diff options
author | marha <marha@users.sourceforge.net> | 2014-06-08 15:05:49 +0200 |
---|---|---|
committer | marha <marha@users.sourceforge.net> | 2014-06-08 15:05:49 +0200 |
commit | 71cc8d9b7dc729934a29445cbd6d1f7a6d9ecbec (patch) | |
tree | ea689cdd51f395980ddc37dc33781635976f3a16 /mesalib/src/glsl | |
parent | aec798fb4dc72d616732d0fa711faffaa8cd7590 (diff) | |
parent | 2acb86c9b086bdb9a3897db0b93820652e07cb59 (diff) | |
download | vcxsrv-71cc8d9b7dc729934a29445cbd6d1f7a6d9ecbec.tar.gz vcxsrv-71cc8d9b7dc729934a29445cbd6d1f7a6d9ecbec.tar.bz2 vcxsrv-71cc8d9b7dc729934a29445cbd6d1f7a6d9ecbec.zip |
Merge remote-tracking branch 'origin/released'
Conflicts:
apps/xwininfo/xwininfo.c
xorg-server/hw/xwin/glx/indirect.c
Diffstat (limited to 'mesalib/src/glsl')
-rw-r--r-- | mesalib/src/glsl/Makefile.am | 1 | ||||
-rw-r--r-- | mesalib/src/glsl/SConscript | 2 | ||||
-rw-r--r-- | mesalib/src/glsl/ast.h | 11 | ||||
-rw-r--r-- | mesalib/src/glsl/ast_function.cpp | 6 | ||||
-rw-r--r-- | mesalib/src/glsl/ast_to_hir.cpp | 114 | ||||
-rw-r--r-- | mesalib/src/glsl/glsl_lexer.ll | 3 | ||||
-rw-r--r-- | mesalib/src/glsl/glsl_parser.yy | 69 | ||||
-rw-r--r-- | mesalib/src/glsl/glsl_parser_extras.cpp | 5 | ||||
-rw-r--r-- | mesalib/src/glsl/glsl_types.cpp | 22 | ||||
-rw-r--r-- | mesalib/src/glsl/glsl_types.h | 3 | ||||
-rw-r--r-- | mesalib/src/glsl/ir.cpp | 65 | ||||
-rw-r--r-- | mesalib/src/glsl/ir.h | 230 | ||||
-rw-r--r-- | mesalib/src/glsl/ir_function.cpp | 199 | ||||
-rw-r--r-- | mesalib/src/glsl/ir_validate.cpp | 2 | ||||
-rw-r--r-- | mesalib/src/glsl/loop_analysis.cpp | 6 |
15 files changed, 488 insertions, 250 deletions
diff --git a/mesalib/src/glsl/Makefile.am b/mesalib/src/glsl/Makefile.am index fd0e837d1..00261fd0d 100644 --- a/mesalib/src/glsl/Makefile.am +++ b/mesalib/src/glsl/Makefile.am @@ -114,6 +114,7 @@ libglcpp_la_SOURCES = \ glcpp_glcpp_SOURCES = \ glcpp/glcpp.c \ + tests/common.c \ $(top_srcdir)/src/mesa/program/prog_hash_table.c glcpp_glcpp_LDADD = \ libglcpp.la \ diff --git a/mesalib/src/glsl/SConscript b/mesalib/src/glsl/SConscript index fe9d50732..dc354775a 100644 --- a/mesalib/src/glsl/SConscript +++ b/mesalib/src/glsl/SConscript @@ -106,6 +106,6 @@ env.Alias('glsl_compiler', glsl_compiler) glcpp = env.Program( target = 'glcpp/glcpp', - source = ['glcpp/glcpp.c'] + mesa_objs, + source = ['glcpp/glcpp.c', 'tests/common.c'] + mesa_objs, ) env.Alias('glcpp', glcpp) diff --git a/mesalib/src/glsl/ast.h b/mesalib/src/glsl/ast.h index a59ebcb9f..fc80e780e 100644 --- a/mesalib/src/glsl/ast.h +++ b/mesalib/src/glsl/ast.h @@ -428,6 +428,7 @@ struct ast_type_qualifier { union { struct { unsigned invariant:1; + unsigned precise:1; unsigned constant:1; unsigned attribute:1; unsigned varying:1; @@ -749,13 +750,11 @@ public: exec_list declarations; /** - * Special flag for vertex shader "invariant" declarations. - * - * Vertex shaders can contain "invariant" variable redeclarations that do - * not include a type. For example, "invariant gl_Position;". This flag - * is used to note these cases when no type is specified. + * Flags for redeclarations. In these cases, no type is specified, to + * `type` is allowed to be NULL. In all other cases, this would be an error. */ - int invariant; + int invariant; /** < `invariant` redeclaration */ + int precise; /** < `precise` redeclaration */ }; diff --git a/mesalib/src/glsl/ast_function.cpp b/mesalib/src/glsl/ast_function.cpp index 4b8447067..8e91a1e67 100644 --- a/mesalib/src/glsl/ast_function.cpp +++ b/mesalib/src/glsl/ast_function.cpp @@ -701,7 +701,7 @@ process_vec_mat_constructor(exec_list *instructions, glsl_type::get_instance(GLSL_TYPE_FLOAT, ir->type->vector_elements, ir->type->matrix_columns); - if (result->type->can_implicitly_convert_to(desired_type)) { + if (result->type->can_implicitly_convert_to(desired_type, state)) { /* Even though convert_component() implements the constructor * conversion rules (not the implicit conversion rules), its safe * to use it here because we already checked that the implicit @@ -830,7 +830,7 @@ process_array_constructor(exec_list *instructions, glsl_type::get_instance(GLSL_TYPE_FLOAT, ir->type->vector_elements, ir->type->matrix_columns); - if (result->type->can_implicitly_convert_to(desired_type)) { + if (result->type->can_implicitly_convert_to(desired_type, state)) { /* Even though convert_component() implements the constructor * conversion rules (not the implicit conversion rules), its safe * to use it here because we already checked that the implicit @@ -1560,7 +1560,7 @@ ast_function_expression::hir(exec_list *instructions, foreach_list (n, &this->expressions) { ast_node *ast = exec_node_data(ast_node, n, link); - ir_rvalue *result = ast->hir(instructions, state)->as_rvalue(); + ir_rvalue *result = ast->hir(instructions, state); /* From page 50 (page 56 of the PDF) of the GLSL 1.50 spec: * diff --git a/mesalib/src/glsl/ast_to_hir.cpp b/mesalib/src/glsl/ast_to_hir.cpp index f230a70a3..d1c77f1ec 100644 --- a/mesalib/src/glsl/ast_to_hir.cpp +++ b/mesalib/src/glsl/ast_to_hir.cpp @@ -164,6 +164,31 @@ _mesa_ast_to_hir(exec_list *instructions, struct _mesa_glsl_parse_state *state) } +static ir_expression_operation +get_conversion_operation(const glsl_type *to, const glsl_type *from, + struct _mesa_glsl_parse_state *state) +{ + switch (to->base_type) { + case GLSL_TYPE_FLOAT: + switch (from->base_type) { + case GLSL_TYPE_INT: return ir_unop_i2f; + case GLSL_TYPE_UINT: return ir_unop_u2f; + default: return (ir_expression_operation)0; + } + + case GLSL_TYPE_UINT: + if (!state->is_version(400, 0) && !state->ARB_gpu_shader5_enable) + return (ir_expression_operation)0; + switch (from->base_type) { + case GLSL_TYPE_INT: return ir_unop_i2u; + default: return (ir_expression_operation)0; + } + + default: return (ir_expression_operation)0; + } +} + + /** * If a conversion is available, convert one operand to a different type * @@ -185,9 +210,7 @@ apply_implicit_conversion(const glsl_type *to, ir_rvalue * &from, if (to->base_type == from->type->base_type) return true; - /* This conversion was added in GLSL 1.20. If the compilation mode is - * GLSL 1.10, the conversion is skipped. - */ + /* Prior to GLSL 1.20, there are no implicit conversions */ if (!state->is_version(120, 0)) return false; @@ -195,36 +218,25 @@ apply_implicit_conversion(const glsl_type *to, ir_rvalue * &from, * * "There are no implicit array or structure conversions. For * example, an array of int cannot be implicitly converted to an - * array of float. There are no implicit conversions between - * signed and unsigned integers." - */ - /* FINISHME: The above comment is partially a lie. There is int/uint - * FINISHME: conversion for immediate constants. + * array of float. */ - if (!to->is_float() || !from->type->is_numeric()) + if (!to->is_numeric() || !from->type->is_numeric()) return false; - /* Convert to a floating point type with the same number of components - * as the original type - i.e. int to float, not int to vec4. + /* We don't actually want the specific type `to`, we want a type + * with the same base type as `to`, but the same vector width as + * `from`. */ - to = glsl_type::get_instance(GLSL_TYPE_FLOAT, from->type->vector_elements, - from->type->matrix_columns); + to = glsl_type::get_instance(to->base_type, from->type->vector_elements, + from->type->matrix_columns); - switch (from->type->base_type) { - case GLSL_TYPE_INT: - from = new(ctx) ir_expression(ir_unop_i2f, to, from, NULL); - break; - case GLSL_TYPE_UINT: - from = new(ctx) ir_expression(ir_unop_u2f, to, from, NULL); - break; - case GLSL_TYPE_BOOL: - from = new(ctx) ir_expression(ir_unop_b2f, to, from, NULL); - break; - default: - assert(0); + ir_expression_operation op = get_conversion_operation(to, from->type, state); + if (op) { + from = new(ctx) ir_expression(op, to, from, NULL); + return true; + } else { + return false; } - - return true; } @@ -2393,6 +2405,17 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual, } } + if (qual->flags.q.precise) { + if (var->data.used) { + _mesa_glsl_error(loc, state, + "variable `%s' may not be redeclared " + "`precise' after being used", + var->name); + } else { + var->data.precise = 1; + } + } + if (qual->flags.q.constant || qual->flags.q.attribute || qual->flags.q.uniform || (qual->flags.q.varying && (state->stage == MESA_SHADER_FRAGMENT))) @@ -3163,8 +3186,45 @@ ast_declarator_list::hir(exec_list *instructions, return NULL; } + if (this->precise) { + assert(this->type == NULL); + + foreach_list_typed (ast_declaration, decl, link, &this->declarations) { + assert(decl->array_specifier == NULL); + assert(decl->initializer == NULL); + + ir_variable *const earlier = + state->symbols->get_variable(decl->identifier); + if (earlier == NULL) { + _mesa_glsl_error(& loc, state, + "undeclared variable `%s' cannot be marked " + "precise", decl->identifier); + } else if (state->current_function != NULL && + !state->symbols->name_declared_this_scope(decl->identifier)) { + /* Note: we have to check if we're in a function, since + * builtins are treated as having come from another scope. + */ + _mesa_glsl_error(& loc, state, + "variable `%s' from an outer scope may not be " + "redeclared `precise' in this scope", + earlier->name); + } else if (earlier->data.used) { + _mesa_glsl_error(& loc, state, + "variable `%s' may not be redeclared " + "`precise' after being used", + earlier->name); + } else { + earlier->data.precise = true; + } + } + + /* Precise redeclarations do not have r-values either. */ + return NULL; + } + assert(this->type != NULL); assert(!this->invariant); + assert(!this->precise); /* The type specifier may contain a structure definition. Process that * before any of the variable declarations. diff --git a/mesalib/src/glsl/glsl_lexer.ll b/mesalib/src/glsl/glsl_lexer.ll index 760235127..6c3f9b692 100644 --- a/mesalib/src/glsl/glsl_lexer.ll +++ b/mesalib/src/glsl/glsl_lexer.ll @@ -338,6 +338,9 @@ samplerExternalOES { return IDENTIFIER; } + /* keywords available with ARB_gpu_shader5 */ +precise KEYWORD_WITH_ALT(400, 0, 400, 0, yyextra->ARB_gpu_shader5_enable, PRECISE); + /* keywords available with ARB_shader_image_load_store */ image1D KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, IMAGE1D); image2D KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, IMAGE2D); diff --git a/mesalib/src/glsl/glsl_parser.yy b/mesalib/src/glsl/glsl_parser.yy index b71b240de..b69802ddb 100644 --- a/mesalib/src/glsl/glsl_parser.yy +++ b/mesalib/src/glsl/glsl_parser.yy @@ -129,7 +129,7 @@ static bool match_layout_qualifier(const char *s1, const char *s2, %token ATTRIBUTE CONST_TOK BOOL_TOK FLOAT_TOK INT_TOK UINT_TOK %token BREAK CONTINUE DO ELSE FOR IF DISCARD RETURN SWITCH CASE DEFAULT %token BVEC2 BVEC3 BVEC4 IVEC2 IVEC3 IVEC4 UVEC2 UVEC3 UVEC4 VEC2 VEC3 VEC4 -%token CENTROID IN_TOK OUT_TOK INOUT_TOK UNIFORM VARYING +%token CENTROID IN_TOK OUT_TOK INOUT_TOK UNIFORM VARYING SAMPLE %token NOPERSPECTIVE FLAT SMOOTH %token MAT2X2 MAT2X3 MAT2X4 %token MAT3X2 MAT3X3 MAT3X4 @@ -167,7 +167,7 @@ static bool match_layout_qualifier(const char *s1, const char *s2, %token AND_OP OR_OP XOR_OP MUL_ASSIGN DIV_ASSIGN ADD_ASSIGN %token MOD_ASSIGN LEFT_ASSIGN RIGHT_ASSIGN AND_ASSIGN XOR_ASSIGN OR_ASSIGN %token SUB_ASSIGN -%token INVARIANT +%token INVARIANT PRECISE %token LOWP MEDIUMP HIGHP SUPERP PRECISION %token VERSION_TOK EXTENSION LINE COLON EOL INTERFACE OUTPUT @@ -184,7 +184,7 @@ static bool match_layout_qualifier(const char *s1, const char *s2, %token HVEC2 HVEC3 HVEC4 DVEC2 DVEC3 DVEC4 FVEC2 FVEC3 FVEC4 %token SAMPLER3DRECT %token SIZEOF CAST NAMESPACE USING -%token RESOURCE PATCH SAMPLE +%token RESOURCE PATCH %token SUBROUTINE %token ERROR_TOK @@ -932,14 +932,22 @@ parameter_qualifier: $$ = $2; $$.flags.q.constant = 1; } + | PRECISE parameter_qualifier + { + if ($2.flags.q.precise) + _mesa_glsl_error(&@1, state, "duplicate precise qualifier"); + + $$ = $2; + $$.flags.q.precise = 1; + } | parameter_direction_qualifier parameter_qualifier { if (($1.flags.q.in || $1.flags.q.out) && ($2.flags.q.in || $2.flags.q.out)) _mesa_glsl_error(&@1, state, "duplicate in/out/inout qualifier"); if (!state->ARB_shading_language_420pack_enable && $2.flags.q.constant) - _mesa_glsl_error(&@1, state, "const must be specified before " - "in/out/inout"); + _mesa_glsl_error(&@1, state, "in/out/inout must come after const " + "or precise"); $$ = $1; $$.merge_qualifier(&@1, state, $2); @@ -1072,7 +1080,7 @@ single_declaration: $$->set_location_range(@1, @2); $$->declarations.push_tail(&decl->link); } - | INVARIANT variable_identifier // Vertex only. + | INVARIANT variable_identifier { void *ctx = state; ast_declaration *decl = new(ctx) ast_declaration($2, NULL, NULL); @@ -1084,6 +1092,18 @@ single_declaration: $$->declarations.push_tail(&decl->link); } + | PRECISE variable_identifier + { + void *ctx = state; + ast_declaration *decl = new(ctx) ast_declaration($2, NULL, NULL); + decl->set_location(@2); + + $$ = new(ctx) ast_declarator_list(NULL); + $$->set_location_range(@1, @2); + $$->precise = true; + + $$->declarations.push_tail(&decl->link); + } ; fully_specified_type: @@ -1499,6 +1519,11 @@ type_qualifier: memset(& $$, 0, sizeof($$)); $$.flags.q.invariant = 1; } + | PRECISE + { + memset(& $$, 0, sizeof($$)); + $$.flags.q.precise = 1; + } | auxiliary_storage_qualifier | storage_qualifier | interpolation_qualifier @@ -1519,8 +1544,16 @@ type_qualifier: * Each qualifier's rule ensures that the accumulated qualifiers on the right * side don't contain any that must appear on the left hand side. * For example, when processing a storage qualifier, we check that there are - * no auxiliary, interpolation, layout, or invariant qualifiers to the right. + * no auxiliary, interpolation, layout, invariant, or precise qualifiers to the right. */ + | PRECISE type_qualifier + { + if ($2.flags.q.precise) + _mesa_glsl_error(&@1, state, "duplicate \"precise\" qualifier"); + + $$ = $2; + $$.flags.q.precise = 1; + } | INVARIANT type_qualifier { if ($2.flags.q.invariant) @@ -1531,6 +1564,10 @@ type_qualifier: "\"invariant\" cannot be used with layout(...)"); } + if (!state->ARB_shading_language_420pack_enable && $2.flags.q.precise) + _mesa_glsl_error(&@1, state, + "\"invariant\" must come after \"precise\""); + $$ = $2; $$.flags.q.invariant = 1; } @@ -1554,9 +1591,10 @@ type_qualifier: "with layout(...)"); } - if (!state->ARB_shading_language_420pack_enable && $2.flags.q.invariant) { + if (!state->ARB_shading_language_420pack_enable && + ($2.flags.q.precise || $2.flags.q.invariant)) { _mesa_glsl_error(&@1, state, "interpolation qualifiers must come " - "after \"invariant\""); + "after \"precise\" or \"invariant\""); } $$ = $1; @@ -1577,6 +1615,10 @@ type_qualifier: _mesa_glsl_error(&@1, state, "layout(...) cannot be used with " "the \"invariant\" qualifier"); + if ($2.flags.q.precise) + _mesa_glsl_error(&@1, state, "layout(...) cannot be used with " + "the \"precise\" qualifier"); + if ($2.has_interpolation()) { _mesa_glsl_error(&@1, state, "layout(...) cannot be used with " "interpolation qualifiers"); @@ -1593,7 +1635,8 @@ type_qualifier: } if (!state->ARB_shading_language_420pack_enable && - ($2.flags.q.invariant || $2.has_interpolation() || $2.has_layout())) { + ($2.flags.q.precise || $2.flags.q.invariant || + $2.has_interpolation() || $2.has_layout())) { _mesa_glsl_error(&@1, state, "auxiliary storage qualifiers must come " "just before storage qualifiers"); } @@ -1610,10 +1653,10 @@ type_qualifier: _mesa_glsl_error(&@1, state, "duplicate storage qualifier"); if (!state->ARB_shading_language_420pack_enable && - ($2.flags.q.invariant || $2.has_interpolation() || $2.has_layout() || - $2.has_auxiliary_storage())) { + ($2.flags.q.precise || $2.flags.q.invariant || $2.has_interpolation() || + $2.has_layout() || $2.has_auxiliary_storage())) { _mesa_glsl_error(&@1, state, "storage qualifiers must come after " - "invariant, interpolation, layout and auxiliary " + "precise, invariant, interpolation, layout and auxiliary " "storage qualifiers"); } diff --git a/mesalib/src/glsl/glsl_parser_extras.cpp b/mesalib/src/glsl/glsl_parser_extras.cpp index d3339e779..f3c5bd049 100644 --- a/mesalib/src/glsl/glsl_parser_extras.cpp +++ b/mesalib/src/glsl/glsl_parser_extras.cpp @@ -1098,8 +1098,10 @@ ast_declarator_list::print(void) const if (type) type->print(); - else + else if (invariant) printf("invariant "); + else + printf("precise "); foreach_list_const (ptr, & this->declarations) { if (ptr != this->declarations.get_head()) @@ -1117,6 +1119,7 @@ ast_declarator_list::ast_declarator_list(ast_fully_specified_type *type) { this->type = type; this->invariant = false; + this->precise = false; } void diff --git a/mesalib/src/glsl/glsl_types.cpp b/mesalib/src/glsl/glsl_types.cpp index 849a79af4..e77146cdf 100644 --- a/mesalib/src/glsl/glsl_types.cpp +++ b/mesalib/src/glsl/glsl_types.cpp @@ -678,7 +678,8 @@ glsl_type::component_slots() const } bool -glsl_type::can_implicitly_convert_to(const glsl_type *desired) const +glsl_type::can_implicitly_convert_to(const glsl_type *desired, + _mesa_glsl_parse_state *state) const { if (this == desired) return true; @@ -687,10 +688,23 @@ glsl_type::can_implicitly_convert_to(const glsl_type *desired) const if (this->matrix_columns > 1 || desired->matrix_columns > 1) return false; + /* Vector size must match. */ + if (this->vector_elements != desired->vector_elements) + return false; + /* int and uint can be converted to float. */ - return desired->is_float() - && this->is_integer() - && this->vector_elements == desired->vector_elements; + if (desired->is_float() && this->is_integer()) + return true; + + /* With GLSL 4.0 / ARB_gpu_shader5, int can be converted to uint. + * Note that state may be NULL here, when resolving function calls in the + * linker. By this time, all the state-dependent checks have already + * happened though, so allow anything that's allowed in any shader version. */ + if ((!state || state->is_version(400, 0) || state->ARB_gpu_shader5_enable) && + desired->base_type == GLSL_TYPE_UINT && this->base_type == GLSL_TYPE_INT) + return true; + + return false; } unsigned diff --git a/mesalib/src/glsl/glsl_types.h b/mesalib/src/glsl/glsl_types.h index dca5492ac..35a4e6acc 100644 --- a/mesalib/src/glsl/glsl_types.h +++ b/mesalib/src/glsl/glsl_types.h @@ -314,7 +314,8 @@ struct glsl_type { * integers. * \endverbatim */ - bool can_implicitly_convert_to(const glsl_type *desired) const; + bool can_implicitly_convert_to(const glsl_type *desired, + _mesa_glsl_parse_state *state) const; /** * Query whether or not a type is a scalar (non-vector and non-matrix). diff --git a/mesalib/src/glsl/ir.cpp b/mesalib/src/glsl/ir.cpp index dec49bd64..2f4a0bec8 100644 --- a/mesalib/src/glsl/ir.cpp +++ b/mesalib/src/glsl/ir.cpp @@ -26,7 +26,8 @@ #include "ir_visitor.h" #include "glsl_types.h" -ir_rvalue::ir_rvalue() +ir_rvalue::ir_rvalue(enum ir_node_type t) + : ir_instruction(t) { this->type = glsl_type::error_type; } @@ -153,8 +154,8 @@ ir_assignment::whole_variable_written() ir_assignment::ir_assignment(ir_dereference *lhs, ir_rvalue *rhs, ir_rvalue *condition, unsigned write_mask) + : ir_instruction(ir_type_assignment) { - this->ir_type = ir_type_assignment; this->condition = condition; this->rhs = rhs; this->lhs = lhs; @@ -173,8 +174,8 @@ ir_assignment::ir_assignment(ir_dereference *lhs, ir_rvalue *rhs, ir_assignment::ir_assignment(ir_rvalue *lhs, ir_rvalue *rhs, ir_rvalue *condition) + : ir_instruction(ir_type_assignment) { - this->ir_type = ir_type_assignment; this->condition = condition; this->rhs = rhs; @@ -198,8 +199,8 @@ ir_assignment::ir_assignment(ir_rvalue *lhs, ir_rvalue *rhs, ir_expression::ir_expression(int op, const struct glsl_type *type, ir_rvalue *op0, ir_rvalue *op1, ir_rvalue *op2, ir_rvalue *op3) + : ir_rvalue(ir_type_expression) { - this->ir_type = ir_type_expression; this->type = type; this->operation = ir_expression_operation(op); this->operands[0] = op0; @@ -215,9 +216,8 @@ ir_expression::ir_expression(int op, const struct glsl_type *type, } ir_expression::ir_expression(int op, ir_rvalue *op0) + : ir_rvalue(ir_type_expression) { - this->ir_type = ir_type_expression; - this->operation = ir_expression_operation(op); this->operands[0] = op0; this->operands[1] = NULL; @@ -324,9 +324,8 @@ ir_expression::ir_expression(int op, ir_rvalue *op0) } ir_expression::ir_expression(int op, ir_rvalue *op0, ir_rvalue *op1) + : ir_rvalue(ir_type_expression) { - this->ir_type = ir_type_expression; - this->operation = ir_expression_operation(op); this->operands[0] = op0; this->operands[1] = op1; @@ -420,9 +419,8 @@ ir_expression::ir_expression(int op, ir_rvalue *op0, ir_rvalue *op1) ir_expression::ir_expression(int op, ir_rvalue *op0, ir_rvalue *op1, ir_rvalue *op2) + : ir_rvalue(ir_type_expression) { - this->ir_type = ir_type_expression; - this->operation = ir_expression_operation(op); this->operands[0] = op0; this->operands[1] = op1; @@ -610,25 +608,25 @@ ir_expression::get_operator(const char *str) } ir_constant::ir_constant() + : ir_rvalue(ir_type_constant) { - this->ir_type = ir_type_constant; } ir_constant::ir_constant(const struct glsl_type *type, const ir_constant_data *data) + : ir_rvalue(ir_type_constant) { assert((type->base_type >= GLSL_TYPE_UINT) && (type->base_type <= GLSL_TYPE_BOOL)); - this->ir_type = ir_type_constant; this->type = type; memcpy(& this->value, data, sizeof(this->value)); } ir_constant::ir_constant(float f, unsigned vector_elements) + : ir_rvalue(ir_type_constant) { assert(vector_elements <= 4); - this->ir_type = ir_type_constant; this->type = glsl_type::get_instance(GLSL_TYPE_FLOAT, vector_elements, 1); for (unsigned i = 0; i < vector_elements; i++) { this->value.f[i] = f; @@ -639,9 +637,9 @@ ir_constant::ir_constant(float f, unsigned vector_elements) } ir_constant::ir_constant(unsigned int u, unsigned vector_elements) + : ir_rvalue(ir_type_constant) { assert(vector_elements <= 4); - this->ir_type = ir_type_constant; this->type = glsl_type::get_instance(GLSL_TYPE_UINT, vector_elements, 1); for (unsigned i = 0; i < vector_elements; i++) { this->value.u[i] = u; @@ -652,9 +650,9 @@ ir_constant::ir_constant(unsigned int u, unsigned vector_elements) } ir_constant::ir_constant(int integer, unsigned vector_elements) + : ir_rvalue(ir_type_constant) { assert(vector_elements <= 4); - this->ir_type = ir_type_constant; this->type = glsl_type::get_instance(GLSL_TYPE_INT, vector_elements, 1); for (unsigned i = 0; i < vector_elements; i++) { this->value.i[i] = integer; @@ -665,9 +663,9 @@ ir_constant::ir_constant(int integer, unsigned vector_elements) } ir_constant::ir_constant(bool b, unsigned vector_elements) + : ir_rvalue(ir_type_constant) { assert(vector_elements <= 4); - this->ir_type = ir_type_constant; this->type = glsl_type::get_instance(GLSL_TYPE_BOOL, vector_elements, 1); for (unsigned i = 0; i < vector_elements; i++) { this->value.b[i] = b; @@ -678,8 +676,8 @@ ir_constant::ir_constant(bool b, unsigned vector_elements) } ir_constant::ir_constant(const ir_constant *c, unsigned i) + : ir_rvalue(ir_type_constant) { - this->ir_type = ir_type_constant; this->type = c->type->get_base_type(); switch (this->type->base_type) { @@ -692,8 +690,8 @@ ir_constant::ir_constant(const ir_constant *c, unsigned i) } ir_constant::ir_constant(const struct glsl_type *type, exec_list *value_list) + : ir_rvalue(ir_type_constant) { - this->ir_type = ir_type_constant; this->type = type; assert(type->is_scalar() || type->is_vector() || type->is_matrix() @@ -1233,16 +1231,16 @@ ir_constant::is_uint16_constant() const } ir_loop::ir_loop() + : ir_instruction(ir_type_loop) { - this->ir_type = ir_type_loop; } ir_dereference_variable::ir_dereference_variable(ir_variable *var) + : ir_dereference(ir_type_dereference_variable) { assert(var != NULL); - this->ir_type = ir_type_dereference_variable; this->var = var; this->type = var->type; } @@ -1250,8 +1248,8 @@ ir_dereference_variable::ir_dereference_variable(ir_variable *var) ir_dereference_array::ir_dereference_array(ir_rvalue *value, ir_rvalue *array_index) + : ir_dereference(ir_type_dereference_array) { - this->ir_type = ir_type_dereference_array; this->array_index = array_index; this->set_array(value); } @@ -1259,10 +1257,10 @@ ir_dereference_array::ir_dereference_array(ir_rvalue *value, ir_dereference_array::ir_dereference_array(ir_variable *var, ir_rvalue *array_index) + : ir_dereference(ir_type_dereference_array) { void *ctx = ralloc_parent(var); - this->ir_type = ir_type_dereference_array; this->array_index = array_index; this->set_array(new(ctx) ir_dereference_variable(var)); } @@ -1289,10 +1287,10 @@ ir_dereference_array::set_array(ir_rvalue *value) ir_dereference_record::ir_dereference_record(ir_rvalue *value, const char *field) + : ir_dereference(ir_type_dereference_record) { assert(value != NULL); - this->ir_type = ir_type_dereference_record; this->record = value; this->field = ralloc_strdup(this, field); this->type = this->record->type->field_type(field); @@ -1301,10 +1299,10 @@ ir_dereference_record::ir_dereference_record(ir_rvalue *value, ir_dereference_record::ir_dereference_record(ir_variable *var, const char *field) + : ir_dereference(ir_type_dereference_record) { void *ctx = ralloc_parent(var); - this->ir_type = ir_type_dereference_record; this->record = new(ctx) ir_dereference_variable(var); this->field = ralloc_strdup(this, field); this->type = this->record->type->field_type(field); @@ -1421,24 +1419,22 @@ ir_swizzle::init_mask(const unsigned *comp, unsigned count) ir_swizzle::ir_swizzle(ir_rvalue *val, unsigned x, unsigned y, unsigned z, unsigned w, unsigned count) - : val(val) + : ir_rvalue(ir_type_swizzle), val(val) { const unsigned components[4] = { x, y, z, w }; - this->ir_type = ir_type_swizzle; this->init_mask(components, count); } ir_swizzle::ir_swizzle(ir_rvalue *val, const unsigned *comp, unsigned count) - : val(val) + : ir_rvalue(ir_type_swizzle), val(val) { - this->ir_type = ir_type_swizzle; this->init_mask(comp, count); } ir_swizzle::ir_swizzle(ir_rvalue *val, ir_swizzle_mask mask) + : ir_rvalue(ir_type_swizzle) { - this->ir_type = ir_type_swizzle; this->val = val; this->mask = mask; this->type = glsl_type::get_instance(val->type->base_type, @@ -1537,9 +1533,8 @@ ir_swizzle::variable_referenced() const ir_variable::ir_variable(const struct glsl_type *type, const char *name, ir_variable_mode mode) - : max_ifc_array_access(NULL) + : ir_instruction(ir_type_variable), max_ifc_array_access(NULL) { - this->ir_type = ir_type_variable; this->type = type; this->name = ralloc_strdup(this, name); this->data.explicit_location = false; @@ -1613,10 +1608,10 @@ ir_variable::determine_interpolation_mode(bool flat_shade) ir_function_signature::ir_function_signature(const glsl_type *return_type, builtin_available_predicate b) - : return_type(return_type), is_defined(false), is_intrinsic(false), + : ir_instruction(ir_type_function_signature), + return_type(return_type), is_defined(false), is_intrinsic(false), builtin_avail(b), _function(NULL) { - this->ir_type = ir_type_function_signature; this->origin = NULL; } @@ -1699,8 +1694,8 @@ ir_function_signature::replace_parameters(exec_list *new_params) ir_function::ir_function(const char *name) + : ir_instruction(ir_type_function) { - this->ir_type = ir_type_function; this->name = ralloc_strdup(this, name); } @@ -1720,7 +1715,7 @@ ir_function::has_user_signature() ir_rvalue * ir_rvalue::error_value(void *mem_ctx) { - ir_rvalue *v = new(mem_ctx) ir_rvalue; + ir_rvalue *v = new(mem_ctx) ir_rvalue(ir_type_unset); v->type = glsl_type::error_type; return v; diff --git a/mesalib/src/glsl/ir.h b/mesalib/src/glsl/ir.h index 80609829e..b4e52d3d0 100644 --- a/mesalib/src/glsl/ir.h +++ b/mesalib/src/glsl/ir.h @@ -59,31 +59,27 @@ * types, this allows writing very straightforward, readable code. */ enum ir_node_type { - /** - * Zero is unused so that the IR validator can detect cases where - * \c ir_instruction::ir_type has not been initialized. - */ - ir_type_unset, - ir_type_variable, - ir_type_assignment, - ir_type_call, - ir_type_constant, ir_type_dereference_array, ir_type_dereference_record, ir_type_dereference_variable, - ir_type_discard, + ir_type_constant, ir_type_expression, + ir_type_swizzle, + ir_type_texture, + ir_type_variable, + ir_type_assignment, + ir_type_call, ir_type_function, ir_type_function_signature, ir_type_if, ir_type_loop, ir_type_loop_jump, ir_type_return, - ir_type_swizzle, - ir_type_texture, + ir_type_discard, ir_type_emit_vertex, ir_type_end_primitive, - ir_type_max /**< maximum ir_type enum number, for validation */ + ir_type_max, /**< maximum ir_type enum number, for validation */ + ir_type_unset = ir_type_max }; @@ -121,24 +117,58 @@ public: * Additional downcast functions will be added as needed. */ /*@{*/ - virtual class ir_variable * as_variable() { return NULL; } - virtual class ir_function * as_function() { return NULL; } - virtual class ir_dereference * as_dereference() { return NULL; } - virtual class ir_dereference_array * as_dereference_array() { return NULL; } - virtual class ir_dereference_variable *as_dereference_variable() { return NULL; } - virtual class ir_dereference_record *as_dereference_record() { return NULL; } - virtual class ir_expression * as_expression() { return NULL; } - virtual class ir_rvalue * as_rvalue() { return NULL; } - virtual class ir_loop * as_loop() { return NULL; } - virtual class ir_assignment * as_assignment() { return NULL; } - virtual class ir_call * as_call() { return NULL; } - virtual class ir_return * as_return() { return NULL; } - virtual class ir_if * as_if() { return NULL; } - virtual class ir_swizzle * as_swizzle() { return NULL; } - virtual class ir_texture * as_texture() { return NULL; } - virtual class ir_constant * as_constant() { return NULL; } - virtual class ir_discard * as_discard() { return NULL; } - virtual class ir_jump * as_jump() { return NULL; } + class ir_rvalue *as_rvalue() + { + if (ir_type == ir_type_dereference_array || + ir_type == ir_type_dereference_record || + ir_type == ir_type_dereference_variable || + ir_type == ir_type_constant || + ir_type == ir_type_expression || + ir_type == ir_type_swizzle || + ir_type == ir_type_texture) + return (class ir_rvalue *) this; + return NULL; + } + + class ir_dereference *as_dereference() + { + if (ir_type == ir_type_dereference_array || + ir_type == ir_type_dereference_record || + ir_type == ir_type_dereference_variable) + return (class ir_dereference *) this; + return NULL; + } + + class ir_jump *as_jump() + { + if (ir_type == ir_type_loop_jump || + ir_type == ir_type_return || + ir_type == ir_type_discard) + return (class ir_jump *) this; + return NULL; + } + + #define AS_CHILD(TYPE) \ + class ir_##TYPE * as_##TYPE() \ + { \ + return ir_type == ir_type_##TYPE ? (ir_##TYPE *) this : NULL; \ + } + AS_CHILD(variable) + AS_CHILD(function) + AS_CHILD(dereference_array) + AS_CHILD(dereference_variable) + AS_CHILD(dereference_record) + AS_CHILD(expression) + AS_CHILD(loop) + AS_CHILD(assignment) + AS_CHILD(call) + AS_CHILD(return) + AS_CHILD(if) + AS_CHILD(swizzle) + AS_CHILD(texture) + AS_CHILD(constant) + AS_CHILD(discard) + #undef AS_CHILD /*@}*/ /** @@ -152,9 +182,15 @@ public: virtual bool equals(ir_instruction *ir, enum ir_node_type ignore = ir_type_unset); protected: + ir_instruction(enum ir_node_type t) + : ir_type(t) + { + } + +private: ir_instruction() { - ir_type = ir_type_unset; + assert(!"Should not get here."); } }; @@ -177,11 +213,6 @@ public: virtual ir_constant *constant_expression_value(struct hash_table *variable_context = NULL); - virtual ir_rvalue * as_rvalue() - { - return this; - } - ir_rvalue *as_rvalue_to_saturate(); virtual bool is_lvalue() const @@ -281,7 +312,7 @@ public: static ir_rvalue *error_value(void *mem_ctx); protected: - ir_rvalue(); + ir_rvalue(enum ir_node_type t); }; @@ -382,11 +413,6 @@ public: virtual ir_variable *clone(void *mem_ctx, struct hash_table *ht) const; - virtual ir_variable *as_variable() - { - return this; - } - virtual void accept(ir_visitor *v) { v->visit(this); @@ -535,6 +561,7 @@ public: unsigned centroid:1; unsigned sample:1; unsigned invariant:1; + unsigned precise:1; /** * Has this variable been used for reading or writing? @@ -917,11 +944,6 @@ public: virtual ir_function *clone(void *mem_ctx, struct hash_table *ht) const; - virtual ir_function *as_function() - { - return this; - } - virtual void accept(ir_visitor *v) { v->visit(this); @@ -984,18 +1006,12 @@ inline const char *ir_function_signature::function_name() const class ir_if : public ir_instruction { public: ir_if(ir_rvalue *condition) - : condition(condition) + : ir_instruction(ir_type_if), condition(condition) { - ir_type = ir_type_if; } virtual ir_if *clone(void *mem_ctx, struct hash_table *ht) const; - virtual ir_if *as_if() - { - return this; - } - virtual void accept(ir_visitor *v) { v->visit(this); @@ -1027,11 +1043,6 @@ public: virtual ir_visitor_status accept(ir_hierarchical_visitor *); - virtual ir_loop *as_loop() - { - return this; - } - /** List of ir_instruction that make up the body of the loop. */ exec_list body_instructions; }; @@ -1062,11 +1073,6 @@ public: virtual ir_visitor_status accept(ir_hierarchical_visitor *); - virtual ir_assignment * as_assignment() - { - return this; - } - /** * Get a whole variable written by an assignment * @@ -1430,11 +1436,6 @@ public: */ ir_expression(int op, ir_rvalue *op0, ir_rvalue *op1, ir_rvalue *op2); - virtual ir_expression *as_expression() - { - return this; - } - virtual bool equals(ir_instruction *ir, enum ir_node_type ignore = ir_type_unset); virtual ir_expression *clone(void *mem_ctx, struct hash_table *ht) const; @@ -1514,9 +1515,8 @@ public: ir_call(ir_function_signature *callee, ir_dereference_variable *return_deref, exec_list *actual_parameters) - : return_deref(return_deref), callee(callee) + : ir_instruction(ir_type_call), return_deref(return_deref), callee(callee) { - ir_type = ir_type_call; assert(callee->return_type != NULL); actual_parameters->move_nodes_to(& this->actual_parameters); this->use_builtin = callee->is_builtin(); @@ -1526,11 +1526,6 @@ public: virtual ir_constant *constant_expression_value(struct hash_table *variable_context = NULL); - virtual ir_call *as_call() - { - return this; - } - virtual void accept(ir_visitor *v) { v->visit(this); @@ -1579,39 +1574,26 @@ public: /*@{*/ class ir_jump : public ir_instruction { protected: - ir_jump() + ir_jump(enum ir_node_type t) + : ir_instruction(t) { - ir_type = ir_type_unset; - } - -public: - virtual ir_jump *as_jump() - { - return this; } }; class ir_return : public ir_jump { public: ir_return() - : value(NULL) + : ir_jump(ir_type_return), value(NULL) { - this->ir_type = ir_type_return; } ir_return(ir_rvalue *value) - : value(value) + : ir_jump(ir_type_return), value(value) { - this->ir_type = ir_type_return; } virtual ir_return *clone(void *mem_ctx, struct hash_table *) const; - virtual ir_return *as_return() - { - return this; - } - ir_rvalue *get_value() const { return value; @@ -1644,8 +1626,8 @@ public: }; ir_loop_jump(jump_mode mode) + : ir_jump(ir_type_loop_jump) { - this->ir_type = ir_type_loop_jump; this->mode = mode; } @@ -1678,14 +1660,14 @@ public: class ir_discard : public ir_jump { public: ir_discard() + : ir_jump(ir_type_discard) { - this->ir_type = ir_type_discard; this->condition = NULL; } ir_discard(ir_rvalue *cond) + : ir_jump(ir_type_discard) { - this->ir_type = ir_type_discard; this->condition = cond; } @@ -1698,11 +1680,6 @@ public: virtual ir_visitor_status accept(ir_hierarchical_visitor *); - virtual ir_discard *as_discard() - { - return this; - } - ir_rvalue *condition; }; /*@}*/ @@ -1752,10 +1729,10 @@ enum ir_texture_opcode { class ir_texture : public ir_rvalue { public: ir_texture(enum ir_texture_opcode op) - : op(op), sampler(NULL), coordinate(NULL), projector(NULL), + : ir_rvalue(ir_type_texture), + op(op), sampler(NULL), coordinate(NULL), projector(NULL), shadow_comparitor(NULL), offset(NULL) { - this->ir_type = ir_type_texture; memset(&lod_info, 0, sizeof(lod_info)); } @@ -1768,11 +1745,6 @@ public: v->visit(this); } - virtual ir_texture *as_texture() - { - return this; - } - virtual ir_visitor_status accept(ir_hierarchical_visitor *); virtual bool equals(ir_instruction *ir, enum ir_node_type ignore = ir_type_unset); @@ -1864,11 +1836,6 @@ public: virtual ir_constant *constant_expression_value(struct hash_table *variable_context = NULL); - virtual ir_swizzle *as_swizzle() - { - return this; - } - /** * Construct an ir_swizzle from the textual representation. Can fail. */ @@ -1910,17 +1877,18 @@ class ir_dereference : public ir_rvalue { public: virtual ir_dereference *clone(void *mem_ctx, struct hash_table *) const = 0; - virtual ir_dereference *as_dereference() - { - return this; - } - bool is_lvalue() const; /** * Get the variable that is ultimately referenced by an r-value */ virtual ir_variable *variable_referenced() const = 0; + +protected: + ir_dereference(enum ir_node_type t) + : ir_rvalue(t) + { + } }; @@ -1933,11 +1901,6 @@ public: virtual ir_constant *constant_expression_value(struct hash_table *variable_context = NULL); - virtual ir_dereference_variable *as_dereference_variable() - { - return this; - } - virtual bool equals(ir_instruction *ir, enum ir_node_type ignore = ir_type_unset); /** @@ -1984,11 +1947,6 @@ public: virtual ir_constant *constant_expression_value(struct hash_table *variable_context = NULL); - virtual ir_dereference_array *as_dereference_array() - { - return this; - } - virtual bool equals(ir_instruction *ir, enum ir_node_type ignore = ir_type_unset); /** @@ -2025,11 +1983,6 @@ public: virtual ir_constant *constant_expression_value(struct hash_table *variable_context = NULL); - virtual ir_dereference_record *as_dereference_record() - { - return this; - } - /** * Get the variable that is ultimately referenced by an r-value */ @@ -2095,11 +2048,6 @@ public: virtual ir_constant *constant_expression_value(struct hash_table *variable_context = NULL); - virtual ir_constant *as_constant() - { - return this; - } - virtual void accept(ir_visitor *v) { v->visit(this); @@ -2207,8 +2155,8 @@ private: class ir_emit_vertex : public ir_instruction { public: ir_emit_vertex() + : ir_instruction(ir_type_emit_vertex) { - ir_type = ir_type_emit_vertex; } virtual void accept(ir_visitor *v) @@ -2231,8 +2179,8 @@ public: class ir_end_primitive : public ir_instruction { public: ir_end_primitive() + : ir_instruction(ir_type_end_primitive) { - ir_type = ir_type_end_primitive; } virtual void accept(ir_visitor *v) diff --git a/mesalib/src/glsl/ir_function.cpp b/mesalib/src/glsl/ir_function.cpp index 40cf5894a..deec1dfe8 100644 --- a/mesalib/src/glsl/ir_function.cpp +++ b/mesalib/src/glsl/ir_function.cpp @@ -23,6 +23,7 @@ #include "glsl_types.h" #include "ir.h" +#include "glsl_parser_extras.h" typedef enum { PARAMETER_LIST_NO_MATCH, @@ -38,7 +39,8 @@ typedef enum { * \see matching_signature() */ static parameter_list_match_t -parameter_lists_match(const exec_list *list_a, const exec_list *list_b) +parameter_lists_match(_mesa_glsl_parse_state *state, + const exec_list *list_a, const exec_list *list_b) { const exec_node *node_a = list_a->head; const exec_node *node_b = list_b->head; @@ -79,12 +81,12 @@ parameter_lists_match(const exec_list *list_a, const exec_list *list_b) case ir_var_const_in: case ir_var_function_in: - if (!actual->type->can_implicitly_convert_to(param->type)) + if (!actual->type->can_implicitly_convert_to(param->type, state)) return PARAMETER_LIST_NO_MATCH; break; case ir_var_function_out: - if (!param->type->can_implicitly_convert_to(actual->type)) + if (!param->type->can_implicitly_convert_to(actual->type, state)) return PARAMETER_LIST_NO_MATCH; break; @@ -115,6 +117,168 @@ parameter_lists_match(const exec_list *list_a, const exec_list *list_b) } +/* Classes of parameter match, sorted (mostly) best matches first. + * See is_better_parameter_match() below for the exceptions. + * */ +typedef enum { + PARAMETER_EXACT_MATCH, + PARAMETER_FLOAT_TO_DOUBLE, + PARAMETER_INT_TO_FLOAT, + PARAMETER_INT_TO_DOUBLE, + PARAMETER_OTHER_CONVERSION, +} parameter_match_t; + + +static parameter_match_t +get_parameter_match_type(const ir_variable *param, + const ir_rvalue *actual) +{ + const glsl_type *from_type; + const glsl_type *to_type; + + if (param->data.mode == ir_var_function_out) { + from_type = param->type; + to_type = actual->type; + } else { + from_type = actual->type; + to_type = param->type; + } + + if (from_type == to_type) + return PARAMETER_EXACT_MATCH; + + /* XXX: When ARB_gpu_shader_fp64 support is added, check for float->double, + * and int/uint->double conversions + */ + + if (to_type->base_type == GLSL_TYPE_FLOAT) + return PARAMETER_INT_TO_FLOAT; + + /* int -> uint and any other oddball conversions */ + return PARAMETER_OTHER_CONVERSION; +} + + +static bool +is_better_parameter_match(parameter_match_t a_match, + parameter_match_t b_match) +{ + /* From section 6.1 of the GLSL 4.00 spec (and the ARB_gpu_shader5 spec): + * + * 1. An exact match is better than a match involving any implicit + * conversion. + * + * 2. A match involving an implicit conversion from float to double + * is better than match involving any other implicit conversion. + * + * [XXX: Not in GLSL 4.0: Only in ARB_gpu_shader5: + * 3. A match involving an implicit conversion from either int or uint + * to float is better than a match involving an implicit conversion + * from either int or uint to double.] + * + * If none of the rules above apply to a particular pair of conversions, + * neither conversion is considered better than the other. + * + * -- + * + * Notably, the int->uint conversion is *not* considered to be better + * or worse than int/uint->float or int/uint->double. + */ + + if (a_match >= PARAMETER_INT_TO_FLOAT && b_match == PARAMETER_OTHER_CONVERSION) + return false; + + return a_match < b_match; +} + + +static bool +is_best_inexact_overload(const exec_list *actual_parameters, + ir_function_signature **matches, + int num_matches, + ir_function_signature *sig) +{ + /* From section 6.1 of the GLSL 4.00 spec (and the ARB_gpu_shader5 spec): + * + * "A function definition A is considered a better + * match than function definition B if: + * + * * for at least one function argument, the conversion for that argument + * in A is better than the corresponding conversion in B; and + * + * * there is no function argument for which the conversion in B is better + * than the corresponding conversion in A. + * + * If a single function definition is considered a better match than every + * other matching function definition, it will be used. Otherwise, a + * semantic error occurs and the shader will fail to compile." + */ + for (ir_function_signature **other = matches; + other < matches + num_matches; other++) { + if (*other == sig) + continue; + + const exec_node *node_a = sig->parameters.head; + const exec_node *node_b = (*other)->parameters.head; + const exec_node *node_p = actual_parameters->head; + + bool better_for_some_parameter = false; + + for (/* empty */ + ; !node_a->is_tail_sentinel() + ; node_a = node_a->next, + node_b = node_b->next, + node_p = node_p->next) { + parameter_match_t a_match = get_parameter_match_type( + (const ir_variable *)node_a, + (const ir_rvalue *)node_p); + parameter_match_t b_match = get_parameter_match_type( + (const ir_variable *)node_b, + (const ir_rvalue *)node_p); + + if (is_better_parameter_match(a_match, b_match)) + better_for_some_parameter = true; + + if (is_better_parameter_match(b_match, a_match)) + return false; /* B is better for this parameter */ + } + + if (!better_for_some_parameter) + return false; /* A must be better than B for some parameter */ + + } + + return true; +} + + +static ir_function_signature * +choose_best_inexact_overload(_mesa_glsl_parse_state *state, + const exec_list *actual_parameters, + ir_function_signature **matches, + int num_matches) +{ + if (num_matches == 0) + return NULL; + + if (num_matches == 1) + return *matches; + + /* Without GLSL 4.0 / ARB_gpu_shader5, there is no overload resolution + * among multiple inexact matches. Note that state may be NULL here if + * called from the linker; in that case we assume everything supported in + * any GLSL version is available. */ + if (!state || state->is_version(400, 0) || state->ARB_gpu_shader5_enable) { + for (ir_function_signature **sig = matches; sig < matches + num_matches; sig++) { + if (is_best_inexact_overload(actual_parameters, matches, num_matches, *sig)) + return *sig; + } + } + + return NULL; /* no best candidate */ +} + + ir_function_signature * ir_function::matching_signature(_mesa_glsl_parse_state *state, const exec_list *actual_parameters) @@ -126,10 +290,11 @@ ir_function::matching_signature(_mesa_glsl_parse_state *state, ir_function_signature * ir_function::matching_signature(_mesa_glsl_parse_state *state, const exec_list *actual_parameters, - bool *is_exact) + bool *is_exact) { + ir_function_signature **inexact_matches = NULL; ir_function_signature *match = NULL; - bool multiple_inexact_matches = false; + int num_inexact_matches = 0; /* From page 42 (page 49 of the PDF) of the GLSL 1.20 spec: * @@ -148,16 +313,19 @@ ir_function::matching_signature(_mesa_glsl_parse_state *state, if (sig->is_builtin() && !sig->is_builtin_available(state)) continue; - switch (parameter_lists_match(& sig->parameters, actual_parameters)) { + switch (parameter_lists_match(state, & sig->parameters, actual_parameters)) { case PARAMETER_LIST_EXACT_MATCH: - *is_exact = true; - return sig; + *is_exact = true; + free(inexact_matches); + return sig; case PARAMETER_LIST_INEXACT_MATCH: - if (match == NULL) - match = sig; - else - multiple_inexact_matches = true; - continue; + inexact_matches = (ir_function_signature **) + realloc(inexact_matches, + sizeof(*inexact_matches) * + (num_inexact_matches + 1)); + assert(inexact_matches); + inexact_matches[num_inexact_matches++] = sig; + continue; case PARAMETER_LIST_NO_MATCH: continue; default: @@ -175,9 +343,10 @@ ir_function::matching_signature(_mesa_glsl_parse_state *state, */ *is_exact = false; - if (multiple_inexact_matches) - return NULL; + match = choose_best_inexact_overload(state, actual_parameters, + inexact_matches, num_inexact_matches); + free(inexact_matches); return match; } diff --git a/mesalib/src/glsl/ir_validate.cpp b/mesalib/src/glsl/ir_validate.cpp index 71defc815..17a74ea55 100644 --- a/mesalib/src/glsl/ir_validate.cpp +++ b/mesalib/src/glsl/ir_validate.cpp @@ -795,7 +795,7 @@ check_node_type(ir_instruction *ir, void *data) { (void) data; - if (ir->ir_type <= ir_type_unset || ir->ir_type >= ir_type_max) { + if (ir->ir_type >= ir_type_max) { printf("Instruction node with unset type\n"); ir->print(); printf("\n"); } diff --git a/mesalib/src/glsl/loop_analysis.cpp b/mesalib/src/glsl/loop_analysis.cpp index d6a9ac775..78ac30044 100644 --- a/mesalib/src/glsl/loop_analysis.cpp +++ b/mesalib/src/glsl/loop_analysis.cpp @@ -589,8 +589,10 @@ get_basic_induction_increment(ir_assignment *ir, hash_table *var_hash) loop_variable *lv = (loop_variable *) hash_table_find(var_hash, inc_var); - if (!lv->is_loop_constant()) - inc = NULL; + if (lv == NULL || !lv->is_loop_constant()) { + assert(lv != NULL); + inc = NULL; + } } else inc = NULL; } |