diff options
author | marha <marha@users.sourceforge.net> | 2012-08-16 14:52:47 +0200 |
---|---|---|
committer | marha <marha@users.sourceforge.net> | 2012-08-16 14:52:47 +0200 |
commit | e12a88a1a4897365d47e428bceda547a4e02fbd0 (patch) | |
tree | 116944397f595fd9b72d8de3b0a3783ccf3937ef /mesalib/src/glsl | |
parent | f5a4fa87e844b3ea2658a2355a4c4ac3393a65a1 (diff) | |
parent | 4aac32998c2b173b84aec0b020aa086fef4b1423 (diff) | |
download | vcxsrv-e12a88a1a4897365d47e428bceda547a4e02fbd0.tar.gz vcxsrv-e12a88a1a4897365d47e428bceda547a4e02fbd0.tar.bz2 vcxsrv-e12a88a1a4897365d47e428bceda547a4e02fbd0.zip |
Merge remote-tracking branch 'origin/released'
Diffstat (limited to 'mesalib/src/glsl')
-rw-r--r-- | mesalib/src/glsl/Makefile.am | 8 | ||||
-rw-r--r-- | mesalib/src/glsl/Makefile.sources | 15 | ||||
-rw-r--r-- | mesalib/src/glsl/glcpp/Makefile.am | 4 |
3 files changed, 10 insertions, 17 deletions
diff --git a/mesalib/src/glsl/Makefile.am b/mesalib/src/glsl/Makefile.am index d86153c48..20639c93d 100644 --- a/mesalib/src/glsl/Makefile.am +++ b/mesalib/src/glsl/Makefile.am @@ -23,9 +23,6 @@ # builtin_compiler is built before libglsl to generate builtin_function.cpp for libglsl. # For this to work, a dummy version of builtin_function.cpp, builtin_stubs.cpp, is used. -# Hack to make some of the non-automake variables work. -TOP=$(top_builddir) - AM_CFLAGS = \ -I$(top_srcdir)/include \ -I$(top_srcdir)/src/mapi \ @@ -39,7 +36,6 @@ AM_CXXFLAGS = $(AM_CFLAGS) AM_LFLAGS = --nounistd -o$(LEX_OUTPUT_ROOT).c -GLSL_SRCDIR=$(top_srcdir)/src/glsl include Makefile.sources noinst_LTLIBRARIES = libglslcommon.la libglsl.la @@ -96,8 +92,8 @@ glsl_parser.cc glsl_parser.h: glsl_parser.yy BUILT_SOURCES = glsl_parser.h builtin_function.cpp CLEANFILES = glsl_lexer.cc glsl_parser.cc $(BUILT_SOURCES) -builtin_function.cpp: builtins/profiles/* builtins/ir/* builtins/glsl/* builtins/tools/generate_builtins.py builtins/tools/texture_builtins.py builtin_compiler$(EXEEXT) - $(AM_V_GEN) $(PYTHON2) $(PYTHON_FLAGS) builtins/tools/generate_builtins.py ./builtin_compiler > builtin_function.cpp || rm -f builtin_function.cpp +builtin_function.cpp: $(srcdir)/builtins/profiles/* $(srcdir)/builtins/ir/* $(srcdir)/builtins/glsl/* $(srcdir)/builtins/tools/generate_builtins.py $(srcdir)/builtins/tools/texture_builtins.py builtin_compiler$(EXEEXT) + $(AM_V_GEN) $(PYTHON2) $(PYTHON_FLAGS) $(srcdir)/builtins/tools/generate_builtins.py ./builtin_compiler > builtin_function.cpp || rm -f builtin_function.cpp glcpp/libglcpp.la: cd glcpp ; $(MAKE) $(AM_MAKEFLAGS) diff --git a/mesalib/src/glsl/Makefile.sources b/mesalib/src/glsl/Makefile.sources index 765f06a27..aafb53eae 100644 --- a/mesalib/src/glsl/Makefile.sources +++ b/mesalib/src/glsl/Makefile.sources @@ -1,6 +1,7 @@ # shared source lists for Makefile, SConscript, and Android.mk -GLSL_SRCDIR ?= . +GLSL_SRCDIR = $(top_srcdir)/src/glsl +GLSL_BUILDDIR = $(top_builddir)/src/glsl # libglcpp @@ -8,8 +9,8 @@ LIBGLCPP_FILES = \ $(GLSL_SRCDIR)/glcpp/pp.c LIBGLCPP_GENERATED_FILES = \ - $(GLSL_SRCDIR)/glcpp/glcpp-lex.c \ - $(GLSL_SRCDIR)/glcpp/glcpp-parse.c + $(GLSL_BUILDDIR)/glcpp/glcpp-lex.c \ + $(GLSL_BUILDDIR)/glcpp/glcpp-parse.c # libglsl @@ -102,10 +103,10 @@ BUILTIN_COMPILER_CXX_FILES = \ $(GLSL_SRCDIR)/builtin_stubs.cpp BUILTIN_COMPILER_GENERATED_CXX_FILES = \ - $(GLSL_SRCDIR)/glsl_lexer.cc \ - $(GLSL_SRCDIR)/glsl_parser.cc + $(GLSL_BUILDDIR)/glsl_lexer.cc \ + $(GLSL_BUILDDIR)/glsl_parser.cc # libglsl generated sources LIBGLSL_GENERATED_CXX_FILES = \ - $(GLSL_SRCDIR)/$(BUILTIN_COMPILER_GENERATED_CXX_FILES) \ - $(GLSL_SRCDIR)/builtin_function.cpp + $(BUILTIN_COMPILER_GENERATED_CXX_FILES) \ + $(GLSL_BUILDDIR)/builtin_function.cpp diff --git a/mesalib/src/glsl/glcpp/Makefile.am b/mesalib/src/glsl/glcpp/Makefile.am index e7d5d2ca3..7a95b6848 100644 --- a/mesalib/src/glsl/glcpp/Makefile.am +++ b/mesalib/src/glsl/glcpp/Makefile.am @@ -20,10 +20,6 @@ # FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS # IN THE SOFTWARE. -# Hack to make some of the non-automake variables work. -TOP=$(top_builddir) - -GLSL_SRCDIR=$(top_srcdir)/src/glsl include ../Makefile.sources AM_CFLAGS = \ |