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author | marha <marha@users.sourceforge.net> | 2009-10-09 06:31:44 +0000 |
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committer | marha <marha@users.sourceforge.net> | 2009-10-09 06:31:44 +0000 |
commit | 06456f5db88b434c3634ede42bdbfdce78fc4249 (patch) | |
tree | 97f5174e2d3da40faee7f2ad8858233da3d0166e /mesalib/src/glu/sgi/libnurbs/nurbtess/partitionY.h | |
parent | 7b230a3fe2d6c83488d9eec43067fe8ba8ac081b (diff) | |
parent | a0c4815433ccd57322f4f7703ca35e9ccfa59250 (diff) | |
download | vcxsrv-06456f5db88b434c3634ede42bdbfdce78fc4249.tar.gz vcxsrv-06456f5db88b434c3634ede42bdbfdce78fc4249.tar.bz2 vcxsrv-06456f5db88b434c3634ede42bdbfdce78fc4249.zip |
svn merge ^/branches/released . --username marha
Diffstat (limited to 'mesalib/src/glu/sgi/libnurbs/nurbtess/partitionY.h')
-rw-r--r-- | mesalib/src/glu/sgi/libnurbs/nurbtess/partitionY.h | 97 |
1 files changed, 97 insertions, 0 deletions
diff --git a/mesalib/src/glu/sgi/libnurbs/nurbtess/partitionY.h b/mesalib/src/glu/sgi/libnurbs/nurbtess/partitionY.h new file mode 100644 index 000000000..8dda409de --- /dev/null +++ b/mesalib/src/glu/sgi/libnurbs/nurbtess/partitionY.h @@ -0,0 +1,97 @@ +/* + * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) + * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice including the dates of first publication and + * either this permission notice or a reference to + * http://oss.sgi.com/projects/FreeB/ + * shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + * Except as contained in this notice, the name of Silicon Graphics, Inc. + * shall not be used in advertising or otherwise to promote the sale, use or + * other dealings in this Software without prior written authorization from + * Silicon Graphics, Inc. + */ +/* + *partitionY.h: + *partition a polygon into a Y-monotone polygon: + * A polygon is Y-monotone if the boundary can be split into two polygon chains + *A and B such that each chain is Y-monotonic that is the intersection of any + *horizontal line intersects each chain has at most one connected componenets + * (empty, single point or a single line). + * + * A vertex is a cusp if both its ajacent vertices are either at or above v, + *or both at or below v. In addition, at least one of the ajacent verteces is + *strictly below or above v. + * A vertex is a relex vertex if the internals angle is strictly greater than + *180. In other words, if the the signed area is negative: + *(x1, y1), (x2, y2), (x3, y3) are the three vertices along a polygon, the + *order is such that left hand side is inside the polygon. Then (x2,y2) is + *reflex if: + * (x2-x1, y2-y1) cross (x3-x1, y3-y1) <0. + *A vertex is an interior cusp if it is a cusp and a reflex. + *A vertex is an exterior cusp if it is a cusp but not a reflex. + * + */ + +#ifndef _PARTITIONY_H +#define _PARTITIONY_H + +#include "directedLine.h" + +/*whether an edge is below a vertex*/ +Int isBelow(directedLine *v, directedLine *e); + +/*whether an edge is above a vertex*/ +Int isAbove(directedLine *v, directedLine *e); + +/*not-cusp, + *inerior cusp + *exterior cusp + */ +Int cuspType(directedLine *v); + +/*used in trapezoidalization*/ +typedef struct sweepRange{ + directedLine *left; + Int leftType; /*either a vertex (leftType=0) or an edge (leftType =1) */ + directedLine *right; + Int rightType; /*either a vertex (rightType=0) or an edge (rightType =1) */ +} sweepRange; + +sweepRange* sweepRangeMake(directedLine* left, Int leftType, + directedLine* right, Int rightType); + +void sweepRangeDelete(sweepRange* range); +Int sweepRangeEqual(sweepRange* sr1, sweepRange* sr2); + +/*given a set of simple polygons where the interior + *is decided by left-hand principle, + *return a range (sight) for each vertex. This is called + *Trapezoidalization. + */ +void sweepY(Int nVertices, directedLine **sortedVerteces, sweepRange** ret_ranges); + + +directedLine* partitionY(directedLine *polygons, sampledLine **retSampledLines); + +void findDiagonals(Int total_num_edges, directedLine** sortedVertices, sweepRange** ranges, Int& num_diagonals, directedLine** diagonal_vertices); + +directedLine** DBGfindDiagonals(directedLine *polygons, Int& num_diagonals); + +#endif |