if ( ");
- condition->print();
- printf(") ");
-
- then_statement->print();
-
- if (else_statement) {
- printf("else ");
- else_statement->print();
- }
-
-}
-
-
-ast_selection_statement::ast_selection_statement(ast_expression *condition,
- ast_node *then_statement,
- ast_node *else_statement)
-{
- this->condition = condition;
- this->then_statement = then_statement;
- this->else_statement = else_statement;
-}
-
-
-void
-ast_iteration_statement::print(void) const
-{
- switch (mode) {
- case ast_for:
- printf("for( ");
- if (init_statement)
- init_statement->print();
- printf("; ");
-
- if (condition)
- condition->print();
- printf("; ");
-
- if (rest_expression)
- rest_expression->print();
- printf(") ");
-
- body->print();
- break;
-
- case ast_while:
- printf("while ( ");
- if (condition)
- condition->print();
- printf(") ");
- body->print();
- break;
-
- case ast_do_while:
- printf("do ");
- body->print();
- printf("while ( ");
- if (condition)
- condition->print();
- printf("); ");
- break;
- }
-}
-
-
-ast_iteration_statement::ast_iteration_statement(int mode,
- ast_node *init,
- ast_node *condition,
- ast_expression *rest_expression,
- ast_node *body)
-{
- this->mode = ast_iteration_modes(mode);
- this->init_statement = init;
- this->condition = condition;
- this->rest_expression = rest_expression;
- this->body = body;
-}
-
-
-void
-ast_struct_specifier::print(void) const
-{
- printf("struct %s { ", name);
- foreach_list_const(n, &this->declarations) {
- ast_node *ast = exec_node_data(ast_node, n, link);
- ast->print();
- }
- printf("} ");
-}
-
-
-ast_struct_specifier::ast_struct_specifier(char *identifier,
- ast_node *declarator_list)
-{
- if (identifier == NULL) {
- static unsigned anon_count = 1;
- identifier = talloc_asprintf(this, "#anon_struct_%04x", anon_count);
- anon_count++;
- }
- name = identifier;
- this->declarations.push_degenerate_list_at_head(&declarator_list->link);
-}
-
-bool
-do_common_optimization(exec_list *ir, bool linked, unsigned max_unroll_iterations)
-{
- GLboolean progress = GL_FALSE;
-
- progress = do_sub_to_add_neg(ir) || progress;
-
- if (linked) {
- progress = do_function_inlining(ir) || progress;
- progress = do_dead_functions(ir) || progress;
- }
- progress = do_structure_splitting(ir) || progress;
- progress = do_if_simplification(ir) || progress;
- progress = do_copy_propagation(ir) || progress;
- if (linked)
- progress = do_dead_code(ir) || progress;
- else
- progress = do_dead_code_unlinked(ir) || progress;
- progress = do_dead_code_local(ir) || progress;
- progress = do_tree_grafting(ir) || progress;
- progress = do_constant_propagation(ir) || progress;
- if (linked)
- progress = do_constant_variable(ir) || progress;
- else
- progress = do_constant_variable_unlinked(ir) || progress;
- progress = do_constant_folding(ir) || progress;
- progress = do_algebraic(ir) || progress;
- progress = do_lower_jumps(ir) || progress;
- progress = do_vec_index_to_swizzle(ir) || progress;
- progress = do_swizzle_swizzle(ir) || progress;
- progress = do_noop_swizzle(ir) || progress;
-
- progress = optimize_redundant_jumps(ir) || progress;
-
- loop_state *ls = analyze_loop_variables(ir);
- progress = set_loop_controls(ir, ls) || progress;
- progress = unroll_loops(ir, ls, max_unroll_iterations) || progress;
- delete ls;
-
- return progress;
-}
-
-extern "C" {
-
-/**
- * To be called at GL teardown time, this frees compiler datastructures.
- *
- * After calling this, any previously compiled shaders and shader
- * programs would be invalid. So this should happen at approximately
- * program exit.
- */
-void
-_mesa_destroy_shader_compiler(void)
-{
- _mesa_destroy_shader_compiler_caches();
-
- _mesa_glsl_release_types();
-}
-
-/**
- * Releases compiler caches to trade off performance for memory.
- *
- * Intended to be used with glReleaseShaderCompiler().
- */
-void
-_mesa_destroy_shader_compiler_caches(void)
-{
- _mesa_glsl_release_functions();
-}
-
-}
+/*
+ * Copyright © 2008, 2009 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+#include <stdio.h>
+#include <stdarg.h>
+#include <string.h>
+#include <assert.h>
+
+extern "C" {
+#include <talloc.h>
+#include "main/core.h" /* for struct gl_context */
+}
+
+#include "ast.h"
+#include "glsl_parser_extras.h"
+#include "glsl_parser.h"
+#include "ir_optimization.h"
+#include "loop_analysis.h"
+
+_mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *ctx,
+ GLenum target, void *mem_ctx)
+{
+ switch (target) {
+ case GL_VERTEX_SHADER: this->target = vertex_shader; break;
+ case GL_FRAGMENT_SHADER: this->target = fragment_shader; break;
+ case GL_GEOMETRY_SHADER: this->target = geometry_shader; break;
+ }
+
+ this->scanner = NULL;
+ this->translation_unit.make_empty();
+ this->symbols = new(mem_ctx) glsl_symbol_table;
+ this->info_log = talloc_strdup(mem_ctx, "");
+ this->error = false;
+ this->loop_or_switch_nesting = NULL;
+
+ /* Set default language version and extensions */
+ this->language_version = 110;
+ this->es_shader = false;
+ this->ARB_texture_rectangle_enable = true;
+
+ /* OpenGL ES 2.0 has different defaults from desktop GL. */
+ if (ctx->API == API_OPENGLES2) {
+ this->language_version = 100;
+ this->es_shader = true;
+ this->ARB_texture_rectangle_enable = false;
+ }
+
+ this->extensions = &ctx->Extensions;
+
+ this->Const.MaxLights = ctx->Const.MaxLights;
+ this->Const.MaxClipPlanes = ctx->Const.MaxClipPlanes;
+ this->Const.MaxTextureUnits = ctx->Const.MaxTextureUnits;
+ this->Const.MaxTextureCoords = ctx->Const.MaxTextureCoordUnits;
+ this->Const.MaxVertexAttribs = ctx->Const.VertexProgram.MaxAttribs;
+ this->Const.MaxVertexUniformComponents = ctx->Const.VertexProgram.MaxUniformComponents;
+ this->Const.MaxVaryingFloats = ctx->Const.MaxVarying * 4;
+ this->Const.MaxVertexTextureImageUnits = ctx->Const.MaxVertexTextureImageUnits;
+ this->Const.MaxCombinedTextureImageUnits = ctx->Const.MaxCombinedTextureImageUnits;
+ this->Const.MaxTextureImageUnits = ctx->Const.MaxTextureImageUnits;
+ this->Const.MaxFragmentUniformComponents = ctx->Const.FragmentProgram.MaxUniformComponents;
+
+ this->Const.MaxDrawBuffers = ctx->Const.MaxDrawBuffers;
+}
+
+const char *
+_mesa_glsl_shader_target_name(enum _mesa_glsl_parser_targets target)
+{
+ switch (target) {
+ case vertex_shader: return "vertex";
+ case fragment_shader: return "fragment";
+ case geometry_shader: return "geometry";
+ }
+
+ assert(!"Should not get here.");
+ return "unknown";
+}
+
+
+void
+_mesa_glsl_error(YYLTYPE *locp, _mesa_glsl_parse_state *state,
+ const char *fmt, ...)
+{
+ va_list ap;
+
+ state->error = true;
+
+ assert(state->info_log != NULL);
+ state->info_log = talloc_asprintf_append(state->info_log,
+ "%u:%u(%u): error: ",
+ locp->source,
+ locp->first_line,
+ locp->first_column);
+ va_start(ap, fmt);
+ state->info_log = talloc_vasprintf_append(state->info_log, fmt, ap);
+ va_end(ap);
+ state->info_log = talloc_strdup_append(state->info_log, "\n");
+}
+
+
+void
+_mesa_glsl_warning(const YYLTYPE *locp, _mesa_glsl_parse_state *state,
+ const char *fmt, ...)
+{
+ va_list ap;
+
+ assert(state->info_log != NULL);
+ state->info_log = talloc_asprintf_append(state->info_log,
+ "%u:%u(%u): warning: ",
+ locp->source,
+ locp->first_line,
+ locp->first_column);
+ va_start(ap, fmt);
+ state->info_log = talloc_vasprintf_append(state->info_log, fmt, ap);
+ va_end(ap);
+ state->info_log = talloc_strdup_append(state->info_log, "\n");
+}
+
+
+bool
+_mesa_glsl_process_extension(const char *name, YYLTYPE *name_locp,
+ const char *behavior, YYLTYPE *behavior_locp,
+ _mesa_glsl_parse_state *state)
+{
+ enum {
+ extension_disable,
+ extension_enable,
+ extension_require,
+ extension_warn
+ } ext_mode;
+
+ if (strcmp(behavior, "warn") == 0) {
+ ext_mode = extension_warn;
+ } else if (strcmp(behavior, "require") == 0) {
+ ext_mode = extension_require;
+ } else if (strcmp(behavior, "enable") == 0) {
+ ext_mode = extension_enable;
+ } else if (strcmp(behavior, "disable") == 0) {
+ ext_mode = extension_disable;
+ } else {
+ _mesa_glsl_error(behavior_locp, state,
+ "Unknown extension behavior `%s'",
+ behavior);
+ return false;
+ }
+
+ bool unsupported = false;
+
+ if (strcmp(name, "all") == 0) {
+ if ((ext_mode == extension_enable) || (ext_mode == extension_require)) {
+ _mesa_glsl_error(name_locp, state, "Cannot %s all extensions",
+ (ext_mode == extension_enable)
+ ? "enable" : "require");
+ return false;
+ }
+ } else if (strcmp(name, "GL_ARB_draw_buffers") == 0) {
+ /* This extension is only supported in fragment shaders.
+ */
+ if (state->target != fragment_shader) {
+ unsupported = true;
+ } else {
+ state->ARB_draw_buffers_enable = (ext_mode != extension_disable);
+ state->ARB_draw_buffers_warn = (ext_mode == extension_warn);
+ }
+ } else if (strcmp(name, "GL_ARB_explicit_attrib_location") == 0) {
+ state->ARB_explicit_attrib_location_enable =
+ (ext_mode != extension_disable);
+ state->ARB_explicit_attrib_location_warn =
+ (ext_mode == extension_warn);
+
+ unsupported = !state->extensions->ARB_explicit_attrib_location;
+ } else if (strcmp(name, "GL_ARB_fragment_coord_conventions") == 0) {
+ state->ARB_fragment_coord_conventions_enable =
+ (ext_mode != extension_disable);
+ state->ARB_fragment_coord_conventions_warn =
+ (ext_mode == extension_warn);
+
+ unsupported = !state->extensions->ARB_fragment_coord_conventions;
+ } else if (strcmp(name, "GL_ARB_texture_rectangle") == 0) {
+ state->ARB_texture_rectangle_enable = (ext_mode != extension_disable);
+ state->ARB_texture_rectangle_warn = (ext_mode == extension_warn);
+ } else if (strcmp(name, "GL_EXT_texture_array") == 0) {
+ state->EXT_texture_array_enable = (ext_mode != extension_disable);
+ state->EXT_texture_array_warn = (ext_mode == extension_warn);
+
+ unsupported = !state->extensions->EXT_texture_array;
+ } else if (strcmp(name, "GL_ARB_shader_stencil_export") == 0) {
+ if (state->target != fragment_shader) {
+ unsupported = true;
+ } else {
+ state->ARB_shader_stencil_export_enable = (ext_mode != extension_disable);
+ state->ARB_shader_stencil_export_warn = (ext_mode == extension_warn);
+ unsupported = !state->extensions->ARB_shader_stencil_export;
+ }
+ } else {
+ unsupported = true;
+ }
+
+ if (unsupported) {
+ static const char *const fmt = "extension `%s' unsupported in %s shader";
+
+ if (ext_mode == extension_require) {
+ _mesa_glsl_error(name_locp, state, fmt,
+ name, _mesa_glsl_shader_target_name(state->target));
+ return false;
+ } else {
+ _mesa_glsl_warning(name_locp, state, fmt,
+ name, _mesa_glsl_shader_target_name(state->target));
+ }
+ }
+
+ return true;
+}
+
+void
+_mesa_ast_type_qualifier_print(const struct ast_type_qualifier *q)
+{
+ if (q->flags.q.constant)
+ printf("const ");
+
+ if (q->flags.q.invariant)
+ printf("invariant ");
+
+ if (q->flags.q.attribute)
+ printf("attribute ");
+
+ if (q->flags.q.varying)
+ printf("varying ");
+
+ if (q->flags.q.in && q->flags.q.out)
+ printf("inout ");
+ else {
+ if (q->flags.q.in)
+ printf("in ");
+
+ if (q->flags.q.out)
+ printf("out ");
+ }
+
+ if (q->flags.q.centroid)
+ printf("centroid ");
+ if (q->flags.q.uniform)
+ printf("uniform ");
+ if (q->flags.q.smooth)
+ printf("smooth ");
+ if (q->flags.q.flat)
+ printf("flat ");
+ if (q->flags.q.noperspective)
+ printf("noperspective ");
+}
+
+
+void
+ast_node::print(void) const
+{
+ printf("unhandled node ");
+}
+
+
+ast_node::ast_node(void)
+{
+ this->location.source = 0;
+ this->location.line = 0;
+ this->location.column = 0;
+}
+
+
+static void
+ast_opt_array_size_print(bool is_array, const ast_expression *array_size)
+{
+ if (is_array) {
+ printf("[ ");
+
+ if (array_size)
+ array_size->print();
+
+ printf("] ");
+ }
+}
+
+
+void
+ast_compound_statement::print(void) const
+{
+ printf("{\n");
+
+ foreach_list_const(n, &this->statements) {
+ ast_node *ast = exec_node_data(ast_node, n, link);
+ ast->print();
+ }
+
+ printf("}\n");
+}
+
+
+ast_compound_statement::ast_compound_statement(int new_scope,
+ ast_node *statements)
+{
+ this->new_scope = new_scope;
+
+ if (statements != NULL) {
+ this->statements.push_degenerate_list_at_head(&statements->link);
+ }
+}
+
+
+void
+ast_expression::print(void) const
+{
+ switch (oper) {
+ case ast_assign:
+ case ast_mul_assign:
+ case ast_div_assign:
+ case ast_mod_assign:
+ case ast_add_assign:
+ case ast_sub_assign:
+ case ast_ls_assign:
+ case ast_rs_assign:
+ case ast_and_assign:
+ case ast_xor_assign:
+ case ast_or_assign:
+ subexpressions[0]->print();
+ printf("%s ", operator_string(oper));
+ subexpressions[1]->print();
+ break;
+
+ case ast_field_selection:
+ subexpressions[0]->print();
+ printf(". %s ", primary_expression.identifier);
+ break;
+
+ case ast_plus:
+ case ast_neg:
+ case ast_bit_not:
+ case ast_logic_not:
+ case ast_pre_inc:
+ case ast_pre_dec:
+ printf("%s ", operator_string(oper));
+ subexpressions[0]->print();
+ break;
+
+ case ast_post_inc:
+ case ast_post_dec:
+ subexpressions[0]->print();
+ printf("%s ", operator_string(oper));
+ break;
+
+ case ast_conditional:
+ subexpressions[0]->print();
+ printf("? ");
+ subexpressions[1]->print();
+ printf(": ");
+ subexpressions[1]->print();
+ break;
+
+ case ast_array_index:
+ subexpressions[0]->print();
+ printf("[ ");
+ subexpressions[1]->print();
+ printf("] ");
+ break;
+
+ case ast_function_call: {
+ subexpressions[0]->print();
+ printf("( ");
+
+ foreach_list_const (n, &this->expressions) {
+ if (n != this->expressions.get_head())
+ printf(", ");
+
+ ast_node *ast = exec_node_data(ast_node, n, link);
+ ast->print();
+ }
+
+ printf(") ");
+ break;
+ }
+
+ case ast_identifier:
+ printf("%s ", primary_expression.identifier);
+ break;
+
+ case ast_int_constant:
+ printf("%d ", primary_expression.int_constant);
+ break;
+
+ case ast_uint_constant:
+ printf("%u ", primary_expression.uint_constant);
+ break;
+
+ case ast_float_constant:
+ printf("%f ", primary_expression.float_constant);
+ break;
+
+ case ast_bool_constant:
+ printf("%s ",
+ primary_expression.bool_constant
+ ? "true" : "false");
+ break;
+
+ case ast_sequence: {
+ printf("( ");
+ foreach_list_const(n, & this->expressions) {
+ if (n != this->expressions.get_head())
+ printf(", ");
+
+ ast_node *ast = exec_node_data(ast_node, n, link);
+ ast->print();
+ }
+ printf(") ");
+ break;
+ }
+
+ default:
+ assert(0);
+ break;
+ }
+}
+
+ast_expression::ast_expression(int oper,
+ ast_expression *ex0,
+ ast_expression *ex1,
+ ast_expression *ex2)
+{
+ this->oper = ast_operators(oper);
+ this->subexpressions[0] = ex0;
+ this->subexpressions[1] = ex1;
+ this->subexpressions[2] = ex2;
+}
+
+
+void
+ast_expression_statement::print(void) const
+{
+ if (expression)
+ expression->print();
+
+ printf("; ");
+}
+
+
+ast_expression_statement::ast_expression_statement(ast_expression *ex) :
+ expression(ex)
+{
+ /* empty */
+}
+
+
+void
+ast_function::print(void) const
+{
+ return_type->print();
+ printf(" %s (", identifier);
+
+ foreach_list_const(n, & this->parameters) {
+ ast_node *ast = exec_node_data(ast_node, n, link);
+ ast->print();
+ }
+
+ printf(")");
+}
+
+
+ast_function::ast_function(void)
+ : is_definition(false), signature(NULL)
+{
+ /* empty */
+}
+
+
+void
+ast_fully_specified_type::print(void) const
+{
+ _mesa_ast_type_qualifier_print(& qualifier);
+ specifier->print();
+}
+
+
+void
+ast_parameter_declarator::print(void) const
+{
+ type->print();
+ if (identifier)
+ printf("%s ", identifier);
+ ast_opt_array_size_print(is_array, array_size);
+}
+
+
+void
+ast_function_definition::print(void) const
+{
+ prototype->print();
+ body->print();
+}
+
+
+void
+ast_declaration::print(void) const
+{
+ printf("%s ", identifier);
+ ast_opt_array_size_print(is_array, array_size);
+
+ if (initializer) {
+ printf("= ");
+ initializer->print();
+ }
+}
+
+
+ast_declaration::ast_declaration(char *identifier, int is_array,
+ ast_expression *array_size,
+ ast_expression *initializer)
+{
+ this->identifier = identifier;
+ this->is_array = is_array;
+ this->array_size = array_size;
+ this->initializer = initializer;
+}
+
+
+void
+ast_declarator_list::print(void) const
+{
+ assert(type || invariant);
+
+ if (type)
+ type->print();
+ else
+ printf("invariant ");
+
+ foreach_list_const (ptr, & this->declarations) {
+ if (ptr != this->declarations.get_head())
+ printf(", ");
+
+ ast_node *ast = exec_node_data(ast_node, ptr, link);
+ ast->print();
+ }
+
+ printf("; ");
+}
+
+
+ast_declarator_list::ast_declarator_list(ast_fully_specified_type *type)
+{
+ this->type = type;
+ this->invariant = false;
+}
+
+void
+ast_jump_statement::print(void) const
+{
+ switch (mode) {
+ case ast_continue:
+ printf("continue; ");
+ break;
+ case ast_break:
+ printf("break; ");
+ break;
+ case ast_return:
+ printf("return ");
+ if (opt_return_value)
+ opt_return_value->print();
+
+ printf("; ");
+ break;
+ case ast_discard:
+ printf("discard; ");
+ break;
+ }
+}
+
+
+ast_jump_statement::ast_jump_statement(int mode, ast_expression *return_value)
+{
+ this->mode = ast_jump_modes(mode);
+
+ if (mode == ast_return)
+ opt_return_value = return_value;
+}
+
+
+void
+ast_selection_statement::print(void) const
+{
+ printf("if ( ");
+ condition->print();
+ printf(") ");
+
+ then_statement->print();
+
+ if (else_statement) {
+ printf("else ");
+ else_statement->print();
+ }
+
+}
+
+
+ast_selection_statement::ast_selection_statement(ast_expression *condition,
+ ast_node *then_statement,
+ ast_node *else_statement)
+{
+ this->condition = condition;
+ this->then_statement = then_statement;
+ this->else_statement = else_statement;
+}
+
+
+void
+ast_iteration_statement::print(void) const
+{
+ switch (mode) {
+ case ast_for:
+ printf("for( ");
+ if (init_statement)
+ init_statement->print();
+ printf("; ");
+
+ if (condition)
+ condition->print();
+ printf("; ");
+
+ if (rest_expression)
+ rest_expression->print();
+ printf(") ");
+
+ body->print();
+ break;
+
+ case ast_while:
+ printf("while ( ");
+ if (condition)
+ condition->print();
+ printf(") ");
+ body->print();
+ break;
+
+ case ast_do_while:
+ printf("do ");
+ body->print();
+ printf("while ( ");
+ if (condition)
+ condition->print();
+ printf("); ");
+ break;
+ }
+}
+
+
+ast_iteration_statement::ast_iteration_statement(int mode,
+ ast_node *init,
+ ast_node *condition,
+ ast_expression *rest_expression,
+ ast_node *body)
+{
+ this->mode = ast_iteration_modes(mode);
+ this->init_statement = init;
+ this->condition = condition;
+ this->rest_expression = rest_expression;
+ this->body = body;
+}
+
+
+void
+ast_struct_specifier::print(void) const
+{
+ printf("struct %s { ", name);
+ foreach_list_const(n, &this->declarations) {
+ ast_node *ast = exec_node_data(ast_node, n, link);
+ ast->print();
+ }
+ printf("} ");
+}
+
+
+ast_struct_specifier::ast_struct_specifier(char *identifier,
+ ast_node *declarator_list)
+{
+ if (identifier == NULL) {
+ static unsigned anon_count = 1;
+ identifier = talloc_asprintf(this, "#anon_struct_%04x", anon_count);
+ anon_count++;
+ }
+ name = identifier;
+ this->declarations.push_degenerate_list_at_head(&declarator_list->link);
+}
+
+bool
+do_common_optimization(exec_list *ir, bool linked, unsigned max_unroll_iterations)
+{
+ GLboolean progress = GL_FALSE;
+
+ progress = lower_instructions(ir, SUB_TO_ADD_NEG) || progress;
+
+ if (linked) {
+ progress = do_function_inlining(ir) || progress;
+ progress = do_dead_functions(ir) || progress;
+ }
+ progress = do_structure_splitting(ir) || progress;
+ progress = do_if_simplification(ir) || progress;
+ progress = do_discard_simplification(ir) || progress;
+ progress = do_copy_propagation(ir) || progress;
+ if (linked)
+ progress = do_dead_code(ir) || progress;
+ else
+ progress = do_dead_code_unlinked(ir) || progress;
+ progress = do_dead_code_local(ir) || progress;
+ progress = do_tree_grafting(ir) || progress;
+ progress = do_constant_propagation(ir) || progress;
+ if (linked)
+ progress = do_constant_variable(ir) || progress;
+ else
+ progress = do_constant_variable_unlinked(ir) || progress;
+ progress = do_constant_folding(ir) || progress;
+ progress = do_algebraic(ir) || progress;
+ progress = do_lower_jumps(ir) || progress;
+ progress = do_vec_index_to_swizzle(ir) || progress;
+ progress = do_swizzle_swizzle(ir) || progress;
+ progress = do_noop_swizzle(ir) || progress;
+
+ progress = optimize_redundant_jumps(ir) || progress;
+
+ loop_state *ls = analyze_loop_variables(ir);
+ progress = set_loop_controls(ir, ls) || progress;
+ progress = unroll_loops(ir, ls, max_unroll_iterations) || progress;
+ delete ls;
+
+ return progress;
+}
+
+extern "C" {
+
+/**
+ * To be called at GL teardown time, this frees compiler datastructures.
+ *
+ * After calling this, any previously compiled shaders and shader
+ * programs would be invalid. So this should happen at approximately
+ * program exit.
+ */
+void
+_mesa_destroy_shader_compiler(void)
+{
+ _mesa_destroy_shader_compiler_caches();
+
+ _mesa_glsl_release_types();
+}
+
+/**
+ * Releases compiler caches to trade off performance for memory.
+ *
+ * Intended to be used with glReleaseShaderCompiler().
+ */
+void
+_mesa_destroy_shader_compiler_caches(void)
+{
+ _mesa_glsl_release_functions();
+}
+
+}
diff --git a/mesalib/src/glsl/glsl_parser_extras.h b/mesalib/src/glsl/glsl_parser_extras.h
index f300ece4b..df629cfcf 100644
--- a/mesalib/src/glsl/glsl_parser_extras.h
+++ b/mesalib/src/glsl/glsl_parser_extras.h
@@ -1,240 +1,243 @@
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-#pragma once
-#ifndef GLSL_PARSER_EXTRAS_H
-#define GLSL_PARSER_EXTRAS_H
-
-/*
- * Most of the definitions here only apply to C++
- */
-#ifdef __cplusplus
-
-
-#include <cstdlib>
-#include "glsl_symbol_table.h"
-
-enum _mesa_glsl_parser_targets {
- vertex_shader,
- geometry_shader,
- fragment_shader,
- ir_shader
-};
-
-struct __GLcontextRec;
-
-struct _mesa_glsl_parse_state {
- _mesa_glsl_parse_state(struct __GLcontextRec *ctx, GLenum target,
- void *mem_ctx);
-
- /* Callers of this talloc-based new need not call delete. It's
- * easier to just talloc_free 'ctx' (or any of its ancestors). */
- static void* operator new(size_t size, void *ctx)
- {
- void *mem = talloc_zero_size(ctx, size);
- assert(mem != NULL);
-
- return mem;
- }
-
- /* If the user *does* call delete, that's OK, we will just
- * talloc_free in that case. */
- static void operator delete(void *mem, void *ctx)
- {
- talloc_free(mem);
- }
- static void operator delete(void *mem)
- {
- talloc_free(mem);
- }
-
- void *scanner;
- exec_list translation_unit;
- glsl_symbol_table *symbols;
-
- bool es_shader;
- unsigned language_version;
- enum _mesa_glsl_parser_targets target;
-
- /**
- * Implementation defined limits that affect built-in variables, etc.
- *
- * \sa struct gl_constants (in mtypes.h)
- */
- struct {
- /* 1.10 */
- unsigned MaxLights;
- unsigned MaxClipPlanes;
- unsigned MaxTextureUnits;
- unsigned MaxTextureCoords;
- unsigned MaxVertexAttribs;
- unsigned MaxVertexUniformComponents;
- unsigned MaxVaryingFloats;
- unsigned MaxVertexTextureImageUnits;
- unsigned MaxCombinedTextureImageUnits;
- unsigned MaxTextureImageUnits;
- unsigned MaxFragmentUniformComponents;
-
- /* ARB_draw_buffers */
- unsigned MaxDrawBuffers;
- } Const;
-
- /**
- * During AST to IR conversion, pointer to current IR function
- *
- * Will be \c NULL whenever the AST to IR conversion is not inside a
- * function definition.
- */
- class ir_function_signature *current_function;
-
- /** Have we found a return statement in this function? */
- bool found_return;
-
- /** Was there an error during compilation? */
- bool error;
-
- /** Loop or switch statement containing the current instructions. */
- class ir_instruction *loop_or_switch_nesting;
- class ast_iteration_statement *loop_or_switch_nesting_ast;
-
- /** List of structures defined in user code. */
- const glsl_type **user_structures;
- unsigned num_user_structures;
-
- char *info_log;
-
- /**
- * \name Enable bits for GLSL extensions
- */
- /*@{*/
- unsigned ARB_draw_buffers_enable:1;
- unsigned ARB_draw_buffers_warn:1;
- unsigned ARB_fragment_coord_conventions_enable:1;
- unsigned ARB_fragment_coord_conventions_warn:1;
- unsigned ARB_texture_rectangle_enable:1;
- unsigned ARB_texture_rectangle_warn:1;
- unsigned EXT_texture_array_enable:1;
- unsigned EXT_texture_array_warn:1;
- /*@}*/
-
- /** Extensions supported by the OpenGL implementation. */
- const struct gl_extensions *extensions;
-
- /** Shaders containing built-in functions that are used for linking. */
- struct gl_shader *builtins_to_link[16];
- unsigned num_builtins_to_link;
-};
-
-typedef struct YYLTYPE {
- int first_line;
- int first_column;
- int last_line;
- int last_column;
- unsigned source;
-} YYLTYPE;
-# define YYLTYPE_IS_DECLARED 1
-# define YYLTYPE_IS_TRIVIAL 1
-
-# define YYLLOC_DEFAULT(Current, Rhs, N) \
-do { \
- if (N) \
- { \
- (Current).first_line = YYRHSLOC(Rhs, 1).first_line; \
- (Current).first_column = YYRHSLOC(Rhs, 1).first_column; \
- (Current).last_line = YYRHSLOC(Rhs, N).last_line; \
- (Current).last_column = YYRHSLOC(Rhs, N).last_column; \
- } \
- else \
- { \
- (Current).first_line = (Current).last_line = \
- YYRHSLOC(Rhs, 0).last_line; \
- (Current).first_column = (Current).last_column = \
- YYRHSLOC(Rhs, 0).last_column; \
- } \
- (Current).source = 0; \
-} while (0)
-
-extern void _mesa_glsl_error(YYLTYPE *locp, _mesa_glsl_parse_state *state,
- const char *fmt, ...);
-
-/**
- * Emit a warning to the shader log
- *
- * \sa _mesa_glsl_error
- */
-extern void _mesa_glsl_warning(const YYLTYPE *locp,
- _mesa_glsl_parse_state *state,
- const char *fmt, ...);
-
-extern void _mesa_glsl_lexer_ctor(struct _mesa_glsl_parse_state *state,
- const char *string);
-
-extern void _mesa_glsl_lexer_dtor(struct _mesa_glsl_parse_state *state);
-
-union YYSTYPE;
-extern int _mesa_glsl_lex(union YYSTYPE *yylval, YYLTYPE *yylloc,
- void *scanner);
-
-extern int _mesa_glsl_parse(struct _mesa_glsl_parse_state *);
-
-/**
- * Process elements of the #extension directive
- *
- * \return
- * If \c name and \c behavior are valid, \c true is returned. Otherwise
- * \c false is returned.
- */
-extern bool _mesa_glsl_process_extension(const char *name, YYLTYPE *name_locp,
- const char *behavior,
- YYLTYPE *behavior_locp,
- _mesa_glsl_parse_state *state);
-
-/**
- * Get the textual name of the specified shader target
- */
-extern const char *
-_mesa_glsl_shader_target_name(enum _mesa_glsl_parser_targets target);
-
-
-#endif /* __cplusplus */
-
-
-/*
- * These definitions apply to C and C++
- */
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-extern int preprocess(void *ctx, const char **shader, char **info_log,
- const struct gl_extensions *extensions, int api);
-
-extern void _mesa_destroy_shader_compiler();
-extern void _mesa_destroy_shader_compiler_caches();
-
-#ifdef __cplusplus
-}
-#endif
-
-
-#endif /* GLSL_PARSER_EXTRAS_H */
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#pragma once
+#ifndef GLSL_PARSER_EXTRAS_H
+#define GLSL_PARSER_EXTRAS_H
+
+/*
+ * Most of the definitions here only apply to C++
+ */
+#ifdef __cplusplus
+
+
+#include <cstdlib>
+#include "glsl_symbol_table.h"
+
+enum _mesa_glsl_parser_targets {
+ vertex_shader,
+ geometry_shader,
+ fragment_shader
+};
+
+struct gl_context;
+
+struct _mesa_glsl_parse_state {
+ _mesa_glsl_parse_state(struct gl_context *ctx, GLenum target,
+ void *mem_ctx);
+
+ /* Callers of this talloc-based new need not call delete. It's
+ * easier to just talloc_free 'ctx' (or any of its ancestors). */
+ static void* operator new(size_t size, void *ctx)
+ {
+ void *mem = talloc_zero_size(ctx, size);
+ assert(mem != NULL);
+
+ return mem;
+ }
+
+ /* If the user *does* call delete, that's OK, we will just
+ * talloc_free in that case. */
+ static void operator delete(void *mem, void *ctx)
+ {
+ talloc_free(mem);
+ }
+ static void operator delete(void *mem)
+ {
+ talloc_free(mem);
+ }
+
+ void *scanner;
+ exec_list translation_unit;
+ glsl_symbol_table *symbols;
+
+ bool es_shader;
+ unsigned language_version;
+ enum _mesa_glsl_parser_targets target;
+
+ /**
+ * Implementation defined limits that affect built-in variables, etc.
+ *
+ * \sa struct gl_constants (in mtypes.h)
+ */
+ struct {
+ /* 1.10 */
+ unsigned MaxLights;
+ unsigned MaxClipPlanes;
+ unsigned MaxTextureUnits;
+ unsigned MaxTextureCoords;
+ unsigned MaxVertexAttribs;
+ unsigned MaxVertexUniformComponents;
+ unsigned MaxVaryingFloats;
+ unsigned MaxVertexTextureImageUnits;
+ unsigned MaxCombinedTextureImageUnits;
+ unsigned MaxTextureImageUnits;
+ unsigned MaxFragmentUniformComponents;
+
+ /* ARB_draw_buffers */
+ unsigned MaxDrawBuffers;
+ } Const;
+
+ /**
+ * During AST to IR conversion, pointer to current IR function
+ *
+ * Will be \c NULL whenever the AST to IR conversion is not inside a
+ * function definition.
+ */
+ class ir_function_signature *current_function;
+
+ /** Have we found a return statement in this function? */
+ bool found_return;
+
+ /** Was there an error during compilation? */
+ bool error;
+
+ /** Loop or switch statement containing the current instructions. */
+ class ir_instruction *loop_or_switch_nesting;
+ class ast_iteration_statement *loop_or_switch_nesting_ast;
+
+ /** List of structures defined in user code. */
+ const glsl_type **user_structures;
+ unsigned num_user_structures;
+
+ char *info_log;
+
+ /**
+ * \name Enable bits for GLSL extensions
+ */
+ /*@{*/
+ unsigned ARB_draw_buffers_enable:1;
+ unsigned ARB_draw_buffers_warn:1;
+ unsigned ARB_explicit_attrib_location_enable:1;
+ unsigned ARB_explicit_attrib_location_warn:1;
+ unsigned ARB_fragment_coord_conventions_enable:1;
+ unsigned ARB_fragment_coord_conventions_warn:1;
+ unsigned ARB_texture_rectangle_enable:1;
+ unsigned ARB_texture_rectangle_warn:1;
+ unsigned EXT_texture_array_enable:1;
+ unsigned EXT_texture_array_warn:1;
+ unsigned ARB_shader_stencil_export_enable:1;
+ unsigned ARB_shader_stencil_export_warn:1;
+ /*@}*/
+
+ /** Extensions supported by the OpenGL implementation. */
+ const struct gl_extensions *extensions;
+
+ /** Shaders containing built-in functions that are used for linking. */
+ struct gl_shader *builtins_to_link[16];
+ unsigned num_builtins_to_link;
+};
+
+typedef struct YYLTYPE {
+ int first_line;
+ int first_column;
+ int last_line;
+ int last_column;
+ unsigned source;
+} YYLTYPE;
+# define YYLTYPE_IS_DECLARED 1
+# define YYLTYPE_IS_TRIVIAL 1
+
+# define YYLLOC_DEFAULT(Current, Rhs, N) \
+do { \
+ if (N) \
+ { \
+ (Current).first_line = YYRHSLOC(Rhs, 1).first_line; \
+ (Current).first_column = YYRHSLOC(Rhs, 1).first_column; \
+ (Current).last_line = YYRHSLOC(Rhs, N).last_line; \
+ (Current).last_column = YYRHSLOC(Rhs, N).last_column; \
+ } \
+ else \
+ { \
+ (Current).first_line = (Current).last_line = \
+ YYRHSLOC(Rhs, 0).last_line; \
+ (Current).first_column = (Current).last_column = \
+ YYRHSLOC(Rhs, 0).last_column; \
+ } \
+ (Current).source = 0; \
+} while (0)
+
+extern void _mesa_glsl_error(YYLTYPE *locp, _mesa_glsl_parse_state *state,
+ const char *fmt, ...);
+
+/**
+ * Emit a warning to the shader log
+ *
+ * \sa _mesa_glsl_error
+ */
+extern void _mesa_glsl_warning(const YYLTYPE *locp,
+ _mesa_glsl_parse_state *state,
+ const char *fmt, ...);
+
+extern void _mesa_glsl_lexer_ctor(struct _mesa_glsl_parse_state *state,
+ const char *string);
+
+extern void _mesa_glsl_lexer_dtor(struct _mesa_glsl_parse_state *state);
+
+union YYSTYPE;
+extern int _mesa_glsl_lex(union YYSTYPE *yylval, YYLTYPE *yylloc,
+ void *scanner);
+
+extern int _mesa_glsl_parse(struct _mesa_glsl_parse_state *);
+
+/**
+ * Process elements of the #extension directive
+ *
+ * \return
+ * If \c name and \c behavior are valid, \c true is returned. Otherwise
+ * \c false is returned.
+ */
+extern bool _mesa_glsl_process_extension(const char *name, YYLTYPE *name_locp,
+ const char *behavior,
+ YYLTYPE *behavior_locp,
+ _mesa_glsl_parse_state *state);
+
+/**
+ * Get the textual name of the specified shader target
+ */
+extern const char *
+_mesa_glsl_shader_target_name(enum _mesa_glsl_parser_targets target);
+
+
+#endif /* __cplusplus */
+
+
+/*
+ * These definitions apply to C and C++
+ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+extern int preprocess(void *ctx, const char **shader, char **info_log,
+ const struct gl_extensions *extensions, int api);
+
+extern void _mesa_destroy_shader_compiler();
+extern void _mesa_destroy_shader_compiler_caches();
+
+#ifdef __cplusplus
+}
+#endif
+
+
+#endif /* GLSL_PARSER_EXTRAS_H */
diff --git a/mesalib/src/glsl/glsl_symbol_table.cpp b/mesalib/src/glsl/glsl_symbol_table.cpp
index 9537d86c9..b64b9179d 100644
--- a/mesalib/src/glsl/glsl_symbol_table.cpp
+++ b/mesalib/src/glsl/glsl_symbol_table.cpp
@@ -1,165 +1,172 @@
-/* -*- c++ -*- */
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-#include "glsl_symbol_table.h"
-
-class symbol_table_entry {
-public:
- /* Callers of this talloc-based new need not call delete. It's
- * easier to just talloc_free 'ctx' (or any of its ancestors). */
- static void* operator new(size_t size, void *ctx)
- {
- void *entry = talloc_size(ctx, size);
- assert(entry != NULL);
- return entry;
- }
-
- /* If the user *does* call delete, that's OK, we will just
- * talloc_free in that case. Here, C++ will have already called the
- * destructor so tell talloc not to do that again. */
- static void operator delete(void *table, void *ctx)
- {
- talloc_set_destructor(table, NULL);
- talloc_free(table);
- }
- static void operator delete(void *table)
- {
- talloc_set_destructor(table, NULL);
- talloc_free(table);
- }
-
- symbol_table_entry(ir_variable *v) : v(v), f(0), t(0) {}
- symbol_table_entry(ir_function *f) : v(0), f(f), t(0) {}
- symbol_table_entry(const glsl_type *t) : v(0), f(0), t(t) {}
-
- ir_variable *v;
- ir_function *f;
- const glsl_type *t;
-};
-
-glsl_symbol_table::glsl_symbol_table()
-{
- this->language_version = 120;
- this->table = _mesa_symbol_table_ctor();
- this->mem_ctx = talloc_init("symbol table entries");
-}
-
-glsl_symbol_table::~glsl_symbol_table()
-{
- _mesa_symbol_table_dtor(table);
- talloc_free(mem_ctx);
-}
-
-void glsl_symbol_table::push_scope()
-{
- _mesa_symbol_table_push_scope(table);
-}
-
-void glsl_symbol_table::pop_scope()
-{
- _mesa_symbol_table_pop_scope(table);
-}
-
-bool glsl_symbol_table::name_declared_this_scope(const char *name)
-{
- return _mesa_symbol_table_symbol_scope(table, -1, name) == 0;
-}
-
-bool glsl_symbol_table::add_variable(const char *name, ir_variable *v)
-{
- if (this->language_version == 110) {
- /* In 1.10, functions and variables have separate namespaces. */
- symbol_table_entry *existing = get_entry(name);
- if (name_declared_this_scope(name)) {
- /* If there's already an existing function (not a constructor!) in
- * the current scope, just update the existing entry to include 'v'.
- */
- if (existing->v == NULL && existing->t == NULL) {
- existing->v = v;
- return true;
- }
- } else {
- /* If not declared at this scope, add a new entry. But if an existing
- * entry includes a function, propagate that to this block - otherwise
- * the new variable declaration would shadow the function.
- */
- symbol_table_entry *entry = new(mem_ctx) symbol_table_entry(v);
- if (existing != NULL)
- entry->f = existing->f;
- int added = _mesa_symbol_table_add_symbol(table, -1, name, entry);
- assert(added == 0);
- (void)added;
- return true;
- }
- return false;
- }
-
- /* 1.20+ rules: */
- symbol_table_entry *entry = new(mem_ctx) symbol_table_entry(v);
- return _mesa_symbol_table_add_symbol(table, -1, name, entry) == 0;
-}
-
-bool glsl_symbol_table::add_type(const char *name, const glsl_type *t)
-{
- symbol_table_entry *entry = new(mem_ctx) symbol_table_entry(t);
- return _mesa_symbol_table_add_symbol(table, -1, name, entry) == 0;
-}
-
-bool glsl_symbol_table::add_function(const char *name, ir_function *f)
-{
- if (this->language_version == 110 && name_declared_this_scope(name)) {
- /* In 1.10, functions and variables have separate namespaces. */
- symbol_table_entry *existing = get_entry(name);
- if ((existing->f == NULL) && (existing->t == NULL)) {
- existing->f = f;
- return true;
- }
- }
- symbol_table_entry *entry = new(mem_ctx) symbol_table_entry(f);
- return _mesa_symbol_table_add_symbol(table, -1, name, entry) == 0;
-}
-
-ir_variable *glsl_symbol_table::get_variable(const char *name)
-{
- symbol_table_entry *entry = get_entry(name);
- return entry != NULL ? entry->v : NULL;
-}
-
-const glsl_type *glsl_symbol_table::get_type(const char *name)
-{
- symbol_table_entry *entry = get_entry(name);
- return entry != NULL ? entry->t : NULL;
-}
-
-ir_function *glsl_symbol_table::get_function(const char *name)
-{
- symbol_table_entry *entry = get_entry(name);
- return entry != NULL ? entry->f : NULL;
-}
-
-symbol_table_entry *glsl_symbol_table::get_entry(const char *name)
-{
- return (symbol_table_entry *)
- _mesa_symbol_table_find_symbol(table, -1, name);
-}
+/* -*- c++ -*- */
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#include "glsl_symbol_table.h"
+
+class symbol_table_entry {
+public:
+ /* Callers of this talloc-based new need not call delete. It's
+ * easier to just talloc_free 'ctx' (or any of its ancestors). */
+ static void* operator new(size_t size, void *ctx)
+ {
+ void *entry = talloc_size(ctx, size);
+ assert(entry != NULL);
+ return entry;
+ }
+
+ /* If the user *does* call delete, that's OK, we will just
+ * talloc_free in that case. Here, C++ will have already called the
+ * destructor so tell talloc not to do that again. */
+ static void operator delete(void *table, void *ctx)
+ {
+ talloc_set_destructor(table, NULL);
+ talloc_free(table);
+ }
+ static void operator delete(void *table)
+ {
+ talloc_set_destructor(table, NULL);
+ talloc_free(table);
+ }
+
+ symbol_table_entry(ir_variable *v) : v(v), f(0), t(0) {}
+ symbol_table_entry(ir_function *f) : v(0), f(f), t(0) {}
+ symbol_table_entry(const glsl_type *t) : v(0), f(0), t(t) {}
+
+ ir_variable *v;
+ ir_function *f;
+ const glsl_type *t;
+};
+
+glsl_symbol_table::glsl_symbol_table()
+{
+ this->language_version = 120;
+ this->table = _mesa_symbol_table_ctor();
+ this->mem_ctx = talloc_init("symbol table entries");
+}
+
+glsl_symbol_table::~glsl_symbol_table()
+{
+ _mesa_symbol_table_dtor(table);
+ talloc_free(mem_ctx);
+}
+
+void glsl_symbol_table::push_scope()
+{
+ _mesa_symbol_table_push_scope(table);
+}
+
+void glsl_symbol_table::pop_scope()
+{
+ _mesa_symbol_table_pop_scope(table);
+}
+
+bool glsl_symbol_table::name_declared_this_scope(const char *name)
+{
+ return _mesa_symbol_table_symbol_scope(table, -1, name) == 0;
+}
+
+bool glsl_symbol_table::add_variable(ir_variable *v)
+{
+ if (this->language_version == 110) {
+ /* In 1.10, functions and variables have separate namespaces. */
+ symbol_table_entry *existing = get_entry(v->name);
+ if (name_declared_this_scope(v->name)) {
+ /* If there's already an existing function (not a constructor!) in
+ * the current scope, just update the existing entry to include 'v'.
+ */
+ if (existing->v == NULL && existing->t == NULL) {
+ existing->v = v;
+ return true;
+ }
+ } else {
+ /* If not declared at this scope, add a new entry. But if an existing
+ * entry includes a function, propagate that to this block - otherwise
+ * the new variable declaration would shadow the function.
+ */
+ symbol_table_entry *entry = new(mem_ctx) symbol_table_entry(v);
+ if (existing != NULL)
+ entry->f = existing->f;
+ int added = _mesa_symbol_table_add_symbol(table, -1, v->name, entry);
+ assert(added == 0);
+ (void)added;
+ return true;
+ }
+ return false;
+ }
+
+ /* 1.20+ rules: */
+ symbol_table_entry *entry = new(mem_ctx) symbol_table_entry(v);
+ return _mesa_symbol_table_add_symbol(table, -1, v->name, entry) == 0;
+}
+
+bool glsl_symbol_table::add_type(const char *name, const glsl_type *t)
+{
+ symbol_table_entry *entry = new(mem_ctx) symbol_table_entry(t);
+ return _mesa_symbol_table_add_symbol(table, -1, name, entry) == 0;
+}
+
+bool glsl_symbol_table::add_function(ir_function *f)
+{
+ if (this->language_version == 110 && name_declared_this_scope(f->name)) {
+ /* In 1.10, functions and variables have separate namespaces. */
+ symbol_table_entry *existing = get_entry(f->name);
+ if ((existing->f == NULL) && (existing->t == NULL)) {
+ existing->f = f;
+ return true;
+ }
+ }
+ symbol_table_entry *entry = new(mem_ctx) symbol_table_entry(f);
+ return _mesa_symbol_table_add_symbol(table, -1, f->name, entry) == 0;
+}
+
+void glsl_symbol_table::add_global_function(ir_function *f)
+{
+ symbol_table_entry *entry = new(mem_ctx) symbol_table_entry(f);
+ int added = _mesa_symbol_table_add_global_symbol(table, -1, f->name, entry);
+ assert(added == 0);
+}
+
+ir_variable *glsl_symbol_table::get_variable(const char *name)
+{
+ symbol_table_entry *entry = get_entry(name);
+ return entry != NULL ? entry->v : NULL;
+}
+
+const glsl_type *glsl_symbol_table::get_type(const char *name)
+{
+ symbol_table_entry *entry = get_entry(name);
+ return entry != NULL ? entry->t : NULL;
+}
+
+ir_function *glsl_symbol_table::get_function(const char *name)
+{
+ symbol_table_entry *entry = get_entry(name);
+ return entry != NULL ? entry->f : NULL;
+}
+
+symbol_table_entry *glsl_symbol_table::get_entry(const char *name)
+{
+ return (symbol_table_entry *)
+ _mesa_symbol_table_find_symbol(table, -1, name);
+}
diff --git a/mesalib/src/glsl/glsl_symbol_table.h b/mesalib/src/glsl/glsl_symbol_table.h
index 02c45b2e0..3890efd87 100644
--- a/mesalib/src/glsl/glsl_symbol_table.h
+++ b/mesalib/src/glsl/glsl_symbol_table.h
@@ -1,126 +1,131 @@
-/* -*- c++ -*- */
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-#pragma once
-#ifndef GLSL_SYMBOL_TABLE
-#define GLSL_SYMBOL_TABLE
-
-#include <new>
-
-extern "C" {
-#include "program/symbol_table.h"
-}
-#include "ir.h"
-#include "glsl_types.h"
-
-class symbol_table_entry;
-
-/**
- * Facade class for _mesa_symbol_table
- *
- * Wraps the existing \c _mesa_symbol_table data structure to enforce some
- * type safe and some symbol table invariants.
- */
-struct glsl_symbol_table {
-private:
- static int
- _glsl_symbol_table_destructor (glsl_symbol_table *table)
- {
- table->~glsl_symbol_table();
-
- return 0;
- }
-
-public:
- /* Callers of this talloc-based new need not call delete. It's
- * easier to just talloc_free 'ctx' (or any of its ancestors). */
- static void* operator new(size_t size, void *ctx)
- {
- void *table;
-
- table = talloc_size(ctx, size);
- assert(table != NULL);
-
- talloc_set_destructor(table, (int (*)(void*)) _glsl_symbol_table_destructor);
-
- return table;
- }
-
- /* If the user *does* call delete, that's OK, we will just
- * talloc_free in that case. Here, C++ will have already called the
- * destructor so tell talloc not to do that again. */
- static void operator delete(void *table, void *ctx)
- {
- talloc_set_destructor(table, NULL);
- talloc_free(table);
- }
- static void operator delete(void *table)
- {
- talloc_set_destructor(table, NULL);
- talloc_free(table);
- }
-
- glsl_symbol_table();
- ~glsl_symbol_table();
-
- unsigned int language_version;
-
- void push_scope();
- void pop_scope();
-
- /**
- * Determine whether a name was declared at the current scope
- */
- bool name_declared_this_scope(const char *name);
-
- /**
- * \name Methods to add symbols to the table
- *
- * There is some temptation to rename all these functions to \c add_symbol
- * or similar. However, this breaks symmetry with the getter functions and
- * reduces the clarity of the intention of code that uses these methods.
- */
- /*@{*/
- bool add_variable(const char *name, ir_variable *v);
- bool add_type(const char *name, const glsl_type *t);
- bool add_function(const char *name, ir_function *f);
- /*@}*/
-
- /**
- * \name Methods to get symbols from the table
- */
- /*@{*/
- ir_variable *get_variable(const char *name);
- const glsl_type *get_type(const char *name);
- ir_function *get_function(const char *name);
- /*@}*/
-
-private:
- symbol_table_entry *get_entry(const char *name);
-
- struct _mesa_symbol_table *table;
- void *mem_ctx;
-};
-
-#endif /* GLSL_SYMBOL_TABLE */
+/* -*- c++ -*- */
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#pragma once
+#ifndef GLSL_SYMBOL_TABLE
+#define GLSL_SYMBOL_TABLE
+
+#include <new>
+
+extern "C" {
+#include "program/symbol_table.h"
+}
+#include "ir.h"
+#include "glsl_types.h"
+
+class symbol_table_entry;
+
+/**
+ * Facade class for _mesa_symbol_table
+ *
+ * Wraps the existing \c _mesa_symbol_table data structure to enforce some
+ * type safe and some symbol table invariants.
+ */
+struct glsl_symbol_table {
+private:
+ static int
+ _glsl_symbol_table_destructor (glsl_symbol_table *table)
+ {
+ table->~glsl_symbol_table();
+
+ return 0;
+ }
+
+public:
+ /* Callers of this talloc-based new need not call delete. It's
+ * easier to just talloc_free 'ctx' (or any of its ancestors). */
+ static void* operator new(size_t size, void *ctx)
+ {
+ void *table;
+
+ table = talloc_size(ctx, size);
+ assert(table != NULL);
+
+ talloc_set_destructor(table, (int (*)(void*)) _glsl_symbol_table_destructor);
+
+ return table;
+ }
+
+ /* If the user *does* call delete, that's OK, we will just
+ * talloc_free in that case. Here, C++ will have already called the
+ * destructor so tell talloc not to do that again. */
+ static void operator delete(void *table, void *ctx)
+ {
+ talloc_set_destructor(table, NULL);
+ talloc_free(table);
+ }
+ static void operator delete(void *table)
+ {
+ talloc_set_destructor(table, NULL);
+ talloc_free(table);
+ }
+
+ glsl_symbol_table();
+ ~glsl_symbol_table();
+
+ unsigned int language_version;
+
+ void push_scope();
+ void pop_scope();
+
+ /**
+ * Determine whether a name was declared at the current scope
+ */
+ bool name_declared_this_scope(const char *name);
+
+ /**
+ * \name Methods to add symbols to the table
+ *
+ * There is some temptation to rename all these functions to \c add_symbol
+ * or similar. However, this breaks symmetry with the getter functions and
+ * reduces the clarity of the intention of code that uses these methods.
+ */
+ /*@{*/
+ bool add_variable(ir_variable *v);
+ bool add_type(const char *name, const glsl_type *t);
+ bool add_function(ir_function *f);
+ /*@}*/
+
+ /**
+ * Add an function at global scope without checking for scoping conflicts.
+ */
+ void add_global_function(ir_function *f);
+
+ /**
+ * \name Methods to get symbols from the table
+ */
+ /*@{*/
+ ir_variable *get_variable(const char *name);
+ const glsl_type *get_type(const char *name);
+ ir_function *get_function(const char *name);
+ /*@}*/
+
+private:
+ symbol_table_entry *get_entry(const char *name);
+
+ struct _mesa_symbol_table *table;
+ void *mem_ctx;
+};
+
+#endif /* GLSL_SYMBOL_TABLE */
diff --git a/mesalib/src/glsl/glsl_types.cpp b/mesalib/src/glsl/glsl_types.cpp
index 82eb47060..899e9c302 100644
--- a/mesalib/src/glsl/glsl_types.cpp
+++ b/mesalib/src/glsl/glsl_types.cpp
@@ -1,497 +1,497 @@
-/*
- * Copyright © 2009 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-#include <cstdio>
-#include <stdlib.h>
-#include "main/core.h" /* for Elements */
-#include "glsl_symbol_table.h"
-#include "glsl_parser_extras.h"
-#include "glsl_types.h"
-#include "builtin_types.h"
-extern "C" {
-#include "program/hash_table.h"
-}
-
-hash_table *glsl_type::array_types = NULL;
-hash_table *glsl_type::record_types = NULL;
-void *glsl_type::mem_ctx = NULL;
-
-void
-glsl_type::init_talloc_type_ctx(void)
-{
- if (glsl_type::mem_ctx == NULL) {
- glsl_type::mem_ctx = talloc_autofree_context();
- assert(glsl_type::mem_ctx != NULL);
- }
-}
-
-glsl_type::glsl_type(GLenum gl_type,
- unsigned base_type, unsigned vector_elements,
- unsigned matrix_columns, const char *name) :
- gl_type(gl_type),
- base_type(base_type),
- sampler_dimensionality(0), sampler_shadow(0), sampler_array(0),
- sampler_type(0),
- vector_elements(vector_elements), matrix_columns(matrix_columns),
- length(0)
-{
- init_talloc_type_ctx();
- this->name = talloc_strdup(this->mem_ctx, name);
- /* Neither dimension is zero or both dimensions are zero.
- */
- assert((vector_elements == 0) == (matrix_columns == 0));
- memset(& fields, 0, sizeof(fields));
-}
-
-glsl_type::glsl_type(GLenum gl_type,
- enum glsl_sampler_dim dim, bool shadow, bool array,
- unsigned type, const char *name) :
- gl_type(gl_type),
- base_type(GLSL_TYPE_SAMPLER),
- sampler_dimensionality(dim), sampler_shadow(shadow),
- sampler_array(array), sampler_type(type),
- vector_elements(0), matrix_columns(0),
- length(0)
-{
- init_talloc_type_ctx();
- this->name = talloc_strdup(this->mem_ctx, name);
- memset(& fields, 0, sizeof(fields));
-}
-
-glsl_type::glsl_type(const glsl_struct_field *fields, unsigned num_fields,
- const char *name) :
- base_type(GLSL_TYPE_STRUCT),
- sampler_dimensionality(0), sampler_shadow(0), sampler_array(0),
- sampler_type(0),
- vector_elements(0), matrix_columns(0),
- length(num_fields)
-{
- unsigned int i;
-
- init_talloc_type_ctx();
- this->name = talloc_strdup(this->mem_ctx, name);
- this->fields.structure = talloc_array(this->mem_ctx,
- glsl_struct_field, length);
- for (i = 0; i < length; i++) {
- this->fields.structure[i].type = fields[i].type;
- this->fields.structure[i].name = talloc_strdup(this->fields.structure,
- fields[i].name);
- }
-}
-
-static void
-add_types_to_symbol_table(glsl_symbol_table *symtab,
- const struct glsl_type *types,
- unsigned num_types, bool warn)
-{
- (void) warn;
-
- for (unsigned i = 0; i < num_types; i++) {
- symtab->add_type(types[i].name, & types[i]);
- }
-}
-
-void
-glsl_type::generate_100ES_types(glsl_symbol_table *symtab)
-{
- add_types_to_symbol_table(symtab, builtin_core_types,
- Elements(builtin_core_types),
- false);
- add_types_to_symbol_table(symtab, builtin_structure_types,
- Elements(builtin_structure_types),
- false);
- add_types_to_symbol_table(symtab, &void_type, 1, false);
-}
-
-void
-glsl_type::generate_110_types(glsl_symbol_table *symtab)
-{
- generate_100ES_types(symtab);
-
- add_types_to_symbol_table(symtab, builtin_110_types,
- Elements(builtin_110_types),
- false);
- add_types_to_symbol_table(symtab, builtin_110_deprecated_structure_types,
- Elements(builtin_110_deprecated_structure_types),
- false);
-}
-
-
-void
-glsl_type::generate_120_types(glsl_symbol_table *symtab)
-{
- generate_110_types(symtab);
-
- add_types_to_symbol_table(symtab, builtin_120_types,
- Elements(builtin_120_types), false);
-}
-
-
-void
-glsl_type::generate_130_types(glsl_symbol_table *symtab)
-{
- generate_120_types(symtab);
-
- add_types_to_symbol_table(symtab, builtin_130_types,
- Elements(builtin_130_types), false);
- generate_EXT_texture_array_types(symtab, false);
-}
-
-
-void
-glsl_type::generate_ARB_texture_rectangle_types(glsl_symbol_table *symtab,
- bool warn)
-{
- add_types_to_symbol_table(symtab, builtin_ARB_texture_rectangle_types,
- Elements(builtin_ARB_texture_rectangle_types),
- warn);
-}
-
-
-void
-glsl_type::generate_EXT_texture_array_types(glsl_symbol_table *symtab,
- bool warn)
-{
- add_types_to_symbol_table(symtab, builtin_EXT_texture_array_types,
- Elements(builtin_EXT_texture_array_types),
- warn);
-}
-
-
-void
-_mesa_glsl_initialize_types(struct _mesa_glsl_parse_state *state)
-{
- switch (state->language_version) {
- case 100:
- assert(state->es_shader);
- glsl_type::generate_100ES_types(state->symbols);
- break;
- case 110:
- glsl_type::generate_110_types(state->symbols);
- break;
- case 120:
- glsl_type::generate_120_types(state->symbols);
- break;
- case 130:
- glsl_type::generate_130_types(state->symbols);
- break;
- default:
- /* error */
- break;
- }
-
- if (state->ARB_texture_rectangle_enable) {
- glsl_type::generate_ARB_texture_rectangle_types(state->symbols,
- state->ARB_texture_rectangle_warn);
- }
-
- if (state->EXT_texture_array_enable && state->language_version < 130) {
- // These are already included in 130; don't create twice.
- glsl_type::generate_EXT_texture_array_types(state->symbols,
- state->EXT_texture_array_warn);
- }
-}
-
-
-const glsl_type *glsl_type::get_base_type() const
-{
- switch (base_type) {
- case GLSL_TYPE_UINT:
- return uint_type;
- case GLSL_TYPE_INT:
- return int_type;
- case GLSL_TYPE_FLOAT:
- return float_type;
- case GLSL_TYPE_BOOL:
- return bool_type;
- default:
- return error_type;
- }
-}
-
-
-void
-_mesa_glsl_release_types(void)
-{
- if (glsl_type::array_types != NULL) {
- hash_table_dtor(glsl_type::array_types);
- glsl_type::array_types = NULL;
- }
-
- if (glsl_type::record_types != NULL) {
- hash_table_dtor(glsl_type::record_types);
- glsl_type::record_types = NULL;
- }
-}
-
-
-glsl_type::glsl_type(const glsl_type *array, unsigned length) :
- base_type(GLSL_TYPE_ARRAY),
- sampler_dimensionality(0), sampler_shadow(0), sampler_array(0),
- sampler_type(0),
- vector_elements(0), matrix_columns(0),
- name(NULL), length(length)
-{
- this->fields.array = array;
- /* Inherit the gl type of the base. The GL type is used for
- * uniform/statevar handling in Mesa and the arrayness of the type
- * is represented by the size rather than the type.
- */
- this->gl_type = array->gl_type;
-
- /* Allow a maximum of 10 characters for the array size. This is enough
- * for 32-bits of ~0. The extra 3 are for the '[', ']', and terminating
- * NUL.
- */
- const unsigned name_length = strlen(array->name) + 10 + 3;
- char *const n = (char *) talloc_size(this->mem_ctx, name_length);
-
- if (length == 0)
- snprintf(n, name_length, "%s[]", array->name);
- else
- snprintf(n, name_length, "%s[%u]", array->name, length);
-
- this->name = n;
-}
-
-
-const glsl_type *
-glsl_type::get_instance(unsigned base_type, unsigned rows, unsigned columns)
-{
- if (base_type == GLSL_TYPE_VOID)
- return &void_type;
-
- if ((rows < 1) || (rows > 4) || (columns < 1) || (columns > 4))
- return error_type;
-
- /* Treat GLSL vectors as Nx1 matrices.
- */
- if (columns == 1) {
- switch (base_type) {
- case GLSL_TYPE_UINT:
- return uint_type + (rows - 1);
- case GLSL_TYPE_INT:
- return int_type + (rows - 1);
- case GLSL_TYPE_FLOAT:
- return float_type + (rows - 1);
- case GLSL_TYPE_BOOL:
- return bool_type + (rows - 1);
- default:
- return error_type;
- }
- } else {
- if ((base_type != GLSL_TYPE_FLOAT) || (rows == 1))
- return error_type;
-
- /* GLSL matrix types are named mat{COLUMNS}x{ROWS}. Only the following
- * combinations are valid:
- *
- * 1 2 3 4
- * 1
- * 2 x x x
- * 3 x x x
- * 4 x x x
- */
-#define IDX(c,r) (((c-1)*3) + (r-1))
-
- switch (IDX(columns, rows)) {
- case IDX(2,2): return mat2_type;
- case IDX(2,3): return mat2x3_type;
- case IDX(2,4): return mat2x4_type;
- case IDX(3,2): return mat3x2_type;
- case IDX(3,3): return mat3_type;
- case IDX(3,4): return mat3x4_type;
- case IDX(4,2): return mat4x2_type;
- case IDX(4,3): return mat4x3_type;
- case IDX(4,4): return mat4_type;
- default: return error_type;
- }
- }
-
- assert(!"Should not get here.");
- return error_type;
-}
-
-
-const glsl_type *
-glsl_type::get_array_instance(const glsl_type *base, unsigned array_size)
-{
-
- if (array_types == NULL) {
- array_types = hash_table_ctor(64, hash_table_string_hash,
- hash_table_string_compare);
- }
-
- /* Generate a name using the base type pointer in the key. This is
- * done because the name of the base type may not be unique across
- * shaders. For example, two shaders may have different record types
- * named 'foo'.
- */
- char key[128];
- snprintf(key, sizeof(key), "%p[%u]", (void *) base, array_size);
-
- const glsl_type *t = (glsl_type *) hash_table_find(array_types, key);
- if (t == NULL) {
- t = new glsl_type(base, array_size);
-
- hash_table_insert(array_types, (void *) t, talloc_strdup(mem_ctx, key));
- }
-
- assert(t->base_type == GLSL_TYPE_ARRAY);
- assert(t->length == array_size);
- assert(t->fields.array == base);
-
- return t;
-}
-
-
-int
-glsl_type::record_key_compare(const void *a, const void *b)
-{
- const glsl_type *const key1 = (glsl_type *) a;
- const glsl_type *const key2 = (glsl_type *) b;
-
- /* Return zero is the types match (there is zero difference) or non-zero
- * otherwise.
- */
- if (strcmp(key1->name, key2->name) != 0)
- return 1;
-
- if (key1->length != key2->length)
- return 1;
-
- for (unsigned i = 0; i < key1->length; i++) {
- if (key1->fields.structure[i].type != key2->fields.structure[i].type)
- return 1;
- if (strcmp(key1->fields.structure[i].name,
- key2->fields.structure[i].name) != 0)
- return 1;
- }
-
- return 0;
-}
-
-
-unsigned
-glsl_type::record_key_hash(const void *a)
-{
- const glsl_type *const key = (glsl_type *) a;
- char hash_key[128];
- unsigned size = 0;
-
- size = snprintf(hash_key, sizeof(hash_key), "%08x", key->length);
-
- for (unsigned i = 0; i < key->length; i++) {
- if (size >= sizeof(hash_key))
- break;
-
- size += snprintf(& hash_key[size], sizeof(hash_key) - size,
- "%p", (void *) key->fields.structure[i].type);
- }
-
- return hash_table_string_hash(& hash_key);
-}
-
-
-const glsl_type *
-glsl_type::get_record_instance(const glsl_struct_field *fields,
- unsigned num_fields,
- const char *name)
-{
- const glsl_type key(fields, num_fields, name);
-
- if (record_types == NULL) {
- record_types = hash_table_ctor(64, record_key_hash, record_key_compare);
- }
-
- const glsl_type *t = (glsl_type *) hash_table_find(record_types, & key);
- if (t == NULL) {
- t = new glsl_type(fields, num_fields, name);
-
- hash_table_insert(record_types, (void *) t, t);
- }
-
- assert(t->base_type == GLSL_TYPE_STRUCT);
- assert(t->length == num_fields);
- assert(strcmp(t->name, name) == 0);
-
- return t;
-}
-
-
-const glsl_type *
-glsl_type::field_type(const char *name) const
-{
- if (this->base_type != GLSL_TYPE_STRUCT)
- return error_type;
-
- for (unsigned i = 0; i < this->length; i++) {
- if (strcmp(name, this->fields.structure[i].name) == 0)
- return this->fields.structure[i].type;
- }
-
- return error_type;
-}
-
-
-int
-glsl_type::field_index(const char *name) const
-{
- if (this->base_type != GLSL_TYPE_STRUCT)
- return -1;
-
- for (unsigned i = 0; i < this->length; i++) {
- if (strcmp(name, this->fields.structure[i].name) == 0)
- return i;
- }
-
- return -1;
-}
-
-
-unsigned
-glsl_type::component_slots() const
-{
- switch (this->base_type) {
- case GLSL_TYPE_UINT:
- case GLSL_TYPE_INT:
- case GLSL_TYPE_FLOAT:
- case GLSL_TYPE_BOOL:
- return this->components();
-
- case GLSL_TYPE_STRUCT: {
- unsigned size = 0;
-
- for (unsigned i = 0; i < this->length; i++)
- size += this->fields.structure[i].type->component_slots();
-
- return size;
- }
-
- case GLSL_TYPE_ARRAY:
- return this->length * this->fields.array->component_slots();
-
- default:
- return 0;
- }
-}
+/*
+ * Copyright © 2009 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#include <cstdio>
+#include <stdlib.h>
+#include "main/core.h" /* for Elements */
+#include "glsl_symbol_table.h"
+#include "glsl_parser_extras.h"
+#include "glsl_types.h"
+#include "builtin_types.h"
+extern "C" {
+#include "program/hash_table.h"
+}
+
+hash_table *glsl_type::array_types = NULL;
+hash_table *glsl_type::record_types = NULL;
+void *glsl_type::mem_ctx = NULL;
+
+void
+glsl_type::init_talloc_type_ctx(void)
+{
+ if (glsl_type::mem_ctx == NULL) {
+ glsl_type::mem_ctx = talloc_autofree_context();
+ assert(glsl_type::mem_ctx != NULL);
+ }
+}
+
+glsl_type::glsl_type(GLenum gl_type,
+ glsl_base_type base_type, unsigned vector_elements,
+ unsigned matrix_columns, const char *name) :
+ gl_type(gl_type),
+ base_type(base_type),
+ sampler_dimensionality(0), sampler_shadow(0), sampler_array(0),
+ sampler_type(0),
+ vector_elements(vector_elements), matrix_columns(matrix_columns),
+ length(0)
+{
+ init_talloc_type_ctx();
+ this->name = talloc_strdup(this->mem_ctx, name);
+ /* Neither dimension is zero or both dimensions are zero.
+ */
+ assert((vector_elements == 0) == (matrix_columns == 0));
+ memset(& fields, 0, sizeof(fields));
+}
+
+glsl_type::glsl_type(GLenum gl_type,
+ enum glsl_sampler_dim dim, bool shadow, bool array,
+ unsigned type, const char *name) :
+ gl_type(gl_type),
+ base_type(GLSL_TYPE_SAMPLER),
+ sampler_dimensionality(dim), sampler_shadow(shadow),
+ sampler_array(array), sampler_type(type),
+ vector_elements(0), matrix_columns(0),
+ length(0)
+{
+ init_talloc_type_ctx();
+ this->name = talloc_strdup(this->mem_ctx, name);
+ memset(& fields, 0, sizeof(fields));
+}
+
+glsl_type::glsl_type(const glsl_struct_field *fields, unsigned num_fields,
+ const char *name) :
+ base_type(GLSL_TYPE_STRUCT),
+ sampler_dimensionality(0), sampler_shadow(0), sampler_array(0),
+ sampler_type(0),
+ vector_elements(0), matrix_columns(0),
+ length(num_fields)
+{
+ unsigned int i;
+
+ init_talloc_type_ctx();
+ this->name = talloc_strdup(this->mem_ctx, name);
+ this->fields.structure = talloc_array(this->mem_ctx,
+ glsl_struct_field, length);
+ for (i = 0; i < length; i++) {
+ this->fields.structure[i].type = fields[i].type;
+ this->fields.structure[i].name = talloc_strdup(this->fields.structure,
+ fields[i].name);
+ }
+}
+
+static void
+add_types_to_symbol_table(glsl_symbol_table *symtab,
+ const struct glsl_type *types,
+ unsigned num_types, bool warn)
+{
+ (void) warn;
+
+ for (unsigned i = 0; i < num_types; i++) {
+ symtab->add_type(types[i].name, & types[i]);
+ }
+}
+
+void
+glsl_type::generate_100ES_types(glsl_symbol_table *symtab)
+{
+ add_types_to_symbol_table(symtab, builtin_core_types,
+ Elements(builtin_core_types),
+ false);
+ add_types_to_symbol_table(symtab, builtin_structure_types,
+ Elements(builtin_structure_types),
+ false);
+ add_types_to_symbol_table(symtab, void_type, 1, false);
+}
+
+void
+glsl_type::generate_110_types(glsl_symbol_table *symtab)
+{
+ generate_100ES_types(symtab);
+
+ add_types_to_symbol_table(symtab, builtin_110_types,
+ Elements(builtin_110_types),
+ false);
+ add_types_to_symbol_table(symtab, builtin_110_deprecated_structure_types,
+ Elements(builtin_110_deprecated_structure_types),
+ false);
+}
+
+
+void
+glsl_type::generate_120_types(glsl_symbol_table *symtab)
+{
+ generate_110_types(symtab);
+
+ add_types_to_symbol_table(symtab, builtin_120_types,
+ Elements(builtin_120_types), false);
+}
+
+
+void
+glsl_type::generate_130_types(glsl_symbol_table *symtab)
+{
+ generate_120_types(symtab);
+
+ add_types_to_symbol_table(symtab, builtin_130_types,
+ Elements(builtin_130_types), false);
+ generate_EXT_texture_array_types(symtab, false);
+}
+
+
+void
+glsl_type::generate_ARB_texture_rectangle_types(glsl_symbol_table *symtab,
+ bool warn)
+{
+ add_types_to_symbol_table(symtab, builtin_ARB_texture_rectangle_types,
+ Elements(builtin_ARB_texture_rectangle_types),
+ warn);
+}
+
+
+void
+glsl_type::generate_EXT_texture_array_types(glsl_symbol_table *symtab,
+ bool warn)
+{
+ add_types_to_symbol_table(symtab, builtin_EXT_texture_array_types,
+ Elements(builtin_EXT_texture_array_types),
+ warn);
+}
+
+
+void
+_mesa_glsl_initialize_types(struct _mesa_glsl_parse_state *state)
+{
+ switch (state->language_version) {
+ case 100:
+ assert(state->es_shader);
+ glsl_type::generate_100ES_types(state->symbols);
+ break;
+ case 110:
+ glsl_type::generate_110_types(state->symbols);
+ break;
+ case 120:
+ glsl_type::generate_120_types(state->symbols);
+ break;
+ case 130:
+ glsl_type::generate_130_types(state->symbols);
+ break;
+ default:
+ /* error */
+ break;
+ }
+
+ if (state->ARB_texture_rectangle_enable) {
+ glsl_type::generate_ARB_texture_rectangle_types(state->symbols,
+ state->ARB_texture_rectangle_warn);
+ }
+
+ if (state->EXT_texture_array_enable && state->language_version < 130) {
+ // These are already included in 130; don't create twice.
+ glsl_type::generate_EXT_texture_array_types(state->symbols,
+ state->EXT_texture_array_warn);
+ }
+}
+
+
+const glsl_type *glsl_type::get_base_type() const
+{
+ switch (base_type) {
+ case GLSL_TYPE_UINT:
+ return uint_type;
+ case GLSL_TYPE_INT:
+ return int_type;
+ case GLSL_TYPE_FLOAT:
+ return float_type;
+ case GLSL_TYPE_BOOL:
+ return bool_type;
+ default:
+ return error_type;
+ }
+}
+
+
+void
+_mesa_glsl_release_types(void)
+{
+ if (glsl_type::array_types != NULL) {
+ hash_table_dtor(glsl_type::array_types);
+ glsl_type::array_types = NULL;
+ }
+
+ if (glsl_type::record_types != NULL) {
+ hash_table_dtor(glsl_type::record_types);
+ glsl_type::record_types = NULL;
+ }
+}
+
+
+glsl_type::glsl_type(const glsl_type *array, unsigned length) :
+ base_type(GLSL_TYPE_ARRAY),
+ sampler_dimensionality(0), sampler_shadow(0), sampler_array(0),
+ sampler_type(0),
+ vector_elements(0), matrix_columns(0),
+ name(NULL), length(length)
+{
+ this->fields.array = array;
+ /* Inherit the gl type of the base. The GL type is used for
+ * uniform/statevar handling in Mesa and the arrayness of the type
+ * is represented by the size rather than the type.
+ */
+ this->gl_type = array->gl_type;
+
+ /* Allow a maximum of 10 characters for the array size. This is enough
+ * for 32-bits of ~0. The extra 3 are for the '[', ']', and terminating
+ * NUL.
+ */
+ const unsigned name_length = strlen(array->name) + 10 + 3;
+ char *const n = (char *) talloc_size(this->mem_ctx, name_length);
+
+ if (length == 0)
+ snprintf(n, name_length, "%s[]", array->name);
+ else
+ snprintf(n, name_length, "%s[%u]", array->name, length);
+
+ this->name = n;
+}
+
+
+const glsl_type *
+glsl_type::get_instance(unsigned base_type, unsigned rows, unsigned columns)
+{
+ if (base_type == GLSL_TYPE_VOID)
+ return void_type;
+
+ if ((rows < 1) || (rows > 4) || (columns < 1) || (columns > 4))
+ return error_type;
+
+ /* Treat GLSL vectors as Nx1 matrices.
+ */
+ if (columns == 1) {
+ switch (base_type) {
+ case GLSL_TYPE_UINT:
+ return uint_type + (rows - 1);
+ case GLSL_TYPE_INT:
+ return int_type + (rows - 1);
+ case GLSL_TYPE_FLOAT:
+ return float_type + (rows - 1);
+ case GLSL_TYPE_BOOL:
+ return bool_type + (rows - 1);
+ default:
+ return error_type;
+ }
+ } else {
+ if ((base_type != GLSL_TYPE_FLOAT) || (rows == 1))
+ return error_type;
+
+ /* GLSL matrix types are named mat{COLUMNS}x{ROWS}. Only the following
+ * combinations are valid:
+ *
+ * 1 2 3 4
+ * 1
+ * 2 x x x
+ * 3 x x x
+ * 4 x x x
+ */
+#define IDX(c,r) (((c-1)*3) + (r-1))
+
+ switch (IDX(columns, rows)) {
+ case IDX(2,2): return mat2_type;
+ case IDX(2,3): return mat2x3_type;
+ case IDX(2,4): return mat2x4_type;
+ case IDX(3,2): return mat3x2_type;
+ case IDX(3,3): return mat3_type;
+ case IDX(3,4): return mat3x4_type;
+ case IDX(4,2): return mat4x2_type;
+ case IDX(4,3): return mat4x3_type;
+ case IDX(4,4): return mat4_type;
+ default: return error_type;
+ }
+ }
+
+ assert(!"Should not get here.");
+ return error_type;
+}
+
+
+const glsl_type *
+glsl_type::get_array_instance(const glsl_type *base, unsigned array_size)
+{
+
+ if (array_types == NULL) {
+ array_types = hash_table_ctor(64, hash_table_string_hash,
+ hash_table_string_compare);
+ }
+
+ /* Generate a name using the base type pointer in the key. This is
+ * done because the name of the base type may not be unique across
+ * shaders. For example, two shaders may have different record types
+ * named 'foo'.
+ */
+ char key[128];
+ snprintf(key, sizeof(key), "%p[%u]", (void *) base, array_size);
+
+ const glsl_type *t = (glsl_type *) hash_table_find(array_types, key);
+ if (t == NULL) {
+ t = new glsl_type(base, array_size);
+
+ hash_table_insert(array_types, (void *) t, talloc_strdup(mem_ctx, key));
+ }
+
+ assert(t->base_type == GLSL_TYPE_ARRAY);
+ assert(t->length == array_size);
+ assert(t->fields.array == base);
+
+ return t;
+}
+
+
+int
+glsl_type::record_key_compare(const void *a, const void *b)
+{
+ const glsl_type *const key1 = (glsl_type *) a;
+ const glsl_type *const key2 = (glsl_type *) b;
+
+ /* Return zero is the types match (there is zero difference) or non-zero
+ * otherwise.
+ */
+ if (strcmp(key1->name, key2->name) != 0)
+ return 1;
+
+ if (key1->length != key2->length)
+ return 1;
+
+ for (unsigned i = 0; i < key1->length; i++) {
+ if (key1->fields.structure[i].type != key2->fields.structure[i].type)
+ return 1;
+ if (strcmp(key1->fields.structure[i].name,
+ key2->fields.structure[i].name) != 0)
+ return 1;
+ }
+
+ return 0;
+}
+
+
+unsigned
+glsl_type::record_key_hash(const void *a)
+{
+ const glsl_type *const key = (glsl_type *) a;
+ char hash_key[128];
+ unsigned size = 0;
+
+ size = snprintf(hash_key, sizeof(hash_key), "%08x", key->length);
+
+ for (unsigned i = 0; i < key->length; i++) {
+ if (size >= sizeof(hash_key))
+ break;
+
+ size += snprintf(& hash_key[size], sizeof(hash_key) - size,
+ "%p", (void *) key->fields.structure[i].type);
+ }
+
+ return hash_table_string_hash(& hash_key);
+}
+
+
+const glsl_type *
+glsl_type::get_record_instance(const glsl_struct_field *fields,
+ unsigned num_fields,
+ const char *name)
+{
+ const glsl_type key(fields, num_fields, name);
+
+ if (record_types == NULL) {
+ record_types = hash_table_ctor(64, record_key_hash, record_key_compare);
+ }
+
+ const glsl_type *t = (glsl_type *) hash_table_find(record_types, & key);
+ if (t == NULL) {
+ t = new glsl_type(fields, num_fields, name);
+
+ hash_table_insert(record_types, (void *) t, t);
+ }
+
+ assert(t->base_type == GLSL_TYPE_STRUCT);
+ assert(t->length == num_fields);
+ assert(strcmp(t->name, name) == 0);
+
+ return t;
+}
+
+
+const glsl_type *
+glsl_type::field_type(const char *name) const
+{
+ if (this->base_type != GLSL_TYPE_STRUCT)
+ return error_type;
+
+ for (unsigned i = 0; i < this->length; i++) {
+ if (strcmp(name, this->fields.structure[i].name) == 0)
+ return this->fields.structure[i].type;
+ }
+
+ return error_type;
+}
+
+
+int
+glsl_type::field_index(const char *name) const
+{
+ if (this->base_type != GLSL_TYPE_STRUCT)
+ return -1;
+
+ for (unsigned i = 0; i < this->length; i++) {
+ if (strcmp(name, this->fields.structure[i].name) == 0)
+ return i;
+ }
+
+ return -1;
+}
+
+
+unsigned
+glsl_type::component_slots() const
+{
+ switch (this->base_type) {
+ case GLSL_TYPE_UINT:
+ case GLSL_TYPE_INT:
+ case GLSL_TYPE_FLOAT:
+ case GLSL_TYPE_BOOL:
+ return this->components();
+
+ case GLSL_TYPE_STRUCT: {
+ unsigned size = 0;
+
+ for (unsigned i = 0; i < this->length; i++)
+ size += this->fields.structure[i].type->component_slots();
+
+ return size;
+ }
+
+ case GLSL_TYPE_ARRAY:
+ return this->length * this->fields.array->component_slots();
+
+ default:
+ return 0;
+ }
+}
diff --git a/mesalib/src/glsl/glsl_types.h b/mesalib/src/glsl/glsl_types.h
index 4f7d2f74a..310747f57 100644
--- a/mesalib/src/glsl/glsl_types.h
+++ b/mesalib/src/glsl/glsl_types.h
@@ -1,476 +1,475 @@
-/* -*- c++ -*- */
-/*
- * Copyright © 2009 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-#pragma once
-#ifndef GLSL_TYPES_H
-#define GLSL_TYPES_H
-
-#include <cstring>
-#include <cassert>
-
-extern "C" {
-#include "GL/gl.h"
-#include <talloc.h>
-}
-
-struct _mesa_glsl_parse_state;
-struct glsl_symbol_table;
-
-extern "C" void
-_mesa_glsl_initialize_types(struct _mesa_glsl_parse_state *state);
-
-extern "C" void
-_mesa_glsl_release_types(void);
-
-#define GLSL_TYPE_UINT 0
-#define GLSL_TYPE_INT 1
-#define GLSL_TYPE_FLOAT 2
-#define GLSL_TYPE_BOOL 3
-#define GLSL_TYPE_SAMPLER 4
-#define GLSL_TYPE_STRUCT 5
-#define GLSL_TYPE_ARRAY 6
-#define GLSL_TYPE_FUNCTION 7
-#define GLSL_TYPE_VOID 8
-#define GLSL_TYPE_ERROR 9
-
-enum glsl_sampler_dim {
- GLSL_SAMPLER_DIM_1D = 0,
- GLSL_SAMPLER_DIM_2D,
- GLSL_SAMPLER_DIM_3D,
- GLSL_SAMPLER_DIM_CUBE,
- GLSL_SAMPLER_DIM_RECT,
- GLSL_SAMPLER_DIM_BUF
-};
-
-
-struct glsl_type {
- GLenum gl_type;
- unsigned base_type:4;
-
- unsigned sampler_dimensionality:3;
- unsigned sampler_shadow:1;
- unsigned sampler_array:1;
- unsigned sampler_type:2; /**< Type of data returned using this sampler.
- * only \c GLSL_TYPE_FLOAT, \c GLSL_TYPE_INT,
- * and \c GLSL_TYPE_UINT are valid.
- */
-
- /* Callers of this talloc-based new need not call delete. It's
- * easier to just talloc_free 'mem_ctx' (or any of its ancestors). */
- static void* operator new(size_t size)
- {
- if (glsl_type::mem_ctx == NULL) {
- glsl_type::mem_ctx = talloc_init("glsl_type");
- assert(glsl_type::mem_ctx != NULL);
- }
-
- void *type;
-
- type = talloc_size(glsl_type::mem_ctx, size);
- assert(type != NULL);
-
- return type;
- }
-
- /* If the user *does* call delete, that's OK, we will just
- * talloc_free in that case. */
- static void operator delete(void *type)
- {
- talloc_free(type);
- }
-
- /**
- * \name Vector and matrix element counts
- *
- * For scalars, each of these values will be 1. For non-numeric types
- * these will be 0.
- */
- /*@{*/
- unsigned vector_elements:3; /**< 1, 2, 3, or 4 vector elements. */
- unsigned matrix_columns:3; /**< 1, 2, 3, or 4 matrix columns. */
- /*@}*/
-
- /**
- * Name of the data type
- *
- * This may be \c NULL for anonymous structures, for arrays, or for
- * function types.
- */
- const char *name;
-
- /**
- * For \c GLSL_TYPE_ARRAY, this is the length of the array. For
- * \c GLSL_TYPE_STRUCT, it is the number of elements in the structure and
- * the number of values pointed to by \c fields.structure (below).
- *
- * For \c GLSL_TYPE_FUNCTION, it is the number of parameters to the
- * function. The return value from a function is implicitly the first
- * parameter. The types of the parameters are stored in
- * \c fields.parameters (below).
- */
- unsigned length;
-
- /**
- * Subtype of composite data types.
- */
- union {
- const struct glsl_type *array; /**< Type of array elements. */
- const struct glsl_type *parameters; /**< Parameters to function. */
- struct glsl_struct_field *structure; /**< List of struct fields. */
- } fields;
-
-
- /**
- * \name Pointers to various public type singletons
- */
- /*@{*/
- static const glsl_type *const error_type;
- static const glsl_type *const int_type;
- static const glsl_type *const ivec4_type;
- static const glsl_type *const uint_type;
- static const glsl_type *const uvec4_type;
- static const glsl_type *const float_type;
- static const glsl_type *const vec2_type;
- static const glsl_type *const vec3_type;
- static const glsl_type *const vec4_type;
- static const glsl_type *const bool_type;
- static const glsl_type *const mat2_type;
- static const glsl_type *const mat2x3_type;
- static const glsl_type *const mat2x4_type;
- static const glsl_type *const mat3x2_type;
- static const glsl_type *const mat3_type;
- static const glsl_type *const mat3x4_type;
- static const glsl_type *const mat4x2_type;
- static const glsl_type *const mat4x3_type;
- static const glsl_type *const mat4_type;
- /*@}*/
-
-
- /**
- * For numeric and boolean derrived types returns the basic scalar type
- *
- * If the type is a numeric or boolean scalar, vector, or matrix type,
- * this function gets the scalar type of the individual components. For
- * all other types, including arrays of numeric or boolean types, the
- * error type is returned.
- */
- const glsl_type *get_base_type() const;
-
- /**
- * Query the type of elements in an array
- *
- * \return
- * Pointer to the type of elements in the array for array types, or \c NULL
- * for non-array types.
- */
- const glsl_type *element_type() const
- {
- return is_array() ? fields.array : NULL;
- }
-
- /**
- * Get the instance of a built-in scalar, vector, or matrix type
- */
- static const glsl_type *get_instance(unsigned base_type, unsigned rows,
- unsigned columns);
-
- /**
- * Get the instance of an array type
- */
- static const glsl_type *get_array_instance(const glsl_type *base,
- unsigned elements);
-
- /**
- * Get the instance of a record type
- */
- static const glsl_type *get_record_instance(const glsl_struct_field *fields,
- unsigned num_fields,
- const char *name);
-
- /**
- * Query the total number of scalars that make up a scalar, vector or matrix
- */
- unsigned components() const
- {
- return vector_elements * matrix_columns;
- }
-
- /**
- * Calculate the number of components slots required to hold this type
- *
- * This is used to determine how many uniform or varying locations a type
- * might occupy.
- */
- unsigned component_slots() const;
-
-
- /**
- * Query whether or not a type is a scalar (non-vector and non-matrix).
- */
- bool is_scalar() const
- {
- return (vector_elements == 1)
- && (base_type >= GLSL_TYPE_UINT)
- && (base_type <= GLSL_TYPE_BOOL);
- }
-
- /**
- * Query whether or not a type is a vector
- */
- bool is_vector() const
- {
- return (vector_elements > 1)
- && (matrix_columns == 1)
- && (base_type >= GLSL_TYPE_UINT)
- && (base_type <= GLSL_TYPE_BOOL);
- }
-
- /**
- * Query whether or not a type is a matrix
- */
- bool is_matrix() const
- {
- /* GLSL only has float matrices. */
- return (matrix_columns > 1) && (base_type == GLSL_TYPE_FLOAT);
- }
-
- /**
- * Query whether or not a type is a non-array numeric type
- */
- bool is_numeric() const
- {
- return (base_type >= GLSL_TYPE_UINT) && (base_type <= GLSL_TYPE_FLOAT);
- }
-
- /**
- * Query whether or not a type is an integral type
- */
- bool is_integer() const
- {
- return (base_type == GLSL_TYPE_UINT) || (base_type == GLSL_TYPE_INT);
- }
-
- /**
- * Query whether or not a type is a float type
- */
- bool is_float() const
- {
- return base_type == GLSL_TYPE_FLOAT;
- }
-
- /**
- * Query whether or not a type is a non-array boolean type
- */
- bool is_boolean() const
- {
- return base_type == GLSL_TYPE_BOOL;
- }
-
- /**
- * Query whether or not a type is a sampler
- */
- bool is_sampler() const
- {
- return base_type == GLSL_TYPE_SAMPLER;
- }
-
- /**
- * Query whether or not a type is an array
- */
- bool is_array() const
- {
- return base_type == GLSL_TYPE_ARRAY;
- }
-
- /**
- * Query whether or not a type is a record
- */
- bool is_record() const
- {
- return base_type == GLSL_TYPE_STRUCT;
- }
-
- /**
- * Query whether or not a type is the void type singleton.
- */
- bool is_void() const
- {
- return base_type == GLSL_TYPE_VOID;
- }
-
- /**
- * Query whether or not a type is the error type singleton.
- */
- bool is_error() const
- {
- return base_type == GLSL_TYPE_ERROR;
- }
-
- /**
- * Query the full type of a matrix row
- *
- * \return
- * If the type is not a matrix, \c glsl_type::error_type is returned.
- * Otherwise a type matching the rows of the matrix is returned.
- */
- const glsl_type *row_type() const
- {
- return is_matrix()
- ? get_instance(base_type, matrix_columns, 1)
- : error_type;
- }
-
- /**
- * Query the full type of a matrix column
- *
- * \return
- * If the type is not a matrix, \c glsl_type::error_type is returned.
- * Otherwise a type matching the columns of the matrix is returned.
- */
- const glsl_type *column_type() const
- {
- return is_matrix()
- ? get_instance(base_type, vector_elements, 1)
- : error_type;
- }
-
-
- /**
- * Get the type of a structure field
- *
- * \return
- * Pointer to the type of the named field. If the type is not a structure
- * or the named field does not exist, \c glsl_type::error_type is returned.
- */
- const glsl_type *field_type(const char *name) const;
-
-
- /**
- * Get the location of a filed within a record type
- */
- int field_index(const char *name) const;
-
-
- /**
- * Query the number of elements in an array type
- *
- * \return
- * The number of elements in the array for array types or -1 for non-array
- * types. If the number of elements in the array has not yet been declared,
- * zero is returned.
- */
- int array_size() const
- {
- return is_array() ? length : -1;
- }
-
-private:
- /**
- * talloc context for all glsl_type allocations
- *
- * Set on the first call to \c glsl_type::new.
- */
- static void *mem_ctx;
-
- void init_talloc_type_ctx(void);
-
- /** Constructor for vector and matrix types */
- glsl_type(GLenum gl_type,
- unsigned base_type, unsigned vector_elements,
- unsigned matrix_columns, const char *name);
-
- /** Constructor for sampler types */
- glsl_type(GLenum gl_type,
- enum glsl_sampler_dim dim, bool shadow, bool array,
- unsigned type, const char *name);
-
- /** Constructor for record types */
- glsl_type(const glsl_struct_field *fields, unsigned num_fields,
- const char *name);
-
- /** Constructor for array types */
- glsl_type(const glsl_type *array, unsigned length);
-
- /** Hash table containing the known array types. */
- static struct hash_table *array_types;
-
- /** Hash table containing the known record types. */
- static struct hash_table *record_types;
-
- static int record_key_compare(const void *a, const void *b);
- static unsigned record_key_hash(const void *key);
-
- /**
- * \name Pointers to various type singletons
- */
- /*@{*/
- static const glsl_type _error_type;
- static const glsl_type void_type;
- static const glsl_type builtin_core_types[];
- static const glsl_type builtin_structure_types[];
- static const glsl_type builtin_110_deprecated_structure_types[];
- static const glsl_type builtin_110_types[];
- static const glsl_type builtin_120_types[];
- static const glsl_type builtin_130_types[];
- static const glsl_type builtin_ARB_texture_rectangle_types[];
- static const glsl_type builtin_EXT_texture_array_types[];
- static const glsl_type builtin_EXT_texture_buffer_object_types[];
- /*@}*/
-
- /**
- * \name Methods to populate a symbol table with built-in types.
- *
- * \internal
- * This is one of the truely annoying things about C++. Methods that are
- * completely internal and private to a type still have to be advertised to
- * the world in a public header file.
- */
- /*@{*/
- static void generate_100ES_types(glsl_symbol_table *);
- static void generate_110_types(glsl_symbol_table *);
- static void generate_120_types(glsl_symbol_table *);
- static void generate_130_types(glsl_symbol_table *);
- static void generate_ARB_texture_rectangle_types(glsl_symbol_table *, bool);
- static void generate_EXT_texture_array_types(glsl_symbol_table *, bool);
- /*@}*/
-
- /**
- * \name Friend functions.
- *
- * These functions are friends because they must have C linkage and the
- * need to call various private methods or access various private static
- * data.
- */
- /*@{*/
- friend void _mesa_glsl_initialize_types(struct _mesa_glsl_parse_state *);
- friend void _mesa_glsl_release_types(void);
- /*@}*/
-};
-
-struct glsl_struct_field {
- const struct glsl_type *type;
- const char *name;
-};
-
-#endif /* GLSL_TYPES_H */
+/* -*- c++ -*- */
+/*
+ * Copyright © 2009 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#pragma once
+#ifndef GLSL_TYPES_H
+#define GLSL_TYPES_H
+
+#include <cstring>
+#include <cassert>
+
+extern "C" {
+#include "GL/gl.h"
+#include <talloc.h>
+}
+
+struct _mesa_glsl_parse_state;
+struct glsl_symbol_table;
+
+extern "C" void
+_mesa_glsl_initialize_types(struct _mesa_glsl_parse_state *state);
+
+extern "C" void
+_mesa_glsl_release_types(void);
+
+enum glsl_base_type {
+ GLSL_TYPE_UINT = 0,
+ GLSL_TYPE_INT,
+ GLSL_TYPE_FLOAT,
+ GLSL_TYPE_BOOL,
+ GLSL_TYPE_SAMPLER,
+ GLSL_TYPE_STRUCT,
+ GLSL_TYPE_ARRAY,
+ GLSL_TYPE_VOID,
+ GLSL_TYPE_ERROR
+};
+
+enum glsl_sampler_dim {
+ GLSL_SAMPLER_DIM_1D = 0,
+ GLSL_SAMPLER_DIM_2D,
+ GLSL_SAMPLER_DIM_3D,
+ GLSL_SAMPLER_DIM_CUBE,
+ GLSL_SAMPLER_DIM_RECT,
+ GLSL_SAMPLER_DIM_BUF
+};
+
+
+struct glsl_type {
+ GLenum gl_type;
+ glsl_base_type base_type;
+
+ unsigned sampler_dimensionality:3;
+ unsigned sampler_shadow:1;
+ unsigned sampler_array:1;
+ unsigned sampler_type:2; /**< Type of data returned using this sampler.
+ * only \c GLSL_TYPE_FLOAT, \c GLSL_TYPE_INT,
+ * and \c GLSL_TYPE_UINT are valid.
+ */
+
+ /* Callers of this talloc-based new need not call delete. It's
+ * easier to just talloc_free 'mem_ctx' (or any of its ancestors). */
+ static void* operator new(size_t size)
+ {
+ if (glsl_type::mem_ctx == NULL) {
+ glsl_type::mem_ctx = talloc_init("glsl_type");
+ assert(glsl_type::mem_ctx != NULL);
+ }
+
+ void *type;
+
+ type = talloc_size(glsl_type::mem_ctx, size);
+ assert(type != NULL);
+
+ return type;
+ }
+
+ /* If the user *does* call delete, that's OK, we will just
+ * talloc_free in that case. */
+ static void operator delete(void *type)
+ {
+ talloc_free(type);
+ }
+
+ /**
+ * \name Vector and matrix element counts
+ *
+ * For scalars, each of these values will be 1. For non-numeric types
+ * these will be 0.
+ */
+ /*@{*/
+ unsigned vector_elements:3; /**< 1, 2, 3, or 4 vector elements. */
+ unsigned matrix_columns:3; /**< 1, 2, 3, or 4 matrix columns. */
+ /*@}*/
+
+ /**
+ * Name of the data type
+ *
+ * This may be \c NULL for anonymous structures, for arrays, or for
+ * function types.
+ */
+ const char *name;
+
+ /**
+ * For \c GLSL_TYPE_ARRAY, this is the length of the array. For
+ * \c GLSL_TYPE_STRUCT, it is the number of elements in the structure and
+ * the number of values pointed to by \c fields.structure (below).
+ */
+ unsigned length;
+
+ /**
+ * Subtype of composite data types.
+ */
+ union {
+ const struct glsl_type *array; /**< Type of array elements. */
+ const struct glsl_type *parameters; /**< Parameters to function. */
+ struct glsl_struct_field *structure; /**< List of struct fields. */
+ } fields;
+
+
+ /**
+ * \name Pointers to various public type singletons
+ */
+ /*@{*/
+ static const glsl_type *const error_type;
+ static const glsl_type *const void_type;
+ static const glsl_type *const int_type;
+ static const glsl_type *const ivec4_type;
+ static const glsl_type *const uint_type;
+ static const glsl_type *const uvec2_type;
+ static const glsl_type *const uvec3_type;
+ static const glsl_type *const uvec4_type;
+ static const glsl_type *const float_type;
+ static const glsl_type *const vec2_type;
+ static const glsl_type *const vec3_type;
+ static const glsl_type *const vec4_type;
+ static const glsl_type *const bool_type;
+ static const glsl_type *const mat2_type;
+ static const glsl_type *const mat2x3_type;
+ static const glsl_type *const mat2x4_type;
+ static const glsl_type *const mat3x2_type;
+ static const glsl_type *const mat3_type;
+ static const glsl_type *const mat3x4_type;
+ static const glsl_type *const mat4x2_type;
+ static const glsl_type *const mat4x3_type;
+ static const glsl_type *const mat4_type;
+ /*@}*/
+
+
+ /**
+ * For numeric and boolean derrived types returns the basic scalar type
+ *
+ * If the type is a numeric or boolean scalar, vector, or matrix type,
+ * this function gets the scalar type of the individual components. For
+ * all other types, including arrays of numeric or boolean types, the
+ * error type is returned.
+ */
+ const glsl_type *get_base_type() const;
+
+ /**
+ * Query the type of elements in an array
+ *
+ * \return
+ * Pointer to the type of elements in the array for array types, or \c NULL
+ * for non-array types.
+ */
+ const glsl_type *element_type() const
+ {
+ return is_array() ? fields.array : NULL;
+ }
+
+ /**
+ * Get the instance of a built-in scalar, vector, or matrix type
+ */
+ static const glsl_type *get_instance(unsigned base_type, unsigned rows,
+ unsigned columns);
+
+ /**
+ * Get the instance of an array type
+ */
+ static const glsl_type *get_array_instance(const glsl_type *base,
+ unsigned elements);
+
+ /**
+ * Get the instance of a record type
+ */
+ static const glsl_type *get_record_instance(const glsl_struct_field *fields,
+ unsigned num_fields,
+ const char *name);
+
+ /**
+ * Query the total number of scalars that make up a scalar, vector or matrix
+ */
+ unsigned components() const
+ {
+ return vector_elements * matrix_columns;
+ }
+
+ /**
+ * Calculate the number of components slots required to hold this type
+ *
+ * This is used to determine how many uniform or varying locations a type
+ * might occupy.
+ */
+ unsigned component_slots() const;
+
+
+ /**
+ * Query whether or not a type is a scalar (non-vector and non-matrix).
+ */
+ bool is_scalar() const
+ {
+ return (vector_elements == 1)
+ && (base_type >= GLSL_TYPE_UINT)
+ && (base_type <= GLSL_TYPE_BOOL);
+ }
+
+ /**
+ * Query whether or not a type is a vector
+ */
+ bool is_vector() const
+ {
+ return (vector_elements > 1)
+ && (matrix_columns == 1)
+ && (base_type >= GLSL_TYPE_UINT)
+ && (base_type <= GLSL_TYPE_BOOL);
+ }
+
+ /**
+ * Query whether or not a type is a matrix
+ */
+ bool is_matrix() const
+ {
+ /* GLSL only has float matrices. */
+ return (matrix_columns > 1) && (base_type == GLSL_TYPE_FLOAT);
+ }
+
+ /**
+ * Query whether or not a type is a non-array numeric type
+ */
+ bool is_numeric() const
+ {
+ return (base_type >= GLSL_TYPE_UINT) && (base_type <= GLSL_TYPE_FLOAT);
+ }
+
+ /**
+ * Query whether or not a type is an integral type
+ */
+ bool is_integer() const
+ {
+ return (base_type == GLSL_TYPE_UINT) || (base_type == GLSL_TYPE_INT);
+ }
+
+ /**
+ * Query whether or not a type is a float type
+ */
+ bool is_float() const
+ {
+ return base_type == GLSL_TYPE_FLOAT;
+ }
+
+ /**
+ * Query whether or not a type is a non-array boolean type
+ */
+ bool is_boolean() const
+ {
+ return base_type == GLSL_TYPE_BOOL;
+ }
+
+ /**
+ * Query whether or not a type is a sampler
+ */
+ bool is_sampler() const
+ {
+ return base_type == GLSL_TYPE_SAMPLER;
+ }
+
+ /**
+ * Query whether or not a type is an array
+ */
+ bool is_array() const
+ {
+ return base_type == GLSL_TYPE_ARRAY;
+ }
+
+ /**
+ * Query whether or not a type is a record
+ */
+ bool is_record() const
+ {
+ return base_type == GLSL_TYPE_STRUCT;
+ }
+
+ /**
+ * Query whether or not a type is the void type singleton.
+ */
+ bool is_void() const
+ {
+ return base_type == GLSL_TYPE_VOID;
+ }
+
+ /**
+ * Query whether or not a type is the error type singleton.
+ */
+ bool is_error() const
+ {
+ return base_type == GLSL_TYPE_ERROR;
+ }
+
+ /**
+ * Query the full type of a matrix row
+ *
+ * \return
+ * If the type is not a matrix, \c glsl_type::error_type is returned.
+ * Otherwise a type matching the rows of the matrix is returned.
+ */
+ const glsl_type *row_type() const
+ {
+ return is_matrix()
+ ? get_instance(base_type, matrix_columns, 1)
+ : error_type;
+ }
+
+ /**
+ * Query the full type of a matrix column
+ *
+ * \return
+ * If the type is not a matrix, \c glsl_type::error_type is returned.
+ * Otherwise a type matching the columns of the matrix is returned.
+ */
+ const glsl_type *column_type() const
+ {
+ return is_matrix()
+ ? get_instance(base_type, vector_elements, 1)
+ : error_type;
+ }
+
+
+ /**
+ * Get the type of a structure field
+ *
+ * \return
+ * Pointer to the type of the named field. If the type is not a structure
+ * or the named field does not exist, \c glsl_type::error_type is returned.
+ */
+ const glsl_type *field_type(const char *name) const;
+
+
+ /**
+ * Get the location of a filed within a record type
+ */
+ int field_index(const char *name) const;
+
+
+ /**
+ * Query the number of elements in an array type
+ *
+ * \return
+ * The number of elements in the array for array types or -1 for non-array
+ * types. If the number of elements in the array has not yet been declared,
+ * zero is returned.
+ */
+ int array_size() const
+ {
+ return is_array() ? length : -1;
+ }
+
+private:
+ /**
+ * talloc context for all glsl_type allocations
+ *
+ * Set on the first call to \c glsl_type::new.
+ */
+ static void *mem_ctx;
+
+ void init_talloc_type_ctx(void);
+
+ /** Constructor for vector and matrix types */
+ glsl_type(GLenum gl_type,
+ glsl_base_type base_type, unsigned vector_elements,
+ unsigned matrix_columns, const char *name);
+
+ /** Constructor for sampler types */
+ glsl_type(GLenum gl_type,
+ enum glsl_sampler_dim dim, bool shadow, bool array,
+ unsigned type, const char *name);
+
+ /** Constructor for record types */
+ glsl_type(const glsl_struct_field *fields, unsigned num_fields,
+ const char *name);
+
+ /** Constructor for array types */
+ glsl_type(const glsl_type *array, unsigned length);
+
+ /** Hash table containing the known array types. */
+ static struct hash_table *array_types;
+
+ /** Hash table containing the known record types. */
+ static struct hash_table *record_types;
+
+ static int record_key_compare(const void *a, const void *b);
+ static unsigned record_key_hash(const void *key);
+
+ /**
+ * \name Pointers to various type singletons
+ */
+ /*@{*/
+ static const glsl_type _error_type;
+ static const glsl_type _void_type;
+ static const glsl_type builtin_core_types[];
+ static const glsl_type builtin_structure_types[];
+ static const glsl_type builtin_110_deprecated_structure_types[];
+ static const glsl_type builtin_110_types[];
+ static const glsl_type builtin_120_types[];
+ static const glsl_type builtin_130_types[];
+ static const glsl_type builtin_ARB_texture_rectangle_types[];
+ static const glsl_type builtin_EXT_texture_array_types[];
+ static const glsl_type builtin_EXT_texture_buffer_object_types[];
+ /*@}*/
+
+ /**
+ * \name Methods to populate a symbol table with built-in types.
+ *
+ * \internal
+ * This is one of the truely annoying things about C++. Methods that are
+ * completely internal and private to a type still have to be advertised to
+ * the world in a public header file.
+ */
+ /*@{*/
+ static void generate_100ES_types(glsl_symbol_table *);
+ static void generate_110_types(glsl_symbol_table *);
+ static void generate_120_types(glsl_symbol_table *);
+ static void generate_130_types(glsl_symbol_table *);
+ static void generate_ARB_texture_rectangle_types(glsl_symbol_table *, bool);
+ static void generate_EXT_texture_array_types(glsl_symbol_table *, bool);
+ /*@}*/
+
+ /**
+ * \name Friend functions.
+ *
+ * These functions are friends because they must have C linkage and the
+ * need to call various private methods or access various private static
+ * data.
+ */
+ /*@{*/
+ friend void _mesa_glsl_initialize_types(struct _mesa_glsl_parse_state *);
+ friend void _mesa_glsl_release_types(void);
+ /*@}*/
+};
+
+struct glsl_struct_field {
+ const struct glsl_type *type;
+ const char *name;
+};
+
+#endif /* GLSL_TYPES_H */
diff --git a/mesalib/src/glsl/ir.cpp b/mesalib/src/glsl/ir.cpp
index 5e2109ecc..b47f4bd9d 100644
--- a/mesalib/src/glsl/ir.cpp
+++ b/mesalib/src/glsl/ir.cpp
@@ -1,1238 +1,1495 @@
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-#include <string.h>
-#include "main/core.h" /* for MAX2 */
-#include "ir.h"
-#include "ir_visitor.h"
-#include "glsl_types.h"
-
-ir_rvalue::ir_rvalue()
-{
- this->type = glsl_type::error_type;
-}
-
-/**
- * Modify the swizzle make to move one component to another
- *
- * \param m IR swizzle to be modified
- * \param from Component in the RHS that is to be swizzled
- * \param to Desired swizzle location of \c from
- */
-static void
-update_rhs_swizzle(ir_swizzle_mask &m, unsigned from, unsigned to)
-{
- switch (to) {
- case 0: m.x = from; break;
- case 1: m.y = from; break;
- case 2: m.z = from; break;
- case 3: m.w = from; break;
- default: assert(!"Should not get here.");
- }
-
- m.num_components = MAX2(m.num_components, (to + 1));
-}
-
-void
-ir_assignment::set_lhs(ir_rvalue *lhs)
-{
- void *mem_ctx = this;
- bool swizzled = false;
-
- while (lhs != NULL) {
- ir_swizzle *swiz = lhs->as_swizzle();
-
- if (swiz == NULL)
- break;
-
- unsigned write_mask = 0;
- ir_swizzle_mask rhs_swiz = { 0, 0, 0, 0, 0, 0 };
-
- for (unsigned i = 0; i < swiz->mask.num_components; i++) {
- unsigned c = 0;
-
- switch (i) {
- case 0: c = swiz->mask.x; break;
- case 1: c = swiz->mask.y; break;
- case 2: c = swiz->mask.z; break;
- case 3: c = swiz->mask.w; break;
- default: assert(!"Should not get here.");
- }
-
- write_mask |= (((this->write_mask >> i) & 1) << c);
- update_rhs_swizzle(rhs_swiz, i, c);
- }
-
- this->write_mask = write_mask;
- lhs = swiz->val;
-
- this->rhs = new(mem_ctx) ir_swizzle(this->rhs, rhs_swiz);
- swizzled = true;
- }
-
- if (swizzled) {
- /* Now, RHS channels line up with the LHS writemask. Collapse it
- * to just the channels that will be written.
- */
- ir_swizzle_mask rhs_swiz = { 0, 0, 0, 0, 0, 0 };
- int rhs_chan = 0;
- for (int i = 0; i < 4; i++) {
- if (write_mask & (1 << i))
- update_rhs_swizzle(rhs_swiz, i, rhs_chan++);
- }
- this->rhs = new(mem_ctx) ir_swizzle(this->rhs, rhs_swiz);
- }
-
- assert((lhs == NULL) || lhs->as_dereference());
-
- this->lhs = (ir_dereference *) lhs;
-}
-
-ir_variable *
-ir_assignment::whole_variable_written()
-{
- ir_variable *v = this->lhs->whole_variable_referenced();
-
- if (v == NULL)
- return NULL;
-
- if (v->type->is_scalar())
- return v;
-
- if (v->type->is_vector()) {
- const unsigned mask = (1U << v->type->vector_elements) - 1;
-
- if (mask != this->write_mask)
- return NULL;
- }
-
- /* Either all the vector components are assigned or the variable is some
- * composite type (and the whole thing is assigned.
- */
- return v;
-}
-
-ir_assignment::ir_assignment(ir_dereference *lhs, ir_rvalue *rhs,
- ir_rvalue *condition, unsigned write_mask)
-{
- this->ir_type = ir_type_assignment;
- this->condition = condition;
- this->rhs = rhs;
- this->lhs = lhs;
- this->write_mask = write_mask;
-
- if (lhs->type->is_scalar() || lhs->type->is_vector()) {
- int lhs_components = 0;
- for (int i = 0; i < 4; i++) {
- if (write_mask & (1 << i))
- lhs_components++;
- }
-
- assert(lhs_components == this->rhs->type->vector_elements);
- }
-}
-
-ir_assignment::ir_assignment(ir_rvalue *lhs, ir_rvalue *rhs,
- ir_rvalue *condition)
-{
- this->ir_type = ir_type_assignment;
- this->condition = condition;
- this->rhs = rhs;
-
- /* If the RHS is a vector type, assume that all components of the vector
- * type are being written to the LHS. The write mask comes from the RHS
- * because we can have a case where the LHS is a vec4 and the RHS is a
- * vec3. In that case, the assignment is:
- *
- * (assign (...) (xyz) (var_ref lhs) (var_ref rhs))
- */
- if (rhs->type->is_vector())
- this->write_mask = (1U << rhs->type->vector_elements) - 1;
- else if (rhs->type->is_scalar())
- this->write_mask = 1;
- else
- this->write_mask = 0;
-
- this->set_lhs(lhs);
-}
-
-
-ir_expression::ir_expression(int op, const struct glsl_type *type,
- ir_rvalue *op0, ir_rvalue *op1)
-{
- this->ir_type = ir_type_expression;
- this->type = type;
- this->operation = ir_expression_operation(op);
- this->operands[0] = op0;
- this->operands[1] = op1;
-}
-
-unsigned int
-ir_expression::get_num_operands(ir_expression_operation op)
-{
-/* Update ir_print_visitor.cpp when updating this list. */
- const int num_operands[] = {
- 1, /* ir_unop_bit_not */
- 1, /* ir_unop_logic_not */
- 1, /* ir_unop_neg */
- 1, /* ir_unop_abs */
- 1, /* ir_unop_sign */
- 1, /* ir_unop_rcp */
- 1, /* ir_unop_rsq */
- 1, /* ir_unop_sqrt */
- 1, /* ir_unop_exp */
- 1, /* ir_unop_log */
- 1, /* ir_unop_exp2 */
- 1, /* ir_unop_log2 */
- 1, /* ir_unop_f2i */
- 1, /* ir_unop_i2f */
- 1, /* ir_unop_f2b */
- 1, /* ir_unop_b2f */
- 1, /* ir_unop_i2b */
- 1, /* ir_unop_b2i */
- 1, /* ir_unop_u2f */
- 1, /* ir_unop_any */
-
- 1, /* ir_unop_trunc */
- 1, /* ir_unop_ceil */
- 1, /* ir_unop_floor */
- 1, /* ir_unop_fract */
-
- 1, /* ir_unop_sin */
- 1, /* ir_unop_cos */
-
- 1, /* ir_unop_dFdx */
- 1, /* ir_unop_dFdy */
-
- 1, /* ir_unop_noise */
-
- 2, /* ir_binop_add */
- 2, /* ir_binop_sub */
- 2, /* ir_binop_mul */
- 2, /* ir_binop_div */
- 2, /* ir_binop_mod */
-
- 2, /* ir_binop_less */
- 2, /* ir_binop_greater */
- 2, /* ir_binop_lequal */
- 2, /* ir_binop_gequal */
- 2, /* ir_binop_equal */
- 2, /* ir_binop_nequal */
- 2, /* ir_binop_all_equal */
- 2, /* ir_binop_any_nequal */
-
- 2, /* ir_binop_lshift */
- 2, /* ir_binop_rshift */
- 2, /* ir_binop_bit_and */
- 2, /* ir_binop_bit_xor */
- 2, /* ir_binop_bit_or */
-
- 2, /* ir_binop_logic_and */
- 2, /* ir_binop_logic_xor */
- 2, /* ir_binop_logic_or */
-
- 2, /* ir_binop_dot */
- 2, /* ir_binop_cross */
- 2, /* ir_binop_min */
- 2, /* ir_binop_max */
-
- 2, /* ir_binop_pow */
- };
-
- assert(sizeof(num_operands) / sizeof(num_operands[0]) == ir_binop_pow + 1);
-
- return num_operands[op];
-}
-
-static const char *const operator_strs[] = {
- "~",
- "!",
- "neg",
- "abs",
- "sign",
- "rcp",
- "rsq",
- "sqrt",
- "exp",
- "log",
- "exp2",
- "log2",
- "f2i",
- "i2f",
- "f2b",
- "b2f",
- "i2b",
- "b2i",
- "u2f",
- "any",
- "trunc",
- "ceil",
- "floor",
- "fract",
- "sin",
- "cos",
- "dFdx",
- "dFdy",
- "noise",
- "+",
- "-",
- "*",
- "/",
- "%",
- "<",
- ">",
- "<=",
- ">=",
- "==",
- "!=",
- "all_equal",
- "any_nequal",
- "<<",
- ">>",
- "&",
- "^",
- "|",
- "&&",
- "^^",
- "||",
- "dot",
- "cross",
- "min",
- "max",
- "pow",
-};
-
-const char *ir_expression::operator_string(ir_expression_operation op)
-{
- assert((unsigned int) op < Elements(operator_strs));
- assert(Elements(operator_strs) == (ir_binop_pow + 1));
- return operator_strs[op];
-}
-
-const char *ir_expression::operator_string()
-{
- return operator_string(this->operation);
-}
-
-ir_expression_operation
-ir_expression::get_operator(const char *str)
-{
- const int operator_count = sizeof(operator_strs) / sizeof(operator_strs[0]);
- for (int op = 0; op < operator_count; op++) {
- if (strcmp(str, operator_strs[op]) == 0)
- return (ir_expression_operation) op;
- }
- return (ir_expression_operation) -1;
-}
-
-ir_constant::ir_constant()
-{
- this->ir_type = ir_type_constant;
-}
-
-ir_constant::ir_constant(const struct glsl_type *type,
- const ir_constant_data *data)
-{
- assert((type->base_type >= GLSL_TYPE_UINT)
- && (type->base_type <= GLSL_TYPE_BOOL));
-
- this->ir_type = ir_type_constant;
- this->type = type;
- memcpy(& this->value, data, sizeof(this->value));
-}
-
-ir_constant::ir_constant(float f)
-{
- this->ir_type = ir_type_constant;
- this->type = glsl_type::float_type;
- this->value.f[0] = f;
- for (int i = 1; i < 16; i++) {
- this->value.f[i] = 0;
- }
-}
-
-ir_constant::ir_constant(unsigned int u)
-{
- this->ir_type = ir_type_constant;
- this->type = glsl_type::uint_type;
- this->value.u[0] = u;
- for (int i = 1; i < 16; i++) {
- this->value.u[i] = 0;
- }
-}
-
-ir_constant::ir_constant(int i)
-{
- this->ir_type = ir_type_constant;
- this->type = glsl_type::int_type;
- this->value.i[0] = i;
- for (int i = 1; i < 16; i++) {
- this->value.i[i] = 0;
- }
-}
-
-ir_constant::ir_constant(bool b)
-{
- this->ir_type = ir_type_constant;
- this->type = glsl_type::bool_type;
- this->value.b[0] = b;
- for (int i = 1; i < 16; i++) {
- this->value.b[i] = false;
- }
-}
-
-ir_constant::ir_constant(const ir_constant *c, unsigned i)
-{
- this->ir_type = ir_type_constant;
- this->type = c->type->get_base_type();
-
- switch (this->type->base_type) {
- case GLSL_TYPE_UINT: this->value.u[0] = c->value.u[i]; break;
- case GLSL_TYPE_INT: this->value.i[0] = c->value.i[i]; break;
- case GLSL_TYPE_FLOAT: this->value.f[0] = c->value.f[i]; break;
- case GLSL_TYPE_BOOL: this->value.b[0] = c->value.b[i]; break;
- default: assert(!"Should not get here."); break;
- }
-}
-
-ir_constant::ir_constant(const struct glsl_type *type, exec_list *value_list)
-{
- this->ir_type = ir_type_constant;
- this->type = type;
-
- assert(type->is_scalar() || type->is_vector() || type->is_matrix()
- || type->is_record() || type->is_array());
-
- if (type->is_array()) {
- this->array_elements = talloc_array(this, ir_constant *, type->length);
- unsigned i = 0;
- foreach_list(node, value_list) {
- ir_constant *value = (ir_constant *) node;
- assert(value->as_constant() != NULL);
-
- this->array_elements[i++] = value;
- }
- return;
- }
-
- /* If the constant is a record, the types of each of the entries in
- * value_list must be a 1-for-1 match with the structure components. Each
- * entry must also be a constant. Just move the nodes from the value_list
- * to the list in the ir_constant.
- */
- /* FINISHME: Should there be some type checking and / or assertions here? */
- /* FINISHME: Should the new constant take ownership of the nodes from
- * FINISHME: value_list, or should it make copies?
- */
- if (type->is_record()) {
- value_list->move_nodes_to(& this->components);
- return;
- }
-
- for (unsigned i = 0; i < 16; i++) {
- this->value.u[i] = 0;
- }
-
- ir_constant *value = (ir_constant *) (value_list->head);
-
- /* Constructors with exactly one scalar argument are special for vectors
- * and matrices. For vectors, the scalar value is replicated to fill all
- * the components. For matrices, the scalar fills the components of the
- * diagonal while the rest is filled with 0.
- */
- if (value->type->is_scalar() && value->next->is_tail_sentinel()) {
- if (type->is_matrix()) {
- /* Matrix - fill diagonal (rest is already set to 0) */
- assert(type->base_type == GLSL_TYPE_FLOAT);
- for (unsigned i = 0; i < type->matrix_columns; i++)
- this->value.f[i * type->vector_elements + i] = value->value.f[0];
- } else {
- /* Vector or scalar - fill all components */
- switch (type->base_type) {
- case GLSL_TYPE_UINT:
- case GLSL_TYPE_INT:
- for (unsigned i = 0; i < type->components(); i++)
- this->value.u[i] = value->value.u[0];
- break;
- case GLSL_TYPE_FLOAT:
- for (unsigned i = 0; i < type->components(); i++)
- this->value.f[i] = value->value.f[0];
- break;
- case GLSL_TYPE_BOOL:
- for (unsigned i = 0; i < type->components(); i++)
- this->value.b[i] = value->value.b[0];
- break;
- default:
- assert(!"Should not get here.");
- break;
- }
- }
- return;
- }
-
- if (type->is_matrix() && value->type->is_matrix()) {
- assert(value->next->is_tail_sentinel());
-
- /* From section 5.4.2 of the GLSL 1.20 spec:
- * "If a matrix is constructed from a matrix, then each component
- * (column i, row j) in the result that has a corresponding component
- * (column i, row j) in the argument will be initialized from there."
- */
- unsigned cols = MIN2(type->matrix_columns, value->type->matrix_columns);
- unsigned rows = MIN2(type->vector_elements, value->type->vector_elements);
- for (unsigned i = 0; i < cols; i++) {
- for (unsigned j = 0; j < rows; j++) {
- const unsigned src = i * value->type->vector_elements + j;
- const unsigned dst = i * type->vector_elements + j;
- this->value.f[dst] = value->value.f[src];
- }
- }
-
- /* "All other components will be initialized to the identity matrix." */
- for (unsigned i = cols; i < type->matrix_columns; i++)
- this->value.f[i * type->vector_elements + i] = 1.0;
-
- return;
- }
-
- /* Use each component from each entry in the value_list to initialize one
- * component of the constant being constructed.
- */
- for (unsigned i = 0; i < type->components(); /* empty */) {
- assert(value->as_constant() != NULL);
- assert(!value->is_tail_sentinel());
-
- for (unsigned j = 0; j < value->type->components(); j++) {
- switch (type->base_type) {
- case GLSL_TYPE_UINT:
- this->value.u[i] = value->get_uint_component(j);
- break;
- case GLSL_TYPE_INT:
- this->value.i[i] = value->get_int_component(j);
- break;
- case GLSL_TYPE_FLOAT:
- this->value.f[i] = value->get_float_component(j);
- break;
- case GLSL_TYPE_BOOL:
- this->value.b[i] = value->get_bool_component(j);
- break;
- default:
- /* FINISHME: What to do? Exceptions are not the answer.
- */
- break;
- }
-
- i++;
- if (i >= type->components())
- break;
- }
-
- value = (ir_constant *) value->next;
- }
-}
-
-ir_constant *
-ir_constant::zero(void *mem_ctx, const glsl_type *type)
-{
- assert(type->is_numeric() || type->is_boolean());
-
- ir_constant *c = new(mem_ctx) ir_constant;
- c->type = type;
- memset(&c->value, 0, sizeof(c->value));
-
- return c;
-}
-
-bool
-ir_constant::get_bool_component(unsigned i) const
-{
- switch (this->type->base_type) {
- case GLSL_TYPE_UINT: return this->value.u[i] != 0;
- case GLSL_TYPE_INT: return this->value.i[i] != 0;
- case GLSL_TYPE_FLOAT: return ((int)this->value.f[i]) != 0;
- case GLSL_TYPE_BOOL: return this->value.b[i];
- default: assert(!"Should not get here."); break;
- }
-
- /* Must return something to make the compiler happy. This is clearly an
- * error case.
- */
- return false;
-}
-
-float
-ir_constant::get_float_component(unsigned i) const
-{
- switch (this->type->base_type) {
- case GLSL_TYPE_UINT: return (float) this->value.u[i];
- case GLSL_TYPE_INT: return (float) this->value.i[i];
- case GLSL_TYPE_FLOAT: return this->value.f[i];
- case GLSL_TYPE_BOOL: return this->value.b[i] ? 1.0 : 0.0;
- default: assert(!"Should not get here."); break;
- }
-
- /* Must return something to make the compiler happy. This is clearly an
- * error case.
- */
- return 0.0;
-}
-
-int
-ir_constant::get_int_component(unsigned i) const
-{
- switch (this->type->base_type) {
- case GLSL_TYPE_UINT: return this->value.u[i];
- case GLSL_TYPE_INT: return this->value.i[i];
- case GLSL_TYPE_FLOAT: return (int) this->value.f[i];
- case GLSL_TYPE_BOOL: return this->value.b[i] ? 1 : 0;
- default: assert(!"Should not get here."); break;
- }
-
- /* Must return something to make the compiler happy. This is clearly an
- * error case.
- */
- return 0;
-}
-
-unsigned
-ir_constant::get_uint_component(unsigned i) const
-{
- switch (this->type->base_type) {
- case GLSL_TYPE_UINT: return this->value.u[i];
- case GLSL_TYPE_INT: return this->value.i[i];
- case GLSL_TYPE_FLOAT: return (unsigned) this->value.f[i];
- case GLSL_TYPE_BOOL: return this->value.b[i] ? 1 : 0;
- default: assert(!"Should not get here."); break;
- }
-
- /* Must return something to make the compiler happy. This is clearly an
- * error case.
- */
- return 0;
-}
-
-ir_constant *
-ir_constant::get_array_element(unsigned i) const
-{
- assert(this->type->is_array());
-
- /* From page 35 (page 41 of the PDF) of the GLSL 1.20 spec:
- *
- * "Behavior is undefined if a shader subscripts an array with an index
- * less than 0 or greater than or equal to the size the array was
- * declared with."
- *
- * Most out-of-bounds accesses are removed before things could get this far.
- * There are cases where non-constant array index values can get constant
- * folded.
- */
- if (int(i) < 0)
- i = 0;
- else if (i >= this->type->length)
- i = this->type->length - 1;
-
- return array_elements[i];
-}
-
-ir_constant *
-ir_constant::get_record_field(const char *name)
-{
- int idx = this->type->field_index(name);
-
- if (idx < 0)
- return NULL;
-
- if (this->components.is_empty())
- return NULL;
-
- exec_node *node = this->components.head;
- for (int i = 0; i < idx; i++) {
- node = node->next;
-
- /* If the end of the list is encountered before the element matching the
- * requested field is found, return NULL.
- */
- if (node->is_tail_sentinel())
- return NULL;
- }
-
- return (ir_constant *) node;
-}
-
-
-bool
-ir_constant::has_value(const ir_constant *c) const
-{
- if (this->type != c->type)
- return false;
-
- if (this->type->is_array()) {
- for (unsigned i = 0; i < this->type->length; i++) {
- if (this->array_elements[i]->has_value(c->array_elements[i]))
- return false;
- }
- return true;
- }
-
- if (this->type->base_type == GLSL_TYPE_STRUCT) {
- const exec_node *a_node = this->components.head;
- const exec_node *b_node = c->components.head;
-
- while (!a_node->is_tail_sentinel()) {
- assert(!b_node->is_tail_sentinel());
-
- const ir_constant *const a_field = (ir_constant *) a_node;
- const ir_constant *const b_field = (ir_constant *) b_node;
-
- if (!a_field->has_value(b_field))
- return false;
-
- a_node = a_node->next;
- b_node = b_node->next;
- }
-
- return true;
- }
-
- for (unsigned i = 0; i < this->type->components(); i++) {
- switch (this->type->base_type) {
- case GLSL_TYPE_UINT:
- if (this->value.u[i] != c->value.u[i])
- return false;
- break;
- case GLSL_TYPE_INT:
- if (this->value.i[i] != c->value.i[i])
- return false;
- break;
- case GLSL_TYPE_FLOAT:
- if (this->value.f[i] != c->value.f[i])
- return false;
- break;
- case GLSL_TYPE_BOOL:
- if (this->value.b[i] != c->value.b[i])
- return false;
- break;
- default:
- assert(!"Should not get here.");
- return false;
- }
- }
-
- return true;
-}
-
-
-ir_loop::ir_loop()
-{
- this->ir_type = ir_type_loop;
- this->cmp = ir_unop_neg;
- this->from = NULL;
- this->to = NULL;
- this->increment = NULL;
- this->counter = NULL;
-}
-
-
-ir_dereference_variable::ir_dereference_variable(ir_variable *var)
-{
- this->ir_type = ir_type_dereference_variable;
- this->var = var;
- this->type = (var != NULL) ? var->type : glsl_type::error_type;
-}
-
-
-ir_dereference_array::ir_dereference_array(ir_rvalue *value,
- ir_rvalue *array_index)
-{
- this->ir_type = ir_type_dereference_array;
- this->array_index = array_index;
- this->set_array(value);
-}
-
-
-ir_dereference_array::ir_dereference_array(ir_variable *var,
- ir_rvalue *array_index)
-{
- void *ctx = talloc_parent(var);
-
- this->ir_type = ir_type_dereference_array;
- this->array_index = array_index;
- this->set_array(new(ctx) ir_dereference_variable(var));
-}
-
-
-void
-ir_dereference_array::set_array(ir_rvalue *value)
-{
- this->array = value;
- this->type = glsl_type::error_type;
-
- if (this->array != NULL) {
- const glsl_type *const vt = this->array->type;
-
- if (vt->is_array()) {
- type = vt->element_type();
- } else if (vt->is_matrix()) {
- type = vt->column_type();
- } else if (vt->is_vector()) {
- type = vt->get_base_type();
- }
- }
-}
-
-
-ir_dereference_record::ir_dereference_record(ir_rvalue *value,
- const char *field)
-{
- this->ir_type = ir_type_dereference_record;
- this->record = value;
- this->field = talloc_strdup(this, field);
- this->type = (this->record != NULL)
- ? this->record->type->field_type(field) : glsl_type::error_type;
-}
-
-
-ir_dereference_record::ir_dereference_record(ir_variable *var,
- const char *field)
-{
- void *ctx = talloc_parent(var);
-
- this->ir_type = ir_type_dereference_record;
- this->record = new(ctx) ir_dereference_variable(var);
- this->field = talloc_strdup(this, field);
- this->type = (this->record != NULL)
- ? this->record->type->field_type(field) : glsl_type::error_type;
-}
-
-bool type_contains_sampler(const glsl_type *type)
-{
- if (type->is_array()) {
- return type_contains_sampler(type->fields.array);
- } else if (type->is_record()) {
- for (unsigned int i = 0; i < type->length; i++) {
- if (type_contains_sampler(type->fields.structure[i].type))
- return true;
- }
- return false;
- } else {
- return type->is_sampler();
- }
-}
-
-bool
-ir_dereference::is_lvalue()
-{
- ir_variable *var = this->variable_referenced();
-
- /* Every l-value derference chain eventually ends in a variable.
- */
- if ((var == NULL) || var->read_only)
- return false;
-
- if (this->type->is_array() && !var->array_lvalue)
- return false;
-
- /* From page 17 (page 23 of the PDF) of the GLSL 1.20 spec:
- *
- * "Samplers cannot be treated as l-values; hence cannot be used
- * as out or inout function parameters, nor can they be
- * assigned into."
- */
- if (type_contains_sampler(this->type))
- return false;
-
- return true;
-}
-
-
-const char *tex_opcode_strs[] = { "tex", "txb", "txl", "txd", "txf" };
-
-const char *ir_texture::opcode_string()
-{
- assert((unsigned int) op <=
- sizeof(tex_opcode_strs) / sizeof(tex_opcode_strs[0]));
- return tex_opcode_strs[op];
-}
-
-ir_texture_opcode
-ir_texture::get_opcode(const char *str)
-{
- const int count = sizeof(tex_opcode_strs) / sizeof(tex_opcode_strs[0]);
- for (int op = 0; op < count; op++) {
- if (strcmp(str, tex_opcode_strs[op]) == 0)
- return (ir_texture_opcode) op;
- }
- return (ir_texture_opcode) -1;
-}
-
-
-void
-ir_texture::set_sampler(ir_dereference *sampler)
-{
- assert(sampler != NULL);
- this->sampler = sampler;
-
- switch (sampler->type->sampler_type) {
- case GLSL_TYPE_FLOAT:
- this->type = glsl_type::vec4_type;
- break;
- case GLSL_TYPE_INT:
- this->type = glsl_type::ivec4_type;
- break;
- case GLSL_TYPE_UINT:
- this->type = glsl_type::uvec4_type;
- break;
- }
-}
-
-
-void
-ir_swizzle::init_mask(const unsigned *comp, unsigned count)
-{
- assert((count >= 1) && (count <= 4));
-
- memset(&this->mask, 0, sizeof(this->mask));
- this->mask.num_components = count;
-
- unsigned dup_mask = 0;
- switch (count) {
- case 4:
- assert(comp[3] <= 3);
- dup_mask |= (1U << comp[3])
- & ((1U << comp[0]) | (1U << comp[1]) | (1U << comp[2]));
- this->mask.w = comp[3];
-
- case 3:
- assert(comp[2] <= 3);
- dup_mask |= (1U << comp[2])
- & ((1U << comp[0]) | (1U << comp[1]));
- this->mask.z = comp[2];
-
- case 2:
- assert(comp[1] <= 3);
- dup_mask |= (1U << comp[1])
- & ((1U << comp[0]));
- this->mask.y = comp[1];
-
- case 1:
- assert(comp[0] <= 3);
- this->mask.x = comp[0];
- }
-
- this->mask.has_duplicates = dup_mask != 0;
-
- /* Based on the number of elements in the swizzle and the base type
- * (i.e., float, int, unsigned, or bool) of the vector being swizzled,
- * generate the type of the resulting value.
- */
- type = glsl_type::get_instance(val->type->base_type, mask.num_components, 1);
-}
-
-ir_swizzle::ir_swizzle(ir_rvalue *val, unsigned x, unsigned y, unsigned z,
- unsigned w, unsigned count)
- : val(val)
-{
- const unsigned components[4] = { x, y, z, w };
- this->ir_type = ir_type_swizzle;
- this->init_mask(components, count);
-}
-
-ir_swizzle::ir_swizzle(ir_rvalue *val, const unsigned *comp,
- unsigned count)
- : val(val)
-{
- this->ir_type = ir_type_swizzle;
- this->init_mask(comp, count);
-}
-
-ir_swizzle::ir_swizzle(ir_rvalue *val, ir_swizzle_mask mask)
-{
- this->ir_type = ir_type_swizzle;
- this->val = val;
- this->mask = mask;
- this->type = glsl_type::get_instance(val->type->base_type,
- mask.num_components, 1);
-}
-
-#define X 1
-#define R 5
-#define S 9
-#define I 13
-
-ir_swizzle *
-ir_swizzle::create(ir_rvalue *val, const char *str, unsigned vector_length)
-{
- void *ctx = talloc_parent(val);
-
- /* For each possible swizzle character, this table encodes the value in
- * \c idx_map that represents the 0th element of the vector. For invalid
- * swizzle characters (e.g., 'k'), a special value is used that will allow
- * detection of errors.
- */
- static const unsigned char base_idx[26] = {
- /* a b c d e f g h i j k l m */
- R, R, I, I, I, I, R, I, I, I, I, I, I,
- /* n o p q r s t u v w x y z */
- I, I, S, S, R, S, S, I, I, X, X, X, X
- };
-
- /* Each valid swizzle character has an entry in the previous table. This
- * table encodes the base index encoded in the previous table plus the actual
- * index of the swizzle character. When processing swizzles, the first
- * character in the string is indexed in the previous table. Each character
- * in the string is indexed in this table, and the value found there has the
- * value form the first table subtracted. The result must be on the range
- * [0,3].
- *
- * For example, the string "wzyx" will get X from the first table. Each of
- * the charcaters will get X+3, X+2, X+1, and X+0 from this table. After
- * subtraction, the swizzle values are { 3, 2, 1, 0 }.
- *
- * The string "wzrg" will get X from the first table. Each of the characters
- * will get X+3, X+2, R+0, and R+1 from this table. After subtraction, the
- * swizzle values are { 3, 2, 4, 5 }. Since 4 and 5 are outside the range
- * [0,3], the error is detected.
- */
- static const unsigned char idx_map[26] = {
- /* a b c d e f g h i j k l m */
- R+3, R+2, 0, 0, 0, 0, R+1, 0, 0, 0, 0, 0, 0,
- /* n o p q r s t u v w x y z */
- 0, 0, S+2, S+3, R+0, S+0, S+1, 0, 0, X+3, X+0, X+1, X+2
- };
-
- int swiz_idx[4] = { 0, 0, 0, 0 };
- unsigned i;
-
-
- /* Validate the first character in the swizzle string and look up the base
- * index value as described above.
- */
- if ((str[0] < 'a') || (str[0] > 'z'))
- return NULL;
-
- const unsigned base = base_idx[str[0] - 'a'];
-
-
- for (i = 0; (i < 4) && (str[i] != '\0'); i++) {
- /* Validate the next character, and, as described above, convert it to a
- * swizzle index.
- */
- if ((str[i] < 'a') || (str[i] > 'z'))
- return NULL;
-
- swiz_idx[i] = idx_map[str[i] - 'a'] - base;
- if ((swiz_idx[i] < 0) || (swiz_idx[i] >= (int) vector_length))
- return NULL;
- }
-
- if (str[i] != '\0')
- return NULL;
-
- return new(ctx) ir_swizzle(val, swiz_idx[0], swiz_idx[1], swiz_idx[2],
- swiz_idx[3], i);
-}
-
-#undef X
-#undef R
-#undef S
-#undef I
-
-ir_variable *
-ir_swizzle::variable_referenced()
-{
- return this->val->variable_referenced();
-}
-
-
-ir_variable::ir_variable(const struct glsl_type *type, const char *name,
- ir_variable_mode mode)
- : max_array_access(0), read_only(false), centroid(false), invariant(false),
- mode(mode), interpolation(ir_var_smooth), array_lvalue(false)
-{
- this->ir_type = ir_type_variable;
- this->type = type;
- this->name = talloc_strdup(this, name);
- this->location = -1;
- this->warn_extension = NULL;
- this->constant_value = NULL;
- this->origin_upper_left = false;
- this->pixel_center_integer = false;
-
- if (type && type->base_type == GLSL_TYPE_SAMPLER)
- this->read_only = true;
-}
-
-
-const char *
-ir_variable::interpolation_string() const
-{
- switch (this->interpolation) {
- case ir_var_smooth: return "smooth";
- case ir_var_flat: return "flat";
- case ir_var_noperspective: return "noperspective";
- }
-
- assert(!"Should not get here.");
- return "";
-}
-
-
-unsigned
-ir_variable::component_slots() const
-{
- /* FINISHME: Sparsely accessed arrays require fewer slots. */
- return this->type->component_slots();
-}
-
-
-ir_function_signature::ir_function_signature(const glsl_type *return_type)
- : return_type(return_type), is_defined(false), _function(NULL)
-{
- this->ir_type = ir_type_function_signature;
- this->is_builtin = false;
-}
-
-
-const char *
-ir_function_signature::qualifiers_match(exec_list *params)
-{
- exec_list_iterator iter_a = parameters.iterator();
- exec_list_iterator iter_b = params->iterator();
-
- /* check that the qualifiers match. */
- while (iter_a.has_next()) {
- ir_variable *a = (ir_variable *)iter_a.get();
- ir_variable *b = (ir_variable *)iter_b.get();
-
- if (a->read_only != b->read_only ||
- a->mode != b->mode ||
- a->interpolation != b->interpolation ||
- a->centroid != b->centroid) {
-
- /* parameter a's qualifiers don't match */
- return a->name;
- }
-
- iter_a.next();
- iter_b.next();
- }
- return NULL;
-}
-
-
-void
-ir_function_signature::replace_parameters(exec_list *new_params)
-{
- /* Destroy all of the previous parameter information. If the previous
- * parameter information comes from the function prototype, it may either
- * specify incorrect parameter names or not have names at all.
- */
- foreach_iter(exec_list_iterator, iter, parameters) {
- assert(((ir_instruction *) iter.get())->as_variable() != NULL);
-
- iter.remove();
- }
-
- new_params->move_nodes_to(&parameters);
-}
-
-
-ir_function::ir_function(const char *name)
-{
- this->ir_type = ir_type_function;
- this->name = talloc_strdup(this, name);
-}
-
-
-bool
-ir_function::has_user_signature()
-{
- foreach_list(n, &this->signatures) {
- ir_function_signature *const sig = (ir_function_signature *) n;
- if (!sig->is_builtin)
- return true;
- }
- return false;
-}
-
-
-ir_call *
-ir_call::get_error_instruction(void *ctx)
-{
- ir_call *call = new(ctx) ir_call;
-
- call->type = glsl_type::error_type;
- return call;
-}
-
-void
-ir_call::set_callee(ir_function_signature *sig)
-{
- assert((this->type == NULL) || (this->type == sig->return_type));
-
- this->callee = sig;
-}
-
-void
-visit_exec_list(exec_list *list, ir_visitor *visitor)
-{
- foreach_iter(exec_list_iterator, iter, *list) {
- ((ir_instruction *)iter.get())->accept(visitor);
- }
-}
-
-
-static void
-steal_memory(ir_instruction *ir, void *new_ctx)
-{
- ir_variable *var = ir->as_variable();
- ir_constant *constant = ir->as_constant();
- if (var != NULL && var->constant_value != NULL)
- steal_memory(var->constant_value, ir);
-
- /* The components of aggregate constants are not visited by the normal
- * visitor, so steal their values by hand.
- */
- if (constant != NULL) {
- if (constant->type->is_record()) {
- foreach_iter(exec_list_iterator, iter, constant->components) {
- ir_constant *field = (ir_constant *)iter.get();
- steal_memory(field, ir);
- }
- } else if (constant->type->is_array()) {
- for (unsigned int i = 0; i < constant->type->length; i++) {
- steal_memory(constant->array_elements[i], ir);
- }
- }
- }
-
- talloc_steal(new_ctx, ir);
-}
-
-
-void
-reparent_ir(exec_list *list, void *mem_ctx)
-{
- foreach_list(node, list) {
- visit_tree((ir_instruction *) node, steal_memory, mem_ctx);
- }
-}
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+#include <string.h>
+#include "main/core.h" /* for MAX2 */
+#include "ir.h"
+#include "ir_visitor.h"
+#include "glsl_types.h"
+
+ir_rvalue::ir_rvalue()
+{
+ this->type = glsl_type::error_type;
+}
+
+bool ir_rvalue::is_zero() const
+{
+ return false;
+}
+
+bool ir_rvalue::is_one() const
+{
+ return false;
+}
+
+bool ir_rvalue::is_negative_one() const
+{
+ return false;
+}
+
+/**
+ * Modify the swizzle make to move one component to another
+ *
+ * \param m IR swizzle to be modified
+ * \param from Component in the RHS that is to be swizzled
+ * \param to Desired swizzle location of \c from
+ */
+static void
+update_rhs_swizzle(ir_swizzle_mask &m, unsigned from, unsigned to)
+{
+ switch (to) {
+ case 0: m.x = from; break;
+ case 1: m.y = from; break;
+ case 2: m.z = from; break;
+ case 3: m.w = from; break;
+ default: assert(!"Should not get here.");
+ }
+
+ m.num_components = MAX2(m.num_components, (to + 1));
+}
+
+void
+ir_assignment::set_lhs(ir_rvalue *lhs)
+{
+ void *mem_ctx = this;
+ bool swizzled = false;
+
+ while (lhs != NULL) {
+ ir_swizzle *swiz = lhs->as_swizzle();
+
+ if (swiz == NULL)
+ break;
+
+ unsigned write_mask = 0;
+ ir_swizzle_mask rhs_swiz = { 0, 0, 0, 0, 0, 0 };
+
+ for (unsigned i = 0; i < swiz->mask.num_components; i++) {
+ unsigned c = 0;
+
+ switch (i) {
+ case 0: c = swiz->mask.x; break;
+ case 1: c = swiz->mask.y; break;
+ case 2: c = swiz->mask.z; break;
+ case 3: c = swiz->mask.w; break;
+ default: assert(!"Should not get here.");
+ }
+
+ write_mask |= (((this->write_mask >> i) & 1) << c);
+ update_rhs_swizzle(rhs_swiz, i, c);
+ }
+
+ this->write_mask = write_mask;
+ lhs = swiz->val;
+
+ this->rhs = new(mem_ctx) ir_swizzle(this->rhs, rhs_swiz);
+ swizzled = true;
+ }
+
+ if (swizzled) {
+ /* Now, RHS channels line up with the LHS writemask. Collapse it
+ * to just the channels that will be written.
+ */
+ ir_swizzle_mask rhs_swiz = { 0, 0, 0, 0, 0, 0 };
+ int rhs_chan = 0;
+ for (int i = 0; i < 4; i++) {
+ if (write_mask & (1 << i))
+ update_rhs_swizzle(rhs_swiz, i, rhs_chan++);
+ }
+ this->rhs = new(mem_ctx) ir_swizzle(this->rhs, rhs_swiz);
+ }
+
+ assert((lhs == NULL) || lhs->as_dereference());
+
+ this->lhs = (ir_dereference *) lhs;
+}
+
+ir_variable *
+ir_assignment::whole_variable_written()
+{
+ ir_variable *v = this->lhs->whole_variable_referenced();
+
+ if (v == NULL)
+ return NULL;
+
+ if (v->type->is_scalar())
+ return v;
+
+ if (v->type->is_vector()) {
+ const unsigned mask = (1U << v->type->vector_elements) - 1;
+
+ if (mask != this->write_mask)
+ return NULL;
+ }
+
+ /* Either all the vector components are assigned or the variable is some
+ * composite type (and the whole thing is assigned.
+ */
+ return v;
+}
+
+ir_assignment::ir_assignment(ir_dereference *lhs, ir_rvalue *rhs,
+ ir_rvalue *condition, unsigned write_mask)
+{
+ this->ir_type = ir_type_assignment;
+ this->condition = condition;
+ this->rhs = rhs;
+ this->lhs = lhs;
+ this->write_mask = write_mask;
+
+ if (lhs->type->is_scalar() || lhs->type->is_vector()) {
+ int lhs_components = 0;
+ for (int i = 0; i < 4; i++) {
+ if (write_mask & (1 << i))
+ lhs_components++;
+ }
+
+ assert(lhs_components == this->rhs->type->vector_elements);
+ }
+}
+
+ir_assignment::ir_assignment(ir_rvalue *lhs, ir_rvalue *rhs,
+ ir_rvalue *condition)
+{
+ this->ir_type = ir_type_assignment;
+ this->condition = condition;
+ this->rhs = rhs;
+
+ /* If the RHS is a vector type, assume that all components of the vector
+ * type are being written to the LHS. The write mask comes from the RHS
+ * because we can have a case where the LHS is a vec4 and the RHS is a
+ * vec3. In that case, the assignment is:
+ *
+ * (assign (...) (xyz) (var_ref lhs) (var_ref rhs))
+ */
+ if (rhs->type->is_vector())
+ this->write_mask = (1U << rhs->type->vector_elements) - 1;
+ else if (rhs->type->is_scalar())
+ this->write_mask = 1;
+ else
+ this->write_mask = 0;
+
+ this->set_lhs(lhs);
+}
+
+
+ir_expression::ir_expression(int op, const struct glsl_type *type,
+ ir_rvalue *op0)
+{
+ assert(get_num_operands(ir_expression_operation(op)) == 1);
+ this->ir_type = ir_type_expression;
+ this->type = type;
+ this->operation = ir_expression_operation(op);
+ this->operands[0] = op0;
+ this->operands[1] = NULL;
+ this->operands[2] = NULL;
+ this->operands[3] = NULL;
+}
+
+ir_expression::ir_expression(int op, const struct glsl_type *type,
+ ir_rvalue *op0, ir_rvalue *op1)
+{
+ assert(((op1 == NULL) && (get_num_operands(ir_expression_operation(op)) == 1))
+ || (get_num_operands(ir_expression_operation(op)) == 2));
+ this->ir_type = ir_type_expression;
+ this->type = type;
+ this->operation = ir_expression_operation(op);
+ this->operands[0] = op0;
+ this->operands[1] = op1;
+ this->operands[2] = NULL;
+ this->operands[3] = NULL;
+}
+
+ir_expression::ir_expression(int op, const struct glsl_type *type,
+ ir_rvalue *op0, ir_rvalue *op1,
+ ir_rvalue *op2, ir_rvalue *op3)
+{
+ this->ir_type = ir_type_expression;
+ this->type = type;
+ this->operation = ir_expression_operation(op);
+ this->operands[0] = op0;
+ this->operands[1] = op1;
+ this->operands[2] = op2;
+ this->operands[3] = op3;
+}
+
+ir_expression::ir_expression(int op, ir_rvalue *op0)
+{
+ this->ir_type = ir_type_expression;
+
+ this->operation = ir_expression_operation(op);
+ this->operands[0] = op0;
+ this->operands[1] = NULL;
+ this->operands[2] = NULL;
+ this->operands[3] = NULL;
+
+ assert(op <= ir_last_unop);
+
+ switch (this->operation) {
+ case ir_unop_bit_not:
+ case ir_unop_logic_not:
+ case ir_unop_neg:
+ case ir_unop_abs:
+ case ir_unop_sign:
+ case ir_unop_rcp:
+ case ir_unop_rsq:
+ case ir_unop_sqrt:
+ case ir_unop_exp:
+ case ir_unop_log:
+ case ir_unop_exp2:
+ case ir_unop_log2:
+ case ir_unop_trunc:
+ case ir_unop_ceil:
+ case ir_unop_floor:
+ case ir_unop_fract:
+ case ir_unop_round_even:
+ case ir_unop_cos:
+ case ir_unop_dFdx:
+ case ir_unop_dFdy:
+ this->type = op0->type;
+ break;
+
+ case ir_unop_any:
+ this->type = glsl_type::bool_type;
+ break;
+
+ default:
+ assert(!"not reached: missing automatic type setup for ir_expression");
+ this->type = op0->type;
+ break;
+ }
+}
+
+ir_expression::ir_expression(int op, ir_rvalue *op0, ir_rvalue *op1)
+{
+ this->ir_type = ir_type_expression;
+
+ this->operation = ir_expression_operation(op);
+ this->operands[0] = op0;
+ this->operands[1] = op1;
+ this->operands[2] = NULL;
+ this->operands[3] = NULL;
+
+ assert(op > ir_last_unop);
+
+ switch (this->operation) {
+ case ir_binop_all_equal:
+ case ir_binop_any_nequal:
+ this->type = glsl_type::bool_type;
+ break;
+
+ case ir_binop_add:
+ case ir_binop_sub:
+ case ir_binop_min:
+ case ir_binop_max:
+ case ir_binop_pow:
+ case ir_binop_mul:
+ if (op0->type->is_scalar()) {
+ this->type = op1->type;
+ } else if (op1->type->is_scalar()) {
+ this->type = op0->type;
+ } else {
+ /* FINISHME: matrix types */
+ assert(!op0->type->is_matrix() && !op1->type->is_matrix());
+ assert(op0->type == op1->type);
+ this->type = op0->type;
+ }
+ break;
+
+ case ir_binop_logic_and:
+ case ir_binop_logic_or:
+ if (op0->type->is_scalar()) {
+ this->type = op1->type;
+ } else if (op1->type->is_scalar()) {
+ this->type = op0->type;
+ }
+ break;
+
+ case ir_binop_dot:
+ this->type = glsl_type::float_type;
+ break;
+
+ default:
+ assert(!"not reached: missing automatic type setup for ir_expression");
+ this->type = glsl_type::float_type;
+ }
+}
+
+unsigned int
+ir_expression::get_num_operands(ir_expression_operation op)
+{
+ assert(op <= ir_last_opcode);
+
+ if (op <= ir_last_unop)
+ return 1;
+
+ if (op <= ir_last_binop)
+ return 2;
+
+ if (op == ir_quadop_vector)
+ return 4;
+
+ assert(false);
+ return 0;
+}
+
+static const char *const operator_strs[] = {
+ "~",
+ "!",
+ "neg",
+ "abs",
+ "sign",
+ "rcp",
+ "rsq",
+ "sqrt",
+ "exp",
+ "log",
+ "exp2",
+ "log2",
+ "f2i",
+ "i2f",
+ "f2b",
+ "b2f",
+ "i2b",
+ "b2i",
+ "u2f",
+ "any",
+ "trunc",
+ "ceil",
+ "floor",
+ "fract",
+ "round_even",
+ "sin",
+ "cos",
+ "sin_reduced",
+ "cos_reduced",
+ "dFdx",
+ "dFdy",
+ "noise",
+ "+",
+ "-",
+ "*",
+ "/",
+ "%",
+ "<",
+ ">",
+ "<=",
+ ">=",
+ "==",
+ "!=",
+ "all_equal",
+ "any_nequal",
+ "<<",
+ ">>",
+ "&",
+ "^",
+ "|",
+ "&&",
+ "^^",
+ "||",
+ "dot",
+ "min",
+ "max",
+ "pow",
+ "vector",
+};
+
+const char *ir_expression::operator_string(ir_expression_operation op)
+{
+ assert((unsigned int) op < Elements(operator_strs));
+ assert(Elements(operator_strs) == (ir_quadop_vector + 1));
+ return operator_strs[op];
+}
+
+const char *ir_expression::operator_string()
+{
+ return operator_string(this->operation);
+}
+
+ir_expression_operation
+ir_expression::get_operator(const char *str)
+{
+ const int operator_count = sizeof(operator_strs) / sizeof(operator_strs[0]);
+ for (int op = 0; op < operator_count; op++) {
+ if (strcmp(str, operator_strs[op]) == 0)
+ return (ir_expression_operation) op;
+ }
+ return (ir_expression_operation) -1;
+}
+
+ir_constant::ir_constant()
+{
+ this->ir_type = ir_type_constant;
+}
+
+ir_constant::ir_constant(const struct glsl_type *type,
+ const ir_constant_data *data)
+{
+ assert((type->base_type >= GLSL_TYPE_UINT)
+ && (type->base_type <= GLSL_TYPE_BOOL));
+
+ this->ir_type = ir_type_constant;
+ this->type = type;
+ memcpy(& this->value, data, sizeof(this->value));
+}
+
+ir_constant::ir_constant(float f)
+{
+ this->ir_type = ir_type_constant;
+ this->type = glsl_type::float_type;
+ this->value.f[0] = f;
+ for (int i = 1; i < 16; i++) {
+ this->value.f[i] = 0;
+ }
+}
+
+ir_constant::ir_constant(unsigned int u)
+{
+ this->ir_type = ir_type_constant;
+ this->type = glsl_type::uint_type;
+ this->value.u[0] = u;
+ for (int i = 1; i < 16; i++) {
+ this->value.u[i] = 0;
+ }
+}
+
+ir_constant::ir_constant(int i)
+{
+ this->ir_type = ir_type_constant;
+ this->type = glsl_type::int_type;
+ this->value.i[0] = i;
+ for (int i = 1; i < 16; i++) {
+ this->value.i[i] = 0;
+ }
+}
+
+ir_constant::ir_constant(bool b)
+{
+ this->ir_type = ir_type_constant;
+ this->type = glsl_type::bool_type;
+ this->value.b[0] = b;
+ for (int i = 1; i < 16; i++) {
+ this->value.b[i] = false;
+ }
+}
+
+ir_constant::ir_constant(const ir_constant *c, unsigned i)
+{
+ this->ir_type = ir_type_constant;
+ this->type = c->type->get_base_type();
+
+ switch (this->type->base_type) {
+ case GLSL_TYPE_UINT: this->value.u[0] = c->value.u[i]; break;
+ case GLSL_TYPE_INT: this->value.i[0] = c->value.i[i]; break;
+ case GLSL_TYPE_FLOAT: this->value.f[0] = c->value.f[i]; break;
+ case GLSL_TYPE_BOOL: this->value.b[0] = c->value.b[i]; break;
+ default: assert(!"Should not get here."); break;
+ }
+}
+
+ir_constant::ir_constant(const struct glsl_type *type, exec_list *value_list)
+{
+ this->ir_type = ir_type_constant;
+ this->type = type;
+
+ assert(type->is_scalar() || type->is_vector() || type->is_matrix()
+ || type->is_record() || type->is_array());
+
+ if (type->is_array()) {
+ this->array_elements = talloc_array(this, ir_constant *, type->length);
+ unsigned i = 0;
+ foreach_list(node, value_list) {
+ ir_constant *value = (ir_constant *) node;
+ assert(value->as_constant() != NULL);
+
+ this->array_elements[i++] = value;
+ }
+ return;
+ }
+
+ /* If the constant is a record, the types of each of the entries in
+ * value_list must be a 1-for-1 match with the structure components. Each
+ * entry must also be a constant. Just move the nodes from the value_list
+ * to the list in the ir_constant.
+ */
+ /* FINISHME: Should there be some type checking and / or assertions here? */
+ /* FINISHME: Should the new constant take ownership of the nodes from
+ * FINISHME: value_list, or should it make copies?
+ */
+ if (type->is_record()) {
+ value_list->move_nodes_to(& this->components);
+ return;
+ }
+
+ for (unsigned i = 0; i < 16; i++) {
+ this->value.u[i] = 0;
+ }
+
+ ir_constant *value = (ir_constant *) (value_list->head);
+
+ /* Constructors with exactly one scalar argument are special for vectors
+ * and matrices. For vectors, the scalar value is replicated to fill all
+ * the components. For matrices, the scalar fills the components of the
+ * diagonal while the rest is filled with 0.
+ */
+ if (value->type->is_scalar() && value->next->is_tail_sentinel()) {
+ if (type->is_matrix()) {
+ /* Matrix - fill diagonal (rest is already set to 0) */
+ assert(type->base_type == GLSL_TYPE_FLOAT);
+ for (unsigned i = 0; i < type->matrix_columns; i++)
+ this->value.f[i * type->vector_elements + i] = value->value.f[0];
+ } else {
+ /* Vector or scalar - fill all components */
+ switch (type->base_type) {
+ case GLSL_TYPE_UINT:
+ case GLSL_TYPE_INT:
+ for (unsigned i = 0; i < type->components(); i++)
+ this->value.u[i] = value->value.u[0];
+ break;
+ case GLSL_TYPE_FLOAT:
+ for (unsigned i = 0; i < type->components(); i++)
+ this->value.f[i] = value->value.f[0];
+ break;
+ case GLSL_TYPE_BOOL:
+ for (unsigned i = 0; i < type->components(); i++)
+ this->value.b[i] = value->value.b[0];
+ break;
+ default:
+ assert(!"Should not get here.");
+ break;
+ }
+ }
+ return;
+ }
+
+ if (type->is_matrix() && value->type->is_matrix()) {
+ assert(value->next->is_tail_sentinel());
+
+ /* From section 5.4.2 of the GLSL 1.20 spec:
+ * "If a matrix is constructed from a matrix, then each component
+ * (column i, row j) in the result that has a corresponding component
+ * (column i, row j) in the argument will be initialized from there."
+ */
+ unsigned cols = MIN2(type->matrix_columns, value->type->matrix_columns);
+ unsigned rows = MIN2(type->vector_elements, value->type->vector_elements);
+ for (unsigned i = 0; i < cols; i++) {
+ for (unsigned j = 0; j < rows; j++) {
+ const unsigned src = i * value->type->vector_elements + j;
+ const unsigned dst = i * type->vector_elements + j;
+ this->value.f[dst] = value->value.f[src];
+ }
+ }
+
+ /* "All other components will be initialized to the identity matrix." */
+ for (unsigned i = cols; i < type->matrix_columns; i++)
+ this->value.f[i * type->vector_elements + i] = 1.0;
+
+ return;
+ }
+
+ /* Use each component from each entry in the value_list to initialize one
+ * component of the constant being constructed.
+ */
+ for (unsigned i = 0; i < type->components(); /* empty */) {
+ assert(value->as_constant() != NULL);
+ assert(!value->is_tail_sentinel());
+
+ for (unsigned j = 0; j < value->type->components(); j++) {
+ switch (type->base_type) {
+ case GLSL_TYPE_UINT:
+ this->value.u[i] = value->get_uint_component(j);
+ break;
+ case GLSL_TYPE_INT:
+ this->value.i[i] = value->get_int_component(j);
+ break;
+ case GLSL_TYPE_FLOAT:
+ this->value.f[i] = value->get_float_component(j);
+ break;
+ case GLSL_TYPE_BOOL:
+ this->value.b[i] = value->get_bool_component(j);
+ break;
+ default:
+ /* FINISHME: What to do? Exceptions are not the answer.
+ */
+ break;
+ }
+
+ i++;
+ if (i >= type->components())
+ break;
+ }
+
+ value = (ir_constant *) value->next;
+ }
+}
+
+ir_constant *
+ir_constant::zero(void *mem_ctx, const glsl_type *type)
+{
+ assert(type->is_numeric() || type->is_boolean());
+
+ ir_constant *c = new(mem_ctx) ir_constant;
+ c->type = type;
+ memset(&c->value, 0, sizeof(c->value));
+
+ return c;
+}
+
+bool
+ir_constant::get_bool_component(unsigned i) const
+{
+ switch (this->type->base_type) {
+ case GLSL_TYPE_UINT: return this->value.u[i] != 0;
+ case GLSL_TYPE_INT: return this->value.i[i] != 0;
+ case GLSL_TYPE_FLOAT: return ((int)this->value.f[i]) != 0;
+ case GLSL_TYPE_BOOL: return this->value.b[i];
+ default: assert(!"Should not get here."); break;
+ }
+
+ /* Must return something to make the compiler happy. This is clearly an
+ * error case.
+ */
+ return false;
+}
+
+float
+ir_constant::get_float_component(unsigned i) const
+{
+ switch (this->type->base_type) {
+ case GLSL_TYPE_UINT: return (float) this->value.u[i];
+ case GLSL_TYPE_INT: return (float) this->value.i[i];
+ case GLSL_TYPE_FLOAT: return this->value.f[i];
+ case GLSL_TYPE_BOOL: return this->value.b[i] ? 1.0 : 0.0;
+ default: assert(!"Should not get here."); break;
+ }
+
+ /* Must return something to make the compiler happy. This is clearly an
+ * error case.
+ */
+ return 0.0;
+}
+
+int
+ir_constant::get_int_component(unsigned i) const
+{
+ switch (this->type->base_type) {
+ case GLSL_TYPE_UINT: return this->value.u[i];
+ case GLSL_TYPE_INT: return this->value.i[i];
+ case GLSL_TYPE_FLOAT: return (int) this->value.f[i];
+ case GLSL_TYPE_BOOL: return this->value.b[i] ? 1 : 0;
+ default: assert(!"Should not get here."); break;
+ }
+
+ /* Must return something to make the compiler happy. This is clearly an
+ * error case.
+ */
+ return 0;
+}
+
+unsigned
+ir_constant::get_uint_component(unsigned i) const
+{
+ switch (this->type->base_type) {
+ case GLSL_TYPE_UINT: return this->value.u[i];
+ case GLSL_TYPE_INT: return this->value.i[i];
+ case GLSL_TYPE_FLOAT: return (unsigned) this->value.f[i];
+ case GLSL_TYPE_BOOL: return this->value.b[i] ? 1 : 0;
+ default: assert(!"Should not get here."); break;
+ }
+
+ /* Must return something to make the compiler happy. This is clearly an
+ * error case.
+ */
+ return 0;
+}
+
+ir_constant *
+ir_constant::get_array_element(unsigned i) const
+{
+ assert(this->type->is_array());
+
+ /* From page 35 (page 41 of the PDF) of the GLSL 1.20 spec:
+ *
+ * "Behavior is undefined if a shader subscripts an array with an index
+ * less than 0 or greater than or equal to the size the array was
+ * declared with."
+ *
+ * Most out-of-bounds accesses are removed before things could get this far.
+ * There are cases where non-constant array index values can get constant
+ * folded.
+ */
+ if (int(i) < 0)
+ i = 0;
+ else if (i >= this->type->length)
+ i = this->type->length - 1;
+
+ return array_elements[i];
+}
+
+ir_constant *
+ir_constant::get_record_field(const char *name)
+{
+ int idx = this->type->field_index(name);
+
+ if (idx < 0)
+ return NULL;
+
+ if (this->components.is_empty())
+ return NULL;
+
+ exec_node *node = this->components.head;
+ for (int i = 0; i < idx; i++) {
+ node = node->next;
+
+ /* If the end of the list is encountered before the element matching the
+ * requested field is found, return NULL.
+ */
+ if (node->is_tail_sentinel())
+ return NULL;
+ }
+
+ return (ir_constant *) node;
+}
+
+
+bool
+ir_constant::has_value(const ir_constant *c) const
+{
+ if (this->type != c->type)
+ return false;
+
+ if (this->type->is_array()) {
+ for (unsigned i = 0; i < this->type->length; i++) {
+ if (!this->array_elements[i]->has_value(c->array_elements[i]))
+ return false;
+ }
+ return true;
+ }
+
+ if (this->type->base_type == GLSL_TYPE_STRUCT) {
+ const exec_node *a_node = this->components.head;
+ const exec_node *b_node = c->components.head;
+
+ while (!a_node->is_tail_sentinel()) {
+ assert(!b_node->is_tail_sentinel());
+
+ const ir_constant *const a_field = (ir_constant *) a_node;
+ const ir_constant *const b_field = (ir_constant *) b_node;
+
+ if (!a_field->has_value(b_field))
+ return false;
+
+ a_node = a_node->next;
+ b_node = b_node->next;
+ }
+
+ return true;
+ }
+
+ for (unsigned i = 0; i < this->type->components(); i++) {
+ switch (this->type->base_type) {
+ case GLSL_TYPE_UINT:
+ if (this->value.u[i] != c->value.u[i])
+ return false;
+ break;
+ case GLSL_TYPE_INT:
+ if (this->value.i[i] != c->value.i[i])
+ return false;
+ break;
+ case GLSL_TYPE_FLOAT:
+ if (this->value.f[i] != c->value.f[i])
+ return false;
+ break;
+ case GLSL_TYPE_BOOL:
+ if (this->value.b[i] != c->value.b[i])
+ return false;
+ break;
+ default:
+ assert(!"Should not get here.");
+ return false;
+ }
+ }
+
+ return true;
+}
+
+bool
+ir_constant::is_zero() const
+{
+ if (!this->type->is_scalar() && !this->type->is_vector())
+ return false;
+
+ for (unsigned c = 0; c < this->type->vector_elements; c++) {
+ switch (this->type->base_type) {
+ case GLSL_TYPE_FLOAT:
+ if (this->value.f[c] != 0.0)
+ return false;
+ break;
+ case GLSL_TYPE_INT:
+ if (this->value.i[c] != 0)
+ return false;
+ break;
+ case GLSL_TYPE_UINT:
+ if (this->value.u[c] != 0)
+ return false;
+ break;
+ case GLSL_TYPE_BOOL:
+ if (this->value.b[c] != false)
+ return false;
+ break;
+ default:
+ /* The only other base types are structures, arrays, and samplers.
+ * Samplers cannot be constants, and the others should have been
+ * filtered out above.
+ */
+ assert(!"Should not get here.");
+ return false;
+ }
+ }
+
+ return true;
+}
+
+bool
+ir_constant::is_one() const
+{
+ if (!this->type->is_scalar() && !this->type->is_vector())
+ return false;
+
+ for (unsigned c = 0; c < this->type->vector_elements; c++) {
+ switch (this->type->base_type) {
+ case GLSL_TYPE_FLOAT:
+ if (this->value.f[c] != 1.0)
+ return false;
+ break;
+ case GLSL_TYPE_INT:
+ if (this->value.i[c] != 1)
+ return false;
+ break;
+ case GLSL_TYPE_UINT:
+ if (this->value.u[c] != 1)
+ return false;
+ break;
+ case GLSL_TYPE_BOOL:
+ if (this->value.b[c] != true)
+ return false;
+ break;
+ default:
+ /* The only other base types are structures, arrays, and samplers.
+ * Samplers cannot be constants, and the others should have been
+ * filtered out above.
+ */
+ assert(!"Should not get here.");
+ return false;
+ }
+ }
+
+ return true;
+}
+
+bool
+ir_constant::is_negative_one() const
+{
+ if (!this->type->is_scalar() && !this->type->is_vector())
+ return false;
+
+ if (this->type->is_boolean())
+ return false;
+
+ for (unsigned c = 0; c < this->type->vector_elements; c++) {
+ switch (this->type->base_type) {
+ case GLSL_TYPE_FLOAT:
+ if (this->value.f[c] != -1.0)
+ return false;
+ break;
+ case GLSL_TYPE_INT:
+ if (this->value.i[c] != -1)
+ return false;
+ break;
+ case GLSL_TYPE_UINT:
+ if (int(this->value.u[c]) != -1)
+ return false;
+ break;
+ default:
+ /* The only other base types are structures, arrays, samplers, and
+ * booleans. Samplers cannot be constants, and the others should
+ * have been filtered out above.
+ */
+ assert(!"Should not get here.");
+ return false;
+ }
+ }
+
+ return true;
+}
+
+ir_loop::ir_loop()
+{
+ this->ir_type = ir_type_loop;
+ this->cmp = ir_unop_neg;
+ this->from = NULL;
+ this->to = NULL;
+ this->increment = NULL;
+ this->counter = NULL;
+}
+
+
+ir_dereference_variable::ir_dereference_variable(ir_variable *var)
+{
+ this->ir_type = ir_type_dereference_variable;
+ this->var = var;
+ this->type = (var != NULL) ? var->type : glsl_type::error_type;
+}
+
+
+ir_dereference_array::ir_dereference_array(ir_rvalue *value,
+ ir_rvalue *array_index)
+{
+ this->ir_type = ir_type_dereference_array;
+ this->array_index = array_index;
+ this->set_array(value);
+}
+
+
+ir_dereference_array::ir_dereference_array(ir_variable *var,
+ ir_rvalue *array_index)
+{
+ void *ctx = talloc_parent(var);
+
+ this->ir_type = ir_type_dereference_array;
+ this->array_index = array_index;
+ this->set_array(new(ctx) ir_dereference_variable(var));
+}
+
+
+void
+ir_dereference_array::set_array(ir_rvalue *value)
+{
+ this->array = value;
+ this->type = glsl_type::error_type;
+
+ if (this->array != NULL) {
+ const glsl_type *const vt = this->array->type;
+
+ if (vt->is_array()) {
+ type = vt->element_type();
+ } else if (vt->is_matrix()) {
+ type = vt->column_type();
+ } else if (vt->is_vector()) {
+ type = vt->get_base_type();
+ }
+ }
+}
+
+
+ir_dereference_record::ir_dereference_record(ir_rvalue *value,
+ const char *field)
+{
+ this->ir_type = ir_type_dereference_record;
+ this->record = value;
+ this->field = talloc_strdup(this, field);
+ this->type = (this->record != NULL)
+ ? this->record->type->field_type(field) : glsl_type::error_type;
+}
+
+
+ir_dereference_record::ir_dereference_record(ir_variable *var,
+ const char *field)
+{
+ void *ctx = talloc_parent(var);
+
+ this->ir_type = ir_type_dereference_record;
+ this->record = new(ctx) ir_dereference_variable(var);
+ this->field = talloc_strdup(this, field);
+ this->type = (this->record != NULL)
+ ? this->record->type->field_type(field) : glsl_type::error_type;
+}
+
+bool type_contains_sampler(const glsl_type *type)
+{
+ if (type->is_array()) {
+ return type_contains_sampler(type->fields.array);
+ } else if (type->is_record()) {
+ for (unsigned int i = 0; i < type->length; i++) {
+ if (type_contains_sampler(type->fields.structure[i].type))
+ return true;
+ }
+ return false;
+ } else {
+ return type->is_sampler();
+ }
+}
+
+bool
+ir_dereference::is_lvalue()
+{
+ ir_variable *var = this->variable_referenced();
+
+ /* Every l-value derference chain eventually ends in a variable.
+ */
+ if ((var == NULL) || var->read_only)
+ return false;
+
+ if (this->type->is_array() && !var->array_lvalue)
+ return false;
+
+ /* From page 17 (page 23 of the PDF) of the GLSL 1.20 spec:
+ *
+ * "Samplers cannot be treated as l-values; hence cannot be used
+ * as out or inout function parameters, nor can they be
+ * assigned into."
+ */
+ if (type_contains_sampler(this->type))
+ return false;
+
+ return true;
+}
+
+
+const char *tex_opcode_strs[] = { "tex", "txb", "txl", "txd", "txf" };
+
+const char *ir_texture::opcode_string()
+{
+ assert((unsigned int) op <=
+ sizeof(tex_opcode_strs) / sizeof(tex_opcode_strs[0]));
+ return tex_opcode_strs[op];
+}
+
+ir_texture_opcode
+ir_texture::get_opcode(const char *str)
+{
+ const int count = sizeof(tex_opcode_strs) / sizeof(tex_opcode_strs[0]);
+ for (int op = 0; op < count; op++) {
+ if (strcmp(str, tex_opcode_strs[op]) == 0)
+ return (ir_texture_opcode) op;
+ }
+ return (ir_texture_opcode) -1;
+}
+
+
+void
+ir_texture::set_sampler(ir_dereference *sampler)
+{
+ assert(sampler != NULL);
+ this->sampler = sampler;
+
+ switch (sampler->type->sampler_type) {
+ case GLSL_TYPE_FLOAT:
+ this->type = glsl_type::vec4_type;
+ break;
+ case GLSL_TYPE_INT:
+ this->type = glsl_type::ivec4_type;
+ break;
+ case GLSL_TYPE_UINT:
+ this->type = glsl_type::uvec4_type;
+ break;
+ }
+}
+
+
+void
+ir_swizzle::init_mask(const unsigned *comp, unsigned count)
+{
+ assert((count >= 1) && (count <= 4));
+
+ memset(&this->mask, 0, sizeof(this->mask));
+ this->mask.num_components = count;
+
+ unsigned dup_mask = 0;
+ switch (count) {
+ case 4:
+ assert(comp[3] <= 3);
+ dup_mask |= (1U << comp[3])
+ & ((1U << comp[0]) | (1U << comp[1]) | (1U << comp[2]));
+ this->mask.w = comp[3];
+
+ case 3:
+ assert(comp[2] <= 3);
+ dup_mask |= (1U << comp[2])
+ & ((1U << comp[0]) | (1U << comp[1]));
+ this->mask.z = comp[2];
+
+ case 2:
+ assert(comp[1] <= 3);
+ dup_mask |= (1U << comp[1])
+ & ((1U << comp[0]));
+ this->mask.y = comp[1];
+
+ case 1:
+ assert(comp[0] <= 3);
+ this->mask.x = comp[0];
+ }
+
+ this->mask.has_duplicates = dup_mask != 0;
+
+ /* Based on the number of elements in the swizzle and the base type
+ * (i.e., float, int, unsigned, or bool) of the vector being swizzled,
+ * generate the type of the resulting value.
+ */
+ type = glsl_type::get_instance(val->type->base_type, mask.num_components, 1);
+}
+
+ir_swizzle::ir_swizzle(ir_rvalue *val, unsigned x, unsigned y, unsigned z,
+ unsigned w, unsigned count)
+ : val(val)
+{
+ const unsigned components[4] = { x, y, z, w };
+ this->ir_type = ir_type_swizzle;
+ this->init_mask(components, count);
+}
+
+ir_swizzle::ir_swizzle(ir_rvalue *val, const unsigned *comp,
+ unsigned count)
+ : val(val)
+{
+ this->ir_type = ir_type_swizzle;
+ this->init_mask(comp, count);
+}
+
+ir_swizzle::ir_swizzle(ir_rvalue *val, ir_swizzle_mask mask)
+{
+ this->ir_type = ir_type_swizzle;
+ this->val = val;
+ this->mask = mask;
+ this->type = glsl_type::get_instance(val->type->base_type,
+ mask.num_components, 1);
+}
+
+#define X 1
+#define R 5
+#define S 9
+#define I 13
+
+ir_swizzle *
+ir_swizzle::create(ir_rvalue *val, const char *str, unsigned vector_length)
+{
+ void *ctx = talloc_parent(val);
+
+ /* For each possible swizzle character, this table encodes the value in
+ * \c idx_map that represents the 0th element of the vector. For invalid
+ * swizzle characters (e.g., 'k'), a special value is used that will allow
+ * detection of errors.
+ */
+ static const unsigned char base_idx[26] = {
+ /* a b c d e f g h i j k l m */
+ R, R, I, I, I, I, R, I, I, I, I, I, I,
+ /* n o p q r s t u v w x y z */
+ I, I, S, S, R, S, S, I, I, X, X, X, X
+ };
+
+ /* Each valid swizzle character has an entry in the previous table. This
+ * table encodes the base index encoded in the previous table plus the actual
+ * index of the swizzle character. When processing swizzles, the first
+ * character in the string is indexed in the previous table. Each character
+ * in the string is indexed in this table, and the value found there has the
+ * value form the first table subtracted. The result must be on the range
+ * [0,3].
+ *
+ * For example, the string "wzyx" will get X from the first table. Each of
+ * the charcaters will get X+3, X+2, X+1, and X+0 from this table. After
+ * subtraction, the swizzle values are { 3, 2, 1, 0 }.
+ *
+ * The string "wzrg" will get X from the first table. Each of the characters
+ * will get X+3, X+2, R+0, and R+1 from this table. After subtraction, the
+ * swizzle values are { 3, 2, 4, 5 }. Since 4 and 5 are outside the range
+ * [0,3], the error is detected.
+ */
+ static const unsigned char idx_map[26] = {
+ /* a b c d e f g h i j k l m */
+ R+3, R+2, 0, 0, 0, 0, R+1, 0, 0, 0, 0, 0, 0,
+ /* n o p q r s t u v w x y z */
+ 0, 0, S+2, S+3, R+0, S+0, S+1, 0, 0, X+3, X+0, X+1, X+2
+ };
+
+ int swiz_idx[4] = { 0, 0, 0, 0 };
+ unsigned i;
+
+
+ /* Validate the first character in the swizzle string and look up the base
+ * index value as described above.
+ */
+ if ((str[0] < 'a') || (str[0] > 'z'))
+ return NULL;
+
+ const unsigned base = base_idx[str[0] - 'a'];
+
+
+ for (i = 0; (i < 4) && (str[i] != '\0'); i++) {
+ /* Validate the next character, and, as described above, convert it to a
+ * swizzle index.
+ */
+ if ((str[i] < 'a') || (str[i] > 'z'))
+ return NULL;
+
+ swiz_idx[i] = idx_map[str[i] - 'a'] - base;
+ if ((swiz_idx[i] < 0) || (swiz_idx[i] >= (int) vector_length))
+ return NULL;
+ }
+
+ if (str[i] != '\0')
+ return NULL;
+
+ return new(ctx) ir_swizzle(val, swiz_idx[0], swiz_idx[1], swiz_idx[2],
+ swiz_idx[3], i);
+}
+
+#undef X
+#undef R
+#undef S
+#undef I
+
+ir_variable *
+ir_swizzle::variable_referenced()
+{
+ return this->val->variable_referenced();
+}
+
+
+ir_variable::ir_variable(const struct glsl_type *type, const char *name,
+ ir_variable_mode mode)
+ : max_array_access(0), read_only(false), centroid(false), invariant(false),
+ mode(mode), interpolation(ir_var_smooth), array_lvalue(false)
+{
+ this->ir_type = ir_type_variable;
+ this->type = type;
+ this->name = talloc_strdup(this, name);
+ this->explicit_location = false;
+ this->location = -1;
+ this->warn_extension = NULL;
+ this->constant_value = NULL;
+ this->origin_upper_left = false;
+ this->pixel_center_integer = false;
+
+ if (type && type->base_type == GLSL_TYPE_SAMPLER)
+ this->read_only = true;
+}
+
+
+const char *
+ir_variable::interpolation_string() const
+{
+ switch (this->interpolation) {
+ case ir_var_smooth: return "smooth";
+ case ir_var_flat: return "flat";
+ case ir_var_noperspective: return "noperspective";
+ }
+
+ assert(!"Should not get here.");
+ return "";
+}
+
+
+unsigned
+ir_variable::component_slots() const
+{
+ /* FINISHME: Sparsely accessed arrays require fewer slots. */
+ return this->type->component_slots();
+}
+
+
+ir_function_signature::ir_function_signature(const glsl_type *return_type)
+ : return_type(return_type), is_defined(false), _function(NULL)
+{
+ this->ir_type = ir_type_function_signature;
+ this->is_builtin = false;
+}
+
+
+const char *
+ir_function_signature::qualifiers_match(exec_list *params)
+{
+ exec_list_iterator iter_a = parameters.iterator();
+ exec_list_iterator iter_b = params->iterator();
+
+ /* check that the qualifiers match. */
+ while (iter_a.has_next()) {
+ ir_variable *a = (ir_variable *)iter_a.get();
+ ir_variable *b = (ir_variable *)iter_b.get();
+
+ if (a->read_only != b->read_only ||
+ a->mode != b->mode ||
+ a->interpolation != b->interpolation ||
+ a->centroid != b->centroid) {
+
+ /* parameter a's qualifiers don't match */
+ return a->name;
+ }
+
+ iter_a.next();
+ iter_b.next();
+ }
+ return NULL;
+}
+
+
+void
+ir_function_signature::replace_parameters(exec_list *new_params)
+{
+ /* Destroy all of the previous parameter information. If the previous
+ * parameter information comes from the function prototype, it may either
+ * specify incorrect parameter names or not have names at all.
+ */
+ foreach_iter(exec_list_iterator, iter, parameters) {
+ assert(((ir_instruction *) iter.get())->as_variable() != NULL);
+
+ iter.remove();
+ }
+
+ new_params->move_nodes_to(&parameters);
+}
+
+
+ir_function::ir_function(const char *name)
+{
+ this->ir_type = ir_type_function;
+ this->name = talloc_strdup(this, name);
+}
+
+
+bool
+ir_function::has_user_signature()
+{
+ foreach_list(n, &this->signatures) {
+ ir_function_signature *const sig = (ir_function_signature *) n;
+ if (!sig->is_builtin)
+ return true;
+ }
+ return false;
+}
+
+
+ir_call *
+ir_call::get_error_instruction(void *ctx)
+{
+ ir_call *call = new(ctx) ir_call;
+
+ call->type = glsl_type::error_type;
+ return call;
+}
+
+void
+ir_call::set_callee(ir_function_signature *sig)
+{
+ assert((this->type == NULL) || (this->type == sig->return_type));
+
+ this->callee = sig;
+}
+
+void
+visit_exec_list(exec_list *list, ir_visitor *visitor)
+{
+ foreach_iter(exec_list_iterator, iter, *list) {
+ ((ir_instruction *)iter.get())->accept(visitor);
+ }
+}
+
+
+static void
+steal_memory(ir_instruction *ir, void *new_ctx)
+{
+ ir_variable *var = ir->as_variable();
+ ir_constant *constant = ir->as_constant();
+ if (var != NULL && var->constant_value != NULL)
+ steal_memory(var->constant_value, ir);
+
+ /* The components of aggregate constants are not visited by the normal
+ * visitor, so steal their values by hand.
+ */
+ if (constant != NULL) {
+ if (constant->type->is_record()) {
+ foreach_iter(exec_list_iterator, iter, constant->components) {
+ ir_constant *field = (ir_constant *)iter.get();
+ steal_memory(field, ir);
+ }
+ } else if (constant->type->is_array()) {
+ for (unsigned int i = 0; i < constant->type->length; i++) {
+ steal_memory(constant->array_elements[i], ir);
+ }
+ }
+ }
+
+ talloc_steal(new_ctx, ir);
+}
+
+
+void
+reparent_ir(exec_list *list, void *mem_ctx)
+{
+ foreach_list(node, list) {
+ visit_tree((ir_instruction *) node, steal_memory, mem_ctx);
+ }
+}
+
+
+static ir_rvalue *
+try_min_one(ir_rvalue *ir)
+{
+ ir_expression *expr = ir->as_expression();
+
+ if (!expr || expr->operation != ir_binop_min)
+ return NULL;
+
+ if (expr->operands[0]->is_one())
+ return expr->operands[1];
+
+ if (expr->operands[1]->is_one())
+ return expr->operands[0];
+
+ return NULL;
+}
+
+static ir_rvalue *
+try_max_zero(ir_rvalue *ir)
+{
+ ir_expression *expr = ir->as_expression();
+
+ if (!expr || expr->operation != ir_binop_max)
+ return NULL;
+
+ if (expr->operands[0]->is_zero())
+ return expr->operands[1];
+
+ if (expr->operands[1]->is_zero())
+ return expr->operands[0];
+
+ return NULL;
+}
+
+ir_rvalue *
+ir_rvalue::as_rvalue_to_saturate()
+{
+ ir_expression *expr = this->as_expression();
+
+ if (!expr)
+ return NULL;
+
+ ir_rvalue *max_zero = try_max_zero(expr);
+ if (max_zero) {
+ return try_min_one(max_zero);
+ } else {
+ ir_rvalue *min_one = try_min_one(expr);
+ if (min_one) {
+ return try_max_zero(min_one);
+ }
+ }
+
+ return NULL;
+}
diff --git a/mesalib/src/glsl/ir.h b/mesalib/src/glsl/ir.h
index fa246b5e5..b143827a7 100644
--- a/mesalib/src/glsl/ir.h
+++ b/mesalib/src/glsl/ir.h
@@ -1,1511 +1,1606 @@
-/* -*- c++ -*- */
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-#pragma once
-#ifndef IR_H
-#define IR_H
-
-#include <cstdio>
-#include <cstdlib>
-
-extern "C" {
-#include <talloc.h>
-}
-
-#include "list.h"
-#include "ir_visitor.h"
-#include "ir_hierarchical_visitor.h"
-
-#ifndef ARRAY_SIZE
-#define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
-#endif
-
-/**
- * \defgroup IR Intermediate representation nodes
- *
- * @{
- */
-
-/**
- * Class tags
- *
- * Each concrete class derived from \c ir_instruction has a value in this
- * enumerant. The value for the type is stored in \c ir_instruction::ir_type
- * by the constructor. While using type tags is not very C++, it is extremely
- * convenient. For example, during debugging you can simply inspect
- * \c ir_instruction::ir_type to find out the actual type of the object.
- *
- * In addition, it is possible to use a switch-statement based on \c
- * \c ir_instruction::ir_type to select different behavior for different object
- * types. For functions that have only slight differences for several object
- * types, this allows writing very straightforward, readable code.
- */
-enum ir_node_type {
- /**
- * Zero is unused so that the IR validator can detect cases where
- * \c ir_instruction::ir_type has not been initialized.
- */
- ir_type_unset,
- ir_type_variable,
- ir_type_assignment,
- ir_type_call,
- ir_type_constant,
- ir_type_dereference_array,
- ir_type_dereference_record,
- ir_type_dereference_variable,
- ir_type_discard,
- ir_type_expression,
- ir_type_function,
- ir_type_function_signature,
- ir_type_if,
- ir_type_loop,
- ir_type_loop_jump,
- ir_type_return,
- ir_type_swizzle,
- ir_type_texture,
- ir_type_max /**< maximum ir_type enum number, for validation */
-};
-
-/**
- * Base class of all IR instructions
- */
-class ir_instruction : public exec_node {
-public:
- enum ir_node_type ir_type;
- const struct glsl_type *type;
-
- /** ir_print_visitor helper for debugging. */
- void print(void) const;
-
- virtual void accept(ir_visitor *) = 0;
- virtual ir_visitor_status accept(ir_hierarchical_visitor *) = 0;
- virtual ir_instruction *clone(void *mem_ctx,
- struct hash_table *ht) const = 0;
-
- /**
- * \name IR instruction downcast functions
- *
- * These functions either cast the object to a derived class or return
- * \c NULL if the object's type does not match the specified derived class.
- * Additional downcast functions will be added as needed.
- */
- /*@{*/
- virtual class ir_variable * as_variable() { return NULL; }
- virtual class ir_function * as_function() { return NULL; }
- virtual class ir_dereference * as_dereference() { return NULL; }
- virtual class ir_dereference_array * as_dereference_array() { return NULL; }
- virtual class ir_dereference_variable *as_dereference_variable() { return NULL; }
- virtual class ir_expression * as_expression() { return NULL; }
- virtual class ir_rvalue * as_rvalue() { return NULL; }
- virtual class ir_loop * as_loop() { return NULL; }
- virtual class ir_assignment * as_assignment() { return NULL; }
- virtual class ir_call * as_call() { return NULL; }
- virtual class ir_return * as_return() { return NULL; }
- virtual class ir_if * as_if() { return NULL; }
- virtual class ir_swizzle * as_swizzle() { return NULL; }
- virtual class ir_constant * as_constant() { return NULL; }
- /*@}*/
-
-protected:
- ir_instruction()
- {
- ir_type = ir_type_unset;
- type = NULL;
- }
-};
-
-
-class ir_rvalue : public ir_instruction {
-public:
- virtual ir_rvalue *clone(void *mem_ctx, struct hash_table *) const = 0;
-
- virtual ir_constant *constant_expression_value() = 0;
-
- virtual ir_rvalue * as_rvalue()
- {
- return this;
- }
-
- virtual bool is_lvalue()
- {
- return false;
- }
-
- /**
- * Get the variable that is ultimately referenced by an r-value
- */
- virtual ir_variable *variable_referenced()
- {
- return NULL;
- }
-
-
- /**
- * If an r-value is a reference to a whole variable, get that variable
- *
- * \return
- * Pointer to a variable that is completely dereferenced by the r-value. If
- * the r-value is not a dereference or the dereference does not access the
- * entire variable (i.e., it's just one array element, struct field), \c NULL
- * is returned.
- */
- virtual ir_variable *whole_variable_referenced()
- {
- return NULL;
- }
-
-protected:
- ir_rvalue();
-};
-
-
-/**
- * Variable storage classes
- */
-enum ir_variable_mode {
- ir_var_auto = 0, /**< Function local variables and globals. */
- ir_var_uniform, /**< Variable declared as a uniform. */
- ir_var_in,
- ir_var_out,
- ir_var_inout,
- ir_var_temporary /**< Temporary variable generated during compilation. */
-};
-
-enum ir_variable_interpolation {
- ir_var_smooth = 0,
- ir_var_flat,
- ir_var_noperspective
-};
-
-
-class ir_variable : public ir_instruction {
-public:
- ir_variable(const struct glsl_type *, const char *, ir_variable_mode);
-
- virtual ir_variable *clone(void *mem_ctx, struct hash_table *ht) const;
-
- virtual ir_variable *as_variable()
- {
- return this;
- }
-
- virtual void accept(ir_visitor *v)
- {
- v->visit(this);
- }
-
- virtual ir_visitor_status accept(ir_hierarchical_visitor *);
-
-
- /**
- * Get the string value for the interpolation qualifier
- *
- * \return The string that would be used in a shader to specify \c
- * mode will be returned.
- *
- * This function should only be used on a shader input or output variable.
- */
- const char *interpolation_string() const;
-
- /**
- * Calculate the number of slots required to hold this variable
- *
- * This is used to determine how many uniform or varying locations a variable
- * occupies. The count is in units of floating point components.
- */
- unsigned component_slots() const;
-
- /**
- * Delcared name of the variable
- */
- const char *name;
-
- /**
- * Highest element accessed with a constant expression array index
- *
- * Not used for non-array variables.
- */
- unsigned max_array_access;
-
- /**
- * Is the variable read-only?
- *
- * This is set for variables declared as \c const, shader inputs,
- * and uniforms.
- */
- unsigned read_only:1;
- unsigned centroid:1;
- unsigned invariant:1;
-
- /**
- * Storage class of the variable.
- *
- * \sa ir_variable_mode
- */
- unsigned mode:3;
-
- /**
- * Interpolation mode for shader inputs / outputs
- *
- * \sa ir_variable_interpolation
- */
- unsigned interpolation:2;
-
- /**
- * Flag that the whole array is assignable
- *
- * In GLSL 1.20 and later whole arrays are assignable (and comparable for
- * equality). This flag enables this behavior.
- */
- unsigned array_lvalue:1;
-
- /**
- * \name ARB_fragment_coord_conventions
- * @{
- */
- unsigned origin_upper_left:1;
- unsigned pixel_center_integer:1;
- /*@}*/
-
- /**
- * Storage location of the base of this variable
- *
- * The precise meaning of this field depends on the nature of the variable.
- *
- * - Vertex shader input: one of the values from \c gl_vert_attrib.
- * - Vertex shader output: one of the values from \c gl_vert_result.
- * - Fragment shader input: one of the values from \c gl_frag_attrib.
- * - Fragment shader output: one of the values from \c gl_frag_result.
- * - Uniforms: Per-stage uniform slot number.
- * - Other: This field is not currently used.
- *
- * If the variable is a uniform, shader input, or shader output, and the
- * slot has not been assigned, the value will be -1.
- */
- int location;
-
- /**
- * Emit a warning if this variable is accessed.
- */
- const char *warn_extension;
-
- /**
- * Value assigned in the initializer of a variable declared "const"
- */
- ir_constant *constant_value;
-};
-
-
-/*@{*/
-/**
- * The representation of a function instance; may be the full definition or
- * simply a prototype.
- */
-class ir_function_signature : public ir_instruction {
- /* An ir_function_signature will be part of the list of signatures in
- * an ir_function.
- */
-public:
- ir_function_signature(const glsl_type *return_type);
-
- virtual ir_function_signature *clone(void *mem_ctx,
- struct hash_table *ht) const;
-
- virtual void accept(ir_visitor *v)
- {
- v->visit(this);
- }
-
- virtual ir_visitor_status accept(ir_hierarchical_visitor *);
-
- /**
- * Get the name of the function for which this is a signature
- */
- const char *function_name() const;
-
- /**
- * Get a handle to the function for which this is a signature
- *
- * There is no setter function, this function returns a \c const pointer,
- * and \c ir_function_signature::_function is private for a reason. The
- * only way to make a connection between a function and function signature
- * is via \c ir_function::add_signature. This helps ensure that certain
- * invariants (i.e., a function signature is in the list of signatures for
- * its \c _function) are met.
- *
- * \sa ir_function::add_signature
- */
- inline const class ir_function *function() const
- {
- return this->_function;
- }
-
- /**
- * Check whether the qualifiers match between this signature's parameters
- * and the supplied parameter list. If not, returns the name of the first
- * parameter with mismatched qualifiers (for use in error messages).
- */
- const char *qualifiers_match(exec_list *params);
-
- /**
- * Replace the current parameter list with the given one. This is useful
- * if the current information came from a prototype, and either has invalid
- * or missing parameter names.
- */
- void replace_parameters(exec_list *new_params);
-
- /**
- * Function return type.
- *
- * \note This discards the optional precision qualifier.
- */
- const struct glsl_type *return_type;
-
- /**
- * List of ir_variable of function parameters.
- *
- * This represents the storage. The paramaters passed in a particular
- * call will be in ir_call::actual_paramaters.
- */
- struct exec_list parameters;
-
- /** Whether or not this function has a body (which may be empty). */
- unsigned is_defined:1;
-
- /** Whether or not this function signature is a built-in. */
- unsigned is_builtin:1;
-
- /** Body of instructions in the function. */
- struct exec_list body;
-
-private:
- /** Function of which this signature is one overload. */
- class ir_function *_function;
-
- friend class ir_function;
-};
-
-
-/**
- * Header for tracking multiple overloaded functions with the same name.
- * Contains a list of ir_function_signatures representing each of the
- * actual functions.
- */
-class ir_function : public ir_instruction {
-public:
- ir_function(const char *name);
-
- virtual ir_function *clone(void *mem_ctx, struct hash_table *ht) const;
-
- virtual ir_function *as_function()
- {
- return this;
- }
-
- virtual void accept(ir_visitor *v)
- {
- v->visit(this);
- }
-
- virtual ir_visitor_status accept(ir_hierarchical_visitor *);
-
- void add_signature(ir_function_signature *sig)
- {
- sig->_function = this;
- this->signatures.push_tail(sig);
- }
-
- /**
- * Get an iterator for the set of function signatures
- */
- exec_list_iterator iterator()
- {
- return signatures.iterator();
- }
-
- /**
- * Find a signature that matches a set of actual parameters, taking implicit
- * conversions into account.
- */
- ir_function_signature *matching_signature(const exec_list *actual_param);
-
- /**
- * Find a signature that exactly matches a set of actual parameters without
- * any implicit type conversions.
- */
- ir_function_signature *exact_matching_signature(const exec_list *actual_ps);
-
- /**
- * Name of the function.
- */
- const char *name;
-
- /** Whether or not this function has a signature that isn't a built-in. */
- bool has_user_signature();
-
- /**
- * List of ir_function_signature for each overloaded function with this name.
- */
- struct exec_list signatures;
-};
-
-inline const char *ir_function_signature::function_name() const
-{
- return this->_function->name;
-}
-/*@}*/
-
-
-/**
- * IR instruction representing high-level if-statements
- */
-class ir_if : public ir_instruction {
-public:
- ir_if(ir_rvalue *condition)
- : condition(condition)
- {
- ir_type = ir_type_if;
- }
-
- virtual ir_if *clone(void *mem_ctx, struct hash_table *ht) const;
-
- virtual ir_if *as_if()
- {
- return this;
- }
-
- virtual void accept(ir_visitor *v)
- {
- v->visit(this);
- }
-
- virtual ir_visitor_status accept(ir_hierarchical_visitor *);
-
- ir_rvalue *condition;
- /** List of ir_instruction for the body of the then branch */
- exec_list then_instructions;
- /** List of ir_instruction for the body of the else branch */
- exec_list else_instructions;
-};
-
-
-/**
- * IR instruction representing a high-level loop structure.
- */
-class ir_loop : public ir_instruction {
-public:
- ir_loop();
-
- virtual ir_loop *clone(void *mem_ctx, struct hash_table *ht) const;
-
- virtual void accept(ir_visitor *v)
- {
- v->visit(this);
- }
-
- virtual ir_visitor_status accept(ir_hierarchical_visitor *);
-
- virtual ir_loop *as_loop()
- {
- return this;
- }
-
- /**
- * Get an iterator for the instructions of the loop body
- */
- exec_list_iterator iterator()
- {
- return body_instructions.iterator();
- }
-
- /** List of ir_instruction that make up the body of the loop. */
- exec_list body_instructions;
-
- /**
- * \name Loop counter and controls
- *
- * Represents a loop like a FORTRAN \c do-loop.
- *
- * \note
- * If \c from and \c to are the same value, the loop will execute once.
- */
- /*@{*/
- ir_rvalue *from; /** Value of the loop counter on the first
- * iteration of the loop.
- */
- ir_rvalue *to; /** Value of the loop counter on the last
- * iteration of the loop.
- */
- ir_rvalue *increment;
- ir_variable *counter;
-
- /**
- * Comparison operation in the loop terminator.
- *
- * If any of the loop control fields are non-\c NULL, this field must be
- * one of \c ir_binop_less, \c ir_binop_greater, \c ir_binop_lequal,
- * \c ir_binop_gequal, \c ir_binop_equal, or \c ir_binop_nequal.
- */
- int cmp;
- /*@}*/
-};
-
-
-class ir_assignment : public ir_instruction {
-public:
- ir_assignment(ir_rvalue *lhs, ir_rvalue *rhs, ir_rvalue *condition);
-
- /**
- * Construct an assignment with an explicit write mask
- *
- * \note
- * Since a write mask is supplied, the LHS must already be a bare
- * \c ir_dereference. The cannot be any swizzles in the LHS.
- */
- ir_assignment(ir_dereference *lhs, ir_rvalue *rhs, ir_rvalue *condition,
- unsigned write_mask);
-
- virtual ir_assignment *clone(void *mem_ctx, struct hash_table *ht) const;
-
- virtual ir_constant *constant_expression_value();
-
- virtual void accept(ir_visitor *v)
- {
- v->visit(this);
- }
-
- virtual ir_visitor_status accept(ir_hierarchical_visitor *);
-
- virtual ir_assignment * as_assignment()
- {
- return this;
- }
-
- /**
- * Get a whole variable written by an assignment
- *
- * If the LHS of the assignment writes a whole variable, the variable is
- * returned. Otherwise \c NULL is returned. Examples of whole-variable
- * assignment are:
- *
- * - Assigning to a scalar
- * - Assigning to all components of a vector
- * - Whole array (or matrix) assignment
- * - Whole structure assignment
- */
- ir_variable *whole_variable_written();
-
- /**
- * Set the LHS of an assignment
- */
- void set_lhs(ir_rvalue *lhs);
-
- /**
- * Left-hand side of the assignment.
- *
- * This should be treated as read only. If you need to set the LHS of an
- * assignment, use \c ir_assignment::set_lhs.
- */
- ir_dereference *lhs;
-
- /**
- * Value being assigned
- */
- ir_rvalue *rhs;
-
- /**
- * Optional condition for the assignment.
- */
- ir_rvalue *condition;
-
-
- /**
- * Component mask written
- *
- * For non-vector types in the LHS, this field will be zero. For vector
- * types, a bit will be set for each component that is written. Note that
- * for \c vec2 and \c vec3 types only the lower bits will ever be set.
- *
- * A partially-set write mask means that each enabled channel gets
- * the value from a consecutive channel of the rhs. For example,
- * to write just .xyw of gl_FrontColor with color:
- *
- * (assign (constant bool (1)) (xyw)
- * (var_ref gl_FragColor)
- * (swiz xyw (var_ref color)))
- */
- unsigned write_mask:4;
-};
-
-/* Update ir_expression::num_operands() and operator_strs when
- * updating this list.
- */
-enum ir_expression_operation {
- ir_unop_bit_not,
- ir_unop_logic_not,
- ir_unop_neg,
- ir_unop_abs,
- ir_unop_sign,
- ir_unop_rcp,
- ir_unop_rsq,
- ir_unop_sqrt,
- ir_unop_exp, /**< Log base e on gentype */
- ir_unop_log, /**< Natural log on gentype */
- ir_unop_exp2,
- ir_unop_log2,
- ir_unop_f2i, /**< Float-to-integer conversion. */
- ir_unop_i2f, /**< Integer-to-float conversion. */
- ir_unop_f2b, /**< Float-to-boolean conversion */
- ir_unop_b2f, /**< Boolean-to-float conversion */
- ir_unop_i2b, /**< int-to-boolean conversion */
- ir_unop_b2i, /**< Boolean-to-int conversion */
- ir_unop_u2f, /**< Unsigned-to-float conversion. */
- ir_unop_any,
-
- /**
- * \name Unary floating-point rounding operations.
- */
- /*@{*/
- ir_unop_trunc,
- ir_unop_ceil,
- ir_unop_floor,
- ir_unop_fract,
- /*@}*/
-
- /**
- * \name Trigonometric operations.
- */
- /*@{*/
- ir_unop_sin,
- ir_unop_cos,
- /*@}*/
-
- /**
- * \name Partial derivatives.
- */
- /*@{*/
- ir_unop_dFdx,
- ir_unop_dFdy,
- /*@}*/
-
- ir_unop_noise,
-
- ir_binop_add,
- ir_binop_sub,
- ir_binop_mul,
- ir_binop_div,
-
- /**
- * Takes one of two combinations of arguments:
- *
- * - mod(vecN, vecN)
- * - mod(vecN, float)
- *
- * Does not take integer types.
- */
- ir_binop_mod,
-
- /**
- * \name Binary comparison operators which return a boolean vector.
- * The type of both operands must be equal.
- */
- /*@{*/
- ir_binop_less,
- ir_binop_greater,
- ir_binop_lequal,
- ir_binop_gequal,
- ir_binop_equal,
- ir_binop_nequal,
- /**
- * Returns single boolean for whether all components of operands[0]
- * equal the components of operands[1].
- */
- ir_binop_all_equal,
- /**
- * Returns single boolean for whether any component of operands[0]
- * is not equal to the corresponding component of operands[1].
- */
- ir_binop_any_nequal,
- /*@}*/
-
- /**
- * \name Bit-wise binary operations.
- */
- /*@{*/
- ir_binop_lshift,
- ir_binop_rshift,
- ir_binop_bit_and,
- ir_binop_bit_xor,
- ir_binop_bit_or,
- /*@}*/
-
- ir_binop_logic_and,
- ir_binop_logic_xor,
- ir_binop_logic_or,
-
- ir_binop_dot,
- ir_binop_cross,
- ir_binop_min,
- ir_binop_max,
-
- ir_binop_pow
-};
-
-class ir_expression : public ir_rvalue {
-public:
- ir_expression(int op, const struct glsl_type *type,
- ir_rvalue *, ir_rvalue *);
-
- virtual ir_expression *as_expression()
- {
- return this;
- }
-
- virtual ir_expression *clone(void *mem_ctx, struct hash_table *ht) const;
-
- /**
- * Attempt to constant-fold the expression
- *
- * If the expression cannot be constant folded, this method will return
- * \c NULL.
- */
- virtual ir_constant *constant_expression_value();
-
- /**
- * Determine the number of operands used by an expression
- */
- static unsigned int get_num_operands(ir_expression_operation);
-
- /**
- * Determine the number of operands used by an expression
- */
- unsigned int get_num_operands() const
- {
- return get_num_operands(operation);
- }
-
- /**
- * Return a string representing this expression's operator.
- */
- const char *operator_string();
-
- /**
- * Return a string representing this expression's operator.
- */
- static const char *operator_string(ir_expression_operation);
-
-
- /**
- * Do a reverse-lookup to translate the given string into an operator.
- */
- static ir_expression_operation get_operator(const char *);
-
- virtual void accept(ir_visitor *v)
- {
- v->visit(this);
- }
-
- virtual ir_visitor_status accept(ir_hierarchical_visitor *);
-
- ir_expression_operation operation;
- ir_rvalue *operands[2];
-};
-
-
-/**
- * IR instruction representing a function call
- */
-class ir_call : public ir_rvalue {
-public:
- ir_call(ir_function_signature *callee, exec_list *actual_parameters)
- : callee(callee)
- {
- ir_type = ir_type_call;
- assert(callee->return_type != NULL);
- type = callee->return_type;
- actual_parameters->move_nodes_to(& this->actual_parameters);
- }
-
- virtual ir_call *clone(void *mem_ctx, struct hash_table *ht) const;
-
- virtual ir_constant *constant_expression_value();
-
- virtual ir_call *as_call()
- {
- return this;
- }
-
- virtual void accept(ir_visitor *v)
- {
- v->visit(this);
- }
-
- virtual ir_visitor_status accept(ir_hierarchical_visitor *);
-
- /**
- * Get a generic ir_call object when an error occurs
- *
- * Any allocation will be performed with 'ctx' as talloc owner.
- */
- static ir_call *get_error_instruction(void *ctx);
-
- /**
- * Get an iterator for the set of acutal parameters
- */
- exec_list_iterator iterator()
- {
- return actual_parameters.iterator();
- }
-
- /**
- * Get the name of the function being called.
- */
- const char *callee_name() const
- {
- return callee->function_name();
- }
-
- /**
- * Get the function signature bound to this function call
- */
- ir_function_signature *get_callee()
- {
- return callee;
- }
-
- /**
- * Set the function call target
- */
- void set_callee(ir_function_signature *sig);
-
- /**
- * Generates an inline version of the function before @ir,
- * returning the return value of the function.
- */
- ir_rvalue *generate_inline(ir_instruction *ir);
-
- /* List of ir_rvalue of paramaters passed in this call. */
- exec_list actual_parameters;
-
-private:
- ir_call()
- : callee(NULL)
- {
- this->ir_type = ir_type_call;
- }
-
- ir_function_signature *callee;
-};
-
-
-/**
- * \name Jump-like IR instructions.
- *
- * These include \c break, \c continue, \c return, and \c discard.
- */
-/*@{*/
-class ir_jump : public ir_instruction {
-protected:
- ir_jump()
- {
- ir_type = ir_type_unset;
- }
-};
-
-class ir_return : public ir_jump {
-public:
- ir_return()
- : value(NULL)
- {
- this->ir_type = ir_type_return;
- }
-
- ir_return(ir_rvalue *value)
- : value(value)
- {
- this->ir_type = ir_type_return;
- }
-
- virtual ir_return *clone(void *mem_ctx, struct hash_table *) const;
-
- virtual ir_return *as_return()
- {
- return this;
- }
-
- ir_rvalue *get_value() const
- {
- return value;
- }
-
- virtual void accept(ir_visitor *v)
- {
- v->visit(this);
- }
-
- virtual ir_visitor_status accept(ir_hierarchical_visitor *);
-
- ir_rvalue *value;
-};
-
-
-/**
- * Jump instructions used inside loops
- *
- * These include \c break and \c continue. The \c break within a loop is
- * different from the \c break within a switch-statement.
- *
- * \sa ir_switch_jump
- */
-class ir_loop_jump : public ir_jump {
-public:
- enum jump_mode {
- jump_break,
- jump_continue
- };
-
- ir_loop_jump(jump_mode mode)
- {
- this->ir_type = ir_type_loop_jump;
- this->mode = mode;
- this->loop = loop;
- }
-
- virtual ir_loop_jump *clone(void *mem_ctx, struct hash_table *) const;
-
- virtual void accept(ir_visitor *v)
- {
- v->visit(this);
- }
-
- virtual ir_visitor_status accept(ir_hierarchical_visitor *);
-
- bool is_break() const
- {
- return mode == jump_break;
- }
-
- bool is_continue() const
- {
- return mode == jump_continue;
- }
-
- /** Mode selector for the jump instruction. */
- enum jump_mode mode;
-private:
- /** Loop containing this break instruction. */
- ir_loop *loop;
-};
-
-/**
- * IR instruction representing discard statements.
- */
-class ir_discard : public ir_jump {
-public:
- ir_discard()
- {
- this->ir_type = ir_type_discard;
- this->condition = NULL;
- }
-
- ir_discard(ir_rvalue *cond)
- {
- this->ir_type = ir_type_discard;
- this->condition = cond;
- }
-
- virtual ir_discard *clone(void *mem_ctx, struct hash_table *ht) const;
-
- virtual void accept(ir_visitor *v)
- {
- v->visit(this);
- }
-
- virtual ir_visitor_status accept(ir_hierarchical_visitor *);
-
- ir_rvalue *condition;
-};
-/*@}*/
-
-
-/**
- * Texture sampling opcodes used in ir_texture
- */
-enum ir_texture_opcode {
- ir_tex, /**< Regular texture look-up */
- ir_txb, /**< Texture look-up with LOD bias */
- ir_txl, /**< Texture look-up with explicit LOD */
- ir_txd, /**< Texture look-up with partial derivatvies */
- ir_txf /**< Texel fetch with explicit LOD */
-};
-
-
-/**
- * IR instruction to sample a texture
- *
- * The specific form of the IR instruction depends on the \c mode value
- * selected from \c ir_texture_opcodes. In the printed IR, these will
- * appear as:
- *
- * Texel offset
- * | Projection divisor
- * | | Shadow comparitor
- * | | |
- * v v v
- * (tex (sampler) (coordinate) (0 0 0) (1) ( ))
- * (txb (sampler) (coordinate) (0 0 0) (1) ( ) (bias))
- * (txl (sampler) (coordinate) (0 0 0) (1) ( ) (lod))
- * (txd (sampler) (coordinate) (0 0 0) (1) ( ) (dPdx dPdy))
- * (txf (sampler) (coordinate) (0 0 0) (lod))
- */
-class ir_texture : public ir_rvalue {
-public:
- ir_texture(enum ir_texture_opcode op)
- : op(op), projector(NULL), shadow_comparitor(NULL)
- {
- this->ir_type = ir_type_texture;
- }
-
- virtual ir_texture *clone(void *mem_ctx, struct hash_table *) const;
-
- virtual ir_constant *constant_expression_value();
-
- virtual void accept(ir_visitor *v)
- {
- v->visit(this);
- }
-
- virtual ir_visitor_status accept(ir_hierarchical_visitor *);
-
- /**
- * Return a string representing the ir_texture_opcode.
- */
- const char *opcode_string();
-
- /** Set the sampler and infer the type. */
- void set_sampler(ir_dereference *sampler);
-
- /**
- * Do a reverse-lookup to translate a string into an ir_texture_opcode.
- */
- static ir_texture_opcode get_opcode(const char *);
-
- enum ir_texture_opcode op;
-
- /** Sampler to use for the texture access. */
- ir_dereference *sampler;
-
- /** Texture coordinate to sample */
- ir_rvalue *coordinate;
-
- /**
- * Value used for projective divide.
- *
- * If there is no projective divide (the common case), this will be
- * \c NULL. Optimization passes should check for this to point to a constant
- * of 1.0 and replace that with \c NULL.
- */
- ir_rvalue *projector;
-
- /**
- * Coordinate used for comparison on shadow look-ups.
- *
- * If there is no shadow comparison, this will be \c NULL. For the
- * \c ir_txf opcode, this *must* be \c NULL.
- */
- ir_rvalue *shadow_comparitor;
-
- /** Explicit texel offsets. */
- signed char offsets[3];
-
- union {
- ir_rvalue *lod; /**< Floating point LOD */
- ir_rvalue *bias; /**< Floating point LOD bias */
- struct {
- ir_rvalue *dPdx; /**< Partial derivative of coordinate wrt X */
- ir_rvalue *dPdy; /**< Partial derivative of coordinate wrt Y */
- } grad;
- } lod_info;
-};
-
-
-struct ir_swizzle_mask {
- unsigned x:2;
- unsigned y:2;
- unsigned z:2;
- unsigned w:2;
-
- /**
- * Number of components in the swizzle.
- */
- unsigned num_components:3;
-
- /**
- * Does the swizzle contain duplicate components?
- *
- * L-value swizzles cannot contain duplicate components.
- */
- unsigned has_duplicates:1;
-};
-
-
-class ir_swizzle : public ir_rvalue {
-public:
- ir_swizzle(ir_rvalue *, unsigned x, unsigned y, unsigned z, unsigned w,
- unsigned count);
-
- ir_swizzle(ir_rvalue *val, const unsigned *components, unsigned count);
-
- ir_swizzle(ir_rvalue *val, ir_swizzle_mask mask);
-
- virtual ir_swizzle *clone(void *mem_ctx, struct hash_table *) const;
-
- virtual ir_constant *constant_expression_value();
-
- virtual ir_swizzle *as_swizzle()
- {
- return this;
- }
-
- /**
- * Construct an ir_swizzle from the textual representation. Can fail.
- */
- static ir_swizzle *create(ir_rvalue *, const char *, unsigned vector_length);
-
- virtual void accept(ir_visitor *v)
- {
- v->visit(this);
- }
-
- virtual ir_visitor_status accept(ir_hierarchical_visitor *);
-
- bool is_lvalue()
- {
- return val->is_lvalue() && !mask.has_duplicates;
- }
-
- /**
- * Get the variable that is ultimately referenced by an r-value
- */
- virtual ir_variable *variable_referenced();
-
- ir_rvalue *val;
- ir_swizzle_mask mask;
-
-private:
- /**
- * Initialize the mask component of a swizzle
- *
- * This is used by the \c ir_swizzle constructors.
- */
- void init_mask(const unsigned *components, unsigned count);
-};
-
-
-class ir_dereference : public ir_rvalue {
-public:
- virtual ir_dereference *clone(void *mem_ctx, struct hash_table *) const = 0;
-
- virtual ir_dereference *as_dereference()
- {
- return this;
- }
-
- bool is_lvalue();
-
- /**
- * Get the variable that is ultimately referenced by an r-value
- */
- virtual ir_variable *variable_referenced() = 0;
-};
-
-
-class ir_dereference_variable : public ir_dereference {
-public:
- ir_dereference_variable(ir_variable *var);
-
- virtual ir_dereference_variable *clone(void *mem_ctx,
- struct hash_table *) const;
-
- virtual ir_constant *constant_expression_value();
-
- virtual ir_dereference_variable *as_dereference_variable()
- {
- return this;
- }
-
- /**
- * Get the variable that is ultimately referenced by an r-value
- */
- virtual ir_variable *variable_referenced()
- {
- return this->var;
- }
-
- virtual ir_variable *whole_variable_referenced()
- {
- /* ir_dereference_variable objects always dereference the entire
- * variable. However, if this dereference is dereferenced by anything
- * else, the complete deferefernce chain is not a whole-variable
- * dereference. This method should only be called on the top most
- * ir_rvalue in a dereference chain.
- */
- return this->var;
- }
-
- virtual void accept(ir_visitor *v)
- {
- v->visit(this);
- }
-
- virtual ir_visitor_status accept(ir_hierarchical_visitor *);
-
- /**
- * Object being dereferenced.
- */
- ir_variable *var;
-};
-
-
-class ir_dereference_array : public ir_dereference {
-public:
- ir_dereference_array(ir_rvalue *value, ir_rvalue *array_index);
-
- ir_dereference_array(ir_variable *var, ir_rvalue *array_index);
-
- virtual ir_dereference_array *clone(void *mem_ctx,
- struct hash_table *) const;
-
- virtual ir_constant *constant_expression_value();
-
- virtual ir_dereference_array *as_dereference_array()
- {
- return this;
- }
-
- /**
- * Get the variable that is ultimately referenced by an r-value
- */
- virtual ir_variable *variable_referenced()
- {
- return this->array->variable_referenced();
- }
-
- virtual void accept(ir_visitor *v)
- {
- v->visit(this);
- }
-
- virtual ir_visitor_status accept(ir_hierarchical_visitor *);
-
- ir_rvalue *array;
- ir_rvalue *array_index;
-
-private:
- void set_array(ir_rvalue *value);
-};
-
-
-class ir_dereference_record : public ir_dereference {
-public:
- ir_dereference_record(ir_rvalue *value, const char *field);
-
- ir_dereference_record(ir_variable *var, const char *field);
-
- virtual ir_dereference_record *clone(void *mem_ctx,
- struct hash_table *) const;
-
- virtual ir_constant *constant_expression_value();
-
- /**
- * Get the variable that is ultimately referenced by an r-value
- */
- virtual ir_variable *variable_referenced()
- {
- return this->record->variable_referenced();
- }
-
- virtual void accept(ir_visitor *v)
- {
- v->visit(this);
- }
-
- virtual ir_visitor_status accept(ir_hierarchical_visitor *);
-
- ir_rvalue *record;
- const char *field;
-};
-
-
-/**
- * Data stored in an ir_constant
- */
-union ir_constant_data {
- unsigned u[16];
- int i[16];
- float f[16];
- bool b[16];
-};
-
-
-class ir_constant : public ir_rvalue {
-public:
- ir_constant(const struct glsl_type *type, const ir_constant_data *data);
- ir_constant(bool b);
- ir_constant(unsigned int u);
- ir_constant(int i);
- ir_constant(float f);
-
- /**
- * Construct an ir_constant from a list of ir_constant values
- */
- ir_constant(const struct glsl_type *type, exec_list *values);
-
- /**
- * Construct an ir_constant from a scalar component of another ir_constant
- *
- * The new \c ir_constant inherits the type of the component from the
- * source constant.
- *
- * \note
- * In the case of a matrix constant, the new constant is a scalar, \b not
- * a vector.
- */
- ir_constant(const ir_constant *c, unsigned i);
-
- /**
- * Return a new ir_constant of the specified type containing all zeros.
- */
- static ir_constant *zero(void *mem_ctx, const glsl_type *type);
-
- virtual ir_constant *clone(void *mem_ctx, struct hash_table *) const;
-
- virtual ir_constant *constant_expression_value();
-
- virtual ir_constant *as_constant()
- {
- return this;
- }
-
- virtual void accept(ir_visitor *v)
- {
- v->visit(this);
- }
-
- virtual ir_visitor_status accept(ir_hierarchical_visitor *);
-
- /**
- * Get a particular component of a constant as a specific type
- *
- * This is useful, for example, to get a value from an integer constant
- * as a float or bool. This appears frequently when constructors are
- * called with all constant parameters.
- */
- /*@{*/
- bool get_bool_component(unsigned i) const;
- float get_float_component(unsigned i) const;
- int get_int_component(unsigned i) const;
- unsigned get_uint_component(unsigned i) const;
- /*@}*/
-
- ir_constant *get_array_element(unsigned i) const;
-
- ir_constant *get_record_field(const char *name);
-
- /**
- * Determine whether a constant has the same value as another constant
- */
- bool has_value(const ir_constant *) const;
-
- /**
- * Value of the constant.
- *
- * The field used to back the values supplied by the constant is determined
- * by the type associated with the \c ir_instruction. Constants may be
- * scalars, vectors, or matrices.
- */
- union ir_constant_data value;
-
- /* Array elements */
- ir_constant **array_elements;
-
- /* Structure fields */
- exec_list components;
-
-private:
- /**
- * Parameterless constructor only used by the clone method
- */
- ir_constant(void);
-};
-
-/*@}*/
-
-/**
- * Apply a visitor to each IR node in a list
- */
-void
-visit_exec_list(exec_list *list, ir_visitor *visitor);
-
-/**
- * Validate invariants on each IR node in a list
- */
-void validate_ir_tree(exec_list *instructions);
-
-/**
- * Make a clone of each IR instruction in a list
- *
- * \param in List of IR instructions that are to be cloned
- * \param out List to hold the cloned instructions
- */
-void
-clone_ir_list(void *mem_ctx, exec_list *out, const exec_list *in);
-
-extern void
-_mesa_glsl_initialize_variables(exec_list *instructions,
- struct _mesa_glsl_parse_state *state);
-
-extern void
-_mesa_glsl_initialize_functions(exec_list *instructions,
- struct _mesa_glsl_parse_state *state);
-
-extern void
-_mesa_glsl_release_functions(void);
-
-extern void
-reparent_ir(exec_list *list, void *mem_ctx);
-
-struct glsl_symbol_table;
-
-extern void
-import_prototypes(const exec_list *source, exec_list *dest,
- struct glsl_symbol_table *symbols, void *mem_ctx);
-
-extern bool
-ir_has_call(ir_instruction *ir);
-
-extern void
-do_set_program_inouts(exec_list *instructions, struct gl_program *prog);
-
-#endif /* IR_H */
+/* -*- c++ -*- */
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#pragma once
+#ifndef IR_H
+#define IR_H
+
+#include <cstdio>
+#include <cstdlib>
+
+extern "C" {
+#include <talloc.h>
+}
+
+#include "glsl_types.h"
+#include "list.h"
+#include "ir_visitor.h"
+#include "ir_hierarchical_visitor.h"
+
+/**
+ * \defgroup IR Intermediate representation nodes
+ *
+ * @{
+ */
+
+/**
+ * Class tags
+ *
+ * Each concrete class derived from \c ir_instruction has a value in this
+ * enumerant. The value for the type is stored in \c ir_instruction::ir_type
+ * by the constructor. While using type tags is not very C++, it is extremely
+ * convenient. For example, during debugging you can simply inspect
+ * \c ir_instruction::ir_type to find out the actual type of the object.
+ *
+ * In addition, it is possible to use a switch-statement based on \c
+ * \c ir_instruction::ir_type to select different behavior for different object
+ * types. For functions that have only slight differences for several object
+ * types, this allows writing very straightforward, readable code.
+ */
+enum ir_node_type {
+ /**
+ * Zero is unused so that the IR validator can detect cases where
+ * \c ir_instruction::ir_type has not been initialized.
+ */
+ ir_type_unset,
+ ir_type_variable,
+ ir_type_assignment,
+ ir_type_call,
+ ir_type_constant,
+ ir_type_dereference_array,
+ ir_type_dereference_record,
+ ir_type_dereference_variable,
+ ir_type_discard,
+ ir_type_expression,
+ ir_type_function,
+ ir_type_function_signature,
+ ir_type_if,
+ ir_type_loop,
+ ir_type_loop_jump,
+ ir_type_return,
+ ir_type_swizzle,
+ ir_type_texture,
+ ir_type_max /**< maximum ir_type enum number, for validation */
+};
+
+/**
+ * Base class of all IR instructions
+ */
+class ir_instruction : public exec_node {
+public:
+ enum ir_node_type ir_type;
+ const struct glsl_type *type;
+
+ /** ir_print_visitor helper for debugging. */
+ void print(void) const;
+
+ virtual void accept(ir_visitor *) = 0;
+ virtual ir_visitor_status accept(ir_hierarchical_visitor *) = 0;
+ virtual ir_instruction *clone(void *mem_ctx,
+ struct hash_table *ht) const = 0;
+
+ /**
+ * \name IR instruction downcast functions
+ *
+ * These functions either cast the object to a derived class or return
+ * \c NULL if the object's type does not match the specified derived class.
+ * Additional downcast functions will be added as needed.
+ */
+ /*@{*/
+ virtual class ir_variable * as_variable() { return NULL; }
+ virtual class ir_function * as_function() { return NULL; }
+ virtual class ir_dereference * as_dereference() { return NULL; }
+ virtual class ir_dereference_array * as_dereference_array() { return NULL; }
+ virtual class ir_dereference_variable *as_dereference_variable() { return NULL; }
+ virtual class ir_expression * as_expression() { return NULL; }
+ virtual class ir_rvalue * as_rvalue() { return NULL; }
+ virtual class ir_loop * as_loop() { return NULL; }
+ virtual class ir_assignment * as_assignment() { return NULL; }
+ virtual class ir_call * as_call() { return NULL; }
+ virtual class ir_return * as_return() { return NULL; }
+ virtual class ir_if * as_if() { return NULL; }
+ virtual class ir_swizzle * as_swizzle() { return NULL; }
+ virtual class ir_constant * as_constant() { return NULL; }
+ virtual class ir_discard * as_discard() { return NULL; }
+ /*@}*/
+
+protected:
+ ir_instruction()
+ {
+ ir_type = ir_type_unset;
+ type = NULL;
+ }
+};
+
+
+class ir_rvalue : public ir_instruction {
+public:
+ virtual ir_rvalue *clone(void *mem_ctx, struct hash_table *) const = 0;
+
+ virtual ir_constant *constant_expression_value() = 0;
+
+ virtual ir_rvalue * as_rvalue()
+ {
+ return this;
+ }
+
+ ir_rvalue *as_rvalue_to_saturate();
+
+ virtual bool is_lvalue()
+ {
+ return false;
+ }
+
+ /**
+ * Get the variable that is ultimately referenced by an r-value
+ */
+ virtual ir_variable *variable_referenced()
+ {
+ return NULL;
+ }
+
+
+ /**
+ * If an r-value is a reference to a whole variable, get that variable
+ *
+ * \return
+ * Pointer to a variable that is completely dereferenced by the r-value. If
+ * the r-value is not a dereference or the dereference does not access the
+ * entire variable (i.e., it's just one array element, struct field), \c NULL
+ * is returned.
+ */
+ virtual ir_variable *whole_variable_referenced()
+ {
+ return NULL;
+ }
+
+ /**
+ * Determine if an r-value has the value zero
+ *
+ * The base implementation of this function always returns \c false. The
+ * \c ir_constant class over-rides this function to return \c true \b only
+ * for vector and scalar types that have all elements set to the value
+ * zero (or \c false for booleans).
+ *
+ * \sa ir_constant::has_value, ir_rvalue::is_one, ir_rvalue::is_negative_one
+ */
+ virtual bool is_zero() const;
+
+ /**
+ * Determine if an r-value has the value one
+ *
+ * The base implementation of this function always returns \c false. The
+ * \c ir_constant class over-rides this function to return \c true \b only
+ * for vector and scalar types that have all elements set to the value
+ * one (or \c true for booleans).
+ *
+ * \sa ir_constant::has_value, ir_rvalue::is_zero, ir_rvalue::is_negative_one
+ */
+ virtual bool is_one() const;
+
+ /**
+ * Determine if an r-value has the value negative one
+ *
+ * The base implementation of this function always returns \c false. The
+ * \c ir_constant class over-rides this function to return \c true \b only
+ * for vector and scalar types that have all elements set to the value
+ * negative one. For boolean times, the result is always \c false.
+ *
+ * \sa ir_constant::has_value, ir_rvalue::is_zero, ir_rvalue::is_one
+ */
+ virtual bool is_negative_one() const;
+
+protected:
+ ir_rvalue();
+};
+
+
+/**
+ * Variable storage classes
+ */
+enum ir_variable_mode {
+ ir_var_auto = 0, /**< Function local variables and globals. */
+ ir_var_uniform, /**< Variable declared as a uniform. */
+ ir_var_in,
+ ir_var_out,
+ ir_var_inout,
+ ir_var_temporary /**< Temporary variable generated during compilation. */
+};
+
+enum ir_variable_interpolation {
+ ir_var_smooth = 0,
+ ir_var_flat,
+ ir_var_noperspective
+};
+
+
+class ir_variable : public ir_instruction {
+public:
+ ir_variable(const struct glsl_type *, const char *, ir_variable_mode);
+
+ virtual ir_variable *clone(void *mem_ctx, struct hash_table *ht) const;
+
+ virtual ir_variable *as_variable()
+ {
+ return this;
+ }
+
+ virtual void accept(ir_visitor *v)
+ {
+ v->visit(this);
+ }
+
+ virtual ir_visitor_status accept(ir_hierarchical_visitor *);
+
+
+ /**
+ * Get the string value for the interpolation qualifier
+ *
+ * \return The string that would be used in a shader to specify \c
+ * mode will be returned.
+ *
+ * This function should only be used on a shader input or output variable.
+ */
+ const char *interpolation_string() const;
+
+ /**
+ * Calculate the number of slots required to hold this variable
+ *
+ * This is used to determine how many uniform or varying locations a variable
+ * occupies. The count is in units of floating point components.
+ */
+ unsigned component_slots() const;
+
+ /**
+ * Delcared name of the variable
+ */
+ const char *name;
+
+ /**
+ * Highest element accessed with a constant expression array index
+ *
+ * Not used for non-array variables.
+ */
+ unsigned max_array_access;
+
+ /**
+ * Is the variable read-only?
+ *
+ * This is set for variables declared as \c const, shader inputs,
+ * and uniforms.
+ */
+ unsigned read_only:1;
+ unsigned centroid:1;
+ unsigned invariant:1;
+
+ /**
+ * Storage class of the variable.
+ *
+ * \sa ir_variable_mode
+ */
+ unsigned mode:3;
+
+ /**
+ * Interpolation mode for shader inputs / outputs
+ *
+ * \sa ir_variable_interpolation
+ */
+ unsigned interpolation:2;
+
+ /**
+ * Flag that the whole array is assignable
+ *
+ * In GLSL 1.20 and later whole arrays are assignable (and comparable for
+ * equality). This flag enables this behavior.
+ */
+ unsigned array_lvalue:1;
+
+ /**
+ * \name ARB_fragment_coord_conventions
+ * @{
+ */
+ unsigned origin_upper_left:1;
+ unsigned pixel_center_integer:1;
+ /*@}*/
+
+ /**
+ * Was the location explicitly set in the shader?
+ *
+ * If the location is explicitly set in the shader, it \b cannot be changed
+ * by the linker or by the API (e.g., calls to \c glBindAttribLocation have
+ * no effect).
+ */
+ unsigned explicit_location:1;
+
+ /**
+ * Storage location of the base of this variable
+ *
+ * The precise meaning of this field depends on the nature of the variable.
+ *
+ * - Vertex shader input: one of the values from \c gl_vert_attrib.
+ * - Vertex shader output: one of the values from \c gl_vert_result.
+ * - Fragment shader input: one of the values from \c gl_frag_attrib.
+ * - Fragment shader output: one of the values from \c gl_frag_result.
+ * - Uniforms: Per-stage uniform slot number.
+ * - Other: This field is not currently used.
+ *
+ * If the variable is a uniform, shader input, or shader output, and the
+ * slot has not been assigned, the value will be -1.
+ */
+ int location;
+
+ /**
+ * Emit a warning if this variable is accessed.
+ */
+ const char *warn_extension;
+
+ /**
+ * Value assigned in the initializer of a variable declared "const"
+ */
+ ir_constant *constant_value;
+};
+
+
+/*@{*/
+/**
+ * The representation of a function instance; may be the full definition or
+ * simply a prototype.
+ */
+class ir_function_signature : public ir_instruction {
+ /* An ir_function_signature will be part of the list of signatures in
+ * an ir_function.
+ */
+public:
+ ir_function_signature(const glsl_type *return_type);
+
+ virtual ir_function_signature *clone(void *mem_ctx,
+ struct hash_table *ht) const;
+ ir_function_signature *clone_prototype(void *mem_ctx,
+ struct hash_table *ht) const;
+
+ virtual void accept(ir_visitor *v)
+ {
+ v->visit(this);
+ }
+
+ virtual ir_visitor_status accept(ir_hierarchical_visitor *);
+
+ /**
+ * Get the name of the function for which this is a signature
+ */
+ const char *function_name() const;
+
+ /**
+ * Get a handle to the function for which this is a signature
+ *
+ * There is no setter function, this function returns a \c const pointer,
+ * and \c ir_function_signature::_function is private for a reason. The
+ * only way to make a connection between a function and function signature
+ * is via \c ir_function::add_signature. This helps ensure that certain
+ * invariants (i.e., a function signature is in the list of signatures for
+ * its \c _function) are met.
+ *
+ * \sa ir_function::add_signature
+ */
+ inline const class ir_function *function() const
+ {
+ return this->_function;
+ }
+
+ /**
+ * Check whether the qualifiers match between this signature's parameters
+ * and the supplied parameter list. If not, returns the name of the first
+ * parameter with mismatched qualifiers (for use in error messages).
+ */
+ const char *qualifiers_match(exec_list *params);
+
+ /**
+ * Replace the current parameter list with the given one. This is useful
+ * if the current information came from a prototype, and either has invalid
+ * or missing parameter names.
+ */
+ void replace_parameters(exec_list *new_params);
+
+ /**
+ * Function return type.
+ *
+ * \note This discards the optional precision qualifier.
+ */
+ const struct glsl_type *return_type;
+
+ /**
+ * List of ir_variable of function parameters.
+ *
+ * This represents the storage. The paramaters passed in a particular
+ * call will be in ir_call::actual_paramaters.
+ */
+ struct exec_list parameters;
+
+ /** Whether or not this function has a body (which may be empty). */
+ unsigned is_defined:1;
+
+ /** Whether or not this function signature is a built-in. */
+ unsigned is_builtin:1;
+
+ /** Body of instructions in the function. */
+ struct exec_list body;
+
+private:
+ /** Function of which this signature is one overload. */
+ class ir_function *_function;
+
+ friend class ir_function;
+};
+
+
+/**
+ * Header for tracking multiple overloaded functions with the same name.
+ * Contains a list of ir_function_signatures representing each of the
+ * actual functions.
+ */
+class ir_function : public ir_instruction {
+public:
+ ir_function(const char *name);
+
+ virtual ir_function *clone(void *mem_ctx, struct hash_table *ht) const;
+
+ virtual ir_function *as_function()
+ {
+ return this;
+ }
+
+ virtual void accept(ir_visitor *v)
+ {
+ v->visit(this);
+ }
+
+ virtual ir_visitor_status accept(ir_hierarchical_visitor *);
+
+ void add_signature(ir_function_signature *sig)
+ {
+ sig->_function = this;
+ this->signatures.push_tail(sig);
+ }
+
+ /**
+ * Get an iterator for the set of function signatures
+ */
+ exec_list_iterator iterator()
+ {
+ return signatures.iterator();
+ }
+
+ /**
+ * Find a signature that matches a set of actual parameters, taking implicit
+ * conversions into account.
+ */
+ ir_function_signature *matching_signature(const exec_list *actual_param);
+
+ /**
+ * Find a signature that exactly matches a set of actual parameters without
+ * any implicit type conversions.
+ */
+ ir_function_signature *exact_matching_signature(const exec_list *actual_ps);
+
+ /**
+ * Name of the function.
+ */
+ const char *name;
+
+ /** Whether or not this function has a signature that isn't a built-in. */
+ bool has_user_signature();
+
+ /**
+ * List of ir_function_signature for each overloaded function with this name.
+ */
+ struct exec_list signatures;
+};
+
+inline const char *ir_function_signature::function_name() const
+{
+ return this->_function->name;
+}
+/*@}*/
+
+
+/**
+ * IR instruction representing high-level if-statements
+ */
+class ir_if : public ir_instruction {
+public:
+ ir_if(ir_rvalue *condition)
+ : condition(condition)
+ {
+ ir_type = ir_type_if;
+ }
+
+ virtual ir_if *clone(void *mem_ctx, struct hash_table *ht) const;
+
+ virtual ir_if *as_if()
+ {
+ return this;
+ }
+
+ virtual void accept(ir_visitor *v)
+ {
+ v->visit(this);
+ }
+
+ virtual ir_visitor_status accept(ir_hierarchical_visitor *);
+
+ ir_rvalue *condition;
+ /** List of ir_instruction for the body of the then branch */
+ exec_list then_instructions;
+ /** List of ir_instruction for the body of the else branch */
+ exec_list else_instructions;
+};
+
+
+/**
+ * IR instruction representing a high-level loop structure.
+ */
+class ir_loop : public ir_instruction {
+public:
+ ir_loop();
+
+ virtual ir_loop *clone(void *mem_ctx, struct hash_table *ht) const;
+
+ virtual void accept(ir_visitor *v)
+ {
+ v->visit(this);
+ }
+
+ virtual ir_visitor_status accept(ir_hierarchical_visitor *);
+
+ virtual ir_loop *as_loop()
+ {
+ return this;
+ }
+
+ /**
+ * Get an iterator for the instructions of the loop body
+ */
+ exec_list_iterator iterator()
+ {
+ return body_instructions.iterator();
+ }
+
+ /** List of ir_instruction that make up the body of the loop. */
+ exec_list body_instructions;
+
+ /**
+ * \name Loop counter and controls
+ *
+ * Represents a loop like a FORTRAN \c do-loop.
+ *
+ * \note
+ * If \c from and \c to are the same value, the loop will execute once.
+ */
+ /*@{*/
+ ir_rvalue *from; /** Value of the loop counter on the first
+ * iteration of the loop.
+ */
+ ir_rvalue *to; /** Value of the loop counter on the last
+ * iteration of the loop.
+ */
+ ir_rvalue *increment;
+ ir_variable *counter;
+
+ /**
+ * Comparison operation in the loop terminator.
+ *
+ * If any of the loop control fields are non-\c NULL, this field must be
+ * one of \c ir_binop_less, \c ir_binop_greater, \c ir_binop_lequal,
+ * \c ir_binop_gequal, \c ir_binop_equal, or \c ir_binop_nequal.
+ */
+ int cmp;
+ /*@}*/
+};
+
+
+class ir_assignment : public ir_instruction {
+public:
+ ir_assignment(ir_rvalue *lhs, ir_rvalue *rhs, ir_rvalue *condition);
+
+ /**
+ * Construct an assignment with an explicit write mask
+ *
+ * \note
+ * Since a write mask is supplied, the LHS must already be a bare
+ * \c ir_dereference. The cannot be any swizzles in the LHS.
+ */
+ ir_assignment(ir_dereference *lhs, ir_rvalue *rhs, ir_rvalue *condition,
+ unsigned write_mask);
+
+ virtual ir_assignment *clone(void *mem_ctx, struct hash_table *ht) const;
+
+ virtual ir_constant *constant_expression_value();
+
+ virtual void accept(ir_visitor *v)
+ {
+ v->visit(this);
+ }
+
+ virtual ir_visitor_status accept(ir_hierarchical_visitor *);
+
+ virtual ir_assignment * as_assignment()
+ {
+ return this;
+ }
+
+ /**
+ * Get a whole variable written by an assignment
+ *
+ * If the LHS of the assignment writes a whole variable, the variable is
+ * returned. Otherwise \c NULL is returned. Examples of whole-variable
+ * assignment are:
+ *
+ * - Assigning to a scalar
+ * - Assigning to all components of a vector
+ * - Whole array (or matrix) assignment
+ * - Whole structure assignment
+ */
+ ir_variable *whole_variable_written();
+
+ /**
+ * Set the LHS of an assignment
+ */
+ void set_lhs(ir_rvalue *lhs);
+
+ /**
+ * Left-hand side of the assignment.
+ *
+ * This should be treated as read only. If you need to set the LHS of an
+ * assignment, use \c ir_assignment::set_lhs.
+ */
+ ir_dereference *lhs;
+
+ /**
+ * Value being assigned
+ */
+ ir_rvalue *rhs;
+
+ /**
+ * Optional condition for the assignment.
+ */
+ ir_rvalue *condition;
+
+
+ /**
+ * Component mask written
+ *
+ * For non-vector types in the LHS, this field will be zero. For vector
+ * types, a bit will be set for each component that is written. Note that
+ * for \c vec2 and \c vec3 types only the lower bits will ever be set.
+ *
+ * A partially-set write mask means that each enabled channel gets
+ * the value from a consecutive channel of the rhs. For example,
+ * to write just .xyw of gl_FrontColor with color:
+ *
+ * (assign (constant bool (1)) (xyw)
+ * (var_ref gl_FragColor)
+ * (swiz xyw (var_ref color)))
+ */
+ unsigned write_mask:4;
+};
+
+/* Update ir_expression::num_operands() and operator_strs when
+ * updating this list.
+ */
+enum ir_expression_operation {
+ ir_unop_bit_not,
+ ir_unop_logic_not,
+ ir_unop_neg,
+ ir_unop_abs,
+ ir_unop_sign,
+ ir_unop_rcp,
+ ir_unop_rsq,
+ ir_unop_sqrt,
+ ir_unop_exp, /**< Log base e on gentype */
+ ir_unop_log, /**< Natural log on gentype */
+ ir_unop_exp2,
+ ir_unop_log2,
+ ir_unop_f2i, /**< Float-to-integer conversion. */
+ ir_unop_i2f, /**< Integer-to-float conversion. */
+ ir_unop_f2b, /**< Float-to-boolean conversion */
+ ir_unop_b2f, /**< Boolean-to-float conversion */
+ ir_unop_i2b, /**< int-to-boolean conversion */
+ ir_unop_b2i, /**< Boolean-to-int conversion */
+ ir_unop_u2f, /**< Unsigned-to-float conversion. */
+ ir_unop_any,
+
+ /**
+ * \name Unary floating-point rounding operations.
+ */
+ /*@{*/
+ ir_unop_trunc,
+ ir_unop_ceil,
+ ir_unop_floor,
+ ir_unop_fract,
+ ir_unop_round_even,
+ /*@}*/
+
+ /**
+ * \name Trigonometric operations.
+ */
+ /*@{*/
+ ir_unop_sin,
+ ir_unop_cos,
+ ir_unop_sin_reduced, /**< Reduced range sin. [-pi, pi] */
+ ir_unop_cos_reduced, /**< Reduced range cos. [-pi, pi] */
+ /*@}*/
+
+ /**
+ * \name Partial derivatives.
+ */
+ /*@{*/
+ ir_unop_dFdx,
+ ir_unop_dFdy,
+ /*@}*/
+
+ ir_unop_noise,
+
+ /**
+ * A sentinel marking the last of the unary operations.
+ */
+ ir_last_unop = ir_unop_noise,
+
+ ir_binop_add,
+ ir_binop_sub,
+ ir_binop_mul,
+ ir_binop_div,
+
+ /**
+ * Takes one of two combinations of arguments:
+ *
+ * - mod(vecN, vecN)
+ * - mod(vecN, float)
+ *
+ * Does not take integer types.
+ */
+ ir_binop_mod,
+
+ /**
+ * \name Binary comparison operators which return a boolean vector.
+ * The type of both operands must be equal.
+ */
+ /*@{*/
+ ir_binop_less,
+ ir_binop_greater,
+ ir_binop_lequal,
+ ir_binop_gequal,
+ ir_binop_equal,
+ ir_binop_nequal,
+ /**
+ * Returns single boolean for whether all components of operands[0]
+ * equal the components of operands[1].
+ */
+ ir_binop_all_equal,
+ /**
+ * Returns single boolean for whether any component of operands[0]
+ * is not equal to the corresponding component of operands[1].
+ */
+ ir_binop_any_nequal,
+ /*@}*/
+
+ /**
+ * \name Bit-wise binary operations.
+ */
+ /*@{*/
+ ir_binop_lshift,
+ ir_binop_rshift,
+ ir_binop_bit_and,
+ ir_binop_bit_xor,
+ ir_binop_bit_or,
+ /*@}*/
+
+ ir_binop_logic_and,
+ ir_binop_logic_xor,
+ ir_binop_logic_or,
+
+ ir_binop_dot,
+ ir_binop_min,
+ ir_binop_max,
+
+ ir_binop_pow,
+
+ /**
+ * A sentinel marking the last of the binary operations.
+ */
+ ir_last_binop = ir_binop_pow,
+
+ ir_quadop_vector,
+
+ /**
+ * A sentinel marking the last of all operations.
+ */
+ ir_last_opcode = ir_last_binop
+};
+
+class ir_expression : public ir_rvalue {
+public:
+ /**
+ * Constructor for unary operation expressions
+ */
+ ir_expression(int op, const struct glsl_type *type, ir_rvalue *);
+ ir_expression(int op, ir_rvalue *);
+
+ /**
+ * Constructor for binary operation expressions
+ */
+ ir_expression(int op, const struct glsl_type *type,
+ ir_rvalue *, ir_rvalue *);
+ ir_expression(int op, ir_rvalue *op0, ir_rvalue *op1);
+
+ /**
+ * Constructor for quad operator expressions
+ */
+ ir_expression(int op, const struct glsl_type *type,
+ ir_rvalue *, ir_rvalue *, ir_rvalue *, ir_rvalue *);
+
+ virtual ir_expression *as_expression()
+ {
+ return this;
+ }
+
+ virtual ir_expression *clone(void *mem_ctx, struct hash_table *ht) const;
+
+ /**
+ * Attempt to constant-fold the expression
+ *
+ * If the expression cannot be constant folded, this method will return
+ * \c NULL.
+ */
+ virtual ir_constant *constant_expression_value();
+
+ /**
+ * Determine the number of operands used by an expression
+ */
+ static unsigned int get_num_operands(ir_expression_operation);
+
+ /**
+ * Determine the number of operands used by an expression
+ */
+ unsigned int get_num_operands() const
+ {
+ return (this->operation == ir_quadop_vector)
+ ? this->type->vector_elements : get_num_operands(operation);
+ }
+
+ /**
+ * Return a string representing this expression's operator.
+ */
+ const char *operator_string();
+
+ /**
+ * Return a string representing this expression's operator.
+ */
+ static const char *operator_string(ir_expression_operation);
+
+
+ /**
+ * Do a reverse-lookup to translate the given string into an operator.
+ */
+ static ir_expression_operation get_operator(const char *);
+
+ virtual void accept(ir_visitor *v)
+ {
+ v->visit(this);
+ }
+
+ virtual ir_visitor_status accept(ir_hierarchical_visitor *);
+
+ ir_expression_operation operation;
+ ir_rvalue *operands[4];
+};
+
+
+/**
+ * IR instruction representing a function call
+ */
+class ir_call : public ir_rvalue {
+public:
+ ir_call(ir_function_signature *callee, exec_list *actual_parameters)
+ : callee(callee)
+ {
+ ir_type = ir_type_call;
+ assert(callee->return_type != NULL);
+ type = callee->return_type;
+ actual_parameters->move_nodes_to(& this->actual_parameters);
+ }
+
+ virtual ir_call *clone(void *mem_ctx, struct hash_table *ht) const;
+
+ virtual ir_constant *constant_expression_value();
+
+ virtual ir_call *as_call()
+ {
+ return this;
+ }
+
+ virtual void accept(ir_visitor *v)
+ {
+ v->visit(this);
+ }
+
+ virtual ir_visitor_status accept(ir_hierarchical_visitor *);
+
+ /**
+ * Get a generic ir_call object when an error occurs
+ *
+ * Any allocation will be performed with 'ctx' as talloc owner.
+ */
+ static ir_call *get_error_instruction(void *ctx);
+
+ /**
+ * Get an iterator for the set of acutal parameters
+ */
+ exec_list_iterator iterator()
+ {
+ return actual_parameters.iterator();
+ }
+
+ /**
+ * Get the name of the function being called.
+ */
+ const char *callee_name() const
+ {
+ return callee->function_name();
+ }
+
+ /**
+ * Get the function signature bound to this function call
+ */
+ ir_function_signature *get_callee()
+ {
+ return callee;
+ }
+
+ /**
+ * Set the function call target
+ */
+ void set_callee(ir_function_signature *sig);
+
+ /**
+ * Generates an inline version of the function before @ir,
+ * returning the return value of the function.
+ */
+ ir_rvalue *generate_inline(ir_instruction *ir);
+
+ /* List of ir_rvalue of paramaters passed in this call. */
+ exec_list actual_parameters;
+
+private:
+ ir_call()
+ : callee(NULL)
+ {
+ this->ir_type = ir_type_call;
+ }
+
+ ir_function_signature *callee;
+};
+
+
+/**
+ * \name Jump-like IR instructions.
+ *
+ * These include \c break, \c continue, \c return, and \c discard.
+ */
+/*@{*/
+class ir_jump : public ir_instruction {
+protected:
+ ir_jump()
+ {
+ ir_type = ir_type_unset;
+ }
+};
+
+class ir_return : public ir_jump {
+public:
+ ir_return()
+ : value(NULL)
+ {
+ this->ir_type = ir_type_return;
+ }
+
+ ir_return(ir_rvalue *value)
+ : value(value)
+ {
+ this->ir_type = ir_type_return;
+ }
+
+ virtual ir_return *clone(void *mem_ctx, struct hash_table *) const;
+
+ virtual ir_return *as_return()
+ {
+ return this;
+ }
+
+ ir_rvalue *get_value() const
+ {
+ return value;
+ }
+
+ virtual void accept(ir_visitor *v)
+ {
+ v->visit(this);
+ }
+
+ virtual ir_visitor_status accept(ir_hierarchical_visitor *);
+
+ ir_rvalue *value;
+};
+
+
+/**
+ * Jump instructions used inside loops
+ *
+ * These include \c break and \c continue. The \c break within a loop is
+ * different from the \c break within a switch-statement.
+ *
+ * \sa ir_switch_jump
+ */
+class ir_loop_jump : public ir_jump {
+public:
+ enum jump_mode {
+ jump_break,
+ jump_continue
+ };
+
+ ir_loop_jump(jump_mode mode)
+ {
+ this->ir_type = ir_type_loop_jump;
+ this->mode = mode;
+ this->loop = loop;
+ }
+
+ virtual ir_loop_jump *clone(void *mem_ctx, struct hash_table *) const;
+
+ virtual void accept(ir_visitor *v)
+ {
+ v->visit(this);
+ }
+
+ virtual ir_visitor_status accept(ir_hierarchical_visitor *);
+
+ bool is_break() const
+ {
+ return mode == jump_break;
+ }
+
+ bool is_continue() const
+ {
+ return mode == jump_continue;
+ }
+
+ /** Mode selector for the jump instruction. */
+ enum jump_mode mode;
+private:
+ /** Loop containing this break instruction. */
+ ir_loop *loop;
+};
+
+/**
+ * IR instruction representing discard statements.
+ */
+class ir_discard : public ir_jump {
+public:
+ ir_discard()
+ {
+ this->ir_type = ir_type_discard;
+ this->condition = NULL;
+ }
+
+ ir_discard(ir_rvalue *cond)
+ {
+ this->ir_type = ir_type_discard;
+ this->condition = cond;
+ }
+
+ virtual ir_discard *clone(void *mem_ctx, struct hash_table *ht) const;
+
+ virtual void accept(ir_visitor *v)
+ {
+ v->visit(this);
+ }
+
+ virtual ir_visitor_status accept(ir_hierarchical_visitor *);
+
+ virtual ir_discard *as_discard()
+ {
+ return this;
+ }
+
+ ir_rvalue *condition;
+};
+/*@}*/
+
+
+/**
+ * Texture sampling opcodes used in ir_texture
+ */
+enum ir_texture_opcode {
+ ir_tex, /**< Regular texture look-up */
+ ir_txb, /**< Texture look-up with LOD bias */
+ ir_txl, /**< Texture look-up with explicit LOD */
+ ir_txd, /**< Texture look-up with partial derivatvies */
+ ir_txf /**< Texel fetch with explicit LOD */
+};
+
+
+/**
+ * IR instruction to sample a texture
+ *
+ * The specific form of the IR instruction depends on the \c mode value
+ * selected from \c ir_texture_opcodes. In the printed IR, these will
+ * appear as:
+ *
+ * Texel offset
+ * | Projection divisor
+ * | | Shadow comparitor
+ * | | |
+ * v v v
+ * (tex (sampler) (coordinate) (0 0 0) (1) ( ))
+ * (txb (sampler) (coordinate) (0 0 0) (1) ( ) (bias))
+ * (txl (sampler) (coordinate) (0 0 0) (1) ( ) (lod))
+ * (txd (sampler) (coordinate) (0 0 0) (1) ( ) (dPdx dPdy))
+ * (txf (sampler) (coordinate) (0 0 0) (lod))
+ */
+class ir_texture : public ir_rvalue {
+public:
+ ir_texture(enum ir_texture_opcode op)
+ : op(op), projector(NULL), shadow_comparitor(NULL)
+ {
+ this->ir_type = ir_type_texture;
+ }
+
+ virtual ir_texture *clone(void *mem_ctx, struct hash_table *) const;
+
+ virtual ir_constant *constant_expression_value();
+
+ virtual void accept(ir_visitor *v)
+ {
+ v->visit(this);
+ }
+
+ virtual ir_visitor_status accept(ir_hierarchical_visitor *);
+
+ /**
+ * Return a string representing the ir_texture_opcode.
+ */
+ const char *opcode_string();
+
+ /** Set the sampler and infer the type. */
+ void set_sampler(ir_dereference *sampler);
+
+ /**
+ * Do a reverse-lookup to translate a string into an ir_texture_opcode.
+ */
+ static ir_texture_opcode get_opcode(const char *);
+
+ enum ir_texture_opcode op;
+
+ /** Sampler to use for the texture access. */
+ ir_dereference *sampler;
+
+ /** Texture coordinate to sample */
+ ir_rvalue *coordinate;
+
+ /**
+ * Value used for projective divide.
+ *
+ * If there is no projective divide (the common case), this will be
+ * \c NULL. Optimization passes should check for this to point to a constant
+ * of 1.0 and replace that with \c NULL.
+ */
+ ir_rvalue *projector;
+
+ /**
+ * Coordinate used for comparison on shadow look-ups.
+ *
+ * If there is no shadow comparison, this will be \c NULL. For the
+ * \c ir_txf opcode, this *must* be \c NULL.
+ */
+ ir_rvalue *shadow_comparitor;
+
+ /** Explicit texel offsets. */
+ signed char offsets[3];
+
+ union {
+ ir_rvalue *lod; /**< Floating point LOD */
+ ir_rvalue *bias; /**< Floating point LOD bias */
+ struct {
+ ir_rvalue *dPdx; /**< Partial derivative of coordinate wrt X */
+ ir_rvalue *dPdy; /**< Partial derivative of coordinate wrt Y */
+ } grad;
+ } lod_info;
+};
+
+
+struct ir_swizzle_mask {
+ unsigned x:2;
+ unsigned y:2;
+ unsigned z:2;
+ unsigned w:2;
+
+ /**
+ * Number of components in the swizzle.
+ */
+ unsigned num_components:3;
+
+ /**
+ * Does the swizzle contain duplicate components?
+ *
+ * L-value swizzles cannot contain duplicate components.
+ */
+ unsigned has_duplicates:1;
+};
+
+
+class ir_swizzle : public ir_rvalue {
+public:
+ ir_swizzle(ir_rvalue *, unsigned x, unsigned y, unsigned z, unsigned w,
+ unsigned count);
+
+ ir_swizzle(ir_rvalue *val, const unsigned *components, unsigned count);
+
+ ir_swizzle(ir_rvalue *val, ir_swizzle_mask mask);
+
+ virtual ir_swizzle *clone(void *mem_ctx, struct hash_table *) const;
+
+ virtual ir_constant *constant_expression_value();
+
+ virtual ir_swizzle *as_swizzle()
+ {
+ return this;
+ }
+
+ /**
+ * Construct an ir_swizzle from the textual representation. Can fail.
+ */
+ static ir_swizzle *create(ir_rvalue *, const char *, unsigned vector_length);
+
+ virtual void accept(ir_visitor *v)
+ {
+ v->visit(this);
+ }
+
+ virtual ir_visitor_status accept(ir_hierarchical_visitor *);
+
+ bool is_lvalue()
+ {
+ return val->is_lvalue() && !mask.has_duplicates;
+ }
+
+ /**
+ * Get the variable that is ultimately referenced by an r-value
+ */
+ virtual ir_variable *variable_referenced();
+
+ ir_rvalue *val;
+ ir_swizzle_mask mask;
+
+private:
+ /**
+ * Initialize the mask component of a swizzle
+ *
+ * This is used by the \c ir_swizzle constructors.
+ */
+ void init_mask(const unsigned *components, unsigned count);
+};
+
+
+class ir_dereference : public ir_rvalue {
+public:
+ virtual ir_dereference *clone(void *mem_ctx, struct hash_table *) const = 0;
+
+ virtual ir_dereference *as_dereference()
+ {
+ return this;
+ }
+
+ bool is_lvalue();
+
+ /**
+ * Get the variable that is ultimately referenced by an r-value
+ */
+ virtual ir_variable *variable_referenced() = 0;
+};
+
+
+class ir_dereference_variable : public ir_dereference {
+public:
+ ir_dereference_variable(ir_variable *var);
+
+ virtual ir_dereference_variable *clone(void *mem_ctx,
+ struct hash_table *) const;
+
+ virtual ir_constant *constant_expression_value();
+
+ virtual ir_dereference_variable *as_dereference_variable()
+ {
+ return this;
+ }
+
+ /**
+ * Get the variable that is ultimately referenced by an r-value
+ */
+ virtual ir_variable *variable_referenced()
+ {
+ return this->var;
+ }
+
+ virtual ir_variable *whole_variable_referenced()
+ {
+ /* ir_dereference_variable objects always dereference the entire
+ * variable. However, if this dereference is dereferenced by anything
+ * else, the complete deferefernce chain is not a whole-variable
+ * dereference. This method should only be called on the top most
+ * ir_rvalue in a dereference chain.
+ */
+ return this->var;
+ }
+
+ virtual void accept(ir_visitor *v)
+ {
+ v->visit(this);
+ }
+
+ virtual ir_visitor_status accept(ir_hierarchical_visitor *);
+
+ /**
+ * Object being dereferenced.
+ */
+ ir_variable *var;
+};
+
+
+class ir_dereference_array : public ir_dereference {
+public:
+ ir_dereference_array(ir_rvalue *value, ir_rvalue *array_index);
+
+ ir_dereference_array(ir_variable *var, ir_rvalue *array_index);
+
+ virtual ir_dereference_array *clone(void *mem_ctx,
+ struct hash_table *) const;
+
+ virtual ir_constant *constant_expression_value();
+
+ virtual ir_dereference_array *as_dereference_array()
+ {
+ return this;
+ }
+
+ /**
+ * Get the variable that is ultimately referenced by an r-value
+ */
+ virtual ir_variable *variable_referenced()
+ {
+ return this->array->variable_referenced();
+ }
+
+ virtual void accept(ir_visitor *v)
+ {
+ v->visit(this);
+ }
+
+ virtual ir_visitor_status accept(ir_hierarchical_visitor *);
+
+ ir_rvalue *array;
+ ir_rvalue *array_index;
+
+private:
+ void set_array(ir_rvalue *value);
+};
+
+
+class ir_dereference_record : public ir_dereference {
+public:
+ ir_dereference_record(ir_rvalue *value, const char *field);
+
+ ir_dereference_record(ir_variable *var, const char *field);
+
+ virtual ir_dereference_record *clone(void *mem_ctx,
+ struct hash_table *) const;
+
+ virtual ir_constant *constant_expression_value();
+
+ /**
+ * Get the variable that is ultimately referenced by an r-value
+ */
+ virtual ir_variable *variable_referenced()
+ {
+ return this->record->variable_referenced();
+ }
+
+ virtual void accept(ir_visitor *v)
+ {
+ v->visit(this);
+ }
+
+ virtual ir_visitor_status accept(ir_hierarchical_visitor *);
+
+ ir_rvalue *record;
+ const char *field;
+};
+
+
+/**
+ * Data stored in an ir_constant
+ */
+union ir_constant_data {
+ unsigned u[16];
+ int i[16];
+ float f[16];
+ bool b[16];
+};
+
+
+class ir_constant : public ir_rvalue {
+public:
+ ir_constant(const struct glsl_type *type, const ir_constant_data *data);
+ ir_constant(bool b);
+ ir_constant(unsigned int u);
+ ir_constant(int i);
+ ir_constant(float f);
+
+ /**
+ * Construct an ir_constant from a list of ir_constant values
+ */
+ ir_constant(const struct glsl_type *type, exec_list *values);
+
+ /**
+ * Construct an ir_constant from a scalar component of another ir_constant
+ *
+ * The new \c ir_constant inherits the type of the component from the
+ * source constant.
+ *
+ * \note
+ * In the case of a matrix constant, the new constant is a scalar, \b not
+ * a vector.
+ */
+ ir_constant(const ir_constant *c, unsigned i);
+
+ /**
+ * Return a new ir_constant of the specified type containing all zeros.
+ */
+ static ir_constant *zero(void *mem_ctx, const glsl_type *type);
+
+ virtual ir_constant *clone(void *mem_ctx, struct hash_table *) const;
+
+ virtual ir_constant *constant_expression_value();
+
+ virtual ir_constant *as_constant()
+ {
+ return this;
+ }
+
+ virtual void accept(ir_visitor *v)
+ {
+ v->visit(this);
+ }
+
+ virtual ir_visitor_status accept(ir_hierarchical_visitor *);
+
+ /**
+ * Get a particular component of a constant as a specific type
+ *
+ * This is useful, for example, to get a value from an integer constant
+ * as a float or bool. This appears frequently when constructors are
+ * called with all constant parameters.
+ */
+ /*@{*/
+ bool get_bool_component(unsigned i) const;
+ float get_float_component(unsigned i) const;
+ int get_int_component(unsigned i) const;
+ unsigned get_uint_component(unsigned i) const;
+ /*@}*/
+
+ ir_constant *get_array_element(unsigned i) const;
+
+ ir_constant *get_record_field(const char *name);
+
+ /**
+ * Determine whether a constant has the same value as another constant
+ *
+ * \sa ir_constant::is_zero, ir_constant::is_one,
+ * ir_constant::is_negative_one
+ */
+ bool has_value(const ir_constant *) const;
+
+ virtual bool is_zero() const;
+ virtual bool is_one() const;
+ virtual bool is_negative_one() const;
+
+ /**
+ * Value of the constant.
+ *
+ * The field used to back the values supplied by the constant is determined
+ * by the type associated with the \c ir_instruction. Constants may be
+ * scalars, vectors, or matrices.
+ */
+ union ir_constant_data value;
+
+ /* Array elements */
+ ir_constant **array_elements;
+
+ /* Structure fields */
+ exec_list components;
+
+private:
+ /**
+ * Parameterless constructor only used by the clone method
+ */
+ ir_constant(void);
+};
+
+/*@}*/
+
+/**
+ * Apply a visitor to each IR node in a list
+ */
+void
+visit_exec_list(exec_list *list, ir_visitor *visitor);
+
+/**
+ * Validate invariants on each IR node in a list
+ */
+void validate_ir_tree(exec_list *instructions);
+
+/**
+ * Make a clone of each IR instruction in a list
+ *
+ * \param in List of IR instructions that are to be cloned
+ * \param out List to hold the cloned instructions
+ */
+void
+clone_ir_list(void *mem_ctx, exec_list *out, const exec_list *in);
+
+extern void
+_mesa_glsl_initialize_variables(exec_list *instructions,
+ struct _mesa_glsl_parse_state *state);
+
+extern void
+_mesa_glsl_initialize_functions(exec_list *instructions,
+ struct _mesa_glsl_parse_state *state);
+
+extern void
+_mesa_glsl_release_functions(void);
+
+extern void
+reparent_ir(exec_list *list, void *mem_ctx);
+
+struct glsl_symbol_table;
+
+extern void
+import_prototypes(const exec_list *source, exec_list *dest,
+ struct glsl_symbol_table *symbols, void *mem_ctx);
+
+extern bool
+ir_has_call(ir_instruction *ir);
+
+extern void
+do_set_program_inouts(exec_list *instructions, struct gl_program *prog);
+
+#endif /* IR_H */
diff --git a/mesalib/src/glsl/ir_clone.cpp b/mesalib/src/glsl/ir_clone.cpp
index 18543a35a..a3c35f042 100644
--- a/mesalib/src/glsl/ir_clone.cpp
+++ b/mesalib/src/glsl/ir_clone.cpp
@@ -1,405 +1,420 @@
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-#include <string.h>
-#include "ir.h"
-#include "glsl_types.h"
-extern "C" {
-#include "program/hash_table.h"
-}
-
-/**
- * Duplicate an IR variable
- *
- * \note
- * This will probably be made \c virtual and moved to the base class
- * eventually.
- */
-ir_variable *
-ir_variable::clone(void *mem_ctx, struct hash_table *ht) const
-{
- ir_variable *var = new(mem_ctx) ir_variable(this->type, this->name,
- (ir_variable_mode) this->mode);
-
- var->max_array_access = this->max_array_access;
- var->read_only = this->read_only;
- var->centroid = this->centroid;
- var->invariant = this->invariant;
- var->interpolation = this->interpolation;
- var->array_lvalue = this->array_lvalue;
- var->location = this->location;
- var->warn_extension = this->warn_extension;
- var->origin_upper_left = this->origin_upper_left;
- var->pixel_center_integer = this->pixel_center_integer;
-
- if (this->constant_value)
- var->constant_value = this->constant_value->clone(mem_ctx, ht);
-
- if (ht) {
- hash_table_insert(ht, var, (void *)const_cast<ir_variable *>(this));
- }
-
- return var;
-}
-
-ir_swizzle *
-ir_swizzle::clone(void *mem_ctx, struct hash_table *ht) const
-{
- return new(mem_ctx) ir_swizzle(this->val->clone(mem_ctx, ht), this->mask);
-}
-
-ir_return *
-ir_return::clone(void *mem_ctx, struct hash_table *ht) const
-{
- ir_rvalue *new_value = NULL;
-
- if (this->value)
- new_value = this->value->clone(mem_ctx, ht);
-
- return new(mem_ctx) ir_return(new_value);
-}
-
-ir_discard *
-ir_discard::clone(void *mem_ctx, struct hash_table *ht) const
-{
- ir_rvalue *new_condition = NULL;
-
- if (this->condition != NULL)
- new_condition = this->condition->clone(mem_ctx, ht);
-
- return new(mem_ctx) ir_discard(new_condition);
-}
-
-ir_loop_jump *
-ir_loop_jump::clone(void *mem_ctx, struct hash_table *ht) const
-{
- (void)ht;
-
- return new(mem_ctx) ir_loop_jump(this->mode);
-}
-
-ir_if *
-ir_if::clone(void *mem_ctx, struct hash_table *ht) const
-{
- ir_if *new_if = new(mem_ctx) ir_if(this->condition->clone(mem_ctx, ht));
-
- foreach_iter(exec_list_iterator, iter, this->then_instructions) {
- ir_instruction *ir = (ir_instruction *)iter.get();
- new_if->then_instructions.push_tail(ir->clone(mem_ctx, ht));
- }
-
- foreach_iter(exec_list_iterator, iter, this->else_instructions) {
- ir_instruction *ir = (ir_instruction *)iter.get();
- new_if->else_instructions.push_tail(ir->clone(mem_ctx, ht));
- }
-
- return new_if;
-}
-
-ir_loop *
-ir_loop::clone(void *mem_ctx, struct hash_table *ht) const
-{
- ir_loop *new_loop = new(mem_ctx) ir_loop();
-
- if (this->from)
- new_loop->from = this->from->clone(mem_ctx, ht);
- if (this->to)
- new_loop->to = this->to->clone(mem_ctx, ht);
- if (this->increment)
- new_loop->increment = this->increment->clone(mem_ctx, ht);
- new_loop->counter = counter;
-
- foreach_iter(exec_list_iterator, iter, this->body_instructions) {
- ir_instruction *ir = (ir_instruction *)iter.get();
- new_loop->body_instructions.push_tail(ir->clone(mem_ctx, ht));
- }
-
- new_loop->cmp = this->cmp;
- return new_loop;
-}
-
-ir_call *
-ir_call::clone(void *mem_ctx, struct hash_table *ht) const
-{
- if (this->type == glsl_type::error_type)
- return ir_call::get_error_instruction(mem_ctx);
-
- exec_list new_parameters;
-
- foreach_iter(exec_list_iterator, iter, this->actual_parameters) {
- ir_instruction *ir = (ir_instruction *)iter.get();
- new_parameters.push_tail(ir->clone(mem_ctx, ht));
- }
-
- return new(mem_ctx) ir_call(this->callee, &new_parameters);
-}
-
-ir_expression *
-ir_expression::clone(void *mem_ctx, struct hash_table *ht) const
-{
- ir_rvalue *op[2] = {NULL, NULL};
- unsigned int i;
-
- for (i = 0; i < get_num_operands(); i++) {
- op[i] = this->operands[i]->clone(mem_ctx, ht);
- }
-
- return new(mem_ctx) ir_expression(this->operation, this->type, op[0], op[1]);
-}
-
-ir_dereference_variable *
-ir_dereference_variable::clone(void *mem_ctx, struct hash_table *ht) const
-{
- ir_variable *new_var;
-
- if (ht) {
- new_var = (ir_variable *)hash_table_find(ht, this->var);
- if (!new_var)
- new_var = this->var;
- } else {
- new_var = this->var;
- }
-
- return new(mem_ctx) ir_dereference_variable(new_var);
-}
-
-ir_dereference_array *
-ir_dereference_array::clone(void *mem_ctx, struct hash_table *ht) const
-{
- return new(mem_ctx) ir_dereference_array(this->array->clone(mem_ctx, ht),
- this->array_index->clone(mem_ctx,
- ht));
-}
-
-ir_dereference_record *
-ir_dereference_record::clone(void *mem_ctx, struct hash_table *ht) const
-{
- return new(mem_ctx) ir_dereference_record(this->record->clone(mem_ctx, ht),
- this->field);
-}
-
-ir_texture *
-ir_texture::clone(void *mem_ctx, struct hash_table *ht) const
-{
- ir_texture *new_tex = new(mem_ctx) ir_texture(this->op);
- new_tex->type = this->type;
-
- new_tex->sampler = this->sampler->clone(mem_ctx, ht);
- new_tex->coordinate = this->coordinate->clone(mem_ctx, ht);
- if (this->projector)
- new_tex->projector = this->projector->clone(mem_ctx, ht);
- if (this->shadow_comparitor) {
- new_tex->shadow_comparitor = this->shadow_comparitor->clone(mem_ctx, ht);
- }
-
- for (int i = 0; i < 3; i++)
- new_tex->offsets[i] = this->offsets[i];
-
- switch (this->op) {
- case ir_tex:
- break;
- case ir_txb:
- new_tex->lod_info.bias = this->lod_info.bias->clone(mem_ctx, ht);
- break;
- case ir_txl:
- case ir_txf:
- new_tex->lod_info.lod = this->lod_info.lod->clone(mem_ctx, ht);
- break;
- case ir_txd:
- new_tex->lod_info.grad.dPdx = this->lod_info.grad.dPdx->clone(mem_ctx, ht);
- new_tex->lod_info.grad.dPdy = this->lod_info.grad.dPdy->clone(mem_ctx, ht);
- break;
- }
-
- return new_tex;
-}
-
-ir_assignment *
-ir_assignment::clone(void *mem_ctx, struct hash_table *ht) const
-{
- ir_rvalue *new_condition = NULL;
-
- if (this->condition)
- new_condition = this->condition->clone(mem_ctx, ht);
-
- return new(mem_ctx) ir_assignment(this->lhs->clone(mem_ctx, ht),
- this->rhs->clone(mem_ctx, ht),
- new_condition,
- this->write_mask);
-}
-
-ir_function *
-ir_function::clone(void *mem_ctx, struct hash_table *ht) const
-{
- ir_function *copy = new(mem_ctx) ir_function(this->name);
-
- foreach_list_const(node, &this->signatures) {
- const ir_function_signature *const sig =
- (const ir_function_signature *const) node;
-
- ir_function_signature *sig_copy = sig->clone(mem_ctx, ht);
- copy->add_signature(sig_copy);
-
- if (ht != NULL)
- hash_table_insert(ht, sig_copy,
- (void *)const_cast<ir_function_signature *>(sig));
- }
-
- return copy;
-}
-
-ir_function_signature *
-ir_function_signature::clone(void *mem_ctx, struct hash_table *ht) const
-{
- ir_function_signature *copy =
- new(mem_ctx) ir_function_signature(this->return_type);
-
- copy->is_defined = this->is_defined;
- copy->is_builtin = this->is_builtin;
-
- /* Clone the parameter list.
- */
- foreach_list_const(node, &this->parameters) {
- const ir_variable *const param = (const ir_variable *) node;
-
- assert(const_cast<ir_variable *>(param)->as_variable() != NULL);
-
- ir_variable *const param_copy = param->clone(mem_ctx, ht);
- copy->parameters.push_tail(param_copy);
- }
-
- /* Clone the instruction list.
- */
- foreach_list_const(node, &this->body) {
- const ir_instruction *const inst = (const ir_instruction *) node;
-
- ir_instruction *const inst_copy = inst->clone(mem_ctx, ht);
- copy->body.push_tail(inst_copy);
- }
-
- return copy;
-}
-
-ir_constant *
-ir_constant::clone(void *mem_ctx, struct hash_table *ht) const
-{
- (void)ht;
-
- switch (this->type->base_type) {
- case GLSL_TYPE_UINT:
- case GLSL_TYPE_INT:
- case GLSL_TYPE_FLOAT:
- case GLSL_TYPE_BOOL:
- return new(mem_ctx) ir_constant(this->type, &this->value);
-
- case GLSL_TYPE_STRUCT: {
- ir_constant *c = new(mem_ctx) ir_constant;
-
- c->type = this->type;
- for (exec_node *node = this->components.head
- ; !node->is_tail_sentinel()
- ; node = node->next) {
- ir_constant *const orig = (ir_constant *) node;
-
- c->components.push_tail(orig->clone(mem_ctx, NULL));
- }
-
- return c;
- }
-
- case GLSL_TYPE_ARRAY: {
- ir_constant *c = new(mem_ctx) ir_constant;
-
- c->type = this->type;
- c->array_elements = talloc_array(c, ir_constant *, this->type->length);
- for (unsigned i = 0; i < this->type->length; i++) {
- c->array_elements[i] = this->array_elements[i]->clone(mem_ctx, NULL);
- }
- return c;
- }
-
- default:
- assert(!"Should not get here.");
- return NULL;
- }
-}
-
-
-class fixup_ir_call_visitor : public ir_hierarchical_visitor {
-public:
- fixup_ir_call_visitor(struct hash_table *ht)
- {
- this->ht = ht;
- }
-
- virtual ir_visitor_status visit_enter(ir_call *ir)
- {
- /* Try to find the function signature referenced by the ir_call in the
- * table. If it is found, replace it with the value from the table.
- */
- ir_function_signature *sig =
- (ir_function_signature *) hash_table_find(this->ht, ir->get_callee());
- if (sig != NULL)
- ir->set_callee(sig);
-
- /* Since this may be used before function call parameters are flattened,
- * the children also need to be processed.
- */
- return visit_continue;
- }
-
-private:
- struct hash_table *ht;
-};
-
-
-static void
-fixup_function_calls(struct hash_table *ht, exec_list *instructions)
-{
- fixup_ir_call_visitor v(ht);
- v.run(instructions);
-}
-
-
-void
-clone_ir_list(void *mem_ctx, exec_list *out, const exec_list *in)
-{
- struct hash_table *ht =
- hash_table_ctor(0, hash_table_pointer_hash, hash_table_pointer_compare);
-
- foreach_list_const(node, in) {
- const ir_instruction *const original = (ir_instruction *) node;
- ir_instruction *copy = original->clone(mem_ctx, ht);
-
- out->push_tail(copy);
- }
-
- /* Make a pass over the cloned tree to fix up ir_call nodes to point to the
- * cloned ir_function_signature nodes. This cannot be done automatically
- * during cloning because the ir_call might be a forward reference (i.e.,
- * the function signature that it references may not have been cloned yet).
- */
- fixup_function_calls(ht, out);
-
- hash_table_dtor(ht);
-}
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#include <string.h>
+#include "main/compiler.h"
+#include "ir.h"
+#include "glsl_types.h"
+extern "C" {
+#include "program/hash_table.h"
+}
+
+/**
+ * Duplicate an IR variable
+ *
+ * \note
+ * This will probably be made \c virtual and moved to the base class
+ * eventually.
+ */
+ir_variable *
+ir_variable::clone(void *mem_ctx, struct hash_table *ht) const
+{
+ ir_variable *var = new(mem_ctx) ir_variable(this->type, this->name,
+ (ir_variable_mode) this->mode);
+
+ var->max_array_access = this->max_array_access;
+ var->read_only = this->read_only;
+ var->centroid = this->centroid;
+ var->invariant = this->invariant;
+ var->interpolation = this->interpolation;
+ var->array_lvalue = this->array_lvalue;
+ var->location = this->location;
+ var->warn_extension = this->warn_extension;
+ var->origin_upper_left = this->origin_upper_left;
+ var->pixel_center_integer = this->pixel_center_integer;
+ var->explicit_location = this->explicit_location;
+ if (this->explicit_location)
+ var->location = this->location;
+
+ if (this->constant_value)
+ var->constant_value = this->constant_value->clone(mem_ctx, ht);
+
+ if (ht) {
+ hash_table_insert(ht, var, (void *)const_cast<ir_variable *>(this));
+ }
+
+ return var;
+}
+
+ir_swizzle *
+ir_swizzle::clone(void *mem_ctx, struct hash_table *ht) const
+{
+ return new(mem_ctx) ir_swizzle(this->val->clone(mem_ctx, ht), this->mask);
+}
+
+ir_return *
+ir_return::clone(void *mem_ctx, struct hash_table *ht) const
+{
+ ir_rvalue *new_value = NULL;
+
+ if (this->value)
+ new_value = this->value->clone(mem_ctx, ht);
+
+ return new(mem_ctx) ir_return(new_value);
+}
+
+ir_discard *
+ir_discard::clone(void *mem_ctx, struct hash_table *ht) const
+{
+ ir_rvalue *new_condition = NULL;
+
+ if (this->condition != NULL)
+ new_condition = this->condition->clone(mem_ctx, ht);
+
+ return new(mem_ctx) ir_discard(new_condition);
+}
+
+ir_loop_jump *
+ir_loop_jump::clone(void *mem_ctx, struct hash_table *ht) const
+{
+ (void)ht;
+
+ return new(mem_ctx) ir_loop_jump(this->mode);
+}
+
+ir_if *
+ir_if::clone(void *mem_ctx, struct hash_table *ht) const
+{
+ ir_if *new_if = new(mem_ctx) ir_if(this->condition->clone(mem_ctx, ht));
+
+ foreach_iter(exec_list_iterator, iter, this->then_instructions) {
+ ir_instruction *ir = (ir_instruction *)iter.get();
+ new_if->then_instructions.push_tail(ir->clone(mem_ctx, ht));
+ }
+
+ foreach_iter(exec_list_iterator, iter, this->else_instructions) {
+ ir_instruction *ir = (ir_instruction *)iter.get();
+ new_if->else_instructions.push_tail(ir->clone(mem_ctx, ht));
+ }
+
+ return new_if;
+}
+
+ir_loop *
+ir_loop::clone(void *mem_ctx, struct hash_table *ht) const
+{
+ ir_loop *new_loop = new(mem_ctx) ir_loop();
+
+ if (this->from)
+ new_loop->from = this->from->clone(mem_ctx, ht);
+ if (this->to)
+ new_loop->to = this->to->clone(mem_ctx, ht);
+ if (this->increment)
+ new_loop->increment = this->increment->clone(mem_ctx, ht);
+ new_loop->counter = counter;
+
+ foreach_iter(exec_list_iterator, iter, this->body_instructions) {
+ ir_instruction *ir = (ir_instruction *)iter.get();
+ new_loop->body_instructions.push_tail(ir->clone(mem_ctx, ht));
+ }
+
+ new_loop->cmp = this->cmp;
+ return new_loop;
+}
+
+ir_call *
+ir_call::clone(void *mem_ctx, struct hash_table *ht) const
+{
+ if (this->type == glsl_type::error_type)
+ return ir_call::get_error_instruction(mem_ctx);
+
+ exec_list new_parameters;
+
+ foreach_iter(exec_list_iterator, iter, this->actual_parameters) {
+ ir_instruction *ir = (ir_instruction *)iter.get();
+ new_parameters.push_tail(ir->clone(mem_ctx, ht));
+ }
+
+ return new(mem_ctx) ir_call(this->callee, &new_parameters);
+}
+
+ir_expression *
+ir_expression::clone(void *mem_ctx, struct hash_table *ht) const
+{
+ ir_rvalue *op[Elements(this->operands)] = { NULL, };
+ unsigned int i;
+
+ for (i = 0; i < get_num_operands(); i++) {
+ op[i] = this->operands[i]->clone(mem_ctx, ht);
+ }
+
+ return new(mem_ctx) ir_expression(this->operation, this->type,
+ op[0], op[1], op[2], op[3]);
+}
+
+ir_dereference_variable *
+ir_dereference_variable::clone(void *mem_ctx, struct hash_table *ht) const
+{
+ ir_variable *new_var;
+
+ if (ht) {
+ new_var = (ir_variable *)hash_table_find(ht, this->var);
+ if (!new_var)
+ new_var = this->var;
+ } else {
+ new_var = this->var;
+ }
+
+ return new(mem_ctx) ir_dereference_variable(new_var);
+}
+
+ir_dereference_array *
+ir_dereference_array::clone(void *mem_ctx, struct hash_table *ht) const
+{
+ return new(mem_ctx) ir_dereference_array(this->array->clone(mem_ctx, ht),
+ this->array_index->clone(mem_ctx,
+ ht));
+}
+
+ir_dereference_record *
+ir_dereference_record::clone(void *mem_ctx, struct hash_table *ht) const
+{
+ return new(mem_ctx) ir_dereference_record(this->record->clone(mem_ctx, ht),
+ this->field);
+}
+
+ir_texture *
+ir_texture::clone(void *mem_ctx, struct hash_table *ht) const
+{
+ ir_texture *new_tex = new(mem_ctx) ir_texture(this->op);
+ new_tex->type = this->type;
+
+ new_tex->sampler = this->sampler->clone(mem_ctx, ht);
+ new_tex->coordinate = this->coordinate->clone(mem_ctx, ht);
+ if (this->projector)
+ new_tex->projector = this->projector->clone(mem_ctx, ht);
+ if (this->shadow_comparitor) {
+ new_tex->shadow_comparitor = this->shadow_comparitor->clone(mem_ctx, ht);
+ }
+
+ for (int i = 0; i < 3; i++)
+ new_tex->offsets[i] = this->offsets[i];
+
+ switch (this->op) {
+ case ir_tex:
+ break;
+ case ir_txb:
+ new_tex->lod_info.bias = this->lod_info.bias->clone(mem_ctx, ht);
+ break;
+ case ir_txl:
+ case ir_txf:
+ new_tex->lod_info.lod = this->lod_info.lod->clone(mem_ctx, ht);
+ break;
+ case ir_txd:
+ new_tex->lod_info.grad.dPdx = this->lod_info.grad.dPdx->clone(mem_ctx, ht);
+ new_tex->lod_info.grad.dPdy = this->lod_info.grad.dPdy->clone(mem_ctx, ht);
+ break;
+ }
+
+ return new_tex;
+}
+
+ir_assignment *
+ir_assignment::clone(void *mem_ctx, struct hash_table *ht) const
+{
+ ir_rvalue *new_condition = NULL;
+
+ if (this->condition)
+ new_condition = this->condition->clone(mem_ctx, ht);
+
+ return new(mem_ctx) ir_assignment(this->lhs->clone(mem_ctx, ht),
+ this->rhs->clone(mem_ctx, ht),
+ new_condition,
+ this->write_mask);
+}
+
+ir_function *
+ir_function::clone(void *mem_ctx, struct hash_table *ht) const
+{
+ ir_function *copy = new(mem_ctx) ir_function(this->name);
+
+ foreach_list_const(node, &this->signatures) {
+ const ir_function_signature *const sig =
+ (const ir_function_signature *const) node;
+
+ ir_function_signature *sig_copy = sig->clone(mem_ctx, ht);
+ copy->add_signature(sig_copy);
+
+ if (ht != NULL)
+ hash_table_insert(ht, sig_copy,
+ (void *)const_cast<ir_function_signature *>(sig));
+ }
+
+ return copy;
+}
+
+ir_function_signature *
+ir_function_signature::clone(void *mem_ctx, struct hash_table *ht) const
+{
+ ir_function_signature *copy = this->clone_prototype(mem_ctx, ht);
+
+ copy->is_defined = this->is_defined;
+
+ /* Clone the instruction list.
+ */
+ foreach_list_const(node, &this->body) {
+ const ir_instruction *const inst = (const ir_instruction *) node;
+
+ ir_instruction *const inst_copy = inst->clone(mem_ctx, ht);
+ copy->body.push_tail(inst_copy);
+ }
+
+ return copy;
+}
+
+ir_function_signature *
+ir_function_signature::clone_prototype(void *mem_ctx, struct hash_table *ht) const
+{
+ ir_function_signature *copy =
+ new(mem_ctx) ir_function_signature(this->return_type);
+
+ copy->is_defined = false;
+ copy->is_builtin = this->is_builtin;
+
+ /* Clone the parameter list, but NOT the body.
+ */
+ foreach_list_const(node, &this->parameters) {
+ const ir_variable *const param = (const ir_variable *) node;
+
+ assert(const_cast<ir_variable *>(param)->as_variable() != NULL);
+
+ ir_variable *const param_copy = param->clone(mem_ctx, ht);
+ copy->parameters.push_tail(param_copy);
+ }
+
+ return copy;
+}
+
+ir_constant *
+ir_constant::clone(void *mem_ctx, struct hash_table *ht) const
+{
+ (void)ht;
+
+ switch (this->type->base_type) {
+ case GLSL_TYPE_UINT:
+ case GLSL_TYPE_INT:
+ case GLSL_TYPE_FLOAT:
+ case GLSL_TYPE_BOOL:
+ return new(mem_ctx) ir_constant(this->type, &this->value);
+
+ case GLSL_TYPE_STRUCT: {
+ ir_constant *c = new(mem_ctx) ir_constant;
+
+ c->type = this->type;
+ for (exec_node *node = this->components.head
+ ; !node->is_tail_sentinel()
+ ; node = node->next) {
+ ir_constant *const orig = (ir_constant *) node;
+
+ c->components.push_tail(orig->clone(mem_ctx, NULL));
+ }
+
+ return c;
+ }
+
+ case GLSL_TYPE_ARRAY: {
+ ir_constant *c = new(mem_ctx) ir_constant;
+
+ c->type = this->type;
+ c->array_elements = talloc_array(c, ir_constant *, this->type->length);
+ for (unsigned i = 0; i < this->type->length; i++) {
+ c->array_elements[i] = this->array_elements[i]->clone(mem_ctx, NULL);
+ }
+ return c;
+ }
+
+ default:
+ assert(!"Should not get here.");
+ return NULL;
+ }
+}
+
+
+class fixup_ir_call_visitor : public ir_hierarchical_visitor {
+public:
+ fixup_ir_call_visitor(struct hash_table *ht)
+ {
+ this->ht = ht;
+ }
+
+ virtual ir_visitor_status visit_enter(ir_call *ir)
+ {
+ /* Try to find the function signature referenced by the ir_call in the
+ * table. If it is found, replace it with the value from the table.
+ */
+ ir_function_signature *sig =
+ (ir_function_signature *) hash_table_find(this->ht, ir->get_callee());
+ if (sig != NULL)
+ ir->set_callee(sig);
+
+ /* Since this may be used before function call parameters are flattened,
+ * the children also need to be processed.
+ */
+ return visit_continue;
+ }
+
+private:
+ struct hash_table *ht;
+};
+
+
+static void
+fixup_function_calls(struct hash_table *ht, exec_list *instructions)
+{
+ fixup_ir_call_visitor v(ht);
+ v.run(instructions);
+}
+
+
+void
+clone_ir_list(void *mem_ctx, exec_list *out, const exec_list *in)
+{
+ struct hash_table *ht =
+ hash_table_ctor(0, hash_table_pointer_hash, hash_table_pointer_compare);
+
+ foreach_list_const(node, in) {
+ const ir_instruction *const original = (ir_instruction *) node;
+ ir_instruction *copy = original->clone(mem_ctx, ht);
+
+ out->push_tail(copy);
+ }
+
+ /* Make a pass over the cloned tree to fix up ir_call nodes to point to the
+ * cloned ir_function_signature nodes. This cannot be done automatically
+ * during cloning because the ir_call might be a forward reference (i.e.,
+ * the function signature that it references may not have been cloned yet).
+ */
+ fixup_function_calls(ht, out);
+
+ hash_table_dtor(ht);
+}
diff --git a/mesalib/src/glsl/ir_constant_expression.cpp b/mesalib/src/glsl/ir_constant_expression.cpp
index 61a708f6e..53162f127 100644
--- a/mesalib/src/glsl/ir_constant_expression.cpp
+++ b/mesalib/src/glsl/ir_constant_expression.cpp
@@ -1,1194 +1,1354 @@
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file ir_constant_expression.cpp
- * Evaluate and process constant valued expressions
- *
- * In GLSL, constant valued expressions are used in several places. These
- * must be processed and evaluated very early in the compilation process.
- *
- * * Sizes of arrays
- * * Initializers for uniforms
- * * Initializers for \c const variables
- */
-
-#include <math.h>
-#include "main/core.h" /* for MAX2, MIN2, CLAMP */
-#include "ir.h"
-#include "ir_visitor.h"
-#include "glsl_types.h"
-
-static float
-dot(ir_constant *op0, ir_constant *op1)
-{
- assert(op0->type->is_float() && op1->type->is_float());
-
- float result = 0;
- for (unsigned c = 0; c < op0->type->components(); c++)
- result += op0->value.f[c] * op1->value.f[c];
-
- return result;
-}
-
-ir_constant *
-ir_expression::constant_expression_value()
-{
- ir_constant *op[2] = { NULL, NULL };
- ir_constant_data data;
-
- memset(&data, 0, sizeof(data));
-
- for (unsigned operand = 0; operand < this->get_num_operands(); operand++) {
- op[operand] = this->operands[operand]->constant_expression_value();
- if (!op[operand])
- return NULL;
- }
-
- if (op[1] != NULL)
- assert(op[0]->type->base_type == op[1]->type->base_type);
-
- bool op0_scalar = op[0]->type->is_scalar();
- bool op1_scalar = op[1] != NULL && op[1]->type->is_scalar();
-
- /* When iterating over a vector or matrix's components, we want to increase
- * the loop counter. However, for scalars, we want to stay at 0.
- */
- unsigned c0_inc = op0_scalar ? 0 : 1;
- unsigned c1_inc = op1_scalar ? 0 : 1;
- unsigned components;
- if (op1_scalar || !op[1]) {
- components = op[0]->type->components();
- } else {
- components = op[1]->type->components();
- }
-
- void *ctx = talloc_parent(this);
-
- /* Handle array operations here, rather than below. */
- if (op[0]->type->is_array()) {
- assert(op[1] != NULL && op[1]->type->is_array());
- switch (this->operation) {
- case ir_binop_all_equal:
- return new(ctx) ir_constant(op[0]->has_value(op[1]));
- case ir_binop_any_nequal:
- return new(ctx) ir_constant(!op[0]->has_value(op[1]));
- default:
- break;
- }
- return NULL;
- }
-
- switch (this->operation) {
- case ir_unop_logic_not:
- assert(op[0]->type->base_type == GLSL_TYPE_BOOL);
- for (unsigned c = 0; c < op[0]->type->components(); c++)
- data.b[c] = !op[0]->value.b[c];
- break;
-
- case ir_unop_f2i:
- assert(op[0]->type->base_type == GLSL_TYPE_FLOAT);
- for (unsigned c = 0; c < op[0]->type->components(); c++) {
- data.i[c] = op[0]->value.f[c];
- }
- break;
- case ir_unop_i2f:
- assert(op[0]->type->base_type == GLSL_TYPE_INT);
- for (unsigned c = 0; c < op[0]->type->components(); c++) {
- data.f[c] = op[0]->value.i[c];
- }
- break;
- case ir_unop_u2f:
- assert(op[0]->type->base_type == GLSL_TYPE_UINT);
- for (unsigned c = 0; c < op[0]->type->components(); c++) {
- data.f[c] = op[0]->value.u[c];
- }
- break;
- case ir_unop_b2f:
- assert(op[0]->type->base_type == GLSL_TYPE_BOOL);
- for (unsigned c = 0; c < op[0]->type->components(); c++) {
- data.f[c] = op[0]->value.b[c] ? 1.0 : 0.0;
- }
- break;
- case ir_unop_f2b:
- assert(op[0]->type->base_type == GLSL_TYPE_FLOAT);
- for (unsigned c = 0; c < op[0]->type->components(); c++) {
- data.b[c] = bool(op[0]->value.f[c]);
- }
- break;
- case ir_unop_b2i:
- assert(op[0]->type->base_type == GLSL_TYPE_BOOL);
- for (unsigned c = 0; c < op[0]->type->components(); c++) {
- data.u[c] = op[0]->value.b[c] ? 1 : 0;
- }
- break;
- case ir_unop_i2b:
- assert(op[0]->type->is_integer());
- for (unsigned c = 0; c < op[0]->type->components(); c++) {
- data.b[c] = bool(op[0]->value.u[c]);
- }
- break;
-
- case ir_unop_any:
- assert(op[0]->type->is_boolean());
- data.b[0] = false;
- for (unsigned c = 0; c < op[0]->type->components(); c++) {
- if (op[0]->value.b[c])
- data.b[0] = true;
- }
- break;
-
- case ir_unop_trunc:
- assert(op[0]->type->base_type == GLSL_TYPE_FLOAT);
- for (unsigned c = 0; c < op[0]->type->components(); c++) {
- data.f[c] = truncf(op[0]->value.f[c]);
- }
- break;
-
- case ir_unop_ceil:
- assert(op[0]->type->base_type == GLSL_TYPE_FLOAT);
- for (unsigned c = 0; c < op[0]->type->components(); c++) {
- data.f[c] = ceilf(op[0]->value.f[c]);
- }
- break;
-
- case ir_unop_floor:
- assert(op[0]->type->base_type == GLSL_TYPE_FLOAT);
- for (unsigned c = 0; c < op[0]->type->components(); c++) {
- data.f[c] = floorf(op[0]->value.f[c]);
- }
- break;
-
- case ir_unop_fract:
- for (unsigned c = 0; c < op[0]->type->components(); c++) {
- switch (this->type->base_type) {
- case GLSL_TYPE_UINT:
- data.u[c] = 0;
- break;
- case GLSL_TYPE_INT:
- data.i[c] = 0;
- break;
- case GLSL_TYPE_FLOAT:
- data.f[c] = op[0]->value.f[c] - floor(op[0]->value.f[c]);
- break;
- default:
- assert(0);
- }
- }
- break;
-
- case ir_unop_sin:
- assert(op[0]->type->base_type == GLSL_TYPE_FLOAT);
- for (unsigned c = 0; c < op[0]->type->components(); c++) {
- data.f[c] = sinf(op[0]->value.f[c]);
- }
- break;
-
- case ir_unop_cos:
- assert(op[0]->type->base_type == GLSL_TYPE_FLOAT);
- for (unsigned c = 0; c < op[0]->type->components(); c++) {
- data.f[c] = cosf(op[0]->value.f[c]);
- }
- break;
-
- case ir_unop_neg:
- for (unsigned c = 0; c < op[0]->type->components(); c++) {
- switch (this->type->base_type) {
- case GLSL_TYPE_UINT:
- data.u[c] = -op[0]->value.u[c];
- break;
- case GLSL_TYPE_INT:
- data.i[c] = -op[0]->value.i[c];
- break;
- case GLSL_TYPE_FLOAT:
- data.f[c] = -op[0]->value.f[c];
- break;
- default:
- assert(0);
- }
- }
- break;
-
- case ir_unop_abs:
- for (unsigned c = 0; c < op[0]->type->components(); c++) {
- switch (this->type->base_type) {
- case GLSL_TYPE_UINT:
- data.u[c] = op[0]->value.u[c];
- break;
- case GLSL_TYPE_INT:
- data.i[c] = op[0]->value.i[c];
- if (data.i[c] < 0)
- data.i[c] = -data.i[c];
- break;
- case GLSL_TYPE_FLOAT:
- data.f[c] = fabs(op[0]->value.f[c]);
- break;
- default:
- assert(0);
- }
- }
- break;
-
- case ir_unop_sign:
- for (unsigned c = 0; c < op[0]->type->components(); c++) {
- switch (this->type->base_type) {
- case GLSL_TYPE_UINT:
- data.u[c] = op[0]->value.i[c] > 0;
- break;
- case GLSL_TYPE_INT:
- data.i[c] = (op[0]->value.i[c] > 0) - (op[0]->value.i[c] < 0);
- break;
- case GLSL_TYPE_FLOAT:
- data.f[c] = float((op[0]->value.f[c] > 0)-(op[0]->value.f[c] < 0));
- break;
- default:
- assert(0);
- }
- }
- break;
-
- case ir_unop_rcp:
- assert(op[0]->type->base_type == GLSL_TYPE_FLOAT);
- for (unsigned c = 0; c < op[0]->type->components(); c++) {
- switch (this->type->base_type) {
- case GLSL_TYPE_UINT:
- if (op[0]->value.u[c] != 0.0)
- data.u[c] = 1 / op[0]->value.u[c];
- break;
- case GLSL_TYPE_INT:
- if (op[0]->value.i[c] != 0.0)
- data.i[c] = 1 / op[0]->value.i[c];
- break;
- case GLSL_TYPE_FLOAT:
- if (op[0]->value.f[c] != 0.0)
- data.f[c] = 1.0 / op[0]->value.f[c];
- break;
- default:
- assert(0);
- }
- }
- break;
-
- case ir_unop_rsq:
- assert(op[0]->type->base_type == GLSL_TYPE_FLOAT);
- for (unsigned c = 0; c < op[0]->type->components(); c++) {
- data.f[c] = 1.0 / sqrtf(op[0]->value.f[c]);
- }
- break;
-
- case ir_unop_sqrt:
- assert(op[0]->type->base_type == GLSL_TYPE_FLOAT);
- for (unsigned c = 0; c < op[0]->type->components(); c++) {
- data.f[c] = sqrtf(op[0]->value.f[c]);
- }
- break;
-
- case ir_unop_exp:
- assert(op[0]->type->base_type == GLSL_TYPE_FLOAT);
- for (unsigned c = 0; c < op[0]->type->components(); c++) {
- data.f[c] = expf(op[0]->value.f[c]);
- }
- break;
-
- case ir_unop_exp2:
- assert(op[0]->type->base_type == GLSL_TYPE_FLOAT);
- for (unsigned c = 0; c < op[0]->type->components(); c++) {
- data.f[c] = exp2f(op[0]->value.f[c]);
- }
- break;
-
- case ir_unop_log:
- assert(op[0]->type->base_type == GLSL_TYPE_FLOAT);
- for (unsigned c = 0; c < op[0]->type->components(); c++) {
- data.f[c] = logf(op[0]->value.f[c]);
- }
- break;
-
- case ir_unop_log2:
- assert(op[0]->type->base_type == GLSL_TYPE_FLOAT);
- for (unsigned c = 0; c < op[0]->type->components(); c++) {
- data.f[c] = log2f(op[0]->value.f[c]);
- }
- break;
-
- case ir_unop_dFdx:
- case ir_unop_dFdy:
- assert(op[0]->type->base_type == GLSL_TYPE_FLOAT);
- for (unsigned c = 0; c < op[0]->type->components(); c++) {
- data.f[c] = 0.0;
- }
- break;
-
- case ir_binop_pow:
- assert(op[0]->type->base_type == GLSL_TYPE_FLOAT);
- for (unsigned c = 0; c < op[0]->type->components(); c++) {
- data.f[c] = powf(op[0]->value.f[c], op[1]->value.f[c]);
- }
- break;
-
- case ir_binop_dot:
- data.f[0] = dot(op[0], op[1]);
- break;
-
- case ir_binop_min:
- assert(op[0]->type == op[1]->type || op0_scalar || op1_scalar);
- for (unsigned c = 0, c0 = 0, c1 = 0;
- c < components;
- c0 += c0_inc, c1 += c1_inc, c++) {
-
- switch (op[0]->type->base_type) {
- case GLSL_TYPE_UINT:
- data.u[c] = MIN2(op[0]->value.u[c0], op[1]->value.u[c1]);
- break;
- case GLSL_TYPE_INT:
- data.i[c] = MIN2(op[0]->value.i[c0], op[1]->value.i[c1]);
- break;
- case GLSL_TYPE_FLOAT:
- data.f[c] = MIN2(op[0]->value.f[c0], op[1]->value.f[c1]);
- break;
- default:
- assert(0);
- }
- }
-
- break;
- case ir_binop_max:
- assert(op[0]->type == op[1]->type || op0_scalar || op1_scalar);
- for (unsigned c = 0, c0 = 0, c1 = 0;
- c < components;
- c0 += c0_inc, c1 += c1_inc, c++) {
-
- switch (op[0]->type->base_type) {
- case GLSL_TYPE_UINT:
- data.u[c] = MAX2(op[0]->value.u[c0], op[1]->value.u[c1]);
- break;
- case GLSL_TYPE_INT:
- data.i[c] = MAX2(op[0]->value.i[c0], op[1]->value.i[c1]);
- break;
- case GLSL_TYPE_FLOAT:
- data.f[c] = MAX2(op[0]->value.f[c0], op[1]->value.f[c1]);
- break;
- default:
- assert(0);
- }
- }
- break;
-
- case ir_binop_cross:
- assert(op[0]->type == glsl_type::vec3_type);
- assert(op[1]->type == glsl_type::vec3_type);
- data.f[0] = (op[0]->value.f[1] * op[1]->value.f[2] -
- op[1]->value.f[1] * op[0]->value.f[2]);
- data.f[1] = (op[0]->value.f[2] * op[1]->value.f[0] -
- op[1]->value.f[2] * op[0]->value.f[0]);
- data.f[2] = (op[0]->value.f[0] * op[1]->value.f[1] -
- op[1]->value.f[0] * op[0]->value.f[1]);
- break;
-
- case ir_binop_add:
- assert(op[0]->type == op[1]->type || op0_scalar || op1_scalar);
- for (unsigned c = 0, c0 = 0, c1 = 0;
- c < components;
- c0 += c0_inc, c1 += c1_inc, c++) {
-
- switch (op[0]->type->base_type) {
- case GLSL_TYPE_UINT:
- data.u[c] = op[0]->value.u[c0] + op[1]->value.u[c1];
- break;
- case GLSL_TYPE_INT:
- data.i[c] = op[0]->value.i[c0] + op[1]->value.i[c1];
- break;
- case GLSL_TYPE_FLOAT:
- data.f[c] = op[0]->value.f[c0] + op[1]->value.f[c1];
- break;
- default:
- assert(0);
- }
- }
-
- break;
- case ir_binop_sub:
- assert(op[0]->type == op[1]->type || op0_scalar || op1_scalar);
- for (unsigned c = 0, c0 = 0, c1 = 0;
- c < components;
- c0 += c0_inc, c1 += c1_inc, c++) {
-
- switch (op[0]->type->base_type) {
- case GLSL_TYPE_UINT:
- data.u[c] = op[0]->value.u[c0] - op[1]->value.u[c1];
- break;
- case GLSL_TYPE_INT:
- data.i[c] = op[0]->value.i[c0] - op[1]->value.i[c1];
- break;
- case GLSL_TYPE_FLOAT:
- data.f[c] = op[0]->value.f[c0] - op[1]->value.f[c1];
- break;
- default:
- assert(0);
- }
- }
-
- break;
- case ir_binop_mul:
- /* Check for equal types, or unequal types involving scalars */
- if ((op[0]->type == op[1]->type && !op[0]->type->is_matrix())
- || op0_scalar || op1_scalar) {
- for (unsigned c = 0, c0 = 0, c1 = 0;
- c < components;
- c0 += c0_inc, c1 += c1_inc, c++) {
-
- switch (op[0]->type->base_type) {
- case GLSL_TYPE_UINT:
- data.u[c] = op[0]->value.u[c0] * op[1]->value.u[c1];
- break;
- case GLSL_TYPE_INT:
- data.i[c] = op[0]->value.i[c0] * op[1]->value.i[c1];
- break;
- case GLSL_TYPE_FLOAT:
- data.f[c] = op[0]->value.f[c0] * op[1]->value.f[c1];
- break;
- default:
- assert(0);
- }
- }
- } else {
- assert(op[0]->type->is_matrix() || op[1]->type->is_matrix());
-
- /* Multiply an N-by-M matrix with an M-by-P matrix. Since either
- * matrix can be a GLSL vector, either N or P can be 1.
- *
- * For vec*mat, the vector is treated as a row vector. This
- * means the vector is a 1-row x M-column matrix.
- *
- * For mat*vec, the vector is treated as a column vector. Since
- * matrix_columns is 1 for vectors, this just works.
- */
- const unsigned n = op[0]->type->is_vector()
- ? 1 : op[0]->type->vector_elements;
- const unsigned m = op[1]->type->vector_elements;
- const unsigned p = op[1]->type->matrix_columns;
- for (unsigned j = 0; j < p; j++) {
- for (unsigned i = 0; i < n; i++) {
- for (unsigned k = 0; k < m; k++) {
- data.f[i+n*j] += op[0]->value.f[i+n*k]*op[1]->value.f[k+m*j];
- }
- }
- }
- }
-
- break;
- case ir_binop_div:
- assert(op[0]->type == op[1]->type || op0_scalar || op1_scalar);
- for (unsigned c = 0, c0 = 0, c1 = 0;
- c < components;
- c0 += c0_inc, c1 += c1_inc, c++) {
-
- switch (op[0]->type->base_type) {
- case GLSL_TYPE_UINT:
- data.u[c] = op[0]->value.u[c0] / op[1]->value.u[c1];
- break;
- case GLSL_TYPE_INT:
- data.i[c] = op[0]->value.i[c0] / op[1]->value.i[c1];
- break;
- case GLSL_TYPE_FLOAT:
- data.f[c] = op[0]->value.f[c0] / op[1]->value.f[c1];
- break;
- default:
- assert(0);
- }
- }
-
- break;
- case ir_binop_mod:
- assert(op[0]->type == op[1]->type || op0_scalar || op1_scalar);
- for (unsigned c = 0, c0 = 0, c1 = 0;
- c < components;
- c0 += c0_inc, c1 += c1_inc, c++) {
-
- switch (op[0]->type->base_type) {
- case GLSL_TYPE_UINT:
- data.u[c] = op[0]->value.u[c0] % op[1]->value.u[c1];
- break;
- case GLSL_TYPE_INT:
- data.i[c] = op[0]->value.i[c0] % op[1]->value.i[c1];
- break;
- case GLSL_TYPE_FLOAT:
- /* We don't use fmod because it rounds toward zero; GLSL specifies
- * the use of floor.
- */
- data.f[c] = op[0]->value.f[c0] - op[1]->value.f[c1]
- * floorf(op[0]->value.f[c0] / op[1]->value.f[c1]);
- break;
- default:
- assert(0);
- }
- }
-
- break;
-
- case ir_binop_logic_and:
- assert(op[0]->type->base_type == GLSL_TYPE_BOOL);
- for (unsigned c = 0; c < op[0]->type->components(); c++)
- data.b[c] = op[0]->value.b[c] && op[1]->value.b[c];
- break;
- case ir_binop_logic_xor:
- assert(op[0]->type->base_type == GLSL_TYPE_BOOL);
- for (unsigned c = 0; c < op[0]->type->components(); c++)
- data.b[c] = op[0]->value.b[c] ^ op[1]->value.b[c];
- break;
- case ir_binop_logic_or:
- assert(op[0]->type->base_type == GLSL_TYPE_BOOL);
- for (unsigned c = 0; c < op[0]->type->components(); c++)
- data.b[c] = op[0]->value.b[c] || op[1]->value.b[c];
- break;
-
- case ir_binop_less:
- switch (op[0]->type->base_type) {
- case GLSL_TYPE_UINT:
- data.b[0] = op[0]->value.u[0] < op[1]->value.u[0];
- break;
- case GLSL_TYPE_INT:
- data.b[0] = op[0]->value.i[0] < op[1]->value.i[0];
- break;
- case GLSL_TYPE_FLOAT:
- data.b[0] = op[0]->value.f[0] < op[1]->value.f[0];
- break;
- default:
- assert(0);
- }
- break;
- case ir_binop_greater:
- switch (op[0]->type->base_type) {
- case GLSL_TYPE_UINT:
- data.b[0] = op[0]->value.u[0] > op[1]->value.u[0];
- break;
- case GLSL_TYPE_INT:
- data.b[0] = op[0]->value.i[0] > op[1]->value.i[0];
- break;
- case GLSL_TYPE_FLOAT:
- data.b[0] = op[0]->value.f[0] > op[1]->value.f[0];
- break;
- default:
- assert(0);
- }
- break;
- case ir_binop_lequal:
- switch (op[0]->type->base_type) {
- case GLSL_TYPE_UINT:
- data.b[0] = op[0]->value.u[0] <= op[1]->value.u[0];
- break;
- case GLSL_TYPE_INT:
- data.b[0] = op[0]->value.i[0] <= op[1]->value.i[0];
- break;
- case GLSL_TYPE_FLOAT:
- data.b[0] = op[0]->value.f[0] <= op[1]->value.f[0];
- break;
- default:
- assert(0);
- }
- break;
- case ir_binop_gequal:
- switch (op[0]->type->base_type) {
- case GLSL_TYPE_UINT:
- data.b[0] = op[0]->value.u[0] >= op[1]->value.u[0];
- break;
- case GLSL_TYPE_INT:
- data.b[0] = op[0]->value.i[0] >= op[1]->value.i[0];
- break;
- case GLSL_TYPE_FLOAT:
- data.b[0] = op[0]->value.f[0] >= op[1]->value.f[0];
- break;
- default:
- assert(0);
- }
- break;
- case ir_binop_equal:
- assert(op[0]->type == op[1]->type);
- for (unsigned c = 0; c < components; c++) {
- switch (op[0]->type->base_type) {
- case GLSL_TYPE_UINT:
- data.b[c] = op[0]->value.u[c] == op[1]->value.u[c];
- break;
- case GLSL_TYPE_INT:
- data.b[c] = op[0]->value.i[c] == op[1]->value.i[c];
- break;
- case GLSL_TYPE_FLOAT:
- data.b[c] = op[0]->value.f[c] == op[1]->value.f[c];
- break;
- default:
- assert(0);
- }
- }
- break;
- case ir_binop_nequal:
- assert(op[0]->type != op[1]->type);
- for (unsigned c = 0; c < components; c++) {
- switch (op[0]->type->base_type) {
- case GLSL_TYPE_UINT:
- data.b[c] = op[0]->value.u[c] != op[1]->value.u[c];
- break;
- case GLSL_TYPE_INT:
- data.b[c] = op[0]->value.i[c] != op[1]->value.i[c];
- break;
- case GLSL_TYPE_FLOAT:
- data.b[c] = op[0]->value.f[c] != op[1]->value.f[c];
- break;
- default:
- assert(0);
- }
- }
- break;
- case ir_binop_all_equal:
- data.b[0] = op[0]->has_value(op[1]);
- break;
- case ir_binop_any_nequal:
- data.b[0] = !op[0]->has_value(op[1]);
- break;
-
- default:
- /* FINISHME: Should handle all expression types. */
- return NULL;
- }
-
- return new(ctx) ir_constant(this->type, &data);
-}
-
-
-ir_constant *
-ir_texture::constant_expression_value()
-{
- /* texture lookups aren't constant expressions */
- return NULL;
-}
-
-
-ir_constant *
-ir_swizzle::constant_expression_value()
-{
- ir_constant *v = this->val->constant_expression_value();
-
- if (v != NULL) {
- ir_constant_data data = { { 0 } };
-
- const unsigned swiz_idx[4] = {
- this->mask.x, this->mask.y, this->mask.z, this->mask.w
- };
-
- for (unsigned i = 0; i < this->mask.num_components; i++) {
- switch (v->type->base_type) {
- case GLSL_TYPE_UINT:
- case GLSL_TYPE_INT: data.u[i] = v->value.u[swiz_idx[i]]; break;
- case GLSL_TYPE_FLOAT: data.f[i] = v->value.f[swiz_idx[i]]; break;
- case GLSL_TYPE_BOOL: data.b[i] = v->value.b[swiz_idx[i]]; break;
- default: assert(!"Should not get here."); break;
- }
- }
-
- void *ctx = talloc_parent(this);
- return new(ctx) ir_constant(this->type, &data);
- }
- return NULL;
-}
-
-
-ir_constant *
-ir_dereference_variable::constant_expression_value()
-{
- /* This may occur during compile and var->type is glsl_type::error_type */
- if (!var)
- return NULL;
-
- /* The constant_value of a uniform variable is its initializer,
- * not the lifetime constant value of the uniform.
- */
- if (var->mode == ir_var_uniform)
- return NULL;
-
- if (!var->constant_value)
- return NULL;
-
- return var->constant_value->clone(talloc_parent(var), NULL);
-}
-
-
-ir_constant *
-ir_dereference_array::constant_expression_value()
-{
- ir_constant *array = this->array->constant_expression_value();
- ir_constant *idx = this->array_index->constant_expression_value();
-
- if ((array != NULL) && (idx != NULL)) {
- void *ctx = talloc_parent(this);
- if (array->type->is_matrix()) {
- /* Array access of a matrix results in a vector.
- */
- const unsigned column = idx->value.u[0];
-
- const glsl_type *const column_type = array->type->column_type();
-
- /* Offset in the constant matrix to the first element of the column
- * to be extracted.
- */
- const unsigned mat_idx = column * column_type->vector_elements;
-
- ir_constant_data data;
-
- switch (column_type->base_type) {
- case GLSL_TYPE_UINT:
- case GLSL_TYPE_INT:
- for (unsigned i = 0; i < column_type->vector_elements; i++)
- data.u[i] = array->value.u[mat_idx + i];
-
- break;
-
- case GLSL_TYPE_FLOAT:
- for (unsigned i = 0; i < column_type->vector_elements; i++)
- data.f[i] = array->value.f[mat_idx + i];
-
- break;
-
- default:
- assert(!"Should not get here.");
- break;
- }
-
- return new(ctx) ir_constant(column_type, &data);
- } else if (array->type->is_vector()) {
- const unsigned component = idx->value.u[0];
-
- return new(ctx) ir_constant(array, component);
- } else {
- const unsigned index = idx->value.u[0];
- return array->get_array_element(index)->clone(ctx, NULL);
- }
- }
- return NULL;
-}
-
-
-ir_constant *
-ir_dereference_record::constant_expression_value()
-{
- ir_constant *v = this->record->constant_expression_value();
-
- return (v != NULL) ? v->get_record_field(this->field) : NULL;
-}
-
-
-ir_constant *
-ir_assignment::constant_expression_value()
-{
- /* FINISHME: Handle CEs involving assignment (return RHS) */
- return NULL;
-}
-
-
-ir_constant *
-ir_constant::constant_expression_value()
-{
- return this;
-}
-
-
-ir_constant *
-ir_call::constant_expression_value()
-{
- if (this->type == glsl_type::error_type)
- return NULL;
-
- /* From the GLSL 1.20 spec, page 23:
- * "Function calls to user-defined functions (non-built-in functions)
- * cannot be used to form constant expressions."
- */
- if (!this->callee->is_builtin)
- return NULL;
-
- unsigned num_parameters = 0;
-
- /* Check if all parameters are constant */
- ir_constant *op[3];
- foreach_list(n, &this->actual_parameters) {
- ir_constant *constant = ((ir_rvalue *) n)->constant_expression_value();
- if (constant == NULL)
- return NULL;
-
- op[num_parameters] = constant;
-
- assert(num_parameters < 3);
- num_parameters++;
- }
-
- /* Individual cases below can either:
- * - Assign "expr" a new ir_expression to evaluate (for basic opcodes)
- * - Fill "data" with appopriate constant data
- * - Return an ir_constant directly.
- */
- void *mem_ctx = talloc_parent(this);
- ir_expression *expr = NULL;
-
- ir_constant_data data;
- memset(&data, 0, sizeof(data));
-
- const char *callee = this->callee_name();
- if (strcmp(callee, "abs") == 0) {
- expr = new(mem_ctx) ir_expression(ir_unop_abs, type, op[0], NULL);
- } else if (strcmp(callee, "all") == 0) {
- assert(op[0]->type->is_boolean());
- for (unsigned c = 0; c < op[0]->type->components(); c++) {
- if (!op[0]->value.b[c])
- return new(mem_ctx) ir_constant(false);
- }
- return new(mem_ctx) ir_constant(true);
- } else if (strcmp(callee, "any") == 0) {
- assert(op[0]->type->is_boolean());
- for (unsigned c = 0; c < op[0]->type->components(); c++) {
- if (op[0]->value.b[c])
- return new(mem_ctx) ir_constant(true);
- }
- return new(mem_ctx) ir_constant(false);
- } else if (strcmp(callee, "acos") == 0) {
- assert(op[0]->type->is_float());
- for (unsigned c = 0; c < op[0]->type->components(); c++)
- data.f[c] = acosf(op[0]->value.f[c]);
- } else if (strcmp(callee, "asin") == 0) {
- assert(op[0]->type->is_float());
- for (unsigned c = 0; c < op[0]->type->components(); c++)
- data.f[c] = asinf(op[0]->value.f[c]);
- } else if (strcmp(callee, "atan") == 0) {
- assert(op[0]->type->is_float());
- if (num_parameters == 2) {
- assert(op[1]->type->is_float());
- for (unsigned c = 0; c < op[0]->type->components(); c++)
- data.f[c] = atan2f(op[0]->value.f[c], op[1]->value.f[c]);
- } else {
- for (unsigned c = 0; c < op[0]->type->components(); c++)
- data.f[c] = atanf(op[0]->value.f[c]);
- }
- } else if (strcmp(callee, "dFdx") == 0 || strcmp(callee, "dFdy") == 0) {
- return ir_constant::zero(mem_ctx, this->type);
- } else if (strcmp(callee, "ceil") == 0) {
- expr = new(mem_ctx) ir_expression(ir_unop_ceil, type, op[0], NULL);
- } else if (strcmp(callee, "clamp") == 0) {
- assert(num_parameters == 3);
- unsigned c1_inc = op[1]->type->is_scalar() ? 0 : 1;
- unsigned c2_inc = op[2]->type->is_scalar() ? 0 : 1;
- for (unsigned c = 0, c1 = 0, c2 = 0;
- c < op[0]->type->components();
- c1 += c1_inc, c2 += c2_inc, c++) {
-
- switch (op[0]->type->base_type) {
- case GLSL_TYPE_UINT:
- data.u[c] = CLAMP(op[0]->value.u[c], op[1]->value.u[c1],
- op[2]->value.u[c2]);
- break;
- case GLSL_TYPE_INT:
- data.i[c] = CLAMP(op[0]->value.i[c], op[1]->value.i[c1],
- op[2]->value.i[c2]);
- break;
- case GLSL_TYPE_FLOAT:
- data.f[c] = CLAMP(op[0]->value.f[c], op[1]->value.f[c1],
- op[2]->value.f[c2]);
- break;
- default:
- assert(!"Should not get here.");
- }
- }
- } else if (strcmp(callee, "cos") == 0) {
- expr = new(mem_ctx) ir_expression(ir_unop_cos, type, op[0], NULL);
- } else if (strcmp(callee, "cosh") == 0) {
- assert(op[0]->type->is_float());
- for (unsigned c = 0; c < op[0]->type->components(); c++)
- data.f[c] = coshf(op[0]->value.f[c]);
- } else if (strcmp(callee, "cross") == 0) {
- expr = new(mem_ctx) ir_expression(ir_binop_cross, type, op[0], op[1]);
- } else if (strcmp(callee, "degrees") == 0) {
- assert(op[0]->type->is_float());
- for (unsigned c = 0; c < op[0]->type->components(); c++)
- data.f[c] = 180.0/M_PI * op[0]->value.f[c];
- } else if (strcmp(callee, "distance") == 0) {
- assert(op[0]->type->is_float() && op[1]->type->is_float());
- float length_squared = 0.0;
- for (unsigned c = 0; c < op[0]->type->components(); c++) {
- float t = op[0]->value.f[c] - op[1]->value.f[c];
- length_squared += t * t;
- }
- return new(mem_ctx) ir_constant(sqrtf(length_squared));
- } else if (strcmp(callee, "dot") == 0) {
- return new(mem_ctx) ir_constant(dot(op[0], op[1]));
- } else if (strcmp(callee, "equal") == 0) {
- assert(op[0]->type->is_vector() && op[1] && op[1]->type->is_vector());
- for (unsigned c = 0; c < op[0]->type->components(); c++) {
- switch (op[0]->type->base_type) {
- case GLSL_TYPE_UINT:
- data.b[c] = op[0]->value.u[c] == op[1]->value.u[c];
- break;
- case GLSL_TYPE_INT:
- data.b[c] = op[0]->value.i[c] == op[1]->value.i[c];
- break;
- case GLSL_TYPE_FLOAT:
- data.b[c] = op[0]->value.f[c] == op[1]->value.f[c];
- break;
- case GLSL_TYPE_BOOL:
- data.b[c] = op[0]->value.b[c] == op[1]->value.b[c];
- break;
- default:
- assert(!"Should not get here.");
- }
- }
- } else if (strcmp(callee, "exp") == 0) {
- expr = new(mem_ctx) ir_expression(ir_unop_exp, type, op[0], NULL);
- } else if (strcmp(callee, "exp2") == 0) {
- expr = new(mem_ctx) ir_expression(ir_unop_exp2, type, op[0], NULL);
- } else if (strcmp(callee, "faceforward") == 0) {
- if (dot(op[2], op[1]) < 0)
- return op[0];
- for (unsigned c = 0; c < op[0]->type->components(); c++)
- data.f[c] = -op[0]->value.f[c];
- } else if (strcmp(callee, "floor") == 0) {
- expr = new(mem_ctx) ir_expression(ir_unop_floor, type, op[0], NULL);
- } else if (strcmp(callee, "fract") == 0) {
- expr = new(mem_ctx) ir_expression(ir_unop_fract, type, op[0], NULL);
- } else if (strcmp(callee, "fwidth") == 0) {
- return ir_constant::zero(mem_ctx, this->type);
- } else if (strcmp(callee, "greaterThan") == 0) {
- assert(op[0]->type->is_vector() && op[1] && op[1]->type->is_vector());
- for (unsigned c = 0; c < op[0]->type->components(); c++) {
- switch (op[0]->type->base_type) {
- case GLSL_TYPE_UINT:
- data.b[c] = op[0]->value.u[c] > op[1]->value.u[c];
- break;
- case GLSL_TYPE_INT:
- data.b[c] = op[0]->value.i[c] > op[1]->value.i[c];
- break;
- case GLSL_TYPE_FLOAT:
- data.b[c] = op[0]->value.f[c] > op[1]->value.f[c];
- break;
- default:
- assert(!"Should not get here.");
- }
- }
- } else if (strcmp(callee, "greaterThanEqual") == 0) {
- assert(op[0]->type->is_vector() && op[1] && op[1]->type->is_vector());
- for (unsigned c = 0; c < op[0]->type->components(); c++) {
- switch (op[0]->type->base_type) {
- case GLSL_TYPE_UINT:
- data.b[c] = op[0]->value.u[c] >= op[1]->value.u[c];
- break;
- case GLSL_TYPE_INT:
- data.b[c] = op[0]->value.i[c] >= op[1]->value.i[c];
- break;
- case GLSL_TYPE_FLOAT:
- data.b[c] = op[0]->value.f[c] >= op[1]->value.f[c];
- break;
- default:
- assert(!"Should not get here.");
- }
- }
- } else if (strcmp(callee, "inversesqrt") == 0) {
- expr = new(mem_ctx) ir_expression(ir_unop_rsq, type, op[0], NULL);
- } else if (strcmp(callee, "length") == 0) {
- return new(mem_ctx) ir_constant(sqrtf(dot(op[0], op[0])));
- } else if (strcmp(callee, "lessThan") == 0) {
- assert(op[0]->type->is_vector() && op[1] && op[1]->type->is_vector());
- for (unsigned c = 0; c < op[0]->type->components(); c++) {
- switch (op[0]->type->base_type) {
- case GLSL_TYPE_UINT:
- data.b[c] = op[0]->value.u[c] < op[1]->value.u[c];
- break;
- case GLSL_TYPE_INT:
- data.b[c] = op[0]->value.i[c] < op[1]->value.i[c];
- break;
- case GLSL_TYPE_FLOAT:
- data.b[c] = op[0]->value.f[c] < op[1]->value.f[c];
- break;
- default:
- assert(!"Should not get here.");
- }
- }
- } else if (strcmp(callee, "lessThanEqual") == 0) {
- assert(op[0]->type->is_vector() && op[1] && op[1]->type->is_vector());
- for (unsigned c = 0; c < op[0]->type->components(); c++) {
- switch (op[0]->type->base_type) {
- case GLSL_TYPE_UINT:
- data.b[c] = op[0]->value.u[c] <= op[1]->value.u[c];
- break;
- case GLSL_TYPE_INT:
- data.b[c] = op[0]->value.i[c] <= op[1]->value.i[c];
- break;
- case GLSL_TYPE_FLOAT:
- data.b[c] = op[0]->value.f[c] <= op[1]->value.f[c];
- break;
- default:
- assert(!"Should not get here.");
- }
- }
- } else if (strcmp(callee, "log") == 0) {
- expr = new(mem_ctx) ir_expression(ir_unop_log, type, op[0], NULL);
- } else if (strcmp(callee, "log2") == 0) {
- expr = new(mem_ctx) ir_expression(ir_unop_log2, type, op[0], NULL);
- } else if (strcmp(callee, "matrixCompMult") == 0) {
- assert(op[0]->type->is_float() && op[1]->type->is_float());
- for (unsigned c = 0; c < op[0]->type->components(); c++)
- data.f[c] = op[0]->value.f[c] * op[1]->value.f[c];
- } else if (strcmp(callee, "max") == 0) {
- expr = new(mem_ctx) ir_expression(ir_binop_max, type, op[0], op[1]);
- } else if (strcmp(callee, "min") == 0) {
- expr = new(mem_ctx) ir_expression(ir_binop_min, type, op[0], op[1]);
- } else if (strcmp(callee, "mix") == 0) {
- assert(op[0]->type->is_float() && op[1]->type->is_float());
- if (op[2]->type->is_float()) {
- unsigned c2_inc = op[2]->type->is_scalar() ? 0 : 1;
- unsigned components = op[0]->type->components();
- for (unsigned c = 0, c2 = 0; c < components; c2 += c2_inc, c++) {
- data.f[c] = op[0]->value.f[c] * (1 - op[2]->value.f[c2]) +
- op[1]->value.f[c] * op[2]->value.f[c2];
- }
- } else {
- assert(op[2]->type->is_boolean());
- for (unsigned c = 0; c < op[0]->type->components(); c++)
- data.f[c] = op[op[2]->value.b[c] ? 1 : 0]->value.f[c];
- }
- } else if (strcmp(callee, "mod") == 0) {
- expr = new(mem_ctx) ir_expression(ir_binop_mod, type, op[0], op[1]);
- } else if (strcmp(callee, "normalize") == 0) {
- assert(op[0]->type->is_float());
- float length = sqrtf(dot(op[0], op[0]));
-
- if (length == 0)
- return ir_constant::zero(mem_ctx, this->type);
-
- for (unsigned c = 0; c < op[0]->type->components(); c++)
- data.f[c] = op[0]->value.f[c] / length;
- } else if (strcmp(callee, "not") == 0) {
- expr = new(mem_ctx) ir_expression(ir_unop_logic_not, type, op[0], NULL);
- } else if (strcmp(callee, "notEqual") == 0) {
- assert(op[0]->type->is_vector() && op[1] && op[1]->type->is_vector());
- for (unsigned c = 0; c < op[0]->type->components(); c++) {
- switch (op[0]->type->base_type) {
- case GLSL_TYPE_UINT:
- data.b[c] = op[0]->value.u[c] != op[1]->value.u[c];
- break;
- case GLSL_TYPE_INT:
- data.b[c] = op[0]->value.i[c] != op[1]->value.i[c];
- break;
- case GLSL_TYPE_FLOAT:
- data.b[c] = op[0]->value.f[c] != op[1]->value.f[c];
- break;
- case GLSL_TYPE_BOOL:
- data.b[c] = op[0]->value.b[c] != op[1]->value.b[c];
- break;
- default:
- assert(!"Should not get here.");
- }
- }
- } else if (strcmp(callee, "outerProduct") == 0) {
- assert(op[0]->type->is_vector() && op[1]->type->is_vector());
- const unsigned m = op[0]->type->vector_elements;
- const unsigned n = op[1]->type->vector_elements;
- for (unsigned j = 0; j < n; j++) {
- for (unsigned i = 0; i < m; i++) {
- data.f[i+m*j] = op[0]->value.f[i] * op[1]->value.f[j];
- }
- }
- } else if (strcmp(callee, "pow") == 0) {
- expr = new(mem_ctx) ir_expression(ir_binop_pow, type, op[0], op[1]);
- } else if (strcmp(callee, "radians") == 0) {
- assert(op[0]->type->is_float());
- for (unsigned c = 0; c < op[0]->type->components(); c++)
- data.f[c] = M_PI/180.0 * op[0]->value.f[c];
- } else if (strcmp(callee, "reflect") == 0) {
- assert(op[0]->type->is_float());
- float dot_NI = dot(op[1], op[0]);
- for (unsigned c = 0; c < op[0]->type->components(); c++)
- data.f[c] = op[0]->value.f[c] - 2 * dot_NI * op[1]->value.f[c];
- } else if (strcmp(callee, "refract") == 0) {
- const float eta = op[2]->value.f[0];
- const float dot_NI = dot(op[1], op[0]);
- const float k = 1.0 - eta * eta * (1.0 - dot_NI * dot_NI);
- if (k < 0.0) {
- return ir_constant::zero(mem_ctx, this->type);
- } else {
- for (unsigned c = 0; c < type->components(); c++) {
- data.f[c] = eta * op[0]->value.f[c] - (eta * dot_NI + sqrtf(k))
- * op[1]->value.f[c];
- }
- }
- } else if (strcmp(callee, "sign") == 0) {
- expr = new(mem_ctx) ir_expression(ir_unop_sign, type, op[0], NULL);
- } else if (strcmp(callee, "sin") == 0) {
- expr = new(mem_ctx) ir_expression(ir_unop_sin, type, op[0], NULL);
- } else if (strcmp(callee, "sinh") == 0) {
- assert(op[0]->type->is_float());
- for (unsigned c = 0; c < op[0]->type->components(); c++)
- data.f[c] = sinhf(op[0]->value.f[c]);
- } else if (strcmp(callee, "smoothstep") == 0) {
- assert(num_parameters == 3);
- assert(op[1]->type == op[0]->type);
- unsigned edge_inc = op[0]->type->is_scalar() ? 0 : 1;
- for (unsigned c = 0, e = 0; c < type->components(); e += edge_inc, c++) {
- const float edge0 = op[0]->value.f[e];
- const float edge1 = op[1]->value.f[e];
- if (edge0 == edge1) {
- data.f[c] = 0.0; /* Avoid a crash - results are undefined anyway */
- } else {
- const float numerator = op[2]->value.f[c] - edge0;
- const float denominator = edge1 - edge0;
- const float t = CLAMP(numerator/denominator, 0, 1);
- data.f[c] = t * t * (3 - 2 * t);
- }
- }
- } else if (strcmp(callee, "sqrt") == 0) {
- expr = new(mem_ctx) ir_expression(ir_unop_sqrt, type, op[0], NULL);
- } else if (strcmp(callee, "step") == 0) {
- assert(op[0]->type->is_float() && op[1]->type->is_float());
- /* op[0] (edge) may be either a scalar or a vector */
- const unsigned c0_inc = op[0]->type->is_scalar() ? 0 : 1;
- for (unsigned c = 0, c0 = 0; c < type->components(); c0 += c0_inc, c++)
- data.f[c] = (op[1]->value.f[c] < op[0]->value.f[c0]) ? 0.0 : 1.0;
- } else if (strcmp(callee, "tan") == 0) {
- assert(op[0]->type->is_float());
- for (unsigned c = 0; c < op[0]->type->components(); c++)
- data.f[c] = tanf(op[0]->value.f[c]);
- } else if (strcmp(callee, "tanh") == 0) {
- assert(op[0]->type->is_float());
- for (unsigned c = 0; c < op[0]->type->components(); c++)
- data.f[c] = tanhf(op[0]->value.f[c]);
- } else if (strcmp(callee, "transpose") == 0) {
- assert(op[0]->type->is_matrix());
- const unsigned n = op[0]->type->vector_elements;
- const unsigned m = op[0]->type->matrix_columns;
- for (unsigned j = 0; j < m; j++) {
- for (unsigned i = 0; i < n; i++) {
- data.f[m*i+j] += op[0]->value.f[i+n*j];
- }
- }
- } else {
- /* Unsupported builtin - some are not allowed in constant expressions. */
- return NULL;
- }
-
- if (expr != NULL)
- return expr->constant_expression_value();
-
- return new(mem_ctx) ir_constant(this->type, &data);
-}
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file ir_constant_expression.cpp
+ * Evaluate and process constant valued expressions
+ *
+ * In GLSL, constant valued expressions are used in several places. These
+ * must be processed and evaluated very early in the compilation process.
+ *
+ * * Sizes of arrays
+ * * Initializers for uniforms
+ * * Initializers for \c const variables
+ */
+
+#include <math.h>
+#include "main/core.h" /* for MAX2, MIN2, CLAMP */
+#include "ir.h"
+#include "ir_visitor.h"
+#include "glsl_types.h"
+
+static float
+dot(ir_constant *op0, ir_constant *op1)
+{
+ assert(op0->type->is_float() && op1->type->is_float());
+
+ float result = 0;
+ for (unsigned c = 0; c < op0->type->components(); c++)
+ result += op0->value.f[c] * op1->value.f[c];
+
+ return result;
+}
+
+ir_constant *
+ir_expression::constant_expression_value()
+{
+ if (this->type->is_error())
+ return NULL;
+
+ ir_constant *op[Elements(this->operands)] = { NULL, };
+ ir_constant_data data;
+
+ memset(&data, 0, sizeof(data));
+
+ for (unsigned operand = 0; operand < this->get_num_operands(); operand++) {
+ op[operand] = this->operands[operand]->constant_expression_value();
+ if (!op[operand])
+ return NULL;
+ }
+
+ if (op[1] != NULL)
+ assert(op[0]->type->base_type == op[1]->type->base_type);
+
+ bool op0_scalar = op[0]->type->is_scalar();
+ bool op1_scalar = op[1] != NULL && op[1]->type->is_scalar();
+
+ /* When iterating over a vector or matrix's components, we want to increase
+ * the loop counter. However, for scalars, we want to stay at 0.
+ */
+ unsigned c0_inc = op0_scalar ? 0 : 1;
+ unsigned c1_inc = op1_scalar ? 0 : 1;
+ unsigned components;
+ if (op1_scalar || !op[1]) {
+ components = op[0]->type->components();
+ } else {
+ components = op[1]->type->components();
+ }
+
+ void *ctx = talloc_parent(this);
+
+ /* Handle array operations here, rather than below. */
+ if (op[0]->type->is_array()) {
+ assert(op[1] != NULL && op[1]->type->is_array());
+ switch (this->operation) {
+ case ir_binop_all_equal:
+ return new(ctx) ir_constant(op[0]->has_value(op[1]));
+ case ir_binop_any_nequal:
+ return new(ctx) ir_constant(!op[0]->has_value(op[1]));
+ default:
+ break;
+ }
+ return NULL;
+ }
+
+ switch (this->operation) {
+ case ir_unop_bit_not:
+ switch (op[0]->type->base_type) {
+ case GLSL_TYPE_INT:
+ for (unsigned c = 0; c < components; c++)
+ data.i[c] = ~ op[0]->value.i[c];
+ break;
+ case GLSL_TYPE_UINT:
+ for (unsigned c = 0; c < components; c++)
+ data.u[c] = ~ op[0]->value.u[c];
+ break;
+ default:
+ assert(0);
+ }
+ break;
+
+ case ir_unop_logic_not:
+ assert(op[0]->type->base_type == GLSL_TYPE_BOOL);
+ for (unsigned c = 0; c < op[0]->type->components(); c++)
+ data.b[c] = !op[0]->value.b[c];
+ break;
+
+ case ir_unop_f2i:
+ assert(op[0]->type->base_type == GLSL_TYPE_FLOAT);
+ for (unsigned c = 0; c < op[0]->type->components(); c++) {
+ data.i[c] = (int) op[0]->value.f[c];
+ }
+ break;
+ case ir_unop_i2f:
+ assert(op[0]->type->base_type == GLSL_TYPE_INT);
+ for (unsigned c = 0; c < op[0]->type->components(); c++) {
+ data.f[c] = (float) op[0]->value.i[c];
+ }
+ break;
+ case ir_unop_u2f:
+ assert(op[0]->type->base_type == GLSL_TYPE_UINT);
+ for (unsigned c = 0; c < op[0]->type->components(); c++) {
+ data.f[c] = (float) op[0]->value.u[c];
+ }
+ break;
+ case ir_unop_b2f:
+ assert(op[0]->type->base_type == GLSL_TYPE_BOOL);
+ for (unsigned c = 0; c < op[0]->type->components(); c++) {
+ data.f[c] = op[0]->value.b[c] ? 1.0F : 0.0F;
+ }
+ break;
+ case ir_unop_f2b:
+ assert(op[0]->type->base_type == GLSL_TYPE_FLOAT);
+ for (unsigned c = 0; c < op[0]->type->components(); c++) {
+ data.b[c] = op[0]->value.f[c] != 0.0F ? true : false;
+ }
+ break;
+ case ir_unop_b2i:
+ assert(op[0]->type->base_type == GLSL_TYPE_BOOL);
+ for (unsigned c = 0; c < op[0]->type->components(); c++) {
+ data.u[c] = op[0]->value.b[c] ? 1 : 0;
+ }
+ break;
+ case ir_unop_i2b:
+ assert(op[0]->type->is_integer());
+ for (unsigned c = 0; c < op[0]->type->components(); c++) {
+ data.b[c] = op[0]->value.u[c] ? true : false;
+ }
+ break;
+
+ case ir_unop_any:
+ assert(op[0]->type->is_boolean());
+ data.b[0] = false;
+ for (unsigned c = 0; c < op[0]->type->components(); c++) {
+ if (op[0]->value.b[c])
+ data.b[0] = true;
+ }
+ break;
+
+ case ir_unop_trunc:
+ assert(op[0]->type->base_type == GLSL_TYPE_FLOAT);
+ for (unsigned c = 0; c < op[0]->type->components(); c++) {
+ data.f[c] = truncf(op[0]->value.f[c]);
+ }
+ break;
+
+ case ir_unop_ceil:
+ assert(op[0]->type->base_type == GLSL_TYPE_FLOAT);
+ for (unsigned c = 0; c < op[0]->type->components(); c++) {
+ data.f[c] = ceilf(op[0]->value.f[c]);
+ }
+ break;
+
+ case ir_unop_floor:
+ assert(op[0]->type->base_type == GLSL_TYPE_FLOAT);
+ for (unsigned c = 0; c < op[0]->type->components(); c++) {
+ data.f[c] = floorf(op[0]->value.f[c]);
+ }
+ break;
+
+ case ir_unop_fract:
+ for (unsigned c = 0; c < op[0]->type->components(); c++) {
+ switch (this->type->base_type) {
+ case GLSL_TYPE_UINT:
+ data.u[c] = 0;
+ break;
+ case GLSL_TYPE_INT:
+ data.i[c] = 0;
+ break;
+ case GLSL_TYPE_FLOAT:
+ data.f[c] = op[0]->value.f[c] - floor(op[0]->value.f[c]);
+ break;
+ default:
+ assert(0);
+ }
+ }
+ break;
+
+ case ir_unop_sin:
+ case ir_unop_sin_reduced:
+ assert(op[0]->type->base_type == GLSL_TYPE_FLOAT);
+ for (unsigned c = 0; c < op[0]->type->components(); c++) {
+ data.f[c] = sinf(op[0]->value.f[c]);
+ }
+ break;
+
+ case ir_unop_cos:
+ case ir_unop_cos_reduced:
+ assert(op[0]->type->base_type == GLSL_TYPE_FLOAT);
+ for (unsigned c = 0; c < op[0]->type->components(); c++) {
+ data.f[c] = cosf(op[0]->value.f[c]);
+ }
+ break;
+
+ case ir_unop_neg:
+ for (unsigned c = 0; c < op[0]->type->components(); c++) {
+ switch (this->type->base_type) {
+ case GLSL_TYPE_UINT:
+ data.u[c] = -((int) op[0]->value.u[c]);
+ break;
+ case GLSL_TYPE_INT:
+ data.i[c] = -op[0]->value.i[c];
+ break;
+ case GLSL_TYPE_FLOAT:
+ data.f[c] = -op[0]->value.f[c];
+ break;
+ default:
+ assert(0);
+ }
+ }
+ break;
+
+ case ir_unop_abs:
+ for (unsigned c = 0; c < op[0]->type->components(); c++) {
+ switch (this->type->base_type) {
+ case GLSL_TYPE_UINT:
+ data.u[c] = op[0]->value.u[c];
+ break;
+ case GLSL_TYPE_INT:
+ data.i[c] = op[0]->value.i[c];
+ if (data.i[c] < 0)
+ data.i[c] = -data.i[c];
+ break;
+ case GLSL_TYPE_FLOAT:
+ data.f[c] = fabs(op[0]->value.f[c]);
+ break;
+ default:
+ assert(0);
+ }
+ }
+ break;
+
+ case ir_unop_sign:
+ for (unsigned c = 0; c < op[0]->type->components(); c++) {
+ switch (this->type->base_type) {
+ case GLSL_TYPE_UINT:
+ data.u[c] = op[0]->value.i[c] > 0;
+ break;
+ case GLSL_TYPE_INT:
+ data.i[c] = (op[0]->value.i[c] > 0) - (op[0]->value.i[c] < 0);
+ break;
+ case GLSL_TYPE_FLOAT:
+ data.f[c] = float((op[0]->value.f[c] > 0)-(op[0]->value.f[c] < 0));
+ break;
+ default:
+ assert(0);
+ }
+ }
+ break;
+
+ case ir_unop_rcp:
+ assert(op[0]->type->base_type == GLSL_TYPE_FLOAT);
+ for (unsigned c = 0; c < op[0]->type->components(); c++) {
+ switch (this->type->base_type) {
+ case GLSL_TYPE_UINT:
+ if (op[0]->value.u[c] != 0.0)
+ data.u[c] = 1 / op[0]->value.u[c];
+ break;
+ case GLSL_TYPE_INT:
+ if (op[0]->value.i[c] != 0.0)
+ data.i[c] = 1 / op[0]->value.i[c];
+ break;
+ case GLSL_TYPE_FLOAT:
+ if (op[0]->value.f[c] != 0.0)
+ data.f[c] = 1.0F / op[0]->value.f[c];
+ break;
+ default:
+ assert(0);
+ }
+ }
+ break;
+
+ case ir_unop_rsq:
+ assert(op[0]->type->base_type == GLSL_TYPE_FLOAT);
+ for (unsigned c = 0; c < op[0]->type->components(); c++) {
+ data.f[c] = 1.0F / sqrtf(op[0]->value.f[c]);
+ }
+ break;
+
+ case ir_unop_sqrt:
+ assert(op[0]->type->base_type == GLSL_TYPE_FLOAT);
+ for (unsigned c = 0; c < op[0]->type->components(); c++) {
+ data.f[c] = sqrtf(op[0]->value.f[c]);
+ }
+ break;
+
+ case ir_unop_exp:
+ assert(op[0]->type->base_type == GLSL_TYPE_FLOAT);
+ for (unsigned c = 0; c < op[0]->type->components(); c++) {
+ data.f[c] = expf(op[0]->value.f[c]);
+ }
+ break;
+
+ case ir_unop_exp2:
+ assert(op[0]->type->base_type == GLSL_TYPE_FLOAT);
+ for (unsigned c = 0; c < op[0]->type->components(); c++) {
+ data.f[c] = exp2f(op[0]->value.f[c]);
+ }
+ break;
+
+ case ir_unop_log:
+ assert(op[0]->type->base_type == GLSL_TYPE_FLOAT);
+ for (unsigned c = 0; c < op[0]->type->components(); c++) {
+ data.f[c] = logf(op[0]->value.f[c]);
+ }
+ break;
+
+ case ir_unop_log2:
+ assert(op[0]->type->base_type == GLSL_TYPE_FLOAT);
+ for (unsigned c = 0; c < op[0]->type->components(); c++) {
+ data.f[c] = log2f(op[0]->value.f[c]);
+ }
+ break;
+
+ case ir_unop_dFdx:
+ case ir_unop_dFdy:
+ assert(op[0]->type->base_type == GLSL_TYPE_FLOAT);
+ for (unsigned c = 0; c < op[0]->type->components(); c++) {
+ data.f[c] = 0.0;
+ }
+ break;
+
+ case ir_binop_pow:
+ assert(op[0]->type->base_type == GLSL_TYPE_FLOAT);
+ for (unsigned c = 0; c < op[0]->type->components(); c++) {
+ data.f[c] = powf(op[0]->value.f[c], op[1]->value.f[c]);
+ }
+ break;
+
+ case ir_binop_dot:
+ data.f[0] = dot(op[0], op[1]);
+ break;
+
+ case ir_binop_min:
+ assert(op[0]->type == op[1]->type || op0_scalar || op1_scalar);
+ for (unsigned c = 0, c0 = 0, c1 = 0;
+ c < components;
+ c0 += c0_inc, c1 += c1_inc, c++) {
+
+ switch (op[0]->type->base_type) {
+ case GLSL_TYPE_UINT:
+ data.u[c] = MIN2(op[0]->value.u[c0], op[1]->value.u[c1]);
+ break;
+ case GLSL_TYPE_INT:
+ data.i[c] = MIN2(op[0]->value.i[c0], op[1]->value.i[c1]);
+ break;
+ case GLSL_TYPE_FLOAT:
+ data.f[c] = MIN2(op[0]->value.f[c0], op[1]->value.f[c1]);
+ break;
+ default:
+ assert(0);
+ }
+ }
+
+ break;
+ case ir_binop_max:
+ assert(op[0]->type == op[1]->type || op0_scalar || op1_scalar);
+ for (unsigned c = 0, c0 = 0, c1 = 0;
+ c < components;
+ c0 += c0_inc, c1 += c1_inc, c++) {
+
+ switch (op[0]->type->base_type) {
+ case GLSL_TYPE_UINT:
+ data.u[c] = MAX2(op[0]->value.u[c0], op[1]->value.u[c1]);
+ break;
+ case GLSL_TYPE_INT:
+ data.i[c] = MAX2(op[0]->value.i[c0], op[1]->value.i[c1]);
+ break;
+ case GLSL_TYPE_FLOAT:
+ data.f[c] = MAX2(op[0]->value.f[c0], op[1]->value.f[c1]);
+ break;
+ default:
+ assert(0);
+ }
+ }
+ break;
+
+ case ir_binop_add:
+ assert(op[0]->type == op[1]->type || op0_scalar || op1_scalar);
+ for (unsigned c = 0, c0 = 0, c1 = 0;
+ c < components;
+ c0 += c0_inc, c1 += c1_inc, c++) {
+
+ switch (op[0]->type->base_type) {
+ case GLSL_TYPE_UINT:
+ data.u[c] = op[0]->value.u[c0] + op[1]->value.u[c1];
+ break;
+ case GLSL_TYPE_INT:
+ data.i[c] = op[0]->value.i[c0] + op[1]->value.i[c1];
+ break;
+ case GLSL_TYPE_FLOAT:
+ data.f[c] = op[0]->value.f[c0] + op[1]->value.f[c1];
+ break;
+ default:
+ assert(0);
+ }
+ }
+
+ break;
+ case ir_binop_sub:
+ assert(op[0]->type == op[1]->type || op0_scalar || op1_scalar);
+ for (unsigned c = 0, c0 = 0, c1 = 0;
+ c < components;
+ c0 += c0_inc, c1 += c1_inc, c++) {
+
+ switch (op[0]->type->base_type) {
+ case GLSL_TYPE_UINT:
+ data.u[c] = op[0]->value.u[c0] - op[1]->value.u[c1];
+ break;
+ case GLSL_TYPE_INT:
+ data.i[c] = op[0]->value.i[c0] - op[1]->value.i[c1];
+ break;
+ case GLSL_TYPE_FLOAT:
+ data.f[c] = op[0]->value.f[c0] - op[1]->value.f[c1];
+ break;
+ default:
+ assert(0);
+ }
+ }
+
+ break;
+ case ir_binop_mul:
+ /* Check for equal types, or unequal types involving scalars */
+ if ((op[0]->type == op[1]->type && !op[0]->type->is_matrix())
+ || op0_scalar || op1_scalar) {
+ for (unsigned c = 0, c0 = 0, c1 = 0;
+ c < components;
+ c0 += c0_inc, c1 += c1_inc, c++) {
+
+ switch (op[0]->type->base_type) {
+ case GLSL_TYPE_UINT:
+ data.u[c] = op[0]->value.u[c0] * op[1]->value.u[c1];
+ break;
+ case GLSL_TYPE_INT:
+ data.i[c] = op[0]->value.i[c0] * op[1]->value.i[c1];
+ break;
+ case GLSL_TYPE_FLOAT:
+ data.f[c] = op[0]->value.f[c0] * op[1]->value.f[c1];
+ break;
+ default:
+ assert(0);
+ }
+ }
+ } else {
+ assert(op[0]->type->is_matrix() || op[1]->type->is_matrix());
+
+ /* Multiply an N-by-M matrix with an M-by-P matrix. Since either
+ * matrix can be a GLSL vector, either N or P can be 1.
+ *
+ * For vec*mat, the vector is treated as a row vector. This
+ * means the vector is a 1-row x M-column matrix.
+ *
+ * For mat*vec, the vector is treated as a column vector. Since
+ * matrix_columns is 1 for vectors, this just works.
+ */
+ const unsigned n = op[0]->type->is_vector()
+ ? 1 : op[0]->type->vector_elements;
+ const unsigned m = op[1]->type->vector_elements;
+ const unsigned p = op[1]->type->matrix_columns;
+ for (unsigned j = 0; j < p; j++) {
+ for (unsigned i = 0; i < n; i++) {
+ for (unsigned k = 0; k < m; k++) {
+ data.f[i+n*j] += op[0]->value.f[i+n*k]*op[1]->value.f[k+m*j];
+ }
+ }
+ }
+ }
+
+ break;
+ case ir_binop_div:
+ assert(op[0]->type == op[1]->type || op0_scalar || op1_scalar);
+ for (unsigned c = 0, c0 = 0, c1 = 0;
+ c < components;
+ c0 += c0_inc, c1 += c1_inc, c++) {
+
+ switch (op[0]->type->base_type) {
+ case GLSL_TYPE_UINT:
+ data.u[c] = op[0]->value.u[c0] / op[1]->value.u[c1];
+ break;
+ case GLSL_TYPE_INT:
+ data.i[c] = op[0]->value.i[c0] / op[1]->value.i[c1];
+ break;
+ case GLSL_TYPE_FLOAT:
+ data.f[c] = op[0]->value.f[c0] / op[1]->value.f[c1];
+ break;
+ default:
+ assert(0);
+ }
+ }
+
+ break;
+ case ir_binop_mod:
+ assert(op[0]->type == op[1]->type || op0_scalar || op1_scalar);
+ for (unsigned c = 0, c0 = 0, c1 = 0;
+ c < components;
+ c0 += c0_inc, c1 += c1_inc, c++) {
+
+ switch (op[0]->type->base_type) {
+ case GLSL_TYPE_UINT:
+ data.u[c] = op[0]->value.u[c0] % op[1]->value.u[c1];
+ break;
+ case GLSL_TYPE_INT:
+ data.i[c] = op[0]->value.i[c0] % op[1]->value.i[c1];
+ break;
+ case GLSL_TYPE_FLOAT:
+ /* We don't use fmod because it rounds toward zero; GLSL specifies
+ * the use of floor.
+ */
+ data.f[c] = op[0]->value.f[c0] - op[1]->value.f[c1]
+ * floorf(op[0]->value.f[c0] / op[1]->value.f[c1]);
+ break;
+ default:
+ assert(0);
+ }
+ }
+
+ break;
+
+ case ir_binop_logic_and:
+ assert(op[0]->type->base_type == GLSL_TYPE_BOOL);
+ for (unsigned c = 0; c < op[0]->type->components(); c++)
+ data.b[c] = op[0]->value.b[c] && op[1]->value.b[c];
+ break;
+ case ir_binop_logic_xor:
+ assert(op[0]->type->base_type == GLSL_TYPE_BOOL);
+ for (unsigned c = 0; c < op[0]->type->components(); c++)
+ data.b[c] = op[0]->value.b[c] ^ op[1]->value.b[c];
+ break;
+ case ir_binop_logic_or:
+ assert(op[0]->type->base_type == GLSL_TYPE_BOOL);
+ for (unsigned c = 0; c < op[0]->type->components(); c++)
+ data.b[c] = op[0]->value.b[c] || op[1]->value.b[c];
+ break;
+
+ case ir_binop_less:
+ assert(op[0]->type == op[1]->type);
+ for (unsigned c = 0; c < op[0]->type->components(); c++) {
+ switch (op[0]->type->base_type) {
+ case GLSL_TYPE_UINT:
+ data.b[0] = op[0]->value.u[0] < op[1]->value.u[0];
+ break;
+ case GLSL_TYPE_INT:
+ data.b[0] = op[0]->value.i[0] < op[1]->value.i[0];
+ break;
+ case GLSL_TYPE_FLOAT:
+ data.b[0] = op[0]->value.f[0] < op[1]->value.f[0];
+ break;
+ default:
+ assert(0);
+ }
+ }
+ break;
+ case ir_binop_greater:
+ assert(op[0]->type == op[1]->type);
+ for (unsigned c = 0; c < op[0]->type->components(); c++) {
+ switch (op[0]->type->base_type) {
+ case GLSL_TYPE_UINT:
+ data.b[c] = op[0]->value.u[c] > op[1]->value.u[c];
+ break;
+ case GLSL_TYPE_INT:
+ data.b[c] = op[0]->value.i[c] > op[1]->value.i[c];
+ break;
+ case GLSL_TYPE_FLOAT:
+ data.b[c] = op[0]->value.f[c] > op[1]->value.f[c];
+ break;
+ default:
+ assert(0);
+ }
+ }
+ break;
+ case ir_binop_lequal:
+ assert(op[0]->type == op[1]->type);
+ for (unsigned c = 0; c < op[0]->type->components(); c++) {
+ switch (op[0]->type->base_type) {
+ case GLSL_TYPE_UINT:
+ data.b[0] = op[0]->value.u[0] <= op[1]->value.u[0];
+ break;
+ case GLSL_TYPE_INT:
+ data.b[0] = op[0]->value.i[0] <= op[1]->value.i[0];
+ break;
+ case GLSL_TYPE_FLOAT:
+ data.b[0] = op[0]->value.f[0] <= op[1]->value.f[0];
+ break;
+ default:
+ assert(0);
+ }
+ }
+ break;
+ case ir_binop_gequal:
+ assert(op[0]->type == op[1]->type);
+ for (unsigned c = 0; c < op[0]->type->components(); c++) {
+ switch (op[0]->type->base_type) {
+ case GLSL_TYPE_UINT:
+ data.b[0] = op[0]->value.u[0] >= op[1]->value.u[0];
+ break;
+ case GLSL_TYPE_INT:
+ data.b[0] = op[0]->value.i[0] >= op[1]->value.i[0];
+ break;
+ case GLSL_TYPE_FLOAT:
+ data.b[0] = op[0]->value.f[0] >= op[1]->value.f[0];
+ break;
+ default:
+ assert(0);
+ }
+ }
+ break;
+ case ir_binop_equal:
+ assert(op[0]->type == op[1]->type);
+ for (unsigned c = 0; c < components; c++) {
+ switch (op[0]->type->base_type) {
+ case GLSL_TYPE_UINT:
+ data.b[c] = op[0]->value.u[c] == op[1]->value.u[c];
+ break;
+ case GLSL_TYPE_INT:
+ data.b[c] = op[0]->value.i[c] == op[1]->value.i[c];
+ break;
+ case GLSL_TYPE_FLOAT:
+ data.b[c] = op[0]->value.f[c] == op[1]->value.f[c];
+ break;
+ default:
+ assert(0);
+ }
+ }
+ break;
+ case ir_binop_nequal:
+ assert(op[0]->type != op[1]->type);
+ for (unsigned c = 0; c < components; c++) {
+ switch (op[0]->type->base_type) {
+ case GLSL_TYPE_UINT:
+ data.b[c] = op[0]->value.u[c] != op[1]->value.u[c];
+ break;
+ case GLSL_TYPE_INT:
+ data.b[c] = op[0]->value.i[c] != op[1]->value.i[c];
+ break;
+ case GLSL_TYPE_FLOAT:
+ data.b[c] = op[0]->value.f[c] != op[1]->value.f[c];
+ break;
+ default:
+ assert(0);
+ }
+ }
+ break;
+ case ir_binop_all_equal:
+ data.b[0] = op[0]->has_value(op[1]);
+ break;
+ case ir_binop_any_nequal:
+ data.b[0] = !op[0]->has_value(op[1]);
+ break;
+
+ case ir_binop_lshift:
+ for (unsigned c = 0, c0 = 0, c1 = 0;
+ c < components;
+ c0 += c0_inc, c1 += c1_inc, c++) {
+
+ if (op[0]->type->base_type == GLSL_TYPE_INT &&
+ op[1]->type->base_type == GLSL_TYPE_INT) {
+ data.i[c] = op[0]->value.i[c0] << op[1]->value.i[c1];
+
+ } else if (op[0]->type->base_type == GLSL_TYPE_INT &&
+ op[1]->type->base_type == GLSL_TYPE_UINT) {
+ data.i[c] = op[0]->value.i[c0] << op[1]->value.u[c1];
+
+ } else if (op[0]->type->base_type == GLSL_TYPE_UINT &&
+ op[1]->type->base_type == GLSL_TYPE_INT) {
+ data.u[c] = op[0]->value.u[c0] << op[1]->value.i[c1];
+
+ } else if (op[0]->type->base_type == GLSL_TYPE_UINT &&
+ op[1]->type->base_type == GLSL_TYPE_UINT) {
+ data.u[c] = op[0]->value.u[c0] << op[1]->value.u[c1];
+ }
+ }
+ break;
+
+ case ir_binop_rshift:
+ for (unsigned c = 0, c0 = 0, c1 = 0;
+ c < components;
+ c0 += c0_inc, c1 += c1_inc, c++) {
+
+ if (op[0]->type->base_type == GLSL_TYPE_INT &&
+ op[1]->type->base_type == GLSL_TYPE_INT) {
+ data.i[c] = op[0]->value.i[c0] >> op[1]->value.i[c1];
+
+ } else if (op[0]->type->base_type == GLSL_TYPE_INT &&
+ op[1]->type->base_type == GLSL_TYPE_UINT) {
+ data.i[c] = op[0]->value.i[c0] >> op[1]->value.u[c1];
+
+ } else if (op[0]->type->base_type == GLSL_TYPE_UINT &&
+ op[1]->type->base_type == GLSL_TYPE_INT) {
+ data.u[c] = op[0]->value.u[c0] >> op[1]->value.i[c1];
+
+ } else if (op[0]->type->base_type == GLSL_TYPE_UINT &&
+ op[1]->type->base_type == GLSL_TYPE_UINT) {
+ data.u[c] = op[0]->value.u[c0] >> op[1]->value.u[c1];
+ }
+ }
+ break;
+
+ case ir_binop_bit_and:
+ for (unsigned c = 0, c0 = 0, c1 = 0;
+ c < components;
+ c0 += c0_inc, c1 += c1_inc, c++) {
+
+ switch (op[0]->type->base_type) {
+ case GLSL_TYPE_INT:
+ data.i[c] = op[0]->value.i[c0] & op[1]->value.i[c1];
+ break;
+ case GLSL_TYPE_UINT:
+ data.u[c] = op[0]->value.u[c0] & op[1]->value.u[c1];
+ break;
+ default:
+ assert(0);
+ }
+ }
+ break;
+
+ case ir_binop_bit_or:
+ for (unsigned c = 0, c0 = 0, c1 = 0;
+ c < components;
+ c0 += c0_inc, c1 += c1_inc, c++) {
+
+ switch (op[0]->type->base_type) {
+ case GLSL_TYPE_INT:
+ data.i[c] = op[0]->value.i[c0] | op[1]->value.i[c1];
+ break;
+ case GLSL_TYPE_UINT:
+ data.u[c] = op[0]->value.u[c0] | op[1]->value.u[c1];
+ break;
+ default:
+ assert(0);
+ }
+ }
+ break;
+
+ case ir_binop_bit_xor:
+ for (unsigned c = 0, c0 = 0, c1 = 0;
+ c < components;
+ c0 += c0_inc, c1 += c1_inc, c++) {
+
+ switch (op[0]->type->base_type) {
+ case GLSL_TYPE_INT:
+ data.i[c] = op[0]->value.i[c0] ^ op[1]->value.i[c1];
+ break;
+ case GLSL_TYPE_UINT:
+ data.u[c] = op[0]->value.u[c0] ^ op[1]->value.u[c1];
+ break;
+ default:
+ assert(0);
+ }
+ }
+ break;
+
+ case ir_quadop_vector:
+ for (unsigned c = 0; c < this->type->vector_elements; c++) {
+ switch (this->type->base_type) {
+ case GLSL_TYPE_INT:
+ data.i[c] = op[c]->value.i[0];
+ break;
+ case GLSL_TYPE_UINT:
+ data.u[c] = op[c]->value.u[0];
+ break;
+ case GLSL_TYPE_FLOAT:
+ data.f[c] = op[c]->value.f[0];
+ break;
+ default:
+ assert(0);
+ }
+ }
+ break;
+
+ default:
+ /* FINISHME: Should handle all expression types. */
+ return NULL;
+ }
+
+ return new(ctx) ir_constant(this->type, &data);
+}
+
+
+ir_constant *
+ir_texture::constant_expression_value()
+{
+ /* texture lookups aren't constant expressions */
+ return NULL;
+}
+
+
+ir_constant *
+ir_swizzle::constant_expression_value()
+{
+ ir_constant *v = this->val->constant_expression_value();
+
+ if (v != NULL) {
+ ir_constant_data data = { { 0 } };
+
+ const unsigned swiz_idx[4] = {
+ this->mask.x, this->mask.y, this->mask.z, this->mask.w
+ };
+
+ for (unsigned i = 0; i < this->mask.num_components; i++) {
+ switch (v->type->base_type) {
+ case GLSL_TYPE_UINT:
+ case GLSL_TYPE_INT: data.u[i] = v->value.u[swiz_idx[i]]; break;
+ case GLSL_TYPE_FLOAT: data.f[i] = v->value.f[swiz_idx[i]]; break;
+ case GLSL_TYPE_BOOL: data.b[i] = v->value.b[swiz_idx[i]]; break;
+ default: assert(!"Should not get here."); break;
+ }
+ }
+
+ void *ctx = talloc_parent(this);
+ return new(ctx) ir_constant(this->type, &data);
+ }
+ return NULL;
+}
+
+
+ir_constant *
+ir_dereference_variable::constant_expression_value()
+{
+ /* This may occur during compile and var->type is glsl_type::error_type */
+ if (!var)
+ return NULL;
+
+ /* The constant_value of a uniform variable is its initializer,
+ * not the lifetime constant value of the uniform.
+ */
+ if (var->mode == ir_var_uniform)
+ return NULL;
+
+ if (!var->constant_value)
+ return NULL;
+
+ return var->constant_value->clone(talloc_parent(var), NULL);
+}
+
+
+ir_constant *
+ir_dereference_array::constant_expression_value()
+{
+ ir_constant *array = this->array->constant_expression_value();
+ ir_constant *idx = this->array_index->constant_expression_value();
+
+ if ((array != NULL) && (idx != NULL)) {
+ void *ctx = talloc_parent(this);
+ if (array->type->is_matrix()) {
+ /* Array access of a matrix results in a vector.
+ */
+ const unsigned column = idx->value.u[0];
+
+ const glsl_type *const column_type = array->type->column_type();
+
+ /* Offset in the constant matrix to the first element of the column
+ * to be extracted.
+ */
+ const unsigned mat_idx = column * column_type->vector_elements;
+
+ ir_constant_data data = { { 0 } };
+
+ switch (column_type->base_type) {
+ case GLSL_TYPE_UINT:
+ case GLSL_TYPE_INT:
+ for (unsigned i = 0; i < column_type->vector_elements; i++)
+ data.u[i] = array->value.u[mat_idx + i];
+
+ break;
+
+ case GLSL_TYPE_FLOAT:
+ for (unsigned i = 0; i < column_type->vector_elements; i++)
+ data.f[i] = array->value.f[mat_idx + i];
+
+ break;
+
+ default:
+ assert(!"Should not get here.");
+ break;
+ }
+
+ return new(ctx) ir_constant(column_type, &data);
+ } else if (array->type->is_vector()) {
+ const unsigned component = idx->value.u[0];
+
+ return new(ctx) ir_constant(array, component);
+ } else {
+ const unsigned index = idx->value.u[0];
+ return array->get_array_element(index)->clone(ctx, NULL);
+ }
+ }
+ return NULL;
+}
+
+
+ir_constant *
+ir_dereference_record::constant_expression_value()
+{
+ ir_constant *v = this->record->constant_expression_value();
+
+ return (v != NULL) ? v->get_record_field(this->field) : NULL;
+}
+
+
+ir_constant *
+ir_assignment::constant_expression_value()
+{
+ /* FINISHME: Handle CEs involving assignment (return RHS) */
+ return NULL;
+}
+
+
+ir_constant *
+ir_constant::constant_expression_value()
+{
+ return this;
+}
+
+
+ir_constant *
+ir_call::constant_expression_value()
+{
+ if (this->type == glsl_type::error_type)
+ return NULL;
+
+ /* From the GLSL 1.20 spec, page 23:
+ * "Function calls to user-defined functions (non-built-in functions)
+ * cannot be used to form constant expressions."
+ */
+ if (!this->callee->is_builtin)
+ return NULL;
+
+ unsigned num_parameters = 0;
+
+ /* Check if all parameters are constant */
+ ir_constant *op[3];
+ foreach_list(n, &this->actual_parameters) {
+ ir_constant *constant = ((ir_rvalue *) n)->constant_expression_value();
+ if (constant == NULL)
+ return NULL;
+
+ op[num_parameters] = constant;
+
+ assert(num_parameters < 3);
+ num_parameters++;
+ }
+
+ /* Individual cases below can either:
+ * - Assign "expr" a new ir_expression to evaluate (for basic opcodes)
+ * - Fill "data" with appopriate constant data
+ * - Return an ir_constant directly.
+ */
+ void *mem_ctx = talloc_parent(this);
+ ir_expression *expr = NULL;
+
+ ir_constant_data data;
+ memset(&data, 0, sizeof(data));
+
+ const char *callee = this->callee_name();
+ if (strcmp(callee, "abs") == 0) {
+ expr = new(mem_ctx) ir_expression(ir_unop_abs, type, op[0], NULL);
+ } else if (strcmp(callee, "all") == 0) {
+ assert(op[0]->type->is_boolean());
+ for (unsigned c = 0; c < op[0]->type->components(); c++) {
+ if (!op[0]->value.b[c])
+ return new(mem_ctx) ir_constant(false);
+ }
+ return new(mem_ctx) ir_constant(true);
+ } else if (strcmp(callee, "any") == 0) {
+ assert(op[0]->type->is_boolean());
+ for (unsigned c = 0; c < op[0]->type->components(); c++) {
+ if (op[0]->value.b[c])
+ return new(mem_ctx) ir_constant(true);
+ }
+ return new(mem_ctx) ir_constant(false);
+ } else if (strcmp(callee, "acos") == 0) {
+ assert(op[0]->type->is_float());
+ for (unsigned c = 0; c < op[0]->type->components(); c++)
+ data.f[c] = acosf(op[0]->value.f[c]);
+ } else if (strcmp(callee, "acosh") == 0) {
+ assert(op[0]->type->is_float());
+ for (unsigned c = 0; c < op[0]->type->components(); c++)
+ data.f[c] = acoshf(op[0]->value.f[c]);
+ } else if (strcmp(callee, "asin") == 0) {
+ assert(op[0]->type->is_float());
+ for (unsigned c = 0; c < op[0]->type->components(); c++)
+ data.f[c] = asinf(op[0]->value.f[c]);
+ } else if (strcmp(callee, "asinh") == 0) {
+ assert(op[0]->type->is_float());
+ for (unsigned c = 0; c < op[0]->type->components(); c++)
+ data.f[c] = asinhf(op[0]->value.f[c]);
+ } else if (strcmp(callee, "atan") == 0) {
+ assert(op[0]->type->is_float());
+ if (num_parameters == 2) {
+ assert(op[1]->type->is_float());
+ for (unsigned c = 0; c < op[0]->type->components(); c++)
+ data.f[c] = atan2f(op[0]->value.f[c], op[1]->value.f[c]);
+ } else {
+ for (unsigned c = 0; c < op[0]->type->components(); c++)
+ data.f[c] = atanf(op[0]->value.f[c]);
+ }
+ } else if (strcmp(callee, "atanh") == 0) {
+ assert(op[0]->type->is_float());
+ for (unsigned c = 0; c < op[0]->type->components(); c++)
+ data.f[c] = atanhf(op[0]->value.f[c]);
+ } else if (strcmp(callee, "dFdx") == 0 || strcmp(callee, "dFdy") == 0) {
+ return ir_constant::zero(mem_ctx, this->type);
+ } else if (strcmp(callee, "ceil") == 0) {
+ expr = new(mem_ctx) ir_expression(ir_unop_ceil, type, op[0], NULL);
+ } else if (strcmp(callee, "clamp") == 0) {
+ assert(num_parameters == 3);
+ unsigned c1_inc = op[1]->type->is_scalar() ? 0 : 1;
+ unsigned c2_inc = op[2]->type->is_scalar() ? 0 : 1;
+ for (unsigned c = 0, c1 = 0, c2 = 0;
+ c < op[0]->type->components();
+ c1 += c1_inc, c2 += c2_inc, c++) {
+
+ switch (op[0]->type->base_type) {
+ case GLSL_TYPE_UINT:
+ data.u[c] = CLAMP(op[0]->value.u[c], op[1]->value.u[c1],
+ op[2]->value.u[c2]);
+ break;
+ case GLSL_TYPE_INT:
+ data.i[c] = CLAMP(op[0]->value.i[c], op[1]->value.i[c1],
+ op[2]->value.i[c2]);
+ break;
+ case GLSL_TYPE_FLOAT:
+ data.f[c] = CLAMP(op[0]->value.f[c], op[1]->value.f[c1],
+ op[2]->value.f[c2]);
+ break;
+ default:
+ assert(!"Should not get here.");
+ }
+ }
+ } else if (strcmp(callee, "cos") == 0) {
+ expr = new(mem_ctx) ir_expression(ir_unop_cos, type, op[0], NULL);
+ } else if (strcmp(callee, "cosh") == 0) {
+ assert(op[0]->type->is_float());
+ for (unsigned c = 0; c < op[0]->type->components(); c++)
+ data.f[c] = coshf(op[0]->value.f[c]);
+ } else if (strcmp(callee, "cross") == 0) {
+ assert(op[0]->type == glsl_type::vec3_type);
+ assert(op[1]->type == glsl_type::vec3_type);
+ data.f[0] = (op[0]->value.f[1] * op[1]->value.f[2] -
+ op[1]->value.f[1] * op[0]->value.f[2]);
+ data.f[1] = (op[0]->value.f[2] * op[1]->value.f[0] -
+ op[1]->value.f[2] * op[0]->value.f[0]);
+ data.f[2] = (op[0]->value.f[0] * op[1]->value.f[1] -
+ op[1]->value.f[0] * op[0]->value.f[1]);
+ } else if (strcmp(callee, "degrees") == 0) {
+ assert(op[0]->type->is_float());
+ for (unsigned c = 0; c < op[0]->type->components(); c++)
+ data.f[c] = 180.0F / M_PI * op[0]->value.f[c];
+ } else if (strcmp(callee, "distance") == 0) {
+ assert(op[0]->type->is_float() && op[1]->type->is_float());
+ float length_squared = 0.0;
+ for (unsigned c = 0; c < op[0]->type->components(); c++) {
+ float t = op[0]->value.f[c] - op[1]->value.f[c];
+ length_squared += t * t;
+ }
+ return new(mem_ctx) ir_constant(sqrtf(length_squared));
+ } else if (strcmp(callee, "dot") == 0) {
+ return new(mem_ctx) ir_constant(dot(op[0], op[1]));
+ } else if (strcmp(callee, "equal") == 0) {
+ assert(op[0]->type->is_vector() && op[1] && op[1]->type->is_vector());
+ for (unsigned c = 0; c < op[0]->type->components(); c++) {
+ switch (op[0]->type->base_type) {
+ case GLSL_TYPE_UINT:
+ data.b[c] = op[0]->value.u[c] == op[1]->value.u[c];
+ break;
+ case GLSL_TYPE_INT:
+ data.b[c] = op[0]->value.i[c] == op[1]->value.i[c];
+ break;
+ case GLSL_TYPE_FLOAT:
+ data.b[c] = op[0]->value.f[c] == op[1]->value.f[c];
+ break;
+ case GLSL_TYPE_BOOL:
+ data.b[c] = op[0]->value.b[c] == op[1]->value.b[c];
+ break;
+ default:
+ assert(!"Should not get here.");
+ }
+ }
+ } else if (strcmp(callee, "exp") == 0) {
+ expr = new(mem_ctx) ir_expression(ir_unop_exp, type, op[0], NULL);
+ } else if (strcmp(callee, "exp2") == 0) {
+ expr = new(mem_ctx) ir_expression(ir_unop_exp2, type, op[0], NULL);
+ } else if (strcmp(callee, "faceforward") == 0) {
+ if (dot(op[2], op[1]) < 0)
+ return op[0];
+ for (unsigned c = 0; c < op[0]->type->components(); c++)
+ data.f[c] = -op[0]->value.f[c];
+ } else if (strcmp(callee, "floor") == 0) {
+ expr = new(mem_ctx) ir_expression(ir_unop_floor, type, op[0], NULL);
+ } else if (strcmp(callee, "fract") == 0) {
+ expr = new(mem_ctx) ir_expression(ir_unop_fract, type, op[0], NULL);
+ } else if (strcmp(callee, "fwidth") == 0) {
+ return ir_constant::zero(mem_ctx, this->type);
+ } else if (strcmp(callee, "greaterThan") == 0) {
+ assert(op[0]->type->is_vector() && op[1] && op[1]->type->is_vector());
+ for (unsigned c = 0; c < op[0]->type->components(); c++) {
+ switch (op[0]->type->base_type) {
+ case GLSL_TYPE_UINT:
+ data.b[c] = op[0]->value.u[c] > op[1]->value.u[c];
+ break;
+ case GLSL_TYPE_INT:
+ data.b[c] = op[0]->value.i[c] > op[1]->value.i[c];
+ break;
+ case GLSL_TYPE_FLOAT:
+ data.b[c] = op[0]->value.f[c] > op[1]->value.f[c];
+ break;
+ default:
+ assert(!"Should not get here.");
+ }
+ }
+ } else if (strcmp(callee, "greaterThanEqual") == 0) {
+ assert(op[0]->type->is_vector() && op[1] && op[1]->type->is_vector());
+ for (unsigned c = 0; c < op[0]->type->components(); c++) {
+ switch (op[0]->type->base_type) {
+ case GLSL_TYPE_UINT:
+ data.b[c] = op[0]->value.u[c] >= op[1]->value.u[c];
+ break;
+ case GLSL_TYPE_INT:
+ data.b[c] = op[0]->value.i[c] >= op[1]->value.i[c];
+ break;
+ case GLSL_TYPE_FLOAT:
+ data.b[c] = op[0]->value.f[c] >= op[1]->value.f[c];
+ break;
+ default:
+ assert(!"Should not get here.");
+ }
+ }
+ } else if (strcmp(callee, "inversesqrt") == 0) {
+ expr = new(mem_ctx) ir_expression(ir_unop_rsq, type, op[0], NULL);
+ } else if (strcmp(callee, "length") == 0) {
+ return new(mem_ctx) ir_constant(sqrtf(dot(op[0], op[0])));
+ } else if (strcmp(callee, "lessThan") == 0) {
+ assert(op[0]->type->is_vector() && op[1] && op[1]->type->is_vector());
+ for (unsigned c = 0; c < op[0]->type->components(); c++) {
+ switch (op[0]->type->base_type) {
+ case GLSL_TYPE_UINT:
+ data.b[c] = op[0]->value.u[c] < op[1]->value.u[c];
+ break;
+ case GLSL_TYPE_INT:
+ data.b[c] = op[0]->value.i[c] < op[1]->value.i[c];
+ break;
+ case GLSL_TYPE_FLOAT:
+ data.b[c] = op[0]->value.f[c] < op[1]->value.f[c];
+ break;
+ default:
+ assert(!"Should not get here.");
+ }
+ }
+ } else if (strcmp(callee, "lessThanEqual") == 0) {
+ assert(op[0]->type->is_vector() && op[1] && op[1]->type->is_vector());
+ for (unsigned c = 0; c < op[0]->type->components(); c++) {
+ switch (op[0]->type->base_type) {
+ case GLSL_TYPE_UINT:
+ data.b[c] = op[0]->value.u[c] <= op[1]->value.u[c];
+ break;
+ case GLSL_TYPE_INT:
+ data.b[c] = op[0]->value.i[c] <= op[1]->value.i[c];
+ break;
+ case GLSL_TYPE_FLOAT:
+ data.b[c] = op[0]->value.f[c] <= op[1]->value.f[c];
+ break;
+ default:
+ assert(!"Should not get here.");
+ }
+ }
+ } else if (strcmp(callee, "log") == 0) {
+ expr = new(mem_ctx) ir_expression(ir_unop_log, type, op[0], NULL);
+ } else if (strcmp(callee, "log2") == 0) {
+ expr = new(mem_ctx) ir_expression(ir_unop_log2, type, op[0], NULL);
+ } else if (strcmp(callee, "matrixCompMult") == 0) {
+ assert(op[0]->type->is_float() && op[1]->type->is_float());
+ for (unsigned c = 0; c < op[0]->type->components(); c++)
+ data.f[c] = op[0]->value.f[c] * op[1]->value.f[c];
+ } else if (strcmp(callee, "max") == 0) {
+ expr = new(mem_ctx) ir_expression(ir_binop_max, type, op[0], op[1]);
+ } else if (strcmp(callee, "min") == 0) {
+ expr = new(mem_ctx) ir_expression(ir_binop_min, type, op[0], op[1]);
+ } else if (strcmp(callee, "mix") == 0) {
+ assert(op[0]->type->is_float() && op[1]->type->is_float());
+ if (op[2]->type->is_float()) {
+ unsigned c2_inc = op[2]->type->is_scalar() ? 0 : 1;
+ unsigned components = op[0]->type->components();
+ for (unsigned c = 0, c2 = 0; c < components; c2 += c2_inc, c++) {
+ data.f[c] = op[0]->value.f[c] * (1 - op[2]->value.f[c2]) +
+ op[1]->value.f[c] * op[2]->value.f[c2];
+ }
+ } else {
+ assert(op[2]->type->is_boolean());
+ for (unsigned c = 0; c < op[0]->type->components(); c++)
+ data.f[c] = op[op[2]->value.b[c] ? 1 : 0]->value.f[c];
+ }
+ } else if (strcmp(callee, "mod") == 0) {
+ expr = new(mem_ctx) ir_expression(ir_binop_mod, type, op[0], op[1]);
+ } else if (strcmp(callee, "normalize") == 0) {
+ assert(op[0]->type->is_float());
+ float length = sqrtf(dot(op[0], op[0]));
+
+ if (length == 0)
+ return ir_constant::zero(mem_ctx, this->type);
+
+ for (unsigned c = 0; c < op[0]->type->components(); c++)
+ data.f[c] = op[0]->value.f[c] / length;
+ } else if (strcmp(callee, "not") == 0) {
+ expr = new(mem_ctx) ir_expression(ir_unop_logic_not, type, op[0], NULL);
+ } else if (strcmp(callee, "notEqual") == 0) {
+ assert(op[0]->type->is_vector() && op[1] && op[1]->type->is_vector());
+ for (unsigned c = 0; c < op[0]->type->components(); c++) {
+ switch (op[0]->type->base_type) {
+ case GLSL_TYPE_UINT:
+ data.b[c] = op[0]->value.u[c] != op[1]->value.u[c];
+ break;
+ case GLSL_TYPE_INT:
+ data.b[c] = op[0]->value.i[c] != op[1]->value.i[c];
+ break;
+ case GLSL_TYPE_FLOAT:
+ data.b[c] = op[0]->value.f[c] != op[1]->value.f[c];
+ break;
+ case GLSL_TYPE_BOOL:
+ data.b[c] = op[0]->value.b[c] != op[1]->value.b[c];
+ break;
+ default:
+ assert(!"Should not get here.");
+ }
+ }
+ } else if (strcmp(callee, "outerProduct") == 0) {
+ assert(op[0]->type->is_vector() && op[1]->type->is_vector());
+ const unsigned m = op[0]->type->vector_elements;
+ const unsigned n = op[1]->type->vector_elements;
+ for (unsigned j = 0; j < n; j++) {
+ for (unsigned i = 0; i < m; i++) {
+ data.f[i+m*j] = op[0]->value.f[i] * op[1]->value.f[j];
+ }
+ }
+ } else if (strcmp(callee, "pow") == 0) {
+ expr = new(mem_ctx) ir_expression(ir_binop_pow, type, op[0], op[1]);
+ } else if (strcmp(callee, "radians") == 0) {
+ assert(op[0]->type->is_float());
+ for (unsigned c = 0; c < op[0]->type->components(); c++)
+ data.f[c] = M_PI / 180.0F * op[0]->value.f[c];
+ } else if (strcmp(callee, "reflect") == 0) {
+ assert(op[0]->type->is_float());
+ float dot_NI = dot(op[1], op[0]);
+ for (unsigned c = 0; c < op[0]->type->components(); c++)
+ data.f[c] = op[0]->value.f[c] - 2 * dot_NI * op[1]->value.f[c];
+ } else if (strcmp(callee, "refract") == 0) {
+ const float eta = op[2]->value.f[0];
+ const float dot_NI = dot(op[1], op[0]);
+ const float k = 1.0F - eta * eta * (1.0F - dot_NI * dot_NI);
+ if (k < 0.0) {
+ return ir_constant::zero(mem_ctx, this->type);
+ } else {
+ for (unsigned c = 0; c < type->components(); c++) {
+ data.f[c] = eta * op[0]->value.f[c] - (eta * dot_NI + sqrtf(k))
+ * op[1]->value.f[c];
+ }
+ }
+ } else if (strcmp(callee, "sign") == 0) {
+ expr = new(mem_ctx) ir_expression(ir_unop_sign, type, op[0], NULL);
+ } else if (strcmp(callee, "sin") == 0) {
+ expr = new(mem_ctx) ir_expression(ir_unop_sin, type, op[0], NULL);
+ } else if (strcmp(callee, "sinh") == 0) {
+ assert(op[0]->type->is_float());
+ for (unsigned c = 0; c < op[0]->type->components(); c++)
+ data.f[c] = sinhf(op[0]->value.f[c]);
+ } else if (strcmp(callee, "smoothstep") == 0) {
+ assert(num_parameters == 3);
+ assert(op[1]->type == op[0]->type);
+ unsigned edge_inc = op[0]->type->is_scalar() ? 0 : 1;
+ for (unsigned c = 0, e = 0; c < type->components(); e += edge_inc, c++) {
+ const float edge0 = op[0]->value.f[e];
+ const float edge1 = op[1]->value.f[e];
+ if (edge0 == edge1) {
+ data.f[c] = 0.0; /* Avoid a crash - results are undefined anyway */
+ } else {
+ const float numerator = op[2]->value.f[c] - edge0;
+ const float denominator = edge1 - edge0;
+ const float t = CLAMP(numerator/denominator, 0, 1);
+ data.f[c] = t * t * (3 - 2 * t);
+ }
+ }
+ } else if (strcmp(callee, "sqrt") == 0) {
+ expr = new(mem_ctx) ir_expression(ir_unop_sqrt, type, op[0], NULL);
+ } else if (strcmp(callee, "step") == 0) {
+ assert(op[0]->type->is_float() && op[1]->type->is_float());
+ /* op[0] (edge) may be either a scalar or a vector */
+ const unsigned c0_inc = op[0]->type->is_scalar() ? 0 : 1;
+ for (unsigned c = 0, c0 = 0; c < type->components(); c0 += c0_inc, c++)
+ data.f[c] = (op[1]->value.f[c] < op[0]->value.f[c0]) ? 0.0F : 1.0F;
+ } else if (strcmp(callee, "tan") == 0) {
+ assert(op[0]->type->is_float());
+ for (unsigned c = 0; c < op[0]->type->components(); c++)
+ data.f[c] = tanf(op[0]->value.f[c]);
+ } else if (strcmp(callee, "tanh") == 0) {
+ assert(op[0]->type->is_float());
+ for (unsigned c = 0; c < op[0]->type->components(); c++)
+ data.f[c] = tanhf(op[0]->value.f[c]);
+ } else if (strcmp(callee, "transpose") == 0) {
+ assert(op[0]->type->is_matrix());
+ const unsigned n = op[0]->type->vector_elements;
+ const unsigned m = op[0]->type->matrix_columns;
+ for (unsigned j = 0; j < m; j++) {
+ for (unsigned i = 0; i < n; i++) {
+ data.f[m*i+j] += op[0]->value.f[i+n*j];
+ }
+ }
+ } else {
+ /* Unsupported builtin - some are not allowed in constant expressions. */
+ return NULL;
+ }
+
+ if (expr != NULL)
+ return expr->constant_expression_value();
+
+ return new(mem_ctx) ir_constant(this->type, &data);
+}
diff --git a/mesalib/src/glsl/ir_div_to_mul_rcp.cpp b/mesalib/src/glsl/ir_div_to_mul_rcp.cpp
deleted file mode 100644
index 640d5d64f..000000000
--- a/mesalib/src/glsl/ir_div_to_mul_rcp.cpp
+++ /dev/null
@@ -1,115 +0,0 @@
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file ir_div_to_mul_rcp.cpp
- *
- * Breaks an ir_unop_div expression down to op0 * (rcp(op1)).
- *
- * Many GPUs don't have a divide instruction (945 and 965 included),
- * but they do have an RCP instruction to compute an approximate
- * reciprocal. By breaking the operation down, constant reciprocals
- * can get constant folded.
- */
-
-#include "ir.h"
-#include "glsl_types.h"
-
-class ir_div_to_mul_rcp_visitor : public ir_hierarchical_visitor {
-public:
- ir_div_to_mul_rcp_visitor()
- {
- this->made_progress = false;
- }
-
- ir_visitor_status visit_leave(ir_expression *);
-
- bool made_progress;
-};
-
-bool
-do_div_to_mul_rcp(exec_list *instructions)
-{
- ir_div_to_mul_rcp_visitor v;
-
- visit_list_elements(&v, instructions);
- return v.made_progress;
-}
-
-ir_visitor_status
-ir_div_to_mul_rcp_visitor::visit_leave(ir_expression *ir)
-{
- if (ir->operation != ir_binop_div)
- return visit_continue;
-
- if (ir->operands[1]->type->base_type != GLSL_TYPE_INT &&
- ir->operands[1]->type->base_type != GLSL_TYPE_UINT) {
- /* New expression for the 1.0 / op1 */
- ir_rvalue *expr;
- expr = new(ir) ir_expression(ir_unop_rcp,
- ir->operands[1]->type,
- ir->operands[1],
- NULL);
-
- /* op0 / op1 -> op0 * (1.0 / op1) */
- ir->operation = ir_binop_mul;
- ir->operands[1] = expr;
- } else {
- /* Be careful with integer division -- we need to do it as a
- * float and re-truncate, since rcp(n > 1) of an integer would
- * just be 0.
- */
- ir_rvalue *op0, *op1;
- const struct glsl_type *vec_type;
-
- vec_type = glsl_type::get_instance(GLSL_TYPE_FLOAT,
- ir->operands[1]->type->vector_elements,
- ir->operands[1]->type->matrix_columns);
-
- if (ir->operands[1]->type->base_type == GLSL_TYPE_INT)
- op1 = new(ir) ir_expression(ir_unop_i2f, vec_type, ir->operands[1], NULL);
- else
- op1 = new(ir) ir_expression(ir_unop_u2f, vec_type, ir->operands[1], NULL);
-
- op1 = new(ir) ir_expression(ir_unop_rcp, op1->type, op1, NULL);
-
- vec_type = glsl_type::get_instance(GLSL_TYPE_FLOAT,
- ir->operands[0]->type->vector_elements,
- ir->operands[0]->type->matrix_columns);
-
- if (ir->operands[0]->type->base_type == GLSL_TYPE_INT)
- op0 = new(ir) ir_expression(ir_unop_i2f, vec_type, ir->operands[0], NULL);
- else
- op0 = new(ir) ir_expression(ir_unop_u2f, vec_type, ir->operands[0], NULL);
-
- op0 = new(ir) ir_expression(ir_binop_mul, vec_type, op0, op1);
-
- ir->operation = ir_unop_f2i;
- ir->operands[0] = op0;
- ir->operands[1] = NULL;
- }
-
- this->made_progress = true;
-
- return visit_continue;
-}
diff --git a/mesalib/src/glsl/ir_explog_to_explog2.cpp b/mesalib/src/glsl/ir_explog_to_explog2.cpp
deleted file mode 100644
index 78694a202..000000000
--- a/mesalib/src/glsl/ir_explog_to_explog2.cpp
+++ /dev/null
@@ -1,85 +0,0 @@
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file ir_explog_to_explog2.cpp
- *
- * Many GPUs don't have a base e log or exponent instruction, but they
- * do have base 2 versions, so this pass converts exp and log to exp2
- * and log2 operations.
- */
-
-#include "main/core.h" /* for log2f on MSVC */
-#include "ir.h"
-#include "glsl_types.h"
-
-class ir_explog_to_explog2_visitor : public ir_hierarchical_visitor {
-public:
- ir_explog_to_explog2_visitor()
- {
- this->progress = false;
- }
-
- ir_visitor_status visit_leave(ir_expression *);
-
- bool progress;
-};
-
-bool
-do_explog_to_explog2(exec_list *instructions)
-{
- ir_explog_to_explog2_visitor v;
-
- visit_list_elements(&v, instructions);
- return v.progress;
-}
-
-ir_visitor_status
-ir_explog_to_explog2_visitor::visit_leave(ir_expression *ir)
-{
- if (ir->operation == ir_unop_exp) {
- void *mem_ctx = talloc_parent(ir);
- ir_constant *log2_e = new(mem_ctx) ir_constant(log2f(M_E));
-
- ir->operation = ir_unop_exp2;
- ir->operands[0] = new(mem_ctx) ir_expression(ir_binop_mul,
- ir->operands[0]->type,
- ir->operands[0],
- log2_e);
- this->progress = true;
- }
-
- if (ir->operation == ir_unop_log) {
- void *mem_ctx = talloc_parent(ir);
-
- ir->operation = ir_binop_mul;
- ir->operands[0] = new(mem_ctx) ir_expression(ir_unop_log2,
- ir->operands[0]->type,
- ir->operands[0],
- NULL);
- ir->operands[1] = new(mem_ctx) ir_constant(1.0f / log2f(M_E));
- this->progress = true;
- }
-
- return visit_continue;
-}
diff --git a/mesalib/src/glsl/ir_function.cpp b/mesalib/src/glsl/ir_function.cpp
index dfdec144b..4997570d0 100644
--- a/mesalib/src/glsl/ir_function.cpp
+++ b/mesalib/src/glsl/ir_function.cpp
@@ -1,227 +1,226 @@
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-#include "glsl_types.h"
-#include "ir.h"
-
-int
-type_compare(const glsl_type *a, const glsl_type *b)
-{
- /* If the types are the same, they trivially match.
- */
- if (a == b)
- return 0;
-
- switch (a->base_type) {
- case GLSL_TYPE_UINT:
- case GLSL_TYPE_INT:
- case GLSL_TYPE_BOOL:
- /* There is no implicit conversion to or from integer types or bool.
- */
- if ((a->is_integer() != b->is_integer())
- || (a->is_boolean() != b->is_boolean()))
- return -1;
-
- /* FALLTHROUGH */
-
- case GLSL_TYPE_FLOAT:
- if ((a->vector_elements != b->vector_elements)
- || (a->matrix_columns != b->matrix_columns))
- return -1;
-
- return 1;
-
- case GLSL_TYPE_SAMPLER:
- case GLSL_TYPE_STRUCT:
- /* Samplers and structures must match exactly.
- */
- return -1;
-
- case GLSL_TYPE_ARRAY:
- if ((b->base_type != GLSL_TYPE_ARRAY)
- || (a->length != b->length))
- return -1;
-
- /* From GLSL 1.50 spec, page 27 (page 33 of the PDF):
- * "There are no implicit array or structure conversions."
- *
- * If the comparison of the array element types detects that a conversion
- * would be required, the array types do not match.
- */
- return (type_compare(a->fields.array, b->fields.array) == 0) ? 0 : -1;
-
- case GLSL_TYPE_FUNCTION:
- case GLSL_TYPE_VOID:
- case GLSL_TYPE_ERROR:
- default:
- /* These are all error conditions. It is invalid for a parameter to
- * a function to be declared as error, void, or a function.
- */
- return -1;
- }
-
- /* This point should be unreachable.
- */
- assert(0);
-}
-
-
-static int
-parameter_lists_match(const exec_list *list_a, const exec_list *list_b)
-{
- const exec_node *node_a = list_a->head;
- const exec_node *node_b = list_b->head;
- int total_score = 0;
-
- for (/* empty */
- ; !node_a->is_tail_sentinel()
- ; node_a = node_a->next, node_b = node_b->next) {
- /* If all of the parameters from the other parameter list have been
- * exhausted, the lists have different length and, by definition,
- * do not match.
- */
- if (node_b->is_tail_sentinel())
- return -1;
-
-
- const ir_variable *const param = (ir_variable *) node_a;
- const ir_instruction *const actual = (ir_instruction *) node_b;
-
- /* Determine whether or not the types match. If the types are an
- * exact match, the match score is zero. If the types don't match
- * but the actual parameter can be coerced to the type of the declared
- * parameter, the match score is one.
- */
- int score;
- switch ((enum ir_variable_mode)(param->mode)) {
- case ir_var_auto:
- case ir_var_uniform:
- case ir_var_temporary:
- /* These are all error conditions. It is invalid for a parameter to
- * a function to be declared as auto (not in, out, or inout) or
- * as uniform.
- */
- assert(0);
- return -1;
-
- case ir_var_in:
- score = type_compare(param->type, actual->type);
- break;
-
- case ir_var_out:
- score = type_compare(actual->type, param->type);
- break;
-
- case ir_var_inout:
- /* Since there are no bi-directional automatic conversions (e.g.,
- * there is int -> float but no float -> int), inout parameters must
- * be exact matches.
- */
- score = (type_compare(actual->type, param->type) == 0) ? 0 : -1;
- break;
-
- default:
- assert(false);
- }
-
- if (score < 0)
- return -1;
-
- total_score += score;
- }
-
- /* If all of the parameters from the other parameter list have been
- * exhausted, the lists have different length and, by definition, do not
- * match.
- */
- if (!node_b->is_tail_sentinel())
- return -1;
-
- return total_score;
-}
-
-
-ir_function_signature *
-ir_function::matching_signature(const exec_list *actual_parameters)
-{
- ir_function_signature *match = NULL;
-
- foreach_iter(exec_list_iterator, iter, signatures) {
- ir_function_signature *const sig =
- (ir_function_signature *) iter.get();
-
- const int score = parameter_lists_match(& sig->parameters,
- actual_parameters);
-
- if (score == 0)
- return sig;
-
- if (score > 0) {
- if (match != NULL)
- return NULL;
-
- match = sig;
- }
- }
-
- return match;
-}
-
-
-static bool
-parameter_lists_match_exact(const exec_list *list_a, const exec_list *list_b)
-{
- const exec_node *node_a = list_a->head;
- const exec_node *node_b = list_b->head;
-
- for (/* empty */
- ; !node_a->is_tail_sentinel() && !node_b->is_tail_sentinel()
- ; node_a = node_a->next, node_b = node_b->next) {
- ir_variable *a = (ir_variable *) node_a;
- ir_variable *b = (ir_variable *) node_b;
-
- /* If the types of the parameters do not match, the parameters lists
- * are different.
- */
- if (a->type != b->type)
- return false;
- }
-
- /* Unless both lists are exhausted, they differ in length and, by
- * definition, do not match.
- */
- return (node_a->is_tail_sentinel() == node_b->is_tail_sentinel());
-}
-
-ir_function_signature *
-ir_function::exact_matching_signature(const exec_list *actual_parameters)
-{
- foreach_iter(exec_list_iterator, iter, signatures) {
- ir_function_signature *const sig =
- (ir_function_signature *) iter.get();
-
- if (parameter_lists_match_exact(&sig->parameters, actual_parameters))
- return sig;
- }
- return NULL;
-}
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#include "glsl_types.h"
+#include "ir.h"
+
+int
+type_compare(const glsl_type *a, const glsl_type *b)
+{
+ /* If the types are the same, they trivially match.
+ */
+ if (a == b)
+ return 0;
+
+ switch (a->base_type) {
+ case GLSL_TYPE_UINT:
+ case GLSL_TYPE_INT:
+ case GLSL_TYPE_BOOL:
+ /* There is no implicit conversion to or from integer types or bool.
+ */
+ if ((a->is_integer() != b->is_integer())
+ || (a->is_boolean() != b->is_boolean()))
+ return -1;
+
+ /* FALLTHROUGH */
+
+ case GLSL_TYPE_FLOAT:
+ if ((a->vector_elements != b->vector_elements)
+ || (a->matrix_columns != b->matrix_columns))
+ return -1;
+
+ return 1;
+
+ case GLSL_TYPE_SAMPLER:
+ case GLSL_TYPE_STRUCT:
+ /* Samplers and structures must match exactly.
+ */
+ return -1;
+
+ case GLSL_TYPE_ARRAY:
+ if ((b->base_type != GLSL_TYPE_ARRAY)
+ || (a->length != b->length))
+ return -1;
+
+ /* From GLSL 1.50 spec, page 27 (page 33 of the PDF):
+ * "There are no implicit array or structure conversions."
+ *
+ * If the comparison of the array element types detects that a conversion
+ * would be required, the array types do not match.
+ */
+ return (type_compare(a->fields.array, b->fields.array) == 0) ? 0 : -1;
+
+ case GLSL_TYPE_VOID:
+ case GLSL_TYPE_ERROR:
+ default:
+ /* These are all error conditions. It is invalid for a parameter to
+ * a function to be declared as error, void, or a function.
+ */
+ return -1;
+ }
+
+ /* This point should be unreachable.
+ */
+ assert(0);
+}
+
+
+static int
+parameter_lists_match(const exec_list *list_a, const exec_list *list_b)
+{
+ const exec_node *node_a = list_a->head;
+ const exec_node *node_b = list_b->head;
+ int total_score = 0;
+
+ for (/* empty */
+ ; !node_a->is_tail_sentinel()
+ ; node_a = node_a->next, node_b = node_b->next) {
+ /* If all of the parameters from the other parameter list have been
+ * exhausted, the lists have different length and, by definition,
+ * do not match.
+ */
+ if (node_b->is_tail_sentinel())
+ return -1;
+
+
+ const ir_variable *const param = (ir_variable *) node_a;
+ const ir_instruction *const actual = (ir_instruction *) node_b;
+
+ /* Determine whether or not the types match. If the types are an
+ * exact match, the match score is zero. If the types don't match
+ * but the actual parameter can be coerced to the type of the declared
+ * parameter, the match score is one.
+ */
+ int score;
+ switch ((enum ir_variable_mode)(param->mode)) {
+ case ir_var_auto:
+ case ir_var_uniform:
+ case ir_var_temporary:
+ /* These are all error conditions. It is invalid for a parameter to
+ * a function to be declared as auto (not in, out, or inout) or
+ * as uniform.
+ */
+ assert(0);
+ return -1;
+
+ case ir_var_in:
+ score = type_compare(param->type, actual->type);
+ break;
+
+ case ir_var_out:
+ score = type_compare(actual->type, param->type);
+ break;
+
+ case ir_var_inout:
+ /* Since there are no bi-directional automatic conversions (e.g.,
+ * there is int -> float but no float -> int), inout parameters must
+ * be exact matches.
+ */
+ score = (type_compare(actual->type, param->type) == 0) ? 0 : -1;
+ break;
+
+ default:
+ assert(false);
+ }
+
+ if (score < 0)
+ return -1;
+
+ total_score += score;
+ }
+
+ /* If all of the parameters from the other parameter list have been
+ * exhausted, the lists have different length and, by definition, do not
+ * match.
+ */
+ if (!node_b->is_tail_sentinel())
+ return -1;
+
+ return total_score;
+}
+
+
+ir_function_signature *
+ir_function::matching_signature(const exec_list *actual_parameters)
+{
+ ir_function_signature *match = NULL;
+
+ foreach_iter(exec_list_iterator, iter, signatures) {
+ ir_function_signature *const sig =
+ (ir_function_signature *) iter.get();
+
+ const int score = parameter_lists_match(& sig->parameters,
+ actual_parameters);
+
+ if (score == 0)
+ return sig;
+
+ if (score > 0) {
+ if (match != NULL)
+ return NULL;
+
+ match = sig;
+ }
+ }
+
+ return match;
+}
+
+
+static bool
+parameter_lists_match_exact(const exec_list *list_a, const exec_list *list_b)
+{
+ const exec_node *node_a = list_a->head;
+ const exec_node *node_b = list_b->head;
+
+ for (/* empty */
+ ; !node_a->is_tail_sentinel() && !node_b->is_tail_sentinel()
+ ; node_a = node_a->next, node_b = node_b->next) {
+ ir_variable *a = (ir_variable *) node_a;
+ ir_variable *b = (ir_variable *) node_b;
+
+ /* If the types of the parameters do not match, the parameters lists
+ * are different.
+ */
+ if (a->type != b->type)
+ return false;
+ }
+
+ /* Unless both lists are exhausted, they differ in length and, by
+ * definition, do not match.
+ */
+ return (node_a->is_tail_sentinel() == node_b->is_tail_sentinel());
+}
+
+ir_function_signature *
+ir_function::exact_matching_signature(const exec_list *actual_parameters)
+{
+ foreach_iter(exec_list_iterator, iter, signatures) {
+ ir_function_signature *const sig =
+ (ir_function_signature *) iter.get();
+
+ if (parameter_lists_match_exact(&sig->parameters, actual_parameters))
+ return sig;
+ }
+ return NULL;
+}
diff --git a/mesalib/src/glsl/ir_function_can_inline.cpp b/mesalib/src/glsl/ir_function_can_inline.cpp
index f29f277ef..2ed3aaa49 100644
--- a/mesalib/src/glsl/ir_function_can_inline.cpp
+++ b/mesalib/src/glsl/ir_function_can_inline.cpp
@@ -1,74 +1,76 @@
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file ir_function_can_inline.cpp
- *
- * Determines if we can inline a function call using ir_function_inlining.cpp.
- *
- * The primary restriction is that we can't return from the function
- * other than as the last instruction. We could potentially work
- * around this for some constructs by flattening control flow and
- * moving the return to the end, or by using breaks from a do {} while
- * (0) loop surrounding the function body.
- */
-
-#include "ir.h"
-
-class ir_function_can_inline_visitor : public ir_hierarchical_visitor {
-public:
- ir_function_can_inline_visitor()
- {
- this->num_returns = 0;
- }
-
- virtual ir_visitor_status visit_enter(ir_return *);
-
- int num_returns;
-};
-
-ir_visitor_status
-ir_function_can_inline_visitor::visit_enter(ir_return *ir)
-{
- (void) ir;
- this->num_returns++;
- return visit_continue;
-}
-
-bool
-can_inline(ir_call *call)
-{
- ir_function_can_inline_visitor v;
- const ir_function_signature *callee = call->get_callee();
-
- v.run((exec_list *) &callee->body);
-
- /* If the function is empty (no last instruction) or does not end with a
- * return statement, we need to count the implicit return.
- */
- ir_instruction *last = (ir_instruction *)callee->body.get_tail();
- if (last == NULL || !last->as_return())
- v.num_returns++;
-
- return v.num_returns == 1;
-}
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file ir_function_can_inline.cpp
+ *
+ * Determines if we can inline a function call using ir_function_inlining.cpp.
+ *
+ * The primary restriction is that we can't return from the function
+ * other than as the last instruction. We could potentially work
+ * around this for some constructs by flattening control flow and
+ * moving the return to the end, or by using breaks from a do {} while
+ * (0) loop surrounding the function body.
+ */
+
+#include "ir.h"
+
+class ir_function_can_inline_visitor : public ir_hierarchical_visitor {
+public:
+ ir_function_can_inline_visitor()
+ {
+ this->num_returns = 0;
+ }
+
+ virtual ir_visitor_status visit_enter(ir_return *);
+
+ int num_returns;
+};
+
+ir_visitor_status
+ir_function_can_inline_visitor::visit_enter(ir_return *ir)
+{
+ (void) ir;
+ this->num_returns++;
+ return visit_continue;
+}
+
+bool
+can_inline(ir_call *call)
+{
+ ir_function_can_inline_visitor v;
+ const ir_function_signature *callee = call->get_callee();
+ if (!callee->is_defined)
+ return false;
+
+ v.run((exec_list *) &callee->body);
+
+ /* If the function is empty (no last instruction) or does not end with a
+ * return statement, we need to count the implicit return.
+ */
+ ir_instruction *last = (ir_instruction *)callee->body.get_tail();
+ if (last == NULL || !last->as_return())
+ v.num_returns++;
+
+ return v.num_returns == 1;
+}
diff --git a/mesalib/src/glsl/ir_import_prototypes.cpp b/mesalib/src/glsl/ir_import_prototypes.cpp
index 066137e60..fcd552870 100644
--- a/mesalib/src/glsl/ir_import_prototypes.cpp
+++ b/mesalib/src/glsl/ir_import_prototypes.cpp
@@ -1,138 +1,123 @@
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file ir_import_prototypes.cpp
- * Import function prototypes from one IR tree into another.
- *
- * \author Ian Romanick
- */
-#include <cstdio>
-#include "ir.h"
-#include "glsl_symbol_table.h"
-
-/**
- * Visitor used to import function prototypes
- *
- * Normally the \c clone method of either \c ir_function or
- * \c ir_function_signature could be used. However, we don't want a complete
- * clone of the \c ir_function_signature. We want everything \b except the
- * body of the function.
- */
-class import_prototype_visitor : public ir_hierarchical_visitor {
-public:
- /**
- */
- import_prototype_visitor(exec_list *list, glsl_symbol_table *symbols,
- void *mem_ctx)
- {
- this->mem_ctx = mem_ctx;
- this->list = list;
- this->symbols = symbols;
- this->function = NULL;
- }
-
- virtual ir_visitor_status visit_enter(ir_function *ir)
- {
- assert(this->function == NULL);
-
- this->function = this->symbols->get_function(ir->name);
- if (!this->function) {
- this->function = new(this->mem_ctx) ir_function(ir->name);
-
- list->push_tail(this->function);
-
- /* Add the new function to the symbol table.
- */
- this->symbols->add_function(this->function->name, this->function);
- }
- return visit_continue;
- }
-
- virtual ir_visitor_status visit_leave(ir_function *ir)
- {
- (void) ir;
- assert(this->function != NULL);
-
- this->function = NULL;
- return visit_continue;
- }
-
- ir_visitor_status visit_enter(ir_function_signature *ir)
- {
- assert(this->function != NULL);
-
- ir_function_signature *copy =
- new(mem_ctx) ir_function_signature(ir->return_type);
-
- copy->is_defined = false;
- copy->is_builtin = ir->is_builtin;
-
- /* Clone the parameter list, but NOT the body.
- */
- foreach_list_const(node, &ir->parameters) {
- const ir_variable *const param = (const ir_variable *) node;
-
- assert(const_cast<ir_variable *>(param)->as_variable() != NULL);
-
- ir_variable *const param_copy = param->clone(mem_ctx, NULL);
- copy->parameters.push_tail(param_copy);
- }
-
- this->function->add_signature(copy);
-
- /* Do not process child nodes of the ir_function_signature. There can
- * never be any nodes inside the ir_function_signature that we care
- * about. Instead continue with the next sibling.
- */
- return visit_continue_with_parent;
- }
-
-private:
- exec_list *list;
- ir_function *function;
- glsl_symbol_table *symbols;
- void *mem_ctx;
-};
-
-
-/**
- * Import function prototypes from one IR tree into another
- *
- * \param source Source instruction stream containing functions whose
- * prototypes are to be imported
- * \param dest Destination instruction stream where new \c ir_function and
- * \c ir_function_signature nodes will be stored
- * \param symbols Symbol table where new functions will be stored
- * \param mem_ctx talloc memory context used for new allocations
- */
-void
-import_prototypes(const exec_list *source, exec_list *dest,
- glsl_symbol_table *symbols, void *mem_ctx)
-{
- import_prototype_visitor v(dest, symbols, mem_ctx);
-
- /* Making source be const is just extra documentation.
- */
- v.run(const_cast<exec_list *>(source));
-}
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file ir_import_prototypes.cpp
+ * Import function prototypes from one IR tree into another.
+ *
+ * \author Ian Romanick
+ */
+#include <cstdio>
+#include "ir.h"
+#include "glsl_symbol_table.h"
+
+/**
+ * Visitor used to import function prototypes
+ *
+ * Normally the \c clone method of either \c ir_function or
+ * \c ir_function_signature could be used. However, we don't want a complete
+ * clone of the \c ir_function_signature. We want everything \b except the
+ * body of the function.
+ */
+class import_prototype_visitor : public ir_hierarchical_visitor {
+public:
+ /**
+ */
+ import_prototype_visitor(exec_list *list, glsl_symbol_table *symbols,
+ void *mem_ctx)
+ {
+ this->mem_ctx = mem_ctx;
+ this->list = list;
+ this->symbols = symbols;
+ this->function = NULL;
+ }
+
+ virtual ir_visitor_status visit_enter(ir_function *ir)
+ {
+ assert(this->function == NULL);
+
+ this->function = this->symbols->get_function(ir->name);
+ if (!this->function) {
+ this->function = new(this->mem_ctx) ir_function(ir->name);
+
+ list->push_tail(this->function);
+
+ /* Add the new function to the symbol table.
+ */
+ this->symbols->add_function(this->function);
+ }
+ return visit_continue;
+ }
+
+ virtual ir_visitor_status visit_leave(ir_function *ir)
+ {
+ (void) ir;
+ assert(this->function != NULL);
+
+ this->function = NULL;
+ return visit_continue;
+ }
+
+ ir_visitor_status visit_enter(ir_function_signature *ir)
+ {
+ assert(this->function != NULL);
+
+ ir_function_signature *copy = ir->clone_prototype(mem_ctx, NULL);
+
+ this->function->add_signature(copy);
+
+ /* Do not process child nodes of the ir_function_signature. There can
+ * never be any nodes inside the ir_function_signature that we care
+ * about. Instead continue with the next sibling.
+ */
+ return visit_continue_with_parent;
+ }
+
+private:
+ exec_list *list;
+ ir_function *function;
+ glsl_symbol_table *symbols;
+ void *mem_ctx;
+};
+
+
+/**
+ * Import function prototypes from one IR tree into another
+ *
+ * \param source Source instruction stream containing functions whose
+ * prototypes are to be imported
+ * \param dest Destination instruction stream where new \c ir_function and
+ * \c ir_function_signature nodes will be stored
+ * \param symbols Symbol table where new functions will be stored
+ * \param mem_ctx talloc memory context used for new allocations
+ */
+void
+import_prototypes(const exec_list *source, exec_list *dest,
+ glsl_symbol_table *symbols, void *mem_ctx)
+{
+ import_prototype_visitor v(dest, symbols, mem_ctx);
+
+ /* Making source be const is just extra documentation.
+ */
+ v.run(const_cast<exec_list *>(source));
+}
diff --git a/mesalib/src/glsl/ir_mod_to_fract.cpp b/mesalib/src/glsl/ir_mod_to_fract.cpp
deleted file mode 100644
index c82a1f64f..000000000
--- a/mesalib/src/glsl/ir_mod_to_fract.cpp
+++ /dev/null
@@ -1,90 +0,0 @@
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file ir_mod_to_fract.cpp
- *
- * Breaks an ir_unop_mod expression down to (op1 * fract(op0 / op1))
- *
- * Many GPUs don't have a MOD instruction (945 and 965 included), and
- * if we have to break it down like this anyway, it gives an
- * opportunity to do things like constant fold the (1.0 / op1) easily.
- */
-
-#include "ir.h"
-
-class ir_mod_to_fract_visitor : public ir_hierarchical_visitor {
-public:
- ir_mod_to_fract_visitor()
- {
- this->made_progress = false;
- }
-
- ir_visitor_status visit_leave(ir_expression *);
-
- bool made_progress;
-};
-
-bool
-do_mod_to_fract(exec_list *instructions)
-{
- ir_mod_to_fract_visitor v;
-
- visit_list_elements(&v, instructions);
- return v.made_progress;
-}
-
-ir_visitor_status
-ir_mod_to_fract_visitor::visit_leave(ir_expression *ir)
-{
- if (ir->operation != ir_binop_mod)
- return visit_continue;
-
- ir_variable *temp = new(ir) ir_variable(ir->operands[1]->type, "mod_b",
- ir_var_temporary);
- this->base_ir->insert_before(temp);
-
- ir_assignment *assign;
- ir_rvalue *expr;
-
- assign = new(ir) ir_assignment(new(ir) ir_dereference_variable(temp),
- ir->operands[1], NULL);
- this->base_ir->insert_before(assign);
-
- expr = new(ir) ir_expression(ir_binop_div,
- ir->operands[0]->type,
- ir->operands[0],
- new(ir) ir_dereference_variable(temp));
-
- expr = new(ir) ir_expression(ir_unop_fract,
- ir->operands[0]->type,
- expr,
- NULL);
-
- ir->operation = ir_binop_mul;
- ir->operands[0] = new(ir) ir_dereference_variable(temp);
- ir->operands[1] = expr;
- this->made_progress = true;
-
- return visit_continue;
-}
diff --git a/mesalib/src/glsl/ir_optimization.h b/mesalib/src/glsl/ir_optimization.h
index 6a37e167f..609092e76 100644
--- a/mesalib/src/glsl/ir_optimization.h
+++ b/mesalib/src/glsl/ir_optimization.h
@@ -1,61 +1,72 @@
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-
-/**
- * \file ir_optimization.h
- *
- * Prototypes for optimization passes to be called by the compiler and drivers.
- */
-
-bool do_common_optimization(exec_list *ir, bool linked, unsigned max_unroll_iterations);
-
-bool do_algebraic(exec_list *instructions);
-bool do_constant_folding(exec_list *instructions);
-bool do_constant_variable(exec_list *instructions);
-bool do_constant_variable_unlinked(exec_list *instructions);
-bool do_copy_propagation(exec_list *instructions);
-bool do_constant_propagation(exec_list *instructions);
-bool do_dead_code(exec_list *instructions);
-bool do_dead_code_local(exec_list *instructions);
-bool do_dead_code_unlinked(exec_list *instructions);
-bool do_dead_functions(exec_list *instructions);
-bool do_div_to_mul_rcp(exec_list *instructions);
-bool do_explog_to_explog2(exec_list *instructions);
-bool do_function_inlining(exec_list *instructions);
-bool do_lower_jumps(exec_list *instructions, bool pull_out_jumps = true, bool lower_sub_return = true, bool lower_main_return = false, bool lower_continue = false, bool lower_break = false);
-bool do_if_simplification(exec_list *instructions);
-bool do_if_to_cond_assign(exec_list *instructions);
-bool do_mat_op_to_vec(exec_list *instructions);
-bool do_mod_to_fract(exec_list *instructions);
-bool do_noop_swizzle(exec_list *instructions);
-bool do_structure_splitting(exec_list *instructions);
-bool do_sub_to_add_neg(exec_list *instructions);
-bool do_swizzle_swizzle(exec_list *instructions);
-bool do_tree_grafting(exec_list *instructions);
-bool do_vec_index_to_cond_assign(exec_list *instructions);
-bool do_vec_index_to_swizzle(exec_list *instructions);
-bool lower_noise(exec_list *instructions);
-bool lower_variable_index_to_cond_assign(exec_list *instructions,
- bool lower_input, bool lower_output, bool lower_temp, bool lower_uniform);
-bool optimize_redundant_jumps(exec_list *instructions);
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+
+/**
+ * \file ir_optimization.h
+ *
+ * Prototypes for optimization passes to be called by the compiler and drivers.
+ */
+
+/* Operations for lower_instructions() */
+#define SUB_TO_ADD_NEG 0x01
+#define DIV_TO_MUL_RCP 0x02
+#define EXP_TO_EXP2 0x04
+#define POW_TO_EXP2 0x08
+#define LOG_TO_LOG2 0x10
+#define MOD_TO_FRACT 0x20
+
+bool do_common_optimization(exec_list *ir, bool linked, unsigned max_unroll_iterations);
+
+bool do_algebraic(exec_list *instructions);
+bool do_constant_folding(exec_list *instructions);
+bool do_constant_variable(exec_list *instructions);
+bool do_constant_variable_unlinked(exec_list *instructions);
+bool do_copy_propagation(exec_list *instructions);
+bool do_constant_propagation(exec_list *instructions);
+bool do_dead_code(exec_list *instructions);
+bool do_dead_code_local(exec_list *instructions);
+bool do_dead_code_unlinked(exec_list *instructions);
+bool do_dead_functions(exec_list *instructions);
+bool do_function_inlining(exec_list *instructions);
+bool do_lower_jumps(exec_list *instructions, bool pull_out_jumps = true, bool lower_sub_return = true, bool lower_main_return = false, bool lower_continue = false, bool lower_break = false);
+bool do_lower_texture_projection(exec_list *instructions);
+bool do_if_simplification(exec_list *instructions);
+bool do_discard_simplification(exec_list *instructions);
+bool lower_if_to_cond_assign(exec_list *instructions, unsigned max_depth = 0);
+bool do_mat_op_to_vec(exec_list *instructions);
+bool do_mod_to_fract(exec_list *instructions);
+bool do_noop_swizzle(exec_list *instructions);
+bool do_structure_splitting(exec_list *instructions);
+bool do_sub_to_add_neg(exec_list *instructions);
+bool do_swizzle_swizzle(exec_list *instructions);
+bool do_tree_grafting(exec_list *instructions);
+bool do_vec_index_to_cond_assign(exec_list *instructions);
+bool do_vec_index_to_swizzle(exec_list *instructions);
+bool lower_discard(exec_list *instructions);
+bool lower_instructions(exec_list *instructions, unsigned what_to_lower);
+bool lower_noise(exec_list *instructions);
+bool lower_variable_index_to_cond_assign(exec_list *instructions,
+ bool lower_input, bool lower_output, bool lower_temp, bool lower_uniform);
+bool lower_quadop_vector(exec_list *instructions, bool dont_lower_swz);
+bool optimize_redundant_jumps(exec_list *instructions);
diff --git a/mesalib/src/glsl/ir_print_visitor.cpp b/mesalib/src/glsl/ir_print_visitor.cpp
index 5c19db132..bed838fe8 100644
--- a/mesalib/src/glsl/ir_print_visitor.cpp
+++ b/mesalib/src/glsl/ir_print_visitor.cpp
@@ -1,465 +1,466 @@
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-#include "ir_print_visitor.h"
-#include "glsl_types.h"
-#include "glsl_parser_extras.h"
-
-static void print_type(const glsl_type *t);
-
-void
-ir_instruction::print(void) const
-{
- ir_instruction *deconsted = const_cast<ir_instruction *>(this);
-
- ir_print_visitor v;
- deconsted->accept(&v);
-}
-
-void
-_mesa_print_ir(exec_list *instructions,
- struct _mesa_glsl_parse_state *state)
-{
- if (state) {
- for (unsigned i = 0; i < state->num_user_structures; i++) {
- const glsl_type *const s = state->user_structures[i];
-
- printf("(structure (%s) (%s@%p) (%u) (\n",
- s->name, s->name, (void *) s, s->length);
-
- for (unsigned j = 0; j < s->length; j++) {
- printf("\t((");
- print_type(s->fields.structure[j].type);
- printf(")(%s))\n", s->fields.structure[j].name);
- }
-
- printf(")\n");
- }
- }
-
- printf("(\n");
- foreach_iter(exec_list_iterator, iter, *instructions) {
- ir_instruction *ir = (ir_instruction *)iter.get();
- ir->print();
- if (ir->ir_type != ir_type_function)
- printf("\n");
- }
- printf("\n)");
-}
-
-
-void ir_print_visitor::indent(void)
-{
- for (int i = 0; i < indentation; i++)
- printf(" ");
-}
-
-static void
-print_type(const glsl_type *t)
-{
- if (t->base_type == GLSL_TYPE_ARRAY) {
- printf("(array ");
- print_type(t->fields.array);
- printf(" %u)", t->length);
- } else if ((t->base_type == GLSL_TYPE_STRUCT)
- && (strncmp("gl_", t->name, 3) != 0)) {
- printf("%s@%p", t->name, (void *) t);
- } else {
- printf("%s", t->name);
- }
-}
-
-
-void ir_print_visitor::visit(ir_variable *ir)
-{
- printf("(declare ");
-
- const char *const cent = (ir->centroid) ? "centroid " : "";
- const char *const inv = (ir->invariant) ? "invariant " : "";
- const char *const mode[] = { "", "uniform ", "in ", "out ", "inout ",
- "temporary " };
- const char *const interp[] = { "", "flat", "noperspective" };
-
- printf("(%s%s%s%s) ",
- cent, inv, mode[ir->mode], interp[ir->interpolation]);
-
- print_type(ir->type);
- printf(" %s@%p)", ir->name, (void *) ir);
-}
-
-
-void ir_print_visitor::visit(ir_function_signature *ir)
-{
- printf("(signature ");
- indentation++;
-
- print_type(ir->return_type);
- printf("\n");
- indent();
-
- printf("(parameters\n");
- indentation++;
-
- foreach_iter(exec_list_iterator, iter, ir->parameters) {
- ir_variable *const inst = (ir_variable *) iter.get();
-
- indent();
- inst->accept(this);
- printf("\n");
- }
- indentation--;
-
- indent();
- printf(")\n");
-
- indent();
-
- printf("(\n");
- indentation++;
-
- foreach_iter(exec_list_iterator, iter, ir->body) {
- ir_instruction *const inst = (ir_instruction *) iter.get();
-
- indent();
- inst->accept(this);
- printf("\n");
- }
- indentation--;
- indent();
- printf("))\n");
- indentation--;
-}
-
-
-void ir_print_visitor::visit(ir_function *ir)
-{
- if (!ir->has_user_signature())
- return;
-
- printf("(function %s\n", ir->name);
- indentation++;
- foreach_iter(exec_list_iterator, iter, *ir) {
- ir_function_signature *const sig = (ir_function_signature *) iter.get();
-
- if (sig->is_builtin)
- continue;
-
- indent();
- sig->accept(this);
- printf("\n");
- }
- indentation--;
- indent();
- printf(")\n\n");
-}
-
-
-void ir_print_visitor::visit(ir_expression *ir)
-{
- printf("(expression ");
-
- print_type(ir->type);
-
- printf(" %s ", ir->operator_string());
-
- if (ir->operands[0])
- ir->operands[0]->accept(this);
-
- if (ir->operands[1])
- ir->operands[1]->accept(this);
- printf(") ");
-}
-
-
-void ir_print_visitor::visit(ir_texture *ir)
-{
- printf("(%s ", ir->opcode_string());
-
- ir->sampler->accept(this);
- printf(" ");
-
- ir->coordinate->accept(this);
-
- printf(" (%d %d %d) ", ir->offsets[0], ir->offsets[1], ir->offsets[2]);
-
- if (ir->op != ir_txf) {
- if (ir->projector)
- ir->projector->accept(this);
- else
- printf("1");
-
- if (ir->shadow_comparitor) {
- printf(" ");
- ir->shadow_comparitor->accept(this);
- } else {
- printf(" ()");
- }
- }
-
- printf(" ");
- switch (ir->op)
- {
- case ir_tex:
- break;
- case ir_txb:
- ir->lod_info.bias->accept(this);
- break;
- case ir_txl:
- case ir_txf:
- ir->lod_info.lod->accept(this);
- break;
- case ir_txd:
- printf("(");
- ir->lod_info.grad.dPdx->accept(this);
- printf(" ");
- ir->lod_info.grad.dPdy->accept(this);
- printf(")");
- break;
- };
- printf(")");
-}
-
-
-void ir_print_visitor::visit(ir_swizzle *ir)
-{
- const unsigned swiz[4] = {
- ir->mask.x,
- ir->mask.y,
- ir->mask.z,
- ir->mask.w,
- };
-
- printf("(swiz ");
- for (unsigned i = 0; i < ir->mask.num_components; i++) {
- printf("%c", "xyzw"[swiz[i]]);
- }
- printf(" ");
- ir->val->accept(this);
- printf(")");
-}
-
-
-void ir_print_visitor::visit(ir_dereference_variable *ir)
-{
- ir_variable *var = ir->variable_referenced();
- printf("(var_ref %s@%p) ", var->name, (void *) var);
-}
-
-
-void ir_print_visitor::visit(ir_dereference_array *ir)
-{
- printf("(array_ref ");
- ir->array->accept(this);
- ir->array_index->accept(this);
- printf(") ");
-}
-
-
-void ir_print_visitor::visit(ir_dereference_record *ir)
-{
- printf("(record_ref ");
- ir->record->accept(this);
- printf(" %s) ", ir->field);
-}
-
-
-void ir_print_visitor::visit(ir_assignment *ir)
-{
- printf("(assign ");
-
- if (ir->condition)
- ir->condition->accept(this);
- else
- printf("(constant bool (1))");
-
-
- char mask[5];
- unsigned j = 0;
-
- for (unsigned i = 0; i < 4; i++) {
- if ((ir->write_mask & (1 << i)) != 0) {
- mask[j] = "xyzw"[i];
- j++;
- }
- }
- mask[j] = '\0';
-
- printf(" (%s) ", mask);
-
- ir->lhs->accept(this);
-
- printf(" ");
-
- ir->rhs->accept(this);
- printf(") ");
-}
-
-
-void ir_print_visitor::visit(ir_constant *ir)
-{
- const glsl_type *const base_type = ir->type->get_base_type();
-
- printf("(constant ");
- print_type(ir->type);
- printf(" (");
-
- if (ir->type->is_array()) {
- for (unsigned i = 0; i < ir->type->length; i++)
- ir->get_array_element(i)->accept(this);
- } else {
- for (unsigned i = 0; i < ir->type->components(); i++) {
- if (i != 0)
- printf(" ");
- switch (base_type->base_type) {
- case GLSL_TYPE_UINT: printf("%u", ir->value.u[i]); break;
- case GLSL_TYPE_INT: printf("%d", ir->value.i[i]); break;
- case GLSL_TYPE_FLOAT: printf("%f", ir->value.f[i]); break;
- case GLSL_TYPE_BOOL: printf("%d", ir->value.b[i]); break;
- default: assert(0);
- }
- }
- }
- printf(")) ");
-}
-
-
-void
-ir_print_visitor::visit(ir_call *ir)
-{
- printf("(call %s (", ir->callee_name());
- foreach_iter(exec_list_iterator, iter, *ir) {
- ir_instruction *const inst = (ir_instruction *) iter.get();
-
- inst->accept(this);
- }
- printf("))\n");
-}
-
-
-void
-ir_print_visitor::visit(ir_return *ir)
-{
- printf("(return");
-
- ir_rvalue *const value = ir->get_value();
- if (value) {
- printf(" ");
- value->accept(this);
- }
-
- printf(")");
-}
-
-
-void
-ir_print_visitor::visit(ir_discard *ir)
-{
- printf("(discard ");
-
- if (ir->condition != NULL) {
- printf(" ");
- ir->condition->accept(this);
- }
-
- printf(")");
-}
-
-
-void
-ir_print_visitor::visit(ir_if *ir)
-{
- printf("(if ");
- ir->condition->accept(this);
-
- printf("(\n");
- indentation++;
-
- foreach_iter(exec_list_iterator, iter, ir->then_instructions) {
- ir_instruction *const inst = (ir_instruction *) iter.get();
-
- indent();
- inst->accept(this);
- printf("\n");
- }
-
- indentation--;
- indent();
- printf(")\n");
-
- indent();
- if (!ir->else_instructions.is_empty()) {
- printf("(\n");
- indentation++;
-
- foreach_iter(exec_list_iterator, iter, ir->else_instructions) {
- ir_instruction *const inst = (ir_instruction *) iter.get();
-
- indent();
- inst->accept(this);
- printf("\n");
- }
- indentation--;
- indent();
- printf("))\n");
- } else {
- printf("())\n");
- }
-}
-
-
-void
-ir_print_visitor::visit(ir_loop *ir)
-{
- printf("(loop (");
- if (ir->counter != NULL)
- ir->counter->accept(this);
- printf(") (");
- if (ir->from != NULL)
- ir->from->accept(this);
- printf(") (");
- if (ir->to != NULL)
- ir->to->accept(this);
- printf(") (");
- if (ir->increment != NULL)
- ir->increment->accept(this);
- printf(") (\n");
- indentation++;
-
- foreach_iter(exec_list_iterator, iter, ir->body_instructions) {
- ir_instruction *const inst = (ir_instruction *) iter.get();
-
- indent();
- inst->accept(this);
- printf("\n");
- }
- indentation--;
- indent();
- printf("))\n");
-}
-
-
-void
-ir_print_visitor::visit(ir_loop_jump *ir)
-{
- printf("%s", ir->is_break() ? "break" : "continue");
-}
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#include "ir_print_visitor.h"
+#include "glsl_types.h"
+#include "glsl_parser_extras.h"
+
+static void print_type(const glsl_type *t);
+
+void
+ir_instruction::print(void) const
+{
+ ir_instruction *deconsted = const_cast<ir_instruction *>(this);
+
+ ir_print_visitor v;
+ deconsted->accept(&v);
+}
+
+void
+_mesa_print_ir(exec_list *instructions,
+ struct _mesa_glsl_parse_state *state)
+{
+ if (state) {
+ for (unsigned i = 0; i < state->num_user_structures; i++) {
+ const glsl_type *const s = state->user_structures[i];
+
+ printf("(structure (%s) (%s@%p) (%u) (\n",
+ s->name, s->name, (void *) s, s->length);
+
+ for (unsigned j = 0; j < s->length; j++) {
+ printf("\t((");
+ print_type(s->fields.structure[j].type);
+ printf(")(%s))\n", s->fields.structure[j].name);
+ }
+
+ printf(")\n");
+ }
+ }
+
+ printf("(\n");
+ foreach_iter(exec_list_iterator, iter, *instructions) {
+ ir_instruction *ir = (ir_instruction *)iter.get();
+ ir->print();
+ if (ir->ir_type != ir_type_function)
+ printf("\n");
+ }
+ printf("\n)");
+}
+
+
+void ir_print_visitor::indent(void)
+{
+ for (int i = 0; i < indentation; i++)
+ printf(" ");
+}
+
+static void
+print_type(const glsl_type *t)
+{
+ if (t->base_type == GLSL_TYPE_ARRAY) {
+ printf("(array ");
+ print_type(t->fields.array);
+ printf(" %u)", t->length);
+ } else if ((t->base_type == GLSL_TYPE_STRUCT)
+ && (strncmp("gl_", t->name, 3) != 0)) {
+ printf("%s@%p", t->name, (void *) t);
+ } else {
+ printf("%s", t->name);
+ }
+}
+
+
+void ir_print_visitor::visit(ir_variable *ir)
+{
+ printf("(declare ");
+
+ const char *const cent = (ir->centroid) ? "centroid " : "";
+ const char *const inv = (ir->invariant) ? "invariant " : "";
+ const char *const mode[] = { "", "uniform ", "in ", "out ", "inout ",
+ "temporary " };
+ const char *const interp[] = { "", "flat", "noperspective" };
+
+ printf("(%s%s%s%s) ",
+ cent, inv, mode[ir->mode], interp[ir->interpolation]);
+
+ print_type(ir->type);
+ printf(" %s@%p)", ir->name, (void *) ir);
+}
+
+
+void ir_print_visitor::visit(ir_function_signature *ir)
+{
+ printf("(signature ");
+ indentation++;
+
+ print_type(ir->return_type);
+ printf("\n");
+ indent();
+
+ printf("(parameters\n");
+ indentation++;
+
+ foreach_iter(exec_list_iterator, iter, ir->parameters) {
+ ir_variable *const inst = (ir_variable *) iter.get();
+
+ indent();
+ inst->accept(this);
+ printf("\n");
+ }
+ indentation--;
+
+ indent();
+ printf(")\n");
+
+ indent();
+
+ printf("(\n");
+ indentation++;
+
+ foreach_iter(exec_list_iterator, iter, ir->body) {
+ ir_instruction *const inst = (ir_instruction *) iter.get();
+
+ indent();
+ inst->accept(this);
+ printf("\n");
+ }
+ indentation--;
+ indent();
+ printf("))\n");
+ indentation--;
+}
+
+
+void ir_print_visitor::visit(ir_function *ir)
+{
+ printf("(function %s\n", ir->name);
+ indentation++;
+ foreach_iter(exec_list_iterator, iter, *ir) {
+ ir_function_signature *const sig = (ir_function_signature *) iter.get();
+ indent();
+ sig->accept(this);
+ printf("\n");
+ }
+ indentation--;
+ indent();
+ printf(")\n\n");
+}
+
+
+void ir_print_visitor::visit(ir_expression *ir)
+{
+ printf("(expression ");
+
+ print_type(ir->type);
+
+ printf(" %s ", ir->operator_string());
+
+ for (unsigned i = 0; i < ir->get_num_operands(); i++) {
+ ir->operands[i]->accept(this);
+ }
+
+ printf(") ");
+}
+
+
+void ir_print_visitor::visit(ir_texture *ir)
+{
+ printf("(%s ", ir->opcode_string());
+
+ ir->sampler->accept(this);
+ printf(" ");
+
+ ir->coordinate->accept(this);
+
+ printf(" (%d %d %d) ", ir->offsets[0], ir->offsets[1], ir->offsets[2]);
+
+ if (ir->op != ir_txf) {
+ if (ir->projector)
+ ir->projector->accept(this);
+ else
+ printf("1");
+
+ if (ir->shadow_comparitor) {
+ printf(" ");
+ ir->shadow_comparitor->accept(this);
+ } else {
+ printf(" ()");
+ }
+ }
+
+ printf(" ");
+ switch (ir->op)
+ {
+ case ir_tex:
+ break;
+ case ir_txb:
+ ir->lod_info.bias->accept(this);
+ break;
+ case ir_txl:
+ case ir_txf:
+ ir->lod_info.lod->accept(this);
+ break;
+ case ir_txd:
+ printf("(");
+ ir->lod_info.grad.dPdx->accept(this);
+ printf(" ");
+ ir->lod_info.grad.dPdy->accept(this);
+ printf(")");
+ break;
+ };
+ printf(")");
+}
+
+
+void ir_print_visitor::visit(ir_swizzle *ir)
+{
+ const unsigned swiz[4] = {
+ ir->mask.x,
+ ir->mask.y,
+ ir->mask.z,
+ ir->mask.w,
+ };
+
+ printf("(swiz ");
+ for (unsigned i = 0; i < ir->mask.num_components; i++) {
+ printf("%c", "xyzw"[swiz[i]]);
+ }
+ printf(" ");
+ ir->val->accept(this);
+ printf(")");
+}
+
+
+void ir_print_visitor::visit(ir_dereference_variable *ir)
+{
+ ir_variable *var = ir->variable_referenced();
+ printf("(var_ref %s@%p) ", var->name, (void *) var);
+}
+
+
+void ir_print_visitor::visit(ir_dereference_array *ir)
+{
+ printf("(array_ref ");
+ ir->array->accept(this);
+ ir->array_index->accept(this);
+ printf(") ");
+}
+
+
+void ir_print_visitor::visit(ir_dereference_record *ir)
+{
+ printf("(record_ref ");
+ ir->record->accept(this);
+ printf(" %s) ", ir->field);
+}
+
+
+void ir_print_visitor::visit(ir_assignment *ir)
+{
+ printf("(assign ");
+
+ if (ir->condition)
+ ir->condition->accept(this);
+ else
+ printf("(constant bool (1))");
+
+
+ char mask[5];
+ unsigned j = 0;
+
+ for (unsigned i = 0; i < 4; i++) {
+ if ((ir->write_mask & (1 << i)) != 0) {
+ mask[j] = "xyzw"[i];
+ j++;
+ }
+ }
+ mask[j] = '\0';
+
+ printf(" (%s) ", mask);
+
+ ir->lhs->accept(this);
+
+ printf(" ");
+
+ ir->rhs->accept(this);
+ printf(") ");
+}
+
+
+void ir_print_visitor::visit(ir_constant *ir)
+{
+ const glsl_type *const base_type = ir->type->get_base_type();
+
+ printf("(constant ");
+ print_type(ir->type);
+ printf(" (");
+
+ if (ir->type->is_array()) {
+ for (unsigned i = 0; i < ir->type->length; i++)
+ ir->get_array_element(i)->accept(this);
+ } else if (ir->type->is_record()) {
+ ir_constant *value = (ir_constant *) ir->components.get_head();
+ for (unsigned i = 0; i < ir->type->length; i++) {
+ printf("(%s ", ir->type->fields.structure->name);
+ value->accept(this);
+ printf(")");
+
+ value = (ir_constant *) value->next;
+ }
+ } else {
+ for (unsigned i = 0; i < ir->type->components(); i++) {
+ if (i != 0)
+ printf(" ");
+ switch (base_type->base_type) {
+ case GLSL_TYPE_UINT: printf("%u", ir->value.u[i]); break;
+ case GLSL_TYPE_INT: printf("%d", ir->value.i[i]); break;
+ case GLSL_TYPE_FLOAT: printf("%f", ir->value.f[i]); break;
+ case GLSL_TYPE_BOOL: printf("%d", ir->value.b[i]); break;
+ default: assert(0);
+ }
+ }
+ }
+ printf(")) ");
+}
+
+
+void
+ir_print_visitor::visit(ir_call *ir)
+{
+ printf("(call %s (", ir->callee_name());
+ foreach_iter(exec_list_iterator, iter, *ir) {
+ ir_instruction *const inst = (ir_instruction *) iter.get();
+
+ inst->accept(this);
+ }
+ printf("))\n");
+}
+
+
+void
+ir_print_visitor::visit(ir_return *ir)
+{
+ printf("(return");
+
+ ir_rvalue *const value = ir->get_value();
+ if (value) {
+ printf(" ");
+ value->accept(this);
+ }
+
+ printf(")");
+}
+
+
+void
+ir_print_visitor::visit(ir_discard *ir)
+{
+ printf("(discard ");
+
+ if (ir->condition != NULL) {
+ printf(" ");
+ ir->condition->accept(this);
+ }
+
+ printf(")");
+}
+
+
+void
+ir_print_visitor::visit(ir_if *ir)
+{
+ printf("(if ");
+ ir->condition->accept(this);
+
+ printf("(\n");
+ indentation++;
+
+ foreach_iter(exec_list_iterator, iter, ir->then_instructions) {
+ ir_instruction *const inst = (ir_instruction *) iter.get();
+
+ indent();
+ inst->accept(this);
+ printf("\n");
+ }
+
+ indentation--;
+ indent();
+ printf(")\n");
+
+ indent();
+ if (!ir->else_instructions.is_empty()) {
+ printf("(\n");
+ indentation++;
+
+ foreach_iter(exec_list_iterator, iter, ir->else_instructions) {
+ ir_instruction *const inst = (ir_instruction *) iter.get();
+
+ indent();
+ inst->accept(this);
+ printf("\n");
+ }
+ indentation--;
+ indent();
+ printf("))\n");
+ } else {
+ printf("())\n");
+ }
+}
+
+
+void
+ir_print_visitor::visit(ir_loop *ir)
+{
+ printf("(loop (");
+ if (ir->counter != NULL)
+ ir->counter->accept(this);
+ printf(") (");
+ if (ir->from != NULL)
+ ir->from->accept(this);
+ printf(") (");
+ if (ir->to != NULL)
+ ir->to->accept(this);
+ printf(") (");
+ if (ir->increment != NULL)
+ ir->increment->accept(this);
+ printf(") (\n");
+ indentation++;
+
+ foreach_iter(exec_list_iterator, iter, ir->body_instructions) {
+ ir_instruction *const inst = (ir_instruction *) iter.get();
+
+ indent();
+ inst->accept(this);
+ printf("\n");
+ }
+ indentation--;
+ indent();
+ printf("))\n");
+}
+
+
+void
+ir_print_visitor::visit(ir_loop_jump *ir)
+{
+ printf("%s", ir->is_break() ? "break" : "continue");
+}
diff --git a/mesalib/src/glsl/ir_reader.cpp b/mesalib/src/glsl/ir_reader.cpp
index a9cbf8ea9..b15df6ddf 100644
--- a/mesalib/src/glsl/ir_reader.cpp
+++ b/mesalib/src/glsl/ir_reader.cpp
@@ -1,1146 +1,1143 @@
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-#include <cstdarg>
-
-extern "C" {
-#include <talloc.h>
-}
-
-#include "ir_reader.h"
-#include "glsl_parser_extras.h"
-#include "glsl_types.h"
-#include "s_expression.h"
-
-const static bool debug = false;
-
-static void ir_read_error(_mesa_glsl_parse_state *, s_expression *,
- const char *fmt, ...);
-static const glsl_type *read_type(_mesa_glsl_parse_state *, s_expression *);
-
-static void scan_for_prototypes(_mesa_glsl_parse_state *, exec_list *,
- s_expression *);
-static ir_function *read_function(_mesa_glsl_parse_state *, s_list *,
- bool skip_body);
-static void read_function_sig(_mesa_glsl_parse_state *, ir_function *,
- s_list *, bool skip_body);
-
-static void read_instructions(_mesa_glsl_parse_state *, exec_list *,
- s_expression *, ir_loop *);
-static ir_instruction *read_instruction(_mesa_glsl_parse_state *,
- s_expression *, ir_loop *);
-static ir_variable *read_declaration(_mesa_glsl_parse_state *, s_list *);
-static ir_if *read_if(_mesa_glsl_parse_state *, s_list *, ir_loop *);
-static ir_loop *read_loop(_mesa_glsl_parse_state *st, s_list *list);
-static ir_return *read_return(_mesa_glsl_parse_state *, s_list *);
-
-static ir_rvalue *read_rvalue(_mesa_glsl_parse_state *, s_expression *);
-static ir_assignment *read_assignment(_mesa_glsl_parse_state *, s_list *);
-static ir_expression *read_expression(_mesa_glsl_parse_state *, s_list *);
-static ir_call *read_call(_mesa_glsl_parse_state *, s_list *);
-static ir_swizzle *read_swizzle(_mesa_glsl_parse_state *, s_list *);
-static ir_constant *read_constant(_mesa_glsl_parse_state *, s_list *);
-static ir_texture *read_texture(_mesa_glsl_parse_state *, s_list *);
-
-static ir_dereference *read_dereference(_mesa_glsl_parse_state *,
- s_expression *);
-static ir_dereference *read_var_ref(_mesa_glsl_parse_state *, s_list *);
-static ir_dereference *read_array_ref(_mesa_glsl_parse_state *, s_list *);
-static ir_dereference *read_record_ref(_mesa_glsl_parse_state *, s_list *);
-
-void
-_mesa_glsl_read_ir(_mesa_glsl_parse_state *state, exec_list *instructions,
- const char *src, bool scan_for_protos)
-{
- s_expression *expr = s_expression::read_expression(state, src);
- if (expr == NULL) {
- ir_read_error(state, NULL, "couldn't parse S-Expression.");
- return;
- }
-
- if (scan_for_protos) {
- scan_for_prototypes(state, instructions, expr);
- if (state->error)
- return;
- }
-
- read_instructions(state, instructions, expr, NULL);
- talloc_free(expr);
-
- if (debug)
- validate_ir_tree(instructions);
-}
-
-static void
-ir_read_error(_mesa_glsl_parse_state *state, s_expression *expr,
- const char *fmt, ...)
-{
- va_list ap;
-
- state->error = true;
-
- if (state->current_function != NULL)
- state->info_log = talloc_asprintf_append(state->info_log,
- "In function %s:\n",
- state->current_function->function_name());
- state->info_log = talloc_strdup_append(state->info_log, "error: ");
-
- va_start(ap, fmt);
- state->info_log = talloc_vasprintf_append(state->info_log, fmt, ap);
- va_end(ap);
- state->info_log = talloc_strdup_append(state->info_log, "\n");
-
- if (expr != NULL) {
- state->info_log = talloc_strdup_append(state->info_log,
- "...in this context:\n ");
- expr->print();
- state->info_log = talloc_strdup_append(state->info_log, "\n\n");
- }
-}
-
-static const glsl_type *
-read_type(_mesa_glsl_parse_state *st, s_expression *expr)
-{
- s_list *list = SX_AS_LIST(expr);
- if (list != NULL) {
- s_symbol *type_sym = SX_AS_SYMBOL(list->subexpressions.get_head());
- if (type_sym == NULL) {
- ir_read_error(st, expr, "expected type (array ...) or (struct ...)");
- return NULL;
- }
- if (strcmp(type_sym->value(), "array") == 0) {
- if (list->length() != 3) {
- ir_read_error(st, expr, "expected type (array <type> <int>)");
- return NULL;
- }
-
- // Read base type
- s_expression *base_expr = (s_expression*) type_sym->next;
- const glsl_type *base_type = read_type(st, base_expr);
- if (base_type == NULL) {
- ir_read_error(st, NULL, "when reading base type of array");
- return NULL;
- }
-
- // Read array size
- s_int *size = SX_AS_INT(base_expr->next);
- if (size == NULL) {
- ir_read_error(st, expr, "found non-integer array size");
- return NULL;
- }
-
- return glsl_type::get_array_instance(base_type, size->value());
- } else if (strcmp(type_sym->value(), "struct") == 0) {
- assert(false); // FINISHME
- } else {
- ir_read_error(st, expr, "expected (array ...) or (struct ...); "
- "found (%s ...)", type_sym->value());
- return NULL;
- }
- }
-
- s_symbol *type_sym = SX_AS_SYMBOL(expr);
- if (type_sym == NULL) {
- ir_read_error(st, expr, "expected <type> (symbol or list)");
- return NULL;
- }
-
- const glsl_type *type = st->symbols->get_type(type_sym->value());
- if (type == NULL)
- ir_read_error(st, expr, "invalid type: %s", type_sym->value());
-
- return type;
-}
-
-
-static void
-scan_for_prototypes(_mesa_glsl_parse_state *st, exec_list *instructions,
- s_expression *expr)
-{
- s_list *list = SX_AS_LIST(expr);
- if (list == NULL) {
- ir_read_error(st, expr, "Expected (<instruction> ...); found an atom.");
- return;
- }
-
- foreach_iter(exec_list_iterator, it, list->subexpressions) {
- s_list *sub = SX_AS_LIST(it.get());
- if (sub == NULL)
- continue; // not a (function ...); ignore it.
-
- s_symbol *tag = SX_AS_SYMBOL(sub->subexpressions.get_head());
- if (tag == NULL || strcmp(tag->value(), "function") != 0)
- continue; // not a (function ...); ignore it.
-
- ir_function *f = read_function(st, sub, true);
- if (f == NULL)
- return;
- instructions->push_tail(f);
- }
-}
-
-static ir_function *
-read_function(_mesa_glsl_parse_state *st, s_list *list, bool skip_body)
-{
- void *ctx = st;
- bool added = false;
- if (list->length() < 3) {
- ir_read_error(st, list, "Expected (function <name> (signature ...) ...)");
- return NULL;
- }
-
- s_symbol *name = SX_AS_SYMBOL(list->subexpressions.head->next);
- if (name == NULL) {
- ir_read_error(st, list, "Expected (function <name> ...)");
- return NULL;
- }
-
- ir_function *f = st->symbols->get_function(name->value());
- if (f == NULL) {
- f = new(ctx) ir_function(name->value());
- added = st->symbols->add_function(f->name, f);
- assert(added);
- }
-
- exec_list_iterator it = list->subexpressions.iterator();
- it.next(); // skip "function" tag
- it.next(); // skip function name
- for (/* nothing */; it.has_next(); it.next()) {
- s_list *siglist = SX_AS_LIST(it.get());
- if (siglist == NULL) {
- ir_read_error(st, list, "Expected (function (signature ...) ...)");
- return NULL;
- }
-
- s_symbol *tag = SX_AS_SYMBOL(siglist->subexpressions.get_head());
- if (tag == NULL || strcmp(tag->value(), "signature") != 0) {
- ir_read_error(st, siglist, "Expected (signature ...)");
- return NULL;
- }
-
- read_function_sig(st, f, siglist, skip_body);
- }
- return added ? f : NULL;
-}
-
-static void
-read_function_sig(_mesa_glsl_parse_state *st, ir_function *f, s_list *list,
- bool skip_body)
-{
- void *ctx = st;
- if (list->length() != 4) {
- ir_read_error(st, list, "Expected (signature <type> (parameters ...) "
- "(<instruction> ...))");
- return;
- }
-
- s_expression *type_expr = (s_expression*) list->subexpressions.head->next;
- const glsl_type *return_type = read_type(st, type_expr);
- if (return_type == NULL)
- return;
-
- s_list *paramlist = SX_AS_LIST(type_expr->next);
- s_list *body_list = SX_AS_LIST(paramlist->next);
- if (paramlist == NULL || body_list == NULL) {
- ir_read_error(st, list, "Expected (signature <type> (parameters ...) "
- "(<instruction> ...))");
- return;
- }
- s_symbol *paramtag = SX_AS_SYMBOL(paramlist->subexpressions.get_head());
- if (paramtag == NULL || strcmp(paramtag->value(), "parameters") != 0) {
- ir_read_error(st, paramlist, "Expected (parameters ...)");
- return;
- }
-
- // Read the parameters list into a temporary place.
- exec_list hir_parameters;
- st->symbols->push_scope();
-
- exec_list_iterator it = paramlist->subexpressions.iterator();
- for (it.next() /* skip "parameters" */; it.has_next(); it.next()) {
- s_list *decl = SX_AS_LIST(it.get());
- ir_variable *var = read_declaration(st, decl);
- if (var == NULL)
- return;
-
- hir_parameters.push_tail(var);
- }
-
- ir_function_signature *sig = f->exact_matching_signature(&hir_parameters);
- if (sig == NULL && skip_body) {
- /* If scanning for prototypes, generate a new signature. */
- sig = new(ctx) ir_function_signature(return_type);
- sig->is_builtin = true;
- f->add_signature(sig);
- } else if (sig != NULL) {
- const char *badvar = sig->qualifiers_match(&hir_parameters);
- if (badvar != NULL) {
- ir_read_error(st, list, "function `%s' parameter `%s' qualifiers "
- "don't match prototype", f->name, badvar);
- return;
- }
-
- if (sig->return_type != return_type) {
- ir_read_error(st, list, "function `%s' return type doesn't "
- "match prototype", f->name);
- return;
- }
- } else {
- /* No prototype for this body exists - skip it. */
- st->symbols->pop_scope();
- return;
- }
- assert(sig != NULL);
-
- sig->replace_parameters(&hir_parameters);
-
- if (!skip_body && !body_list->subexpressions.is_empty()) {
- if (sig->is_defined) {
- ir_read_error(st, list, "function %s redefined", f->name);
- return;
- }
- st->current_function = sig;
- read_instructions(st, &sig->body, body_list, NULL);
- st->current_function = NULL;
- sig->is_defined = true;
- }
-
- st->symbols->pop_scope();
-}
-
-static void
-read_instructions(_mesa_glsl_parse_state *st, exec_list *instructions,
- s_expression *expr, ir_loop *loop_ctx)
-{
- // Read in a list of instructions
- s_list *list = SX_AS_LIST(expr);
- if (list == NULL) {
- ir_read_error(st, expr, "Expected (<instruction> ...); found an atom.");
- return;
- }
-
- foreach_iter(exec_list_iterator, it, list->subexpressions) {
- s_expression *sub = (s_expression*) it.get();
- ir_instruction *ir = read_instruction(st, sub, loop_ctx);
- if (ir != NULL) {
- /* Global variable declarations should be moved to the top, before
- * any functions that might use them. Functions are added to the
- * instruction stream when scanning for prototypes, so without this
- * hack, they always appear before variable declarations.
- */
- if (st->current_function == NULL && ir->as_variable() != NULL)
- instructions->push_head(ir);
- else
- instructions->push_tail(ir);
- }
- }
-}
-
-
-static ir_instruction *
-read_instruction(_mesa_glsl_parse_state *st, s_expression *expr,
- ir_loop *loop_ctx)
-{
- void *ctx = st;
- s_symbol *symbol = SX_AS_SYMBOL(expr);
- if (symbol != NULL) {
- if (strcmp(symbol->value(), "break") == 0 && loop_ctx != NULL)
- return new(ctx) ir_loop_jump(ir_loop_jump::jump_break);
- if (strcmp(symbol->value(), "continue") == 0 && loop_ctx != NULL)
- return new(ctx) ir_loop_jump(ir_loop_jump::jump_continue);
- }
-
- s_list *list = SX_AS_LIST(expr);
- if (list == NULL || list->subexpressions.is_empty()) {
- ir_read_error(st, expr, "Invalid instruction.\n");
- return NULL;
- }
-
- s_symbol *tag = SX_AS_SYMBOL(list->subexpressions.get_head());
- if (tag == NULL) {
- ir_read_error(st, expr, "expected instruction tag");
- return NULL;
- }
-
- ir_instruction *inst = NULL;
- if (strcmp(tag->value(), "declare") == 0) {
- inst = read_declaration(st, list);
- } else if (strcmp(tag->value(), "assign") == 0) {
- inst = read_assignment(st, list);
- } else if (strcmp(tag->value(), "if") == 0) {
- inst = read_if(st, list, loop_ctx);
- } else if (strcmp(tag->value(), "loop") == 0) {
- inst = read_loop(st, list);
- } else if (strcmp(tag->value(), "return") == 0) {
- inst = read_return(st, list);
- } else if (strcmp(tag->value(), "function") == 0) {
- inst = read_function(st, list, false);
- } else {
- inst = read_rvalue(st, list);
- if (inst == NULL)
- ir_read_error(st, NULL, "when reading instruction");
- }
- return inst;
-}
-
-
-static ir_variable *
-read_declaration(_mesa_glsl_parse_state *st, s_list *list)
-{
- void *ctx = st;
- if (list->length() != 4) {
- ir_read_error(st, list, "expected (declare (<qualifiers>) <type> "
- "<name>)");
- return NULL;
- }
-
- s_list *quals = SX_AS_LIST(list->subexpressions.head->next);
- if (quals == NULL) {
- ir_read_error(st, list, "expected a list of variable qualifiers");
- return NULL;
- }
-
- s_expression *type_expr = (s_expression*) quals->next;
- const glsl_type *type = read_type(st, type_expr);
- if (type == NULL)
- return NULL;
-
- s_symbol *var_name = SX_AS_SYMBOL(type_expr->next);
- if (var_name == NULL) {
- ir_read_error(st, list, "expected variable name, found non-symbol");
- return NULL;
- }
-
- ir_variable *var = new(ctx) ir_variable(type, var_name->value(),
- ir_var_auto);
-
- foreach_iter(exec_list_iterator, it, quals->subexpressions) {
- s_symbol *qualifier = SX_AS_SYMBOL(it.get());
- if (qualifier == NULL) {
- ir_read_error(st, list, "qualifier list must contain only symbols");
- delete var;
- return NULL;
- }
-
- // FINISHME: Check for duplicate/conflicting qualifiers.
- if (strcmp(qualifier->value(), "centroid") == 0) {
- var->centroid = 1;
- } else if (strcmp(qualifier->value(), "invariant") == 0) {
- var->invariant = 1;
- } else if (strcmp(qualifier->value(), "uniform") == 0) {
- var->mode = ir_var_uniform;
- } else if (strcmp(qualifier->value(), "auto") == 0) {
- var->mode = ir_var_auto;
- } else if (strcmp(qualifier->value(), "in") == 0) {
- var->mode = ir_var_in;
- } else if (strcmp(qualifier->value(), "out") == 0) {
- var->mode = ir_var_out;
- } else if (strcmp(qualifier->value(), "inout") == 0) {
- var->mode = ir_var_inout;
- } else if (strcmp(qualifier->value(), "smooth") == 0) {
- var->interpolation = ir_var_smooth;
- } else if (strcmp(qualifier->value(), "flat") == 0) {
- var->interpolation = ir_var_flat;
- } else if (strcmp(qualifier->value(), "noperspective") == 0) {
- var->interpolation = ir_var_noperspective;
- } else {
- ir_read_error(st, list, "unknown qualifier: %s", qualifier->value());
- delete var;
- return NULL;
- }
- }
-
- // Add the variable to the symbol table
- st->symbols->add_variable(var->name, var);
-
- return var;
-}
-
-
-static ir_if *
-read_if(_mesa_glsl_parse_state *st, s_list *list, ir_loop *loop_ctx)
-{
- void *ctx = st;
- if (list->length() != 4) {
- ir_read_error(st, list, "expected (if <condition> (<then> ...) "
- "(<else> ...))");
- return NULL;
- }
-
- s_expression *cond_expr = (s_expression*) list->subexpressions.head->next;
- ir_rvalue *condition = read_rvalue(st, cond_expr);
- if (condition == NULL) {
- ir_read_error(st, NULL, "when reading condition of (if ...)");
- return NULL;
- }
-
- s_expression *then_expr = (s_expression*) cond_expr->next;
- s_expression *else_expr = (s_expression*) then_expr->next;
-
- ir_if *iff = new(ctx) ir_if(condition);
-
- read_instructions(st, &iff->then_instructions, then_expr, loop_ctx);
- read_instructions(st, &iff->else_instructions, else_expr, loop_ctx);
- if (st->error) {
- delete iff;
- iff = NULL;
- }
- return iff;
-}
-
-
-static ir_loop *
-read_loop(_mesa_glsl_parse_state *st, s_list *list)
-{
- void *ctx = st;
- if (list->length() != 6) {
- ir_read_error(st, list, "expected (loop <counter> <from> <to> "
- "<increment> <body>)");
- return NULL;
- }
-
- s_expression *count_expr = (s_expression*) list->subexpressions.head->next;
- s_expression *from_expr = (s_expression*) count_expr->next;
- s_expression *to_expr = (s_expression*) from_expr->next;
- s_expression *inc_expr = (s_expression*) to_expr->next;
- s_expression *body_expr = (s_expression*) inc_expr->next;
-
- // FINISHME: actually read the count/from/to fields.
-
- ir_loop *loop = new(ctx) ir_loop;
- read_instructions(st, &loop->body_instructions, body_expr, loop);
- if (st->error) {
- delete loop;
- loop = NULL;
- }
- return loop;
-}
-
-
-static ir_return *
-read_return(_mesa_glsl_parse_state *st, s_list *list)
-{
- void *ctx = st;
- if (list->length() != 2) {
- ir_read_error(st, list, "expected (return <rvalue>)");
- return NULL;
- }
-
- s_expression *expr = (s_expression*) list->subexpressions.head->next;
-
- ir_rvalue *retval = read_rvalue(st, expr);
- if (retval == NULL) {
- ir_read_error(st, NULL, "when reading return value");
- return NULL;
- }
-
- return new(ctx) ir_return(retval);
-}
-
-
-static ir_rvalue *
-read_rvalue(_mesa_glsl_parse_state *st, s_expression *expr)
-{
- s_list *list = SX_AS_LIST(expr);
- if (list == NULL || list->subexpressions.is_empty())
- return NULL;
-
- s_symbol *tag = SX_AS_SYMBOL(list->subexpressions.get_head());
- if (tag == NULL) {
- ir_read_error(st, expr, "expected rvalue tag");
- return NULL;
- }
-
- ir_rvalue *rvalue = read_dereference(st, list);
- if (rvalue != NULL || st->error)
- return rvalue;
- else if (strcmp(tag->value(), "swiz") == 0) {
- rvalue = read_swizzle(st, list);
- } else if (strcmp(tag->value(), "expression") == 0) {
- rvalue = read_expression(st, list);
- } else if (strcmp(tag->value(), "call") == 0) {
- rvalue = read_call(st, list);
- } else if (strcmp(tag->value(), "constant") == 0) {
- rvalue = read_constant(st, list);
- } else {
- rvalue = read_texture(st, list);
- if (rvalue == NULL && !st->error)
- ir_read_error(st, expr, "unrecognized rvalue tag: %s", tag->value());
- }
-
- return rvalue;
-}
-
-static ir_assignment *
-read_assignment(_mesa_glsl_parse_state *st, s_list *list)
-{
- void *ctx = st;
- if (list->length() != 5) {
- ir_read_error(st, list, "expected (assign <condition> (<write mask>) "
- "<lhs> <rhs>)");
- return NULL;
- }
-
- s_expression *cond_expr = (s_expression*) list->subexpressions.head->next;
- s_list *mask_list = SX_AS_LIST(cond_expr->next);
- s_expression *lhs_expr = (s_expression*) cond_expr->next->next;
- s_expression *rhs_expr = (s_expression*) lhs_expr->next;
-
- ir_rvalue *condition = read_rvalue(st, cond_expr);
- if (condition == NULL) {
- ir_read_error(st, NULL, "when reading condition of assignment");
- return NULL;
- }
-
- if (mask_list == NULL || mask_list->length() > 1) {
- ir_read_error(st, mask_list, "expected () or (<write mask>)");
- return NULL;
- }
-
- unsigned mask = 0;
- if (mask_list->length() == 1) {
- s_symbol *mask_symbol = SX_AS_SYMBOL(mask_list->subexpressions.head);
- if (mask_symbol == NULL) {
- ir_read_error(st, list, "expected a write mask; found non-symbol");
- return NULL;
- }
-
- const char *mask_str = mask_symbol->value();
- unsigned mask_length = strlen(mask_str);
- if (mask_length > 4) {
- ir_read_error(st, list, "invalid write mask: %s", mask_str);
- return NULL;
- }
-
- const unsigned idx_map[] = { 3, 0, 1, 2 }; /* w=bit 3, x=0, y=1, z=2 */
-
- for (unsigned i = 0; i < mask_length; i++) {
- if (mask_str[i] < 'w' || mask_str[i] > 'z') {
- ir_read_error(st, list, "write mask contains invalid character: %c",
- mask_str[i]);
- return NULL;
- }
- mask |= 1 << idx_map[mask_str[i] - 'w'];
- }
- }
-
- ir_dereference *lhs = read_dereference(st, lhs_expr);
- if (lhs == NULL) {
- ir_read_error(st, NULL, "when reading left-hand side of assignment");
- return NULL;
- }
-
- ir_rvalue *rhs = read_rvalue(st, rhs_expr);
- if (rhs == NULL) {
- ir_read_error(st, NULL, "when reading right-hand side of assignment");
- return NULL;
- }
-
- if (mask == 0 && (lhs->type->is_vector() || lhs->type->is_scalar())) {
- ir_read_error(st, list, "non-zero write mask required.");
- return NULL;
- }
-
- return new(ctx) ir_assignment(lhs, rhs, condition, mask);
-}
-
-static ir_call *
-read_call(_mesa_glsl_parse_state *st, s_list *list)
-{
- void *ctx = st;
- if (list->length() != 3) {
- ir_read_error(st, list, "expected (call <name> (<param> ...))");
- return NULL;
- }
-
- s_symbol *name = SX_AS_SYMBOL(list->subexpressions.head->next);
- s_list *params = SX_AS_LIST(name->next);
- if (name == NULL || params == NULL) {
- ir_read_error(st, list, "expected (call <name> (<param> ...))");
- return NULL;
- }
-
- exec_list parameters;
-
- foreach_iter(exec_list_iterator, it, params->subexpressions) {
- s_expression *expr = (s_expression*) it.get();
- ir_rvalue *param = read_rvalue(st, expr);
- if (param == NULL) {
- ir_read_error(st, list, "when reading parameter to function call");
- return NULL;
- }
- parameters.push_tail(param);
- }
-
- ir_function *f = st->symbols->get_function(name->value());
- if (f == NULL) {
- ir_read_error(st, list, "found call to undefined function %s",
- name->value());
- return NULL;
- }
-
- ir_function_signature *callee = f->matching_signature(&parameters);
- if (callee == NULL) {
- ir_read_error(st, list, "couldn't find matching signature for function "
- "%s", name->value());
- return NULL;
- }
-
- return new(ctx) ir_call(callee, &parameters);
-}
-
-static ir_expression *
-read_expression(_mesa_glsl_parse_state *st, s_list *list)
-{
- void *ctx = st;
- const unsigned list_length = list->length();
- if (list_length < 4) {
- ir_read_error(st, list, "expected (expression <type> <operator> "
- "<operand> [<operand>])");
- return NULL;
- }
-
- s_expression *type_expr = (s_expression*) list->subexpressions.head->next;
- const glsl_type *type = read_type(st, type_expr);
- if (type == NULL)
- return NULL;
-
- /* Read the operator */
- s_symbol *op_sym = SX_AS_SYMBOL(type_expr->next);
- if (op_sym == NULL) {
- ir_read_error(st, list, "expected operator, found non-symbol");
- return NULL;
- }
-
- ir_expression_operation op = ir_expression::get_operator(op_sym->value());
- if (op == (ir_expression_operation) -1) {
- ir_read_error(st, list, "invalid operator: %s", op_sym->value());
- return NULL;
- }
-
- /* Now that we know the operator, check for the right number of operands */
- if (ir_expression::get_num_operands(op) == 2) {
- if (list_length != 5) {
- ir_read_error(st, list, "expected (expression <type> %s <operand> "
- " <operand>)", op_sym->value());
- return NULL;
- }
- } else {
- if (list_length != 4) {
- ir_read_error(st, list, "expected (expression <type> %s <operand>)",
- op_sym->value());
- return NULL;
- }
- }
-
- s_expression *exp1 = (s_expression*) (op_sym->next);
- ir_rvalue *arg1 = read_rvalue(st, exp1);
- if (arg1 == NULL) {
- ir_read_error(st, NULL, "when reading first operand of %s",
- op_sym->value());
- return NULL;
- }
-
- ir_rvalue *arg2 = NULL;
- if (ir_expression::get_num_operands(op) == 2) {
- s_expression *exp2 = (s_expression*) (exp1->next);
- arg2 = read_rvalue(st, exp2);
- if (arg2 == NULL) {
- ir_read_error(st, NULL, "when reading second operand of %s",
- op_sym->value());
- return NULL;
- }
- }
-
- return new(ctx) ir_expression(op, type, arg1, arg2);
-}
-
-static ir_swizzle *
-read_swizzle(_mesa_glsl_parse_state *st, s_list *list)
-{
- if (list->length() != 3) {
- ir_read_error(st, list, "expected (swiz <swizzle> <rvalue>)");
- return NULL;
- }
-
- s_symbol *swiz = SX_AS_SYMBOL(list->subexpressions.head->next);
- if (swiz == NULL) {
- ir_read_error(st, list, "expected a valid swizzle; found non-symbol");
- return NULL;
- }
-
- if (strlen(swiz->value()) > 4) {
- ir_read_error(st, list, "expected a valid swizzle; found %s",
- swiz->value());
- return NULL;
- }
-
- s_expression *sub = (s_expression*) swiz->next;
- if (sub == NULL) {
- ir_read_error(st, list, "expected rvalue: (swizzle %s <rvalue>)",
- swiz->value());
- return NULL;
- }
-
- ir_rvalue *rvalue = read_rvalue(st, sub);
- if (rvalue == NULL)
- return NULL;
-
- ir_swizzle *ir = ir_swizzle::create(rvalue, swiz->value(),
- rvalue->type->vector_elements);
- if (ir == NULL)
- ir_read_error(st, list, "invalid swizzle");
-
- return ir;
-}
-
-static ir_constant *
-read_constant(_mesa_glsl_parse_state *st, s_list *list)
-{
- void *ctx = st;
- if (list->length() != 3) {
- ir_read_error(st, list, "expected (constant <type> (...))");
- return NULL;
- }
-
- s_expression *type_expr = (s_expression*) list->subexpressions.head->next;
- const glsl_type *type = read_type(st, type_expr);
- if (type == NULL)
- return NULL;
-
- s_list *values = SX_AS_LIST(type_expr->next);
- if (values == NULL) {
- ir_read_error(st, list, "expected (constant <type> (...))");
- return NULL;
- }
-
- if (type->is_array()) {
- const unsigned elements_supplied = values->length();
- if (elements_supplied != type->length) {
- ir_read_error(st, values, "expected exactly %u array elements, "
- "given %u", type->length, elements_supplied);
- return NULL;
- }
-
- exec_list elements;
- foreach_iter(exec_list_iterator, it, values->subexpressions) {
- s_expression *expr = (s_expression *) it.get();
- s_list *elt = SX_AS_LIST(expr);
- if (elt == NULL) {
- ir_read_error(st, expr, "expected (constant ...) array element");
- return NULL;
- }
-
- ir_constant *ir_elt = read_constant(st, elt);
- if (ir_elt == NULL)
- return NULL;
- elements.push_tail(ir_elt);
- }
- return new(ctx) ir_constant(type, &elements);
- }
-
- const glsl_type *const base_type = type->get_base_type();
-
- ir_constant_data data = { { 0 } };
-
- // Read in list of values (at most 16).
- int k = 0;
- foreach_iter(exec_list_iterator, it, values->subexpressions) {
- if (k >= 16) {
- ir_read_error(st, values, "expected at most 16 numbers");
- return NULL;
- }
-
- s_expression *expr = (s_expression*) it.get();
-
- if (base_type->base_type == GLSL_TYPE_FLOAT) {
- s_number *value = SX_AS_NUMBER(expr);
- if (value == NULL) {
- ir_read_error(st, values, "expected numbers");
- return NULL;
- }
- data.f[k] = value->fvalue();
- } else {
- s_int *value = SX_AS_INT(expr);
- if (value == NULL) {
- ir_read_error(st, values, "expected integers");
- return NULL;
- }
-
- switch (base_type->base_type) {
- case GLSL_TYPE_UINT: {
- data.u[k] = value->value();
- break;
- }
- case GLSL_TYPE_INT: {
- data.i[k] = value->value();
- break;
- }
- case GLSL_TYPE_BOOL: {
- data.b[k] = value->value();
- break;
- }
- default:
- ir_read_error(st, values, "unsupported constant type");
- return NULL;
- }
- }
- ++k;
- }
-
- return new(ctx) ir_constant(type, &data);
-}
-
-static ir_dereference *
-read_dereference(_mesa_glsl_parse_state *st, s_expression *expr)
-{
- s_list *list = SX_AS_LIST(expr);
- if (list == NULL || list->subexpressions.is_empty())
- return NULL;
-
- s_symbol *tag = SX_AS_SYMBOL(list->subexpressions.head);
- assert(tag != NULL);
-
- if (strcmp(tag->value(), "var_ref") == 0)
- return read_var_ref(st, list);
- if (strcmp(tag->value(), "array_ref") == 0)
- return read_array_ref(st, list);
- if (strcmp(tag->value(), "record_ref") == 0)
- return read_record_ref(st, list);
- return NULL;
-}
-
-static ir_dereference *
-read_var_ref(_mesa_glsl_parse_state *st, s_list *list)
-{
- void *ctx = st;
- if (list->length() != 2) {
- ir_read_error(st, list, "expected (var_ref <variable name>)");
- return NULL;
- }
- s_symbol *var_name = SX_AS_SYMBOL(list->subexpressions.head->next);
- if (var_name == NULL) {
- ir_read_error(st, list, "expected (var_ref <variable name>)");
- return NULL;
- }
-
- ir_variable *var = st->symbols->get_variable(var_name->value());
- if (var == NULL) {
- ir_read_error(st, list, "undeclared variable: %s", var_name->value());
- return NULL;
- }
-
- return new(ctx) ir_dereference_variable(var);
-}
-
-static ir_dereference *
-read_array_ref(_mesa_glsl_parse_state *st, s_list *list)
-{
- void *ctx = st;
- if (list->length() != 3) {
- ir_read_error(st, list, "expected (array_ref <rvalue> <index>)");
- return NULL;
- }
-
- s_expression *subj_expr = (s_expression*) list->subexpressions.head->next;
- ir_rvalue *subject = read_rvalue(st, subj_expr);
- if (subject == NULL) {
- ir_read_error(st, NULL, "when reading the subject of an array_ref");
- return NULL;
- }
-
- s_expression *idx_expr = (s_expression*) subj_expr->next;
- ir_rvalue *idx = read_rvalue(st, idx_expr);
- return new(ctx) ir_dereference_array(subject, idx);
-}
-
-static ir_dereference *
-read_record_ref(_mesa_glsl_parse_state *st, s_list *list)
-{
- void *ctx = st;
- if (list->length() != 3) {
- ir_read_error(st, list, "expected (record_ref <rvalue> <field>)");
- return NULL;
- }
-
- s_expression *subj_expr = (s_expression*) list->subexpressions.head->next;
- ir_rvalue *subject = read_rvalue(st, subj_expr);
- if (subject == NULL) {
- ir_read_error(st, NULL, "when reading the subject of a record_ref");
- return NULL;
- }
-
- s_symbol *field = SX_AS_SYMBOL(subj_expr->next);
- if (field == NULL) {
- ir_read_error(st, list, "expected (record_ref ... <field name>)");
- return NULL;
- }
- return new(ctx) ir_dereference_record(subject, field->value());
-}
-
-static bool
-valid_texture_list_length(ir_texture_opcode op, s_list *list)
-{
- unsigned required_length = 7;
- if (op == ir_txf)
- required_length = 5;
- else if (op == ir_tex)
- required_length = 6;
-
- return list->length() == required_length;
-}
-
-static ir_texture *
-read_texture(_mesa_glsl_parse_state *st, s_list *list)
-{
- void *ctx = st;
- s_symbol *tag = SX_AS_SYMBOL(list->subexpressions.head);
- assert(tag != NULL);
-
- ir_texture_opcode op = ir_texture::get_opcode(tag->value());
- if (op == (ir_texture_opcode) -1)
- return NULL;
-
- if (!valid_texture_list_length(op, list)) {
- ir_read_error(st, NULL, "invalid list size in (%s ...)", tag->value());
- return NULL;
- }
-
- ir_texture *tex = new(ctx) ir_texture(op);
-
- // Read sampler (must be a deref)
- s_expression *sampler_expr = (s_expression *) tag->next;
- ir_dereference *sampler = read_dereference(st, sampler_expr);
- if (sampler == NULL) {
- ir_read_error(st, NULL, "when reading sampler in (%s ...)", tag->value());
- return NULL;
- }
- tex->set_sampler(sampler);
-
- // Read coordinate (any rvalue)
- s_expression *coordinate_expr = (s_expression *) sampler_expr->next;
- tex->coordinate = read_rvalue(st, coordinate_expr);
- if (tex->coordinate == NULL) {
- ir_read_error(st, NULL, "when reading coordinate in (%s ...)",
- tag->value());
- return NULL;
- }
-
- // Read texel offset, i.e. (0 0 0)
- s_list *offset_list = SX_AS_LIST(coordinate_expr->next);
- if (offset_list == NULL || offset_list->length() != 3) {
- ir_read_error(st, offset_list, "expected (<int> <int> <int>)");
- return NULL;
- }
- s_int *offset_x = SX_AS_INT(offset_list->subexpressions.head);
- s_int *offset_y = SX_AS_INT(offset_x->next);
- s_int *offset_z = SX_AS_INT(offset_y->next);
- if (offset_x == NULL || offset_y == NULL || offset_z == NULL) {
- ir_read_error(st, offset_list, "expected (<int> <int> <int>)");
- return NULL;
- }
- tex->offsets[0] = offset_x->value();
- tex->offsets[1] = offset_y->value();
- tex->offsets[2] = offset_z->value();
-
- if (op == ir_txf) {
- s_expression *lod_expr = (s_expression *) offset_list->next;
- tex->lod_info.lod = read_rvalue(st, lod_expr);
- if (tex->lod_info.lod == NULL) {
- ir_read_error(st, NULL, "when reading LOD in (txf ...)");
- return NULL;
- }
- } else {
- s_expression *proj_expr = (s_expression *) offset_list->next;
- s_int *proj_as_int = SX_AS_INT(proj_expr);
- if (proj_as_int && proj_as_int->value() == 1) {
- tex->projector = NULL;
- } else {
- tex->projector = read_rvalue(st, proj_expr);
- if (tex->projector == NULL) {
- ir_read_error(st, NULL, "when reading projective divide in (%s ..)",
- tag->value());
- return NULL;
- }
- }
-
- s_list *shadow_list = SX_AS_LIST(proj_expr->next);
- if (shadow_list == NULL) {
- ir_read_error(st, NULL, "shadow comparitor must be a list");
- return NULL;
- }
- if (shadow_list->subexpressions.is_empty()) {
- tex->shadow_comparitor= NULL;
- } else {
- tex->shadow_comparitor = read_rvalue(st, shadow_list);
- if (tex->shadow_comparitor == NULL) {
- ir_read_error(st, NULL, "when reading shadow comparitor in (%s ..)",
- tag->value());
- return NULL;
- }
- }
- s_expression *lod_expr = (s_expression *) shadow_list->next;
-
- switch (op) {
- case ir_txb:
- tex->lod_info.bias = read_rvalue(st, lod_expr);
- if (tex->lod_info.bias == NULL) {
- ir_read_error(st, NULL, "when reading LOD bias in (txb ...)");
- return NULL;
- }
- break;
- case ir_txl:
- tex->lod_info.lod = read_rvalue(st, lod_expr);
- if (tex->lod_info.lod == NULL) {
- ir_read_error(st, NULL, "when reading LOD in (txl ...)");
- return NULL;
- }
- break;
- case ir_txd: {
- s_list *lod_list = SX_AS_LIST(lod_expr);
- if (lod_list->length() != 2) {
- ir_read_error(st, lod_expr, "expected (dPdx dPdy) in (txd ...)");
- return NULL;
- }
- s_expression *dx_expr = (s_expression *) lod_list->subexpressions.head;
- s_expression *dy_expr = (s_expression *) dx_expr->next;
-
- tex->lod_info.grad.dPdx = read_rvalue(st, dx_expr);
- if (tex->lod_info.grad.dPdx == NULL) {
- ir_read_error(st, NULL, "when reading dPdx in (txd ...)");
- return NULL;
- }
- tex->lod_info.grad.dPdy = read_rvalue(st, dy_expr);
- if (tex->lod_info.grad.dPdy == NULL) {
- ir_read_error(st, NULL, "when reading dPdy in (txd ...)");
- return NULL;
- }
- break;
- }
- default:
- // tex doesn't have any extra parameters and txf was handled earlier.
- break;
- };
- }
- return tex;
-}
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#include <cstdarg>
+
+extern "C" {
+#include <talloc.h>
+}
+
+#include "ir_reader.h"
+#include "glsl_parser_extras.h"
+#include "glsl_types.h"
+#include "s_expression.h"
+
+const static bool debug = false;
+
+static void ir_read_error(_mesa_glsl_parse_state *, s_expression *,
+ const char *fmt, ...);
+static const glsl_type *read_type(_mesa_glsl_parse_state *, s_expression *);
+
+static void scan_for_prototypes(_mesa_glsl_parse_state *, exec_list *,
+ s_expression *);
+static ir_function *read_function(_mesa_glsl_parse_state *, s_list *,
+ bool skip_body);
+static void read_function_sig(_mesa_glsl_parse_state *, ir_function *,
+ s_list *, bool skip_body);
+
+static void read_instructions(_mesa_glsl_parse_state *, exec_list *,
+ s_expression *, ir_loop *);
+static ir_instruction *read_instruction(_mesa_glsl_parse_state *,
+ s_expression *, ir_loop *);
+static ir_variable *read_declaration(_mesa_glsl_parse_state *, s_list *);
+static ir_if *read_if(_mesa_glsl_parse_state *, s_list *, ir_loop *);
+static ir_loop *read_loop(_mesa_glsl_parse_state *st, s_list *list);
+static ir_return *read_return(_mesa_glsl_parse_state *, s_list *);
+
+static ir_rvalue *read_rvalue(_mesa_glsl_parse_state *, s_expression *);
+static ir_assignment *read_assignment(_mesa_glsl_parse_state *, s_list *);
+static ir_expression *read_expression(_mesa_glsl_parse_state *, s_list *);
+static ir_call *read_call(_mesa_glsl_parse_state *, s_list *);
+static ir_swizzle *read_swizzle(_mesa_glsl_parse_state *, s_list *);
+static ir_constant *read_constant(_mesa_glsl_parse_state *, s_list *);
+static ir_texture *read_texture(_mesa_glsl_parse_state *, s_list *);
+
+static ir_dereference *read_dereference(_mesa_glsl_parse_state *,
+ s_expression *);
+static ir_dereference_variable *
+read_var_ref(_mesa_glsl_parse_state *, s_list *);
+static ir_dereference_array *
+read_array_ref(_mesa_glsl_parse_state *, s_list *);
+static ir_dereference_record *
+read_record_ref(_mesa_glsl_parse_state *, s_list *);
+
+void
+_mesa_glsl_read_ir(_mesa_glsl_parse_state *state, exec_list *instructions,
+ const char *src, bool scan_for_protos)
+{
+ s_expression *expr = s_expression::read_expression(state, src);
+ if (expr == NULL) {
+ ir_read_error(state, NULL, "couldn't parse S-Expression.");
+ return;
+ }
+
+ if (scan_for_protos) {
+ scan_for_prototypes(state, instructions, expr);
+ if (state->error)
+ return;
+ }
+
+ read_instructions(state, instructions, expr, NULL);
+ talloc_free(expr);
+
+ if (debug)
+ validate_ir_tree(instructions);
+}
+
+static void
+ir_read_error(_mesa_glsl_parse_state *state, s_expression *expr,
+ const char *fmt, ...)
+{
+ va_list ap;
+
+ state->error = true;
+
+ if (state->current_function != NULL)
+ state->info_log = talloc_asprintf_append(state->info_log,
+ "In function %s:\n",
+ state->current_function->function_name());
+ state->info_log = talloc_strdup_append(state->info_log, "error: ");
+
+ va_start(ap, fmt);
+ state->info_log = talloc_vasprintf_append(state->info_log, fmt, ap);
+ va_end(ap);
+ state->info_log = talloc_strdup_append(state->info_log, "\n");
+
+ if (expr != NULL) {
+ state->info_log = talloc_strdup_append(state->info_log,
+ "...in this context:\n ");
+ expr->print();
+ state->info_log = talloc_strdup_append(state->info_log, "\n\n");
+ }
+}
+
+static const glsl_type *
+read_type(_mesa_glsl_parse_state *st, s_expression *expr)
+{
+ s_list *list = SX_AS_LIST(expr);
+ if (list != NULL) {
+ s_symbol *type_sym = SX_AS_SYMBOL(list->subexpressions.get_head());
+ if (type_sym == NULL) {
+ ir_read_error(st, expr, "expected type (array ...) or (struct ...)");
+ return NULL;
+ }
+ if (strcmp(type_sym->value(), "array") == 0) {
+ if (list->length() != 3) {
+ ir_read_error(st, expr, "expected type (array <type> <int>)");
+ return NULL;
+ }
+
+ // Read base type
+ s_expression *base_expr = (s_expression*) type_sym->next;
+ const glsl_type *base_type = read_type(st, base_expr);
+ if (base_type == NULL) {
+ ir_read_error(st, NULL, "when reading base type of array");
+ return NULL;
+ }
+
+ // Read array size
+ s_int *size = SX_AS_INT(base_expr->next);
+ if (size == NULL) {
+ ir_read_error(st, expr, "found non-integer array size");
+ return NULL;
+ }
+
+ return glsl_type::get_array_instance(base_type, size->value());
+ } else if (strcmp(type_sym->value(), "struct") == 0) {
+ assert(false); // FINISHME
+ } else {
+ ir_read_error(st, expr, "expected (array ...) or (struct ...); "
+ "found (%s ...)", type_sym->value());
+ return NULL;
+ }
+ }
+
+ s_symbol *type_sym = SX_AS_SYMBOL(expr);
+ if (type_sym == NULL) {
+ ir_read_error(st, expr, "expected <type> (symbol or list)");
+ return NULL;
+ }
+
+ const glsl_type *type = st->symbols->get_type(type_sym->value());
+ if (type == NULL)
+ ir_read_error(st, expr, "invalid type: %s", type_sym->value());
+
+ return type;
+}
+
+
+static void
+scan_for_prototypes(_mesa_glsl_parse_state *st, exec_list *instructions,
+ s_expression *expr)
+{
+ s_list *list = SX_AS_LIST(expr);
+ if (list == NULL) {
+ ir_read_error(st, expr, "Expected (<instruction> ...); found an atom.");
+ return;
+ }
+
+ foreach_iter(exec_list_iterator, it, list->subexpressions) {
+ s_list *sub = SX_AS_LIST(it.get());
+ if (sub == NULL)
+ continue; // not a (function ...); ignore it.
+
+ s_symbol *tag = SX_AS_SYMBOL(sub->subexpressions.get_head());
+ if (tag == NULL || strcmp(tag->value(), "function") != 0)
+ continue; // not a (function ...); ignore it.
+
+ ir_function *f = read_function(st, sub, true);
+ if (f == NULL)
+ return;
+ instructions->push_tail(f);
+ }
+}
+
+static ir_function *
+read_function(_mesa_glsl_parse_state *st, s_list *list, bool skip_body)
+{
+ void *ctx = st;
+ bool added = false;
+ if (list->length() < 3) {
+ ir_read_error(st, list, "Expected (function <name> (signature ...) ...)");
+ return NULL;
+ }
+
+ s_symbol *name = SX_AS_SYMBOL(list->subexpressions.head->next);
+ if (name == NULL) {
+ ir_read_error(st, list, "Expected (function <name> ...)");
+ return NULL;
+ }
+
+ ir_function *f = st->symbols->get_function(name->value());
+ if (f == NULL) {
+ f = new(ctx) ir_function(name->value());
+ added = st->symbols->add_function(f);
+ assert(added);
+ }
+
+ exec_list_iterator it = list->subexpressions.iterator();
+ it.next(); // skip "function" tag
+ it.next(); // skip function name
+ for (/* nothing */; it.has_next(); it.next()) {
+ s_list *siglist = SX_AS_LIST(it.get());
+ if (siglist == NULL) {
+ ir_read_error(st, list, "Expected (function (signature ...) ...)");
+ return NULL;
+ }
+
+ s_symbol *tag = SX_AS_SYMBOL(siglist->subexpressions.get_head());
+ if (tag == NULL || strcmp(tag->value(), "signature") != 0) {
+ ir_read_error(st, siglist, "Expected (signature ...)");
+ return NULL;
+ }
+
+ read_function_sig(st, f, siglist, skip_body);
+ }
+ return added ? f : NULL;
+}
+
+static void
+read_function_sig(_mesa_glsl_parse_state *st, ir_function *f, s_list *list,
+ bool skip_body)
+{
+ void *ctx = st;
+ if (list->length() != 4) {
+ ir_read_error(st, list, "Expected (signature <type> (parameters ...) "
+ "(<instruction> ...))");
+ return;
+ }
+
+ s_expression *type_expr = (s_expression*) list->subexpressions.head->next;
+ const glsl_type *return_type = read_type(st, type_expr);
+ if (return_type == NULL)
+ return;
+
+ s_list *paramlist = SX_AS_LIST(type_expr->next);
+ s_list *body_list = SX_AS_LIST(type_expr->next->next);
+ if (paramlist == NULL || body_list == NULL) {
+ ir_read_error(st, list, "Expected (signature <type> (parameters ...) "
+ "(<instruction> ...))");
+ return;
+ }
+ s_symbol *paramtag = SX_AS_SYMBOL(paramlist->subexpressions.get_head());
+ if (paramtag == NULL || strcmp(paramtag->value(), "parameters") != 0) {
+ ir_read_error(st, paramlist, "Expected (parameters ...)");
+ return;
+ }
+
+ // Read the parameters list into a temporary place.
+ exec_list hir_parameters;
+ st->symbols->push_scope();
+
+ exec_list_iterator it = paramlist->subexpressions.iterator();
+ for (it.next() /* skip "parameters" */; it.has_next(); it.next()) {
+ s_list *decl = SX_AS_LIST(it.get());
+ ir_variable *var = read_declaration(st, decl);
+ if (var == NULL)
+ return;
+
+ hir_parameters.push_tail(var);
+ }
+
+ ir_function_signature *sig = f->exact_matching_signature(&hir_parameters);
+ if (sig == NULL && skip_body) {
+ /* If scanning for prototypes, generate a new signature. */
+ sig = new(ctx) ir_function_signature(return_type);
+ sig->is_builtin = true;
+ f->add_signature(sig);
+ } else if (sig != NULL) {
+ const char *badvar = sig->qualifiers_match(&hir_parameters);
+ if (badvar != NULL) {
+ ir_read_error(st, list, "function `%s' parameter `%s' qualifiers "
+ "don't match prototype", f->name, badvar);
+ return;
+ }
+
+ if (sig->return_type != return_type) {
+ ir_read_error(st, list, "function `%s' return type doesn't "
+ "match prototype", f->name);
+ return;
+ }
+ } else {
+ /* No prototype for this body exists - skip it. */
+ st->symbols->pop_scope();
+ return;
+ }
+ assert(sig != NULL);
+
+ sig->replace_parameters(&hir_parameters);
+
+ if (!skip_body && !body_list->subexpressions.is_empty()) {
+ if (sig->is_defined) {
+ ir_read_error(st, list, "function %s redefined", f->name);
+ return;
+ }
+ st->current_function = sig;
+ read_instructions(st, &sig->body, body_list, NULL);
+ st->current_function = NULL;
+ sig->is_defined = true;
+ }
+
+ st->symbols->pop_scope();
+}
+
+static void
+read_instructions(_mesa_glsl_parse_state *st, exec_list *instructions,
+ s_expression *expr, ir_loop *loop_ctx)
+{
+ // Read in a list of instructions
+ s_list *list = SX_AS_LIST(expr);
+ if (list == NULL) {
+ ir_read_error(st, expr, "Expected (<instruction> ...); found an atom.");
+ return;
+ }
+
+ foreach_iter(exec_list_iterator, it, list->subexpressions) {
+ s_expression *sub = (s_expression*) it.get();
+ ir_instruction *ir = read_instruction(st, sub, loop_ctx);
+ if (ir != NULL) {
+ /* Global variable declarations should be moved to the top, before
+ * any functions that might use them. Functions are added to the
+ * instruction stream when scanning for prototypes, so without this
+ * hack, they always appear before variable declarations.
+ */
+ if (st->current_function == NULL && ir->as_variable() != NULL)
+ instructions->push_head(ir);
+ else
+ instructions->push_tail(ir);
+ }
+ }
+}
+
+
+static ir_instruction *
+read_instruction(_mesa_glsl_parse_state *st, s_expression *expr,
+ ir_loop *loop_ctx)
+{
+ void *ctx = st;
+ s_symbol *symbol = SX_AS_SYMBOL(expr);
+ if (symbol != NULL) {
+ if (strcmp(symbol->value(), "break") == 0 && loop_ctx != NULL)
+ return new(ctx) ir_loop_jump(ir_loop_jump::jump_break);
+ if (strcmp(symbol->value(), "continue") == 0 && loop_ctx != NULL)
+ return new(ctx) ir_loop_jump(ir_loop_jump::jump_continue);
+ }
+
+ s_list *list = SX_AS_LIST(expr);
+ if (list == NULL || list->subexpressions.is_empty()) {
+ ir_read_error(st, expr, "Invalid instruction.\n");
+ return NULL;
+ }
+
+ s_symbol *tag = SX_AS_SYMBOL(list->subexpressions.get_head());
+ if (tag == NULL) {
+ ir_read_error(st, expr, "expected instruction tag");
+ return NULL;
+ }
+
+ ir_instruction *inst = NULL;
+ if (strcmp(tag->value(), "declare") == 0) {
+ inst = read_declaration(st, list);
+ } else if (strcmp(tag->value(), "assign") == 0) {
+ inst = read_assignment(st, list);
+ } else if (strcmp(tag->value(), "if") == 0) {
+ inst = read_if(st, list, loop_ctx);
+ } else if (strcmp(tag->value(), "loop") == 0) {
+ inst = read_loop(st, list);
+ } else if (strcmp(tag->value(), "return") == 0) {
+ inst = read_return(st, list);
+ } else if (strcmp(tag->value(), "function") == 0) {
+ inst = read_function(st, list, false);
+ } else {
+ inst = read_rvalue(st, list);
+ if (inst == NULL)
+ ir_read_error(st, NULL, "when reading instruction");
+ }
+ return inst;
+}
+
+
+static ir_variable *
+read_declaration(_mesa_glsl_parse_state *st, s_list *list)
+{
+ void *ctx = st;
+ if (list->length() != 4) {
+ ir_read_error(st, list, "expected (declare (<qualifiers>) <type> "
+ "<name>)");
+ return NULL;
+ }
+
+ s_list *quals = SX_AS_LIST(list->subexpressions.head->next);
+ if (quals == NULL) {
+ ir_read_error(st, list, "expected a list of variable qualifiers");
+ return NULL;
+ }
+
+ s_expression *type_expr = (s_expression*) quals->next;
+ const glsl_type *type = read_type(st, type_expr);
+ if (type == NULL)
+ return NULL;
+
+ s_symbol *var_name = SX_AS_SYMBOL(type_expr->next);
+ if (var_name == NULL) {
+ ir_read_error(st, list, "expected variable name, found non-symbol");
+ return NULL;
+ }
+
+ ir_variable *var = new(ctx) ir_variable(type, var_name->value(),
+ ir_var_auto);
+
+ foreach_iter(exec_list_iterator, it, quals->subexpressions) {
+ s_symbol *qualifier = SX_AS_SYMBOL(it.get());
+ if (qualifier == NULL) {
+ ir_read_error(st, list, "qualifier list must contain only symbols");
+ delete var;
+ return NULL;
+ }
+
+ // FINISHME: Check for duplicate/conflicting qualifiers.
+ if (strcmp(qualifier->value(), "centroid") == 0) {
+ var->centroid = 1;
+ } else if (strcmp(qualifier->value(), "invariant") == 0) {
+ var->invariant = 1;
+ } else if (strcmp(qualifier->value(), "uniform") == 0) {
+ var->mode = ir_var_uniform;
+ } else if (strcmp(qualifier->value(), "auto") == 0) {
+ var->mode = ir_var_auto;
+ } else if (strcmp(qualifier->value(), "in") == 0) {
+ var->mode = ir_var_in;
+ } else if (strcmp(qualifier->value(), "out") == 0) {
+ var->mode = ir_var_out;
+ } else if (strcmp(qualifier->value(), "inout") == 0) {
+ var->mode = ir_var_inout;
+ } else if (strcmp(qualifier->value(), "smooth") == 0) {
+ var->interpolation = ir_var_smooth;
+ } else if (strcmp(qualifier->value(), "flat") == 0) {
+ var->interpolation = ir_var_flat;
+ } else if (strcmp(qualifier->value(), "noperspective") == 0) {
+ var->interpolation = ir_var_noperspective;
+ } else {
+ ir_read_error(st, list, "unknown qualifier: %s", qualifier->value());
+ delete var;
+ return NULL;
+ }
+ }
+
+ // Add the variable to the symbol table
+ st->symbols->add_variable(var);
+
+ return var;
+}
+
+
+static ir_if *
+read_if(_mesa_glsl_parse_state *st, s_list *list, ir_loop *loop_ctx)
+{
+ void *ctx = st;
+ if (list->length() != 4) {
+ ir_read_error(st, list, "expected (if <condition> (<then> ...) "
+ "(<else> ...))");
+ return NULL;
+ }
+
+ s_expression *cond_expr = (s_expression*) list->subexpressions.head->next;
+ ir_rvalue *condition = read_rvalue(st, cond_expr);
+ if (condition == NULL) {
+ ir_read_error(st, NULL, "when reading condition of (if ...)");
+ return NULL;
+ }
+
+ s_expression *then_expr = (s_expression*) cond_expr->next;
+ s_expression *else_expr = (s_expression*) then_expr->next;
+
+ ir_if *iff = new(ctx) ir_if(condition);
+
+ read_instructions(st, &iff->then_instructions, then_expr, loop_ctx);
+ read_instructions(st, &iff->else_instructions, else_expr, loop_ctx);
+ if (st->error) {
+ delete iff;
+ iff = NULL;
+ }
+ return iff;
+}
+
+
+static ir_loop *
+read_loop(_mesa_glsl_parse_state *st, s_list *list)
+{
+ void *ctx = st;
+ if (list->length() != 6) {
+ ir_read_error(st, list, "expected (loop <counter> <from> <to> "
+ "<increment> <body>)");
+ return NULL;
+ }
+
+ s_expression *count_expr = (s_expression*) list->subexpressions.head->next;
+ s_expression *from_expr = (s_expression*) count_expr->next;
+ s_expression *to_expr = (s_expression*) from_expr->next;
+ s_expression *inc_expr = (s_expression*) to_expr->next;
+ s_expression *body_expr = (s_expression*) inc_expr->next;
+
+ // FINISHME: actually read the count/from/to fields.
+
+ ir_loop *loop = new(ctx) ir_loop;
+ read_instructions(st, &loop->body_instructions, body_expr, loop);
+ if (st->error) {
+ delete loop;
+ loop = NULL;
+ }
+ return loop;
+}
+
+
+static ir_return *
+read_return(_mesa_glsl_parse_state *st, s_list *list)
+{
+ void *ctx = st;
+ if (list->length() != 2) {
+ ir_read_error(st, list, "expected (return <rvalue>)");
+ return NULL;
+ }
+
+ s_expression *expr = (s_expression*) list->subexpressions.head->next;
+
+ ir_rvalue *retval = read_rvalue(st, expr);
+ if (retval == NULL) {
+ ir_read_error(st, NULL, "when reading return value");
+ return NULL;
+ }
+
+ return new(ctx) ir_return(retval);
+}
+
+
+static ir_rvalue *
+read_rvalue(_mesa_glsl_parse_state *st, s_expression *expr)
+{
+ s_list *list = SX_AS_LIST(expr);
+ if (list == NULL || list->subexpressions.is_empty())
+ return NULL;
+
+ s_symbol *tag = SX_AS_SYMBOL(list->subexpressions.get_head());
+ if (tag == NULL) {
+ ir_read_error(st, expr, "expected rvalue tag");
+ return NULL;
+ }
+
+ ir_rvalue *rvalue = read_dereference(st, list);
+ if (rvalue != NULL || st->error)
+ return rvalue;
+ else if (strcmp(tag->value(), "swiz") == 0) {
+ rvalue = read_swizzle(st, list);
+ } else if (strcmp(tag->value(), "expression") == 0) {
+ rvalue = read_expression(st, list);
+ } else if (strcmp(tag->value(), "call") == 0) {
+ rvalue = read_call(st, list);
+ } else if (strcmp(tag->value(), "constant") == 0) {
+ rvalue = read_constant(st, list);
+ } else {
+ rvalue = read_texture(st, list);
+ if (rvalue == NULL && !st->error)
+ ir_read_error(st, expr, "unrecognized rvalue tag: %s", tag->value());
+ }
+
+ return rvalue;
+}
+
+static ir_assignment *
+read_assignment(_mesa_glsl_parse_state *st, s_list *list)
+{
+ void *ctx = st;
+ if (list->length() != 5) {
+ ir_read_error(st, list, "expected (assign <condition> (<write mask>) "
+ "<lhs> <rhs>)");
+ return NULL;
+ }
+
+ s_expression *cond_expr = (s_expression*) list->subexpressions.head->next;
+ s_list *mask_list = SX_AS_LIST(cond_expr->next);
+ s_expression *lhs_expr = (s_expression*) cond_expr->next->next;
+ s_expression *rhs_expr = (s_expression*) lhs_expr->next;
+
+ ir_rvalue *condition = read_rvalue(st, cond_expr);
+ if (condition == NULL) {
+ ir_read_error(st, NULL, "when reading condition of assignment");
+ return NULL;
+ }
+
+ if (mask_list == NULL || mask_list->length() > 1) {
+ ir_read_error(st, mask_list, "expected () or (<write mask>)");
+ return NULL;
+ }
+
+ unsigned mask = 0;
+ if (mask_list->length() == 1) {
+ s_symbol *mask_symbol = SX_AS_SYMBOL(mask_list->subexpressions.head);
+ if (mask_symbol == NULL) {
+ ir_read_error(st, list, "expected a write mask; found non-symbol");
+ return NULL;
+ }
+
+ const char *mask_str = mask_symbol->value();
+ unsigned mask_length = strlen(mask_str);
+ if (mask_length > 4) {
+ ir_read_error(st, list, "invalid write mask: %s", mask_str);
+ return NULL;
+ }
+
+ const unsigned idx_map[] = { 3, 0, 1, 2 }; /* w=bit 3, x=0, y=1, z=2 */
+
+ for (unsigned i = 0; i < mask_length; i++) {
+ if (mask_str[i] < 'w' || mask_str[i] > 'z') {
+ ir_read_error(st, list, "write mask contains invalid character: %c",
+ mask_str[i]);
+ return NULL;
+ }
+ mask |= 1 << idx_map[mask_str[i] - 'w'];
+ }
+ }
+
+ ir_dereference *lhs = read_dereference(st, lhs_expr);
+ if (lhs == NULL) {
+ ir_read_error(st, NULL, "when reading left-hand side of assignment");
+ return NULL;
+ }
+
+ ir_rvalue *rhs = read_rvalue(st, rhs_expr);
+ if (rhs == NULL) {
+ ir_read_error(st, NULL, "when reading right-hand side of assignment");
+ return NULL;
+ }
+
+ if (mask == 0 && (lhs->type->is_vector() || lhs->type->is_scalar())) {
+ ir_read_error(st, list, "non-zero write mask required.");
+ return NULL;
+ }
+
+ return new(ctx) ir_assignment(lhs, rhs, condition, mask);
+}
+
+static ir_call *
+read_call(_mesa_glsl_parse_state *st, s_list *list)
+{
+ void *ctx = st;
+ if (list->length() != 3) {
+ ir_read_error(st, list, "expected (call <name> (<param> ...))");
+ return NULL;
+ }
+
+ s_symbol *name = SX_AS_SYMBOL(list->subexpressions.head->next);
+ s_list *params = SX_AS_LIST(list->subexpressions.head->next->next);
+ if (name == NULL || params == NULL) {
+ ir_read_error(st, list, "expected (call <name> (<param> ...))");
+ return NULL;
+ }
+
+ exec_list parameters;
+
+ foreach_iter(exec_list_iterator, it, params->subexpressions) {
+ s_expression *expr = (s_expression*) it.get();
+ ir_rvalue *param = read_rvalue(st, expr);
+ if (param == NULL) {
+ ir_read_error(st, list, "when reading parameter to function call");
+ return NULL;
+ }
+ parameters.push_tail(param);
+ }
+
+ ir_function *f = st->symbols->get_function(name->value());
+ if (f == NULL) {
+ ir_read_error(st, list, "found call to undefined function %s",
+ name->value());
+ return NULL;
+ }
+
+ ir_function_signature *callee = f->matching_signature(&parameters);
+ if (callee == NULL) {
+ ir_read_error(st, list, "couldn't find matching signature for function "
+ "%s", name->value());
+ return NULL;
+ }
+
+ return new(ctx) ir_call(callee, &parameters);
+}
+
+static ir_expression *
+read_expression(_mesa_glsl_parse_state *st, s_list *list)
+{
+ void *ctx = st;
+ const unsigned list_length = list->length();
+ if (list_length < 4) {
+ ir_read_error(st, list, "expected (expression <type> <operator> "
+ "<operand> [<operand>])");
+ return NULL;
+ }
+
+ s_expression *type_expr = (s_expression*) list->subexpressions.head->next;
+ const glsl_type *type = read_type(st, type_expr);
+ if (type == NULL)
+ return NULL;
+
+ /* Read the operator */
+ s_symbol *op_sym = SX_AS_SYMBOL(type_expr->next);
+ if (op_sym == NULL) {
+ ir_read_error(st, list, "expected operator, found non-symbol");
+ return NULL;
+ }
+
+ ir_expression_operation op = ir_expression::get_operator(op_sym->value());
+ if (op == (ir_expression_operation) -1) {
+ ir_read_error(st, list, "invalid operator: %s", op_sym->value());
+ return NULL;
+ }
+
+ /* Now that we know the operator, check for the right number of operands */
+ if (ir_expression::get_num_operands(op) == 2) {
+ if (list_length != 5) {
+ ir_read_error(st, list, "expected (expression <type> %s <operand> "
+ " <operand>)", op_sym->value());
+ return NULL;
+ }
+ } else {
+ if (list_length != 4) {
+ ir_read_error(st, list, "expected (expression <type> %s <operand>)",
+ op_sym->value());
+ return NULL;
+ }
+ }
+
+ s_expression *exp1 = (s_expression*) (op_sym->next);
+ ir_rvalue *arg1 = read_rvalue(st, exp1);
+ if (arg1 == NULL) {
+ ir_read_error(st, NULL, "when reading first operand of %s",
+ op_sym->value());
+ return NULL;
+ }
+
+ ir_rvalue *arg2 = NULL;
+ if (ir_expression::get_num_operands(op) == 2) {
+ s_expression *exp2 = (s_expression*) (exp1->next);
+ arg2 = read_rvalue(st, exp2);
+ if (arg2 == NULL) {
+ ir_read_error(st, NULL, "when reading second operand of %s",
+ op_sym->value());
+ return NULL;
+ }
+ }
+
+ return new(ctx) ir_expression(op, type, arg1, arg2);
+}
+
+static ir_swizzle *
+read_swizzle(_mesa_glsl_parse_state *st, s_list *list)
+{
+ if (list->length() != 3) {
+ ir_read_error(st, list, "expected (swiz <swizzle> <rvalue>)");
+ return NULL;
+ }
+
+ s_symbol *swiz = SX_AS_SYMBOL(list->subexpressions.head->next);
+ if (swiz == NULL) {
+ ir_read_error(st, list, "expected a valid swizzle; found non-symbol");
+ return NULL;
+ }
+
+ if (strlen(swiz->value()) > 4) {
+ ir_read_error(st, list, "expected a valid swizzle; found %s",
+ swiz->value());
+ return NULL;
+ }
+
+ s_expression *sub = (s_expression*) swiz->next;
+ ir_rvalue *rvalue = read_rvalue(st, sub);
+ if (rvalue == NULL)
+ return NULL;
+
+ ir_swizzle *ir = ir_swizzle::create(rvalue, swiz->value(),
+ rvalue->type->vector_elements);
+ if (ir == NULL)
+ ir_read_error(st, list, "invalid swizzle");
+
+ return ir;
+}
+
+static ir_constant *
+read_constant(_mesa_glsl_parse_state *st, s_list *list)
+{
+ void *ctx = st;
+ if (list->length() != 3) {
+ ir_read_error(st, list, "expected (constant <type> (...))");
+ return NULL;
+ }
+
+ s_expression *type_expr = (s_expression*) list->subexpressions.head->next;
+ const glsl_type *type = read_type(st, type_expr);
+ if (type == NULL)
+ return NULL;
+
+ s_list *values = SX_AS_LIST(type_expr->next);
+ if (values == NULL) {
+ ir_read_error(st, list, "expected (constant <type> (...))");
+ return NULL;
+ }
+
+ if (type->is_array()) {
+ const unsigned elements_supplied = values->length();
+ if (elements_supplied != type->length) {
+ ir_read_error(st, values, "expected exactly %u array elements, "
+ "given %u", type->length, elements_supplied);
+ return NULL;
+ }
+
+ exec_list elements;
+ foreach_iter(exec_list_iterator, it, values->subexpressions) {
+ s_expression *expr = (s_expression *) it.get();
+ s_list *elt = SX_AS_LIST(expr);
+ if (elt == NULL) {
+ ir_read_error(st, expr, "expected (constant ...) array element");
+ return NULL;
+ }
+
+ ir_constant *ir_elt = read_constant(st, elt);
+ if (ir_elt == NULL)
+ return NULL;
+ elements.push_tail(ir_elt);
+ }
+ return new(ctx) ir_constant(type, &elements);
+ }
+
+ const glsl_type *const base_type = type->get_base_type();
+
+ ir_constant_data data = { { 0 } };
+
+ // Read in list of values (at most 16).
+ int k = 0;
+ foreach_iter(exec_list_iterator, it, values->subexpressions) {
+ if (k >= 16) {
+ ir_read_error(st, values, "expected at most 16 numbers");
+ return NULL;
+ }
+
+ s_expression *expr = (s_expression*) it.get();
+
+ if (base_type->base_type == GLSL_TYPE_FLOAT) {
+ s_number *value = SX_AS_NUMBER(expr);
+ if (value == NULL) {
+ ir_read_error(st, values, "expected numbers");
+ return NULL;
+ }
+ data.f[k] = value->fvalue();
+ } else {
+ s_int *value = SX_AS_INT(expr);
+ if (value == NULL) {
+ ir_read_error(st, values, "expected integers");
+ return NULL;
+ }
+
+ switch (base_type->base_type) {
+ case GLSL_TYPE_UINT: {
+ data.u[k] = value->value();
+ break;
+ }
+ case GLSL_TYPE_INT: {
+ data.i[k] = value->value();
+ break;
+ }
+ case GLSL_TYPE_BOOL: {
+ data.b[k] = value->value();
+ break;
+ }
+ default:
+ ir_read_error(st, values, "unsupported constant type");
+ return NULL;
+ }
+ }
+ ++k;
+ }
+
+ return new(ctx) ir_constant(type, &data);
+}
+
+static ir_dereference *
+read_dereference(_mesa_glsl_parse_state *st, s_expression *expr)
+{
+ s_list *list = SX_AS_LIST(expr);
+ if (list == NULL || list->subexpressions.is_empty())
+ return NULL;
+
+ s_symbol *tag = SX_AS_SYMBOL(list->subexpressions.head);
+ assert(tag != NULL);
+
+ if (strcmp(tag->value(), "var_ref") == 0)
+ return read_var_ref(st, list);
+ if (strcmp(tag->value(), "array_ref") == 0)
+ return read_array_ref(st, list);
+ if (strcmp(tag->value(), "record_ref") == 0)
+ return read_record_ref(st, list);
+ return NULL;
+}
+
+static ir_dereference_variable *
+read_var_ref(_mesa_glsl_parse_state *st, s_list *list)
+{
+ void *ctx = st;
+ if (list->length() != 2) {
+ ir_read_error(st, list, "expected (var_ref <variable name>)");
+ return NULL;
+ }
+ s_symbol *var_name = SX_AS_SYMBOL(list->subexpressions.head->next);
+ if (var_name == NULL) {
+ ir_read_error(st, list, "expected (var_ref <variable name>)");
+ return NULL;
+ }
+
+ ir_variable *var = st->symbols->get_variable(var_name->value());
+ if (var == NULL) {
+ ir_read_error(st, list, "undeclared variable: %s", var_name->value());
+ return NULL;
+ }
+
+ return new(ctx) ir_dereference_variable(var);
+}
+
+static ir_dereference_array *
+read_array_ref(_mesa_glsl_parse_state *st, s_list *list)
+{
+ void *ctx = st;
+ if (list->length() != 3) {
+ ir_read_error(st, list, "expected (array_ref <rvalue> <index>)");
+ return NULL;
+ }
+
+ s_expression *subj_expr = (s_expression*) list->subexpressions.head->next;
+ ir_rvalue *subject = read_rvalue(st, subj_expr);
+ if (subject == NULL) {
+ ir_read_error(st, NULL, "when reading the subject of an array_ref");
+ return NULL;
+ }
+
+ s_expression *idx_expr = (s_expression*) subj_expr->next;
+ ir_rvalue *idx = read_rvalue(st, idx_expr);
+ return new(ctx) ir_dereference_array(subject, idx);
+}
+
+static ir_dereference_record *
+read_record_ref(_mesa_glsl_parse_state *st, s_list *list)
+{
+ void *ctx = st;
+ if (list->length() != 3) {
+ ir_read_error(st, list, "expected (record_ref <rvalue> <field>)");
+ return NULL;
+ }
+
+ s_expression *subj_expr = (s_expression*) list->subexpressions.head->next;
+ ir_rvalue *subject = read_rvalue(st, subj_expr);
+ if (subject == NULL) {
+ ir_read_error(st, NULL, "when reading the subject of a record_ref");
+ return NULL;
+ }
+
+ s_symbol *field = SX_AS_SYMBOL(subj_expr->next);
+ if (field == NULL) {
+ ir_read_error(st, list, "expected (record_ref ... <field name>)");
+ return NULL;
+ }
+ return new(ctx) ir_dereference_record(subject, field->value());
+}
+
+static bool
+valid_texture_list_length(ir_texture_opcode op, s_list *list)
+{
+ unsigned required_length = 7;
+ if (op == ir_txf)
+ required_length = 5;
+ else if (op == ir_tex)
+ required_length = 6;
+
+ return list->length() == required_length;
+}
+
+static ir_texture *
+read_texture(_mesa_glsl_parse_state *st, s_list *list)
+{
+ void *ctx = st;
+ s_symbol *tag = SX_AS_SYMBOL(list->subexpressions.head);
+ assert(tag != NULL);
+
+ ir_texture_opcode op = ir_texture::get_opcode(tag->value());
+ if (op == (ir_texture_opcode) -1)
+ return NULL;
+
+ if (!valid_texture_list_length(op, list)) {
+ ir_read_error(st, NULL, "invalid list size in (%s ...)", tag->value());
+ return NULL;
+ }
+
+ ir_texture *tex = new(ctx) ir_texture(op);
+
+ // Read sampler (must be a deref)
+ s_expression *sampler_expr = (s_expression *) tag->next;
+ ir_dereference *sampler = read_dereference(st, sampler_expr);
+ if (sampler == NULL) {
+ ir_read_error(st, NULL, "when reading sampler in (%s ...)", tag->value());
+ return NULL;
+ }
+ tex->set_sampler(sampler);
+
+ // Read coordinate (any rvalue)
+ s_expression *coordinate_expr = (s_expression *) sampler_expr->next;
+ tex->coordinate = read_rvalue(st, coordinate_expr);
+ if (tex->coordinate == NULL) {
+ ir_read_error(st, NULL, "when reading coordinate in (%s ...)",
+ tag->value());
+ return NULL;
+ }
+
+ // Read texel offset, i.e. (0 0 0)
+ s_list *offset_list = SX_AS_LIST(coordinate_expr->next);
+ if (offset_list == NULL || offset_list->length() != 3) {
+ ir_read_error(st, offset_list, "expected (<int> <int> <int>)");
+ return NULL;
+ }
+ s_int *offset_x = SX_AS_INT(offset_list->subexpressions.head);
+ s_int *offset_y = SX_AS_INT(offset_list->subexpressions.head->next);
+ s_int *offset_z = SX_AS_INT(offset_list->subexpressions.head->next->next);
+ if (offset_x == NULL || offset_y == NULL || offset_z == NULL) {
+ ir_read_error(st, offset_list, "expected (<int> <int> <int>)");
+ return NULL;
+ }
+ tex->offsets[0] = offset_x->value();
+ tex->offsets[1] = offset_y->value();
+ tex->offsets[2] = offset_z->value();
+
+ if (op == ir_txf) {
+ s_expression *lod_expr = (s_expression *) offset_list->next;
+ tex->lod_info.lod = read_rvalue(st, lod_expr);
+ if (tex->lod_info.lod == NULL) {
+ ir_read_error(st, NULL, "when reading LOD in (txf ...)");
+ return NULL;
+ }
+ } else {
+ s_expression *proj_expr = (s_expression *) offset_list->next;
+ s_int *proj_as_int = SX_AS_INT(proj_expr);
+ if (proj_as_int && proj_as_int->value() == 1) {
+ tex->projector = NULL;
+ } else {
+ tex->projector = read_rvalue(st, proj_expr);
+ if (tex->projector == NULL) {
+ ir_read_error(st, NULL, "when reading projective divide in (%s ..)",
+ tag->value());
+ return NULL;
+ }
+ }
+
+ s_list *shadow_list = SX_AS_LIST(proj_expr->next);
+ if (shadow_list == NULL) {
+ ir_read_error(st, NULL, "shadow comparitor must be a list");
+ return NULL;
+ }
+ if (shadow_list->subexpressions.is_empty()) {
+ tex->shadow_comparitor= NULL;
+ } else {
+ tex->shadow_comparitor = read_rvalue(st, shadow_list);
+ if (tex->shadow_comparitor == NULL) {
+ ir_read_error(st, NULL, "when reading shadow comparitor in (%s ..)",
+ tag->value());
+ return NULL;
+ }
+ }
+ s_expression *lod_expr = (s_expression *) shadow_list->next;
+
+ switch (op) {
+ case ir_txb:
+ tex->lod_info.bias = read_rvalue(st, lod_expr);
+ if (tex->lod_info.bias == NULL) {
+ ir_read_error(st, NULL, "when reading LOD bias in (txb ...)");
+ return NULL;
+ }
+ break;
+ case ir_txl:
+ tex->lod_info.lod = read_rvalue(st, lod_expr);
+ if (tex->lod_info.lod == NULL) {
+ ir_read_error(st, NULL, "when reading LOD in (txl ...)");
+ return NULL;
+ }
+ break;
+ case ir_txd: {
+ s_list *lod_list = SX_AS_LIST(lod_expr);
+ if (lod_list->length() != 2) {
+ ir_read_error(st, lod_expr, "expected (dPdx dPdy) in (txd ...)");
+ return NULL;
+ }
+ s_expression *dx_expr = (s_expression *) lod_list->subexpressions.head;
+ s_expression *dy_expr = (s_expression *) dx_expr->next;
+
+ tex->lod_info.grad.dPdx = read_rvalue(st, dx_expr);
+ if (tex->lod_info.grad.dPdx == NULL) {
+ ir_read_error(st, NULL, "when reading dPdx in (txd ...)");
+ return NULL;
+ }
+ tex->lod_info.grad.dPdy = read_rvalue(st, dy_expr);
+ if (tex->lod_info.grad.dPdy == NULL) {
+ ir_read_error(st, NULL, "when reading dPdy in (txd ...)");
+ return NULL;
+ }
+ break;
+ }
+ default:
+ // tex doesn't have any extra parameters and txf was handled earlier.
+ break;
+ };
+ }
+ return tex;
+}
diff --git a/mesalib/src/glsl/ir_set_program_inouts.cpp b/mesalib/src/glsl/ir_set_program_inouts.cpp
index b3f1cc0d8..fc789913f 100644
--- a/mesalib/src/glsl/ir_set_program_inouts.cpp
+++ b/mesalib/src/glsl/ir_set_program_inouts.cpp
@@ -1,167 +1,162 @@
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file ir_set_program_inouts.cpp
- *
- * Sets the InputsRead and OutputsWritten of Mesa programs.
- *
- * Mesa programs (gl_program, not gl_shader_program) have a set of
- * flags indicating which varyings are read and written. Computing
- * which are actually read from some sort of backend code can be
- * tricky when variable array indexing involved. So this pass
- * provides support for setting InputsRead and OutputsWritten right
- * from the GLSL IR.
- */
-
-extern "C" {
-#include "main/core.h" /* for struct gl_program */
-#include "program/hash_table.h"
-}
-#include "ir.h"
-#include "ir_visitor.h"
-#include "glsl_types.h"
-
-class ir_set_program_inouts_visitor : public ir_hierarchical_visitor {
-public:
- ir_set_program_inouts_visitor(struct gl_program *prog)
- {
- this->prog = prog;
- this->ht = hash_table_ctor(0,
- hash_table_pointer_hash,
- hash_table_pointer_compare);
- }
- ~ir_set_program_inouts_visitor()
- {
- hash_table_dtor(this->ht);
- }
-
- virtual ir_visitor_status visit_enter(ir_dereference_array *);
- virtual ir_visitor_status visit_enter(ir_function_signature *);
- virtual ir_visitor_status visit(ir_dereference_variable *);
- virtual ir_visitor_status visit(ir_variable *);
-
- struct gl_program *prog;
- struct hash_table *ht;
-};
-
-static void
-mark(struct gl_program *prog, ir_variable *var, int index)
-{
- /* As of GLSL 1.20, varyings can only be floats, floating-point
- * vectors or matrices, or arrays of them. For Mesa programs using
- * InputsRead/OutputsWritten, everything but matrices uses one
- * slot, while matrices use a slot per column. Presumably
- * something doing a more clever packing would use something other
- * than InputsRead/OutputsWritten.
- */
- const glsl_type *element_type;
- int element_size;
-
- if (var->type->is_array())
- element_type = var->type->fields.array;
- else
- element_type = var->type;
-
- if (element_type->is_matrix())
- element_size = element_type->matrix_columns;
- else
- element_size = 1;
-
- index *= element_size;
- for (int i = 0; i < element_size; i++) {
- if (var->mode == ir_var_in)
- prog->InputsRead |= BITFIELD64_BIT(var->location + index + i);
- else
- prog->OutputsWritten |= BITFIELD64_BIT(var->location + index + i);
- }
-}
-
-/* Default handler: Mark all the locations in the variable as used. */
-ir_visitor_status
-ir_set_program_inouts_visitor::visit(ir_dereference_variable *ir)
-{
- if (hash_table_find(this->ht, ir->var) == NULL)
- return visit_continue;
-
- if (ir->type->is_array()) {
- for (unsigned int i = 0; i < ir->type->length; i++) {
- mark(this->prog, ir->var, i);
- }
- } else {
- mark(this->prog, ir->var, 0);
- }
-
- return visit_continue;
-}
-
-ir_visitor_status
-ir_set_program_inouts_visitor::visit_enter(ir_dereference_array *ir)
-{
- ir_dereference_variable *deref_var;
- ir_constant *index = ir->array_index->as_constant();
- deref_var = ir->array->as_dereference_variable();
- ir_variable *var = NULL;
-
- /* Check that we're dereferencing a shader in or out */
- if (deref_var)
- var = (ir_variable *)hash_table_find(this->ht, deref_var->var);
-
- if (index && var) {
- mark(this->prog, var, index->value.i[0]);
- return visit_continue_with_parent;
- }
-
- return visit_continue;
-}
-
-ir_visitor_status
-ir_set_program_inouts_visitor::visit(ir_variable *ir)
-{
- if (ir->mode == ir_var_in ||
- ir->mode == ir_var_out) {
- hash_table_insert(this->ht, ir, ir);
- }
-
- return visit_continue;
-}
-
-ir_visitor_status
-ir_set_program_inouts_visitor::visit_enter(ir_function_signature *ir)
-{
- /* We don't want to descend into the function parameters and
- * consider them as shader inputs or outputs.
- */
- visit_list_elements(this, &ir->body);
- return visit_continue_with_parent;
-}
-
-void
-do_set_program_inouts(exec_list *instructions, struct gl_program *prog)
-{
- ir_set_program_inouts_visitor v(prog);
-
- prog->InputsRead = 0;
- prog->OutputsWritten = 0;
- visit_list_elements(&v, instructions);
-}
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file ir_set_program_inouts.cpp
+ *
+ * Sets the InputsRead and OutputsWritten of Mesa programs.
+ *
+ * Mesa programs (gl_program, not gl_shader_program) have a set of
+ * flags indicating which varyings are read and written. Computing
+ * which are actually read from some sort of backend code can be
+ * tricky when variable array indexing involved. So this pass
+ * provides support for setting InputsRead and OutputsWritten right
+ * from the GLSL IR.
+ */
+
+extern "C" {
+#include "main/core.h" /* for struct gl_program */
+#include "program/hash_table.h"
+}
+#include "ir.h"
+#include "ir_visitor.h"
+#include "glsl_types.h"
+
+class ir_set_program_inouts_visitor : public ir_hierarchical_visitor {
+public:
+ ir_set_program_inouts_visitor(struct gl_program *prog)
+ {
+ this->prog = prog;
+ this->ht = hash_table_ctor(0,
+ hash_table_pointer_hash,
+ hash_table_pointer_compare);
+ }
+ ~ir_set_program_inouts_visitor()
+ {
+ hash_table_dtor(this->ht);
+ }
+
+ virtual ir_visitor_status visit_enter(ir_dereference_array *);
+ virtual ir_visitor_status visit_enter(ir_function_signature *);
+ virtual ir_visitor_status visit(ir_dereference_variable *);
+ virtual ir_visitor_status visit(ir_variable *);
+
+ struct gl_program *prog;
+ struct hash_table *ht;
+};
+
+static void
+mark(struct gl_program *prog, ir_variable *var, int offset, int len)
+{
+ /* As of GLSL 1.20, varyings can only be floats, floating-point
+ * vectors or matrices, or arrays of them. For Mesa programs using
+ * InputsRead/OutputsWritten, everything but matrices uses one
+ * slot, while matrices use a slot per column. Presumably
+ * something doing a more clever packing would use something other
+ * than InputsRead/OutputsWritten.
+ */
+
+ for (int i = 0; i < len; i++) {
+ if (var->mode == ir_var_in)
+ prog->InputsRead |= BITFIELD64_BIT(var->location + offset + i);
+ else
+ prog->OutputsWritten |= BITFIELD64_BIT(var->location + offset + i);
+ }
+}
+
+/* Default handler: Mark all the locations in the variable as used. */
+ir_visitor_status
+ir_set_program_inouts_visitor::visit(ir_dereference_variable *ir)
+{
+ if (hash_table_find(this->ht, ir->var) == NULL)
+ return visit_continue;
+
+ if (ir->type->is_array()) {
+ for (unsigned int i = 0; i < ir->type->length; i++) {
+ mark(this->prog, ir->var, i,
+ ir->type->length * ir->type->fields.array->matrix_columns);
+ }
+ } else {
+ mark(this->prog, ir->var, 0, ir->type->matrix_columns);
+ }
+
+ return visit_continue;
+}
+
+ir_visitor_status
+ir_set_program_inouts_visitor::visit_enter(ir_dereference_array *ir)
+{
+ ir_dereference_variable *deref_var;
+ ir_constant *index = ir->array_index->as_constant();
+ deref_var = ir->array->as_dereference_variable();
+ ir_variable *var = NULL;
+
+ /* Check that we're dereferencing a shader in or out */
+ if (deref_var)
+ var = (ir_variable *)hash_table_find(this->ht, deref_var->var);
+
+ if (index && var) {
+ int width = 1;
+
+ if (deref_var->type->is_array() &&
+ deref_var->type->fields.array->is_matrix()) {
+ width = deref_var->type->fields.array->matrix_columns;
+ }
+
+ mark(this->prog, var, index->value.i[0] * width, width);
+ return visit_continue_with_parent;
+ }
+
+ return visit_continue;
+}
+
+ir_visitor_status
+ir_set_program_inouts_visitor::visit(ir_variable *ir)
+{
+ if (ir->mode == ir_var_in ||
+ ir->mode == ir_var_out) {
+ hash_table_insert(this->ht, ir, ir);
+ }
+
+ return visit_continue;
+}
+
+ir_visitor_status
+ir_set_program_inouts_visitor::visit_enter(ir_function_signature *ir)
+{
+ /* We don't want to descend into the function parameters and
+ * consider them as shader inputs or outputs.
+ */
+ visit_list_elements(this, &ir->body);
+ return visit_continue_with_parent;
+}
+
+void
+do_set_program_inouts(exec_list *instructions, struct gl_program *prog)
+{
+ ir_set_program_inouts_visitor v(prog);
+
+ prog->InputsRead = 0;
+ prog->OutputsWritten = 0;
+ visit_list_elements(&v, instructions);
+}
diff --git a/mesalib/src/glsl/ir_sub_to_add_neg.cpp b/mesalib/src/glsl/ir_sub_to_add_neg.cpp
deleted file mode 100644
index 7ed8c1495..000000000
--- a/mesalib/src/glsl/ir_sub_to_add_neg.cpp
+++ /dev/null
@@ -1,76 +0,0 @@
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file ir_sub_to_add_neg.cpp
- *
- * Breaks an ir_binop_sub expression down to add(op0, neg(op1))
- *
- * This simplifies expression reassociation, and for many backends
- * there is no subtract operation separate from adding the negation.
- * For backends with native subtract operations, they will probably
- * want to recognize add(op0, neg(op1)) or the other way around to
- * produce a subtract anyway.
- */
-
-#include "ir.h"
-
-class ir_sub_to_add_neg_visitor : public ir_hierarchical_visitor {
-public:
- ir_sub_to_add_neg_visitor()
- {
- this->progress = false;
- }
-
- ir_visitor_status visit_leave(ir_expression *);
-
- bool progress;
-};
-
-bool
-do_sub_to_add_neg(exec_list *instructions)
-{
- ir_sub_to_add_neg_visitor v;
-
- visit_list_elements(&v, instructions);
- return v.progress;
-}
-
-ir_visitor_status
-ir_sub_to_add_neg_visitor::visit_leave(ir_expression *ir)
-{
- if (ir->operation != ir_binop_sub)
- return visit_continue;
-
- void *mem_ctx = talloc_parent(ir);
-
- ir->operation = ir_binop_add;
- ir->operands[1] = new(mem_ctx) ir_expression(ir_unop_neg,
- ir->operands[1]->type,
- ir->operands[1],
- NULL);
-
- this->progress = true;
-
- return visit_continue;
-}
diff --git a/mesalib/src/glsl/ir_validate.cpp b/mesalib/src/glsl/ir_validate.cpp
index e35514aa6..9e2f7751c 100644
--- a/mesalib/src/glsl/ir_validate.cpp
+++ b/mesalib/src/glsl/ir_validate.cpp
@@ -1,452 +1,529 @@
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file ir_validate.cpp
- *
- * Attempts to verify that various invariants of the IR tree are true.
- *
- * In particular, at the moment it makes sure that no single
- * ir_instruction node except for ir_variable appears multiple times
- * in the ir tree. ir_variable does appear multiple times: Once as a
- * declaration in an exec_list, and multiple times as the endpoint of
- * a dereference chain.
- */
-
-#include <inttypes.h>
-#include "ir.h"
-#include "ir_hierarchical_visitor.h"
-#include "program/hash_table.h"
-#include "glsl_types.h"
-
-class ir_validate : public ir_hierarchical_visitor {
-public:
- ir_validate()
- {
- this->ht = hash_table_ctor(0, hash_table_pointer_hash,
- hash_table_pointer_compare);
-
- this->current_function = NULL;
-
- this->callback = ir_validate::validate_ir;
- this->data = ht;
- }
-
- ~ir_validate()
- {
- hash_table_dtor(this->ht);
- }
-
- virtual ir_visitor_status visit(ir_variable *v);
- virtual ir_visitor_status visit(ir_dereference_variable *ir);
- virtual ir_visitor_status visit(ir_if *ir);
-
- virtual ir_visitor_status visit_leave(ir_loop *ir);
- virtual ir_visitor_status visit_enter(ir_function *ir);
- virtual ir_visitor_status visit_leave(ir_function *ir);
- virtual ir_visitor_status visit_enter(ir_function_signature *ir);
-
- virtual ir_visitor_status visit_leave(ir_expression *ir);
-
- virtual ir_visitor_status visit_enter(ir_assignment *ir);
-
- static void validate_ir(ir_instruction *ir, void *data);
-
- ir_function *current_function;
-
- struct hash_table *ht;
-};
-
-
-ir_visitor_status
-ir_validate::visit(ir_dereference_variable *ir)
-{
- if ((ir->var == NULL) || (ir->var->as_variable() == NULL)) {
- printf("ir_dereference_variable @ %p does not specify a variable %p\n",
- (void *) ir, (void *) ir->var);
- abort();
- }
-
- if (hash_table_find(ht, ir->var) == NULL) {
- printf("ir_dereference_variable @ %p specifies undeclared variable "
- "`%s' @ %p\n",
- (void *) ir, ir->var->name, (void *) ir->var);
- abort();
- }
-
- this->validate_ir(ir, this->data);
-
- return visit_continue;
-}
-
-ir_visitor_status
-ir_validate::visit(ir_if *ir)
-{
- if (ir->condition->type != glsl_type::bool_type) {
- printf("ir_if condition %s type instead of bool.\n",
- ir->condition->type->name);
- ir->print();
- printf("\n");
- abort();
- }
-
- return visit_continue;
-}
-
-
-ir_visitor_status
-ir_validate::visit_leave(ir_loop *ir)
-{
- if (ir->counter != NULL) {
- if ((ir->from == NULL) || (ir->from == NULL) || (ir->increment == NULL)) {
- printf("ir_loop has invalid loop controls:\n"
- " counter: %p\n"
- " from: %p\n"
- " to: %p\n"
- " increment: %p\n",
- (void *) ir->counter, (void *) ir->from, (void *) ir->to,
- (void *) ir->increment);
- abort();
- }
-
- if ((ir->cmp < ir_binop_less) || (ir->cmp > ir_binop_nequal)) {
- printf("ir_loop has invalid comparitor %d\n", ir->cmp);
- abort();
- }
- } else {
- if ((ir->from != NULL) || (ir->from != NULL) || (ir->increment != NULL)) {
- printf("ir_loop has invalid loop controls:\n"
- " counter: %p\n"
- " from: %p\n"
- " to: %p\n"
- " increment: %p\n",
- (void *) ir->counter, (void *) ir->from, (void *) ir->to,
- (void *) ir->increment);
- abort();
- }
- }
-
- return visit_continue;
-}
-
-
-ir_visitor_status
-ir_validate::visit_enter(ir_function *ir)
-{
- /* Function definitions cannot be nested.
- */
- if (this->current_function != NULL) {
- printf("Function definition nested inside another function "
- "definition:\n");
- printf("%s %p inside %s %p\n",
- ir->name, (void *) ir,
- this->current_function->name, (void *) this->current_function);
- abort();
- }
-
- /* Store the current function hierarchy being traversed. This is used
- * by the function signature visitor to ensure that the signatures are
- * linked with the correct functions.
- */
- this->current_function = ir;
-
- this->validate_ir(ir, this->data);
-
- return visit_continue;
-}
-
-ir_visitor_status
-ir_validate::visit_leave(ir_function *ir)
-{
- assert(talloc_parent(ir->name) == ir);
-
- this->current_function = NULL;
- return visit_continue;
-}
-
-ir_visitor_status
-ir_validate::visit_enter(ir_function_signature *ir)
-{
- if (this->current_function != ir->function()) {
- printf("Function signature nested inside wrong function "
- "definition:\n");
- printf("%p inside %s %p instead of %s %p\n",
- (void *) ir,
- this->current_function->name, (void *) this->current_function,
- ir->function_name(), (void *) ir->function());
- abort();
- }
-
- this->validate_ir(ir, this->data);
-
- return visit_continue;
-}
-
-ir_visitor_status
-ir_validate::visit_leave(ir_expression *ir)
-{
- switch (ir->operation) {
- case ir_unop_bit_not:
- assert(ir->operands[0]->type == ir->type);
- break;
- case ir_unop_logic_not:
- assert(ir->type->base_type == GLSL_TYPE_BOOL);
- assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL);
- break;
-
- case ir_unop_neg:
- case ir_unop_abs:
- case ir_unop_sign:
- case ir_unop_rcp:
- case ir_unop_rsq:
- case ir_unop_sqrt:
- assert(ir->type == ir->operands[0]->type);
- break;
-
- case ir_unop_exp:
- case ir_unop_log:
- case ir_unop_exp2:
- case ir_unop_log2:
- assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
- assert(ir->type == ir->operands[0]->type);
- break;
-
- case ir_unop_f2i:
- assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
- assert(ir->type->base_type == GLSL_TYPE_INT);
- break;
- case ir_unop_i2f:
- assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT);
- assert(ir->type->base_type == GLSL_TYPE_FLOAT);
- break;
- case ir_unop_f2b:
- assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
- assert(ir->type->base_type == GLSL_TYPE_BOOL);
- break;
- case ir_unop_b2f:
- assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL);
- assert(ir->type->base_type == GLSL_TYPE_FLOAT);
- break;
- case ir_unop_i2b:
- assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT);
- assert(ir->type->base_type == GLSL_TYPE_BOOL);
- break;
- case ir_unop_b2i:
- assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL);
- assert(ir->type->base_type == GLSL_TYPE_INT);
- break;
- case ir_unop_u2f:
- assert(ir->operands[0]->type->base_type == GLSL_TYPE_UINT);
- assert(ir->type->base_type == GLSL_TYPE_FLOAT);
- break;
-
- case ir_unop_any:
- assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL);
- assert(ir->type == glsl_type::bool_type);
- break;
-
- case ir_unop_trunc:
- case ir_unop_ceil:
- case ir_unop_floor:
- case ir_unop_fract:
- case ir_unop_sin:
- case ir_unop_cos:
- case ir_unop_dFdx:
- case ir_unop_dFdy:
- assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
- assert(ir->operands[0]->type == ir->type);
- break;
-
- case ir_unop_noise:
- /* XXX what can we assert here? */
- break;
-
- case ir_binop_add:
- case ir_binop_sub:
- case ir_binop_mul:
- case ir_binop_div:
- case ir_binop_mod:
- case ir_binop_min:
- case ir_binop_max:
- case ir_binop_pow:
- if (ir->operands[0]->type->is_scalar())
- assert(ir->operands[1]->type == ir->type);
- else if (ir->operands[1]->type->is_scalar())
- assert(ir->operands[0]->type == ir->type);
- else if (ir->operands[0]->type->is_vector() &&
- ir->operands[1]->type->is_vector()) {
- assert(ir->operands[0]->type == ir->operands[1]->type);
- assert(ir->operands[0]->type == ir->type);
- }
- break;
-
- case ir_binop_less:
- case ir_binop_greater:
- case ir_binop_lequal:
- case ir_binop_gequal:
- case ir_binop_equal:
- case ir_binop_nequal:
- /* The semantics of the IR operators differ from the GLSL <, >, <=, >=,
- * ==, and != operators. The IR operators perform a component-wise
- * comparison on scalar or vector types and return a boolean scalar or
- * vector type of the same size.
- */
- assert(ir->type->base_type == GLSL_TYPE_BOOL);
- assert(ir->operands[0]->type == ir->operands[1]->type);
- assert(ir->operands[0]->type->is_vector()
- || ir->operands[0]->type->is_scalar());
- assert(ir->operands[0]->type->vector_elements
- == ir->type->vector_elements);
- break;
-
- case ir_binop_all_equal:
- case ir_binop_any_nequal:
- /* GLSL == and != operate on scalars, vectors, matrices and arrays, and
- * return a scalar boolean. The IR matches that.
- */
- assert(ir->type == glsl_type::bool_type);
- assert(ir->operands[0]->type == ir->operands[1]->type);
- break;
-
- case ir_binop_lshift:
- case ir_binop_rshift:
- case ir_binop_bit_and:
- case ir_binop_bit_xor:
- case ir_binop_bit_or:
- assert(ir->operands[0]->type == ir->operands[1]->type);
- assert(ir->type == ir->operands[0]->type);
- assert(ir->type->base_type == GLSL_TYPE_INT ||
- ir->type->base_type == GLSL_TYPE_UINT);
- break;
-
- case ir_binop_logic_and:
- case ir_binop_logic_xor:
- case ir_binop_logic_or:
- assert(ir->type == glsl_type::bool_type);
- assert(ir->operands[0]->type == glsl_type::bool_type);
- assert(ir->operands[1]->type == glsl_type::bool_type);
- break;
-
- case ir_binop_dot:
- assert(ir->type == glsl_type::float_type);
- assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
- assert(ir->operands[0]->type->is_vector());
- assert(ir->operands[0]->type == ir->operands[1]->type);
- break;
-
- case ir_binop_cross:
- assert(ir->operands[0]->type == glsl_type::vec3_type);
- assert(ir->operands[1]->type == glsl_type::vec3_type);
- assert(ir->type == glsl_type::vec3_type);
- break;
- }
-
- return visit_continue;
-}
-
-ir_visitor_status
-ir_validate::visit(ir_variable *ir)
-{
- /* An ir_variable is the one thing that can (and will) appear multiple times
- * in an IR tree. It is added to the hashtable so that it can be used
- * in the ir_dereference_variable handler to ensure that a variable is
- * declared before it is dereferenced.
- */
- if (ir->name)
- assert(talloc_parent(ir->name) == ir);
-
- hash_table_insert(ht, ir, ir);
- return visit_continue;
-}
-
-ir_visitor_status
-ir_validate::visit_enter(ir_assignment *ir)
-{
- const ir_dereference *const lhs = ir->lhs;
- if (lhs->type->is_scalar() || lhs->type->is_vector()) {
- if (ir->write_mask == 0) {
- printf("Assignment LHS is %s, but write mask is 0:\n",
- lhs->type->is_scalar() ? "scalar" : "vector");
- ir->print();
- abort();
- }
-
- int lhs_components = 0;
- for (int i = 0; i < 4; i++) {
- if (ir->write_mask & (1 << i))
- lhs_components++;
- }
-
- if (lhs_components != ir->rhs->type->vector_elements) {
- printf("Assignment count of LHS write mask channels enabled not\n"
- "matching RHS vector size (%d LHS, %d RHS).\n",
- lhs_components, ir->rhs->type->vector_elements);
- ir->print();
- abort();
- }
- }
-
- this->validate_ir(ir, this->data);
-
- return visit_continue;
-}
-
-void
-ir_validate::validate_ir(ir_instruction *ir, void *data)
-{
- struct hash_table *ht = (struct hash_table *) data;
-
- if (hash_table_find(ht, ir)) {
- printf("Instruction node present twice in ir tree:\n");
- ir->print();
- printf("\n");
- abort();
- }
- hash_table_insert(ht, ir, ir);
-}
-
-void
-check_node_type(ir_instruction *ir, void *data)
-{
- (void) data;
-
- if (ir->ir_type <= ir_type_unset || ir->ir_type >= ir_type_max) {
- printf("Instruction node with unset type\n");
- ir->print(); printf("\n");
- }
- assert(ir->type != glsl_type::error_type);
-}
-
-void
-validate_ir_tree(exec_list *instructions)
-{
- ir_validate v;
-
- v.run(instructions);
-
- foreach_iter(exec_list_iterator, iter, *instructions) {
- ir_instruction *ir = (ir_instruction *)iter.get();
-
- visit_tree(ir, check_node_type, NULL);
- }
-}
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file ir_validate.cpp
+ *
+ * Attempts to verify that various invariants of the IR tree are true.
+ *
+ * In particular, at the moment it makes sure that no single
+ * ir_instruction node except for ir_variable appears multiple times
+ * in the ir tree. ir_variable does appear multiple times: Once as a
+ * declaration in an exec_list, and multiple times as the endpoint of
+ * a dereference chain.
+ */
+
+#include <inttypes.h>
+#include "ir.h"
+#include "ir_hierarchical_visitor.h"
+#include "program/hash_table.h"
+#include "glsl_types.h"
+
+class ir_validate : public ir_hierarchical_visitor {
+public:
+ ir_validate()
+ {
+ this->ht = hash_table_ctor(0, hash_table_pointer_hash,
+ hash_table_pointer_compare);
+
+ this->current_function = NULL;
+
+ this->callback = ir_validate::validate_ir;
+ this->data = ht;
+ }
+
+ ~ir_validate()
+ {
+ hash_table_dtor(this->ht);
+ }
+
+ virtual ir_visitor_status visit(ir_variable *v);
+ virtual ir_visitor_status visit(ir_dereference_variable *ir);
+ virtual ir_visitor_status visit(ir_if *ir);
+
+ virtual ir_visitor_status visit_leave(ir_loop *ir);
+ virtual ir_visitor_status visit_enter(ir_function *ir);
+ virtual ir_visitor_status visit_leave(ir_function *ir);
+ virtual ir_visitor_status visit_enter(ir_function_signature *ir);
+
+ virtual ir_visitor_status visit_leave(ir_expression *ir);
+ virtual ir_visitor_status visit_leave(ir_swizzle *ir);
+
+ virtual ir_visitor_status visit_enter(ir_assignment *ir);
+
+ static void validate_ir(ir_instruction *ir, void *data);
+
+ ir_function *current_function;
+
+ struct hash_table *ht;
+};
+
+
+ir_visitor_status
+ir_validate::visit(ir_dereference_variable *ir)
+{
+ if ((ir->var == NULL) || (ir->var->as_variable() == NULL)) {
+ printf("ir_dereference_variable @ %p does not specify a variable %p\n",
+ (void *) ir, (void *) ir->var);
+ abort();
+ }
+
+ if (hash_table_find(ht, ir->var) == NULL) {
+ printf("ir_dereference_variable @ %p specifies undeclared variable "
+ "`%s' @ %p\n",
+ (void *) ir, ir->var->name, (void *) ir->var);
+ abort();
+ }
+
+ this->validate_ir(ir, this->data);
+
+ return visit_continue;
+}
+
+ir_visitor_status
+ir_validate::visit(ir_if *ir)
+{
+ if (ir->condition->type != glsl_type::bool_type) {
+ printf("ir_if condition %s type instead of bool.\n",
+ ir->condition->type->name);
+ ir->print();
+ printf("\n");
+ abort();
+ }
+
+ return visit_continue;
+}
+
+
+ir_visitor_status
+ir_validate::visit_leave(ir_loop *ir)
+{
+ if (ir->counter != NULL) {
+ if ((ir->from == NULL) || (ir->from == NULL) || (ir->increment == NULL)) {
+ printf("ir_loop has invalid loop controls:\n"
+ " counter: %p\n"
+ " from: %p\n"
+ " to: %p\n"
+ " increment: %p\n",
+ (void *) ir->counter, (void *) ir->from, (void *) ir->to,
+ (void *) ir->increment);
+ abort();
+ }
+
+ if ((ir->cmp < ir_binop_less) || (ir->cmp > ir_binop_nequal)) {
+ printf("ir_loop has invalid comparitor %d\n", ir->cmp);
+ abort();
+ }
+ } else {
+ if ((ir->from != NULL) || (ir->from != NULL) || (ir->increment != NULL)) {
+ printf("ir_loop has invalid loop controls:\n"
+ " counter: %p\n"
+ " from: %p\n"
+ " to: %p\n"
+ " increment: %p\n",
+ (void *) ir->counter, (void *) ir->from, (void *) ir->to,
+ (void *) ir->increment);
+ abort();
+ }
+ }
+
+ return visit_continue;
+}
+
+
+ir_visitor_status
+ir_validate::visit_enter(ir_function *ir)
+{
+ /* Function definitions cannot be nested.
+ */
+ if (this->current_function != NULL) {
+ printf("Function definition nested inside another function "
+ "definition:\n");
+ printf("%s %p inside %s %p\n",
+ ir->name, (void *) ir,
+ this->current_function->name, (void *) this->current_function);
+ abort();
+ }
+
+ /* Store the current function hierarchy being traversed. This is used
+ * by the function signature visitor to ensure that the signatures are
+ * linked with the correct functions.
+ */
+ this->current_function = ir;
+
+ this->validate_ir(ir, this->data);
+
+ return visit_continue;
+}
+
+ir_visitor_status
+ir_validate::visit_leave(ir_function *ir)
+{
+ assert(talloc_parent(ir->name) == ir);
+
+ this->current_function = NULL;
+ return visit_continue;
+}
+
+ir_visitor_status
+ir_validate::visit_enter(ir_function_signature *ir)
+{
+ if (this->current_function != ir->function()) {
+ printf("Function signature nested inside wrong function "
+ "definition:\n");
+ printf("%p inside %s %p instead of %s %p\n",
+ (void *) ir,
+ this->current_function->name, (void *) this->current_function,
+ ir->function_name(), (void *) ir->function());
+ abort();
+ }
+
+ this->validate_ir(ir, this->data);
+
+ return visit_continue;
+}
+
+ir_visitor_status
+ir_validate::visit_leave(ir_expression *ir)
+{
+ switch (ir->operation) {
+ case ir_unop_bit_not:
+ assert(ir->operands[0]->type == ir->type);
+ break;
+ case ir_unop_logic_not:
+ assert(ir->type->base_type == GLSL_TYPE_BOOL);
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL);
+ break;
+
+ case ir_unop_neg:
+ case ir_unop_abs:
+ case ir_unop_sign:
+ case ir_unop_rcp:
+ case ir_unop_rsq:
+ case ir_unop_sqrt:
+ assert(ir->type == ir->operands[0]->type);
+ break;
+
+ case ir_unop_exp:
+ case ir_unop_log:
+ case ir_unop_exp2:
+ case ir_unop_log2:
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
+ assert(ir->type == ir->operands[0]->type);
+ break;
+
+ case ir_unop_f2i:
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
+ assert(ir->type->base_type == GLSL_TYPE_INT);
+ break;
+ case ir_unop_i2f:
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT);
+ assert(ir->type->base_type == GLSL_TYPE_FLOAT);
+ break;
+ case ir_unop_f2b:
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
+ assert(ir->type->base_type == GLSL_TYPE_BOOL);
+ break;
+ case ir_unop_b2f:
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL);
+ assert(ir->type->base_type == GLSL_TYPE_FLOAT);
+ break;
+ case ir_unop_i2b:
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT);
+ assert(ir->type->base_type == GLSL_TYPE_BOOL);
+ break;
+ case ir_unop_b2i:
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL);
+ assert(ir->type->base_type == GLSL_TYPE_INT);
+ break;
+ case ir_unop_u2f:
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_UINT);
+ assert(ir->type->base_type == GLSL_TYPE_FLOAT);
+ break;
+
+ case ir_unop_any:
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL);
+ assert(ir->type == glsl_type::bool_type);
+ break;
+
+ case ir_unop_trunc:
+ case ir_unop_round_even:
+ case ir_unop_ceil:
+ case ir_unop_floor:
+ case ir_unop_fract:
+ case ir_unop_sin:
+ case ir_unop_cos:
+ case ir_unop_sin_reduced:
+ case ir_unop_cos_reduced:
+ case ir_unop_dFdx:
+ case ir_unop_dFdy:
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
+ assert(ir->operands[0]->type == ir->type);
+ break;
+
+ case ir_unop_noise:
+ /* XXX what can we assert here? */
+ break;
+
+ case ir_binop_add:
+ case ir_binop_sub:
+ case ir_binop_mul:
+ case ir_binop_div:
+ case ir_binop_mod:
+ case ir_binop_min:
+ case ir_binop_max:
+ case ir_binop_pow:
+ if (ir->operands[0]->type->is_scalar())
+ assert(ir->operands[1]->type == ir->type);
+ else if (ir->operands[1]->type->is_scalar())
+ assert(ir->operands[0]->type == ir->type);
+ else if (ir->operands[0]->type->is_vector() &&
+ ir->operands[1]->type->is_vector()) {
+ assert(ir->operands[0]->type == ir->operands[1]->type);
+ assert(ir->operands[0]->type == ir->type);
+ }
+ break;
+
+ case ir_binop_less:
+ case ir_binop_greater:
+ case ir_binop_lequal:
+ case ir_binop_gequal:
+ case ir_binop_equal:
+ case ir_binop_nequal:
+ /* The semantics of the IR operators differ from the GLSL <, >, <=, >=,
+ * ==, and != operators. The IR operators perform a component-wise
+ * comparison on scalar or vector types and return a boolean scalar or
+ * vector type of the same size.
+ */
+ assert(ir->type->base_type == GLSL_TYPE_BOOL);
+ assert(ir->operands[0]->type == ir->operands[1]->type);
+ assert(ir->operands[0]->type->is_vector()
+ || ir->operands[0]->type->is_scalar());
+ assert(ir->operands[0]->type->vector_elements
+ == ir->type->vector_elements);
+ break;
+
+ case ir_binop_all_equal:
+ case ir_binop_any_nequal:
+ /* GLSL == and != operate on scalars, vectors, matrices and arrays, and
+ * return a scalar boolean. The IR matches that.
+ */
+ assert(ir->type == glsl_type::bool_type);
+ assert(ir->operands[0]->type == ir->operands[1]->type);
+ break;
+
+ case ir_binop_lshift:
+ case ir_binop_rshift:
+ assert(ir->operands[0]->type->is_integer() &&
+ ir->operands[1]->type->is_integer());
+ if (ir->operands[0]->type->is_scalar()) {
+ assert(ir->operands[1]->type->is_scalar());
+ }
+ if (ir->operands[0]->type->is_vector() &&
+ ir->operands[1]->type->is_vector()) {
+ assert(ir->operands[0]->type->components() ==
+ ir->operands[1]->type->components());
+ }
+ assert(ir->type == ir->operands[0]->type);
+ break;
+
+ case ir_binop_bit_and:
+ case ir_binop_bit_xor:
+ case ir_binop_bit_or:
+ assert(ir->operands[0]->type->base_type ==
+ ir->operands[1]->type->base_type);
+ assert(ir->type->is_integer());
+ if (ir->operands[0]->type->is_vector() &&
+ ir->operands[1]->type->is_vector()) {
+ assert(ir->operands[0]->type->vector_elements ==
+ ir->operands[1]->type->vector_elements);
+ }
+ break;
+
+ case ir_binop_logic_and:
+ case ir_binop_logic_xor:
+ case ir_binop_logic_or:
+ assert(ir->type == glsl_type::bool_type);
+ assert(ir->operands[0]->type == glsl_type::bool_type);
+ assert(ir->operands[1]->type == glsl_type::bool_type);
+ break;
+
+ case ir_binop_dot:
+ assert(ir->type == glsl_type::float_type);
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
+ assert(ir->operands[0]->type->is_vector());
+ assert(ir->operands[0]->type == ir->operands[1]->type);
+ break;
+
+ case ir_quadop_vector:
+ /* The vector operator collects some number of scalars and generates a
+ * vector from them.
+ *
+ * - All of the operands must be scalar.
+ * - Number of operands must matche the size of the resulting vector.
+ * - Base type of the operands must match the base type of the result.
+ */
+ assert(ir->type->is_vector());
+ switch (ir->type->vector_elements) {
+ case 2:
+ assert(ir->operands[0]->type->is_scalar());
+ assert(ir->operands[0]->type->base_type == ir->type->base_type);
+ assert(ir->operands[1]->type->is_scalar());
+ assert(ir->operands[1]->type->base_type == ir->type->base_type);
+ assert(ir->operands[2] == NULL);
+ assert(ir->operands[3] == NULL);
+ break;
+ case 3:
+ assert(ir->operands[0]->type->is_scalar());
+ assert(ir->operands[0]->type->base_type == ir->type->base_type);
+ assert(ir->operands[1]->type->is_scalar());
+ assert(ir->operands[1]->type->base_type == ir->type->base_type);
+ assert(ir->operands[2]->type->is_scalar());
+ assert(ir->operands[2]->type->base_type == ir->type->base_type);
+ assert(ir->operands[3] == NULL);
+ break;
+ case 4:
+ assert(ir->operands[0]->type->is_scalar());
+ assert(ir->operands[0]->type->base_type == ir->type->base_type);
+ assert(ir->operands[1]->type->is_scalar());
+ assert(ir->operands[1]->type->base_type == ir->type->base_type);
+ assert(ir->operands[2]->type->is_scalar());
+ assert(ir->operands[2]->type->base_type == ir->type->base_type);
+ assert(ir->operands[3]->type->is_scalar());
+ assert(ir->operands[3]->type->base_type == ir->type->base_type);
+ break;
+ default:
+ /* The is_vector assertion above should prevent execution from ever
+ * getting here.
+ */
+ assert(!"Should not get here.");
+ break;
+ }
+ }
+
+ return visit_continue;
+}
+
+ir_visitor_status
+ir_validate::visit_leave(ir_swizzle *ir)
+{
+ int chans[4] = {ir->mask.x, ir->mask.y, ir->mask.z, ir->mask.w};
+
+ for (unsigned int i = 0; i < ir->type->vector_elements; i++) {
+ if (chans[i] >= ir->val->type->vector_elements) {
+ printf("ir_swizzle @ %p specifies a channel not present "
+ "in the value.\n", (void *) ir);
+ ir->print();
+ abort();
+ }
+ }
+
+ return visit_continue;
+}
+
+ir_visitor_status
+ir_validate::visit(ir_variable *ir)
+{
+ /* An ir_variable is the one thing that can (and will) appear multiple times
+ * in an IR tree. It is added to the hashtable so that it can be used
+ * in the ir_dereference_variable handler to ensure that a variable is
+ * declared before it is dereferenced.
+ */
+ if (ir->name)
+ assert(talloc_parent(ir->name) == ir);
+
+ hash_table_insert(ht, ir, ir);
+ return visit_continue;
+}
+
+ir_visitor_status
+ir_validate::visit_enter(ir_assignment *ir)
+{
+ const ir_dereference *const lhs = ir->lhs;
+ if (lhs->type->is_scalar() || lhs->type->is_vector()) {
+ if (ir->write_mask == 0) {
+ printf("Assignment LHS is %s, but write mask is 0:\n",
+ lhs->type->is_scalar() ? "scalar" : "vector");
+ ir->print();
+ abort();
+ }
+
+ int lhs_components = 0;
+ for (int i = 0; i < 4; i++) {
+ if (ir->write_mask & (1 << i))
+ lhs_components++;
+ }
+
+ if (lhs_components != ir->rhs->type->vector_elements) {
+ printf("Assignment count of LHS write mask channels enabled not\n"
+ "matching RHS vector size (%d LHS, %d RHS).\n",
+ lhs_components, ir->rhs->type->vector_elements);
+ ir->print();
+ abort();
+ }
+ }
+
+ this->validate_ir(ir, this->data);
+
+ return visit_continue;
+}
+
+void
+ir_validate::validate_ir(ir_instruction *ir, void *data)
+{
+ struct hash_table *ht = (struct hash_table *) data;
+
+ if (hash_table_find(ht, ir)) {
+ printf("Instruction node present twice in ir tree:\n");
+ ir->print();
+ printf("\n");
+ abort();
+ }
+ hash_table_insert(ht, ir, ir);
+}
+
+void
+check_node_type(ir_instruction *ir, void *data)
+{
+ (void) data;
+
+ if (ir->ir_type <= ir_type_unset || ir->ir_type >= ir_type_max) {
+ printf("Instruction node with unset type\n");
+ ir->print(); printf("\n");
+ }
+ assert(ir->type != glsl_type::error_type);
+}
+
+void
+validate_ir_tree(exec_list *instructions)
+{
+ ir_validate v;
+
+ v.run(instructions);
+
+ foreach_iter(exec_list_iterator, iter, *instructions) {
+ ir_instruction *ir = (ir_instruction *)iter.get();
+
+ visit_tree(ir, check_node_type, NULL);
+ }
+}
diff --git a/mesalib/src/glsl/ir_variable.cpp b/mesalib/src/glsl/ir_variable.cpp
index 1eff740ef..f99632b48 100644
--- a/mesalib/src/glsl/ir_variable.cpp
+++ b/mesalib/src/glsl/ir_variable.cpp
@@ -1,493 +1,508 @@
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-#include "ir.h"
-#include "glsl_parser_extras.h"
-#include "glsl_symbol_table.h"
-#include "builtin_variables.h"
-
-static void generate_ARB_draw_buffers_variables(exec_list *,
- struct _mesa_glsl_parse_state *,
- bool, _mesa_glsl_parser_targets);
-
-static ir_variable *
-add_variable(const char *name, enum ir_variable_mode mode, int slot,
- const glsl_type *type, exec_list *instructions,
- glsl_symbol_table *symtab)
-{
- ir_variable *var = new(symtab) ir_variable(type, name, mode);
-
- switch (var->mode) {
- case ir_var_auto:
- case ir_var_in:
- case ir_var_uniform:
- var->read_only = true;
- break;
- case ir_var_inout:
- case ir_var_out:
- break;
- default:
- assert(0);
- break;
- }
-
- var->location = slot;
-
- /* Once the variable is created an initialized, add it to the symbol table
- * and add the declaration to the IR stream.
- */
- instructions->push_tail(var);
-
- symtab->add_variable(var->name, var);
- return var;
-}
-
-static ir_variable *
-add_uniform(exec_list *instructions,
- struct _mesa_glsl_parse_state *state,
- const char *name, const glsl_type *type)
-{
- return add_variable(name, ir_var_uniform, -1, type, instructions,
- state->symbols);
-}
-
-static void
-add_builtin_variable(const builtin_variable *proto, exec_list *instructions,
- glsl_symbol_table *symtab)
-{
- /* Create a new variable declaration from the description supplied by
- * the caller.
- */
- const glsl_type *const type = symtab->get_type(proto->type);
-
- assert(type != NULL);
-
- add_variable(proto->name, proto->mode, proto->slot, type, instructions,
- symtab);
-}
-
-static void
-add_builtin_constant(exec_list *instructions,
- struct _mesa_glsl_parse_state *state,
- const char *name, int value)
-{
- ir_variable *const var = add_variable(name, ir_var_auto,
- -1, glsl_type::int_type,
- instructions, state->symbols);
- var->constant_value = new(var) ir_constant(value);
-}
-
-/* Several constants in GLSL ES have different names than normal desktop GLSL.
- * Therefore, this function should only be called on the ES path.
- */
-static void
-generate_100ES_uniforms(exec_list *instructions,
- struct _mesa_glsl_parse_state *state)
-{
- add_builtin_constant(instructions, state, "gl_MaxVertexAttribs",
- state->Const.MaxVertexAttribs);
- add_builtin_constant(instructions, state, "gl_MaxVertexUniformVectors",
- state->Const.MaxVertexUniformComponents);
- add_builtin_constant(instructions, state, "gl_MaxVaryingVectors",
- state->Const.MaxVaryingFloats / 4);
- add_builtin_constant(instructions, state, "gl_MaxVertexTextureImageUnits",
- state->Const.MaxVertexTextureImageUnits);
- add_builtin_constant(instructions, state, "gl_MaxCombinedTextureImageUnits",
- state->Const.MaxCombinedTextureImageUnits);
- add_builtin_constant(instructions, state, "gl_MaxTextureImageUnits",
- state->Const.MaxTextureImageUnits);
- add_builtin_constant(instructions, state, "gl_MaxFragmentUniformVectors",
- state->Const.MaxFragmentUniformComponents);
-
- add_uniform(instructions, state, "gl_DepthRange",
- state->symbols->get_type("gl_DepthRangeParameters"));
-}
-
-static void
-generate_110_uniforms(exec_list *instructions,
- struct _mesa_glsl_parse_state *state)
-{
- for (unsigned i = 0
- ; i < Elements(builtin_110_deprecated_uniforms)
- ; i++) {
- add_builtin_variable(& builtin_110_deprecated_uniforms[i],
- instructions, state->symbols);
- }
-
- add_builtin_constant(instructions, state, "gl_MaxLights",
- state->Const.MaxLights);
- add_builtin_constant(instructions, state, "gl_MaxClipPlanes",
- state->Const.MaxClipPlanes);
- add_builtin_constant(instructions, state, "gl_MaxTextureUnits",
- state->Const.MaxTextureUnits);
- add_builtin_constant(instructions, state, "gl_MaxTextureCoords",
- state->Const.MaxTextureCoords);
- add_builtin_constant(instructions, state, "gl_MaxVertexAttribs",
- state->Const.MaxVertexAttribs);
- add_builtin_constant(instructions, state, "gl_MaxVertexUniformComponents",
- state->Const.MaxVertexUniformComponents);
- add_builtin_constant(instructions, state, "gl_MaxVaryingFloats",
- state->Const.MaxVaryingFloats);
- add_builtin_constant(instructions, state, "gl_MaxVertexTextureImageUnits",
- state->Const.MaxVertexTextureImageUnits);
- add_builtin_constant(instructions, state, "gl_MaxCombinedTextureImageUnits",
- state->Const.MaxCombinedTextureImageUnits);
- add_builtin_constant(instructions, state, "gl_MaxTextureImageUnits",
- state->Const.MaxTextureImageUnits);
- add_builtin_constant(instructions, state, "gl_MaxFragmentUniformComponents",
- state->Const.MaxFragmentUniformComponents);
-
- const glsl_type *const mat4_array_type =
- glsl_type::get_array_instance(glsl_type::mat4_type,
- state->Const.MaxTextureCoords);
-
- add_uniform(instructions, state, "gl_TextureMatrix", mat4_array_type);
- add_uniform(instructions, state, "gl_TextureMatrixInverse", mat4_array_type);
- add_uniform(instructions, state, "gl_TextureMatrixTranspose", mat4_array_type);
- add_uniform(instructions, state, "gl_TextureMatrixInverseTranspose", mat4_array_type);
-
- add_uniform(instructions, state, "gl_DepthRange",
- state->symbols->get_type("gl_DepthRangeParameters"));
-
- add_uniform(instructions, state, "gl_ClipPlane",
- glsl_type::get_array_instance(glsl_type::vec4_type,
- state->Const.MaxClipPlanes));
- add_uniform(instructions, state, "gl_Point",
- state->symbols->get_type("gl_PointParameters"));
-
- const glsl_type *const material_parameters_type =
- state->symbols->get_type("gl_MaterialParameters");
- add_uniform(instructions, state, "gl_FrontMaterial", material_parameters_type);
- add_uniform(instructions, state, "gl_BackMaterial", material_parameters_type);
-
- const glsl_type *const light_source_array_type =
- glsl_type::get_array_instance(state->symbols->get_type("gl_LightSourceParameters"), state->Const.MaxLights);
-
- add_uniform(instructions, state, "gl_LightSource", light_source_array_type);
-
- const glsl_type *const light_model_products_type =
- state->symbols->get_type("gl_LightModelProducts");
- add_uniform(instructions, state, "gl_FrontLightModelProduct",
- light_model_products_type);
- add_uniform(instructions, state, "gl_BackLightModelProduct",
- light_model_products_type);
-
- const glsl_type *const light_products_type =
- glsl_type::get_array_instance(state->symbols->get_type("gl_LightProducts"),
- state->Const.MaxLights);
- add_uniform(instructions, state, "gl_FrontLightProduct", light_products_type);
- add_uniform(instructions, state, "gl_BackLightProduct", light_products_type);
-
- add_uniform(instructions, state, "gl_TextureEnvColor",
- glsl_type::get_array_instance(glsl_type::vec4_type,
- state->Const.MaxTextureUnits));
-
- const glsl_type *const texcoords_vec4 =
- glsl_type::get_array_instance(glsl_type::vec4_type,
- state->Const.MaxTextureCoords);
- add_uniform(instructions, state, "gl_EyePlaneS", texcoords_vec4);
- add_uniform(instructions, state, "gl_EyePlaneT", texcoords_vec4);
- add_uniform(instructions, state, "gl_EyePlaneR", texcoords_vec4);
- add_uniform(instructions, state, "gl_EyePlaneQ", texcoords_vec4);
- add_uniform(instructions, state, "gl_ObjectPlaneS", texcoords_vec4);
- add_uniform(instructions, state, "gl_ObjectPlaneT", texcoords_vec4);
- add_uniform(instructions, state, "gl_ObjectPlaneR", texcoords_vec4);
- add_uniform(instructions, state, "gl_ObjectPlaneQ", texcoords_vec4);
-
- add_uniform(instructions, state, "gl_Fog",
- state->symbols->get_type("gl_FogParameters"));
-}
-
-/* This function should only be called for ES, not desktop GL. */
-static void
-generate_100ES_vs_variables(exec_list *instructions,
- struct _mesa_glsl_parse_state *state)
-{
- for (unsigned i = 0; i < Elements(builtin_core_vs_variables); i++) {
- add_builtin_variable(& builtin_core_vs_variables[i],
- instructions, state->symbols);
- }
-
- generate_100ES_uniforms(instructions, state);
-
- generate_ARB_draw_buffers_variables(instructions, state, false,
- vertex_shader);
-}
-
-
-static void
-generate_110_vs_variables(exec_list *instructions,
- struct _mesa_glsl_parse_state *state)
-{
- for (unsigned i = 0; i < Elements(builtin_core_vs_variables); i++) {
- add_builtin_variable(& builtin_core_vs_variables[i],
- instructions, state->symbols);
- }
-
- for (unsigned i = 0
- ; i < Elements(builtin_110_deprecated_vs_variables)
- ; i++) {
- add_builtin_variable(& builtin_110_deprecated_vs_variables[i],
- instructions, state->symbols);
- }
- generate_110_uniforms(instructions, state);
-
- /* From page 54 (page 60 of the PDF) of the GLSL 1.20 spec:
- *
- * "As with all arrays, indices used to subscript gl_TexCoord must
- * either be an integral constant expressions, or this array must be
- * re-declared by the shader with a size. The size can be at most
- * gl_MaxTextureCoords. Using indexes close to 0 may aid the
- * implementation in preserving varying resources."
- */
- const glsl_type *const vec4_array_type =
- glsl_type::get_array_instance(glsl_type::vec4_type, 0);
-
- add_variable("gl_TexCoord", ir_var_out, VERT_RESULT_TEX0, vec4_array_type,
- instructions, state->symbols);
-
- generate_ARB_draw_buffers_variables(instructions, state, false,
- vertex_shader);
-}
-
-
-static void
-generate_120_vs_variables(exec_list *instructions,
- struct _mesa_glsl_parse_state *state)
-{
- /* GLSL version 1.20 did not add any built-in variables in the vertex
- * shader.
- */
- generate_110_vs_variables(instructions, state);
-}
-
-
-static void
-generate_130_vs_variables(exec_list *instructions,
- struct _mesa_glsl_parse_state *state)
-{
- generate_120_vs_variables(instructions, state);
-
- for (unsigned i = 0; i < Elements(builtin_130_vs_variables); i++) {
- add_builtin_variable(& builtin_130_vs_variables[i],
- instructions, state->symbols);
- }
-
- const glsl_type *const clip_distance_array_type =
- glsl_type::get_array_instance(glsl_type::float_type,
- state->Const.MaxClipPlanes);
-
- /* FINISHME: gl_ClipDistance needs a real location assigned. */
- add_variable("gl_ClipDistance", ir_var_out, -1, clip_distance_array_type,
- instructions, state->symbols);
-
-}
-
-
-static void
-initialize_vs_variables(exec_list *instructions,
- struct _mesa_glsl_parse_state *state)
-{
-
- switch (state->language_version) {
- case 100:
- generate_100ES_vs_variables(instructions, state);
- break;
- case 110:
- generate_110_vs_variables(instructions, state);
- break;
- case 120:
- generate_120_vs_variables(instructions, state);
- break;
- case 130:
- generate_130_vs_variables(instructions, state);
- break;
- }
-}
-
-/* This function should only be called for ES, not desktop GL. */
-static void
-generate_100ES_fs_variables(exec_list *instructions,
- struct _mesa_glsl_parse_state *state)
-{
- for (unsigned i = 0; i < Elements(builtin_core_fs_variables); i++) {
- add_builtin_variable(& builtin_core_fs_variables[i],
- instructions, state->symbols);
- }
-
- for (unsigned i = 0; i < Elements(builtin_100ES_fs_variables); i++) {
- add_builtin_variable(& builtin_100ES_fs_variables[i],
- instructions, state->symbols);
- }
-
- generate_100ES_uniforms(instructions, state);
-
- generate_ARB_draw_buffers_variables(instructions, state, false,
- fragment_shader);
-}
-
-static void
-generate_110_fs_variables(exec_list *instructions,
- struct _mesa_glsl_parse_state *state)
-{
- for (unsigned i = 0; i < Elements(builtin_core_fs_variables); i++) {
- add_builtin_variable(& builtin_core_fs_variables[i],
- instructions, state->symbols);
- }
-
- for (unsigned i = 0; i < Elements(builtin_110_fs_variables); i++) {
- add_builtin_variable(& builtin_110_fs_variables[i],
- instructions, state->symbols);
- }
-
- for (unsigned i = 0
- ; i < Elements(builtin_110_deprecated_fs_variables)
- ; i++) {
- add_builtin_variable(& builtin_110_deprecated_fs_variables[i],
- instructions, state->symbols);
- }
- generate_110_uniforms(instructions, state);
-
- /* From page 54 (page 60 of the PDF) of the GLSL 1.20 spec:
- *
- * "As with all arrays, indices used to subscript gl_TexCoord must
- * either be an integral constant expressions, or this array must be
- * re-declared by the shader with a size. The size can be at most
- * gl_MaxTextureCoords. Using indexes close to 0 may aid the
- * implementation in preserving varying resources."
- */
- const glsl_type *const vec4_array_type =
- glsl_type::get_array_instance(glsl_type::vec4_type, 0);
-
- add_variable("gl_TexCoord", ir_var_in, FRAG_ATTRIB_TEX0, vec4_array_type,
- instructions, state->symbols);
-
- generate_ARB_draw_buffers_variables(instructions, state, false,
- fragment_shader);
-}
-
-
-static void
-generate_ARB_draw_buffers_variables(exec_list *instructions,
- struct _mesa_glsl_parse_state *state,
- bool warn, _mesa_glsl_parser_targets target)
-{
- /* gl_MaxDrawBuffers is available in all shader stages.
- */
- ir_variable *const mdb =
- add_variable("gl_MaxDrawBuffers", ir_var_auto, -1,
- glsl_type::int_type, instructions, state->symbols);
-
- if (warn)
- mdb->warn_extension = "GL_ARB_draw_buffers";
-
- mdb->constant_value = new(mdb)
- ir_constant(int(state->Const.MaxDrawBuffers));
-
-
- /* gl_FragData is only available in the fragment shader.
- */
- if (target == fragment_shader) {
- const glsl_type *const vec4_array_type =
- glsl_type::get_array_instance(glsl_type::vec4_type,
- state->Const.MaxDrawBuffers);
-
- ir_variable *const fd =
- add_variable("gl_FragData", ir_var_out, FRAG_RESULT_DATA0,
- vec4_array_type, instructions, state->symbols);
-
- if (warn)
- fd->warn_extension = "GL_ARB_draw_buffers";
- }
-}
-
-
-static void
-generate_120_fs_variables(exec_list *instructions,
- struct _mesa_glsl_parse_state *state)
-{
- generate_110_fs_variables(instructions, state);
-
- for (unsigned i = 0
- ; i < Elements(builtin_120_fs_variables)
- ; i++) {
- add_builtin_variable(& builtin_120_fs_variables[i],
- instructions, state->symbols);
- }
-}
-
-static void
-generate_130_fs_variables(exec_list *instructions,
- struct _mesa_glsl_parse_state *state)
-{
- generate_120_fs_variables(instructions, state);
-
- const glsl_type *const clip_distance_array_type =
- glsl_type::get_array_instance(glsl_type::float_type,
- state->Const.MaxClipPlanes);
-
- /* FINISHME: gl_ClipDistance needs a real location assigned. */
- add_variable("gl_ClipDistance", ir_var_in, -1, clip_distance_array_type,
- instructions, state->symbols);
-}
-
-static void
-initialize_fs_variables(exec_list *instructions,
- struct _mesa_glsl_parse_state *state)
-{
-
- switch (state->language_version) {
- case 100:
- generate_100ES_fs_variables(instructions, state);
- break;
- case 110:
- generate_110_fs_variables(instructions, state);
- break;
- case 120:
- generate_120_fs_variables(instructions, state);
- break;
- case 130:
- generate_130_fs_variables(instructions, state);
- break;
- }
-}
-
-void
-_mesa_glsl_initialize_variables(exec_list *instructions,
- struct _mesa_glsl_parse_state *state)
-{
- switch (state->target) {
- case vertex_shader:
- initialize_vs_variables(instructions, state);
- break;
- case geometry_shader:
- break;
- case fragment_shader:
- initialize_fs_variables(instructions, state);
- break;
- case ir_shader:
- fprintf(stderr, "ir reader has no builtin variables");
- exit(1);
- break;
- }
-}
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#include "ir.h"
+#include "glsl_parser_extras.h"
+#include "glsl_symbol_table.h"
+#include "builtin_variables.h"
+
+static void generate_ARB_draw_buffers_variables(exec_list *,
+ struct _mesa_glsl_parse_state *,
+ bool, _mesa_glsl_parser_targets);
+
+static ir_variable *
+add_variable(const char *name, enum ir_variable_mode mode, int slot,
+ const glsl_type *type, exec_list *instructions,
+ glsl_symbol_table *symtab)
+{
+ ir_variable *var = new(symtab) ir_variable(type, name, mode);
+
+ switch (var->mode) {
+ case ir_var_auto:
+ case ir_var_in:
+ case ir_var_uniform:
+ var->read_only = true;
+ break;
+ case ir_var_inout:
+ case ir_var_out:
+ break;
+ default:
+ assert(0);
+ break;
+ }
+
+ var->location = slot;
+ var->explicit_location = (slot >= 0);
+
+ /* Once the variable is created an initialized, add it to the symbol table
+ * and add the declaration to the IR stream.
+ */
+ instructions->push_tail(var);
+
+ symtab->add_variable(var);
+ return var;
+}
+
+static ir_variable *
+add_uniform(exec_list *instructions,
+ struct _mesa_glsl_parse_state *state,
+ const char *name, const glsl_type *type)
+{
+ return add_variable(name, ir_var_uniform, -1, type, instructions,
+ state->symbols);
+}
+
+static void
+add_builtin_variable(const builtin_variable *proto, exec_list *instructions,
+ glsl_symbol_table *symtab)
+{
+ /* Create a new variable declaration from the description supplied by
+ * the caller.
+ */
+ const glsl_type *const type = symtab->get_type(proto->type);
+
+ assert(type != NULL);
+
+ add_variable(proto->name, proto->mode, proto->slot, type, instructions,
+ symtab);
+}
+
+static void
+add_builtin_constant(exec_list *instructions,
+ struct _mesa_glsl_parse_state *state,
+ const char *name, int value)
+{
+ ir_variable *const var = add_variable(name, ir_var_auto,
+ -1, glsl_type::int_type,
+ instructions, state->symbols);
+ var->constant_value = new(var) ir_constant(value);
+}
+
+/* Several constants in GLSL ES have different names than normal desktop GLSL.
+ * Therefore, this function should only be called on the ES path.
+ */
+static void
+generate_100ES_uniforms(exec_list *instructions,
+ struct _mesa_glsl_parse_state *state)
+{
+ add_builtin_constant(instructions, state, "gl_MaxVertexAttribs",
+ state->Const.MaxVertexAttribs);
+ add_builtin_constant(instructions, state, "gl_MaxVertexUniformVectors",
+ state->Const.MaxVertexUniformComponents);
+ add_builtin_constant(instructions, state, "gl_MaxVaryingVectors",
+ state->Const.MaxVaryingFloats / 4);
+ add_builtin_constant(instructions, state, "gl_MaxVertexTextureImageUnits",
+ state->Const.MaxVertexTextureImageUnits);
+ add_builtin_constant(instructions, state, "gl_MaxCombinedTextureImageUnits",
+ state->Const.MaxCombinedTextureImageUnits);
+ add_builtin_constant(instructions, state, "gl_MaxTextureImageUnits",
+ state->Const.MaxTextureImageUnits);
+ add_builtin_constant(instructions, state, "gl_MaxFragmentUniformVectors",
+ state->Const.MaxFragmentUniformComponents);
+
+ add_uniform(instructions, state, "gl_DepthRange",
+ state->symbols->get_type("gl_DepthRangeParameters"));
+}
+
+static void
+generate_110_uniforms(exec_list *instructions,
+ struct _mesa_glsl_parse_state *state)
+{
+ for (unsigned i = 0
+ ; i < Elements(builtin_110_deprecated_uniforms)
+ ; i++) {
+ add_builtin_variable(& builtin_110_deprecated_uniforms[i],
+ instructions, state->symbols);
+ }
+
+ add_builtin_constant(instructions, state, "gl_MaxLights",
+ state->Const.MaxLights);
+ add_builtin_constant(instructions, state, "gl_MaxClipPlanes",
+ state->Const.MaxClipPlanes);
+ add_builtin_constant(instructions, state, "gl_MaxTextureUnits",
+ state->Const.MaxTextureUnits);
+ add_builtin_constant(instructions, state, "gl_MaxTextureCoords",
+ state->Const.MaxTextureCoords);
+ add_builtin_constant(instructions, state, "gl_MaxVertexAttribs",
+ state->Const.MaxVertexAttribs);
+ add_builtin_constant(instructions, state, "gl_MaxVertexUniformComponents",
+ state->Const.MaxVertexUniformComponents);
+ add_builtin_constant(instructions, state, "gl_MaxVaryingFloats",
+ state->Const.MaxVaryingFloats);
+ add_builtin_constant(instructions, state, "gl_MaxVertexTextureImageUnits",
+ state->Const.MaxVertexTextureImageUnits);
+ add_builtin_constant(instructions, state, "gl_MaxCombinedTextureImageUnits",
+ state->Const.MaxCombinedTextureImageUnits);
+ add_builtin_constant(instructions, state, "gl_MaxTextureImageUnits",
+ state->Const.MaxTextureImageUnits);
+ add_builtin_constant(instructions, state, "gl_MaxFragmentUniformComponents",
+ state->Const.MaxFragmentUniformComponents);
+
+ const glsl_type *const mat4_array_type =
+ glsl_type::get_array_instance(glsl_type::mat4_type,
+ state->Const.MaxTextureCoords);
+
+ add_uniform(instructions, state, "gl_TextureMatrix", mat4_array_type);
+ add_uniform(instructions, state, "gl_TextureMatrixInverse", mat4_array_type);
+ add_uniform(instructions, state, "gl_TextureMatrixTranspose", mat4_array_type);
+ add_uniform(instructions, state, "gl_TextureMatrixInverseTranspose", mat4_array_type);
+
+ add_uniform(instructions, state, "gl_DepthRange",
+ state->symbols->get_type("gl_DepthRangeParameters"));
+
+ add_uniform(instructions, state, "gl_ClipPlane",
+ glsl_type::get_array_instance(glsl_type::vec4_type,
+ state->Const.MaxClipPlanes));
+ add_uniform(instructions, state, "gl_Point",
+ state->symbols->get_type("gl_PointParameters"));
+
+ const glsl_type *const material_parameters_type =
+ state->symbols->get_type("gl_MaterialParameters");
+ add_uniform(instructions, state, "gl_FrontMaterial", material_parameters_type);
+ add_uniform(instructions, state, "gl_BackMaterial", material_parameters_type);
+
+ const glsl_type *const light_source_array_type =
+ glsl_type::get_array_instance(state->symbols->get_type("gl_LightSourceParameters"), state->Const.MaxLights);
+
+ add_uniform(instructions, state, "gl_LightSource", light_source_array_type);
+
+ const glsl_type *const light_model_products_type =
+ state->symbols->get_type("gl_LightModelProducts");
+ add_uniform(instructions, state, "gl_FrontLightModelProduct",
+ light_model_products_type);
+ add_uniform(instructions, state, "gl_BackLightModelProduct",
+ light_model_products_type);
+
+ const glsl_type *const light_products_type =
+ glsl_type::get_array_instance(state->symbols->get_type("gl_LightProducts"),
+ state->Const.MaxLights);
+ add_uniform(instructions, state, "gl_FrontLightProduct", light_products_type);
+ add_uniform(instructions, state, "gl_BackLightProduct", light_products_type);
+
+ add_uniform(instructions, state, "gl_TextureEnvColor",
+ glsl_type::get_array_instance(glsl_type::vec4_type,
+ state->Const.MaxTextureUnits));
+
+ const glsl_type *const texcoords_vec4 =
+ glsl_type::get_array_instance(glsl_type::vec4_type,
+ state->Const.MaxTextureCoords);
+ add_uniform(instructions, state, "gl_EyePlaneS", texcoords_vec4);
+ add_uniform(instructions, state, "gl_EyePlaneT", texcoords_vec4);
+ add_uniform(instructions, state, "gl_EyePlaneR", texcoords_vec4);
+ add_uniform(instructions, state, "gl_EyePlaneQ", texcoords_vec4);
+ add_uniform(instructions, state, "gl_ObjectPlaneS", texcoords_vec4);
+ add_uniform(instructions, state, "gl_ObjectPlaneT", texcoords_vec4);
+ add_uniform(instructions, state, "gl_ObjectPlaneR", texcoords_vec4);
+ add_uniform(instructions, state, "gl_ObjectPlaneQ", texcoords_vec4);
+
+ add_uniform(instructions, state, "gl_Fog",
+ state->symbols->get_type("gl_FogParameters"));
+}
+
+/* This function should only be called for ES, not desktop GL. */
+static void
+generate_100ES_vs_variables(exec_list *instructions,
+ struct _mesa_glsl_parse_state *state)
+{
+ for (unsigned i = 0; i < Elements(builtin_core_vs_variables); i++) {
+ add_builtin_variable(& builtin_core_vs_variables[i],
+ instructions, state->symbols);
+ }
+
+ generate_100ES_uniforms(instructions, state);
+
+ generate_ARB_draw_buffers_variables(instructions, state, false,
+ vertex_shader);
+}
+
+
+static void
+generate_110_vs_variables(exec_list *instructions,
+ struct _mesa_glsl_parse_state *state)
+{
+ for (unsigned i = 0; i < Elements(builtin_core_vs_variables); i++) {
+ add_builtin_variable(& builtin_core_vs_variables[i],
+ instructions, state->symbols);
+ }
+
+ for (unsigned i = 0
+ ; i < Elements(builtin_110_deprecated_vs_variables)
+ ; i++) {
+ add_builtin_variable(& builtin_110_deprecated_vs_variables[i],
+ instructions, state->symbols);
+ }
+ generate_110_uniforms(instructions, state);
+
+ /* From page 54 (page 60 of the PDF) of the GLSL 1.20 spec:
+ *
+ * "As with all arrays, indices used to subscript gl_TexCoord must
+ * either be an integral constant expressions, or this array must be
+ * re-declared by the shader with a size. The size can be at most
+ * gl_MaxTextureCoords. Using indexes close to 0 may aid the
+ * implementation in preserving varying resources."
+ */
+ const glsl_type *const vec4_array_type =
+ glsl_type::get_array_instance(glsl_type::vec4_type, 0);
+
+ add_variable("gl_TexCoord", ir_var_out, VERT_RESULT_TEX0, vec4_array_type,
+ instructions, state->symbols);
+
+ generate_ARB_draw_buffers_variables(instructions, state, false,
+ vertex_shader);
+}
+
+
+static void
+generate_120_vs_variables(exec_list *instructions,
+ struct _mesa_glsl_parse_state *state)
+{
+ /* GLSL version 1.20 did not add any built-in variables in the vertex
+ * shader.
+ */
+ generate_110_vs_variables(instructions, state);
+}
+
+
+static void
+generate_130_vs_variables(exec_list *instructions,
+ struct _mesa_glsl_parse_state *state)
+{
+ generate_120_vs_variables(instructions, state);
+
+ for (unsigned i = 0; i < Elements(builtin_130_vs_variables); i++) {
+ add_builtin_variable(& builtin_130_vs_variables[i],
+ instructions, state->symbols);
+ }
+
+ const glsl_type *const clip_distance_array_type =
+ glsl_type::get_array_instance(glsl_type::float_type,
+ state->Const.MaxClipPlanes);
+
+ /* FINISHME: gl_ClipDistance needs a real location assigned. */
+ add_variable("gl_ClipDistance", ir_var_out, -1, clip_distance_array_type,
+ instructions, state->symbols);
+
+}
+
+
+static void
+initialize_vs_variables(exec_list *instructions,
+ struct _mesa_glsl_parse_state *state)
+{
+
+ switch (state->language_version) {
+ case 100:
+ generate_100ES_vs_variables(instructions, state);
+ break;
+ case 110:
+ generate_110_vs_variables(instructions, state);
+ break;
+ case 120:
+ generate_120_vs_variables(instructions, state);
+ break;
+ case 130:
+ generate_130_vs_variables(instructions, state);
+ break;
+ }
+}
+
+/* This function should only be called for ES, not desktop GL. */
+static void
+generate_100ES_fs_variables(exec_list *instructions,
+ struct _mesa_glsl_parse_state *state)
+{
+ for (unsigned i = 0; i < Elements(builtin_core_fs_variables); i++) {
+ add_builtin_variable(& builtin_core_fs_variables[i],
+ instructions, state->symbols);
+ }
+
+ for (unsigned i = 0; i < Elements(builtin_100ES_fs_variables); i++) {
+ add_builtin_variable(& builtin_100ES_fs_variables[i],
+ instructions, state->symbols);
+ }
+
+ generate_100ES_uniforms(instructions, state);
+
+ generate_ARB_draw_buffers_variables(instructions, state, false,
+ fragment_shader);
+}
+
+static void
+generate_110_fs_variables(exec_list *instructions,
+ struct _mesa_glsl_parse_state *state)
+{
+ for (unsigned i = 0; i < Elements(builtin_core_fs_variables); i++) {
+ add_builtin_variable(& builtin_core_fs_variables[i],
+ instructions, state->symbols);
+ }
+
+ for (unsigned i = 0; i < Elements(builtin_110_fs_variables); i++) {
+ add_builtin_variable(& builtin_110_fs_variables[i],
+ instructions, state->symbols);
+ }
+
+ for (unsigned i = 0
+ ; i < Elements(builtin_110_deprecated_fs_variables)
+ ; i++) {
+ add_builtin_variable(& builtin_110_deprecated_fs_variables[i],
+ instructions, state->symbols);
+ }
+ generate_110_uniforms(instructions, state);
+
+ /* From page 54 (page 60 of the PDF) of the GLSL 1.20 spec:
+ *
+ * "As with all arrays, indices used to subscript gl_TexCoord must
+ * either be an integral constant expressions, or this array must be
+ * re-declared by the shader with a size. The size can be at most
+ * gl_MaxTextureCoords. Using indexes close to 0 may aid the
+ * implementation in preserving varying resources."
+ */
+ const glsl_type *const vec4_array_type =
+ glsl_type::get_array_instance(glsl_type::vec4_type, 0);
+
+ add_variable("gl_TexCoord", ir_var_in, FRAG_ATTRIB_TEX0, vec4_array_type,
+ instructions, state->symbols);
+
+ generate_ARB_draw_buffers_variables(instructions, state, false,
+ fragment_shader);
+}
+
+
+static void
+generate_ARB_draw_buffers_variables(exec_list *instructions,
+ struct _mesa_glsl_parse_state *state,
+ bool warn, _mesa_glsl_parser_targets target)
+{
+ /* gl_MaxDrawBuffers is available in all shader stages.
+ */
+ ir_variable *const mdb =
+ add_variable("gl_MaxDrawBuffers", ir_var_auto, -1,
+ glsl_type::int_type, instructions, state->symbols);
+
+ if (warn)
+ mdb->warn_extension = "GL_ARB_draw_buffers";
+
+ mdb->constant_value = new(mdb)
+ ir_constant(int(state->Const.MaxDrawBuffers));
+
+
+ /* gl_FragData is only available in the fragment shader.
+ */
+ if (target == fragment_shader) {
+ const glsl_type *const vec4_array_type =
+ glsl_type::get_array_instance(glsl_type::vec4_type,
+ state->Const.MaxDrawBuffers);
+
+ ir_variable *const fd =
+ add_variable("gl_FragData", ir_var_out, FRAG_RESULT_DATA0,
+ vec4_array_type, instructions, state->symbols);
+
+ if (warn)
+ fd->warn_extension = "GL_ARB_draw_buffers";
+ }
+}
+
+static void
+generate_ARB_shader_stencil_export_variables(exec_list *instructions,
+ struct _mesa_glsl_parse_state *state,
+ bool warn)
+{
+ /* gl_FragStencilRefARB is only available in the fragment shader.
+ */
+ ir_variable *const fd =
+ add_variable("gl_FragStencilRefARB", ir_var_out, FRAG_RESULT_STENCIL,
+ glsl_type::int_type, instructions, state->symbols);
+
+ if (warn)
+ fd->warn_extension = "GL_ARB_shader_stencil_export";
+}
+
+static void
+generate_120_fs_variables(exec_list *instructions,
+ struct _mesa_glsl_parse_state *state)
+{
+ generate_110_fs_variables(instructions, state);
+
+ for (unsigned i = 0
+ ; i < Elements(builtin_120_fs_variables)
+ ; i++) {
+ add_builtin_variable(& builtin_120_fs_variables[i],
+ instructions, state->symbols);
+ }
+}
+
+static void
+generate_130_fs_variables(exec_list *instructions,
+ struct _mesa_glsl_parse_state *state)
+{
+ generate_120_fs_variables(instructions, state);
+
+ const glsl_type *const clip_distance_array_type =
+ glsl_type::get_array_instance(glsl_type::float_type,
+ state->Const.MaxClipPlanes);
+
+ /* FINISHME: gl_ClipDistance needs a real location assigned. */
+ add_variable("gl_ClipDistance", ir_var_in, -1, clip_distance_array_type,
+ instructions, state->symbols);
+}
+
+static void
+initialize_fs_variables(exec_list *instructions,
+ struct _mesa_glsl_parse_state *state)
+{
+
+ switch (state->language_version) {
+ case 100:
+ generate_100ES_fs_variables(instructions, state);
+ break;
+ case 110:
+ generate_110_fs_variables(instructions, state);
+ break;
+ case 120:
+ generate_120_fs_variables(instructions, state);
+ break;
+ case 130:
+ generate_130_fs_variables(instructions, state);
+ break;
+ }
+
+ if (state->ARB_shader_stencil_export_enable)
+ generate_ARB_shader_stencil_export_variables(instructions, state,
+ state->ARB_shader_stencil_export_warn);
+}
+
+void
+_mesa_glsl_initialize_variables(exec_list *instructions,
+ struct _mesa_glsl_parse_state *state)
+{
+ switch (state->target) {
+ case vertex_shader:
+ initialize_vs_variables(instructions, state);
+ break;
+ case geometry_shader:
+ break;
+ case fragment_shader:
+ initialize_fs_variables(instructions, state);
+ break;
+ }
+}
diff --git a/mesalib/src/glsl/link_functions.cpp b/mesalib/src/glsl/link_functions.cpp
index 78c8b48cf..98aa34a19 100644
--- a/mesalib/src/glsl/link_functions.cpp
+++ b/mesalib/src/glsl/link_functions.cpp
@@ -1,262 +1,262 @@
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-#include <cstdlib>
-#include <cstdio>
-#include <cstdarg>
-
-extern "C" {
-#include <talloc.h>
-}
-
-#include "main/core.h"
-#include "glsl_symbol_table.h"
-#include "glsl_parser_extras.h"
-#include "ir.h"
-#include "program.h"
-#include "program/hash_table.h"
-#include "linker.h"
-
-static ir_function_signature *
-find_matching_signature(const char *name, const exec_list *actual_parameters,
- gl_shader **shader_list, unsigned num_shaders);
-
-class call_link_visitor : public ir_hierarchical_visitor {
-public:
- call_link_visitor(gl_shader_program *prog, gl_shader *linked,
- gl_shader **shader_list, unsigned num_shaders)
- {
- this->prog = prog;
- this->shader_list = shader_list;
- this->num_shaders = num_shaders;
- this->success = true;
- this->linked = linked;
-
- this->locals = hash_table_ctor(0, hash_table_pointer_hash,
- hash_table_pointer_compare);
- }
-
- ~call_link_visitor()
- {
- hash_table_dtor(this->locals);
- }
-
- virtual ir_visitor_status visit(ir_variable *ir)
- {
- hash_table_insert(locals, ir, ir);
- return visit_continue;
- }
-
- virtual ir_visitor_status visit_enter(ir_call *ir)
- {
- /* If ir is an ir_call from a function that was imported from another
- * shader callee will point to an ir_function_signature in the original
- * shader. In this case the function signature MUST NOT BE MODIFIED.
- * Doing so will modify the original shader. This may prevent that
- * shader from being linkable in other programs.
- */
- const ir_function_signature *const callee = ir->get_callee();
- assert(callee != NULL);
- const char *const name = callee->function_name();
-
- /* Determine if the requested function signature already exists in the
- * final linked shader. If it does, use it as the target of the call.
- */
- ir_function_signature *sig =
- find_matching_signature(name, &callee->parameters, &linked, 1);
- if (sig != NULL) {
- ir->set_callee(sig);
- return visit_continue;
- }
-
- /* Try to find the signature in one of the other shaders that is being
- * linked. If it's not found there, return an error.
- */
- sig = find_matching_signature(name, &ir->actual_parameters, shader_list,
- num_shaders);
- if (sig == NULL) {
- /* FINISHME: Log the full signature of unresolved function.
- */
- linker_error_printf(this->prog, "unresolved reference to function "
- "`%s'\n", name);
- this->success = false;
- return visit_stop;
- }
-
- /* Find the prototype information in the linked shader. Generate any
- * details that may be missing.
- */
- ir_function *f = linked->symbols->get_function(name);
- if (f == NULL)
- f = new(linked) ir_function(name);
-
- ir_function_signature *linked_sig =
- f->exact_matching_signature(&callee->parameters);
- if (linked_sig == NULL) {
- linked_sig = new(linked) ir_function_signature(callee->return_type);
- f->add_signature(linked_sig);
- }
-
- /* At this point linked_sig and called may be the same. If ir is an
- * ir_call from linked then linked_sig and callee will be
- * ir_function_signatures that have no definitions (is_defined is false).
- */
- assert(!linked_sig->is_defined);
- assert(linked_sig->body.is_empty());
-
- /* Create an in-place clone of the function definition. This multistep
- * process introduces some complexity here, but it has some advantages.
- * The parameter list and the and function body are cloned separately.
- * The clone of the parameter list is used to prime the hashtable used
- * to replace variable references in the cloned body.
- *
- * The big advantage is that the ir_function_signature does not change.
- * This means that we don't have to process the rest of the IR tree to
- * patch ir_call nodes. In addition, there is no way to remove or
- * replace signature stored in a function. One could easily be added,
- * but this avoids the need.
- */
- struct hash_table *ht = hash_table_ctor(0, hash_table_pointer_hash,
- hash_table_pointer_compare);
- exec_list formal_parameters;
- foreach_list_const(node, &sig->parameters) {
- const ir_instruction *const original = (ir_instruction *) node;
- assert(const_cast<ir_instruction *>(original)->as_variable());
-
- ir_instruction *copy = original->clone(linked, ht);
- formal_parameters.push_tail(copy);
- }
-
- linked_sig->replace_parameters(&formal_parameters);
-
- foreach_list_const(node, &sig->body) {
- const ir_instruction *const original = (ir_instruction *) node;
-
- ir_instruction *copy = original->clone(linked, ht);
- linked_sig->body.push_tail(copy);
- }
-
- linked_sig->is_defined = true;
- hash_table_dtor(ht);
-
- /* Patch references inside the function to things outside the function
- * (i.e., function calls and global variables).
- */
- linked_sig->accept(this);
-
- ir->set_callee(linked_sig);
-
- return visit_continue;
- }
-
- virtual ir_visitor_status visit(ir_dereference_variable *ir)
- {
- if (hash_table_find(locals, ir->var) == NULL) {
- /* The non-function variable must be a global, so try to find the
- * variable in the shader's symbol table. If the variable is not
- * found, then it's a global that *MUST* be defined in the original
- * shader.
- */
- ir_variable *var = linked->symbols->get_variable(ir->var->name);
- if (var == NULL) {
- /* Clone the ir_variable that the dereference already has and add
- * it to the linked shader.
- */
- var = ir->var->clone(linked, NULL);
- linked->symbols->add_variable(var->name, var);
- linked->ir->push_head(var);
- }
-
- ir->var = var;
- }
-
- return visit_continue;
- }
-
- /** Was function linking successful? */
- bool success;
-
-private:
- /**
- * Shader program being linked
- *
- * This is only used for logging error messages.
- */
- gl_shader_program *prog;
-
- /** List of shaders available for linking. */
- gl_shader **shader_list;
-
- /** Number of shaders available for linking. */
- unsigned num_shaders;
-
- /**
- * Final linked shader
- *
- * This is used two ways. It is used to find global variables in the
- * linked shader that are accessed by the function. It is also used to add
- * global variables from the shader where the function originated.
- */
- gl_shader *linked;
-
- /**
- * Table of variables local to the function.
- */
- hash_table *locals;
-};
-
-
-/**
- * Searches a list of shaders for a particular function definition
- */
-ir_function_signature *
-find_matching_signature(const char *name, const exec_list *actual_parameters,
- gl_shader **shader_list, unsigned num_shaders)
-{
- for (unsigned i = 0; i < num_shaders; i++) {
- ir_function *const f = shader_list[i]->symbols->get_function(name);
-
- if (f == NULL)
- continue;
-
- ir_function_signature *sig = f->matching_signature(actual_parameters);
-
- if ((sig == NULL) || !sig->is_defined)
- continue;
-
- return sig;
- }
-
- return NULL;
-}
-
-
-bool
-link_function_calls(gl_shader_program *prog, gl_shader *main,
- gl_shader **shader_list, unsigned num_shaders)
-{
- call_link_visitor v(prog, main, shader_list, num_shaders);
-
- v.run(main->ir);
- return v.success;
-}
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#include <cstdlib>
+#include <cstdio>
+#include <cstdarg>
+
+extern "C" {
+#include <talloc.h>
+}
+
+#include "main/core.h"
+#include "glsl_symbol_table.h"
+#include "glsl_parser_extras.h"
+#include "ir.h"
+#include "program.h"
+#include "program/hash_table.h"
+#include "linker.h"
+
+static ir_function_signature *
+find_matching_signature(const char *name, const exec_list *actual_parameters,
+ gl_shader **shader_list, unsigned num_shaders);
+
+class call_link_visitor : public ir_hierarchical_visitor {
+public:
+ call_link_visitor(gl_shader_program *prog, gl_shader *linked,
+ gl_shader **shader_list, unsigned num_shaders)
+ {
+ this->prog = prog;
+ this->shader_list = shader_list;
+ this->num_shaders = num_shaders;
+ this->success = true;
+ this->linked = linked;
+
+ this->locals = hash_table_ctor(0, hash_table_pointer_hash,
+ hash_table_pointer_compare);
+ }
+
+ ~call_link_visitor()
+ {
+ hash_table_dtor(this->locals);
+ }
+
+ virtual ir_visitor_status visit(ir_variable *ir)
+ {
+ hash_table_insert(locals, ir, ir);
+ return visit_continue;
+ }
+
+ virtual ir_visitor_status visit_enter(ir_call *ir)
+ {
+ /* If ir is an ir_call from a function that was imported from another
+ * shader callee will point to an ir_function_signature in the original
+ * shader. In this case the function signature MUST NOT BE MODIFIED.
+ * Doing so will modify the original shader. This may prevent that
+ * shader from being linkable in other programs.
+ */
+ const ir_function_signature *const callee = ir->get_callee();
+ assert(callee != NULL);
+ const char *const name = callee->function_name();
+
+ /* Determine if the requested function signature already exists in the
+ * final linked shader. If it does, use it as the target of the call.
+ */
+ ir_function_signature *sig =
+ find_matching_signature(name, &callee->parameters, &linked, 1);
+ if (sig != NULL) {
+ ir->set_callee(sig);
+ return visit_continue;
+ }
+
+ /* Try to find the signature in one of the other shaders that is being
+ * linked. If it's not found there, return an error.
+ */
+ sig = find_matching_signature(name, &ir->actual_parameters, shader_list,
+ num_shaders);
+ if (sig == NULL) {
+ /* FINISHME: Log the full signature of unresolved function.
+ */
+ linker_error_printf(this->prog, "unresolved reference to function "
+ "`%s'\n", name);
+ this->success = false;
+ return visit_stop;
+ }
+
+ /* Find the prototype information in the linked shader. Generate any
+ * details that may be missing.
+ */
+ ir_function *f = linked->symbols->get_function(name);
+ if (f == NULL)
+ f = new(linked) ir_function(name);
+
+ ir_function_signature *linked_sig =
+ f->exact_matching_signature(&callee->parameters);
+ if (linked_sig == NULL) {
+ linked_sig = new(linked) ir_function_signature(callee->return_type);
+ f->add_signature(linked_sig);
+ }
+
+ /* At this point linked_sig and called may be the same. If ir is an
+ * ir_call from linked then linked_sig and callee will be
+ * ir_function_signatures that have no definitions (is_defined is false).
+ */
+ assert(!linked_sig->is_defined);
+ assert(linked_sig->body.is_empty());
+
+ /* Create an in-place clone of the function definition. This multistep
+ * process introduces some complexity here, but it has some advantages.
+ * The parameter list and the and function body are cloned separately.
+ * The clone of the parameter list is used to prime the hashtable used
+ * to replace variable references in the cloned body.
+ *
+ * The big advantage is that the ir_function_signature does not change.
+ * This means that we don't have to process the rest of the IR tree to
+ * patch ir_call nodes. In addition, there is no way to remove or
+ * replace signature stored in a function. One could easily be added,
+ * but this avoids the need.
+ */
+ struct hash_table *ht = hash_table_ctor(0, hash_table_pointer_hash,
+ hash_table_pointer_compare);
+ exec_list formal_parameters;
+ foreach_list_const(node, &sig->parameters) {
+ const ir_instruction *const original = (ir_instruction *) node;
+ assert(const_cast<ir_instruction *>(original)->as_variable());
+
+ ir_instruction *copy = original->clone(linked, ht);
+ formal_parameters.push_tail(copy);
+ }
+
+ linked_sig->replace_parameters(&formal_parameters);
+
+ foreach_list_const(node, &sig->body) {
+ const ir_instruction *const original = (ir_instruction *) node;
+
+ ir_instruction *copy = original->clone(linked, ht);
+ linked_sig->body.push_tail(copy);
+ }
+
+ linked_sig->is_defined = true;
+ hash_table_dtor(ht);
+
+ /* Patch references inside the function to things outside the function
+ * (i.e., function calls and global variables).
+ */
+ linked_sig->accept(this);
+
+ ir->set_callee(linked_sig);
+
+ return visit_continue;
+ }
+
+ virtual ir_visitor_status visit(ir_dereference_variable *ir)
+ {
+ if (hash_table_find(locals, ir->var) == NULL) {
+ /* The non-function variable must be a global, so try to find the
+ * variable in the shader's symbol table. If the variable is not
+ * found, then it's a global that *MUST* be defined in the original
+ * shader.
+ */
+ ir_variable *var = linked->symbols->get_variable(ir->var->name);
+ if (var == NULL) {
+ /* Clone the ir_variable that the dereference already has and add
+ * it to the linked shader.
+ */
+ var = ir->var->clone(linked, NULL);
+ linked->symbols->add_variable(var);
+ linked->ir->push_head(var);
+ }
+
+ ir->var = var;
+ }
+
+ return visit_continue;
+ }
+
+ /** Was function linking successful? */
+ bool success;
+
+private:
+ /**
+ * Shader program being linked
+ *
+ * This is only used for logging error messages.
+ */
+ gl_shader_program *prog;
+
+ /** List of shaders available for linking. */
+ gl_shader **shader_list;
+
+ /** Number of shaders available for linking. */
+ unsigned num_shaders;
+
+ /**
+ * Final linked shader
+ *
+ * This is used two ways. It is used to find global variables in the
+ * linked shader that are accessed by the function. It is also used to add
+ * global variables from the shader where the function originated.
+ */
+ gl_shader *linked;
+
+ /**
+ * Table of variables local to the function.
+ */
+ hash_table *locals;
+};
+
+
+/**
+ * Searches a list of shaders for a particular function definition
+ */
+ir_function_signature *
+find_matching_signature(const char *name, const exec_list *actual_parameters,
+ gl_shader **shader_list, unsigned num_shaders)
+{
+ for (unsigned i = 0; i < num_shaders; i++) {
+ ir_function *const f = shader_list[i]->symbols->get_function(name);
+
+ if (f == NULL)
+ continue;
+
+ ir_function_signature *sig = f->matching_signature(actual_parameters);
+
+ if ((sig == NULL) || !sig->is_defined)
+ continue;
+
+ return sig;
+ }
+
+ return NULL;
+}
+
+
+bool
+link_function_calls(gl_shader_program *prog, gl_shader *main,
+ gl_shader **shader_list, unsigned num_shaders)
+{
+ call_link_visitor v(prog, main, shader_list, num_shaders);
+
+ v.run(main->ir);
+ return v.success;
+}
diff --git a/mesalib/src/glsl/linker.cpp b/mesalib/src/glsl/linker.cpp
index 4bb4e2a99..0ef051965 100644
--- a/mesalib/src/glsl/linker.cpp
+++ b/mesalib/src/glsl/linker.cpp
@@ -1,1505 +1,1674 @@
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file linker.cpp
- * GLSL linker implementation
- *
- * Given a set of shaders that are to be linked to generate a final program,
- * there are three distinct stages.
- *
- * In the first stage shaders are partitioned into groups based on the shader
- * type. All shaders of a particular type (e.g., vertex shaders) are linked
- * together.
- *
- * - Undefined references in each shader are resolve to definitions in
- * another shader.
- * - Types and qualifiers of uniforms, outputs, and global variables defined
- * in multiple shaders with the same name are verified to be the same.
- * - Initializers for uniforms and global variables defined
- * in multiple shaders with the same name are verified to be the same.
- *
- * The result, in the terminology of the GLSL spec, is a set of shader
- * executables for each processing unit.
- *
- * After the first stage is complete, a series of semantic checks are performed
- * on each of the shader executables.
- *
- * - Each shader executable must define a \c main function.
- * - Each vertex shader executable must write to \c gl_Position.
- * - Each fragment shader executable must write to either \c gl_FragData or
- * \c gl_FragColor.
- *
- * In the final stage individual shader executables are linked to create a
- * complete exectuable.
- *
- * - Types of uniforms defined in multiple shader stages with the same name
- * are verified to be the same.
- * - Initializers for uniforms defined in multiple shader stages with the
- * same name are verified to be the same.
- * - Types and qualifiers of outputs defined in one stage are verified to
- * be the same as the types and qualifiers of inputs defined with the same
- * name in a later stage.
- *
- * \author Ian Romanick <ian.d.romanick@intel.com>
- */
-#include <cstdlib>
-#include <cstdio>
-#include <cstdarg>
-#include <climits>
-
-extern "C" {
-#include <talloc.h>
-}
-
-#include "main/core.h"
-#include "glsl_symbol_table.h"
-#include "ir.h"
-#include "program.h"
-#include "program/hash_table.h"
-#include "linker.h"
-#include "ir_optimization.h"
-
-/**
- * Visitor that determines whether or not a variable is ever written.
- */
-class find_assignment_visitor : public ir_hierarchical_visitor {
-public:
- find_assignment_visitor(const char *name)
- : name(name), found(false)
- {
- /* empty */
- }
-
- virtual ir_visitor_status visit_enter(ir_assignment *ir)
- {
- ir_variable *const var = ir->lhs->variable_referenced();
-
- if (strcmp(name, var->name) == 0) {
- found = true;
- return visit_stop;
- }
-
- return visit_continue_with_parent;
- }
-
- virtual ir_visitor_status visit_enter(ir_call *ir)
- {
- exec_list_iterator sig_iter = ir->get_callee()->parameters.iterator();
- foreach_iter(exec_list_iterator, iter, *ir) {
- ir_rvalue *param_rval = (ir_rvalue *)iter.get();
- ir_variable *sig_param = (ir_variable *)sig_iter.get();
-
- if (sig_param->mode == ir_var_out ||
- sig_param->mode == ir_var_inout) {
- ir_variable *var = param_rval->variable_referenced();
- if (var && strcmp(name, var->name) == 0) {
- found = true;
- return visit_stop;
- }
- }
- sig_iter.next();
- }
-
- return visit_continue_with_parent;
- }
-
- bool variable_found()
- {
- return found;
- }
-
-private:
- const char *name; /**< Find writes to a variable with this name. */
- bool found; /**< Was a write to the variable found? */
-};
-
-
-/**
- * Visitor that determines whether or not a variable is ever read.
- */
-class find_deref_visitor : public ir_hierarchical_visitor {
-public:
- find_deref_visitor(const char *name)
- : name(name), found(false)
- {
- /* empty */
- }
-
- virtual ir_visitor_status visit(ir_dereference_variable *ir)
- {
- if (strcmp(this->name, ir->var->name) == 0) {
- this->found = true;
- return visit_stop;
- }
-
- return visit_continue;
- }
-
- bool variable_found() const
- {
- return this->found;
- }
-
-private:
- const char *name; /**< Find writes to a variable with this name. */
- bool found; /**< Was a write to the variable found? */
-};
-
-
-void
-linker_error_printf(gl_shader_program *prog, const char *fmt, ...)
-{
- va_list ap;
-
- prog->InfoLog = talloc_strdup_append(prog->InfoLog, "error: ");
- va_start(ap, fmt);
- prog->InfoLog = talloc_vasprintf_append(prog->InfoLog, fmt, ap);
- va_end(ap);
-}
-
-
-void
-invalidate_variable_locations(gl_shader *sh, enum ir_variable_mode mode,
- int generic_base)
-{
- foreach_list(node, sh->ir) {
- ir_variable *const var = ((ir_instruction *) node)->as_variable();
-
- if ((var == NULL) || (var->mode != (unsigned) mode))
- continue;
-
- /* Only assign locations for generic attributes / varyings / etc.
- */
- if (var->location >= generic_base)
- var->location = -1;
- }
-}
-
-
-/**
- * Determine the number of attribute slots required for a particular type
- *
- * This code is here because it implements the language rules of a specific
- * GLSL version. Since it's a property of the language and not a property of
- * types in general, it doesn't really belong in glsl_type.
- */
-unsigned
-count_attribute_slots(const glsl_type *t)
-{
- /* From page 31 (page 37 of the PDF) of the GLSL 1.50 spec:
- *
- * "A scalar input counts the same amount against this limit as a vec4,
- * so applications may want to consider packing groups of four
- * unrelated float inputs together into a vector to better utilize the
- * capabilities of the underlying hardware. A matrix input will use up
- * multiple locations. The number of locations used will equal the
- * number of columns in the matrix."
- *
- * The spec does not explicitly say how arrays are counted. However, it
- * should be safe to assume the total number of slots consumed by an array
- * is the number of entries in the array multiplied by the number of slots
- * consumed by a single element of the array.
- */
-
- if (t->is_array())
- return t->array_size() * count_attribute_slots(t->element_type());
-
- if (t->is_matrix())
- return t->matrix_columns;
-
- return 1;
-}
-
-
-/**
- * Verify that a vertex shader executable meets all semantic requirements
- *
- * \param shader Vertex shader executable to be verified
- */
-bool
-validate_vertex_shader_executable(struct gl_shader_program *prog,
- struct gl_shader *shader)
-{
- if (shader == NULL)
- return true;
-
- find_assignment_visitor find("gl_Position");
- find.run(shader->ir);
- if (!find.variable_found()) {
- linker_error_printf(prog,
- "vertex shader does not write to `gl_Position'\n");
- return false;
- }
-
- return true;
-}
-
-
-/**
- * Verify that a fragment shader executable meets all semantic requirements
- *
- * \param shader Fragment shader executable to be verified
- */
-bool
-validate_fragment_shader_executable(struct gl_shader_program *prog,
- struct gl_shader *shader)
-{
- if (shader == NULL)
- return true;
-
- find_assignment_visitor frag_color("gl_FragColor");
- find_assignment_visitor frag_data("gl_FragData");
-
- frag_color.run(shader->ir);
- frag_data.run(shader->ir);
-
- if (frag_color.variable_found() && frag_data.variable_found()) {
- linker_error_printf(prog, "fragment shader writes to both "
- "`gl_FragColor' and `gl_FragData'\n");
- return false;
- }
-
- return true;
-}
-
-
-/**
- * Generate a string describing the mode of a variable
- */
-static const char *
-mode_string(const ir_variable *var)
-{
- switch (var->mode) {
- case ir_var_auto:
- return (var->read_only) ? "global constant" : "global variable";
-
- case ir_var_uniform: return "uniform";
- case ir_var_in: return "shader input";
- case ir_var_out: return "shader output";
- case ir_var_inout: return "shader inout";
-
- case ir_var_temporary:
- default:
- assert(!"Should not get here.");
- return "invalid variable";
- }
-}
-
-
-/**
- * Perform validation of global variables used across multiple shaders
- */
-bool
-cross_validate_globals(struct gl_shader_program *prog,
- struct gl_shader **shader_list,
- unsigned num_shaders,
- bool uniforms_only)
-{
- /* Examine all of the uniforms in all of the shaders and cross validate
- * them.
- */
- glsl_symbol_table variables;
- for (unsigned i = 0; i < num_shaders; i++) {
- foreach_list(node, shader_list[i]->ir) {
- ir_variable *const var = ((ir_instruction *) node)->as_variable();
-
- if (var == NULL)
- continue;
-
- if (uniforms_only && (var->mode != ir_var_uniform))
- continue;
-
- /* Don't cross validate temporaries that are at global scope. These
- * will eventually get pulled into the shaders 'main'.
- */
- if (var->mode == ir_var_temporary)
- continue;
-
- /* If a global with this name has already been seen, verify that the
- * new instance has the same type. In addition, if the globals have
- * initializers, the values of the initializers must be the same.
- */
- ir_variable *const existing = variables.get_variable(var->name);
- if (existing != NULL) {
- if (var->type != existing->type) {
- /* Consider the types to be "the same" if both types are arrays
- * of the same type and one of the arrays is implicitly sized.
- * In addition, set the type of the linked variable to the
- * explicitly sized array.
- */
- if (var->type->is_array()
- && existing->type->is_array()
- && (var->type->fields.array == existing->type->fields.array)
- && ((var->type->length == 0)
- || (existing->type->length == 0))) {
- if (existing->type->length == 0)
- existing->type = var->type;
- } else {
- linker_error_printf(prog, "%s `%s' declared as type "
- "`%s' and type `%s'\n",
- mode_string(var),
- var->name, var->type->name,
- existing->type->name);
- return false;
- }
- }
-
- /* FINISHME: Handle non-constant initializers.
- */
- if (var->constant_value != NULL) {
- if (existing->constant_value != NULL) {
- if (!var->constant_value->has_value(existing->constant_value)) {
- linker_error_printf(prog, "initializers for %s "
- "`%s' have differing values\n",
- mode_string(var), var->name);
- return false;
- }
- } else
- /* If the first-seen instance of a particular uniform did not
- * have an initializer but a later instance does, copy the
- * initializer to the version stored in the symbol table.
- */
- /* FINISHME: This is wrong. The constant_value field should
- * FINISHME: not be modified! Imagine a case where a shader
- * FINISHME: without an initializer is linked in two different
- * FINISHME: programs with shaders that have differing
- * FINISHME: initializers. Linking with the first will
- * FINISHME: modify the shader, and linking with the second
- * FINISHME: will fail.
- */
- existing->constant_value =
- var->constant_value->clone(talloc_parent(existing), NULL);
- }
- } else
- variables.add_variable(var->name, var);
- }
- }
-
- return true;
-}
-
-
-/**
- * Perform validation of uniforms used across multiple shader stages
- */
-bool
-cross_validate_uniforms(struct gl_shader_program *prog)
-{
- return cross_validate_globals(prog, prog->_LinkedShaders,
- prog->_NumLinkedShaders, true);
-}
-
-
-/**
- * Validate that outputs from one stage match inputs of another
- */
-bool
-cross_validate_outputs_to_inputs(struct gl_shader_program *prog,
- gl_shader *producer, gl_shader *consumer)
-{
- glsl_symbol_table parameters;
- /* FINISHME: Figure these out dynamically. */
- const char *const producer_stage = "vertex";
- const char *const consumer_stage = "fragment";
-
- /* Find all shader outputs in the "producer" stage.
- */
- foreach_list(node, producer->ir) {
- ir_variable *const var = ((ir_instruction *) node)->as_variable();
-
- /* FINISHME: For geometry shaders, this should also look for inout
- * FINISHME: variables.
- */
- if ((var == NULL) || (var->mode != ir_var_out))
- continue;
-
- parameters.add_variable(var->name, var);
- }
-
-
- /* Find all shader inputs in the "consumer" stage. Any variables that have
- * matching outputs already in the symbol table must have the same type and
- * qualifiers.
- */
- foreach_list(node, consumer->ir) {
- ir_variable *const input = ((ir_instruction *) node)->as_variable();
-
- /* FINISHME: For geometry shaders, this should also look for inout
- * FINISHME: variables.
- */
- if ((input == NULL) || (input->mode != ir_var_in))
- continue;
-
- ir_variable *const output = parameters.get_variable(input->name);
- if (output != NULL) {
- /* Check that the types match between stages.
- */
- if (input->type != output->type) {
- linker_error_printf(prog,
- "%s shader output `%s' declared as "
- "type `%s', but %s shader input declared "
- "as type `%s'\n",
- producer_stage, output->name,
- output->type->name,
- consumer_stage, input->type->name);
- return false;
- }
-
- /* Check that all of the qualifiers match between stages.
- */
- if (input->centroid != output->centroid) {
- linker_error_printf(prog,
- "%s shader output `%s' %s centroid qualifier, "
- "but %s shader input %s centroid qualifier\n",
- producer_stage,
- output->name,
- (output->centroid) ? "has" : "lacks",
- consumer_stage,
- (input->centroid) ? "has" : "lacks");
- return false;
- }
-
- if (input->invariant != output->invariant) {
- linker_error_printf(prog,
- "%s shader output `%s' %s invariant qualifier, "
- "but %s shader input %s invariant qualifier\n",
- producer_stage,
- output->name,
- (output->invariant) ? "has" : "lacks",
- consumer_stage,
- (input->invariant) ? "has" : "lacks");
- return false;
- }
-
- if (input->interpolation != output->interpolation) {
- linker_error_printf(prog,
- "%s shader output `%s' specifies %s "
- "interpolation qualifier, "
- "but %s shader input specifies %s "
- "interpolation qualifier\n",
- producer_stage,
- output->name,
- output->interpolation_string(),
- consumer_stage,
- input->interpolation_string());
- return false;
- }
- }
- }
-
- return true;
-}
-
-
-/**
- * Populates a shaders symbol table with all global declarations
- */
-static void
-populate_symbol_table(gl_shader *sh)
-{
- sh->symbols = new(sh) glsl_symbol_table;
-
- foreach_list(node, sh->ir) {
- ir_instruction *const inst = (ir_instruction *) node;
- ir_variable *var;
- ir_function *func;
-
- if ((func = inst->as_function()) != NULL) {
- sh->symbols->add_function(func->name, func);
- } else if ((var = inst->as_variable()) != NULL) {
- sh->symbols->add_variable(var->name, var);
- }
- }
-}
-
-
-/**
- * Remap variables referenced in an instruction tree
- *
- * This is used when instruction trees are cloned from one shader and placed in
- * another. These trees will contain references to \c ir_variable nodes that
- * do not exist in the target shader. This function finds these \c ir_variable
- * references and replaces the references with matching variables in the target
- * shader.
- *
- * If there is no matching variable in the target shader, a clone of the
- * \c ir_variable is made and added to the target shader. The new variable is
- * added to \b both the instruction stream and the symbol table.
- *
- * \param inst IR tree that is to be processed.
- * \param symbols Symbol table containing global scope symbols in the
- * linked shader.
- * \param instructions Instruction stream where new variable declarations
- * should be added.
- */
-void
-remap_variables(ir_instruction *inst, struct gl_shader *target,
- hash_table *temps)
-{
- class remap_visitor : public ir_hierarchical_visitor {
- public:
- remap_visitor(struct gl_shader *target,
- hash_table *temps)
- {
- this->target = target;
- this->symbols = target->symbols;
- this->instructions = target->ir;
- this->temps = temps;
- }
-
- virtual ir_visitor_status visit(ir_dereference_variable *ir)
- {
- if (ir->var->mode == ir_var_temporary) {
- ir_variable *var = (ir_variable *) hash_table_find(temps, ir->var);
-
- assert(var != NULL);
- ir->var = var;
- return visit_continue;
- }
-
- ir_variable *const existing =
- this->symbols->get_variable(ir->var->name);
- if (existing != NULL)
- ir->var = existing;
- else {
- ir_variable *copy = ir->var->clone(this->target, NULL);
-
- this->symbols->add_variable(copy->name, copy);
- this->instructions->push_head(copy);
- ir->var = copy;
- }
-
- return visit_continue;
- }
-
- private:
- struct gl_shader *target;
- glsl_symbol_table *symbols;
- exec_list *instructions;
- hash_table *temps;
- };
-
- remap_visitor v(target, temps);
-
- inst->accept(&v);
-}
-
-
-/**
- * Move non-declarations from one instruction stream to another
- *
- * The intended usage pattern of this function is to pass the pointer to the
- * head sentinel of a list (i.e., a pointer to the list cast to an \c exec_node
- * pointer) for \c last and \c false for \c make_copies on the first
- * call. Successive calls pass the return value of the previous call for
- * \c last and \c true for \c make_copies.
- *
- * \param instructions Source instruction stream
- * \param last Instruction after which new instructions should be
- * inserted in the target instruction stream
- * \param make_copies Flag selecting whether instructions in \c instructions
- * should be copied (via \c ir_instruction::clone) into the
- * target list or moved.
- *
- * \return
- * The new "last" instruction in the target instruction stream. This pointer
- * is suitable for use as the \c last parameter of a later call to this
- * function.
- */
-exec_node *
-move_non_declarations(exec_list *instructions, exec_node *last,
- bool make_copies, gl_shader *target)
-{
- hash_table *temps = NULL;
-
- if (make_copies)
- temps = hash_table_ctor(0, hash_table_pointer_hash,
- hash_table_pointer_compare);
-
- foreach_list_safe(node, instructions) {
- ir_instruction *inst = (ir_instruction *) node;
-
- if (inst->as_function())
- continue;
-
- ir_variable *var = inst->as_variable();
- if ((var != NULL) && (var->mode != ir_var_temporary))
- continue;
-
- assert(inst->as_assignment()
- || ((var != NULL) && (var->mode == ir_var_temporary)));
-
- if (make_copies) {
- inst = inst->clone(target, NULL);
-
- if (var != NULL)
- hash_table_insert(temps, inst, var);
- else
- remap_variables(inst, target, temps);
- } else {
- inst->remove();
- }
-
- last->insert_after(inst);
- last = inst;
- }
-
- if (make_copies)
- hash_table_dtor(temps);
-
- return last;
-}
-
-/**
- * Get the function signature for main from a shader
- */
-static ir_function_signature *
-get_main_function_signature(gl_shader *sh)
-{
- ir_function *const f = sh->symbols->get_function("main");
- if (f != NULL) {
- exec_list void_parameters;
-
- /* Look for the 'void main()' signature and ensure that it's defined.
- * This keeps the linker from accidentally pick a shader that just
- * contains a prototype for main.
- *
- * We don't have to check for multiple definitions of main (in multiple
- * shaders) because that would have already been caught above.
- */
- ir_function_signature *sig = f->matching_signature(&void_parameters);
- if ((sig != NULL) && sig->is_defined) {
- return sig;
- }
- }
-
- return NULL;
-}
-
-
-/**
- * Combine a group of shaders for a single stage to generate a linked shader
- *
- * \note
- * If this function is supplied a single shader, it is cloned, and the new
- * shader is returned.
- */
-static struct gl_shader *
-link_intrastage_shaders(GLcontext *ctx,
- struct gl_shader_program *prog,
- struct gl_shader **shader_list,
- unsigned num_shaders)
-{
- /* Check that global variables defined in multiple shaders are consistent.
- */
- if (!cross_validate_globals(prog, shader_list, num_shaders, false))
- return NULL;
-
- /* Check that there is only a single definition of each function signature
- * across all shaders.
- */
- for (unsigned i = 0; i < (num_shaders - 1); i++) {
- foreach_list(node, shader_list[i]->ir) {
- ir_function *const f = ((ir_instruction *) node)->as_function();
-
- if (f == NULL)
- continue;
-
- for (unsigned j = i + 1; j < num_shaders; j++) {
- ir_function *const other =
- shader_list[j]->symbols->get_function(f->name);
-
- /* If the other shader has no function (and therefore no function
- * signatures) with the same name, skip to the next shader.
- */
- if (other == NULL)
- continue;
-
- foreach_iter (exec_list_iterator, iter, *f) {
- ir_function_signature *sig =
- (ir_function_signature *) iter.get();
-
- if (!sig->is_defined || sig->is_builtin)
- continue;
-
- ir_function_signature *other_sig =
- other->exact_matching_signature(& sig->parameters);
-
- if ((other_sig != NULL) && other_sig->is_defined
- && !other_sig->is_builtin) {
- linker_error_printf(prog,
- "function `%s' is multiply defined",
- f->name);
- return NULL;
- }
- }
- }
- }
- }
-
- /* Find the shader that defines main, and make a clone of it.
- *
- * Starting with the clone, search for undefined references. If one is
- * found, find the shader that defines it. Clone the reference and add
- * it to the shader. Repeat until there are no undefined references or
- * until a reference cannot be resolved.
- */
- gl_shader *main = NULL;
- for (unsigned i = 0; i < num_shaders; i++) {
- if (get_main_function_signature(shader_list[i]) != NULL) {
- main = shader_list[i];
- break;
- }
- }
-
- if (main == NULL) {
- linker_error_printf(prog, "%s shader lacks `main'\n",
- (shader_list[0]->Type == GL_VERTEX_SHADER)
- ? "vertex" : "fragment");
- return NULL;
- }
-
- gl_shader *const linked = ctx->Driver.NewShader(NULL, 0, main->Type);
- linked->ir = new(linked) exec_list;
- clone_ir_list(linked, linked->ir, main->ir);
-
- populate_symbol_table(linked);
-
- /* The a pointer to the main function in the final linked shader (i.e., the
- * copy of the original shader that contained the main function).
- */
- ir_function_signature *const main_sig = get_main_function_signature(linked);
-
- /* Move any instructions other than variable declarations or function
- * declarations into main.
- */
- exec_node *insertion_point =
- move_non_declarations(linked->ir, (exec_node *) &main_sig->body, false,
- linked);
-
- for (unsigned i = 0; i < num_shaders; i++) {
- if (shader_list[i] == main)
- continue;
-
- insertion_point = move_non_declarations(shader_list[i]->ir,
- insertion_point, true, linked);
- }
-
- /* Resolve initializers for global variables in the linked shader.
- */
- unsigned num_linking_shaders = num_shaders;
- for (unsigned i = 0; i < num_shaders; i++)
- num_linking_shaders += shader_list[i]->num_builtins_to_link;
-
- gl_shader **linking_shaders =
- (gl_shader **) calloc(num_linking_shaders, sizeof(gl_shader *));
-
- memcpy(linking_shaders, shader_list,
- sizeof(linking_shaders[0]) * num_shaders);
-
- unsigned idx = num_shaders;
- for (unsigned i = 0; i < num_shaders; i++) {
- memcpy(&linking_shaders[idx], shader_list[i]->builtins_to_link,
- sizeof(linking_shaders[0]) * shader_list[i]->num_builtins_to_link);
- idx += shader_list[i]->num_builtins_to_link;
- }
-
- assert(idx == num_linking_shaders);
-
- link_function_calls(prog, linked, linking_shaders, num_linking_shaders);
-
- free(linking_shaders);
-
- return linked;
-}
-
-
-struct uniform_node {
- exec_node link;
- struct gl_uniform *u;
- unsigned slots;
-};
-
-/**
- * Update the sizes of linked shader uniform arrays to the maximum
- * array index used.
- *
- * From page 81 (page 95 of the PDF) of the OpenGL 2.1 spec:
- *
- * If one or more elements of an array are active,
- * GetActiveUniform will return the name of the array in name,
- * subject to the restrictions listed above. The type of the array
- * is returned in type. The size parameter contains the highest
- * array element index used, plus one. The compiler or linker
- * determines the highest index used. There will be only one
- * active uniform reported by the GL per uniform array.
-
- */
-static void
-update_array_sizes(struct gl_shader_program *prog)
-{
- for (unsigned i = 0; i < prog->_NumLinkedShaders; i++) {
- foreach_list(node, prog->_LinkedShaders[i]->ir) {
- ir_variable *const var = ((ir_instruction *) node)->as_variable();
-
- if ((var == NULL) || (var->mode != ir_var_uniform &&
- var->mode != ir_var_in &&
- var->mode != ir_var_out) ||
- !var->type->is_array())
- continue;
-
- unsigned int size = var->max_array_access;
- for (unsigned j = 0; j < prog->_NumLinkedShaders; j++) {
- foreach_list(node2, prog->_LinkedShaders[j]->ir) {
- ir_variable *other_var = ((ir_instruction *) node2)->as_variable();
- if (!other_var)
- continue;
-
- if (strcmp(var->name, other_var->name) == 0 &&
- other_var->max_array_access > size) {
- size = other_var->max_array_access;
- }
- }
- }
-
- if (size + 1 != var->type->fields.array->length) {
- var->type = glsl_type::get_array_instance(var->type->fields.array,
- size + 1);
- /* FINISHME: We should update the types of array
- * dereferences of this variable now.
- */
- }
- }
- }
-}
-
-static void
-add_uniform(void *mem_ctx, exec_list *uniforms, struct hash_table *ht,
- const char *name, const glsl_type *type, GLenum shader_type,
- unsigned *next_shader_pos, unsigned *total_uniforms)
-{
- if (type->is_record()) {
- for (unsigned int i = 0; i < type->length; i++) {
- const glsl_type *field_type = type->fields.structure[i].type;
- char *field_name = talloc_asprintf(mem_ctx, "%s.%s", name,
- type->fields.structure[i].name);
-
- add_uniform(mem_ctx, uniforms, ht, field_name, field_type,
- shader_type, next_shader_pos, total_uniforms);
- }
- } else {
- uniform_node *n = (uniform_node *) hash_table_find(ht, name);
- unsigned int vec4_slots;
- const glsl_type *array_elem_type = NULL;
-
- if (type->is_array()) {
- array_elem_type = type->fields.array;
- /* Array of structures. */
- if (array_elem_type->is_record()) {
- for (unsigned int i = 0; i < type->length; i++) {
- char *elem_name = talloc_asprintf(mem_ctx, "%s[%d]", name, i);
- add_uniform(mem_ctx, uniforms, ht, elem_name, array_elem_type,
- shader_type, next_shader_pos, total_uniforms);
- }
- return;
- }
- }
-
- /* Fix the storage size of samplers at 1 vec4 each. Be sure to pad out
- * vectors to vec4 slots.
- */
- if (type->is_array()) {
- if (array_elem_type->is_sampler())
- vec4_slots = type->length;
- else
- vec4_slots = type->length * array_elem_type->matrix_columns;
- } else if (type->is_sampler()) {
- vec4_slots = 1;
- } else {
- vec4_slots = type->matrix_columns;
- }
-
- if (n == NULL) {
- n = (uniform_node *) calloc(1, sizeof(struct uniform_node));
- n->u = (gl_uniform *) calloc(1, sizeof(struct gl_uniform));
- n->slots = vec4_slots;
-
- n->u->Name = strdup(name);
- n->u->Type = type;
- n->u->VertPos = -1;
- n->u->FragPos = -1;
- n->u->GeomPos = -1;
- (*total_uniforms)++;
-
- hash_table_insert(ht, n, name);
- uniforms->push_tail(& n->link);
- }
-
- switch (shader_type) {
- case GL_VERTEX_SHADER:
- n->u->VertPos = *next_shader_pos;
- break;
- case GL_FRAGMENT_SHADER:
- n->u->FragPos = *next_shader_pos;
- break;
- case GL_GEOMETRY_SHADER:
- n->u->GeomPos = *next_shader_pos;
- break;
- }
-
- (*next_shader_pos) += vec4_slots;
- }
-}
-
-void
-assign_uniform_locations(struct gl_shader_program *prog)
-{
- /* */
- exec_list uniforms;
- unsigned total_uniforms = 0;
- hash_table *ht = hash_table_ctor(32, hash_table_string_hash,
- hash_table_string_compare);
- void *mem_ctx = talloc_new(NULL);
-
- for (unsigned i = 0; i < prog->_NumLinkedShaders; i++) {
- unsigned next_position = 0;
-
- foreach_list(node, prog->_LinkedShaders[i]->ir) {
- ir_variable *const var = ((ir_instruction *) node)->as_variable();
-
- if ((var == NULL) || (var->mode != ir_var_uniform))
- continue;
-
- if (strncmp(var->name, "gl_", 3) == 0) {
- /* At the moment, we don't allocate uniform locations for
- * builtin uniforms. It's permitted by spec, and we'll
- * likely switch to doing that at some point, but not yet.
- */
- continue;
- }
-
- var->location = next_position;
- add_uniform(mem_ctx, &uniforms, ht, var->name, var->type,
- prog->_LinkedShaders[i]->Type,
- &next_position, &total_uniforms);
- }
- }
-
- talloc_free(mem_ctx);
-
- gl_uniform_list *ul = (gl_uniform_list *)
- calloc(1, sizeof(gl_uniform_list));
-
- ul->Size = total_uniforms;
- ul->NumUniforms = total_uniforms;
- ul->Uniforms = (gl_uniform *) calloc(total_uniforms, sizeof(gl_uniform));
-
- unsigned idx = 0;
- uniform_node *next;
- for (uniform_node *node = (uniform_node *) uniforms.head
- ; node->link.next != NULL
- ; node = next) {
- next = (uniform_node *) node->link.next;
-
- node->link.remove();
- memcpy(&ul->Uniforms[idx], node->u, sizeof(gl_uniform));
- idx++;
-
- free(node->u);
- free(node);
- }
-
- hash_table_dtor(ht);
-
- prog->Uniforms = ul;
-}
-
-
-/**
- * Find a contiguous set of available bits in a bitmask
- *
- * \param used_mask Bits representing used (1) and unused (0) locations
- * \param needed_count Number of contiguous bits needed.
- *
- * \return
- * Base location of the available bits on success or -1 on failure.
- */
-int
-find_available_slots(unsigned used_mask, unsigned needed_count)
-{
- unsigned needed_mask = (1 << needed_count) - 1;
- const int max_bit_to_test = (8 * sizeof(used_mask)) - needed_count;
-
- /* The comparison to 32 is redundant, but without it GCC emits "warning:
- * cannot optimize possibly infinite loops" for the loop below.
- */
- if ((needed_count == 0) || (max_bit_to_test < 0) || (max_bit_to_test > 32))
- return -1;
-
- for (int i = 0; i <= max_bit_to_test; i++) {
- if ((needed_mask & ~used_mask) == needed_mask)
- return i;
-
- needed_mask <<= 1;
- }
-
- return -1;
-}
-
-
-bool
-assign_attribute_locations(gl_shader_program *prog, unsigned max_attribute_index)
-{
- /* Mark invalid attribute locations as being used.
- */
- unsigned used_locations = (max_attribute_index >= 32)
- ? ~0 : ~((1 << max_attribute_index) - 1);
-
- gl_shader *const sh = prog->_LinkedShaders[0];
- assert(sh->Type == GL_VERTEX_SHADER);
-
- /* Operate in a total of four passes.
- *
- * 1. Invalidate the location assignments for all vertex shader inputs.
- *
- * 2. Assign locations for inputs that have user-defined (via
- * glBindVertexAttribLocation) locatoins.
- *
- * 3. Sort the attributes without assigned locations by number of slots
- * required in decreasing order. Fragmentation caused by attribute
- * locations assigned by the application may prevent large attributes
- * from having enough contiguous space.
- *
- * 4. Assign locations to any inputs without assigned locations.
- */
-
- invalidate_variable_locations(sh, ir_var_in, VERT_ATTRIB_GENERIC0);
-
- if (prog->Attributes != NULL) {
- for (unsigned i = 0; i < prog->Attributes->NumParameters; i++) {
- ir_variable *const var =
- sh->symbols->get_variable(prog->Attributes->Parameters[i].Name);
-
- /* Note: attributes that occupy multiple slots, such as arrays or
- * matrices, may appear in the attrib array multiple times.
- */
- if ((var == NULL) || (var->location != -1))
- continue;
-
- /* From page 61 of the OpenGL 4.0 spec:
- *
- * "LinkProgram will fail if the attribute bindings assigned by
- * BindAttribLocation do not leave not enough space to assign a
- * location for an active matrix attribute or an active attribute
- * array, both of which require multiple contiguous generic
- * attributes."
- *
- * Previous versions of the spec contain similar language but omit the
- * bit about attribute arrays.
- *
- * Page 61 of the OpenGL 4.0 spec also says:
- *
- * "It is possible for an application to bind more than one
- * attribute name to the same location. This is referred to as
- * aliasing. This will only work if only one of the aliased
- * attributes is active in the executable program, or if no path
- * through the shader consumes more than one attribute of a set
- * of attributes aliased to the same location. A link error can
- * occur if the linker determines that every path through the
- * shader consumes multiple aliased attributes, but
- * implementations are not required to generate an error in this
- * case."
- *
- * These two paragraphs are either somewhat contradictory, or I don't
- * fully understand one or both of them.
- */
- /* FINISHME: The code as currently written does not support attribute
- * FINISHME: location aliasing (see comment above).
- */
- const int attr = prog->Attributes->Parameters[i].StateIndexes[0];
- const unsigned slots = count_attribute_slots(var->type);
-
- /* Mask representing the contiguous slots that will be used by this
- * attribute.
- */
- const unsigned use_mask = (1 << slots) - 1;
-
- /* Generate a link error if the set of bits requested for this
- * attribute overlaps any previously allocated bits.
- */
- if ((~(use_mask << attr) & used_locations) != used_locations) {
- linker_error_printf(prog,
- "insufficient contiguous attribute locations "
- "available for vertex shader input `%s'",
- var->name);
- return false;
- }
-
- var->location = VERT_ATTRIB_GENERIC0 + attr;
- used_locations |= (use_mask << attr);
- }
- }
-
- /* Temporary storage for the set of attributes that need locations assigned.
- */
- struct temp_attr {
- unsigned slots;
- ir_variable *var;
-
- /* Used below in the call to qsort. */
- static int compare(const void *a, const void *b)
- {
- const temp_attr *const l = (const temp_attr *) a;
- const temp_attr *const r = (const temp_attr *) b;
-
- /* Reversed because we want a descending order sort below. */
- return r->slots - l->slots;
- }
- } to_assign[16];
-
- unsigned num_attr = 0;
-
- foreach_list(node, sh->ir) {
- ir_variable *const var = ((ir_instruction *) node)->as_variable();
-
- if ((var == NULL) || (var->mode != ir_var_in))
- continue;
-
- /* The location was explicitly assigned, nothing to do here.
- */
- if (var->location != -1)
- continue;
-
- to_assign[num_attr].slots = count_attribute_slots(var->type);
- to_assign[num_attr].var = var;
- num_attr++;
- }
-
- /* If all of the attributes were assigned locations by the application (or
- * are built-in attributes with fixed locations), return early. This should
- * be the common case.
- */
- if (num_attr == 0)
- return true;
-
- qsort(to_assign, num_attr, sizeof(to_assign[0]), temp_attr::compare);
-
- /* VERT_ATTRIB_GENERIC0 is a psdueo-alias for VERT_ATTRIB_POS. It can only
- * be explicitly assigned by via glBindAttribLocation. Mark it as reserved
- * to prevent it from being automatically allocated below.
- */
- find_deref_visitor find("gl_Vertex");
- find.run(sh->ir);
- if (find.variable_found())
- used_locations |= (1 << 0);
-
- for (unsigned i = 0; i < num_attr; i++) {
- /* Mask representing the contiguous slots that will be used by this
- * attribute.
- */
- const unsigned use_mask = (1 << to_assign[i].slots) - 1;
-
- int location = find_available_slots(used_locations, to_assign[i].slots);
-
- if (location < 0) {
- linker_error_printf(prog,
- "insufficient contiguous attribute locations "
- "available for vertex shader input `%s'",
- to_assign[i].var->name);
- return false;
- }
-
- to_assign[i].var->location = VERT_ATTRIB_GENERIC0 + location;
- used_locations |= (use_mask << location);
- }
-
- return true;
-}
-
-
-/**
- * Demote shader outputs that are not read to being just plain global variables
- */
-void
-demote_unread_shader_outputs(gl_shader *sh)
-{
- foreach_list(node, sh->ir) {
- ir_variable *const var = ((ir_instruction *) node)->as_variable();
-
- if ((var == NULL) || (var->mode != ir_var_out))
- continue;
-
- /* An 'out' variable is only really a shader output if its value is read
- * by the following stage.
- */
- if (var->location == -1) {
- var->mode = ir_var_auto;
- }
- }
-}
-
-
-void
-assign_varying_locations(struct gl_shader_program *prog,
- gl_shader *producer, gl_shader *consumer)
-{
- /* FINISHME: Set dynamically when geometry shader support is added. */
- unsigned output_index = VERT_RESULT_VAR0;
- unsigned input_index = FRAG_ATTRIB_VAR0;
-
- /* Operate in a total of three passes.
- *
- * 1. Assign locations for any matching inputs and outputs.
- *
- * 2. Mark output variables in the producer that do not have locations as
- * not being outputs. This lets the optimizer eliminate them.
- *
- * 3. Mark input variables in the consumer that do not have locations as
- * not being inputs. This lets the optimizer eliminate them.
- */
-
- invalidate_variable_locations(producer, ir_var_out, VERT_RESULT_VAR0);
- invalidate_variable_locations(consumer, ir_var_in, FRAG_ATTRIB_VAR0);
-
- foreach_list(node, producer->ir) {
- ir_variable *const output_var = ((ir_instruction *) node)->as_variable();
-
- if ((output_var == NULL) || (output_var->mode != ir_var_out)
- || (output_var->location != -1))
- continue;
-
- ir_variable *const input_var =
- consumer->symbols->get_variable(output_var->name);
-
- if ((input_var == NULL) || (input_var->mode != ir_var_in))
- continue;
-
- assert(input_var->location == -1);
-
- output_var->location = output_index;
- input_var->location = input_index;
-
- /* FINISHME: Support for "varying" records in GLSL 1.50. */
- assert(!output_var->type->is_record());
-
- if (output_var->type->is_array()) {
- const unsigned slots = output_var->type->length
- * output_var->type->fields.array->matrix_columns;
-
- output_index += slots;
- input_index += slots;
- } else {
- const unsigned slots = output_var->type->matrix_columns;
-
- output_index += slots;
- input_index += slots;
- }
- }
-
- demote_unread_shader_outputs(producer);
-
- foreach_list(node, consumer->ir) {
- ir_variable *const var = ((ir_instruction *) node)->as_variable();
-
- if ((var == NULL) || (var->mode != ir_var_in))
- continue;
-
- if (var->location == -1) {
- if (prog->Version <= 120) {
- /* On page 25 (page 31 of the PDF) of the GLSL 1.20 spec:
- *
- * Only those varying variables used (i.e. read) in
- * the fragment shader executable must be written to
- * by the vertex shader executable; declaring
- * superfluous varying variables in a vertex shader is
- * permissible.
- *
- * We interpret this text as meaning that the VS must
- * write the variable for the FS to read it. See
- * "glsl1-varying read but not written" in piglit.
- */
-
- linker_error_printf(prog, "fragment shader varying %s not written "
- "by vertex shader\n.", var->name);
- prog->LinkStatus = false;
- }
-
- /* An 'in' variable is only really a shader input if its
- * value is written by the previous stage.
- */
- var->mode = ir_var_auto;
- }
- }
-}
-
-
-void
-link_shaders(GLcontext *ctx, struct gl_shader_program *prog)
-{
- prog->LinkStatus = false;
- prog->Validated = false;
- prog->_Used = false;
-
- if (prog->InfoLog != NULL)
- talloc_free(prog->InfoLog);
-
- prog->InfoLog = talloc_strdup(NULL, "");
-
- /* Separate the shaders into groups based on their type.
- */
- struct gl_shader **vert_shader_list;
- unsigned num_vert_shaders = 0;
- struct gl_shader **frag_shader_list;
- unsigned num_frag_shaders = 0;
-
- vert_shader_list = (struct gl_shader **)
- calloc(2 * prog->NumShaders, sizeof(struct gl_shader *));
- frag_shader_list = &vert_shader_list[prog->NumShaders];
-
- unsigned min_version = UINT_MAX;
- unsigned max_version = 0;
- for (unsigned i = 0; i < prog->NumShaders; i++) {
- min_version = MIN2(min_version, prog->Shaders[i]->Version);
- max_version = MAX2(max_version, prog->Shaders[i]->Version);
-
- switch (prog->Shaders[i]->Type) {
- case GL_VERTEX_SHADER:
- vert_shader_list[num_vert_shaders] = prog->Shaders[i];
- num_vert_shaders++;
- break;
- case GL_FRAGMENT_SHADER:
- frag_shader_list[num_frag_shaders] = prog->Shaders[i];
- num_frag_shaders++;
- break;
- case GL_GEOMETRY_SHADER:
- /* FINISHME: Support geometry shaders. */
- assert(prog->Shaders[i]->Type != GL_GEOMETRY_SHADER);
- break;
- }
- }
-
- /* Previous to GLSL version 1.30, different compilation units could mix and
- * match shading language versions. With GLSL 1.30 and later, the versions
- * of all shaders must match.
- */
- assert(min_version >= 100);
- assert(max_version <= 130);
- if ((max_version >= 130 || min_version == 100)
- && min_version != max_version) {
- linker_error_printf(prog, "all shaders must use same shading "
- "language version\n");
- goto done;
- }
-
- prog->Version = max_version;
-
- for (unsigned int i = 0; i < prog->_NumLinkedShaders; i++) {
- ctx->Driver.DeleteShader(ctx, prog->_LinkedShaders[i]);
- }
-
- /* Link all shaders for a particular stage and validate the result.
- */
- prog->_NumLinkedShaders = 0;
- if (num_vert_shaders > 0) {
- gl_shader *const sh =
- link_intrastage_shaders(ctx, prog, vert_shader_list, num_vert_shaders);
-
- if (sh == NULL)
- goto done;
-
- if (!validate_vertex_shader_executable(prog, sh))
- goto done;
-
- prog->_LinkedShaders[prog->_NumLinkedShaders] = sh;
- prog->_NumLinkedShaders++;
- }
-
- if (num_frag_shaders > 0) {
- gl_shader *const sh =
- link_intrastage_shaders(ctx, prog, frag_shader_list, num_frag_shaders);
-
- if (sh == NULL)
- goto done;
-
- if (!validate_fragment_shader_executable(prog, sh))
- goto done;
-
- prog->_LinkedShaders[prog->_NumLinkedShaders] = sh;
- prog->_NumLinkedShaders++;
- }
-
- /* Here begins the inter-stage linking phase. Some initial validation is
- * performed, then locations are assigned for uniforms, attributes, and
- * varyings.
- */
- if (cross_validate_uniforms(prog)) {
- /* Validate the inputs of each stage with the output of the preceeding
- * stage.
- */
- for (unsigned i = 1; i < prog->_NumLinkedShaders; i++) {
- if (!cross_validate_outputs_to_inputs(prog,
- prog->_LinkedShaders[i - 1],
- prog->_LinkedShaders[i]))
- goto done;
- }
-
- prog->LinkStatus = true;
- }
-
- /* Do common optimization before assigning storage for attributes,
- * uniforms, and varyings. Later optimization could possibly make
- * some of that unused.
- */
- for (unsigned i = 0; i < prog->_NumLinkedShaders; i++) {
- while (do_common_optimization(prog->_LinkedShaders[i]->ir, true, 32))
- ;
- }
-
- update_array_sizes(prog);
-
- assign_uniform_locations(prog);
-
- if (prog->_NumLinkedShaders && prog->_LinkedShaders[0]->Type == GL_VERTEX_SHADER) {
- /* FINISHME: The value of the max_attribute_index parameter is
- * FINISHME: implementation dependent based on the value of
- * FINISHME: GL_MAX_VERTEX_ATTRIBS. GL_MAX_VERTEX_ATTRIBS must be
- * FINISHME: at least 16, so hardcode 16 for now.
- */
- if (!assign_attribute_locations(prog, 16))
- goto done;
-
- if (prog->_NumLinkedShaders == 1)
- demote_unread_shader_outputs(prog->_LinkedShaders[0]);
- }
-
- for (unsigned i = 1; i < prog->_NumLinkedShaders; i++)
- assign_varying_locations(prog,
- prog->_LinkedShaders[i - 1],
- prog->_LinkedShaders[i]);
-
- /* FINISHME: Assign fragment shader output locations. */
-
-done:
- free(vert_shader_list);
-}
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file linker.cpp
+ * GLSL linker implementation
+ *
+ * Given a set of shaders that are to be linked to generate a final program,
+ * there are three distinct stages.
+ *
+ * In the first stage shaders are partitioned into groups based on the shader
+ * type. All shaders of a particular type (e.g., vertex shaders) are linked
+ * together.
+ *
+ * - Undefined references in each shader are resolve to definitions in
+ * another shader.
+ * - Types and qualifiers of uniforms, outputs, and global variables defined
+ * in multiple shaders with the same name are verified to be the same.
+ * - Initializers for uniforms and global variables defined
+ * in multiple shaders with the same name are verified to be the same.
+ *
+ * The result, in the terminology of the GLSL spec, is a set of shader
+ * executables for each processing unit.
+ *
+ * After the first stage is complete, a series of semantic checks are performed
+ * on each of the shader executables.
+ *
+ * - Each shader executable must define a \c main function.
+ * - Each vertex shader executable must write to \c gl_Position.
+ * - Each fragment shader executable must write to either \c gl_FragData or
+ * \c gl_FragColor.
+ *
+ * In the final stage individual shader executables are linked to create a
+ * complete exectuable.
+ *
+ * - Types of uniforms defined in multiple shader stages with the same name
+ * are verified to be the same.
+ * - Initializers for uniforms defined in multiple shader stages with the
+ * same name are verified to be the same.
+ * - Types and qualifiers of outputs defined in one stage are verified to
+ * be the same as the types and qualifiers of inputs defined with the same
+ * name in a later stage.
+ *
+ * \author Ian Romanick <ian.d.romanick@intel.com>
+ */
+#include <cstdlib>
+#include <cstdio>
+#include <cstdarg>
+#include <climits>
+
+extern "C" {
+#include <talloc.h>
+}
+
+#include "main/core.h"
+#include "glsl_symbol_table.h"
+#include "ir.h"
+#include "program.h"
+#include "program/hash_table.h"
+#include "linker.h"
+#include "ir_optimization.h"
+
+extern "C" {
+#include "main/shaderobj.h"
+}
+
+/**
+ * Visitor that determines whether or not a variable is ever written.
+ */
+class find_assignment_visitor : public ir_hierarchical_visitor {
+public:
+ find_assignment_visitor(const char *name)
+ : name(name), found(false)
+ {
+ /* empty */
+ }
+
+ virtual ir_visitor_status visit_enter(ir_assignment *ir)
+ {
+ ir_variable *const var = ir->lhs->variable_referenced();
+
+ if (strcmp(name, var->name) == 0) {
+ found = true;
+ return visit_stop;
+ }
+
+ return visit_continue_with_parent;
+ }
+
+ virtual ir_visitor_status visit_enter(ir_call *ir)
+ {
+ exec_list_iterator sig_iter = ir->get_callee()->parameters.iterator();
+ foreach_iter(exec_list_iterator, iter, *ir) {
+ ir_rvalue *param_rval = (ir_rvalue *)iter.get();
+ ir_variable *sig_param = (ir_variable *)sig_iter.get();
+
+ if (sig_param->mode == ir_var_out ||
+ sig_param->mode == ir_var_inout) {
+ ir_variable *var = param_rval->variable_referenced();
+ if (var && strcmp(name, var->name) == 0) {
+ found = true;
+ return visit_stop;
+ }
+ }
+ sig_iter.next();
+ }
+
+ return visit_continue_with_parent;
+ }
+
+ bool variable_found()
+ {
+ return found;
+ }
+
+private:
+ const char *name; /**< Find writes to a variable with this name. */
+ bool found; /**< Was a write to the variable found? */
+};
+
+
+/**
+ * Visitor that determines whether or not a variable is ever read.
+ */
+class find_deref_visitor : public ir_hierarchical_visitor {
+public:
+ find_deref_visitor(const char *name)
+ : name(name), found(false)
+ {
+ /* empty */
+ }
+
+ virtual ir_visitor_status visit(ir_dereference_variable *ir)
+ {
+ if (strcmp(this->name, ir->var->name) == 0) {
+ this->found = true;
+ return visit_stop;
+ }
+
+ return visit_continue;
+ }
+
+ bool variable_found() const
+ {
+ return this->found;
+ }
+
+private:
+ const char *name; /**< Find writes to a variable with this name. */
+ bool found; /**< Was a write to the variable found? */
+};
+
+
+void
+linker_error_printf(gl_shader_program *prog, const char *fmt, ...)
+{
+ va_list ap;
+
+ prog->InfoLog = talloc_strdup_append(prog->InfoLog, "error: ");
+ va_start(ap, fmt);
+ prog->InfoLog = talloc_vasprintf_append(prog->InfoLog, fmt, ap);
+ va_end(ap);
+}
+
+
+void
+invalidate_variable_locations(gl_shader *sh, enum ir_variable_mode mode,
+ int generic_base)
+{
+ foreach_list(node, sh->ir) {
+ ir_variable *const var = ((ir_instruction *) node)->as_variable();
+
+ if ((var == NULL) || (var->mode != (unsigned) mode))
+ continue;
+
+ /* Only assign locations for generic attributes / varyings / etc.
+ */
+ if ((var->location >= generic_base) && !var->explicit_location)
+ var->location = -1;
+ }
+}
+
+
+/**
+ * Determine the number of attribute slots required for a particular type
+ *
+ * This code is here because it implements the language rules of a specific
+ * GLSL version. Since it's a property of the language and not a property of
+ * types in general, it doesn't really belong in glsl_type.
+ */
+unsigned
+count_attribute_slots(const glsl_type *t)
+{
+ /* From page 31 (page 37 of the PDF) of the GLSL 1.50 spec:
+ *
+ * "A scalar input counts the same amount against this limit as a vec4,
+ * so applications may want to consider packing groups of four
+ * unrelated float inputs together into a vector to better utilize the
+ * capabilities of the underlying hardware. A matrix input will use up
+ * multiple locations. The number of locations used will equal the
+ * number of columns in the matrix."
+ *
+ * The spec does not explicitly say how arrays are counted. However, it
+ * should be safe to assume the total number of slots consumed by an array
+ * is the number of entries in the array multiplied by the number of slots
+ * consumed by a single element of the array.
+ */
+
+ if (t->is_array())
+ return t->array_size() * count_attribute_slots(t->element_type());
+
+ if (t->is_matrix())
+ return t->matrix_columns;
+
+ return 1;
+}
+
+
+/**
+ * Verify that a vertex shader executable meets all semantic requirements
+ *
+ * \param shader Vertex shader executable to be verified
+ */
+bool
+validate_vertex_shader_executable(struct gl_shader_program *prog,
+ struct gl_shader *shader)
+{
+ if (shader == NULL)
+ return true;
+
+ find_assignment_visitor find("gl_Position");
+ find.run(shader->ir);
+ if (!find.variable_found()) {
+ linker_error_printf(prog,
+ "vertex shader does not write to `gl_Position'\n");
+ return false;
+ }
+
+ return true;
+}
+
+
+/**
+ * Verify that a fragment shader executable meets all semantic requirements
+ *
+ * \param shader Fragment shader executable to be verified
+ */
+bool
+validate_fragment_shader_executable(struct gl_shader_program *prog,
+ struct gl_shader *shader)
+{
+ if (shader == NULL)
+ return true;
+
+ find_assignment_visitor frag_color("gl_FragColor");
+ find_assignment_visitor frag_data("gl_FragData");
+
+ frag_color.run(shader->ir);
+ frag_data.run(shader->ir);
+
+ if (frag_color.variable_found() && frag_data.variable_found()) {
+ linker_error_printf(prog, "fragment shader writes to both "
+ "`gl_FragColor' and `gl_FragData'\n");
+ return false;
+ }
+
+ return true;
+}
+
+
+/**
+ * Generate a string describing the mode of a variable
+ */
+static const char *
+mode_string(const ir_variable *var)
+{
+ switch (var->mode) {
+ case ir_var_auto:
+ return (var->read_only) ? "global constant" : "global variable";
+
+ case ir_var_uniform: return "uniform";
+ case ir_var_in: return "shader input";
+ case ir_var_out: return "shader output";
+ case ir_var_inout: return "shader inout";
+
+ case ir_var_temporary:
+ default:
+ assert(!"Should not get here.");
+ return "invalid variable";
+ }
+}
+
+
+/**
+ * Perform validation of global variables used across multiple shaders
+ */
+bool
+cross_validate_globals(struct gl_shader_program *prog,
+ struct gl_shader **shader_list,
+ unsigned num_shaders,
+ bool uniforms_only)
+{
+ /* Examine all of the uniforms in all of the shaders and cross validate
+ * them.
+ */
+ glsl_symbol_table variables;
+ for (unsigned i = 0; i < num_shaders; i++) {
+ if (shader_list[i] == NULL)
+ continue;
+
+ foreach_list(node, shader_list[i]->ir) {
+ ir_variable *const var = ((ir_instruction *) node)->as_variable();
+
+ if (var == NULL)
+ continue;
+
+ if (uniforms_only && (var->mode != ir_var_uniform))
+ continue;
+
+ /* Don't cross validate temporaries that are at global scope. These
+ * will eventually get pulled into the shaders 'main'.
+ */
+ if (var->mode == ir_var_temporary)
+ continue;
+
+ /* If a global with this name has already been seen, verify that the
+ * new instance has the same type. In addition, if the globals have
+ * initializers, the values of the initializers must be the same.
+ */
+ ir_variable *const existing = variables.get_variable(var->name);
+ if (existing != NULL) {
+ if (var->type != existing->type) {
+ /* Consider the types to be "the same" if both types are arrays
+ * of the same type and one of the arrays is implicitly sized.
+ * In addition, set the type of the linked variable to the
+ * explicitly sized array.
+ */
+ if (var->type->is_array()
+ && existing->type->is_array()
+ && (var->type->fields.array == existing->type->fields.array)
+ && ((var->type->length == 0)
+ || (existing->type->length == 0))) {
+ if (existing->type->length == 0) {
+ existing->type = var->type;
+ existing->max_array_access =
+ MAX2(existing->max_array_access,
+ var->max_array_access);
+ }
+ } else {
+ linker_error_printf(prog, "%s `%s' declared as type "
+ "`%s' and type `%s'\n",
+ mode_string(var),
+ var->name, var->type->name,
+ existing->type->name);
+ return false;
+ }
+ }
+
+ if (var->explicit_location) {
+ if (existing->explicit_location
+ && (var->location != existing->location)) {
+ linker_error_printf(prog, "explicit locations for %s "
+ "`%s' have differing values\n",
+ mode_string(var), var->name);
+ return false;
+ }
+
+ existing->location = var->location;
+ existing->explicit_location = true;
+ }
+
+ /* FINISHME: Handle non-constant initializers.
+ */
+ if (var->constant_value != NULL) {
+ if (existing->constant_value != NULL) {
+ if (!var->constant_value->has_value(existing->constant_value)) {
+ linker_error_printf(prog, "initializers for %s "
+ "`%s' have differing values\n",
+ mode_string(var), var->name);
+ return false;
+ }
+ } else
+ /* If the first-seen instance of a particular uniform did not
+ * have an initializer but a later instance does, copy the
+ * initializer to the version stored in the symbol table.
+ */
+ /* FINISHME: This is wrong. The constant_value field should
+ * FINISHME: not be modified! Imagine a case where a shader
+ * FINISHME: without an initializer is linked in two different
+ * FINISHME: programs with shaders that have differing
+ * FINISHME: initializers. Linking with the first will
+ * FINISHME: modify the shader, and linking with the second
+ * FINISHME: will fail.
+ */
+ existing->constant_value =
+ var->constant_value->clone(talloc_parent(existing), NULL);
+ }
+
+ if (existing->invariant != var->invariant) {
+ linker_error_printf(prog, "declarations for %s `%s' have "
+ "mismatching invariant qualifiers\n",
+ mode_string(var), var->name);
+ return false;
+ }
+ } else
+ variables.add_variable(var);
+ }
+ }
+
+ return true;
+}
+
+
+/**
+ * Perform validation of uniforms used across multiple shader stages
+ */
+bool
+cross_validate_uniforms(struct gl_shader_program *prog)
+{
+ return cross_validate_globals(prog, prog->_LinkedShaders,
+ MESA_SHADER_TYPES, true);
+}
+
+
+/**
+ * Validate that outputs from one stage match inputs of another
+ */
+bool
+cross_validate_outputs_to_inputs(struct gl_shader_program *prog,
+ gl_shader *producer, gl_shader *consumer)
+{
+ glsl_symbol_table parameters;
+ /* FINISHME: Figure these out dynamically. */
+ const char *const producer_stage = "vertex";
+ const char *const consumer_stage = "fragment";
+
+ /* Find all shader outputs in the "producer" stage.
+ */
+ foreach_list(node, producer->ir) {
+ ir_variable *const var = ((ir_instruction *) node)->as_variable();
+
+ /* FINISHME: For geometry shaders, this should also look for inout
+ * FINISHME: variables.
+ */
+ if ((var == NULL) || (var->mode != ir_var_out))
+ continue;
+
+ parameters.add_variable(var);
+ }
+
+
+ /* Find all shader inputs in the "consumer" stage. Any variables that have
+ * matching outputs already in the symbol table must have the same type and
+ * qualifiers.
+ */
+ foreach_list(node, consumer->ir) {
+ ir_variable *const input = ((ir_instruction *) node)->as_variable();
+
+ /* FINISHME: For geometry shaders, this should also look for inout
+ * FINISHME: variables.
+ */
+ if ((input == NULL) || (input->mode != ir_var_in))
+ continue;
+
+ ir_variable *const output = parameters.get_variable(input->name);
+ if (output != NULL) {
+ /* Check that the types match between stages.
+ */
+ if (input->type != output->type) {
+ /* There is a bit of a special case for gl_TexCoord. This
+ * built-in is unsized by default. Appliations that variable
+ * access it must redeclare it with a size. There is some
+ * language in the GLSL spec that implies the fragment shader
+ * and vertex shader do not have to agree on this size. Other
+ * driver behave this way, and one or two applications seem to
+ * rely on it.
+ *
+ * Neither declaration needs to be modified here because the array
+ * sizes are fixed later when update_array_sizes is called.
+ *
+ * From page 48 (page 54 of the PDF) of the GLSL 1.10 spec:
+ *
+ * "Unlike user-defined varying variables, the built-in
+ * varying variables don't have a strict one-to-one
+ * correspondence between the vertex language and the
+ * fragment language."
+ */
+ if (!output->type->is_array()
+ || (strncmp("gl_", output->name, 3) != 0)) {
+ linker_error_printf(prog,
+ "%s shader output `%s' declared as "
+ "type `%s', but %s shader input declared "
+ "as type `%s'\n",
+ producer_stage, output->name,
+ output->type->name,
+ consumer_stage, input->type->name);
+ return false;
+ }
+ }
+
+ /* Check that all of the qualifiers match between stages.
+ */
+ if (input->centroid != output->centroid) {
+ linker_error_printf(prog,
+ "%s shader output `%s' %s centroid qualifier, "
+ "but %s shader input %s centroid qualifier\n",
+ producer_stage,
+ output->name,
+ (output->centroid) ? "has" : "lacks",
+ consumer_stage,
+ (input->centroid) ? "has" : "lacks");
+ return false;
+ }
+
+ if (input->invariant != output->invariant) {
+ linker_error_printf(prog,
+ "%s shader output `%s' %s invariant qualifier, "
+ "but %s shader input %s invariant qualifier\n",
+ producer_stage,
+ output->name,
+ (output->invariant) ? "has" : "lacks",
+ consumer_stage,
+ (input->invariant) ? "has" : "lacks");
+ return false;
+ }
+
+ if (input->interpolation != output->interpolation) {
+ linker_error_printf(prog,
+ "%s shader output `%s' specifies %s "
+ "interpolation qualifier, "
+ "but %s shader input specifies %s "
+ "interpolation qualifier\n",
+ producer_stage,
+ output->name,
+ output->interpolation_string(),
+ consumer_stage,
+ input->interpolation_string());
+ return false;
+ }
+ }
+ }
+
+ return true;
+}
+
+
+/**
+ * Populates a shaders symbol table with all global declarations
+ */
+static void
+populate_symbol_table(gl_shader *sh)
+{
+ sh->symbols = new(sh) glsl_symbol_table;
+
+ foreach_list(node, sh->ir) {
+ ir_instruction *const inst = (ir_instruction *) node;
+ ir_variable *var;
+ ir_function *func;
+
+ if ((func = inst->as_function()) != NULL) {
+ sh->symbols->add_function(func);
+ } else if ((var = inst->as_variable()) != NULL) {
+ sh->symbols->add_variable(var);
+ }
+ }
+}
+
+
+/**
+ * Remap variables referenced in an instruction tree
+ *
+ * This is used when instruction trees are cloned from one shader and placed in
+ * another. These trees will contain references to \c ir_variable nodes that
+ * do not exist in the target shader. This function finds these \c ir_variable
+ * references and replaces the references with matching variables in the target
+ * shader.
+ *
+ * If there is no matching variable in the target shader, a clone of the
+ * \c ir_variable is made and added to the target shader. The new variable is
+ * added to \b both the instruction stream and the symbol table.
+ *
+ * \param inst IR tree that is to be processed.
+ * \param symbols Symbol table containing global scope symbols in the
+ * linked shader.
+ * \param instructions Instruction stream where new variable declarations
+ * should be added.
+ */
+void
+remap_variables(ir_instruction *inst, struct gl_shader *target,
+ hash_table *temps)
+{
+ class remap_visitor : public ir_hierarchical_visitor {
+ public:
+ remap_visitor(struct gl_shader *target,
+ hash_table *temps)
+ {
+ this->target = target;
+ this->symbols = target->symbols;
+ this->instructions = target->ir;
+ this->temps = temps;
+ }
+
+ virtual ir_visitor_status visit(ir_dereference_variable *ir)
+ {
+ if (ir->var->mode == ir_var_temporary) {
+ ir_variable *var = (ir_variable *) hash_table_find(temps, ir->var);
+
+ assert(var != NULL);
+ ir->var = var;
+ return visit_continue;
+ }
+
+ ir_variable *const existing =
+ this->symbols->get_variable(ir->var->name);
+ if (existing != NULL)
+ ir->var = existing;
+ else {
+ ir_variable *copy = ir->var->clone(this->target, NULL);
+
+ this->symbols->add_variable(copy);
+ this->instructions->push_head(copy);
+ ir->var = copy;
+ }
+
+ return visit_continue;
+ }
+
+ private:
+ struct gl_shader *target;
+ glsl_symbol_table *symbols;
+ exec_list *instructions;
+ hash_table *temps;
+ };
+
+ remap_visitor v(target, temps);
+
+ inst->accept(&v);
+}
+
+
+/**
+ * Move non-declarations from one instruction stream to another
+ *
+ * The intended usage pattern of this function is to pass the pointer to the
+ * head sentinel of a list (i.e., a pointer to the list cast to an \c exec_node
+ * pointer) for \c last and \c false for \c make_copies on the first
+ * call. Successive calls pass the return value of the previous call for
+ * \c last and \c true for \c make_copies.
+ *
+ * \param instructions Source instruction stream
+ * \param last Instruction after which new instructions should be
+ * inserted in the target instruction stream
+ * \param make_copies Flag selecting whether instructions in \c instructions
+ * should be copied (via \c ir_instruction::clone) into the
+ * target list or moved.
+ *
+ * \return
+ * The new "last" instruction in the target instruction stream. This pointer
+ * is suitable for use as the \c last parameter of a later call to this
+ * function.
+ */
+exec_node *
+move_non_declarations(exec_list *instructions, exec_node *last,
+ bool make_copies, gl_shader *target)
+{
+ hash_table *temps = NULL;
+
+ if (make_copies)
+ temps = hash_table_ctor(0, hash_table_pointer_hash,
+ hash_table_pointer_compare);
+
+ foreach_list_safe(node, instructions) {
+ ir_instruction *inst = (ir_instruction *) node;
+
+ if (inst->as_function())
+ continue;
+
+ ir_variable *var = inst->as_variable();
+ if ((var != NULL) && (var->mode != ir_var_temporary))
+ continue;
+
+ assert(inst->as_assignment()
+ || ((var != NULL) && (var->mode == ir_var_temporary)));
+
+ if (make_copies) {
+ inst = inst->clone(target, NULL);
+
+ if (var != NULL)
+ hash_table_insert(temps, inst, var);
+ else
+ remap_variables(inst, target, temps);
+ } else {
+ inst->remove();
+ }
+
+ last->insert_after(inst);
+ last = inst;
+ }
+
+ if (make_copies)
+ hash_table_dtor(temps);
+
+ return last;
+}
+
+/**
+ * Get the function signature for main from a shader
+ */
+static ir_function_signature *
+get_main_function_signature(gl_shader *sh)
+{
+ ir_function *const f = sh->symbols->get_function("main");
+ if (f != NULL) {
+ exec_list void_parameters;
+
+ /* Look for the 'void main()' signature and ensure that it's defined.
+ * This keeps the linker from accidentally pick a shader that just
+ * contains a prototype for main.
+ *
+ * We don't have to check for multiple definitions of main (in multiple
+ * shaders) because that would have already been caught above.
+ */
+ ir_function_signature *sig = f->matching_signature(&void_parameters);
+ if ((sig != NULL) && sig->is_defined) {
+ return sig;
+ }
+ }
+
+ return NULL;
+}
+
+
+/**
+ * Combine a group of shaders for a single stage to generate a linked shader
+ *
+ * \note
+ * If this function is supplied a single shader, it is cloned, and the new
+ * shader is returned.
+ */
+static struct gl_shader *
+link_intrastage_shaders(void *mem_ctx,
+ struct gl_context *ctx,
+ struct gl_shader_program *prog,
+ struct gl_shader **shader_list,
+ unsigned num_shaders)
+{
+ /* Check that global variables defined in multiple shaders are consistent.
+ */
+ if (!cross_validate_globals(prog, shader_list, num_shaders, false))
+ return NULL;
+
+ /* Check that there is only a single definition of each function signature
+ * across all shaders.
+ */
+ for (unsigned i = 0; i < (num_shaders - 1); i++) {
+ foreach_list(node, shader_list[i]->ir) {
+ ir_function *const f = ((ir_instruction *) node)->as_function();
+
+ if (f == NULL)
+ continue;
+
+ for (unsigned j = i + 1; j < num_shaders; j++) {
+ ir_function *const other =
+ shader_list[j]->symbols->get_function(f->name);
+
+ /* If the other shader has no function (and therefore no function
+ * signatures) with the same name, skip to the next shader.
+ */
+ if (other == NULL)
+ continue;
+
+ foreach_iter (exec_list_iterator, iter, *f) {
+ ir_function_signature *sig =
+ (ir_function_signature *) iter.get();
+
+ if (!sig->is_defined || sig->is_builtin)
+ continue;
+
+ ir_function_signature *other_sig =
+ other->exact_matching_signature(& sig->parameters);
+
+ if ((other_sig != NULL) && other_sig->is_defined
+ && !other_sig->is_builtin) {
+ linker_error_printf(prog,
+ "function `%s' is multiply defined",
+ f->name);
+ return NULL;
+ }
+ }
+ }
+ }
+ }
+
+ /* Find the shader that defines main, and make a clone of it.
+ *
+ * Starting with the clone, search for undefined references. If one is
+ * found, find the shader that defines it. Clone the reference and add
+ * it to the shader. Repeat until there are no undefined references or
+ * until a reference cannot be resolved.
+ */
+ gl_shader *main = NULL;
+ for (unsigned i = 0; i < num_shaders; i++) {
+ if (get_main_function_signature(shader_list[i]) != NULL) {
+ main = shader_list[i];
+ break;
+ }
+ }
+
+ if (main == NULL) {
+ linker_error_printf(prog, "%s shader lacks `main'\n",
+ (shader_list[0]->Type == GL_VERTEX_SHADER)
+ ? "vertex" : "fragment");
+ return NULL;
+ }
+
+ gl_shader *linked = ctx->Driver.NewShader(NULL, 0, main->Type);
+ linked->ir = new(linked) exec_list;
+ clone_ir_list(mem_ctx, linked->ir, main->ir);
+
+ populate_symbol_table(linked);
+
+ /* The a pointer to the main function in the final linked shader (i.e., the
+ * copy of the original shader that contained the main function).
+ */
+ ir_function_signature *const main_sig = get_main_function_signature(linked);
+
+ /* Move any instructions other than variable declarations or function
+ * declarations into main.
+ */
+ exec_node *insertion_point =
+ move_non_declarations(linked->ir, (exec_node *) &main_sig->body, false,
+ linked);
+
+ for (unsigned i = 0; i < num_shaders; i++) {
+ if (shader_list[i] == main)
+ continue;
+
+ insertion_point = move_non_declarations(shader_list[i]->ir,
+ insertion_point, true, linked);
+ }
+
+ /* Resolve initializers for global variables in the linked shader.
+ */
+ unsigned num_linking_shaders = num_shaders;
+ for (unsigned i = 0; i < num_shaders; i++)
+ num_linking_shaders += shader_list[i]->num_builtins_to_link;
+
+ gl_shader **linking_shaders =
+ (gl_shader **) calloc(num_linking_shaders, sizeof(gl_shader *));
+
+ memcpy(linking_shaders, shader_list,
+ sizeof(linking_shaders[0]) * num_shaders);
+
+ unsigned idx = num_shaders;
+ for (unsigned i = 0; i < num_shaders; i++) {
+ memcpy(&linking_shaders[idx], shader_list[i]->builtins_to_link,
+ sizeof(linking_shaders[0]) * shader_list[i]->num_builtins_to_link);
+ idx += shader_list[i]->num_builtins_to_link;
+ }
+
+ assert(idx == num_linking_shaders);
+
+ if (!link_function_calls(prog, linked, linking_shaders,
+ num_linking_shaders)) {
+ ctx->Driver.DeleteShader(ctx, linked);
+ linked = NULL;
+ }
+
+ free(linking_shaders);
+
+ /* Make a pass over all global variables to ensure that arrays with
+ * unspecified sizes have a size specified. The size is inferred from the
+ * max_array_access field.
+ */
+ if (linked != NULL) {
+ foreach_list(node, linked->ir) {
+ ir_variable *const var = ((ir_instruction *) node)->as_variable();
+
+ if (var == NULL)
+ continue;
+
+ if ((var->mode != ir_var_auto) && (var->mode != ir_var_temporary))
+ continue;
+
+ if (!var->type->is_array() || (var->type->length != 0))
+ continue;
+
+ const glsl_type *type =
+ glsl_type::get_array_instance(var->type->fields.array,
+ var->max_array_access);
+
+ assert(type != NULL);
+ var->type = type;
+ }
+ }
+
+ return linked;
+}
+
+
+struct uniform_node {
+ exec_node link;
+ struct gl_uniform *u;
+ unsigned slots;
+};
+
+/**
+ * Update the sizes of linked shader uniform arrays to the maximum
+ * array index used.
+ *
+ * From page 81 (page 95 of the PDF) of the OpenGL 2.1 spec:
+ *
+ * If one or more elements of an array are active,
+ * GetActiveUniform will return the name of the array in name,
+ * subject to the restrictions listed above. The type of the array
+ * is returned in type. The size parameter contains the highest
+ * array element index used, plus one. The compiler or linker
+ * determines the highest index used. There will be only one
+ * active uniform reported by the GL per uniform array.
+
+ */
+static void
+update_array_sizes(struct gl_shader_program *prog)
+{
+ for (unsigned i = 0; i < MESA_SHADER_TYPES; i++) {
+ if (prog->_LinkedShaders[i] == NULL)
+ continue;
+
+ foreach_list(node, prog->_LinkedShaders[i]->ir) {
+ ir_variable *const var = ((ir_instruction *) node)->as_variable();
+
+ if ((var == NULL) || (var->mode != ir_var_uniform &&
+ var->mode != ir_var_in &&
+ var->mode != ir_var_out) ||
+ !var->type->is_array())
+ continue;
+
+ unsigned int size = var->max_array_access;
+ for (unsigned j = 0; j < MESA_SHADER_TYPES; j++) {
+ if (prog->_LinkedShaders[j] == NULL)
+ continue;
+
+ foreach_list(node2, prog->_LinkedShaders[j]->ir) {
+ ir_variable *other_var = ((ir_instruction *) node2)->as_variable();
+ if (!other_var)
+ continue;
+
+ if (strcmp(var->name, other_var->name) == 0 &&
+ other_var->max_array_access > size) {
+ size = other_var->max_array_access;
+ }
+ }
+ }
+
+ if (size + 1 != var->type->fields.array->length) {
+ var->type = glsl_type::get_array_instance(var->type->fields.array,
+ size + 1);
+ /* FINISHME: We should update the types of array
+ * dereferences of this variable now.
+ */
+ }
+ }
+ }
+}
+
+static void
+add_uniform(void *mem_ctx, exec_list *uniforms, struct hash_table *ht,
+ const char *name, const glsl_type *type, GLenum shader_type,
+ unsigned *next_shader_pos, unsigned *total_uniforms)
+{
+ if (type->is_record()) {
+ for (unsigned int i = 0; i < type->length; i++) {
+ const glsl_type *field_type = type->fields.structure[i].type;
+ char *field_name = talloc_asprintf(mem_ctx, "%s.%s", name,
+ type->fields.structure[i].name);
+
+ add_uniform(mem_ctx, uniforms, ht, field_name, field_type,
+ shader_type, next_shader_pos, total_uniforms);
+ }
+ } else {
+ uniform_node *n = (uniform_node *) hash_table_find(ht, name);
+ unsigned int vec4_slots;
+ const glsl_type *array_elem_type = NULL;
+
+ if (type->is_array()) {
+ array_elem_type = type->fields.array;
+ /* Array of structures. */
+ if (array_elem_type->is_record()) {
+ for (unsigned int i = 0; i < type->length; i++) {
+ char *elem_name = talloc_asprintf(mem_ctx, "%s[%d]", name, i);
+ add_uniform(mem_ctx, uniforms, ht, elem_name, array_elem_type,
+ shader_type, next_shader_pos, total_uniforms);
+ }
+ return;
+ }
+ }
+
+ /* Fix the storage size of samplers at 1 vec4 each. Be sure to pad out
+ * vectors to vec4 slots.
+ */
+ if (type->is_array()) {
+ if (array_elem_type->is_sampler())
+ vec4_slots = type->length;
+ else
+ vec4_slots = type->length * array_elem_type->matrix_columns;
+ } else if (type->is_sampler()) {
+ vec4_slots = 1;
+ } else {
+ vec4_slots = type->matrix_columns;
+ }
+
+ if (n == NULL) {
+ n = (uniform_node *) calloc(1, sizeof(struct uniform_node));
+ n->u = (gl_uniform *) calloc(1, sizeof(struct gl_uniform));
+ n->slots = vec4_slots;
+
+ n->u->Name = strdup(name);
+ n->u->Type = type;
+ n->u->VertPos = -1;
+ n->u->FragPos = -1;
+ n->u->GeomPos = -1;
+ (*total_uniforms)++;
+
+ hash_table_insert(ht, n, name);
+ uniforms->push_tail(& n->link);
+ }
+
+ switch (shader_type) {
+ case GL_VERTEX_SHADER:
+ n->u->VertPos = *next_shader_pos;
+ break;
+ case GL_FRAGMENT_SHADER:
+ n->u->FragPos = *next_shader_pos;
+ break;
+ case GL_GEOMETRY_SHADER:
+ n->u->GeomPos = *next_shader_pos;
+ break;
+ }
+
+ (*next_shader_pos) += vec4_slots;
+ }
+}
+
+void
+assign_uniform_locations(struct gl_shader_program *prog)
+{
+ /* */
+ exec_list uniforms;
+ unsigned total_uniforms = 0;
+ hash_table *ht = hash_table_ctor(32, hash_table_string_hash,
+ hash_table_string_compare);
+ void *mem_ctx = talloc_new(NULL);
+
+ for (unsigned i = 0; i < MESA_SHADER_TYPES; i++) {
+ if (prog->_LinkedShaders[i] == NULL)
+ continue;
+
+ unsigned next_position = 0;
+
+ foreach_list(node, prog->_LinkedShaders[i]->ir) {
+ ir_variable *const var = ((ir_instruction *) node)->as_variable();
+
+ if ((var == NULL) || (var->mode != ir_var_uniform))
+ continue;
+
+ if (strncmp(var->name, "gl_", 3) == 0) {
+ /* At the moment, we don't allocate uniform locations for
+ * builtin uniforms. It's permitted by spec, and we'll
+ * likely switch to doing that at some point, but not yet.
+ */
+ continue;
+ }
+
+ var->location = next_position;
+ add_uniform(mem_ctx, &uniforms, ht, var->name, var->type,
+ prog->_LinkedShaders[i]->Type,
+ &next_position, &total_uniforms);
+ }
+ }
+
+ talloc_free(mem_ctx);
+
+ gl_uniform_list *ul = (gl_uniform_list *)
+ calloc(1, sizeof(gl_uniform_list));
+
+ ul->Size = total_uniforms;
+ ul->NumUniforms = total_uniforms;
+ ul->Uniforms = (gl_uniform *) calloc(total_uniforms, sizeof(gl_uniform));
+
+ unsigned idx = 0;
+ uniform_node *next;
+ for (uniform_node *node = (uniform_node *) uniforms.head
+ ; node->link.next != NULL
+ ; node = next) {
+ next = (uniform_node *) node->link.next;
+
+ node->link.remove();
+ memcpy(&ul->Uniforms[idx], node->u, sizeof(gl_uniform));
+ idx++;
+
+ free(node->u);
+ free(node);
+ }
+
+ hash_table_dtor(ht);
+
+ prog->Uniforms = ul;
+}
+
+
+/**
+ * Find a contiguous set of available bits in a bitmask
+ *
+ * \param used_mask Bits representing used (1) and unused (0) locations
+ * \param needed_count Number of contiguous bits needed.
+ *
+ * \return
+ * Base location of the available bits on success or -1 on failure.
+ */
+int
+find_available_slots(unsigned used_mask, unsigned needed_count)
+{
+ unsigned needed_mask = (1 << needed_count) - 1;
+ const int max_bit_to_test = (8 * sizeof(used_mask)) - needed_count;
+
+ /* The comparison to 32 is redundant, but without it GCC emits "warning:
+ * cannot optimize possibly infinite loops" for the loop below.
+ */
+ if ((needed_count == 0) || (max_bit_to_test < 0) || (max_bit_to_test > 32))
+ return -1;
+
+ for (int i = 0; i <= max_bit_to_test; i++) {
+ if ((needed_mask & ~used_mask) == needed_mask)
+ return i;
+
+ needed_mask <<= 1;
+ }
+
+ return -1;
+}
+
+
+bool
+assign_attribute_locations(gl_shader_program *prog, unsigned max_attribute_index)
+{
+ /* Mark invalid attribute locations as being used.
+ */
+ unsigned used_locations = (max_attribute_index >= 32)
+ ? ~0 : ~((1 << max_attribute_index) - 1);
+
+ gl_shader *const sh = prog->_LinkedShaders[0];
+ assert(sh->Type == GL_VERTEX_SHADER);
+
+ /* Operate in a total of four passes.
+ *
+ * 1. Invalidate the location assignments for all vertex shader inputs.
+ *
+ * 2. Assign locations for inputs that have user-defined (via
+ * glBindVertexAttribLocation) locatoins.
+ *
+ * 3. Sort the attributes without assigned locations by number of slots
+ * required in decreasing order. Fragmentation caused by attribute
+ * locations assigned by the application may prevent large attributes
+ * from having enough contiguous space.
+ *
+ * 4. Assign locations to any inputs without assigned locations.
+ */
+
+ invalidate_variable_locations(sh, ir_var_in, VERT_ATTRIB_GENERIC0);
+
+ if (prog->Attributes != NULL) {
+ for (unsigned i = 0; i < prog->Attributes->NumParameters; i++) {
+ ir_variable *const var =
+ sh->symbols->get_variable(prog->Attributes->Parameters[i].Name);
+
+ /* Note: attributes that occupy multiple slots, such as arrays or
+ * matrices, may appear in the attrib array multiple times.
+ */
+ if ((var == NULL) || (var->location != -1))
+ continue;
+
+ /* From page 61 of the OpenGL 4.0 spec:
+ *
+ * "LinkProgram will fail if the attribute bindings assigned by
+ * BindAttribLocation do not leave not enough space to assign a
+ * location for an active matrix attribute or an active attribute
+ * array, both of which require multiple contiguous generic
+ * attributes."
+ *
+ * Previous versions of the spec contain similar language but omit the
+ * bit about attribute arrays.
+ *
+ * Page 61 of the OpenGL 4.0 spec also says:
+ *
+ * "It is possible for an application to bind more than one
+ * attribute name to the same location. This is referred to as
+ * aliasing. This will only work if only one of the aliased
+ * attributes is active in the executable program, or if no path
+ * through the shader consumes more than one attribute of a set
+ * of attributes aliased to the same location. A link error can
+ * occur if the linker determines that every path through the
+ * shader consumes multiple aliased attributes, but
+ * implementations are not required to generate an error in this
+ * case."
+ *
+ * These two paragraphs are either somewhat contradictory, or I don't
+ * fully understand one or both of them.
+ */
+ /* FINISHME: The code as currently written does not support attribute
+ * FINISHME: location aliasing (see comment above).
+ */
+ const int attr = prog->Attributes->Parameters[i].StateIndexes[0];
+ const unsigned slots = count_attribute_slots(var->type);
+
+ /* Mask representing the contiguous slots that will be used by this
+ * attribute.
+ */
+ const unsigned use_mask = (1 << slots) - 1;
+
+ /* Generate a link error if the set of bits requested for this
+ * attribute overlaps any previously allocated bits.
+ */
+ if ((~(use_mask << attr) & used_locations) != used_locations) {
+ linker_error_printf(prog,
+ "insufficient contiguous attribute locations "
+ "available for vertex shader input `%s'",
+ var->name);
+ return false;
+ }
+
+ var->location = VERT_ATTRIB_GENERIC0 + attr;
+ used_locations |= (use_mask << attr);
+ }
+ }
+
+ /* Temporary storage for the set of attributes that need locations assigned.
+ */
+ struct temp_attr {
+ unsigned slots;
+ ir_variable *var;
+
+ /* Used below in the call to qsort. */
+ static int compare(const void *a, const void *b)
+ {
+ const temp_attr *const l = (const temp_attr *) a;
+ const temp_attr *const r = (const temp_attr *) b;
+
+ /* Reversed because we want a descending order sort below. */
+ return r->slots - l->slots;
+ }
+ } to_assign[16];
+
+ unsigned num_attr = 0;
+
+ foreach_list(node, sh->ir) {
+ ir_variable *const var = ((ir_instruction *) node)->as_variable();
+
+ if ((var == NULL) || (var->mode != ir_var_in))
+ continue;
+
+ if (var->explicit_location) {
+ const unsigned slots = count_attribute_slots(var->type);
+ const unsigned use_mask = (1 << slots) - 1;
+ const int attr = var->location - VERT_ATTRIB_GENERIC0;
+
+ if ((var->location >= (int)(max_attribute_index + VERT_ATTRIB_GENERIC0))
+ || (var->location < 0)) {
+ linker_error_printf(prog,
+ "invalid explicit location %d specified for "
+ "`%s'\n",
+ (var->location < 0) ? var->location : attr,
+ var->name);
+ return false;
+ } else if (var->location >= VERT_ATTRIB_GENERIC0) {
+ used_locations |= (use_mask << attr);
+ }
+ }
+
+ /* The location was explicitly assigned, nothing to do here.
+ */
+ if (var->location != -1)
+ continue;
+
+ to_assign[num_attr].slots = count_attribute_slots(var->type);
+ to_assign[num_attr].var = var;
+ num_attr++;
+ }
+
+ /* If all of the attributes were assigned locations by the application (or
+ * are built-in attributes with fixed locations), return early. This should
+ * be the common case.
+ */
+ if (num_attr == 0)
+ return true;
+
+ qsort(to_assign, num_attr, sizeof(to_assign[0]), temp_attr::compare);
+
+ /* VERT_ATTRIB_GENERIC0 is a psdueo-alias for VERT_ATTRIB_POS. It can only
+ * be explicitly assigned by via glBindAttribLocation. Mark it as reserved
+ * to prevent it from being automatically allocated below.
+ */
+ find_deref_visitor find("gl_Vertex");
+ find.run(sh->ir);
+ if (find.variable_found())
+ used_locations |= (1 << 0);
+
+ for (unsigned i = 0; i < num_attr; i++) {
+ /* Mask representing the contiguous slots that will be used by this
+ * attribute.
+ */
+ const unsigned use_mask = (1 << to_assign[i].slots) - 1;
+
+ int location = find_available_slots(used_locations, to_assign[i].slots);
+
+ if (location < 0) {
+ linker_error_printf(prog,
+ "insufficient contiguous attribute locations "
+ "available for vertex shader input `%s'",
+ to_assign[i].var->name);
+ return false;
+ }
+
+ to_assign[i].var->location = VERT_ATTRIB_GENERIC0 + location;
+ used_locations |= (use_mask << location);
+ }
+
+ return true;
+}
+
+
+/**
+ * Demote shader inputs and outputs that are not used in other stages
+ */
+void
+demote_shader_inputs_and_outputs(gl_shader *sh, enum ir_variable_mode mode)
+{
+ foreach_list(node, sh->ir) {
+ ir_variable *const var = ((ir_instruction *) node)->as_variable();
+
+ if ((var == NULL) || (var->mode != int(mode)))
+ continue;
+
+ /* A shader 'in' or 'out' variable is only really an input or output if
+ * its value is used by other shader stages. This will cause the variable
+ * to have a location assigned.
+ */
+ if (var->location == -1) {
+ var->mode = ir_var_auto;
+ }
+ }
+}
+
+
+void
+assign_varying_locations(struct gl_shader_program *prog,
+ gl_shader *producer, gl_shader *consumer)
+{
+ /* FINISHME: Set dynamically when geometry shader support is added. */
+ unsigned output_index = VERT_RESULT_VAR0;
+ unsigned input_index = FRAG_ATTRIB_VAR0;
+
+ /* Operate in a total of three passes.
+ *
+ * 1. Assign locations for any matching inputs and outputs.
+ *
+ * 2. Mark output variables in the producer that do not have locations as
+ * not being outputs. This lets the optimizer eliminate them.
+ *
+ * 3. Mark input variables in the consumer that do not have locations as
+ * not being inputs. This lets the optimizer eliminate them.
+ */
+
+ invalidate_variable_locations(producer, ir_var_out, VERT_RESULT_VAR0);
+ invalidate_variable_locations(consumer, ir_var_in, FRAG_ATTRIB_VAR0);
+
+ foreach_list(node, producer->ir) {
+ ir_variable *const output_var = ((ir_instruction *) node)->as_variable();
+
+ if ((output_var == NULL) || (output_var->mode != ir_var_out)
+ || (output_var->location != -1))
+ continue;
+
+ ir_variable *const input_var =
+ consumer->symbols->get_variable(output_var->name);
+
+ if ((input_var == NULL) || (input_var->mode != ir_var_in))
+ continue;
+
+ assert(input_var->location == -1);
+
+ output_var->location = output_index;
+ input_var->location = input_index;
+
+ /* FINISHME: Support for "varying" records in GLSL 1.50. */
+ assert(!output_var->type->is_record());
+
+ if (output_var->type->is_array()) {
+ const unsigned slots = output_var->type->length
+ * output_var->type->fields.array->matrix_columns;
+
+ output_index += slots;
+ input_index += slots;
+ } else {
+ const unsigned slots = output_var->type->matrix_columns;
+
+ output_index += slots;
+ input_index += slots;
+ }
+ }
+
+ foreach_list(node, consumer->ir) {
+ ir_variable *const var = ((ir_instruction *) node)->as_variable();
+
+ if ((var == NULL) || (var->mode != ir_var_in))
+ continue;
+
+ if (var->location == -1) {
+ if (prog->Version <= 120) {
+ /* On page 25 (page 31 of the PDF) of the GLSL 1.20 spec:
+ *
+ * Only those varying variables used (i.e. read) in
+ * the fragment shader executable must be written to
+ * by the vertex shader executable; declaring
+ * superfluous varying variables in a vertex shader is
+ * permissible.
+ *
+ * We interpret this text as meaning that the VS must
+ * write the variable for the FS to read it. See
+ * "glsl1-varying read but not written" in piglit.
+ */
+
+ linker_error_printf(prog, "fragment shader varying %s not written "
+ "by vertex shader\n.", var->name);
+ prog->LinkStatus = false;
+ }
+
+ /* An 'in' variable is only really a shader input if its
+ * value is written by the previous stage.
+ */
+ var->mode = ir_var_auto;
+ }
+ }
+}
+
+
+void
+link_shaders(struct gl_context *ctx, struct gl_shader_program *prog)
+{
+ void *mem_ctx = talloc_init("temporary linker context");
+
+ prog->LinkStatus = false;
+ prog->Validated = false;
+ prog->_Used = false;
+
+ if (prog->InfoLog != NULL)
+ talloc_free(prog->InfoLog);
+
+ prog->InfoLog = talloc_strdup(NULL, "");
+
+ /* Separate the shaders into groups based on their type.
+ */
+ struct gl_shader **vert_shader_list;
+ unsigned num_vert_shaders = 0;
+ struct gl_shader **frag_shader_list;
+ unsigned num_frag_shaders = 0;
+
+ vert_shader_list = (struct gl_shader **)
+ calloc(2 * prog->NumShaders, sizeof(struct gl_shader *));
+ frag_shader_list = &vert_shader_list[prog->NumShaders];
+
+ unsigned min_version = UINT_MAX;
+ unsigned max_version = 0;
+ for (unsigned i = 0; i < prog->NumShaders; i++) {
+ min_version = MIN2(min_version, prog->Shaders[i]->Version);
+ max_version = MAX2(max_version, prog->Shaders[i]->Version);
+
+ switch (prog->Shaders[i]->Type) {
+ case GL_VERTEX_SHADER:
+ vert_shader_list[num_vert_shaders] = prog->Shaders[i];
+ num_vert_shaders++;
+ break;
+ case GL_FRAGMENT_SHADER:
+ frag_shader_list[num_frag_shaders] = prog->Shaders[i];
+ num_frag_shaders++;
+ break;
+ case GL_GEOMETRY_SHADER:
+ /* FINISHME: Support geometry shaders. */
+ assert(prog->Shaders[i]->Type != GL_GEOMETRY_SHADER);
+ break;
+ }
+ }
+
+ /* Previous to GLSL version 1.30, different compilation units could mix and
+ * match shading language versions. With GLSL 1.30 and later, the versions
+ * of all shaders must match.
+ */
+ assert(min_version >= 100);
+ assert(max_version <= 130);
+ if ((max_version >= 130 || min_version == 100)
+ && min_version != max_version) {
+ linker_error_printf(prog, "all shaders must use same shading "
+ "language version\n");
+ goto done;
+ }
+
+ prog->Version = max_version;
+
+ for (unsigned int i = 0; i < MESA_SHADER_TYPES; i++) {
+ if (prog->_LinkedShaders[i] != NULL)
+ ctx->Driver.DeleteShader(ctx, prog->_LinkedShaders[i]);
+
+ prog->_LinkedShaders[i] = NULL;
+ }
+
+ /* Link all shaders for a particular stage and validate the result.
+ */
+ if (num_vert_shaders > 0) {
+ gl_shader *const sh =
+ link_intrastage_shaders(mem_ctx, ctx, prog, vert_shader_list,
+ num_vert_shaders);
+
+ if (sh == NULL)
+ goto done;
+
+ if (!validate_vertex_shader_executable(prog, sh))
+ goto done;
+
+ _mesa_reference_shader(ctx, &prog->_LinkedShaders[MESA_SHADER_VERTEX],
+ sh);
+ }
+
+ if (num_frag_shaders > 0) {
+ gl_shader *const sh =
+ link_intrastage_shaders(mem_ctx, ctx, prog, frag_shader_list,
+ num_frag_shaders);
+
+ if (sh == NULL)
+ goto done;
+
+ if (!validate_fragment_shader_executable(prog, sh))
+ goto done;
+
+ _mesa_reference_shader(ctx, &prog->_LinkedShaders[MESA_SHADER_FRAGMENT],
+ sh);
+ }
+
+ /* Here begins the inter-stage linking phase. Some initial validation is
+ * performed, then locations are assigned for uniforms, attributes, and
+ * varyings.
+ */
+ if (cross_validate_uniforms(prog)) {
+ unsigned prev;
+
+ for (prev = 0; prev < MESA_SHADER_TYPES; prev++) {
+ if (prog->_LinkedShaders[prev] != NULL)
+ break;
+ }
+
+ /* Validate the inputs of each stage with the output of the preceeding
+ * stage.
+ */
+ for (unsigned i = prev + 1; i < MESA_SHADER_TYPES; i++) {
+ if (prog->_LinkedShaders[i] == NULL)
+ continue;
+
+ if (!cross_validate_outputs_to_inputs(prog,
+ prog->_LinkedShaders[prev],
+ prog->_LinkedShaders[i]))
+ goto done;
+
+ prev = i;
+ }
+
+ prog->LinkStatus = true;
+ }
+
+ /* Do common optimization before assigning storage for attributes,
+ * uniforms, and varyings. Later optimization could possibly make
+ * some of that unused.
+ */
+ for (unsigned i = 0; i < MESA_SHADER_TYPES; i++) {
+ if (prog->_LinkedShaders[i] == NULL)
+ continue;
+
+ while (do_common_optimization(prog->_LinkedShaders[i]->ir, true, 32))
+ ;
+ }
+
+ update_array_sizes(prog);
+
+ assign_uniform_locations(prog);
+
+ if (prog->_LinkedShaders[MESA_SHADER_VERTEX] != NULL) {
+ /* FINISHME: The value of the max_attribute_index parameter is
+ * FINISHME: implementation dependent based on the value of
+ * FINISHME: GL_MAX_VERTEX_ATTRIBS. GL_MAX_VERTEX_ATTRIBS must be
+ * FINISHME: at least 16, so hardcode 16 for now.
+ */
+ if (!assign_attribute_locations(prog, 16)) {
+ prog->LinkStatus = false;
+ goto done;
+ }
+ }
+
+ unsigned prev;
+ for (prev = 0; prev < MESA_SHADER_TYPES; prev++) {
+ if (prog->_LinkedShaders[prev] != NULL)
+ break;
+ }
+
+ for (unsigned i = prev + 1; i < MESA_SHADER_TYPES; i++) {
+ if (prog->_LinkedShaders[i] == NULL)
+ continue;
+
+ assign_varying_locations(prog,
+ prog->_LinkedShaders[prev],
+ prog->_LinkedShaders[i]);
+ prev = i;
+ }
+
+ if (prog->_LinkedShaders[MESA_SHADER_VERTEX] != NULL) {
+ demote_shader_inputs_and_outputs(prog->_LinkedShaders[MESA_SHADER_VERTEX],
+ ir_var_out);
+ }
+
+ if (prog->_LinkedShaders[MESA_SHADER_GEOMETRY] != NULL) {
+ gl_shader *const sh = prog->_LinkedShaders[MESA_SHADER_GEOMETRY];
+
+ demote_shader_inputs_and_outputs(sh, ir_var_in);
+ demote_shader_inputs_and_outputs(sh, ir_var_inout);
+ demote_shader_inputs_and_outputs(sh, ir_var_out);
+ }
+
+ if (prog->_LinkedShaders[MESA_SHADER_FRAGMENT] != NULL) {
+ gl_shader *const sh = prog->_LinkedShaders[MESA_SHADER_FRAGMENT];
+
+ demote_shader_inputs_and_outputs(sh, ir_var_in);
+ }
+
+ /* FINISHME: Assign fragment shader output locations. */
+
+done:
+ free(vert_shader_list);
+
+ for (unsigned i = 0; i < MESA_SHADER_TYPES; i++) {
+ if (prog->_LinkedShaders[i] == NULL)
+ continue;
+
+ /* Retain any live IR, but trash the rest. */
+ reparent_ir(prog->_LinkedShaders[i]->ir, prog->_LinkedShaders[i]->ir);
+ }
+
+ talloc_free(mem_ctx);
+}
diff --git a/mesalib/src/glsl/loop_analysis.cpp b/mesalib/src/glsl/loop_analysis.cpp
index 91e34da0e..f32b91ce8 100644
--- a/mesalib/src/glsl/loop_analysis.cpp
+++ b/mesalib/src/glsl/loop_analysis.cpp
@@ -1,496 +1,497 @@
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-#include "glsl_types.h"
-#include "loop_analysis.h"
-#include "ir_hierarchical_visitor.h"
-
-static bool is_loop_terminator(ir_if *ir);
-
-static bool all_expression_operands_are_loop_constant(ir_rvalue *,
- hash_table *);
-
-static ir_rvalue *get_basic_induction_increment(ir_assignment *, hash_table *);
-
-
-loop_state::loop_state()
-{
- this->ht = hash_table_ctor(0, hash_table_pointer_hash,
- hash_table_pointer_compare);
- this->mem_ctx = talloc_init("loop state");
-}
-
-
-loop_state::~loop_state()
-{
- hash_table_dtor(this->ht);
-}
-
-
-loop_variable_state *
-loop_state::insert(ir_loop *ir)
-{
- loop_variable_state *ls = new(this->mem_ctx) loop_variable_state;
- hash_table_insert(this->ht, ls, ir);
-
- return ls;
-}
-
-
-loop_variable_state *
-loop_state::get(const ir_loop *ir)
-{
- return (loop_variable_state *) hash_table_find(this->ht, ir);
-}
-
-
-loop_variable *
-loop_variable_state::get(const ir_variable *ir)
-{
- return (loop_variable *) hash_table_find(this->var_hash, ir);
-}
-
-
-loop_variable *
-loop_variable_state::insert(ir_variable *var)
-{
- void *mem_ctx = talloc_parent(this);
- loop_variable *lv = talloc_zero(mem_ctx, loop_variable);
-
- lv->var = var;
-
- hash_table_insert(this->var_hash, lv, lv->var);
- this->variables.push_tail(lv);
-
- return lv;
-}
-
-
-loop_terminator *
-loop_variable_state::insert(ir_if *if_stmt)
-{
- void *mem_ctx = talloc_parent(this);
- loop_terminator *t = talloc_zero(mem_ctx, loop_terminator);
-
- t->ir = if_stmt;
- this->terminators.push_tail(t);
-
- return t;
-}
-
-
-class loop_analysis : public ir_hierarchical_visitor {
-public:
- loop_analysis();
-
- virtual ir_visitor_status visit(ir_loop_jump *);
- virtual ir_visitor_status visit(ir_dereference_variable *);
-
- virtual ir_visitor_status visit_enter(ir_loop *);
- virtual ir_visitor_status visit_leave(ir_loop *);
- virtual ir_visitor_status visit_enter(ir_assignment *);
- virtual ir_visitor_status visit_leave(ir_assignment *);
- virtual ir_visitor_status visit_enter(ir_if *);
- virtual ir_visitor_status visit_leave(ir_if *);
-
- loop_state *loops;
-
- int if_statement_depth;
-
- ir_assignment *current_assignment;
-
- exec_list state;
-};
-
-
-loop_analysis::loop_analysis()
-{
- this->loops = new loop_state;
-
- this->if_statement_depth = 0;
- this->current_assignment = NULL;
-}
-
-
-ir_visitor_status
-loop_analysis::visit(ir_loop_jump *ir)
-{
- (void) ir;
-
- assert(!this->state.is_empty());
-
- loop_variable_state *const ls =
- (loop_variable_state *) this->state.get_head();
-
- ls->num_loop_jumps++;
-
- return visit_continue;
-}
-
-
-ir_visitor_status
-loop_analysis::visit(ir_dereference_variable *ir)
-{
- /* If we're not somewhere inside a loop, there's nothing to do.
- */
- if (this->state.is_empty())
- return visit_continue;
-
- loop_variable_state *const ls =
- (loop_variable_state *) this->state.get_head();
-
- ir_variable *var = ir->variable_referenced();
- loop_variable *lv = ls->get(var);
-
- if (lv == NULL) {
- lv = ls->insert(var);
- lv->read_before_write = !this->in_assignee;
- }
-
- if (this->in_assignee) {
- assert(this->current_assignment != NULL);
-
- lv->conditional_assignment = (this->if_statement_depth > 0)
- || (this->current_assignment->condition != NULL);
-
- if (lv->first_assignment == NULL) {
- assert(lv->num_assignments == 0);
-
- lv->first_assignment = this->current_assignment;
- }
-
- lv->num_assignments++;
- } else if (lv->first_assignment == this->current_assignment) {
- /* This catches the case where the variable is used in the RHS of an
- * assignment where it is also in the LHS.
- */
- lv->read_before_write = true;
- }
-
- return visit_continue;
-}
-
-ir_visitor_status
-loop_analysis::visit_enter(ir_loop *ir)
-{
- loop_variable_state *ls = this->loops->insert(ir);
- this->state.push_head(ls);
-
- return visit_continue;
-}
-
-ir_visitor_status
-loop_analysis::visit_leave(ir_loop *ir)
-{
- loop_variable_state *const ls =
- (loop_variable_state *) this->state.pop_head();
-
-
- foreach_list(node, &ir->body_instructions) {
- /* Skip over declarations at the start of a loop.
- */
- if (((ir_instruction *) node)->as_variable())
- continue;
-
- ir_if *if_stmt = ((ir_instruction *) node)->as_if();
-
- if ((if_stmt != NULL) && is_loop_terminator(if_stmt))
- ls->insert(if_stmt);
- else
- break;
- }
-
-
- foreach_list_safe(node, &ls->variables) {
- loop_variable *lv = (loop_variable *) node;
-
- /* Move variables that are already marked as being loop constant to
- * a separate list. These trivially don't need to be tested.
- */
- if (lv->is_loop_constant()) {
- lv->remove();
- ls->constants.push_tail(lv);
- }
- }
-
- /* Each variable assigned in the loop that isn't already marked as being loop
- * constant might still be loop constant. The requirements at this point
- * are:
- *
- * - Variable is written before it is read.
- *
- * - Only one assignment to the variable.
- *
- * - All operands on the RHS of the assignment are also loop constants.
- *
- * The last requirement is the reason for the progress loop. A variable
- * marked as a loop constant on one pass may allow other variables to be
- * marked as loop constant on following passes.
- */
- bool progress;
- do {
- progress = false;
-
- foreach_list_safe(node, &ls->variables) {
- loop_variable *lv = (loop_variable *) node;
-
- if (lv->conditional_assignment || (lv->num_assignments > 1))
- continue;
-
- /* Process the RHS of the assignment. If all of the variables
- * accessed there are loop constants, then add this
- */
- ir_rvalue *const rhs = lv->first_assignment->rhs;
- if (all_expression_operands_are_loop_constant(rhs, ls->var_hash)) {
- lv->rhs_clean = true;
-
- if (lv->is_loop_constant()) {
- progress = true;
-
- lv->remove();
- ls->constants.push_tail(lv);
- }
- }
- }
- } while (progress);
-
- /* The remaining variables that are not loop invariant might be loop
- * induction variables.
- */
- foreach_list_safe(node, &ls->variables) {
- loop_variable *lv = (loop_variable *) node;
-
- /* If there is more than one assignment to a variable, it cannot be a
- * loop induction variable. This isn't strictly true, but this is a
- * very simple induction variable detector, and it can't handle more
- * complex cases.
- */
- if (lv->num_assignments > 1)
- continue;
-
- /* All of the variables with zero assignments in the loop are loop
- * invariant, and they should have already been filtered out.
- */
- assert(lv->num_assignments == 1);
- assert(lv->first_assignment != NULL);
-
- /* The assignmnet to the variable in the loop must be unconditional.
- */
- if (lv->conditional_assignment)
- continue;
-
- /* Basic loop induction variables have a single assignment in the loop
- * that has the form 'VAR = VAR + i' or 'VAR = VAR - i' where i is a
- * loop invariant.
- */
- ir_rvalue *const inc =
- get_basic_induction_increment(lv->first_assignment, ls->var_hash);
- if (inc != NULL) {
- lv->iv_scale = NULL;
- lv->biv = lv->var;
- lv->increment = inc;
-
- lv->remove();
- ls->induction_variables.push_tail(lv);
- }
- }
-
- return visit_continue;
-}
-
-ir_visitor_status
-loop_analysis::visit_enter(ir_if *ir)
-{
- (void) ir;
-
- if (!this->state.is_empty())
- this->if_statement_depth++;
-
- return visit_continue;
-}
-
-ir_visitor_status
-loop_analysis::visit_leave(ir_if *ir)
-{
- (void) ir;
-
- if (!this->state.is_empty())
- this->if_statement_depth--;
-
- return visit_continue;
-}
-
-ir_visitor_status
-loop_analysis::visit_enter(ir_assignment *ir)
-{
- /* If we're not somewhere inside a loop, there's nothing to do.
- */
- if (this->state.is_empty())
- return visit_continue_with_parent;
-
- this->current_assignment = ir;
-
- return visit_continue;
-}
-
-ir_visitor_status
-loop_analysis::visit_leave(ir_assignment *ir)
-{
- /* Since the visit_enter exits with visit_continue_with_parent for this
- * case, the loop state stack should never be empty here.
- */
- assert(!this->state.is_empty());
-
- assert(this->current_assignment == ir);
- this->current_assignment = NULL;
-
- return visit_continue;
-}
-
-
-class examine_rhs : public ir_hierarchical_visitor {
-public:
- examine_rhs(hash_table *loop_variables)
- {
- this->only_uses_loop_constants = true;
- this->loop_variables = loop_variables;
- }
-
- virtual ir_visitor_status visit(ir_dereference_variable *ir)
- {
- loop_variable *lv =
- (loop_variable *) hash_table_find(this->loop_variables, ir->var);
-
- assert(lv != NULL);
-
- if (lv->is_loop_constant()) {
- return visit_continue;
- } else {
- this->only_uses_loop_constants = false;
- return visit_stop;
- }
- }
-
- hash_table *loop_variables;
- bool only_uses_loop_constants;
-};
-
-
-bool
-all_expression_operands_are_loop_constant(ir_rvalue *ir, hash_table *variables)
-{
- examine_rhs v(variables);
-
- ir->accept(&v);
-
- return v.only_uses_loop_constants;
-}
-
-
-ir_rvalue *
-get_basic_induction_increment(ir_assignment *ir, hash_table *var_hash)
-{
- /* The RHS must be a binary expression.
- */
- ir_expression *const rhs = ir->rhs->as_expression();
- if ((rhs == NULL)
- || ((rhs->operation != ir_binop_add)
- && (rhs->operation != ir_binop_sub)))
- return NULL;
-
- /* One of the of operands of the expression must be the variable assigned.
- * If the operation is subtraction, the variable in question must be the
- * "left" operand.
- */
- ir_variable *const var = ir->lhs->variable_referenced();
-
- ir_variable *const op0 = rhs->operands[0]->variable_referenced();
- ir_variable *const op1 = rhs->operands[1]->variable_referenced();
-
- if (((op0 != var) && (op1 != var))
- || ((op1 == var) && (rhs->operation == ir_binop_sub)))
- return NULL;
-
- ir_rvalue *inc = (op0 == var) ? rhs->operands[1] : rhs->operands[0];
-
- if (inc->as_constant() == NULL) {
- ir_variable *const inc_var = inc->variable_referenced();
- if (inc_var != NULL) {
- loop_variable *lv =
- (loop_variable *) hash_table_find(var_hash, inc_var);
-
- if (!lv->is_loop_constant())
- inc = NULL;
- } else
- inc = NULL;
- }
-
- if ((inc != NULL) && (rhs->operation == ir_binop_sub)) {
- void *mem_ctx = talloc_parent(ir);
-
- inc = new(mem_ctx) ir_expression(ir_unop_neg,
- inc->type,
- inc->clone(mem_ctx, NULL),
- NULL);
- }
-
- return inc;
-}
-
-
-/**
- * Detect whether an if-statement is a loop terminating condition
- *
- * Detects if-statements of the form
- *
- * (if (expression bool ...) (break))
- */
-bool
-is_loop_terminator(ir_if *ir)
-{
- if (!ir->else_instructions.is_empty())
- return false;
-
- ir_instruction *const inst =
- (ir_instruction *) ir->then_instructions.get_head();
- assert(inst != NULL);
-
- if (inst->ir_type != ir_type_loop_jump)
- return false;
-
- ir_loop_jump *const jump = (ir_loop_jump *) inst;
- if (jump->mode != ir_loop_jump::jump_break)
- return false;
-
- return true;
-}
-
-
-loop_state *
-analyze_loop_variables(exec_list *instructions)
-{
- loop_analysis v;
-
- v.run(instructions);
- return v.loops;
-}
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#include "glsl_types.h"
+#include "loop_analysis.h"
+#include "ir_hierarchical_visitor.h"
+
+static bool is_loop_terminator(ir_if *ir);
+
+static bool all_expression_operands_are_loop_constant(ir_rvalue *,
+ hash_table *);
+
+static ir_rvalue *get_basic_induction_increment(ir_assignment *, hash_table *);
+
+
+loop_state::loop_state()
+{
+ this->ht = hash_table_ctor(0, hash_table_pointer_hash,
+ hash_table_pointer_compare);
+ this->mem_ctx = talloc_init("loop state");
+}
+
+
+loop_state::~loop_state()
+{
+ hash_table_dtor(this->ht);
+ talloc_free(this->mem_ctx);
+}
+
+
+loop_variable_state *
+loop_state::insert(ir_loop *ir)
+{
+ loop_variable_state *ls = new(this->mem_ctx) loop_variable_state;
+ hash_table_insert(this->ht, ls, ir);
+
+ return ls;
+}
+
+
+loop_variable_state *
+loop_state::get(const ir_loop *ir)
+{
+ return (loop_variable_state *) hash_table_find(this->ht, ir);
+}
+
+
+loop_variable *
+loop_variable_state::get(const ir_variable *ir)
+{
+ return (loop_variable *) hash_table_find(this->var_hash, ir);
+}
+
+
+loop_variable *
+loop_variable_state::insert(ir_variable *var)
+{
+ void *mem_ctx = talloc_parent(this);
+ loop_variable *lv = talloc_zero(mem_ctx, loop_variable);
+
+ lv->var = var;
+
+ hash_table_insert(this->var_hash, lv, lv->var);
+ this->variables.push_tail(lv);
+
+ return lv;
+}
+
+
+loop_terminator *
+loop_variable_state::insert(ir_if *if_stmt)
+{
+ void *mem_ctx = talloc_parent(this);
+ loop_terminator *t = talloc_zero(mem_ctx, loop_terminator);
+
+ t->ir = if_stmt;
+ this->terminators.push_tail(t);
+
+ return t;
+}
+
+
+class loop_analysis : public ir_hierarchical_visitor {
+public:
+ loop_analysis();
+
+ virtual ir_visitor_status visit(ir_loop_jump *);
+ virtual ir_visitor_status visit(ir_dereference_variable *);
+
+ virtual ir_visitor_status visit_enter(ir_loop *);
+ virtual ir_visitor_status visit_leave(ir_loop *);
+ virtual ir_visitor_status visit_enter(ir_assignment *);
+ virtual ir_visitor_status visit_leave(ir_assignment *);
+ virtual ir_visitor_status visit_enter(ir_if *);
+ virtual ir_visitor_status visit_leave(ir_if *);
+
+ loop_state *loops;
+
+ int if_statement_depth;
+
+ ir_assignment *current_assignment;
+
+ exec_list state;
+};
+
+
+loop_analysis::loop_analysis()
+{
+ this->loops = new loop_state;
+
+ this->if_statement_depth = 0;
+ this->current_assignment = NULL;
+}
+
+
+ir_visitor_status
+loop_analysis::visit(ir_loop_jump *ir)
+{
+ (void) ir;
+
+ assert(!this->state.is_empty());
+
+ loop_variable_state *const ls =
+ (loop_variable_state *) this->state.get_head();
+
+ ls->num_loop_jumps++;
+
+ return visit_continue;
+}
+
+
+ir_visitor_status
+loop_analysis::visit(ir_dereference_variable *ir)
+{
+ /* If we're not somewhere inside a loop, there's nothing to do.
+ */
+ if (this->state.is_empty())
+ return visit_continue;
+
+ loop_variable_state *const ls =
+ (loop_variable_state *) this->state.get_head();
+
+ ir_variable *var = ir->variable_referenced();
+ loop_variable *lv = ls->get(var);
+
+ if (lv == NULL) {
+ lv = ls->insert(var);
+ lv->read_before_write = !this->in_assignee;
+ }
+
+ if (this->in_assignee) {
+ assert(this->current_assignment != NULL);
+
+ lv->conditional_assignment = (this->if_statement_depth > 0)
+ || (this->current_assignment->condition != NULL);
+
+ if (lv->first_assignment == NULL) {
+ assert(lv->num_assignments == 0);
+
+ lv->first_assignment = this->current_assignment;
+ }
+
+ lv->num_assignments++;
+ } else if (lv->first_assignment == this->current_assignment) {
+ /* This catches the case where the variable is used in the RHS of an
+ * assignment where it is also in the LHS.
+ */
+ lv->read_before_write = true;
+ }
+
+ return visit_continue;
+}
+
+ir_visitor_status
+loop_analysis::visit_enter(ir_loop *ir)
+{
+ loop_variable_state *ls = this->loops->insert(ir);
+ this->state.push_head(ls);
+
+ return visit_continue;
+}
+
+ir_visitor_status
+loop_analysis::visit_leave(ir_loop *ir)
+{
+ loop_variable_state *const ls =
+ (loop_variable_state *) this->state.pop_head();
+
+
+ foreach_list(node, &ir->body_instructions) {
+ /* Skip over declarations at the start of a loop.
+ */
+ if (((ir_instruction *) node)->as_variable())
+ continue;
+
+ ir_if *if_stmt = ((ir_instruction *) node)->as_if();
+
+ if ((if_stmt != NULL) && is_loop_terminator(if_stmt))
+ ls->insert(if_stmt);
+ else
+ break;
+ }
+
+
+ foreach_list_safe(node, &ls->variables) {
+ loop_variable *lv = (loop_variable *) node;
+
+ /* Move variables that are already marked as being loop constant to
+ * a separate list. These trivially don't need to be tested.
+ */
+ if (lv->is_loop_constant()) {
+ lv->remove();
+ ls->constants.push_tail(lv);
+ }
+ }
+
+ /* Each variable assigned in the loop that isn't already marked as being loop
+ * constant might still be loop constant. The requirements at this point
+ * are:
+ *
+ * - Variable is written before it is read.
+ *
+ * - Only one assignment to the variable.
+ *
+ * - All operands on the RHS of the assignment are also loop constants.
+ *
+ * The last requirement is the reason for the progress loop. A variable
+ * marked as a loop constant on one pass may allow other variables to be
+ * marked as loop constant on following passes.
+ */
+ bool progress;
+ do {
+ progress = false;
+
+ foreach_list_safe(node, &ls->variables) {
+ loop_variable *lv = (loop_variable *) node;
+
+ if (lv->conditional_assignment || (lv->num_assignments > 1))
+ continue;
+
+ /* Process the RHS of the assignment. If all of the variables
+ * accessed there are loop constants, then add this
+ */
+ ir_rvalue *const rhs = lv->first_assignment->rhs;
+ if (all_expression_operands_are_loop_constant(rhs, ls->var_hash)) {
+ lv->rhs_clean = true;
+
+ if (lv->is_loop_constant()) {
+ progress = true;
+
+ lv->remove();
+ ls->constants.push_tail(lv);
+ }
+ }
+ }
+ } while (progress);
+
+ /* The remaining variables that are not loop invariant might be loop
+ * induction variables.
+ */
+ foreach_list_safe(node, &ls->variables) {
+ loop_variable *lv = (loop_variable *) node;
+
+ /* If there is more than one assignment to a variable, it cannot be a
+ * loop induction variable. This isn't strictly true, but this is a
+ * very simple induction variable detector, and it can't handle more
+ * complex cases.
+ */
+ if (lv->num_assignments > 1)
+ continue;
+
+ /* All of the variables with zero assignments in the loop are loop
+ * invariant, and they should have already been filtered out.
+ */
+ assert(lv->num_assignments == 1);
+ assert(lv->first_assignment != NULL);
+
+ /* The assignmnet to the variable in the loop must be unconditional.
+ */
+ if (lv->conditional_assignment)
+ continue;
+
+ /* Basic loop induction variables have a single assignment in the loop
+ * that has the form 'VAR = VAR + i' or 'VAR = VAR - i' where i is a
+ * loop invariant.
+ */
+ ir_rvalue *const inc =
+ get_basic_induction_increment(lv->first_assignment, ls->var_hash);
+ if (inc != NULL) {
+ lv->iv_scale = NULL;
+ lv->biv = lv->var;
+ lv->increment = inc;
+
+ lv->remove();
+ ls->induction_variables.push_tail(lv);
+ }
+ }
+
+ return visit_continue;
+}
+
+ir_visitor_status
+loop_analysis::visit_enter(ir_if *ir)
+{
+ (void) ir;
+
+ if (!this->state.is_empty())
+ this->if_statement_depth++;
+
+ return visit_continue;
+}
+
+ir_visitor_status
+loop_analysis::visit_leave(ir_if *ir)
+{
+ (void) ir;
+
+ if (!this->state.is_empty())
+ this->if_statement_depth--;
+
+ return visit_continue;
+}
+
+ir_visitor_status
+loop_analysis::visit_enter(ir_assignment *ir)
+{
+ /* If we're not somewhere inside a loop, there's nothing to do.
+ */
+ if (this->state.is_empty())
+ return visit_continue_with_parent;
+
+ this->current_assignment = ir;
+
+ return visit_continue;
+}
+
+ir_visitor_status
+loop_analysis::visit_leave(ir_assignment *ir)
+{
+ /* Since the visit_enter exits with visit_continue_with_parent for this
+ * case, the loop state stack should never be empty here.
+ */
+ assert(!this->state.is_empty());
+
+ assert(this->current_assignment == ir);
+ this->current_assignment = NULL;
+
+ return visit_continue;
+}
+
+
+class examine_rhs : public ir_hierarchical_visitor {
+public:
+ examine_rhs(hash_table *loop_variables)
+ {
+ this->only_uses_loop_constants = true;
+ this->loop_variables = loop_variables;
+ }
+
+ virtual ir_visitor_status visit(ir_dereference_variable *ir)
+ {
+ loop_variable *lv =
+ (loop_variable *) hash_table_find(this->loop_variables, ir->var);
+
+ assert(lv != NULL);
+
+ if (lv->is_loop_constant()) {
+ return visit_continue;
+ } else {
+ this->only_uses_loop_constants = false;
+ return visit_stop;
+ }
+ }
+
+ hash_table *loop_variables;
+ bool only_uses_loop_constants;
+};
+
+
+bool
+all_expression_operands_are_loop_constant(ir_rvalue *ir, hash_table *variables)
+{
+ examine_rhs v(variables);
+
+ ir->accept(&v);
+
+ return v.only_uses_loop_constants;
+}
+
+
+ir_rvalue *
+get_basic_induction_increment(ir_assignment *ir, hash_table *var_hash)
+{
+ /* The RHS must be a binary expression.
+ */
+ ir_expression *const rhs = ir->rhs->as_expression();
+ if ((rhs == NULL)
+ || ((rhs->operation != ir_binop_add)
+ && (rhs->operation != ir_binop_sub)))
+ return NULL;
+
+ /* One of the of operands of the expression must be the variable assigned.
+ * If the operation is subtraction, the variable in question must be the
+ * "left" operand.
+ */
+ ir_variable *const var = ir->lhs->variable_referenced();
+
+ ir_variable *const op0 = rhs->operands[0]->variable_referenced();
+ ir_variable *const op1 = rhs->operands[1]->variable_referenced();
+
+ if (((op0 != var) && (op1 != var))
+ || ((op1 == var) && (rhs->operation == ir_binop_sub)))
+ return NULL;
+
+ ir_rvalue *inc = (op0 == var) ? rhs->operands[1] : rhs->operands[0];
+
+ if (inc->as_constant() == NULL) {
+ ir_variable *const inc_var = inc->variable_referenced();
+ if (inc_var != NULL) {
+ loop_variable *lv =
+ (loop_variable *) hash_table_find(var_hash, inc_var);
+
+ if (!lv->is_loop_constant())
+ inc = NULL;
+ } else
+ inc = NULL;
+ }
+
+ if ((inc != NULL) && (rhs->operation == ir_binop_sub)) {
+ void *mem_ctx = talloc_parent(ir);
+
+ inc = new(mem_ctx) ir_expression(ir_unop_neg,
+ inc->type,
+ inc->clone(mem_ctx, NULL),
+ NULL);
+ }
+
+ return inc;
+}
+
+
+/**
+ * Detect whether an if-statement is a loop terminating condition
+ *
+ * Detects if-statements of the form
+ *
+ * (if (expression bool ...) (break))
+ */
+bool
+is_loop_terminator(ir_if *ir)
+{
+ if (!ir->else_instructions.is_empty())
+ return false;
+
+ ir_instruction *const inst =
+ (ir_instruction *) ir->then_instructions.get_head();
+ assert(inst != NULL);
+
+ if (inst->ir_type != ir_type_loop_jump)
+ return false;
+
+ ir_loop_jump *const jump = (ir_loop_jump *) inst;
+ if (jump->mode != ir_loop_jump::jump_break)
+ return false;
+
+ return true;
+}
+
+
+loop_state *
+analyze_loop_variables(exec_list *instructions)
+{
+ loop_analysis v;
+
+ v.run(instructions);
+ return v.loops;
+}
diff --git a/mesalib/src/glsl/loop_controls.cpp b/mesalib/src/glsl/loop_controls.cpp
index 2ef3d3052..fb13439a1 100644
--- a/mesalib/src/glsl/loop_controls.cpp
+++ b/mesalib/src/glsl/loop_controls.cpp
@@ -1,301 +1,304 @@
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-#include <climits>
-#include "main/compiler.h"
-#include "glsl_types.h"
-#include "loop_analysis.h"
-#include "ir_hierarchical_visitor.h"
-
-/**
- * Find an initializer of a variable outside a loop
- *
- * Works backwards from the loop to find the pre-loop value of the variable.
- * This is used, for example, to find the initial value of loop induction
- * variables.
- *
- * \param loop Loop where \c var is an induction variable
- * \param var Variable whose initializer is to be found
- *
- * \return
- * The \c ir_rvalue assigned to the variable outside the loop. May return
- * \c NULL if no initializer can be found.
- */
-ir_rvalue *
-find_initial_value(ir_loop *loop, ir_variable *var)
-{
- for (exec_node *node = loop->prev;
- !node->is_head_sentinel();
- node = node->prev) {
- ir_instruction *ir = (ir_instruction *) node;
-
- switch (ir->ir_type) {
- case ir_type_call:
- case ir_type_loop:
- case ir_type_loop_jump:
- case ir_type_return:
- case ir_type_if:
- return NULL;
-
- case ir_type_function:
- case ir_type_function_signature:
- assert(!"Should not get here.");
- return NULL;
-
- case ir_type_assignment: {
- ir_assignment *assign = ir->as_assignment();
- ir_variable *assignee = assign->lhs->whole_variable_referenced();
-
- if (assignee == var)
- return (assign->condition != NULL) ? NULL : assign->rhs;
-
- break;
- }
-
- default:
- break;
- }
- }
-
- return NULL;
-}
-
-
-int
-calculate_iterations(ir_rvalue *from, ir_rvalue *to, ir_rvalue *increment,
- enum ir_expression_operation op)
-{
- void *mem_ctx = talloc_init("%s", __func__);
-
- ir_expression *const sub =
- new(mem_ctx) ir_expression(ir_binop_sub, from->type, to, from);
-
- ir_expression *const div =
- new(mem_ctx) ir_expression(ir_binop_div, sub->type, sub, increment);
-
- ir_constant *iter = div->constant_expression_value();
-
- if (iter == NULL)
- return -1;
-
- if (!iter->type->is_integer()) {
- ir_rvalue *cast =
- new(mem_ctx) ir_expression(ir_unop_f2i, glsl_type::int_type, iter,
- NULL);
-
- iter = cast->constant_expression_value();
- }
-
- int iter_value = iter->get_int_component(0);
-
- /* Make sure that the calculated number of iterations satisfies the exit
- * condition. This is needed to catch off-by-one errors and some types of
- * ill-formed loops. For example, we need to detect that the following
- * loop does not have a maximum iteration count.
- *
- * for (float x = 0.0; x != 0.9; x += 0.2)
- * ;
- */
- const int bias[] = { -1, 0, 1 };
- bool valid_loop = false;
-
- for (unsigned i = 0; i < Elements(bias); i++) {
- iter = (increment->type->is_integer())
- ? new(mem_ctx) ir_constant(iter_value + bias[i])
- : new(mem_ctx) ir_constant(float(iter_value + bias[i]));
-
- ir_expression *const mul =
- new(mem_ctx) ir_expression(ir_binop_mul, increment->type, iter,
- increment);
-
- ir_expression *const add =
- new(mem_ctx) ir_expression(ir_binop_add, mul->type, mul, from);
-
- ir_expression *const cmp =
- new(mem_ctx) ir_expression(op, glsl_type::bool_type, add, to);
-
- ir_constant *const cmp_result = cmp->constant_expression_value();
-
- assert(cmp_result != NULL);
- if (cmp_result->get_bool_component(0)) {
- iter_value += bias[i];
- valid_loop = true;
- break;
- }
- }
-
- talloc_free(mem_ctx);
- return (valid_loop) ? iter_value : -1;
-}
-
-
-class loop_control_visitor : public ir_hierarchical_visitor {
-public:
- loop_control_visitor(loop_state *state)
- {
- this->state = state;
- this->progress = false;
- }
-
- virtual ir_visitor_status visit_leave(ir_loop *ir);
-
- loop_state *state;
-
- bool progress;
-};
-
-
-ir_visitor_status
-loop_control_visitor::visit_leave(ir_loop *ir)
-{
- loop_variable_state *const ls = this->state->get(ir);
-
- /* If we've entered a loop that hasn't been analyzed, something really,
- * really bad has happened.
- */
- if (ls == NULL) {
- assert(ls != NULL);
- return visit_continue;
- }
-
- /* Search the loop terminating conditions for one of the form 'i < c' where
- * i is a loop induction variable, c is a constant, and < is any relative
- * operator.
- */
- int max_iterations = ls->max_iterations;
-
- if(ir->from && ir->to && ir->increment)
- max_iterations = calculate_iterations(ir->from, ir->to, ir->increment, (ir_expression_operation)ir->cmp);
-
- if(max_iterations < 0)
- max_iterations = INT_MAX;
-
- foreach_list(node, &ls->terminators) {
- loop_terminator *t = (loop_terminator *) node;
- ir_if *if_stmt = t->ir;
-
- /* If-statements can be either 'if (expr)' or 'if (deref)'. We only care
- * about the former here.
- */
- ir_expression *cond = if_stmt->condition->as_expression();
- if (cond == NULL)
- continue;
-
- switch (cond->operation) {
- case ir_binop_less:
- case ir_binop_greater:
- case ir_binop_lequal:
- case ir_binop_gequal: {
- /* The expressions that we care about will either be of the form
- * 'counter < limit' or 'limit < counter'. Figure out which is
- * which.
- */
- ir_rvalue *counter = cond->operands[0]->as_dereference_variable();
- ir_constant *limit = cond->operands[1]->as_constant();
- enum ir_expression_operation cmp = cond->operation;
-
- if (limit == NULL) {
- counter = cond->operands[1]->as_dereference_variable();
- limit = cond->operands[0]->as_constant();
-
- switch (cmp) {
- case ir_binop_less: cmp = ir_binop_gequal; break;
- case ir_binop_greater: cmp = ir_binop_lequal; break;
- case ir_binop_lequal: cmp = ir_binop_greater; break;
- case ir_binop_gequal: cmp = ir_binop_less; break;
- default: assert(!"Should not get here.");
- }
- }
-
- if ((counter == NULL) || (limit == NULL))
- break;
-
- ir_variable *var = counter->variable_referenced();
-
- ir_rvalue *init = find_initial_value(ir, var);
-
- foreach_list(iv_node, &ls->induction_variables) {
- loop_variable *lv = (loop_variable *) iv_node;
-
- if (lv->var == var) {
- const int iterations = calculate_iterations(init, limit,
- lv->increment,
- cmp);
- if (iterations >= 0) {
- /* If the new iteration count is lower than the previously
- * believed iteration count, update the loop control values.
- */
- if (iterations < max_iterations) {
- ir->from = init->clone(ir, NULL);
- ir->to = limit->clone(ir, NULL);
- ir->increment = lv->increment->clone(ir, NULL);
- ir->counter = lv->var;
- ir->cmp = cmp;
-
- max_iterations = iterations;
- }
-
- /* Remove the conditional break statement. The loop
- * controls are now set such that the exit condition will be
- * satisfied.
- */
- if_stmt->remove();
-
- assert(ls->num_loop_jumps > 0);
- ls->num_loop_jumps--;
-
- this->progress = true;
- }
-
- break;
- }
- }
- break;
- }
-
- default:
- break;
- }
- }
-
- /* If we have proven the one of the loop exit conditions is satisifed before
- * running the loop once, remove the loop.
- */
- if (max_iterations == 0)
- ir->remove();
- else
- ls->max_iterations = max_iterations;
-
- return visit_continue;
-}
-
-
-bool
-set_loop_controls(exec_list *instructions, loop_state *ls)
-{
- loop_control_visitor v(ls);
-
- v.run(instructions);
-
- return v.progress;
-}
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#include <climits>
+#include "main/compiler.h"
+#include "glsl_types.h"
+#include "loop_analysis.h"
+#include "ir_hierarchical_visitor.h"
+
+/**
+ * Find an initializer of a variable outside a loop
+ *
+ * Works backwards from the loop to find the pre-loop value of the variable.
+ * This is used, for example, to find the initial value of loop induction
+ * variables.
+ *
+ * \param loop Loop where \c var is an induction variable
+ * \param var Variable whose initializer is to be found
+ *
+ * \return
+ * The \c ir_rvalue assigned to the variable outside the loop. May return
+ * \c NULL if no initializer can be found.
+ */
+ir_rvalue *
+find_initial_value(ir_loop *loop, ir_variable *var)
+{
+ for (exec_node *node = loop->prev;
+ !node->is_head_sentinel();
+ node = node->prev) {
+ ir_instruction *ir = (ir_instruction *) node;
+
+ switch (ir->ir_type) {
+ case ir_type_call:
+ case ir_type_loop:
+ case ir_type_loop_jump:
+ case ir_type_return:
+ case ir_type_if:
+ return NULL;
+
+ case ir_type_function:
+ case ir_type_function_signature:
+ assert(!"Should not get here.");
+ return NULL;
+
+ case ir_type_assignment: {
+ ir_assignment *assign = ir->as_assignment();
+ ir_variable *assignee = assign->lhs->whole_variable_referenced();
+
+ if (assignee == var)
+ return (assign->condition != NULL) ? NULL : assign->rhs;
+
+ break;
+ }
+
+ default:
+ break;
+ }
+ }
+
+ return NULL;
+}
+
+
+int
+calculate_iterations(ir_rvalue *from, ir_rvalue *to, ir_rvalue *increment,
+ enum ir_expression_operation op)
+{
+ if (from == NULL || to == NULL || increment == NULL)
+ return -1;
+
+ void *mem_ctx = talloc_init("%s", __func__);
+
+ ir_expression *const sub =
+ new(mem_ctx) ir_expression(ir_binop_sub, from->type, to, from);
+
+ ir_expression *const div =
+ new(mem_ctx) ir_expression(ir_binop_div, sub->type, sub, increment);
+
+ ir_constant *iter = div->constant_expression_value();
+
+ if (iter == NULL)
+ return -1;
+
+ if (!iter->type->is_integer()) {
+ ir_rvalue *cast =
+ new(mem_ctx) ir_expression(ir_unop_f2i, glsl_type::int_type, iter,
+ NULL);
+
+ iter = cast->constant_expression_value();
+ }
+
+ int iter_value = iter->get_int_component(0);
+
+ /* Make sure that the calculated number of iterations satisfies the exit
+ * condition. This is needed to catch off-by-one errors and some types of
+ * ill-formed loops. For example, we need to detect that the following
+ * loop does not have a maximum iteration count.
+ *
+ * for (float x = 0.0; x != 0.9; x += 0.2)
+ * ;
+ */
+ const int bias[] = { -1, 0, 1 };
+ bool valid_loop = false;
+
+ for (unsigned i = 0; i < Elements(bias); i++) {
+ iter = (increment->type->is_integer())
+ ? new(mem_ctx) ir_constant(iter_value + bias[i])
+ : new(mem_ctx) ir_constant(float(iter_value + bias[i]));
+
+ ir_expression *const mul =
+ new(mem_ctx) ir_expression(ir_binop_mul, increment->type, iter,
+ increment);
+
+ ir_expression *const add =
+ new(mem_ctx) ir_expression(ir_binop_add, mul->type, mul, from);
+
+ ir_expression *const cmp =
+ new(mem_ctx) ir_expression(op, glsl_type::bool_type, add, to);
+
+ ir_constant *const cmp_result = cmp->constant_expression_value();
+
+ assert(cmp_result != NULL);
+ if (cmp_result->get_bool_component(0)) {
+ iter_value += bias[i];
+ valid_loop = true;
+ break;
+ }
+ }
+
+ talloc_free(mem_ctx);
+ return (valid_loop) ? iter_value : -1;
+}
+
+
+class loop_control_visitor : public ir_hierarchical_visitor {
+public:
+ loop_control_visitor(loop_state *state)
+ {
+ this->state = state;
+ this->progress = false;
+ }
+
+ virtual ir_visitor_status visit_leave(ir_loop *ir);
+
+ loop_state *state;
+
+ bool progress;
+};
+
+
+ir_visitor_status
+loop_control_visitor::visit_leave(ir_loop *ir)
+{
+ loop_variable_state *const ls = this->state->get(ir);
+
+ /* If we've entered a loop that hasn't been analyzed, something really,
+ * really bad has happened.
+ */
+ if (ls == NULL) {
+ assert(ls != NULL);
+ return visit_continue;
+ }
+
+ /* Search the loop terminating conditions for one of the form 'i < c' where
+ * i is a loop induction variable, c is a constant, and < is any relative
+ * operator.
+ */
+ int max_iterations = ls->max_iterations;
+
+ if(ir->from && ir->to && ir->increment)
+ max_iterations = calculate_iterations(ir->from, ir->to, ir->increment, (ir_expression_operation)ir->cmp);
+
+ if(max_iterations < 0)
+ max_iterations = INT_MAX;
+
+ foreach_list(node, &ls->terminators) {
+ loop_terminator *t = (loop_terminator *) node;
+ ir_if *if_stmt = t->ir;
+
+ /* If-statements can be either 'if (expr)' or 'if (deref)'. We only care
+ * about the former here.
+ */
+ ir_expression *cond = if_stmt->condition->as_expression();
+ if (cond == NULL)
+ continue;
+
+ switch (cond->operation) {
+ case ir_binop_less:
+ case ir_binop_greater:
+ case ir_binop_lequal:
+ case ir_binop_gequal: {
+ /* The expressions that we care about will either be of the form
+ * 'counter < limit' or 'limit < counter'. Figure out which is
+ * which.
+ */
+ ir_rvalue *counter = cond->operands[0]->as_dereference_variable();
+ ir_constant *limit = cond->operands[1]->as_constant();
+ enum ir_expression_operation cmp = cond->operation;
+
+ if (limit == NULL) {
+ counter = cond->operands[1]->as_dereference_variable();
+ limit = cond->operands[0]->as_constant();
+
+ switch (cmp) {
+ case ir_binop_less: cmp = ir_binop_gequal; break;
+ case ir_binop_greater: cmp = ir_binop_lequal; break;
+ case ir_binop_lequal: cmp = ir_binop_greater; break;
+ case ir_binop_gequal: cmp = ir_binop_less; break;
+ default: assert(!"Should not get here.");
+ }
+ }
+
+ if ((counter == NULL) || (limit == NULL))
+ break;
+
+ ir_variable *var = counter->variable_referenced();
+
+ ir_rvalue *init = find_initial_value(ir, var);
+
+ foreach_list(iv_node, &ls->induction_variables) {
+ loop_variable *lv = (loop_variable *) iv_node;
+
+ if (lv->var == var) {
+ const int iterations = calculate_iterations(init, limit,
+ lv->increment,
+ cmp);
+ if (iterations >= 0) {
+ /* If the new iteration count is lower than the previously
+ * believed iteration count, update the loop control values.
+ */
+ if (iterations < max_iterations) {
+ ir->from = init->clone(ir, NULL);
+ ir->to = limit->clone(ir, NULL);
+ ir->increment = lv->increment->clone(ir, NULL);
+ ir->counter = lv->var;
+ ir->cmp = cmp;
+
+ max_iterations = iterations;
+ }
+
+ /* Remove the conditional break statement. The loop
+ * controls are now set such that the exit condition will be
+ * satisfied.
+ */
+ if_stmt->remove();
+
+ assert(ls->num_loop_jumps > 0);
+ ls->num_loop_jumps--;
+
+ this->progress = true;
+ }
+
+ break;
+ }
+ }
+ break;
+ }
+
+ default:
+ break;
+ }
+ }
+
+ /* If we have proven the one of the loop exit conditions is satisifed before
+ * running the loop once, remove the loop.
+ */
+ if (max_iterations == 0)
+ ir->remove();
+ else
+ ls->max_iterations = max_iterations;
+
+ return visit_continue;
+}
+
+
+bool
+set_loop_controls(exec_list *instructions, loop_state *ls)
+{
+ loop_control_visitor v(ls);
+
+ v.run(instructions);
+
+ return v.progress;
+}
diff --git a/mesalib/src/glsl/loop_unroll.cpp b/mesalib/src/glsl/loop_unroll.cpp
index 90797bde3..c54f2ca3d 100644
--- a/mesalib/src/glsl/loop_unroll.cpp
+++ b/mesalib/src/glsl/loop_unroll.cpp
@@ -1,187 +1,214 @@
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-#include "glsl_types.h"
-#include "loop_analysis.h"
-#include "ir_hierarchical_visitor.h"
-
-class loop_unroll_visitor : public ir_hierarchical_visitor {
-public:
- loop_unroll_visitor(loop_state *state, unsigned max_iterations)
- {
- this->state = state;
- this->progress = false;
- this->max_iterations = max_iterations;
- }
-
- virtual ir_visitor_status visit_leave(ir_loop *ir);
-
- loop_state *state;
-
- bool progress;
- unsigned max_iterations;
-};
-
-
-ir_visitor_status
-loop_unroll_visitor::visit_leave(ir_loop *ir)
-{
- loop_variable_state *const ls = this->state->get(ir);
- int iterations;
-
- /* If we've entered a loop that hasn't been analyzed, something really,
- * really bad has happened.
- */
- if (ls == NULL) {
- assert(ls != NULL);
- return visit_continue;
- }
-
- iterations = ls->max_iterations;
-
- /* Don't try to unroll loops where the number of iterations is not known
- * at compile-time.
- */
- if (iterations < 0)
- return visit_continue;
-
- /* Don't try to unroll loops that have zillions of iterations either.
- */
- if (iterations > max_iterations)
- return visit_continue;
-
- if (ls->num_loop_jumps > 1)
- return visit_continue;
- else if (ls->num_loop_jumps) {
- /* recognize loops in the form produced by ir_lower_jumps */
- ir_instruction *last_ir =
- ((ir_instruction*)ir->body_instructions.get_tail());
-
- assert(last_ir != NULL);
-
- ir_if *last_if = last_ir->as_if();
- if (last_if) {
- bool continue_from_then_branch;
-
- /* Determine which if-statement branch, if any, ends with a break.
- * The branch that did *not* have the break will get a temporary
- * continue inserted in each iteration of the loop unroll.
- *
- * Note that since ls->num_loop_jumps is <= 1, it is impossible for
- * both branches to end with a break.
- */
- ir_instruction *last =
- (ir_instruction *) last_if->then_instructions.get_tail();
-
- if (last && last->ir_type == ir_type_loop_jump
- && ((ir_loop_jump*) last)->is_break()) {
- continue_from_then_branch = false;
- } else {
- last = (ir_instruction *) last_if->then_instructions.get_tail();
-
- if (last && last->ir_type == ir_type_loop_jump
- && ((ir_loop_jump*) last)->is_break())
- continue_from_then_branch = true;
- else
- /* Bail out if neither if-statement branch ends with a break.
- */
- return visit_continue;
- }
-
- /* Remove the break from the if-statement.
- */
- last->remove();
-
- void *const mem_ctx = talloc_parent(ir);
- ir_instruction *ir_to_replace = ir;
-
- for (int i = 0; i < iterations; i++) {
- exec_list copy_list;
-
- copy_list.make_empty();
- clone_ir_list(mem_ctx, &copy_list, &ir->body_instructions);
-
- last_if = ((ir_instruction*)copy_list.get_tail())->as_if();
- assert(last_if);
-
- ir_to_replace->insert_before(&copy_list);
- ir_to_replace->remove();
-
- /* placeholder that will be removed in the next iteration */
- ir_to_replace =
- new(mem_ctx) ir_loop_jump(ir_loop_jump::jump_continue);
-
- exec_list *const list = (continue_from_then_branch)
- ? &last_if->then_instructions : &last_if->else_instructions;
-
- list->push_tail(ir_to_replace);
- }
-
- ir_to_replace->remove();
-
- this->progress = true;
- return visit_continue;
- } else if (last_ir->ir_type == ir_type_loop_jump
- && ((ir_loop_jump *)last_ir)->is_break()) {
- /* If the only loop-jump is a break at the end of the loop, the loop
- * will execute exactly once. Remove the break, set the iteration
- * count, and fall through to the normal unroller.
- */
- last_ir->remove();
- iterations = 1;
-
- this->progress = true;
- } else
- return visit_continue;
- }
-
- void *const mem_ctx = talloc_parent(ir);
-
- for (int i = 0; i < iterations; i++) {
- exec_list copy_list;
-
- copy_list.make_empty();
- clone_ir_list(mem_ctx, &copy_list, &ir->body_instructions);
-
- ir->insert_before(&copy_list);
- }
-
- /* The loop has been replaced by the unrolled copies. Remove the original
- * loop from the IR sequence.
- */
- ir->remove();
-
- this->progress = true;
- return visit_continue;
-}
-
-
-bool
-unroll_loops(exec_list *instructions, loop_state *ls, unsigned max_iterations)
-{
- loop_unroll_visitor v(ls, max_iterations);
-
- v.run(instructions);
-
- return v.progress;
-}
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#include "glsl_types.h"
+#include "loop_analysis.h"
+#include "ir_hierarchical_visitor.h"
+
+class loop_unroll_visitor : public ir_hierarchical_visitor {
+public:
+ loop_unroll_visitor(loop_state *state, unsigned max_iterations)
+ {
+ this->state = state;
+ this->progress = false;
+ this->max_iterations = max_iterations;
+ }
+
+ virtual ir_visitor_status visit_leave(ir_loop *ir);
+
+ loop_state *state;
+
+ bool progress;
+ unsigned max_iterations;
+};
+
+
+static bool
+is_break(ir_instruction *ir)
+{
+ return ir != NULL && ir->ir_type == ir_type_loop_jump
+ && ((ir_loop_jump *) ir)->is_break();
+}
+
+
+ir_visitor_status
+loop_unroll_visitor::visit_leave(ir_loop *ir)
+{
+ loop_variable_state *const ls = this->state->get(ir);
+ int iterations;
+
+ /* If we've entered a loop that hasn't been analyzed, something really,
+ * really bad has happened.
+ */
+ if (ls == NULL) {
+ assert(ls != NULL);
+ return visit_continue;
+ }
+
+ iterations = ls->max_iterations;
+
+ /* Don't try to unroll loops where the number of iterations is not known
+ * at compile-time.
+ */
+ if (iterations < 0)
+ return visit_continue;
+
+ /* Don't try to unroll loops that have zillions of iterations either.
+ */
+ if (iterations > (int) max_iterations)
+ return visit_continue;
+
+ if (ls->num_loop_jumps > 1)
+ return visit_continue;
+ else if (ls->num_loop_jumps) {
+ ir_instruction *last_ir = (ir_instruction *) ir->body_instructions.get_tail();
+ assert(last_ir != NULL);
+
+ if (is_break(last_ir)) {
+ /* If the only loop-jump is a break at the end of the loop, the loop
+ * will execute exactly once. Remove the break, set the iteration
+ * count, and fall through to the normal unroller.
+ */
+ last_ir->remove();
+ iterations = 1;
+
+ this->progress = true;
+ } else {
+ ir_if *ir_if = NULL;
+ ir_instruction *break_ir = NULL;
+ bool continue_from_then_branch = false;
+
+ foreach_list(node, &ir->body_instructions) {
+ /* recognize loops in the form produced by ir_lower_jumps */
+ ir_instruction *cur_ir = (ir_instruction *) node;
+
+ ir_if = cur_ir->as_if();
+ if (ir_if != NULL) {
+ /* Determine which if-statement branch, if any, ends with a
+ * break. The branch that did *not* have the break will get a
+ * temporary continue inserted in each iteration of the loop
+ * unroll.
+ *
+ * Note that since ls->num_loop_jumps is <= 1, it is impossible
+ * for both branches to end with a break.
+ */
+ ir_instruction *ir_if_last =
+ (ir_instruction *) ir_if->then_instructions.get_tail();
+
+ if (is_break(ir_if_last)) {
+ continue_from_then_branch = false;
+ break_ir = ir_if_last;
+ break;
+ } else {
+ ir_if_last =
+ (ir_instruction *) ir_if->else_instructions.get_tail();
+
+ if (is_break(ir_if_last)) {
+ break_ir = ir_if_last;
+ continue_from_then_branch = true;
+ break;
+ }
+ }
+ }
+ }
+
+ if (break_ir == NULL)
+ return visit_continue;
+
+ /* move instructions after then if in the continue branch */
+ while (!ir_if->get_next()->is_tail_sentinel()) {
+ ir_instruction *move_ir = (ir_instruction *) ir_if->get_next();
+
+ move_ir->remove();
+ if (continue_from_then_branch)
+ ir_if->then_instructions.push_tail(move_ir);
+ else
+ ir_if->else_instructions.push_tail(move_ir);
+ }
+
+ /* Remove the break from the if-statement.
+ */
+ break_ir->remove();
+
+ void *const mem_ctx = talloc_parent(ir);
+ ir_instruction *ir_to_replace = ir;
+
+ for (int i = 0; i < iterations; i++) {
+ exec_list copy_list;
+
+ copy_list.make_empty();
+ clone_ir_list(mem_ctx, &copy_list, &ir->body_instructions);
+
+ ir_if = ((ir_instruction *) copy_list.get_tail())->as_if();
+ assert(ir_if != NULL);
+
+ ir_to_replace->insert_before(&copy_list);
+ ir_to_replace->remove();
+
+ /* placeholder that will be removed in the next iteration */
+ ir_to_replace =
+ new(mem_ctx) ir_loop_jump(ir_loop_jump::jump_continue);
+
+ exec_list *const list = (continue_from_then_branch)
+ ? &ir_if->then_instructions : &ir_if->else_instructions;
+
+ list->push_tail(ir_to_replace);
+ }
+
+ ir_to_replace->remove();
+
+ this->progress = true;
+ return visit_continue;
+ }
+ }
+
+ void *const mem_ctx = talloc_parent(ir);
+
+ for (int i = 0; i < iterations; i++) {
+ exec_list copy_list;
+
+ copy_list.make_empty();
+ clone_ir_list(mem_ctx, &copy_list, &ir->body_instructions);
+
+ ir->insert_before(&copy_list);
+ }
+
+ /* The loop has been replaced by the unrolled copies. Remove the original
+ * loop from the IR sequence.
+ */
+ ir->remove();
+
+ this->progress = true;
+ return visit_continue;
+}
+
+
+bool
+unroll_loops(exec_list *instructions, loop_state *ls, unsigned max_iterations)
+{
+ loop_unroll_visitor v(ls, max_iterations);
+
+ v.run(instructions);
+
+ return v.progress;
+}
diff --git a/mesalib/src/glsl/lower_discard.cpp b/mesalib/src/glsl/lower_discard.cpp
new file mode 100644
index 000000000..5c3603ed7
--- /dev/null
+++ b/mesalib/src/glsl/lower_discard.cpp
@@ -0,0 +1,198 @@
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file lower_discard.cpp
+ *
+ * This pass moves discards out of if-statements.
+ *
+ * Case 1: The "then" branch contains a conditional discard:
+ * ---------------------------------------------------------
+ *
+ * if (cond1) {
+ * s1;
+ * discard cond2;
+ * s2;
+ * } else {
+ * s3;
+ * }
+ *
+ * becomes:
+ *
+ * temp = false;
+ * if (cond1) {
+ * s1;
+ * temp = cond2;
+ * s2;
+ * } else {
+ * s3;
+ * }
+ * discard temp;
+ *
+ * Case 2: The "else" branch contains a conditional discard:
+ * ---------------------------------------------------------
+ *
+ * if (cond1) {
+ * s1;
+ * } else {
+ * s2;
+ * discard cond2;
+ * s3;
+ * }
+ *
+ * becomes:
+ *
+ * temp = false;
+ * if (cond1) {
+ * s1;
+ * } else {
+ * s2;
+ * temp = cond2;
+ * s3;
+ * }
+ * discard temp;
+ *
+ * Case 3: Both branches contain a conditional discard:
+ * ----------------------------------------------------
+ *
+ * if (cond1) {
+ * s1;
+ * discard cond2;
+ * s2;
+ * } else {
+ * s3;
+ * discard cond3;
+ * s4;
+ * }
+ *
+ * becomes:
+ *
+ * temp = false;
+ * if (cond1) {
+ * s1;
+ * temp = cond2;
+ * s2;
+ * } else {
+ * s3;
+ * temp = cond3;
+ * s4;
+ * }
+ * discard temp;
+ *
+ * If there are multiple conditional discards, we need only deal with one of
+ * them. Repeatedly applying this pass will take care of the others.
+ *
+ * Unconditional discards are treated as having a condition of "true".
+ */
+
+#include "glsl_types.h"
+#include "ir.h"
+
+class lower_discard_visitor : public ir_hierarchical_visitor {
+public:
+ lower_discard_visitor()
+ {
+ this->progress = false;
+ }
+
+ ir_visitor_status visit_leave(ir_if *);
+
+ bool progress;
+};
+
+
+bool
+lower_discard(exec_list *instructions)
+{
+ lower_discard_visitor v;
+
+ visit_list_elements(&v, instructions);
+
+ return v.progress;
+}
+
+
+static ir_discard *
+find_discard(exec_list &instructions)
+{
+ foreach_list(n, &instructions) {
+ ir_discard *ir = ((ir_instruction *) n)->as_discard();
+ if (ir != NULL)
+ return ir;
+ }
+ return NULL;
+}
+
+
+static void
+replace_discard(void *mem_ctx, ir_variable *var, ir_discard *ir)
+{
+ ir_rvalue *condition = ir->condition;
+
+ /* For unconditional discards, use "true" as the condition. */
+ if (condition == NULL)
+ condition = new(mem_ctx) ir_constant(true);
+
+ ir_assignment *assignment =
+ new(mem_ctx) ir_assignment(new(mem_ctx) ir_dereference_variable(var),
+ condition, NULL);
+
+ ir->replace_with(assignment);
+}
+
+
+ir_visitor_status
+lower_discard_visitor::visit_leave(ir_if *ir)
+{
+ ir_discard *then_discard = find_discard(ir->then_instructions);
+ ir_discard *else_discard = find_discard(ir->else_instructions);
+
+ if (then_discard == NULL && else_discard == NULL)
+ return visit_continue;
+
+ void *mem_ctx = talloc_parent(ir);
+
+ ir_variable *temp = new(mem_ctx) ir_variable(glsl_type::bool_type,
+ "discard_cond_temp",
+ ir_var_temporary);
+ ir_assignment *temp_initializer =
+ new(mem_ctx) ir_assignment(new(mem_ctx) ir_dereference_variable(temp),
+ new(mem_ctx) ir_constant(false), NULL);
+
+ ir->insert_before(temp);
+ ir->insert_before(temp_initializer);
+
+ if (then_discard != NULL)
+ replace_discard(mem_ctx, temp, then_discard);
+
+ if (else_discard != NULL)
+ replace_discard(mem_ctx, temp, else_discard);
+
+ ir_discard *discard = then_discard != NULL ? then_discard : else_discard;
+ discard->condition = new(mem_ctx) ir_dereference_variable(temp);
+ ir->insert_after(discard);
+
+ this->progress = true;
+
+ return visit_continue;
+}
diff --git a/mesalib/src/glsl/ir_if_to_cond_assign.cpp b/mesalib/src/glsl/lower_if_to_cond_assign.cpp
index 0b8741394..9212ae21e 100644
--- a/mesalib/src/glsl/ir_if_to_cond_assign.cpp
+++ b/mesalib/src/glsl/lower_if_to_cond_assign.cpp
@@ -1,168 +1,200 @@
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file ir_if_to_cond_assign.cpp
- *
- * This attempts to flatten all if statements to conditional
- * assignments for GPUs that don't do control flow.
- *
- * It can't handle other control flow being inside of its block, such
- * as calls or loops. Hopefully loop unrolling and inlining will take
- * care of those.
- */
-
-#include "glsl_types.h"
-#include "ir.h"
-
-class ir_if_to_cond_assign_visitor : public ir_hierarchical_visitor {
-public:
- ir_if_to_cond_assign_visitor()
- {
- this->progress = false;
- }
-
- ir_visitor_status visit_leave(ir_if *);
-
- bool progress;
-};
-
-bool
-do_if_to_cond_assign(exec_list *instructions)
-{
- ir_if_to_cond_assign_visitor v;
-
- visit_list_elements(&v, instructions);
-
- return v.progress;
-}
-
-void
-check_control_flow(ir_instruction *ir, void *data)
-{
- bool *found_control_flow = (bool *)data;
- switch (ir->ir_type) {
- case ir_type_call:
- case ir_type_discard:
- case ir_type_loop:
- case ir_type_loop_jump:
- case ir_type_return:
- *found_control_flow = true;
- break;
- default:
- break;
- }
-}
-
-void
-move_block_to_cond_assign(void *mem_ctx,
- ir_if *if_ir, ir_variable *cond_var, bool then)
-{
- exec_list *instructions;
-
- if (then) {
- instructions = &if_ir->then_instructions;
- } else {
- instructions = &if_ir->else_instructions;
- }
-
- foreach_iter(exec_list_iterator, iter, *instructions) {
- ir_instruction *ir = (ir_instruction *)iter.get();
-
- if (ir->ir_type == ir_type_assignment) {
- ir_assignment *assign = (ir_assignment *)ir;
- ir_rvalue *cond_expr;
- ir_dereference *deref = new(mem_ctx) ir_dereference_variable(cond_var);
-
- if (then) {
- cond_expr = deref;
- } else {
- cond_expr = new(mem_ctx) ir_expression(ir_unop_logic_not,
- glsl_type::bool_type,
- deref,
- NULL);
- }
-
- if (!assign->condition) {
- assign->condition = cond_expr;
- } else {
- assign->condition = new(mem_ctx) ir_expression(ir_binop_logic_and,
- glsl_type::bool_type,
- cond_expr,
- assign->condition);
- }
- }
-
- /* Now, move from the if block to the block surrounding it. */
- ir->remove();
- if_ir->insert_before(ir);
- }
-}
-
-ir_visitor_status
-ir_if_to_cond_assign_visitor::visit_leave(ir_if *ir)
-{
- bool found_control_flow = false;
- ir_variable *cond_var;
- ir_assignment *assign;
- ir_dereference_variable *deref;
-
- /* Check that both blocks don't contain anything we can't support. */
- foreach_iter(exec_list_iterator, then_iter, ir->then_instructions) {
- ir_instruction *then_ir = (ir_instruction *)then_iter.get();
- visit_tree(then_ir, check_control_flow, &found_control_flow);
- }
- foreach_iter(exec_list_iterator, else_iter, ir->else_instructions) {
- ir_instruction *else_ir = (ir_instruction *)else_iter.get();
- visit_tree(else_ir, check_control_flow, &found_control_flow);
- }
- if (found_control_flow)
- return visit_continue;
-
- void *mem_ctx = talloc_parent(ir);
-
- /* Store the condition to a variable so the assignment conditions are
- * simpler.
- */
- cond_var = new(mem_ctx) ir_variable(glsl_type::bool_type,
- "if_to_cond_assign_condition",
- ir_var_temporary);
- ir->insert_before(cond_var);
-
- deref = new(mem_ctx) ir_dereference_variable(cond_var);
- assign = new(mem_ctx) ir_assignment(deref,
- ir->condition, NULL);
- ir->insert_before(assign);
-
- /* Now, move all of the instructions out of the if blocks, putting
- * conditions on assignments.
- */
- move_block_to_cond_assign(mem_ctx, ir, cond_var, true);
- move_block_to_cond_assign(mem_ctx, ir, cond_var, false);
-
- ir->remove();
-
- this->progress = true;
-
- return visit_continue;
-}
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file lower_if_to_cond_assign.cpp
+ *
+ * This attempts to flatten if-statements to conditional assignments for
+ * GPUs with limited or no flow control support.
+ *
+ * It can't handle other control flow being inside of its block, such
+ * as calls or loops. Hopefully loop unrolling and inlining will take
+ * care of those.
+ *
+ * Drivers for GPUs with no control flow support should simply call
+ *
+ * lower_if_to_cond_assign(instructions)
+ *
+ * to attempt to flatten all if-statements.
+ *
+ * Some GPUs (such as i965 prior to gen6) do support control flow, but have a
+ * maximum nesting depth N. Drivers for such hardware can call
+ *
+ * lower_if_to_cond_assign(instructions, N)
+ *
+ * to attempt to flatten any if-statements appearing at depth > N.
+ */
+
+#include "glsl_types.h"
+#include "ir.h"
+
+class ir_if_to_cond_assign_visitor : public ir_hierarchical_visitor {
+public:
+ ir_if_to_cond_assign_visitor(unsigned max_depth)
+ {
+ this->progress = false;
+ this->max_depth = max_depth;
+ this->depth = 0;
+ }
+
+ ir_visitor_status visit_enter(ir_if *);
+ ir_visitor_status visit_leave(ir_if *);
+
+ bool progress;
+ unsigned max_depth;
+ unsigned depth;
+};
+
+bool
+lower_if_to_cond_assign(exec_list *instructions, unsigned max_depth)
+{
+ ir_if_to_cond_assign_visitor v(max_depth);
+
+ visit_list_elements(&v, instructions);
+
+ return v.progress;
+}
+
+void
+check_control_flow(ir_instruction *ir, void *data)
+{
+ bool *found_control_flow = (bool *)data;
+ switch (ir->ir_type) {
+ case ir_type_call:
+ case ir_type_discard:
+ case ir_type_loop:
+ case ir_type_loop_jump:
+ case ir_type_return:
+ *found_control_flow = true;
+ break;
+ default:
+ break;
+ }
+}
+
+void
+move_block_to_cond_assign(void *mem_ctx,
+ ir_if *if_ir, ir_variable *cond_var, bool then)
+{
+ exec_list *instructions;
+
+ if (then) {
+ instructions = &if_ir->then_instructions;
+ } else {
+ instructions = &if_ir->else_instructions;
+ }
+
+ foreach_iter(exec_list_iterator, iter, *instructions) {
+ ir_instruction *ir = (ir_instruction *)iter.get();
+
+ if (ir->ir_type == ir_type_assignment) {
+ ir_assignment *assign = (ir_assignment *)ir;
+ ir_rvalue *cond_expr;
+ ir_dereference *deref = new(mem_ctx) ir_dereference_variable(cond_var);
+
+ if (then) {
+ cond_expr = deref;
+ } else {
+ cond_expr = new(mem_ctx) ir_expression(ir_unop_logic_not,
+ glsl_type::bool_type,
+ deref,
+ NULL);
+ }
+
+ if (!assign->condition) {
+ assign->condition = cond_expr;
+ } else {
+ assign->condition = new(mem_ctx) ir_expression(ir_binop_logic_and,
+ glsl_type::bool_type,
+ cond_expr,
+ assign->condition);
+ }
+ }
+
+ /* Now, move from the if block to the block surrounding it. */
+ ir->remove();
+ if_ir->insert_before(ir);
+ }
+}
+
+ir_visitor_status
+ir_if_to_cond_assign_visitor::visit_enter(ir_if *ir)
+{
+ (void) ir;
+ this->depth++;
+ return visit_continue;
+}
+
+ir_visitor_status
+ir_if_to_cond_assign_visitor::visit_leave(ir_if *ir)
+{
+ /* Only flatten when beyond the GPU's maximum supported nesting depth. */
+ if (this->depth <= this->max_depth)
+ return visit_continue;
+
+ this->depth--;
+
+ bool found_control_flow = false;
+ ir_variable *cond_var;
+ ir_assignment *assign;
+ ir_dereference_variable *deref;
+
+ /* Check that both blocks don't contain anything we can't support. */
+ foreach_iter(exec_list_iterator, then_iter, ir->then_instructions) {
+ ir_instruction *then_ir = (ir_instruction *)then_iter.get();
+ visit_tree(then_ir, check_control_flow, &found_control_flow);
+ }
+ foreach_iter(exec_list_iterator, else_iter, ir->else_instructions) {
+ ir_instruction *else_ir = (ir_instruction *)else_iter.get();
+ visit_tree(else_ir, check_control_flow, &found_control_flow);
+ }
+ if (found_control_flow)
+ return visit_continue;
+
+ void *mem_ctx = talloc_parent(ir);
+
+ /* Store the condition to a variable so the assignment conditions are
+ * simpler.
+ */
+ cond_var = new(mem_ctx) ir_variable(glsl_type::bool_type,
+ "if_to_cond_assign_condition",
+ ir_var_temporary);
+ ir->insert_before(cond_var);
+
+ deref = new(mem_ctx) ir_dereference_variable(cond_var);
+ assign = new(mem_ctx) ir_assignment(deref,
+ ir->condition, NULL);
+ ir->insert_before(assign);
+
+ /* Now, move all of the instructions out of the if blocks, putting
+ * conditions on assignments.
+ */
+ move_block_to_cond_assign(mem_ctx, ir, cond_var, true);
+ move_block_to_cond_assign(mem_ctx, ir, cond_var, false);
+
+ ir->remove();
+
+ this->progress = true;
+
+ return visit_continue;
+}
diff --git a/mesalib/src/glsl/lower_instructions.cpp b/mesalib/src/glsl/lower_instructions.cpp
new file mode 100644
index 000000000..6e44d1319
--- /dev/null
+++ b/mesalib/src/glsl/lower_instructions.cpp
@@ -0,0 +1,288 @@
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file lower_instructions.cpp
+ *
+ * Many GPUs lack native instructions for certain expression operations, and
+ * must replace them with some other expression tree. This pass lowers some
+ * of the most common cases, allowing the lowering code to be implemented once
+ * rather than in each driver backend.
+ *
+ * Currently supported transformations:
+ * - SUB_TO_ADD_NEG
+ * - DIV_TO_MUL_RCP
+ * - EXP_TO_EXP2
+ * - POW_TO_EXP2
+ * - LOG_TO_LOG2
+ * - MOD_TO_FRACT
+ *
+ * SUB_TO_ADD_NEG:
+ * ---------------
+ * Breaks an ir_binop_sub expression down to add(op0, neg(op1))
+ *
+ * This simplifies expression reassociation, and for many backends
+ * there is no subtract operation separate from adding the negation.
+ * For backends with native subtract operations, they will probably
+ * want to recognize add(op0, neg(op1)) or the other way around to
+ * produce a subtract anyway.
+ *
+ * DIV_TO_MUL_RCP:
+ * ---------------
+ * Breaks an ir_unop_div expression down to op0 * (rcp(op1)).
+ *
+ * Many GPUs don't have a divide instruction (945 and 965 included),
+ * but they do have an RCP instruction to compute an approximate
+ * reciprocal. By breaking the operation down, constant reciprocals
+ * can get constant folded.
+ *
+ * EXP_TO_EXP2 and LOG_TO_LOG2:
+ * ----------------------------
+ * Many GPUs don't have a base e log or exponent instruction, but they
+ * do have base 2 versions, so this pass converts exp and log to exp2
+ * and log2 operations.
+ *
+ * POW_TO_EXP2:
+ * -----------
+ * Many older GPUs don't have an x**y instruction. For these GPUs, convert
+ * x**y to 2**(y * log2(x)).
+ *
+ * MOD_TO_FRACT:
+ * -------------
+ * Breaks an ir_unop_mod expression down to (op1 * fract(op0 / op1))
+ *
+ * Many GPUs don't have a MOD instruction (945 and 965 included), and
+ * if we have to break it down like this anyway, it gives an
+ * opportunity to do things like constant fold the (1.0 / op1) easily.
+ */
+
+#include "main/core.h" /* for M_LOG2E */
+#include "glsl_types.h"
+#include "ir.h"
+#include "ir_optimization.h"
+
+class lower_instructions_visitor : public ir_hierarchical_visitor {
+public:
+ lower_instructions_visitor(unsigned lower)
+ : progress(false), lower(lower) { }
+
+ ir_visitor_status visit_leave(ir_expression *);
+
+ bool progress;
+
+private:
+ unsigned lower; /** Bitfield of which operations to lower */
+
+ void sub_to_add_neg(ir_expression *);
+ void div_to_mul_rcp(ir_expression *);
+ void mod_to_fract(ir_expression *);
+ void exp_to_exp2(ir_expression *);
+ void pow_to_exp2(ir_expression *);
+ void log_to_log2(ir_expression *);
+};
+
+/**
+ * Determine if a particular type of lowering should occur
+ */
+#define lowering(x) (this->lower & x)
+
+bool
+lower_instructions(exec_list *instructions, unsigned what_to_lower)
+{
+ lower_instructions_visitor v(what_to_lower);
+
+ visit_list_elements(&v, instructions);
+ return v.progress;
+}
+
+void
+lower_instructions_visitor::sub_to_add_neg(ir_expression *ir)
+{
+ ir->operation = ir_binop_add;
+ ir->operands[1] = new(ir) ir_expression(ir_unop_neg, ir->operands[1]->type,
+ ir->operands[1], NULL);
+ this->progress = true;
+}
+
+void
+lower_instructions_visitor::div_to_mul_rcp(ir_expression *ir)
+{
+ if (!ir->operands[1]->type->is_integer()) {
+ /* New expression for the 1.0 / op1 */
+ ir_rvalue *expr;
+ expr = new(ir) ir_expression(ir_unop_rcp,
+ ir->operands[1]->type,
+ ir->operands[1],
+ NULL);
+
+ /* op0 / op1 -> op0 * (1.0 / op1) */
+ ir->operation = ir_binop_mul;
+ ir->operands[1] = expr;
+ } else {
+ /* Be careful with integer division -- we need to do it as a
+ * float and re-truncate, since rcp(n > 1) of an integer would
+ * just be 0.
+ */
+ ir_rvalue *op0, *op1;
+ const struct glsl_type *vec_type;
+
+ vec_type = glsl_type::get_instance(GLSL_TYPE_FLOAT,
+ ir->operands[1]->type->vector_elements,
+ ir->operands[1]->type->matrix_columns);
+
+ if (ir->operands[1]->type->base_type == GLSL_TYPE_INT)
+ op1 = new(ir) ir_expression(ir_unop_i2f, vec_type, ir->operands[1], NULL);
+ else
+ op1 = new(ir) ir_expression(ir_unop_u2f, vec_type, ir->operands[1], NULL);
+
+ op1 = new(ir) ir_expression(ir_unop_rcp, op1->type, op1, NULL);
+
+ vec_type = glsl_type::get_instance(GLSL_TYPE_FLOAT,
+ ir->operands[0]->type->vector_elements,
+ ir->operands[0]->type->matrix_columns);
+
+ if (ir->operands[0]->type->base_type == GLSL_TYPE_INT)
+ op0 = new(ir) ir_expression(ir_unop_i2f, vec_type, ir->operands[0], NULL);
+ else
+ op0 = new(ir) ir_expression(ir_unop_u2f, vec_type, ir->operands[0], NULL);
+
+ op0 = new(ir) ir_expression(ir_binop_mul, vec_type, op0, op1);
+
+ ir->operation = ir_unop_f2i;
+ ir->operands[0] = op0;
+ ir->operands[1] = NULL;
+ }
+
+ this->progress = true;
+}
+
+void
+lower_instructions_visitor::exp_to_exp2(ir_expression *ir)
+{
+ ir_constant *log2_e = new(ir) ir_constant(float(M_LOG2E));
+
+ ir->operation = ir_unop_exp2;
+ ir->operands[0] = new(ir) ir_expression(ir_binop_mul, ir->operands[0]->type,
+ ir->operands[0], log2_e);
+ this->progress = true;
+}
+
+void
+lower_instructions_visitor::pow_to_exp2(ir_expression *ir)
+{
+ ir_expression *const log2_x =
+ new(ir) ir_expression(ir_unop_log2, ir->operands[0]->type,
+ ir->operands[0]);
+
+ ir->operation = ir_unop_exp2;
+ ir->operands[0] = new(ir) ir_expression(ir_binop_mul, ir->operands[1]->type,
+ ir->operands[1], log2_x);
+ ir->operands[1] = NULL;
+ this->progress = true;
+}
+
+void
+lower_instructions_visitor::log_to_log2(ir_expression *ir)
+{
+ ir->operation = ir_binop_mul;
+ ir->operands[0] = new(ir) ir_expression(ir_unop_log2, ir->operands[0]->type,
+ ir->operands[0], NULL);
+ ir->operands[1] = new(ir) ir_constant(float(1.0 / M_LOG2E));
+ this->progress = true;
+}
+
+void
+lower_instructions_visitor::mod_to_fract(ir_expression *ir)
+{
+ ir_variable *temp = new(ir) ir_variable(ir->operands[1]->type, "mod_b",
+ ir_var_temporary);
+ this->base_ir->insert_before(temp);
+
+ ir_assignment *const assign =
+ new(ir) ir_assignment(new(ir) ir_dereference_variable(temp),
+ ir->operands[1], NULL);
+
+ this->base_ir->insert_before(assign);
+
+ ir_expression *const div_expr =
+ new(ir) ir_expression(ir_binop_div, ir->operands[0]->type,
+ ir->operands[0],
+ new(ir) ir_dereference_variable(temp));
+
+ /* Don't generate new IR that would need to be lowered in an additional
+ * pass.
+ */
+ if (lowering(DIV_TO_MUL_RCP))
+ div_to_mul_rcp(div_expr);
+
+ ir_rvalue *expr = new(ir) ir_expression(ir_unop_fract,
+ ir->operands[0]->type,
+ div_expr,
+ NULL);
+
+ ir->operation = ir_binop_mul;
+ ir->operands[0] = new(ir) ir_dereference_variable(temp);
+ ir->operands[1] = expr;
+ this->progress = true;
+}
+
+ir_visitor_status
+lower_instructions_visitor::visit_leave(ir_expression *ir)
+{
+ switch (ir->operation) {
+ case ir_binop_sub:
+ if (lowering(SUB_TO_ADD_NEG))
+ sub_to_add_neg(ir);
+ break;
+
+ case ir_binop_div:
+ if (lowering(DIV_TO_MUL_RCP))
+ div_to_mul_rcp(ir);
+ break;
+
+ case ir_unop_exp:
+ if (lowering(EXP_TO_EXP2))
+ exp_to_exp2(ir);
+ break;
+
+ case ir_unop_log:
+ if (lowering(LOG_TO_LOG2))
+ log_to_log2(ir);
+ break;
+
+ case ir_binop_mod:
+ if (lowering(MOD_TO_FRACT))
+ mod_to_fract(ir);
+ break;
+
+ case ir_binop_pow:
+ if (lowering(POW_TO_EXP2))
+ pow_to_exp2(ir);
+ break;
+
+ default:
+ return visit_continue;
+ }
+
+ return visit_continue;
+}
diff --git a/mesalib/src/glsl/ir_lower_jumps.cpp b/mesalib/src/glsl/lower_jumps.cpp
index b69cc1ec3..7c3463e58 100644
--- a/mesalib/src/glsl/ir_lower_jumps.cpp
+++ b/mesalib/src/glsl/lower_jumps.cpp
@@ -1,544 +1,570 @@
-/*
- * Copyright © 2010 Luca Barbieri
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file ir_lower_jumps.cpp
- */
-
-#include "glsl_types.h"
-#include <string.h>
-#include "ir.h"
-
-enum jump_strength
-{
- strength_none,
- strength_always_clears_execute_flag,
- strength_continue,
- strength_break,
- strength_return,
- strength_discard
-};
-
-struct block_record
-{
- /* minimum jump strength (of lowered IR, not pre-lowering IR)
- *
- * If the block ends with a jump, must be the strength of the jump.
- * Otherwise, the jump would be dead and have been deleted before)
- *
- * If the block doesn't end with a jump, it can be different than strength_none if all paths before it lead to some jump
- * (e.g. an if with a return in one branch, and a break in the other, while not lowering them)
- * Note that identical jumps are usually unified though.
- */
- jump_strength min_strength;
-
- /* can anything clear the execute flag? */
- bool may_clear_execute_flag;
-
- block_record()
- {
- this->min_strength = strength_none;
- this->may_clear_execute_flag = false;
- }
-};
-
-struct loop_record
-{
- ir_function_signature* signature;
- ir_loop* loop;
-
- /* used to avoid lowering the break used to represent lowered breaks */
- unsigned nesting_depth;
- bool in_if_at_the_end_of_the_loop;
-
- bool may_set_return_flag;
-
- ir_variable* break_flag;
- ir_variable* execute_flag; /* cleared to emulate continue */
-
- loop_record(ir_function_signature* p_signature = 0, ir_loop* p_loop = 0)
- {
- this->signature = p_signature;
- this->loop = p_loop;
- this->nesting_depth = 0;
- this->in_if_at_the_end_of_the_loop = false;
- this->may_set_return_flag = false;
- this->break_flag = 0;
- this->execute_flag = 0;
- }
-
- ir_variable* get_execute_flag()
- {
- /* also supported for the "function loop" */
- if(!this->execute_flag) {
- exec_list& list = this->loop ? this->loop->body_instructions : signature->body;
- this->execute_flag = new(this->signature) ir_variable(glsl_type::bool_type, "execute_flag", ir_var_temporary);
- list.push_head(new(this->signature) ir_assignment(new(this->signature) ir_dereference_variable(execute_flag), new(this->signature) ir_constant(true), 0));
- list.push_head(this->execute_flag);
- }
- return this->execute_flag;
- }
-
- ir_variable* get_break_flag()
- {
- assert(this->loop);
- if(!this->break_flag) {
- this->break_flag = new(this->signature) ir_variable(glsl_type::bool_type, "break_flag", ir_var_temporary);
- this->loop->insert_before(this->break_flag);
- this->loop->insert_before(new(this->signature) ir_assignment(new(this->signature) ir_dereference_variable(break_flag), new(this->signature) ir_constant(false), 0));
- }
- return this->break_flag;
- }
-};
-
-struct function_record
-{
- ir_function_signature* signature;
- ir_variable* return_flag; /* used to break out of all loops and then jump to the return instruction */
- ir_variable* return_value;
- bool is_main;
- unsigned nesting_depth;
-
- function_record(ir_function_signature* p_signature = 0)
- {
- this->signature = p_signature;
- this->return_flag = 0;
- this->return_value = 0;
- this->nesting_depth = 0;
- this->is_main = this->signature && (strcmp(this->signature->function_name(), "main") == 0);
- }
-
- ir_variable* get_return_flag()
- {
- if(!this->return_flag) {
- this->return_flag = new(this->signature) ir_variable(glsl_type::bool_type, "return_flag", ir_var_temporary);
- this->signature->body.push_head(new(this->signature) ir_assignment(new(this->signature) ir_dereference_variable(return_flag), new(this->signature) ir_constant(false), 0));
- this->signature->body.push_head(this->return_flag);
- }
- return this->return_flag;
- }
-
- ir_variable* get_return_value()
- {
- if(!this->return_value) {
- assert(!this->signature->return_type->is_void());
- return_value = new(this->signature) ir_variable(this->signature->return_type, "return_value", ir_var_temporary);
- this->signature->body.push_head(this->return_value);
- }
- return this->return_value;
- }
-};
-
-struct ir_lower_jumps_visitor : public ir_control_flow_visitor {
- bool progress;
-
- struct function_record function;
- struct loop_record loop;
- struct block_record block;
-
- bool pull_out_jumps;
- bool lower_continue;
- bool lower_break;
- bool lower_sub_return;
- bool lower_main_return;
-
- ir_lower_jumps_visitor()
- {
- this->progress = false;
- }
-
- void truncate_after_instruction(exec_node *ir)
- {
- if (!ir)
- return;
-
- while (!ir->get_next()->is_tail_sentinel()) {
- ((ir_instruction *)ir->get_next())->remove();
- this->progress = true;
- }
- }
-
- void move_outer_block_inside(ir_instruction *ir, exec_list *inner_block)
- {
- while (!ir->get_next()->is_tail_sentinel()) {
- ir_instruction *move_ir = (ir_instruction *)ir->get_next();
-
- move_ir->remove();
- inner_block->push_tail(move_ir);
- }
- }
-
- virtual void visit(class ir_loop_jump * ir)
- {
- truncate_after_instruction(ir);
- this->block.min_strength = ir->is_break() ? strength_break : strength_continue;
- }
-
- virtual void visit(class ir_return * ir)
- {
- truncate_after_instruction(ir);
- this->block.min_strength = strength_return;
- }
-
- virtual void visit(class ir_discard * ir)
- {
- truncate_after_instruction(ir);
- this->block.min_strength = strength_discard;
- }
-
- enum jump_strength get_jump_strength(ir_instruction* ir)
- {
- if(!ir)
- return strength_none;
- else if(ir->ir_type == ir_type_loop_jump) {
- if(((ir_loop_jump*)ir)->is_break())
- return strength_break;
- else
- return strength_continue;
- } else if(ir->ir_type == ir_type_return)
- return strength_return;
- else if(ir->ir_type == ir_type_discard)
- return strength_discard;
- else
- return strength_none;
- }
-
- bool should_lower_jump(ir_jump* ir)
- {
- unsigned strength = get_jump_strength(ir);
- bool lower;
- switch(strength)
- {
- case strength_none:
- lower = false; /* don't change this, code relies on it */
- break;
- case strength_continue:
- lower = lower_continue;
- break;
- case strength_break:
- assert(this->loop.loop);
- /* never lower "canonical break" */
- if(ir->get_next()->is_tail_sentinel() && (this->loop.nesting_depth == 0
- || (this->loop.nesting_depth == 1 && this->loop.in_if_at_the_end_of_the_loop)))
- lower = false;
- else
- lower = lower_break;
- break;
- case strength_return:
- /* never lower return at the end of a this->function */
- if(this->function.nesting_depth == 0 && ir->get_next()->is_tail_sentinel())
- lower = false;
- else if (this->function.is_main)
- lower = lower_main_return;
- else
- lower = lower_sub_return;
- break;
- case strength_discard:
- lower = false; /* probably nothing needs this lowered */
- break;
- }
- return lower;
- }
-
- block_record visit_block(exec_list* list)
- {
- block_record saved_block = this->block;
- this->block = block_record();
- visit_exec_list(list, this);
- block_record ret = this->block;
- this->block = saved_block;
- return ret;
- }
-
- virtual void visit(ir_if *ir)
- {
- if(this->loop.nesting_depth == 0 && ir->get_next()->is_tail_sentinel())
- this->loop.in_if_at_the_end_of_the_loop = true;
-
- ++this->function.nesting_depth;
- ++this->loop.nesting_depth;
-
- block_record block_records[2];
- ir_jump* jumps[2];
-
- block_records[0] = visit_block(&ir->then_instructions);
- block_records[1] = visit_block(&ir->else_instructions);
-
-retry: /* we get here if we put code after the if inside a branch */
- for(unsigned i = 0; i < 2; ++i) {
- exec_list& list = i ? ir->else_instructions : ir->then_instructions;
- jumps[i] = 0;
- if(!list.is_empty() && get_jump_strength((ir_instruction*)list.get_tail()))
- jumps[i] = (ir_jump*)list.get_tail();
- }
-
- for(;;) {
- jump_strength jump_strengths[2];
-
- for(unsigned i = 0; i < 2; ++i) {
- if(jumps[i]) {
- jump_strengths[i] = block_records[i].min_strength;
- assert(jump_strengths[i] == get_jump_strength(jumps[i]));
- } else
- jump_strengths[i] = strength_none;
- }
-
- /* move both jumps out if possible */
- if(pull_out_jumps && jump_strengths[0] == jump_strengths[1]) {
- bool unify = true;
- if(jump_strengths[0] == strength_continue)
- ir->insert_after(new(ir) ir_loop_jump(ir_loop_jump::jump_continue));
- else if(jump_strengths[0] == strength_break)
- ir->insert_after(new(ir) ir_loop_jump(ir_loop_jump::jump_break));
- /* FINISHME: unify returns with identical expressions */
- else if(jump_strengths[0] == strength_return && this->function.signature->return_type->is_void())
- ir->insert_after(new(ir) ir_return(NULL));
- /* FINISHME: unify discards */
- else
- unify = false;
-
- if(unify) {
- jumps[0]->remove();
- jumps[1]->remove();
- this->progress = true;
-
- jumps[0] = 0;
- jumps[1] = 0;
- block_records[0].min_strength = strength_none;
- block_records[1].min_strength = strength_none;
- break;
- }
- }
-
- /* lower a jump: if both need to lowered, start with the strongest one, so that
- * we might later unify the lowered version with the other one
- */
- bool should_lower[2];
- for(unsigned i = 0; i < 2; ++i)
- should_lower[i] = should_lower_jump(jumps[i]);
-
- int lower;
- if(should_lower[1] && should_lower[0])
- lower = jump_strengths[1] > jump_strengths[0];
- else if(should_lower[0])
- lower = 0;
- else if(should_lower[1])
- lower = 1;
- else
- break;
-
- if(jump_strengths[lower] == strength_return) {
- ir_variable* return_flag = this->function.get_return_flag();
- if(!this->function.signature->return_type->is_void()) {
- ir_variable* return_value = this->function.get_return_value();
- jumps[lower]->insert_before(new(ir) ir_assignment(new (ir) ir_dereference_variable(return_value), ((ir_return*)jumps[lower])->value, NULL));
- }
- jumps[lower]->insert_before(new(ir) ir_assignment(new (ir) ir_dereference_variable(return_flag), new (ir) ir_constant(true), NULL));
- this->loop.may_set_return_flag = true;
- if(this->loop.loop) {
- ir_loop_jump* lowered = 0;
- lowered = new(ir) ir_loop_jump(ir_loop_jump::jump_break);
- block_records[lower].min_strength = strength_break;
- jumps[lower]->replace_with(lowered);
- jumps[lower] = lowered;
- } else
- goto lower_continue;
- this->progress = true;
- } else if(jump_strengths[lower] == strength_break) {
- /* We can't lower to an actual continue because that would execute the increment.
- *
- * In the lowered code, we instead put the break check between the this->loop body and the increment,
- * which is impossible with a real continue as defined by the GLSL IR currently.
- *
- * Smarter options (such as undoing the increment) are possible but it's not worth implementing them,
- * because if break is lowered, continue is almost surely lowered too.
- */
- jumps[lower]->insert_before(new(ir) ir_assignment(new (ir) ir_dereference_variable(this->loop.get_break_flag()), new (ir) ir_constant(true), 0));
- goto lower_continue;
- } else if(jump_strengths[lower] == strength_continue) {
-lower_continue:
- ir_variable* execute_flag = this->loop.get_execute_flag();
- jumps[lower]->replace_with(new(ir) ir_assignment(new (ir) ir_dereference_variable(execute_flag), new (ir) ir_constant(false), 0));
- jumps[lower] = 0;
- block_records[lower].min_strength = strength_always_clears_execute_flag;
- block_records[lower].may_clear_execute_flag = true;
- this->progress = true;
- break;
- }
- }
-
- /* move out a jump out if possible */
- if(pull_out_jumps) {
- int move_out = -1;
- if(jumps[0] && block_records[1].min_strength >= strength_continue)
- move_out = 0;
- else if(jumps[1] && block_records[0].min_strength >= strength_continue)
- move_out = 1;
-
- if(move_out >= 0)
- {
- jumps[move_out]->remove();
- ir->insert_after(jumps[move_out]);
- jumps[move_out] = 0;
- block_records[move_out].min_strength = strength_none;
- this->progress = true;
- }
- }
-
- if(block_records[0].min_strength < block_records[1].min_strength)
- this->block.min_strength = block_records[0].min_strength;
- else
- this->block.min_strength = block_records[1].min_strength;
- this->block.may_clear_execute_flag = this->block.may_clear_execute_flag || block_records[0].may_clear_execute_flag || block_records[1].may_clear_execute_flag;
-
- if(this->block.min_strength)
- truncate_after_instruction(ir);
- else if(this->block.may_clear_execute_flag)
- {
- int move_into = -1;
- if(block_records[0].min_strength && !block_records[1].may_clear_execute_flag)
- move_into = 1;
- else if(block_records[1].min_strength && !block_records[0].may_clear_execute_flag)
- move_into = 0;
-
- if(move_into >= 0) {
- assert(!block_records[move_into].min_strength && !block_records[move_into].may_clear_execute_flag); /* otherwise, we just truncated */
-
- exec_list* list = move_into ? &ir->else_instructions : &ir->then_instructions;
- exec_node* next = ir->get_next();
- if(!next->is_tail_sentinel()) {
- move_outer_block_inside(ir, list);
-
- exec_list list;
- list.head = next;
- block_records[move_into] = visit_block(&list);
-
- this->progress = true;
- goto retry;
- }
- } else {
- ir_instruction* ir_after;
- for(ir_after = (ir_instruction*)ir->get_next(); !ir_after->is_tail_sentinel();)
- {
- ir_if* ir_if = ir_after->as_if();
- if(ir_if && ir_if->else_instructions.is_empty()) {
- ir_dereference_variable* ir_if_cond_deref = ir_if->condition->as_dereference_variable();
- if(ir_if_cond_deref && ir_if_cond_deref->var == this->loop.execute_flag) {
- ir_instruction* ir_next = (ir_instruction*)ir_after->get_next();
- ir_after->insert_before(&ir_if->then_instructions);
- ir_after->remove();
- ir_after = ir_next;
- continue;
- }
- }
- ir_after = (ir_instruction*)ir_after->get_next();
-
- /* only set this if we find any unprotected instruction */
- this->progress = true;
- }
-
- if(!ir->get_next()->is_tail_sentinel()) {
- assert(this->loop.execute_flag);
- ir_if* if_execute = new(ir) ir_if(new(ir) ir_dereference_variable(this->loop.execute_flag));
- move_outer_block_inside(ir, &if_execute->then_instructions);
- ir->insert_after(if_execute);
- }
- }
- }
- --this->loop.nesting_depth;
- --this->function.nesting_depth;
- }
-
- virtual void visit(ir_loop *ir)
- {
- ++this->function.nesting_depth;
- loop_record saved_loop = this->loop;
- this->loop = loop_record(this->function.signature, ir);
-
- block_record body = visit_block(&ir->body_instructions);
-
- if(body.min_strength >= strength_break) {
- /* FINISHME: turn the this->loop into an if, or replace it with its body */
- }
-
- if(this->loop.break_flag) {
- ir_if* break_if = new(ir) ir_if(new(ir) ir_dereference_variable(this->loop.break_flag));
- break_if->then_instructions.push_tail(new(ir) ir_loop_jump(ir_loop_jump::jump_break));
- ir->body_instructions.push_tail(break_if);
- }
-
- if(this->loop.may_set_return_flag) {
- assert(this->function.return_flag);
- ir_if* return_if = new(ir) ir_if(new(ir) ir_dereference_variable(this->function.return_flag));
- return_if->then_instructions.push_tail(new(ir) ir_loop_jump(saved_loop.loop ? ir_loop_jump::jump_break : ir_loop_jump::jump_continue));
- ir->insert_after(return_if);
- }
-
- this->loop = saved_loop;
- --this->function.nesting_depth;
- }
-
- virtual void visit(ir_function_signature *ir)
- {
- /* these are not strictly necessary */
- assert(!this->function.signature);
- assert(!this->loop.loop);
-
- function_record saved_function = this->function;
- loop_record saved_loop = this->loop;
- this->function = function_record(ir);
- this->loop = loop_record(ir);
-
- assert(!this->loop.loop);
- visit_block(&ir->body);
-
- if(this->function.return_value)
- ir->body.push_tail(new(ir) ir_return(new (ir) ir_dereference_variable(this->function.return_value)));
-
- this->loop = saved_loop;
- this->function = saved_function;
- }
-
- virtual void visit(class ir_function * ir)
- {
- visit_block(&ir->signatures);
- }
-};
-
-bool
-do_lower_jumps(exec_list *instructions, bool pull_out_jumps, bool lower_sub_return, bool lower_main_return, bool lower_continue, bool lower_break)
-{
- ir_lower_jumps_visitor v;
- v.pull_out_jumps = pull_out_jumps;
- v.lower_continue = lower_continue;
- v.lower_break = lower_break;
- v.lower_sub_return = lower_sub_return;
- v.lower_main_return = lower_main_return;
-
- do {
- v.progress = false;
- visit_exec_list(instructions, &v);
- } while (v.progress);
-
- return v.progress;
-}
+/*
+ * Copyright © 2010 Luca Barbieri
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file lower_jumps.cpp
+ *
+ * This pass lowers jumps (break, continue, and return) to if/else structures.
+ *
+ * It can be asked to:
+ * 1. Pull jumps out of ifs where possible
+ * 2. Remove all "continue"s, replacing them with an "execute flag"
+ * 3. Replace all "break" with a single conditional one at the end of the loop
+ * 4. Replace all "return"s with a single return at the end of the function,
+ * for the main function and/or other functions
+ *
+ * Applying this pass gives several benefits:
+ * 1. All functions can be inlined.
+ * 2. nv40 and other pre-DX10 chips without "continue" can be supported
+ * 3. nv30 and other pre-DX10 chips with no control flow at all are better
+ * supported
+ *
+ * Continues are lowered by adding a per-loop "execute flag", initialized to
+ * true, that when cleared inhibits all execution until the end of the loop.
+ *
+ * Breaks are lowered to continues, plus setting a "break flag" that is checked
+ * at the end of the loop, and trigger the unique "break".
+ *
+ * Returns are lowered to breaks/continues, plus adding a "return flag" that
+ * causes loops to break again out of their enclosing loops until all the
+ * loops are exited: then the "execute flag" logic will ignore everything
+ * until the end of the function.
+ *
+ * Note that "continue" and "return" can also be implemented by adding
+ * a dummy loop and using break.
+ * However, this is bad for hardware with limited nesting depth, and
+ * prevents further optimization, and thus is not currently performed.
+ */
+
+#include "glsl_types.h"
+#include <string.h>
+#include "ir.h"
+
+enum jump_strength
+{
+ strength_none,
+ strength_always_clears_execute_flag,
+ strength_continue,
+ strength_break,
+ strength_return,
+};
+
+struct block_record
+{
+ /* minimum jump strength (of lowered IR, not pre-lowering IR)
+ *
+ * If the block ends with a jump, must be the strength of the jump.
+ * Otherwise, the jump would be dead and have been deleted before)
+ *
+ * If the block doesn't end with a jump, it can be different than strength_none if all paths before it lead to some jump
+ * (e.g. an if with a return in one branch, and a break in the other, while not lowering them)
+ * Note that identical jumps are usually unified though.
+ */
+ jump_strength min_strength;
+
+ /* can anything clear the execute flag? */
+ bool may_clear_execute_flag;
+
+ block_record()
+ {
+ this->min_strength = strength_none;
+ this->may_clear_execute_flag = false;
+ }
+};
+
+struct loop_record
+{
+ ir_function_signature* signature;
+ ir_loop* loop;
+
+ /* used to avoid lowering the break used to represent lowered breaks */
+ unsigned nesting_depth;
+ bool in_if_at_the_end_of_the_loop;
+
+ bool may_set_return_flag;
+
+ ir_variable* break_flag;
+ ir_variable* execute_flag; /* cleared to emulate continue */
+
+ loop_record(ir_function_signature* p_signature = 0, ir_loop* p_loop = 0)
+ {
+ this->signature = p_signature;
+ this->loop = p_loop;
+ this->nesting_depth = 0;
+ this->in_if_at_the_end_of_the_loop = false;
+ this->may_set_return_flag = false;
+ this->break_flag = 0;
+ this->execute_flag = 0;
+ }
+
+ ir_variable* get_execute_flag()
+ {
+ /* also supported for the "function loop" */
+ if(!this->execute_flag) {
+ exec_list& list = this->loop ? this->loop->body_instructions : signature->body;
+ this->execute_flag = new(this->signature) ir_variable(glsl_type::bool_type, "execute_flag", ir_var_temporary);
+ list.push_head(new(this->signature) ir_assignment(new(this->signature) ir_dereference_variable(execute_flag), new(this->signature) ir_constant(true), 0));
+ list.push_head(this->execute_flag);
+ }
+ return this->execute_flag;
+ }
+
+ ir_variable* get_break_flag()
+ {
+ assert(this->loop);
+ if(!this->break_flag) {
+ this->break_flag = new(this->signature) ir_variable(glsl_type::bool_type, "break_flag", ir_var_temporary);
+ this->loop->insert_before(this->break_flag);
+ this->loop->insert_before(new(this->signature) ir_assignment(new(this->signature) ir_dereference_variable(break_flag), new(this->signature) ir_constant(false), 0));
+ }
+ return this->break_flag;
+ }
+};
+
+struct function_record
+{
+ ir_function_signature* signature;
+ ir_variable* return_flag; /* used to break out of all loops and then jump to the return instruction */
+ ir_variable* return_value;
+ bool is_main;
+ unsigned nesting_depth;
+
+ function_record(ir_function_signature* p_signature = 0)
+ {
+ this->signature = p_signature;
+ this->return_flag = 0;
+ this->return_value = 0;
+ this->nesting_depth = 0;
+ this->is_main = this->signature && (strcmp(this->signature->function_name(), "main") == 0);
+ }
+
+ ir_variable* get_return_flag()
+ {
+ if(!this->return_flag) {
+ this->return_flag = new(this->signature) ir_variable(glsl_type::bool_type, "return_flag", ir_var_temporary);
+ this->signature->body.push_head(new(this->signature) ir_assignment(new(this->signature) ir_dereference_variable(return_flag), new(this->signature) ir_constant(false), 0));
+ this->signature->body.push_head(this->return_flag);
+ }
+ return this->return_flag;
+ }
+
+ ir_variable* get_return_value()
+ {
+ if(!this->return_value) {
+ assert(!this->signature->return_type->is_void());
+ return_value = new(this->signature) ir_variable(this->signature->return_type, "return_value", ir_var_temporary);
+ this->signature->body.push_head(this->return_value);
+ }
+ return this->return_value;
+ }
+};
+
+struct ir_lower_jumps_visitor : public ir_control_flow_visitor {
+ bool progress;
+
+ struct function_record function;
+ struct loop_record loop;
+ struct block_record block;
+
+ bool pull_out_jumps;
+ bool lower_continue;
+ bool lower_break;
+ bool lower_sub_return;
+ bool lower_main_return;
+
+ ir_lower_jumps_visitor()
+ {
+ this->progress = false;
+ }
+
+ void truncate_after_instruction(exec_node *ir)
+ {
+ if (!ir)
+ return;
+
+ while (!ir->get_next()->is_tail_sentinel()) {
+ ((ir_instruction *)ir->get_next())->remove();
+ this->progress = true;
+ }
+ }
+
+ void move_outer_block_inside(ir_instruction *ir, exec_list *inner_block)
+ {
+ while (!ir->get_next()->is_tail_sentinel()) {
+ ir_instruction *move_ir = (ir_instruction *)ir->get_next();
+
+ move_ir->remove();
+ inner_block->push_tail(move_ir);
+ }
+ }
+
+ virtual void visit(class ir_loop_jump * ir)
+ {
+ truncate_after_instruction(ir);
+ this->block.min_strength = ir->is_break() ? strength_break : strength_continue;
+ }
+
+ virtual void visit(class ir_return * ir)
+ {
+ truncate_after_instruction(ir);
+ this->block.min_strength = strength_return;
+ }
+
+ virtual void visit(class ir_discard * ir)
+ {
+ }
+
+ enum jump_strength get_jump_strength(ir_instruction* ir)
+ {
+ if(!ir)
+ return strength_none;
+ else if(ir->ir_type == ir_type_loop_jump) {
+ if(((ir_loop_jump*)ir)->is_break())
+ return strength_break;
+ else
+ return strength_continue;
+ } else if(ir->ir_type == ir_type_return)
+ return strength_return;
+ else
+ return strength_none;
+ }
+
+ bool should_lower_jump(ir_jump* ir)
+ {
+ unsigned strength = get_jump_strength(ir);
+ bool lower;
+ switch(strength)
+ {
+ case strength_none:
+ lower = false; /* don't change this, code relies on it */
+ break;
+ case strength_continue:
+ lower = lower_continue;
+ break;
+ case strength_break:
+ assert(this->loop.loop);
+ /* never lower "canonical break" */
+ if(ir->get_next()->is_tail_sentinel() && (this->loop.nesting_depth == 0
+ || (this->loop.nesting_depth == 1 && this->loop.in_if_at_the_end_of_the_loop)))
+ lower = false;
+ else
+ lower = lower_break;
+ break;
+ case strength_return:
+ /* never lower return at the end of a this->function */
+ if(this->function.nesting_depth == 0 && ir->get_next()->is_tail_sentinel())
+ lower = false;
+ else if (this->function.is_main)
+ lower = lower_main_return;
+ else
+ lower = lower_sub_return;
+ break;
+ }
+ return lower;
+ }
+
+ block_record visit_block(exec_list* list)
+ {
+ block_record saved_block = this->block;
+ this->block = block_record();
+ visit_exec_list(list, this);
+ block_record ret = this->block;
+ this->block = saved_block;
+ return ret;
+ }
+
+ virtual void visit(ir_if *ir)
+ {
+ if(this->loop.nesting_depth == 0 && ir->get_next()->is_tail_sentinel())
+ this->loop.in_if_at_the_end_of_the_loop = true;
+
+ ++this->function.nesting_depth;
+ ++this->loop.nesting_depth;
+
+ block_record block_records[2];
+ ir_jump* jumps[2];
+
+ block_records[0] = visit_block(&ir->then_instructions);
+ block_records[1] = visit_block(&ir->else_instructions);
+
+retry: /* we get here if we put code after the if inside a branch */
+ for(unsigned i = 0; i < 2; ++i) {
+ exec_list& list = i ? ir->else_instructions : ir->then_instructions;
+ jumps[i] = 0;
+ if(!list.is_empty() && get_jump_strength((ir_instruction*)list.get_tail()))
+ jumps[i] = (ir_jump*)list.get_tail();
+ }
+
+ for(;;) {
+ jump_strength jump_strengths[2];
+
+ for(unsigned i = 0; i < 2; ++i) {
+ if(jumps[i]) {
+ jump_strengths[i] = block_records[i].min_strength;
+ assert(jump_strengths[i] == get_jump_strength(jumps[i]));
+ } else
+ jump_strengths[i] = strength_none;
+ }
+
+ /* move both jumps out if possible */
+ if(pull_out_jumps && jump_strengths[0] == jump_strengths[1]) {
+ bool unify = true;
+ if(jump_strengths[0] == strength_continue)
+ ir->insert_after(new(ir) ir_loop_jump(ir_loop_jump::jump_continue));
+ else if(jump_strengths[0] == strength_break)
+ ir->insert_after(new(ir) ir_loop_jump(ir_loop_jump::jump_break));
+ /* FINISHME: unify returns with identical expressions */
+ else if(jump_strengths[0] == strength_return && this->function.signature->return_type->is_void())
+ ir->insert_after(new(ir) ir_return(NULL));
+ else
+ unify = false;
+
+ if(unify) {
+ jumps[0]->remove();
+ jumps[1]->remove();
+ this->progress = true;
+
+ jumps[0] = 0;
+ jumps[1] = 0;
+ block_records[0].min_strength = strength_none;
+ block_records[1].min_strength = strength_none;
+ break;
+ }
+ }
+
+ /* lower a jump: if both need to lowered, start with the strongest one, so that
+ * we might later unify the lowered version with the other one
+ */
+ bool should_lower[2];
+ for(unsigned i = 0; i < 2; ++i)
+ should_lower[i] = should_lower_jump(jumps[i]);
+
+ int lower;
+ if(should_lower[1] && should_lower[0])
+ lower = jump_strengths[1] > jump_strengths[0];
+ else if(should_lower[0])
+ lower = 0;
+ else if(should_lower[1])
+ lower = 1;
+ else
+ break;
+
+ if(jump_strengths[lower] == strength_return) {
+ ir_variable* return_flag = this->function.get_return_flag();
+ if(!this->function.signature->return_type->is_void()) {
+ ir_variable* return_value = this->function.get_return_value();
+ jumps[lower]->insert_before(new(ir) ir_assignment(new (ir) ir_dereference_variable(return_value), ((ir_return*)jumps[lower])->value, NULL));
+ }
+ jumps[lower]->insert_before(new(ir) ir_assignment(new (ir) ir_dereference_variable(return_flag), new (ir) ir_constant(true), NULL));
+ this->loop.may_set_return_flag = true;
+ if(this->loop.loop) {
+ ir_loop_jump* lowered = 0;
+ lowered = new(ir) ir_loop_jump(ir_loop_jump::jump_break);
+ block_records[lower].min_strength = strength_break;
+ jumps[lower]->replace_with(lowered);
+ jumps[lower] = lowered;
+ } else
+ goto lower_continue;
+ this->progress = true;
+ } else if(jump_strengths[lower] == strength_break) {
+ /* We can't lower to an actual continue because that would execute the increment.
+ *
+ * In the lowered code, we instead put the break check between the this->loop body and the increment,
+ * which is impossible with a real continue as defined by the GLSL IR currently.
+ *
+ * Smarter options (such as undoing the increment) are possible but it's not worth implementing them,
+ * because if break is lowered, continue is almost surely lowered too.
+ */
+ jumps[lower]->insert_before(new(ir) ir_assignment(new (ir) ir_dereference_variable(this->loop.get_break_flag()), new (ir) ir_constant(true), 0));
+ goto lower_continue;
+ } else if(jump_strengths[lower] == strength_continue) {
+lower_continue:
+ ir_variable* execute_flag = this->loop.get_execute_flag();
+ jumps[lower]->replace_with(new(ir) ir_assignment(new (ir) ir_dereference_variable(execute_flag), new (ir) ir_constant(false), 0));
+ jumps[lower] = 0;
+ block_records[lower].min_strength = strength_always_clears_execute_flag;
+ block_records[lower].may_clear_execute_flag = true;
+ this->progress = true;
+ break;
+ }
+ }
+
+ /* move out a jump out if possible */
+ if(pull_out_jumps) {
+ int move_out = -1;
+ if(jumps[0] && block_records[1].min_strength >= strength_continue)
+ move_out = 0;
+ else if(jumps[1] && block_records[0].min_strength >= strength_continue)
+ move_out = 1;
+
+ if(move_out >= 0)
+ {
+ jumps[move_out]->remove();
+ ir->insert_after(jumps[move_out]);
+ jumps[move_out] = 0;
+ block_records[move_out].min_strength = strength_none;
+ this->progress = true;
+ }
+ }
+
+ if(block_records[0].min_strength < block_records[1].min_strength)
+ this->block.min_strength = block_records[0].min_strength;
+ else
+ this->block.min_strength = block_records[1].min_strength;
+ this->block.may_clear_execute_flag = this->block.may_clear_execute_flag || block_records[0].may_clear_execute_flag || block_records[1].may_clear_execute_flag;
+
+ if(this->block.min_strength)
+ truncate_after_instruction(ir);
+ else if(this->block.may_clear_execute_flag)
+ {
+ int move_into = -1;
+ if(block_records[0].min_strength && !block_records[1].may_clear_execute_flag)
+ move_into = 1;
+ else if(block_records[1].min_strength && !block_records[0].may_clear_execute_flag)
+ move_into = 0;
+
+ if(move_into >= 0) {
+ assert(!block_records[move_into].min_strength && !block_records[move_into].may_clear_execute_flag); /* otherwise, we just truncated */
+
+ exec_list* list = move_into ? &ir->else_instructions : &ir->then_instructions;
+ exec_node* next = ir->get_next();
+ if(!next->is_tail_sentinel()) {
+ move_outer_block_inside(ir, list);
+
+ exec_list list;
+ list.head = next;
+ block_records[move_into] = visit_block(&list);
+
+ this->progress = true;
+ goto retry;
+ }
+ } else {
+ ir_instruction* ir_after;
+ for(ir_after = (ir_instruction*)ir->get_next(); !ir_after->is_tail_sentinel();)
+ {
+ ir_if* ir_if = ir_after->as_if();
+ if(ir_if && ir_if->else_instructions.is_empty()) {
+ ir_dereference_variable* ir_if_cond_deref = ir_if->condition->as_dereference_variable();
+ if(ir_if_cond_deref && ir_if_cond_deref->var == this->loop.execute_flag) {
+ ir_instruction* ir_next = (ir_instruction*)ir_after->get_next();
+ ir_after->insert_before(&ir_if->then_instructions);
+ ir_after->remove();
+ ir_after = ir_next;
+ continue;
+ }
+ }
+ ir_after = (ir_instruction*)ir_after->get_next();
+
+ /* only set this if we find any unprotected instruction */
+ this->progress = true;
+ }
+
+ if(!ir->get_next()->is_tail_sentinel()) {
+ assert(this->loop.execute_flag);
+ ir_if* if_execute = new(ir) ir_if(new(ir) ir_dereference_variable(this->loop.execute_flag));
+ move_outer_block_inside(ir, &if_execute->then_instructions);
+ ir->insert_after(if_execute);
+ }
+ }
+ }
+ --this->loop.nesting_depth;
+ --this->function.nesting_depth;
+ }
+
+ virtual void visit(ir_loop *ir)
+ {
+ ++this->function.nesting_depth;
+ loop_record saved_loop = this->loop;
+ this->loop = loop_record(this->function.signature, ir);
+
+ block_record body = visit_block(&ir->body_instructions);
+
+ if(body.min_strength >= strength_break) {
+ /* FINISHME: turn the this->loop into an if, or replace it with its body */
+ }
+
+ if(this->loop.break_flag) {
+ ir_if* break_if = new(ir) ir_if(new(ir) ir_dereference_variable(this->loop.break_flag));
+ break_if->then_instructions.push_tail(new(ir) ir_loop_jump(ir_loop_jump::jump_break));
+ ir->body_instructions.push_tail(break_if);
+ }
+
+ if(this->loop.may_set_return_flag) {
+ assert(this->function.return_flag);
+ ir_if* return_if = new(ir) ir_if(new(ir) ir_dereference_variable(this->function.return_flag));
+ saved_loop.may_set_return_flag = true;
+ if(saved_loop.loop)
+ return_if->then_instructions.push_tail(new(ir) ir_loop_jump(ir_loop_jump::jump_break));
+ else
+ move_outer_block_inside(ir, &return_if->else_instructions);
+ ir->insert_after(return_if);
+ }
+
+ this->loop = saved_loop;
+ --this->function.nesting_depth;
+ }
+
+ virtual void visit(ir_function_signature *ir)
+ {
+ /* these are not strictly necessary */
+ assert(!this->function.signature);
+ assert(!this->loop.loop);
+
+ function_record saved_function = this->function;
+ loop_record saved_loop = this->loop;
+ this->function = function_record(ir);
+ this->loop = loop_record(ir);
+
+ assert(!this->loop.loop);
+ visit_block(&ir->body);
+
+ if(this->function.return_value)
+ ir->body.push_tail(new(ir) ir_return(new (ir) ir_dereference_variable(this->function.return_value)));
+
+ this->loop = saved_loop;
+ this->function = saved_function;
+ }
+
+ virtual void visit(class ir_function * ir)
+ {
+ visit_block(&ir->signatures);
+ }
+};
+
+bool
+do_lower_jumps(exec_list *instructions, bool pull_out_jumps, bool lower_sub_return, bool lower_main_return, bool lower_continue, bool lower_break)
+{
+ ir_lower_jumps_visitor v;
+ v.pull_out_jumps = pull_out_jumps;
+ v.lower_continue = lower_continue;
+ v.lower_break = lower_break;
+ v.lower_sub_return = lower_sub_return;
+ v.lower_main_return = lower_main_return;
+
+ do {
+ v.progress = false;
+ visit_exec_list(instructions, &v);
+ } while (v.progress);
+
+ return v.progress;
+}
diff --git a/mesalib/src/glsl/ir_mat_op_to_vec.cpp b/mesalib/src/glsl/lower_mat_op_to_vec.cpp
index 244fe4892..d61d94443 100644
--- a/mesalib/src/glsl/ir_mat_op_to_vec.cpp
+++ b/mesalib/src/glsl/lower_mat_op_to_vec.cpp
@@ -1,488 +1,490 @@
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file ir_mat_op_to_vec.cpp
- *
- * Breaks matrix operation expressions down to a series of vector operations.
- *
- * Generally this is how we have to codegen matrix operations for a
- * GPU, so this gives us the chance to constant fold operations on a
- * column or row.
- */
-
-#include "ir.h"
-#include "ir_expression_flattening.h"
-#include "glsl_types.h"
-
-class ir_mat_op_to_vec_visitor : public ir_hierarchical_visitor {
-public:
- ir_mat_op_to_vec_visitor()
- {
- this->made_progress = false;
- this->mem_ctx = NULL;
- }
-
- ir_visitor_status visit_leave(ir_assignment *);
-
- ir_dereference *get_column(ir_variable *var, int col);
- ir_rvalue *get_element(ir_variable *var, int col, int row);
-
- void do_mul_mat_mat(ir_variable *result_var,
- ir_variable *a_var, ir_variable *b_var);
- void do_mul_mat_vec(ir_variable *result_var,
- ir_variable *a_var, ir_variable *b_var);
- void do_mul_vec_mat(ir_variable *result_var,
- ir_variable *a_var, ir_variable *b_var);
- void do_mul_mat_scalar(ir_variable *result_var,
- ir_variable *a_var, ir_variable *b_var);
- void do_equal_mat_mat(ir_variable *result_var, ir_variable *a_var,
- ir_variable *b_var, bool test_equal);
-
- void *mem_ctx;
- bool made_progress;
-};
-
-static bool
-mat_op_to_vec_predicate(ir_instruction *ir)
-{
- ir_expression *expr = ir->as_expression();
- unsigned int i;
-
- if (!expr)
- return false;
-
- for (i = 0; i < expr->get_num_operands(); i++) {
- if (expr->operands[i]->type->is_matrix())
- return true;
- }
-
- return false;
-}
-
-bool
-do_mat_op_to_vec(exec_list *instructions)
-{
- ir_mat_op_to_vec_visitor v;
-
- /* Pull out any matrix expression to a separate assignment to a
- * temp. This will make our handling of the breakdown to
- * operations on the matrix's vector components much easier.
- */
- do_expression_flattening(instructions, mat_op_to_vec_predicate);
-
- visit_list_elements(&v, instructions);
-
- return v.made_progress;
-}
-
-ir_rvalue *
-ir_mat_op_to_vec_visitor::get_element(ir_variable *var, int col, int row)
-{
- ir_dereference *deref;
-
- deref = new(mem_ctx) ir_dereference_variable(var);
-
- if (var->type->is_matrix()) {
- deref = new(mem_ctx) ir_dereference_array(var,
- new(mem_ctx) ir_constant(col));
- } else {
- assert(col == 0);
- }
-
- return new(mem_ctx) ir_swizzle(deref, row, 0, 0, 0, 1);
-}
-
-ir_dereference *
-ir_mat_op_to_vec_visitor::get_column(ir_variable *var, int row)
-{
- ir_dereference *deref;
-
- if (!var->type->is_matrix()) {
- deref = new(mem_ctx) ir_dereference_variable(var);
- } else {
- deref = new(mem_ctx) ir_dereference_variable(var);
- deref = new(mem_ctx) ir_dereference_array(deref,
- new(mem_ctx) ir_constant(row));
- }
-
- return deref;
-}
-
-void
-ir_mat_op_to_vec_visitor::do_mul_mat_mat(ir_variable *result_var,
- ir_variable *a_var,
- ir_variable *b_var)
-{
- int b_col, i;
- ir_assignment *assign;
- ir_expression *expr;
-
- for (b_col = 0; b_col < b_var->type->matrix_columns; b_col++) {
- ir_rvalue *a = get_column(a_var, 0);
- ir_rvalue *b = get_element(b_var, b_col, 0);
-
- /* first column */
- expr = new(mem_ctx) ir_expression(ir_binop_mul,
- a->type,
- a,
- b);
-
- /* following columns */
- for (i = 1; i < a_var->type->matrix_columns; i++) {
- ir_expression *mul_expr;
-
- a = get_column(a_var, i);
- b = get_element(b_var, b_col, i);
-
- mul_expr = new(mem_ctx) ir_expression(ir_binop_mul,
- a->type,
- a,
- b);
- expr = new(mem_ctx) ir_expression(ir_binop_add,
- a->type,
- expr,
- mul_expr);
- }
-
- ir_rvalue *result = get_column(result_var, b_col);
- assign = new(mem_ctx) ir_assignment(result,
- expr,
- NULL);
- base_ir->insert_before(assign);
- }
-}
-
-void
-ir_mat_op_to_vec_visitor::do_mul_mat_vec(ir_variable *result_var,
- ir_variable *a_var,
- ir_variable *b_var)
-{
- int i;
- ir_rvalue *a = get_column(a_var, 0);
- ir_rvalue *b = get_element(b_var, 0, 0);
- ir_assignment *assign;
- ir_expression *expr;
-
- /* first column */
- expr = new(mem_ctx) ir_expression(ir_binop_mul,
- result_var->type,
- a,
- b);
-
- /* following columns */
- for (i = 1; i < a_var->type->matrix_columns; i++) {
- ir_expression *mul_expr;
-
- a = get_column(a_var, i);
- b = get_element(b_var, 0, i);
-
- mul_expr = new(mem_ctx) ir_expression(ir_binop_mul,
- result_var->type,
- a,
- b);
- expr = new(mem_ctx) ir_expression(ir_binop_add,
- result_var->type,
- expr,
- mul_expr);
- }
-
- ir_rvalue *result = new(mem_ctx) ir_dereference_variable(result_var);
- assign = new(mem_ctx) ir_assignment(result,
- expr,
- NULL);
- base_ir->insert_before(assign);
-}
-
-void
-ir_mat_op_to_vec_visitor::do_mul_vec_mat(ir_variable *result_var,
- ir_variable *a_var,
- ir_variable *b_var)
-{
- int i;
-
- for (i = 0; i < b_var->type->matrix_columns; i++) {
- ir_rvalue *a = new(mem_ctx) ir_dereference_variable(a_var);
- ir_rvalue *b = get_column(b_var, i);
- ir_rvalue *result;
- ir_expression *column_expr;
- ir_assignment *column_assign;
-
- result = new(mem_ctx) ir_dereference_variable(result_var);
- result = new(mem_ctx) ir_swizzle(result, i, 0, 0, 0, 1);
-
- column_expr = new(mem_ctx) ir_expression(ir_binop_dot,
- result->type,
- a,
- b);
-
- column_assign = new(mem_ctx) ir_assignment(result,
- column_expr,
- NULL);
- base_ir->insert_before(column_assign);
- }
-}
-
-void
-ir_mat_op_to_vec_visitor::do_mul_mat_scalar(ir_variable *result_var,
- ir_variable *a_var,
- ir_variable *b_var)
-{
- int i;
-
- for (i = 0; i < a_var->type->matrix_columns; i++) {
- ir_rvalue *a = get_column(a_var, i);
- ir_rvalue *b = new(mem_ctx) ir_dereference_variable(b_var);
- ir_rvalue *result = get_column(result_var, i);
- ir_expression *column_expr;
- ir_assignment *column_assign;
-
- column_expr = new(mem_ctx) ir_expression(ir_binop_mul,
- result->type,
- a,
- b);
-
- column_assign = new(mem_ctx) ir_assignment(result,
- column_expr,
- NULL);
- base_ir->insert_before(column_assign);
- }
-}
-
-void
-ir_mat_op_to_vec_visitor::do_equal_mat_mat(ir_variable *result_var,
- ir_variable *a_var,
- ir_variable *b_var,
- bool test_equal)
-{
- /* This essentially implements the following GLSL:
- *
- * bool equal(mat4 a, mat4 b)
- * {
- * return !any(bvec4(a[0] != b[0],
- * a[1] != b[1],
- * a[2] != b[2],
- * a[3] != b[3]);
- * }
- *
- * bool nequal(mat4 a, mat4 b)
- * {
- * return any(bvec4(a[0] != b[0],
- * a[1] != b[1],
- * a[2] != b[2],
- * a[3] != b[3]);
- * }
- */
- const unsigned columns = a_var->type->matrix_columns;
- const glsl_type *const bvec_type =
- glsl_type::get_instance(GLSL_TYPE_BOOL, columns, 1);
-
- ir_variable *const tmp_bvec =
- new(this->mem_ctx) ir_variable(bvec_type, "mat_cmp_bvec",
- ir_var_temporary);
- this->base_ir->insert_before(tmp_bvec);
-
- for (unsigned i = 0; i < columns; i++) {
- ir_dereference *const op0 = get_column(a_var, i);
- ir_dereference *const op1 = get_column(b_var, i);
-
- ir_expression *const cmp =
- new(this->mem_ctx) ir_expression(ir_binop_any_nequal,
- glsl_type::bool_type, op0, op1);
-
- ir_dereference *const lhs =
- new(this->mem_ctx) ir_dereference_variable(tmp_bvec);
-
- ir_assignment *const assign =
- new(this->mem_ctx) ir_assignment(lhs, cmp, NULL, (1U << i));
-
- this->base_ir->insert_before(assign);
- }
-
- ir_rvalue *const val =
- new(this->mem_ctx) ir_dereference_variable(tmp_bvec);
-
- ir_expression *any =
- new(this->mem_ctx) ir_expression(ir_unop_any, glsl_type::bool_type,
- val, NULL);
-
- if (test_equal)
- any = new(this->mem_ctx) ir_expression(ir_unop_logic_not,
- glsl_type::bool_type,
- any, NULL);
-
- ir_rvalue *const result =
- new(this->mem_ctx) ir_dereference_variable(result_var);
-
- ir_assignment *const assign =
- new(mem_ctx) ir_assignment(result, any, NULL);
- base_ir->insert_before(assign);
-}
-
-static bool
-has_matrix_operand(const ir_expression *expr, unsigned &columns)
-{
- for (unsigned i = 0; i < expr->get_num_operands(); i++) {
- if (expr->operands[i]->type->is_matrix()) {
- columns = expr->operands[i]->type->matrix_columns;
- return true;
- }
- }
-
- return false;
-}
-
-
-ir_visitor_status
-ir_mat_op_to_vec_visitor::visit_leave(ir_assignment *orig_assign)
-{
- ir_expression *orig_expr = orig_assign->rhs->as_expression();
- unsigned int i, matrix_columns = 1;
- ir_variable *op_var[2];
-
- if (!orig_expr)
- return visit_continue;
-
- if (!has_matrix_operand(orig_expr, matrix_columns))
- return visit_continue;
-
- mem_ctx = talloc_parent(orig_assign);
-
- ir_dereference_variable *lhs_deref =
- orig_assign->lhs->as_dereference_variable();
- assert(lhs_deref);
-
- ir_variable *result_var = lhs_deref->var;
-
- /* Store the expression operands in temps so we can use them
- * multiple times.
- */
- for (i = 0; i < orig_expr->get_num_operands(); i++) {
- ir_assignment *assign;
-
- op_var[i] = new(mem_ctx) ir_variable(orig_expr->operands[i]->type,
- "mat_op_to_vec",
- ir_var_temporary);
- base_ir->insert_before(op_var[i]);
-
- lhs_deref = new(mem_ctx) ir_dereference_variable(op_var[i]);
- assign = new(mem_ctx) ir_assignment(lhs_deref,
- orig_expr->operands[i],
- NULL);
- base_ir->insert_before(assign);
- }
-
- /* OK, time to break down this matrix operation. */
- switch (orig_expr->operation) {
- case ir_unop_neg: {
- const unsigned mask = (1U << result_var->type->vector_elements) - 1;
-
- /* Apply the operation to each column.*/
- for (i = 0; i < matrix_columns; i++) {
- ir_rvalue *op0 = get_column(op_var[0], i);
- ir_dereference *result = get_column(result_var, i);
- ir_expression *column_expr;
- ir_assignment *column_assign;
-
- column_expr = new(mem_ctx) ir_expression(orig_expr->operation,
- result->type,
- op0,
- NULL);
-
- column_assign = new(mem_ctx) ir_assignment(result,
- column_expr,
- NULL,
- mask);
- assert(column_assign->write_mask != 0);
- base_ir->insert_before(column_assign);
- }
- break;
- }
- case ir_binop_add:
- case ir_binop_sub:
- case ir_binop_div:
- case ir_binop_mod: {
- const unsigned mask = (1U << result_var->type->vector_elements) - 1;
-
- /* For most operations, the matrix version is just going
- * column-wise through and applying the operation to each column
- * if available.
- */
- for (i = 0; i < matrix_columns; i++) {
- ir_rvalue *op0 = get_column(op_var[0], i);
- ir_rvalue *op1 = get_column(op_var[1], i);
- ir_dereference *result = get_column(result_var, i);
- ir_expression *column_expr;
- ir_assignment *column_assign;
-
- column_expr = new(mem_ctx) ir_expression(orig_expr->operation,
- result->type,
- op0,
- op1);
-
- column_assign = new(mem_ctx) ir_assignment(result,
- column_expr,
- NULL,
- mask);
- assert(column_assign->write_mask != 0);
- base_ir->insert_before(column_assign);
- }
- break;
- }
- case ir_binop_mul:
- if (op_var[0]->type->is_matrix()) {
- if (op_var[1]->type->is_matrix()) {
- do_mul_mat_mat(result_var, op_var[0], op_var[1]);
- } else if (op_var[1]->type->is_vector()) {
- do_mul_mat_vec(result_var, op_var[0], op_var[1]);
- } else {
- assert(op_var[1]->type->is_scalar());
- do_mul_mat_scalar(result_var, op_var[0], op_var[1]);
- }
- } else {
- assert(op_var[1]->type->is_matrix());
- if (op_var[0]->type->is_vector()) {
- do_mul_vec_mat(result_var, op_var[0], op_var[1]);
- } else {
- assert(op_var[0]->type->is_scalar());
- do_mul_mat_scalar(result_var, op_var[1], op_var[0]);
- }
- }
- break;
-
- case ir_binop_all_equal:
- case ir_binop_any_nequal:
- do_equal_mat_mat(result_var, op_var[1], op_var[0],
- (orig_expr->operation == ir_binop_all_equal));
- break;
-
- default:
- printf("FINISHME: Handle matrix operation for %s\n",
- orig_expr->operator_string());
- abort();
- }
- orig_assign->remove();
- this->made_progress = true;
-
- return visit_continue;
-}
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file lower_mat_op_to_vec.cpp
+ *
+ * Breaks matrix operation expressions down to a series of vector operations.
+ *
+ * Generally this is how we have to codegen matrix operations for a
+ * GPU, so this gives us the chance to constant fold operations on a
+ * column or row.
+ */
+
+#include "ir.h"
+#include "ir_expression_flattening.h"
+#include "glsl_types.h"
+
+class ir_mat_op_to_vec_visitor : public ir_hierarchical_visitor {
+public:
+ ir_mat_op_to_vec_visitor()
+ {
+ this->made_progress = false;
+ this->mem_ctx = NULL;
+ }
+
+ ir_visitor_status visit_leave(ir_assignment *);
+
+ ir_dereference *get_column(ir_variable *var, int col);
+ ir_rvalue *get_element(ir_variable *var, int col, int row);
+
+ void do_mul_mat_mat(ir_variable *result_var,
+ ir_variable *a_var, ir_variable *b_var);
+ void do_mul_mat_vec(ir_variable *result_var,
+ ir_variable *a_var, ir_variable *b_var);
+ void do_mul_vec_mat(ir_variable *result_var,
+ ir_variable *a_var, ir_variable *b_var);
+ void do_mul_mat_scalar(ir_variable *result_var,
+ ir_variable *a_var, ir_variable *b_var);
+ void do_equal_mat_mat(ir_variable *result_var, ir_variable *a_var,
+ ir_variable *b_var, bool test_equal);
+
+ void *mem_ctx;
+ bool made_progress;
+};
+
+static bool
+mat_op_to_vec_predicate(ir_instruction *ir)
+{
+ ir_expression *expr = ir->as_expression();
+ unsigned int i;
+
+ if (!expr)
+ return false;
+
+ for (i = 0; i < expr->get_num_operands(); i++) {
+ if (expr->operands[i]->type->is_matrix())
+ return true;
+ }
+
+ return false;
+}
+
+bool
+do_mat_op_to_vec(exec_list *instructions)
+{
+ ir_mat_op_to_vec_visitor v;
+
+ /* Pull out any matrix expression to a separate assignment to a
+ * temp. This will make our handling of the breakdown to
+ * operations on the matrix's vector components much easier.
+ */
+ do_expression_flattening(instructions, mat_op_to_vec_predicate);
+
+ visit_list_elements(&v, instructions);
+
+ return v.made_progress;
+}
+
+ir_rvalue *
+ir_mat_op_to_vec_visitor::get_element(ir_variable *var, int col, int row)
+{
+ ir_dereference *deref;
+
+ deref = new(mem_ctx) ir_dereference_variable(var);
+
+ if (var->type->is_matrix()) {
+ deref = new(mem_ctx) ir_dereference_array(var,
+ new(mem_ctx) ir_constant(col));
+ } else {
+ assert(col == 0);
+ }
+
+ return new(mem_ctx) ir_swizzle(deref, row, 0, 0, 0, 1);
+}
+
+ir_dereference *
+ir_mat_op_to_vec_visitor::get_column(ir_variable *var, int row)
+{
+ ir_dereference *deref;
+
+ if (!var->type->is_matrix()) {
+ deref = new(mem_ctx) ir_dereference_variable(var);
+ } else {
+ deref = new(mem_ctx) ir_dereference_variable(var);
+ deref = new(mem_ctx) ir_dereference_array(deref,
+ new(mem_ctx) ir_constant(row));
+ }
+
+ return deref;
+}
+
+void
+ir_mat_op_to_vec_visitor::do_mul_mat_mat(ir_variable *result_var,
+ ir_variable *a_var,
+ ir_variable *b_var)
+{
+ int b_col, i;
+ ir_assignment *assign;
+ ir_expression *expr;
+
+ for (b_col = 0; b_col < b_var->type->matrix_columns; b_col++) {
+ ir_rvalue *a = get_column(a_var, 0);
+ ir_rvalue *b = get_element(b_var, b_col, 0);
+
+ /* first column */
+ expr = new(mem_ctx) ir_expression(ir_binop_mul,
+ a->type,
+ a,
+ b);
+
+ /* following columns */
+ for (i = 1; i < a_var->type->matrix_columns; i++) {
+ ir_expression *mul_expr;
+
+ a = get_column(a_var, i);
+ b = get_element(b_var, b_col, i);
+
+ mul_expr = new(mem_ctx) ir_expression(ir_binop_mul,
+ a->type,
+ a,
+ b);
+ expr = new(mem_ctx) ir_expression(ir_binop_add,
+ a->type,
+ expr,
+ mul_expr);
+ }
+
+ ir_rvalue *result = get_column(result_var, b_col);
+ assign = new(mem_ctx) ir_assignment(result,
+ expr,
+ NULL);
+ base_ir->insert_before(assign);
+ }
+}
+
+void
+ir_mat_op_to_vec_visitor::do_mul_mat_vec(ir_variable *result_var,
+ ir_variable *a_var,
+ ir_variable *b_var)
+{
+ int i;
+ ir_rvalue *a = get_column(a_var, 0);
+ ir_rvalue *b = get_element(b_var, 0, 0);
+ ir_assignment *assign;
+ ir_expression *expr;
+
+ /* first column */
+ expr = new(mem_ctx) ir_expression(ir_binop_mul,
+ result_var->type,
+ a,
+ b);
+
+ /* following columns */
+ for (i = 1; i < a_var->type->matrix_columns; i++) {
+ ir_expression *mul_expr;
+
+ a = get_column(a_var, i);
+ b = get_element(b_var, 0, i);
+
+ mul_expr = new(mem_ctx) ir_expression(ir_binop_mul,
+ result_var->type,
+ a,
+ b);
+ expr = new(mem_ctx) ir_expression(ir_binop_add,
+ result_var->type,
+ expr,
+ mul_expr);
+ }
+
+ ir_rvalue *result = new(mem_ctx) ir_dereference_variable(result_var);
+ assign = new(mem_ctx) ir_assignment(result,
+ expr,
+ NULL);
+ base_ir->insert_before(assign);
+}
+
+void
+ir_mat_op_to_vec_visitor::do_mul_vec_mat(ir_variable *result_var,
+ ir_variable *a_var,
+ ir_variable *b_var)
+{
+ int i;
+
+ for (i = 0; i < b_var->type->matrix_columns; i++) {
+ ir_rvalue *a = new(mem_ctx) ir_dereference_variable(a_var);
+ ir_rvalue *b = get_column(b_var, i);
+ ir_rvalue *result;
+ ir_expression *column_expr;
+ ir_assignment *column_assign;
+
+ result = new(mem_ctx) ir_dereference_variable(result_var);
+ result = new(mem_ctx) ir_swizzle(result, i, 0, 0, 0, 1);
+
+ column_expr = new(mem_ctx) ir_expression(ir_binop_dot,
+ result->type,
+ a,
+ b);
+
+ column_assign = new(mem_ctx) ir_assignment(result,
+ column_expr,
+ NULL);
+ base_ir->insert_before(column_assign);
+ }
+}
+
+void
+ir_mat_op_to_vec_visitor::do_mul_mat_scalar(ir_variable *result_var,
+ ir_variable *a_var,
+ ir_variable *b_var)
+{
+ int i;
+
+ for (i = 0; i < a_var->type->matrix_columns; i++) {
+ ir_rvalue *a = get_column(a_var, i);
+ ir_rvalue *b = new(mem_ctx) ir_dereference_variable(b_var);
+ ir_rvalue *result = get_column(result_var, i);
+ ir_expression *column_expr;
+ ir_assignment *column_assign;
+
+ column_expr = new(mem_ctx) ir_expression(ir_binop_mul,
+ result->type,
+ a,
+ b);
+
+ column_assign = new(mem_ctx) ir_assignment(result,
+ column_expr,
+ NULL);
+ base_ir->insert_before(column_assign);
+ }
+}
+
+void
+ir_mat_op_to_vec_visitor::do_equal_mat_mat(ir_variable *result_var,
+ ir_variable *a_var,
+ ir_variable *b_var,
+ bool test_equal)
+{
+ /* This essentially implements the following GLSL:
+ *
+ * bool equal(mat4 a, mat4 b)
+ * {
+ * return !any(bvec4(a[0] != b[0],
+ * a[1] != b[1],
+ * a[2] != b[2],
+ * a[3] != b[3]);
+ * }
+ *
+ * bool nequal(mat4 a, mat4 b)
+ * {
+ * return any(bvec4(a[0] != b[0],
+ * a[1] != b[1],
+ * a[2] != b[2],
+ * a[3] != b[3]);
+ * }
+ */
+ const unsigned columns = a_var->type->matrix_columns;
+ const glsl_type *const bvec_type =
+ glsl_type::get_instance(GLSL_TYPE_BOOL, columns, 1);
+
+ ir_variable *const tmp_bvec =
+ new(this->mem_ctx) ir_variable(bvec_type, "mat_cmp_bvec",
+ ir_var_temporary);
+ this->base_ir->insert_before(tmp_bvec);
+
+ for (unsigned i = 0; i < columns; i++) {
+ ir_dereference *const op0 = get_column(a_var, i);
+ ir_dereference *const op1 = get_column(b_var, i);
+
+ ir_expression *const cmp =
+ new(this->mem_ctx) ir_expression(ir_binop_any_nequal,
+ glsl_type::bool_type, op0, op1);
+
+ ir_dereference *const lhs =
+ new(this->mem_ctx) ir_dereference_variable(tmp_bvec);
+
+ ir_assignment *const assign =
+ new(this->mem_ctx) ir_assignment(lhs, cmp, NULL, (1U << i));
+
+ this->base_ir->insert_before(assign);
+ }
+
+ ir_rvalue *const val =
+ new(this->mem_ctx) ir_dereference_variable(tmp_bvec);
+
+ ir_expression *any =
+ new(this->mem_ctx) ir_expression(ir_unop_any, glsl_type::bool_type,
+ val, NULL);
+
+ if (test_equal)
+ any = new(this->mem_ctx) ir_expression(ir_unop_logic_not,
+ glsl_type::bool_type,
+ any, NULL);
+
+ ir_rvalue *const result =
+ new(this->mem_ctx) ir_dereference_variable(result_var);
+
+ ir_assignment *const assign =
+ new(mem_ctx) ir_assignment(result, any, NULL);
+ base_ir->insert_before(assign);
+}
+
+static bool
+has_matrix_operand(const ir_expression *expr, unsigned &columns)
+{
+ for (unsigned i = 0; i < expr->get_num_operands(); i++) {
+ if (expr->operands[i]->type->is_matrix()) {
+ columns = expr->operands[i]->type->matrix_columns;
+ return true;
+ }
+ }
+
+ return false;
+}
+
+
+ir_visitor_status
+ir_mat_op_to_vec_visitor::visit_leave(ir_assignment *orig_assign)
+{
+ ir_expression *orig_expr = orig_assign->rhs->as_expression();
+ unsigned int i, matrix_columns = 1;
+ ir_variable *op_var[2];
+
+ if (!orig_expr)
+ return visit_continue;
+
+ if (!has_matrix_operand(orig_expr, matrix_columns))
+ return visit_continue;
+
+ assert(orig_expr->get_num_operands() <= 2);
+
+ mem_ctx = talloc_parent(orig_assign);
+
+ ir_dereference_variable *lhs_deref =
+ orig_assign->lhs->as_dereference_variable();
+ assert(lhs_deref);
+
+ ir_variable *result_var = lhs_deref->var;
+
+ /* Store the expression operands in temps so we can use them
+ * multiple times.
+ */
+ for (i = 0; i < orig_expr->get_num_operands(); i++) {
+ ir_assignment *assign;
+
+ op_var[i] = new(mem_ctx) ir_variable(orig_expr->operands[i]->type,
+ "mat_op_to_vec",
+ ir_var_temporary);
+ base_ir->insert_before(op_var[i]);
+
+ lhs_deref = new(mem_ctx) ir_dereference_variable(op_var[i]);
+ assign = new(mem_ctx) ir_assignment(lhs_deref,
+ orig_expr->operands[i],
+ NULL);
+ base_ir->insert_before(assign);
+ }
+
+ /* OK, time to break down this matrix operation. */
+ switch (orig_expr->operation) {
+ case ir_unop_neg: {
+ const unsigned mask = (1U << result_var->type->vector_elements) - 1;
+
+ /* Apply the operation to each column.*/
+ for (i = 0; i < matrix_columns; i++) {
+ ir_rvalue *op0 = get_column(op_var[0], i);
+ ir_dereference *result = get_column(result_var, i);
+ ir_expression *column_expr;
+ ir_assignment *column_assign;
+
+ column_expr = new(mem_ctx) ir_expression(orig_expr->operation,
+ result->type,
+ op0,
+ NULL);
+
+ column_assign = new(mem_ctx) ir_assignment(result,
+ column_expr,
+ NULL,
+ mask);
+ assert(column_assign->write_mask != 0);
+ base_ir->insert_before(column_assign);
+ }
+ break;
+ }
+ case ir_binop_add:
+ case ir_binop_sub:
+ case ir_binop_div:
+ case ir_binop_mod: {
+ const unsigned mask = (1U << result_var->type->vector_elements) - 1;
+
+ /* For most operations, the matrix version is just going
+ * column-wise through and applying the operation to each column
+ * if available.
+ */
+ for (i = 0; i < matrix_columns; i++) {
+ ir_rvalue *op0 = get_column(op_var[0], i);
+ ir_rvalue *op1 = get_column(op_var[1], i);
+ ir_dereference *result = get_column(result_var, i);
+ ir_expression *column_expr;
+ ir_assignment *column_assign;
+
+ column_expr = new(mem_ctx) ir_expression(orig_expr->operation,
+ result->type,
+ op0,
+ op1);
+
+ column_assign = new(mem_ctx) ir_assignment(result,
+ column_expr,
+ NULL,
+ mask);
+ assert(column_assign->write_mask != 0);
+ base_ir->insert_before(column_assign);
+ }
+ break;
+ }
+ case ir_binop_mul:
+ if (op_var[0]->type->is_matrix()) {
+ if (op_var[1]->type->is_matrix()) {
+ do_mul_mat_mat(result_var, op_var[0], op_var[1]);
+ } else if (op_var[1]->type->is_vector()) {
+ do_mul_mat_vec(result_var, op_var[0], op_var[1]);
+ } else {
+ assert(op_var[1]->type->is_scalar());
+ do_mul_mat_scalar(result_var, op_var[0], op_var[1]);
+ }
+ } else {
+ assert(op_var[1]->type->is_matrix());
+ if (op_var[0]->type->is_vector()) {
+ do_mul_vec_mat(result_var, op_var[0], op_var[1]);
+ } else {
+ assert(op_var[0]->type->is_scalar());
+ do_mul_mat_scalar(result_var, op_var[1], op_var[0]);
+ }
+ }
+ break;
+
+ case ir_binop_all_equal:
+ case ir_binop_any_nequal:
+ do_equal_mat_mat(result_var, op_var[1], op_var[0],
+ (orig_expr->operation == ir_binop_all_equal));
+ break;
+
+ default:
+ printf("FINISHME: Handle matrix operation for %s\n",
+ orig_expr->operator_string());
+ abort();
+ }
+ orig_assign->remove();
+ this->made_progress = true;
+
+ return visit_continue;
+}
diff --git a/mesalib/src/glsl/lower_texture_projection.cpp b/mesalib/src/glsl/lower_texture_projection.cpp
new file mode 100644
index 000000000..7d4f647e9
--- /dev/null
+++ b/mesalib/src/glsl/lower_texture_projection.cpp
@@ -0,0 +1,99 @@
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file lower_texture_projection.cpp
+ *
+ * IR lower pass to perform the division of texture coordinates by the texture
+ * projector if present.
+ *
+ * Many GPUs have a texture sampling opcode that takes the projector
+ * and does the divide internally, thus the presence of the projector
+ * in the IR. For GPUs that don't, this saves the driver needing the
+ * logic for handling the divide.
+ *
+ * \author Eric Anholt <eric@anholt.net>
+ */
+
+#include "ir.h"
+
+class lower_texture_projection_visitor : public ir_hierarchical_visitor {
+public:
+ lower_texture_projection_visitor()
+ {
+ progress = false;
+ }
+
+ ir_visitor_status visit_leave(ir_texture *ir);
+
+ bool progress;
+};
+
+ir_visitor_status
+lower_texture_projection_visitor::visit_leave(ir_texture *ir)
+{
+ if (!ir->projector)
+ return visit_continue;
+
+ void *mem_ctx = talloc_parent(ir);
+
+ ir_variable *var = new(mem_ctx) ir_variable(ir->projector->type,
+ "projector", ir_var_auto);
+ base_ir->insert_before(var);
+ ir_dereference *deref = new(mem_ctx) ir_dereference_variable(var);
+ ir_expression *expr = new(mem_ctx) ir_expression(ir_unop_rcp,
+ ir->projector->type,
+ ir->projector,
+ NULL);
+ ir_assignment *assign = new(mem_ctx) ir_assignment(deref, expr, NULL);
+ base_ir->insert_before(assign);
+
+ deref = new(mem_ctx) ir_dereference_variable(var);
+ ir->coordinate = new(mem_ctx) ir_expression(ir_binop_mul,
+ ir->coordinate->type,
+ ir->coordinate,
+ deref);
+
+ if (ir->shadow_comparitor) {
+ deref = new(mem_ctx) ir_dereference_variable(var);
+ ir->shadow_comparitor = new(mem_ctx) ir_expression(ir_binop_mul,
+ ir->shadow_comparitor->type,
+ ir->shadow_comparitor,
+ deref);
+ }
+
+ ir->projector = NULL;
+
+ progress = true;
+ return visit_continue;
+}
+
+bool
+do_lower_texture_projection(exec_list *instructions)
+{
+ lower_texture_projection_visitor v;
+
+ visit_list_elements(&v, instructions);
+
+ return v.progress;
+}
diff --git a/mesalib/src/glsl/ir_vec_index_to_cond_assign.cpp b/mesalib/src/glsl/lower_vec_index_to_cond_assign.cpp
index cd8dedf2f..2e196f9e1 100644
--- a/mesalib/src/glsl/ir_vec_index_to_cond_assign.cpp
+++ b/mesalib/src/glsl/lower_vec_index_to_cond_assign.cpp
@@ -1,258 +1,258 @@
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file ir_vec_index_to_cond_assign.cpp
- *
- * Turns indexing into vector types to a series of conditional moves
- * of each channel's swizzle into a temporary.
- *
- * Most GPUs don't have a native way to do this operation, and this
- * works around that. For drivers using both this pass and
- * ir_vec_index_to_swizzle, there's a risk that this pass will happen
- * before sufficient constant folding to find that the array index is
- * constant. However, we hope that other optimization passes,
- * particularly constant folding of assignment conditions and copy
- * propagation, will result in the same code in the end.
- */
-
-#include "ir.h"
-#include "ir_visitor.h"
-#include "ir_optimization.h"
-#include "glsl_types.h"
-
-/**
- * Visitor class for replacing expressions with ir_constant values.
- */
-
-class ir_vec_index_to_cond_assign_visitor : public ir_hierarchical_visitor {
-public:
- ir_vec_index_to_cond_assign_visitor()
- {
- progress = false;
- }
-
- ir_rvalue *convert_vec_index_to_cond_assign(ir_rvalue *val);
-
- virtual ir_visitor_status visit_enter(ir_expression *);
- virtual ir_visitor_status visit_enter(ir_swizzle *);
- virtual ir_visitor_status visit_leave(ir_assignment *);
- virtual ir_visitor_status visit_enter(ir_return *);
- virtual ir_visitor_status visit_enter(ir_call *);
- virtual ir_visitor_status visit_enter(ir_if *);
-
- bool progress;
-};
-
-ir_rvalue *
-ir_vec_index_to_cond_assign_visitor::convert_vec_index_to_cond_assign(ir_rvalue *ir)
-{
- ir_dereference_array *orig_deref = ir->as_dereference_array();
- ir_assignment *assign;
- ir_variable *index, *var;
- ir_dereference *deref;
- ir_expression *condition;
- ir_swizzle *swizzle;
- int i;
-
- if (!orig_deref)
- return ir;
-
- if (orig_deref->array->type->is_matrix() ||
- orig_deref->array->type->is_array())
- return ir;
-
- void *mem_ctx = talloc_parent(ir);
-
- assert(orig_deref->array_index->type->base_type == GLSL_TYPE_INT);
-
- /* Store the index to a temporary to avoid reusing its tree. */
- index = new(base_ir) ir_variable(glsl_type::int_type,
- "vec_index_tmp_i",
- ir_var_temporary);
- base_ir->insert_before(index);
- deref = new(base_ir) ir_dereference_variable(index);
- assign = new(base_ir) ir_assignment(deref, orig_deref->array_index, NULL);
- base_ir->insert_before(assign);
-
- /* Temporary where we store whichever value we swizzle out. */
- var = new(base_ir) ir_variable(ir->type, "vec_index_tmp_v",
- ir_var_temporary);
- base_ir->insert_before(var);
-
- /* Generate a conditional move of each vector element to the temp. */
- for (i = 0; i < orig_deref->array->type->vector_elements; i++) {
- deref = new(base_ir) ir_dereference_variable(index);
- condition = new(base_ir) ir_expression(ir_binop_equal,
- glsl_type::bool_type,
- deref,
- new(base_ir) ir_constant(i));
-
- /* Just clone the rest of the deref chain when trying to get at the
- * underlying variable.
- */
- swizzle = new(base_ir) ir_swizzle(orig_deref->array->clone(mem_ctx, NULL),
- i, 0, 0, 0, 1);
-
- deref = new(base_ir) ir_dereference_variable(var);
- assign = new(base_ir) ir_assignment(deref, swizzle, condition);
- base_ir->insert_before(assign);
- }
-
- this->progress = true;
- return new(base_ir) ir_dereference_variable(var);
-}
-
-ir_visitor_status
-ir_vec_index_to_cond_assign_visitor::visit_enter(ir_expression *ir)
-{
- unsigned int i;
-
- for (i = 0; i < ir->get_num_operands(); i++) {
- ir->operands[i] = convert_vec_index_to_cond_assign(ir->operands[i]);
- }
-
- return visit_continue;
-}
-
-ir_visitor_status
-ir_vec_index_to_cond_assign_visitor::visit_enter(ir_swizzle *ir)
-{
- /* Can't be hit from normal GLSL, since you can't swizzle a scalar (which
- * the result of indexing a vector is. But maybe at some point we'll end up
- * using swizzling of scalars for vector construction.
- */
- ir->val = convert_vec_index_to_cond_assign(ir->val);
-
- return visit_continue;
-}
-
-ir_visitor_status
-ir_vec_index_to_cond_assign_visitor::visit_leave(ir_assignment *ir)
-{
- ir_variable *index, *var;
- ir_dereference_variable *deref;
- ir_assignment *assign;
- int i;
-
- ir->rhs = convert_vec_index_to_cond_assign(ir->rhs);
- if (ir->condition)
- ir->condition = convert_vec_index_to_cond_assign(ir->condition);
-
- /* Last, handle the LHS */
- ir_dereference_array *orig_deref = ir->lhs->as_dereference_array();
-
- if (!orig_deref ||
- orig_deref->array->type->is_matrix() ||
- orig_deref->array->type->is_array())
- return visit_continue;
-
- void *mem_ctx = talloc_parent(ir);
-
- assert(orig_deref->array_index->type->base_type == GLSL_TYPE_INT);
-
- /* Store the index to a temporary to avoid reusing its tree. */
- index = new(ir) ir_variable(glsl_type::int_type, "vec_index_tmp_i",
- ir_var_temporary);
- ir->insert_before(index);
- deref = new(ir) ir_dereference_variable(index);
- assign = new(ir) ir_assignment(deref, orig_deref->array_index, NULL);
- ir->insert_before(assign);
-
- /* Store the RHS to a temporary to avoid reusing its tree. */
- var = new(ir) ir_variable(ir->rhs->type, "vec_index_tmp_v",
- ir_var_temporary);
- ir->insert_before(var);
- deref = new(ir) ir_dereference_variable(var);
- assign = new(ir) ir_assignment(deref, ir->rhs, NULL);
- ir->insert_before(assign);
-
- /* Generate a conditional move of each vector element to the temp. */
- for (i = 0; i < orig_deref->array->type->vector_elements; i++) {
- ir_rvalue *condition, *swizzle;
-
- deref = new(ir) ir_dereference_variable(index);
- condition = new(ir) ir_expression(ir_binop_equal,
- glsl_type::bool_type,
- deref,
- new(ir) ir_constant(i));
-
- /* Just clone the rest of the deref chain when trying to get at the
- * underlying variable.
- */
- swizzle = new(ir) ir_swizzle(orig_deref->array->clone(mem_ctx, NULL),
- i, 0, 0, 0, 1);
-
- deref = new(ir) ir_dereference_variable(var);
- assign = new(ir) ir_assignment(swizzle, deref, condition);
- ir->insert_before(assign);
- }
- ir->remove();
-
- this->progress = true;
-
- return visit_continue;
-}
-
-ir_visitor_status
-ir_vec_index_to_cond_assign_visitor::visit_enter(ir_call *ir)
-{
- foreach_iter(exec_list_iterator, iter, *ir) {
- ir_rvalue *param = (ir_rvalue *)iter.get();
- ir_rvalue *new_param = convert_vec_index_to_cond_assign(param);
-
- if (new_param != param) {
- param->replace_with(new_param);
- }
- }
-
- return visit_continue;
-}
-
-ir_visitor_status
-ir_vec_index_to_cond_assign_visitor::visit_enter(ir_return *ir)
-{
- if (ir->value) {
- ir->value = convert_vec_index_to_cond_assign(ir->value);
- }
-
- return visit_continue;
-}
-
-ir_visitor_status
-ir_vec_index_to_cond_assign_visitor::visit_enter(ir_if *ir)
-{
- ir->condition = convert_vec_index_to_cond_assign(ir->condition);
-
- return visit_continue;
-}
-
-bool
-do_vec_index_to_cond_assign(exec_list *instructions)
-{
- ir_vec_index_to_cond_assign_visitor v;
-
- visit_list_elements(&v, instructions);
-
- return v.progress;
-}
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file lower_vec_index_to_cond_assign.cpp
+ *
+ * Turns indexing into vector types to a series of conditional moves
+ * of each channel's swizzle into a temporary.
+ *
+ * Most GPUs don't have a native way to do this operation, and this
+ * works around that. For drivers using both this pass and
+ * ir_vec_index_to_swizzle, there's a risk that this pass will happen
+ * before sufficient constant folding to find that the array index is
+ * constant. However, we hope that other optimization passes,
+ * particularly constant folding of assignment conditions and copy
+ * propagation, will result in the same code in the end.
+ */
+
+#include "ir.h"
+#include "ir_visitor.h"
+#include "ir_optimization.h"
+#include "glsl_types.h"
+
+/**
+ * Visitor class for replacing expressions with ir_constant values.
+ */
+
+class ir_vec_index_to_cond_assign_visitor : public ir_hierarchical_visitor {
+public:
+ ir_vec_index_to_cond_assign_visitor()
+ {
+ progress = false;
+ }
+
+ ir_rvalue *convert_vec_index_to_cond_assign(ir_rvalue *val);
+
+ virtual ir_visitor_status visit_enter(ir_expression *);
+ virtual ir_visitor_status visit_enter(ir_swizzle *);
+ virtual ir_visitor_status visit_leave(ir_assignment *);
+ virtual ir_visitor_status visit_enter(ir_return *);
+ virtual ir_visitor_status visit_enter(ir_call *);
+ virtual ir_visitor_status visit_enter(ir_if *);
+
+ bool progress;
+};
+
+ir_rvalue *
+ir_vec_index_to_cond_assign_visitor::convert_vec_index_to_cond_assign(ir_rvalue *ir)
+{
+ ir_dereference_array *orig_deref = ir->as_dereference_array();
+ ir_assignment *assign;
+ ir_variable *index, *var;
+ ir_dereference *deref;
+ ir_expression *condition;
+ ir_swizzle *swizzle;
+ int i;
+
+ if (!orig_deref)
+ return ir;
+
+ if (orig_deref->array->type->is_matrix() ||
+ orig_deref->array->type->is_array())
+ return ir;
+
+ void *mem_ctx = talloc_parent(ir);
+
+ assert(orig_deref->array_index->type->base_type == GLSL_TYPE_INT);
+
+ /* Store the index to a temporary to avoid reusing its tree. */
+ index = new(base_ir) ir_variable(glsl_type::int_type,
+ "vec_index_tmp_i",
+ ir_var_temporary);
+ base_ir->insert_before(index);
+ deref = new(base_ir) ir_dereference_variable(index);
+ assign = new(base_ir) ir_assignment(deref, orig_deref->array_index, NULL);
+ base_ir->insert_before(assign);
+
+ /* Temporary where we store whichever value we swizzle out. */
+ var = new(base_ir) ir_variable(ir->type, "vec_index_tmp_v",
+ ir_var_temporary);
+ base_ir->insert_before(var);
+
+ /* Generate a conditional move of each vector element to the temp. */
+ for (i = 0; i < orig_deref->array->type->vector_elements; i++) {
+ deref = new(base_ir) ir_dereference_variable(index);
+ condition = new(base_ir) ir_expression(ir_binop_equal,
+ glsl_type::bool_type,
+ deref,
+ new(base_ir) ir_constant(i));
+
+ /* Just clone the rest of the deref chain when trying to get at the
+ * underlying variable.
+ */
+ swizzle = new(base_ir) ir_swizzle(orig_deref->array->clone(mem_ctx, NULL),
+ i, 0, 0, 0, 1);
+
+ deref = new(base_ir) ir_dereference_variable(var);
+ assign = new(base_ir) ir_assignment(deref, swizzle, condition);
+ base_ir->insert_before(assign);
+ }
+
+ this->progress = true;
+ return new(base_ir) ir_dereference_variable(var);
+}
+
+ir_visitor_status
+ir_vec_index_to_cond_assign_visitor::visit_enter(ir_expression *ir)
+{
+ unsigned int i;
+
+ for (i = 0; i < ir->get_num_operands(); i++) {
+ ir->operands[i] = convert_vec_index_to_cond_assign(ir->operands[i]);
+ }
+
+ return visit_continue;
+}
+
+ir_visitor_status
+ir_vec_index_to_cond_assign_visitor::visit_enter(ir_swizzle *ir)
+{
+ /* Can't be hit from normal GLSL, since you can't swizzle a scalar (which
+ * the result of indexing a vector is. But maybe at some point we'll end up
+ * using swizzling of scalars for vector construction.
+ */
+ ir->val = convert_vec_index_to_cond_assign(ir->val);
+
+ return visit_continue;
+}
+
+ir_visitor_status
+ir_vec_index_to_cond_assign_visitor::visit_leave(ir_assignment *ir)
+{
+ ir_variable *index, *var;
+ ir_dereference_variable *deref;
+ ir_assignment *assign;
+ int i;
+
+ ir->rhs = convert_vec_index_to_cond_assign(ir->rhs);
+ if (ir->condition)
+ ir->condition = convert_vec_index_to_cond_assign(ir->condition);
+
+ /* Last, handle the LHS */
+ ir_dereference_array *orig_deref = ir->lhs->as_dereference_array();
+
+ if (!orig_deref ||
+ orig_deref->array->type->is_matrix() ||
+ orig_deref->array->type->is_array())
+ return visit_continue;
+
+ void *mem_ctx = talloc_parent(ir);
+
+ assert(orig_deref->array_index->type->base_type == GLSL_TYPE_INT);
+
+ /* Store the index to a temporary to avoid reusing its tree. */
+ index = new(ir) ir_variable(glsl_type::int_type, "vec_index_tmp_i",
+ ir_var_temporary);
+ ir->insert_before(index);
+ deref = new(ir) ir_dereference_variable(index);
+ assign = new(ir) ir_assignment(deref, orig_deref->array_index, NULL);
+ ir->insert_before(assign);
+
+ /* Store the RHS to a temporary to avoid reusing its tree. */
+ var = new(ir) ir_variable(ir->rhs->type, "vec_index_tmp_v",
+ ir_var_temporary);
+ ir->insert_before(var);
+ deref = new(ir) ir_dereference_variable(var);
+ assign = new(ir) ir_assignment(deref, ir->rhs, NULL);
+ ir->insert_before(assign);
+
+ /* Generate a conditional move of each vector element to the temp. */
+ for (i = 0; i < orig_deref->array->type->vector_elements; i++) {
+ ir_rvalue *condition, *swizzle;
+
+ deref = new(ir) ir_dereference_variable(index);
+ condition = new(ir) ir_expression(ir_binop_equal,
+ glsl_type::bool_type,
+ deref,
+ new(ir) ir_constant(i));
+
+ /* Just clone the rest of the deref chain when trying to get at the
+ * underlying variable.
+ */
+ swizzle = new(ir) ir_swizzle(orig_deref->array->clone(mem_ctx, NULL),
+ i, 0, 0, 0, 1);
+
+ deref = new(ir) ir_dereference_variable(var);
+ assign = new(ir) ir_assignment(swizzle, deref, condition);
+ ir->insert_before(assign);
+ }
+ ir->remove();
+
+ this->progress = true;
+
+ return visit_continue;
+}
+
+ir_visitor_status
+ir_vec_index_to_cond_assign_visitor::visit_enter(ir_call *ir)
+{
+ foreach_iter(exec_list_iterator, iter, *ir) {
+ ir_rvalue *param = (ir_rvalue *)iter.get();
+ ir_rvalue *new_param = convert_vec_index_to_cond_assign(param);
+
+ if (new_param != param) {
+ param->replace_with(new_param);
+ }
+ }
+
+ return visit_continue;
+}
+
+ir_visitor_status
+ir_vec_index_to_cond_assign_visitor::visit_enter(ir_return *ir)
+{
+ if (ir->value) {
+ ir->value = convert_vec_index_to_cond_assign(ir->value);
+ }
+
+ return visit_continue;
+}
+
+ir_visitor_status
+ir_vec_index_to_cond_assign_visitor::visit_enter(ir_if *ir)
+{
+ ir->condition = convert_vec_index_to_cond_assign(ir->condition);
+
+ return visit_continue;
+}
+
+bool
+do_vec_index_to_cond_assign(exec_list *instructions)
+{
+ ir_vec_index_to_cond_assign_visitor v;
+
+ visit_list_elements(&v, instructions);
+
+ return v.progress;
+}
diff --git a/mesalib/src/glsl/ir_vec_index_to_swizzle.cpp b/mesalib/src/glsl/lower_vec_index_to_swizzle.cpp
index 969dc8f94..e0d641549 100644
--- a/mesalib/src/glsl/ir_vec_index_to_swizzle.cpp
+++ b/mesalib/src/glsl/lower_vec_index_to_swizzle.cpp
@@ -1,157 +1,157 @@
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file ir_vec_index_to_swizzle.cpp
- *
- * Turns constant indexing into vector types to swizzles. This will
- * let other swizzle-aware optimization passes catch these constructs,
- * and codegen backends not have to worry about this case.
- */
-
-#include "ir.h"
-#include "ir_visitor.h"
-#include "ir_optimization.h"
-#include "glsl_types.h"
-
-/**
- * Visitor class for replacing expressions with ir_constant values.
- */
-
-class ir_vec_index_to_swizzle_visitor : public ir_hierarchical_visitor {
-public:
- ir_vec_index_to_swizzle_visitor()
- {
- progress = false;
- }
-
- ir_rvalue *convert_vec_index_to_swizzle(ir_rvalue *val);
-
- virtual ir_visitor_status visit_enter(ir_expression *);
- virtual ir_visitor_status visit_enter(ir_swizzle *);
- virtual ir_visitor_status visit_enter(ir_assignment *);
- virtual ir_visitor_status visit_enter(ir_return *);
- virtual ir_visitor_status visit_enter(ir_call *);
- virtual ir_visitor_status visit_enter(ir_if *);
-
- bool progress;
-};
-
-ir_rvalue *
-ir_vec_index_to_swizzle_visitor::convert_vec_index_to_swizzle(ir_rvalue *ir)
-{
- ir_dereference_array *deref = ir->as_dereference_array();
- ir_constant *ir_constant;
-
- if (!deref)
- return ir;
-
- if (deref->array->type->is_matrix() || deref->array->type->is_array())
- return ir;
-
- assert(deref->array_index->type->base_type == GLSL_TYPE_INT);
- ir_constant = deref->array_index->constant_expression_value();
- if (!ir_constant)
- return ir;
-
- void *ctx = talloc_parent(ir);
- this->progress = true;
- return new(ctx) ir_swizzle(deref->array,
- ir_constant->value.i[0], 0, 0, 0, 1);
-}
-
-ir_visitor_status
-ir_vec_index_to_swizzle_visitor::visit_enter(ir_expression *ir)
-{
- unsigned int i;
-
- for (i = 0; i < ir->get_num_operands(); i++) {
- ir->operands[i] = convert_vec_index_to_swizzle(ir->operands[i]);
- }
-
- return visit_continue;
-}
-
-ir_visitor_status
-ir_vec_index_to_swizzle_visitor::visit_enter(ir_swizzle *ir)
-{
- /* Can't be hit from normal GLSL, since you can't swizzle a scalar (which
- * the result of indexing a vector is. But maybe at some point we'll end up
- * using swizzling of scalars for vector construction.
- */
- ir->val = convert_vec_index_to_swizzle(ir->val);
-
- return visit_continue;
-}
-
-ir_visitor_status
-ir_vec_index_to_swizzle_visitor::visit_enter(ir_assignment *ir)
-{
- ir->set_lhs(convert_vec_index_to_swizzle(ir->lhs));
- ir->rhs = convert_vec_index_to_swizzle(ir->rhs);
-
- return visit_continue;
-}
-
-ir_visitor_status
-ir_vec_index_to_swizzle_visitor::visit_enter(ir_call *ir)
-{
- foreach_iter(exec_list_iterator, iter, *ir) {
- ir_rvalue *param = (ir_rvalue *)iter.get();
- ir_rvalue *new_param = convert_vec_index_to_swizzle(param);
-
- if (new_param != param) {
- param->replace_with(new_param);
- }
- }
-
- return visit_continue;
-}
-
-ir_visitor_status
-ir_vec_index_to_swizzle_visitor::visit_enter(ir_return *ir)
-{
- if (ir->value) {
- ir->value = convert_vec_index_to_swizzle(ir->value);
- }
-
- return visit_continue;
-}
-
-ir_visitor_status
-ir_vec_index_to_swizzle_visitor::visit_enter(ir_if *ir)
-{
- ir->condition = convert_vec_index_to_swizzle(ir->condition);
-
- return visit_continue;
-}
-
-bool
-do_vec_index_to_swizzle(exec_list *instructions)
-{
- ir_vec_index_to_swizzle_visitor v;
-
- v.run(instructions);
-
- return v.progress;
-}
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file lower_vec_index_to_swizzle.cpp
+ *
+ * Turns constant indexing into vector types to swizzles. This will
+ * let other swizzle-aware optimization passes catch these constructs,
+ * and codegen backends not have to worry about this case.
+ */
+
+#include "ir.h"
+#include "ir_visitor.h"
+#include "ir_optimization.h"
+#include "glsl_types.h"
+
+/**
+ * Visitor class for replacing expressions with ir_constant values.
+ */
+
+class ir_vec_index_to_swizzle_visitor : public ir_hierarchical_visitor {
+public:
+ ir_vec_index_to_swizzle_visitor()
+ {
+ progress = false;
+ }
+
+ ir_rvalue *convert_vec_index_to_swizzle(ir_rvalue *val);
+
+ virtual ir_visitor_status visit_enter(ir_expression *);
+ virtual ir_visitor_status visit_enter(ir_swizzle *);
+ virtual ir_visitor_status visit_enter(ir_assignment *);
+ virtual ir_visitor_status visit_enter(ir_return *);
+ virtual ir_visitor_status visit_enter(ir_call *);
+ virtual ir_visitor_status visit_enter(ir_if *);
+
+ bool progress;
+};
+
+ir_rvalue *
+ir_vec_index_to_swizzle_visitor::convert_vec_index_to_swizzle(ir_rvalue *ir)
+{
+ ir_dereference_array *deref = ir->as_dereference_array();
+ ir_constant *ir_constant;
+
+ if (!deref)
+ return ir;
+
+ if (deref->array->type->is_matrix() || deref->array->type->is_array())
+ return ir;
+
+ assert(deref->array_index->type->base_type == GLSL_TYPE_INT);
+ ir_constant = deref->array_index->constant_expression_value();
+ if (!ir_constant)
+ return ir;
+
+ void *ctx = talloc_parent(ir);
+ this->progress = true;
+ return new(ctx) ir_swizzle(deref->array,
+ ir_constant->value.i[0], 0, 0, 0, 1);
+}
+
+ir_visitor_status
+ir_vec_index_to_swizzle_visitor::visit_enter(ir_expression *ir)
+{
+ unsigned int i;
+
+ for (i = 0; i < ir->get_num_operands(); i++) {
+ ir->operands[i] = convert_vec_index_to_swizzle(ir->operands[i]);
+ }
+
+ return visit_continue;
+}
+
+ir_visitor_status
+ir_vec_index_to_swizzle_visitor::visit_enter(ir_swizzle *ir)
+{
+ /* Can't be hit from normal GLSL, since you can't swizzle a scalar (which
+ * the result of indexing a vector is. But maybe at some point we'll end up
+ * using swizzling of scalars for vector construction.
+ */
+ ir->val = convert_vec_index_to_swizzle(ir->val);
+
+ return visit_continue;
+}
+
+ir_visitor_status
+ir_vec_index_to_swizzle_visitor::visit_enter(ir_assignment *ir)
+{
+ ir->set_lhs(convert_vec_index_to_swizzle(ir->lhs));
+ ir->rhs = convert_vec_index_to_swizzle(ir->rhs);
+
+ return visit_continue;
+}
+
+ir_visitor_status
+ir_vec_index_to_swizzle_visitor::visit_enter(ir_call *ir)
+{
+ foreach_iter(exec_list_iterator, iter, *ir) {
+ ir_rvalue *param = (ir_rvalue *)iter.get();
+ ir_rvalue *new_param = convert_vec_index_to_swizzle(param);
+
+ if (new_param != param) {
+ param->replace_with(new_param);
+ }
+ }
+
+ return visit_continue;
+}
+
+ir_visitor_status
+ir_vec_index_to_swizzle_visitor::visit_enter(ir_return *ir)
+{
+ if (ir->value) {
+ ir->value = convert_vec_index_to_swizzle(ir->value);
+ }
+
+ return visit_continue;
+}
+
+ir_visitor_status
+ir_vec_index_to_swizzle_visitor::visit_enter(ir_if *ir)
+{
+ ir->condition = convert_vec_index_to_swizzle(ir->condition);
+
+ return visit_continue;
+}
+
+bool
+do_vec_index_to_swizzle(exec_list *instructions)
+{
+ ir_vec_index_to_swizzle_visitor v;
+
+ v.run(instructions);
+
+ return v.progress;
+}
diff --git a/mesalib/src/glsl/lower_vector.cpp b/mesalib/src/glsl/lower_vector.cpp
new file mode 100644
index 000000000..3ed8d05d6
--- /dev/null
+++ b/mesalib/src/glsl/lower_vector.cpp
@@ -0,0 +1,224 @@
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file lower_vector.cpp
+ * IR lowering pass to remove some types of ir_quadop_vector
+ *
+ * \author Ian Romanick <ian.d.romanick@intel.com>
+ */
+
+#include "ir.h"
+#include "ir_rvalue_visitor.h"
+
+class lower_vector_visitor : public ir_rvalue_visitor {
+public:
+ lower_vector_visitor() : progress(false)
+ {
+ /* empty */
+ }
+
+ void handle_rvalue(ir_rvalue **rvalue);
+
+ /**
+ * Should SWZ-like expressions be lowered?
+ */
+ bool dont_lower_swz;
+
+ bool progress;
+};
+
+/**
+ * Determine if an IR expression tree looks like an extended swizzle
+ *
+ * Extended swizzles consist of access of a single vector source (with possible
+ * per component negation) and the constants -1, 0, or 1.
+ */
+bool
+is_extended_swizzle(ir_expression *ir)
+{
+ /* Track any variables that are accessed by this expression.
+ */
+ ir_variable *var = NULL;
+
+ assert(ir->operation == ir_quadop_vector);
+
+ for (unsigned i = 0; i < ir->type->vector_elements; i++) {
+ ir_rvalue *op = ir->operands[i];
+
+ while (op != NULL) {
+ switch (op->ir_type) {
+ case ir_type_constant: {
+ const ir_constant *const c = op->as_constant();
+
+ if (!c->is_one() && !c->is_zero() && !c->is_negative_one())
+ return false;
+
+ op = NULL;
+ break;
+ }
+
+ case ir_type_dereference_variable: {
+ ir_dereference_variable *const d = (ir_dereference_variable *) op;
+
+ if ((var != NULL) && (var != d->var))
+ return false;
+
+ var = d->var;
+ op = NULL;
+ break;
+ }
+
+ case ir_type_expression: {
+ ir_expression *const ex = (ir_expression *) op;
+
+ if (ex->operation != ir_unop_neg)
+ return false;
+
+ op = ex->operands[0];
+ break;
+ }
+
+ case ir_type_swizzle:
+ op = ((ir_swizzle *) op)->val;
+ break;
+
+ default:
+ return false;
+ }
+ }
+ }
+
+ return true;
+}
+
+void
+lower_vector_visitor::handle_rvalue(ir_rvalue **rvalue)
+{
+ if (!*rvalue)
+ return;
+
+ ir_expression *expr = (*rvalue)->as_expression();
+ if ((expr == NULL) || (expr->operation != ir_quadop_vector))
+ return;
+
+ if (this->dont_lower_swz && is_extended_swizzle(expr))
+ return;
+
+ /* FINISHME: Is this the right thing to use for the talloc context?
+ */
+ void *const mem_ctx = expr;
+
+ assert(expr->type->vector_elements == expr->get_num_operands());
+
+ /* Generate a temporary with the same type as the ir_quadop_operation.
+ */
+ ir_variable *const temp =
+ new(mem_ctx) ir_variable(expr->type, "vecop_tmp", ir_var_temporary);
+
+ this->base_ir->insert_before(temp);
+
+ /* Counter of the number of components collected so far.
+ */
+ unsigned assigned;
+
+ /* Write-mask in the destination that receives counted by 'assigned'.
+ */
+ unsigned write_mask;
+
+
+ /* Generate upto four assignments to that variable. Try to group component
+ * assignments together:
+ *
+ * - All constant components can be assigned at once.
+ * - All assigments of components from a single variable with the same
+ * unary operator can be assigned at once.
+ */
+ ir_constant_data d = { { 0 } };
+
+ assigned = 0;
+ write_mask = 0;
+ for (unsigned i = 0; i < expr->type->vector_elements; i++) {
+ const ir_constant *const c = expr->operands[i]->as_constant();
+
+ if (c == NULL)
+ continue;
+
+ switch (expr->type->base_type) {
+ case GLSL_TYPE_UINT: d.u[assigned] = c->value.u[0]; break;
+ case GLSL_TYPE_INT: d.i[assigned] = c->value.i[0]; break;
+ case GLSL_TYPE_FLOAT: d.f[assigned] = c->value.f[0]; break;
+ case GLSL_TYPE_BOOL: d.b[assigned] = c->value.b[0]; break;
+ default: assert(!"Should not get here."); break;
+ }
+
+ write_mask |= (1U << i);
+ assigned++;
+ }
+
+ assert((write_mask == 0) == (assigned == 0));
+
+ /* If there were constant values, generate an assignment.
+ */
+ if (assigned > 0) {
+ ir_constant *const c =
+ new(mem_ctx) ir_constant(glsl_type::get_instance(expr->type->base_type,
+ assigned, 0),
+ &d);
+ ir_dereference *const lhs = new(mem_ctx) ir_dereference_variable(temp);
+ ir_assignment *const assign =
+ new(mem_ctx) ir_assignment(lhs, c, NULL, write_mask);
+
+ this->base_ir->insert_before(assign);
+ }
+
+ /* FINISHME: This should try to coalesce assignments.
+ */
+ for (unsigned i = 0; i < expr->type->vector_elements; i++) {
+ if (expr->operands[i]->ir_type == ir_type_constant)
+ continue;
+
+ ir_dereference *const lhs = new(mem_ctx) ir_dereference_variable(temp);
+ ir_assignment *const assign =
+ new(mem_ctx) ir_assignment(lhs, expr->operands[i], NULL, (1U << i));
+
+ this->base_ir->insert_before(assign);
+ assigned++;
+ }
+
+ assert(assigned == expr->type->vector_elements);
+
+ *rvalue = new(mem_ctx) ir_dereference_variable(temp);
+ this->progress = true;
+}
+
+bool
+lower_quadop_vector(exec_list *instructions, bool dont_lower_swz)
+{
+ lower_vector_visitor v;
+
+ v.dont_lower_swz = dont_lower_swz;
+ visit_list_elements(&v, instructions);
+
+ return v.progress;
+}
diff --git a/mesalib/src/glsl/main.cpp b/mesalib/src/glsl/main.cpp
index b51b2405c..a0755ac2c 100644
--- a/mesalib/src/glsl/main.cpp
+++ b/mesalib/src/glsl/main.cpp
@@ -1,342 +1,344 @@
-/*
- * Copyright © 2008, 2009 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-#include <cstdlib>
-#include <cstdio>
-#include <io.h>
-
-#ifdef _MSC_VER
-#define __STDC__ 1
-#include <getopt.h>
-typedef size_t ssize_t;
-#define open _open
-#define read _read
-#define fstat _fstat
-#define stat _stat
-#define close _close
-#define O_RDONLY _O_RDONLY
-#endif
-
-#include <sys/types.h>
-#include <sys/stat.h>
-#include <fcntl.h>
-#include <unistd.h>
-
-#include "ast.h"
-#include "glsl_parser_extras.h"
-#include "glsl_parser.h"
-#include "ir_optimization.h"
-#include "ir_print_visitor.h"
-#include "program.h"
-#include "loop_analysis.h"
-
-extern "C" struct gl_shader *
-_mesa_new_shader(GLcontext *ctx, GLuint name, GLenum type);
-
-/* Copied from shader_api.c for the stand-alone compiler.
- */
-struct gl_shader *
-_mesa_new_shader(GLcontext *ctx, GLuint name, GLenum type)
-{
- struct gl_shader *shader;
-
- (void) ctx;
-
- assert(type == GL_FRAGMENT_SHADER || type == GL_VERTEX_SHADER);
- shader = talloc_zero(NULL, struct gl_shader);
- if (shader) {
- shader->Type = type;
- shader->Name = name;
- shader->RefCount = 1;
- }
- return shader;
-}
-
-static void
-initialize_context(GLcontext *ctx, gl_api api)
-{
- memset(ctx, 0, sizeof(*ctx));
-
- ctx->API = api;
-
- ctx->Extensions.ARB_draw_buffers = GL_TRUE;
- ctx->Extensions.ARB_fragment_coord_conventions = GL_TRUE;
- ctx->Extensions.EXT_texture_array = GL_TRUE;
- ctx->Extensions.NV_texture_rectangle = GL_TRUE;
-
- /* 1.10 minimums. */
- ctx->Const.MaxLights = 8;
- ctx->Const.MaxClipPlanes = 8;
- ctx->Const.MaxTextureUnits = 2;
-
- /* More than the 1.10 minimum to appease parser tests taken from
- * apps that (hopefully) already checked the number of coords.
- */
- ctx->Const.MaxTextureCoordUnits = 4;
-
- ctx->Const.VertexProgram.MaxAttribs = 16;
- ctx->Const.VertexProgram.MaxUniformComponents = 512;
- ctx->Const.MaxVarying = 8;
- ctx->Const.MaxVertexTextureImageUnits = 0;
- ctx->Const.MaxCombinedTextureImageUnits = 2;
- ctx->Const.MaxTextureImageUnits = 2;
- ctx->Const.FragmentProgram.MaxUniformComponents = 64;
-
- ctx->Const.MaxDrawBuffers = 2;
-
- ctx->Driver.NewShader = _mesa_new_shader;
-}
-
-/* Returned string will have 'ctx' as its talloc owner. */
-static char *
-load_text_file(void *ctx, const char *file_name)
-{
- char *text = NULL;
- struct stat st;
- ssize_t total_read = 0;
- int fd = open(file_name, O_RDONLY);
-
- if (fd < 0) {
- return NULL;
- }
-
- if (fstat(fd, & st) == 0) {
- text = (char *) talloc_size(ctx, st.st_size + 1);
- if (text != NULL) {
- do {
- ssize_t bytes = read(fd, text + total_read,
- st.st_size - total_read);
- if (bytes < 0) {
- free(text);
- text = NULL;
- break;
- }
-
- if (bytes == 0) {
- break;
- }
-
- total_read += bytes;
- } while (total_read < st.st_size);
-
- text[total_read] = '\0';
- }
- }
-
- close(fd);
-
- return text;
-}
-
-
-void
-usage_fail(const char *name)
-{
- printf("%s <filename.frag|filename.vert>\n", name);
- exit(EXIT_FAILURE);
-}
-
-
-int glsl_es = 0;
-int dump_ast = 0;
-int dump_hir = 0;
-int dump_lir = 0;
-int do_link = 0;
-
-const struct option compiler_opts[] = {
- { "glsl-es", 0, &glsl_es, 1 },
- { "dump-ast", 0, &dump_ast, 1 },
- { "dump-hir", 0, &dump_hir, 1 },
- { "dump-lir", 0, &dump_lir, 1 },
- { "link", 0, &do_link, 1 },
- { NULL, 0, NULL, 0 }
-};
-
-void
-compile_shader(GLcontext *ctx, struct gl_shader *shader)
-{
- struct _mesa_glsl_parse_state *state =
- new(shader) _mesa_glsl_parse_state(ctx, shader->Type, shader);
-
- const char *source = shader->Source;
- state->error = preprocess(state, &source, &state->info_log,
- state->extensions, ctx->API);
-
- if (!state->error) {
- _mesa_glsl_lexer_ctor(state, source);
- _mesa_glsl_parse(state);
- _mesa_glsl_lexer_dtor(state);
- }
-
- if (dump_ast) {
- foreach_list_const(n, &state->translation_unit) {
- ast_node *ast = exec_node_data(ast_node, n, link);
- ast->print();
- }
- printf("\n\n");
- }
-
- shader->ir = new(shader) exec_list;
- if (!state->error && !state->translation_unit.is_empty())
- _mesa_ast_to_hir(shader->ir, state);
-
- /* Print out the unoptimized IR. */
- if (!state->error && dump_hir) {
- validate_ir_tree(shader->ir);
- _mesa_print_ir(shader->ir, state);
- }
-
- /* Optimization passes */
- if (!state->error && !shader->ir->is_empty()) {
- bool progress;
- do {
- progress = false;
-
- progress = do_function_inlining(shader->ir) || progress;
- progress = do_if_simplification(shader->ir) || progress;
- progress = do_copy_propagation(shader->ir) || progress;
- progress = do_dead_code_local(shader->ir) || progress;
- progress = do_dead_code_unlinked(shader->ir) || progress;
- progress = do_tree_grafting(shader->ir) || progress;
- progress = do_constant_propagation(shader->ir) || progress;
- progress = do_constant_variable_unlinked(shader->ir) || progress;
- progress = do_constant_folding(shader->ir) || progress;
- progress = do_algebraic(shader->ir) || progress;
- progress = do_vec_index_to_swizzle(shader->ir) || progress;
- progress = do_vec_index_to_cond_assign(shader->ir) || progress;
- progress = do_swizzle_swizzle(shader->ir) || progress;
-
- loop_state *ls = analyze_loop_variables(shader->ir);
- progress = set_loop_controls(shader->ir, ls) || progress;
- progress = unroll_loops(shader->ir, ls, 32) || progress;
- delete ls;
- } while (progress);
-
- validate_ir_tree(shader->ir);
- }
-
-
- /* Print out the resulting IR */
- if (!state->error && dump_lir) {
- _mesa_print_ir(shader->ir, state);
- }
-
- shader->symbols = state->symbols;
- shader->CompileStatus = !state->error;
- shader->Version = state->language_version;
- memcpy(shader->builtins_to_link, state->builtins_to_link,
- sizeof(shader->builtins_to_link[0]) * state->num_builtins_to_link);
- shader->num_builtins_to_link = state->num_builtins_to_link;
-
- if (shader->InfoLog)
- talloc_free(shader->InfoLog);
-
- shader->InfoLog = state->info_log;
-
- /* Retain any live IR, but trash the rest. */
- reparent_ir(shader->ir, shader);
-
- talloc_free(state);
-
- return;
-}
-
-int
-main(int argc, char **argv)
-{
- int status = EXIT_SUCCESS;
- GLcontext local_ctx;
- GLcontext *ctx = &local_ctx;
-
- int c;
- int idx = 0;
- while ((c = getopt_long(argc, argv, "", compiler_opts, &idx)) != -1)
- /* empty */ ;
-
-
- if (argc <= optind)
- usage_fail(argv[0]);
-
- initialize_context(ctx, (glsl_es) ? API_OPENGLES2 : API_OPENGL);
-
- struct gl_shader_program *whole_program;
-
- whole_program = talloc_zero (NULL, struct gl_shader_program);
- assert(whole_program != NULL);
-
- for (/* empty */; argc > optind; optind++) {
- whole_program->Shaders = (struct gl_shader **)
- talloc_realloc(whole_program, whole_program->Shaders,
- struct gl_shader *, whole_program->NumShaders + 1);
- assert(whole_program->Shaders != NULL);
-
- struct gl_shader *shader = talloc_zero(whole_program, gl_shader);
-
- whole_program->Shaders[whole_program->NumShaders] = shader;
- whole_program->NumShaders++;
-
- const unsigned len = strlen(argv[optind]);
- if (len < 6)
- usage_fail(argv[0]);
-
- const char *const ext = & argv[optind][len - 5];
- if (strncmp(".vert", ext, 5) == 0)
- shader->Type = GL_VERTEX_SHADER;
- else if (strncmp(".geom", ext, 5) == 0)
- shader->Type = GL_GEOMETRY_SHADER;
- else if (strncmp(".frag", ext, 5) == 0)
- shader->Type = GL_FRAGMENT_SHADER;
- else
- usage_fail(argv[0]);
-
- shader->Source = load_text_file(whole_program, argv[optind]);
- if (shader->Source == NULL) {
- printf("File \"%s\" does not exist.\n", argv[optind]);
- exit(EXIT_FAILURE);
- }
-
- compile_shader(ctx, shader);
-
- if (!shader->CompileStatus) {
- printf("Info log for %s:\n%s\n", argv[optind], shader->InfoLog);
- status = EXIT_FAILURE;
- break;
- }
- }
-
- if ((status == EXIT_SUCCESS) && do_link) {
- link_shaders(ctx, whole_program);
- status = (whole_program->LinkStatus) ? EXIT_SUCCESS : EXIT_FAILURE;
-
- if (strlen(whole_program->InfoLog) > 0)
- printf("Info log for linking:\n%s\n", whole_program->InfoLog);
- }
-
- for (unsigned i = 0; i < whole_program->_NumLinkedShaders; i++)
- talloc_free(whole_program->_LinkedShaders[i]);
-
- talloc_free(whole_program);
- _mesa_glsl_release_types();
- _mesa_glsl_release_functions();
-
- return status;
-}
+/*
+ * Copyright © 2008, 2009 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+#include <cstdlib>
+#include <cstdio>
+#include <io.h>
+
+#ifdef _MSC_VER
+#define __STDC__ 1
+#include <getopt.h>
+typedef size_t ssize_t;
+#define open _open
+#define read _read
+#define fstat _fstat
+#define stat _stat
+#define close _close
+#define O_RDONLY _O_RDONLY
+#endif
+
+#include <sys/types.h>
+#include <sys/stat.h>
+#include <fcntl.h>
+#include <unistd.h>
+
+#include "ast.h"
+#include "glsl_parser_extras.h"
+#include "glsl_parser.h"
+#include "ir_optimization.h"
+#include "ir_print_visitor.h"
+#include "program.h"
+#include "loop_analysis.h"
+
+extern "C" struct gl_shader *
+_mesa_new_shader(struct gl_context *ctx, GLuint name, GLenum type);
+
+extern "C" void
+_mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr,
+ struct gl_shader *sh);
+
+/* Copied from shader_api.c for the stand-alone compiler.
+ */
+void
+_mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr,
+ struct gl_shader *sh)
+{
+ *ptr = sh;
+}
+
+struct gl_shader *
+_mesa_new_shader(struct gl_context *ctx, GLuint name, GLenum type)
+{
+ struct gl_shader *shader;
+
+ (void) ctx;
+
+ assert(type == GL_FRAGMENT_SHADER || type == GL_VERTEX_SHADER);
+ shader = talloc_zero(NULL, struct gl_shader);
+ if (shader) {
+ shader->Type = type;
+ shader->Name = name;
+ shader->RefCount = 1;
+ }
+ return shader;
+}
+
+static void
+initialize_context(struct gl_context *ctx, gl_api api)
+{
+ memset(ctx, 0, sizeof(*ctx));
+
+ ctx->API = api;
+
+ ctx->Extensions.ARB_draw_buffers = GL_TRUE;
+ ctx->Extensions.ARB_fragment_coord_conventions = GL_TRUE;
+ ctx->Extensions.EXT_texture_array = GL_TRUE;
+ ctx->Extensions.NV_texture_rectangle = GL_TRUE;
+
+ /* 1.10 minimums. */
+ ctx->Const.MaxLights = 8;
+ ctx->Const.MaxClipPlanes = 8;
+ ctx->Const.MaxTextureUnits = 2;
+
+ /* More than the 1.10 minimum to appease parser tests taken from
+ * apps that (hopefully) already checked the number of coords.
+ */
+ ctx->Const.MaxTextureCoordUnits = 4;
+
+ ctx->Const.VertexProgram.MaxAttribs = 16;
+ ctx->Const.VertexProgram.MaxUniformComponents = 512;
+ ctx->Const.MaxVarying = 8;
+ ctx->Const.MaxVertexTextureImageUnits = 0;
+ ctx->Const.MaxCombinedTextureImageUnits = 2;
+ ctx->Const.MaxTextureImageUnits = 2;
+ ctx->Const.FragmentProgram.MaxUniformComponents = 64;
+
+ ctx->Const.MaxDrawBuffers = 2;
+
+ ctx->Driver.NewShader = _mesa_new_shader;
+}
+
+/* Returned string will have 'ctx' as its talloc owner. */
+static char *
+load_text_file(void *ctx, const char *file_name)
+{
+ char *text = NULL;
+ struct stat st;
+ ssize_t total_read = 0;
+ int fd = open(file_name, O_RDONLY);
+
+ if (fd < 0) {
+ return NULL;
+ }
+
+ if (fstat(fd, & st) == 0) {
+ text = (char *) talloc_size(ctx, st.st_size + 1);
+ if (text != NULL) {
+ do {
+ ssize_t bytes = read(fd, text + total_read,
+ st.st_size - total_read);
+ if (bytes < 0) {
+ free(text);
+ text = NULL;
+ break;
+ }
+
+ if (bytes == 0) {
+ break;
+ }
+
+ total_read += bytes;
+ } while (total_read < st.st_size);
+
+ text[total_read] = '\0';
+ }
+ }
+
+ close(fd);
+
+ return text;
+}
+
+int glsl_es = 0;
+int dump_ast = 0;
+int dump_hir = 0;
+int dump_lir = 0;
+int do_link = 0;
+
+const struct option compiler_opts[] = {
+ { "glsl-es", 0, &glsl_es, 1 },
+ { "dump-ast", 0, &dump_ast, 1 },
+ { "dump-hir", 0, &dump_hir, 1 },
+ { "dump-lir", 0, &dump_lir, 1 },
+ { "link", 0, &do_link, 1 },
+ { NULL, 0, NULL, 0 }
+};
+
+/**
+ * \brief Print proper usage and exit with failure.
+ */
+void
+usage_fail(const char *name)
+{
+
+ const char *header =
+ "usage: %s [options] <file.vert | file.geom | file.frag>\n"
+ "\n"
+ "Possible options are:\n";
+ printf(header, name, name);
+ for (const struct option *o = compiler_opts; o->name != 0; ++o) {
+ printf(" --%s\n", o->name);
+ }
+ exit(EXIT_FAILURE);
+}
+
+
+void
+compile_shader(struct gl_context *ctx, struct gl_shader *shader)
+{
+ struct _mesa_glsl_parse_state *state =
+ new(shader) _mesa_glsl_parse_state(ctx, shader->Type, shader);
+
+ const char *source = shader->Source;
+ state->error = preprocess(state, &source, &state->info_log,
+ state->extensions, ctx->API);
+
+ if (!state->error) {
+ _mesa_glsl_lexer_ctor(state, source);
+ _mesa_glsl_parse(state);
+ _mesa_glsl_lexer_dtor(state);
+ }
+
+ if (dump_ast) {
+ foreach_list_const(n, &state->translation_unit) {
+ ast_node *ast = exec_node_data(ast_node, n, link);
+ ast->print();
+ }
+ printf("\n\n");
+ }
+
+ shader->ir = new(shader) exec_list;
+ if (!state->error && !state->translation_unit.is_empty())
+ _mesa_ast_to_hir(shader->ir, state);
+
+ /* Print out the unoptimized IR. */
+ if (!state->error && dump_hir) {
+ validate_ir_tree(shader->ir);
+ _mesa_print_ir(shader->ir, state);
+ }
+
+ /* Optimization passes */
+ if (!state->error && !shader->ir->is_empty()) {
+ bool progress;
+ do {
+ progress = do_common_optimization(shader->ir, false, 32);
+ } while (progress);
+
+ validate_ir_tree(shader->ir);
+ }
+
+
+ /* Print out the resulting IR */
+ if (!state->error && dump_lir) {
+ _mesa_print_ir(shader->ir, state);
+ }
+
+ shader->symbols = state->symbols;
+ shader->CompileStatus = !state->error;
+ shader->Version = state->language_version;
+ memcpy(shader->builtins_to_link, state->builtins_to_link,
+ sizeof(shader->builtins_to_link[0]) * state->num_builtins_to_link);
+ shader->num_builtins_to_link = state->num_builtins_to_link;
+
+ if (shader->InfoLog)
+ talloc_free(shader->InfoLog);
+
+ shader->InfoLog = state->info_log;
+
+ /* Retain any live IR, but trash the rest. */
+ reparent_ir(shader->ir, shader);
+
+ talloc_free(state);
+
+ return;
+}
+
+int
+main(int argc, char **argv)
+{
+ int status = EXIT_SUCCESS;
+ struct gl_context local_ctx;
+ struct gl_context *ctx = &local_ctx;
+
+ int c;
+ int idx = 0;
+ while ((c = getopt_long(argc, argv, "", compiler_opts, &idx)) != -1)
+ /* empty */ ;
+
+
+ if (argc <= optind)
+ usage_fail(argv[0]);
+
+ initialize_context(ctx, (glsl_es) ? API_OPENGLES2 : API_OPENGL);
+
+ struct gl_shader_program *whole_program;
+
+ whole_program = talloc_zero (NULL, struct gl_shader_program);
+ assert(whole_program != NULL);
+
+ for (/* empty */; argc > optind; optind++) {
+ whole_program->Shaders = (struct gl_shader **)
+ talloc_realloc(whole_program, whole_program->Shaders,
+ struct gl_shader *, whole_program->NumShaders + 1);
+ assert(whole_program->Shaders != NULL);
+
+ struct gl_shader *shader = talloc_zero(whole_program, gl_shader);
+
+ whole_program->Shaders[whole_program->NumShaders] = shader;
+ whole_program->NumShaders++;
+
+ const unsigned len = strlen(argv[optind]);
+ if (len < 6)
+ usage_fail(argv[0]);
+
+ const char *const ext = & argv[optind][len - 5];
+ if (strncmp(".vert", ext, 5) == 0)
+ shader->Type = GL_VERTEX_SHADER;
+ else if (strncmp(".geom", ext, 5) == 0)
+ shader->Type = GL_GEOMETRY_SHADER;
+ else if (strncmp(".frag", ext, 5) == 0)
+ shader->Type = GL_FRAGMENT_SHADER;
+ else
+ usage_fail(argv[0]);
+
+ shader->Source = load_text_file(whole_program, argv[optind]);
+ if (shader->Source == NULL) {
+ printf("File \"%s\" does not exist.\n", argv[optind]);
+ exit(EXIT_FAILURE);
+ }
+
+ compile_shader(ctx, shader);
+
+ if (!shader->CompileStatus) {
+ printf("Info log for %s:\n%s\n", argv[optind], shader->InfoLog);
+ status = EXIT_FAILURE;
+ break;
+ }
+ }
+
+ if ((status == EXIT_SUCCESS) && do_link) {
+ link_shaders(ctx, whole_program);
+ status = (whole_program->LinkStatus) ? EXIT_SUCCESS : EXIT_FAILURE;
+
+ if (strlen(whole_program->InfoLog) > 0)
+ printf("Info log for linking:\n%s\n", whole_program->InfoLog);
+ }
+
+ for (unsigned i = 0; i < MESA_SHADER_TYPES; i++)
+ talloc_free(whole_program->_LinkedShaders[i]);
+
+ talloc_free(whole_program);
+ _mesa_glsl_release_types();
+ _mesa_glsl_release_functions();
+
+ return status;
+}
diff --git a/mesalib/src/glsl/ir_algebraic.cpp b/mesalib/src/glsl/opt_algebraic.cpp
index 2ed66db47..82f90197d 100644
--- a/mesalib/src/glsl/ir_algebraic.cpp
+++ b/mesalib/src/glsl/opt_algebraic.cpp
@@ -1,474 +1,411 @@
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file ir_algebraic.cpp
- *
- * Takes advantage of association, commutivity, and other algebraic
- * properties to simplify expressions.
- */
-
-#include "ir.h"
-#include "ir_visitor.h"
-#include "ir_rvalue_visitor.h"
-#include "ir_optimization.h"
-#include "glsl_types.h"
-
-/**
- * Visitor class for replacing expressions with ir_constant values.
- */
-
-class ir_algebraic_visitor : public ir_rvalue_visitor {
-public:
- ir_algebraic_visitor()
- {
- this->progress = false;
- this->mem_ctx = NULL;
- }
-
- virtual ~ir_algebraic_visitor()
- {
- }
-
- ir_rvalue *handle_expression(ir_expression *ir);
- void handle_rvalue(ir_rvalue **rvalue);
- bool reassociate_constant(ir_expression *ir1,
- int const_index,
- ir_constant *constant,
- ir_expression *ir2);
- void reassociate_operands(ir_expression *ir1,
- int op1,
- ir_expression *ir2,
- int op2);
- ir_rvalue *swizzle_if_required(ir_expression *expr,
- ir_rvalue *operand);
-
- void *mem_ctx;
-
- bool progress;
-};
-
-static bool
-is_vec_zero(ir_constant *ir)
-{
- int c;
-
- if (!ir)
- return false;
- if (!ir->type->is_scalar() &&
- !ir->type->is_vector())
- return false;
-
- for (c = 0; c < ir->type->vector_elements; c++) {
- switch (ir->type->base_type) {
- case GLSL_TYPE_FLOAT:
- if (ir->value.f[c] != 0.0)
- return false;
- break;
- case GLSL_TYPE_INT:
- if (ir->value.i[c] != 0)
- return false;
- break;
- case GLSL_TYPE_UINT:
- if (ir->value.u[c] != 0)
- return false;
- break;
- case GLSL_TYPE_BOOL:
- if (ir->value.b[c] != false)
- return false;
- break;
- default:
- assert(!"bad base type");
- return false;
- }
- }
-
- return true;
-}
-
-static bool
-is_vec_one(ir_constant *ir)
-{
- int c;
-
- if (!ir)
- return false;
- if (!ir->type->is_scalar() &&
- !ir->type->is_vector())
- return false;
-
- for (c = 0; c < ir->type->vector_elements; c++) {
- switch (ir->type->base_type) {
- case GLSL_TYPE_FLOAT:
- if (ir->value.f[c] != 1.0)
- return false;
- break;
- case GLSL_TYPE_INT:
- if (ir->value.i[c] != 1)
- return false;
- break;
- case GLSL_TYPE_UINT:
- if (ir->value.u[c] != 1)
- return false;
- break;
- case GLSL_TYPE_BOOL:
- if (ir->value.b[c] != true)
- return false;
- break;
- default:
- assert(!"bad base type");
- return false;
- }
- }
-
- return true;
-}
-
-static void
-update_type(ir_expression *ir)
-{
- if (ir->operands[0]->type->is_vector())
- ir->type = ir->operands[0]->type;
- else
- ir->type = ir->operands[1]->type;
-}
-
-void
-ir_algebraic_visitor::reassociate_operands(ir_expression *ir1,
- int op1,
- ir_expression *ir2,
- int op2)
-{
- ir_rvalue *temp = ir2->operands[op2];
- ir2->operands[op2] = ir1->operands[op1];
- ir1->operands[op1] = temp;
-
- /* Update the type of ir2. The type of ir1 won't have changed --
- * base types matched, and at least one of the operands of the 2
- * binops is still a vector if any of them were.
- */
- update_type(ir2);
-
- this->progress = true;
-}
-
-/**
- * Reassociates a constant down a tree of adds or multiplies.
- *
- * Consider (2 * (a * (b * 0.5))). We want to send up with a * b.
- */
-bool
-ir_algebraic_visitor::reassociate_constant(ir_expression *ir1, int const_index,
- ir_constant *constant,
- ir_expression *ir2)
-{
- if (!ir2 || ir1->operation != ir2->operation)
- return false;
-
- /* Don't want to even think about matrices. */
- if (ir1->operands[0]->type->is_matrix() ||
- ir1->operands[0]->type->is_matrix() ||
- ir2->operands[1]->type->is_matrix() ||
- ir2->operands[1]->type->is_matrix())
- return false;
-
- ir_constant *ir2_const[2];
- ir2_const[0] = ir2->operands[0]->constant_expression_value();
- ir2_const[1] = ir2->operands[1]->constant_expression_value();
-
- if (ir2_const[0] && ir2_const[1])
- return false;
-
- if (ir2_const[0]) {
- reassociate_operands(ir1, const_index, ir2, 1);
- return true;
- } else if (ir2_const[1]) {
- reassociate_operands(ir1, const_index, ir2, 0);
- return true;
- }
-
- if (reassociate_constant(ir1, const_index, constant,
- ir2->operands[0]->as_expression())) {
- update_type(ir2);
- return true;
- }
-
- if (reassociate_constant(ir1, const_index, constant,
- ir2->operands[1]->as_expression())) {
- update_type(ir2);
- return true;
- }
-
- return false;
-}
-
-/* When eliminating an expression and just returning one of its operands,
- * we may need to swizzle that operand out to a vector if the expression was
- * vector type.
- */
-ir_rvalue *
-ir_algebraic_visitor::swizzle_if_required(ir_expression *expr,
- ir_rvalue *operand)
-{
- if (expr->type->is_vector() && operand->type->is_scalar()) {
- return new(mem_ctx) ir_swizzle(operand, 0, 0, 0, 0,
- expr->type->vector_elements);
- } else
- return operand;
-}
-
-ir_rvalue *
-ir_algebraic_visitor::handle_expression(ir_expression *ir)
-{
- ir_constant *op_const[2] = {NULL, NULL};
- ir_expression *op_expr[2] = {NULL, NULL};
- ir_expression *temp;
- unsigned int i;
-
- for (i = 0; i < ir->get_num_operands(); i++) {
- if (ir->operands[i]->type->is_matrix())
- return ir;
-
- op_const[i] = ir->operands[i]->constant_expression_value();
- op_expr[i] = ir->operands[i]->as_expression();
- }
-
- if (this->mem_ctx == NULL)
- this->mem_ctx = talloc_parent(ir);
-
- switch (ir->operation) {
- case ir_unop_logic_not: {
- enum ir_expression_operation new_op = ir_unop_logic_not;
-
- if (op_expr[0] == NULL)
- break;
-
- switch (op_expr[0]->operation) {
- case ir_binop_less: new_op = ir_binop_gequal; break;
- case ir_binop_greater: new_op = ir_binop_lequal; break;
- case ir_binop_lequal: new_op = ir_binop_greater; break;
- case ir_binop_gequal: new_op = ir_binop_less; break;
- case ir_binop_equal: new_op = ir_binop_nequal; break;
- case ir_binop_nequal: new_op = ir_binop_equal; break;
- case ir_binop_all_equal: new_op = ir_binop_any_nequal; break;
- case ir_binop_any_nequal: new_op = ir_binop_all_equal; break;
-
- default:
- /* The default case handler is here to silence a warning from GCC.
- */
- break;
- }
-
- if (new_op != ir_unop_logic_not) {
- this->progress = true;
- return new(mem_ctx) ir_expression(new_op,
- ir->type,
- op_expr[0]->operands[0],
- op_expr[0]->operands[1]);
- }
-
- break;
- }
-
- case ir_binop_add:
- if (is_vec_zero(op_const[0])) {
- this->progress = true;
- return swizzle_if_required(ir, ir->operands[1]);
- }
- if (is_vec_zero(op_const[1])) {
- this->progress = true;
- return swizzle_if_required(ir, ir->operands[0]);
- }
-
- /* Reassociate addition of constants so that we can do constant
- * folding.
- */
- if (op_const[0] && !op_const[1])
- reassociate_constant(ir, 0, op_const[0],
- ir->operands[1]->as_expression());
- if (op_const[1] && !op_const[0])
- reassociate_constant(ir, 1, op_const[1],
- ir->operands[0]->as_expression());
- break;
-
- case ir_binop_sub:
- if (is_vec_zero(op_const[0])) {
- this->progress = true;
- temp = new(mem_ctx) ir_expression(ir_unop_neg,
- ir->operands[1]->type,
- ir->operands[1],
- NULL);
- return swizzle_if_required(ir, temp);
- }
- if (is_vec_zero(op_const[1])) {
- this->progress = true;
- return swizzle_if_required(ir, ir->operands[0]);
- }
- break;
-
- case ir_binop_mul:
- if (is_vec_one(op_const[0])) {
- this->progress = true;
- return swizzle_if_required(ir, ir->operands[1]);
- }
- if (is_vec_one(op_const[1])) {
- this->progress = true;
- return swizzle_if_required(ir, ir->operands[0]);
- }
-
- if (is_vec_zero(op_const[0]) || is_vec_zero(op_const[1])) {
- this->progress = true;
- return ir_constant::zero(ir, ir->type);
- }
-
- /* Reassociate multiplication of constants so that we can do
- * constant folding.
- */
- if (op_const[0] && !op_const[1])
- reassociate_constant(ir, 0, op_const[0],
- ir->operands[1]->as_expression());
- if (op_const[1] && !op_const[0])
- reassociate_constant(ir, 1, op_const[1],
- ir->operands[0]->as_expression());
-
- break;
-
- case ir_binop_div:
- if (is_vec_one(op_const[0]) && ir->type->base_type == GLSL_TYPE_FLOAT) {
- this->progress = true;
- temp = new(mem_ctx) ir_expression(ir_unop_rcp,
- ir->operands[1]->type,
- ir->operands[1],
- NULL);
- return swizzle_if_required(ir, temp);
- }
- if (is_vec_one(op_const[1])) {
- this->progress = true;
- return swizzle_if_required(ir, ir->operands[0]);
- }
- break;
-
- case ir_binop_logic_and:
- /* FINISHME: Also simplify (a && a) to (a). */
- if (is_vec_one(op_const[0])) {
- this->progress = true;
- return ir->operands[1];
- } else if (is_vec_one(op_const[1])) {
- this->progress = true;
- return ir->operands[0];
- } else if (is_vec_zero(op_const[0]) || is_vec_zero(op_const[1])) {
- this->progress = true;
- return ir_constant::zero(mem_ctx, ir->type);
- }
- break;
-
- case ir_binop_logic_xor:
- /* FINISHME: Also simplify (a ^^ a) to (false). */
- if (is_vec_zero(op_const[0])) {
- this->progress = true;
- return ir->operands[1];
- } else if (is_vec_zero(op_const[1])) {
- this->progress = true;
- return ir->operands[0];
- } else if (is_vec_one(op_const[0])) {
- this->progress = true;
- return new(mem_ctx) ir_expression(ir_unop_logic_not, ir->type,
- ir->operands[1], NULL);
- } else if (is_vec_one(op_const[1])) {
- this->progress = true;
- return new(mem_ctx) ir_expression(ir_unop_logic_not, ir->type,
- ir->operands[0], NULL);
- }
- break;
-
- case ir_binop_logic_or:
- /* FINISHME: Also simplify (a || a) to (a). */
- if (is_vec_zero(op_const[0])) {
- this->progress = true;
- return ir->operands[1];
- } else if (is_vec_zero(op_const[1])) {
- this->progress = true;
- return ir->operands[0];
- } else if (is_vec_one(op_const[0]) || is_vec_one(op_const[1])) {
- ir_constant_data data;
-
- for (unsigned i = 0; i < 16; i++)
- data.b[i] = true;
-
- this->progress = true;
- return new(mem_ctx) ir_constant(ir->type, &data);
- }
- break;
-
- case ir_unop_rcp:
- if (op_expr[0] && op_expr[0]->operation == ir_unop_rcp) {
- this->progress = true;
- return op_expr[0]->operands[0];
- }
-
- /* FINISHME: We should do rcp(rsq(x)) -> sqrt(x) for some
- * backends, except that some backends will have done sqrt ->
- * rcp(rsq(x)) and we don't want to undo it for them.
- */
-
- /* As far as we know, all backends are OK with rsq. */
- if (op_expr[0] && op_expr[0]->operation == ir_unop_sqrt) {
- this->progress = true;
- temp = new(mem_ctx) ir_expression(ir_unop_rsq,
- op_expr[0]->operands[0]->type,
- op_expr[0]->operands[0],
- NULL);
- return swizzle_if_required(ir, temp);
- }
-
- break;
-
- default:
- break;
- }
-
- return ir;
-}
-
-void
-ir_algebraic_visitor::handle_rvalue(ir_rvalue **rvalue)
-{
- if (!*rvalue)
- return;
-
- ir_expression *expr = (*rvalue)->as_expression();
- if (!expr)
- return;
-
- *rvalue = handle_expression(expr);
-}
-
-bool
-do_algebraic(exec_list *instructions)
-{
- ir_algebraic_visitor v;
-
- visit_list_elements(&v, instructions);
-
- return v.progress;
-}
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file opt_algebraic.cpp
+ *
+ * Takes advantage of association, commutivity, and other algebraic
+ * properties to simplify expressions.
+ */
+
+#include "ir.h"
+#include "ir_visitor.h"
+#include "ir_rvalue_visitor.h"
+#include "ir_optimization.h"
+#include "glsl_types.h"
+
+/**
+ * Visitor class for replacing expressions with ir_constant values.
+ */
+
+class ir_algebraic_visitor : public ir_rvalue_visitor {
+public:
+ ir_algebraic_visitor()
+ {
+ this->progress = false;
+ this->mem_ctx = NULL;
+ }
+
+ virtual ~ir_algebraic_visitor()
+ {
+ }
+
+ ir_rvalue *handle_expression(ir_expression *ir);
+ void handle_rvalue(ir_rvalue **rvalue);
+ bool reassociate_constant(ir_expression *ir1,
+ int const_index,
+ ir_constant *constant,
+ ir_expression *ir2);
+ void reassociate_operands(ir_expression *ir1,
+ int op1,
+ ir_expression *ir2,
+ int op2);
+ ir_rvalue *swizzle_if_required(ir_expression *expr,
+ ir_rvalue *operand);
+
+ void *mem_ctx;
+
+ bool progress;
+};
+
+static inline bool
+is_vec_zero(ir_constant *ir)
+{
+ return (ir == NULL) ? false : ir->is_zero();
+}
+
+static inline bool
+is_vec_one(ir_constant *ir)
+{
+ return (ir == NULL) ? false : ir->is_one();
+}
+
+static void
+update_type(ir_expression *ir)
+{
+ if (ir->operands[0]->type->is_vector())
+ ir->type = ir->operands[0]->type;
+ else
+ ir->type = ir->operands[1]->type;
+}
+
+void
+ir_algebraic_visitor::reassociate_operands(ir_expression *ir1,
+ int op1,
+ ir_expression *ir2,
+ int op2)
+{
+ ir_rvalue *temp = ir2->operands[op2];
+ ir2->operands[op2] = ir1->operands[op1];
+ ir1->operands[op1] = temp;
+
+ /* Update the type of ir2. The type of ir1 won't have changed --
+ * base types matched, and at least one of the operands of the 2
+ * binops is still a vector if any of them were.
+ */
+ update_type(ir2);
+
+ this->progress = true;
+}
+
+/**
+ * Reassociates a constant down a tree of adds or multiplies.
+ *
+ * Consider (2 * (a * (b * 0.5))). We want to send up with a * b.
+ */
+bool
+ir_algebraic_visitor::reassociate_constant(ir_expression *ir1, int const_index,
+ ir_constant *constant,
+ ir_expression *ir2)
+{
+ if (!ir2 || ir1->operation != ir2->operation)
+ return false;
+
+ /* Don't want to even think about matrices. */
+ if (ir1->operands[0]->type->is_matrix() ||
+ ir1->operands[1]->type->is_matrix() ||
+ ir2->operands[0]->type->is_matrix() ||
+ ir2->operands[1]->type->is_matrix())
+ return false;
+
+ ir_constant *ir2_const[2];
+ ir2_const[0] = ir2->operands[0]->constant_expression_value();
+ ir2_const[1] = ir2->operands[1]->constant_expression_value();
+
+ if (ir2_const[0] && ir2_const[1])
+ return false;
+
+ if (ir2_const[0]) {
+ reassociate_operands(ir1, const_index, ir2, 1);
+ return true;
+ } else if (ir2_const[1]) {
+ reassociate_operands(ir1, const_index, ir2, 0);
+ return true;
+ }
+
+ if (reassociate_constant(ir1, const_index, constant,
+ ir2->operands[0]->as_expression())) {
+ update_type(ir2);
+ return true;
+ }
+
+ if (reassociate_constant(ir1, const_index, constant,
+ ir2->operands[1]->as_expression())) {
+ update_type(ir2);
+ return true;
+ }
+
+ return false;
+}
+
+/* When eliminating an expression and just returning one of its operands,
+ * we may need to swizzle that operand out to a vector if the expression was
+ * vector type.
+ */
+ir_rvalue *
+ir_algebraic_visitor::swizzle_if_required(ir_expression *expr,
+ ir_rvalue *operand)
+{
+ if (expr->type->is_vector() && operand->type->is_scalar()) {
+ return new(mem_ctx) ir_swizzle(operand, 0, 0, 0, 0,
+ expr->type->vector_elements);
+ } else
+ return operand;
+}
+
+ir_rvalue *
+ir_algebraic_visitor::handle_expression(ir_expression *ir)
+{
+ ir_constant *op_const[2] = {NULL, NULL};
+ ir_expression *op_expr[2] = {NULL, NULL};
+ ir_expression *temp;
+ unsigned int i;
+
+ assert(ir->get_num_operands() <= 2);
+ for (i = 0; i < ir->get_num_operands(); i++) {
+ if (ir->operands[i]->type->is_matrix())
+ return ir;
+
+ op_const[i] = ir->operands[i]->constant_expression_value();
+ op_expr[i] = ir->operands[i]->as_expression();
+ }
+
+ if (this->mem_ctx == NULL)
+ this->mem_ctx = talloc_parent(ir);
+
+ switch (ir->operation) {
+ case ir_unop_logic_not: {
+ enum ir_expression_operation new_op = ir_unop_logic_not;
+
+ if (op_expr[0] == NULL)
+ break;
+
+ switch (op_expr[0]->operation) {
+ case ir_binop_less: new_op = ir_binop_gequal; break;
+ case ir_binop_greater: new_op = ir_binop_lequal; break;
+ case ir_binop_lequal: new_op = ir_binop_greater; break;
+ case ir_binop_gequal: new_op = ir_binop_less; break;
+ case ir_binop_equal: new_op = ir_binop_nequal; break;
+ case ir_binop_nequal: new_op = ir_binop_equal; break;
+ case ir_binop_all_equal: new_op = ir_binop_any_nequal; break;
+ case ir_binop_any_nequal: new_op = ir_binop_all_equal; break;
+
+ default:
+ /* The default case handler is here to silence a warning from GCC.
+ */
+ break;
+ }
+
+ if (new_op != ir_unop_logic_not) {
+ this->progress = true;
+ return new(mem_ctx) ir_expression(new_op,
+ ir->type,
+ op_expr[0]->operands[0],
+ op_expr[0]->operands[1]);
+ }
+
+ break;
+ }
+
+ case ir_binop_add:
+ if (is_vec_zero(op_const[0])) {
+ this->progress = true;
+ return swizzle_if_required(ir, ir->operands[1]);
+ }
+ if (is_vec_zero(op_const[1])) {
+ this->progress = true;
+ return swizzle_if_required(ir, ir->operands[0]);
+ }
+
+ /* Reassociate addition of constants so that we can do constant
+ * folding.
+ */
+ if (op_const[0] && !op_const[1])
+ reassociate_constant(ir, 0, op_const[0],
+ ir->operands[1]->as_expression());
+ if (op_const[1] && !op_const[0])
+ reassociate_constant(ir, 1, op_const[1],
+ ir->operands[0]->as_expression());
+ break;
+
+ case ir_binop_sub:
+ if (is_vec_zero(op_const[0])) {
+ this->progress = true;
+ temp = new(mem_ctx) ir_expression(ir_unop_neg,
+ ir->operands[1]->type,
+ ir->operands[1],
+ NULL);
+ return swizzle_if_required(ir, temp);
+ }
+ if (is_vec_zero(op_const[1])) {
+ this->progress = true;
+ return swizzle_if_required(ir, ir->operands[0]);
+ }
+ break;
+
+ case ir_binop_mul:
+ if (is_vec_one(op_const[0])) {
+ this->progress = true;
+ return swizzle_if_required(ir, ir->operands[1]);
+ }
+ if (is_vec_one(op_const[1])) {
+ this->progress = true;
+ return swizzle_if_required(ir, ir->operands[0]);
+ }
+
+ if (is_vec_zero(op_const[0]) || is_vec_zero(op_const[1])) {
+ this->progress = true;
+ return ir_constant::zero(ir, ir->type);
+ }
+
+ /* Reassociate multiplication of constants so that we can do
+ * constant folding.
+ */
+ if (op_const[0] && !op_const[1])
+ reassociate_constant(ir, 0, op_const[0],
+ ir->operands[1]->as_expression());
+ if (op_const[1] && !op_const[0])
+ reassociate_constant(ir, 1, op_const[1],
+ ir->operands[0]->as_expression());
+
+ break;
+
+ case ir_binop_div:
+ if (is_vec_one(op_const[0]) && ir->type->base_type == GLSL_TYPE_FLOAT) {
+ this->progress = true;
+ temp = new(mem_ctx) ir_expression(ir_unop_rcp,
+ ir->operands[1]->type,
+ ir->operands[1],
+ NULL);
+ return swizzle_if_required(ir, temp);
+ }
+ if (is_vec_one(op_const[1])) {
+ this->progress = true;
+ return swizzle_if_required(ir, ir->operands[0]);
+ }
+ break;
+
+ case ir_binop_logic_and:
+ /* FINISHME: Also simplify (a && a) to (a). */
+ if (is_vec_one(op_const[0])) {
+ this->progress = true;
+ return ir->operands[1];
+ } else if (is_vec_one(op_const[1])) {
+ this->progress = true;
+ return ir->operands[0];
+ } else if (is_vec_zero(op_const[0]) || is_vec_zero(op_const[1])) {
+ this->progress = true;
+ return ir_constant::zero(mem_ctx, ir->type);
+ }
+ break;
+
+ case ir_binop_logic_xor:
+ /* FINISHME: Also simplify (a ^^ a) to (false). */
+ if (is_vec_zero(op_const[0])) {
+ this->progress = true;
+ return ir->operands[1];
+ } else if (is_vec_zero(op_const[1])) {
+ this->progress = true;
+ return ir->operands[0];
+ } else if (is_vec_one(op_const[0])) {
+ this->progress = true;
+ return new(mem_ctx) ir_expression(ir_unop_logic_not, ir->type,
+ ir->operands[1], NULL);
+ } else if (is_vec_one(op_const[1])) {
+ this->progress = true;
+ return new(mem_ctx) ir_expression(ir_unop_logic_not, ir->type,
+ ir->operands[0], NULL);
+ }
+ break;
+
+ case ir_binop_logic_or:
+ /* FINISHME: Also simplify (a || a) to (a). */
+ if (is_vec_zero(op_const[0])) {
+ this->progress = true;
+ return ir->operands[1];
+ } else if (is_vec_zero(op_const[1])) {
+ this->progress = true;
+ return ir->operands[0];
+ } else if (is_vec_one(op_const[0]) || is_vec_one(op_const[1])) {
+ ir_constant_data data;
+
+ for (unsigned i = 0; i < 16; i++)
+ data.b[i] = true;
+
+ this->progress = true;
+ return new(mem_ctx) ir_constant(ir->type, &data);
+ }
+ break;
+
+ case ir_unop_rcp:
+ if (op_expr[0] && op_expr[0]->operation == ir_unop_rcp) {
+ this->progress = true;
+ return op_expr[0]->operands[0];
+ }
+
+ /* FINISHME: We should do rcp(rsq(x)) -> sqrt(x) for some
+ * backends, except that some backends will have done sqrt ->
+ * rcp(rsq(x)) and we don't want to undo it for them.
+ */
+
+ /* As far as we know, all backends are OK with rsq. */
+ if (op_expr[0] && op_expr[0]->operation == ir_unop_sqrt) {
+ this->progress = true;
+ temp = new(mem_ctx) ir_expression(ir_unop_rsq,
+ op_expr[0]->operands[0]->type,
+ op_expr[0]->operands[0],
+ NULL);
+ return swizzle_if_required(ir, temp);
+ }
+
+ break;
+
+ default:
+ break;
+ }
+
+ return ir;
+}
+
+void
+ir_algebraic_visitor::handle_rvalue(ir_rvalue **rvalue)
+{
+ if (!*rvalue)
+ return;
+
+ ir_expression *expr = (*rvalue)->as_expression();
+ if (!expr || expr->operation == ir_quadop_vector)
+ return;
+
+ *rvalue = handle_expression(expr);
+}
+
+bool
+do_algebraic(exec_list *instructions)
+{
+ ir_algebraic_visitor v;
+
+ visit_list_elements(&v, instructions);
+
+ return v.progress;
+}
diff --git a/mesalib/src/glsl/ir_constant_folding.cpp b/mesalib/src/glsl/opt_constant_folding.cpp
index 554c54fae..d2234b354 100644
--- a/mesalib/src/glsl/ir_constant_folding.cpp
+++ b/mesalib/src/glsl/opt_constant_folding.cpp
@@ -1,147 +1,147 @@
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file ir_constant_folding.cpp
- * Replace constant-valued expressions with references to constant values.
- */
-
-#include "ir.h"
-#include "ir_visitor.h"
-#include "ir_rvalue_visitor.h"
-#include "ir_optimization.h"
-#include "glsl_types.h"
-
-/**
- * Visitor class for replacing expressions with ir_constant values.
- */
-
-class ir_constant_folding_visitor : public ir_rvalue_visitor {
-public:
- ir_constant_folding_visitor()
- {
- this->progress = false;
- }
-
- virtual ~ir_constant_folding_visitor()
- {
- /* empty */
- }
-
- virtual ir_visitor_status visit_enter(ir_assignment *ir);
- virtual ir_visitor_status visit_enter(ir_call *ir);
-
- virtual void handle_rvalue(ir_rvalue **rvalue);
-
- bool progress;
-};
-
-void
-ir_constant_folding_visitor::handle_rvalue(ir_rvalue **rvalue)
-{
- if (*rvalue == NULL || (*rvalue)->ir_type == ir_type_constant)
- return;
-
- /* Note that we do rvalue visitoring on leaving. So if an
- * expression has a non-constant operand, no need to go looking
- * down it to find if it's constant. This cuts the time of this
- * pass down drastically.
- */
- ir_expression *expr = (*rvalue)->as_expression();
- if (expr) {
- for (unsigned int i = 0; i < expr->get_num_operands(); i++) {
- if (!expr->operands[i]->as_constant())
- return;
- }
- }
-
- ir_constant *constant = (*rvalue)->constant_expression_value();
- if (constant) {
- *rvalue = constant;
- this->progress = true;
- } else {
- (*rvalue)->accept(this);
- }
-}
-
-ir_visitor_status
-ir_constant_folding_visitor::visit_enter(ir_assignment *ir)
-{
- ir->rhs->accept(this);
- handle_rvalue(&ir->rhs);
-
- if (ir->condition) {
- ir->condition->accept(this);
- handle_rvalue(&ir->condition);
-
- ir_constant *const_val = ir->condition->as_constant();
- /* If the condition is constant, either remove the condition or
- * remove the never-executed assignment.
- */
- if (const_val) {
- if (const_val->value.b[0])
- ir->condition = NULL;
- else
- ir->remove();
- this->progress = true;
- }
- }
-
- /* Don't descend into the LHS because we want it to stay as a
- * variable dereference. FINISHME: We probably should to get array
- * indices though.
- */
- return visit_continue_with_parent;
-}
-
-ir_visitor_status
-ir_constant_folding_visitor::visit_enter(ir_call *ir)
-{
- exec_list_iterator sig_iter = ir->get_callee()->parameters.iterator();
- foreach_iter(exec_list_iterator, iter, *ir) {
- ir_rvalue *param_rval = (ir_rvalue *)iter.get();
- ir_variable *sig_param = (ir_variable *)sig_iter.get();
-
- if (sig_param->mode == ir_var_in) {
- ir_rvalue *new_param = param_rval;
-
- handle_rvalue(&new_param);
- if (new_param != param_rval) {
- param_rval->replace_with(new_param);
- }
- }
- sig_iter.next();
- }
-
- return visit_continue_with_parent;
-}
-
-bool
-do_constant_folding(exec_list *instructions)
-{
- ir_constant_folding_visitor constant_folding;
-
- visit_list_elements(&constant_folding, instructions);
-
- return constant_folding.progress;
-}
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file opt_constant_folding.cpp
+ * Replace constant-valued expressions with references to constant values.
+ */
+
+#include "ir.h"
+#include "ir_visitor.h"
+#include "ir_rvalue_visitor.h"
+#include "ir_optimization.h"
+#include "glsl_types.h"
+
+/**
+ * Visitor class for replacing expressions with ir_constant values.
+ */
+
+class ir_constant_folding_visitor : public ir_rvalue_visitor {
+public:
+ ir_constant_folding_visitor()
+ {
+ this->progress = false;
+ }
+
+ virtual ~ir_constant_folding_visitor()
+ {
+ /* empty */
+ }
+
+ virtual ir_visitor_status visit_enter(ir_assignment *ir);
+ virtual ir_visitor_status visit_enter(ir_call *ir);
+
+ virtual void handle_rvalue(ir_rvalue **rvalue);
+
+ bool progress;
+};
+
+void
+ir_constant_folding_visitor::handle_rvalue(ir_rvalue **rvalue)
+{
+ if (*rvalue == NULL || (*rvalue)->ir_type == ir_type_constant)
+ return;
+
+ /* Note that we do rvalue visitoring on leaving. So if an
+ * expression has a non-constant operand, no need to go looking
+ * down it to find if it's constant. This cuts the time of this
+ * pass down drastically.
+ */
+ ir_expression *expr = (*rvalue)->as_expression();
+ if (expr) {
+ for (unsigned int i = 0; i < expr->get_num_operands(); i++) {
+ if (!expr->operands[i]->as_constant())
+ return;
+ }
+ }
+
+ ir_constant *constant = (*rvalue)->constant_expression_value();
+ if (constant) {
+ *rvalue = constant;
+ this->progress = true;
+ } else {
+ (*rvalue)->accept(this);
+ }
+}
+
+ir_visitor_status
+ir_constant_folding_visitor::visit_enter(ir_assignment *ir)
+{
+ ir->rhs->accept(this);
+ handle_rvalue(&ir->rhs);
+
+ if (ir->condition) {
+ ir->condition->accept(this);
+ handle_rvalue(&ir->condition);
+
+ ir_constant *const_val = ir->condition->as_constant();
+ /* If the condition is constant, either remove the condition or
+ * remove the never-executed assignment.
+ */
+ if (const_val) {
+ if (const_val->value.b[0])
+ ir->condition = NULL;
+ else
+ ir->remove();
+ this->progress = true;
+ }
+ }
+
+ /* Don't descend into the LHS because we want it to stay as a
+ * variable dereference. FINISHME: We probably should to get array
+ * indices though.
+ */
+ return visit_continue_with_parent;
+}
+
+ir_visitor_status
+ir_constant_folding_visitor::visit_enter(ir_call *ir)
+{
+ exec_list_iterator sig_iter = ir->get_callee()->parameters.iterator();
+ foreach_iter(exec_list_iterator, iter, *ir) {
+ ir_rvalue *param_rval = (ir_rvalue *)iter.get();
+ ir_variable *sig_param = (ir_variable *)sig_iter.get();
+
+ if (sig_param->mode == ir_var_in) {
+ ir_rvalue *new_param = param_rval;
+
+ handle_rvalue(&new_param);
+ if (new_param != param_rval) {
+ param_rval->replace_with(new_param);
+ }
+ }
+ sig_iter.next();
+ }
+
+ return visit_continue_with_parent;
+}
+
+bool
+do_constant_folding(exec_list *instructions)
+{
+ ir_constant_folding_visitor constant_folding;
+
+ visit_list_elements(&constant_folding, instructions);
+
+ return constant_folding.progress;
+}
diff --git a/mesalib/src/glsl/ir_constant_propagation.cpp b/mesalib/src/glsl/opt_constant_propagation.cpp
index 5d875b7be..db797a85f 100644
--- a/mesalib/src/glsl/ir_constant_propagation.cpp
+++ b/mesalib/src/glsl/opt_constant_propagation.cpp
@@ -1,437 +1,437 @@
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * constant of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, constant, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above constantright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR CONSTANTRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file ir_constant_propagation.cpp
- *
- * Tracks assignments of constants to channels of variables, and
- * usage of those constant channels with direct usage of the constants.
- *
- * This can lead to constant folding and algebraic optimizations in
- * those later expressions, while causing no increase in instruction
- * count (due to constants being generally free to load from a
- * constant push buffer or as instruction immediate values) and
- * possibly reducing register pressure.
- */
-
-#include "ir.h"
-#include "ir_visitor.h"
-#include "ir_rvalue_visitor.h"
-#include "ir_basic_block.h"
-#include "ir_optimization.h"
-#include "glsl_types.h"
-
-class acp_entry : public exec_node
-{
-public:
- acp_entry(ir_variable *var, unsigned write_mask, ir_constant *constant)
- {
- assert(var);
- assert(constant);
- this->var = var;
- this->write_mask = write_mask;
- this->constant = constant;
- }
-
- ir_variable *var;
- ir_constant *constant;
- unsigned write_mask;
-};
-
-
-class kill_entry : public exec_node
-{
-public:
- kill_entry(ir_variable *var, unsigned write_mask)
- {
- assert(var);
- this->var = var;
- this->write_mask = write_mask;
- }
-
- ir_variable *var;
- unsigned write_mask;
-};
-
-class ir_constant_propagation_visitor : public ir_rvalue_visitor {
-public:
- ir_constant_propagation_visitor()
- {
- progress = false;
- mem_ctx = talloc_new(0);
- this->acp = new(mem_ctx) exec_list;
- this->kills = new(mem_ctx) exec_list;
- }
- ~ir_constant_propagation_visitor()
- {
- talloc_free(mem_ctx);
- }
-
- virtual ir_visitor_status visit_enter(class ir_loop *);
- virtual ir_visitor_status visit_enter(class ir_function_signature *);
- virtual ir_visitor_status visit_enter(class ir_function *);
- virtual ir_visitor_status visit_leave(class ir_assignment *);
- virtual ir_visitor_status visit_enter(class ir_call *);
- virtual ir_visitor_status visit_enter(class ir_if *);
-
- void add_constant(ir_assignment *ir);
- void kill(ir_variable *ir, unsigned write_mask);
- void handle_if_block(exec_list *instructions);
- void handle_rvalue(ir_rvalue **rvalue);
-
- /** List of acp_entry: The available constants to propagate */
- exec_list *acp;
-
- /**
- * List of kill_entry: The masks of variables whose values were
- * killed in this block.
- */
- exec_list *kills;
-
- bool progress;
-
- bool killed_all;
-
- void *mem_ctx;
-};
-
-
-void
-ir_constant_propagation_visitor::handle_rvalue(ir_rvalue **rvalue)
-{
- if (this->in_assignee || !*rvalue)
- return;
-
- const glsl_type *type = (*rvalue)->type;
- if (!type->is_scalar() && !type->is_vector())
- return;
-
- ir_swizzle *swiz = NULL;
- ir_dereference_variable *deref = (*rvalue)->as_dereference_variable();
- if (!deref) {
- swiz = (*rvalue)->as_swizzle();
- if (!swiz)
- return;
-
- deref = swiz->val->as_dereference_variable();
- if (!deref)
- return;
- }
-
- ir_constant_data data;
- memset(&data, 0, sizeof(data));
-
- for (unsigned int i = 0; i < type->components(); i++) {
- int channel;
- acp_entry *found = NULL;
-
- if (swiz) {
- switch (i) {
- case 0: channel = swiz->mask.x; break;
- case 1: channel = swiz->mask.y; break;
- case 2: channel = swiz->mask.z; break;
- case 3: channel = swiz->mask.w; break;
- default: assert(!"shouldn't be reached"); channel = 0; break;
- }
- } else {
- channel = i;
- }
-
- foreach_iter(exec_list_iterator, iter, *this->acp) {
- acp_entry *entry = (acp_entry *)iter.get();
- if (entry->var == deref->var && entry->write_mask & (1 << channel)) {
- found = entry;
- break;
- }
- }
-
- if (!found)
- return;
-
- int rhs_channel = 0;
- for (int j = 0; j < 4; j++) {
- if (j == channel)
- break;
- if (found->write_mask & (1 << j))
- rhs_channel++;
- }
-
- switch (type->base_type) {
- case GLSL_TYPE_FLOAT:
- data.f[i] = found->constant->value.f[rhs_channel];
- break;
- case GLSL_TYPE_INT:
- data.i[i] = found->constant->value.i[rhs_channel];
- break;
- case GLSL_TYPE_UINT:
- data.u[i] = found->constant->value.u[rhs_channel];
- break;
- case GLSL_TYPE_BOOL:
- data.b[i] = found->constant->value.b[rhs_channel];
- break;
- default:
- assert(!"not reached");
- break;
- }
- }
-
- *rvalue = new(talloc_parent(deref)) ir_constant(type, &data);
- this->progress = true;
-}
-
-ir_visitor_status
-ir_constant_propagation_visitor::visit_enter(ir_function_signature *ir)
-{
- /* Treat entry into a function signature as a completely separate
- * block. Any instructions at global scope will be shuffled into
- * main() at link time, so they're irrelevant to us.
- */
- exec_list *orig_acp = this->acp;
- exec_list *orig_kills = this->kills;
- bool orig_killed_all = this->killed_all;
-
- this->acp = new(mem_ctx) exec_list;
- this->kills = new(mem_ctx) exec_list;
- this->killed_all = false;
-
- visit_list_elements(this, &ir->body);
-
- this->kills = orig_kills;
- this->acp = orig_acp;
- this->killed_all = orig_killed_all;
-
- return visit_continue_with_parent;
-}
-
-ir_visitor_status
-ir_constant_propagation_visitor::visit_leave(ir_assignment *ir)
-{
- if (this->in_assignee)
- return visit_continue;
-
- kill(ir->lhs->variable_referenced(), ir->write_mask);
-
- add_constant(ir);
-
- return visit_continue;
-}
-
-ir_visitor_status
-ir_constant_propagation_visitor::visit_enter(ir_function *ir)
-{
- (void) ir;
- return visit_continue;
-}
-
-ir_visitor_status
-ir_constant_propagation_visitor::visit_enter(ir_call *ir)
-{
- /* Do constant propagation on call parameters, but skip any out params */
- exec_list_iterator sig_param_iter = ir->get_callee()->parameters.iterator();
- foreach_iter(exec_list_iterator, iter, ir->actual_parameters) {
- ir_variable *sig_param = (ir_variable *)sig_param_iter.get();
- ir_rvalue *param = (ir_rvalue *)iter.get();
- if (sig_param->mode != ir_var_out && sig_param->mode != ir_var_inout) {
- ir_rvalue *new_param = param;
- handle_rvalue(&new_param);
- if (new_param != param)
- param->replace_with(new_param);
- else
- param->accept(this);
- }
- sig_param_iter.next();
- }
-
- /* Since we're unlinked, we don't (necssarily) know the side effects of
- * this call. So kill all copies.
- */
- acp->make_empty();
- this->killed_all = true;
-
- return visit_continue_with_parent;
-}
-
-void
-ir_constant_propagation_visitor::handle_if_block(exec_list *instructions)
-{
- exec_list *orig_acp = this->acp;
- exec_list *orig_kills = this->kills;
- bool orig_killed_all = this->killed_all;
-
- this->acp = new(mem_ctx) exec_list;
- this->kills = new(mem_ctx) exec_list;
- this->killed_all = false;
-
- /* Populate the initial acp with a constant of the original */
- foreach_iter(exec_list_iterator, iter, *orig_acp) {
- acp_entry *a = (acp_entry *)iter.get();
- this->acp->push_tail(new(this->mem_ctx) acp_entry(a->var, a->write_mask,
- a->constant));
- }
-
- visit_list_elements(this, instructions);
-
- if (this->killed_all) {
- orig_acp->make_empty();
- }
-
- exec_list *new_kills = this->kills;
- this->kills = orig_kills;
- this->acp = orig_acp;
- this->killed_all = this->killed_all || orig_killed_all;
-
- foreach_iter(exec_list_iterator, iter, *new_kills) {
- kill_entry *k = (kill_entry *)iter.get();
- kill(k->var, k->write_mask);
- }
-}
-
-ir_visitor_status
-ir_constant_propagation_visitor::visit_enter(ir_if *ir)
-{
- ir->condition->accept(this);
- handle_rvalue(&ir->condition);
-
- handle_if_block(&ir->then_instructions);
- handle_if_block(&ir->else_instructions);
-
- /* handle_if_block() already descended into the children. */
- return visit_continue_with_parent;
-}
-
-ir_visitor_status
-ir_constant_propagation_visitor::visit_enter(ir_loop *ir)
-{
- exec_list *orig_acp = this->acp;
- exec_list *orig_kills = this->kills;
- bool orig_killed_all = this->killed_all;
-
- /* FINISHME: For now, the initial acp for loops is totally empty.
- * We could go through once, then go through again with the acp
- * cloned minus the killed entries after the first run through.
- */
- this->acp = new(mem_ctx) exec_list;
- this->kills = new(mem_ctx) exec_list;
- this->killed_all = false;
-
- visit_list_elements(this, &ir->body_instructions);
-
- if (this->killed_all) {
- orig_acp->make_empty();
- }
-
- exec_list *new_kills = this->kills;
- this->kills = orig_kills;
- this->acp = orig_acp;
- this->killed_all = this->killed_all || orig_killed_all;
-
- foreach_iter(exec_list_iterator, iter, *new_kills) {
- kill_entry *k = (kill_entry *)iter.get();
- kill(k->var, k->write_mask);
- }
-
- /* already descended into the children. */
- return visit_continue_with_parent;
-}
-
-void
-ir_constant_propagation_visitor::kill(ir_variable *var, unsigned write_mask)
-{
- assert(var != NULL);
-
- /* We don't track non-vectors. */
- if (!var->type->is_vector() && !var->type->is_scalar())
- return;
-
- /* Remove any entries currently in the ACP for this kill. */
- foreach_iter(exec_list_iterator, iter, *this->acp) {
- acp_entry *entry = (acp_entry *)iter.get();
-
- if (entry->var == var) {
- entry->write_mask &= ~write_mask;
- if (entry->write_mask == 0)
- entry->remove();
- }
- }
-
- /* Add this writemask of the variable to the list of killed
- * variables in this block.
- */
- foreach_iter(exec_list_iterator, iter, *this->kills) {
- kill_entry *entry = (kill_entry *)iter.get();
-
- if (entry->var == var) {
- entry->write_mask |= write_mask;
- return;
- }
- }
- /* Not already in the list. Make new entry. */
- this->kills->push_tail(new(this->mem_ctx) kill_entry(var, write_mask));
-}
-
-/**
- * Adds an entry to the available constant list if it's a plain assignment
- * of a variable to a variable.
- */
-void
-ir_constant_propagation_visitor::add_constant(ir_assignment *ir)
-{
- acp_entry *entry;
-
- if (ir->condition) {
- ir_constant *condition = ir->condition->as_constant();
- if (!condition || !condition->value.b[0])
- return;
- }
-
- if (!ir->write_mask)
- return;
-
- ir_dereference_variable *deref = ir->lhs->as_dereference_variable();
- ir_constant *constant = ir->rhs->as_constant();
-
- if (!deref || !constant)
- return;
-
- /* Only do constant propagation on vectors. Constant matrices,
- * arrays, or structures would require more work elsewhere.
- */
- if (!deref->var->type->is_vector() && !deref->var->type->is_scalar())
- return;
-
- entry = new(this->mem_ctx) acp_entry(deref->var, ir->write_mask, constant);
- this->acp->push_tail(entry);
-}
-
-/**
- * Does a constant propagation pass on the code present in the instruction stream.
- */
-bool
-do_constant_propagation(exec_list *instructions)
-{
- ir_constant_propagation_visitor v;
-
- visit_list_elements(&v, instructions);
-
- return v.progress;
-}
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * constant of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, constant, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above constantright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR CONSTANTRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file opt_constant_propagation.cpp
+ *
+ * Tracks assignments of constants to channels of variables, and
+ * usage of those constant channels with direct usage of the constants.
+ *
+ * This can lead to constant folding and algebraic optimizations in
+ * those later expressions, while causing no increase in instruction
+ * count (due to constants being generally free to load from a
+ * constant push buffer or as instruction immediate values) and
+ * possibly reducing register pressure.
+ */
+
+#include "ir.h"
+#include "ir_visitor.h"
+#include "ir_rvalue_visitor.h"
+#include "ir_basic_block.h"
+#include "ir_optimization.h"
+#include "glsl_types.h"
+
+class acp_entry : public exec_node
+{
+public:
+ acp_entry(ir_variable *var, unsigned write_mask, ir_constant *constant)
+ {
+ assert(var);
+ assert(constant);
+ this->var = var;
+ this->write_mask = write_mask;
+ this->constant = constant;
+ }
+
+ ir_variable *var;
+ ir_constant *constant;
+ unsigned write_mask;
+};
+
+
+class kill_entry : public exec_node
+{
+public:
+ kill_entry(ir_variable *var, unsigned write_mask)
+ {
+ assert(var);
+ this->var = var;
+ this->write_mask = write_mask;
+ }
+
+ ir_variable *var;
+ unsigned write_mask;
+};
+
+class ir_constant_propagation_visitor : public ir_rvalue_visitor {
+public:
+ ir_constant_propagation_visitor()
+ {
+ progress = false;
+ mem_ctx = talloc_new(0);
+ this->acp = new(mem_ctx) exec_list;
+ this->kills = new(mem_ctx) exec_list;
+ }
+ ~ir_constant_propagation_visitor()
+ {
+ talloc_free(mem_ctx);
+ }
+
+ virtual ir_visitor_status visit_enter(class ir_loop *);
+ virtual ir_visitor_status visit_enter(class ir_function_signature *);
+ virtual ir_visitor_status visit_enter(class ir_function *);
+ virtual ir_visitor_status visit_leave(class ir_assignment *);
+ virtual ir_visitor_status visit_enter(class ir_call *);
+ virtual ir_visitor_status visit_enter(class ir_if *);
+
+ void add_constant(ir_assignment *ir);
+ void kill(ir_variable *ir, unsigned write_mask);
+ void handle_if_block(exec_list *instructions);
+ void handle_rvalue(ir_rvalue **rvalue);
+
+ /** List of acp_entry: The available constants to propagate */
+ exec_list *acp;
+
+ /**
+ * List of kill_entry: The masks of variables whose values were
+ * killed in this block.
+ */
+ exec_list *kills;
+
+ bool progress;
+
+ bool killed_all;
+
+ void *mem_ctx;
+};
+
+
+void
+ir_constant_propagation_visitor::handle_rvalue(ir_rvalue **rvalue)
+{
+ if (this->in_assignee || !*rvalue)
+ return;
+
+ const glsl_type *type = (*rvalue)->type;
+ if (!type->is_scalar() && !type->is_vector())
+ return;
+
+ ir_swizzle *swiz = NULL;
+ ir_dereference_variable *deref = (*rvalue)->as_dereference_variable();
+ if (!deref) {
+ swiz = (*rvalue)->as_swizzle();
+ if (!swiz)
+ return;
+
+ deref = swiz->val->as_dereference_variable();
+ if (!deref)
+ return;
+ }
+
+ ir_constant_data data;
+ memset(&data, 0, sizeof(data));
+
+ for (unsigned int i = 0; i < type->components(); i++) {
+ int channel;
+ acp_entry *found = NULL;
+
+ if (swiz) {
+ switch (i) {
+ case 0: channel = swiz->mask.x; break;
+ case 1: channel = swiz->mask.y; break;
+ case 2: channel = swiz->mask.z; break;
+ case 3: channel = swiz->mask.w; break;
+ default: assert(!"shouldn't be reached"); channel = 0; break;
+ }
+ } else {
+ channel = i;
+ }
+
+ foreach_iter(exec_list_iterator, iter, *this->acp) {
+ acp_entry *entry = (acp_entry *)iter.get();
+ if (entry->var == deref->var && entry->write_mask & (1 << channel)) {
+ found = entry;
+ break;
+ }
+ }
+
+ if (!found)
+ return;
+
+ int rhs_channel = 0;
+ for (int j = 0; j < 4; j++) {
+ if (j == channel)
+ break;
+ if (found->write_mask & (1 << j))
+ rhs_channel++;
+ }
+
+ switch (type->base_type) {
+ case GLSL_TYPE_FLOAT:
+ data.f[i] = found->constant->value.f[rhs_channel];
+ break;
+ case GLSL_TYPE_INT:
+ data.i[i] = found->constant->value.i[rhs_channel];
+ break;
+ case GLSL_TYPE_UINT:
+ data.u[i] = found->constant->value.u[rhs_channel];
+ break;
+ case GLSL_TYPE_BOOL:
+ data.b[i] = found->constant->value.b[rhs_channel];
+ break;
+ default:
+ assert(!"not reached");
+ break;
+ }
+ }
+
+ *rvalue = new(talloc_parent(deref)) ir_constant(type, &data);
+ this->progress = true;
+}
+
+ir_visitor_status
+ir_constant_propagation_visitor::visit_enter(ir_function_signature *ir)
+{
+ /* Treat entry into a function signature as a completely separate
+ * block. Any instructions at global scope will be shuffled into
+ * main() at link time, so they're irrelevant to us.
+ */
+ exec_list *orig_acp = this->acp;
+ exec_list *orig_kills = this->kills;
+ bool orig_killed_all = this->killed_all;
+
+ this->acp = new(mem_ctx) exec_list;
+ this->kills = new(mem_ctx) exec_list;
+ this->killed_all = false;
+
+ visit_list_elements(this, &ir->body);
+
+ this->kills = orig_kills;
+ this->acp = orig_acp;
+ this->killed_all = orig_killed_all;
+
+ return visit_continue_with_parent;
+}
+
+ir_visitor_status
+ir_constant_propagation_visitor::visit_leave(ir_assignment *ir)
+{
+ if (this->in_assignee)
+ return visit_continue;
+
+ kill(ir->lhs->variable_referenced(), ir->write_mask);
+
+ add_constant(ir);
+
+ return visit_continue;
+}
+
+ir_visitor_status
+ir_constant_propagation_visitor::visit_enter(ir_function *ir)
+{
+ (void) ir;
+ return visit_continue;
+}
+
+ir_visitor_status
+ir_constant_propagation_visitor::visit_enter(ir_call *ir)
+{
+ /* Do constant propagation on call parameters, but skip any out params */
+ exec_list_iterator sig_param_iter = ir->get_callee()->parameters.iterator();
+ foreach_iter(exec_list_iterator, iter, ir->actual_parameters) {
+ ir_variable *sig_param = (ir_variable *)sig_param_iter.get();
+ ir_rvalue *param = (ir_rvalue *)iter.get();
+ if (sig_param->mode != ir_var_out && sig_param->mode != ir_var_inout) {
+ ir_rvalue *new_param = param;
+ handle_rvalue(&new_param);
+ if (new_param != param)
+ param->replace_with(new_param);
+ else
+ param->accept(this);
+ }
+ sig_param_iter.next();
+ }
+
+ /* Since we're unlinked, we don't (necssarily) know the side effects of
+ * this call. So kill all copies.
+ */
+ acp->make_empty();
+ this->killed_all = true;
+
+ return visit_continue_with_parent;
+}
+
+void
+ir_constant_propagation_visitor::handle_if_block(exec_list *instructions)
+{
+ exec_list *orig_acp = this->acp;
+ exec_list *orig_kills = this->kills;
+ bool orig_killed_all = this->killed_all;
+
+ this->acp = new(mem_ctx) exec_list;
+ this->kills = new(mem_ctx) exec_list;
+ this->killed_all = false;
+
+ /* Populate the initial acp with a constant of the original */
+ foreach_iter(exec_list_iterator, iter, *orig_acp) {
+ acp_entry *a = (acp_entry *)iter.get();
+ this->acp->push_tail(new(this->mem_ctx) acp_entry(a->var, a->write_mask,
+ a->constant));
+ }
+
+ visit_list_elements(this, instructions);
+
+ if (this->killed_all) {
+ orig_acp->make_empty();
+ }
+
+ exec_list *new_kills = this->kills;
+ this->kills = orig_kills;
+ this->acp = orig_acp;
+ this->killed_all = this->killed_all || orig_killed_all;
+
+ foreach_iter(exec_list_iterator, iter, *new_kills) {
+ kill_entry *k = (kill_entry *)iter.get();
+ kill(k->var, k->write_mask);
+ }
+}
+
+ir_visitor_status
+ir_constant_propagation_visitor::visit_enter(ir_if *ir)
+{
+ ir->condition->accept(this);
+ handle_rvalue(&ir->condition);
+
+ handle_if_block(&ir->then_instructions);
+ handle_if_block(&ir->else_instructions);
+
+ /* handle_if_block() already descended into the children. */
+ return visit_continue_with_parent;
+}
+
+ir_visitor_status
+ir_constant_propagation_visitor::visit_enter(ir_loop *ir)
+{
+ exec_list *orig_acp = this->acp;
+ exec_list *orig_kills = this->kills;
+ bool orig_killed_all = this->killed_all;
+
+ /* FINISHME: For now, the initial acp for loops is totally empty.
+ * We could go through once, then go through again with the acp
+ * cloned minus the killed entries after the first run through.
+ */
+ this->acp = new(mem_ctx) exec_list;
+ this->kills = new(mem_ctx) exec_list;
+ this->killed_all = false;
+
+ visit_list_elements(this, &ir->body_instructions);
+
+ if (this->killed_all) {
+ orig_acp->make_empty();
+ }
+
+ exec_list *new_kills = this->kills;
+ this->kills = orig_kills;
+ this->acp = orig_acp;
+ this->killed_all = this->killed_all || orig_killed_all;
+
+ foreach_iter(exec_list_iterator, iter, *new_kills) {
+ kill_entry *k = (kill_entry *)iter.get();
+ kill(k->var, k->write_mask);
+ }
+
+ /* already descended into the children. */
+ return visit_continue_with_parent;
+}
+
+void
+ir_constant_propagation_visitor::kill(ir_variable *var, unsigned write_mask)
+{
+ assert(var != NULL);
+
+ /* We don't track non-vectors. */
+ if (!var->type->is_vector() && !var->type->is_scalar())
+ return;
+
+ /* Remove any entries currently in the ACP for this kill. */
+ foreach_iter(exec_list_iterator, iter, *this->acp) {
+ acp_entry *entry = (acp_entry *)iter.get();
+
+ if (entry->var == var) {
+ entry->write_mask &= ~write_mask;
+ if (entry->write_mask == 0)
+ entry->remove();
+ }
+ }
+
+ /* Add this writemask of the variable to the list of killed
+ * variables in this block.
+ */
+ foreach_iter(exec_list_iterator, iter, *this->kills) {
+ kill_entry *entry = (kill_entry *)iter.get();
+
+ if (entry->var == var) {
+ entry->write_mask |= write_mask;
+ return;
+ }
+ }
+ /* Not already in the list. Make new entry. */
+ this->kills->push_tail(new(this->mem_ctx) kill_entry(var, write_mask));
+}
+
+/**
+ * Adds an entry to the available constant list if it's a plain assignment
+ * of a variable to a variable.
+ */
+void
+ir_constant_propagation_visitor::add_constant(ir_assignment *ir)
+{
+ acp_entry *entry;
+
+ if (ir->condition) {
+ ir_constant *condition = ir->condition->as_constant();
+ if (!condition || !condition->value.b[0])
+ return;
+ }
+
+ if (!ir->write_mask)
+ return;
+
+ ir_dereference_variable *deref = ir->lhs->as_dereference_variable();
+ ir_constant *constant = ir->rhs->as_constant();
+
+ if (!deref || !constant)
+ return;
+
+ /* Only do constant propagation on vectors. Constant matrices,
+ * arrays, or structures would require more work elsewhere.
+ */
+ if (!deref->var->type->is_vector() && !deref->var->type->is_scalar())
+ return;
+
+ entry = new(this->mem_ctx) acp_entry(deref->var, ir->write_mask, constant);
+ this->acp->push_tail(entry);
+}
+
+/**
+ * Does a constant propagation pass on the code present in the instruction stream.
+ */
+bool
+do_constant_propagation(exec_list *instructions)
+{
+ ir_constant_propagation_visitor v;
+
+ visit_list_elements(&v, instructions);
+
+ return v.progress;
+}
diff --git a/mesalib/src/glsl/ir_constant_variable.cpp b/mesalib/src/glsl/opt_constant_variable.cpp
index 1fb73e765..fedae851f 100644
--- a/mesalib/src/glsl/ir_constant_variable.cpp
+++ b/mesalib/src/glsl/opt_constant_variable.cpp
@@ -1,198 +1,198 @@
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file ir_constant_variable.cpp
- *
- * Marks variables assigned a single constant value over the course
- * of the program as constant.
- *
- * The goal here is to trigger further constant folding and then dead
- * code elimination. This is common with vector/matrix constructors
- * and calls to builtin functions.
- */
-
-#include "ir.h"
-#include "ir_visitor.h"
-#include "ir_optimization.h"
-#include "glsl_types.h"
-
-struct assignment_entry {
- exec_node link;
- int assignment_count;
- ir_variable *var;
- ir_constant *constval;
- bool our_scope;
-};
-
-class ir_constant_variable_visitor : public ir_hierarchical_visitor {
-public:
- virtual ir_visitor_status visit_enter(ir_dereference_variable *);
- virtual ir_visitor_status visit(ir_variable *);
- virtual ir_visitor_status visit_enter(ir_assignment *);
- virtual ir_visitor_status visit_enter(ir_call *);
-
- exec_list list;
-};
-
-static struct assignment_entry *
-get_assignment_entry(ir_variable *var, exec_list *list)
-{
- struct assignment_entry *entry;
-
- foreach_list_typed(struct assignment_entry, entry, link, list) {
- if (entry->var == var)
- return entry;
- }
-
- entry = (struct assignment_entry *)calloc(1, sizeof(*entry));
- entry->var = var;
- list->push_head(&entry->link);
- return entry;
-}
-
-ir_visitor_status
-ir_constant_variable_visitor::visit(ir_variable *ir)
-{
- struct assignment_entry *entry = get_assignment_entry(ir, &this->list);
- entry->our_scope = true;
- return visit_continue;
-}
-
-/* Skip derefs of variables so that we can detect declarations. */
-ir_visitor_status
-ir_constant_variable_visitor::visit_enter(ir_dereference_variable *ir)
-{
- (void)ir;
- return visit_continue_with_parent;
-}
-
-ir_visitor_status
-ir_constant_variable_visitor::visit_enter(ir_assignment *ir)
-{
- ir_constant *constval;
- struct assignment_entry *entry;
-
- entry = get_assignment_entry(ir->lhs->variable_referenced(), &this->list);
- assert(entry);
- entry->assignment_count++;
-
- /* If it's already constant, don't do the work. */
- if (entry->var->constant_value)
- return visit_continue;
-
- /* OK, now find if we actually have all the right conditions for
- * this to be a constant value assigned to the var.
- */
- if (ir->condition) {
- constval = ir->condition->constant_expression_value();
- if (!constval || !constval->value.b[0])
- return visit_continue;
- }
-
- ir_variable *var = ir->whole_variable_written();
- if (!var)
- return visit_continue;
-
- constval = ir->rhs->constant_expression_value();
- if (!constval)
- return visit_continue;
-
- /* Mark this entry as having a constant assignment (if the
- * assignment count doesn't go >1). do_constant_variable will fix
- * up the variable with the constant value later.
- */
- entry->constval = constval;
-
- return visit_continue;
-}
-
-ir_visitor_status
-ir_constant_variable_visitor::visit_enter(ir_call *ir)
-{
- exec_list_iterator sig_iter = ir->get_callee()->parameters.iterator();
- foreach_iter(exec_list_iterator, iter, *ir) {
- ir_rvalue *param_rval = (ir_rvalue *)iter.get();
- ir_variable *param = (ir_variable *)sig_iter.get();
-
- if (param->mode == ir_var_out ||
- param->mode == ir_var_inout) {
- ir_variable *var = param_rval->variable_referenced();
- struct assignment_entry *entry;
-
- assert(var);
- entry = get_assignment_entry(var, &this->list);
- entry->assignment_count++;
- }
- sig_iter.next();
- }
- return visit_continue;
-}
-
-/**
- * Does a copy propagation pass on the code present in the instruction stream.
- */
-bool
-do_constant_variable(exec_list *instructions)
-{
- bool progress = false;
- ir_constant_variable_visitor v;
-
- v.run(instructions);
-
- while (!v.list.is_empty()) {
-
- struct assignment_entry *entry;
- entry = exec_node_data(struct assignment_entry, v.list.head, link);
-
- if (entry->assignment_count == 1 && entry->constval && entry->our_scope) {
- entry->var->constant_value = entry->constval;
- progress = true;
- }
- entry->link.remove();
- free(entry);
- }
-
- return progress;
-}
-
-bool
-do_constant_variable_unlinked(exec_list *instructions)
-{
- bool progress = false;
-
- foreach_iter(exec_list_iterator, iter, *instructions) {
- ir_instruction *ir = (ir_instruction *)iter.get();
- ir_function *f = ir->as_function();
- if (f) {
- foreach_iter(exec_list_iterator, sigiter, *f) {
- ir_function_signature *sig =
- (ir_function_signature *) sigiter.get();
- if (do_constant_variable(&sig->body))
- progress = true;
- }
- }
- }
-
- return progress;
-}
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file opt_constant_variable.cpp
+ *
+ * Marks variables assigned a single constant value over the course
+ * of the program as constant.
+ *
+ * The goal here is to trigger further constant folding and then dead
+ * code elimination. This is common with vector/matrix constructors
+ * and calls to builtin functions.
+ */
+
+#include "ir.h"
+#include "ir_visitor.h"
+#include "ir_optimization.h"
+#include "glsl_types.h"
+
+struct assignment_entry {
+ exec_node link;
+ int assignment_count;
+ ir_variable *var;
+ ir_constant *constval;
+ bool our_scope;
+};
+
+class ir_constant_variable_visitor : public ir_hierarchical_visitor {
+public:
+ virtual ir_visitor_status visit_enter(ir_dereference_variable *);
+ virtual ir_visitor_status visit(ir_variable *);
+ virtual ir_visitor_status visit_enter(ir_assignment *);
+ virtual ir_visitor_status visit_enter(ir_call *);
+
+ exec_list list;
+};
+
+static struct assignment_entry *
+get_assignment_entry(ir_variable *var, exec_list *list)
+{
+ struct assignment_entry *entry;
+
+ foreach_list_typed(struct assignment_entry, entry, link, list) {
+ if (entry->var == var)
+ return entry;
+ }
+
+ entry = (struct assignment_entry *)calloc(1, sizeof(*entry));
+ entry->var = var;
+ list->push_head(&entry->link);
+ return entry;
+}
+
+ir_visitor_status
+ir_constant_variable_visitor::visit(ir_variable *ir)
+{
+ struct assignment_entry *entry = get_assignment_entry(ir, &this->list);
+ entry->our_scope = true;
+ return visit_continue;
+}
+
+/* Skip derefs of variables so that we can detect declarations. */
+ir_visitor_status
+ir_constant_variable_visitor::visit_enter(ir_dereference_variable *ir)
+{
+ (void)ir;
+ return visit_continue_with_parent;
+}
+
+ir_visitor_status
+ir_constant_variable_visitor::visit_enter(ir_assignment *ir)
+{
+ ir_constant *constval;
+ struct assignment_entry *entry;
+
+ entry = get_assignment_entry(ir->lhs->variable_referenced(), &this->list);
+ assert(entry);
+ entry->assignment_count++;
+
+ /* If it's already constant, don't do the work. */
+ if (entry->var->constant_value)
+ return visit_continue;
+
+ /* OK, now find if we actually have all the right conditions for
+ * this to be a constant value assigned to the var.
+ */
+ if (ir->condition) {
+ constval = ir->condition->constant_expression_value();
+ if (!constval || !constval->value.b[0])
+ return visit_continue;
+ }
+
+ ir_variable *var = ir->whole_variable_written();
+ if (!var)
+ return visit_continue;
+
+ constval = ir->rhs->constant_expression_value();
+ if (!constval)
+ return visit_continue;
+
+ /* Mark this entry as having a constant assignment (if the
+ * assignment count doesn't go >1). do_constant_variable will fix
+ * up the variable with the constant value later.
+ */
+ entry->constval = constval;
+
+ return visit_continue;
+}
+
+ir_visitor_status
+ir_constant_variable_visitor::visit_enter(ir_call *ir)
+{
+ exec_list_iterator sig_iter = ir->get_callee()->parameters.iterator();
+ foreach_iter(exec_list_iterator, iter, *ir) {
+ ir_rvalue *param_rval = (ir_rvalue *)iter.get();
+ ir_variable *param = (ir_variable *)sig_iter.get();
+
+ if (param->mode == ir_var_out ||
+ param->mode == ir_var_inout) {
+ ir_variable *var = param_rval->variable_referenced();
+ struct assignment_entry *entry;
+
+ assert(var);
+ entry = get_assignment_entry(var, &this->list);
+ entry->assignment_count++;
+ }
+ sig_iter.next();
+ }
+ return visit_continue;
+}
+
+/**
+ * Does a copy propagation pass on the code present in the instruction stream.
+ */
+bool
+do_constant_variable(exec_list *instructions)
+{
+ bool progress = false;
+ ir_constant_variable_visitor v;
+
+ v.run(instructions);
+
+ while (!v.list.is_empty()) {
+
+ struct assignment_entry *entry;
+ entry = exec_node_data(struct assignment_entry, v.list.head, link);
+
+ if (entry->assignment_count == 1 && entry->constval && entry->our_scope) {
+ entry->var->constant_value = entry->constval;
+ progress = true;
+ }
+ entry->link.remove();
+ free(entry);
+ }
+
+ return progress;
+}
+
+bool
+do_constant_variable_unlinked(exec_list *instructions)
+{
+ bool progress = false;
+
+ foreach_iter(exec_list_iterator, iter, *instructions) {
+ ir_instruction *ir = (ir_instruction *)iter.get();
+ ir_function *f = ir->as_function();
+ if (f) {
+ foreach_iter(exec_list_iterator, sigiter, *f) {
+ ir_function_signature *sig =
+ (ir_function_signature *) sigiter.get();
+ if (do_constant_variable(&sig->body))
+ progress = true;
+ }
+ }
+ }
+
+ return progress;
+}
diff --git a/mesalib/src/glsl/ir_copy_propagation.cpp b/mesalib/src/glsl/opt_copy_propagation.cpp
index 0fe8fa6c4..088c4bdbc 100644
--- a/mesalib/src/glsl/ir_copy_propagation.cpp
+++ b/mesalib/src/glsl/opt_copy_propagation.cpp
@@ -1,348 +1,348 @@
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file ir_copy_propagation.cpp
- *
- * Moves usage of recently-copied variables to the previous copy of
- * the variable.
- *
- * This should reduce the number of MOV instructions in the generated
- * programs unless copy propagation is also done on the LIR, and may
- * help anyway by triggering other optimizations that live in the HIR.
- */
-
-#include "ir.h"
-#include "ir_visitor.h"
-#include "ir_basic_block.h"
-#include "ir_optimization.h"
-#include "glsl_types.h"
-
-class acp_entry : public exec_node
-{
-public:
- acp_entry(ir_variable *lhs, ir_variable *rhs)
- {
- assert(lhs);
- assert(rhs);
- this->lhs = lhs;
- this->rhs = rhs;
- }
-
- ir_variable *lhs;
- ir_variable *rhs;
-};
-
-
-class kill_entry : public exec_node
-{
-public:
- kill_entry(ir_variable *var)
- {
- assert(var);
- this->var = var;
- }
-
- ir_variable *var;
-};
-
-class ir_copy_propagation_visitor : public ir_hierarchical_visitor {
-public:
- ir_copy_propagation_visitor()
- {
- progress = false;
- mem_ctx = talloc_new(0);
- this->acp = new(mem_ctx) exec_list;
- this->kills = new(mem_ctx) exec_list;
- }
- ~ir_copy_propagation_visitor()
- {
- talloc_free(mem_ctx);
- }
-
- virtual ir_visitor_status visit(class ir_dereference_variable *);
- virtual ir_visitor_status visit_enter(class ir_loop *);
- virtual ir_visitor_status visit_enter(class ir_function_signature *);
- virtual ir_visitor_status visit_enter(class ir_function *);
- virtual ir_visitor_status visit_leave(class ir_assignment *);
- virtual ir_visitor_status visit_enter(class ir_call *);
- virtual ir_visitor_status visit_enter(class ir_if *);
-
- void add_copy(ir_assignment *ir);
- void kill(ir_variable *ir);
- void handle_if_block(exec_list *instructions);
-
- /** List of acp_entry: The available copies to propagate */
- exec_list *acp;
- /**
- * List of kill_entry: The variables whose values were killed in this
- * block.
- */
- exec_list *kills;
-
- bool progress;
-
- bool killed_all;
-
- void *mem_ctx;
-};
-
-ir_visitor_status
-ir_copy_propagation_visitor::visit_enter(ir_function_signature *ir)
-{
- /* Treat entry into a function signature as a completely separate
- * block. Any instructions at global scope will be shuffled into
- * main() at link time, so they're irrelevant to us.
- */
- exec_list *orig_acp = this->acp;
- exec_list *orig_kills = this->kills;
- bool orig_killed_all = this->killed_all;
-
- this->acp = new(mem_ctx) exec_list;
- this->kills = new(mem_ctx) exec_list;
- this->killed_all = false;
-
- visit_list_elements(this, &ir->body);
-
- this->kills = orig_kills;
- this->acp = orig_acp;
- this->killed_all = orig_killed_all;
-
- return visit_continue_with_parent;
-}
-
-ir_visitor_status
-ir_copy_propagation_visitor::visit_leave(ir_assignment *ir)
-{
- kill(ir->lhs->variable_referenced());
-
- add_copy(ir);
-
- return visit_continue;
-}
-
-ir_visitor_status
-ir_copy_propagation_visitor::visit_enter(ir_function *ir)
-{
- (void) ir;
- return visit_continue;
-}
-
-/**
- * Replaces dereferences of ACP RHS variables with ACP LHS variables.
- *
- * This is where the actual copy propagation occurs. Note that the
- * rewriting of ir_dereference means that the ir_dereference instance
- * must not be shared by multiple IR operations!
- */
-ir_visitor_status
-ir_copy_propagation_visitor::visit(ir_dereference_variable *ir)
-{
- if (this->in_assignee)
- return visit_continue;
-
- ir_variable *var = ir->var;
-
- foreach_iter(exec_list_iterator, iter, *this->acp) {
- acp_entry *entry = (acp_entry *)iter.get();
-
- if (var == entry->lhs) {
- ir->var = entry->rhs;
- this->progress = true;
- break;
- }
- }
-
- return visit_continue;
-}
-
-
-ir_visitor_status
-ir_copy_propagation_visitor::visit_enter(ir_call *ir)
-{
- /* Do copy propagation on call parameters, but skip any out params */
- exec_list_iterator sig_param_iter = ir->get_callee()->parameters.iterator();
- foreach_iter(exec_list_iterator, iter, ir->actual_parameters) {
- ir_variable *sig_param = (ir_variable *)sig_param_iter.get();
- ir_instruction *ir = (ir_instruction *)iter.get();
- if (sig_param->mode != ir_var_out && sig_param->mode != ir_var_inout) {
- ir->accept(this);
- }
- sig_param_iter.next();
- }
-
- /* Since we're unlinked, we don't (necssarily) know the side effects of
- * this call. So kill all copies.
- */
- acp->make_empty();
- this->killed_all = true;
-
- return visit_continue_with_parent;
-}
-
-void
-ir_copy_propagation_visitor::handle_if_block(exec_list *instructions)
-{
- exec_list *orig_acp = this->acp;
- exec_list *orig_kills = this->kills;
- bool orig_killed_all = this->killed_all;
-
- this->acp = new(mem_ctx) exec_list;
- this->kills = new(mem_ctx) exec_list;
- this->killed_all = false;
-
- /* Populate the initial acp with a copy of the original */
- foreach_iter(exec_list_iterator, iter, *orig_acp) {
- acp_entry *a = (acp_entry *)iter.get();
- this->acp->push_tail(new(this->mem_ctx) acp_entry(a->lhs, a->rhs));
- }
-
- visit_list_elements(this, instructions);
-
- if (this->killed_all) {
- orig_acp->make_empty();
- }
-
- exec_list *new_kills = this->kills;
- this->kills = orig_kills;
- this->acp = orig_acp;
- this->killed_all = this->killed_all || orig_killed_all;
-
- foreach_iter(exec_list_iterator, iter, *new_kills) {
- kill_entry *k = (kill_entry *)iter.get();
- kill(k->var);
- }
-}
-
-ir_visitor_status
-ir_copy_propagation_visitor::visit_enter(ir_if *ir)
-{
- ir->condition->accept(this);
-
- handle_if_block(&ir->then_instructions);
- handle_if_block(&ir->else_instructions);
-
- /* handle_if_block() already descended into the children. */
- return visit_continue_with_parent;
-}
-
-ir_visitor_status
-ir_copy_propagation_visitor::visit_enter(ir_loop *ir)
-{
- exec_list *orig_acp = this->acp;
- exec_list *orig_kills = this->kills;
- bool orig_killed_all = this->killed_all;
-
- /* FINISHME: For now, the initial acp for loops is totally empty.
- * We could go through once, then go through again with the acp
- * cloned minus the killed entries after the first run through.
- */
- this->acp = new(mem_ctx) exec_list;
- this->kills = new(mem_ctx) exec_list;
- this->killed_all = false;
-
- visit_list_elements(this, &ir->body_instructions);
-
- if (this->killed_all) {
- orig_acp->make_empty();
- }
-
- exec_list *new_kills = this->kills;
- this->kills = orig_kills;
- this->acp = orig_acp;
- this->killed_all = this->killed_all || orig_killed_all;
-
- foreach_iter(exec_list_iterator, iter, *new_kills) {
- kill_entry *k = (kill_entry *)iter.get();
- kill(k->var);
- }
-
- /* already descended into the children. */
- return visit_continue_with_parent;
-}
-
-void
-ir_copy_propagation_visitor::kill(ir_variable *var)
-{
- assert(var != NULL);
-
- /* Remove any entries currently in the ACP for this kill. */
- foreach_iter(exec_list_iterator, iter, *acp) {
- acp_entry *entry = (acp_entry *)iter.get();
-
- if (entry->lhs == var || entry->rhs == var) {
- entry->remove();
- }
- }
-
- /* Add the LHS variable to the list of killed variables in this block.
- */
- this->kills->push_tail(new(this->mem_ctx) kill_entry(var));
-}
-
-/**
- * Adds an entry to the available copy list if it's a plain assignment
- * of a variable to a variable.
- */
-void
-ir_copy_propagation_visitor::add_copy(ir_assignment *ir)
-{
- acp_entry *entry;
-
- if (ir->condition) {
- ir_constant *condition = ir->condition->as_constant();
- if (!condition || !condition->value.b[0])
- return;
- }
-
- ir_variable *lhs_var = ir->whole_variable_written();
- ir_variable *rhs_var = ir->rhs->whole_variable_referenced();
-
- if ((lhs_var != NULL) && (rhs_var != NULL)) {
- if (lhs_var == rhs_var) {
- /* This is a dumb assignment, but we've conveniently noticed
- * it here. Removing it now would mess up the loop iteration
- * calling us. Just flag it to not execute, and someone else
- * will clean up the mess.
- */
- ir->condition = new(talloc_parent(ir)) ir_constant(false);
- this->progress = true;
- } else {
- entry = new(this->mem_ctx) acp_entry(lhs_var, rhs_var);
- this->acp->push_tail(entry);
- }
- }
-}
-
-/**
- * Does a copy propagation pass on the code present in the instruction stream.
- */
-bool
-do_copy_propagation(exec_list *instructions)
-{
- ir_copy_propagation_visitor v;
-
- visit_list_elements(&v, instructions);
-
- return v.progress;
-}
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file opt_copy_propagation.cpp
+ *
+ * Moves usage of recently-copied variables to the previous copy of
+ * the variable.
+ *
+ * This should reduce the number of MOV instructions in the generated
+ * programs unless copy propagation is also done on the LIR, and may
+ * help anyway by triggering other optimizations that live in the HIR.
+ */
+
+#include "ir.h"
+#include "ir_visitor.h"
+#include "ir_basic_block.h"
+#include "ir_optimization.h"
+#include "glsl_types.h"
+
+class acp_entry : public exec_node
+{
+public:
+ acp_entry(ir_variable *lhs, ir_variable *rhs)
+ {
+ assert(lhs);
+ assert(rhs);
+ this->lhs = lhs;
+ this->rhs = rhs;
+ }
+
+ ir_variable *lhs;
+ ir_variable *rhs;
+};
+
+
+class kill_entry : public exec_node
+{
+public:
+ kill_entry(ir_variable *var)
+ {
+ assert(var);
+ this->var = var;
+ }
+
+ ir_variable *var;
+};
+
+class ir_copy_propagation_visitor : public ir_hierarchical_visitor {
+public:
+ ir_copy_propagation_visitor()
+ {
+ progress = false;
+ mem_ctx = talloc_new(0);
+ this->acp = new(mem_ctx) exec_list;
+ this->kills = new(mem_ctx) exec_list;
+ }
+ ~ir_copy_propagation_visitor()
+ {
+ talloc_free(mem_ctx);
+ }
+
+ virtual ir_visitor_status visit(class ir_dereference_variable *);
+ virtual ir_visitor_status visit_enter(class ir_loop *);
+ virtual ir_visitor_status visit_enter(class ir_function_signature *);
+ virtual ir_visitor_status visit_enter(class ir_function *);
+ virtual ir_visitor_status visit_leave(class ir_assignment *);
+ virtual ir_visitor_status visit_enter(class ir_call *);
+ virtual ir_visitor_status visit_enter(class ir_if *);
+
+ void add_copy(ir_assignment *ir);
+ void kill(ir_variable *ir);
+ void handle_if_block(exec_list *instructions);
+
+ /** List of acp_entry: The available copies to propagate */
+ exec_list *acp;
+ /**
+ * List of kill_entry: The variables whose values were killed in this
+ * block.
+ */
+ exec_list *kills;
+
+ bool progress;
+
+ bool killed_all;
+
+ void *mem_ctx;
+};
+
+ir_visitor_status
+ir_copy_propagation_visitor::visit_enter(ir_function_signature *ir)
+{
+ /* Treat entry into a function signature as a completely separate
+ * block. Any instructions at global scope will be shuffled into
+ * main() at link time, so they're irrelevant to us.
+ */
+ exec_list *orig_acp = this->acp;
+ exec_list *orig_kills = this->kills;
+ bool orig_killed_all = this->killed_all;
+
+ this->acp = new(mem_ctx) exec_list;
+ this->kills = new(mem_ctx) exec_list;
+ this->killed_all = false;
+
+ visit_list_elements(this, &ir->body);
+
+ this->kills = orig_kills;
+ this->acp = orig_acp;
+ this->killed_all = orig_killed_all;
+
+ return visit_continue_with_parent;
+}
+
+ir_visitor_status
+ir_copy_propagation_visitor::visit_leave(ir_assignment *ir)
+{
+ kill(ir->lhs->variable_referenced());
+
+ add_copy(ir);
+
+ return visit_continue;
+}
+
+ir_visitor_status
+ir_copy_propagation_visitor::visit_enter(ir_function *ir)
+{
+ (void) ir;
+ return visit_continue;
+}
+
+/**
+ * Replaces dereferences of ACP RHS variables with ACP LHS variables.
+ *
+ * This is where the actual copy propagation occurs. Note that the
+ * rewriting of ir_dereference means that the ir_dereference instance
+ * must not be shared by multiple IR operations!
+ */
+ir_visitor_status
+ir_copy_propagation_visitor::visit(ir_dereference_variable *ir)
+{
+ if (this->in_assignee)
+ return visit_continue;
+
+ ir_variable *var = ir->var;
+
+ foreach_iter(exec_list_iterator, iter, *this->acp) {
+ acp_entry *entry = (acp_entry *)iter.get();
+
+ if (var == entry->lhs) {
+ ir->var = entry->rhs;
+ this->progress = true;
+ break;
+ }
+ }
+
+ return visit_continue;
+}
+
+
+ir_visitor_status
+ir_copy_propagation_visitor::visit_enter(ir_call *ir)
+{
+ /* Do copy propagation on call parameters, but skip any out params */
+ exec_list_iterator sig_param_iter = ir->get_callee()->parameters.iterator();
+ foreach_iter(exec_list_iterator, iter, ir->actual_parameters) {
+ ir_variable *sig_param = (ir_variable *)sig_param_iter.get();
+ ir_instruction *ir = (ir_instruction *)iter.get();
+ if (sig_param->mode != ir_var_out && sig_param->mode != ir_var_inout) {
+ ir->accept(this);
+ }
+ sig_param_iter.next();
+ }
+
+ /* Since we're unlinked, we don't (necssarily) know the side effects of
+ * this call. So kill all copies.
+ */
+ acp->make_empty();
+ this->killed_all = true;
+
+ return visit_continue_with_parent;
+}
+
+void
+ir_copy_propagation_visitor::handle_if_block(exec_list *instructions)
+{
+ exec_list *orig_acp = this->acp;
+ exec_list *orig_kills = this->kills;
+ bool orig_killed_all = this->killed_all;
+
+ this->acp = new(mem_ctx) exec_list;
+ this->kills = new(mem_ctx) exec_list;
+ this->killed_all = false;
+
+ /* Populate the initial acp with a copy of the original */
+ foreach_iter(exec_list_iterator, iter, *orig_acp) {
+ acp_entry *a = (acp_entry *)iter.get();
+ this->acp->push_tail(new(this->mem_ctx) acp_entry(a->lhs, a->rhs));
+ }
+
+ visit_list_elements(this, instructions);
+
+ if (this->killed_all) {
+ orig_acp->make_empty();
+ }
+
+ exec_list *new_kills = this->kills;
+ this->kills = orig_kills;
+ this->acp = orig_acp;
+ this->killed_all = this->killed_all || orig_killed_all;
+
+ foreach_iter(exec_list_iterator, iter, *new_kills) {
+ kill_entry *k = (kill_entry *)iter.get();
+ kill(k->var);
+ }
+}
+
+ir_visitor_status
+ir_copy_propagation_visitor::visit_enter(ir_if *ir)
+{
+ ir->condition->accept(this);
+
+ handle_if_block(&ir->then_instructions);
+ handle_if_block(&ir->else_instructions);
+
+ /* handle_if_block() already descended into the children. */
+ return visit_continue_with_parent;
+}
+
+ir_visitor_status
+ir_copy_propagation_visitor::visit_enter(ir_loop *ir)
+{
+ exec_list *orig_acp = this->acp;
+ exec_list *orig_kills = this->kills;
+ bool orig_killed_all = this->killed_all;
+
+ /* FINISHME: For now, the initial acp for loops is totally empty.
+ * We could go through once, then go through again with the acp
+ * cloned minus the killed entries after the first run through.
+ */
+ this->acp = new(mem_ctx) exec_list;
+ this->kills = new(mem_ctx) exec_list;
+ this->killed_all = false;
+
+ visit_list_elements(this, &ir->body_instructions);
+
+ if (this->killed_all) {
+ orig_acp->make_empty();
+ }
+
+ exec_list *new_kills = this->kills;
+ this->kills = orig_kills;
+ this->acp = orig_acp;
+ this->killed_all = this->killed_all || orig_killed_all;
+
+ foreach_iter(exec_list_iterator, iter, *new_kills) {
+ kill_entry *k = (kill_entry *)iter.get();
+ kill(k->var);
+ }
+
+ /* already descended into the children. */
+ return visit_continue_with_parent;
+}
+
+void
+ir_copy_propagation_visitor::kill(ir_variable *var)
+{
+ assert(var != NULL);
+
+ /* Remove any entries currently in the ACP for this kill. */
+ foreach_iter(exec_list_iterator, iter, *acp) {
+ acp_entry *entry = (acp_entry *)iter.get();
+
+ if (entry->lhs == var || entry->rhs == var) {
+ entry->remove();
+ }
+ }
+
+ /* Add the LHS variable to the list of killed variables in this block.
+ */
+ this->kills->push_tail(new(this->mem_ctx) kill_entry(var));
+}
+
+/**
+ * Adds an entry to the available copy list if it's a plain assignment
+ * of a variable to a variable.
+ */
+void
+ir_copy_propagation_visitor::add_copy(ir_assignment *ir)
+{
+ acp_entry *entry;
+
+ if (ir->condition) {
+ ir_constant *condition = ir->condition->as_constant();
+ if (!condition || !condition->value.b[0])
+ return;
+ }
+
+ ir_variable *lhs_var = ir->whole_variable_written();
+ ir_variable *rhs_var = ir->rhs->whole_variable_referenced();
+
+ if ((lhs_var != NULL) && (rhs_var != NULL)) {
+ if (lhs_var == rhs_var) {
+ /* This is a dumb assignment, but we've conveniently noticed
+ * it here. Removing it now would mess up the loop iteration
+ * calling us. Just flag it to not execute, and someone else
+ * will clean up the mess.
+ */
+ ir->condition = new(talloc_parent(ir)) ir_constant(false);
+ this->progress = true;
+ } else {
+ entry = new(this->mem_ctx) acp_entry(lhs_var, rhs_var);
+ this->acp->push_tail(entry);
+ }
+ }
+}
+
+/**
+ * Does a copy propagation pass on the code present in the instruction stream.
+ */
+bool
+do_copy_propagation(exec_list *instructions)
+{
+ ir_copy_propagation_visitor v;
+
+ visit_list_elements(&v, instructions);
+
+ return v.progress;
+}
diff --git a/mesalib/src/glsl/ir_dead_code.cpp b/mesalib/src/glsl/opt_dead_code.cpp
index 5cf5e99ad..492ba73a1 100644
--- a/mesalib/src/glsl/ir_dead_code.cpp
+++ b/mesalib/src/glsl/opt_dead_code.cpp
@@ -1,142 +1,142 @@
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file ir_dead_code.cpp
- *
- * Eliminates dead assignments and variable declarations from the code.
- */
-
-#include "ir.h"
-#include "ir_visitor.h"
-#include "ir_variable_refcount.h"
-#include "glsl_types.h"
-
-static bool debug = false;
-
-/**
- * Do a dead code pass over instructions and everything that instructions
- * references.
- *
- * Note that this will remove assignments to globals, so it is not suitable
- * for usage on an unlinked instruction stream.
- */
-bool
-do_dead_code(exec_list *instructions)
-{
- ir_variable_refcount_visitor v;
- bool progress = false;
-
- v.run(instructions);
-
- foreach_iter(exec_list_iterator, iter, v.variable_list) {
- variable_entry *entry = (variable_entry *)iter.get();
-
- /* Since each assignment is a reference, the refereneced count must be
- * greater than or equal to the assignment count. If they are equal,
- * then all of the references are assignments, and the variable is
- * dead.
- *
- * Note that if the variable is neither assigned nor referenced, both
- * counts will be zero and will be caught by the equality test.
- */
- assert(entry->referenced_count >= entry->assigned_count);
-
- if (debug) {
- printf("%s@%p: %d refs, %d assigns, %sdeclared in our scope\n",
- entry->var->name, (void *) entry->var,
- entry->referenced_count, entry->assigned_count,
- entry->declaration ? "" : "not ");
- }
-
- if ((entry->referenced_count > entry->assigned_count)
- || !entry->declaration)
- continue;
-
- if (entry->assign) {
- /* Remove a single dead assignment to the variable we found.
- * Don't do so if it's a shader output, though.
- */
- if (entry->var->mode != ir_var_out &&
- entry->var->mode != ir_var_inout &&
- !ir_has_call(entry->assign)) {
- entry->assign->remove();
- progress = true;
-
- if (debug) {
- printf("Removed assignment to %s@%p\n",
- entry->var->name, (void *) entry->var);
- }
- }
- } else {
- /* If there are no assignments or references to the variable left,
- * then we can remove its declaration.
- */
-
- /* uniform initializers are precious, and could get used by another
- * stage.
- */
- if (entry->var->mode == ir_var_uniform &&
- entry->var->constant_value)
- continue;
-
- entry->var->remove();
- progress = true;
-
- if (debug) {
- printf("Removed declaration of %s@%p\n",
- entry->var->name, (void *) entry->var);
- }
- }
- }
-
- return progress;
-}
-
-/**
- * Does a dead code pass on the functions present in the instruction stream.
- *
- * This is suitable for use while the program is not linked, as it will
- * ignore variable declarations (and the assignments to them) for variables
- * with global scope.
- */
-bool
-do_dead_code_unlinked(exec_list *instructions)
-{
- bool progress = false;
-
- foreach_iter(exec_list_iterator, iter, *instructions) {
- ir_instruction *ir = (ir_instruction *)iter.get();
- ir_function *f = ir->as_function();
- if (f) {
- foreach_iter(exec_list_iterator, sigiter, *f) {
- ir_function_signature *sig =
- (ir_function_signature *) sigiter.get();
- if (do_dead_code(&sig->body))
- progress = true;
- }
- }
- }
-
- return progress;
-}
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file opt_dead_code.cpp
+ *
+ * Eliminates dead assignments and variable declarations from the code.
+ */
+
+#include "ir.h"
+#include "ir_visitor.h"
+#include "ir_variable_refcount.h"
+#include "glsl_types.h"
+
+static bool debug = false;
+
+/**
+ * Do a dead code pass over instructions and everything that instructions
+ * references.
+ *
+ * Note that this will remove assignments to globals, so it is not suitable
+ * for usage on an unlinked instruction stream.
+ */
+bool
+do_dead_code(exec_list *instructions)
+{
+ ir_variable_refcount_visitor v;
+ bool progress = false;
+
+ v.run(instructions);
+
+ foreach_iter(exec_list_iterator, iter, v.variable_list) {
+ variable_entry *entry = (variable_entry *)iter.get();
+
+ /* Since each assignment is a reference, the refereneced count must be
+ * greater than or equal to the assignment count. If they are equal,
+ * then all of the references are assignments, and the variable is
+ * dead.
+ *
+ * Note that if the variable is neither assigned nor referenced, both
+ * counts will be zero and will be caught by the equality test.
+ */
+ assert(entry->referenced_count >= entry->assigned_count);
+
+ if (debug) {
+ printf("%s@%p: %d refs, %d assigns, %sdeclared in our scope\n",
+ entry->var->name, (void *) entry->var,
+ entry->referenced_count, entry->assigned_count,
+ entry->declaration ? "" : "not ");
+ }
+
+ if ((entry->referenced_count > entry->assigned_count)
+ || !entry->declaration)
+ continue;
+
+ if (entry->assign) {
+ /* Remove a single dead assignment to the variable we found.
+ * Don't do so if it's a shader output, though.
+ */
+ if (entry->var->mode != ir_var_out &&
+ entry->var->mode != ir_var_inout &&
+ !ir_has_call(entry->assign)) {
+ entry->assign->remove();
+ progress = true;
+
+ if (debug) {
+ printf("Removed assignment to %s@%p\n",
+ entry->var->name, (void *) entry->var);
+ }
+ }
+ } else {
+ /* If there are no assignments or references to the variable left,
+ * then we can remove its declaration.
+ */
+
+ /* uniform initializers are precious, and could get used by another
+ * stage.
+ */
+ if (entry->var->mode == ir_var_uniform &&
+ entry->var->constant_value)
+ continue;
+
+ entry->var->remove();
+ progress = true;
+
+ if (debug) {
+ printf("Removed declaration of %s@%p\n",
+ entry->var->name, (void *) entry->var);
+ }
+ }
+ }
+
+ return progress;
+}
+
+/**
+ * Does a dead code pass on the functions present in the instruction stream.
+ *
+ * This is suitable for use while the program is not linked, as it will
+ * ignore variable declarations (and the assignments to them) for variables
+ * with global scope.
+ */
+bool
+do_dead_code_unlinked(exec_list *instructions)
+{
+ bool progress = false;
+
+ foreach_iter(exec_list_iterator, iter, *instructions) {
+ ir_instruction *ir = (ir_instruction *)iter.get();
+ ir_function *f = ir->as_function();
+ if (f) {
+ foreach_iter(exec_list_iterator, sigiter, *f) {
+ ir_function_signature *sig =
+ (ir_function_signature *) sigiter.get();
+ if (do_dead_code(&sig->body))
+ progress = true;
+ }
+ }
+ }
+
+ return progress;
+}
diff --git a/mesalib/src/glsl/ir_dead_code_local.cpp b/mesalib/src/glsl/opt_dead_code_local.cpp
index 4bbedf0ff..182eccac2 100644
--- a/mesalib/src/glsl/ir_dead_code_local.cpp
+++ b/mesalib/src/glsl/opt_dead_code_local.cpp
@@ -1,229 +1,229 @@
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file ir_dead_code_local.cpp
- *
- * Eliminates local dead assignments from the code.
- *
- * This operates on basic blocks, tracking assignments and finding if
- * they're used before the variable is completely reassigned.
- *
- * Compare this to ir_dead_code.cpp, which operates globally looking
- * for assignments to variables that are never read.
- */
-
-#include "ir.h"
-#include "ir_basic_block.h"
-#include "ir_optimization.h"
-#include "glsl_types.h"
-
-static bool debug = false;
-
-class assignment_entry : public exec_node
-{
-public:
- assignment_entry(ir_variable *lhs, ir_instruction *ir)
- {
- assert(lhs);
- assert(ir);
- this->lhs = lhs;
- this->ir = ir;
- }
-
- ir_variable *lhs;
- ir_instruction *ir;
-};
-
-class kill_for_derefs_visitor : public ir_hierarchical_visitor {
-public:
- kill_for_derefs_visitor(exec_list *assignments)
- {
- this->assignments = assignments;
- }
-
- virtual ir_visitor_status visit(ir_dereference_variable *ir)
- {
- ir_variable *const var = ir->variable_referenced();
-
- foreach_iter(exec_list_iterator, iter, *this->assignments) {
- assignment_entry *entry = (assignment_entry *)iter.get();
-
- if (entry->lhs == var) {
- if (debug)
- printf("kill %s\n", entry->lhs->name);
- entry->remove();
- }
- }
-
- return visit_continue;
- }
-
-private:
- exec_list *assignments;
-};
-
-class array_index_visit : public ir_hierarchical_visitor {
-public:
- array_index_visit(ir_hierarchical_visitor *v)
- {
- this->visitor = v;
- }
-
- virtual ir_visitor_status visit_enter(class ir_dereference_array *ir)
- {
- ir->array_index->accept(visitor);
- return visit_continue;
- }
-
- static void run(ir_instruction *ir, ir_hierarchical_visitor *v)
- {
- array_index_visit top_visit(v);
- ir->accept(& top_visit);
- }
-
- ir_hierarchical_visitor *visitor;
-};
-
-
-/**
- * Adds an entry to the available copy list if it's a plain assignment
- * of a variable to a variable.
- */
-static bool
-process_assignment(void *ctx, ir_assignment *ir, exec_list *assignments)
-{
- ir_variable *var = NULL;
- bool progress = false;
- kill_for_derefs_visitor v(assignments);
-
- /* Kill assignment entries for things used to produce this assignment. */
- ir->rhs->accept(&v);
- if (ir->condition) {
- ir->condition->accept(&v);
- }
-
- /* Kill assignment enties used as array indices.
- */
- array_index_visit::run(ir->lhs, &v);
- var = ir->lhs->variable_referenced();
- assert(var);
-
- bool always_assign = true;
- if (ir->condition) {
- ir_constant *condition = ir->condition->as_constant();
- if (!condition || !condition->value.b[0])
- always_assign = false;
- }
-
- /* Now, check if we did a whole-variable assignment. */
- if (always_assign && (ir->whole_variable_written() != NULL)) {
- /* We did a whole-variable assignment. So, any instruction in
- * the assignment list with the same LHS is dead.
- */
- if (debug)
- printf("looking for %s to remove\n", var->name);
- foreach_iter(exec_list_iterator, iter, *assignments) {
- assignment_entry *entry = (assignment_entry *)iter.get();
-
- if (entry->lhs == var) {
- if (debug)
- printf("removing %s\n", var->name);
- entry->ir->remove();
- entry->remove();
- progress = true;
- }
- }
- }
-
- /* Add this instruction to the assignment list available to be removed.
- * But not if the assignment has other side effects.
- */
- if (ir_has_call(ir))
- return progress;
-
- assignment_entry *entry = new(ctx) assignment_entry(var, ir);
- assignments->push_tail(entry);
-
- if (debug) {
- printf("add %s\n", var->name);
-
- printf("current entries\n");
- foreach_iter(exec_list_iterator, iter, *assignments) {
- assignment_entry *entry = (assignment_entry *)iter.get();
-
- printf(" %s\n", entry->lhs->name);
- }
- }
-
- return progress;
-}
-
-static void
-dead_code_local_basic_block(ir_instruction *first,
- ir_instruction *last,
- void *data)
-{
- ir_instruction *ir, *ir_next;
- /* List of avaialble_copy */
- exec_list assignments;
- bool *out_progress = (bool *)data;
- bool progress = false;
-
- void *ctx = talloc_new(NULL);
- /* Safe looping, since process_assignment */
- for (ir = first, ir_next = (ir_instruction *)first->next;;
- ir = ir_next, ir_next = (ir_instruction *)ir->next) {
- ir_assignment *ir_assign = ir->as_assignment();
-
- if (debug) {
- ir->print();
- printf("\n");
- }
-
- if (ir_assign) {
- progress = process_assignment(ctx, ir_assign, &assignments) || progress;
- } else {
- kill_for_derefs_visitor kill(&assignments);
- ir->accept(&kill);
- }
-
- if (ir == last)
- break;
- }
- *out_progress = progress;
- talloc_free(ctx);
-}
-
-/**
- * Does a copy propagation pass on the code present in the instruction stream.
- */
-bool
-do_dead_code_local(exec_list *instructions)
-{
- bool progress = false;
-
- call_for_basic_blocks(instructions, dead_code_local_basic_block, &progress);
-
- return progress;
-}
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file opt_dead_code_local.cpp
+ *
+ * Eliminates local dead assignments from the code.
+ *
+ * This operates on basic blocks, tracking assignments and finding if
+ * they're used before the variable is completely reassigned.
+ *
+ * Compare this to ir_dead_code.cpp, which operates globally looking
+ * for assignments to variables that are never read.
+ */
+
+#include "ir.h"
+#include "ir_basic_block.h"
+#include "ir_optimization.h"
+#include "glsl_types.h"
+
+static bool debug = false;
+
+class assignment_entry : public exec_node
+{
+public:
+ assignment_entry(ir_variable *lhs, ir_instruction *ir)
+ {
+ assert(lhs);
+ assert(ir);
+ this->lhs = lhs;
+ this->ir = ir;
+ }
+
+ ir_variable *lhs;
+ ir_instruction *ir;
+};
+
+class kill_for_derefs_visitor : public ir_hierarchical_visitor {
+public:
+ kill_for_derefs_visitor(exec_list *assignments)
+ {
+ this->assignments = assignments;
+ }
+
+ virtual ir_visitor_status visit(ir_dereference_variable *ir)
+ {
+ ir_variable *const var = ir->variable_referenced();
+
+ foreach_iter(exec_list_iterator, iter, *this->assignments) {
+ assignment_entry *entry = (assignment_entry *)iter.get();
+
+ if (entry->lhs == var) {
+ if (debug)
+ printf("kill %s\n", entry->lhs->name);
+ entry->remove();
+ }
+ }
+
+ return visit_continue;
+ }
+
+private:
+ exec_list *assignments;
+};
+
+class array_index_visit : public ir_hierarchical_visitor {
+public:
+ array_index_visit(ir_hierarchical_visitor *v)
+ {
+ this->visitor = v;
+ }
+
+ virtual ir_visitor_status visit_enter(class ir_dereference_array *ir)
+ {
+ ir->array_index->accept(visitor);
+ return visit_continue;
+ }
+
+ static void run(ir_instruction *ir, ir_hierarchical_visitor *v)
+ {
+ array_index_visit top_visit(v);
+ ir->accept(& top_visit);
+ }
+
+ ir_hierarchical_visitor *visitor;
+};
+
+
+/**
+ * Adds an entry to the available copy list if it's a plain assignment
+ * of a variable to a variable.
+ */
+static bool
+process_assignment(void *ctx, ir_assignment *ir, exec_list *assignments)
+{
+ ir_variable *var = NULL;
+ bool progress = false;
+ kill_for_derefs_visitor v(assignments);
+
+ /* Kill assignment entries for things used to produce this assignment. */
+ ir->rhs->accept(&v);
+ if (ir->condition) {
+ ir->condition->accept(&v);
+ }
+
+ /* Kill assignment enties used as array indices.
+ */
+ array_index_visit::run(ir->lhs, &v);
+ var = ir->lhs->variable_referenced();
+ assert(var);
+
+ bool always_assign = true;
+ if (ir->condition) {
+ ir_constant *condition = ir->condition->as_constant();
+ if (!condition || !condition->value.b[0])
+ always_assign = false;
+ }
+
+ /* Now, check if we did a whole-variable assignment. */
+ if (always_assign && (ir->whole_variable_written() != NULL)) {
+ /* We did a whole-variable assignment. So, any instruction in
+ * the assignment list with the same LHS is dead.
+ */
+ if (debug)
+ printf("looking for %s to remove\n", var->name);
+ foreach_iter(exec_list_iterator, iter, *assignments) {
+ assignment_entry *entry = (assignment_entry *)iter.get();
+
+ if (entry->lhs == var) {
+ if (debug)
+ printf("removing %s\n", var->name);
+ entry->ir->remove();
+ entry->remove();
+ progress = true;
+ }
+ }
+ }
+
+ /* Add this instruction to the assignment list available to be removed.
+ * But not if the assignment has other side effects.
+ */
+ if (ir_has_call(ir))
+ return progress;
+
+ assignment_entry *entry = new(ctx) assignment_entry(var, ir);
+ assignments->push_tail(entry);
+
+ if (debug) {
+ printf("add %s\n", var->name);
+
+ printf("current entries\n");
+ foreach_iter(exec_list_iterator, iter, *assignments) {
+ assignment_entry *entry = (assignment_entry *)iter.get();
+
+ printf(" %s\n", entry->lhs->name);
+ }
+ }
+
+ return progress;
+}
+
+static void
+dead_code_local_basic_block(ir_instruction *first,
+ ir_instruction *last,
+ void *data)
+{
+ ir_instruction *ir, *ir_next;
+ /* List of avaialble_copy */
+ exec_list assignments;
+ bool *out_progress = (bool *)data;
+ bool progress = false;
+
+ void *ctx = talloc_new(NULL);
+ /* Safe looping, since process_assignment */
+ for (ir = first, ir_next = (ir_instruction *)first->next;;
+ ir = ir_next, ir_next = (ir_instruction *)ir->next) {
+ ir_assignment *ir_assign = ir->as_assignment();
+
+ if (debug) {
+ ir->print();
+ printf("\n");
+ }
+
+ if (ir_assign) {
+ progress = process_assignment(ctx, ir_assign, &assignments) || progress;
+ } else {
+ kill_for_derefs_visitor kill(&assignments);
+ ir->accept(&kill);
+ }
+
+ if (ir == last)
+ break;
+ }
+ *out_progress = progress;
+ talloc_free(ctx);
+}
+
+/**
+ * Does a copy propagation pass on the code present in the instruction stream.
+ */
+bool
+do_dead_code_local(exec_list *instructions)
+{
+ bool progress = false;
+
+ call_for_basic_blocks(instructions, dead_code_local_basic_block, &progress);
+
+ return progress;
+}
diff --git a/mesalib/src/glsl/ir_dead_functions.cpp b/mesalib/src/glsl/opt_dead_functions.cpp
index 26554441d..6f0761bcc 100644
--- a/mesalib/src/glsl/ir_dead_functions.cpp
+++ b/mesalib/src/glsl/opt_dead_functions.cpp
@@ -1,151 +1,153 @@
- /*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
- /**
- * \file ir_dead_functions.cpp
- *
- * Eliminates unused functions from the linked program.
- */
-
- #include "ir.h"
- #include "ir_visitor.h"
- #include "ir_expression_flattening.h"
- #include "glsl_types.h"
-
- class signature_entry : public exec_node
- {
- public:
- signature_entry(ir_function_signature *sig)
- {
- this->signature = sig;
- this->used = false;
- }
-
- ir_function_signature *signature;
- bool used;
- };
-
- class ir_dead_functions_visitor : public ir_hierarchical_visitor {
- public:
- ir_dead_functions_visitor()
- {
- this->mem_ctx = talloc_new(NULL);
- }
-
- ~ir_dead_functions_visitor()
- {
- talloc_free(this->mem_ctx);
- }
-
- virtual ir_visitor_status visit_enter(ir_function_signature *);
- virtual ir_visitor_status visit_enter(ir_call *);
-
- signature_entry *get_signature_entry(ir_function_signature *var);
-
- bool (*predicate)(ir_instruction *ir);
-
- /* List of signature_entry */
- exec_list signature_list;
- void *mem_ctx;
- };
-
-
- signature_entry *
- ir_dead_functions_visitor::get_signature_entry(ir_function_signature *sig)
- {
- foreach_iter(exec_list_iterator, iter, this->signature_list) {
- signature_entry *entry = (signature_entry *)iter.get();
- if (entry->signature == sig)
- return entry;
- }
-
- signature_entry *entry = new(mem_ctx) signature_entry(sig);
- this->signature_list.push_tail(entry);
- return entry;
- }
-
-
- ir_visitor_status
- ir_dead_functions_visitor::visit_enter(ir_function_signature *ir)
- {
- signature_entry *entry = this->get_signature_entry(ir);
-
- if (strcmp(ir->function_name(), "main") == 0) {
- entry->used = true;
- }
-
- return visit_continue;
- }
-
-
- ir_visitor_status
- ir_dead_functions_visitor::visit_enter(ir_call *ir)
- {
- signature_entry *entry = this->get_signature_entry(ir->get_callee());
-
- entry->used = true;
-
- return visit_continue;
-}
-
-bool
-do_dead_functions(exec_list *instructions)
-{
- ir_dead_functions_visitor v;
- bool progress = false;
-
- visit_list_elements(&v, instructions);
-
- /* Now that we've figured out which function signatures are used, remove
- * the unused ones, and remove function definitions that have no more
- * signatures.
- */
- foreach_iter(exec_list_iterator, iter, v.signature_list) {
- signature_entry *entry = (signature_entry *)iter.get();
-
- if (!entry->used) {
- entry->signature->remove();
- progress = true;
- }
- delete(entry);
- }
-
- /* We don't just do this above when we nuked a signature because of
- * const pointers.
- */
- foreach_iter(exec_list_iterator, iter, *instructions) {
- ir_instruction *ir = (ir_instruction *)iter.get();
- ir_function *func = ir->as_function();
-
- if (func && func->signatures.is_empty()) {
- /* At this point (post-linking), the symbol table is no
- * longer in use, so not removing the function from the
- * symbol table should be OK.
- */
- func->remove();
- progress = true;
- }
- }
-
- return progress;
-}
+ /*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+ /**
+ * \file opt_dead_functions.cpp
+ *
+ * Eliminates unused functions from the linked program.
+ */
+
+ #include "ir.h"
+ #include "ir_visitor.h"
+ #include "ir_expression_flattening.h"
+ #include "glsl_types.h"
+
+ class signature_entry : public exec_node
+ {
+ public:
+ signature_entry(ir_function_signature *sig)
+ {
+ this->signature = sig;
+ this->used = false;
+ }
+
+ ir_function_signature *signature;
+ bool used;
+ };
+
+ class ir_dead_functions_visitor : public ir_hierarchical_visitor {
+ public:
+ ir_dead_functions_visitor()
+ {
+ this->mem_ctx = talloc_new(NULL);
+ }
+
+ ~ir_dead_functions_visitor()
+ {
+ talloc_free(this->mem_ctx);
+ }
+
+ virtual ir_visitor_status visit_enter(ir_function_signature *);
+ virtual ir_visitor_status visit_enter(ir_call *);
+
+ signature_entry *get_signature_entry(ir_function_signature *var);
+
+ bool (*predicate)(ir_instruction *ir);
+
+ /* List of signature_entry */
+ exec_list signature_list;
+ void *mem_ctx;
+ };
+
+
+ signature_entry *
+ ir_dead_functions_visitor::get_signature_entry(ir_function_signature *sig)
+ {
+ foreach_iter(exec_list_iterator, iter, this->signature_list) {
+ signature_entry *entry = (signature_entry *)iter.get();
+ if (entry->signature == sig)
+ return entry;
+ }
+
+ signature_entry *entry = new(mem_ctx) signature_entry(sig);
+ this->signature_list.push_tail(entry);
+ return entry;
+ }
+
+
+ ir_visitor_status
+ ir_dead_functions_visitor::visit_enter(ir_function_signature *ir)
+ {
+ signature_entry *entry = this->get_signature_entry(ir);
+
+ if (strcmp(ir->function_name(), "main") == 0) {
+ entry->used = true;
+ }
+
+ return visit_continue;
+ }
+
+
+ ir_visitor_status
+ ir_dead_functions_visitor::visit_enter(ir_call *ir)
+ {
+ signature_entry *entry = this->get_signature_entry(ir->get_callee());
+
+ entry->used = true;
+
+ return visit_continue;
+}
+
+bool
+do_dead_functions(exec_list *instructions)
+{
+ ir_dead_functions_visitor v;
+ bool progress = false;
+
+ visit_list_elements(&v, instructions);
+
+ /* Now that we've figured out which function signatures are used, remove
+ * the unused ones, and remove function definitions that have no more
+ * signatures.
+ */
+ foreach_iter(exec_list_iterator, iter, v.signature_list) {
+ signature_entry *entry = (signature_entry *)iter.get();
+
+ if (!entry->used) {
+ entry->signature->remove();
+ delete entry->signature;
+ progress = true;
+ }
+ delete(entry);
+ }
+
+ /* We don't just do this above when we nuked a signature because of
+ * const pointers.
+ */
+ foreach_iter(exec_list_iterator, iter, *instructions) {
+ ir_instruction *ir = (ir_instruction *)iter.get();
+ ir_function *func = ir->as_function();
+
+ if (func && func->signatures.is_empty()) {
+ /* At this point (post-linking), the symbol table is no
+ * longer in use, so not removing the function from the
+ * symbol table should be OK.
+ */
+ func->remove();
+ delete func;
+ progress = true;
+ }
+ }
+
+ return progress;
+}
diff --git a/mesalib/src/glsl/opt_discard_simplification.cpp b/mesalib/src/glsl/opt_discard_simplification.cpp
new file mode 100644
index 000000000..df8caba4d
--- /dev/null
+++ b/mesalib/src/glsl/opt_discard_simplification.cpp
@@ -0,0 +1,180 @@
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file opt_discard_simplification.cpp
+ *
+ * This pass simplifies if-statements and loops containing unconditional
+ * discards.
+ *
+ * Case 1: Both branches contain unconditional discards:
+ * -----------------------------------------------------
+ *
+ * if (cond) {
+ * s1;
+ * discard;
+ * s2;
+ * } else {
+ * s3;
+ * discard;
+ * s4;
+ * }
+ *
+ * becomes:
+ *
+ * discard
+ *
+ * Case 2: The "then" clause contains an unconditional discard:
+ * ------------------------------------------------------------
+ *
+ * if (cond) {
+ * s1;
+ * discard;
+ * s2;
+ * } else {
+ * s3;
+ * }
+ *
+ * becomes:
+ *
+ * if (cond) {
+ * discard;
+ * } else {
+ * s3;
+ * }
+ *
+ * Case 3: The "else" clause contains an unconditional discard:
+ * ------------------------------------------------------------
+ *
+ * if (cond) {
+ * s1;
+ * } else {
+ * s2;
+ * discard;
+ * s3;
+ * }
+ *
+ * becomes:
+ *
+ * if (cond) {
+ * s1;
+ * } else {
+ * discard;
+ * }
+ */
+
+#include "glsl_types.h"
+#include "ir.h"
+
+class discard_simplifier : public ir_hierarchical_visitor {
+public:
+ discard_simplifier()
+ {
+ this->progress = false;
+ }
+
+ ir_visitor_status visit_enter(ir_if *);
+ ir_visitor_status visit_enter(ir_loop *);
+
+ bool progress;
+};
+
+static ir_discard *
+find_unconditional_discard(exec_list &instructions)
+{
+ foreach_list(n, &instructions) {
+ ir_discard *ir = ((ir_instruction *) n)->as_discard();
+ if (ir != NULL && ir->condition == NULL)
+ return ir;
+ }
+ return NULL;
+}
+
+static bool
+is_only_instruction(ir_discard *discard)
+{
+ return (discard->prev->is_head_sentinel() &&
+ discard->next->is_tail_sentinel());
+}
+
+ir_visitor_status
+discard_simplifier::visit_enter(ir_if *ir)
+{
+ ir_discard *then_discard = find_unconditional_discard(ir->then_instructions);
+ ir_discard *else_discard = find_unconditional_discard(ir->else_instructions);
+
+ if (then_discard == NULL && else_discard == NULL)
+ return visit_continue;
+
+ /* If both branches result in discard, replace whole if with discard. */
+ if (then_discard != NULL && else_discard != NULL) {
+ this->progress = true;
+ ir->replace_with(then_discard);
+ return visit_continue_with_parent;
+ }
+
+ /* Otherwise, one branch has a discard. */
+ if (then_discard != NULL && !is_only_instruction(then_discard)) {
+ this->progress = true;
+ ir->then_instructions.make_empty();
+ ir->then_instructions.push_tail(then_discard);
+ } else if (else_discard != NULL && !is_only_instruction(else_discard)) {
+ this->progress = true;
+ ir->else_instructions.make_empty();
+ ir->else_instructions.push_tail(else_discard);
+ }
+
+ visit_list_elements(this, &ir->then_instructions);
+ return visit_continue_with_parent;
+}
+
+ir_visitor_status
+discard_simplifier::visit_enter(ir_loop *ir)
+{
+ ir_discard *discard = find_unconditional_discard(ir->body_instructions);
+
+ if (discard) {
+ ir->replace_with(discard);
+ return visit_continue_with_parent;
+ }
+
+ return visit_continue;
+}
+
+bool
+do_discard_simplification(exec_list *instructions)
+{
+ /* Look for a top-level unconditional discard */
+ ir_discard *discard = find_unconditional_discard(*instructions);
+ if (discard != NULL) {
+ instructions->make_empty();
+ instructions->push_tail(discard);
+ return true;
+ }
+
+ discard_simplifier v;
+
+ visit_list_elements(&v, instructions);
+
+ return v.progress;
+}
diff --git a/mesalib/src/glsl/ir_function_inlining.cpp b/mesalib/src/glsl/opt_function_inlining.cpp
index 874602c84..83197e11a 100644
--- a/mesalib/src/glsl/ir_function_inlining.cpp
+++ b/mesalib/src/glsl/opt_function_inlining.cpp
@@ -1,417 +1,424 @@
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file ir_function_inlining.cpp
- *
- * Replaces calls to functions with the body of the function.
- */
-
-#include <inttypes.h>
-#include "ir.h"
-#include "ir_visitor.h"
-#include "ir_function_inlining.h"
-#include "ir_expression_flattening.h"
-#include "glsl_types.h"
-#include "program/hash_table.h"
-
-static void
-do_sampler_replacement(exec_list *instructions,
- ir_variable *sampler,
- ir_dereference *deref);
-
-class ir_function_inlining_visitor : public ir_hierarchical_visitor {
-public:
- ir_function_inlining_visitor()
- {
- progress = false;
- }
-
- virtual ~ir_function_inlining_visitor()
- {
- /* empty */
- }
-
- virtual ir_visitor_status visit_enter(ir_expression *);
- virtual ir_visitor_status visit_enter(ir_call *);
- virtual ir_visitor_status visit_enter(ir_assignment *);
- virtual ir_visitor_status visit_enter(ir_return *);
- virtual ir_visitor_status visit_enter(ir_texture *);
- virtual ir_visitor_status visit_enter(ir_swizzle *);
-
- bool progress;
-};
-
-
-bool
-automatic_inlining_predicate(ir_instruction *ir)
-{
- ir_call *call = ir->as_call();
-
- if (call && can_inline(call))
- return true;
-
- return false;
-}
-
-bool
-do_function_inlining(exec_list *instructions)
-{
- ir_function_inlining_visitor v;
-
- do_expression_flattening(instructions, automatic_inlining_predicate);
-
- v.run(instructions);
-
- return v.progress;
-}
-
-static void
-replace_return_with_assignment(ir_instruction *ir, void *data)
-{
- void *ctx = talloc_parent(ir);
- ir_variable *retval = (ir_variable *)data;
- ir_return *ret = ir->as_return();
-
- if (ret) {
- if (ret->value) {
- ir_rvalue *lhs = new(ctx) ir_dereference_variable(retval);
- ret->replace_with(new(ctx) ir_assignment(lhs, ret->value, NULL));
- } else {
- /* un-valued return has to be the last return, or we shouldn't
- * have reached here. (see can_inline()).
- */
- assert(ret->next->is_tail_sentinel());
- ret->remove();
- }
- }
-}
-
-ir_rvalue *
-ir_call::generate_inline(ir_instruction *next_ir)
-{
- void *ctx = talloc_parent(this);
- ir_variable **parameters;
- int num_parameters;
- int i;
- ir_variable *retval = NULL;
- struct hash_table *ht;
-
- ht = hash_table_ctor(0, hash_table_pointer_hash, hash_table_pointer_compare);
-
- num_parameters = 0;
- foreach_iter(exec_list_iterator, iter_sig, this->callee->parameters)
- num_parameters++;
-
- parameters = new ir_variable *[num_parameters];
-
- /* Generate storage for the return value. */
- if (this->callee->return_type) {
- retval = new(ctx) ir_variable(this->callee->return_type, "_ret_val",
- ir_var_auto);
- next_ir->insert_before(retval);
- }
-
- /* Generate the declarations for the parameters to our inlined code,
- * and set up the mapping of real function body variables to ours.
- */
- i = 0;
- exec_list_iterator sig_param_iter = this->callee->parameters.iterator();
- exec_list_iterator param_iter = this->actual_parameters.iterator();
- for (i = 0; i < num_parameters; i++) {
- ir_variable *sig_param = (ir_variable *) sig_param_iter.get();
- ir_rvalue *param = (ir_rvalue *) param_iter.get();
-
- /* Generate a new variable for the parameter. */
- if (sig_param->type->base_type == GLSL_TYPE_SAMPLER) {
- /* For samplers, we want the inlined sampler references
- * referencing the passed in sampler variable, since that
- * will have the location information, which an assignment of
- * a sampler wouldn't. Fix it up below.
- */
- parameters[i] = NULL;
- } else {
- parameters[i] = sig_param->clone(ctx, ht);
- parameters[i]->mode = ir_var_auto;
- next_ir->insert_before(parameters[i]);
- }
-
- /* Move the actual param into our param variable if it's an 'in' type. */
- if (parameters[i] && (sig_param->mode == ir_var_in ||
- sig_param->mode == ir_var_inout)) {
- ir_assignment *assign;
-
- assign = new(ctx) ir_assignment(new(ctx) ir_dereference_variable(parameters[i]),
- param, NULL);
- next_ir->insert_before(assign);
- }
-
- sig_param_iter.next();
- param_iter.next();
- }
-
- exec_list new_instructions;
-
- /* Generate the inlined body of the function to a new list */
- foreach_iter(exec_list_iterator, iter, callee->body) {
- ir_instruction *ir = (ir_instruction *)iter.get();
- ir_instruction *new_ir = ir->clone(ctx, ht);
-
- new_instructions.push_tail(new_ir);
- visit_tree(new_ir, replace_return_with_assignment, retval);
- }
-
- /* If any samplers were passed in, replace any deref of the sampler
- * with a deref of the sampler argument.
- */
- param_iter = this->actual_parameters.iterator();
- sig_param_iter = this->callee->parameters.iterator();
- for (i = 0; i < num_parameters; i++) {
- ir_instruction *const param = (ir_instruction *) param_iter.get();
- ir_variable *sig_param = (ir_variable *) sig_param_iter.get();
-
- if (sig_param->type->base_type == GLSL_TYPE_SAMPLER) {
- ir_dereference *deref = param->as_dereference();
-
- assert(deref);
- do_sampler_replacement(&new_instructions, sig_param, deref);
- }
- param_iter.next();
- sig_param_iter.next();
- }
-
- /* Now push those new instructions in. */
- foreach_iter(exec_list_iterator, iter, new_instructions) {
- ir_instruction *ir = (ir_instruction *)iter.get();
- next_ir->insert_before(ir);
- }
-
- /* Copy back the value of any 'out' parameters from the function body
- * variables to our own.
- */
- i = 0;
- param_iter = this->actual_parameters.iterator();
- sig_param_iter = this->callee->parameters.iterator();
- for (i = 0; i < num_parameters; i++) {
- ir_instruction *const param = (ir_instruction *) param_iter.get();
- const ir_variable *const sig_param = (ir_variable *) sig_param_iter.get();
-
- /* Move our param variable into the actual param if it's an 'out' type. */
- if (parameters[i] && (sig_param->mode == ir_var_out ||
- sig_param->mode == ir_var_inout)) {
- ir_assignment *assign;
-
- assign = new(ctx) ir_assignment(param->clone(ctx, NULL)->as_rvalue(),
- new(ctx) ir_dereference_variable(parameters[i]),
- NULL);
- next_ir->insert_before(assign);
- }
-
- param_iter.next();
- sig_param_iter.next();
- }
-
- delete [] parameters;
-
- hash_table_dtor(ht);
-
- if (retval)
- return new(ctx) ir_dereference_variable(retval);
- else
- return NULL;
-}
-
-
-ir_visitor_status
-ir_function_inlining_visitor::visit_enter(ir_expression *ir)
-{
- (void) ir;
- return visit_continue_with_parent;
-}
-
-
-ir_visitor_status
-ir_function_inlining_visitor::visit_enter(ir_return *ir)
-{
- (void) ir;
- return visit_continue_with_parent;
-}
-
-
-ir_visitor_status
-ir_function_inlining_visitor::visit_enter(ir_texture *ir)
-{
- (void) ir;
- return visit_continue_with_parent;
-}
-
-
-ir_visitor_status
-ir_function_inlining_visitor::visit_enter(ir_swizzle *ir)
-{
- (void) ir;
- return visit_continue_with_parent;
-}
-
-
-ir_visitor_status
-ir_function_inlining_visitor::visit_enter(ir_call *ir)
-{
- if (can_inline(ir)) {
- /* If the call was part of some tree, then it should have been
- * flattened out or we shouldn't have seen it because of a
- * visit_continue_with_parent in this visitor.
- */
- assert(ir == base_ir);
-
- (void) ir->generate_inline(ir);
- ir->remove();
- this->progress = true;
- }
-
- return visit_continue;
-}
-
-
-ir_visitor_status
-ir_function_inlining_visitor::visit_enter(ir_assignment *ir)
-{
- ir_call *call = ir->rhs->as_call();
- if (!call || !can_inline(call))
- return visit_continue;
-
- /* generates the parameter setup, function body, and returns the return
- * value of the function
- */
- ir_rvalue *rhs = call->generate_inline(ir);
- assert(rhs);
-
- ir->rhs = rhs;
- this->progress = true;
-
- return visit_continue;
-}
-
-/**
- * Replaces references to the "sampler" variable with a clone of "deref."
- *
- * From the spec, samplers can appear in the tree as function
- * (non-out) parameters and as the result of array indexing and
- * structure field selection. In our builtin implementation, they
- * also appear in the sampler field of an ir_tex instruction.
- */
-
-class ir_sampler_replacement_visitor : public ir_hierarchical_visitor {
-public:
- ir_sampler_replacement_visitor(ir_variable *sampler, ir_dereference *deref)
- {
- this->sampler = sampler;
- this->deref = deref;
- }
-
- virtual ~ir_sampler_replacement_visitor()
- {
- }
-
- virtual ir_visitor_status visit_leave(ir_call *);
- virtual ir_visitor_status visit_leave(ir_dereference_array *);
- virtual ir_visitor_status visit_leave(ir_dereference_record *);
- virtual ir_visitor_status visit_leave(ir_texture *);
-
- void replace_deref(ir_dereference **deref);
- void replace_rvalue(ir_rvalue **rvalue);
-
- ir_variable *sampler;
- ir_dereference *deref;
-};
-
-void
-ir_sampler_replacement_visitor::replace_deref(ir_dereference **deref)
-{
- ir_dereference_variable *deref_var = (*deref)->as_dereference_variable();
- if (deref_var && deref_var->var == this->sampler) {
- *deref = this->deref->clone(talloc_parent(*deref), NULL);
- }
-}
-
-void
-ir_sampler_replacement_visitor::replace_rvalue(ir_rvalue **rvalue)
-{
- if (!*rvalue)
- return;
-
- ir_dereference *deref = (*rvalue)->as_dereference();
-
- if (!deref)
- return;
-
- replace_deref(&deref);
- *rvalue = deref;
-}
-
-ir_visitor_status
-ir_sampler_replacement_visitor::visit_leave(ir_texture *ir)
-{
- replace_deref(&ir->sampler);
-
- return visit_continue;
-}
-
-ir_visitor_status
-ir_sampler_replacement_visitor::visit_leave(ir_dereference_array *ir)
-{
- replace_rvalue(&ir->array);
- return visit_continue;
-}
-
-ir_visitor_status
-ir_sampler_replacement_visitor::visit_leave(ir_dereference_record *ir)
-{
- replace_rvalue(&ir->record);
- return visit_continue;
-}
-
-ir_visitor_status
-ir_sampler_replacement_visitor::visit_leave(ir_call *ir)
-{
- foreach_iter(exec_list_iterator, iter, *ir) {
- ir_rvalue *param = (ir_rvalue *)iter.get();
- ir_rvalue *new_param = param;
- replace_rvalue(&new_param);
-
- if (new_param != param) {
- param->replace_with(new_param);
- }
- }
- return visit_continue;
-}
-
-static void
-do_sampler_replacement(exec_list *instructions,
- ir_variable *sampler,
- ir_dereference *deref)
-{
- ir_sampler_replacement_visitor v(sampler, deref);
-
- visit_list_elements(&v, instructions);
-}
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file opt_function_inlining.cpp
+ *
+ * Replaces calls to functions with the body of the function.
+ */
+
+#include <inttypes.h>
+#include "ir.h"
+#include "ir_visitor.h"
+#include "ir_function_inlining.h"
+#include "ir_expression_flattening.h"
+#include "glsl_types.h"
+#include "program/hash_table.h"
+
+static void
+do_sampler_replacement(exec_list *instructions,
+ ir_variable *sampler,
+ ir_dereference *deref);
+
+class ir_function_inlining_visitor : public ir_hierarchical_visitor {
+public:
+ ir_function_inlining_visitor()
+ {
+ progress = false;
+ }
+
+ virtual ~ir_function_inlining_visitor()
+ {
+ /* empty */
+ }
+
+ virtual ir_visitor_status visit_enter(ir_expression *);
+ virtual ir_visitor_status visit_enter(ir_call *);
+ virtual ir_visitor_status visit_enter(ir_assignment *);
+ virtual ir_visitor_status visit_enter(ir_return *);
+ virtual ir_visitor_status visit_enter(ir_texture *);
+ virtual ir_visitor_status visit_enter(ir_swizzle *);
+
+ bool progress;
+};
+
+
+bool
+automatic_inlining_predicate(ir_instruction *ir)
+{
+ ir_call *call = ir->as_call();
+
+ if (call && can_inline(call))
+ return true;
+
+ return false;
+}
+
+bool
+do_function_inlining(exec_list *instructions)
+{
+ ir_function_inlining_visitor v;
+
+ do_expression_flattening(instructions, automatic_inlining_predicate);
+
+ v.run(instructions);
+
+ return v.progress;
+}
+
+static void
+replace_return_with_assignment(ir_instruction *ir, void *data)
+{
+ void *ctx = talloc_parent(ir);
+ ir_variable *retval = (ir_variable *)data;
+ ir_return *ret = ir->as_return();
+
+ if (ret) {
+ if (ret->value) {
+ ir_rvalue *lhs = new(ctx) ir_dereference_variable(retval);
+ ret->replace_with(new(ctx) ir_assignment(lhs, ret->value, NULL));
+ } else {
+ /* un-valued return has to be the last return, or we shouldn't
+ * have reached here. (see can_inline()).
+ */
+ assert(ret->next->is_tail_sentinel());
+ ret->remove();
+ }
+ }
+}
+
+ir_rvalue *
+ir_call::generate_inline(ir_instruction *next_ir)
+{
+ void *ctx = talloc_parent(this);
+ ir_variable **parameters;
+ int num_parameters;
+ int i;
+ ir_variable *retval = NULL;
+ struct hash_table *ht;
+
+ ht = hash_table_ctor(0, hash_table_pointer_hash, hash_table_pointer_compare);
+
+ num_parameters = 0;
+ foreach_iter(exec_list_iterator, iter_sig, this->callee->parameters)
+ num_parameters++;
+
+ parameters = new ir_variable *[num_parameters];
+
+ /* Generate storage for the return value. */
+ if (this->callee->return_type) {
+ retval = new(ctx) ir_variable(this->callee->return_type, "_ret_val",
+ ir_var_auto);
+ next_ir->insert_before(retval);
+ }
+
+ /* Generate the declarations for the parameters to our inlined code,
+ * and set up the mapping of real function body variables to ours.
+ */
+ i = 0;
+ exec_list_iterator sig_param_iter = this->callee->parameters.iterator();
+ exec_list_iterator param_iter = this->actual_parameters.iterator();
+ for (i = 0; i < num_parameters; i++) {
+ ir_variable *sig_param = (ir_variable *) sig_param_iter.get();
+ ir_rvalue *param = (ir_rvalue *) param_iter.get();
+
+ /* Generate a new variable for the parameter. */
+ if (sig_param->type->base_type == GLSL_TYPE_SAMPLER) {
+ /* For samplers, we want the inlined sampler references
+ * referencing the passed in sampler variable, since that
+ * will have the location information, which an assignment of
+ * a sampler wouldn't. Fix it up below.
+ */
+ parameters[i] = NULL;
+ } else {
+ parameters[i] = sig_param->clone(ctx, ht);
+ parameters[i]->mode = ir_var_auto;
+
+ /* Remove the read-only decoration becuase we're going to write
+ * directly to this variable. If the cloned variable is left
+ * read-only and the inlined function is inside a loop, the loop
+ * analysis code will get confused.
+ */
+ parameters[i]->read_only = false;
+ next_ir->insert_before(parameters[i]);
+ }
+
+ /* Move the actual param into our param variable if it's an 'in' type. */
+ if (parameters[i] && (sig_param->mode == ir_var_in ||
+ sig_param->mode == ir_var_inout)) {
+ ir_assignment *assign;
+
+ assign = new(ctx) ir_assignment(new(ctx) ir_dereference_variable(parameters[i]),
+ param, NULL);
+ next_ir->insert_before(assign);
+ }
+
+ sig_param_iter.next();
+ param_iter.next();
+ }
+
+ exec_list new_instructions;
+
+ /* Generate the inlined body of the function to a new list */
+ foreach_iter(exec_list_iterator, iter, callee->body) {
+ ir_instruction *ir = (ir_instruction *)iter.get();
+ ir_instruction *new_ir = ir->clone(ctx, ht);
+
+ new_instructions.push_tail(new_ir);
+ visit_tree(new_ir, replace_return_with_assignment, retval);
+ }
+
+ /* If any samplers were passed in, replace any deref of the sampler
+ * with a deref of the sampler argument.
+ */
+ param_iter = this->actual_parameters.iterator();
+ sig_param_iter = this->callee->parameters.iterator();
+ for (i = 0; i < num_parameters; i++) {
+ ir_instruction *const param = (ir_instruction *) param_iter.get();
+ ir_variable *sig_param = (ir_variable *) sig_param_iter.get();
+
+ if (sig_param->type->base_type == GLSL_TYPE_SAMPLER) {
+ ir_dereference *deref = param->as_dereference();
+
+ assert(deref);
+ do_sampler_replacement(&new_instructions, sig_param, deref);
+ }
+ param_iter.next();
+ sig_param_iter.next();
+ }
+
+ /* Now push those new instructions in. */
+ foreach_iter(exec_list_iterator, iter, new_instructions) {
+ ir_instruction *ir = (ir_instruction *)iter.get();
+ next_ir->insert_before(ir);
+ }
+
+ /* Copy back the value of any 'out' parameters from the function body
+ * variables to our own.
+ */
+ i = 0;
+ param_iter = this->actual_parameters.iterator();
+ sig_param_iter = this->callee->parameters.iterator();
+ for (i = 0; i < num_parameters; i++) {
+ ir_instruction *const param = (ir_instruction *) param_iter.get();
+ const ir_variable *const sig_param = (ir_variable *) sig_param_iter.get();
+
+ /* Move our param variable into the actual param if it's an 'out' type. */
+ if (parameters[i] && (sig_param->mode == ir_var_out ||
+ sig_param->mode == ir_var_inout)) {
+ ir_assignment *assign;
+
+ assign = new(ctx) ir_assignment(param->clone(ctx, NULL)->as_rvalue(),
+ new(ctx) ir_dereference_variable(parameters[i]),
+ NULL);
+ next_ir->insert_before(assign);
+ }
+
+ param_iter.next();
+ sig_param_iter.next();
+ }
+
+ delete [] parameters;
+
+ hash_table_dtor(ht);
+
+ if (retval)
+ return new(ctx) ir_dereference_variable(retval);
+ else
+ return NULL;
+}
+
+
+ir_visitor_status
+ir_function_inlining_visitor::visit_enter(ir_expression *ir)
+{
+ (void) ir;
+ return visit_continue_with_parent;
+}
+
+
+ir_visitor_status
+ir_function_inlining_visitor::visit_enter(ir_return *ir)
+{
+ (void) ir;
+ return visit_continue_with_parent;
+}
+
+
+ir_visitor_status
+ir_function_inlining_visitor::visit_enter(ir_texture *ir)
+{
+ (void) ir;
+ return visit_continue_with_parent;
+}
+
+
+ir_visitor_status
+ir_function_inlining_visitor::visit_enter(ir_swizzle *ir)
+{
+ (void) ir;
+ return visit_continue_with_parent;
+}
+
+
+ir_visitor_status
+ir_function_inlining_visitor::visit_enter(ir_call *ir)
+{
+ if (can_inline(ir)) {
+ /* If the call was part of some tree, then it should have been
+ * flattened out or we shouldn't have seen it because of a
+ * visit_continue_with_parent in this visitor.
+ */
+ assert(ir == base_ir);
+
+ (void) ir->generate_inline(ir);
+ ir->remove();
+ this->progress = true;
+ }
+
+ return visit_continue;
+}
+
+
+ir_visitor_status
+ir_function_inlining_visitor::visit_enter(ir_assignment *ir)
+{
+ ir_call *call = ir->rhs->as_call();
+ if (!call || !can_inline(call))
+ return visit_continue;
+
+ /* generates the parameter setup, function body, and returns the return
+ * value of the function
+ */
+ ir_rvalue *rhs = call->generate_inline(ir);
+ assert(rhs);
+
+ ir->rhs = rhs;
+ this->progress = true;
+
+ return visit_continue;
+}
+
+/**
+ * Replaces references to the "sampler" variable with a clone of "deref."
+ *
+ * From the spec, samplers can appear in the tree as function
+ * (non-out) parameters and as the result of array indexing and
+ * structure field selection. In our builtin implementation, they
+ * also appear in the sampler field of an ir_tex instruction.
+ */
+
+class ir_sampler_replacement_visitor : public ir_hierarchical_visitor {
+public:
+ ir_sampler_replacement_visitor(ir_variable *sampler, ir_dereference *deref)
+ {
+ this->sampler = sampler;
+ this->deref = deref;
+ }
+
+ virtual ~ir_sampler_replacement_visitor()
+ {
+ }
+
+ virtual ir_visitor_status visit_leave(ir_call *);
+ virtual ir_visitor_status visit_leave(ir_dereference_array *);
+ virtual ir_visitor_status visit_leave(ir_dereference_record *);
+ virtual ir_visitor_status visit_leave(ir_texture *);
+
+ void replace_deref(ir_dereference **deref);
+ void replace_rvalue(ir_rvalue **rvalue);
+
+ ir_variable *sampler;
+ ir_dereference *deref;
+};
+
+void
+ir_sampler_replacement_visitor::replace_deref(ir_dereference **deref)
+{
+ ir_dereference_variable *deref_var = (*deref)->as_dereference_variable();
+ if (deref_var && deref_var->var == this->sampler) {
+ *deref = this->deref->clone(talloc_parent(*deref), NULL);
+ }
+}
+
+void
+ir_sampler_replacement_visitor::replace_rvalue(ir_rvalue **rvalue)
+{
+ if (!*rvalue)
+ return;
+
+ ir_dereference *deref = (*rvalue)->as_dereference();
+
+ if (!deref)
+ return;
+
+ replace_deref(&deref);
+ *rvalue = deref;
+}
+
+ir_visitor_status
+ir_sampler_replacement_visitor::visit_leave(ir_texture *ir)
+{
+ replace_deref(&ir->sampler);
+
+ return visit_continue;
+}
+
+ir_visitor_status
+ir_sampler_replacement_visitor::visit_leave(ir_dereference_array *ir)
+{
+ replace_rvalue(&ir->array);
+ return visit_continue;
+}
+
+ir_visitor_status
+ir_sampler_replacement_visitor::visit_leave(ir_dereference_record *ir)
+{
+ replace_rvalue(&ir->record);
+ return visit_continue;
+}
+
+ir_visitor_status
+ir_sampler_replacement_visitor::visit_leave(ir_call *ir)
+{
+ foreach_iter(exec_list_iterator, iter, *ir) {
+ ir_rvalue *param = (ir_rvalue *)iter.get();
+ ir_rvalue *new_param = param;
+ replace_rvalue(&new_param);
+
+ if (new_param != param) {
+ param->replace_with(new_param);
+ }
+ }
+ return visit_continue;
+}
+
+static void
+do_sampler_replacement(exec_list *instructions,
+ ir_variable *sampler,
+ ir_dereference *deref)
+{
+ ir_sampler_replacement_visitor v(sampler, deref);
+
+ visit_list_elements(&v, instructions);
+}
diff --git a/mesalib/src/glsl/ir_if_simplification.cpp b/mesalib/src/glsl/opt_if_simplification.cpp
index 021615ebd..ce94f42fe 100644
--- a/mesalib/src/glsl/ir_if_simplification.cpp
+++ b/mesalib/src/glsl/opt_if_simplification.cpp
@@ -1,84 +1,84 @@
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file ir_if_simplification.cpp
- *
- * Moves constant branches of if statements out to the surrounding
- * instruction stream.
- */
-
-#include "ir.h"
-
-class ir_if_simplification_visitor : public ir_hierarchical_visitor {
-public:
- ir_if_simplification_visitor()
- {
- this->made_progress = false;
- }
-
- ir_visitor_status visit_leave(ir_if *);
-
- bool made_progress;
-};
-
-bool
-do_if_simplification(exec_list *instructions)
-{
- ir_if_simplification_visitor v;
-
- v.run(instructions);
- return v.made_progress;
-}
-
-
-ir_visitor_status
-ir_if_simplification_visitor::visit_leave(ir_if *ir)
-{
- /* FINISHME: Ideally there would be a way to note that the condition results
- * FINISHME: in a constant before processing both of the other subtrees.
- * FINISHME: This can probably be done with some flags, but it would take
- * FINISHME: some work to get right.
- */
- ir_constant *condition_constant = ir->condition->constant_expression_value();
- if (condition_constant) {
- /* Move the contents of the one branch of the conditional
- * that matters out.
- */
- if (condition_constant->value.b[0]) {
- foreach_iter(exec_list_iterator, then_iter, ir->then_instructions) {
- ir_instruction *then_ir = (ir_instruction *)then_iter.get();
- ir->insert_before(then_ir);
- }
- } else {
- foreach_iter(exec_list_iterator, else_iter, ir->else_instructions) {
- ir_instruction *else_ir = (ir_instruction *)else_iter.get();
- ir->insert_before(else_ir);
- }
- }
- ir->remove();
- this->made_progress = true;
- }
-
- return visit_continue;
-}
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file opt_if_simplification.cpp
+ *
+ * Moves constant branches of if statements out to the surrounding
+ * instruction stream.
+ */
+
+#include "ir.h"
+
+class ir_if_simplification_visitor : public ir_hierarchical_visitor {
+public:
+ ir_if_simplification_visitor()
+ {
+ this->made_progress = false;
+ }
+
+ ir_visitor_status visit_leave(ir_if *);
+
+ bool made_progress;
+};
+
+bool
+do_if_simplification(exec_list *instructions)
+{
+ ir_if_simplification_visitor v;
+
+ v.run(instructions);
+ return v.made_progress;
+}
+
+
+ir_visitor_status
+ir_if_simplification_visitor::visit_leave(ir_if *ir)
+{
+ /* FINISHME: Ideally there would be a way to note that the condition results
+ * FINISHME: in a constant before processing both of the other subtrees.
+ * FINISHME: This can probably be done with some flags, but it would take
+ * FINISHME: some work to get right.
+ */
+ ir_constant *condition_constant = ir->condition->constant_expression_value();
+ if (condition_constant) {
+ /* Move the contents of the one branch of the conditional
+ * that matters out.
+ */
+ if (condition_constant->value.b[0]) {
+ foreach_iter(exec_list_iterator, then_iter, ir->then_instructions) {
+ ir_instruction *then_ir = (ir_instruction *)then_iter.get();
+ ir->insert_before(then_ir);
+ }
+ } else {
+ foreach_iter(exec_list_iterator, else_iter, ir->else_instructions) {
+ ir_instruction *else_ir = (ir_instruction *)else_iter.get();
+ ir->insert_before(else_ir);
+ }
+ }
+ ir->remove();
+ this->made_progress = true;
+ }
+
+ return visit_continue;
+}
diff --git a/mesalib/src/glsl/ir_noop_swizzle.cpp b/mesalib/src/glsl/opt_noop_swizzle.cpp
index 0403dfa4e..c034d7339 100644
--- a/mesalib/src/glsl/ir_noop_swizzle.cpp
+++ b/mesalib/src/glsl/opt_noop_swizzle.cpp
@@ -1,80 +1,80 @@
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file ir_noop_swizzle.cpp
- *
- * If a swizzle doesn't change the order or count of components, then
- * remove the swizzle so that other optimization passes see the value
- * behind it.
- */
-
-#include "ir.h"
-#include "ir_visitor.h"
-#include "ir_rvalue_visitor.h"
-#include "ir_print_visitor.h"
-#include "glsl_types.h"
-
-class ir_noop_swizzle_visitor : public ir_rvalue_visitor {
-public:
- ir_noop_swizzle_visitor()
- {
- this->progress = false;
- }
-
- void handle_rvalue(ir_rvalue **rvalue);
- bool progress;
-};
-
-void
-ir_noop_swizzle_visitor::handle_rvalue(ir_rvalue **rvalue)
-{
- if (!*rvalue)
- return;
-
- ir_swizzle *swiz = (*rvalue)->as_swizzle();
- if (!swiz || swiz->type != swiz->val->type)
- return;
-
- int elems = swiz->val->type->vector_elements;
- if (swiz->mask.x != 0)
- return;
- if (elems >= 2 && swiz->mask.y != 1)
- return;
- if (elems >= 3 && swiz->mask.z != 2)
- return;
- if (elems >= 4 && swiz->mask.w != 3)
- return;
-
- this->progress = true;
- *rvalue = swiz->val;
-}
-
-bool
-do_noop_swizzle(exec_list *instructions)
-{
- ir_noop_swizzle_visitor v;
- visit_list_elements(&v, instructions);
-
- return v.progress;
-}
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file opt_noop_swizzle.cpp
+ *
+ * If a swizzle doesn't change the order or count of components, then
+ * remove the swizzle so that other optimization passes see the value
+ * behind it.
+ */
+
+#include "ir.h"
+#include "ir_visitor.h"
+#include "ir_rvalue_visitor.h"
+#include "ir_print_visitor.h"
+#include "glsl_types.h"
+
+class ir_noop_swizzle_visitor : public ir_rvalue_visitor {
+public:
+ ir_noop_swizzle_visitor()
+ {
+ this->progress = false;
+ }
+
+ void handle_rvalue(ir_rvalue **rvalue);
+ bool progress;
+};
+
+void
+ir_noop_swizzle_visitor::handle_rvalue(ir_rvalue **rvalue)
+{
+ if (!*rvalue)
+ return;
+
+ ir_swizzle *swiz = (*rvalue)->as_swizzle();
+ if (!swiz || swiz->type != swiz->val->type)
+ return;
+
+ int elems = swiz->val->type->vector_elements;
+ if (swiz->mask.x != 0)
+ return;
+ if (elems >= 2 && swiz->mask.y != 1)
+ return;
+ if (elems >= 3 && swiz->mask.z != 2)
+ return;
+ if (elems >= 4 && swiz->mask.w != 3)
+ return;
+
+ this->progress = true;
+ *rvalue = swiz->val;
+}
+
+bool
+do_noop_swizzle(exec_list *instructions)
+{
+ ir_noop_swizzle_visitor v;
+ visit_list_elements(&v, instructions);
+
+ return v.progress;
+}
diff --git a/mesalib/src/glsl/ir_structure_splitting.cpp b/mesalib/src/glsl/opt_structure_splitting.cpp
index ff3ec936e..fead62e21 100644
--- a/mesalib/src/glsl/ir_structure_splitting.cpp
+++ b/mesalib/src/glsl/opt_structure_splitting.cpp
@@ -1,361 +1,361 @@
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file ir_structure_splitting.cpp
- *
- * If a structure is only ever referenced by its components, then
- * split those components out to individual variables so they can be
- * handled normally by other optimization passes.
- *
- * This skips structures like uniforms, which need to be accessible as
- * structures for their access by the GL.
- */
-
-#include "ir.h"
-#include "ir_visitor.h"
-#include "ir_print_visitor.h"
-#include "ir_rvalue_visitor.h"
-#include "glsl_types.h"
-
-static bool debug = false;
-
-// XXX using variable_entry2 here to avoid collision (MSVC multiply-defined
-// function) with the variable_entry class seen in ir_variable_refcount.h
-// Perhaps we can use the one in ir_variable_refcount.h and make this class
-// here go away?
-class variable_entry2 : public exec_node
-{
-public:
- variable_entry2(ir_variable *var)
- {
- this->var = var;
- this->whole_structure_access = 0;
- this->declaration = false;
- this->components = NULL;
- this->mem_ctx = NULL;
- }
-
- ir_variable *var; /* The key: the variable's pointer. */
-
- /** Number of times the variable is referenced, including assignments. */
- unsigned whole_structure_access;
-
- bool declaration; /* If the variable had a decl in the instruction stream */
-
- ir_variable **components;
-
- /** talloc_parent(this->var) -- the shader's talloc context. */
- void *mem_ctx;
-};
-
-
-class ir_structure_reference_visitor : public ir_hierarchical_visitor {
-public:
- ir_structure_reference_visitor(void)
- {
- this->mem_ctx = talloc_new(NULL);
- this->variable_list.make_empty();
- }
-
- ~ir_structure_reference_visitor(void)
- {
- talloc_free(mem_ctx);
- }
-
- virtual ir_visitor_status visit(ir_variable *);
- virtual ir_visitor_status visit(ir_dereference_variable *);
- virtual ir_visitor_status visit_enter(ir_dereference_record *);
- virtual ir_visitor_status visit_enter(ir_assignment *);
- virtual ir_visitor_status visit_enter(ir_function_signature *);
-
- variable_entry2 *get_variable_entry2(ir_variable *var);
-
- /* List of variable_entry */
- exec_list variable_list;
-
- void *mem_ctx;
-};
-
-variable_entry2 *
-ir_structure_reference_visitor::get_variable_entry2(ir_variable *var)
-{
- assert(var);
-
- if (!var->type->is_record() || var->mode == ir_var_uniform)
- return NULL;
-
- foreach_iter(exec_list_iterator, iter, this->variable_list) {
- variable_entry2 *entry = (variable_entry2 *)iter.get();
- if (entry->var == var)
- return entry;
- }
-
- variable_entry2 *entry = new(mem_ctx) variable_entry2(var);
- this->variable_list.push_tail(entry);
- return entry;
-}
-
-
-ir_visitor_status
-ir_structure_reference_visitor::visit(ir_variable *ir)
-{
- variable_entry2 *entry = this->get_variable_entry2(ir);
-
- if (entry)
- entry->declaration = true;
-
- return visit_continue;
-}
-
-ir_visitor_status
-ir_structure_reference_visitor::visit(ir_dereference_variable *ir)
-{
- ir_variable *const var = ir->variable_referenced();
- variable_entry2 *entry = this->get_variable_entry2(var);
-
- if (entry)
- entry->whole_structure_access++;
-
- return visit_continue;
-}
-
-ir_visitor_status
-ir_structure_reference_visitor::visit_enter(ir_dereference_record *ir)
-{
- (void) ir;
- /* Don't descend into the ir_dereference_variable below. */
- return visit_continue_with_parent;
-}
-
-ir_visitor_status
-ir_structure_reference_visitor::visit_enter(ir_assignment *ir)
-{
- if (ir->lhs->as_dereference_variable() &&
- ir->rhs->as_dereference_variable() &&
- !ir->condition) {
- /* We'll split copies of a structure to copies of components, so don't
- * descend to the ir_dereference_variables.
- */
- return visit_continue_with_parent;
- }
- return visit_continue;
-}
-
-ir_visitor_status
-ir_structure_reference_visitor::visit_enter(ir_function_signature *ir)
-{
- /* We don't want to descend into the function parameters and
- * dead-code eliminate them, so just accept the body here.
- */
- visit_list_elements(this, &ir->body);
- return visit_continue_with_parent;
-}
-
-class ir_structure_splitting_visitor : public ir_rvalue_visitor {
-public:
- ir_structure_splitting_visitor(exec_list *vars)
- {
- this->variable_list = vars;
- }
-
- virtual ~ir_structure_splitting_visitor()
- {
- }
-
- virtual ir_visitor_status visit_leave(ir_assignment *);
-
- void split_deref(ir_dereference **deref);
- void handle_rvalue(ir_rvalue **rvalue);
- variable_entry2 *get_splitting_entry(ir_variable *var);
-
- exec_list *variable_list;
- void *mem_ctx;
-};
-
-variable_entry2 *
-ir_structure_splitting_visitor::get_splitting_entry(ir_variable *var)
-{
- assert(var);
-
- if (!var->type->is_record())
- return NULL;
-
- foreach_iter(exec_list_iterator, iter, *this->variable_list) {
- variable_entry2 *entry = (variable_entry2 *)iter.get();
- if (entry->var == var) {
- return entry;
- }
- }
-
- return NULL;
-}
-
-void
-ir_structure_splitting_visitor::split_deref(ir_dereference **deref)
-{
- if ((*deref)->ir_type != ir_type_dereference_record)
- return;
-
- ir_dereference_record *deref_record = (ir_dereference_record *)*deref;
- ir_dereference_variable *deref_var = deref_record->record->as_dereference_variable();
- if (!deref_var)
- return;
-
- variable_entry2 *entry = get_splitting_entry(deref_var->var);
- if (!entry)
- return;
-
- unsigned int i;
- for (i = 0; i < entry->var->type->length; i++) {
- if (strcmp(deref_record->field,
- entry->var->type->fields.structure[i].name) == 0)
- break;
- }
- assert(i != entry->var->type->length);
-
- *deref = new(entry->mem_ctx) ir_dereference_variable(entry->components[i]);
-}
-
-void
-ir_structure_splitting_visitor::handle_rvalue(ir_rvalue **rvalue)
-{
- if (!*rvalue)
- return;
-
- ir_dereference *deref = (*rvalue)->as_dereference();
-
- if (!deref)
- return;
-
- split_deref(&deref);
- *rvalue = deref;
-}
-
-ir_visitor_status
-ir_structure_splitting_visitor::visit_leave(ir_assignment *ir)
-{
- ir_dereference_variable *lhs_deref = ir->lhs->as_dereference_variable();
- ir_dereference_variable *rhs_deref = ir->rhs->as_dereference_variable();
- variable_entry2 *lhs_entry = lhs_deref ? get_splitting_entry(lhs_deref->var) : NULL;
- variable_entry2 *rhs_entry = rhs_deref ? get_splitting_entry(rhs_deref->var) : NULL;
- const glsl_type *type = ir->rhs->type;
-
- if ((lhs_entry || rhs_entry) && !ir->condition) {
- for (unsigned int i = 0; i < type->length; i++) {
- ir_dereference *new_lhs, *new_rhs;
- void *mem_ctx = lhs_entry ? lhs_entry->mem_ctx : rhs_entry->mem_ctx;
-
- if (lhs_entry) {
- new_lhs = new(mem_ctx) ir_dereference_variable(lhs_entry->components[i]);
- } else {
- new_lhs = new(mem_ctx)
- ir_dereference_record(ir->lhs->clone(mem_ctx, NULL),
- type->fields.structure[i].name);
- }
-
- if (rhs_entry) {
- new_rhs = new(mem_ctx) ir_dereference_variable(rhs_entry->components[i]);
- } else {
- new_rhs = new(mem_ctx)
- ir_dereference_record(ir->rhs->clone(mem_ctx, NULL),
- type->fields.structure[i].name);
- }
-
- ir->insert_before(new(mem_ctx) ir_assignment(new_lhs,
- new_rhs,
- NULL));
- }
- ir->remove();
- } else {
- handle_rvalue(&ir->rhs);
- split_deref(&ir->lhs);
- }
-
- handle_rvalue(&ir->condition);
-
- return visit_continue;
-}
-
-bool
-do_structure_splitting(exec_list *instructions)
-{
- ir_structure_reference_visitor refs;
-
- visit_list_elements(&refs, instructions);
-
- /* Trim out variables we can't split. */
- foreach_iter(exec_list_iterator, iter, refs.variable_list) {
- variable_entry2 *entry = (variable_entry2 *)iter.get();
-
- if (debug) {
- printf("structure %s@%p: decl %d, whole_access %d\n",
- entry->var->name, (void *) entry->var, entry->declaration,
- entry->whole_structure_access);
- }
-
- if (!entry->declaration || entry->whole_structure_access) {
- entry->remove();
- }
- }
-
- if (refs.variable_list.is_empty())
- return false;
-
- void *mem_ctx = talloc_new(NULL);
-
- /* Replace the decls of the structures to be split with their split
- * components.
- */
- foreach_iter(exec_list_iterator, iter, refs.variable_list) {
- variable_entry2 *entry = (variable_entry2 *)iter.get();
- const struct glsl_type *type = entry->var->type;
-
- entry->mem_ctx = talloc_parent(entry->var);
-
- entry->components = talloc_array(mem_ctx,
- ir_variable *,
- type->length);
-
- for (unsigned int i = 0; i < entry->var->type->length; i++) {
- const char *name = talloc_asprintf(mem_ctx, "%s_%s",
- entry->var->name,
- type->fields.structure[i].name);
-
- entry->components[i] =
- new(entry->mem_ctx) ir_variable(type->fields.structure[i].type,
- name,
- ir_var_temporary);
- entry->var->insert_before(entry->components[i]);
- }
-
- entry->var->remove();
- }
-
- ir_structure_splitting_visitor split(&refs.variable_list);
- visit_list_elements(&split, instructions);
-
- talloc_free(mem_ctx);
-
- return true;
-}
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file opt_structure_splitting.cpp
+ *
+ * If a structure is only ever referenced by its components, then
+ * split those components out to individual variables so they can be
+ * handled normally by other optimization passes.
+ *
+ * This skips structures like uniforms, which need to be accessible as
+ * structures for their access by the GL.
+ */
+
+#include "ir.h"
+#include "ir_visitor.h"
+#include "ir_print_visitor.h"
+#include "ir_rvalue_visitor.h"
+#include "glsl_types.h"
+
+static bool debug = false;
+
+// XXX using variable_entry2 here to avoid collision (MSVC multiply-defined
+// function) with the variable_entry class seen in ir_variable_refcount.h
+// Perhaps we can use the one in ir_variable_refcount.h and make this class
+// here go away?
+class variable_entry2 : public exec_node
+{
+public:
+ variable_entry2(ir_variable *var)
+ {
+ this->var = var;
+ this->whole_structure_access = 0;
+ this->declaration = false;
+ this->components = NULL;
+ this->mem_ctx = NULL;
+ }
+
+ ir_variable *var; /* The key: the variable's pointer. */
+
+ /** Number of times the variable is referenced, including assignments. */
+ unsigned whole_structure_access;
+
+ bool declaration; /* If the variable had a decl in the instruction stream */
+
+ ir_variable **components;
+
+ /** talloc_parent(this->var) -- the shader's talloc context. */
+ void *mem_ctx;
+};
+
+
+class ir_structure_reference_visitor : public ir_hierarchical_visitor {
+public:
+ ir_structure_reference_visitor(void)
+ {
+ this->mem_ctx = talloc_new(NULL);
+ this->variable_list.make_empty();
+ }
+
+ ~ir_structure_reference_visitor(void)
+ {
+ talloc_free(mem_ctx);
+ }
+
+ virtual ir_visitor_status visit(ir_variable *);
+ virtual ir_visitor_status visit(ir_dereference_variable *);
+ virtual ir_visitor_status visit_enter(ir_dereference_record *);
+ virtual ir_visitor_status visit_enter(ir_assignment *);
+ virtual ir_visitor_status visit_enter(ir_function_signature *);
+
+ variable_entry2 *get_variable_entry2(ir_variable *var);
+
+ /* List of variable_entry */
+ exec_list variable_list;
+
+ void *mem_ctx;
+};
+
+variable_entry2 *
+ir_structure_reference_visitor::get_variable_entry2(ir_variable *var)
+{
+ assert(var);
+
+ if (!var->type->is_record() || var->mode == ir_var_uniform)
+ return NULL;
+
+ foreach_iter(exec_list_iterator, iter, this->variable_list) {
+ variable_entry2 *entry = (variable_entry2 *)iter.get();
+ if (entry->var == var)
+ return entry;
+ }
+
+ variable_entry2 *entry = new(mem_ctx) variable_entry2(var);
+ this->variable_list.push_tail(entry);
+ return entry;
+}
+
+
+ir_visitor_status
+ir_structure_reference_visitor::visit(ir_variable *ir)
+{
+ variable_entry2 *entry = this->get_variable_entry2(ir);
+
+ if (entry)
+ entry->declaration = true;
+
+ return visit_continue;
+}
+
+ir_visitor_status
+ir_structure_reference_visitor::visit(ir_dereference_variable *ir)
+{
+ ir_variable *const var = ir->variable_referenced();
+ variable_entry2 *entry = this->get_variable_entry2(var);
+
+ if (entry)
+ entry->whole_structure_access++;
+
+ return visit_continue;
+}
+
+ir_visitor_status
+ir_structure_reference_visitor::visit_enter(ir_dereference_record *ir)
+{
+ (void) ir;
+ /* Don't descend into the ir_dereference_variable below. */
+ return visit_continue_with_parent;
+}
+
+ir_visitor_status
+ir_structure_reference_visitor::visit_enter(ir_assignment *ir)
+{
+ if (ir->lhs->as_dereference_variable() &&
+ ir->rhs->as_dereference_variable() &&
+ !ir->condition) {
+ /* We'll split copies of a structure to copies of components, so don't
+ * descend to the ir_dereference_variables.
+ */
+ return visit_continue_with_parent;
+ }
+ return visit_continue;
+}
+
+ir_visitor_status
+ir_structure_reference_visitor::visit_enter(ir_function_signature *ir)
+{
+ /* We don't want to descend into the function parameters and
+ * dead-code eliminate them, so just accept the body here.
+ */
+ visit_list_elements(this, &ir->body);
+ return visit_continue_with_parent;
+}
+
+class ir_structure_splitting_visitor : public ir_rvalue_visitor {
+public:
+ ir_structure_splitting_visitor(exec_list *vars)
+ {
+ this->variable_list = vars;
+ }
+
+ virtual ~ir_structure_splitting_visitor()
+ {
+ }
+
+ virtual ir_visitor_status visit_leave(ir_assignment *);
+
+ void split_deref(ir_dereference **deref);
+ void handle_rvalue(ir_rvalue **rvalue);
+ variable_entry2 *get_splitting_entry(ir_variable *var);
+
+ exec_list *variable_list;
+ void *mem_ctx;
+};
+
+variable_entry2 *
+ir_structure_splitting_visitor::get_splitting_entry(ir_variable *var)
+{
+ assert(var);
+
+ if (!var->type->is_record())
+ return NULL;
+
+ foreach_iter(exec_list_iterator, iter, *this->variable_list) {
+ variable_entry2 *entry = (variable_entry2 *)iter.get();
+ if (entry->var == var) {
+ return entry;
+ }
+ }
+
+ return NULL;
+}
+
+void
+ir_structure_splitting_visitor::split_deref(ir_dereference **deref)
+{
+ if ((*deref)->ir_type != ir_type_dereference_record)
+ return;
+
+ ir_dereference_record *deref_record = (ir_dereference_record *)*deref;
+ ir_dereference_variable *deref_var = deref_record->record->as_dereference_variable();
+ if (!deref_var)
+ return;
+
+ variable_entry2 *entry = get_splitting_entry(deref_var->var);
+ if (!entry)
+ return;
+
+ unsigned int i;
+ for (i = 0; i < entry->var->type->length; i++) {
+ if (strcmp(deref_record->field,
+ entry->var->type->fields.structure[i].name) == 0)
+ break;
+ }
+ assert(i != entry->var->type->length);
+
+ *deref = new(entry->mem_ctx) ir_dereference_variable(entry->components[i]);
+}
+
+void
+ir_structure_splitting_visitor::handle_rvalue(ir_rvalue **rvalue)
+{
+ if (!*rvalue)
+ return;
+
+ ir_dereference *deref = (*rvalue)->as_dereference();
+
+ if (!deref)
+ return;
+
+ split_deref(&deref);
+ *rvalue = deref;
+}
+
+ir_visitor_status
+ir_structure_splitting_visitor::visit_leave(ir_assignment *ir)
+{
+ ir_dereference_variable *lhs_deref = ir->lhs->as_dereference_variable();
+ ir_dereference_variable *rhs_deref = ir->rhs->as_dereference_variable();
+ variable_entry2 *lhs_entry = lhs_deref ? get_splitting_entry(lhs_deref->var) : NULL;
+ variable_entry2 *rhs_entry = rhs_deref ? get_splitting_entry(rhs_deref->var) : NULL;
+ const glsl_type *type = ir->rhs->type;
+
+ if ((lhs_entry || rhs_entry) && !ir->condition) {
+ for (unsigned int i = 0; i < type->length; i++) {
+ ir_dereference *new_lhs, *new_rhs;
+ void *mem_ctx = lhs_entry ? lhs_entry->mem_ctx : rhs_entry->mem_ctx;
+
+ if (lhs_entry) {
+ new_lhs = new(mem_ctx) ir_dereference_variable(lhs_entry->components[i]);
+ } else {
+ new_lhs = new(mem_ctx)
+ ir_dereference_record(ir->lhs->clone(mem_ctx, NULL),
+ type->fields.structure[i].name);
+ }
+
+ if (rhs_entry) {
+ new_rhs = new(mem_ctx) ir_dereference_variable(rhs_entry->components[i]);
+ } else {
+ new_rhs = new(mem_ctx)
+ ir_dereference_record(ir->rhs->clone(mem_ctx, NULL),
+ type->fields.structure[i].name);
+ }
+
+ ir->insert_before(new(mem_ctx) ir_assignment(new_lhs,
+ new_rhs,
+ NULL));
+ }
+ ir->remove();
+ } else {
+ handle_rvalue(&ir->rhs);
+ split_deref(&ir->lhs);
+ }
+
+ handle_rvalue(&ir->condition);
+
+ return visit_continue;
+}
+
+bool
+do_structure_splitting(exec_list *instructions)
+{
+ ir_structure_reference_visitor refs;
+
+ visit_list_elements(&refs, instructions);
+
+ /* Trim out variables we can't split. */
+ foreach_iter(exec_list_iterator, iter, refs.variable_list) {
+ variable_entry2 *entry = (variable_entry2 *)iter.get();
+
+ if (debug) {
+ printf("structure %s@%p: decl %d, whole_access %d\n",
+ entry->var->name, (void *) entry->var, entry->declaration,
+ entry->whole_structure_access);
+ }
+
+ if (!entry->declaration || entry->whole_structure_access) {
+ entry->remove();
+ }
+ }
+
+ if (refs.variable_list.is_empty())
+ return false;
+
+ void *mem_ctx = talloc_new(NULL);
+
+ /* Replace the decls of the structures to be split with their split
+ * components.
+ */
+ foreach_iter(exec_list_iterator, iter, refs.variable_list) {
+ variable_entry2 *entry = (variable_entry2 *)iter.get();
+ const struct glsl_type *type = entry->var->type;
+
+ entry->mem_ctx = talloc_parent(entry->var);
+
+ entry->components = talloc_array(mem_ctx,
+ ir_variable *,
+ type->length);
+
+ for (unsigned int i = 0; i < entry->var->type->length; i++) {
+ const char *name = talloc_asprintf(mem_ctx, "%s_%s",
+ entry->var->name,
+ type->fields.structure[i].name);
+
+ entry->components[i] =
+ new(entry->mem_ctx) ir_variable(type->fields.structure[i].type,
+ name,
+ ir_var_temporary);
+ entry->var->insert_before(entry->components[i]);
+ }
+
+ entry->var->remove();
+ }
+
+ ir_structure_splitting_visitor split(&refs.variable_list);
+ visit_list_elements(&split, instructions);
+
+ talloc_free(mem_ctx);
+
+ return true;
+}
diff --git a/mesalib/src/glsl/ir_swizzle_swizzle.cpp b/mesalib/src/glsl/opt_swizzle_swizzle.cpp
index 0ffb4fa31..e23655240 100644
--- a/mesalib/src/glsl/ir_swizzle_swizzle.cpp
+++ b/mesalib/src/glsl/opt_swizzle_swizzle.cpp
@@ -1,93 +1,93 @@
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file ir_swizzle_swizzle.cpp
- *
- * Eliminates the second swizzle in a swizzle chain.
- */
-
-#include "ir.h"
-#include "ir_visitor.h"
-#include "ir_optimization.h"
-#include "glsl_types.h"
-
-class ir_swizzle_swizzle_visitor : public ir_hierarchical_visitor {
-public:
- ir_swizzle_swizzle_visitor()
- {
- progress = false;
- }
-
- virtual ir_visitor_status visit_enter(ir_swizzle *);
-
- bool progress;
-};
-
-ir_visitor_status
-ir_swizzle_swizzle_visitor::visit_enter(ir_swizzle *ir)
-{
- int mask2[4];
-
- ir_swizzle *swiz2 = ir->val->as_swizzle();
- if (!swiz2)
- return visit_continue;
-
- memset(&mask2, 0, sizeof(mask2));
- if (swiz2->mask.num_components >= 1)
- mask2[0] = swiz2->mask.x;
- if (swiz2->mask.num_components >= 2)
- mask2[1] = swiz2->mask.y;
- if (swiz2->mask.num_components >= 3)
- mask2[2] = swiz2->mask.z;
- if (swiz2->mask.num_components >= 4)
- mask2[3] = swiz2->mask.w;
-
- if (ir->mask.num_components >= 1)
- ir->mask.x = mask2[ir->mask.x];
- if (ir->mask.num_components >= 2)
- ir->mask.y = mask2[ir->mask.y];
- if (ir->mask.num_components >= 3)
- ir->mask.z = mask2[ir->mask.z];
- if (ir->mask.num_components >= 4)
- ir->mask.w = mask2[ir->mask.w];
-
- ir->val = swiz2->val;
-
- this->progress = true;
-
- return visit_continue;
-}
-
-/**
- * Does a copy propagation pass on the code present in the instruction stream.
- */
-bool
-do_swizzle_swizzle(exec_list *instructions)
-{
- ir_swizzle_swizzle_visitor v;
-
- v.run(instructions);
-
- return v.progress;
-}
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file opt_swizzle_swizzle.cpp
+ *
+ * Eliminates the second swizzle in a swizzle chain.
+ */
+
+#include "ir.h"
+#include "ir_visitor.h"
+#include "ir_optimization.h"
+#include "glsl_types.h"
+
+class ir_swizzle_swizzle_visitor : public ir_hierarchical_visitor {
+public:
+ ir_swizzle_swizzle_visitor()
+ {
+ progress = false;
+ }
+
+ virtual ir_visitor_status visit_enter(ir_swizzle *);
+
+ bool progress;
+};
+
+ir_visitor_status
+ir_swizzle_swizzle_visitor::visit_enter(ir_swizzle *ir)
+{
+ int mask2[4];
+
+ ir_swizzle *swiz2 = ir->val->as_swizzle();
+ if (!swiz2)
+ return visit_continue;
+
+ memset(&mask2, 0, sizeof(mask2));
+ if (swiz2->mask.num_components >= 1)
+ mask2[0] = swiz2->mask.x;
+ if (swiz2->mask.num_components >= 2)
+ mask2[1] = swiz2->mask.y;
+ if (swiz2->mask.num_components >= 3)
+ mask2[2] = swiz2->mask.z;
+ if (swiz2->mask.num_components >= 4)
+ mask2[3] = swiz2->mask.w;
+
+ if (ir->mask.num_components >= 1)
+ ir->mask.x = mask2[ir->mask.x];
+ if (ir->mask.num_components >= 2)
+ ir->mask.y = mask2[ir->mask.y];
+ if (ir->mask.num_components >= 3)
+ ir->mask.z = mask2[ir->mask.z];
+ if (ir->mask.num_components >= 4)
+ ir->mask.w = mask2[ir->mask.w];
+
+ ir->val = swiz2->val;
+
+ this->progress = true;
+
+ return visit_continue;
+}
+
+/**
+ * Does a copy propagation pass on the code present in the instruction stream.
+ */
+bool
+do_swizzle_swizzle(exec_list *instructions)
+{
+ ir_swizzle_swizzle_visitor v;
+
+ v.run(instructions);
+
+ return v.progress;
+}
diff --git a/mesalib/src/glsl/ir_tree_grafting.cpp b/mesalib/src/glsl/opt_tree_grafting.cpp
index 9b569b828..556f8258b 100644
--- a/mesalib/src/glsl/ir_tree_grafting.cpp
+++ b/mesalib/src/glsl/opt_tree_grafting.cpp
@@ -1,367 +1,367 @@
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file ir_tree_grafting.cpp
- *
- * Takes assignments to variables that are dereferenced only once and
- * pastes the RHS expression into where the variable is dereferenced.
- *
- * In the process of various operations like function inlining and
- * tertiary op handling, we'll end up with our expression trees having
- * been chopped up into a series of assignments of short expressions
- * to temps. Other passes like ir_algebraic.cpp would prefer to see
- * the deepest expression trees they can to try to optimize them.
- *
- * This is a lot like copy propagaton. In comparison, copy
- * propagation only acts on plain copies, not arbitrary expressions on
- * the RHS. Generally, we wouldn't want to go pasting some
- * complicated expression everywhere it got used, though, so we don't
- * handle expressions in that pass.
- *
- * The hard part is making sure we don't move an expression across
- * some other assignments that would change the value of the
- * expression. So we split this into two passes: First, find the
- * variables in our scope which are written to once and read once, and
- * then go through basic blocks seeing if we find an opportunity to
- * move those expressions safely.
- */
-
-#include "ir.h"
-#include "ir_visitor.h"
-#include "ir_variable_refcount.h"
-#include "ir_basic_block.h"
-#include "ir_optimization.h"
-#include "glsl_types.h"
-
-static bool debug = false;
-
-class ir_tree_grafting_visitor : public ir_hierarchical_visitor {
-public:
- ir_tree_grafting_visitor(ir_assignment *graft_assign,
- ir_variable *graft_var)
- {
- this->progress = false;
- this->graft_assign = graft_assign;
- this->graft_var = graft_var;
- }
-
- virtual ir_visitor_status visit_leave(class ir_assignment *);
- virtual ir_visitor_status visit_enter(class ir_call *);
- virtual ir_visitor_status visit_enter(class ir_expression *);
- virtual ir_visitor_status visit_enter(class ir_function *);
- virtual ir_visitor_status visit_enter(class ir_function_signature *);
- virtual ir_visitor_status visit_enter(class ir_if *);
- virtual ir_visitor_status visit_enter(class ir_loop *);
- virtual ir_visitor_status visit_enter(class ir_swizzle *);
- virtual ir_visitor_status visit_enter(class ir_texture *);
-
- bool do_graft(ir_rvalue **rvalue);
-
- bool progress;
- ir_variable *graft_var;
- ir_assignment *graft_assign;
-};
-
-struct find_deref_info {
- ir_variable *var;
- bool found;
-};
-
-void
-dereferences_variable_callback(ir_instruction *ir, void *data)
-{
- struct find_deref_info *info = (struct find_deref_info *)data;
- ir_dereference_variable *deref = ir->as_dereference_variable();
-
- if (deref && deref->var == info->var)
- info->found = true;
-}
-
-static bool
-dereferences_variable(ir_instruction *ir, ir_variable *var)
-{
- struct find_deref_info info;
-
- info.var = var;
- info.found = false;
-
- visit_tree(ir, dereferences_variable_callback, &info);
-
- return info.found;
-}
-
-bool
-ir_tree_grafting_visitor::do_graft(ir_rvalue **rvalue)
-{
- if (!*rvalue)
- return false;
-
- ir_dereference_variable *deref = (*rvalue)->as_dereference_variable();
-
- if (!deref || deref->var != this->graft_var)
- return false;
-
- if (debug) {
- printf("GRAFTING:\n");
- this->graft_assign->print();
- printf("\n");
- printf("TO:\n");
- (*rvalue)->print();
- printf("\n");
- }
-
- this->graft_assign->remove();
- *rvalue = this->graft_assign->rhs;
-
- this->progress = true;
- return true;
-}
-
-ir_visitor_status
-ir_tree_grafting_visitor::visit_enter(ir_loop *ir)
-{
- (void)ir;
- /* Do not traverse into the body of the loop since that is a
- * different basic block.
- */
- return visit_stop;
-}
-
-ir_visitor_status
-ir_tree_grafting_visitor::visit_leave(ir_assignment *ir)
-{
- if (do_graft(&ir->rhs) ||
- do_graft(&ir->condition))
- return visit_stop;
-
- /* If this assignment updates a variable used in the assignment
- * we're trying to graft, then we're done.
- */
- if (dereferences_variable(this->graft_assign->rhs,
- ir->lhs->variable_referenced())) {
- if (debug) {
- printf("graft killed by: ");
- ir->print();
- printf("\n");
- }
- return visit_stop;
- }
-
- return visit_continue;
-}
-
-ir_visitor_status
-ir_tree_grafting_visitor::visit_enter(ir_function *ir)
-{
- (void) ir;
- return visit_continue_with_parent;
-}
-
-ir_visitor_status
-ir_tree_grafting_visitor::visit_enter(ir_function_signature *ir)
-{
- (void)ir;
- return visit_continue_with_parent;
-}
-
-ir_visitor_status
-ir_tree_grafting_visitor::visit_enter(ir_call *ir)
-{
- exec_list_iterator sig_iter = ir->get_callee()->parameters.iterator();
- /* Reminder: iterating ir_call iterates its parameters. */
- foreach_iter(exec_list_iterator, iter, *ir) {
- ir_variable *sig_param = (ir_variable *)sig_iter.get();
- ir_rvalue *ir = (ir_rvalue *)iter.get();
- ir_rvalue *new_ir = ir;
-
- if (sig_param->mode != ir_var_in)
- continue;
-
- if (do_graft(&new_ir)) {
- ir->replace_with(new_ir);
- return visit_stop;
- }
- sig_iter.next();
- }
-
- return visit_continue;
-}
-
-ir_visitor_status
-ir_tree_grafting_visitor::visit_enter(ir_expression *ir)
-{
- for (unsigned int i = 0; i < ir->get_num_operands(); i++) {
- if (do_graft(&ir->operands[i]))
- return visit_stop;
- }
-
- return visit_continue;
-}
-
-ir_visitor_status
-ir_tree_grafting_visitor::visit_enter(ir_if *ir)
-{
- if (do_graft(&ir->condition))
- return visit_stop;
-
- /* Do not traverse into the body of the if-statement since that is a
- * different basic block.
- */
- return visit_continue_with_parent;
-}
-
-ir_visitor_status
-ir_tree_grafting_visitor::visit_enter(ir_swizzle *ir)
-{
- if (do_graft(&ir->val))
- return visit_stop;
-
- return visit_continue;
-}
-
-ir_visitor_status
-ir_tree_grafting_visitor::visit_enter(ir_texture *ir)
-{
- if (do_graft(&ir->coordinate) ||
- do_graft(&ir->projector) ||
- do_graft(&ir->shadow_comparitor))
- return visit_stop;
-
- switch (ir->op) {
- case ir_tex:
- break;
- case ir_txb:
- if (do_graft(&ir->lod_info.bias))
- return visit_stop;
- break;
- case ir_txf:
- case ir_txl:
- if (do_graft(&ir->lod_info.lod))
- return visit_stop;
- break;
- case ir_txd:
- if (do_graft(&ir->lod_info.grad.dPdx) ||
- do_graft(&ir->lod_info.grad.dPdy))
- return visit_stop;
- break;
- }
-
- return visit_continue;
-}
-
-struct tree_grafting_info {
- ir_variable_refcount_visitor *refs;
- bool progress;
-};
-
-static bool
-try_tree_grafting(ir_assignment *start,
- ir_variable *lhs_var,
- ir_instruction *bb_last)
-{
- ir_tree_grafting_visitor v(start, lhs_var);
-
- if (debug) {
- printf("trying to graft: ");
- lhs_var->print();
- printf("\n");
- }
-
- for (ir_instruction *ir = (ir_instruction *)start->next;
- ir != bb_last->next;
- ir = (ir_instruction *)ir->next) {
-
- if (debug) {
- printf("- ");
- ir->print();
- printf("\n");
- }
-
- ir_visitor_status s = ir->accept(&v);
- if (s == visit_stop)
- return v.progress;
- }
-
- return false;
-}
-
-static void
-tree_grafting_basic_block(ir_instruction *bb_first,
- ir_instruction *bb_last,
- void *data)
-{
- struct tree_grafting_info *info = (struct tree_grafting_info *)data;
- ir_instruction *ir, *next;
-
- for (ir = bb_first, next = (ir_instruction *)ir->next;
- ir != bb_last->next;
- ir = next, next = (ir_instruction *)ir->next) {
- ir_assignment *assign = ir->as_assignment();
-
- if (!assign)
- continue;
-
- ir_variable *lhs_var = assign->whole_variable_written();
- if (!lhs_var)
- continue;
-
- if (lhs_var->mode == ir_var_out ||
- lhs_var->mode == ir_var_inout)
- continue;
-
- variable_entry *entry = info->refs->get_variable_entry(lhs_var);
-
- if (!entry->declaration ||
- entry->assigned_count != 1 ||
- entry->referenced_count != 2)
- continue;
-
- assert(assign == entry->assign);
-
- /* Found a possibly graftable assignment. Now, walk through the
- * rest of the BB seeing if the deref is here, and if nothing interfered with
- * pasting its expression's values in between.
- */
- info->progress |= try_tree_grafting(assign, lhs_var, bb_last);
- }
-}
-
-/**
- * Does a copy propagation pass on the code present in the instruction stream.
- */
-bool
-do_tree_grafting(exec_list *instructions)
-{
- ir_variable_refcount_visitor refs;
- struct tree_grafting_info info;
-
- info.progress = false;
- info.refs = &refs;
-
- visit_list_elements(info.refs, instructions);
-
- call_for_basic_blocks(instructions, tree_grafting_basic_block, &info);
-
- return info.progress;
-}
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file opt_tree_grafting.cpp
+ *
+ * Takes assignments to variables that are dereferenced only once and
+ * pastes the RHS expression into where the variable is dereferenced.
+ *
+ * In the process of various operations like function inlining and
+ * tertiary op handling, we'll end up with our expression trees having
+ * been chopped up into a series of assignments of short expressions
+ * to temps. Other passes like ir_algebraic.cpp would prefer to see
+ * the deepest expression trees they can to try to optimize them.
+ *
+ * This is a lot like copy propagaton. In comparison, copy
+ * propagation only acts on plain copies, not arbitrary expressions on
+ * the RHS. Generally, we wouldn't want to go pasting some
+ * complicated expression everywhere it got used, though, so we don't
+ * handle expressions in that pass.
+ *
+ * The hard part is making sure we don't move an expression across
+ * some other assignments that would change the value of the
+ * expression. So we split this into two passes: First, find the
+ * variables in our scope which are written to once and read once, and
+ * then go through basic blocks seeing if we find an opportunity to
+ * move those expressions safely.
+ */
+
+#include "ir.h"
+#include "ir_visitor.h"
+#include "ir_variable_refcount.h"
+#include "ir_basic_block.h"
+#include "ir_optimization.h"
+#include "glsl_types.h"
+
+static bool debug = false;
+
+class ir_tree_grafting_visitor : public ir_hierarchical_visitor {
+public:
+ ir_tree_grafting_visitor(ir_assignment *graft_assign,
+ ir_variable *graft_var)
+ {
+ this->progress = false;
+ this->graft_assign = graft_assign;
+ this->graft_var = graft_var;
+ }
+
+ virtual ir_visitor_status visit_leave(class ir_assignment *);
+ virtual ir_visitor_status visit_enter(class ir_call *);
+ virtual ir_visitor_status visit_enter(class ir_expression *);
+ virtual ir_visitor_status visit_enter(class ir_function *);
+ virtual ir_visitor_status visit_enter(class ir_function_signature *);
+ virtual ir_visitor_status visit_enter(class ir_if *);
+ virtual ir_visitor_status visit_enter(class ir_loop *);
+ virtual ir_visitor_status visit_enter(class ir_swizzle *);
+ virtual ir_visitor_status visit_enter(class ir_texture *);
+
+ bool do_graft(ir_rvalue **rvalue);
+
+ bool progress;
+ ir_variable *graft_var;
+ ir_assignment *graft_assign;
+};
+
+struct find_deref_info {
+ ir_variable *var;
+ bool found;
+};
+
+void
+dereferences_variable_callback(ir_instruction *ir, void *data)
+{
+ struct find_deref_info *info = (struct find_deref_info *)data;
+ ir_dereference_variable *deref = ir->as_dereference_variable();
+
+ if (deref && deref->var == info->var)
+ info->found = true;
+}
+
+static bool
+dereferences_variable(ir_instruction *ir, ir_variable *var)
+{
+ struct find_deref_info info;
+
+ info.var = var;
+ info.found = false;
+
+ visit_tree(ir, dereferences_variable_callback, &info);
+
+ return info.found;
+}
+
+bool
+ir_tree_grafting_visitor::do_graft(ir_rvalue **rvalue)
+{
+ if (!*rvalue)
+ return false;
+
+ ir_dereference_variable *deref = (*rvalue)->as_dereference_variable();
+
+ if (!deref || deref->var != this->graft_var)
+ return false;
+
+ if (debug) {
+ printf("GRAFTING:\n");
+ this->graft_assign->print();
+ printf("\n");
+ printf("TO:\n");
+ (*rvalue)->print();
+ printf("\n");
+ }
+
+ this->graft_assign->remove();
+ *rvalue = this->graft_assign->rhs;
+
+ this->progress = true;
+ return true;
+}
+
+ir_visitor_status
+ir_tree_grafting_visitor::visit_enter(ir_loop *ir)
+{
+ (void)ir;
+ /* Do not traverse into the body of the loop since that is a
+ * different basic block.
+ */
+ return visit_stop;
+}
+
+ir_visitor_status
+ir_tree_grafting_visitor::visit_leave(ir_assignment *ir)
+{
+ if (do_graft(&ir->rhs) ||
+ do_graft(&ir->condition))
+ return visit_stop;
+
+ /* If this assignment updates a variable used in the assignment
+ * we're trying to graft, then we're done.
+ */
+ if (dereferences_variable(this->graft_assign->rhs,
+ ir->lhs->variable_referenced())) {
+ if (debug) {
+ printf("graft killed by: ");
+ ir->print();
+ printf("\n");
+ }
+ return visit_stop;
+ }
+
+ return visit_continue;
+}
+
+ir_visitor_status
+ir_tree_grafting_visitor::visit_enter(ir_function *ir)
+{
+ (void) ir;
+ return visit_continue_with_parent;
+}
+
+ir_visitor_status
+ir_tree_grafting_visitor::visit_enter(ir_function_signature *ir)
+{
+ (void)ir;
+ return visit_continue_with_parent;
+}
+
+ir_visitor_status
+ir_tree_grafting_visitor::visit_enter(ir_call *ir)
+{
+ exec_list_iterator sig_iter = ir->get_callee()->parameters.iterator();
+ /* Reminder: iterating ir_call iterates its parameters. */
+ foreach_iter(exec_list_iterator, iter, *ir) {
+ ir_variable *sig_param = (ir_variable *)sig_iter.get();
+ ir_rvalue *ir = (ir_rvalue *)iter.get();
+ ir_rvalue *new_ir = ir;
+
+ if (sig_param->mode != ir_var_in)
+ continue;
+
+ if (do_graft(&new_ir)) {
+ ir->replace_with(new_ir);
+ return visit_stop;
+ }
+ sig_iter.next();
+ }
+
+ return visit_continue;
+}
+
+ir_visitor_status
+ir_tree_grafting_visitor::visit_enter(ir_expression *ir)
+{
+ for (unsigned int i = 0; i < ir->get_num_operands(); i++) {
+ if (do_graft(&ir->operands[i]))
+ return visit_stop;
+ }
+
+ return visit_continue;
+}
+
+ir_visitor_status
+ir_tree_grafting_visitor::visit_enter(ir_if *ir)
+{
+ if (do_graft(&ir->condition))
+ return visit_stop;
+
+ /* Do not traverse into the body of the if-statement since that is a
+ * different basic block.
+ */
+ return visit_continue_with_parent;
+}
+
+ir_visitor_status
+ir_tree_grafting_visitor::visit_enter(ir_swizzle *ir)
+{
+ if (do_graft(&ir->val))
+ return visit_stop;
+
+ return visit_continue;
+}
+
+ir_visitor_status
+ir_tree_grafting_visitor::visit_enter(ir_texture *ir)
+{
+ if (do_graft(&ir->coordinate) ||
+ do_graft(&ir->projector) ||
+ do_graft(&ir->shadow_comparitor))
+ return visit_stop;
+
+ switch (ir->op) {
+ case ir_tex:
+ break;
+ case ir_txb:
+ if (do_graft(&ir->lod_info.bias))
+ return visit_stop;
+ break;
+ case ir_txf:
+ case ir_txl:
+ if (do_graft(&ir->lod_info.lod))
+ return visit_stop;
+ break;
+ case ir_txd:
+ if (do_graft(&ir->lod_info.grad.dPdx) ||
+ do_graft(&ir->lod_info.grad.dPdy))
+ return visit_stop;
+ break;
+ }
+
+ return visit_continue;
+}
+
+struct tree_grafting_info {
+ ir_variable_refcount_visitor *refs;
+ bool progress;
+};
+
+static bool
+try_tree_grafting(ir_assignment *start,
+ ir_variable *lhs_var,
+ ir_instruction *bb_last)
+{
+ ir_tree_grafting_visitor v(start, lhs_var);
+
+ if (debug) {
+ printf("trying to graft: ");
+ lhs_var->print();
+ printf("\n");
+ }
+
+ for (ir_instruction *ir = (ir_instruction *)start->next;
+ ir != bb_last->next;
+ ir = (ir_instruction *)ir->next) {
+
+ if (debug) {
+ printf("- ");
+ ir->print();
+ printf("\n");
+ }
+
+ ir_visitor_status s = ir->accept(&v);
+ if (s == visit_stop)
+ return v.progress;
+ }
+
+ return false;
+}
+
+static void
+tree_grafting_basic_block(ir_instruction *bb_first,
+ ir_instruction *bb_last,
+ void *data)
+{
+ struct tree_grafting_info *info = (struct tree_grafting_info *)data;
+ ir_instruction *ir, *next;
+
+ for (ir = bb_first, next = (ir_instruction *)ir->next;
+ ir != bb_last->next;
+ ir = next, next = (ir_instruction *)ir->next) {
+ ir_assignment *assign = ir->as_assignment();
+
+ if (!assign)
+ continue;
+
+ ir_variable *lhs_var = assign->whole_variable_written();
+ if (!lhs_var)
+ continue;
+
+ if (lhs_var->mode == ir_var_out ||
+ lhs_var->mode == ir_var_inout)
+ continue;
+
+ variable_entry *entry = info->refs->get_variable_entry(lhs_var);
+
+ if (!entry->declaration ||
+ entry->assigned_count != 1 ||
+ entry->referenced_count != 2)
+ continue;
+
+ assert(assign == entry->assign);
+
+ /* Found a possibly graftable assignment. Now, walk through the
+ * rest of the BB seeing if the deref is here, and if nothing interfered with
+ * pasting its expression's values in between.
+ */
+ info->progress |= try_tree_grafting(assign, lhs_var, bb_last);
+ }
+}
+
+/**
+ * Does a copy propagation pass on the code present in the instruction stream.
+ */
+bool
+do_tree_grafting(exec_list *instructions)
+{
+ ir_variable_refcount_visitor refs;
+ struct tree_grafting_info info;
+
+ info.progress = false;
+ info.refs = &refs;
+
+ visit_list_elements(info.refs, instructions);
+
+ call_for_basic_blocks(instructions, tree_grafting_basic_block, &info);
+
+ return info.progress;
+}
diff --git a/mesalib/src/glsl/program.h b/mesalib/src/glsl/program.h
index 893169b6c..6834b42f4 100644
--- a/mesalib/src/glsl/program.h
+++ b/mesalib/src/glsl/program.h
@@ -1,27 +1,27 @@
-/*
- * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
- * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-#include "main/core.h"
-
-extern void
-link_shaders(GLcontext *ctx, struct gl_shader_program *prog);
+/*
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include "main/core.h"
+
+extern void
+link_shaders(struct gl_context *ctx, struct gl_shader_program *prog);
diff --git a/mesalib/src/glsl/s_expression.cpp b/mesalib/src/glsl/s_expression.cpp
index 4458c48d6..0aecfa19c 100644
--- a/mesalib/src/glsl/s_expression.cpp
+++ b/mesalib/src/glsl/s_expression.cpp
@@ -1,140 +1,141 @@
-/* -*- c++ -*- */
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-#include <cstdio>
-#include <cstdlib>
-#include <cstring>
-#include <assert.h>
-#include "s_expression.h"
-
-s_symbol::s_symbol(const char *tmp, size_t n)
-{
- this->str = talloc_strndup (this, tmp, n);
- assert(this->str != NULL);
-}
-
-s_list::s_list()
-{
-}
-
-unsigned
-s_list::length() const
-{
- unsigned i = 0;
- foreach_iter(exec_list_iterator, it, this->subexpressions) {
- i++;
- }
- return i;
-}
-
-static s_expression *
-read_atom(void *ctx, const char *& src)
-{
- s_expression *expr = NULL;
-
- // Skip leading spaces.
- src += strspn(src, " \v\t\r\n");
-
- size_t n = strcspn(src, "( \v\t\r\n)");
- if (n == 0)
- return NULL; // no atom
-
- // Check if the atom is a number.
- char *float_end = NULL;
- double f = strtod(src, &float_end);
- if (float_end != src) {
- char *int_end = NULL;
- int i = strtol(src, &int_end, 10);
- // If strtod matched more characters, it must have a decimal part
- if (float_end > int_end)
- expr = new(ctx) s_float(f);
- else
- expr = new(ctx) s_int(i);
- } else {
- // Not a number; return a symbol.
- expr = new(ctx) s_symbol(src, n);
- }
-
- src += n;
-
- return expr;
-}
-
-s_expression *
-s_expression::read_expression(void *ctx, const char *&src)
-{
- assert(src != NULL);
-
- s_expression *atom = read_atom(ctx, src);
- if (atom != NULL)
- return atom;
-
- // Skip leading spaces.
- src += strspn(src, " \v\t\r\n");
- if (src[0] == '(') {
- ++src;
-
- s_list *list = new(ctx) s_list;
- s_expression *expr;
-
- while ((expr = read_expression(ctx, src)) != NULL) {
- list->subexpressions.push_tail(expr);
- }
- src += strspn(src, " \v\t\r\n");
- if (src[0] != ')') {
- printf("Unclosed expression (check your parenthesis).\n");
- return NULL;
- }
- ++src;
- return list;
- }
- return NULL;
-}
-
-void s_int::print()
-{
- printf("%d", this->val);
-}
-
-void s_float::print()
-{
- printf("%f", this->val);
-}
-
-void s_symbol::print()
-{
- printf("%s", this->str);
-}
-
-void s_list::print()
-{
- printf("(");
- foreach_iter(exec_list_iterator, it, this->subexpressions) {
- s_expression *expr = (s_expression*) it.get();
- expr->print();
- printf(" ");
- }
- printf(")");
-}
-
+/* -*- c++ -*- */
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#include <cstdio>
+#include <cstdlib>
+#include <cstring>
+#include <assert.h>
+#include "s_expression.h"
+
+s_symbol::s_symbol(const char *tmp, size_t n)
+{
+ this->str = talloc_strndup (this, tmp, n);
+ assert(this->str != NULL);
+}
+
+s_list::s_list()
+{
+}
+
+unsigned
+s_list::length() const
+{
+ unsigned i = 0;
+ foreach_iter(exec_list_iterator, it, this->subexpressions) {
+ i++;
+ }
+ return i;
+}
+
+static s_expression *
+read_atom(void *ctx, const char *& src)
+{
+ s_expression *expr = NULL;
+
+ // Skip leading spaces.
+ src += strspn(src, " \v\t\r\n");
+
+ size_t n = strcspn(src, "( \v\t\r\n)");
+ if (n == 0)
+ return NULL; // no atom
+
+ // Check if the atom is a number.
+ char *float_end = NULL;
+ double f = glsl_strtod(src, &float_end);
+ if (float_end != src) {
+ char *int_end = NULL;
+ int i = strtol(src, &int_end, 10);
+ // If strtod matched more characters, it must have a decimal part
+ if (float_end > int_end)
+ expr = new(ctx) s_float(f);
+ else
+ expr = new(ctx) s_int(i);
+ } else {
+ // Not a number; return a symbol.
+ expr = new(ctx) s_symbol(src, n);
+ }
+
+ src += n;
+
+ return expr;
+}
+
+s_expression *
+s_expression::read_expression(void *ctx, const char *&src)
+{
+ assert(src != NULL);
+
+ s_expression *atom = read_atom(ctx, src);
+ if (atom != NULL)
+ return atom;
+
+ // Skip leading spaces.
+ src += strspn(src, " \v\t\r\n");
+ if (src[0] == '(') {
+ ++src;
+
+ s_list *list = new(ctx) s_list;
+ s_expression *expr;
+
+ while ((expr = read_expression(ctx, src)) != NULL) {
+ list->subexpressions.push_tail(expr);
+ }
+ src += strspn(src, " \v\t\r\n");
+ if (src[0] != ')') {
+ printf("Unclosed expression (check your parenthesis).\n");
+ return NULL;
+ }
+ ++src;
+ return list;
+ }
+ return NULL;
+}
+
+void s_int::print()
+{
+ printf("%d", this->val);
+}
+
+void s_float::print()
+{
+ printf("%f", this->val);
+}
+
+void s_symbol::print()
+{
+ printf("%s", this->str);
+}
+
+void s_list::print()
+{
+ printf("(");
+ foreach_iter(exec_list_iterator, it, this->subexpressions) {
+ s_expression *expr = (s_expression*) it.get();
+ expr->print();
+ if (!expr->next->is_tail_sentinel())
+ printf(" ");
+ }
+ printf(")");
+}
+
diff --git a/mesalib/src/glsl/s_expression.h b/mesalib/src/glsl/s_expression.h
index aa22475a1..6b5e52f5a 100644
--- a/mesalib/src/glsl/s_expression.h
+++ b/mesalib/src/glsl/s_expression.h
@@ -1,142 +1,143 @@
-/* -*- c++ -*- */
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-#pragma once
-#ifndef S_EXPRESSION_H
-#define S_EXPRESSION_H
-
-#include "list.h"
-
-#define SX_AS_(t,x) ((x) && ((s_expression*) x)->is_##t()) ? ((s_##t*) (x)) \
- : NULL
-#define SX_AS_LIST(x) SX_AS_(list, x)
-#define SX_AS_SYMBOL(x) SX_AS_(symbol, x)
-#define SX_AS_NUMBER(x) SX_AS_(number, x)
-#define SX_AS_INT(x) SX_AS_(int, x)
-
-/* For our purposes, S-Expressions are:
- * - <int>
- * - <float>
- * - symbol
- * - (expr1 expr2 ... exprN) where exprN is an S-Expression
- *
- * Unlike LISP/Scheme, we do not support (foo . bar) pairs.
- */
-class s_expression : public exec_node
-{
-public:
- /**
- * Read an S-Expression from the given string.
- * Advances the supplied pointer to just after the expression read.
- *
- * Any allocation will be performed with 'ctx' as the talloc owner.
- */
- static s_expression *read_expression(void *ctx, const char *&src);
-
- /**
- * Print out an S-Expression. Useful for debugging.
- */
- virtual void print() = 0;
-
- virtual bool is_list() const { return false; }
- virtual bool is_symbol() const { return false; }
- virtual bool is_number() const { return false; }
- virtual bool is_int() const { return false; }
-
-protected:
- s_expression() { }
-};
-
-/* Atoms */
-
-class s_number : public s_expression
-{
-public:
- bool is_number() const { return true; }
-
- virtual float fvalue() = 0;
-
-protected:
- s_number() { }
-};
-
-class s_int : public s_number
-{
-public:
- s_int(int x) : val(x) { }
-
- bool is_int() const { return true; }
-
- float fvalue() { return float(this->val); }
- int value() { return this->val; }
-
- void print();
-
-private:
- int val;
-};
-
-class s_float : public s_number
-{
-public:
- s_float(float x) : val(x) { }
-
- float fvalue() { return this->val; }
-
- void print();
-
-private:
- float val;
-};
-
-class s_symbol : public s_expression
-{
-public:
- s_symbol(const char *, size_t);
-
- bool is_symbol() const { return true; }
-
- const char *value() { return this->str; }
-
- void print();
-
-private:
- char *str;
-};
-
-/* Lists of expressions: (expr1 ... exprN) */
-class s_list : public s_expression
-{
-public:
- s_list();
-
- virtual bool is_list() const { return true; }
- unsigned length() const;
-
- void print();
-
- exec_list subexpressions;
-};
-
-#endif /* S_EXPRESSION_H */
+/* -*- c++ -*- */
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#pragma once
+#ifndef S_EXPRESSION_H
+#define S_EXPRESSION_H
+
+#include "strtod.h"
+#include "list.h"
+
+#define SX_AS_(t,x) ((x) && ((s_expression*) x)->is_##t()) ? ((s_##t*) (x)) \
+ : NULL
+#define SX_AS_LIST(x) SX_AS_(list, x)
+#define SX_AS_SYMBOL(x) SX_AS_(symbol, x)
+#define SX_AS_NUMBER(x) SX_AS_(number, x)
+#define SX_AS_INT(x) SX_AS_(int, x)
+
+/* For our purposes, S-Expressions are:
+ * - <int>
+ * - <float>
+ * - symbol
+ * - (expr1 expr2 ... exprN) where exprN is an S-Expression
+ *
+ * Unlike LISP/Scheme, we do not support (foo . bar) pairs.
+ */
+class s_expression : public exec_node
+{
+public:
+ /**
+ * Read an S-Expression from the given string.
+ * Advances the supplied pointer to just after the expression read.
+ *
+ * Any allocation will be performed with 'ctx' as the talloc owner.
+ */
+ static s_expression *read_expression(void *ctx, const char *&src);
+
+ /**
+ * Print out an S-Expression. Useful for debugging.
+ */
+ virtual void print() = 0;
+
+ virtual bool is_list() const { return false; }
+ virtual bool is_symbol() const { return false; }
+ virtual bool is_number() const { return false; }
+ virtual bool is_int() const { return false; }
+
+protected:
+ s_expression() { }
+};
+
+/* Atoms */
+
+class s_number : public s_expression
+{
+public:
+ bool is_number() const { return true; }
+
+ virtual float fvalue() = 0;
+
+protected:
+ s_number() { }
+};
+
+class s_int : public s_number
+{
+public:
+ s_int(int x) : val(x) { }
+
+ bool is_int() const { return true; }
+
+ float fvalue() { return float(this->val); }
+ int value() { return this->val; }
+
+ void print();
+
+private:
+ int val;
+};
+
+class s_float : public s_number
+{
+public:
+ s_float(float x) : val(x) { }
+
+ float fvalue() { return this->val; }
+
+ void print();
+
+private:
+ float val;
+};
+
+class s_symbol : public s_expression
+{
+public:
+ s_symbol(const char *, size_t);
+
+ bool is_symbol() const { return true; }
+
+ const char *value() { return this->str; }
+
+ void print();
+
+private:
+ char *str;
+};
+
+/* Lists of expressions: (expr1 ... exprN) */
+class s_list : public s_expression
+{
+public:
+ s_list();
+
+ virtual bool is_list() const { return true; }
+ unsigned length() const;
+
+ void print();
+
+ exec_list subexpressions;
+};
+
+#endif /* S_EXPRESSION_H */
diff --git a/mesalib/src/glsl/strtod.c b/mesalib/src/glsl/strtod.c
new file mode 100644
index 000000000..630eedff1
--- /dev/null
+++ b/mesalib/src/glsl/strtod.c
@@ -0,0 +1,56 @@
+/*
+ * Copyright 2010 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#include <stdlib.h>
+
+#ifdef _GNU_SOURCE
+#include <locale.h>
+#ifdef __APPLE__
+#include <xlocale.h>
+#endif
+#endif
+
+#include "strtod.h"
+
+
+
+/**
+ * Wrapper around strtod which uses the "C" locale so the decimal
+ * point is always '.'
+ */
+double
+glsl_strtod(const char *s, char **end)
+{
+#if defined(_GNU_SOURCE) && !defined(__CYGWIN__) && !defined(__FreeBSD__)
+ static locale_t loc = NULL;
+ if (!loc) {
+ loc = newlocale(LC_CTYPE_MASK, "C", NULL);
+ }
+ return strtod_l(s, end, loc);
+#else
+ return strtod(s, end);
+#endif
+}
diff --git a/mesalib/src/glsl/strtod.h b/mesalib/src/glsl/strtod.h
new file mode 100644
index 000000000..c9ff0a87f
--- /dev/null
+++ b/mesalib/src/glsl/strtod.h
@@ -0,0 +1,43 @@
+/*
+ * Copyright 2010 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef STRTOD_H
+#define STRTOD_H
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+extern double
+glsl_strtod(const char *s, char **end);
+
+
+#ifdef __cplusplus
+}
+#endif
+
+
+#endif