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author | marha <marha@users.sourceforge.net> | 2011-09-26 17:08:48 +0200 |
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committer | marha <marha@users.sourceforge.net> | 2011-09-26 17:08:48 +0200 |
commit | 95acf9816e008fa46a6c2fa2f35500deb358bb69 (patch) | |
tree | ad86feed38d780515cf9da608c5ea21eed04e17d /mesalib/src/glsl | |
parent | 4f67039e9191d5251c39069bd791a05c5cf22022 (diff) | |
parent | 873965b49f283ad028dd4e0e5b7e93a758c84993 (diff) | |
download | vcxsrv-95acf9816e008fa46a6c2fa2f35500deb358bb69.tar.gz vcxsrv-95acf9816e008fa46a6c2fa2f35500deb358bb69.tar.bz2 vcxsrv-95acf9816e008fa46a6c2fa2f35500deb358bb69.zip |
Merge remote-tracking branch 'origin/released'
Conflicts:
libXmu/src/CmapAlloc.c
Diffstat (limited to 'mesalib/src/glsl')
-rw-r--r-- | mesalib/src/glsl/Android.mk | 1 | ||||
-rw-r--r-- | mesalib/src/glsl/Makefile | 1 | ||||
-rw-r--r-- | mesalib/src/glsl/SConscript | 1 | ||||
-rw-r--r-- | mesalib/src/glsl/ast_function.cpp | 1 | ||||
-rw-r--r-- | mesalib/src/glsl/ast_to_hir.cpp | 1 | ||||
-rw-r--r-- | mesalib/src/glsl/glsl_parser_extras.cpp | 2 | ||||
-rw-r--r-- | mesalib/src/glsl/ir_hierarchical_visitor.h | 3 | ||||
-rw-r--r-- | mesalib/src/glsl/ir_hv_accept.cpp | 21 | ||||
-rw-r--r-- | mesalib/src/glsl/ir_optimization.h | 1 | ||||
-rw-r--r-- | mesalib/src/glsl/ir_reader.cpp | 5 | ||||
-rw-r--r-- | mesalib/src/glsl/ir_variable.cpp | 8 | ||||
-rw-r--r-- | mesalib/src/glsl/linker.cpp | 8 |
12 files changed, 38 insertions, 15 deletions
diff --git a/mesalib/src/glsl/Android.mk b/mesalib/src/glsl/Android.mk index d0b3ff3be..9bf4ff782 100644 --- a/mesalib/src/glsl/Android.mk +++ b/mesalib/src/glsl/Android.mk @@ -70,6 +70,7 @@ CXX_SOURCES = \ loop_analysis.cpp \ loop_controls.cpp \ loop_unroll.cpp \ + lower_clip_distance.cpp \ lower_discard.cpp \ lower_if_to_cond_assign.cpp \ lower_instructions.cpp \ diff --git a/mesalib/src/glsl/Makefile b/mesalib/src/glsl/Makefile index 00b7b9164..b2efb2abc 100644 --- a/mesalib/src/glsl/Makefile +++ b/mesalib/src/glsl/Makefile @@ -56,6 +56,7 @@ CXX_SOURCES = \ loop_analysis.cpp \ loop_controls.cpp \ loop_unroll.cpp \ + lower_clip_distance.cpp \ lower_discard.cpp \ lower_if_to_cond_assign.cpp \ lower_instructions.cpp \ diff --git a/mesalib/src/glsl/SConscript b/mesalib/src/glsl/SConscript index 1da58a91f..b4786c5e5 100644 --- a/mesalib/src/glsl/SConscript +++ b/mesalib/src/glsl/SConscript @@ -67,6 +67,7 @@ glsl_sources = [ 'loop_analysis.cpp', 'loop_controls.cpp', 'loop_unroll.cpp', + 'lower_clip_distance.cpp', 'lower_discard.cpp', 'lower_if_to_cond_assign.cpp', 'lower_instructions.cpp', diff --git a/mesalib/src/glsl/ast_function.cpp b/mesalib/src/glsl/ast_function.cpp index ca45934a4..fc0d7497d 100644 --- a/mesalib/src/glsl/ast_function.cpp +++ b/mesalib/src/glsl/ast_function.cpp @@ -117,6 +117,7 @@ match_function_by_name(exec_list *instructions, const char *name, /* The current shader doesn't contain a matching function or signature. * Before giving up, look for the prototype in the built-in functions. */ + _mesa_glsl_initialize_functions(state); for (unsigned i = 0; i < state->num_builtins_to_link; i++) { ir_function *builtin; builtin = state->builtins_to_link[i]->symbols->get_function(name); diff --git a/mesalib/src/glsl/ast_to_hir.cpp b/mesalib/src/glsl/ast_to_hir.cpp index ce29d5a87..91a223160 100644 --- a/mesalib/src/glsl/ast_to_hir.cpp +++ b/mesalib/src/glsl/ast_to_hir.cpp @@ -60,7 +60,6 @@ void _mesa_ast_to_hir(exec_list *instructions, struct _mesa_glsl_parse_state *state) { _mesa_glsl_initialize_variables(instructions, state); - _mesa_glsl_initialize_functions(state); state->symbols->language_version = state->language_version; diff --git a/mesalib/src/glsl/glsl_parser_extras.cpp b/mesalib/src/glsl/glsl_parser_extras.cpp index 8faddc578..a9075b2b1 100644 --- a/mesalib/src/glsl/glsl_parser_extras.cpp +++ b/mesalib/src/glsl/glsl_parser_extras.cpp @@ -52,6 +52,8 @@ _mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *ctx, this->error = false; this->loop_or_switch_nesting = NULL; + this->num_builtins_to_link = 0; + /* Set default language version and extensions */ this->language_version = 110; this->es_shader = false; diff --git a/mesalib/src/glsl/ir_hierarchical_visitor.h b/mesalib/src/glsl/ir_hierarchical_visitor.h index dc177f5eb..bba046db4 100644 --- a/mesalib/src/glsl/ir_hierarchical_visitor.h +++ b/mesalib/src/glsl/ir_hierarchical_visitor.h @@ -178,6 +178,7 @@ void visit_tree(ir_instruction *ir, void (*callback)(class ir_instruction *ir, void *data), void *data); -ir_visitor_status visit_list_elements(ir_hierarchical_visitor *v, exec_list *l); +ir_visitor_status visit_list_elements(ir_hierarchical_visitor *v, exec_list *l, + bool statement_list = true); #endif /* IR_HIERARCHICAL_VISITOR_H */ diff --git a/mesalib/src/glsl/ir_hv_accept.cpp b/mesalib/src/glsl/ir_hv_accept.cpp index d33fc85bf..0e78fda81 100644 --- a/mesalib/src/glsl/ir_hv_accept.cpp +++ b/mesalib/src/glsl/ir_hv_accept.cpp @@ -30,7 +30,13 @@ */ /** - * Process a list of nodes using a hierarchical vistor + * Process a list of nodes using a hierarchical vistor. + * + * If statement_list is true (the default), this is a list of statements, so + * v->base_ir will be set to point to each statement just before iterating + * over it, and restored after iteration is complete. If statement_list is + * false, this is a list that appears inside a statement (e.g. a parameter + * list), so v->base_ir will be left alone. * * \warning * This function will operate correctly if a node being processed is removed @@ -38,19 +44,22 @@ * processed, some of the added nodes may not be processed. */ ir_visitor_status -visit_list_elements(ir_hierarchical_visitor *v, exec_list *l) +visit_list_elements(ir_hierarchical_visitor *v, exec_list *l, + bool statement_list) { ir_instruction *prev_base_ir = v->base_ir; foreach_list_safe(n, l) { ir_instruction *const ir = (ir_instruction *) n; - v->base_ir = ir; + if (statement_list) + v->base_ir = ir; ir_visitor_status s = ir->accept(v); if (s != visit_continue) return s; } - v->base_ir = prev_base_ir; + if (statement_list) + v->base_ir = prev_base_ir; return visit_continue; } @@ -129,7 +138,7 @@ ir_function::accept(ir_hierarchical_visitor *v) if (s != visit_continue) return (s == visit_continue_with_parent) ? visit_continue : s; - s = visit_list_elements(v, &this->signatures); + s = visit_list_elements(v, &this->signatures, false); return (s == visit_stop) ? s : v->visit_leave(this); } @@ -317,7 +326,7 @@ ir_call::accept(ir_hierarchical_visitor *v) if (s != visit_continue) return (s == visit_continue_with_parent) ? visit_continue : s; - s = visit_list_elements(v, &this->actual_parameters); + s = visit_list_elements(v, &this->actual_parameters, false); if (s == visit_stop) return s; diff --git a/mesalib/src/glsl/ir_optimization.h b/mesalib/src/glsl/ir_optimization.h index 48448d4a1..af80e26b9 100644 --- a/mesalib/src/glsl/ir_optimization.h +++ b/mesalib/src/glsl/ir_optimization.h @@ -69,6 +69,7 @@ bool lower_noise(exec_list *instructions); bool lower_variable_index_to_cond_assign(exec_list *instructions, bool lower_input, bool lower_output, bool lower_temp, bool lower_uniform); bool lower_quadop_vector(exec_list *instructions, bool dont_lower_swz); +bool lower_clip_distance(exec_list *instructions); bool optimize_redundant_jumps(exec_list *instructions); ir_rvalue * diff --git a/mesalib/src/glsl/ir_reader.cpp b/mesalib/src/glsl/ir_reader.cpp index 2d0bccb78..afb06b3be 100644 --- a/mesalib/src/glsl/ir_reader.cpp +++ b/mesalib/src/glsl/ir_reader.cpp @@ -79,7 +79,8 @@ _mesa_glsl_read_ir(_mesa_glsl_parse_state *state, exec_list *instructions, void ir_reader::read(exec_list *instructions, const char *src, bool scan_for_protos) { - s_expression *expr = s_expression::read_expression(mem_ctx, src); + void *sx_mem_ctx = ralloc_context(NULL); + s_expression *expr = s_expression::read_expression(sx_mem_ctx, src); if (expr == NULL) { ir_read_error(NULL, "couldn't parse S-Expression."); return; @@ -92,7 +93,7 @@ ir_reader::read(exec_list *instructions, const char *src, bool scan_for_protos) } read_instructions(instructions, expr, NULL); - ralloc_free(expr); + ralloc_free(sx_mem_ctx); if (debug) validate_ir_tree(instructions); diff --git a/mesalib/src/glsl/ir_variable.cpp b/mesalib/src/glsl/ir_variable.cpp index e0b6f38f1..58be64bfa 100644 --- a/mesalib/src/glsl/ir_variable.cpp +++ b/mesalib/src/glsl/ir_variable.cpp @@ -621,9 +621,9 @@ generate_130_vs_variables(exec_list *instructions, const glsl_type *const clip_distance_array_type = glsl_type::get_array_instance(glsl_type::float_type, 0); - /* FINISHME: gl_ClipDistance needs a real location assigned. */ add_variable(instructions, state->symbols, - "gl_ClipDistance", clip_distance_array_type, ir_var_out, -1); + "gl_ClipDistance", clip_distance_array_type, ir_var_out, + VERT_RESULT_CLIP_DIST0); } @@ -841,9 +841,9 @@ generate_130_fs_variables(exec_list *instructions, const glsl_type *const clip_distance_array_type = glsl_type::get_array_instance(glsl_type::float_type, 0); - /* FINISHME: gl_ClipDistance needs a real location assigned. */ add_variable(instructions, state->symbols, - "gl_ClipDistance", clip_distance_array_type, ir_var_in, -1); + "gl_ClipDistance", clip_distance_array_type, ir_var_in, + FRAG_ATTRIB_CLIP_DIST0); } static void diff --git a/mesalib/src/glsl/linker.cpp b/mesalib/src/glsl/linker.cpp index 195f58f29..d802a0a9b 100644 --- a/mesalib/src/glsl/linker.cpp +++ b/mesalib/src/glsl/linker.cpp @@ -244,7 +244,9 @@ count_attribute_slots(const glsl_type *t) /** - * Verify that a vertex shader executable meets all semantic requirements + * Verify that a vertex shader executable meets all semantic requirements. + * + * Also sets prog->Vert.UsesClipDistance as a side effect. * * \param shader Vertex shader executable to be verified */ @@ -279,6 +281,7 @@ validate_vertex_shader_executable(struct gl_shader_program *prog, "and `gl_ClipDistance'\n"); return false; } + prog->Vert.UsesClipDistance = clip_distance.variable_found(); } return true; @@ -1743,6 +1746,9 @@ link_shaders(struct gl_context *ctx, struct gl_shader_program *prog) if (!prog->LinkStatus) goto done; + if (ctx->ShaderCompilerOptions[i].LowerClipDistance) + lower_clip_distance(prog->_LinkedShaders[i]->ir); + while (do_common_optimization(prog->_LinkedShaders[i]->ir, true, 32)) ; } |