diff options
author | marha <marha@users.sourceforge.net> | 2011-11-04 08:57:20 +0100 |
---|---|---|
committer | marha <marha@users.sourceforge.net> | 2011-11-04 08:57:20 +0100 |
commit | 02f377d5e2dd18537d0807ad63675a0970b5a37d (patch) | |
tree | 1814c826db4d95a30ad71431d9c84b8d2611ec18 /mesalib/src/glsl | |
parent | 6f4feafd4d22beaabfb0202e66b0dea9047ee084 (diff) | |
download | vcxsrv-02f377d5e2dd18537d0807ad63675a0970b5a37d.tar.gz vcxsrv-02f377d5e2dd18537d0807ad63675a0970b5a37d.tar.bz2 vcxsrv-02f377d5e2dd18537d0807ad63675a0970b5a37d.zip |
xserver pixman mesa git update 4 nov 2011
Diffstat (limited to 'mesalib/src/glsl')
26 files changed, 918 insertions, 757 deletions
diff --git a/mesalib/src/glsl/Android.mk b/mesalib/src/glsl/Android.mk index 9bf4ff782..d7d17dd6d 100644 --- a/mesalib/src/glsl/Android.mk +++ b/mesalib/src/glsl/Android.mk @@ -25,81 +25,7 @@ LOCAL_PATH := $(call my-dir) -# from Makefile -LIBGLCPP_SOURCES = \ - glcpp/glcpp-lex.c \ - glcpp/glcpp-parse.c \ - glcpp/pp.c - -C_SOURCES = \ - strtod.c \ - ralloc.c \ - $(LIBGLCPP_SOURCES) - -CXX_SOURCES = \ - ast_expr.cpp \ - ast_function.cpp \ - ast_to_hir.cpp \ - ast_type.cpp \ - glsl_lexer.cpp \ - glsl_parser.cpp \ - glsl_parser_extras.cpp \ - glsl_types.cpp \ - glsl_symbol_table.cpp \ - hir_field_selection.cpp \ - ir_basic_block.cpp \ - ir_clone.cpp \ - ir_constant_expression.cpp \ - ir.cpp \ - ir_expression_flattening.cpp \ - ir_function_can_inline.cpp \ - ir_function_detect_recursion.cpp \ - ir_function.cpp \ - ir_hierarchical_visitor.cpp \ - ir_hv_accept.cpp \ - ir_import_prototypes.cpp \ - ir_print_visitor.cpp \ - ir_reader.cpp \ - ir_rvalue_visitor.cpp \ - ir_set_program_inouts.cpp \ - ir_validate.cpp \ - ir_variable.cpp \ - ir_variable_refcount.cpp \ - linker.cpp \ - link_functions.cpp \ - loop_analysis.cpp \ - loop_controls.cpp \ - loop_unroll.cpp \ - lower_clip_distance.cpp \ - lower_discard.cpp \ - lower_if_to_cond_assign.cpp \ - lower_instructions.cpp \ - lower_jumps.cpp \ - lower_mat_op_to_vec.cpp \ - lower_noise.cpp \ - lower_texture_projection.cpp \ - lower_variable_index_to_cond_assign.cpp \ - lower_vec_index_to_cond_assign.cpp \ - lower_vec_index_to_swizzle.cpp \ - lower_vector.cpp \ - opt_algebraic.cpp \ - opt_constant_folding.cpp \ - opt_constant_propagation.cpp \ - opt_constant_variable.cpp \ - opt_copy_propagation.cpp \ - opt_copy_propagation_elements.cpp \ - opt_dead_code.cpp \ - opt_dead_code_local.cpp \ - opt_dead_functions.cpp \ - opt_discard_simplification.cpp \ - opt_function_inlining.cpp \ - opt_if_simplification.cpp \ - opt_noop_swizzle.cpp \ - opt_redundant_jumps.cpp \ - opt_structure_splitting.cpp \ - opt_swizzle_swizzle.cpp \ - opt_tree_grafting.cpp \ - s_expression.cpp +include $(LOCAL_PATH)/Makefile.sources # --------------------------------------- # Build libmesa_glsl @@ -108,9 +34,9 @@ CXX_SOURCES = \ include $(CLEAR_VARS) LOCAL_SRC_FILES := \ - $(C_SOURCES) \ - $(CXX_SOURCES) \ - builtin_function.cpp + $(LIBGLCPP_SOURCES) \ + $(LIBGLSL_SOURCES) \ + $(LIBGLSL_CXX_SOURCES) LOCAL_C_INCLUDES := \ $(MESA_TOP)/src/mapi \ @@ -129,11 +55,11 @@ include $(BUILD_STATIC_LIBRARY) include $(CLEAR_VARS) LOCAL_SRC_FILES := \ - $(C_SOURCES) \ - $(CXX_SOURCES) \ - builtin_stubs.cpp \ - main.cpp \ - standalone_scaffolding.cpp + $(LIBGLCPP_SOURCES) \ + $(LIBGLSL_SOURCES) \ + $(LIBGLSL_CXX_SOURCES) \ + $(BUILTIN_COMPILER_CXX_SOURCES) \ + $(GLSL_COMPILER_CXX_SOURCES) LOCAL_C_INCLUDES := \ $(MESA_TOP)/src/mapi \ @@ -156,8 +82,7 @@ include $(BUILD_HOST_EXECUTABLE) include $(CLEAR_VARS) LOCAL_SRC_FILES := \ - main.cpp \ - standalone_scaffolding.cpp + $(GLSL_COMPILER_CXX_SOURCES) LOCAL_C_INCLUDES := \ $(MESA_TOP)/src/mapi \ diff --git a/mesalib/src/glsl/Makefile b/mesalib/src/glsl/Makefile index 504f1fb43..d9ecbc8e3 100644 --- a/mesalib/src/glsl/Makefile +++ b/mesalib/src/glsl/Makefile @@ -7,86 +7,23 @@ include $(TOP)/configs/current LIBNAME = glsl -LIBGLCPP_SOURCES = \ - glcpp/glcpp-lex.c \ - glcpp/glcpp-parse.c \ - glcpp/pp.c +include Makefile.sources GLCPP_SOURCES = \ + $(LIBGLCPP_GENERATED_SOURCES) \ $(LIBGLCPP_SOURCES) \ ralloc.c \ glcpp/glcpp.c C_SOURCES = \ - strtod.c \ - ralloc.c \ - $(LIBGLCPP_SOURCES) + $(LIBGLCPP_GENERATED_SOURCES) \ + $(LIBGLCPP_SOURCES) \ + $(LIBGLSL_SOURCES) +# common sources for builtin_compiler and libglsl CXX_SOURCES = \ - ast_expr.cpp \ - ast_function.cpp \ - ast_to_hir.cpp \ - ast_type.cpp \ - glsl_lexer.cpp \ - glsl_parser.cpp \ - glsl_parser_extras.cpp \ - glsl_types.cpp \ - glsl_symbol_table.cpp \ - hir_field_selection.cpp \ - ir_basic_block.cpp \ - ir_clone.cpp \ - ir_constant_expression.cpp \ - ir.cpp \ - ir_expression_flattening.cpp \ - ir_function_can_inline.cpp \ - ir_function_detect_recursion.cpp \ - ir_function.cpp \ - ir_hierarchical_visitor.cpp \ - ir_hv_accept.cpp \ - ir_import_prototypes.cpp \ - ir_print_visitor.cpp \ - ir_reader.cpp \ - ir_rvalue_visitor.cpp \ - ir_set_program_inouts.cpp \ - ir_validate.cpp \ - ir_variable.cpp \ - ir_variable_refcount.cpp \ - linker.cpp \ - link_functions.cpp \ - link_uniforms.cpp \ - loop_analysis.cpp \ - loop_controls.cpp \ - loop_unroll.cpp \ - lower_clip_distance.cpp \ - lower_discard.cpp \ - lower_if_to_cond_assign.cpp \ - lower_instructions.cpp \ - lower_jumps.cpp \ - lower_mat_op_to_vec.cpp \ - lower_noise.cpp \ - lower_texture_projection.cpp \ - lower_variable_index_to_cond_assign.cpp \ - lower_vec_index_to_cond_assign.cpp \ - lower_vec_index_to_swizzle.cpp \ - lower_vector.cpp \ - opt_algebraic.cpp \ - opt_constant_folding.cpp \ - opt_constant_propagation.cpp \ - opt_constant_variable.cpp \ - opt_copy_propagation.cpp \ - opt_copy_propagation_elements.cpp \ - opt_dead_code.cpp \ - opt_dead_code_local.cpp \ - opt_dead_functions.cpp \ - opt_discard_simplification.cpp \ - opt_function_inlining.cpp \ - opt_if_simplification.cpp \ - opt_noop_swizzle.cpp \ - opt_redundant_jumps.cpp \ - opt_structure_splitting.cpp \ - opt_swizzle_swizzle.cpp \ - opt_tree_grafting.cpp \ - s_expression.cpp + $(BUILTIN_COMPILER_GENERATED_CXX_SOURCES) \ + $(LIBGLSL_CXX_SOURCES) LIBS = \ $(TOP)/src/glsl/libglsl.a @@ -97,8 +34,7 @@ GLSL2_C_SOURCES = \ ../mesa/program/hash_table.c \ ../mesa/program/symbol_table.c GLSL2_CXX_SOURCES = \ - main.cpp \ - standalone_scaffolding.cpp + $(GLSL_COMPILER_CXX_SOURCES) GLSL2_OBJECTS = \ $(GLSL2_C_SOURCES:.c=.o) \ diff --git a/mesalib/src/glsl/Makefile.sources b/mesalib/src/glsl/Makefile.sources new file mode 100644 index 000000000..b4bfff09c --- /dev/null +++ b/mesalib/src/glsl/Makefile.sources @@ -0,0 +1,104 @@ +# shared source lists for Makefile, SConscript, and Android.mk + +# libglcpp + +LIBGLCPP_SOURCES := \ + glcpp/pp.c + +LIBGLCPP_GENERATED_SOURCES := \ + glcpp/glcpp-lex.c \ + glcpp/glcpp-parse.c + +# libglsl + +LIBGLSL_SOURCES := \ + strtod.c \ + ralloc.c + +LIBGLSL_CXX_SOURCES := \ + ast_expr.cpp \ + ast_function.cpp \ + ast_to_hir.cpp \ + ast_type.cpp \ + glsl_parser_extras.cpp \ + glsl_types.cpp \ + glsl_symbol_table.cpp \ + hir_field_selection.cpp \ + ir_basic_block.cpp \ + ir_clone.cpp \ + ir_constant_expression.cpp \ + ir.cpp \ + ir_expression_flattening.cpp \ + ir_function_can_inline.cpp \ + ir_function_detect_recursion.cpp \ + ir_function.cpp \ + ir_hierarchical_visitor.cpp \ + ir_hv_accept.cpp \ + ir_import_prototypes.cpp \ + ir_print_visitor.cpp \ + ir_reader.cpp \ + ir_rvalue_visitor.cpp \ + ir_set_program_inouts.cpp \ + ir_validate.cpp \ + ir_variable.cpp \ + ir_variable_refcount.cpp \ + linker.cpp \ + link_functions.cpp \ + link_uniforms.cpp \ + loop_analysis.cpp \ + loop_controls.cpp \ + loop_unroll.cpp \ + lower_clip_distance.cpp \ + lower_discard.cpp \ + lower_if_to_cond_assign.cpp \ + lower_instructions.cpp \ + lower_jumps.cpp \ + lower_mat_op_to_vec.cpp \ + lower_noise.cpp \ + lower_texture_projection.cpp \ + lower_variable_index_to_cond_assign.cpp \ + lower_vec_index_to_cond_assign.cpp \ + lower_vec_index_to_swizzle.cpp \ + lower_vector.cpp \ + opt_algebraic.cpp \ + opt_constant_folding.cpp \ + opt_constant_propagation.cpp \ + opt_constant_variable.cpp \ + opt_copy_propagation.cpp \ + opt_copy_propagation_elements.cpp \ + opt_dead_code.cpp \ + opt_dead_code_local.cpp \ + opt_dead_functions.cpp \ + opt_discard_simplification.cpp \ + opt_function_inlining.cpp \ + opt_if_simplification.cpp \ + opt_noop_swizzle.cpp \ + opt_redundant_jumps.cpp \ + opt_structure_splitting.cpp \ + opt_swizzle_swizzle.cpp \ + opt_tree_grafting.cpp \ + s_expression.cpp + +# glsl_compiler + +GLSL_COMPILER_CXX_SOURCES := \ + standalone_scaffolding.cpp \ + main.cpp + +# builtin_compiler +# +# This is built before libglsl to generate builtin_funciton.cpp for libglsl. +# For this to work, a dummy version of builtin_function.cpp, +# builtin_stubs.cpp, is used. + +BUILTIN_COMPILER_CXX_SOURCES := \ + builtin_stubs.cpp + +BUILTIN_COMPILER_GENERATED_CXX_SOURCES := \ + glsl_lexer.cpp \ + glsl_parser.cpp + +# libglsl generated sources +LIBGLSL_GENERATED_CXX_SOURCES := \ + $(BUILTIN_COMPILER_GENERATED_CXX_SOURCES) \ + builtin_function.cpp diff --git a/mesalib/src/glsl/SConscript b/mesalib/src/glsl/SConscript index 09c7edbc4..b8154d608 100644 --- a/mesalib/src/glsl/SConscript +++ b/mesalib/src/glsl/SConscript @@ -30,78 +30,21 @@ glcpp_parser = env.CFile('glcpp/glcpp-parse.c', 'glcpp/glcpp-parse.y') glsl_lexer = parser_env.CXXFile('glsl_lexer.cpp', 'glsl_lexer.ll') glsl_parser = parser_env.CXXFile('glsl_parser.cpp', 'glsl_parser.yy') +# common generated sources glsl_sources = [ glcpp_lexer, glcpp_parser[0], - 'glcpp/pp.c', - 'ast_expr.cpp', - 'ast_function.cpp', - 'ast_to_hir.cpp', - 'ast_type.cpp', glsl_lexer, glsl_parser[0], - 'glsl_parser_extras.cpp', - 'glsl_types.cpp', - 'glsl_symbol_table.cpp', - 'hir_field_selection.cpp', - 'ir_basic_block.cpp', - 'ir_clone.cpp', - 'ir_constant_expression.cpp', - 'ir.cpp', - 'ir_expression_flattening.cpp', - 'ir_function_can_inline.cpp', - 'ir_function_detect_recursion.cpp', - 'ir_function.cpp', - 'ir_hierarchical_visitor.cpp', - 'ir_hv_accept.cpp', - 'ir_import_prototypes.cpp', - 'ir_print_visitor.cpp', - 'ir_reader.cpp', - 'ir_rvalue_visitor.cpp', - 'ir_set_program_inouts.cpp', - 'ir_validate.cpp', - 'ir_variable.cpp', - 'ir_variable_refcount.cpp', - 'linker.cpp', - 'link_functions.cpp', - 'link_uniforms.cpp', - 'loop_analysis.cpp', - 'loop_controls.cpp', - 'loop_unroll.cpp', - 'lower_clip_distance.cpp', - 'lower_discard.cpp', - 'lower_if_to_cond_assign.cpp', - 'lower_instructions.cpp', - 'lower_jumps.cpp', - 'lower_mat_op_to_vec.cpp', - 'lower_noise.cpp', - 'lower_variable_index_to_cond_assign.cpp', - 'lower_vec_index_to_cond_assign.cpp', - 'lower_vec_index_to_swizzle.cpp', - 'lower_vector.cpp', - 'opt_algebraic.cpp', - 'opt_constant_folding.cpp', - 'opt_constant_propagation.cpp', - 'opt_constant_variable.cpp', - 'opt_copy_propagation.cpp', - 'opt_copy_propagation_elements.cpp', - 'opt_dead_code.cpp', - 'opt_dead_code_local.cpp', - 'opt_dead_functions.cpp', - 'opt_discard_simplification.cpp', - 'opt_function_inlining.cpp', - 'opt_if_simplification.cpp', - 'opt_noop_swizzle.cpp', - 'opt_redundant_jumps.cpp', - 'opt_structure_splitting.cpp', - 'opt_swizzle_swizzle.cpp', - 'opt_tree_grafting.cpp', - 'ralloc.c', - 's_expression.cpp', - 'standalone_scaffolding.cpp', - 'strtod.c', ] +# parse Makefile.sources +source_lists = env.ParseSourceList('Makefile.sources') + +# add non-generated sources +for l in ('LIBGLCPP_SOURCES', 'LIBGLSL_SOURCES', 'LIBGLSL_CXX_SOURCES'): + glsl_sources += source_lists[l] + if env['msvc']: env.Prepend(CPPPATH = ['#/src/getopt']) env.PrependUnique(LIBS = [getopt]) @@ -114,16 +57,19 @@ else: env.Command('hash_table.c', '#src/mesa/program/hash_table.c', Copy('$TARGET', '$SOURCE')) env.Command('symbol_table.c', '#src/mesa/program/symbol_table.c', Copy('$TARGET', '$SOURCE')) - main_obj = env.StaticObject('main.cpp') + compiler_objs = env.StaticObject(source_lists['GLSL_COMPILER_CXX_SOURCES']) mesa_objs = env.StaticObject([ 'hash_table.c', 'symbol_table.c', ]) + compiler_objs += mesa_objs + builtin_compiler = env.Program( target = 'builtin_compiler', - source = main_obj + glsl_sources + ['builtin_stubs.cpp'] + mesa_objs, + source = compiler_objs + glsl_sources + \ + source_lists['BUILTIN_COMPILER_CXX_SOURCES'], ) # SCons builtin dependency scanner doesn't detect that glsl_lexer.ll @@ -174,7 +120,7 @@ env.Prepend(LIBS = [glsl]) glsl2 = env.Program( target = 'glsl2', - source = main_obj + mesa_objs, + source = compiler_objs, ) env.Alias('glsl2', glsl2) diff --git a/mesalib/src/glsl/ast.h b/mesalib/src/glsl/ast.h index 532347df4..9fe6c4125 100644 --- a/mesalib/src/glsl/ast.h +++ b/mesalib/src/glsl/ast.h @@ -437,6 +437,7 @@ enum ast_types { ast_sampler2drect, ast_sampler3d, ast_samplercube, + ast_samplerexternaloes, ast_sampler1dshadow, ast_sampler2dshadow, ast_sampler2drectshadow, diff --git a/mesalib/src/glsl/ast_to_hir.cpp b/mesalib/src/glsl/ast_to_hir.cpp index fa6206e5e..ed6abdc70 100644 --- a/mesalib/src/glsl/ast_to_hir.cpp +++ b/mesalib/src/glsl/ast_to_hir.cpp @@ -935,6 +935,28 @@ check_builtin_array_max_size(const char *name, unsigned size, return false; } +/** + * Create the constant 1, of a which is appropriate for incrementing and + * decrementing values of the given GLSL type. For example, if type is vec4, + * this creates a constant value of 1.0 having type float. + * + * If the given type is invalid for increment and decrement operators, return + * a floating point 1--the error will be detected later. + */ +static ir_rvalue * +constant_one_for_inc_dec(void *ctx, const glsl_type *type) +{ + switch (type->base_type) { + case GLSL_TYPE_UINT: + return new(ctx) ir_constant((unsigned) 1); + case GLSL_TYPE_INT: + return new(ctx) ir_constant(1); + default: + case GLSL_TYPE_FLOAT: + return new(ctx) ir_constant(1.0f); + } +} + ir_rvalue * ast_expression::hir(exec_list *instructions, struct _mesa_glsl_parse_state *state) @@ -1442,10 +1464,7 @@ ast_expression::hir(exec_list *instructions, case ast_pre_inc: case ast_pre_dec: { op[0] = this->subexpressions[0]->hir(instructions, state); - if (op[0]->type->base_type == GLSL_TYPE_FLOAT) - op[1] = new(ctx) ir_constant(1.0f); - else - op[1] = new(ctx) ir_constant(1); + op[1] = constant_one_for_inc_dec(ctx, op[0]->type); type = arithmetic_result_type(op[0], op[1], false, state, & loc); @@ -1463,10 +1482,7 @@ ast_expression::hir(exec_list *instructions, case ast_post_inc: case ast_post_dec: { op[0] = this->subexpressions[0]->hir(instructions, state); - if (op[0]->type->base_type == GLSL_TYPE_FLOAT) - op[1] = new(ctx) ir_constant(1.0f); - else - op[1] = new(ctx) ir_constant(1); + op[1] = constant_one_for_inc_dec(ctx, op[0]->type); error_emitted = op[0]->type->is_error() || op[1]->type->is_error(); @@ -1812,7 +1828,17 @@ process_array_type(YYLTYPE *loc, const glsl_type *base, ast_node *array_size, { unsigned length = 0; - /* FINISHME: Reject delcarations of multidimensional arrays. */ + /* From page 19 (page 25) of the GLSL 1.20 spec: + * + * "Only one-dimensional arrays may be declared." + */ + if (base->is_array()) { + _mesa_glsl_error(loc, state, + "invalid array of `%s' (only one-dimensional arrays " + "may be declared)", + base->name); + return glsl_type::error_type; + } if (array_size != NULL) { exec_list dummy_instructions; @@ -2341,6 +2367,9 @@ process_initializer(ir_variable *var, ast_declaration *decl, } else initializer_type = rhs->type; + var->constant_initializer = rhs->constant_expression_value(); + var->has_initializer = true; + /* If the declared variable is an unsized array, it must inherrit * its full type from the initializer. A declaration such as * @@ -2445,14 +2474,32 @@ ast_declarator_list::hir(exec_list *instructions, decl_type = this->type->specifier->glsl_type(& type_name, state); if (this->declarations.is_empty()) { - if (decl_type != NULL) { - /* Warn if this empty declaration is not for declaring a structure. - */ - if (this->type->specifier->structure == NULL) { + /* If there is no structure involved in the program text, there are two + * possible scenarios: + * + * - The program text contained something like 'vec4;'. This is an + * empty declaration. It is valid but weird. Emit a warning. + * + * - The program text contained something like 'S;' and 'S' is not the + * name of a known structure type. This is both invalid and weird. + * Emit an error. + * + * Note that if decl_type is NULL and there is a structure involved, + * there must have been some sort of error with the structure. In this + * case we assume that an error was already generated on this line of + * code for the structure. There is no need to generate an additional, + * confusing error. + */ + assert(this->type->specifier->structure == NULL || decl_type != NULL + || state->error); + if (this->type->specifier->structure == NULL) { + if (decl_type != NULL) { _mesa_glsl_warning(&loc, state, "empty declaration"); + } else { + _mesa_glsl_error(&loc, state, + "invalid type `%s' in empty declaration", + type_name); } - } else { - _mesa_glsl_error(& loc, state, "incomplete declaration"); } } @@ -2480,6 +2527,8 @@ ast_declarator_list::hir(exec_list *instructions, if (decl->is_array) { var_type = process_array_type(&loc, decl_type, decl->array_size, state); + if (var_type->is_error()) + continue; } else { var_type = decl_type; } @@ -2921,7 +2970,7 @@ ast_parameter_declarator::hir(exec_list *instructions, type = process_array_type(&loc, type, this->array_size, state); } - if (type->array_size() == 0) { + if (!type->is_error() && type->array_size() == 0) { _mesa_glsl_error(&loc, state, "arrays passed as parameters must have " "a declared size."); type = glsl_type::error_type; diff --git a/mesalib/src/glsl/ast_type.cpp b/mesalib/src/glsl/ast_type.cpp index c680ae5f6..79c43eefb 100644 --- a/mesalib/src/glsl/ast_type.cpp +++ b/mesalib/src/glsl/ast_type.cpp @@ -83,6 +83,7 @@ ast_type_specifier::ast_type_specifier(int specifier) "sampler2DRect", "sampler3D", "samplerCube", + "samplerExternalOES", "sampler1DShadow", "sampler2DShadow", "sampler2DRectShadow", diff --git a/mesalib/src/glsl/builtin_types.h b/mesalib/src/glsl/builtin_types.h index 58b9a8127..cc99b1bde 100644 --- a/mesalib/src/glsl/builtin_types.h +++ b/mesalib/src/glsl/builtin_types.h @@ -300,3 +300,13 @@ const glsl_type glsl_type::builtin_EXT_texture_buffer_object_types[] = { GLSL_SAMPLER_DIM_BUF, 0, 0, GLSL_TYPE_UINT, "usamplerBuffer"), }; /*@}*/ + +/** \name Sampler types added by GL_OES_EGL_image_external + */ +/*@{*/ + +const glsl_type glsl_type::builtin_OES_EGL_image_external_types[] = { + glsl_type(GL_SAMPLER_EXTERNAL_OES, + GLSL_SAMPLER_DIM_EXTERNAL, 0, 0, GLSL_TYPE_FLOAT, "samplerExternalOES"), +}; +/*@}*/ diff --git a/mesalib/src/glsl/glcpp/glcpp-parse.y b/mesalib/src/glsl/glcpp/glcpp-parse.y index 17941a9be..1b17ff43a 100644 --- a/mesalib/src/glsl/glcpp/glcpp-parse.y +++ b/mesalib/src/glsl/glcpp/glcpp-parse.y @@ -1136,6 +1136,9 @@ glcpp_parser_create (const struct gl_extensions *extensions, int api) add_builtin_define(parser, "GL_AMD_conservative_depth", 1); add_builtin_define(parser, "GL_ARB_conservative_depth", 1); } + + if (extensions->OES_EGL_image_external) + add_builtin_define(parser, "GL_OES_EGL_image_external", 1); } language_version = 110; diff --git a/mesalib/src/glsl/glsl_lexer.ll b/mesalib/src/glsl/glsl_lexer.ll index 267ca0f1c..49f3bc82e 100644 --- a/mesalib/src/glsl/glsl_lexer.ll +++ b/mesalib/src/glsl/glsl_lexer.ll @@ -1,457 +1,505 @@ -%{
-/*
- * Copyright © 2008, 2009 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-#include <ctype.h>
-#include "strtod.h"
-#include "ast.h"
-#include "glsl_parser_extras.h"
-#include "glsl_parser.h"
-
-static int classify_identifier(struct _mesa_glsl_parse_state *, const char *);
-
-#ifdef _MSC_VER
-#define YY_NO_UNISTD_H
-#endif
-
-#define YY_USER_ACTION \
- do { \
- yylloc->source = 0; \
- yylloc->first_column = yycolumn + 1; \
- yylloc->first_line = yylineno + 1; \
- yycolumn += yyleng; \
- } while(0);
-
-#define YY_USER_INIT yylineno = 0; yycolumn = 0;
-
-#define IS_UINT (yytext[yyleng - 1] == 'u' || yytext[yyleng - 1] == 'U')
-
-/* A macro for handling reserved words and keywords across language versions.
- *
- * Certain words start out as identifiers, become reserved words in
- * later language revisions, and finally become language keywords.
- *
- * For example, consider the following lexer rule:
- * samplerBuffer KEYWORD(130, 140, SAMPLERBUFFER)
- *
- * This means that "samplerBuffer" will be treated as:
- * - a keyword (SAMPLERBUFFER token) ...in GLSL >= 1.40
- * - a reserved word - error ...in GLSL >= 1.30
- * - an identifier ...in GLSL < 1.30
- */
-#define KEYWORD(reserved_version, allowed_version, token) \
- do { \
- if (yyextra->language_version >= allowed_version) { \
- return token; \
- } else if (yyextra->language_version >= reserved_version) { \
- _mesa_glsl_error(yylloc, yyextra, \
- "Illegal use of reserved word `%s'", yytext); \
- return ERROR_TOK; \
- } else { \
- yylval->identifier = strdup(yytext); \
- return classify_identifier(yyextra, yytext); \
- } \
- } while (0)
-
-/* The ES macro can be used in KEYWORD checks:
- *
- * word KEYWORD(110 || ES, 400, TOKEN)
- * ...means the word is reserved in GLSL ES 1.00, while
- *
- * word KEYWORD(110, 130 || ES, TOKEN)
- * ...means the word is a legal keyword in GLSL ES 1.00.
- */
-#define ES yyextra->es_shader
-%}
-
-%option bison-bridge bison-locations reentrant noyywrap
-%option nounput noyy_top_state
-%option never-interactive
-%option prefix="_mesa_glsl_"
-%option extra-type="struct _mesa_glsl_parse_state *"
-
-%x PP PRAGMA
-
-DEC_INT [1-9][0-9]*
-HEX_INT 0[xX][0-9a-fA-F]+
-OCT_INT 0[0-7]*
-INT ({DEC_INT}|{HEX_INT}|{OCT_INT})
-SPC [ \t]*
-SPCP [ \t]+
-HASH ^{SPC}#{SPC}
-%%
-
-[ \r\t]+ ;
-
- /* Preprocessor tokens. */
-^[ \t]*#[ \t]*$ ;
-^[ \t]*#[ \t]*version { BEGIN PP; return VERSION; }
-^[ \t]*#[ \t]*extension { BEGIN PP; return EXTENSION; }
-{HASH}line{SPCP}{INT}{SPCP}{INT}{SPC}$ {
- /* Eat characters until the first digit is
- * encountered
- */
- char *ptr = yytext;
- while (!isdigit(*ptr))
- ptr++;
-
- /* Subtract one from the line number because
- * yylineno is zero-based instead of
- * one-based.
- */
- yylineno = strtol(ptr, &ptr, 0) - 1;
- yylloc->source = strtol(ptr, NULL, 0);
- }
-{HASH}line{SPCP}{INT}{SPC}$ {
- /* Eat characters until the first digit is
- * encountered
- */
- char *ptr = yytext;
- while (!isdigit(*ptr))
- ptr++;
-
- /* Subtract one from the line number because
- * yylineno is zero-based instead of
- * one-based.
- */
- yylineno = strtol(ptr, &ptr, 0) - 1;
- }
-^{SPC}#{SPC}pragma{SPCP}debug{SPC}\({SPC}on{SPC}\) {
- BEGIN PP;
- return PRAGMA_DEBUG_ON;
- }
-^{SPC}#{SPC}pragma{SPCP}debug{SPC}\({SPC}off{SPC}\) {
- BEGIN PP;
- return PRAGMA_DEBUG_OFF;
- }
-^{SPC}#{SPC}pragma{SPCP}optimize{SPC}\({SPC}on{SPC}\) {
- BEGIN PP;
- return PRAGMA_OPTIMIZE_ON;
- }
-^{SPC}#{SPC}pragma{SPCP}optimize{SPC}\({SPC}off{SPC}\) {
- BEGIN PP;
- return PRAGMA_OPTIMIZE_OFF;
- }
-^{SPC}#{SPC}pragma{SPCP}STDGL{SPCP}invariant{SPC}\({SPC}all{SPC}\) {
- BEGIN PP;
- return PRAGMA_INVARIANT_ALL;
- }
-^{SPC}#{SPC}pragma{SPCP} { BEGIN PRAGMA; }
-
-<PRAGMA>\n { BEGIN 0; yylineno++; yycolumn = 0; }
-<PRAGMA>. { }
-
-<PP>\/\/[^\n]* { }
-<PP>[ \t\r]* { }
-<PP>: return COLON;
-<PP>[_a-zA-Z][_a-zA-Z0-9]* {
- yylval->identifier = strdup(yytext);
- return IDENTIFIER;
- }
-<PP>[1-9][0-9]* {
- yylval->n = strtol(yytext, NULL, 10);
- return INTCONSTANT;
- }
-<PP>\n { BEGIN 0; yylineno++; yycolumn = 0; return EOL; }
-
-\n { yylineno++; yycolumn = 0; }
-
-attribute return ATTRIBUTE;
-const return CONST_TOK;
-bool return BOOL_TOK;
-float return FLOAT_TOK;
-int return INT_TOK;
-uint KEYWORD(130, 130, UINT_TOK);
-
-break return BREAK;
-continue return CONTINUE;
-do return DO;
-while return WHILE;
-else return ELSE;
-for return FOR;
-if return IF;
-discard return DISCARD;
-return return RETURN;
-
-bvec2 return BVEC2;
-bvec3 return BVEC3;
-bvec4 return BVEC4;
-ivec2 return IVEC2;
-ivec3 return IVEC3;
-ivec4 return IVEC4;
-uvec2 KEYWORD(130, 130, UVEC2);
-uvec3 KEYWORD(130, 130, UVEC3);
-uvec4 KEYWORD(130, 130, UVEC4);
-vec2 return VEC2;
-vec3 return VEC3;
-vec4 return VEC4;
-mat2 return MAT2X2;
-mat3 return MAT3X3;
-mat4 return MAT4X4;
-mat2x2 KEYWORD(120, 120, MAT2X2);
-mat2x3 KEYWORD(120, 120, MAT2X3);
-mat2x4 KEYWORD(120, 120, MAT2X4);
-mat3x2 KEYWORD(120, 120, MAT3X2);
-mat3x3 KEYWORD(120, 120, MAT3X3);
-mat3x4 KEYWORD(120, 120, MAT3X4);
-mat4x2 KEYWORD(120, 120, MAT4X2);
-mat4x3 KEYWORD(120, 120, MAT4X3);
-mat4x4 KEYWORD(120, 120, MAT4X4);
-
-in return IN_TOK;
-out return OUT_TOK;
-inout return INOUT_TOK;
-uniform return UNIFORM;
-varying return VARYING;
-centroid KEYWORD(120, 120, CENTROID);
-invariant KEYWORD(120 || ES, 120 || ES, INVARIANT);
-flat KEYWORD(130 || ES, 130, FLAT);
-smooth KEYWORD(130, 130, SMOOTH);
-noperspective KEYWORD(130, 130, NOPERSPECTIVE);
-
-sampler1D return SAMPLER1D;
-sampler2D return SAMPLER2D;
-sampler3D return SAMPLER3D;
-samplerCube return SAMPLERCUBE;
-sampler1DArray KEYWORD(130, 130, SAMPLER1DARRAY);
-sampler2DArray KEYWORD(130, 130, SAMPLER2DARRAY);
-sampler1DShadow return SAMPLER1DSHADOW;
-sampler2DShadow return SAMPLER2DSHADOW;
-samplerCubeShadow KEYWORD(130, 130, SAMPLERCUBESHADOW);
-sampler1DArrayShadow KEYWORD(130, 130, SAMPLER1DARRAYSHADOW);
-sampler2DArrayShadow KEYWORD(130, 130, SAMPLER2DARRAYSHADOW);
-isampler1D KEYWORD(130, 130, ISAMPLER1D);
-isampler2D KEYWORD(130, 130, ISAMPLER2D);
-isampler3D KEYWORD(130, 130, ISAMPLER3D);
-isamplerCube KEYWORD(130, 130, ISAMPLERCUBE);
-isampler1DArray KEYWORD(130, 130, ISAMPLER1DARRAY);
-isampler2DArray KEYWORD(130, 130, ISAMPLER2DARRAY);
-usampler1D KEYWORD(130, 130, USAMPLER1D);
-usampler2D KEYWORD(130, 130, USAMPLER2D);
-usampler3D KEYWORD(130, 130, USAMPLER3D);
-usamplerCube KEYWORD(130, 130, USAMPLERCUBE);
-usampler1DArray KEYWORD(130, 130, USAMPLER1DARRAY);
-usampler2DArray KEYWORD(130, 130, USAMPLER2DARRAY);
-
-
-struct return STRUCT;
-void return VOID_TOK;
-
-layout {
- if ((yyextra->language_version >= 140)
- || yyextra->AMD_conservative_depth_enable
- || yyextra->ARB_explicit_attrib_location_enable
- || yyextra->ARB_fragment_coord_conventions_enable) {
- return LAYOUT_TOK;
- } else {
- yylval->identifier = strdup(yytext);
- return IDENTIFIER;
- }
- }
-
-\+\+ return INC_OP;
--- return DEC_OP;
-\<= return LE_OP;
->= return GE_OP;
-== return EQ_OP;
-!= return NE_OP;
-&& return AND_OP;
-\|\| return OR_OP;
-"^^" return XOR_OP;
-"<<" return LEFT_OP;
-">>" return RIGHT_OP;
-
-\*= return MUL_ASSIGN;
-\/= return DIV_ASSIGN;
-\+= return ADD_ASSIGN;
-\%= return MOD_ASSIGN;
-\<\<= return LEFT_ASSIGN;
->>= return RIGHT_ASSIGN;
-&= return AND_ASSIGN;
-"^=" return XOR_ASSIGN;
-\|= return OR_ASSIGN;
--= return SUB_ASSIGN;
-
-[1-9][0-9]*[uU]? {
- yylval->n = strtol(yytext, NULL, 10);
- return IS_UINT ? UINTCONSTANT : INTCONSTANT;
- }
-0[xX][0-9a-fA-F]+[uU]? {
- yylval->n = strtol(yytext + 2, NULL, 16);
- return IS_UINT ? UINTCONSTANT : INTCONSTANT;
- }
-0[0-7]*[uU]? {
- yylval->n = strtol(yytext, NULL, 8);
- return IS_UINT ? UINTCONSTANT : INTCONSTANT;
- }
-
-[0-9]+\.[0-9]+([eE][+-]?[0-9]+)?[fF]? {
- yylval->real = glsl_strtod(yytext, NULL);
- return FLOATCONSTANT;
- }
-\.[0-9]+([eE][+-]?[0-9]+)?[fF]? {
- yylval->real = glsl_strtod(yytext, NULL);
- return FLOATCONSTANT;
- }
-[0-9]+\.([eE][+-]?[0-9]+)?[fF]? {
- yylval->real = glsl_strtod(yytext, NULL);
- return FLOATCONSTANT;
- }
-[0-9]+[eE][+-]?[0-9]+[fF]? {
- yylval->real = glsl_strtod(yytext, NULL);
- return FLOATCONSTANT;
- }
-[0-9]+[fF] {
- yylval->real = glsl_strtod(yytext, NULL);
- return FLOATCONSTANT;
- }
-
-true {
- yylval->n = 1;
- return BOOLCONSTANT;
- }
-false {
- yylval->n = 0;
- return BOOLCONSTANT;
- }
-
-
- /* Reserved words in GLSL 1.10. */
-asm KEYWORD(110 || ES, 999, ASM);
-class KEYWORD(110 || ES, 999, CLASS);
-union KEYWORD(110 || ES, 999, UNION);
-enum KEYWORD(110 || ES, 999, ENUM);
-typedef KEYWORD(110 || ES, 999, TYPEDEF);
-template KEYWORD(110 || ES, 999, TEMPLATE);
-this KEYWORD(110 || ES, 999, THIS);
-packed KEYWORD(110 || ES, 999, PACKED_TOK);
-goto KEYWORD(110 || ES, 999, GOTO);
-switch KEYWORD(110 || ES, 130, SWITCH);
-default KEYWORD(110 || ES, 130, DEFAULT);
-inline KEYWORD(110 || ES, 999, INLINE_TOK);
-noinline KEYWORD(110 || ES, 999, NOINLINE);
-volatile KEYWORD(110 || ES, 999, VOLATILE);
-public KEYWORD(110 || ES, 999, PUBLIC_TOK);
-static KEYWORD(110 || ES, 999, STATIC);
-extern KEYWORD(110 || ES, 999, EXTERN);
-external KEYWORD(110 || ES, 999, EXTERNAL);
-interface KEYWORD(110 || ES, 999, INTERFACE);
-long KEYWORD(110 || ES, 999, LONG_TOK);
-short KEYWORD(110 || ES, 999, SHORT_TOK);
-double KEYWORD(110 || ES, 400, DOUBLE_TOK);
-half KEYWORD(110 || ES, 999, HALF);
-fixed KEYWORD(110 || ES, 999, FIXED_TOK);
-unsigned KEYWORD(110 || ES, 999, UNSIGNED);
-input KEYWORD(110 || ES, 999, INPUT_TOK);
-output KEYWORD(110 || ES, 999, OUTPUT);
-hvec2 KEYWORD(110 || ES, 999, HVEC2);
-hvec3 KEYWORD(110 || ES, 999, HVEC3);
-hvec4 KEYWORD(110 || ES, 999, HVEC4);
-dvec2 KEYWORD(110 || ES, 400, DVEC2);
-dvec3 KEYWORD(110 || ES, 400, DVEC3);
-dvec4 KEYWORD(110 || ES, 400, DVEC4);
-fvec2 KEYWORD(110 || ES, 999, FVEC2);
-fvec3 KEYWORD(110 || ES, 999, FVEC3);
-fvec4 KEYWORD(110 || ES, 999, FVEC4);
-sampler2DRect return SAMPLER2DRECT;
-sampler3DRect KEYWORD(110 || ES, 999, SAMPLER3DRECT);
-sampler2DRectShadow return SAMPLER2DRECTSHADOW;
-sizeof KEYWORD(110 || ES, 999, SIZEOF);
-cast KEYWORD(110 || ES, 999, CAST);
-namespace KEYWORD(110 || ES, 999, NAMESPACE);
-using KEYWORD(110 || ES, 999, USING);
-
- /* Additional reserved words in GLSL 1.20. */
-lowp KEYWORD(120, 130 || ES, LOWP);
-mediump KEYWORD(120, 130 || ES, MEDIUMP);
-highp KEYWORD(120, 130 || ES, HIGHP);
-precision KEYWORD(120, 130 || ES, PRECISION);
-
- /* Additional reserved words in GLSL 1.30. */
-case KEYWORD(130, 130, CASE);
-common KEYWORD(130, 999, COMMON);
-partition KEYWORD(130, 999, PARTITION);
-active KEYWORD(130, 999, ACTIVE);
-superp KEYWORD(130 || ES, 999, SUPERP);
-samplerBuffer KEYWORD(130, 140, SAMPLERBUFFER);
-filter KEYWORD(130, 999, FILTER);
-image1D KEYWORD(130, 999, IMAGE1D);
-image2D KEYWORD(130, 999, IMAGE2D);
-image3D KEYWORD(130, 999, IMAGE3D);
-imageCube KEYWORD(130, 999, IMAGECUBE);
-iimage1D KEYWORD(130, 999, IIMAGE1D);
-iimage2D KEYWORD(130, 999, IIMAGE2D);
-iimage3D KEYWORD(130, 999, IIMAGE3D);
-iimageCube KEYWORD(130, 999, IIMAGECUBE);
-uimage1D KEYWORD(130, 999, UIMAGE1D);
-uimage2D KEYWORD(130, 999, UIMAGE2D);
-uimage3D KEYWORD(130, 999, UIMAGE3D);
-uimageCube KEYWORD(130, 999, UIMAGECUBE);
-image1DArray KEYWORD(130, 999, IMAGE1DARRAY);
-image2DArray KEYWORD(130, 999, IMAGE2DARRAY);
-iimage1DArray KEYWORD(130, 999, IIMAGE1DARRAY);
-iimage2DArray KEYWORD(130, 999, IIMAGE2DARRAY);
-uimage1DArray KEYWORD(130, 999, UIMAGE1DARRAY);
-uimage2DArray KEYWORD(130, 999, UIMAGE2DARRAY);
-image1DShadow KEYWORD(130, 999, IMAGE1DSHADOW);
-image2DShadow KEYWORD(130, 999, IMAGE2DSHADOW);
-image1DArrayShadow KEYWORD(130, 999, IMAGE1DARRAYSHADOW);
-image2DArrayShadow KEYWORD(130, 999, IMAGE2DARRAYSHADOW);
-imageBuffer KEYWORD(130, 999, IMAGEBUFFER);
-iimageBuffer KEYWORD(130, 999, IIMAGEBUFFER);
-uimageBuffer KEYWORD(130, 999, UIMAGEBUFFER);
-row_major KEYWORD(130, 999, ROW_MAJOR);
-
-[_a-zA-Z][_a-zA-Z0-9]* {
- struct _mesa_glsl_parse_state *state = yyextra;
- void *ctx = state;
- yylval->identifier = ralloc_strdup(ctx, yytext);
- return classify_identifier(state, yytext);
- }
-
-. { return yytext[0]; }
-
-%%
-
-int
-classify_identifier(struct _mesa_glsl_parse_state *state, const char *name)
-{
- if (state->symbols->get_variable(name) || state->symbols->get_function(name))
- return IDENTIFIER;
- else if (state->symbols->get_type(name))
- return TYPE_IDENTIFIER;
- else
- return NEW_IDENTIFIER;
-}
-
-void
-_mesa_glsl_lexer_ctor(struct _mesa_glsl_parse_state *state, const char *string)
-{
- yylex_init_extra(state, & state->scanner);
- yy_scan_string(string, state->scanner);
-}
-
-void
-_mesa_glsl_lexer_dtor(struct _mesa_glsl_parse_state *state)
-{
- yylex_destroy(state->scanner);
-}
+%{ +/* + * Copyright © 2008, 2009 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ +#include <ctype.h> +#include <limits.h> +#include "strtod.h" +#include "ast.h" +#include "glsl_parser_extras.h" +#include "glsl_parser.h" + +static int classify_identifier(struct _mesa_glsl_parse_state *, const char *); + +#ifdef _MSC_VER +#define YY_NO_UNISTD_H +#endif + +#define YY_USER_ACTION \ + do { \ + yylloc->source = 0; \ + yylloc->first_column = yycolumn + 1; \ + yylloc->first_line = yylineno + 1; \ + yycolumn += yyleng; \ + } while(0); + +#define YY_USER_INIT yylineno = 0; yycolumn = 0; + +/* A macro for handling reserved words and keywords across language versions. + * + * Certain words start out as identifiers, become reserved words in + * later language revisions, and finally become language keywords. + * + * For example, consider the following lexer rule: + * samplerBuffer KEYWORD(130, 140, SAMPLERBUFFER) + * + * This means that "samplerBuffer" will be treated as: + * - a keyword (SAMPLERBUFFER token) ...in GLSL >= 1.40 + * - a reserved word - error ...in GLSL >= 1.30 + * - an identifier ...in GLSL < 1.30 + */ +#define KEYWORD(reserved_version, allowed_version, token) \ + do { \ + if (yyextra->language_version >= allowed_version) { \ + return token; \ + } else if (yyextra->language_version >= reserved_version) { \ + _mesa_glsl_error(yylloc, yyextra, \ + "Illegal use of reserved word `%s'", yytext); \ + return ERROR_TOK; \ + } else { \ + yylval->identifier = strdup(yytext); \ + return classify_identifier(yyextra, yytext); \ + } \ + } while (0) + +/* The ES macro can be used in KEYWORD checks: + * + * word KEYWORD(110 || ES, 400, TOKEN) + * ...means the word is reserved in GLSL ES 1.00, while + * + * word KEYWORD(110, 130 || ES, TOKEN) + * ...means the word is a legal keyword in GLSL ES 1.00. + */ +#define ES yyextra->es_shader + +static int +literal_integer(char *text, int len, struct _mesa_glsl_parse_state *state, + YYSTYPE *lval, YYLTYPE *lloc, int base) +{ + bool is_uint = (text[len - 1] == 'u' || + text[len - 1] == 'U'); + const char *digits = text; + + /* Skip "0x" */ + if (base == 16) + digits += 2; + +#ifdef _MSC_VER + unsigned __int64 value = _strtoui64(digits, NULL, base); +#else + unsigned long long value = strtoull(digits, NULL, base); +#endif + + lval->n = (int)value; + + if (value > UINT_MAX) { + /* Note that signed 0xffffffff is valid, not out of range! */ + if (state->language_version >= 130) { + _mesa_glsl_error(lloc, state, + "Literal value `%s' out of range", text); + } else { + _mesa_glsl_warning(lloc, state, + "Literal value `%s' out of range", text); + } + } else if (base == 10 && !is_uint && (unsigned)value > (unsigned)INT_MAX + 1) { + /* Tries to catch unintentionally providing a negative value. + * Note that -2147483648 is parsed as -(2147483648), so we don't + * want to warn for INT_MAX. + */ + _mesa_glsl_warning(lloc, state, + "Signed literal value `%s' is interpreted as %d", + text, lval->n); + } + return is_uint ? UINTCONSTANT : INTCONSTANT; +} + +#define LITERAL_INTEGER(base) \ + literal_integer(yytext, yyleng, yyextra, yylval, yylloc, base) + +%} + +%option bison-bridge bison-locations reentrant noyywrap +%option nounput noyy_top_state +%option never-interactive +%option prefix="_mesa_glsl_" +%option extra-type="struct _mesa_glsl_parse_state *" + +%x PP PRAGMA + +DEC_INT [1-9][0-9]* +HEX_INT 0[xX][0-9a-fA-F]+ +OCT_INT 0[0-7]* +INT ({DEC_INT}|{HEX_INT}|{OCT_INT}) +SPC [ \t]* +SPCP [ \t]+ +HASH ^{SPC}#{SPC} +%% + +[ \r\t]+ ; + + /* Preprocessor tokens. */ +^[ \t]*#[ \t]*$ ; +^[ \t]*#[ \t]*version { BEGIN PP; return VERSION; } +^[ \t]*#[ \t]*extension { BEGIN PP; return EXTENSION; } +{HASH}line{SPCP}{INT}{SPCP}{INT}{SPC}$ { + /* Eat characters until the first digit is + * encountered + */ + char *ptr = yytext; + while (!isdigit(*ptr)) + ptr++; + + /* Subtract one from the line number because + * yylineno is zero-based instead of + * one-based. + */ + yylineno = strtol(ptr, &ptr, 0) - 1; + yylloc->source = strtol(ptr, NULL, 0); + } +{HASH}line{SPCP}{INT}{SPC}$ { + /* Eat characters until the first digit is + * encountered + */ + char *ptr = yytext; + while (!isdigit(*ptr)) + ptr++; + + /* Subtract one from the line number because + * yylineno is zero-based instead of + * one-based. + */ + yylineno = strtol(ptr, &ptr, 0) - 1; + } +^{SPC}#{SPC}pragma{SPCP}debug{SPC}\({SPC}on{SPC}\) { + BEGIN PP; + return PRAGMA_DEBUG_ON; + } +^{SPC}#{SPC}pragma{SPCP}debug{SPC}\({SPC}off{SPC}\) { + BEGIN PP; + return PRAGMA_DEBUG_OFF; + } +^{SPC}#{SPC}pragma{SPCP}optimize{SPC}\({SPC}on{SPC}\) { + BEGIN PP; + return PRAGMA_OPTIMIZE_ON; + } +^{SPC}#{SPC}pragma{SPCP}optimize{SPC}\({SPC}off{SPC}\) { + BEGIN PP; + return PRAGMA_OPTIMIZE_OFF; + } +^{SPC}#{SPC}pragma{SPCP}STDGL{SPCP}invariant{SPC}\({SPC}all{SPC}\) { + BEGIN PP; + return PRAGMA_INVARIANT_ALL; + } +^{SPC}#{SPC}pragma{SPCP} { BEGIN PRAGMA; } + +<PRAGMA>\n { BEGIN 0; yylineno++; yycolumn = 0; } +<PRAGMA>. { } + +<PP>\/\/[^\n]* { } +<PP>[ \t\r]* { } +<PP>: return COLON; +<PP>[_a-zA-Z][_a-zA-Z0-9]* { + yylval->identifier = strdup(yytext); + return IDENTIFIER; + } +<PP>[1-9][0-9]* { + yylval->n = strtol(yytext, NULL, 10); + return INTCONSTANT; + } +<PP>\n { BEGIN 0; yylineno++; yycolumn = 0; return EOL; } + +\n { yylineno++; yycolumn = 0; } + +attribute return ATTRIBUTE; +const return CONST_TOK; +bool return BOOL_TOK; +float return FLOAT_TOK; +int return INT_TOK; +uint KEYWORD(130, 130, UINT_TOK); + +break return BREAK; +continue return CONTINUE; +do return DO; +while return WHILE; +else return ELSE; +for return FOR; +if return IF; +discard return DISCARD; +return return RETURN; + +bvec2 return BVEC2; +bvec3 return BVEC3; +bvec4 return BVEC4; +ivec2 return IVEC2; +ivec3 return IVEC3; +ivec4 return IVEC4; +uvec2 KEYWORD(130, 130, UVEC2); +uvec3 KEYWORD(130, 130, UVEC3); +uvec4 KEYWORD(130, 130, UVEC4); +vec2 return VEC2; +vec3 return VEC3; +vec4 return VEC4; +mat2 return MAT2X2; +mat3 return MAT3X3; +mat4 return MAT4X4; +mat2x2 KEYWORD(120, 120, MAT2X2); +mat2x3 KEYWORD(120, 120, MAT2X3); +mat2x4 KEYWORD(120, 120, MAT2X4); +mat3x2 KEYWORD(120, 120, MAT3X2); +mat3x3 KEYWORD(120, 120, MAT3X3); +mat3x4 KEYWORD(120, 120, MAT3X4); +mat4x2 KEYWORD(120, 120, MAT4X2); +mat4x3 KEYWORD(120, 120, MAT4X3); +mat4x4 KEYWORD(120, 120, MAT4X4); + +in return IN_TOK; +out return OUT_TOK; +inout return INOUT_TOK; +uniform return UNIFORM; +varying return VARYING; +centroid KEYWORD(120, 120, CENTROID); +invariant KEYWORD(120 || ES, 120 || ES, INVARIANT); +flat KEYWORD(130 || ES, 130, FLAT); +smooth KEYWORD(130, 130, SMOOTH); +noperspective KEYWORD(130, 130, NOPERSPECTIVE); + +sampler1D return SAMPLER1D; +sampler2D return SAMPLER2D; +sampler3D return SAMPLER3D; +samplerCube return SAMPLERCUBE; +sampler1DArray KEYWORD(130, 130, SAMPLER1DARRAY); +sampler2DArray KEYWORD(130, 130, SAMPLER2DARRAY); +sampler1DShadow return SAMPLER1DSHADOW; +sampler2DShadow return SAMPLER2DSHADOW; +samplerCubeShadow KEYWORD(130, 130, SAMPLERCUBESHADOW); +sampler1DArrayShadow KEYWORD(130, 130, SAMPLER1DARRAYSHADOW); +sampler2DArrayShadow KEYWORD(130, 130, SAMPLER2DARRAYSHADOW); +isampler1D KEYWORD(130, 130, ISAMPLER1D); +isampler2D KEYWORD(130, 130, ISAMPLER2D); +isampler3D KEYWORD(130, 130, ISAMPLER3D); +isamplerCube KEYWORD(130, 130, ISAMPLERCUBE); +isampler1DArray KEYWORD(130, 130, ISAMPLER1DARRAY); +isampler2DArray KEYWORD(130, 130, ISAMPLER2DARRAY); +usampler1D KEYWORD(130, 130, USAMPLER1D); +usampler2D KEYWORD(130, 130, USAMPLER2D); +usampler3D KEYWORD(130, 130, USAMPLER3D); +usamplerCube KEYWORD(130, 130, USAMPLERCUBE); +usampler1DArray KEYWORD(130, 130, USAMPLER1DARRAY); +usampler2DArray KEYWORD(130, 130, USAMPLER2DARRAY); + +samplerExternalOES { + if (yyextra->OES_EGL_image_external_enable) + return SAMPLEREXTERNALOES; + else + return IDENTIFIER; + } + + +struct return STRUCT; +void return VOID_TOK; + +layout { + if ((yyextra->language_version >= 140) + || yyextra->AMD_conservative_depth_enable + || yyextra->ARB_explicit_attrib_location_enable + || yyextra->ARB_fragment_coord_conventions_enable) { + return LAYOUT_TOK; + } else { + yylval->identifier = strdup(yytext); + return IDENTIFIER; + } + } + +\+\+ return INC_OP; +-- return DEC_OP; +\<= return LE_OP; +>= return GE_OP; +== return EQ_OP; +!= return NE_OP; +&& return AND_OP; +\|\| return OR_OP; +"^^" return XOR_OP; +"<<" return LEFT_OP; +">>" return RIGHT_OP; + +\*= return MUL_ASSIGN; +\/= return DIV_ASSIGN; +\+= return ADD_ASSIGN; +\%= return MOD_ASSIGN; +\<\<= return LEFT_ASSIGN; +>>= return RIGHT_ASSIGN; +&= return AND_ASSIGN; +"^=" return XOR_ASSIGN; +\|= return OR_ASSIGN; +-= return SUB_ASSIGN; + +[1-9][0-9]*[uU]? { + return LITERAL_INTEGER(10); + } +0[xX][0-9a-fA-F]+[uU]? { + return LITERAL_INTEGER(16); + } +0[0-7]*[uU]? { + return LITERAL_INTEGER(8); + } + +[0-9]+\.[0-9]+([eE][+-]?[0-9]+)?[fF]? { + yylval->real = glsl_strtod(yytext, NULL); + return FLOATCONSTANT; + } +\.[0-9]+([eE][+-]?[0-9]+)?[fF]? { + yylval->real = glsl_strtod(yytext, NULL); + return FLOATCONSTANT; + } +[0-9]+\.([eE][+-]?[0-9]+)?[fF]? { + yylval->real = glsl_strtod(yytext, NULL); + return FLOATCONSTANT; + } +[0-9]+[eE][+-]?[0-9]+[fF]? { + yylval->real = glsl_strtod(yytext, NULL); + return FLOATCONSTANT; + } +[0-9]+[fF] { + yylval->real = glsl_strtod(yytext, NULL); + return FLOATCONSTANT; + } + +true { + yylval->n = 1; + return BOOLCONSTANT; + } +false { + yylval->n = 0; + return BOOLCONSTANT; + } + + + /* Reserved words in GLSL 1.10. */ +asm KEYWORD(110 || ES, 999, ASM); +class KEYWORD(110 || ES, 999, CLASS); +union KEYWORD(110 || ES, 999, UNION); +enum KEYWORD(110 || ES, 999, ENUM); +typedef KEYWORD(110 || ES, 999, TYPEDEF); +template KEYWORD(110 || ES, 999, TEMPLATE); +this KEYWORD(110 || ES, 999, THIS); +packed KEYWORD(110 || ES, 999, PACKED_TOK); +goto KEYWORD(110 || ES, 999, GOTO); +switch KEYWORD(110 || ES, 130, SWITCH); +default KEYWORD(110 || ES, 130, DEFAULT); +inline KEYWORD(110 || ES, 999, INLINE_TOK); +noinline KEYWORD(110 || ES, 999, NOINLINE); +volatile KEYWORD(110 || ES, 999, VOLATILE); +public KEYWORD(110 || ES, 999, PUBLIC_TOK); +static KEYWORD(110 || ES, 999, STATIC); +extern KEYWORD(110 || ES, 999, EXTERN); +external KEYWORD(110 || ES, 999, EXTERNAL); +interface KEYWORD(110 || ES, 999, INTERFACE); +long KEYWORD(110 || ES, 999, LONG_TOK); +short KEYWORD(110 || ES, 999, SHORT_TOK); +double KEYWORD(110 || ES, 400, DOUBLE_TOK); +half KEYWORD(110 || ES, 999, HALF); +fixed KEYWORD(110 || ES, 999, FIXED_TOK); +unsigned KEYWORD(110 || ES, 999, UNSIGNED); +input KEYWORD(110 || ES, 999, INPUT_TOK); +output KEYWORD(110 || ES, 999, OUTPUT); +hvec2 KEYWORD(110 || ES, 999, HVEC2); +hvec3 KEYWORD(110 || ES, 999, HVEC3); +hvec4 KEYWORD(110 || ES, 999, HVEC4); +dvec2 KEYWORD(110 || ES, 400, DVEC2); +dvec3 KEYWORD(110 || ES, 400, DVEC3); +dvec4 KEYWORD(110 || ES, 400, DVEC4); +fvec2 KEYWORD(110 || ES, 999, FVEC2); +fvec3 KEYWORD(110 || ES, 999, FVEC3); +fvec4 KEYWORD(110 || ES, 999, FVEC4); +sampler2DRect return SAMPLER2DRECT; +sampler3DRect KEYWORD(110 || ES, 999, SAMPLER3DRECT); +sampler2DRectShadow return SAMPLER2DRECTSHADOW; +sizeof KEYWORD(110 || ES, 999, SIZEOF); +cast KEYWORD(110 || ES, 999, CAST); +namespace KEYWORD(110 || ES, 999, NAMESPACE); +using KEYWORD(110 || ES, 999, USING); + + /* Additional reserved words in GLSL 1.20. */ +lowp KEYWORD(120, 130 || ES, LOWP); +mediump KEYWORD(120, 130 || ES, MEDIUMP); +highp KEYWORD(120, 130 || ES, HIGHP); +precision KEYWORD(120, 130 || ES, PRECISION); + + /* Additional reserved words in GLSL 1.30. */ +case KEYWORD(130, 130, CASE); +common KEYWORD(130, 999, COMMON); +partition KEYWORD(130, 999, PARTITION); +active KEYWORD(130, 999, ACTIVE); +superp KEYWORD(130 || ES, 999, SUPERP); +samplerBuffer KEYWORD(130, 140, SAMPLERBUFFER); +filter KEYWORD(130, 999, FILTER); +image1D KEYWORD(130, 999, IMAGE1D); +image2D KEYWORD(130, 999, IMAGE2D); +image3D KEYWORD(130, 999, IMAGE3D); +imageCube KEYWORD(130, 999, IMAGECUBE); +iimage1D KEYWORD(130, 999, IIMAGE1D); +iimage2D KEYWORD(130, 999, IIMAGE2D); +iimage3D KEYWORD(130, 999, IIMAGE3D); +iimageCube KEYWORD(130, 999, IIMAGECUBE); +uimage1D KEYWORD(130, 999, UIMAGE1D); +uimage2D KEYWORD(130, 999, UIMAGE2D); +uimage3D KEYWORD(130, 999, UIMAGE3D); +uimageCube KEYWORD(130, 999, UIMAGECUBE); +image1DArray KEYWORD(130, 999, IMAGE1DARRAY); +image2DArray KEYWORD(130, 999, IMAGE2DARRAY); +iimage1DArray KEYWORD(130, 999, IIMAGE1DARRAY); +iimage2DArray KEYWORD(130, 999, IIMAGE2DARRAY); +uimage1DArray KEYWORD(130, 999, UIMAGE1DARRAY); +uimage2DArray KEYWORD(130, 999, UIMAGE2DARRAY); +image1DShadow KEYWORD(130, 999, IMAGE1DSHADOW); +image2DShadow KEYWORD(130, 999, IMAGE2DSHADOW); +image1DArrayShadow KEYWORD(130, 999, IMAGE1DARRAYSHADOW); +image2DArrayShadow KEYWORD(130, 999, IMAGE2DARRAYSHADOW); +imageBuffer KEYWORD(130, 999, IMAGEBUFFER); +iimageBuffer KEYWORD(130, 999, IIMAGEBUFFER); +uimageBuffer KEYWORD(130, 999, UIMAGEBUFFER); +row_major KEYWORD(130, 999, ROW_MAJOR); + +[_a-zA-Z][_a-zA-Z0-9]* { + struct _mesa_glsl_parse_state *state = yyextra; + void *ctx = state; + yylval->identifier = ralloc_strdup(ctx, yytext); + return classify_identifier(state, yytext); + } + +. { return yytext[0]; } + +%% + +int +classify_identifier(struct _mesa_glsl_parse_state *state, const char *name) +{ + if (state->symbols->get_variable(name) || state->symbols->get_function(name)) + return IDENTIFIER; + else if (state->symbols->get_type(name)) + return TYPE_IDENTIFIER; + else + return NEW_IDENTIFIER; +} + +void +_mesa_glsl_lexer_ctor(struct _mesa_glsl_parse_state *state, const char *string) +{ + yylex_init_extra(state, & state->scanner); + yy_scan_string(string, state->scanner); +} + +void +_mesa_glsl_lexer_dtor(struct _mesa_glsl_parse_state *state) +{ + yylex_destroy(state->scanner); +} diff --git a/mesalib/src/glsl/glsl_parser.yy b/mesalib/src/glsl/glsl_parser.yy index 25d02fb1e..d32d6e4e1 100644 --- a/mesalib/src/glsl/glsl_parser.yy +++ b/mesalib/src/glsl/glsl_parser.yy @@ -92,6 +92,7 @@ %token SAMPLER2DARRAYSHADOW ISAMPLER1D ISAMPLER2D ISAMPLER3D ISAMPLERCUBE %token ISAMPLER1DARRAY ISAMPLER2DARRAY USAMPLER1D USAMPLER2D USAMPLER3D %token USAMPLERCUBE USAMPLER1DARRAY USAMPLER2DARRAY +%token SAMPLEREXTERNALOES %token STRUCT VOID_TOK WHILE %token <identifier> IDENTIFIER TYPE_IDENTIFIER NEW_IDENTIFIER %type <identifier> any_identifier @@ -1368,6 +1369,7 @@ basic_type_specifier_nonarray: | SAMPLER2DRECT { $$ = ast_sampler2drect; } | SAMPLER3D { $$ = ast_sampler3d; } | SAMPLERCUBE { $$ = ast_samplercube; } + | SAMPLEREXTERNALOES { $$ = ast_samplerexternaloes; } | SAMPLER1DSHADOW { $$ = ast_sampler1dshadow; } | SAMPLER2DSHADOW { $$ = ast_sampler2dshadow; } | SAMPLER2DRECTSHADOW { $$ = ast_sampler2drectshadow; } diff --git a/mesalib/src/glsl/glsl_parser_extras.cpp b/mesalib/src/glsl/glsl_parser_extras.cpp index e2112fe6d..e627dabf7 100644 --- a/mesalib/src/glsl/glsl_parser_extras.cpp +++ b/mesalib/src/glsl/glsl_parser_extras.cpp @@ -267,6 +267,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = { EXT(AMD_conservative_depth, true, false, true, true, false, AMD_conservative_depth), EXT(AMD_shader_stencil_export, false, false, true, true, false, ARB_shader_stencil_export), EXT(OES_texture_3D, true, false, true, false, true, EXT_texture3D), + EXT(OES_EGL_image_external, true, false, true, false, true, OES_EGL_image_external), }; #undef EXT diff --git a/mesalib/src/glsl/glsl_parser_extras.h b/mesalib/src/glsl/glsl_parser_extras.h index dc6911d1c..1f3404c9d 100644 --- a/mesalib/src/glsl/glsl_parser_extras.h +++ b/mesalib/src/glsl/glsl_parser_extras.h @@ -186,6 +186,8 @@ struct _mesa_glsl_parse_state { bool AMD_shader_stencil_export_warn; bool OES_texture_3D_enable; bool OES_texture_3D_warn; + bool OES_EGL_image_external_enable; + bool OES_EGL_image_external_warn; /*@}*/ /** Extensions supported by the OpenGL implementation. */ diff --git a/mesalib/src/glsl/glsl_types.cpp b/mesalib/src/glsl/glsl_types.cpp index c94aec0d2..8587da0a3 100644 --- a/mesalib/src/glsl/glsl_types.cpp +++ b/mesalib/src/glsl/glsl_types.cpp @@ -203,6 +203,15 @@ glsl_type::generate_OES_texture_3D_types(glsl_symbol_table *symtab, bool warn) void +glsl_type::generate_OES_EGL_image_external_types(glsl_symbol_table *symtab, + bool warn) +{ + add_types_to_symbol_table(symtab, builtin_OES_EGL_image_external_types, + Elements(builtin_OES_EGL_image_external_types), + warn); +} + +void _mesa_glsl_initialize_types(struct _mesa_glsl_parse_state *state) { switch (state->language_version) { @@ -238,6 +247,15 @@ _mesa_glsl_initialize_types(struct _mesa_glsl_parse_state *state) glsl_type::generate_EXT_texture_array_types(state->symbols, state->EXT_texture_array_warn); } + + /* We cannot check for language_version == 100 here because we need the + * types to support fixed-function program generation. But this is fine + * since the extension is never enabled for OpenGL contexts. + */ + if (state->OES_EGL_image_external_enable) { + glsl_type::generate_OES_EGL_image_external_types(state->symbols, + state->OES_EGL_image_external_warn); + } } @@ -258,6 +276,29 @@ const glsl_type *glsl_type::get_base_type() const } +const glsl_type *glsl_type::get_scalar_type() const +{ + const glsl_type *type = this; + + /* Handle arrays */ + while (type->base_type == GLSL_TYPE_ARRAY) + type = type->fields.array; + + /* Handle vectors and matrices */ + switch (type->base_type) { + case GLSL_TYPE_UINT: + return uint_type; + case GLSL_TYPE_INT: + return int_type; + case GLSL_TYPE_FLOAT: + return float_type; + default: + /* Handle everything else */ + return type; + } +} + + void _mesa_glsl_release_types(void) { diff --git a/mesalib/src/glsl/glsl_types.h b/mesalib/src/glsl/glsl_types.h index 048696693..56b8efe7b 100644 --- a/mesalib/src/glsl/glsl_types.h +++ b/mesalib/src/glsl/glsl_types.h @@ -62,7 +62,8 @@ enum glsl_sampler_dim { GLSL_SAMPLER_DIM_3D, GLSL_SAMPLER_DIM_CUBE, GLSL_SAMPLER_DIM_RECT, - GLSL_SAMPLER_DIM_BUF + GLSL_SAMPLER_DIM_BUF, + GLSL_SAMPLER_DIM_EXTERNAL }; @@ -178,6 +179,17 @@ struct glsl_type { const glsl_type *get_base_type() const; /** + * Get the basic scalar type which this type aggregates. + * + * If the type is a numeric or boolean scalar, vector, or matrix, or an + * array of any of those, this function gets the scalar type of the + * individual components. For structs and arrays of structs, this function + * returns the struct type. For samplers and arrays of samplers, this + * function returns the sampler type. + */ + const glsl_type *get_scalar_type() const; + + /** * Query the type of elements in an array * * \return @@ -478,6 +490,7 @@ private: static const glsl_type builtin_ARB_texture_rectangle_types[]; static const glsl_type builtin_EXT_texture_array_types[]; static const glsl_type builtin_EXT_texture_buffer_object_types[]; + static const glsl_type builtin_OES_EGL_image_external_types[]; /*@}*/ /** @@ -496,6 +509,7 @@ private: static void generate_ARB_texture_rectangle_types(glsl_symbol_table *, bool); static void generate_EXT_texture_array_types(glsl_symbol_table *, bool); static void generate_OES_texture_3D_types(glsl_symbol_table *, bool); + static void generate_OES_EGL_image_external_types(glsl_symbol_table *, bool); /*@}*/ /** diff --git a/mesalib/src/glsl/ir.cpp b/mesalib/src/glsl/ir.cpp index ef7300e65..a5eca5a51 100644 --- a/mesalib/src/glsl/ir.cpp +++ b/mesalib/src/glsl/ir.cpp @@ -1326,9 +1326,11 @@ ir_variable::ir_variable(const struct glsl_type *type, const char *name, this->type = type; this->name = ralloc_strdup(this, name); this->explicit_location = false; + this->has_initializer = false; this->location = -1; this->warn_extension = NULL; this->constant_value = NULL; + this->constant_initializer = NULL; this->origin_upper_left = false; this->pixel_center_integer = false; this->depth_layout = ir_depth_layout_none; @@ -1489,6 +1491,9 @@ steal_memory(ir_instruction *ir, void *new_ctx) if (var != NULL && var->constant_value != NULL) steal_memory(var->constant_value, ir); + if (var != NULL && var->constant_initializer != NULL) + steal_memory(var->constant_initializer, ir); + /* The components of aggregate constants are not visited by the normal * visitor, so steal their values by hand. */ diff --git a/mesalib/src/glsl/ir.h b/mesalib/src/glsl/ir.h index 404d4cffa..5878c051b 100644 --- a/mesalib/src/glsl/ir.h +++ b/mesalib/src/glsl/ir.h @@ -356,14 +356,6 @@ public: /*@}*/ /** - * \brief Layout qualifier for gl_FragDepth. - * - * This is not equal to \c ir_depth_layout_none if and only if this - * variable is \c gl_FragDepth and a layout qualifier is specified. - */ - ir_depth_layout depth_layout; - - /** * Was the location explicitly set in the shader? * * If the location is explicitly set in the shader, it \b cannot be changed @@ -373,6 +365,22 @@ public: unsigned explicit_location:1; /** + * Does this variable have an initializer? + * + * This is used by the linker to cross-validiate initializers of global + * variables. + */ + unsigned has_initializer:1; + + /** + * \brief Layout qualifier for gl_FragDepth. + * + * This is not equal to \c ir_depth_layout_none if and only if this + * variable is \c gl_FragDepth and a layout qualifier is specified. + */ + ir_depth_layout depth_layout; + + /** * Storage location of the base of this variable * * The precise meaning of this field depends on the nature of the variable. @@ -414,6 +422,16 @@ public: * Value assigned in the initializer of a variable declared "const" */ ir_constant *constant_value; + + /** + * Constant expression assigned in the initializer of the variable + * + * \warning + * This field and \c ::constant_value are distinct. Even if the two fields + * refer to constants with the same value, they must point to separate + * objects. + */ + ir_constant *constant_initializer; }; diff --git a/mesalib/src/glsl/ir_clone.cpp b/mesalib/src/glsl/ir_clone.cpp index 9adf47050..e8ac9fbe4 100644 --- a/mesalib/src/glsl/ir_clone.cpp +++ b/mesalib/src/glsl/ir_clone.cpp @@ -50,6 +50,7 @@ ir_variable::clone(void *mem_ctx, struct hash_table *ht) const var->origin_upper_left = this->origin_upper_left; var->pixel_center_integer = this->pixel_center_integer; var->explicit_location = this->explicit_location; + var->has_initializer = this->has_initializer; var->num_state_slots = this->num_state_slots; if (this->state_slots) { @@ -68,6 +69,10 @@ ir_variable::clone(void *mem_ctx, struct hash_table *ht) const if (this->constant_value) var->constant_value = this->constant_value->clone(mem_ctx, ht); + if (this->constant_initializer) + var->constant_initializer = + this->constant_initializer->clone(mem_ctx, ht); + if (ht) { hash_table_insert(ht, var, (void *)const_cast<ir_variable *>(this)); } diff --git a/mesalib/src/glsl/ir_constant_expression.cpp b/mesalib/src/glsl/ir_constant_expression.cpp index 83f084d88..492be325f 100644 --- a/mesalib/src/glsl/ir_constant_expression.cpp +++ b/mesalib/src/glsl/ir_constant_expression.cpp @@ -719,7 +719,7 @@ ir_expression::constant_expression_value() } break; case ir_binop_nequal: - assert(op[0]->type != op[1]->type); + assert(op[0]->type == op[1]->type); for (unsigned c = 0; c < components; c++) { switch (op[0]->type->base_type) { case GLSL_TYPE_UINT: diff --git a/mesalib/src/glsl/ir_print_visitor.cpp b/mesalib/src/glsl/ir_print_visitor.cpp index b713bd03b..1471355f3 100644 --- a/mesalib/src/glsl/ir_print_visitor.cpp +++ b/mesalib/src/glsl/ir_print_visitor.cpp @@ -368,8 +368,6 @@ void ir_print_visitor::visit(ir_assignment *ir) void ir_print_visitor::visit(ir_constant *ir) { - const glsl_type *const base_type = ir->type->get_base_type(); - printf("(constant "); print_type(ir->type); printf(" ("); @@ -390,7 +388,7 @@ void ir_print_visitor::visit(ir_constant *ir) for (unsigned i = 0; i < ir->type->components(); i++) { if (i != 0) printf(" "); - switch (base_type->base_type) { + switch (ir->type->base_type) { case GLSL_TYPE_UINT: printf("%u", ir->value.u[i]); break; case GLSL_TYPE_INT: printf("%d", ir->value.i[i]); break; case GLSL_TYPE_FLOAT: printf("%f", ir->value.f[i]); break; diff --git a/mesalib/src/glsl/ir_reader.cpp b/mesalib/src/glsl/ir_reader.cpp index e3a3ed97d..6f50cc439 100644 --- a/mesalib/src/glsl/ir_reader.cpp +++ b/mesalib/src/glsl/ir_reader.cpp @@ -773,8 +773,6 @@ ir_reader::read_constant(s_expression *expr) return new(mem_ctx) ir_constant(type, &elements); } - const glsl_type *const base_type = type->get_base_type(); - ir_constant_data data = { { 0 } }; // Read in list of values (at most 16). @@ -787,7 +785,7 @@ ir_reader::read_constant(s_expression *expr) s_expression *expr = (s_expression*) it.get(); - if (base_type->base_type == GLSL_TYPE_FLOAT) { + if (type->base_type == GLSL_TYPE_FLOAT) { s_number *value = SX_AS_NUMBER(expr); if (value == NULL) { ir_read_error(values, "expected numbers"); @@ -801,7 +799,7 @@ ir_reader::read_constant(s_expression *expr) return NULL; } - switch (base_type->base_type) { + switch (type->base_type) { case GLSL_TYPE_UINT: { data.u[k] = value->value(); break; diff --git a/mesalib/src/glsl/ir_validate.cpp b/mesalib/src/glsl/ir_validate.cpp index c387ecbca..a3520120f 100644 --- a/mesalib/src/glsl/ir_validate.cpp +++ b/mesalib/src/glsl/ir_validate.cpp @@ -496,6 +496,13 @@ ir_validate::visit(ir_variable *ir) } } + if (ir->constant_initializer != NULL && !ir->has_initializer) { + printf("ir_variable didn't have an initializer, but has a constant " + "initializer value.\n"); + ir->print(); + abort(); + } + return visit_continue; } diff --git a/mesalib/src/glsl/ir_variable.cpp b/mesalib/src/glsl/ir_variable.cpp index 1ee84d219..3092507bc 100644 --- a/mesalib/src/glsl/ir_variable.cpp +++ b/mesalib/src/glsl/ir_variable.cpp @@ -400,7 +400,7 @@ add_builtin_variable(exec_list *instructions, glsl_symbol_table *symtab, } } -static void +static ir_variable * add_builtin_constant(exec_list *instructions, glsl_symbol_table *symtab, const char *name, int value) { @@ -408,6 +408,9 @@ add_builtin_constant(exec_list *instructions, glsl_symbol_table *symtab, name, glsl_type::int_type, ir_var_auto, -1); var->constant_value = new(var) ir_constant(value); + var->constant_initializer = new(var) ir_constant(value); + var->has_initializer = true; + return var; } /* Several constants in GLSL ES have different names than normal desktop GLSL. @@ -749,16 +752,12 @@ generate_ARB_draw_buffers_variables(exec_list *instructions, /* gl_MaxDrawBuffers is available in all shader stages. */ ir_variable *const mdb = - add_variable(instructions, state->symbols, - "gl_MaxDrawBuffers", glsl_type::int_type, ir_var_auto, -1); + add_builtin_constant(instructions, state->symbols, "gl_MaxDrawBuffers", + state->Const.MaxDrawBuffers); if (warn) mdb->warn_extension = "GL_ARB_draw_buffers"; - mdb->constant_value = new(mdb) - ir_constant(int(state->Const.MaxDrawBuffers)); - - /* gl_FragData is only available in the fragment shader. */ if (target == fragment_shader) { diff --git a/mesalib/src/glsl/linker.cpp b/mesalib/src/glsl/linker.cpp index beadec6f6..915d5bbcf 100644 --- a/mesalib/src/glsl/linker.cpp +++ b/mesalib/src/glsl/linker.cpp @@ -415,43 +415,63 @@ cross_validate_globals(struct gl_shader_program *prog, existing->explicit_location = true; } - /* Validate layout qualifiers for gl_FragDepth. - * - * From the AMD/ARB_conservative_depth specs: - * "If gl_FragDepth is redeclared in any fragment shader in - * a program, it must be redeclared in all fragment shaders in that - * program that have static assignments to gl_FragDepth. All - * redeclarations of gl_FragDepth in all fragment shaders in - * a single program must have the same set of qualifiers." - */ - if (strcmp(var->name, "gl_FragDepth") == 0) { - bool layout_declared = var->depth_layout != ir_depth_layout_none; - bool layout_differs = var->depth_layout != existing->depth_layout; - if (layout_declared && layout_differs) { - linker_error(prog, - "All redeclarations of gl_FragDepth in all fragment shaders " - "in a single program must have the same set of qualifiers."); - } - if (var->used && layout_differs) { - linker_error(prog, - "If gl_FragDepth is redeclared with a layout qualifier in" - "any fragment shader, it must be redeclared with the same" - "layout qualifier in all fragment shaders that have" - "assignments to gl_FragDepth"); - } - } - - /* FINISHME: Handle non-constant initializers. + /* Validate layout qualifiers for gl_FragDepth. + * + * From the AMD/ARB_conservative_depth specs: + * + * "If gl_FragDepth is redeclared in any fragment shader in a + * program, it must be redeclared in all fragment shaders in + * that program that have static assignments to + * gl_FragDepth. All redeclarations of gl_FragDepth in all + * fragment shaders in a single program must have the same set + * of qualifiers." + */ + if (strcmp(var->name, "gl_FragDepth") == 0) { + bool layout_declared = var->depth_layout != ir_depth_layout_none; + bool layout_differs = + var->depth_layout != existing->depth_layout; + + if (layout_declared && layout_differs) { + linker_error(prog, + "All redeclarations of gl_FragDepth in all " + "fragment shaders in a single program must have " + "the same set of qualifiers."); + } + + if (var->used && layout_differs) { + linker_error(prog, + "If gl_FragDepth is redeclared with a layout " + "qualifier in any fragment shader, it must be " + "redeclared with the same layout qualifier in " + "all fragment shaders that have assignments to " + "gl_FragDepth"); + } + } + + /* Page 35 (page 41 of the PDF) of the GLSL 4.20 spec says: + * + * "If a shared global has multiple initializers, the + * initializers must all be constant expressions, and they + * must all have the same value. Otherwise, a link error will + * result. (A shared global having only one initializer does + * not require that initializer to be a constant expression.)" + * + * Previous to 4.20 the GLSL spec simply said that initializers + * must have the same value. In this case of non-constant + * initializers, this was impossible to determine. As a result, + * no vendor actually implemented that behavior. The 4.20 + * behavior matches the implemented behavior of at least one other + * vendor, so we'll implement that for all GLSL versions. */ - if (var->constant_value != NULL) { - if (existing->constant_value != NULL) { - if (!var->constant_value->has_value(existing->constant_value)) { + if (var->constant_initializer != NULL) { + if (existing->constant_initializer != NULL) { + if (!var->constant_initializer->has_value(existing->constant_initializer)) { linker_error(prog, "initializers for %s " "`%s' have differing values\n", mode_string(var), var->name); return false; } - } else + } else { /* If the first-seen instance of a particular uniform did not * have an initializer but a later instance does, copy the * initializer to the version stored in the symbol table. @@ -464,8 +484,29 @@ cross_validate_globals(struct gl_shader_program *prog, * FINISHME: modify the shader, and linking with the second * FINISHME: will fail. */ - existing->constant_value = - var->constant_value->clone(ralloc_parent(existing), NULL); + existing->constant_initializer = + var->constant_initializer->clone(ralloc_parent(existing), + NULL); + } + } + + if (var->has_initializer) { + if (existing->has_initializer + && (var->constant_initializer == NULL + || existing->constant_initializer == NULL)) { + linker_error(prog, + "shared global variable `%s' has multiple " + "non-constant initializers.\n", + var->name); + return false; + } + + /* Some instance had an initializer, so keep track of that. In + * this location, all sorts of initializers (constant or + * otherwise) will propagate the existence to the variable + * stored in the symbol table. + */ + existing->has_initializer = true; } if (existing->invariant != var->invariant) { diff --git a/mesalib/src/glsl/ralloc.c b/mesalib/src/glsl/ralloc.c index f5f3934ac..91e4bab2e 100644 --- a/mesalib/src/glsl/ralloc.c +++ b/mesalib/src/glsl/ralloc.c @@ -33,6 +33,12 @@ #include <limits.h> #endif +/* Some versions of MinGW are missing _vscprintf's declaration, although they + * still provide the symbol in the import library. */ +#ifdef __MINGW32__ +_CRTIMP int _vscprintf(const char *format, va_list argptr); +#endif + #include "ralloc.h" #ifdef __GNUC__ @@ -397,7 +403,7 @@ printf_length(const char *fmt, va_list untouched_args) va_list args; va_copy(args, untouched_args); -#ifdef _MSC_VER +#ifdef _WIN32 /* We need to use _vcsprintf to calculate the size as vsnprintf returns -1 * if the number of characters to write is greater than count. */ diff --git a/mesalib/src/glsl/standalone_scaffolding.cpp b/mesalib/src/glsl/standalone_scaffolding.cpp index 5cc6c9879..24cc64ad9 100644 --- a/mesalib/src/glsl/standalone_scaffolding.cpp +++ b/mesalib/src/glsl/standalone_scaffolding.cpp @@ -72,6 +72,7 @@ void initialize_context_to_defaults(struct gl_context *ctx, gl_api api) ctx->Extensions.EXT_texture_array = true; ctx->Extensions.NV_texture_rectangle = true; ctx->Extensions.EXT_texture3D = true; + ctx->Extensions.OES_EGL_image_external = true; ctx->Const.GLSLVersion = 120; |