aboutsummaryrefslogtreecommitdiff
path: root/mesalib/src/glu/sgi/libnurbs/nurbtess
diff options
context:
space:
mode:
authormarha <marha@users.sourceforge.net>2012-09-03 09:54:39 +0200
committermarha <marha@users.sourceforge.net>2012-09-04 14:23:32 +0200
commitc18d12d1e36354ff32724c86ae25374d1a78607f (patch)
tree3db58d40725863f1d1145002f998a6cf0662fbf9 /mesalib/src/glu/sgi/libnurbs/nurbtess
parent77f54d0b20cc194e708bc664740e4c0b0e13c3dd (diff)
downloadvcxsrv-c18d12d1e36354ff32724c86ae25374d1a78607f.tar.gz
vcxsrv-c18d12d1e36354ff32724c86ae25374d1a78607f.tar.bz2
vcxsrv-c18d12d1e36354ff32724c86ae25374d1a78607f.zip
mesa xkeyboard-config git update 3 sep 2012
Diffstat (limited to 'mesalib/src/glu/sgi/libnurbs/nurbtess')
-rw-r--r--mesalib/src/glu/sgi/libnurbs/nurbtess/definitions.h40
-rw-r--r--mesalib/src/glu/sgi/libnurbs/nurbtess/directedLine.cc860
-rw-r--r--mesalib/src/glu/sgi/libnurbs/nurbtess/directedLine.h171
-rw-r--r--mesalib/src/glu/sgi/libnurbs/nurbtess/glimports.h42
-rw-r--r--mesalib/src/glu/sgi/libnurbs/nurbtess/gridWrap.cc293
-rw-r--r--mesalib/src/glu/sgi/libnurbs/nurbtess/gridWrap.h137
-rw-r--r--mesalib/src/glu/sgi/libnurbs/nurbtess/monoChain.cc936
-rw-r--r--mesalib/src/glu/sgi/libnurbs/nurbtess/monoChain.h103
-rw-r--r--mesalib/src/glu/sgi/libnurbs/nurbtess/monoPolyPart.cc299
-rw-r--r--mesalib/src/glu/sgi/libnurbs/nurbtess/monoPolyPart.h41
-rw-r--r--mesalib/src/glu/sgi/libnurbs/nurbtess/monoTriangulation.cc1482
-rw-r--r--mesalib/src/glu/sgi/libnurbs/nurbtess/monoTriangulation.h184
-rw-r--r--mesalib/src/glu/sgi/libnurbs/nurbtess/mystdio.h60
-rw-r--r--mesalib/src/glu/sgi/libnurbs/nurbtess/mystdlib.h57
-rw-r--r--mesalib/src/glu/sgi/libnurbs/nurbtess/partitionX.cc162
-rw-r--r--mesalib/src/glu/sgi/libnurbs/nurbtess/partitionX.h54
-rw-r--r--mesalib/src/glu/sgi/libnurbs/nurbtess/partitionY.cc836
-rw-r--r--mesalib/src/glu/sgi/libnurbs/nurbtess/partitionY.h97
-rw-r--r--mesalib/src/glu/sgi/libnurbs/nurbtess/polyDBG.cc734
-rw-r--r--mesalib/src/glu/sgi/libnurbs/nurbtess/polyDBG.h68
-rw-r--r--mesalib/src/glu/sgi/libnurbs/nurbtess/polyUtil.cc90
-rw-r--r--mesalib/src/glu/sgi/libnurbs/nurbtess/polyUtil.h47
-rw-r--r--mesalib/src/glu/sgi/libnurbs/nurbtess/primitiveStream.cc192
-rw-r--r--mesalib/src/glu/sgi/libnurbs/nurbtess/primitiveStream.h109
-rw-r--r--mesalib/src/glu/sgi/libnurbs/nurbtess/quicksort.cc77
-rw-r--r--mesalib/src/glu/sgi/libnurbs/nurbtess/quicksort.h42
-rw-r--r--mesalib/src/glu/sgi/libnurbs/nurbtess/rectBlock.cc196
-rw-r--r--mesalib/src/glu/sgi/libnurbs/nurbtess/rectBlock.h82
-rw-r--r--mesalib/src/glu/sgi/libnurbs/nurbtess/sampleComp.cc371
-rw-r--r--mesalib/src/glu/sgi/libnurbs/nurbtess/sampleComp.h86
-rw-r--r--mesalib/src/glu/sgi/libnurbs/nurbtess/sampleCompBot.cc844
-rw-r--r--mesalib/src/glu/sgi/libnurbs/nurbtess/sampleCompBot.h138
-rw-r--r--mesalib/src/glu/sgi/libnurbs/nurbtess/sampleCompRight.cc644
-rw-r--r--mesalib/src/glu/sgi/libnurbs/nurbtess/sampleCompRight.h117
-rw-r--r--mesalib/src/glu/sgi/libnurbs/nurbtess/sampleCompTop.cc1030
-rw-r--r--mesalib/src/glu/sgi/libnurbs/nurbtess/sampleCompTop.h67
-rw-r--r--mesalib/src/glu/sgi/libnurbs/nurbtess/sampleMonoPoly.cc2427
-rw-r--r--mesalib/src/glu/sgi/libnurbs/nurbtess/sampleMonoPoly.h184
-rw-r--r--mesalib/src/glu/sgi/libnurbs/nurbtess/sampledLine.cc182
-rw-r--r--mesalib/src/glu/sgi/libnurbs/nurbtess/sampledLine.h71
-rw-r--r--mesalib/src/glu/sgi/libnurbs/nurbtess/searchTree.cc282
-rw-r--r--mesalib/src/glu/sgi/libnurbs/nurbtess/searchTree.h61
-rw-r--r--mesalib/src/glu/sgi/libnurbs/nurbtess/zlassert.h34
43 files changed, 0 insertions, 14029 deletions
diff --git a/mesalib/src/glu/sgi/libnurbs/nurbtess/definitions.h b/mesalib/src/glu/sgi/libnurbs/nurbtess/definitions.h
deleted file mode 100644
index 962921da1..000000000
--- a/mesalib/src/glu/sgi/libnurbs/nurbtess/definitions.h
+++ /dev/null
@@ -1,40 +0,0 @@
-/*
- * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
- * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice including the dates of first publication and
- * either this permission notice or a reference to
- * http://oss.sgi.com/projects/FreeB/
- * shall be included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- *
- * Except as contained in this notice, the name of Silicon Graphics, Inc.
- * shall not be used in advertising or otherwise to promote the sale, use or
- * other dealings in this Software without prior written authorization from
- * Silicon Graphics, Inc.
- */
-/*
-*/
-
-#ifndef _DEFINITIONS_H
-#define _DEFINITIONS_H
-
-typedef float Real;
-typedef int Int;
-typedef Real Real2[2];
-
-#endif
diff --git a/mesalib/src/glu/sgi/libnurbs/nurbtess/directedLine.cc b/mesalib/src/glu/sgi/libnurbs/nurbtess/directedLine.cc
deleted file mode 100644
index d942db728..000000000
--- a/mesalib/src/glu/sgi/libnurbs/nurbtess/directedLine.cc
+++ /dev/null
@@ -1,860 +0,0 @@
-/*
-** License Applicability. Except to the extent portions of this file are
-** made subject to an alternative license as permitted in the SGI Free
-** Software License B, Version 1.1 (the "License"), the contents of this
-** file are subject only to the provisions of the License. You may not use
-** this file except in compliance with the License. You may obtain a copy
-** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
-** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
-**
-** http://oss.sgi.com/projects/FreeB
-**
-** Note that, as provided in the License, the Software is distributed on an
-** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
-** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
-** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
-** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
-**
-** Original Code. The Original Code is: OpenGL Sample Implementation,
-** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
-** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
-** Copyright in any portions created by third parties is as indicated
-** elsewhere herein. All Rights Reserved.
-**
-** Additional Notice Provisions: The application programming interfaces
-** established by SGI in conjunction with the Original Code are The
-** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
-** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
-** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
-** Window System(R) (Version 1.3), released October 19, 1998. This software
-** was created using the OpenGL(R) version 1.2.1 Sample Implementation
-** published by SGI, but has not been independently verified as being
-** compliant with the OpenGL(R) version 1.2.1 Specification.
-**
-*/
-/*
-*/
-
-#include <stdlib.h>
-#include <stdio.h>
-#include <math.h>
-#include "glimports.h"
-#include "zlassert.h"
-
-#include "quicksort.h"
-#include "directedLine.h"
-#include "polyDBG.h"
-
-#ifdef __WATCOMC__
-#pragma warning 726 10
-#endif
-
-//we must return the newLine
-directedLine* directedLine::deleteChain(directedLine* begin, directedLine* end)
-{
- if(begin->head()[0] == end->tail()[0] &&
- begin->head()[1] == end->tail()[1]
- )
- {
- directedLine *ret = begin->prev;
- begin->prev->next = end->next;
- end->next->prev = begin->prev;
- delete begin->sline;
- delete end->sline;
- delete begin;
- delete end;
-
- return ret;
- }
-
- directedLine* newLine;
- sampledLine* sline = new sampledLine(begin->head(), end->tail());
- newLine = new directedLine(INCREASING, sline);
- directedLine *p = begin->prev;
- directedLine *n = end->next;
- p->next = newLine;
- n->prev = newLine;
- newLine->prev = p;
- newLine->next = n;
-
- delete begin->sline;
- delete end->sline;
- delete begin;
- delete end;
- return newLine;
-}
-
-
-void directedLine::deleteSingleLine(directedLine* dline)
-{
- //make sure that dline->prev->tail is the same as
- //dline->next->head. This is for numerical erros.
- //for example, if we delete a line which is almost degeneate
- //within (epsilon), then we want to make that the polygon after deletion
- //is still a valid polygon
-
- dline->next->head()[0] = dline->prev->tail()[0];
- dline->next->head()[1] = dline->prev->tail()[1];
-
- dline->prev->next = dline->next;
- dline->next->prev = dline->prev;
-
- delete dline;
-
-}
-
-static Int myequal(Real a[2], Real b[2])
-{
- /*
- if(a[0]==b[0] && a[1] == b[1])
- return 1;
- else
- return 0;
- */
-
-
- if(fabs(a[0]-b[0]) < 0.00001 &&
- fabs(a[1]-b[1]) < 0.00001)
- return 1;
- else
- return 0;
-
-}
-
-directedLine* directedLine::deleteDegenerateLines()
-{
- //if there is only one edge or two edges, don't do anything
- if(this->next == this)
- return this;
- if(this->next == this->prev)
- return this;
-
- //find a nondegenerate line
- directedLine* temp;
- directedLine* first = NULL;
- if(! myequal(head(), tail()))
- /*
- if(head()[0] != tail()[0] ||
- head()[1] != tail()[1])
- */
- first = this;
- else
- {
- for(temp = this->next; temp != this; temp = temp->next)
- {
- /*
- if(temp->head()[0] != temp->tail()[0] ||
- temp->head()[1] != temp->tail()[1])
- */
- if(! myequal(temp->head(), temp->tail()))
- {
- first = temp;
- break;
- }
-
- }
- }
-
- //if there are no non-degenerate lines, then we simply return NULL.
- if(first == NULL)
- {
- deleteSinglePolygonWithSline();
- return NULL;
- }
-
- directedLine* tempNext = NULL;
- for(temp =first->next; temp != first; temp = tempNext)
- {
- tempNext = temp->getNext();
-/*
- if(temp->head()[0] == temp->tail()[0] &&
- temp->head()[1] == temp->tail()[1])
-*/
-
- if(myequal(temp->head(), temp->tail()))
- deleteSingleLine(temp);
- }
- return first;
-}
-
-directedLine* directedLine::deleteDegenerateLinesAllPolygons()
-{
- directedLine* temp;
- directedLine *tempNext = NULL;
- directedLine* ret= NULL;
- directedLine* retEnd = NULL;
- for(temp=this; temp != NULL; temp = tempNext)
- {
- tempNext = temp->nextPolygon;
- temp->nextPolygon = NULL;
- if(ret == NULL)
- {
- ret = retEnd = temp->deleteDegenerateLines();
-
- }
- else
- {
- directedLine *newPolygon = temp->deleteDegenerateLines();
- if(newPolygon != NULL)
- {
- retEnd->nextPolygon = temp->deleteDegenerateLines();
- retEnd = retEnd->nextPolygon;
- }
- }
- }
- return ret;
-}
-
-directedLine* directedLine::cutIntersectionAllPoly(int &cutOccur)
-{
- directedLine* temp;
- directedLine *tempNext = NULL;
- directedLine* ret= NULL;
- directedLine* retEnd = NULL;
- cutOccur = 0;
- for(temp=this; temp != NULL; temp = tempNext)
- {
- int eachCutOccur=0;
- tempNext = temp->nextPolygon;
- temp->nextPolygon = NULL;
- if(ret == NULL)
- {
-
- ret = retEnd = DBG_cutIntersectionPoly(temp, eachCutOccur);
- if(eachCutOccur)
- cutOccur = 1;
- }
- else
- {
-
- retEnd->nextPolygon = DBG_cutIntersectionPoly(temp, eachCutOccur);
- retEnd = retEnd->nextPolygon;
- if(eachCutOccur)
- cutOccur = 1;
- }
- }
- return ret;
-}
-
-
-void directedLine::deleteSinglePolygonWithSline()
-{
- directedLine *temp, *tempNext;
- prev->next = NULL;
- for(temp=this; temp != NULL; temp = tempNext)
- {
- tempNext = temp->next;
- delete temp->sline;
- delete temp;
- }
-}
-
-void directedLine::deletePolygonListWithSline()
-{
- directedLine *temp, *tempNext;
- for(temp=this; temp != NULL; temp=tempNext)
- {
- tempNext = temp->nextPolygon;
- temp->deleteSinglePolygonWithSline();
- }
-}
-
-void directedLine::deleteSinglePolygon()
-{
- directedLine *temp, *tempNext;
- prev->next = NULL;
- for(temp=this; temp != NULL; temp = tempNext)
- {
- tempNext = temp->next;
- delete temp;
- }
-}
-
-void directedLine::deletePolygonList()
-{
- directedLine *temp, *tempNext;
- for(temp=this; temp != NULL; temp=tempNext)
- {
- tempNext = temp->nextPolygon;
- temp->deleteSinglePolygon();
- }
-}
-
-
-/*a loop by itself*/
-directedLine::directedLine(short dir, sampledLine* sl)
-{
- direction = dir;
- sline = sl;
- next = this;
- prev = this;
- nextPolygon = NULL;
-// prevPolygon = NULL;
- rootBit = 0;/*important to initilzae to 0 meaning not root yet*/
-
- rootLink = NULL;
-
-}
-
-void directedLine::init(short dir, sampledLine* sl)
-{
- direction = dir;
- sline = sl;
-}
-
-directedLine::directedLine()
-{
- next = this;
- prev = this;
- nextPolygon = NULL;
- rootBit = 0;/*important to initilzae to 0 meaning not root yet*/
- rootLink = NULL;
- direction = INCREASING;
- sline = NULL;
-}
-
-directedLine::~directedLine()
-{
-}
-
-Real* directedLine::head()
-{
-
- return (direction==INCREASING)? (sline->get_points())[0] : (sline->get_points())[sline->get_npoints()-1];
-}
-
-/*inline*/ Real* directedLine::getVertex(Int i)
-{
- return (direction==INCREASING)? (sline->get_points())[i] : (sline->get_points())[sline->get_npoints() - 1 -i];
-}
-
-Real* directedLine::tail()
-{
- return (direction==DECREASING)? (sline->get_points())[0] : (sline->get_points())[sline->get_npoints()-1];
-}
-
- /*insert a new line between prev and this*/
-void directedLine::insert(directedLine* nl)
-{
- nl->next = this;
- nl->prev = prev;
- prev->next = nl;
- prev = nl;
- nl->rootLink = this; /*assuming that 'this' is the root!!!*/
-}
-
-Int directedLine::numEdges()
-{
- Int ret=0;
- directedLine* temp;
- if(next == this) return 1;
-
- ret = 1;
- for(temp = next; temp != this; temp = temp->next)
- ret++;
- return ret;
-}
-
-Int directedLine::numEdgesAllPolygons()
-{
- Int ret=0;
- directedLine* temp;
- for(temp=this; temp!= NULL; temp=temp->nextPolygon)
- {
- ret += temp->numEdges();
- }
- return ret;
-}
-
-/*return 1 if the double linked list forms a polygon.
- */
-short directedLine::isPolygon()
-{
- directedLine* temp;
-
- /*a polygon contains at least 3 edges*/
- if(numEdges() <=2) return 0;
-
- /*check this edge*/
- if(! isConnected()) return 0;
-
- /*check all other edges*/
- for(temp=next; temp != this; temp = temp->next){
- if(!isConnected()) return 0;
- }
- return 1;
-}
-
-/*check if the head of this edge is connected to
- *the tail of the prev
- */
-short directedLine::isConnected()
-{
- if( (head()[0] == prev->tail()[0]) && (head()[1] == prev->tail()[1]))
- return 1;
- else
- return 0;
-}
-
-Int compV2InY(Real A[2], Real B[2])
-{
- if(A[1] < B[1]) return -1;
- if(A[1] == B[1] && A[0] < B[0]) return -1;
- if(A[1] == B[1] && A[0] == B[0]) return 0;
- return 1;
-}
-
-Int compV2InX(Real A[2], Real B[2])
-{
- if(A[0] < B[0]) return -1;
- if(A[0] == B[0] && A[1] < B[1]) return -1;
- if(A[0] == B[0] && A[1] == B[1]) return 0;
- return 1;
-}
-
-/*compare two vertices NOT lines!
- *A vertex is the head of a directed line.
- *(x_1, y_1) <= (x_2, y_2) if
- *either y_1 < y_2
- *or y_1 == y_2 && x_1 < x_2.
- *return -1 if this->head() <= nl->head(),
- *return 1 otherwise
- */
-Int directedLine::compInY(directedLine* nl)
-{
- if(head()[1] < nl->head()[1]) return -1;
- if(head()[1] == nl->head()[1] && head()[0] < nl->head()[0]) return -1;
- return 1;
-}
-
-/*compare two vertices NOT lines!
- *A vertex is the head of a directed line.
- *(x_1, y_1) <= (x_2, y_2) if
- *either x_1 < x_2
- *or x_1 == x_2 && y_1 < y_2.
- *return -1 if this->head() <= nl->head(),
- *return 1 otherwise
- */
-Int directedLine::compInX(directedLine* nl)
-{
- if(head()[0] < nl->head()[0]) return -1;
- if(head()[0] == nl->head()[0] && head()[1] < nl->head()[1]) return -1;
- return 1;
-}
-
-/*used by sort precedures
- */
-static Int compInY2(directedLine* v1, directedLine* v2)
-{
- return v1->compInY(v2);
-}
-#ifdef NOT_USED
-static Int compInX(directedLine* v1, directedLine* v2)
-{
- return v1->compInX(v2);
-}
-#endif
-
-/*sort all the vertices NOT the lines!
- *a vertex is the head of a directed line
- */
-directedLine** directedLine::sortAllPolygons()
-{
- Int total_num_edges = 0;
- directedLine** array = toArrayAllPolygons(total_num_edges);
- quicksort( (void**)array, 0, total_num_edges-1, (Int (*)(void *, void *)) compInY2);
-
- return array;
-}
-
-void directedLine::printSingle()
-{
- if(direction == INCREASING)
- printf("direction is INCREASING\n");
- else
- printf("direction is DECREASING\n");
- printf("head=%f,%f)\n", head()[0], head()[1]);
- sline->print();
-}
-
-/*print one polygon*/
-void directedLine::printList()
-{
- directedLine* temp;
- printSingle();
- for(temp = next; temp!=this; temp=temp->next)
- temp->printSingle();
-}
-
-/*print all the polygons*/
-void directedLine::printAllPolygons()
-{
- directedLine *temp;
- for(temp = this; temp!=NULL; temp = temp->nextPolygon)
- {
- printf("polygon:\n");
- temp->printList();
- }
-}
-
-/*insert this polygon into the head of the old polygon List*/
-directedLine* directedLine::insertPolygon(directedLine* oldList)
-{
- /*this polygon is a root*/
- setRootBit();
- if(oldList == NULL) return this;
- nextPolygon = oldList;
-/* oldList->prevPolygon = this;*/
- return this;
-}
-
-/*cutoff means delete. but we don't deallocate any space,
- *so we use cutoff instead of delete
- */
-directedLine* directedLine::cutoffPolygon(directedLine *p)
-{
- directedLine* temp;
- directedLine* prev_polygon = NULL;
- if(p == NULL) return this;
-
- for(temp=this; temp != p; temp = temp->nextPolygon)
- {
- if(temp == NULL)
- {
- fprintf(stderr, "in cutoffPolygon, not found\n");
- exit(1);
- }
- prev_polygon = temp;
- }
-
-/* prev_polygon = p->prevPolygon;*/
-
- p->resetRootBit();
- if(prev_polygon == NULL) /*this is the one to cutoff*/
- return nextPolygon;
- else {
- prev_polygon->nextPolygon = p->nextPolygon;
- return this;
- }
-}
-
-Int directedLine::numPolygons()
-{
- if(nextPolygon == NULL) return 1;
- else return 1+nextPolygon->numPolygons();
-}
-
-
-/*let array[index ...] denote
- *all the edges in this polygon
- *return the next available index of array.
- */
-Int directedLine::toArraySinglePolygon(directedLine** array, Int index)
-{
- directedLine *temp;
- array[index++] = this;
- for(temp = next; temp != this; temp = temp->next)
- {
- array[index++] = temp;
- }
- return index;
-}
-
-/*the space is allocated. The caller is responsible for
- *deallocate the space.
- *total_num_edges is set to be the total number of edges of all polygons
- */
-directedLine** directedLine::toArrayAllPolygons(Int& total_num_edges)
-{
- total_num_edges=numEdgesAllPolygons();
- directedLine** ret = (directedLine**) malloc(sizeof(directedLine*) * total_num_edges);
- assert(ret);
-
- directedLine *temp;
- Int index = 0;
- for(temp=this; temp != NULL; temp=temp->nextPolygon) {
- index = temp->toArraySinglePolygon(ret, index);
- }
- return ret;
-}
-
-/*assume the polygon is a simple polygon, return
- *the area enclosed by it.
- *if thee order is counterclock wise, the area is positive.
- */
-Real directedLine::polyArea()
-{
- directedLine* temp;
- Real ret=0.0;
- Real x1,y1,x2,y2;
- x1 = this->head()[0];
- y1 = this->head()[1];
- x2 = this->next->head()[0];
- y2 = this->next->head()[1];
- ret = -(x2*y1-x1*y2);
- for(temp=this->next; temp!=this; temp = temp->next)
- {
- x1 = temp->head()[0];
- y1 = temp->head()[1];
- x2 = temp->next->head()[0];
- y2 = temp->next->head()[1];
- ret += -( x2*y1-x1*y2);
- }
- return Real(0.5)*ret;
-}
-
-/*******************split or combine polygons begin********************/
-/*conect a diagonal of a single simple polygon or two simple polygons.
- *If the two vertices v1 (head) and v2 (head) are in the same simple polygon,
- *then we actually split the simple polygon into two polygons.
- *If instead two vertices velong to two difference polygons,
- *then we combine the two polygons into one polygon.
- *It is upto the caller to decide whether this is a split or a
- *combination.
- *
- *Case Split:
- *split a single simple polygon into two simple polygons by
- *connecting a diagonal (two vertices).
- *v1, v2: the two vertices are the head() of the two directedLines.
- * this routine generates one new sampledLine which is returned in
- *generatedLine,
- *and it generates two directedLines returned in ret_p1 and ret_p2.
- *ret_p1 and ret_p2 are used as the entry to the two new polygons.
- *Notice the caller should not deallocate the space of v2 and v2 after
- *calling this function, since all of the edges are connected to
- *ret_p1 or ret_p2.
- *
- *combine:
- *combine two simpolygons into one by connecting one diagonal.
- *the returned polygon is returned in ret_p1.
- */
-/*ARGSUSED*/
-void directedLine::connectDiagonal(directedLine* v1, directedLine* v2,
- directedLine** ret_p1,
- directedLine** ret_p2,
- sampledLine** generatedLine,
- directedLine* polygonList )
-{
- sampledLine *nsline = new sampledLine(2);
-
-
-
- nsline->setPoint(0, v1->head());
- nsline->setPoint(1, v2->head());
-
-
-
- /*the increasing line is from v1 head to v2 head*/
- directedLine* newLineInc = new directedLine(INCREASING, nsline);
-
-
-
- directedLine* newLineDec = new directedLine(DECREASING, nsline);
-
-
- directedLine* v1Prev = v1->prev;
- directedLine* v2Prev = v2->prev;
-
- v1 ->prev = newLineDec;
- v2Prev ->next = newLineDec;
- newLineDec->next = v1;
- newLineDec->prev = v2Prev;
-
- v2 ->prev = newLineInc;
- v1Prev ->next = newLineInc;
- newLineInc->next = v2;
- newLineInc->prev = v1Prev;
-
- *ret_p1 = newLineDec;
- *ret_p2 = newLineInc;
- *generatedLine = nsline;
-}
-
-//see the function connectDiangle
-/*ARGSUSED*/
-void directedLine::connectDiagonal_2slines(directedLine* v1, directedLine* v2,
- directedLine** ret_p1,
- directedLine** ret_p2,
- directedLine* polygonList )
-{
- sampledLine *nsline = new sampledLine(2);
- sampledLine *nsline2 = new sampledLine(2);
-
- nsline->setPoint(0, v1->head());
- nsline->setPoint(1, v2->head());
- nsline2->setPoint(0, v1->head());
- nsline2->setPoint(1, v2->head());
-
- /*the increasing line is from v1 head to v2 head*/
- directedLine* newLineInc = new directedLine(INCREASING, nsline);
-
- directedLine* newLineDec = new directedLine(DECREASING, nsline2);
-
- directedLine* v1Prev = v1->prev;
- directedLine* v2Prev = v2->prev;
-
- v1 ->prev = newLineDec;
- v2Prev ->next = newLineDec;
- newLineDec->next = v1;
- newLineDec->prev = v2Prev;
-
- v2 ->prev = newLineInc;
- v1Prev ->next = newLineInc;
- newLineInc->next = v2;
- newLineInc->prev = v1Prev;
-
- *ret_p1 = newLineDec;
- *ret_p2 = newLineInc;
-
-}
-
-Int directedLine::samePolygon(directedLine* v1, directedLine* v2)
-{
- if(v1 == v2) return 1;
- directedLine *temp;
- for(temp = v1->next; temp != v1; temp = temp->next)
- {
- if(temp == v2) return 1;
- }
- return 0;
-}
-
-directedLine* directedLine::findRoot()
-{
- if(rootBit) return this;
- directedLine* temp;
- for(temp = next; temp != this; temp = temp->next)
- if(temp -> rootBit ) return temp;
- return NULL; /*should not happen*/
-}
-
-directedLine* directedLine::rootLinkFindRoot()
-{
- directedLine* tempRoot;
- directedLine* tempLink;
- tempRoot = this;
- tempLink = rootLink;
- while(tempLink != NULL){
- tempRoot = tempLink;
- tempLink = tempRoot->rootLink;
- }
- return tempRoot;
-}
-
-/*******************split or combine polygons end********************/
-
-/*****************IO stuff begin*******************/
-
-/*format:
- *#polygons
- * #vertices
- * vertices
- * #vertices
- * vertices
- *...
- */
-void directedLine::writeAllPolygons(char* filename)
-{
- FILE* fp = fopen(filename, "w");
- assert(fp);
- Int nPolygons = numPolygons();
- directedLine *root;
- fprintf(fp, "%i\n", nPolygons);
- for(root = this; root != NULL; root = root->nextPolygon)
- {
- directedLine *temp;
- Int npoints=0;
- npoints = root->get_npoints()-1;
- for(temp = root->next; temp != root; temp=temp->next)
- npoints += temp->get_npoints()-1;
- fprintf(fp, "%i\n", npoints/*root->numEdges()*/);
-
-
- for(Int i=0; i<root->get_npoints()-1; i++){
- fprintf(fp, "%f ", root->getVertex(i)[0]);
- fprintf(fp, "%f ", root->getVertex(i)[1]);
- }
-
- for(temp=root->next; temp != root; temp = temp->next)
- {
- for(Int i=0; i<temp->get_npoints()-1; i++){
-
- fprintf(fp, "%f ", temp->getVertex(i)[0]);
- fprintf(fp, "%f ", temp->getVertex(i)[1]);
- }
- fprintf(fp,"\n");
- }
- fprintf(fp, "\n");
- }
- fclose(fp);
-}
-
-directedLine* readAllPolygons(char* filename)
-{
- Int i,j;
- FILE* fp = fopen(filename, "r");
- Int nPolygons;
- int result;
-
- assert(fp);
- result = fscanf(fp, "%i", &nPolygons);
- assert(result != EOF);
- directedLine *ret = NULL;
-
- for(i=0; i<nPolygons; i++)
- {
- Int nEdges;
- result = fscanf(fp, "%i", &nEdges);
- assert(result != EOF);
- Real vert[2][2] = { { 0 } };
- Real VV[2][2];
- /*the first two vertices*/
- result = fscanf(fp, "%f", &(vert[0][0]));
- assert(result != EOF);
- result = fscanf(fp, "%f", &(vert[0][1]));
- assert(result != EOF);
- result = fscanf(fp, "%f", &(vert[1][0]));
- assert(result != EOF);
- result = fscanf(fp, "%f", &(vert[1][1]));
- assert(result != EOF);
- VV[1][0] = vert[0][0];
- VV[1][1] = vert[0][1];
- sampledLine *sLine = new sampledLine(2, vert);
- directedLine *thisPoly = new directedLine(INCREASING, sLine);
-thisPoly->rootLinkSet(NULL);
-
- directedLine *dLine;
- for(j=2; j<nEdges; j++)
- {
- vert[0][0]=vert[1][0];
- vert[0][1]=vert[1][1];
- result = fscanf(fp, "%f", &(vert[1][0]));
- assert(result != EOF);
- result = fscanf(fp, "%f", &(vert[1][1]));
- assert(result != EOF);
- sLine = new sampledLine(2,vert);
- dLine = new directedLine(INCREASING, sLine);
-dLine->rootLinkSet(thisPoly);
- thisPoly->insert(dLine);
- }
-
- VV[0][0]=vert[1][0];
- VV[0][1]=vert[1][1];
- sLine = new sampledLine(2,VV);
- dLine = new directedLine(INCREASING, sLine);
-dLine->rootLinkSet(thisPoly);
- thisPoly->insert(dLine);
-
- ret = thisPoly->insertPolygon(ret);
- }
- fclose(fp);
- return ret;
-}
-
-
-
-
-
-
-
-
diff --git a/mesalib/src/glu/sgi/libnurbs/nurbtess/directedLine.h b/mesalib/src/glu/sgi/libnurbs/nurbtess/directedLine.h
deleted file mode 100644
index 4ed0128ca..000000000
--- a/mesalib/src/glu/sgi/libnurbs/nurbtess/directedLine.h
+++ /dev/null
@@ -1,171 +0,0 @@
-/*
- * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
- * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice including the dates of first publication and
- * either this permission notice or a reference to
- * http://oss.sgi.com/projects/FreeB/
- * shall be included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- *
- * Except as contained in this notice, the name of Silicon Graphics, Inc.
- * shall not be used in advertising or otherwise to promote the sale, use or
- * other dealings in this Software without prior written authorization from
- * Silicon Graphics, Inc.
- */
-/*
-*/
-
-#ifndef _DIRECTEDLINE_H
-#define _DIRECTEDLINE_H
-
-#include "definitions.h"
-#include "sampledLine.h"
-
-enum {INCREASING, DECREASING};
-
-class directedLine {
- short direction; /*INCREASING or DECREASING*/
- sampledLine* sline;
- directedLine* next; /*double linked list*/
- directedLine* prev; /*double linked list*/
-
- /*in case we need a list of polygons each
- *consisting of a double linked list
- */
- directedLine* nextPolygon;
-
- /*optimization make cutoff polygon faster*/
-/* directedLine* prevPolygon;*/
-
- Int rootBit; /*1 if this is a root of the polygon, set by setRootBit*/
- /*and reset by resetRootBit()*/
-
- directedLine* rootLink; /*fast root-finding*/
-
-
-
-public:
- directedLine(short dir, sampledLine* sl);
- directedLine();
- ~directedLine();
-
- void init(short dir, sampledLine* sl);
-
- Real* head(); /*points[0] if INCREASING, points[n-1] otherwise*/
- Real* tail(); /*points[n-1] if INCREASING, points[0] otherwise*/
- Real* getVertex(Int i); /*points[i] if INCREASING, points[n-1-i] otherwise*/
- Int get_npoints() {return sline->get_npoints();}
- directedLine* getPrev() {return prev;}
- directedLine* getNext() {return next;}
- directedLine* getNextPolygon() {return nextPolygon;}
- sampledLine* getSampledLine() {return sline;}
-
- short getDirection(){return direction;}
- void putDirection(short dir) {direction = dir;}
- void putPrev(directedLine *p) {prev = p;}
- void putNext(directedLine *p) {next = p;}
-
- /*insert a new line between prev and this*/
- void insert(directedLine* nl);
-
- /*delete all the polygons following the link: nextPolygon.
- *notice that sampledLine is not deleted. The caller is
- *responsible for that
- */
- void deletePolygonList();
- void deleteSinglePolygon();
-
- void deleteSinglePolygonWithSline(); //also delete sanmpled line
- void deletePolygonListWithSline(); //also delete sanmpled line
-
- void deleteSingleLine(directedLine* dline);
- directedLine* deleteDegenerateLines();
- directedLine* deleteDegenerateLinesAllPolygons();
- directedLine* cutIntersectionAllPoly(int& cutOccur);
-
- /*check to see if the list forms a closed polygon
- *return 1 if yes
- */
- short isPolygon();
-
- Int compInY(directedLine* nl);
- Int compInX(directedLine* nl);
-
- /*return an array of pointers.
- *the
- */
- directedLine** sortAllPolygons();
-
- Int numEdges();
- Int numEdgesAllPolygons();
- Int numPolygons();
-
- /*check if the head of this edge is connected to
- *the tail of the prev
- */
- short isConnected();
-
- Real polyArea();
-
- void printSingle();
- void printList();
- void printAllPolygons();
- void writeAllPolygons(char* filename);
-
-
- /*insert a polygon: using nextPolygon*/
- directedLine* insertPolygon(directedLine* newpolygon);
- directedLine* cutoffPolygon(directedLine *p);
-
- Int toArraySinglePolygon(directedLine** array, Int index);
- directedLine** toArrayAllPolygons(Int& total_num_edges);
-
- void connectDiagonal(directedLine* v1, directedLine* v2,
- directedLine** ret_p1,
- directedLine** ret_p2,
- sampledLine** generatedLine, directedLine* list);
-
- /*generate two slines
- */
- void connectDiagonal_2slines(directedLine* v1, directedLine* v2,
- directedLine** ret_p1,
- directedLine** ret_p2,
- directedLine* list);
-
- Int samePolygon(directedLine* v1, directedLine* v2);
- void setRootBit() {rootBit = 1;}
- void resetRootBit() {rootBit = 0;}
- directedLine* findRoot();
-
- void rootLinkSet(directedLine* r) {rootLink = r;}
- directedLine* rootLinkFindRoot();
-
- //the chain from begin to end is deleted (the space is deallocated)
- //and a new edge(which connectes the head of begin and the tail of end)
- // is inserted. The new polygon is returned.
- //notice that "this" is arbitrary
- directedLine* deleteChain(directedLine* begin, directedLine* end);
-};
-
-directedLine* readAllPolygons(char* filename);
-
-extern Int compV2InY(Real A[2], Real B[2]);
-extern Int compV2InX(Real A[2], Real B[2]);
-
-#endif
-
diff --git a/mesalib/src/glu/sgi/libnurbs/nurbtess/glimports.h b/mesalib/src/glu/sgi/libnurbs/nurbtess/glimports.h
deleted file mode 100644
index 6e69feb40..000000000
--- a/mesalib/src/glu/sgi/libnurbs/nurbtess/glimports.h
+++ /dev/null
@@ -1,42 +0,0 @@
-/*
- * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
- * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice including the dates of first publication and
- * either this permission notice or a reference to
- * http://oss.sgi.com/projects/FreeB/
- * shall be included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- *
- * Except as contained in this notice, the name of Silicon Graphics, Inc.
- * shall not be used in advertising or otherwise to promote the sale, use or
- * other dealings in this Software without prior written authorization from
- * Silicon Graphics, Inc.
- */
-
-/*
- * glimports.h
- *
- */
-
-#ifndef __gluimports_h_
-#define __gluimports_h_
-
-#include "mystdlib.h"
-#include "mystdio.h"
-
-#endif /* __gluimports_h_ */
diff --git a/mesalib/src/glu/sgi/libnurbs/nurbtess/gridWrap.cc b/mesalib/src/glu/sgi/libnurbs/nurbtess/gridWrap.cc
deleted file mode 100644
index 3c92039ba..000000000
--- a/mesalib/src/glu/sgi/libnurbs/nurbtess/gridWrap.cc
+++ /dev/null
@@ -1,293 +0,0 @@
-/*
-** License Applicability. Except to the extent portions of this file are
-** made subject to an alternative license as permitted in the SGI Free
-** Software License B, Version 1.1 (the "License"), the contents of this
-** file are subject only to the provisions of the License. You may not use
-** this file except in compliance with the License. You may obtain a copy
-** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
-** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
-**
-** http://oss.sgi.com/projects/FreeB
-**
-** Note that, as provided in the License, the Software is distributed on an
-** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
-** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
-** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
-** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
-**
-** Original Code. The Original Code is: OpenGL Sample Implementation,
-** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
-** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
-** Copyright in any portions created by third parties is as indicated
-** elsewhere herein. All Rights Reserved.
-**
-** Additional Notice Provisions: The application programming interfaces
-** established by SGI in conjunction with the Original Code are The
-** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
-** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
-** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
-** Window System(R) (Version 1.3), released October 19, 1998. This software
-** was created using the OpenGL(R) version 1.2.1 Sample Implementation
-** published by SGI, but has not been independently verified as being
-** compliant with the OpenGL(R) version 1.2.1 Specification.
-**
-*/
-/*
-*/
-
-#include "gluos.h"
-#include <stdlib.h>
-#include <stdio.h>
-#include <GL/gl.h>
-#include "zlassert.h"
-#include "gridWrap.h"
-
-
-/*******************grid structure****************************/
-void gridWrap::print()
-{
- printf("n_ulines = %i\n", n_ulines);
- printf("n_vlines = %i\n", n_vlines);
- printf("u_min=%f, umax=%f, vmin=%f, vmax=%f\n", u_min, u_max, v_min, v_max);
-}
-
-gridWrap::gridWrap(Int nUlines, Real* uvals,
- Int nVlines, Real* vvals)
-{
- assert(nUlines>=2);
- assert(nVlines>=2);
-
- is_uniform = 0;
- n_ulines = nUlines;
- n_vlines = nVlines;
- u_min = uvals[0];
- u_max = uvals[nUlines-1];
- v_min = vvals[0];
- v_max = vvals[nVlines-1];
- u_values = (Real*) malloc(sizeof(Real) * n_ulines);
- assert(u_values);
- v_values = (Real*) malloc(sizeof(Real) * n_vlines);
- assert(v_values);
-
- Int i;
- for(i=0; i<n_ulines; i++)
- u_values[i] = uvals[i];
- for(i=0; i<n_vlines; i++)
- v_values[i] = vvals[i];
-}
-
-gridWrap::gridWrap(Int nUlines, Int nVlines,
- Real uMin, Real uMax,
- Real vMin, Real vMax
- )
-{
- is_uniform = 1;
- n_ulines = nUlines;
- n_vlines = nVlines;
- u_min = uMin;
- u_max = uMax;
- v_min = vMin;
- v_max = vMax;
- u_values = (Real*) malloc(sizeof(Real) * n_ulines);
- assert(u_values);
- v_values = (Real*) malloc(sizeof(Real) * n_vlines);
- assert(v_values);
-
- Int i;
- assert(nUlines>=2);
- assert(nVlines>=2);
- Real du = (uMax-uMin)/(nUlines-1);
- Real dv = (vMax-vMin)/(nVlines-1);
-
- float tempu=uMin;
- u_values[0] = tempu;
- for(i=1; i<nUlines; i++)
- {
- tempu += du;
- u_values[i] = tempu;
- }
- u_values[nUlines-1] = uMax;
-
- float tempv=vMin;
- v_values[0] = tempv;
- for(i=1; i<nVlines; i++)
- {
- tempv += dv;
- v_values[i] = tempv;
- }
- v_values[nVlines-1] = vMax;
-}
-
-gridWrap::~gridWrap()
-{
- free(u_values);
- free(v_values);
-}
-
-void gridWrap::draw()
-{
- int i,j;
- glBegin(GL_POINTS);
- for(i=0; i<n_ulines; i++)
- for(j=0; j<n_vlines; j++)
- glVertex2f(get_u_value(i), get_v_value(j));
- glEnd();
-}
-
-void gridWrap::outputFanWithPoint(Int v, Int uleft, Int uright, Real vert[2], primStream* pStream)
-{
- Int i;
- if(uleft >= uright)
- return; //no triangles to output.
-
- pStream->begin();
- pStream->insert(vert);
-
- assert(vert[1] != v_values[v]); //don't output degenerate triangles
-
- if(vert[1] > v_values[v]) //vertex is above this grid line: notice the orientation
- {
- for(i=uleft; i<=uright; i++)
- pStream->insert(u_values[i], v_values[v]);
- }
- else //vertex is below the grid line
- {
- for(i=uright; i>= uleft; i--)
- pStream->insert(u_values[i], v_values[v]);
- }
-
- pStream->end(PRIMITIVE_STREAM_FAN);
-}
-
-
-
-/*each chain stores a number of consecutive
- *V-lines within a grid.
- *There is one grid vertex on each V-line.
- * The total number of V-lines is:
- * nVlines.
- * with respect to the grid, the index of the first V-line is
- * firstVlineIndex.
- * So with respect to the grid, the index of the ith V-line is
- * firstVlineIndex-i.
- * the grid-index of the uline at the ith vline (recall that each vline has one grid point)
- * is ulineIndices[i]. The u_value is cached in ulineValues[i], that is,
- * ulineValues[i] = grid->get_u_value(ulineIndices[i])
- */
-gridBoundaryChain::gridBoundaryChain(
- gridWrap* gr,
- Int first_vline_index,
- Int n_vlines,
- Int* uline_indices,
- Int* inner_indices
- )
-: grid(gr), firstVlineIndex(first_vline_index), nVlines(n_vlines)
-{
- ulineIndices = (Int*) malloc(sizeof(Int) * n_vlines);
- assert(ulineIndices);
-
- innerIndices = (Int*) malloc(sizeof(Int) * n_vlines);
- assert(innerIndices);
-
- vertices = (Real2*) malloc(sizeof(Real2) * n_vlines);
- assert(vertices);
-
-
-
- Int i;
- for(i=0; i<n_vlines; i++){
- ulineIndices[i] = uline_indices[i];
- innerIndices[i] = inner_indices[i];
- }
-
- for(i=0; i<n_vlines; i++){
- vertices[i][0] = gr->get_u_value(ulineIndices[i]);
- vertices[i][1] = gr->get_v_value(first_vline_index-i);
- }
-}
-
-void gridBoundaryChain::draw()
-{
- Int i;
- glBegin(GL_LINE_STRIP);
- for(i=0; i<nVlines; i++)
- {
- glVertex2fv(vertices[i]);
- }
- glEnd();
-}
-
-void gridBoundaryChain::drawInner()
-{
- Int i;
- for(i=1; i<nVlines; i++)
- {
- glBegin(GL_LINE_STRIP);
- glVertex2f(grid->get_u_value(innerIndices[i]), get_v_value(i-1) );
- glVertex2f(grid->get_u_value(innerIndices[i]), get_v_value(i) );
- glEnd();
- }
-}
-
-Int gridBoundaryChain::lookfor(Real v, Int i1, Int i2)
-{
- Int mid;
- while(i1 < i2-1)
- {
- mid = (i1+i2)/2;
- if(v > vertices[mid][1])
- {
- i2 = mid;
- }
- else
- i1 = mid;
- }
- return i1;
-}
-
-/*output the fan of the right end between grid line i-1 and grid line i*/
-void gridBoundaryChain::rightEndFan(Int i, primStream* pStream)
-{
- Int j;
- if(getUlineIndex(i) > getUlineIndex(i-1))
- {
- pStream->begin();
- pStream->insert(get_vertex(i-1));
- for(j=getUlineIndex(i-1); j<= getUlineIndex(i); j++)
- pStream->insert(grid->get_u_value(j), get_v_value(i));
- pStream->end(PRIMITIVE_STREAM_FAN);
- }
- else if(getUlineIndex(i) < getUlineIndex(i-1))
- {
- pStream->begin();
- pStream->insert(get_vertex(i));
- for(j=getUlineIndex(i-1); j>= getUlineIndex(i); j--)
- pStream->insert(grid->get_u_value(j), get_v_value(i-1));
- pStream->end(PRIMITIVE_STREAM_FAN);
- }
- //otherside, the two are equal, so there is no fan to output
-}
-
-
-/*output the fan of the left end between grid line i-1 and grid line i*/
-void gridBoundaryChain::leftEndFan(Int i, primStream* pStream)
-{
- Int j;
- if(getUlineIndex(i) < getUlineIndex(i-1))
- {
- pStream->begin();
- pStream->insert(get_vertex(i-1));
- for(j=getUlineIndex(i); j<= getUlineIndex(i-1); j++)
- pStream->insert(grid->get_u_value(j), get_v_value(i));
- pStream->end(PRIMITIVE_STREAM_FAN);
- }
- else if(getUlineIndex(i) > getUlineIndex(i-1))
- {
- pStream->begin();
- pStream->insert(get_vertex(i));
- for(j=getUlineIndex(i); j>= getUlineIndex(i-1); j--)
- pStream->insert(grid->get_u_value(j), get_v_value(i-1));
- pStream->end(PRIMITIVE_STREAM_FAN);
- }
- /*otherwisem, the two are equal, so there is no fan to outout*/
-}
diff --git a/mesalib/src/glu/sgi/libnurbs/nurbtess/gridWrap.h b/mesalib/src/glu/sgi/libnurbs/nurbtess/gridWrap.h
deleted file mode 100644
index b6428484f..000000000
--- a/mesalib/src/glu/sgi/libnurbs/nurbtess/gridWrap.h
+++ /dev/null
@@ -1,137 +0,0 @@
-/*
- * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
- * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice including the dates of first publication and
- * either this permission notice or a reference to
- * http://oss.sgi.com/projects/FreeB/
- * shall be included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- *
- * Except as contained in this notice, the name of Silicon Graphics, Inc.
- * shall not be used in advertising or otherwise to promote the sale, use or
- * other dealings in this Software without prior written authorization from
- * Silicon Graphics, Inc.
- */
-/*
-*/
-
-#ifndef _GRIDWRAP_H
-#define _GRIDWRAP_H
-
-#include <stdio.h>
-#include "definitions.h"
-
-#include "primitiveStream.h"
-#include "zlassert.h"
-
-class gridWrap{
- Int n_ulines;
- Int n_vlines;
- Real u_min, u_max;
- Real v_min, v_max;
-
- /*cache the coordinate values for efficiency.
- *these are redundant information when
- *the grid is uniform.
- */
- Real* u_values; /*size is n_ulines*/
- Real* v_values; /*size is n_vlines*/
-
- Int is_uniform;
-
-public:
- //uniform grid constructor
- gridWrap(Int nUlines, Int nVlines,
- Real uMin, Real uMax,
- Real vMin, Real vMax
- );
-
- //nonuniform grid constructor.
- gridWrap(Int nUlines, Real *uvals,
- Int nVlines, Real *vvlas
- );
- ~gridWrap();
-
- void print();
- Int get_n_ulines() {return n_ulines;}
- Int get_n_vlines() {return n_vlines;}
- Real get_u_min() {return u_min;}
- Real get_u_max() {return u_max;}
- Real get_v_min() {return v_min;}
- Real get_v_max() {return v_max;}
-
- Real get_u_value(Int i)
- {
- assert(i<n_ulines);
- /*if(i>=n_ulines){printf("ERROR, n_ulines=%i,i=%i\n",n_ulines,i);exit(0);}*/
- return u_values[i];}
- Real get_v_value(Int j) {return v_values[j];}
-
- Real* get_u_values() {return u_values;}
- Real* get_v_values() {return v_values;}
-
- void outputFanWithPoint(Int v, Int uleft, Int uright,
- Real vert[2], primStream* pStream);
-
- void draw();
-
- Int isUniform() {return is_uniform;}
-};
-
-class gridBoundaryChain{
- gridWrap* grid;
- Int firstVlineIndex;
- Int nVlines;
- Int* ulineIndices; /*each v line has a boundary*/
- Int* innerIndices; /*the segment of the vertical gridline from */
- /*(innerIndices[i], i) to (innerIndices[i+1], i-1) */
- /*is inside the polygon: i=1,...,nVlines-1*/
-
- Real2* vertices; /*one grid point at each grid V-line, cached for efficiency*/
-
-public:
- gridBoundaryChain(gridWrap* gr, Int first_vline_index, Int n_vlines, Int* uline_indices, Int* inner_indices);
-
- ~gridBoundaryChain()
- {
- free(innerIndices);
- free(ulineIndices);
- free(vertices);
- }
-
- /*i indexes the vlines in this chain.
- */
- Int getVlineIndex(Int i) {return firstVlineIndex-i;}
- Int getUlineIndex(Int i) {return ulineIndices[i];}
- Real get_u_value(Int i) {return vertices[i][0];}
- Real get_v_value(Int i) {return vertices[i][1];}
- Int get_nVlines() {return nVlines;}
- Int getInnerIndex(Int i) {return innerIndices[i];}
- Real getInner_u_value(Int i) {return grid->get_u_value(innerIndices[i]);}
-
- Real* get_vertex(Int i) {return vertices[i];}
- gridWrap* getGrid() {return grid;}
- void leftEndFan(Int i, primStream* pStream);
- void rightEndFan(Int i, primStream* pStream);
-
- Int lookfor(Real v, Int i1, Int i2); //find i in [i1,i2] so that vertices[i][1]>= v > vertices[i+1][1]
- void draw();
- void drawInner();
-};
-
-#endif
diff --git a/mesalib/src/glu/sgi/libnurbs/nurbtess/monoChain.cc b/mesalib/src/glu/sgi/libnurbs/nurbtess/monoChain.cc
deleted file mode 100644
index cb28129ad..000000000
--- a/mesalib/src/glu/sgi/libnurbs/nurbtess/monoChain.cc
+++ /dev/null
@@ -1,936 +0,0 @@
-/*
-** License Applicability. Except to the extent portions of this file are
-** made subject to an alternative license as permitted in the SGI Free
-** Software License B, Version 1.1 (the "License"), the contents of this
-** file are subject only to the provisions of the License. You may not use
-** this file except in compliance with the License. You may obtain a copy
-** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
-** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
-**
-** http://oss.sgi.com/projects/FreeB
-**
-** Note that, as provided in the License, the Software is distributed on an
-** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
-** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
-** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
-** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
-**
-** Original Code. The Original Code is: OpenGL Sample Implementation,
-** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
-** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
-** Copyright in any portions created by third parties is as indicated
-** elsewhere herein. All Rights Reserved.
-**
-** Additional Notice Provisions: The application programming interfaces
-** established by SGI in conjunction with the Original Code are The
-** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
-** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
-** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
-** Window System(R) (Version 1.3), released October 19, 1998. This software
-** was created using the OpenGL(R) version 1.2.1 Sample Implementation
-** published by SGI, but has not been independently verified as being
-** compliant with the OpenGL(R) version 1.2.1 Specification.
-**
-*/
-/*
-*/
-
-#include "gluos.h"
-#include <stdlib.h>
-#include <stdio.h>
-#include <GL/gl.h>
-
-#include "glimports.h"
-#include "zlassert.h"
-
-#include "monoChain.h"
-#include "quicksort.h"
-#include "searchTree.h"
-#include "polyUtil.h"
-
-#ifndef max
-#define max(a,b) ((a>b)? a:b)
-#endif
-#ifndef min
-#define min(a,b) ((a>b)? b:a)
-#endif
-
-extern Int isCusp(directedLine *v);
-extern Int deleteRepeatDiagonals(Int num_diagonals, directedLine** diagonal_vertices, directedLine** new_vertices);
-
-//for debug purpose only
-#if 0 // UNUSED
-static void drawDiagonals(Int num_diagonals, directedLine** diagonal_vertices)
-{
- Int i;
- for(i=0; i<num_diagonals; i++)
- {
- glBegin(GL_LINE);
- glVertex2fv(diagonal_vertices[2*i]->head());
- glVertex2fv(diagonal_vertices[2*i+1]->head());
- glEnd();
- }
-}
-#endif
-
-/*given (x_1, y_1) and (x_2, y_2), and y
- *return x such that (x,y) is on the line
- */
-inline Real intersectHoriz(Real x1, Real y1, Real x2, Real y2, Real y)
-{
- return ((y2==y1)? (x1+x2)*0.5 : x1 + ((y-y1)/(y2-y1)) * (x2-x1));
-}
-
-//compare the heads of the two chains
-static int compChainHeadInY(monoChain* mc1, monoChain* mc2)
-{
- return compV2InY(mc1->getHead()->head(), mc2->getHead()->head());
-}
-
-monoChain::monoChain(directedLine* cHead, directedLine* cTail)
-{
- chainHead = cHead;
- chainTail = cTail;
- next = this;
- prev = this;
-
- nextPolygon = NULL;
-
- //compute bounding box
- directedLine* temp;
- minX = maxX = chainTail->head()[0];
- minY = maxY = chainTail->head()[1];
-
- for(temp=chainHead; temp!=cTail; temp = temp->getNext())
- {
- if(temp->head()[0] < minX)
- minX = temp->head()[0];
- if(temp->head()[0] > maxX)
- maxX = temp->head()[0];
-
- if(temp->head()[1] < minY)
- minY = temp->head()[1];
- if(temp->head()[1] > maxY)
- maxY = temp->head()[1];
- }
-
- //check whether the chain is increasing or decreasing
- if(chainHead->compInY(chainTail) <0)
- isIncrease = 1;
- else
- isIncrease = 0;
-
- //initilize currrent, this is used for accelerating search
- if(isIncrease)
- current = chainHead;
- else
- current = chainTail;
-
- isKey = 0;
- keyY = 0;
-}
-
-//insert a new line between prev and this
-void monoChain::insert(monoChain* nc)
-{
- nc->next = this;
- nc->prev = prev;
- prev->next = nc;
- prev = nc;
-}
-
-void monoChain::deleteLoop()
-{
- monoChain *temp, *tempNext;
- prev->next = NULL;
- for(temp=this; temp != NULL; temp = tempNext)
- {
- tempNext = temp->next;
- delete temp;
- }
-}
-
-void monoChain::deleteLoopList()
-{
- monoChain *temp, *tempNext;
- for(temp=this; temp != NULL; temp = tempNext)
- {
- tempNext = temp->nextPolygon;
- temp->deleteLoop();
- }
-}
-
-Int monoChain::toArraySingleLoop(monoChain** array, Int index)
-{
- monoChain *temp;
- array[index++] = this;
- for(temp = next; temp != this; temp = temp->next)
- {
- array[index++] = temp;
- }
- return index;
-}
-
-monoChain** monoChain::toArrayAllLoops(Int& num_chains)
-{
- num_chains = numChainsAllLoops();
- monoChain **ret = (monoChain**) malloc(sizeof(monoChain*) * num_chains);
- assert(ret);
- monoChain *temp;
- Int index = 0;
- for(temp = this; temp != NULL; temp=temp->nextPolygon){
- index = temp->toArraySingleLoop(ret, index);
- }
- return ret;
-}
-
-Int monoChain::numChainsSingleLoop()
-{
- Int ret=0;
- monoChain* temp;
- if(next == this) return 1;
- ret = 1;
- for(temp=next; temp != this; temp = temp->next)
- ret++;
- return ret;
-}
-
-Int monoChain::numChainsAllLoops()
-{
- Int ret=0;
- monoChain *temp;
- for(temp =this; temp != NULL; temp = temp->nextPolygon)
- ret += temp->numChainsSingleLoop();
- return ret;
-}
-
-//update 'current'
-Real monoChain::chainIntersectHoriz(Real y)
-{
- directedLine* temp;
- if(isIncrease)
- {
- for(temp= current; temp != chainTail; temp = temp->getNext())
- {
- if(temp->head()[1] > y)
- break;
- }
- current = temp->getPrev();
- }
- else
- {
- for(temp = current; temp != chainHead; temp = temp->getPrev())
- {
- if(temp->head()[1] > y)
- break;
- }
- current = temp->getNext();
- }
- return intersectHoriz(current->head()[0], current->head()[1], current->tail()[0], current->tail()[1], y);
-}
-
-monoChain* directedLineLoopToMonoChainLoop(directedLine* loop)
-{
- directedLine *temp;
- monoChain *ret=NULL;
-
- //find the first cusp
- directedLine *prevCusp=NULL;
- directedLine *firstCusp;
-
- if(isCusp(loop))
- prevCusp = loop;
- else
- {
- for(temp = loop->getNext(); temp != loop; temp = temp->getNext())
- if(isCusp(temp))
- break;
- prevCusp = temp;
- }
- firstCusp = prevCusp;
-//printf("first cusp is (%f,%f), (%f,%f), (%f,%f)\n", prevCusp->getPrev()->head()[0], prevCusp->getPrev()->head()[1], prevCusp->head()[0], prevCusp->head()[1], prevCusp->tail()[0], prevCusp->tail()[1]);
-
- for(temp = prevCusp->getNext(); temp != loop; temp = temp->getNext())
- {
- if(isCusp(temp))
- {
-//printf("the cusp is (%f,%f), (%f,%f), (%f,%f)\n", temp->getPrev()->head()[0], temp->getPrev()->head()[1], temp->head()[0], temp->head()[1], temp->tail()[0], temp->tail()[1]);
- if(ret == NULL)
- {
- ret = new monoChain(prevCusp, temp);
- }
- else
- ret->insert(new monoChain(prevCusp, temp));
- prevCusp = temp;
- }
- }
- assert(ret);
- ret->insert(new monoChain(prevCusp, firstCusp));
-
- return ret;
-}
-
-monoChain* directedLineLoopListToMonoChainLoopList(directedLine* list)
-{
- directedLine* temp;
- monoChain* mc;
- monoChain* mcEnd;
- mc = directedLineLoopToMonoChainLoop(list);
- mcEnd = mc;
- for(temp = list->getNextPolygon(); temp != NULL; temp = temp->getNextPolygon())
- {
- monoChain *newLoop = directedLineLoopToMonoChainLoop(temp);
- mcEnd->setNextPolygon(newLoop);
- mcEnd = newLoop;
- }
- return mc;
-}
-
-/*compare two edges of a polygon.
- *edge A < edge B if there is a horizontal line so that the intersection
- *with A is to the left of the intersection with B.
- *This function is used in sweepY for the dynamic search tree insertion to
- *order the edges.
- * Implementation: (x_1,y_1) and (x_2, y_2)
- */
-static Int compEdges(directedLine *e1, directedLine *e2)
-{
- Real* head1 = e1->head();
- Real* tail1 = e1->tail();
- Real* head2 = e2->head();
- Real* tail2 = e2->tail();
-/*
- Real h10 = head1[0];
- Real h11 = head1[1];
- Real t10 = tail1[0];
- Real t11 = tail1[1];
- Real h20 = head2[0];
- Real h21 = head2[1];
- Real t20 = tail2[0];
- Real t21 = tail2[1];
-*/
- Real e1_Ymax, e1_Ymin, e2_Ymax, e2_Ymin;
-/*
- if(h11>t11) {
- e1_Ymax= h11;
- e1_Ymin= t11;
- }
- else{
- e1_Ymax = t11;
- e1_Ymin = h11;
- }
-
- if(h21>t21) {
- e2_Ymax= h21;
- e2_Ymin= t21;
- }
- else{
- e2_Ymax = t21;
- e2_Ymin = h21;
- }
-*/
-
- if(head1[1]>tail1[1]) {
- e1_Ymax= head1[1];
- e1_Ymin= tail1[1];
- }
- else{
- e1_Ymax = tail1[1];
- e1_Ymin = head1[1];
- }
-
- if(head2[1]>tail2[1]) {
- e2_Ymax= head2[1];
- e2_Ymin= tail2[1];
- }
- else{
- e2_Ymax = tail2[1];
- e2_Ymin = head2[1];
- }
-
-
- /*Real e1_Ymax = max(head1[1], tail1[1]);*/ /*max(e1->head()[1], e1->tail()[1]);*/
- /*Real e1_Ymin = min(head1[1], tail1[1]);*/ /*min(e1->head()[1], e1->tail()[1]);*/
- /*Real e2_Ymax = max(head2[1], tail2[1]);*/ /*max(e2->head()[1], e2->tail()[1]);*/
- /*Real e2_Ymin = min(head2[1], tail2[1]);*/ /*min(e2->head()[1], e2->tail()[1]);*/
-
- Real Ymax = min(e1_Ymax, e2_Ymax);
- Real Ymin = max(e1_Ymin, e2_Ymin);
-
- Real y = 0.5*(Ymax + Ymin);
-
-/* Real x1 = intersectHoriz(e1->head()[0], e1->head()[1], e1->tail()[0], e1->tail()[1], y);
- Real x2 = intersectHoriz(e2->head()[0], e2->head()[1], e2->tail()[0], e2->tail()[1], y);
-*/
-/*
- Real x1 = intersectHoriz(h10, h11, t10, t11, y);
- Real x2 = intersectHoriz(h20, h21, t20, t21, y);
-*/
- Real x1 = intersectHoriz(head1[0], head1[1], tail1[0], tail1[1], y);
- Real x2 = intersectHoriz(head2[0], head2[1], tail2[0], tail2[1], y);
-
- if(x1<= x2) return -1;
- else return 1;
-}
-
-Int compChains(monoChain* mc1, monoChain* mc2)
-{
- Real y;
- assert(mc1->isKey || mc2->isKey);
- if(mc1->isKey)
- y = mc1->keyY;
- else
- y = mc2->keyY;
- directedLine *d1 = mc1->find(y);
- directedLine *d2 = mc2->find(y);
- mc2->find(y);
-// Real x1 = mc1->chainIntersectHoriz(y);
-// Real x2 = mc2->chainIntersectHoriz(y);
- return compEdges(d1, d2);
-}
-
-//this function modifies current for efficiency
-directedLine* monoChain::find(Real y)
-{
- directedLine *ret;
- directedLine *temp;
- assert(current->head()[1] <= y);
- if(isIncrease)
- {
- assert(chainTail->head()[1] >=y);
- for(temp=current; temp!=chainTail; temp = temp->getNext())
- {
- if(temp->head()[1] > y)
- break;
- }
- current = temp->getPrev();
- ret = current;
- }
- else
- {
- for(temp=current; temp != chainHead; temp = temp->getPrev())
- {
- if(temp->head()[1] > y)
- break;
- }
- current = temp->getNext();
- ret = temp;
- }
- return ret;
-}
-
-void monoChain::printOneChain()
-{
- directedLine* temp;
- for(temp = chainHead; temp != chainTail; temp = temp->getNext())
- {
- printf("(%f,%f) ", temp->head()[0], temp->head()[1]);
- }
- printf("(%f,%f) \n", chainTail->head()[0], chainTail->head()[1]);
-}
-
-void monoChain::printChainLoop()
-{
- monoChain* temp;
- this->printOneChain();
- for(temp = next; temp != this; temp = temp->next)
- {
- temp->printOneChain();
- }
- printf("\n");
-}
-
-void monoChain::printAllLoops()
-{
- monoChain* temp;
- for(temp=this; temp != NULL; temp = temp->nextPolygon)
- temp->printChainLoop();
-}
-
-//return 1 if error occures
-Int MC_sweepY(Int nVertices, monoChain** sortedVertices, sweepRange** ret_ranges)
-{
- Int i;
- Real keyY;
- Int errOccur=0;
-//printf("enter MC_sweepY\n");
-//printf("nVertices=%i\n", nVertices);
- /*for each vertex in the sorted list, update the binary search tree.
- *and store the range information for each vertex.
- */
- treeNode* searchTree = NULL;
-//printf("nVertices=%i\n", nVertices);
- for(i=0; i<nVertices; i++)
- {
- monoChain* vert = sortedVertices[i];
- keyY = vert->getHead()->head()[1]; //the sweep line
- directedLine *dline = vert->getHead();
- directedLine *dlinePrev = dline->getPrev();
- if(isBelow(dline, dline) && isBelow(dline, dlinePrev))
- {
-//printf("case 1\n");
- //this<v and prev < v
- //delete both edges
- vert->isKey = 1;
- vert->keyY = keyY;
- treeNode* thisNode = TreeNodeFind(searchTree, vert, (Int (*) (void *, void *))compChains);
- vert->isKey = 0;
-
- vert->getPrev()->isKey = 1;
- vert->getPrev()->keyY = keyY;
- treeNode* prevNode = TreeNodeFind(searchTree, vert->getPrev(), (Int (*) (void *, void *))compChains);
- vert->getPrev()->isKey = 0;
-
- if(cuspType(dline) == 1)//interior cusp
- {
-
- treeNode* leftEdge = TreeNodePredecessor(prevNode);
- treeNode* rightEdge = TreeNodeSuccessor(thisNode);
- if(leftEdge == NULL || rightEdge == NULL)
- {
- errOccur = 1;
- goto JUMP_HERE;
- }
-
- directedLine* leftEdgeDline = ((monoChain* ) leftEdge->key)->find(keyY);
-
-
-
- directedLine* rightEdgeDline = ((monoChain* ) rightEdge->key)->find(keyY);
-
- ret_ranges[i] = sweepRangeMake(leftEdgeDline, 1, rightEdgeDline, 1);
- }
- else /*exterior cusp*/
- {
- ret_ranges[i] = sweepRangeMake( dline, 1, dlinePrev, 1);
- }
-
- searchTree = TreeNodeDeleteSingleNode(searchTree, thisNode);
- searchTree = TreeNodeDeleteSingleNode(searchTree, prevNode);
-
- }
- else if(isAbove(dline, dline) && isAbove(dline, dlinePrev))
- {
-//printf("case 2\n");
- //insert both edges
- treeNode* thisNode = TreeNodeMake(vert);
- treeNode* prevNode = TreeNodeMake(vert->getPrev());
-
- vert->isKey = 1;
- vert->keyY = keyY;
- searchTree = TreeNodeInsert(searchTree, thisNode, (Int (*) (void *, void *))compChains);
- vert->isKey = 0;
-
- vert->getPrev()->isKey = 1;
- vert->getPrev()->keyY = keyY;
- searchTree = TreeNodeInsert(searchTree, prevNode, (Int (*) (void *, void *))compChains);
- vert->getPrev()->isKey = 0;
-
- if(cuspType(dline) == 1) //interior cusp
- {
-//printf("cuspType is 1\n");
- treeNode* leftEdge = TreeNodePredecessor(thisNode);
- treeNode* rightEdge = TreeNodeSuccessor(prevNode);
- if(leftEdge == NULL || rightEdge == NULL)
- {
- errOccur = 1;
- goto JUMP_HERE;
- }
-//printf("leftEdge is %i, rightEdge is %i\n", leftEdge, rightEdge);
- directedLine* leftEdgeDline = ((monoChain*) leftEdge->key)->find(keyY);
- directedLine* rightEdgeDline = ((monoChain*) rightEdge->key)->find(keyY);
- ret_ranges[i] = sweepRangeMake( leftEdgeDline, 1, rightEdgeDline, 1);
- }
- else //exterior cusp
- {
-//printf("cuspType is not 1\n");
- ret_ranges[i] = sweepRangeMake(dlinePrev, 1, dline, 1);
- }
- }
- else
- {
-//printf("%i,%i\n", isAbove(dline, dline), isAbove(dline, dlinePrev));
- errOccur = 1;
- goto JUMP_HERE;
-
- fprintf(stderr, "error in MC_sweepY\n");
- exit(1);
- }
- }
-
- JUMP_HERE:
- //finally clean up space: delete the search tree
- TreeNodeDeleteWholeTree(searchTree);
- return errOccur;
-}
-
-void MC_findDiagonals(Int total_num_edges, monoChain** sortedVertices,
- sweepRange** ranges, Int& num_diagonals,
- directedLine** diagonal_vertices)
-{
- Int i,j,k;
- k=0;
- //reset 'current' of all the monoChains
- for(i=0; i<total_num_edges; i++)
- sortedVertices[i]->resetCurrent();
-
- for(i=0; i<total_num_edges; i++)
- {
- directedLine* vert = sortedVertices[i]->getHead();
- directedLine* thisEdge = vert;
- directedLine* prevEdge = vert->getPrev();
- if(isBelow(vert, thisEdge) && isBelow(vert, prevEdge) && compEdges(prevEdge, thisEdge)<0)
- {
- //this is an upward interior cusp
- diagonal_vertices[k++] = vert;
-
- directedLine* leftEdge = ranges[i]->left;
- directedLine* rightEdge = ranges[i]->right;
-
- directedLine* leftVert = leftEdge;
- directedLine* rightVert = rightEdge->getNext();
- assert(leftVert->head()[1] >= vert->head()[1]);
- assert(rightVert->head()[1] >= vert->head()[1]);
- directedLine* minVert = (leftVert->head()[1] <= rightVert->head()[1])?leftVert:rightVert;
- Int found = 0;
- for(j=i+1; j<total_num_edges; j++)
- {
- if(sortedVertices[j]->getHead()->head()[1] > minVert->head()[1])
- break;
-
- if(sweepRangeEqual(ranges[i], ranges[j]))
- {
- found = 1;
- break;
- }
- }
-
- if(found)
- diagonal_vertices[k++] = sortedVertices[j]->getHead();
- else
- diagonal_vertices[k++] = minVert;
- }
- else if(isAbove(vert, thisEdge) && isAbove(vert, prevEdge) && compEdges(prevEdge, thisEdge)>0)
- {
- //downward interior cusp
- diagonal_vertices[k++] = vert;
- directedLine* leftEdge = ranges[i]->left;
- directedLine* rightEdge = ranges[i]->right;
- directedLine* leftVert = leftEdge->getNext();
- directedLine* rightVert = rightEdge;
- assert(leftVert->head()[1] <= vert->head()[1]);
- assert(rightVert->head()[1] <= vert->head()[1]);
- directedLine* maxVert = (leftVert->head()[1] > rightVert->head()[1])? leftVert:rightVert;
- Int found=0;
- for(j=i-1; j>=0; j--)
- {
- if(sortedVertices[j]->getHead()->head()[1] < maxVert->head()[1])
- break;
- if(sweepRangeEqual(ranges[i], ranges[j]))
- {
- found = 1;
- break;
- }
- }
- if(found)
- diagonal_vertices[k++] = sortedVertices[j]->getHead();
- else
- diagonal_vertices[k++] = maxVert;
- }
- }
- num_diagonals = k/2;
-}
-
-
-
-
-directedLine* MC_partitionY(directedLine *polygons, sampledLine **retSampledLines)
-{
-//printf("enter mc_partitionY\n");
- Int total_num_chains = 0;
- monoChain* loopList = directedLineLoopListToMonoChainLoopList(polygons);
- monoChain** array = loopList->toArrayAllLoops(total_num_chains);
-
- if(total_num_chains<=2) //there is just one single monotone polygon
- {
- loopList->deleteLoopList();
- free(array);
- *retSampledLines = NULL;
- return polygons;
- }
-
-//loopList->printAllLoops();
-//printf("total_num_chains=%i\n", total_num_chains);
- quicksort( (void**)array, 0, total_num_chains-1, (Int (*)(void*, void*))compChainHeadInY);
-//printf("after quicksort\n");
-
- sweepRange** ranges = (sweepRange**)malloc(sizeof(sweepRange*) * (total_num_chains));
- assert(ranges);
-
- if(MC_sweepY(total_num_chains, array, ranges))
- {
- loopList->deleteLoopList();
- free(array);
- *retSampledLines = NULL;
- return NULL;
- }
-//printf("after MC_sweepY\n");
-
-
- Int num_diagonals;
- /*number diagonals is < total_num_edges*total_num_edges*/
- directedLine** diagonal_vertices = (directedLine**) malloc(sizeof(directedLine*) * total_num_chains*2/*total_num_edges*/);
- assert(diagonal_vertices);
-
-//printf("before call MC_findDiagonales\n");
-
- MC_findDiagonals(total_num_chains, array, ranges, num_diagonals, diagonal_vertices);
-//printf("after call MC_findDia, num_diagnla=%i\n", num_diagonals);
-
- directedLine* ret_polygons = polygons;
- sampledLine* newSampledLines = NULL;
- Int i,k;
-
- num_diagonals=deleteRepeatDiagonals(num_diagonals, diagonal_vertices, diagonal_vertices);
-
-
-
-//drawDiagonals(num_diagonals, diagonal_vertices);
-//printf("diagoanls are \n");
-//for(i=0; i<num_diagonals; i++)
-// {
-// printf("(%f,%f)\n", diagonal_vertices[2*i]->head()[0], diagonal_vertices[2*i]->head()[1]);
-// printf("**(%f,%f)\n", diagonal_vertices[2*i+1]->head()[0], diagonal_vertices[2*i+1]->head()[1]);
-// }
-
- Int *removedDiagonals=(Int*)malloc(sizeof(Int) * num_diagonals);
- for(i=0; i<num_diagonals; i++)
- removedDiagonals[i] = 0;
-// printf("first pass\n");
-
-
- for(i=0,k=0; i<num_diagonals; i++,k+=2)
- {
-
-
- directedLine* v1=diagonal_vertices[k];
- directedLine* v2=diagonal_vertices[k+1];
- directedLine* ret_p1;
- directedLine* ret_p2;
-
- /*we ahve to determine whether v1 and v2 belong to the same polygon before
- *their structure are modified by connectDiagonal().
- */
-/*
- directedLine *root1 = v1->findRoot();
- directedLine *root2 = v2->findRoot();
- assert(root1);
- assert(root2);
-*/
-
-directedLine* root1 = v1->rootLinkFindRoot();
-directedLine* root2 = v2->rootLinkFindRoot();
-
- if(root1 != root2)
- {
-
- removedDiagonals[i] = 1;
- sampledLine* generatedLine;
-
-
-
- v1->connectDiagonal(v1,v2, &ret_p1, &ret_p2, &generatedLine, ret_polygons);
-
-
-
- newSampledLines = generatedLine->insert(newSampledLines);
-/*
- ret_polygons = ret_polygons->cutoffPolygon(root1);
-
- ret_polygons = ret_polygons->cutoffPolygon(root2);
- ret_polygons = ret_p1->insertPolygon(ret_polygons);
-root1->rootLinkSet(ret_p1);
-root2->rootLinkSet(ret_p1);
-ret_p1->rootLinkSet(NULL);
-ret_p2->rootLinkSet(ret_p1);
-*/
- ret_polygons = ret_polygons->cutoffPolygon(root2);
-
-
-
-root2->rootLinkSet(root1);
-ret_p1->rootLinkSet(root1);
-ret_p2->rootLinkSet(root1);
-
- /*now that we have connected the diagonal v1 and v2,
- *we have to check those unprocessed diagonals which
- *have v1 or v2 as an end point. Notice that the head of v1
- *has the same coodinates as the head of v2->prev, and the head of
- *v2 has the same coordinate as the head of v1->prev.
- *Suppose these is a diagonal (v1, x). If (v1,x) is still a valid
- *diagonal, then x should be on the left hand side of the directed line: *v1->prev->head -- v1->head -- v1->tail. Otherwise, (v1,x) should be
- *replaced by (v2->prev, x), that is, x is on the left of
- * v2->prev->prev->head, v2->prev->head, v2->prev->tail.
- */
- Int ii, kk;
- for(ii=0, kk=0; ii<num_diagonals; ii++, kk+=2)
- if( removedDiagonals[ii]==0)
- {
- directedLine* d1=diagonal_vertices[kk];
- directedLine* d2=diagonal_vertices[kk+1];
- /*check d1, and replace diagonal_vertices[kk] if necessary*/
- if(d1 == v1) {
- /*check if d2 is to left of v1->prev->head:v1->head:v1->tail*/
- if(! pointLeft2Lines(v1->getPrev()->head(),
- v1->head(), v1->tail(), d2->head()))
- {
-/*
- assert(pointLeft2Lines(v2->getPrev()->getPrev()->head(),
- v2->getPrev()->head(),
- v2->getPrev()->tail(), d2->head()));
-*/
- diagonal_vertices[kk] = v2->getPrev();
- }
- }
- if(d1 == v2) {
- /*check if d2 is to left of v2->prev->head:v2->head:v2->tail*/
- if(! pointLeft2Lines(v2->getPrev()->head(),
- v2->head(), v2->tail(), d2->head()))
- {
-/*
- assert(pointLeft2Lines(v1->getPrev()->getPrev()->head(),
- v1->getPrev()->head(),
- v1->getPrev()->tail(), d2->head()));
-*/
- diagonal_vertices[kk] = v1->getPrev();
- }
- }
- /*check d2 and replace diagonal_vertices[k+1] if necessary*/
- if(d2 == v1) {
- /*check if d1 is to left of v1->prev->head:v1->head:v1->tail*/
- if(! pointLeft2Lines(v1->getPrev()->head(),
- v1->head(), v1->tail(), d1->head()))
- {
-/* assert(pointLeft2Lines(v2->getPrev()->getPrev()->head(),
- v2->getPrev()->head(),
- v2->getPrev()->tail(), d1->head()));
-*/
- diagonal_vertices[kk+1] = v2->getPrev();
- }
- }
- if(d2 == v2) {
- /*check if d1 is to left of v2->prev->head:v2->head:v2->tail*/
- if(! pointLeft2Lines(v2->getPrev()->head(),
- v2->head(), v2->tail(), d1->head()))
- {
-/* assert(pointLeft2Lines(v1->getPrev()->getPrev()->head(),
- v1->getPrev()->head(),
- v1->getPrev()->tail(), d1->head()));
-*/
- diagonal_vertices[kk+1] = v1->getPrev();
- }
- }
- }
-}/*end if (root1 not equal to root 2)*/
-}
-
- /*second pass, now all diagoals should belong to the same polygon*/
-//printf("second pass: \n");
-
-// for(i=0; i<num_diagonals; i++)
-// printf("%i ", removedDiagonals[i]);
-
-
- for(i=0,k=0; i<num_diagonals; i++, k += 2)
- if(removedDiagonals[i] == 0)
- {
-
-
- directedLine* v1=diagonal_vertices[k];
- directedLine* v2=diagonal_vertices[k+1];
-
-
-
- directedLine* ret_p1;
- directedLine* ret_p2;
-
- /*we ahve to determine whether v1 and v2 belong to the same polygon before
- *their structure are modified by connectDiagonal().
- */
- directedLine *root1 = v1->findRoot();
-/*
- directedLine *root2 = v2->findRoot();
-
-
-
- assert(root1);
- assert(root2);
- assert(root1 == root2);
- */
- sampledLine* generatedLine;
-
-
-
- v1->connectDiagonal(v1,v2, &ret_p1, &ret_p2, &generatedLine, ret_polygons);
- newSampledLines = generatedLine->insert(newSampledLines);
-
- ret_polygons = ret_polygons->cutoffPolygon(root1);
-
- ret_polygons = ret_p1->insertPolygon(ret_polygons);
-
- ret_polygons = ret_p2->insertPolygon(ret_polygons);
-
-
-
- for(Int j=i+1; j<num_diagonals; j++)
- {
- if(removedDiagonals[j] ==0)
- {
-
- directedLine* temp1=diagonal_vertices[2*j];
- directedLine* temp2=diagonal_vertices[2*j+1];
- if(temp1==v1 || temp1==v2 || temp2==v1 || temp2==v2)
- if(! temp1->samePolygon(temp1, temp2))
- {
- /*if temp1 and temp2 are in different polygons,
- *then one of them must be v1 or v2.
- */
-
-
-
- assert(temp1==v1 || temp1 == v2 || temp2==v1 || temp2 ==v2);
- if(temp1==v1)
- {
- diagonal_vertices[2*j] = v2->getPrev();
- }
- if(temp2==v1)
- {
- diagonal_vertices[2*j+1] = v2->getPrev();
- }
- if(temp1==v2)
- {
- diagonal_vertices[2*j] = v1->getPrev();
- }
- if(temp2==v2)
- {
- diagonal_vertices[2*j+1] = v1->getPrev();
- }
- }
- }
- }
-
- }
-
-
- //clean up
- loopList->deleteLoopList();
- free(array);
- free(ranges);
- free(diagonal_vertices);
- free(removedDiagonals);
-
- *retSampledLines = newSampledLines;
- return ret_polygons;
-}
-
-
diff --git a/mesalib/src/glu/sgi/libnurbs/nurbtess/monoChain.h b/mesalib/src/glu/sgi/libnurbs/nurbtess/monoChain.h
deleted file mode 100644
index 999f16319..000000000
--- a/mesalib/src/glu/sgi/libnurbs/nurbtess/monoChain.h
+++ /dev/null
@@ -1,103 +0,0 @@
-/*
- * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
- * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice including the dates of first publication and
- * either this permission notice or a reference to
- * http://oss.sgi.com/projects/FreeB/
- * shall be included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- *
- * Except as contained in this notice, the name of Silicon Graphics, Inc.
- * shall not be used in advertising or otherwise to promote the sale, use or
- * other dealings in this Software without prior written authorization from
- * Silicon Graphics, Inc.
- */
-/*
-*/
-
-#ifndef _MONO_CHAIN_H
-#define _MONO_CHAIN_H
-
-#include "directedLine.h"
-#include "partitionY.h"
-
-class monoChain;
-
-class monoChain{
- directedLine* chainHead;
- directedLine* chainTail;
- monoChain* next;
- monoChain* prev;
- monoChain* nextPolygon; //a list of polygons
-
- //cached informatin
- //bounding box
- Real minX, maxX, minY, maxY;
- Int isIncrease;
-
- //for efficiently comparing two chains
-
- directedLine* current;
-
-public:
- monoChain(directedLine* cHead, directedLine* cTail);
- ~monoChain() {}
-
- inline void setNext(monoChain* n) {next = n;}
- inline void setPrev(monoChain* p) {prev = p;}
- inline void setNextPolygon(monoChain* np) {nextPolygon = np;}
- inline monoChain* getNext() {return next;}
- inline monoChain* getPrev() {return prev;}
- inline directedLine* getHead() {return chainHead;}
- inline directedLine* getTail() {return chainTail;}
-
- inline void resetCurrent() { current = ((isIncrease==1)? chainHead:chainTail);}
-
- void deleteLoop();
- void deleteLoopList();
-
- //insert a new chain between prev and this
- void insert(monoChain* nc);
-
- Int numChainsSingleLoop();
- Int numChainsAllLoops();
- monoChain** toArrayAllLoops(Int& num_chains);
- Int toArraySingleLoop(monoChain** array, Int index);
-
- Int isKey;
- Real keyY; //the current horizotal line
- Real chainIntersectHoriz(Real y); //updates current incrementally for efficiency
- directedLine* find(Real y);//find dline so that y intersects dline.
-
- void printOneChain();
- void printChainLoop();
- void printAllLoops();
-
-};
-
-monoChain* directedLineLoopToMonoChainLoop(directedLine* loop);
-monoChain* directedLineLoopListToMonoChainLoopList(directedLine* list);
-Int MC_sweepY(Int nVertices, monoChain** sortedVertices, sweepRange** ret_ranges);
-
-void MC_findDiagonals(Int total_num_edges, monoChain** sortedVertices,
- sweepRange** ranges, Int& num_diagonals,
- directedLine** diagonal_vertices);
-
-directedLine* MC_partitionY(directedLine *polygons, sampledLine **retSampledLines);
-
-#endif
diff --git a/mesalib/src/glu/sgi/libnurbs/nurbtess/monoPolyPart.cc b/mesalib/src/glu/sgi/libnurbs/nurbtess/monoPolyPart.cc
deleted file mode 100644
index 8391205bf..000000000
--- a/mesalib/src/glu/sgi/libnurbs/nurbtess/monoPolyPart.cc
+++ /dev/null
@@ -1,299 +0,0 @@
-/*
-** License Applicability. Except to the extent portions of this file are
-** made subject to an alternative license as permitted in the SGI Free
-** Software License B, Version 1.1 (the "License"), the contents of this
-** file are subject only to the provisions of the License. You may not use
-** this file except in compliance with the License. You may obtain a copy
-** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
-** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
-**
-** http://oss.sgi.com/projects/FreeB
-**
-** Note that, as provided in the License, the Software is distributed on an
-** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
-** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
-** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
-** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
-**
-** Original Code. The Original Code is: OpenGL Sample Implementation,
-** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
-** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
-** Copyright in any portions created by third parties is as indicated
-** elsewhere herein. All Rights Reserved.
-**
-** Additional Notice Provisions: The application programming interfaces
-** established by SGI in conjunction with the Original Code are The
-** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
-** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
-** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
-** Window System(R) (Version 1.3), released October 19, 1998. This software
-** was created using the OpenGL(R) version 1.2.1 Sample Implementation
-** published by SGI, but has not been independently verified as being
-** compliant with the OpenGL(R) version 1.2.1 Specification.
-**
-*/
-/*
- *monoPolyPart.C
- *
- *To partition a v-monotone polygon into some uv-monotone polygons.
- *The algorithm is different from the general monotone partition algorithm.
- *while the general monotone partition algorithm works for this special case,
- *but it is more expensive (O(nlogn)). The algorithm implemented here takes
- *advantage of the fact that the input is a v-monotone polygon and it is
- *conceptually simpler and computationally cheaper (a linear time algorithm).
- *The algorithm is described in Zicheng Liu's paper
- * "Quality-Oriented Linear Time Tessellation".
- */
-
-#include <stdlib.h>
-#include <stdio.h>
-#include "directedLine.h"
-#include "monoPolyPart.h"
-
-/*a vertex is u_maximal if both of its two neightbors are to the left of this
- *vertex
- */
-static Int is_u_maximal(directedLine* v)
-{
- if (compV2InX(v->getPrev()->head(), v->head()) == -1 &&
- compV2InX(v->getNext()->head(), v->head()) == -1)
- return 1;
- else
- return 0;
-}
-
-/*a vertex is u_minimal if both of its two neightbors are to the right of this
- *vertex
- */
-static Int is_u_minimal(directedLine* v)
-{
- if (compV2InX(v->getPrev()->head(), v->head()) == 1 &&
- compV2InX(v->getNext()->head(), v->head()) == 1)
- return 1;
- else
- return 0;
-}
-
-/*poly: a v-monotone polygon
- *return: a linked list of uv-monotone polygons.
- */
-directedLine* monoPolyPart(directedLine* polygon)
-{
- //handle special cases:
- if(polygon == NULL)
- return NULL;
- if(polygon->getPrev() == polygon)
- return polygon;
- if(polygon->getPrev() == polygon->getNext())
- return polygon;
- if(polygon->getPrev()->getPrev() == polygon->getNext())
- return polygon;
-
- //find the top and bottom vertexes
- directedLine *tempV, *topV, *botV;
- topV = botV = polygon;
- for(tempV = polygon->getNext(); tempV != polygon; tempV = tempV->getNext())
- {
- if(compV2InY(topV->head(), tempV->head())<0) {
- topV = tempV;
- }
- if(compV2InY(botV->head(), tempV->head())>0) {
- botV = tempV;
- }
- }
-
- //initilization
- directedLine *A, *B, *C, *D, *G, *H;
- //find A:the first u_maximal vertex on the left chain
- //and C: the left most vertex between top and A
- A = NULL;
- C = topV;
- for(tempV=topV->getNext(); tempV != botV; tempV = tempV->getNext())
- {
- if(tempV->head()[0] < C->head()[0])
- C = tempV;
-
- if(is_u_maximal(tempV))
- {
- A = tempV;
- break;
- }
- }
- if(A == NULL)
- {
- A = botV;
- if(A->head()[0] < C->head()[0])
- C = A;
- }
-
- //find B: the first u_minimal vertex on the right chain
- //and D: the right most vertex between top and B
- B = NULL;
- D = topV;
- for(tempV=topV->getPrev(); tempV != botV; tempV = tempV->getPrev())
- {
- if(tempV->head()[0] > D->head()[0])
- D = tempV;
- if(is_u_minimal(tempV))
- {
- B = tempV;
- break;
- }
- }
- if(B == NULL)
- {
- B = botV;
- if(B->head()[0] > D->head()[0])
- D = B;
- }
-
- //error checking XXX
- if(C->head()[0] >= D->head()[0])
- return polygon;
-
- //find G on the left chain that is right above B
- for(tempV=topV; compV2InY(tempV->head(), B->head()) == 1; tempV=tempV->getNext());
- G = tempV->getPrev();
- //find H on the right chain that is right above A
- for(tempV=topV; compV2InY(tempV->head(), A->head()) == 1; tempV = tempV->getPrev());
- H = tempV->getNext();
-
- //Main Loop
- directedLine* ret = NULL;
- directedLine* currentPolygon = polygon;
- while(1)
- {
- //if both B and D are equal to botV, then this polygon is already
- //u-monotone
- if(A == botV && B == botV)
- {
- ret = currentPolygon->insertPolygon(ret);
- return ret;
- }
- else //not u-monotone
- {
- directedLine *ret_p1, *ret_p2;
- if(compV2InY(A->head(),B->head()) == 1) //A is above B
- {
- directedLine* E = NULL;
- for(tempV = C; tempV != D; tempV = tempV->getPrev())
- {
- if(tempV->head()[0] >= A->head()[0])
- {
- E = tempV;
- break;
- }
- }
-
- if(E == NULL)
- E = D;
- if(E->head()[0]> H->head()[0])
- E = H;
- //connect AE and output polygon ECA
- polygon->connectDiagonal_2slines(A, E,
- &ret_p1,
- &ret_p2,
- NULL);
- ret = ret_p2->insertPolygon(ret);
- currentPolygon = ret_p1;
-
- if(E == D)
- D = ret_p1;
- if(E == H)
- H = ret_p1;
- if(G->head()[1] >= A->head()[1])
- G = A;
- //update A to be the next u-maxiaml vertex on left chain
- //and C the leftmost vertex between the old A and the new A
- C = A;
- for(tempV = A->getNext(); tempV != botV; tempV = tempV->getNext())
- {
-
- if(tempV->head()[0] < C->head()[0])
- C = tempV;
- if(is_u_maximal(tempV))
- {
- A = tempV;
- break;
- }
- }
-
- if(tempV == botV)
- {
- A = botV;
- if(botV->head()[0] < C->head()[0])
- C = botV;
- }
- //update H
-
- if(A == botV)
- H = botV;
- else
- {
- for(tempV = H; compV2InY(tempV->head(), A->head()) == 1; tempV = tempV->getPrev());
- H = tempV->getNext();
- }
-
- }
- else //A is below B
- {
-
- directedLine* F = NULL;
- for(tempV = D; tempV != C; tempV = tempV->getNext())
- {
- if(tempV->head()[0] <= B->head()[0])
- {
- F = tempV;
- break;
- }
- }
- if(F == NULL)
- F = C;
- if(F->head()[0] < G->head()[0])
- F = G;
-
- //connect FB
- polygon->connectDiagonal_2slines(F, B,
- &ret_p1,
- &ret_p2,
- NULL);
- ret = ret_p2->insertPolygon(ret);
- currentPolygon = ret_p1;
- B = ret_p1;
- if(H ->head()[1] >= B->head()[1])
- H = ret_p1;
-
- //update B to be the next u-minimal vertex on right chain
- //and D the rightmost vertex between the old B and the new B
- D = B;
- for(tempV = B->getPrev(); tempV != botV; tempV = tempV->getPrev())
- {
- if(tempV->head()[0] > D->head()[0])
- D = tempV;
- if(is_u_minimal(tempV))
- {
- B = tempV;
- break;
- }
- }
- if(tempV == botV)
- {
- B = botV;
- if(botV->head()[0] > D->head()[0])
- D = botV;
- }
- //update G
- if(B == botV)
- G = botV;
- else
- {
- for(tempV = G; compV2InY(tempV->head(), B->head()) == 1; tempV = tempV->getNext());
- G = tempV->getPrev();
- }
- } //end of A is below B
- } //end not u-monotone
- } //end of main loop
-}
-
-
-
diff --git a/mesalib/src/glu/sgi/libnurbs/nurbtess/monoPolyPart.h b/mesalib/src/glu/sgi/libnurbs/nurbtess/monoPolyPart.h
deleted file mode 100644
index 6877a59c2..000000000
--- a/mesalib/src/glu/sgi/libnurbs/nurbtess/monoPolyPart.h
+++ /dev/null
@@ -1,41 +0,0 @@
-/*
- * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
- * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice including the dates of first publication and
- * either this permission notice or a reference to
- * http://oss.sgi.com/projects/FreeB/
- * shall be included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- *
- * Except as contained in this notice, the name of Silicon Graphics, Inc.
- * shall not be used in advertising or otherwise to promote the sale, use or
- * other dealings in this Software without prior written authorization from
- * Silicon Graphics, Inc.
- */
-/*
- *monoPolyPart.h
- */
-
-#ifndef _MONO_POLY_PART_H
-#define _MONO_POLY_PART_H
-
-class directedLine;
-
-directedLine* monoPolyPart(directedLine* polygon);
-
-#endif
diff --git a/mesalib/src/glu/sgi/libnurbs/nurbtess/monoTriangulation.cc b/mesalib/src/glu/sgi/libnurbs/nurbtess/monoTriangulation.cc
deleted file mode 100644
index 8e8d49dda..000000000
--- a/mesalib/src/glu/sgi/libnurbs/nurbtess/monoTriangulation.cc
+++ /dev/null
@@ -1,1482 +0,0 @@
-/*
-** License Applicability. Except to the extent portions of this file are
-** made subject to an alternative license as permitted in the SGI Free
-** Software License B, Version 1.1 (the "License"), the contents of this
-** file are subject only to the provisions of the License. You may not use
-** this file except in compliance with the License. You may obtain a copy
-** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
-** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
-**
-** http://oss.sgi.com/projects/FreeB
-**
-** Note that, as provided in the License, the Software is distributed on an
-** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
-** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
-** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
-** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
-**
-** Original Code. The Original Code is: OpenGL Sample Implementation,
-** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
-** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
-** Copyright in any portions created by third parties is as indicated
-** elsewhere herein. All Rights Reserved.
-**
-** Additional Notice Provisions: The application programming interfaces
-** established by SGI in conjunction with the Original Code are The
-** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
-** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
-** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
-** Window System(R) (Version 1.3), released October 19, 1998. This software
-** was created using the OpenGL(R) version 1.2.1 Sample Implementation
-** published by SGI, but has not been independently verified as being
-** compliant with the OpenGL(R) version 1.2.1 Specification.
-**
-*/
-/*
-*/
-
-#include <stdlib.h>
-#include <stdio.h>
-#include "gluos.h"
-#include "glimports.h"
-#include "zlassert.h"
-
-#include "monoTriangulation.h"
-#include "polyUtil.h" /*for area*/
-#include "partitionX.h"
-#include "monoPolyPart.h"
-
-
-
-extern directedLine* polygonConvert(directedLine* polygon);
-
-/*poly is NOT deleted
- */
-void monoTriangulationOpt(directedLine* poly, primStream* pStream)
-{
- Int n_cusps;
- Int n_edges = poly->numEdges();
- directedLine** cusps = (directedLine**) malloc(sizeof(directedLine*)*n_edges);
- assert(cusps);
- findInteriorCuspsX(poly, n_cusps, cusps);
- if(n_cusps ==0) //u monotine
- {
- monoTriangulationFun(poly, compV2InX, pStream);
- }
- else if(n_cusps == 1) // one interior cusp
- {
- directedLine* new_polygon = polygonConvert(cusps[0]);
- directedLine* other = findDiagonal_singleCuspX(new_polygon);
- //<other> should NOT be null unless there are self-intersecting
- //trim curves. In that case, we don't want to core dump, instead,
- //we triangulate anyway, and print out error message.
- if(other == NULL)
- {
- monoTriangulationFun(poly, compV2InX, pStream);
- }
- else
- {
- directedLine* ret_p1;
- directedLine* ret_p2;
-
- new_polygon->connectDiagonal_2slines(new_polygon, other,
- &ret_p1,
- &ret_p2,
- new_polygon);
-
- monoTriangulationFun(ret_p1, compV2InX, pStream);
- monoTriangulationFun(ret_p2, compV2InX, pStream);
-
- ret_p1->deleteSinglePolygonWithSline();
- ret_p2->deleteSinglePolygonWithSline();
- }
- }
- else
- {
- //we need a general partitionX funtion (supposed to be in partitionX.C,
- //not implemented yet. XXX
- monoTriangulationFun(poly, compV2InY, pStream);
- }
-
- free(cusps);
-}
-
-void monoTriangulationRecOpt(Real* topVertex, Real* botVertex,
- vertexArray* left_chain, Int left_current,
- vertexArray* right_chain, Int right_current,
- primStream* pStream)
-{
- Int i,j;
- Int n_left = left_chain->getNumElements();
- Int n_right = right_chain->getNumElements();
- if(left_current>= n_left-1 ||
- right_current>= n_right-1)
- {
- monoTriangulationRec(topVertex, botVertex, left_chain, left_current,
- right_chain, right_current, pStream);
- return;
- }
- //now both left and right have at least two vertices each.
- Real left_v = left_chain->getVertex(left_current)[1];
- Real right_v = right_chain->getVertex(right_current)[1];
-
- if(left_v <= right_v) //first left vertex is below right
- {
- //find the last vertex of right which is above or equal to left
- for(j=right_current; j<=n_right-1; j++)
- {
- if(right_chain->getVertex(j)[1] < left_v)
- break;
- }
- monoTriangulationRecGen(topVertex, left_chain->getVertex(left_current),
- left_chain, left_current, left_current,
- right_chain, right_current, j-1,
- pStream);
- monoTriangulationRecOpt(right_chain->getVertex(j-1),
- botVertex,
- left_chain, left_current,
- right_chain, j,
- pStream);
- }
- else //first right vertex is strictly below left
- {
- //find the last vertex of left which is strictly above right
- for(i=left_current; i<=n_left-1; i++)
- {
- if(left_chain->getVertex(i)[1] <= right_v)
- break;
- }
- monoTriangulationRecGen(topVertex, right_chain->getVertex(right_current),
- left_chain, left_current, i-1,
- right_chain, right_current, right_current,
- pStream);
- monoTriangulationRecOpt(left_chain->getVertex(i-1),
- botVertex,
- left_chain, i,
- right_chain, right_current,
- pStream);
- }
-}
-
-
-void monoTriangulationRecGenTBOpt(Real* topVertex, Real* botVertex,
- vertexArray* inc_chain, Int inc_current, Int inc_end,
- vertexArray* dec_chain, Int dec_current, Int dec_end,
- primStream* pStream)
-{
- pStream->triangle(topVertex, inc_chain->getVertex(inc_current), dec_chain->getVertex(dec_current));
-
-/*printf("**(%f,%f)\n", inc_chain->getArray()[0][0],inc_chain->getArray()[0][1]);*/
- triangulateXYMonoTB(inc_end-inc_current+1, inc_chain->getArray()+inc_current, dec_end-dec_current+1, dec_chain->getArray()+dec_current, pStream);
-
- pStream->triangle(botVertex, dec_chain->getVertex(dec_end), inc_chain->getVertex(inc_end));
-}
-
-
-/*n_left>=1
- *n_right>=1
- *the strip is going top to bottom. compared to the funtion
- * triangulateXYmono()
- */
-void triangulateXYMonoTB(Int n_left, Real** leftVerts,
- Int n_right, Real** rightVerts,
- primStream* pStream)
-{
-
-
- Int i,j,k,l;
- Real* topMostV;
-
- assert(n_left>=1 && n_right>=1);
- if(leftVerts[0][1] >= rightVerts[0][1])
- {
- i=1;
- j=0;
- topMostV = leftVerts[0];
- }
- else
- {
- i=0;
- j=1;
- topMostV = rightVerts[0];
- }
-
- while(1)
- {
- if(i >= n_left) /*case1: no more in left*/
- {
-
- if(j<n_right-1) /*at least two vertices in right*/
- {
- pStream->begin();
- pStream->insert(topMostV);
- for(k=n_right-1; k>=j; k--)
- pStream->insert(rightVerts[j]);
-
- pStream->end(PRIMITIVE_STREAM_FAN);
-
- }
-
- break;
- }
- else if(j>= n_right) /*case2: no more in right*/
- {
-
- if(i<n_left-1) /*at least two vertices in left*/
- {
- pStream->begin();
- pStream->insert(topMostV);
-
- for(k=i; k<n_left; k++)
- pStream->insert(leftVerts[k]);
-
- pStream->end(PRIMITIVE_STREAM_FAN);
- }
-
- break;
- }
- else /* case3: neither is empty, plus the topMostV, there is at least one triangle to output*/
- {
-
- if(leftVerts[i][1] >= rightVerts[j][1])
- {
- pStream->begin();
- pStream->insert(rightVerts[j]); /*the origin of this fan*/
-
- pStream->insert(topMostV);
-
- /*find the last k>=i such that
- *leftverts[k][1] >= rightverts[j][1]
- */
- k=i;
- while(k<n_left)
- {
- if(leftVerts[k][1] < rightVerts[j][1])
- break;
- k++;
- }
- k--;
- for(l=i; l<=k; l++)
- {
- pStream->insert(leftVerts[l]);
- }
-
- pStream->end(PRIMITIVE_STREAM_FAN);
- //update i for next loop
- i = k+1;
- topMostV = leftVerts[k];
-
- }
- else /*leftVerts[i][1] < rightVerts[j][1]*/
- {
- pStream->begin();
- pStream->insert(leftVerts[i]);/*the origion of this fan*/
-
- /*find the last k>=j such that
- *rightverts[k][1] > leftverts[i][1]*/
- k=j;
- while(k< n_right)
- {
- if(rightVerts[k][1] <= leftVerts[i][1])
- break;
- k++;
- }
- k--;
-
- for(l=k; l>= j; l--)
- pStream->insert(rightVerts[l]);
-
- pStream->insert(topMostV);
- pStream->end(PRIMITIVE_STREAM_FAN);
- j=k+1;
- topMostV = rightVerts[j-1];
- }
- }
- }
-}
-
-static int chainConvex(vertexArray* inc_chain, Int inc_current, Int inc_end)
-{
- Int i;
- //if there are no more than 2 vertices, return 1
- if(inc_current >= inc_end-1) return 1;
- for(i=inc_current; i<= inc_end-2; i++)
- {
- if(area(inc_chain->getVertex(i), inc_chain->getVertex(i+1), inc_chain->getVertex(i+2)) <0)
- return 0;
- }
- return 1;
-}
-
-static int chainConcave(vertexArray* dec_chain, Int dec_current, Int dec_end)
-{
- Int i;
- //if there are no more than 2 vertices, return 1
- if(dec_current >= dec_end -1) return 1;
- for(i=dec_current; i<=dec_end-2; i++)
- {
- if(area(dec_chain->getVertex(i), dec_chain->getVertex(i+1), dec_chain->getVertex(i+2)) >0)
- return 0;
- }
- return 1;
-}
-
-void monoTriangulationRecGenInU(Real* topVertex, Real* botVertex,
- vertexArray* inc_chain, Int inc_current, Int inc_end,
- vertexArray* dec_chain, Int dec_current, Int dec_end,
- primStream* pStream)
-{
-
-}
-
-void monoTriangulationRecGenOpt(Real* topVertex, Real* botVertex,
- vertexArray* inc_chain, Int inc_current, Int inc_end,
- vertexArray* dec_chain, Int dec_current, Int dec_end,
- primStream* pStream)
-{
- Int i;
- //copy this to a polygon: directedLine Lioop
- sampledLine* sline;
- directedLine* dline;
- directedLine* poly;
-
- if(inc_current <= inc_end) //at least one vertex in inc_chain
- {
- sline = new sampledLine(topVertex, inc_chain->getVertex(inc_current));
- poly = new directedLine(INCREASING, sline);
- for(i=inc_current; i<=inc_end-1; i++)
- {
- sline = new sampledLine(inc_chain->getVertex(i), inc_chain->getVertex(i+1));
- dline = new directedLine(INCREASING, sline);
- poly->insert(dline);
- }
- sline = new sampledLine(inc_chain->getVertex(inc_end), botVertex);
- dline = new directedLine(INCREASING, sline);
- poly->insert(dline);
- }
- else //inc_chian is empty
- {
- sline = new sampledLine(topVertex, botVertex);
- dline = new directedLine(INCREASING, sline);
- poly = dline;
- }
-
- assert(poly != NULL);
-
- if(dec_current <= dec_end) //at least on vertex in dec_Chain
- {
- sline = new sampledLine(botVertex, dec_chain->getVertex(dec_end));
- dline = new directedLine(INCREASING, sline);
- poly->insert(dline);
- for(i=dec_end; i>dec_current; i--)
- {
- sline = new sampledLine(dec_chain->getVertex(i), dec_chain->getVertex(i-1));
- dline = new directedLine(INCREASING, sline);
- poly->insert(dline);
- }
- sline = new sampledLine(dec_chain->getVertex(dec_current), topVertex);
- dline = new directedLine(INCREASING, sline);
- poly->insert(dline);
- }
- else //dec_chain is empty
- {
- sline = new sampledLine(botVertex, topVertex);
- dline = new directedLine(INCREASING, sline);
- poly->insert(dline);
- }
-
- {
- Int n_cusps;
- Int n_edges = poly->numEdges();
- directedLine** cusps = (directedLine**) malloc(sizeof(directedLine*)*n_edges);
- assert(cusps);
- findInteriorCuspsX(poly, n_cusps, cusps);
-
- if(n_cusps ==0) //u monotine
- {
- monoTriangulationFun(poly, compV2InX, pStream);
- }
- else if(n_cusps == 1) // one interior cusp
- {
- directedLine* new_polygon = polygonConvert(cusps[0]);
- directedLine* other = findDiagonal_singleCuspX(new_polygon);
- //<other> should NOT be null unless there are self-intersecting
- //trim curves. In that case, we don't want to core dump, instead,
- //we triangulate anyway, and print out error message.
- if(other == NULL)
- {
- monoTriangulationFun(poly, compV2InX, pStream);
- }
- else
- {
- directedLine* ret_p1;
- directedLine* ret_p2;
-
- new_polygon->connectDiagonal_2slines(new_polygon, other,
- &ret_p1,
- &ret_p2,
- new_polygon);
-
- monoTriangulationFun(ret_p1, compV2InX, pStream);
- monoTriangulationFun(ret_p2, compV2InX, pStream);
-
- ret_p1->deleteSinglePolygonWithSline();
- ret_p2->deleteSinglePolygonWithSline();
- }
- }
- else
- {
- //we need a general partitionX funtion (supposed to be in partitionX.C,
- //not implemented yet. XXX
- //monoTriangulationFun(poly, compV2InY, pStream);
-
- directedLine* new_polygon = polygonConvert(poly);
- directedLine* list = monoPolyPart(new_polygon);
- for(directedLine* temp = list; temp != NULL; temp = temp->getNextPolygon())
- {
- monoTriangulationFun(temp, compV2InX, pStream);
- }
- //clean up
- list->deletePolygonListWithSline();
-
- }
-
- free(cusps);
- /*
- if(numInteriorCuspsX(poly) == 0) //is u monotone
- monoTriangulationFun(poly, compV2InX, pStream);
- else //it is not u motone
- monoTriangulationFun(poly, compV2InY, pStream);
- */
- //clean up space
- poly->deleteSinglePolygonWithSline();
- return;
- }
-
- //apparently the following code is not reachable,
- //it is for test purpose
- if(inc_current > inc_end || dec_current>dec_end)
- {
- monoTriangulationRecGen(topVertex, botVertex, inc_chain, inc_current, inc_end,
- dec_chain, dec_current, dec_end,
- pStream);
- return;
- }
-
-
- if(
- area(dec_chain->getVertex(dec_current),
- topVertex,
- inc_chain->getVertex(inc_current)) >=0
- && chainConvex(inc_chain, inc_current, inc_end)
- && chainConcave(dec_chain, dec_current, dec_end)
- && area(inc_chain->getVertex(inc_end), botVertex, dec_chain->getVertex(dec_end)) >=0
- )
- {
- monoTriangulationRecFunGen(topVertex, botVertex,
- inc_chain, inc_current, inc_end,
- dec_chain, dec_current, dec_end,
- compV2InX, pStream);
- }
- else
- {
- monoTriangulationRecGen(topVertex, botVertex, inc_chain, inc_current, inc_end,
- dec_chain, dec_current, dec_end,
- pStream);
- }
-}
-
-/*if inc_current>inc_end, then inc_chain has no points to be considered
- *same for dec_chain
- */
-void monoTriangulationRecGen(Real* topVertex, Real* botVertex,
- vertexArray* inc_chain, Int inc_current, Int inc_end,
- vertexArray* dec_chain, Int dec_current, Int dec_end,
- primStream* pStream)
-{
- Real** inc_array ;
- Real** dec_array ;
- Int i;
-
- if(inc_current > inc_end && dec_current>dec_end)
- return;
- else if(inc_current>inc_end) /*no more vertices on inc_chain*/
- {
- dec_array = dec_chain->getArray();
- reflexChain rChain(100,0);
- /*put the top vertex into the reflex chain*/
- rChain.processNewVertex(topVertex, pStream);
- /*process all the vertices on the dec_chain*/
- for(i=dec_current; i<=dec_end; i++){
- rChain.processNewVertex(dec_array[i], pStream);
- }
- /*process the bottom vertex*/
- rChain.processNewVertex(botVertex, pStream);
- }
- else if(dec_current> dec_end) /*no more vertices on dec_chain*/
- {
- inc_array = inc_chain->getArray();
-
- reflexChain rChain(100,1);
- /*put the top vertex into the reflex chain*/
- rChain.processNewVertex(topVertex, pStream);
- /*process all the vertices on the inc_chain*/
- for(i=inc_current; i<=inc_end; i++){
- rChain.processNewVertex(inc_array[i], pStream);
- }
- /*process the bottom vertex*/
- rChain.processNewVertex(botVertex, pStream);
- }
- else /*neither chain is empty*/
- {
- inc_array = inc_chain -> getArray();
- dec_array = dec_chain -> getArray();
-
- /*if top of inc_chain is 'lower' than top of dec_chain, process all the
- *vertices on the dec_chain which are higher than top of inc_chain
- */
- if(compV2InY(inc_array[inc_current], dec_array[dec_current]) <= 0)
- {
-
- reflexChain rChain(100, 0);
- rChain.processNewVertex(topVertex, pStream);
- for(i=dec_current; i<=dec_end; i++)
- {
- if(compV2InY(inc_array[inc_current], dec_array[i]) <= 0)
- rChain.processNewVertex(dec_array[i], pStream);
- else
- break;
- }
- rChain.outputFan(inc_array[inc_current], pStream);
- monoTriangulationRecGen(dec_array[i-1], botVertex,
- inc_chain, inc_current, inc_end,
- dec_chain, i, dec_end,
- pStream);
- }
- else /*compV2InY(inc_array[inc_current], dec_array[dec_current]) > 0*/
- {
-
- reflexChain rChain(100, 1);
- rChain.processNewVertex(topVertex, pStream);
- for(i=inc_current; i<=inc_end; i++)
- {
- if(compV2InY(inc_array[i], dec_array[dec_current]) >0)
- rChain.processNewVertex(inc_array[i], pStream);
- else
- break;
- }
- rChain.outputFan(dec_array[dec_current], pStream);
- monoTriangulationRecGen(inc_array[i-1], botVertex,
- inc_chain, i, inc_end,
- dec_chain, dec_current,dec_end,
- pStream);
- }
- }/*end case neither is empty*/
-}
-
-void monoTriangulationFun(directedLine* monoPolygon, Int (*compFun)(Real*, Real*), primStream* pStream)
-{
- Int i;
- /*find the top vertex, bottom vertex, inccreasing chain, and decreasing chain,
- *then call monoTriangulationRec
- */
- directedLine* tempV;
- directedLine* topV;
- directedLine* botV;
- topV = botV = monoPolygon;
- for(tempV = monoPolygon->getNext(); tempV != monoPolygon; tempV = tempV->getNext())
- {
- if(compFun(topV->head(), tempV->head())<0) {
- topV = tempV;
- }
- if(compFun(botV->head(), tempV->head())>0) {
- botV = tempV;
- }
- }
-
- /*creat increase and decrease chains*/
- vertexArray inc_chain(20); /*this is a dynamic array*/
- for(i=1; i<=topV->get_npoints()-2; i++) { /*the first vertex is the top vertex which doesn't belong to inc_chain*/
- inc_chain.appendVertex(topV->getVertex(i));
- }
- for(tempV = topV->getNext(); tempV != botV; tempV = tempV->getNext())
- {
- for(i=0; i<=tempV->get_npoints()-2; i++){
- inc_chain.appendVertex(tempV->getVertex(i));
- }
- }
-
- vertexArray dec_chain(20);
- for(tempV = topV->getPrev(); tempV != botV; tempV = tempV->getPrev())
- {
- for(i=tempV->get_npoints()-2; i>=0; i--){
- dec_chain.appendVertex(tempV->getVertex(i));
- }
- }
- for(i=botV->get_npoints()-2; i>=1; i--){
- dec_chain.appendVertex(tempV->getVertex(i));
- }
-
- if (!(0 == inc_chain.getNumElements() && 0 == dec_chain.getNumElements())) {
- monoTriangulationRecFun(topV->head(), botV->head(), &inc_chain, 0,
- &dec_chain, 0, compFun, pStream);
- }
-}
-
-void monoTriangulation(directedLine* monoPolygon, primStream* pStream)
-{
- Int i;
- /*find the top vertex, bottom vertex, inccreasing chain, and decreasing chain,
- *then call monoTriangulationRec
- */
- directedLine* tempV;
- directedLine* topV;
- directedLine* botV;
- topV = botV = monoPolygon;
- for(tempV = monoPolygon->getNext(); tempV != monoPolygon; tempV = tempV->getNext())
- {
- if(compV2InY(topV->head(), tempV->head())<0) {
- topV = tempV;
- }
- if(compV2InY(botV->head(), tempV->head())>0) {
- botV = tempV;
- }
- }
- /*creat increase and decrease chains*/
- vertexArray inc_chain(20); /*this is a dynamic array*/
- for(i=1; i<=topV->get_npoints()-2; i++) { /*the first vertex is the top vertex which doesn't belong to inc_chain*/
- inc_chain.appendVertex(topV->getVertex(i));
- }
- for(tempV = topV->getNext(); tempV != botV; tempV = tempV->getNext())
- {
- for(i=0; i<=tempV->get_npoints()-2; i++){
- inc_chain.appendVertex(tempV->getVertex(i));
- }
- }
-
- vertexArray dec_chain(20);
- for(tempV = topV->getPrev(); tempV != botV; tempV = tempV->getPrev())
- {
- for(i=tempV->get_npoints()-2; i>=0; i--){
- dec_chain.appendVertex(tempV->getVertex(i));
- }
- }
- for(i=botV->get_npoints()-2; i>=1; i--){
- dec_chain.appendVertex(tempV->getVertex(i));
- }
-
- monoTriangulationRec(topV->head(), botV->head(), &inc_chain, 0, &dec_chain, 0, pStream);
-
-}
-
-/*the chain could be increasing or decreasing, although we use the
- * name inc_chain.
- *the argument is_increase_chain indicates whether this chain
- *is increasing (left chain in V-monotone case) or decreaing (right chain
- *in V-monotone case).
- */
-void monoTriangulation2(Real* topVertex, Real* botVertex,
- vertexArray* inc_chain, Int inc_smallIndex,
- Int inc_largeIndex,
- Int is_increase_chain,
- primStream* pStream)
-{
- assert( inc_chain != NULL);
- Real** inc_array ;
-
- if(inc_smallIndex > inc_largeIndex)
- return; //no triangles
- if(inc_smallIndex == inc_largeIndex)
- {
- if(is_increase_chain)
- pStream->triangle(inc_chain->getVertex(inc_smallIndex), botVertex, topVertex);
- else
- pStream->triangle(inc_chain->getVertex(inc_smallIndex), topVertex, botVertex);
- return;
- }
- Int i;
-
- if(is_increase_chain && botVertex[1] == inc_chain->getVertex(inc_largeIndex)[1])
- {
- pStream->triangle(botVertex, inc_chain->getVertex(inc_largeIndex-1),
- inc_chain->getVertex(inc_largeIndex));
- monoTriangulation2(topVertex, botVertex, inc_chain, inc_smallIndex,
- inc_largeIndex-1,
- is_increase_chain,
- pStream);
- return;
- }
- else if( (!is_increase_chain) && topVertex[1] == inc_chain->getVertex(inc_smallIndex)[1])
- {
- pStream->triangle(topVertex, inc_chain->getVertex(inc_smallIndex+1),
- inc_chain->getVertex(inc_smallIndex));
- monoTriangulation2(topVertex, botVertex, inc_chain, inc_smallIndex+1,
- inc_largeIndex, is_increase_chain, pStream);
- return ;
- }
-
- inc_array = inc_chain->getArray();
-
- reflexChain rChain(20,is_increase_chain); /*1 means the chain is increasing*/
-
- rChain.processNewVertex(topVertex, pStream);
-
- for(i=inc_smallIndex; i<=inc_largeIndex; i++){
- rChain.processNewVertex(inc_array[i], pStream);
- }
- rChain.processNewVertex(botVertex, pStream);
-
-}
-
-/*if compFun == compV2InY, top to bottom: V-monotone
- *if compFun == compV2InX, right to left: U-monotone
- */
-void monoTriangulationRecFunGen(Real* topVertex, Real* botVertex,
- vertexArray* inc_chain, Int inc_current, Int inc_end,
- vertexArray* dec_chain, Int dec_current, Int dec_end,
- Int (*compFun)(Real*, Real*),
- primStream* pStream)
-{
- assert( inc_chain != NULL && dec_chain != NULL);
- assert( ! (inc_current> inc_end &&
- dec_current> dec_end));
- /*
- Int inc_nVertices;
- Int dec_nVertices;
- */
- Real** inc_array ;
- Real** dec_array ;
- Int i;
- assert( ! ( (inc_chain==NULL) && (dec_chain==NULL)));
-
- if(inc_current> inc_end) /*no more vertices on inc_chain*/
- {
-
- dec_array = dec_chain->getArray();
- reflexChain rChain(20,0);
- /*put the top vertex into the reflex chain*/
- rChain.processNewVertex(topVertex, pStream);
- /*process all the vertices on the dec_chain*/
- for(i=dec_current; i<=dec_end; i++){
- rChain.processNewVertex(dec_array[i], pStream);
- }
- /*process the bottom vertex*/
- rChain.processNewVertex(botVertex, pStream);
-
- }
- else if(dec_current> dec_end) /*no more vertices on dec_chain*/
- {
- inc_array = inc_chain->getArray();
- reflexChain rChain(20,1);
- /*put the top vertex into the reflex chain*/
- rChain.processNewVertex(topVertex, pStream);
- /*process all the vertices on the inc_chain*/
- for(i=inc_current; i<=inc_end; i++){
- rChain.processNewVertex(inc_array[i], pStream);
- }
- /*process the bottom vertex*/
- rChain.processNewVertex(botVertex, pStream);
- }
- else /*neither chain is empty*/
- {
- inc_array = inc_chain -> getArray();
- dec_array = dec_chain -> getArray();
-
- /*if top of inc_chain is 'lower' than top of dec_chain, process all the
- *vertices on the dec_chain which are higher than top of inc_chain
- */
- if(compFun(inc_array[inc_current], dec_array[dec_current]) <= 0)
- {
-
- reflexChain rChain(20, 0);
- rChain.processNewVertex(topVertex, pStream);
- for(i=dec_current; i<=dec_end; i++)
- {
- if(compFun(inc_array[inc_current], dec_array[i]) <= 0)
- rChain.processNewVertex(dec_array[i], pStream);
- else
- break;
- }
- rChain.outputFan(inc_array[inc_current], pStream);
- monoTriangulationRecFunGen(dec_array[i-1], botVertex,
- inc_chain, inc_current, inc_end,
- dec_chain, i, dec_end,
- compFun,
- pStream);
- }
- else /*compFun(inc_array[inc_current], dec_array[dec_current]) > 0*/
- {
-
- reflexChain rChain(20, 1);
- rChain.processNewVertex(topVertex, pStream);
- for(i=inc_current; i<=inc_end; i++)
- {
- if(compFun(inc_array[i], dec_array[dec_current]) >0)
- rChain.processNewVertex(inc_array[i], pStream);
- else
- break;
- }
- rChain.outputFan(dec_array[dec_current], pStream);
- monoTriangulationRecFunGen(inc_array[i-1], botVertex,
- inc_chain, i,inc_end,
- dec_chain, dec_current,dec_end,
- compFun,
- pStream);
- }
- }/*end case neither is empty*/
-}
-
-/*if compFun == compV2InY, top to bottom: V-monotone
- *if compFun == compV2InX, right to left: U-monotone
- */
-void monoTriangulationRecFun(Real* topVertex, Real* botVertex,
- vertexArray* inc_chain, Int inc_current,
- vertexArray* dec_chain, Int dec_current,
- Int (*compFun)(Real*, Real*),
- primStream* pStream)
-{
- assert( inc_chain != NULL && dec_chain != NULL);
- assert( ! (inc_current>=inc_chain->getNumElements() &&
- dec_current>=dec_chain->getNumElements()));
- Int inc_nVertices;
- Int dec_nVertices;
- Real** inc_array ;
- Real** dec_array ;
- Int i;
- assert( ! ( (inc_chain==NULL) && (dec_chain==NULL)));
-
- if(inc_current>=inc_chain->getNumElements()) /*no more vertices on inc_chain*/
- {
-
- dec_array = dec_chain->getArray();
- dec_nVertices = dec_chain->getNumElements();
- reflexChain rChain(20,0);
- /*put the top vertex into the reflex chain*/
- rChain.processNewVertex(topVertex, pStream);
- /*process all the vertices on the dec_chain*/
- for(i=dec_current; i<dec_nVertices; i++){
- rChain.processNewVertex(dec_array[i], pStream);
- }
- /*process the bottom vertex*/
- rChain.processNewVertex(botVertex, pStream);
-
- }
- else if(dec_current>= dec_chain->getNumElements()) /*no more vertices on dec_chain*/
- {
- inc_array = inc_chain->getArray();
- inc_nVertices= inc_chain->getNumElements();
- reflexChain rChain(20,1);
- /*put the top vertex into the reflex chain*/
- rChain.processNewVertex(topVertex, pStream);
- /*process all the vertices on the inc_chain*/
- for(i=inc_current; i<inc_nVertices; i++){
- rChain.processNewVertex(inc_array[i], pStream);
- }
- /*process the bottom vertex*/
- rChain.processNewVertex(botVertex, pStream);
- }
- else /*neither chain is empty*/
- {
- inc_array = inc_chain -> getArray();
- dec_array = dec_chain -> getArray();
- inc_nVertices= inc_chain->getNumElements();
- dec_nVertices= dec_chain->getNumElements();
- /*if top of inc_chain is 'lower' than top of dec_chain, process all the
- *vertices on the dec_chain which are higher than top of inc_chain
- */
- if(compFun(inc_array[inc_current], dec_array[dec_current]) <= 0)
- {
-
- reflexChain rChain(20, 0);
- rChain.processNewVertex(topVertex, pStream);
- for(i=dec_current; i<dec_nVertices; i++)
- {
- if(compFun(inc_array[inc_current], dec_array[i]) <= 0)
- rChain.processNewVertex(dec_array[i], pStream);
- else
- break;
- }
- rChain.outputFan(inc_array[inc_current], pStream);
- monoTriangulationRecFun(dec_array[i-1], botVertex,
- inc_chain, inc_current,
- dec_chain, i,
- compFun,
- pStream);
- }
- else /*compFun(inc_array[inc_current], dec_array[dec_current]) > 0*/
- {
-
- reflexChain rChain(20, 1);
- rChain.processNewVertex(topVertex, pStream);
- for(i=inc_current; i<inc_nVertices; i++)
- {
- if(compFun(inc_array[i], dec_array[dec_current]) >0)
- rChain.processNewVertex(inc_array[i], pStream);
- else
- break;
- }
- rChain.outputFan(dec_array[dec_current], pStream);
- monoTriangulationRecFun(inc_array[i-1], botVertex,
- inc_chain, i,
- dec_chain, dec_current,
- compFun,
- pStream);
- }
- }/*end case neither is empty*/
-}
-
-
-void monoTriangulationRec(Real* topVertex, Real* botVertex,
- vertexArray* inc_chain, Int inc_current,
- vertexArray* dec_chain, Int dec_current,
- primStream* pStream)
-{
- assert( inc_chain != NULL && dec_chain != NULL);
- assert( ! (inc_current>=inc_chain->getNumElements() &&
- dec_current>=dec_chain->getNumElements()));
- Int inc_nVertices;
- Int dec_nVertices;
- Real** inc_array ;
- Real** dec_array ;
- Int i;
- assert( ! ( (inc_chain==NULL) && (dec_chain==NULL)));
-
- if(inc_current>=inc_chain->getNumElements()) /*no more vertices on inc_chain*/
- {
-
- dec_array = dec_chain->getArray();
- dec_nVertices = dec_chain->getNumElements();
- reflexChain rChain(20,0);
- /*put the top vertex into the reflex chain*/
- rChain.processNewVertex(topVertex, pStream);
- /*process all the vertices on the dec_chain*/
- for(i=dec_current; i<dec_nVertices; i++){
- rChain.processNewVertex(dec_array[i], pStream);
- }
- /*process the bottom vertex*/
- rChain.processNewVertex(botVertex, pStream);
-
- }
- else if(dec_current>= dec_chain->getNumElements()) /*no more vertices on dec_chain*/
- {
- inc_array = inc_chain->getArray();
- inc_nVertices= inc_chain->getNumElements();
- reflexChain rChain(20,1);
- /*put the top vertex into the reflex chain*/
- rChain.processNewVertex(topVertex, pStream);
- /*process all the vertices on the inc_chain*/
- for(i=inc_current; i<inc_nVertices; i++){
- rChain.processNewVertex(inc_array[i], pStream);
- }
- /*process the bottom vertex*/
- rChain.processNewVertex(botVertex, pStream);
- }
- else /*neither chain is empty*/
- {
- inc_array = inc_chain -> getArray();
- dec_array = dec_chain -> getArray();
- inc_nVertices= inc_chain->getNumElements();
- dec_nVertices= dec_chain->getNumElements();
- /*if top of inc_chain is 'lower' than top of dec_chain, process all the
- *vertices on the dec_chain which are higher than top of inc_chain
- */
- if(compV2InY(inc_array[inc_current], dec_array[dec_current]) <= 0)
- {
-
- reflexChain rChain(20, 0);
- rChain.processNewVertex(topVertex, pStream);
- for(i=dec_current; i<dec_nVertices; i++)
- {
- if(compV2InY(inc_array[inc_current], dec_array[i]) <= 0)
- rChain.processNewVertex(dec_array[i], pStream);
- else
- break;
- }
- rChain.outputFan(inc_array[inc_current], pStream);
- monoTriangulationRec(dec_array[i-1], botVertex,
- inc_chain, inc_current,
- dec_chain, i,
- pStream);
- }
- else /*compV2InY(inc_array[inc_current], dec_array[dec_current]) > 0*/
- {
-
- reflexChain rChain(20, 1);
- rChain.processNewVertex(topVertex, pStream);
- for(i=inc_current; i<inc_nVertices; i++)
- {
- if(compV2InY(inc_array[i], dec_array[dec_current]) >0)
- rChain.processNewVertex(inc_array[i], pStream);
- else
- break;
- }
- rChain.outputFan(dec_array[dec_current], pStream);
- monoTriangulationRec(inc_array[i-1], botVertex,
- inc_chain, i,
- dec_chain, dec_current,
- pStream);
- }
- }/*end case neither is empty*/
-}
-
-
-
-/* the name here assumes that the polygon is Y-monotone, but
- *this function also works for X-monotone polygons.
- * a monotne polygon consists of two extrem verteices: topVertex and botVertex, and
- *two monotone chains: inc_chain, and dec_chain. The edges of the increasing chain (inc_chain)
- *is ordered by following pointer: next, while the edges of the decreasing chain (dec_chain)
- *is ordered by following pointer: prev
- * inc_index index the vertex which is the toppest of the inc_chain which we are handling currently.
- * dec_index index the vertex which is the toppest of the dec_chain which we are handling currently.
- */
-void monoTriangulationRec(directedLine* inc_chain, Int inc_index,
- directedLine* dec_chain, Int dec_index,
- directedLine* topVertex, Int top_index,
- directedLine* botVertex,
- primStream* pStream)
-{
- Int i;
- directedLine *temp, *oldtemp = NULL;
- Int tempIndex, oldtempIndex = 0;
-
- assert(inc_chain != NULL && dec_chain != NULL);
-
- if(inc_chain == botVertex) {
- reflexChain rChain(20, 0);
- rChain.processNewVertex(topVertex->getVertex(top_index), pStream);
- for(i=dec_index; i< dec_chain->get_npoints(); i++){
- rChain.processNewVertex(dec_chain->getVertex(i), pStream);
- }
- for(temp = dec_chain->getPrev(); temp != botVertex; temp = temp->getPrev())
- {
- for(i=0; i<temp->get_npoints(); i++){
- rChain.processNewVertex(temp->getVertex(i), pStream);
- }
- }
- }
- else if(dec_chain==botVertex) {
- reflexChain rChain(20, 1);
- rChain.processNewVertex(topVertex->getVertex(top_index), pStream);
- for(i=inc_index; i< inc_chain->get_npoints(); i++){
- rChain.processNewVertex(inc_chain->getVertex(i), pStream);
- }
- for(temp = inc_chain->getPrev(); temp != botVertex; temp = temp->getNext())
- {
- for(i=0; i<temp->get_npoints(); i++){
- rChain.processNewVertex(temp->getVertex(i), pStream);
- }
- }
- }
- else /*neither reached the bottom*/{
- if(compV2InY(inc_chain->getVertex(inc_index), dec_chain->getVertex(dec_index)) <=0) {
- reflexChain rChain(20, 0);
- rChain.processNewVertex(topVertex -> getVertex(top_index), pStream);
- temp = dec_chain;
- tempIndex = dec_index;
- while( compV2InY(inc_chain->getVertex(inc_index), temp->getVertex(tempIndex))<=0) {
- oldtemp = temp;
- oldtempIndex = tempIndex;
- rChain.processNewVertex(temp->getVertex(tempIndex), pStream);
-
- if(tempIndex == temp->get_npoints()-1){
- tempIndex = 0;
- temp = temp->getPrev();
- }
- else{
- tempIndex++;
- }
- }
- rChain.outputFan(inc_chain->getVertex(inc_index), pStream);
- monoTriangulationRec(inc_chain, inc_index, temp, tempIndex, oldtemp, oldtempIndex, botVertex, pStream);
- }
- else /* >0*/ {
- reflexChain rChain(20, 1);
- rChain.processNewVertex(topVertex -> getVertex(top_index), pStream);
- temp = inc_chain;
- tempIndex = inc_index;
- while( compV2InY(temp->getVertex(tempIndex), dec_chain->getVertex(dec_index))>0){
- oldtemp = temp;
- oldtempIndex = tempIndex;
- rChain.processNewVertex(temp->getVertex(tempIndex), pStream);
-
- if(tempIndex == temp->get_npoints()-1){
- tempIndex = 0;
- temp = temp->getNext();
- }
- else{
- tempIndex++;
- }
- }
- rChain.outputFan(dec_chain->getVertex(dec_index), pStream);
- monoTriangulationRec(temp, tempIndex, dec_chain, dec_index, oldtemp, oldtempIndex, botVertex, pStream);
- }
- } /*end case neither reached the bottom*/
-}
-
-/***************************vertexArray begin here**********************************/
-vertexArray::vertexArray(Real2* vertices, Int nVertices)
-{
- Int i;
- size = index = nVertices;
- array = (Real**) malloc(sizeof(Real*) * nVertices);
- assert(array);
- for(i=0; i<nVertices; i++)
- {
- array[i] = vertices[i];
- array[i] = vertices[i];
- }
-}
-
-vertexArray::vertexArray(Int s)
-{
- size = s;
- array = (Real**) malloc(sizeof(Real*) * s);
- assert(array);
- index = 0;
-}
-
-vertexArray::~vertexArray()
-{
- free(array);
-}
-
-void vertexArray::appendVertex(Real* ptr)
-{
- Int i;
- if(index >= size){
- Real** temp = (Real**) malloc(sizeof(Real*) * (2*size +1));
- assert(temp);
- for(i=0; i<index; i++)
- temp[i] = array[i];
- free(array);
- array = temp;
- size = 2*size+1;
- }
- array[index++] = ptr;
-}
-
-void vertexArray::print()
-{
- printf("vertex Array:index=%i, size=%i\n", index, size);
- for(Int i=0; i<index; i++)
- {
- printf("(%f,%f) ", array[i][0], array[i][1]);
- }
- printf("\n");
-}
-
-/*find the first i such that array[i][1] >= v
- * and array[i+1][1] <v
- * if index == 0 (the array is empty, return -1.
- * if v is above all, return -1.
- * if v is below all, return index-1.
- */
-Int vertexArray::findIndexAbove(Real v)
-{
- Int i;
- if(index == 0)
- return -1;
- else if(array[0][1] < v)
- return -1;
- else
- {
- for(i=1; i<index; i++)
- {
- if(array[i][1] < v)
- break;
- }
- return i-1;
- }
-}
-
-/*find the first i<=endIndex such that array[i][1] <= v
- * and array[i-1][1] > v
- *if sartIndex>endIndex, then return endIndex+1.
- *otherwise, startIndex<=endIndex, it is assumed that
- * 0<=startIndex<=endIndex<index.
- * if v is below all, return endIndex+1
- * if v is above all, return startIndex.
- */
-Int vertexArray::findIndexBelowGen(Real v, Int startIndex, Int endIndex)
-{
- Int i;
- if(startIndex > endIndex)
- return endIndex+1;
- else if(array[endIndex][1] > v)
- return endIndex+1;
- else //now array[endIndex][1] <= v
- {
- for(i=endIndex-1; i>=startIndex; i--)
- {
- if(array[i][1] > v)
- break;
- }
- return i+1;
- }
-}
-
-/*find the first i<=endIndex such that array[i-1][1] >= v
- * and array[i][1] < v
- *if sartIndex>endIndex, then return endIndex+1.
- *otherwise, startIndex<=endIndex, it is assumed that
- * 0<=startIndex<=endIndex<index.
- * if v is below or equal to all, return endIndex+1
- * if v is strictly above all, return startIndex.
- */
-Int vertexArray::findIndexStrictBelowGen(Real v, Int startIndex, Int endIndex)
-{
- Int i;
- if(startIndex > endIndex)
- return endIndex+1;
- else if(array[endIndex][1] >= v)
- return endIndex+1;
- else //now array[endIndex][1] < v
- {
- for(i=endIndex-1; i>=startIndex; i--)
- {
- if(array[i][1] >= v)
- break;
- }
- return i+1;
- }
-}
-
-/*find the first i>startIndex such that array[i-1][1] > v
- * and array[i][1] >=v
- *if sartIndex>endIndex, then return startIndex-1.
- *otherwise, startIndex<=endIndex, it is assumed that
- * 0<=startIndex<=endIndex<index.
- * if v is strictly above all, return startIndex-1
- * if v is strictly below all, return endIndex.
- */
-Int vertexArray::findIndexFirstAboveEqualGen(Real v, Int startIndex, Int endIndex)
-{
-
- Int i;
- if(startIndex > endIndex)
- return startIndex-1;
- else if(array[startIndex][1] < v)
- return startIndex-1;
- else //now array[startIndex][1] >= v
- {
-
- for(i=startIndex; i<=endIndex; i++)
- {
- if(array[i][1] <= v)
- break;
- }
- if(i>endIndex) // v is strictly below all
- return endIndex;
- else if(array[i][1] == v)
- return i;
- else
- return i-1;
- }
-
-}
-
-
-/*find the first i>=startIndex such that array[i][1] >= v
- * and array[i+1][1] <v
- *if sartIndex>endIndex, then return startIndex-1.
- *otherwise, startIndex<=endIndex, it is assumed that
- * 0<=startIndex<=endIndex<index.
- * if v is above all, return startIndex-1
- * if v is below all, return endIndex.
- */
-Int vertexArray::findIndexAboveGen(Real v, Int startIndex, Int endIndex)
-{
- Int i;
- if(startIndex > endIndex)
- return startIndex-1;
- else if(array[startIndex][1] < v)
- return startIndex-1;
- else //now array[startIndex][1] >= v
- {
- for(i=startIndex+1; i<=endIndex; i++)
- {
- if(array[i][1] < v)
- break;
- }
- return i-1;
- }
-}
-
-Int vertexArray::findDecreaseChainFromEnd(Int begin, Int end)
-{
- Int i = end;
- Real prevU = array[i][0];
- Real thisU;
- for(i=end-1; i>=begin; i--){
- thisU = array[i][0];
- if(thisU < prevU)
- prevU = thisU;
- else
- break;
- }
- return i;
-}
-
-//if(V(start) == v, return start, other wise return the
-//last i so that V(i)==v
-Int vertexArray::skipEqualityFromStart(Real v, Int start, Int end)
-{
- Int i;
- if(array[start][1] != v)
- return start;
- //now array[start][1] == v
- for(i=start+1; i<= end; i++)
- if(array[i][1] != v)
- break;
- return i-1;
-}
-
-
-/***************************vertexArray end****************************************/
-
-
-
-/***************************relfex chain stuff begin here*****************************/
-
-reflexChain::reflexChain(Int size, Int is_increasing)
-{
- queue = (Real2*) malloc(sizeof(Real2) * size);
- assert(queue);
- index_queue = 0;
- size_queue = size;
- isIncreasing = is_increasing;
-}
-
-reflexChain::~reflexChain()
-{
- free(queue);
-}
-
-/*put (u,v) at the end of the queue
- *pay attention to space
- */
-void reflexChain::insert(Real u, Real v)
-{
- Int i;
- if(index_queue >= size_queue) {
- Real2 *temp = (Real2*) malloc(sizeof(Real2) * (2*size_queue+1));
- assert(temp);
-
- /*copy*/
- for(i=0; i<index_queue; i++){
- temp[i][0] = queue[i][0];
- temp[i][1] = queue[i][1];
- }
-
- free(queue);
- queue = temp;
- size_queue = 2*size_queue + 1;
- }
-
- queue[index_queue][0] = u;
- queue[index_queue][1] = v;
- index_queue ++;
-}
-
-void reflexChain::insert(Real v[2])
-{
- insert(v[0], v[1]);
-}
-
-/*
-static Real area(Real A[2], Real B[2], Real C[2])
-{
- Real Bx, By, Cx, Cy;
- Bx = B[0] - A[0];
- By = B[1] - A[1];
- Cx = C[0] - A[0];
- Cy = C[1] - A[1];
- return Bx*Cy - Cx*By;
-}
-*/
-
-/*the chain is reflex, and the vertex v is
- *on the other side of the chain, so that
- *we can outout the fan with v as the
- *the center
- */
-void reflexChain::outputFan(Real v[2], primStream* pStream)
-{
- Int i;
- pStream->begin();
- pStream->insert(v);
- if(isIncreasing) {
- for(i=0; i<index_queue; i++)
- pStream->insert(queue[i]);
- }
- else {
- for(i=index_queue-1; i>=0; i--)
- pStream->insert(queue[i]);
- }
- pStream->end(PRIMITIVE_STREAM_FAN);
-}
-
-void reflexChain::processNewVertex(Real v[2], primStream* pStream)
-{
- Int i,j,k;
- Int isReflex;
- /*if there are at most one vertex in the queue, then simply insert
- */
- if(index_queue <=1){
- insert(v);
- return;
- }
-
- /*there are at least two vertices in the queue*/
- j=index_queue-1;
-
- for(i=j; i>=1; i--) {
- if(isIncreasing) {
- isReflex = (area(queue[i-1], queue[i], v) <= 0.0);
- }
- else /*decreasing*/{
- isReflex = (area(v, queue[i], queue[i-1]) <= 0.0);
- }
- if(isReflex) {
- break;
- }
- }
-
- /*
- *if i<j then vertices: i+1--j are convex
- * output triangle fan:
- * v, and queue[i], i+1, ..., j
- */
- if(i<j)
- {
- pStream->begin();
- pStream->insert(v);
- if(isIncreasing) {
- for(k=i; k<=j; k++)
- pStream->insert(queue[k]);
- }
- else {
- for(k=j; k>=i; k--)
- pStream->insert(queue[k]);
- }
-
- pStream->end(PRIMITIVE_STREAM_FAN);
- }
-
- /*delete vertices i+1--j from the queue*/
- index_queue = i+1;
- /*finally insert v at the end of the queue*/
- insert(v);
-
-}
-
-void reflexChain::print()
-{
- Int i;
- printf("reflex chain: isIncreasing=%i\n", isIncreasing);
- for(i=0; i<index_queue; i++) {
- printf("(%f,%f) ", queue[i][0], queue[i][1]);
- }
- printf("\n");
-}
diff --git a/mesalib/src/glu/sgi/libnurbs/nurbtess/monoTriangulation.h b/mesalib/src/glu/sgi/libnurbs/nurbtess/monoTriangulation.h
deleted file mode 100644
index f78b8f402..000000000
--- a/mesalib/src/glu/sgi/libnurbs/nurbtess/monoTriangulation.h
+++ /dev/null
@@ -1,184 +0,0 @@
-/*
- * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
- * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice including the dates of first publication and
- * either this permission notice or a reference to
- * http://oss.sgi.com/projects/FreeB/
- * shall be included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- *
- * Except as contained in this notice, the name of Silicon Graphics, Inc.
- * shall not be used in advertising or otherwise to promote the sale, use or
- * other dealings in this Software without prior written authorization from
- * Silicon Graphics, Inc.
- */
-/*
-*/
-
-#ifndef _MONO_TRIANGULATION_H
-#define _MONO_TRIANGULATION_H
-
-#include "definitions.h"
-#include "primitiveStream.h"
-#include "directedLine.h"
-#include "arc.h"
-
-class Backend;
-
-class reflexChain{
- Real2 *queue;
- /*the order of the polygon vertices: either q[0],q[1].., or
- * q[n-1], q[n-2], ..., q[0]
- *this order determines the interior of the polygon, so it
- *also used to determines whether a chain is reflex or convex
- */
- Int isIncreasing;
- Int index_queue;
- Int size_queue; /*allocated size*/
-
-public:
- reflexChain(Int size, Int isIncreasing);
- ~reflexChain();
-
- void insert(Real u, Real v);
- void insert(Real v[2]);
-
- void processNewVertex(Real v[2], primStream* pStream);
- void outputFan(Real v[2], primStream* pStream);
-
- void processNewVertex(Real v[2], Backend* backend);
- void outputFan(Real v[2], Backend* backend);
-
- void print();
-};
-
-/*dynamic array of pointers to reals.
- *Intended to store an array of (u,v).
- *Notice that it doesn't allocate or dealocate the space
- *for the (u,v) themselfs. So it assums that someone else
- *is taking care of them, while this class only plays with
- *the pointers.
- */
-class vertexArray{
- Real** array;
- Int index;
- Int size;
-public:
- vertexArray(Int s);
- vertexArray(Real vertices[][2], Int nVertices);
- ~vertexArray();
- void appendVertex(Real* ptr); /*the content (pointed by ptr is NOT copied*/
- Real* getVertex(Int i) {return array[i];}
- Real** getArray() {return array;}
- Int getNumElements() {return index;}
- Int findIndexAbove(Real v);
- Int findIndexAboveGen(Real v, Int startIndex, Int EndIndex);
- Int findIndexBelowGen(Real v, Int startIndex, Int EndIndex);
- Int findIndexStrictBelowGen(Real v, Int startIndex, Int EndIndex);
- Int findIndexFirstAboveEqualGen(Real v, Int startIndex, Int endIndex);
- Int skipEqualityFromStart(Real v, Int start, Int end);
- //return i such that fron [i+1, end] is strictly U-monotone (left to right
- Int findDecreaseChainFromEnd(Int begin, Int end);
- void print();
-};
-
-void monoTriangulation(directedLine* monoPolygon, primStream* pStream);
-
-void monoTriangulationRec(Real* topVertex, Real* botVertex,
- vertexArray* inc_chain, Int inc_current,
- vertexArray* dec_chain, Int dec_current,
- primStream* pStream);
-
-void monoTriangulationRec(directedLine* inc_chain, Int inc_index,
- directedLine* dec_chain, Int dec_index,
- directedLine* topVertex, Int top_index,
- directedLine* botVertex,
- primStream* pStream);
-
-/*the chain could be increasing or decreasing, although we use the
- * name inc_chain.
- *the argument is_increase_chain indicates whether this chain
- *is increasing (left chain in V-monotone case) or decreaing (right chain
- *in V-monotone case).
- */
-void monoTriangulation2(Real* topVertex, Real* botVertex,
- vertexArray* inc_chain, Int inc_smallIndex,
- Int inc_largeIndex,
- Int is_increase_chain,
- primStream* pStream);
-void monoTriangulationRecGen(Real* topVertex, Real* botVertex,
- vertexArray* inc_chain, Int inc_current, Int inc_end,
- vertexArray* dec_chain, Int dec_current, Int dec_end,
- primStream* pStream);
-
-void monoTriangulationRecGenOpt(Real* topVertex, Real* botVertex,
- vertexArray* inc_chain, Int inc_current, Int inc_end,
- vertexArray* dec_chain, Int dec_current, Int dec_end,
- primStream* pStream);
-
-void triangulateXYMonoTB(Int n_left, Real** leftVerts,
- Int n_right, Real** rightVerts,
- primStream* pStream);
-
-void monoTriangulationRecGenTBOpt(Real* topVertex, Real* botVertex,
- vertexArray* inc_chain, Int inc_current, Int inc_end,
- vertexArray* dec_chain, Int dec_current, Int dec_end,
- primStream* pStream);
-
-void monoTriangulationRecOpt(Real* topVertex, Real* botVertex,
- vertexArray* left_chain, Int left_current,
- vertexArray* right_chain, Int right_current,
- primStream* pStream);
-
-void monoTriangulationRecFunGen(Real* topVertex, Real* botVertex,
- vertexArray* inc_chain, Int inc_current, Int inc_end,
- vertexArray* dec_chain, Int dec_current, Int dec_end,
- Int (*compFun)(Real*, Real*),
- primStream* pStream);
-
-void monoTriangulationRecFun(Real* topVertex, Real* botVertex,
- vertexArray* inc_chain, Int inc_current,
- vertexArray* dec_chain, Int dec_current,
- Int (*compFun)(Real*, Real*),
- primStream* pStream);
-void monoTriangulationFun(directedLine* monoPolygon,
- Int (*compFun)(Real*, Real*), primStream* pStream);
-
-
-
-
-void monoTriangulationRec(Real* topVertex, Real* botVertex,
- vertexArray* inc_chain, Int inc_current,
- vertexArray* dec_chain, Int dec_current,
- Backend* backend);
-
-void monoTriangulationFunBackend(Arc_ptr loop, Int (*compFun)(Real*, Real*), Backend* backend);
-
-void monoTriangulationRecFunBackend(Real* topVertex, Real* botVertex,
- vertexArray* inc_chain, Int inc_current,
- vertexArray* dec_chain, Int dec_current,
- Int (*compFun)(Real*, Real*),
- Backend* backend);
-
-void monoTriangulationOpt(directedLine* poly, primStream* pStream);
-
-#endif
-
-
-
-
diff --git a/mesalib/src/glu/sgi/libnurbs/nurbtess/mystdio.h b/mesalib/src/glu/sgi/libnurbs/nurbtess/mystdio.h
deleted file mode 100644
index a394e0ff9..000000000
--- a/mesalib/src/glu/sgi/libnurbs/nurbtess/mystdio.h
+++ /dev/null
@@ -1,60 +0,0 @@
-/*
- * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
- * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice including the dates of first publication and
- * either this permission notice or a reference to
- * http://oss.sgi.com/projects/FreeB/
- * shall be included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- *
- * Except as contained in this notice, the name of Silicon Graphics, Inc.
- * shall not be used in advertising or otherwise to promote the sale, use or
- * other dealings in this Software without prior written authorization from
- * Silicon Graphics, Inc.
- */
-
-/*
- * mystdio.h
- *
- */
-
-#ifndef __glumystdio_h_
-#define __glumystdio_h_
-
-#ifdef STANDALONE
-inline void _glu_dprintf( char *, ... ) { }
-#endif
-
-#ifdef LIBRARYBUILD
-#ifndef NDEBUG
-#include <stdio.h>
-#define _glu_dprintf printf
-#else
-inline void _glu_dprintf( char *, ... ) { }
-#endif
-#endif
-
-#ifdef GLBUILD
-inline void _glu_dprintf( char *, ... ) { }
-#endif
-
-#ifndef NULL
-#define NULL 0
-#endif
-
-#endif /* __glumystdio_h_ */
diff --git a/mesalib/src/glu/sgi/libnurbs/nurbtess/mystdlib.h b/mesalib/src/glu/sgi/libnurbs/nurbtess/mystdlib.h
deleted file mode 100644
index ab7a3b273..000000000
--- a/mesalib/src/glu/sgi/libnurbs/nurbtess/mystdlib.h
+++ /dev/null
@@ -1,57 +0,0 @@
-/*
- * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
- * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice including the dates of first publication and
- * either this permission notice or a reference to
- * http://oss.sgi.com/projects/FreeB/
- * shall be included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- *
- * Except as contained in this notice, the name of Silicon Graphics, Inc.
- * shall not be used in advertising or otherwise to promote the sale, use or
- * other dealings in this Software without prior written authorization from
- * Silicon Graphics, Inc.
- */
-
-/*
- * mystdlib.h
- *
- */
-
-#ifndef __glumystdlib_h_
-#define __glumystdlib_h_
-
-#ifdef STANDALONE
-typedef unsigned int size_t;
-extern "C" void abort( void );
-extern "C" void * malloc( size_t );
-extern "C" void free( void * );
-#endif
-
-#ifdef LIBRARYBUILD
-#include <stdlib.h>
-#endif
-
-#ifdef GLBUILD
-typedef unsigned int size_t;
-extern "C" void abort( void );
-extern "C" void * malloc( size_t );
-extern "C" void free( void * );
-#endif
-
-#endif /* __glumystdlib_h_ */
diff --git a/mesalib/src/glu/sgi/libnurbs/nurbtess/partitionX.cc b/mesalib/src/glu/sgi/libnurbs/nurbtess/partitionX.cc
deleted file mode 100644
index e25e30b0f..000000000
--- a/mesalib/src/glu/sgi/libnurbs/nurbtess/partitionX.cc
+++ /dev/null
@@ -1,162 +0,0 @@
-/*
-** License Applicability. Except to the extent portions of this file are
-** made subject to an alternative license as permitted in the SGI Free
-** Software License B, Version 1.1 (the "License"), the contents of this
-** file are subject only to the provisions of the License. You may not use
-** this file except in compliance with the License. You may obtain a copy
-** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
-** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
-**
-** http://oss.sgi.com/projects/FreeB
-**
-** Note that, as provided in the License, the Software is distributed on an
-** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
-** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
-** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
-** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
-**
-** Original Code. The Original Code is: OpenGL Sample Implementation,
-** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
-** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
-** Copyright in any portions created by third parties is as indicated
-** elsewhere herein. All Rights Reserved.
-**
-** Additional Notice Provisions: The application programming interfaces
-** established by SGI in conjunction with the Original Code are The
-** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
-** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
-** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
-** Window System(R) (Version 1.3), released October 19, 1998. This software
-** was created using the OpenGL(R) version 1.2.1 Sample Implementation
-** published by SGI, but has not been independently verified as being
-** compliant with the OpenGL(R) version 1.2.1 Specification.
-**
-*/
-/*
-*/
-
-#include <stdlib.h>
-#include <stdio.h>
-
-#include "partitionX.h"
-
-#define CONCAVITY_ZERO 1.0e-6 //this number is used to test whether a vertex is concave (refelx)
- //or not. The test needs to compute the area of the three adjacent
- //vertices to see if the are is positive or negative.
-
-Int isCuspX(directedLine *v)
-{
- //if v->prev <= v && v->next <= v
- //|| v->prev >= v && v->next >= v
- Real* T = v->head();
- Real* P = v->getPrev()->head();
- Real* N = v->getNext()->head();
- if(
- (compV2InX(T,P) != -1 &&
- compV2InX(T,N) != -1
- ) ||
- (compV2InX(T,P) != 1 &&
- compV2InX(T,N) != 1
- )
- )
- return 1;
- else
- return 0;
-}
-
-Int isReflexX(directedLine* v)
-{
- Real* A = v->getPrev()->head();
- Real* B = v->head();
- Real* C = v->tail();
- Real Bx,By, Cx, Cy;
- //scale them in case they are too small
- Bx = 10*(B[0] - A[0]);
- By = 10*(B[1] - A[1]);
- Cx = 10*(C[0] - A[0]);
- Cy = 10*(C[1] - A[1]);
-
- if(Bx*Cy - Cx*By < -CONCAVITY_ZERO) return 1;
- else return 0;
-}
-
-
-/*return
- *0: not-cusp
- *1: interior cusp
- *2: exterior cusp
- */
-Int cuspTypeX(directedLine *v)
-{
- if(! isCuspX(v)) return 0;
- else
- {
-//printf("isCusp,%f,%f\n", v->head()[0], v->head()[1]);
- if(isReflexX(v))
- {
-// printf("isReflex\n");
- return 1;
- }
- else
- {
-// printf("not isReflex\n");
- return 2;
- }
- }
-}
-
-Int numInteriorCuspsX(directedLine *polygon)
-{
- directedLine *temp;
- int ret = 0;
- if(cuspTypeX(polygon) == 1)
- ret++;
- for(temp = polygon->getNext(); temp != polygon; temp = temp->getNext())
- if(cuspTypeX(temp) == 1)
- ret++;
- return ret;
-}
-
-
-void findInteriorCuspsX(directedLine *polygon, Int& ret_n_interior_cusps,
- directedLine** ret_interior_cusps)
-{
- directedLine *temp;
- ret_n_interior_cusps = 0;
- if(cuspTypeX(polygon) == 1)
- {
- ret_interior_cusps[ret_n_interior_cusps++] = polygon;
- }
- for(temp = polygon->getNext(); temp != polygon; temp = temp->getNext())
- if(cuspTypeX(temp) == 1)
- {
- ret_interior_cusps[ret_n_interior_cusps++] = temp;
- }
-}
-
-directedLine* findDiagonal_singleCuspX(directedLine* cusp)
-{
- directedLine* temp;
- Int is_minimal = ((compV2InX(cusp->head(), cusp->tail()) == -1)? 1:0);
-
- if(is_minimal)
- for(temp = cusp->getNext(); temp != cusp; temp = temp->getNext())
- {
- if(compV2InX(cusp->head(), temp->head()) == 1)
- {
- return temp;
- }
- }
- else //is maxmal
- for(temp = cusp->getNext(); temp != cusp; temp = temp->getNext())
- {
- if(compV2InX(cusp->head(), temp->head()) == -1)
- {
- return temp;
- }
- }
- return NULL;
-}
-
-
-
diff --git a/mesalib/src/glu/sgi/libnurbs/nurbtess/partitionX.h b/mesalib/src/glu/sgi/libnurbs/nurbtess/partitionX.h
deleted file mode 100644
index 69f2b2df2..000000000
--- a/mesalib/src/glu/sgi/libnurbs/nurbtess/partitionX.h
+++ /dev/null
@@ -1,54 +0,0 @@
-/*
- * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
- * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice including the dates of first publication and
- * either this permission notice or a reference to
- * http://oss.sgi.com/projects/FreeB/
- * shall be included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- *
- * Except as contained in this notice, the name of Silicon Graphics, Inc.
- * shall not be used in advertising or otherwise to promote the sale, use or
- * other dealings in this Software without prior written authorization from
- * Silicon Graphics, Inc.
- */
-/*
-*/
-
-#ifndef _PARTITIONX_H
-#define _PARTITIONX_H
-
-#include "directedLine.h"
-
-Int isCuspX(directedLine *v);
-Int isReflexX(directedLine *v);
-Int cuspTypeX(directedLine *v);
-
-//assuming the array of ret_interior_cusps has been allocated
-void findInteriorCuspsX(directedLine* polygon, Int& ret_n_interior_cusps,
- directedLine** ret_interior_cusps);
-
-Int numInteriorCuspsX(directedLine* polygon);
-
-/*a single polygon with a single cusp
- *return the diagonal vertex corresponding to this cusp
- */
-directedLine* findDiagonal_singleCuspX(directedLine* cusp);
-
-#endif
-
diff --git a/mesalib/src/glu/sgi/libnurbs/nurbtess/partitionY.cc b/mesalib/src/glu/sgi/libnurbs/nurbtess/partitionY.cc
deleted file mode 100644
index e097461ac..000000000
--- a/mesalib/src/glu/sgi/libnurbs/nurbtess/partitionY.cc
+++ /dev/null
@@ -1,836 +0,0 @@
-/*
-** License Applicability. Except to the extent portions of this file are
-** made subject to an alternative license as permitted in the SGI Free
-** Software License B, Version 1.1 (the "License"), the contents of this
-** file are subject only to the provisions of the License. You may not use
-** this file except in compliance with the License. You may obtain a copy
-** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
-** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
-**
-** http://oss.sgi.com/projects/FreeB
-**
-** Note that, as provided in the License, the Software is distributed on an
-** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
-** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
-** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
-** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
-**
-** Original Code. The Original Code is: OpenGL Sample Implementation,
-** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
-** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
-** Copyright in any portions created by third parties is as indicated
-** elsewhere herein. All Rights Reserved.
-**
-** Additional Notice Provisions: The application programming interfaces
-** established by SGI in conjunction with the Original Code are The
-** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
-** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
-** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
-** Window System(R) (Version 1.3), released October 19, 1998. This software
-** was created using the OpenGL(R) version 1.2.1 Sample Implementation
-** published by SGI, but has not been independently verified as being
-** compliant with the OpenGL(R) version 1.2.1 Specification.
-**
-*/
-/*
-*/
-
-#include <stdlib.h>
-#include <stdio.h>
-#include <time.h>
-
-#include "zlassert.h"
-#include "partitionY.h"
-#include "searchTree.h"
-#include "quicksort.h"
-#include "polyUtil.h"
-
-
-#define max(a,b) ((a>b)? a:b)
-#define min(a,b) ((a>b)? b:a)
-
-
-/*retrurn
- *-1: if A < B (Ya<Yb) || (Ya==Yb)
- * 0: if A == B
- * 1: if A>B
- */
-static Int compVertInY(Real A[2], Real B[2])
-{
- if( (A[1] < B[1]) || (A[1]==B[1] && A[0]<B[0]))
- return -1;
- else if
- ( A[1] == B[1] && A[0] == B[0]) return 0;
- else
- return 1;
-}
-
-/*v is a vertex: the head of en edge,
- *e is an edge,
- *return 1 if e is below v: assume v1 and v2 are the two endpoints of e:
- * v1<= v, v2<=v.
- */
-Int isBelow(directedLine *v, directedLine *e)
-{
- Real* vert = v->head();
- if( compVertInY(e->head(), vert) != 1
- && compVertInY(e->tail(), vert) != 1
- )
- return 1;
- else
- return 0;
-}
-
-/*v is a vertex: the head of en edge,
- *e is an edge,
- *return 1 if e is below v: assume v1 and v2 are the two endpoints of e:
- * v1>= v, v2>=v.
- */
-Int isAbove(directedLine *v, directedLine *e)
-{
- Real* vert = v->head();
- if( compVertInY(e->head(), vert) != -1
- && compVertInY(e->tail(), vert) != -1
- )
- return 1;
- else
- return 0;
-}
-
-Int isCusp(directedLine *v)
-{
- Real *A=v->getPrev()->head();
- Real *B=v->head();
- Real *C=v->tail();
- if(A[1] < B[1] && B[1] < C[1])
- return 0;
- else if(A[1] > B[1] && B[1] > C[1])
- return 0;
- else if(A[1] < B[1] && C[1] < B[1])
- return 1;
- else if(A[1] > B[1] && C[1] > B[1])
- return 1;
-
- if((isAbove(v, v) && isAbove(v, v->getPrev())) ||
- (isBelow(v, v) && isBelow(v, v->getPrev())))
- return 1;
- else
- return 0;
-}
-
-/*crossproduct is strictly less than 0*/
-Int isReflex(directedLine *v)
-{
- Real* A = v->getPrev()->head();
- Real* B = v->head();
- Real* C = v->tail();
- Real Bx,By, Cx, Cy;
- Bx = B[0] - A[0];
- By = B[1] - A[1];
- Cx = C[0] - A[0];
- Cy = C[1] - A[1];
-
- if(Bx*Cy - Cx*By < 0) return 1;
- else return 0;
-}
-
- /*return
- *0: not-cusp
- *1: interior cusp
- *2: exterior cusp
- */
-Int cuspType(directedLine *v)
-{
- if(! isCusp(v)) return 0;
- else if(isReflex(v)) return 1;
- else
- return 2;
-}
-
-sweepRange* sweepRangeMake(directedLine* left, Int leftType,
- directedLine* right, Int rightType)
-{
- sweepRange* ret = (sweepRange*)malloc(sizeof(sweepRange));
- assert(ret);
- ret->left = left;
- ret->leftType = leftType;
- ret->right = right;
- ret->rightType = rightType;
- return ret;
-}
-
-void sweepRangeDelete(sweepRange* range)
-{
- free(range);
-}
-
-Int sweepRangeEqual(sweepRange* src1, sweepRange* src2)
-{
- Int leftEqual;
- Int rightEqual;
-
-
- /*The case when both are vertices should not happen*/
- assert(! (src1->leftType == 0 && src2->leftType == 0));
- if(src1->leftType == 0 && src2->leftType == 1){
- if(src1->left == src2->left ||
- src1->left->getPrev() == src2->left
- )
- leftEqual = 1;
- else
- leftEqual = 0;
- }
- else if(src1->leftType == 1 && src2->leftType == 1){
- if(src1->left == src2->left)
- leftEqual = 1;
- else
- leftEqual = 0;
- }
- else /*src1->leftType == 1 && src2->leftType == 0*/{
- if(src1->left == src2->left ||
- src1->left == src2->left->getPrev()
- )
- leftEqual = 1;
- else
- leftEqual = 0;
- }
-
- /*the same thing for right*/
- /*The case when both are vertices should not happen*/
- assert(! (src1->rightType == 0 && src2->rightType == 0));
- if(src1->rightType == 0 && src2->rightType == 1){
- if(src1->right == src2->right ||
- src1->right->getPrev() == src2->right
- )
- rightEqual = 1;
- else
- rightEqual = 0;
- }
- else if(src1->rightType == 1 && src2->rightType == 1){
- if(src1->right == src2->right)
- rightEqual = 1;
- else
- rightEqual = 0;
- }
- else /*src1->rightType == 1 && src2->rightType == 0*/{
- if(src1->right == src2->right ||
- src1->right == src2->right->getPrev()
- )
- rightEqual = 1;
- else
- rightEqual = 0;
- }
-
- return (leftEqual == 1 || rightEqual == 1);
-}
-
-/*given (x_1, y_1) and (x_2, y_2), and y
- *return x such that (x,y) is on the line
- */
-inline/*static*/ Real intersectHoriz(Real x1, Real y1, Real x2, Real y2, Real y)
-{
- return ((y2==y1)? (x1+x2)*Real(0.5) : x1 + ((y-y1)/(y2-y1)) * (x2-x1));
-/*
- if(y2 == y1) return (x1+x2)*0.5;
- else return x1 + ((y-y1)/(y2-y1)) * (x2-x1);
-*/
-}
-
-/*compare two edges of a polygon.
- *edge A < edge B if there is a horizontal line so that the intersection
- *with A is to the left of the intersection with B.
- *This function is used in sweepY for the dynamic search tree insertion to
- *order the edges.
- * Implementation: (x_1,y_1) and (x_2, y_2)
- */
-static Int compEdges(directedLine *e1, directedLine *e2)
-{
- Real* head1 = e1->head();
- Real* tail1 = e1->tail();
- Real* head2 = e2->head();
- Real* tail2 = e2->tail();
-/*
- Real h10 = head1[0];
- Real h11 = head1[1];
- Real t10 = tail1[0];
- Real t11 = tail1[1];
- Real h20 = head2[0];
- Real h21 = head2[1];
- Real t20 = tail2[0];
- Real t21 = tail2[1];
-*/
- Real e1_Ymax, e1_Ymin, e2_Ymax, e2_Ymin;
-/*
- if(h11>t11) {
- e1_Ymax= h11;
- e1_Ymin= t11;
- }
- else{
- e1_Ymax = t11;
- e1_Ymin = h11;
- }
-
- if(h21>t21) {
- e2_Ymax= h21;
- e2_Ymin= t21;
- }
- else{
- e2_Ymax = t21;
- e2_Ymin = h21;
- }
-*/
-
- if(head1[1]>tail1[1]) {
- e1_Ymax= head1[1];
- e1_Ymin= tail1[1];
- }
- else{
- e1_Ymax = tail1[1];
- e1_Ymin = head1[1];
- }
-
- if(head2[1]>tail2[1]) {
- e2_Ymax= head2[1];
- e2_Ymin= tail2[1];
- }
- else{
- e2_Ymax = tail2[1];
- e2_Ymin = head2[1];
- }
-
-
- /*Real e1_Ymax = max(head1[1], tail1[1]);*/ /*max(e1->head()[1], e1->tail()[1]);*/
- /*Real e1_Ymin = min(head1[1], tail1[1]);*/ /*min(e1->head()[1], e1->tail()[1]);*/
- /*Real e2_Ymax = max(head2[1], tail2[1]);*/ /*max(e2->head()[1], e2->tail()[1]);*/
- /*Real e2_Ymin = min(head2[1], tail2[1]);*/ /*min(e2->head()[1], e2->tail()[1]);*/
-
- Real Ymax = min(e1_Ymax, e2_Ymax);
- Real Ymin = max(e1_Ymin, e2_Ymin);
-
- Real y = Real(0.5)*(Ymax + Ymin);
-
-/* Real x1 = intersectHoriz(e1->head()[0], e1->head()[1], e1->tail()[0], e1->tail()[1], y);
- Real x2 = intersectHoriz(e2->head()[0], e2->head()[1], e2->tail()[0], e2->tail()[1], y);
-*/
-/*
- Real x1 = intersectHoriz(h10, h11, t10, t11, y);
- Real x2 = intersectHoriz(h20, h21, t20, t21, y);
-*/
- Real x1 = intersectHoriz(head1[0], head1[1], tail1[0], tail1[1], y);
- Real x2 = intersectHoriz(head2[0], head2[1], tail2[0], tail2[1], y);
-
- if(x1<= x2) return -1;
- else return 1;
-}
-
-/*used by sort precedures
- */
-static Int compInY(directedLine* v1, directedLine* v2)
-{
- return v1->compInY(v2);
-}
-
-void findDiagonals(Int total_num_edges, directedLine** sortedVertices, sweepRange** ranges, Int& num_diagonals, directedLine** diagonal_vertices)
-{
- Int i,j,k;
-
- k=0;
-
- for(i=0; i<total_num_edges; i++)
- {
- directedLine* vert =sortedVertices[i];
- directedLine* thisEdge = vert;
- directedLine* prevEdge = vert->getPrev();
-/*
-printf("find i=%i\n", i);
-printf("the vertex is\n");
-vert->printSingle();
-*/
- if(isBelow(vert, thisEdge) && isBelow(vert, prevEdge) && compEdges(prevEdge, thisEdge)<0)
- {
- /*this is an upward interior cusp*/
- diagonal_vertices[k++] = vert;
-
- for(j=i+1; j<total_num_edges; j++)
- if(sweepRangeEqual(ranges[i], ranges[j]))
- {
- diagonal_vertices[k++] = sortedVertices[j];
- break;
- }
- assert(j<total_num_edges);
-
-
- }
- else if(isAbove(vert, thisEdge) && isAbove(vert, prevEdge) && compEdges(prevEdge, thisEdge)>0)
- {
- /*this is an downward interior cusp*/
- diagonal_vertices[k++] = vert;
- for(j=i-1; j>=0; j--)
- if(sweepRangeEqual(ranges[i], ranges[j]))
- {
- diagonal_vertices[k++] = sortedVertices[j];
- break;
- }
-/* printf("j=%i\n", j);*/
- assert(j>=0);
-
-
-
- }
- }
- num_diagonals = k/2;
-}
-
-/*get rid of repeated diagonlas so that each diagonal appears only once in the array
- */
-Int deleteRepeatDiagonals(Int num_diagonals, directedLine** diagonal_vertices, directedLine** new_vertices)
-{
- Int i,k;
- Int j,l;
- Int index;
- index=0;
- for(i=0,k=0; i<num_diagonals; i++, k+=2)
- {
- Int isRepeated=0;
- /*check the diagonla (diagonal_vertice[k], diagonal_vertices[k+1])
- *is repeated or not
- */
- for(j=0,l=0; j<index; j++, l+=2)
- {
- if(
- (diagonal_vertices[k] == new_vertices[l] &&
- diagonal_vertices[k+1] == new_vertices[l+1]
- )
- ||
- (
- diagonal_vertices[k] == new_vertices[l+1] &&
- diagonal_vertices[k+1] == new_vertices[l]
- )
- )
- {
- isRepeated=1;
- break;
- }
- }
- if(! isRepeated)
- {
- new_vertices[index+index] = diagonal_vertices[k];
- new_vertices[index+index+1] = diagonal_vertices[k+1];
- index++;
- }
- }
- return index;
-}
-
-/*for debug only*/
-directedLine** DBGfindDiagonals(directedLine *polygons, Int& num_diagonals)
-{
- Int total_num_edges = 0;
- directedLine** array = polygons->toArrayAllPolygons(total_num_edges);
- quicksort( (void**)array, 0, total_num_edges-1, (Int (*)(void*, void*)) compInY);
- sweepRange** ranges = (sweepRange**) malloc(sizeof(sweepRange*) * total_num_edges);
- assert(ranges);
-
- sweepY(total_num_edges, array, ranges);
-
- directedLine** diagonal_vertices = (directedLine**) malloc(sizeof(directedLine*) * total_num_edges);
- assert(diagonal_vertices);
- findDiagonals(total_num_edges, array, ranges, num_diagonals, diagonal_vertices);
-
- num_diagonals=deleteRepeatDiagonals(num_diagonals, diagonal_vertices, diagonal_vertices);
- return diagonal_vertices;
-
-}
-
-
-/*partition into Y-monotone polygons*/
-directedLine* partitionY(directedLine *polygons, sampledLine **retSampledLines)
-{
- Int total_num_edges = 0;
- directedLine** array = polygons->toArrayAllPolygons(total_num_edges);
-
- quicksort( (void**)array, 0, total_num_edges-1, (Int (*)(void*, void*)) compInY);
-
- sweepRange** ranges = (sweepRange**) malloc(sizeof(sweepRange*) * (total_num_edges));
- assert(ranges);
-
-
-
- sweepY(total_num_edges, array, ranges);
-
-
-
- /*the diagonal vertices are stored as:
- *v0-v1: 1st diagonal
- *v2-v3: 2nd diagonal
- *v5-v5: 3rd diagonal
- *...
- */
-
-
- Int num_diagonals;
- /*number diagonals is < total_num_edges*total_num_edges*/
- directedLine** diagonal_vertices = (directedLine**) malloc(sizeof(directedLine*) * total_num_edges*2/*total_num_edges*/);
- assert(diagonal_vertices);
-
-
-
- findDiagonals(total_num_edges, array, ranges, num_diagonals, diagonal_vertices);
-
-
-
- directedLine* ret_polygons = polygons;
- sampledLine* newSampledLines = NULL;
- Int i,k;
-
-num_diagonals=deleteRepeatDiagonals(num_diagonals, diagonal_vertices, diagonal_vertices);
-
-
-
- Int *removedDiagonals=(Int*)malloc(sizeof(Int) * num_diagonals);
- for(i=0; i<num_diagonals; i++)
- removedDiagonals[i] = 0;
-
-
-
-
-
- for(i=0,k=0; i<num_diagonals; i++,k+=2)
- {
-
-
- directedLine* v1=diagonal_vertices[k];
- directedLine* v2=diagonal_vertices[k+1];
- directedLine* ret_p1;
- directedLine* ret_p2;
-
- /*we ahve to determine whether v1 and v2 belong to the same polygon before
- *their structure are modified by connectDiagonal().
- */
-/*
- directedLine *root1 = v1->findRoot();
- directedLine *root2 = v2->findRoot();
- assert(root1);
- assert(root2);
-*/
-
-directedLine* root1 = v1->rootLinkFindRoot();
-directedLine* root2 = v2->rootLinkFindRoot();
-
- if(root1 != root2)
- {
-
- removedDiagonals[i] = 1;
- sampledLine* generatedLine;
-
-
-
- v1->connectDiagonal(v1,v2, &ret_p1, &ret_p2, &generatedLine, ret_polygons);
-
-
-
- newSampledLines = generatedLine->insert(newSampledLines);
-/*
- ret_polygons = ret_polygons->cutoffPolygon(root1);
-
- ret_polygons = ret_polygons->cutoffPolygon(root2);
- ret_polygons = ret_p1->insertPolygon(ret_polygons);
-root1->rootLinkSet(ret_p1);
-root2->rootLinkSet(ret_p1);
-ret_p1->rootLinkSet(NULL);
-ret_p2->rootLinkSet(ret_p1);
-*/
- ret_polygons = ret_polygons->cutoffPolygon(root2);
-
-
-
-root2->rootLinkSet(root1);
-ret_p1->rootLinkSet(root1);
-ret_p2->rootLinkSet(root1);
-
- /*now that we have connected the diagonal v1 and v2,
- *we have to check those unprocessed diagonals which
- *have v1 or v2 as an end point. Notice that the head of v1
- *has the same coodinates as the head of v2->prev, and the head of
- *v2 has the same coordinate as the head of v1->prev.
- *Suppose these is a diagonal (v1, x). If (v1,x) is still a valid
- *diagonal, then x should be on the left hand side of the directed line: *v1->prev->head -- v1->head -- v1->tail. Otherwise, (v1,x) should be
- *replaced by (v2->prev, x), that is, x is on the left of
- * v2->prev->prev->head, v2->prev->head, v2->prev->tail.
- */
- Int ii, kk;
- for(ii=0, kk=0; ii<num_diagonals; ii++, kk+=2)
- if( removedDiagonals[ii]==0)
- {
- directedLine* d1=diagonal_vertices[kk];
- directedLine* d2=diagonal_vertices[kk+1];
- /*check d1, and replace diagonal_vertices[kk] if necessary*/
- if(d1 == v1) {
- /*check if d2 is to left of v1->prev->head:v1->head:v1->tail*/
- if(! pointLeft2Lines(v1->getPrev()->head(),
- v1->head(), v1->tail(), d2->head()))
- {
-/*
- assert(pointLeft2Lines(v2->getPrev()->getPrev()->head(),
- v2->getPrev()->head(),
- v2->getPrev()->tail(), d2->head()));
-*/
- diagonal_vertices[kk] = v2->getPrev();
- }
- }
- if(d1 == v2) {
- /*check if d2 is to left of v2->prev->head:v2->head:v2->tail*/
- if(! pointLeft2Lines(v2->getPrev()->head(),
- v2->head(), v2->tail(), d2->head()))
- {
-/*
- assert(pointLeft2Lines(v1->getPrev()->getPrev()->head(),
- v1->getPrev()->head(),
- v1->getPrev()->tail(), d2->head()));
-*/
- diagonal_vertices[kk] = v1->getPrev();
- }
- }
- /*check d2 and replace diagonal_vertices[k+1] if necessary*/
- if(d2 == v1) {
- /*check if d1 is to left of v1->prev->head:v1->head:v1->tail*/
- if(! pointLeft2Lines(v1->getPrev()->head(),
- v1->head(), v1->tail(), d1->head()))
- {
-/* assert(pointLeft2Lines(v2->getPrev()->getPrev()->head(),
- v2->getPrev()->head(),
- v2->getPrev()->tail(), d1->head()));
-*/
- diagonal_vertices[kk+1] = v2->getPrev();
- }
- }
- if(d2 == v2) {
- /*check if d1 is to left of v2->prev->head:v2->head:v2->tail*/
- if(! pointLeft2Lines(v2->getPrev()->head(),
- v2->head(), v2->tail(), d1->head()))
- {
-/* assert(pointLeft2Lines(v1->getPrev()->getPrev()->head(),
- v1->getPrev()->head(),
- v1->getPrev()->tail(), d1->head()));
-*/
- diagonal_vertices[kk+1] = v1->getPrev();
- }
- }
- }
-}/*end if (root1 not equal to root 2)*/
-}
-
- /*second pass, now all diagoals should belong to the same polygon*/
-
-
-
- for(i=0,k=0; i<num_diagonals; i++, k += 2)
- if(removedDiagonals[i] == 0)
- {
-
-
- directedLine* v1=diagonal_vertices[k];
- directedLine* v2=diagonal_vertices[k+1];
-
-
-
- directedLine* ret_p1;
- directedLine* ret_p2;
-
- /*we ahve to determine whether v1 and v2 belong to the same polygon before
- *their structure are modified by connectDiagonal().
- */
- directedLine *root1 = v1->findRoot();
-/*
- directedLine *root2 = v2->findRoot();
-
-
-
- assert(root1);
- assert(root2);
- assert(root1 == root2);
- */
- sampledLine* generatedLine;
-
-
-
- v1->connectDiagonal(v1,v2, &ret_p1, &ret_p2, &generatedLine, ret_polygons);
- newSampledLines = generatedLine->insert(newSampledLines);
-
- ret_polygons = ret_polygons->cutoffPolygon(root1);
-
- ret_polygons = ret_p1->insertPolygon(ret_polygons);
-
- ret_polygons = ret_p2->insertPolygon(ret_polygons);
-
-
-
- for(Int j=i+1; j<num_diagonals; j++)
- {
- if(removedDiagonals[j] ==0)
- {
-
- directedLine* temp1=diagonal_vertices[2*j];
- directedLine* temp2=diagonal_vertices[2*j+1];
- if(temp1==v1 || temp1==v2 || temp2==v1 || temp2==v2)
- if(! temp1->samePolygon(temp1, temp2))
- {
- /*if temp1 and temp2 are in different polygons,
- *then one of them must be v1 or v2.
- */
-
-
-
- assert(temp1==v1 || temp1 == v2 || temp2==v1 || temp2 ==v2);
- if(temp1==v1)
- {
- diagonal_vertices[2*j] = v2->getPrev();
- }
- if(temp2==v1)
- {
- diagonal_vertices[2*j+1] = v2->getPrev();
- }
- if(temp1==v2)
- {
- diagonal_vertices[2*j] = v1->getPrev();
- }
- if(temp2==v2)
- {
- diagonal_vertices[2*j+1] = v1->getPrev();
- }
- }
- }
- }
-
- }
-
- /*clean up spaces*/
- free(array);
- free(ranges);
- free(diagonal_vertices);
- free(removedDiagonals);
-
- *retSampledLines = newSampledLines;
- return ret_polygons;
-}
-
-/*given a set of simple polygons where the interior
- *is decided by left-hand principle,
- *return a range (sight) for each vertex. This is called
- *Trapezoidalization.
- */
-void sweepY(Int nVertices, directedLine** sortedVertices, sweepRange** ret_ranges)
-{
- Int i;
- /*for each vertex in the sorted list, update the binary search tree.
- *and store the range information for each vertex.
- */
- treeNode* searchTree = NULL;
- for(i=0; i<nVertices;i++)
- {
-
- directedLine* vert = sortedVertices[i];
-
- directedLine* thisEdge = vert;
- directedLine* prevEdge = vert->getPrev();
-
- if(isBelow(vert, thisEdge) && isAbove(vert, prevEdge))
- {
-
- /*case 1: this < v < prev
- *the polygon is going down at v, the interior is to
- *the right hand side.
- * find the edge to the right of thisEdge for right range.
- * delete thisEdge
- * insert prevEdge
- */
- treeNode* thisNode = TreeNodeFind(searchTree, thisEdge, ( Int (*) (void *, void *))compEdges);
- assert(thisNode);
-
- treeNode* succ = TreeNodeSuccessor(thisNode);
- assert(succ);
- searchTree = TreeNodeDeleteSingleNode(searchTree, thisNode);
- searchTree = TreeNodeInsert(searchTree, TreeNodeMake(prevEdge), ( Int (*) (void *, void *))compEdges);
-
-
- ret_ranges[i] = sweepRangeMake(vert, 0, (directedLine*) (succ->key), 1);
-
- }
- else if(isAbove(vert, thisEdge) && isBelow(vert, prevEdge))
- {
-
- /*case 2: this > v > prev
- *the polygon is going up at v, the interior is to
- *the left hand side.
- * find the edge to the left of thisEdge for left range.
- * delete prevEdge
- * insert thisEdge
- */
- treeNode* prevNode = TreeNodeFind(searchTree, prevEdge, ( Int (*) (void *, void *))compEdges);
- assert(prevNode);
- treeNode* pred = TreeNodePredecessor(prevNode);
- searchTree = TreeNodeDeleteSingleNode(searchTree, prevNode);
- searchTree = TreeNodeInsert(searchTree, TreeNodeMake(thisEdge), ( Int (*) (void *, void *))compEdges);
- ret_ranges[i] = sweepRangeMake((directedLine*)(pred->key), 1, vert, 0);
- }
- else if(isAbove(vert, thisEdge) && isAbove(vert, prevEdge))
- {
-
- /*case 3: insert both edges*/
- treeNode* thisNode = TreeNodeMake(thisEdge);
- treeNode* prevNode = TreeNodeMake(prevEdge);
- searchTree = TreeNodeInsert(searchTree, thisNode, ( Int (*) (void *, void *))compEdges);
- searchTree = TreeNodeInsert(searchTree, prevNode, ( Int (*) (void *, void *))compEdges);
- if(compEdges(thisEdge, prevEdge)<0) /*interior cusp*/
- {
-
- treeNode* leftEdge = TreeNodePredecessor(thisNode);
- treeNode* rightEdge = TreeNodeSuccessor(prevNode);
- ret_ranges[i] = sweepRangeMake( (directedLine*) leftEdge->key, 1,
- (directedLine*) rightEdge->key, 1
- );
- }
- else /*exterior cusp*/
- {
-
- ret_ranges[i] = sweepRangeMake( prevEdge, 1, thisEdge, 1);
- }
- }
- else if(isBelow(vert, thisEdge) && isBelow(vert, prevEdge))
- {
-
- /*case 4: delete both edges*/
- treeNode* thisNode = TreeNodeFind(searchTree, thisEdge, ( Int (*) (void *, void *))compEdges);
- treeNode* prevNode = TreeNodeFind(searchTree, prevEdge, ( Int (*) (void *, void *))compEdges);
- if(compEdges(thisEdge, prevEdge)>0) /*interior cusp*/
- {
- treeNode* leftEdge = TreeNodePredecessor(prevNode);
- treeNode* rightEdge = TreeNodeSuccessor(thisNode);
- ret_ranges[i] = sweepRangeMake( (directedLine*) leftEdge->key, 1,
- (directedLine*) rightEdge->key, 1
- );
- }
- else /*exterior cusp*/
- {
- ret_ranges[i] = sweepRangeMake( thisEdge, 1, prevEdge, 1);
- }
- searchTree = TreeNodeDeleteSingleNode(searchTree, thisNode);
- searchTree = TreeNodeDeleteSingleNode(searchTree, prevNode);
- }
- else
- {
- fprintf(stderr,"error in partitionY.C, invalid case\n");
- printf("vert is\n");
- vert->printSingle();
- printf("thisEdge is\n");
- thisEdge->printSingle();
- printf("prevEdge is\n");
- prevEdge->printSingle();
-
- exit(1);
- }
- }
-
- /*finaly clean up space: delete the search tree*/
- TreeNodeDeleteWholeTree(searchTree);
-}
diff --git a/mesalib/src/glu/sgi/libnurbs/nurbtess/partitionY.h b/mesalib/src/glu/sgi/libnurbs/nurbtess/partitionY.h
deleted file mode 100644
index 5570c183d..000000000
--- a/mesalib/src/glu/sgi/libnurbs/nurbtess/partitionY.h
+++ /dev/null
@@ -1,97 +0,0 @@
-/*
- * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
- * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice including the dates of first publication and
- * either this permission notice or a reference to
- * http://oss.sgi.com/projects/FreeB/
- * shall be included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- *
- * Except as contained in this notice, the name of Silicon Graphics, Inc.
- * shall not be used in advertising or otherwise to promote the sale, use or
- * other dealings in this Software without prior written authorization from
- * Silicon Graphics, Inc.
- */
-/*
- *partitionY.h:
- *partition a polygon into a Y-monotone polygon:
- * A polygon is Y-monotone if the boundary can be split into two polygon chains
- *A and B such that each chain is Y-monotonic that is the intersection of any
- *horizontal line intersects each chain has at most one connected componenets
- * (empty, single point or a single line).
- *
- * A vertex is a cusp if both its ajacent vertices are either at or above v,
- *or both at or below v. In addition, at least one of the ajacent verteces is
- *strictly below or above v.
- * A vertex is a relex vertex if the internals angle is strictly greater than
- *180. In other words, if the signed area is negative:
- *(x1, y1), (x2, y2), (x3, y3) are the three vertices along a polygon, the
- *order is such that left hand side is inside the polygon. Then (x2,y2) is
- *reflex if:
- * (x2-x1, y2-y1) cross (x3-x1, y3-y1) <0.
- *A vertex is an interior cusp if it is a cusp and a reflex.
- *A vertex is an exterior cusp if it is a cusp but not a reflex.
- *
- */
-
-#ifndef _PARTITIONY_H
-#define _PARTITIONY_H
-
-#include "directedLine.h"
-
-/*whether an edge is below a vertex*/
-Int isBelow(directedLine *v, directedLine *e);
-
-/*whether an edge is above a vertex*/
-Int isAbove(directedLine *v, directedLine *e);
-
-/*not-cusp,
- *inerior cusp
- *exterior cusp
- */
-Int cuspType(directedLine *v);
-
-/*used in trapezoidalization*/
-typedef struct sweepRange{
- directedLine *left;
- Int leftType; /*either a vertex (leftType=0) or an edge (leftType =1) */
- directedLine *right;
- Int rightType; /*either a vertex (rightType=0) or an edge (rightType =1) */
-} sweepRange;
-
-sweepRange* sweepRangeMake(directedLine* left, Int leftType,
- directedLine* right, Int rightType);
-
-void sweepRangeDelete(sweepRange* range);
-Int sweepRangeEqual(sweepRange* sr1, sweepRange* sr2);
-
-/*given a set of simple polygons where the interior
- *is decided by left-hand principle,
- *return a range (sight) for each vertex. This is called
- *Trapezoidalization.
- */
-void sweepY(Int nVertices, directedLine **sortedVerteces, sweepRange** ret_ranges);
-
-
-directedLine* partitionY(directedLine *polygons, sampledLine **retSampledLines);
-
-void findDiagonals(Int total_num_edges, directedLine** sortedVertices, sweepRange** ranges, Int& num_diagonals, directedLine** diagonal_vertices);
-
-directedLine** DBGfindDiagonals(directedLine *polygons, Int& num_diagonals);
-
-#endif
diff --git a/mesalib/src/glu/sgi/libnurbs/nurbtess/polyDBG.cc b/mesalib/src/glu/sgi/libnurbs/nurbtess/polyDBG.cc
deleted file mode 100644
index 4d04df73f..000000000
--- a/mesalib/src/glu/sgi/libnurbs/nurbtess/polyDBG.cc
+++ /dev/null
@@ -1,734 +0,0 @@
-/*
-** License Applicability. Except to the extent portions of this file are
-** made subject to an alternative license as permitted in the SGI Free
-** Software License B, Version 1.1 (the "License"), the contents of this
-** file are subject only to the provisions of the License. You may not use
-** this file except in compliance with the License. You may obtain a copy
-** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
-** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
-**
-** http://oss.sgi.com/projects/FreeB
-**
-** Note that, as provided in the License, the Software is distributed on an
-** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
-** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
-** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
-** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
-**
-** Original Code. The Original Code is: OpenGL Sample Implementation,
-** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
-** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
-** Copyright in any portions created by third parties is as indicated
-** elsewhere herein. All Rights Reserved.
-**
-** Additional Notice Provisions: The application programming interfaces
-** established by SGI in conjunction with the Original Code are The
-** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
-** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
-** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
-** Window System(R) (Version 1.3), released October 19, 1998. This software
-** was created using the OpenGL(R) version 1.2.1 Sample Implementation
-** published by SGI, but has not been independently verified as being
-** compliant with the OpenGL(R) version 1.2.1 Specification.
-**
-*/
-/*
-*/
-
-#include <stdlib.h>
-#include <stdio.h>
-#include <math.h>
-#include "zlassert.h"
-#include "polyDBG.h"
-
-#ifdef __WATCOMC__
-#pragma warning 14 10
-#pragma warning 391 10
-#pragma warning 726 10
-#endif
-
-static Real area(Real A[2], Real B[2], Real C[2])
-{
- Real Bx, By, Cx, Cy;
- Bx = B[0] - A[0];
- By = B[1] - A[1];
- Cx = C[0] - A[0];
- Cy = C[1] - A[1];
- return Bx*Cy - Cx*By;
-}
-
-Int DBG_isConvex(directedLine *poly)
-{
- directedLine* temp;
- if(area(poly->head(), poly->tail(), poly->getNext()->tail()) < 0.00000)
- return 0;
- for(temp = poly->getNext(); temp != poly; temp = temp->getNext())
- {
- if(area(temp->head(), temp->tail(), temp->getNext()->tail()) < 0.00000)
- return 0;
- }
- return 1;
-}
-
-Int DBG_is_U_monotone(directedLine* poly)
-{
- Int n_changes = 0;
- Int prev_sign;
- Int cur_sign;
- directedLine* temp;
- cur_sign = compV2InX(poly->tail(), poly->head());
-
- n_changes = (compV2InX(poly->getPrev()->tail(), poly->getPrev()->head())
- != cur_sign);
-
- for(temp = poly->getNext(); temp != poly; temp = temp->getNext())
- {
- prev_sign = cur_sign;
- cur_sign = compV2InX(temp->tail(), temp->head());
-
- if(cur_sign != prev_sign)
- n_changes++;
- }
-
- if(n_changes ==2) return 1;
- else return 0;
-}
-
-/*if u-monotone, and there is a long horizontal edge*/
-Int DBG_is_U_direction(directedLine* poly)
-{
-/*
- if(! DBG_is_U_monotone(poly))
- return 0;
-*/
- Int V_count = 0;
- Int U_count = 0;
- directedLine* temp;
- if( fabs(poly->head()[0] - poly->tail()[0]) <= fabs(poly->head()[1]-poly->tail()[1]))
- V_count += poly->get_npoints();
- else
- U_count += poly->get_npoints();
- /*
- else if(poly->head()[1] == poly->tail()[1])
- U_count += poly->get_npoints();
- */
- for(temp = poly->getNext(); temp != poly; temp = temp->getNext())
- {
- if( fabs(temp->head()[0] - temp->tail()[0]) <= fabs(temp->head()[1]-temp->tail()[1]))
- V_count += temp->get_npoints();
- else
- U_count += temp->get_npoints();
- /*
- if(temp->head()[0] == temp->tail()[0])
- V_count += temp->get_npoints();
- else if(temp->head()[1] == temp->tail()[1])
- U_count += temp->get_npoints();
- */
- }
-
- if(U_count > V_count) return 1;
- else return 0;
-}
-
-/*given two line segments, determine whether
- *they intersect each other or not.
- *return 1 if they do,
- *return 0 otherwise
- */
-Int DBG_edgesIntersect(directedLine* l1, directedLine* l2)
-{
- if(l1->getNext() == l2)
- {
- if(area(l1->head(), l1->tail(), l2->tail()) == 0) //colinear
- {
- if( (l1->tail()[0] - l1->head()[0])*(l2->tail()[0]-l2->head()[0]) +
- (l1->tail()[1] - l1->head()[1])*(l2->tail()[1]-l2->head()[1]) >=0)
- return 0; //not intersect
- else
- return 1;
- }
- //else we use the normal code
- }
- else if(l1->getPrev() == l2)
- {
- if(area(l2->head(), l2->tail(), l1->tail()) == 0) //colinear
- {
- if( (l2->tail()[0] - l2->head()[0])*(l1->tail()[0]-l1->head()[0]) +
- (l2->tail()[1] - l2->head()[1])*(l1->tail()[1]-l1->head()[1]) >=0)
- return 0; //not intersect
- else
- return 1;
- }
- //else we use the normal code
- }
- else //the two edges are not connected
- {
- if((l1->head()[0] == l2->head()[0] &&
- l1->head()[1] == l2->head()[1]) ||
- (l1->tail()[0] == l2->tail()[0] &&
- l1->tail()[1] == l2->tail()[1]))
- return 1;
-
- }
-
-
- if(
- (
- area(l1->head(), l1->tail(), l2->head())
- *
- area(l1->head(), l1->tail(), l2->tail())
- < 0
- )
- &&
- (
- area(l2->head(), l2->tail(), l1->head())
- *area(l2->head(), l2->tail(), l1->tail())
- < 0
- )
- )
- return 1;
- else
- return 0;
-}
-
-/*whether AB and CD intersect
- *return 1 if they do
- *retur 0 otheriwse
- */
-Int DBG_edgesIntersectGen(Real A[2], Real B[2], Real C[2], Real D[2])
-{
- if(
- (
- area(A, B, C) * area(A,B,D) <0
- )
- &&
- (
- area(C,D,A) * area(C,D,B) < 0
- )
- )
- return 1;
- else
- return 0;
-}
-
-/*determien whether (A,B) interesect chain[start] to [end]
- */
-Int DBG_intersectChain(vertexArray* chain, Int start, Int end, Real A[2], Real B[2])
-{
- Int i;
- for(i=start; i<=end-2; i++)
- if(DBG_edgesIntersectGen(chain->getVertex(i), chain->getVertex(i+1), A, B))
- return 1;
-
- return 0;
-}
-
-/*determine whether a polygon intersect itself or not
- *return 1 is it does,
- * 0 otherwise
- */
-Int DBG_polygonSelfIntersect(directedLine* poly)
-{
- directedLine* temp1;
- directedLine* temp2;
- temp1=poly;
- for(temp2=temp1->getNext(); temp2 != temp1; temp2=temp2->getNext())
- {
- if(DBG_edgesIntersect(temp1, temp2))
- {
- return 1;
- }
-
- }
-
- for(temp1=poly->getNext(); temp1 != poly; temp1 = temp1->getNext())
- for(temp2=temp1->getNext(); temp2 != temp1; temp2=temp2->getNext())
- {
- if(DBG_edgesIntersect(temp1, temp2))
- {
- return 1;
- }
- }
- return 0;
-}
-
-/*check whether a line segment intersects a polygon
- */
-Int DBG_edgeIntersectPoly(directedLine* edge, directedLine* poly)
-{
- directedLine* temp;
- if(DBG_edgesIntersect(edge, poly))
- return 1;
- for(temp=poly->getNext(); temp != poly; temp=temp->getNext())
- if(DBG_edgesIntersect(edge, temp))
- return 1;
- return 0;
-}
-
-/*check whether two polygons intersect
- */
-Int DBG_polygonsIntersect(directedLine* p1, directedLine* p2)
-{
- directedLine* temp;
- if(DBG_edgeIntersectPoly(p1, p2))
- return 1;
- for(temp=p1->getNext(); temp!= p1; temp = temp->getNext())
- if(DBG_edgeIntersectPoly(temp, p2))
- return 1;
- return 0;
-}
-
-/*check whether there are polygons intersecting each other in
- *a list of polygons
- */
-Int DBG_polygonListIntersect(directedLine* pList)
-{
- directedLine *temp;
- for(temp=pList; temp != NULL; temp = temp->getNextPolygon())
- if(DBG_polygonSelfIntersect(temp))
- return 1;
- directedLine* temp2;
- for(temp=pList; temp!=NULL; temp=temp->getNextPolygon())
- {
- for(temp2=temp->getNextPolygon(); temp2 != NULL; temp2=temp2->getNextPolygon())
- if(DBG_polygonsIntersect(temp, temp2))
- return 1;
- }
-
- return 0;
-}
-
-
-Int DBG_isCounterclockwise(directedLine* poly)
-{
- return (poly->polyArea() > 0);
-}
-
-/*ray: v0 with direction (dx,dy).
- *edge: v1-v2.
- * the extra point v10[2] is given for the information at
- *v1. Basically this edge is connectd to edge
- * v10-v1. If v1 is on the ray,
- * then we need v10 to determine whether this ray intersects
- * the edge or not (that is, return 1 or return 0).
- * If v1 is on the ray, then if v2 and v10 are on the same side of the ray,
- * we return 0, otherwise return 1.
- *For v2, if v2 is on the ray, we always return 0.
- *Notice that v1 and v2 are not symmetric. So the edge is directed!!!
- * The purpose for this convention is such that: a point is inside a polygon
- * if and only if it intersets with odd number of edges.
- */
-Int DBG_rayIntersectEdge(Real v0[2], Real dx, Real dy, Real v10[2], Real v1[2], Real v2[2])
-{
-/*
-if( (v1[1] >= v0[1] && v2[1]<= v0[1] )
- ||(v2[1] >= v0[1] && v1[1]<= v0[1] )
- )
- printf("rayIntersectEdge, *********\n");
-*/
-
- Real denom = (v2[0]-v1[0])*(-dy) - (v2[1]-v1[1]) * (-dx);
- Real nomRay = (v2[0]-v1[0]) * (v0[1] - v1[1]) - (v2[1]-v1[1])*(v0[0]-v1[0]);
- Real nomEdge = (v0[0]-v1[0]) * (-dy) - (v0[1]-v1[1])*(-dx);
-
-
- /*if the ray is parallel to the edge, return 0: not intersect*/
- if(denom == 0.0)
- return 0;
-
- /*if v0 is on the edge, return 0: not intersect*/
- if(nomRay == 0.0)
- return 0;
-
- /*if v1 is on the positive ray, and the neighbor of v1 crosses the ray
- *return 1: intersect
- */
- if(nomEdge == 0)
- { /*v1 is on the positive or negative ray*/
-
-/*
- printf("v1 is on the ray\n");
-*/
-
- if(dx*(v1[0]-v0[0])>=0 && dy*(v1[1]-v0[1])>=0) /*v1 on positive ray*/
- {
- if(area(v0, v1, v10) * area(v0, v1, v2) >0)
- return 0;
- else
- return 1;
- }
- else /*v1 on negative ray*/
- return 0;
- }
-
- /*if v2 is on the ray, always return 0: not intersect*/
- if(nomEdge == denom) {
-/* printf("v2 is on the ray\n");*/
- return 0;
- }
-
- /*finally */
- if(denom*nomRay>0 && denom*nomEdge>0 && nomEdge/denom <=1.0)
- return 1;
- return 0;
-}
-
-
-/*return the number of intersections*/
-Int DBG_rayIntersectPoly(Real v0[2], Real dx, Real dy, directedLine* poly)
-{
- directedLine* temp;
- Int count=0;
- if(DBG_rayIntersectEdge(v0, dx, dy, poly->getPrev()->head(), poly->head(), poly->tail()))
- count++;
-
- for(temp=poly->getNext(); temp != poly; temp = temp->getNext())
- if(DBG_rayIntersectEdge(v0, dx, dy, temp->getPrev()->head(), temp->head(), temp->tail()))
- count++;
-/*printf("ray intersect poly: count=%i\n", count);*/
- return count;
-}
-
-Int DBG_pointInsidePoly(Real v[2], directedLine* poly)
-{
-/*
-printf("enter pointInsidePoly , v=(%f,%f)\n", v[0], v[1]);
-printf("the polygon is\n");
-poly->printList();
-*/
- /*for debug purpose*/
- assert( (DBG_rayIntersectPoly(v,1,0,poly) % 2 )
- == (DBG_rayIntersectPoly(v,1,Real(0.1234), poly) % 2 )
- );
- if(DBG_rayIntersectPoly(v, 1, 0, poly) % 2 == 1)
- return 1;
- else
- return 0;
-}
-
-/*return the number of polygons which contain thie polygon
- * as a subset
- */
-Int DBG_enclosingPolygons(directedLine* poly, directedLine* list)
-{
- directedLine* temp;
- Int count=0;
-/*
-printf("%i\n", DBG_pointInsidePoly(poly->head(),
- list->getNextPolygon()
- ->getNextPolygon()
- ->getNextPolygon()
- ->getNextPolygon()
-));
-*/
-
- for(temp = list; temp != NULL; temp = temp->getNextPolygon())
- {
- if(poly != temp)
- if(DBG_pointInsidePoly(poly->head(), temp))
- count++;
-/* printf("count=%i\n", count);*/
- }
- return count;
-}
-
-void DBG_reverse(directedLine* poly)
-{
- if(poly->getDirection() == INCREASING)
- poly->putDirection(DECREASING);
- else
- poly->putDirection(INCREASING);
-
- directedLine* oldNext = poly->getNext();
- poly->putNext(poly->getPrev());
- poly->putPrev(oldNext);
-
- directedLine* temp;
- for(temp=oldNext; temp!=poly; temp = oldNext)
- {
- if(temp->getDirection() == INCREASING)
- temp->putDirection(DECREASING);
- else
- temp->putDirection(INCREASING);
-
- oldNext = temp->getNext();
- temp->putNext(temp->getPrev());
- temp->putPrev(oldNext);
- }
- printf("reverse done\n");
-}
-
-Int DBG_checkConnectivity(directedLine *polygon)
-{
- if(polygon == NULL) return 1;
- directedLine* temp;
- if(polygon->head()[0] != polygon->getPrev()->tail()[0] ||
- polygon->head()[1] != polygon->getPrev()->tail()[1])
- return 0;
- for(temp=polygon->getNext(); temp != polygon; temp=temp->getNext())
- {
- if(temp->head()[0] != temp->getPrev()->tail()[0] ||
- temp->head()[1] != temp->getPrev()->tail()[1])
- return 0;
- }
- return 1;
-}
-
-/*print out error message.
- *If it cannot modify the polygon list to make it satify the
- *requirements, return 1.
- *otherwise modify the polygon list, and return 0
- */
-Int DBG_check(directedLine *polyList)
-{
- directedLine* temp;
- if(polyList == NULL) return 0;
-
- /*if there are intersections, print out error message
- */
- if(DBG_polygonListIntersect(polyList))
- {
- fprintf(stderr, "DBG_check: there are self intersections, don't know to modify the polygons\n");
- return 1;
- }
-
- /*check the connectivity of each polygon*/
- for(temp = polyList; temp!= NULL; temp = temp ->getNextPolygon())
- {
- if(! DBG_checkConnectivity(temp))
- {
- fprintf(stderr, "DBG_check, polygon not connected\n");
- return 1;
- }
- }
-
- /*check the orientation of each polygon*/
- for(temp = polyList; temp!= NULL; temp = temp ->getNextPolygon())
- {
-
-
- Int correctDir;
-
- if( DBG_enclosingPolygons(temp, polyList) % 2 == 0)
- correctDir = 1; /*counterclockwise*/
- else
- correctDir = 0; /*clockwise*/
-
- Int actualDir = DBG_isCounterclockwise(temp);
-
- if(correctDir != actualDir)
- {
- fprintf(stderr, "DBG_check: polygon with incorrect orientations. reversed\n");
-
- DBG_reverse(temp);
- }
-
- }
- return 0;
-}
-
-/**************handle self intersections*****************/
-//determine whether e interects [begin, end] or not
-static directedLine* DBG_edgeIntersectChainD(directedLine *e,
- directedLine *begin, directedLine *end)
-{
- directedLine *temp;
- for(temp=begin; temp != end; temp = temp->getNext())
- {
- if(DBG_edgesIntersect(e, temp))
- return temp;
- }
- if(DBG_edgesIntersect(e, end))
- return end;
- return NULL;
-}
-
-//given a polygon, cut the edges off and finally obtain a
-//a polygon without intersections. The cut-off edges are
-//dealloated. The new polygon is returned.
-directedLine* DBG_cutIntersectionPoly(directedLine *polygon, int& cutOccur)
-{
- directedLine *begin, *end, *next;
- begin = polygon;
- end = polygon;
- cutOccur = 0;
- while( (next = end->getNext()) != begin)
- {
- directedLine *interc = NULL;
- if( (interc = DBG_edgeIntersectChainD(next, begin, end)))
- {
- int fixed = 0;
- if(DBG_edgesIntersect(next, interc->getNext()))
- {
- //trying to fix it
- Real buf[2];
- int i;
- Int n=5;
- buf[0] = interc->tail()[0];
- buf[1] = interc->tail()[1];
-
- for(i=1; i<n; i++)
- {
- Real r = ((Real)i) / ((Real) n);
- Real u = (1-r) * interc->head()[0] + r * interc->tail()[0];
- Real v = (1-r) * interc->head()[1] + r * interc->tail()[1];
- interc->tail()[0] = interc->getNext()->head()[0] = u;
- interc->tail()[1] = interc->getNext()->head()[1] = v;
- if( (! DBG_edgesIntersect(next, interc)) &&
- (! DBG_edgesIntersect(next, interc->getNext())))
- break; //we fixed it
- }
- if(i==n) // we didn't fix it
- {
- fixed = 0;
- //back to original
- interc->tail()[0] = interc->getNext()->head()[0] = buf[0];
- interc->tail()[1] = interc->getNext()->head()[1] = buf[1];
- }
- else
- {
- fixed = 1;
- }
- }
- if(fixed == 0)
- {
- cutOccur = 1;
- begin->deleteSingleLine(next);
-
- if(begin != end)
- {
- if(DBG_polygonSelfIntersect(begin))
- {
- directedLine* newEnd = end->getPrev();
- begin->deleteSingleLine(end);
- end = newEnd;
- }
- }
- }
- else
- {
- end = end->getNext();
- }
- }
- else
- {
- end = end->getNext();
- }
- }
- return begin;
-}
-
-//given a polygon, cut the edges off and finally obtain a
-//a polygon without intersections. The cut-off edges are
-//dealloated. The new polygon is returned.
-#if 0 // UNUSED
-static directedLine* DBG_cutIntersectionPoly_notwork(directedLine *polygon)
-{
- directedLine *crt;//current polygon
- directedLine *begin;
- directedLine *end;
- directedLine *temp;
- crt = polygon;
- int find=0;
- while(1)
- {
-//printf("loop\n");
- //if there are less than 3 edges, we should stop
- if(crt->getPrev()->getPrev() == crt)
- return NULL;
-
- if(DBG_edgesIntersect(crt, crt->getNext()) ||
- (crt->head()[0] == crt->getNext()->tail()[0] &&
- crt->head()[1] == crt->getNext()->tail()[1])
- )
- {
- find = 1;
- crt=crt->deleteChain(crt, crt->getNext());
- }
- else
- {
- //now we know crt and crt->getNext do not intersect
- begin = crt;
- end = crt->getNext();
-//printf("begin=(%f,%f)\n", begin->head()[0], begin->head()[1]);
-//printf("end=(%f,%f)\n", end->head()[0], end->head()[1]);
- for(temp=end->getNext(); temp!=begin; temp= temp->getNext())
- {
-//printf("temp=(%f,%f)\n", temp->head()[0], temp->head()[1]);
- directedLine *intersect = DBG_edgeIntersectChainD(temp, begin, end);
- if(intersect != NULL)
- {
- crt = crt->deleteChain(intersect, temp);
- find=1;
- break; //the for loop
- }
- else
- {
- end = temp;
- }
- }
- }
- if(find == 0)
- return crt;
- else
- find = 0; //go to next loop
-}
-}
-#endif
-
-directedLine* DBG_cutIntersectionAllPoly(directedLine* list)
-{
- directedLine* temp;
- directedLine* tempNext=NULL;
- directedLine* ret = NULL;
- int cutOccur=0;
- for(temp=list; temp != NULL; temp = tempNext)
- {
- directedLine *left;
- tempNext = temp->getNextPolygon();
-
- left = DBG_cutIntersectionPoly(temp, cutOccur);
- if(left != NULL)
- ret=left->insertPolygon(ret);
- }
- return ret;
-}
-
-sampledLine* DBG_collectSampledLinesAllPoly(directedLine *polygonList)
-{
- directedLine *temp;
- sampledLine* tempHead = NULL;
- sampledLine* tempTail = NULL;
- sampledLine* cHead = NULL;
- sampledLine* cTail = NULL;
-
- if(polygonList == NULL)
- return NULL;
-
- DBG_collectSampledLinesPoly(polygonList, cHead, cTail);
-
- assert(cHead);
- assert(cTail);
- for(temp = polygonList->getNextPolygon(); temp != NULL; temp = temp->getNextPolygon())
- {
- DBG_collectSampledLinesPoly(temp, tempHead, tempTail);
- cTail->insert(tempHead);
- cTail = tempTail;
- }
- return cHead;
-}
-
-void DBG_collectSampledLinesPoly(directedLine *polygon, sampledLine*& retHead, sampledLine*& retTail)
-{
- directedLine *temp;
- retHead = NULL;
- retTail = NULL;
- if(polygon == NULL)
- return;
-
- retHead = retTail = polygon->getSampledLine();
- for(temp = polygon->getNext(); temp != polygon; temp=temp->getNext())
- {
- retHead = temp->getSampledLine()->insert(retHead);
- }
-}
diff --git a/mesalib/src/glu/sgi/libnurbs/nurbtess/polyDBG.h b/mesalib/src/glu/sgi/libnurbs/nurbtess/polyDBG.h
deleted file mode 100644
index 74843d888..000000000
--- a/mesalib/src/glu/sgi/libnurbs/nurbtess/polyDBG.h
+++ /dev/null
@@ -1,68 +0,0 @@
-/*
- * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
- * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice including the dates of first publication and
- * either this permission notice or a reference to
- * http://oss.sgi.com/projects/FreeB/
- * shall be included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- *
- * Except as contained in this notice, the name of Silicon Graphics, Inc.
- * shall not be used in advertising or otherwise to promote the sale, use or
- * other dealings in this Software without prior written authorization from
- * Silicon Graphics, Inc.
- */
-/*
-*/
-
-#ifndef _POLYDBG_H
-#define _POLYDBG_H
-
-#include "definitions.h"
-#include "directedLine.h"
-#include "monoTriangulation.h"
-
-Int DBG_edgesIntersectGen(Real A[2], Real B[2], Real C[2], Real D[2]);
-Int DBG_intersectChain(vertexArray* chain, Int start, Int end, Real A[2], Real B[2]);
-
-
-Int DBG_edgesIntersect(directedLine* l1, directedLine* l2);
-Int DBG_polygonSelfIntersect(directedLine* poly);
-Int DBG_edgeIntersectPoly(directedLine* edge, directedLine* poly);
-Int DBG_polygonsIntersect(directedLine* p1, directedLine* p2);
-Int DBG_polygonListIntersect(directedLine* pList);
-
-Int DBG_isCounterclockwise(directedLine* poly);
-Int DBG_rayIntersectEdge(Real v0[2], Real dx, Real dy, Real v10[2], Real v1[2], Real v2[2]);
-Int DBG_pointInsidePoly(Real v[2], directedLine* poly);
-Int DBG_enclosingPolygons(directedLine* poly, directedLine* list);
-void DBG_reverse(directedLine* poly);
-Int DBG_check(directedLine *polyList);
-
-Int DBG_isConvex(directedLine *poly);
-Int DBG_is_U_direction(directedLine *poly);
-Int DBG_is_U_monotone(directedLine* poly);
-
-directedLine* DBG_cutIntersectionAllPoly(directedLine* list);
-directedLine* DBG_cutIntersectionPoly(directedLine *polygon, int& cutOccur);
-
-sampledLine* DBG_collectSampledLinesAllPoly(directedLine *polygonList);
-
-void DBG_collectSampledLinesPoly(directedLine *polygon, sampledLine*& retHead, sampledLine*& retTail);
-
-#endif
diff --git a/mesalib/src/glu/sgi/libnurbs/nurbtess/polyUtil.cc b/mesalib/src/glu/sgi/libnurbs/nurbtess/polyUtil.cc
deleted file mode 100644
index f9a27f402..000000000
--- a/mesalib/src/glu/sgi/libnurbs/nurbtess/polyUtil.cc
+++ /dev/null
@@ -1,90 +0,0 @@
-/*
-** License Applicability. Except to the extent portions of this file are
-** made subject to an alternative license as permitted in the SGI Free
-** Software License B, Version 1.1 (the "License"), the contents of this
-** file are subject only to the provisions of the License. You may not use
-** this file except in compliance with the License. You may obtain a copy
-** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
-** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
-**
-** http://oss.sgi.com/projects/FreeB
-**
-** Note that, as provided in the License, the Software is distributed on an
-** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
-** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
-** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
-** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
-**
-** Original Code. The Original Code is: OpenGL Sample Implementation,
-** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
-** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
-** Copyright in any portions created by third parties is as indicated
-** elsewhere herein. All Rights Reserved.
-**
-** Additional Notice Provisions: The application programming interfaces
-** established by SGI in conjunction with the Original Code are The
-** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
-** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
-** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
-** Window System(R) (Version 1.3), released October 19, 1998. This software
-** was created using the OpenGL(R) version 1.2.1 Sample Implementation
-** published by SGI, but has not been independently verified as being
-** compliant with the OpenGL(R) version 1.2.1 Specification.
-**
-*/
-/*
-*/
-
-#include <stdlib.h>
-#include <stdio.h>
-
-#include "polyUtil.h"
-
-Real area(Real A[2], Real B[2], Real C[2])
-{
- Real Bx, By, Cx, Cy;
- Bx = B[0] - A[0];
- By = B[1] - A[1];
- Cx = C[0] - A[0];
- Cy = C[1] - A[1];
- return Bx*Cy - Cx*By;
-
-/* return (B[0]-A[0])*(C[1]-A[1]) - (C[0]-A[0])*(B[1]-A[1]);*/
-}
-
-/*given a directed line A->B, and a point P,
- *determine whether P is to the left of AB.
- *the line A->B (imagine it has beedn extended both
- *end to the infinity) divides the plan into two
- *half planes. When we walk from A to B, one
- *half is to the left and the other half is to the right.
- *return 1 if P is to the left.
- *if P is on AB, 0 is returned.
- */
-Int pointLeftLine(Real A[2], Real B[2], Real P[2])
-{
- if(area(A, B, P) >0) return 1;
- else return 0;
-}
-
-/*given two directed line: A -> B -> C, and another point P.
- *determine whether P is to the left hand side of A->B->C.
- *Think of BA and BC extended as two rays. So that the plane is
- * divided into two parts. One part is to the left we walk from A
- *to B and to C, the other part is to the right.
- * In order for P to be the left, P must be either to the left
- *of
- */
-Int pointLeft2Lines(Real A[2], Real B[2], Real C[2], Real P[2])
-{
- Int C_left_AB = (area(A, B, C)>0);
- Int P_left_AB = (area(A, B, P)>0);
- Int P_left_BC = (area(B, C, P)>0);
-
- if(C_left_AB)
- {
- return (P_left_AB && P_left_BC);
- }
- else
- return (P_left_AB || P_left_BC);
-}
diff --git a/mesalib/src/glu/sgi/libnurbs/nurbtess/polyUtil.h b/mesalib/src/glu/sgi/libnurbs/nurbtess/polyUtil.h
deleted file mode 100644
index 1ca2ebcc0..000000000
--- a/mesalib/src/glu/sgi/libnurbs/nurbtess/polyUtil.h
+++ /dev/null
@@ -1,47 +0,0 @@
-/*
- * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
- * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice including the dates of first publication and
- * either this permission notice or a reference to
- * http://oss.sgi.com/projects/FreeB/
- * shall be included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- *
- * Except as contained in this notice, the name of Silicon Graphics, Inc.
- * shall not be used in advertising or otherwise to promote the sale, use or
- * other dealings in this Software without prior written authorization from
- * Silicon Graphics, Inc.
- */
-/*
-*/
-
-#ifndef _POLYUTIL_H
-#define _POLYUTIL_H
-
-#include "definitions.h"
-#ifdef __cplusplus
-extern "C" {
-#endif
-Real area(Real A[2], Real B[2], Real C[2]);
-
-Int pointLeftLine(Real A[2], Real B[2], Real P[2]);
-Int pointLeft2Lines(Real A[2], Real B[2], Real C[2], Real P[2]);
-#ifdef __cplusplus
-}
-#endif
-#endif
diff --git a/mesalib/src/glu/sgi/libnurbs/nurbtess/primitiveStream.cc b/mesalib/src/glu/sgi/libnurbs/nurbtess/primitiveStream.cc
deleted file mode 100644
index dfdbd4e84..000000000
--- a/mesalib/src/glu/sgi/libnurbs/nurbtess/primitiveStream.cc
+++ /dev/null
@@ -1,192 +0,0 @@
-/*
-** License Applicability. Except to the extent portions of this file are
-** made subject to an alternative license as permitted in the SGI Free
-** Software License B, Version 1.1 (the "License"), the contents of this
-** file are subject only to the provisions of the License. You may not use
-** this file except in compliance with the License. You may obtain a copy
-** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
-** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
-**
-** http://oss.sgi.com/projects/FreeB
-**
-** Note that, as provided in the License, the Software is distributed on an
-** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
-** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
-** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
-** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
-**
-** Original Code. The Original Code is: OpenGL Sample Implementation,
-** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
-** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
-** Copyright in any portions created by third parties is as indicated
-** elsewhere herein. All Rights Reserved.
-**
-** Additional Notice Provisions: The application programming interfaces
-** established by SGI in conjunction with the Original Code are The
-** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
-** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
-** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
-** Window System(R) (Version 1.3), released October 19, 1998. This software
-** was created using the OpenGL(R) version 1.2.1 Sample Implementation
-** published by SGI, but has not been independently verified as being
-** compliant with the OpenGL(R) version 1.2.1 Specification.
-**
-*/
-/*
-*/
-
-#include "gluos.h"
-#include <stdlib.h>
-#include <stdio.h>
-#include <assert.h>
-#include <GL/gl.h>
-
-#include "primitiveStream.h"
-
-Int primStream::num_triangles()
-{
- Int i;
- Int ret=0;
- for(i=0; i<index_lengths; i++)
- {
- ret += lengths[i]-2;
- }
- return ret;
-}
-
-
-
-/*the begining of inserting a new primitive.
- *reset counter to be 0.
- */
-void primStream::begin()
-{
- counter = 0;
-}
-
-void primStream::insert(Real u, Real v)
-{
- /*if the space cannot hold u and v,
- *we have to expand the array
- */
- if(index_vertices+1 >= size_vertices) {
- Real* temp = (Real*) malloc (sizeof(Real) * (2*size_vertices + 2));
- assert(temp);
-
- /*copy*/
- for(Int i=0; i<index_vertices; i++)
- temp[i] = vertices[i];
-
- free(vertices);
- vertices = temp;
- size_vertices = 2*size_vertices + 2;
- }
-
- vertices[index_vertices++] = u;
- vertices[index_vertices++] = v;
- counter++;
-}
-
-/*the end of a primitive.
- *increase index_lengths
- */
-void primStream::end(Int type)
-{
- Int i;
- /*if there is no vertex in this primitive,
- *nothing needs to be done
- */
- if(counter == 0) return ;
-
- if(index_lengths >= size_lengths){
- Int* temp = (Int*) malloc(sizeof(Int) * (2*size_lengths + 2));
- assert(temp);
- Int* tempTypes = (Int*) malloc(sizeof(Int) * (2*size_lengths + 2));
- assert(tempTypes);
-
- /*copy*/
- for(i=0; i<index_lengths; i++){
- temp[i] = lengths[i];
- tempTypes[i] = types[i];
- }
-
- free(lengths);
- free(types);
- lengths = temp;
- types = tempTypes;
- size_lengths = 2*size_lengths + 2;
- }
- lengths[index_lengths] = counter;
- types[index_lengths] = type;
- index_lengths++;
-}
-
-void primStream::print()
-{
- Int i,j,k;
- printf("index_lengths=%i,size_lengths=%i\n", index_lengths, size_lengths);
- printf("index_vertices=%i,size_vertices=%i\n", index_vertices, size_vertices);
- k=0;
- for(i=0; i<index_lengths; i++)
- {
- if(types[i] == PRIMITIVE_STREAM_FAN)
- printf("primitive-FAN:\n");
- else
- printf("primitive-STRIP:\n");
- for(j=0; j<lengths[i]; j++)
- {
- printf("(%f,%f) ", vertices[k], vertices[k+1]);
- k += 2;
- }
- printf("\n");
- }
-}
-
-primStream::primStream(Int sizeLengths, Int sizeVertices)
-{
- lengths = (Int*)malloc (sizeof(Int) * sizeLengths);
- assert(lengths);
- types = (Int*)malloc (sizeof(Int) * sizeLengths);
- assert(types);
-
- vertices = (Real*) malloc(sizeof(Real) * sizeVertices);
- assert(vertices);
-
- index_lengths = 0;
- index_vertices = 0;
- size_lengths = sizeLengths;
- size_vertices = sizeVertices;
-
- counter = 0;
-}
-
-primStream::~primStream()
-{
- free(lengths);
- free(types);
- free(vertices);
-}
-
-void primStream::draw()
-{
- Int i,j,k;
- k=0;
- for(i=0; i<index_lengths; i++)
- {
- switch(types[i]){
- case PRIMITIVE_STREAM_FAN:
- glBegin(GL_TRIANGLE_FAN);
- break;
- case PRIMITIVE_STREAM_STRIP:
- glBegin(GL_TRIANGLE_STRIP);
- break;
- }
-
- for(j=0; j<lengths[i]; j++){
- glVertex2fv(vertices+k);
- k += 2;
- }
- glEnd();
- }
-}
-
diff --git a/mesalib/src/glu/sgi/libnurbs/nurbtess/primitiveStream.h b/mesalib/src/glu/sgi/libnurbs/nurbtess/primitiveStream.h
deleted file mode 100644
index b4174f146..000000000
--- a/mesalib/src/glu/sgi/libnurbs/nurbtess/primitiveStream.h
+++ /dev/null
@@ -1,109 +0,0 @@
-/*
- * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
- * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice including the dates of first publication and
- * either this permission notice or a reference to
- * http://oss.sgi.com/projects/FreeB/
- * shall be included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- *
- * Except as contained in this notice, the name of Silicon Graphics, Inc.
- * shall not be used in advertising or otherwise to promote the sale, use or
- * other dealings in this Software without prior written authorization from
- * Silicon Graphics, Inc.
- */
-/*
-*/
-
-/*we do not use the constans GL_... so that this file is independent of
- *<GL/gl.h>
- */
-
-#ifndef _PRIMITIVE_STREAM_H
-#define _PRIMITIVE_STREAM_H
-
-enum {PRIMITIVE_STREAM_FAN, PRIMITIVE_STREAM_STRIP};
-
-#include "definitions.h"
-
-class primStream {
- Int *lengths; /*length[i]=number of vertices of ith primitive*/
- Int *types; /*each primive has a type: FAN or STREAM*/
- Real *vertices; /*the size >= 2 * num_vertices, each vertex (u,v)*/
-
- /*the following size information are used for dynamic arrays*/
- Int index_lengths; /*the current available entry*/
- Int size_lengths; /*the allocated size of the array: lengths*/
- Int index_vertices;
- Int size_vertices;
-
- /*the vertex is inserted one by one. counter is used to
- *count the number of vertices which have been inserted so far in
- *the current primitive
- */
- Int counter;
-
-public:
- primStream(Int sizeLengths, Int sizeVertices);
- ~primStream();
-
- Int get_n_prims() //num of primitives
- {
- return index_lengths;
- }
- Int get_type(Int i) //the type of ith primitive
- {
- return types[i];
- }
- Int get_length(Int i) //the length of the ith primitive
- {
- return lengths[i];
- }
- Real* get_vertices() {return vertices;}
-
- /*the begining of inserting a new primitive.
- *reset counter to be 0.
- */
- void begin();
- void insert(Real u, Real v);
- void insert(Real v[2]) {insert(v[0], v[1]);}
- void end(Int type);
-
- Int num_triangles();
-
- void triangle(Real A[2], Real B[2], Real C[2])
- {
- begin();
- insert(A);
- insert(B);
- insert(C);
- end(PRIMITIVE_STREAM_FAN);
- }
- void print();
- void draw(); /*using GL to draw the primitives*/
-};
-
-
-
-
-
-
-
-
-#endif
-
diff --git a/mesalib/src/glu/sgi/libnurbs/nurbtess/quicksort.cc b/mesalib/src/glu/sgi/libnurbs/nurbtess/quicksort.cc
deleted file mode 100644
index 9d0b290b3..000000000
--- a/mesalib/src/glu/sgi/libnurbs/nurbtess/quicksort.cc
+++ /dev/null
@@ -1,77 +0,0 @@
-/*
-** License Applicability. Except to the extent portions of this file are
-** made subject to an alternative license as permitted in the SGI Free
-** Software License B, Version 1.1 (the "License"), the contents of this
-** file are subject only to the provisions of the License. You may not use
-** this file except in compliance with the License. You may obtain a copy
-** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
-** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
-**
-** http://oss.sgi.com/projects/FreeB
-**
-** Note that, as provided in the License, the Software is distributed on an
-** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
-** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
-** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
-** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
-**
-** Original Code. The Original Code is: OpenGL Sample Implementation,
-** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
-** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
-** Copyright in any portions created by third parties is as indicated
-** elsewhere herein. All Rights Reserved.
-**
-** Additional Notice Provisions: The application programming interfaces
-** established by SGI in conjunction with the Original Code are The
-** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
-** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
-** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
-** Window System(R) (Version 1.3), released October 19, 1998. This software
-** was created using the OpenGL(R) version 1.2.1 Sample Implementation
-** published by SGI, but has not been independently verified as being
-** compliant with the OpenGL(R) version 1.2.1 Specification.
-**
-*/
-/*
-*/
-
-#include <stdlib.h>
-#include <stdio.h>
-
-
-static void swap(void *v[], int i, int j)
-{
- void *temp;
- temp = v[i];
- v[i] = v[j];
- v[j] = temp;
-}
-
-/*as an example to use this function to
- *sort integers, you need to supply the function
- *int comp(int *i1, int *i2)
- *{
- * if( *i1 < * i2) return -1;
- * else return 1;
- *}
- *and an array of pointers to integers:
- * int *v[100] (allocate space for where each v[i] points to).
- *then you can call:
- * quicksort( (void**)v, left, right, (int (*)(void *, void *))comp)
- */
-void quicksort(void *v[], int left, int right,
- int (*comp) (void *, void *))
-{
- int i, last;
- if(left >= right) /*do nothing if array contains */
- return; /*fewer than two elements*/
-
- swap(v, left, (left+right)/2);
- last = left;
- for(i=left+1; i<=right; i++)
- if((*comp)(v[i], v[left])<0)
- swap(v, ++last, i);
- swap(v, left, last);
- quicksort(v, left, last-1, comp);
- quicksort(v, last+1, right, comp);
-}
diff --git a/mesalib/src/glu/sgi/libnurbs/nurbtess/quicksort.h b/mesalib/src/glu/sgi/libnurbs/nurbtess/quicksort.h
deleted file mode 100644
index 3a8dcd6a2..000000000
--- a/mesalib/src/glu/sgi/libnurbs/nurbtess/quicksort.h
+++ /dev/null
@@ -1,42 +0,0 @@
-/*
- * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
- * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice including the dates of first publication and
- * either this permission notice or a reference to
- * http://oss.sgi.com/projects/FreeB/
- * shall be included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- *
- * Except as contained in this notice, the name of Silicon Graphics, Inc.
- * shall not be used in advertising or otherwise to promote the sale, use or
- * other dealings in this Software without prior written authorization from
- * Silicon Graphics, Inc.
- */
-/*
-*/
-
-#ifndef _QUICKSORT_H
-#define _QUICKSORT_H
-
-#include <stdlib.h>
-#include <stdio.h>
-
-void quicksort(void *v[], int left, int right,
- int (*comp) (void *, void *));
-
-#endif
diff --git a/mesalib/src/glu/sgi/libnurbs/nurbtess/rectBlock.cc b/mesalib/src/glu/sgi/libnurbs/nurbtess/rectBlock.cc
deleted file mode 100644
index f457b1573..000000000
--- a/mesalib/src/glu/sgi/libnurbs/nurbtess/rectBlock.cc
+++ /dev/null
@@ -1,196 +0,0 @@
-/*
-** License Applicability. Except to the extent portions of this file are
-** made subject to an alternative license as permitted in the SGI Free
-** Software License B, Version 1.1 (the "License"), the contents of this
-** file are subject only to the provisions of the License. You may not use
-** this file except in compliance with the License. You may obtain a copy
-** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
-** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
-**
-** http://oss.sgi.com/projects/FreeB
-**
-** Note that, as provided in the License, the Software is distributed on an
-** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
-** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
-** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
-** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
-**
-** Original Code. The Original Code is: OpenGL Sample Implementation,
-** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
-** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
-** Copyright in any portions created by third parties is as indicated
-** elsewhere herein. All Rights Reserved.
-**
-** Additional Notice Provisions: The application programming interfaces
-** established by SGI in conjunction with the Original Code are The
-** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
-** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
-** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
-** Window System(R) (Version 1.3), released October 19, 1998. This software
-** was created using the OpenGL(R) version 1.2.1 Sample Implementation
-** published by SGI, but has not been independently verified as being
-** compliant with the OpenGL(R) version 1.2.1 Specification.
-**
-*/
-/*
-*/
-
-#include "gluos.h"
-#include <stdlib.h>
-#include <stdio.h>
-#include "glimports.h"
-#include "zlassert.h"
-#include <GL/gl.h>
-
-#include "rectBlock.h"
-
-rectBlock::rectBlock(gridBoundaryChain* left, gridBoundaryChain* right, Int beginVline, Int endVline)
-{
- Int i;
-
-
- upGridLineIndex = left->getVlineIndex(beginVline);
-
- lowGridLineIndex = left->getVlineIndex(endVline);
-
- Int n = upGridLineIndex-lowGridLineIndex+1; //number of grid lines
- leftIndices = (Int*) malloc(sizeof(Int) * n);
- assert(leftIndices);
- rightIndices = (Int*) malloc(sizeof(Int) * n);
- assert(rightIndices);
- for(i=0; i<n; i++)
- {
-
- leftIndices[i] = left->getInnerIndex(i+beginVline);
- rightIndices[i] = right->getInnerIndex(i+beginVline);
- }
-}
-
-
-rectBlock::~rectBlock()
-{
- free(leftIndices);
- free(rightIndices);
-}
-
-void rectBlock::print()
-{
- Int i;
- printf("block:\n");
- for(i=upGridLineIndex; i >= lowGridLineIndex; i--)
- {
- printf("gridline %i, (%i,%i)\n", i, leftIndices[upGridLineIndex-i], rightIndices[upGridLineIndex-i]);
- }
-}
-
-
-
-void rectBlock::draw(Real* u_values, Real* v_values)
-{
- Int i,j,k;
- //upgrid line to bot grid line
-#ifdef DEBUG
-printf("upGridLineIndex=%i, lowGridLineIndex=%i\n", upGridLineIndex, lowGridLineIndex);
-#endif
- for(k=0, i=upGridLineIndex; i > lowGridLineIndex; i--, k++)
- {
- glBegin(GL_QUAD_STRIP);
-
- for(j=leftIndices[k+1]; j<= rightIndices[k+1]; j++)
- {
- glVertex2f(u_values[j], v_values[i]);
- glVertex2f(u_values[j], v_values[i-1]);
- }
- glEnd();
- }
-}
-
-
-Int rectBlock::num_quads()
-{
- Int ret=0;
- Int k,i;
- for(k=0, i=upGridLineIndex; i>lowGridLineIndex; i--, k++)
- {
- ret += (rightIndices[k+1]-leftIndices[k+1]);
- }
- return ret;
-}
-
-Int rectBlockArray::num_quads()
-{
- Int ret=0;
- for(Int i=0; i<n_elements; i++)
- ret += array[i]->num_quads();
- return ret;
-}
-
-rectBlockArray::rectBlockArray(Int s)
-{
- Int i;
- n_elements = 0;
- size = s;
- array = (rectBlock**) malloc(sizeof(rectBlock*) * s);
- assert(array);
-//initialization
- for(i=0; i<s; i++)
- array[i] = NULL;
-}
-
-rectBlockArray::~rectBlockArray()
-{
- Int i;
- for(i=0; i<size; i++)
- {
- if(array[i] != NULL)
- delete array[i];
- }
- free(array);
-}
-
-//put to the end of the array, check the size
-void rectBlockArray::insert(rectBlock* newBlock)
-{
- Int i;
- if(n_elements == size) //full
- {
- rectBlock** temp = (rectBlock**) malloc(sizeof(rectBlock) * (2*size+1));
- assert(temp);
- //initialization
- for(i=0; i<2*size+1; i++)
- temp[i] = NULL;
-
- for(i=0; i<n_elements; i++)
- temp[i] = array[i];
-
- free(array);
- array = temp;
- size = 2*size + 1;
- }
-
- array[n_elements++] = newBlock;
-}
-
-void rectBlockArray::print()
-{
- Int i;
- for(i=0; i<n_elements; i++)
- array[i]->print();
-}
-
-void rectBlockArray::draw(Real* u_values, Real* v_values)
-{
- Int i;
- for(i=0; i<n_elements; i++)
- array[i]->draw(u_values, v_values);
-}
-
-
-
-
-
-
-
-
-
-
diff --git a/mesalib/src/glu/sgi/libnurbs/nurbtess/rectBlock.h b/mesalib/src/glu/sgi/libnurbs/nurbtess/rectBlock.h
deleted file mode 100644
index 8dbd7eb81..000000000
--- a/mesalib/src/glu/sgi/libnurbs/nurbtess/rectBlock.h
+++ /dev/null
@@ -1,82 +0,0 @@
-/*
- * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
- * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice including the dates of first publication and
- * either this permission notice or a reference to
- * http://oss.sgi.com/projects/FreeB/
- * shall be included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- *
- * Except as contained in this notice, the name of Silicon Graphics, Inc.
- * shall not be used in advertising or otherwise to promote the sale, use or
- * other dealings in this Software without prior written authorization from
- * Silicon Graphics, Inc.
- */
-/*
-*/
-
-#ifndef _RECTBLOCK_H
-#define _RECTBLOCK_H
-
-#include "definitions.h"
-#include "gridWrap.h"
-
-class rectBlock{
- Int upGridLineIndex;
- Int lowGridLineIndex;
- Int* leftIndices; //up to bottome
- Int* rightIndices; //up to bottom
-public:
- //the arrays are copies.
- rectBlock(gridBoundaryChain* left, gridBoundaryChain* right, Int beginVline, Int endVline);
- ~rectBlock(); //free the two arrays
-
- Int get_upGridLineIndex() {return upGridLineIndex;}
- Int get_lowGridLineIndex() {return lowGridLineIndex;}
- Int* get_leftIndices() {return leftIndices;}
- Int* get_rightIndices() {return rightIndices;}
-
- Int num_quads();
-
- void print();
- void draw(Real* u_values, Real* v_values);
-};
-
-
-class rectBlockArray{
- rectBlock** array;
- Int n_elements;
- Int size;
-public:
- rectBlockArray(Int s);
- ~rectBlockArray();//delete avarything including the blocks
-
- Int get_n_elements() {return n_elements;}
- rectBlock* get_element(Int i) {return array[i];}
- void insert(rectBlock* newBlock); //only take the pointer, not ther cotent
-
- Int num_quads();
-
- void print();
- void draw(Real* u_values, Real* v_values);
-};
-
-
-
-#endif
-
diff --git a/mesalib/src/glu/sgi/libnurbs/nurbtess/sampleComp.cc b/mesalib/src/glu/sgi/libnurbs/nurbtess/sampleComp.cc
deleted file mode 100644
index 861c71bb3..000000000
--- a/mesalib/src/glu/sgi/libnurbs/nurbtess/sampleComp.cc
+++ /dev/null
@@ -1,371 +0,0 @@
-/*
-** License Applicability. Except to the extent portions of this file are
-** made subject to an alternative license as permitted in the SGI Free
-** Software License B, Version 1.1 (the "License"), the contents of this
-** file are subject only to the provisions of the License. You may not use
-** this file except in compliance with the License. You may obtain a copy
-** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
-** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
-**
-** http://oss.sgi.com/projects/FreeB
-**
-** Note that, as provided in the License, the Software is distributed on an
-** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
-** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
-** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
-** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
-**
-** Original Code. The Original Code is: OpenGL Sample Implementation,
-** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
-** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
-** Copyright in any portions created by third parties is as indicated
-** elsewhere herein. All Rights Reserved.
-**
-** Additional Notice Provisions: The application programming interfaces
-** established by SGI in conjunction with the Original Code are The
-** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
-** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
-** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
-** Window System(R) (Version 1.3), released October 19, 1998. This software
-** was created using the OpenGL(R) version 1.2.1 Sample Implementation
-** published by SGI, but has not been independently verified as being
-** compliant with the OpenGL(R) version 1.2.1 Specification.
-**
-*/
-/*
-*/
-
-#include <stdlib.h>
-#include <stdio.h>
-#include "glimports.h"
-#include "sampleComp.h"
-#include "sampleCompTop.h"
-#include "sampleCompBot.h"
-#include "sampleCompRight.h"
-
-
-
-#define max(a,b) ((a>b)? a:b)
-#define min(a,b) ((a>b)? b:a)
-
-void sampleConnectedComp(Real* topVertex, Real* botVertex,
- vertexArray* leftChain,
- Int leftStartIndex, Int leftEndIndex,
- vertexArray* rightChain,
- Int rightStartIndex, Int rightEndIndex,
- gridBoundaryChain* leftGridChain,
- gridBoundaryChain* rightGridChain,
- Int gridIndex1, Int gridIndex2,
- Int up_leftCornerWhere,
- Int up_leftCornerIndex,
- Int up_rightCornerWhere,
- Int up_rightCornerIndex,
- Int down_leftCornerWhere,
- Int down_leftCornerIndex,
- Int down_rightCornerWhere,
- Int down_rightCornerIndex,
- primStream* pStream,
- rectBlockArray* rbArray
- )
-{
-
- sampleCompLeft(topVertex, botVertex,
- leftChain,
- leftStartIndex, leftEndIndex,
- rightChain,
- rightStartIndex, rightEndIndex,
- leftGridChain,
- gridIndex1,
- gridIndex2,
- up_leftCornerWhere,
- up_leftCornerIndex,
- down_leftCornerWhere,
- down_leftCornerIndex,
- pStream);
-
-
- sampleCompRight(topVertex, botVertex,
- leftChain,
- leftStartIndex, leftEndIndex,
- rightChain,
- rightStartIndex,
- rightEndIndex,
- rightGridChain,
- gridIndex1, gridIndex2,
- up_rightCornerWhere,
- up_rightCornerIndex,
- down_rightCornerWhere,
- down_rightCornerIndex,
- pStream);
-
-
- sampleCompTop(topVertex,
- leftChain,
- leftStartIndex,
- rightChain,
- rightStartIndex,
- leftGridChain,
- rightGridChain,
- gridIndex1,
- up_leftCornerWhere,
- up_leftCornerIndex,
- up_rightCornerWhere,
- up_rightCornerIndex,
- pStream);
-
- sampleCompBot(botVertex,
- leftChain,
- leftEndIndex,
- rightChain,
- rightEndIndex,
- leftGridChain,
- rightGridChain,
- gridIndex2,
- down_leftCornerWhere,
- down_leftCornerIndex,
- down_rightCornerWhere,
- down_rightCornerIndex,
- pStream);
-
-
- //the center
-
- rbArray->insert(new rectBlock(leftGridChain, rightGridChain, gridIndex1, gridIndex2));
-
-
-}
-
-/*notice that we need rightChain because the
- *corners could be on the rightChain.
- *here comp means component.
- */
-void sampleCompLeft(Real* topVertex, Real* botVertex,
- vertexArray* leftChain,
- Int leftStartIndex, Int leftEndIndex,
- vertexArray* rightChain,
- Int rightStartIndex, Int rightEndIndex,
- gridBoundaryChain* leftGridChain,
- Int gridIndex1, Int gridIndex2,
- Int up_leftCornerWhere,
- Int up_leftCornerIndex,
- Int down_leftCornerWhere,
- Int down_leftCornerIndex,
- primStream* pStream)
-{
- /*find out whether there is a trim vertex which is
- *inbetween the top and bot grid lines or not.
- */
- Int midIndex1;
- Int midIndex2;
- Int gridMidIndex1 = 0, gridMidIndex2 = 0;
- //midIndex1: array[i] <= v, array[i-1] > v
- //midIndex2: array[i] >= v, array[i+1] < v
- // v(gridMidIndex1) >= v(midindex1) > v(gridMidIndex1+1)
- // v(gridMidIndex2-1) >= v(midIndex2) > v(gridMidIndex2) ??
- midIndex1 = leftChain->findIndexBelowGen(
- leftGridChain->get_v_value(gridIndex1),
- leftStartIndex,
- leftEndIndex);
-
- midIndex2 = -1; /*initilization*/
- if(midIndex1<= leftEndIndex && gridIndex1<gridIndex2)
- if(leftChain->getVertex(midIndex1)[1] >= leftGridChain->get_v_value(gridIndex2))
- {
- midIndex2 = leftChain->findIndexAboveGen(
- leftGridChain->get_v_value(gridIndex2),
- midIndex1, //midIndex1 <= midIndex2.
- leftEndIndex);
- gridMidIndex1 = leftGridChain->lookfor(leftChain->getVertex(midIndex1)[1],
- gridIndex1, gridIndex2);
- gridMidIndex2 = 1+leftGridChain->lookfor(leftChain->getVertex(midIndex2)[1],
- gridMidIndex1, gridIndex2);
- }
-
-
- /*to interprete the corner information*/
- Real* cornerTop;
- Real* cornerBot;
- Int cornerLeftStart;
- Int cornerLeftEnd;
- Int cornerRightUpEnd;
- Int cornerRightDownStart;
- if(up_leftCornerWhere == 0) /*left corner is on left chain*/
- {
- cornerTop = leftChain->getVertex(up_leftCornerIndex);
- cornerLeftStart = up_leftCornerIndex+1;
- cornerRightUpEnd = -1; /*no right*/
- }
- else if(up_leftCornerWhere == 1) /*left corner is on top*/
- {
- cornerTop = topVertex;
- cornerLeftStart = leftStartIndex;
- cornerRightUpEnd = -1; /*no right*/
- }
- else /*left corner is on right chain*/
- {
- cornerTop = topVertex;
- cornerLeftStart = leftStartIndex;
- cornerRightUpEnd = up_leftCornerIndex;
- }
-
- if(down_leftCornerWhere == 0) /*left corner is on left chain*/
- {
- cornerBot = leftChain->getVertex(down_leftCornerIndex);
- cornerLeftEnd = down_leftCornerIndex-1;
- cornerRightDownStart = rightEndIndex+1; /*no right*/
- }
- else if(down_leftCornerWhere == 1) /*left corner is on bot*/
- {
- cornerBot = botVertex;
- cornerLeftEnd = leftEndIndex;
- cornerRightDownStart = rightEndIndex+1; /*no right*/
- }
- else /*left corner is on the right chian*/
- {
- cornerBot = botVertex;
- cornerLeftEnd = leftEndIndex;
- cornerRightDownStart = down_leftCornerIndex;
- }
-
-
-
-
- /*sample*/
- if(midIndex2 >= 0) /*there is a trim point inbewteen grid lines*/
- {
-
- sampleLeftSingleTrimEdgeRegionGen(cornerTop, leftChain->getVertex(midIndex1),
- leftChain,
- cornerLeftStart,
- midIndex1-1,
- leftGridChain,
- gridIndex1,
- gridMidIndex1,
- rightChain,
- rightStartIndex,
- cornerRightUpEnd,
- 0, //no right down section
- -1,
- pStream);
-
- sampleLeftSingleTrimEdgeRegionGen(leftChain->getVertex(midIndex2),
- cornerBot,
- leftChain,
- midIndex2+1,
- cornerLeftEnd,
- leftGridChain,
- gridMidIndex2,
- gridIndex2,
- rightChain,
- 0, //no right up section
- -1,
- cornerRightDownStart,
- rightEndIndex,
- pStream);
-
-
- sampleLeftStripRecF(leftChain,
- midIndex1,
- midIndex2,
- leftGridChain,
- gridMidIndex1,
- gridMidIndex2,
- pStream);
- }
- else
- {
- sampleLeftSingleTrimEdgeRegionGen(cornerTop, cornerBot,
- leftChain,
- cornerLeftStart,
- cornerLeftEnd,
- leftGridChain,
- gridIndex1,
- gridIndex2,
- rightChain,
- rightStartIndex,
- cornerRightUpEnd,
- cornerRightDownStart,
- rightEndIndex,
- pStream);
- }
-}
-
-void sampleLeftSingleTrimEdgeRegionGen(Real topVert[2], Real botVert[2],
- vertexArray* leftChain,
- Int leftStart,
- Int leftEnd,
- gridBoundaryChain* gridChain,
- Int gridBeginIndex,
- Int gridEndIndex,
- vertexArray* rightChain,
- Int rightUpBegin,
- Int rightUpEnd,
- Int rightDownBegin,
- Int rightDownEnd,
- primStream* pStream)
-{
- Int i,j,k;
-
- /*creat an array to store all the up and down secments of the right chain,
- *and the left end grid points
- *
- *although vertex array is a dynamic array, but to gain efficiency,
- *it is better to initiliza the exact array size
- */
- vertexArray vArray(gridEndIndex-gridBeginIndex+1 +
- max(0,rightUpEnd - rightUpBegin+1)+
- max(0,rightDownEnd - rightDownBegin+1));
-
- /*append the vertices on the up section of thr right chain*/
- for(i=rightUpBegin; i<= rightUpEnd; i++)
- vArray.appendVertex(rightChain->getVertex(i));
-
- /*append the vertices of the left extremal grid points,
- *and at the same time, perform triangulation for the stair cases
- */
- vArray.appendVertex(gridChain->get_vertex(gridBeginIndex));
-
- for(k=1, i=gridBeginIndex+1; i<=gridEndIndex; i++, k++)
- {
- vArray.appendVertex(gridChain->get_vertex(i));
-
- /*output the fan of the grid points of the (i)th and (i-1)th grid line.
- */
- if(gridChain->getUlineIndex(i) < gridChain->getUlineIndex(i-1))
- {
- pStream->begin();
- pStream->insert(gridChain->get_vertex(i-1));
- for(j=gridChain->getUlineIndex(i); j<= gridChain->getUlineIndex(i-1); j++)
- pStream->insert(gridChain->getGrid()->get_u_value(j), gridChain->get_v_value(i));
- pStream->end(PRIMITIVE_STREAM_FAN);
- }
- else if(gridChain->getUlineIndex(i) > gridChain->getUlineIndex(i-1))
- {
- pStream->begin();
- pStream->insert(gridChain->get_vertex(i));
- for(j=gridChain->getUlineIndex(i); j>= gridChain->getUlineIndex(i-1); j--)
- pStream->insert(gridChain->getGrid()->get_u_value(j), gridChain->get_v_value(i-1));
- pStream->end(PRIMITIVE_STREAM_FAN);
- }
- /*otherwisem, the two are equal, so there is no fan to outout*/
- }
-
- /*then append all the vertices on the down section of the right chain*/
- for(i=rightDownBegin; i<= rightDownEnd; i++)
- vArray.appendVertex(rightChain->getVertex(i));
-
- monoTriangulationRecGen(topVert, botVert,
- leftChain, leftStart, leftEnd,
- &vArray, 0, vArray.getNumElements()-1,
- pStream);
-
-}
-
-
-
-
-
-
-
-
-
diff --git a/mesalib/src/glu/sgi/libnurbs/nurbtess/sampleComp.h b/mesalib/src/glu/sgi/libnurbs/nurbtess/sampleComp.h
deleted file mode 100644
index a3c179025..000000000
--- a/mesalib/src/glu/sgi/libnurbs/nurbtess/sampleComp.h
+++ /dev/null
@@ -1,86 +0,0 @@
-/*
- * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
- * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice including the dates of first publication and
- * either this permission notice or a reference to
- * http://oss.sgi.com/projects/FreeB/
- * shall be included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- *
- * Except as contained in this notice, the name of Silicon Graphics, Inc.
- * shall not be used in advertising or otherwise to promote the sale, use or
- * other dealings in this Software without prior written authorization from
- * Silicon Graphics, Inc.
- */
-/*
-*/
-
-#ifndef _SAMPLECOMP_H
-#define _SAMPLECOMP_H
-
-#include "sampleMonoPoly.h"
-#include "rectBlock.h"
-
-void sampleConnectedComp(Real* topVertex, Real* botVertex,
- vertexArray* leftChain,
- Int leftStartIndex, Int botLeftIndex,
- vertexArray* rightChain,
- Int rightStartIndex, Int botRightIndex,
- gridBoundaryChain* leftGridChain,
- gridBoundaryChain* rightGridChain,
- Int gridIndex1, Int gridIndex2,
- Int up_leftCornerWhere,
- Int up_leftCornerIndex,
- Int up_rightCornerWhere,
- Int up_rightCornerIndex,
- Int down_leftCornerWhere,
- Int down_leftCornerIndex,
- Int down_rightCornerWhere,
- Int down_rightCornerIndex,
- primStream* pStream,
- rectBlockArray* rbArray
- );
-
-void sampleCompLeft(Real* topVertex, Real* botVertex,
- vertexArray* leftChain,
- Int leftStartIndex, Int leftEndIndex,
- vertexArray* rightChain,
- Int rightStartIndex, Int rightEndIndex,
- gridBoundaryChain* leftGridChain,
- Int gridIndex1, Int gridIndex2,
- Int up_leftCornerWhere,
- Int up_leftCornerIndex,
- Int down_leftCornerWhere,
- Int down_leftCornerIndex,
- primStream* pStream);
-
-void sampleLeftSingleTrimEdgeRegionGen(Real topVert[2], Real botVert[2],
- vertexArray* leftChain,
- Int leftStart,
- Int leftEnd,
- gridBoundaryChain* gridChain,
- Int gridBegindex,
- Int gridEndIndex,
- vertexArray* rightChain,
- Int rightUpBegin,
- Int rightUpEnd,
- Int rightDownBegin,
- Int rightDownEnd,
- primStream* pStream);
-
-#endif
diff --git a/mesalib/src/glu/sgi/libnurbs/nurbtess/sampleCompBot.cc b/mesalib/src/glu/sgi/libnurbs/nurbtess/sampleCompBot.cc
deleted file mode 100644
index 2e70f8393..000000000
--- a/mesalib/src/glu/sgi/libnurbs/nurbtess/sampleCompBot.cc
+++ /dev/null
@@ -1,844 +0,0 @@
-/*
-** License Applicability. Except to the extent portions of this file are
-** made subject to an alternative license as permitted in the SGI Free
-** Software License B, Version 1.1 (the "License"), the contents of this
-** file are subject only to the provisions of the License. You may not use
-** this file except in compliance with the License. You may obtain a copy
-** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
-** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
-**
-** http://oss.sgi.com/projects/FreeB
-**
-** Note that, as provided in the License, the Software is distributed on an
-** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
-** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
-** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
-** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
-**
-** Original Code. The Original Code is: OpenGL Sample Implementation,
-** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
-** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
-** Copyright in any portions created by third parties is as indicated
-** elsewhere herein. All Rights Reserved.
-**
-** Additional Notice Provisions: The application programming interfaces
-** established by SGI in conjunction with the Original Code are The
-** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
-** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
-** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
-** Window System(R) (Version 1.3), released October 19, 1998. This software
-** was created using the OpenGL(R) version 1.2.1 Sample Implementation
-** published by SGI, but has not been independently verified as being
-** compliant with the OpenGL(R) version 1.2.1 Specification.
-**
-*/
-/*
-*/
-
-#include <stdlib.h>
-#include <stdio.h>
-#include "zlassert.h"
-#include "sampleCompBot.h"
-#include "sampleCompRight.h"
-
-#define max(a,b) ((a>b)? a:b)
-
-//return: index_mono, index_pass
-//from [pass, mono] is strictly U-monotone
-//from [corner, pass] is <u
-// vertex[pass][0] >= u
-//if everybost is <u, then pass = end+1.
-//otherwise both mono and pass are meanng full and we have corner<=pass<=mono<=end
-void findBotLeftSegment(vertexArray* leftChain,
- Int leftEnd,
- Int leftCorner,
- Real u,
- Int& ret_index_mono,
- Int& ret_index_pass)
-{
- Int i;
-
- assert(leftCorner <= leftEnd);
- for(i=leftCorner; i<= leftEnd; i++)
- if(leftChain->getVertex(i)[0] >= u)
- break;
- ret_index_pass = i;
- if(ret_index_pass <= leftEnd)
- {
- for(i=ret_index_pass; i< leftEnd; i++)
- {
- if(leftChain->getVertex(i+1)[0] <= leftChain->getVertex(i)[0])
- break;
- }
- ret_index_mono = i;
- }
-
-}
-
-void findBotRightSegment(vertexArray* rightChain,
- Int rightEnd,
- Int rightCorner,
- Real u,
- Int& ret_index_mono,
- Int& ret_index_pass)
-{
- Int i;
- assert(rightCorner <= rightEnd);
- for(i=rightCorner; i<= rightEnd; i++)
- if(rightChain->getVertex(i)[0] <= u)
- break;
-
-
-
- ret_index_pass = i;
-
- if(ret_index_pass <= rightEnd)
- {
- for(i=ret_index_pass; i< rightEnd; i++)
- {
- if(rightChain->getVertex(i+1)[0] >= rightChain->getVertex(i)[0])
- break;
- }
- ret_index_mono = i;
- }
-}
-
-
-void sampleBotRightWithGridLinePost(Real* botVertex,
- vertexArray* rightChain,
- Int rightEnd,
- Int segIndexMono,
- Int segIndexPass,
- Int rightCorner,
- gridWrap* grid,
- Int gridV,
- Int leftU,
- Int rightU,
- primStream* pStream)
-{
- //the possible section which is to the right of rightU
- if(segIndexPass > rightCorner) //from corner to pass-1 is > u.
- {
- Real *tempBot;
- if(segIndexPass <= rightEnd) //there is a point to the left of u
- tempBot = rightChain->getVertex(segIndexPass);
- else //nothing is to the left of u.
- tempBot = botVertex;
- Real tempTop[2];
- tempTop[0] = grid->get_u_value(rightU);
- tempTop[1] = grid->get_v_value(gridV);
-
- monoTriangulation2(tempTop, tempBot,
- rightChain,
- rightCorner,
- segIndexPass-1,
- 0, // a decrease chain
- pStream);
- }
-
- //the possible section which is strictly Umonotone
- if(segIndexPass <= rightEnd) //segIndex pass and mono exist
- {
- //if there are grid points which are to the left of botVertex
- //then we should use botVertex to form a fan with these points to
- //optimize the triangulation
- int do_optimize = 1;
- if(botVertex[0] <= grid->get_u_value(leftU))
- do_optimize = 0;
- else
- {
- //we also have to make sure that botVertex is the left most vertex on the chain
- int i;
- for(i=segIndexMono; i<=rightEnd; i++)
- if(rightChain->getVertex(i)[0] <= botVertex[0])
- {
- do_optimize = 0;
- break;
- }
- }
-
- if(do_optimize)
- {
- //find midU so that grid->get_u_value(midU) <= botVertex[0]
- //and grid->get_u_value(midU) > botVertex[0]
- int midU = leftU;
- while(grid->get_u_value(midU) <= botVertex[0])
- {
- midU++;
- if(midU > rightU)
- break;
- }
- midU--;
-
- grid->outputFanWithPoint(gridV, leftU, midU, botVertex, pStream);
- stripOfFanRight(rightChain, segIndexMono, segIndexPass, grid, gridV, midU, rightU, pStream, 1);
- Real tempTop[2];
- tempTop[0] = grid->get_u_value(midU);
- tempTop[1] = grid->get_v_value(gridV);
- monoTriangulation2(tempTop, botVertex, rightChain, segIndexMono, rightEnd, 0, pStream);
- }
- else //not optimize
- {
- stripOfFanRight(rightChain, segIndexMono, segIndexPass, grid, gridV, leftU, rightU, pStream, 1);
- Real tempTop[2];
- tempTop[0] = grid->get_u_value(leftU);
- tempTop[1] = grid->get_v_value(gridV);
- monoTriangulation2(tempTop, botVertex, rightChain, segIndexMono, rightEnd, 0, pStream);
- }
- }
- else //the botVertex forms a fan witht eh grid points
- grid->outputFanWithPoint(gridV, leftU, rightU, botVertex, pStream);
-}
-
-void sampleBotRightWithGridLine(Real* botVertex,
- vertexArray* rightChain,
- Int rightEnd,
- Int rightCorner,
- gridWrap* grid,
- Int gridV,
- Int leftU,
- Int rightU,
- primStream* pStream)
-{
- //if right chaain is empty, then there is only one bot vertex with
- //one grid line
- if(rightEnd<rightCorner){
- grid->outputFanWithPoint(gridV, leftU, rightU, botVertex, pStream);
- return;
- }
-
- Int segIndexMono = 0, segIndexPass;
- findBotRightSegment(rightChain,
- rightEnd,
- rightCorner,
- grid->get_u_value(rightU),
- segIndexMono,
- segIndexPass);
-
- sampleBotRightWithGridLinePost(botVertex,
- rightChain,
- rightEnd,
- segIndexMono,
- segIndexPass,
- rightCorner,
- grid,
- gridV,
- leftU,
- rightU,
- pStream);
-}
-
-
-void sampleBotLeftWithGridLinePost(Real* botVertex,
- vertexArray* leftChain,
- Int leftEnd,
- Int segIndexMono,
- Int segIndexPass,
- Int leftCorner,
- gridWrap* grid,
- Int gridV,
- Int leftU,
- Int rightU,
- primStream* pStream)
-{
-
- //the possible section which is to the left of leftU
- if(segIndexPass > leftCorner) //at least leftCorner is to the left of leftU
- {
- Real *tempBot;
- if(segIndexPass <= leftEnd) //from corner to pass-1 is <u
- tempBot = leftChain->getVertex(segIndexPass);
- else //nothing is to the rigth of u
- tempBot = botVertex;
- Real tempTop[2];
- tempTop[0] = grid->get_u_value(leftU);
- tempTop[1] = grid->get_v_value(gridV);
- monoTriangulation2(tempTop, tempBot, leftChain, leftCorner, segIndexPass-1,
- 1, //a increase chain,
- pStream);
- }
- //the possible section which is strictly Umonotone
- if(segIndexPass <= leftEnd) //segIndexpass and mono exist
- {
- stripOfFanLeft(leftChain, segIndexMono, segIndexPass, grid, gridV, leftU, rightU, pStream, 1);
- Real tempTop[2];
- tempTop[0] = grid->get_u_value(rightU);
- tempTop[1] = grid->get_v_value(gridV);
-
- monoTriangulation2(tempTop, botVertex, leftChain, segIndexMono, leftEnd,
- 1, //increase chain
- pStream);
- }
- else //the botVertex forms a fan with the grid points
- {
- grid->outputFanWithPoint(gridV, leftU, rightU, botVertex, pStream);
- }
-
-}
-
-void sampleBotLeftWithGridLine(Real* botVertex,
- vertexArray* leftChain,
- Int leftEnd,
- Int leftCorner,
- gridWrap* grid,
- Int gridV,
- Int leftU,
- Int rightU,
- primStream* pStream)
-{
-
- //if leftChain is empty, then there is only one botVertex with one grid line
- if(leftEnd< leftCorner){
- grid->outputFanWithPoint(gridV, leftU, rightU, botVertex, pStream);
- return;
- }
-
- Int segIndexPass, segIndexMono = 0;
- findBotLeftSegment(leftChain, leftEnd, leftCorner, grid->get_u_value(leftU), segIndexMono, segIndexPass);
-
- sampleBotLeftWithGridLinePost(botVertex,
- leftChain,
- leftEnd,
- segIndexMono,
- segIndexPass,
- leftCorner,
- grid,
- gridV,
- leftU, rightU, pStream);
-}
-
-//return 1 if separator exists, 0 otherwise
-Int findBotSeparator(vertexArray* leftChain,
- Int leftEnd,
- Int leftCorner,
- vertexArray* rightChain,
- Int rightEnd,
- Int rightCorner,
- Int& ret_sep_left,
- Int& ret_sep_right)
-{
- Int oldLeftI, oldRightI, newLeftI, newRightI;
- Int i,j,k;
- Real leftMax /*= leftChain->getVertex(leftCorner)[0]*/;
- Real rightMin /*= rightChain->getVertex(rightCorner)[0]*/;
- if(leftChain->getVertex(leftCorner)[1] < rightChain->getVertex(rightCorner)[1])//leftlower
- {
- oldLeftI = leftCorner-1;
- oldRightI = rightCorner;
- leftMax = leftChain->getVertex(leftCorner)[0] - Real(1.0) ; //initilize to be left of leftCorner
- rightMin = rightChain->getVertex(rightCorner)[0];
- }
- else //rightlower
- {
- oldLeftI = leftCorner;
- oldRightI = rightCorner-1;
- leftMax = leftChain->getVertex(leftCorner)[0];
- rightMin = rightChain->getVertex(rightCorner)[0] + Real(1.0);
- }
-
- //i: the current working leftChain Index
- //j: the curent working right chian index
- //if(left(i) is lower than right(j), then the two chains above right(j) are separated.
- //else the two chains below left(i) are separated.
- i = leftCorner;
- j = rightCorner;
- while(1)
- {
- newLeftI = oldLeftI;
- newRightI = oldRightI;
- if(i> leftEnd) //left chain is doen , go through remaining right chain
- {
- for(k=j+1; k<= rightEnd; k++)
- {
- if(rightChain->getVertex(k)[0] > leftMax) //no conflict
- {
- //update oldRightI if necessary
- if(rightChain->getVertex(k)[0] < rightMin)
- {
- rightMin = rightChain->getVertex(k)[0];
- oldRightI = k;
- }
- }
- else //there is a conflict
- break; //the for-loop, above right(k+1) is separated: oldLeftI, oldRightI
- }
- break; //the while loop
- }
- else if(j > rightEnd) //right Chain is doen
- {
- for(k=i+1; k<= leftEnd; k++)
- {
- if(leftChain->getVertex(k)[0] < rightMin) //no conflict
- {
- //update oldLeftI if necessary
- if(leftChain->getVertex(k)[0] > leftMax)
- {
- leftMax = leftChain->getVertex(k)[0];
- oldLeftI = k;
- }
- }
- else //there is a conflict
- break; //the for-loop, above left(k+1) is separated: oldLeftI, oldRightI
- }
- break; //the while loop
- }
- else if(leftChain->getVertex(i)[1] < rightChain->getVertex(j)[1]) //left lower
- {
-
- if(leftChain->getVertex(i)[0] > leftMax) //update leftMax amd newLeftI
- {
- leftMax = leftChain->getVertex(i)[0];
- newLeftI = i;
- }
- for(k=j+1; k<= rightEnd; k++) //update rightMin and newRightI;
- {
- if(rightChain->getVertex(k)[1] < leftChain->getVertex(i)[1]) //right gets lower
- break;
- if(rightChain->getVertex(k)[0] < rightMin)
- {
- rightMin = rightChain->getVertex(k)[0];
- newRightI = k;
- }
- }
- j = k; //next working j, since j will he lower than i in next loop
- if(leftMax >= rightMin) //there is a conflict
- break;
- else //still no conflict
- {
- oldLeftI = newLeftI;
- oldRightI = newRightI;
-
- }
- }
- else //right lower
- {
- if(rightChain->getVertex(j)[0] < rightMin)
- {
- rightMin = rightChain->getVertex(j)[0];
- newRightI = j;
- }
- for(k=i+1; k<= leftEnd; k++)
- {
- if(leftChain->getVertex(k)[1] < rightChain->getVertex(j)[1])
- break;
- if(leftChain->getVertex(k)[0] > leftMax)
- {
- leftMax = leftChain->getVertex(k)[0];
- newLeftI = k;
- }
- }
- i=k; //nexct working i, since i will be lower than j next loop
- if(leftMax >= rightMin) //there is conflict
- break;
- else //still no conflict
- {
- oldLeftI = newLeftI;
- oldRightI = newRightI;
- }
- }
- }//end of while loop
- //now oldLeftI and oldRight I are the desired separator index notice that they are not
- //necessarily valid
- if(oldLeftI < leftCorner || oldRightI < rightCorner)
- return 0; //no separator
- else
- {
- ret_sep_left = oldLeftI;
- ret_sep_right = oldRightI;
- return 1;
- }
-}
-
-void sampleCompBot(Real* botVertex,
- vertexArray* leftChain,
- Int leftEnd,
- vertexArray* rightChain,
- Int rightEnd,
- gridBoundaryChain* leftGridChain,
- gridBoundaryChain* rightGridChain,
- Int gridIndex,
- Int down_leftCornerWhere,
- Int down_leftCornerIndex,
- Int down_rightCornerWhere,
- Int down_rightCornerIndex,
- primStream* pStream)
-{
-
- if(down_leftCornerWhere == 1 && down_rightCornerWhere == 1) //the bot is botVertex with possible grid points
- {
-
- leftGridChain->getGrid()->outputFanWithPoint(leftGridChain->getVlineIndex(gridIndex),
- leftGridChain->getUlineIndex(gridIndex),
- rightGridChain->getUlineIndex(gridIndex),
- botVertex,
- pStream);
- return;
- }
- else if(down_leftCornerWhere != 0)
- {
-
- Real* tempBot;
- Int tempRightEnd;
- if(down_leftCornerWhere == 1){
- tempRightEnd = rightEnd;
- tempBot = botVertex;
- }
- else
- {
- tempRightEnd = down_leftCornerIndex-1;
- tempBot = rightChain->getVertex(down_leftCornerIndex);
- }
-
- sampleBotRightWithGridLine(tempBot,
- rightChain,
- tempRightEnd,
- down_rightCornerIndex,
- rightGridChain->getGrid(),
- leftGridChain->getVlineIndex(gridIndex),
- leftGridChain->getUlineIndex(gridIndex),
- rightGridChain->getUlineIndex(gridIndex),
- pStream);
- }
- else if(down_rightCornerWhere != 2)
- {
-
- Real* tempBot;
- Int tempLeftEnd;
- if(down_rightCornerWhere == 1){
- tempLeftEnd = leftEnd;
- tempBot = botVertex;
- }
- else //right corner is on left chain
- {
- tempLeftEnd = down_rightCornerIndex-1;
- tempBot = leftChain->getVertex(down_rightCornerIndex);
- }
-
-
- sampleBotLeftWithGridLine(tempBot, leftChain, tempLeftEnd, down_leftCornerIndex,
- leftGridChain->getGrid(),
- leftGridChain->getVlineIndex(gridIndex),
- leftGridChain->getUlineIndex(gridIndex),
- rightGridChain->getUlineIndex(gridIndex),
- pStream);
-
- }
- else //down_leftCornereWhere == 0, down_rightCornerwhere == 2
- {
- sampleCompBotSimple(botVertex,
- leftChain,
- leftEnd,
- rightChain,
- rightEnd,
- leftGridChain,
- rightGridChain,
- gridIndex,
- down_leftCornerWhere,
- down_leftCornerIndex,
- down_rightCornerWhere,
- down_rightCornerIndex,
- pStream);
-
- return;
-
-#ifdef NOT_REACHABLE
- //the following code is trying to do some optimization, but not quite working. so it is not reachable, but leave it here for reference
- Int sep_left, sep_right;
- if(findBotSeparator(leftChain, leftEnd, down_leftCornerIndex,
- rightChain, rightEnd, down_rightCornerIndex,
- sep_left, sep_right)
- )//separator exiosts
- {
-
- if(leftChain->getVertex(sep_left)[0] >= leftGridChain->get_u_value(gridIndex) &&
- rightChain->getVertex(sep_right)[0] <= rightGridChain->get_u_value(gridIndex))
- {
- Int gridSep;
- Int segLeftMono, segLeftPass, segRightMono, segRightPass;
- findBotLeftSegment(leftChain,
- sep_left,
- down_leftCornerIndex,
- leftGridChain->get_u_value(gridIndex),
- segLeftMono,
- segLeftPass);
- findBotRightSegment(rightChain,
- sep_right,
- down_rightCornerIndex,
- rightGridChain->get_u_value(gridIndex),
- segRightMono,
- segRightPass);
- if(leftChain->getVertex(segLeftMono)[1] <= rightChain->getVertex(segRightMono)[1])
- {
- gridSep = rightGridChain->getUlineIndex(gridIndex);
- while(leftGridChain->getGrid()->get_u_value(gridSep) > leftChain->getVertex(segLeftMono)[0])
- gridSep--;
- }
- else
- {
- gridSep = leftGridChain->getUlineIndex(gridIndex);
- while(leftGridChain->getGrid()->get_u_value(gridSep) < rightChain->getVertex(segRightMono)[0])
- gridSep++;
- }
-
- sampleBotLeftWithGridLinePost(leftChain->getVertex(segLeftMono),
- leftChain,
- segLeftMono-1,
- segLeftMono-1,
- segLeftPass,
- down_leftCornerIndex,
- leftGridChain->getGrid(),
- leftGridChain->getVlineIndex(gridIndex),
- leftGridChain->getUlineIndex(gridIndex),
- gridSep,
- pStream);
- sampleBotRightWithGridLinePost(rightChain->getVertex(segRightMono),
- rightChain,
- segRightMono-1,
- segRightMono-1,
- segRightPass,
- down_rightCornerIndex,
- rightGridChain->getGrid(),
- rightGridChain->getVlineIndex(gridIndex),
- gridSep,
- rightGridChain->getUlineIndex(gridIndex),
- pStream);
- Real tempTop[2];
- tempTop[0] = leftGridChain->getGrid()->get_u_value(gridSep);
- tempTop[1] = leftGridChain->get_v_value(gridIndex);
- monoTriangulationRecGen(tempTop, botVertex,
- leftChain, segLeftMono, leftEnd,
- rightChain, segRightMono, rightEnd,
- pStream);
- }//end if both sides have vertices inside the gridboundary points
- else if(leftChain->getVertex(sep_left)[0] >= leftGridChain->get_u_value(gridIndex)) //left n right out
-
- {
- Int segLeftMono, segLeftPass;
- findBotLeftSegment(leftChain,
- sep_left,
- down_leftCornerIndex,
- leftGridChain->get_u_value(gridIndex),
- segLeftMono,
- segLeftPass);
- assert(segLeftPass <= sep_left); //make sure there is a point to the right of u.
- monoTriangulation2(leftGridChain->get_vertex(gridIndex),
- leftChain->getVertex(segLeftPass),
- leftChain,
- down_leftCornerIndex,
- segLeftPass-1,
- 1, //a increase chain
- pStream);
- stripOfFanLeft(leftChain, segLeftMono, segLeftPass,
- leftGridChain->getGrid(),
- leftGridChain->getVlineIndex(gridIndex),
- leftGridChain->getUlineIndex(gridIndex),
- rightGridChain->getUlineIndex(gridIndex),
- pStream,1 );
-/*
- sampleBotLeftWithGridLinePost(leftChain->getVertex(segLeftMono),
- leftChain,
- segLeftMono-1,
- segLeftMono-1,
- segLeftPass,
- down_leftCornerIndex,
- leftGridChain->getGrid(),
- leftGridChain->getVlineIndex(gridIndex),
- leftGridChain->getUlineIndex(gridIndex),
- rightGridChain->getUlineIndex(gridIndex),
- pStream);
-*/
-
- monoTriangulationRecGen(rightGridChain->get_vertex(gridIndex),
- botVertex,
- leftChain, segLeftMono, leftEnd,
- rightChain, down_rightCornerIndex, rightEnd,
- pStream);
- }//end left in right out
- else if(rightChain->getVertex(sep_right)[0] <= rightGridChain->get_u_value(gridIndex))//left out right in
- {
- Int segRightMono, segRightPass;
- findBotRightSegment(rightChain, sep_right, down_rightCornerIndex,
- rightGridChain->get_u_value(gridIndex),
- segRightMono,
- segRightPass);
-
- assert(segRightPass <= sep_right); //make sure there is a point to the left of u.
- monoTriangulation2(rightGridChain->get_vertex(gridIndex),
- rightChain->getVertex(segRightPass),
- rightChain,
- down_rightCornerIndex,
- segRightPass-1,
- 0, // a decrease chain
- pStream);
-
- stripOfFanRight(rightChain, segRightMono, segRightPass,
- rightGridChain->getGrid(),
- rightGridChain->getVlineIndex(gridIndex),
- leftGridChain->getUlineIndex(gridIndex),
- rightGridChain->getUlineIndex(gridIndex),
- pStream, 1);
-
-
- monoTriangulationRecGen(leftGridChain->get_vertex(gridIndex),
- botVertex,
- leftChain, down_leftCornerIndex, leftEnd,
- rightChain, segRightMono, rightEnd,
- pStream);
-
- }//end left out right in
- else //left out, right out
- {
- sampleCompBotSimple(botVertex,
- leftChain,
- leftEnd,
- rightChain,
- rightEnd,
- leftGridChain,
- rightGridChain,
- gridIndex,
- down_leftCornerWhere,
- down_leftCornerIndex,
- down_rightCornerWhere,
- down_rightCornerIndex,
- pStream);
-
- }//end leftout right out
- }//end if separator exists
- else //no separator
- {
-
- sampleCompBotSimple(botVertex,
- leftChain,
- leftEnd,
- rightChain,
- rightEnd,
- leftGridChain,
- rightGridChain,
- gridIndex,
- down_leftCornerWhere,
- down_leftCornerIndex,
- down_rightCornerWhere,
- down_rightCornerIndex,
- pStream);
- }
-#endif
- }//end id 0 2
-}//end if the functin
-
-
-void sampleCompBotSimple(Real* botVertex,
- vertexArray* leftChain,
- Int leftEnd,
- vertexArray* rightChain,
- Int rightEnd,
- gridBoundaryChain* leftGridChain,
- gridBoundaryChain* rightGridChain,
- Int gridIndex,
- Int down_leftCornerWhere,
- Int down_leftCornerIndex,
- Int down_rightCornerWhere,
- Int down_rightCornerIndex,
- primStream* pStream)
-{
- //the plan is to use monotriangulation algorithm.
- Int i,k;
- Real* ActualTop;
- Real* ActualBot;
- Int ActualLeftStart, ActualLeftEnd;
- Int ActualRightStart, ActualRightEnd;
-
- //creat an array to store the points on the grid line
- gridWrap* grid = leftGridChain->getGrid();
- Int gridV = leftGridChain->getVlineIndex(gridIndex);
- Int gridLeftU = leftGridChain->getUlineIndex(gridIndex);
- Int gridRightU = rightGridChain->getUlineIndex(gridIndex);
- Real2* gridPoints = (Real2*) malloc(sizeof(Real2) * (gridRightU - gridLeftU +1));
- assert(gridPoints);
-
- for(k=0, i=gridRightU; i>= gridLeftU; i--, k++)
- {
- gridPoints[k][0] = grid->get_u_value(i);
- gridPoints[k][1] = grid->get_v_value(gridV);
- }
-
- if(down_rightCornerWhere != 0) //rightCorner is not on lef
- ActualLeftEnd = leftEnd;
- else
- ActualLeftEnd = down_rightCornerIndex-1; //down_rightCornerIndex will be th actualBot
-
- if(down_leftCornerWhere != 0) //left corner is not on let chian
- ActualLeftStart = leftEnd+1; //meaning that there is no actual left section
- else
- ActualLeftStart = down_leftCornerIndex;
-
- vertexArray ActualLeftChain(max(0, ActualLeftEnd - ActualLeftStart +1) + gridRightU - gridLeftU +1);
-
- for(i=0; i<gridRightU - gridLeftU +1 ; i++)
- ActualLeftChain.appendVertex(gridPoints[i]);
- for(i=ActualLeftStart; i<= ActualLeftEnd; i++)
- ActualLeftChain.appendVertex(leftChain->getVertex(i));
-
- //determine ActualRightStart
- if(down_rightCornerWhere != 2) //right is not on right
- ActualRightStart = rightEnd +1; //meaning no section on right
- else
- ActualRightStart = down_rightCornerIndex;
-
- //determine actualrightEnd
- if(down_leftCornerWhere != 2) //left is not on right
- {
-
- ActualRightEnd = rightEnd;
- }
- else //left corner is on right
- {
- ActualRightEnd = down_leftCornerIndex-1; //down_leftCornerIndex will be the bot
-
- }
-
- //actual bot
- if(down_rightCornerWhere == 2)
- {
- if(down_leftCornerWhere == 2)
- ActualBot = rightChain->getVertex(down_leftCornerIndex);
- else
- ActualBot = botVertex;
- }
- else if(down_rightCornerWhere == 1) //right corner bot
- ActualBot = botVertex;
- else //down_rightCornerWhere == 0
- ActualBot = leftChain->getVertex(down_rightCornerIndex);
-
- ActualTop = gridPoints[0];
-/*
-printf("in bot simple, actual leftChain is \n");
-ActualLeftChain.print();
-printf("Actual Top = %f,%f\n", ActualTop[0],ActualTop[1]);
-printf("Actual Bot = %f,%f\n", ActualBot[0],ActualBot[1]);
-printf("Actual right start = %i, end=%i\n",ActualRightStart, ActualRightEnd);
-*/
- if(rightChain->getVertex(ActualRightStart)[1] == ActualTop[1])
- monoTriangulationRecGenOpt(rightChain->getVertex(ActualRightStart),
- ActualBot,
- &ActualLeftChain,
- 0,
- ActualLeftChain.getNumElements()-1,
- rightChain,
- ActualRightStart+1,
- ActualRightEnd,
- pStream);
- else
- monoTriangulationRecGenOpt(ActualTop, ActualBot,
- &ActualLeftChain,
- 1, //the first one is the top vertex
- ActualLeftChain.getNumElements()-1,
- rightChain,
- ActualRightStart,
- ActualRightEnd,
- pStream);
- free(gridPoints);
-}
-
-
-
-
diff --git a/mesalib/src/glu/sgi/libnurbs/nurbtess/sampleCompBot.h b/mesalib/src/glu/sgi/libnurbs/nurbtess/sampleCompBot.h
deleted file mode 100644
index 7b982794c..000000000
--- a/mesalib/src/glu/sgi/libnurbs/nurbtess/sampleCompBot.h
+++ /dev/null
@@ -1,138 +0,0 @@
-/*
- * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
- * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice including the dates of first publication and
- * either this permission notice or a reference to
- * http://oss.sgi.com/projects/FreeB/
- * shall be included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- *
- * Except as contained in this notice, the name of Silicon Graphics, Inc.
- * shall not be used in advertising or otherwise to promote the sale, use or
- * other dealings in this Software without prior written authorization from
- * Silicon Graphics, Inc.
- */
-/*
-*/
-
-#ifndef _SAMPLECOMPBOT_H
-#define _SAMPLECOMPBOT_H
-
-#include "sampleMonoPoly.h"
-
-void findBotLeftSegment(vertexArray* leftChain,
- Int leftEnd,
- Int leftCorner,
- Real u,
- Int& ret_index_mono,
- Int& ret_index_pass);
-
-void findBotRightSegment(vertexArray* rightChain,
- Int rightEnd,
- Int rightCorner,
- Real u,
- Int& ret_index_mono,
- Int& ret_index_pass);
-
-
-void sampleBotRightWithGridLinePost(Real* botVertex,
- vertexArray* rightChain,
- Int rightEnd,
- Int segIndexMono,
- Int segIndexPass,
- Int rightCorner,
- gridWrap* grid,
- Int gridV,
- Int leftU,
- Int rightU,
- primStream* pStream);
-
-
-void sampleBotRightWithGridLine(Real* botVertex,
- vertexArray* rightChain,
- Int rightEnd,
- Int rightCorner,
- gridWrap* grid,
- Int gridV,
- Int leftU,
- Int rightU,
- primStream* pStream);
-
-
-void sampleBotLeftWithGridLinePost(Real* botVertex,
- vertexArray* leftChain,
- Int leftEnd,
- Int segIndexMono,
- Int segIndexPass,
- Int leftCorner,
- gridWrap* grid,
- Int gridV,
- Int leftU,
- Int rightU,
- primStream* pStream);
-
-
-void sampleBotLeftWithGridLine(Real* botVertex,
- vertexArray* leftChain,
- Int leftEnd,
- Int leftCorner,
- gridWrap* grid,
- Int gridV,
- Int leftU,
- Int rightU,
- primStream* pStream);
-
-
-Int findBotSeparator(vertexArray* leftChain,
- Int leftEnd,
- Int leftCorner,
- vertexArray* rightChain,
- Int rightEnd,
- Int rightCorner,
- Int& ret_sep_left,
- Int& ret_sep_right);
-
-void sampleCompBot(Real* botVertex,
- vertexArray* leftChain,
- Int leftEnd,
- vertexArray* rightChain,
- Int rightEnd,
- gridBoundaryChain* leftGridChain,
- gridBoundaryChain* rightGridChain,
- Int gridIndex,
- Int down_leftCornerWhere,
- Int down_leftCornerIndex,
- Int down_rightCornerWhere,
- Int down_rightCornerIndex,
- primStream* pStream);
-
-void sampleCompBotSimple(Real* botVertex,
- vertexArray* leftChain,
- Int leftEnd,
- vertexArray* rightChain,
- Int rightEnd,
- gridBoundaryChain* leftGridChain,
- gridBoundaryChain* rightGridChain,
- Int gridIndex,
- Int down_leftCornerWhere,
- Int down_leftCornerIndex,
- Int down_rightCornerWhere,
- Int down_rightCornerIndex,
- primStream* pStream);
-
-#endif
diff --git a/mesalib/src/glu/sgi/libnurbs/nurbtess/sampleCompRight.cc b/mesalib/src/glu/sgi/libnurbs/nurbtess/sampleCompRight.cc
deleted file mode 100644
index d01e50018..000000000
--- a/mesalib/src/glu/sgi/libnurbs/nurbtess/sampleCompRight.cc
+++ /dev/null
@@ -1,644 +0,0 @@
-/*
-** License Applicability. Except to the extent portions of this file are
-** made subject to an alternative license as permitted in the SGI Free
-** Software License B, Version 1.1 (the "License"), the contents of this
-** file are subject only to the provisions of the License. You may not use
-** this file except in compliance with the License. You may obtain a copy
-** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
-** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
-**
-** http://oss.sgi.com/projects/FreeB
-**
-** Note that, as provided in the License, the Software is distributed on an
-** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
-** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
-** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
-** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
-**
-** Original Code. The Original Code is: OpenGL Sample Implementation,
-** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
-** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
-** Copyright in any portions created by third parties is as indicated
-** elsewhere herein. All Rights Reserved.
-**
-** Additional Notice Provisions: The application programming interfaces
-** established by SGI in conjunction with the Original Code are The
-** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
-** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
-** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
-** Window System(R) (Version 1.3), released October 19, 1998. This software
-** was created using the OpenGL(R) version 1.2.1 Sample Implementation
-** published by SGI, but has not been independently verified as being
-** compliant with the OpenGL(R) version 1.2.1 Specification.
-**
-*/
-/*
-*/
-
-#include <stdlib.h>
-#include <stdio.h>
-#include "gluos.h"
-#include "glimports.h"
-#include "zlassert.h"
-#include "sampleCompRight.h"
-
-#define max(a,b) ((a>b)? a:b)
-#define min(a,b) ((a>b)? b:a)
-
-
-
-#ifdef NOT_TAKEOUT
-
-/*notice that we need leftChain because the
- *corners could be on the leftChain.
- */
-void sampleCompRight(Real* topVertex, Real* botVertex,
- vertexArray* leftChain,
- Int leftStartIndex, Int leftEndIndex,
- vertexArray* rightChain,
- Int rightStartIndex, Int rightEndIndex,
- gridBoundaryChain* rightGridChain,
- Int gridIndex1, Int gridIndex2,
- Int up_rightCornerWhere,
- Int up_rightCornerIndex,
- Int down_rightCornerWhere,
- Int down_rightCornerIndex,
- primStream* pStream)
-{
- /*find out whether there is a trim vertex which is
- *inbetween the top and bot grid lines or not.
- */
- Int midIndex1;
- Int midIndex2;
- Int gridMidIndex1 = 0, gridMidIndex2 = 0;
- //midIndex1: array[i] <= v, array[i+1] > v
- //midIndex2: array[i] >= v, array[i+1] < v
- midIndex1 = rightChain->findIndexBelowGen(rightGridChain->get_v_value(gridIndex1),
- rightStartIndex,
- rightEndIndex);
- midIndex2 = -1; //initilization
- if(midIndex1 <= rightEndIndex && gridIndex1 < gridIndex2)
- if(rightChain->getVertex(midIndex1)[1] >= rightGridChain->get_v_value(gridIndex2))
- {
- //midIndex2 must exist:
- midIndex2 = rightChain->findIndexAboveGen(rightGridChain->get_v_value(gridIndex2),
- midIndex1, //midIndex1<=midIndex2
- rightEndIndex);
- //find gridMidIndex1 so that either it=gridIndex1 when the gridline is
- // at the same height as trim vertex midIndex1, or it is the last one
- //which is strictly above midIndex1.
- {
- Real temp = rightChain->getVertex(midIndex1)[1];
- if(rightGridChain->get_v_value(gridIndex1) == temp)
- gridMidIndex1 = gridIndex1;
- else
- {
- gridMidIndex1 = gridIndex1;
- while(rightGridChain->get_v_value(gridMidIndex1) > temp)
- gridMidIndex1++;
- gridMidIndex1--;
- }
- }//end of find gridMindIndex1
- //find gridMidIndex2 so that it is the (first one below or equal
- //midIndex) last one above or equal midIndex2
- {
- Real temp = rightChain->getVertex(midIndex2)[1];
- for(gridMidIndex2 = gridMidIndex1+1; gridMidIndex2 <= gridIndex2; gridMidIndex2++)
- if(rightGridChain->get_v_value(gridMidIndex2) <= temp)
- break;
-
- assert(gridMidIndex2 <= gridIndex2);
- }//end of find gridMidIndex2
- }
-
-
-
- //to interprete the corner information
- Real* cornerTop;
- Real* cornerBot;
- Int cornerRightStart;
- Int cornerRightEnd;
- Int cornerLeftUpEnd;
- Int cornerLeftDownStart;
- if(up_rightCornerWhere == 2) //right corner is on right chain
- {
- cornerTop = rightChain->getVertex(up_rightCornerIndex);
- cornerRightStart = up_rightCornerIndex+1;
- cornerLeftUpEnd = -1; //no left
- }
- else if(up_rightCornerWhere == 1) //right corner is on top
- {
- cornerTop = topVertex;
- cornerRightStart = rightStartIndex;
- cornerLeftUpEnd = -1; //no left
- }
- else //right corner is on left chain
- {
- cornerTop = topVertex;
- cornerRightStart = rightStartIndex;
- cornerLeftUpEnd = up_rightCornerIndex;
- }
-
- if(down_rightCornerWhere == 2) //right corner is on right chan
- {
- cornerBot = rightChain->getVertex(down_rightCornerIndex);
- cornerRightEnd = down_rightCornerIndex-1;
- cornerLeftDownStart = leftEndIndex+1; //no left
- }
- else if (down_rightCornerWhere == 1) //right corner is at bot
- {
- cornerBot = botVertex;
- cornerRightEnd = rightEndIndex;
- cornerLeftDownStart = leftEndIndex+1; //no left
- }
- else //right corner is on the left chain
- {
- cornerBot = botVertex;
- cornerRightEnd = rightEndIndex;
- cornerLeftDownStart = down_rightCornerIndex;
- }
-
- //sample
- if(midIndex2 >= 0) //there is a trm point between grid lines
- {
-
- sampleRightSingleTrimEdgeRegionGen(cornerTop, rightChain->getVertex(midIndex1),
- rightChain,
- cornerRightStart,
- midIndex1-1,
- rightGridChain,
- gridIndex1,
- gridMidIndex1,
- leftChain,
- leftStartIndex,
- cornerLeftUpEnd,
- 0, //no left down section,
- -1,
- pStream);
-
- sampleRightSingleTrimEdgeRegionGen(rightChain->getVertex(midIndex2),
- cornerBot,
- rightChain,
- midIndex2+1,
- cornerRightEnd,
- rightGridChain,
- gridMidIndex2,
- gridIndex2,
- leftChain,
- 0, //no left up section
- -1,
- cornerLeftDownStart,
- leftEndIndex,
- pStream);
-
- sampleRightStripRecF(rightChain,
- midIndex1,
- midIndex2,
- rightGridChain,
- gridMidIndex1,
- gridMidIndex2,
- pStream);
-
- }
- else
- {
- sampleRightSingleTrimEdgeRegionGen(cornerTop, cornerBot,
- rightChain,
- cornerRightStart,
- cornerRightEnd,
- rightGridChain,
- gridIndex1,
- gridIndex2,
- leftChain,
- leftStartIndex,
- cornerLeftUpEnd,
- cornerLeftDownStart,
- leftEndIndex,
- pStream);
- }
-}
-
-void sampleRightSingleTrimEdgeRegionGen(Real topVertex[2], Real botVertex[2],
- vertexArray* rightChain,
- Int rightStart,
- Int rightEnd,
- gridBoundaryChain* gridChain,
- Int gridBeginIndex,
- Int gridEndIndex,
- vertexArray* leftChain,
- Int leftUpBegin,
- Int leftUpEnd,
- Int leftDownBegin,
- Int leftDownEnd,
- primStream* pStream)
-{
- Int i,k;
- /*creat an array to store all the up and down secments of the left chain,
- *and the right end grid points
- *
- *although vertex array is a dynamic array, but to gain efficiency,
- *it is better to initiliza the exact array size
- */
- vertexArray vArray(gridEndIndex-gridBeginIndex+1 +
- max(0,leftUpEnd - leftUpBegin+1)+
- max(0,leftDownEnd - leftDownBegin+1));
- //append the vertices on the up section of the left chain
- for(i=leftUpBegin; i<= leftUpEnd; i++)
- vArray.appendVertex(leftChain->getVertex(i));
-
- //append the vertices of the right extremal grid points,
- //and at the same time, perform triangulation for the stair cases
- vArray.appendVertex(gridChain->get_vertex(gridBeginIndex));
-
- for(k=1, i=gridBeginIndex+1; i<= gridEndIndex; i++, k++)
- {
- vArray.appendVertex(gridChain->get_vertex(i));
-
- //output the fan of the grid points of the (i)th and (i-1)th grid line.
- gridChain->rightEndFan(i, pStream);
- }
-
- //append all the vertices on the down section of the left chain
- for(i=leftDownBegin; i<= leftDownEnd; i++)
- vArray.appendVertex(leftChain->getVertex(i));
- monoTriangulationRecGen(topVertex, botVertex,
- &vArray, 0, vArray.getNumElements()-1,
- rightChain, rightStart, rightEnd,
- pStream);
-}
-
-void sampleRightSingleTrimEdgeRegion(Real upperVert[2], Real lowerVert[2],
- gridBoundaryChain* gridChain,
- Int beginIndex,
- Int endIndex,
- primStream* pStream)
-{
- Int i,k;
- vertexArray vArray(endIndex-beginIndex+1);
- vArray.appendVertex(gridChain->get_vertex(beginIndex));
- for(k=1, i=beginIndex+1; i<= endIndex; i++, k++)
- {
- vArray.appendVertex(gridChain->get_vertex(i));
- //output the fan of the grid points of the (i)_th and i-1th gridLine
- gridChain->rightEndFan(i, pStream);
- }
- monoTriangulation2(upperVert, lowerVert, &vArray, 0, endIndex-beginIndex,
- 1, //increase chain (to the left)
- pStream);
-}
-
-
-/*the gridlines from rightGridChainStartIndex to
- *rightGridChainEndIndex are assumed to form a
- *connected componenet
- *the trm vertex of topRightIndex is assumed to be below
- *or equal the first gridLine, and the trm vertex of
- *botRightIndex is assumed to be above or equal the last gridline
- **there could be multipe trm vertices equal to the last gridline, but
- **only one could be equal to top gridline. shape: ____| (recall that
- **for left chain recF, we allow shape: |----
- *if botRightIndex<topRightIndex, then no connected componenet exists, and
- *no triangles are generated.
- *Othewise, botRightIndex>= topRightIndex, there is at least one triangles to
- *output
- */
-void sampleRightStripRecF(vertexArray* rightChain,
- Int topRightIndex,
- Int botRightIndex,
- gridBoundaryChain* rightGridChain,
- Int rightGridChainStartIndex,
- Int rightGridChainEndIndex,
- primStream* pStream
- )
-{
-
- //sstop conditionL: if topRightIndex > botRightIndex, then stop
- if(topRightIndex > botRightIndex)
- return;
-
- //if there is only one grid line, return
- if(rightGridChainStartIndex >= rightGridChainEndIndex)
- return;
-
-
- assert(rightChain->getVertex(topRightIndex)[1] <= rightGridChain->get_v_value(rightGridChainStartIndex) &&
- rightChain->getVertex(botRightIndex)[1] >= rightGridChain->get_v_value(rightGridChainEndIndex));
-
- //firstfind the first trim vertex which is strictly below the second top
- //grid line: index1.
- Real secondGridChainV = rightGridChain->get_v_value(rightGridChainStartIndex+1);
- Int index1 = topRightIndex;
- while(rightChain->getVertex(index1)[1] >= secondGridChainV){
- index1++;
- if(index1 > botRightIndex)
- break;
- }
- //now rightChain->getVertex(index1-1)[1] >= secondGridChainV and
- //rightChain->getVertex(index1)[1] < secondGridChainV and
- //we should include index1-1 to perform a gridStep
- index1--;
-
- //now we have rightChain->getVertex(index1)[1] >= secondGridChainV, and
- //rightChain->getVertex(index1+1)[1] < secondGridChainV
- sampleRightOneGridStep(rightChain, topRightIndex, index1, rightGridChain, rightGridChainStartIndex, pStream);
-
- //if rightChain->getVertex(index1)[1] ==secondGridChainV then we can
- //recurvesively to the rest
- if(rightChain->getVertex(index1)[1] == secondGridChainV)
- {
-
-
- sampleRightStripRecF(rightChain, index1, botRightIndex, rightGridChain, rightGridChainStartIndex+1, rightGridChainEndIndex, pStream);
- }
- else if(index1 < botRightIndex)
- {
- //otherwise, we have rightChain->getVertex(index1)[1] > secondV
- //let the next trim vertex be nextTrimVertex, (which should be strictly
- //below the second grid line). Find the last grid line index2 which is STRICTLY ABOVE
- //nextTrimVertex.
- //sample one trm edge region.
- Real *uppervert, *lowervert;
- uppervert = rightChain->getVertex(index1);
- lowervert = rightChain->getVertex(index1+1); //okay since index1<botRightindex
- Int index2 = rightGridChainStartIndex+1;
- while(rightGridChain->get_v_value(index2) > lowervert[1])
- {
- index2++;
- if(index2 > rightGridChainEndIndex)
- break;
- }
- index2--;
-
- sampleRightSingleTrimEdgeRegion(uppervert, lowervert, rightGridChain, rightGridChainStartIndex+1, index2, pStream);
-
- //recursion
- sampleRightStripRecF(rightChain, index1+1, botRightIndex, rightGridChain, index2, rightGridChainEndIndex, pStream);
- }
-}
-
-//the degenerate case of sampleRightOneGridStep
-void sampleRightOneGridStepNoMiddle(vertexArray* rightChain,
- Int beginRightIndex,
- Int endRightIndex,
- gridBoundaryChain* rightGridChain,
- Int rightGridChainStartIndex,
- primStream* pStream)
-{
- /*since there is no middle, there is at most one point which is on the
- *second grid line, there could be multiple points on the first (top)
- *grid line.
- */
- rightGridChain->rightEndFan(rightGridChainStartIndex+1, pStream);
- monoTriangulation2(rightGridChain->get_vertex(rightGridChainStartIndex),
- rightGridChain->get_vertex(rightGridChainStartIndex+1),
- rightChain,
- beginRightIndex,
- endRightIndex,
- 0, //decrease chain
- pStream);
-}
-
-//sampling the right area in between two grid lines
-//shape: _________|
-void sampleRightOneGridStep(vertexArray* rightChain,
- Int beginRightIndex,
- Int endRightIndex,
- gridBoundaryChain* rightGridChain,
- Int rightGridChainStartIndex,
- primStream* pStream)
-{
- if(checkMiddle(rightChain, beginRightIndex, endRightIndex,
- rightGridChain->get_v_value(rightGridChainStartIndex),
- rightGridChain->get_v_value(rightGridChainStartIndex+1))<0)
- {
- sampleRightOneGridStepNoMiddle(rightChain, beginRightIndex, endRightIndex, rightGridChain, rightGridChainStartIndex, pStream);
- return;
- }
-
- //copy into a polygn
- {
- directedLine* poly = NULL;
- sampledLine* sline;
- directedLine* dline;
- gridWrap* grid = rightGridChain->getGrid();
- float vert1[2];
- float vert2[2];
- Int i;
-
- Int innerInd = rightGridChain->getInnerIndex(rightGridChainStartIndex+1);
- Int upperInd = rightGridChain->getUlineIndex(rightGridChainStartIndex);
- Int lowerInd = rightGridChain->getUlineIndex(rightGridChainStartIndex+1);
- Real upperV = rightGridChain->get_v_value(rightGridChainStartIndex);
- Real lowerV = rightGridChain->get_v_value(rightGridChainStartIndex+1);
-
- //the upper gridline
- vert1[1]=vert2[1]=upperV;
- for(i=upperInd;
- i>innerInd;
- i--)
- {
- vert1[0]=grid->get_u_value(i);
- vert2[0]=grid->get_u_value(i-1);
- sline = new sampledLine(vert1, vert2);
- dline = new directedLine(INCREASING, sline);
- if(poly == NULL)
- poly = dline;
- else
- poly->insert(dline);
- }
-
- //the vertical grid line segment
- vert1[0]=vert2[0] = grid->get_u_value(innerInd);
- vert1[1]=upperV;
- vert2[1]=lowerV;
- sline=new sampledLine(vert1, vert2);
- dline=new directedLine(INCREASING, sline);
- if(poly == NULL)
- poly = dline;
- else
- poly->insert(dline);
-
- //the lower grid line
- vert1[1]=vert2[1]=lowerV;
- for(i=innerInd; i<lowerInd; i++)
- {
- vert1[0] = grid->get_u_value(i);
- vert2[0] = grid->get_u_value(i+1);
- sline = new sampledLine(vert1, vert2);
- dline = new directedLine(INCREASING, sline);
- poly->insert(dline);
- }
-
- //the edge connecting lower grid to right chain
- vert1[0]=grid->get_u_value(lowerInd);
- sline = new sampledLine(vert1, rightChain->getVertex(endRightIndex));
- dline = new directedLine(INCREASING, sline);
- poly->insert(dline);
-
-
- //the right Chain
- for(i=endRightIndex; i>beginRightIndex; i--)
- {
- sline = new sampledLine(rightChain->getVertex(i), rightChain->getVertex(i-1));
- dline = new directedLine(INCREASING, sline);
- poly->insert(dline);
- }
-
- //the edge connecting right chain with upper grid
- vert2[1]=upperV;
- vert2[0]=grid->get_u_value(upperInd);
- sline = new sampledLine(rightChain->getVertex(beginRightIndex), vert2);
- dline = new directedLine(INCREASING, sline);
- poly->insert(dline);
- monoTriangulationOpt(poly, pStream);
- //clean up
- poly->deleteSinglePolygonWithSline();
-
- return;
- }
-
- //this following code cannot be reached, but leave it for debuggig purpose.
- Int i;
- //find the maximal U-monotone chain of beginRightIndex, beginRightIndex+1,...
- i=beginRightIndex;
- Real prevU = rightChain->getVertex(i)[0];
- for(i=beginRightIndex+1; i<= endRightIndex; i++){
- Real thisU = rightChain->getVertex(i)[0];
- if(thisU < prevU)
- prevU = thisU;
- else
- break;
- }
- //from beginRightIndex to i-1 is strictly U-monotne
- //if(i-1==beginRightIndex and the vertex of rightchain is on the first
- //gridline, then we should use 2 vertices on the right chain. Of we only
- //use one (begin), we would output degenrate triangles.
- if(i-1 == beginRightIndex && rightChain->getVertex(beginRightIndex)[1] == rightGridChain->get_v_value(rightGridChainStartIndex))
- i++;
-
- Int j = endRightIndex -1;
- if(rightGridChain->getInnerIndex(rightGridChainStartIndex+1) < rightGridChain->getUlineIndex(rightGridChainStartIndex+1))
- {
- j = rightChain->findDecreaseChainFromEnd(i-1/*beginRightIndex*/, endRightIndex);
- Int temp = endRightIndex;
- //now from j+1 to end is strictly U-monotone.
- //if j+1 is on the last grid line, then we wat to skip to the vertex
- //whcih is strictly above the second grid line. This vertex must exist
- //since there is a middle vertex
- if(j+1 == endRightIndex)
- {
- while(rightChain->getVertex(j+1)[1] == rightGridChain->get_v_value(rightGridChainStartIndex+1))
- j--;
-
- monoTriangulation2(rightChain->getVertex(j+1),
- rightGridChain->get_vertex(rightGridChainStartIndex+1),
- rightChain,
- j+2,
- endRightIndex,
- 0, //a decrease chain
- pStream);
-
- temp = j+1;
- }
-
- stripOfFanRight(rightChain, temp, j+1, rightGridChain->getGrid(),
- rightGridChain->getVlineIndex(rightGridChainStartIndex+1),
- rightGridChain->getInnerIndex(rightGridChainStartIndex+1),
- rightGridChain->getUlineIndex(rightGridChainStartIndex+1),
- pStream,
- 0 //the grid line is below the trim line
- );
-
- }
-
-
- stripOfFanRight(rightChain, i-1, beginRightIndex, rightGridChain->getGrid(),
- rightGridChain->getVlineIndex(rightGridChainStartIndex),
- rightGridChain->getInnerIndex(rightGridChainStartIndex+1),
- rightGridChain->getUlineIndex(rightGridChainStartIndex),
- pStream,
- 1 //the grid line is above the trm lines
- );
-
- //monotone triangulate the remaining rightchain together with the
- //two vertices on the two grid v-lines
- Real vert[2][2];
- vert[0][0] = vert[1][0] = rightGridChain->getInner_u_value(rightGridChainStartIndex+1);
- vert[0][1] = rightGridChain->get_v_value(rightGridChainStartIndex);
- vert[1][1] = rightGridChain->get_v_value(rightGridChainStartIndex+1);
-
- monoTriangulation2(&vert[0][0],
- &vert[1][0],
- rightChain,
- i-1,
- j+1,
- 0, ///a decreae chain
- pStream);
-}
-
-#endif
-
-void stripOfFanRight(vertexArray* rightChain,
- Int largeIndex,
- Int smallIndex,
- gridWrap* grid,
- Int vlineIndex,
- Int ulineSmallIndex,
- Int ulineLargeIndex,
- primStream* pStream,
- Int gridLineUp /*1 if the grid line is above the trim lines*/
- )
-{
- assert(largeIndex >= smallIndex);
-
- Real grid_v_value;
- grid_v_value = grid->get_v_value(vlineIndex);
-
- Real2* trimVerts=(Real2*) malloc(sizeof(Real2)* (largeIndex-smallIndex+1));
- assert(trimVerts);
-
-
- Real2* gridVerts=(Real2*) malloc(sizeof(Real2)* (ulineLargeIndex-ulineSmallIndex+1));
- assert(gridVerts);
-
- Int k,i;
- if(! gridLineUp) /*trim line is above grid line, so trim vertices are going right when index increases*/
- for(k=0, i=smallIndex; i<=largeIndex; i++, k++)
- {
- trimVerts[k][0] = rightChain->getVertex(i)[0];
- trimVerts[k][1] = rightChain->getVertex(i)[1];
- }
- else
- for(k=0, i=largeIndex; i>=smallIndex; i--, k++)
- {
- trimVerts[k][0] = rightChain->getVertex(i)[0];
- trimVerts[k][1] = rightChain->getVertex(i)[1];
- }
-
- for(k=0, i=ulineSmallIndex; i<= ulineLargeIndex; i++, k++)
- {
- gridVerts[k][0] = grid->get_u_value(i);
- gridVerts[k][1] = grid_v_value;
- }
-
- if(gridLineUp)
- triangulateXYMono(
- ulineLargeIndex-ulineSmallIndex+1, gridVerts,
- largeIndex-smallIndex+1, trimVerts,
- pStream);
- else
- triangulateXYMono(largeIndex-smallIndex+1, trimVerts,
- ulineLargeIndex-ulineSmallIndex+1, gridVerts,
- pStream);
- free(trimVerts);
- free(gridVerts);
-}
-
-
-
-
-
-
-
-
-
diff --git a/mesalib/src/glu/sgi/libnurbs/nurbtess/sampleCompRight.h b/mesalib/src/glu/sgi/libnurbs/nurbtess/sampleCompRight.h
deleted file mode 100644
index 4670b87ca..000000000
--- a/mesalib/src/glu/sgi/libnurbs/nurbtess/sampleCompRight.h
+++ /dev/null
@@ -1,117 +0,0 @@
-/*
- * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
- * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice including the dates of first publication and
- * either this permission notice or a reference to
- * http://oss.sgi.com/projects/FreeB/
- * shall be included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- *
- * Except as contained in this notice, the name of Silicon Graphics, Inc.
- * shall not be used in advertising or otherwise to promote the sale, use or
- * other dealings in this Software without prior written authorization from
- * Silicon Graphics, Inc.
- */
-/*
-*/
-
-#ifndef _SAMPLECOMPRIGHT_H
-#define _SAMPLECOMPRIGHT_H
-
-#define NOT_TAKEOUT
-
-#include "sampleMonoPoly.h"
-void stripOfFanRight(vertexArray* rightChain,
- Int largeIndex,
- Int smallIndex,
- gridWrap* grid,
- Int vlineIndex,
- Int ulineSmallIndex,
- Int ulineLargeIndex,
- primStream* pStream,
- Int gridLineUp /*1 if grid line is above the trim lines */
- );
-
-#ifdef NOT_TAKEOUT
-void sampleRightStripRecF(vertexArray* rightChain,
- Int topRightIndex,
- Int botRightIndex,
- gridBoundaryChain* rightGridChain,
- Int rightGridChainStartIndex,
- Int rightGridChainEndIndex,
- primStream* pStream
- );
-//the degenerate case of sampleRightOneGridStep
-void sampleRightOneGridStepNoMiddle(vertexArray* rightChain,
- Int beginRightIndex,
- Int endRightIndex,
- gridBoundaryChain* rightGridChain,
- Int rightGridChainStartIndex,
- primStream* pStream);
-//sampling the right area in between two grid lines
-//shape: _________|
-void sampleRightOneGridStep(vertexArray* rightChain,
- Int beginRightIndex,
- Int endRightIndex,
- gridBoundaryChain* rightGridChain,
- Int rightGridChainStartIndex,
- primStream* pStream);
-void sampleRightSingleTrimEdgeRegion(Real upperVert[2], Real lowerVert[2],
- gridBoundaryChain* gridChain,
- Int beginIndex,
- Int endIndex,
- primStream* pStream);
-//the degenerate case of sampleRightOneGridStep
-void sampleRightOneGridStepNoMiddle(vertexArray* rightChain,
- Int beginRightIndex,
- Int endRightIndex,
- gridBoundaryChain* rightGridChain,
- Int rightGridChainStartIndex,
- primStream* pStream);
-
-void sampleCompRight(Real* topVertex, Real* botVertex,
- vertexArray* leftChain,
- Int leftStartIndex, Int leftEndIndex,
- vertexArray* rightChain,
- Int rightStartIndex, Int rightEndIndex,
- gridBoundaryChain* rightGridChain,
- Int gridIndex1, Int gridIndex2,
- Int up_leftCornerWhere,
- Int up_leftCornerIndex,
- Int down_leftCornerWhere,
- Int down_leftCornerIndex,
- primStream* pStream);
-
-void sampleRightSingleTrimEdgeRegionGen(Real topVert[2], Real botVert[2],
- vertexArray* rightChain,
- Int rightStart,
- Int rightEnd,
- gridBoundaryChain* gridChain,
- Int gridBegindex,
- Int gridEndIndex,
- vertexArray* leftChain,
- Int leftUpBegin,
- Int leftUpEnd,
- Int leftDownBegin,
- Int leftDownEnd,
- primStream* pStream);
-#endif
-
-#endif
-
-
diff --git a/mesalib/src/glu/sgi/libnurbs/nurbtess/sampleCompTop.cc b/mesalib/src/glu/sgi/libnurbs/nurbtess/sampleCompTop.cc
deleted file mode 100644
index 951e937c4..000000000
--- a/mesalib/src/glu/sgi/libnurbs/nurbtess/sampleCompTop.cc
+++ /dev/null
@@ -1,1030 +0,0 @@
-/*
-** License Applicability. Except to the extent portions of this file are
-** made subject to an alternative license as permitted in the SGI Free
-** Software License B, Version 1.1 (the "License"), the contents of this
-** file are subject only to the provisions of the License. You may not use
-** this file except in compliance with the License. You may obtain a copy
-** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
-** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
-**
-** http://oss.sgi.com/projects/FreeB
-**
-** Note that, as provided in the License, the Software is distributed on an
-** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
-** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
-** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
-** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
-**
-** Original Code. The Original Code is: OpenGL Sample Implementation,
-** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
-** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
-** Copyright in any portions created by third parties is as indicated
-** elsewhere herein. All Rights Reserved.
-**
-** Additional Notice Provisions: The application programming interfaces
-** established by SGI in conjunction with the Original Code are The
-** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
-** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
-** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
-** Window System(R) (Version 1.3), released October 19, 1998. This software
-** was created using the OpenGL(R) version 1.2.1 Sample Implementation
-** published by SGI, but has not been independently verified as being
-** compliant with the OpenGL(R) version 1.2.1 Specification.
-**
-*/
-/*
-*/
-
-#include <stdlib.h>
-#include <stdio.h>
-#include <math.h>
-#include "zlassert.h"
-#include "sampleCompTop.h"
-#include "sampleCompRight.h"
-
-#define max(a,b) ((a>b)? a:b)
-
-//return : index_small, and index_large,
-//from [small, large] is strictly U-monotne,
-//from [large+1, end] is <u
-//and vertex[large][0] is >= u
-//if eveybody is <u, the large = start-1.
-//otherwise both large and small are meaningful and we have start<=small<=large<=end
-void findTopLeftSegment(vertexArray* leftChain,
- Int leftStart,
- Int leftEnd,
- Real u,
- Int& ret_index_small,
- Int& ret_index_large
- )
-{
- Int i;
- assert(leftStart <= leftEnd);
- for(i=leftEnd; i>= leftStart; i--)
- {
- if(leftChain->getVertex(i)[0] >= u)
- break;
- }
- ret_index_large = i;
- if(ret_index_large >= leftStart)
- {
- for(i=ret_index_large; i>leftStart; i--)
- {
- if(leftChain->getVertex(i-1)[0] <= leftChain->getVertex(i)[0])
- break;
- }
- ret_index_small = i;
- }
-}
-
-void findTopRightSegment(vertexArray* rightChain,
- Int rightStart,
- Int rightEnd,
- Real u,
- Int& ret_index_small,
- Int& ret_index_large)
-{
- Int i;
- assert(rightStart<=rightEnd);
- for(i=rightEnd; i>=rightStart; i--)
- {
- if(rightChain->getVertex(i)[0] <= u)
- break;
- }
- ret_index_large = i;
- if(ret_index_large >= rightStart)
- {
- for(i=ret_index_large; i>rightStart;i--)
- {
- if(rightChain->getVertex(i-1)[0] >= rightChain->getVertex(i)[0])
- break;
- }
- ret_index_small = i;
- }
-}
-
-
-void sampleTopRightWithGridLinePost(Real* topVertex,
- vertexArray* rightChain,
- Int rightStart,
- Int segIndexSmall,
- Int segIndexLarge,
- Int rightEnd,
- gridWrap* grid,
- Int gridV,
- Int leftU,
- Int rightU,
- primStream* pStream)
-{
- //the possible section which is to the right of rightU
- if(segIndexLarge < rightEnd)
- {
- Real *tempTop;
- if(segIndexLarge >= rightStart)
- tempTop = rightChain->getVertex(segIndexLarge);
- else
- tempTop = topVertex;
- Real tempBot[2];
- tempBot[0] = grid->get_u_value(rightU);
- tempBot[1] = grid->get_v_value(gridV);
-monoTriangulationRecGenOpt(tempTop, tempBot,
- NULL, 1,0,
- rightChain, segIndexLarge+1, rightEnd,
- pStream);
-/*
- monoTriangulation2(tempTop, tempBot,
- rightChain,
- segIndexLarge+1,
- rightEnd,
- 0, //a decrease chian
- pStream);
-*/
-
- }
-
- //the possible section which is strictly Umonotone
- if(segIndexLarge >= rightStart)
- {
- stripOfFanRight(rightChain, segIndexLarge, segIndexSmall, grid, gridV, leftU, rightU, pStream, 0);
- Real tempBot[2];
- tempBot[0] = grid->get_u_value(leftU);
- tempBot[1] = grid->get_v_value(gridV);
- monoTriangulation2(topVertex, tempBot, rightChain, rightStart, segIndexSmall, 0, pStream);
- }
- else //the topVertex forms a fan with the grid points
- grid->outputFanWithPoint(gridV, leftU, rightU, topVertex, pStream);
-}
-
-void sampleTopRightWithGridLine(Real* topVertex,
- vertexArray* rightChain,
- Int rightStart,
- Int rightEnd,
- gridWrap* grid,
- Int gridV,
- Int leftU,
- Int rightU,
- primStream* pStream
- )
-{
- //if right chian is empty, then there is only one topVertex with one grid line
- if(rightEnd < rightStart){
- grid->outputFanWithPoint(gridV, leftU, rightU, topVertex, pStream);
- return;
- }
-
- Int segIndexSmall = 0, segIndexLarge;
- findTopRightSegment(rightChain,
- rightStart,
- rightEnd,
- grid->get_u_value(rightU),
- segIndexSmall,
- segIndexLarge
- );
- sampleTopRightWithGridLinePost(topVertex, rightChain,
- rightStart,
- segIndexSmall,
- segIndexLarge,
- rightEnd,
- grid,
- gridV,
- leftU,
- rightU,
- pStream);
-}
-
-
-void sampleTopLeftWithGridLinePost(Real* topVertex,
- vertexArray* leftChain,
- Int leftStart,
- Int segIndexSmall,
- Int segIndexLarge,
- Int leftEnd,
- gridWrap* grid,
- Int gridV,
- Int leftU,
- Int rightU,
- primStream* pStream)
-{
- //the possible section which is to the left of leftU
-
- if(segIndexLarge < leftEnd)
- {
- Real *tempTop;
- if(segIndexLarge >= leftStart)
- tempTop = leftChain->getVertex(segIndexLarge);
- else
- tempTop = topVertex;
- Real tempBot[2];
- tempBot[0] = grid->get_u_value(leftU);
- tempBot[1] = grid->get_v_value(gridV);
-
- monoTriangulation2(tempTop, tempBot,
- leftChain,
- segIndexLarge+1,
- leftEnd,
- 1, //a increase chian
- pStream);
- }
-
- //the possible section which is strictly Umonotone
- if(segIndexLarge >= leftStart)
- {
- //if there are grid points which are to the right of topV,
- //then we should use topVertex to form a fan with these points to
- //optimize the triangualtion
- int do_optimize=1;
- if(topVertex[0] >= grid->get_u_value(rightU))
- do_optimize = 0;
- else
- {
- //we also have to make sure that topVertex are the right most vertex
- //on the chain.
- int i;
- for(i=leftStart; i<=segIndexSmall; i++)
- if(leftChain->getVertex(i)[0] >= topVertex[0])
- {
- do_optimize = 0;
- break;
- }
- }
-
- if(do_optimize)
- {
- //find midU so that grid->get_u_value(midU) >= topVertex[0]
- //and grid->get_u_value(midU-1) < topVertex[0]
- int midU=rightU;
- while(grid->get_u_value(midU) >= topVertex[0])
- {
- midU--;
- if(midU < leftU)
- break;
- }
- midU++;
-
- grid->outputFanWithPoint(gridV, midU, rightU, topVertex, pStream);
- stripOfFanLeft(leftChain, segIndexLarge, segIndexSmall, grid, gridV, leftU, midU, pStream, 0);
- Real tempBot[2];
- tempBot[0] = grid->get_u_value(midU);
- tempBot[1] = grid->get_v_value(gridV);
- monoTriangulation2(topVertex, tempBot, leftChain, leftStart, segIndexSmall, 1, pStream);
- }
- else //not optimize
- {
-
- stripOfFanLeft(leftChain, segIndexLarge, segIndexSmall, grid, gridV, leftU, rightU, pStream, 0);
- Real tempBot[2];
- tempBot[0] = grid->get_u_value(rightU);
- tempBot[1] = grid->get_v_value(gridV);
- monoTriangulation2(topVertex, tempBot, leftChain, leftStart, segIndexSmall, 1, pStream);
- }
- }
- else //the topVertex forms a fan with the grid points
- grid->outputFanWithPoint(gridV, leftU, rightU, topVertex, pStream);
-}
-
-
-void sampleTopLeftWithGridLine(Real* topVertex,
- vertexArray* leftChain,
- Int leftStart,
- Int leftEnd,
- gridWrap* grid,
- Int gridV,
- Int leftU,
- Int rightU,
- primStream* pStream
- )
-{
- Int segIndexSmall = 0, segIndexLarge;
- //if left chain is empty, then there is only one top vertex with one grid
- // line
- if(leftEnd < leftStart) {
- grid->outputFanWithPoint(gridV, leftU, rightU, topVertex, pStream);
- return;
- }
- findTopLeftSegment(leftChain,
- leftStart,
- leftEnd,
- grid->get_u_value(leftU),
- segIndexSmall,
- segIndexLarge
- );
- sampleTopLeftWithGridLinePost(topVertex,
- leftChain,
- leftStart,
- segIndexSmall,
- segIndexLarge,
- leftEnd,
- grid,
- gridV,
- leftU,
- rightU,
- pStream);
-}
-
-
-//return 1 if saprator exits, 0 otherwise
-Int findTopSeparator(vertexArray* leftChain,
- Int leftStartIndex,
- Int leftEndIndex,
- vertexArray* rightChain,
- Int rightStartIndex,
- Int rightEndIndex,
- Int& ret_sep_left,
- Int& ret_sep_right)
-{
-
- Int oldLeftI, oldRightI, newLeftI, newRightI;
- Int i,j,k;
- Real leftMax /*= leftChain->getVertex(leftEndIndex)[0]*/;
- Real rightMin /*= rightChain->getVertex(rightEndIndex)[0]*/;
- if(leftChain->getVertex(leftEndIndex)[1] > rightChain->getVertex(rightEndIndex)[1]) //left higher
- {
- oldLeftI = leftEndIndex+1;
- oldRightI = rightEndIndex;
- leftMax = leftChain->getVertex(leftEndIndex)[0] - Real(1.0); //initilza to left of leftU
- rightMin = rightChain->getVertex(rightEndIndex)[0];
- }
- else
- {
- oldLeftI = leftEndIndex;
- oldRightI = rightEndIndex+1;
- leftMax = leftChain->getVertex(leftEndIndex)[0];
- rightMin = rightChain->getVertex(rightEndIndex)[0] + Real(1.0);
- }
-
- //i: the current working leftChain index,
- //j: the current working rightChain index,
- //if left(i) is higher than right(j), then the two chains beloew right(j) are separated.
- //else the two chains below left(i) are separeated.
- i=leftEndIndex;
- j=rightEndIndex;
- while(1)
- {
- newLeftI = oldLeftI;
- newRightI = oldRightI;
-
- if(i<leftStartIndex) //left chain is done, go through remining right chain.
- {
- for(k=j-1; k>= rightStartIndex; k--)
- {
- if(rightChain->getVertex(k)[0] > leftMax) //no conflict
- {
- //update oldRightI if necessary
- if(rightChain->getVertex(k)[0] < rightMin)
- {
- rightMin = rightChain->getVertex(k)[0];
- oldRightI = k;
- }
- }
- else //there is a conflict
- break; //the for-loop. below right(k-1) is seperated: oldLeftI, oldRightI.
- }
- break; //the while loop
- }
- else if(j<rightStartIndex) //rightChain is done
- {
- for(k=i-1; k>= leftStartIndex; k--)
- {
- if(leftChain->getVertex(k)[0] < rightMin) //no conflict
- {
- //update oldLeftI if necessary
- if(leftChain->getVertex(k)[0] > leftMax)
- {
- leftMax = leftChain->getVertex(k)[0];
- oldLeftI = k;
- }
- }
- else //there is a conflict
- break; //the for loop
- }
- break; //the while loop
- }
- else if(leftChain->getVertex(i)[1] > rightChain->getVertex(j)[1]) //left hgiher
- {
- if(leftChain->getVertex(i)[0] > leftMax) //update leftMax and newLeftI.
- {
- leftMax = leftChain->getVertex(i)[0];
- newLeftI = i;
- }
- for(k=j-1; k>= rightStartIndex; k--) //update rightMin and newRightI.
- {
- if(rightChain->getVertex(k)[1] > leftChain->getVertex(i)[1])
- break;
- if(rightChain->getVertex(k)[0] < rightMin)
- {
- rightMin = rightChain->getVertex(k)[0];
- newRightI = k;
- }
- }
- j = k; //next working j, since j will be higher than i in next loop
- if(leftMax >= rightMin) //there is a conflict
- break;
- else //still no conflict
- {
- oldLeftI = newLeftI;
- oldRightI = newRightI;
- }
- }
- else //right higher
- {
- if(rightChain->getVertex(j)[0] < rightMin)
- {
- rightMin = rightChain->getVertex(j)[0];
- newRightI = j;
- }
- for(k=i-1; k>= leftStartIndex; k--)
- {
- if(leftChain->getVertex(k)[1] > rightChain->getVertex(j)[1])
- break;
- if(leftChain->getVertex(k)[0] > leftMax)
- {
- leftMax = leftChain->getVertex(k)[0];
- newLeftI = k;
- }
- }
- i = k; //next working i, since i will be higher than j next loop
-
- if(leftMax >= rightMin) //there is a conflict
- break;
- else //still no conflict
- {
- oldLeftI = newLeftI;
- oldRightI = newRightI;
- }
- }
- }//end of while loop
- //now oldLeftI and oldRightI are the desired separeator index, notice that there are not necessarily valid
- if(oldLeftI > leftEndIndex || oldRightI > rightEndIndex)
- return 0;
- else
- {
- ret_sep_left = oldLeftI;
- ret_sep_right = oldRightI;
- return 1;
- }
-}
-
-
-void sampleCompTop(Real* topVertex,
- vertexArray* leftChain,
- Int leftStartIndex,
- vertexArray* rightChain,
- Int rightStartIndex,
- gridBoundaryChain* leftGridChain,
- gridBoundaryChain* rightGridChain,
- Int gridIndex1,
- Int up_leftCornerWhere,
- Int up_leftCornerIndex,
- Int up_rightCornerWhere,
- Int up_rightCornerIndex,
- primStream* pStream)
-{
- if(up_leftCornerWhere == 1 && up_rightCornerWhere == 1) //the top is topVertex with possible grid points
- {
- leftGridChain->getGrid()->outputFanWithPoint(leftGridChain->getVlineIndex(gridIndex1),
- leftGridChain->getUlineIndex(gridIndex1),
- rightGridChain->getUlineIndex(gridIndex1),
- topVertex,
- pStream);
- return;
- }
-
- else if(up_leftCornerWhere != 0)
- {
- Real* tempTop;
- Int tempRightStart;
- if(up_leftCornerWhere == 1){
- tempRightStart = rightStartIndex;
- tempTop = topVertex;
- }
- else
- {
- tempRightStart = up_leftCornerIndex+1;
- tempTop = rightChain->getVertex(up_leftCornerIndex);
- }
- sampleTopRightWithGridLine(tempTop, rightChain, tempRightStart, up_rightCornerIndex,
- rightGridChain->getGrid(),
- leftGridChain->getVlineIndex(gridIndex1),
- leftGridChain->getUlineIndex(gridIndex1),
- rightGridChain->getUlineIndex(gridIndex1),
- pStream);
- }
- else if(up_rightCornerWhere != 2)
- {
- Real* tempTop;
- Int tempLeftStart;
- if(up_rightCornerWhere == 1)
- {
- tempLeftStart = leftStartIndex;
- tempTop = topVertex;
- }
- else //0
- {
- tempLeftStart = up_rightCornerIndex+1;
- tempTop = leftChain->getVertex(up_rightCornerIndex);
- }
-/*
- sampleTopLeftWithGridLine(tempTop, leftChain, tempLeftStart, up_leftCornerIndex,
- leftGridChain->getGrid(),
- leftGridChain->getVlineIndex(gridIndex1),
- leftGridChain->getUlineIndex(gridIndex1),
- rightGridChain->getUlineIndex(gridIndex1),
- pStream);
-*/
- sampleCompTopSimple(topVertex,
- leftChain,
- leftStartIndex,
- rightChain,
- rightStartIndex,
- leftGridChain,
- rightGridChain,
- gridIndex1,
- up_leftCornerWhere,
- up_leftCornerIndex,
- up_rightCornerWhere,
- up_rightCornerIndex,
- pStream);
- }
- else //up_leftCornerWhere == 0, up_rightCornerWhere == 2.
- {
- sampleCompTopSimple(topVertex,
- leftChain,
- leftStartIndex,
- rightChain,
- rightStartIndex,
- leftGridChain,
- rightGridChain,
- gridIndex1,
- up_leftCornerWhere,
- up_leftCornerIndex,
- up_rightCornerWhere,
- up_rightCornerIndex,
- pStream);
- return;
-#ifdef NOT_REACHABLE //code is not reachable, for test purpose only
- //the following code is trying to do some optimization, but not quite working, also see sampleCompBot.C:
- Int sep_left, sep_right;
- if(findTopSeparator(leftChain,
- leftStartIndex,
- up_leftCornerIndex,
- rightChain,
- rightStartIndex,
- up_rightCornerIndex,
- sep_left,
- sep_right)
- ) //separator exists
- {
-
- if( leftChain->getVertex(sep_left)[0] >= leftGridChain->get_u_value(gridIndex1) &&
- rightChain->getVertex(sep_right)[0] <= rightGridChain->get_u_value(gridIndex1))
- {
- Int gridSep;
- Int segLeftSmall, segLeftLarge, segRightSmall, segRightLarge;
- Int valid=1; //whether the gridStep is valid or not.
- findTopLeftSegment(leftChain,
- sep_left,
- up_leftCornerIndex,
- leftGridChain->get_u_value(gridIndex1),
- segLeftSmall,
- segLeftLarge);
- findTopRightSegment(rightChain,
- sep_right,
- up_rightCornerIndex,
- rightGridChain->get_u_value(gridIndex1),
- segRightSmall,
- segRightLarge);
- if(leftChain->getVertex(segLeftSmall)[1] >= rightChain->getVertex(segRightSmall)[1])
- {
- gridSep = rightGridChain->getUlineIndex(gridIndex1);
- while(leftGridChain->getGrid()->get_u_value(gridSep) > leftChain->getVertex(segLeftSmall)[0])
- gridSep--;
- if(segLeftSmall<segLeftLarge)
- if(leftGridChain->getGrid()->get_u_value(gridSep) < leftChain->getVertex(segLeftSmall+1)[0])
- {
- valid = 0;
- }
- }
- else
- {
- gridSep = leftGridChain->getUlineIndex(gridIndex1);
- while(leftGridChain->getGrid()->get_u_value(gridSep) < rightChain->getVertex(segRightSmall)[0])
- gridSep++;
- if(segRightSmall<segRightLarge)
- if(leftGridChain->getGrid()->get_u_value(gridSep) > rightChain->getVertex(segRightSmall+1)[0])
- {
- valid = 0;
- }
- }
-
- if(! valid)
- {
- sampleCompTopSimple(topVertex,
- leftChain,
- leftStartIndex,
- rightChain,
- rightStartIndex,
- leftGridChain,
- rightGridChain,
- gridIndex1,
- up_leftCornerWhere,
- up_leftCornerIndex,
- up_rightCornerWhere,
- up_rightCornerIndex,
- pStream);
- }
- else
- {
- sampleTopLeftWithGridLinePost(leftChain->getVertex(segLeftSmall),
- leftChain,
- segLeftSmall+1,
- segLeftSmall+1,
- segLeftLarge,
- up_leftCornerIndex,
- leftGridChain->getGrid(),
- leftGridChain->getVlineIndex(gridIndex1),
- leftGridChain->getUlineIndex(gridIndex1),
- gridSep,
- pStream);
- sampleTopRightWithGridLinePost(rightChain->getVertex(segRightSmall),
- rightChain,
- segRightSmall+1,
- segRightSmall+1,
- segRightLarge,
- up_rightCornerIndex,
- leftGridChain->getGrid(),
- leftGridChain->getVlineIndex(gridIndex1),
- gridSep,
- rightGridChain->getUlineIndex(gridIndex1),
- pStream);
- Real tempBot[2];
- tempBot[0] = leftGridChain->getGrid()->get_u_value(gridSep);
- tempBot[1] = leftGridChain->get_v_value(gridIndex1);
- monoTriangulationRecGen(topVertex, tempBot,
- leftChain, leftStartIndex, segLeftSmall,
- rightChain, rightStartIndex, segRightSmall,
- pStream);
- }
- }//end if both sides have vetices inside the gridboundary points
- else if(leftChain->getVertex(sep_left)[0] >= leftGridChain->get_u_value(gridIndex1)) //left is in, right is nout
- {
-
- Int segLeftSmall, segLeftLarge;
- findTopLeftSegment(leftChain,
- sep_left,
- up_leftCornerIndex,
- leftGridChain->get_u_value(gridIndex1),
- segLeftSmall,
- segLeftLarge);
- assert(segLeftLarge >= sep_left);
- monoTriangulation2(leftChain->getVertex(segLeftLarge),
- leftGridChain->get_vertex(gridIndex1),
- leftChain,
- segLeftLarge+1,
- up_leftCornerIndex,
- 1, //a increase chain,
- pStream);
-
- stripOfFanLeft(leftChain, segLeftLarge, segLeftSmall,
- leftGridChain->getGrid(),
- leftGridChain->getVlineIndex(gridIndex1),
- leftGridChain->getUlineIndex(gridIndex1),
- rightGridChain->getUlineIndex(gridIndex1),
- pStream, 0);
-
-
- monoTriangulationRecGen(topVertex, rightGridChain->get_vertex(gridIndex1),
- leftChain, leftStartIndex, segLeftSmall,
- rightChain, rightStartIndex, up_rightCornerIndex,
- pStream);
- }//end left in right out
- else if(rightChain->getVertex(sep_right)[0] <= rightGridChain->get_u_value(gridIndex1))
- {
- Int segRightSmall, segRightLarge;
- findTopRightSegment(rightChain,
- sep_right,
- up_rightCornerIndex,
- rightGridChain->get_u_value(gridIndex1),
- segRightSmall,
- segRightLarge);
- assert(segRightLarge>=sep_right);
- monoTriangulation2(rightChain->getVertex(segRightLarge),
- rightGridChain->get_vertex(gridIndex1),
- rightChain,
- segRightLarge+1,
- up_rightCornerIndex,
- 0, //a decrease chain
- pStream);
- stripOfFanRight(rightChain, segRightLarge, segRightSmall,
- rightGridChain->getGrid(),
- rightGridChain->getVlineIndex(gridIndex1),
- leftGridChain->getUlineIndex(gridIndex1),
- rightGridChain->getUlineIndex(gridIndex1),
- pStream, 0);
-
-
- monoTriangulationRecGen(topVertex, leftGridChain->get_vertex(gridIndex1),
- leftChain, leftStartIndex, up_leftCornerIndex,
- rightChain, rightStartIndex,segRightSmall,
- pStream);
-
- }//end left out rigth in
- else //left out , right out
- {
-
- sampleCompTopSimple(topVertex,
- leftChain,
- leftStartIndex,
- rightChain,
- rightStartIndex,
- leftGridChain,
- rightGridChain,
- gridIndex1,
- up_leftCornerWhere,
- up_leftCornerIndex,
- up_rightCornerWhere,
- up_rightCornerIndex,
- pStream);
- }//end leftout, right out
- }//end if separator exixts.
- else //no separator
- {
-
- sampleCompTopSimple(topVertex,
- leftChain,
- leftStartIndex,
- rightChain,
- rightStartIndex,
- leftGridChain,
- rightGridChain,
- gridIndex1,
- up_leftCornerWhere,
- up_leftCornerIndex,
- up_rightCornerWhere,
- up_rightCornerIndex,
- pStream);
- }
-#endif
- }//end if 0,2
-}//end if the function
-
-
-static void sampleCompTopSimpleOpt(gridWrap* grid,
- Int gridV,
- Real* topVertex, Real* botVertex,
- vertexArray* inc_chain, Int inc_current, Int inc_end,
- vertexArray* dec_chain, Int dec_current, Int dec_end,
- primStream* pStream)
-{
- if(gridV <= 0 || dec_end<dec_current || inc_end <inc_current)
- {
- monoTriangulationRecGenOpt(topVertex, botVertex,
- inc_chain, inc_current, inc_end,
- dec_chain, dec_current, dec_end,
- pStream);
- return;
- }
- if(grid->get_v_value(gridV+1) >= topVertex[1])
- {
- monoTriangulationRecGenOpt(topVertex, botVertex,
- inc_chain, inc_current, inc_end,
- dec_chain, dec_current, dec_end,
- pStream);
- return;
- }
- Int i,j,k;
- Real currentV = grid->get_v_value(gridV+1);
- if(inc_chain->getVertex(inc_end)[1] <= currentV &&
- dec_chain->getVertex(dec_end)[1] < currentV)
- {
- //find i bottom up so that inc_chain[i]<= curentV and inc_chain[i-1] > currentV,
- //find j botom up so that dec_chain[j] < currentV and dec_chain[j-1] >= currentV
- for(i=inc_end; i >= inc_current; i--)
- {
- if(inc_chain->getVertex(i)[1] > currentV)
- break;
- }
- i++;
- for(j=dec_end; j >= dec_current; j--)
- {
- if(dec_chain->getVertex(j)[1] >= currentV)
- break;
- }
- j++;
- if(inc_chain->getVertex(i)[1] <= dec_chain->getVertex(j)[1])
- {
- //find the k so that dec_chain[k][1] < inc_chain[i][1]
- for(k=j; k<=dec_end; k++)
- {
- if(dec_chain->getVertex(k)[1] < inc_chain->getVertex(i)[1])
- break;
- }
- //we know that dec_chain[j][1] >= inc_chian[i][1]
- //we know that dec_chain[k-1][1]>=inc_chain[i][1]
- //we know that dec_chian[k][1] < inc_chain[i][1]
- //find l in [j, k-1] so that dec_chain[l][0] 0 is closest to
- // inc_chain[i]
- int l;
- Real tempI = Real(j);
- Real tempMin = (Real)fabs(inc_chain->getVertex(i)[0] - dec_chain->getVertex(j)[0]);
- for(l=j+1; l<= k-1; l++)
- {
- if(fabs(inc_chain->getVertex(i)[0] - dec_chain->getVertex(l)[0])
- <= tempMin)
- {
- tempMin = (Real)fabs(inc_chain->getVertex(i)[0] - dec_chain->getVertex(l)[0]);
- tempI = (Real)l;
- }
- }
- //inc_chain[i] and dec_chain[tempI] are connected.
- monoTriangulationRecGenOpt(dec_chain->getVertex((int)tempI),
- botVertex,
- inc_chain, i, inc_end,
- dec_chain, (int)(tempI+1), dec_end,
- pStream);
- //recursively do the rest
- sampleCompTopSimpleOpt(grid,
- gridV+1,
- topVertex, inc_chain->getVertex(i),
- inc_chain, inc_current, i-1,
- dec_chain, dec_current, (int)tempI,
- pStream);
- }
- else
- {
- //find the k so that inc_chain[k][1] <= dec_chain[j][1]
- for(k=i; k<=inc_end; k++)
- {
- if(inc_chain->getVertex(k)[1] <= dec_chain->getVertex(j)[1])
- break;
- }
- //we know that inc_chain[i] > dec_chain[j]
- //we know that inc_chain[k-1][1] > dec_chain[j][1]
- //we know that inc_chain[k][1] <= dec_chain[j][1]
- //so we find l between [i,k-1] so that
- //inc_chain[l][0] is the closet to dec_chain[j][0]
- int tempI = i;
- int l;
- Real tempMin = (Real)fabs(inc_chain->getVertex(i)[0] - dec_chain->getVertex(j)[0]);
- for(l=i+1; l<=k-1; l++)
- {
- if(fabs(inc_chain->getVertex(l)[0] - dec_chain->getVertex(j)[0]) <= tempMin)
- {
- tempMin = (Real)fabs(inc_chain->getVertex(l)[0] - dec_chain->getVertex(j)[0]);
- tempI = l;
- }
- }
-
- //inc_chain[tempI] and dec_chain[j] are connected
-
- monoTriangulationRecGenOpt(inc_chain->getVertex(tempI),
- botVertex,
- inc_chain, tempI+1, inc_end,
- dec_chain, j, dec_end,
- pStream);
-
- //recurvesily do the rest
- sampleCompTopSimpleOpt(grid, gridV+1,
- topVertex, dec_chain->getVertex(j),
- inc_chain, inc_current, tempI,
- dec_chain, dec_current, j-1,
- pStream);
- }
- }
- else //go to the next higher gridV
- {
- sampleCompTopSimpleOpt(grid,
- gridV+1,
- topVertex, botVertex,
- inc_chain, inc_current, inc_end,
- dec_chain, dec_current, dec_end,
- pStream);
- }
-}
-
-void sampleCompTopSimple(Real* topVertex,
- vertexArray* leftChain,
- Int leftStartIndex,
- vertexArray* rightChain,
- Int rightStartIndex,
- gridBoundaryChain* leftGridChain,
- gridBoundaryChain* rightGridChain,
- Int gridIndex1,
- Int up_leftCornerWhere,
- Int up_leftCornerIndex,
- Int up_rightCornerWhere,
- Int up_rightCornerIndex,
- primStream* pStream)
-{
- //the plan is to use monotriangulation algortihm.
- Int i,k;
- Real* ActualTop;
- Real* ActualBot;
- Int ActualLeftStart, ActualLeftEnd;
- Int ActualRightStart, ActualRightEnd;
-
- //creat an array to store the points on the grid line
- gridWrap* grid = leftGridChain->getGrid();
- Int gridV = leftGridChain->getVlineIndex(gridIndex1);
- Int gridLeftU = leftGridChain->getUlineIndex(gridIndex1);
- Int gridRightU = rightGridChain->getUlineIndex(gridIndex1);
-
- Real2* gridPoints = (Real2*) malloc(sizeof(Real2) * (gridRightU - gridLeftU +1));
- assert(gridPoints);
-
- for(k=0, i=gridRightU; i>= gridLeftU; i--, k++)
- {
- gridPoints[k][0] = grid->get_u_value(i);
- gridPoints[k][1] = grid->get_v_value(gridV);
- }
-
- if(up_leftCornerWhere != 2)
- ActualRightStart = rightStartIndex;
- else
- ActualRightStart = up_leftCornerIndex+1; //up_leftCornerIndex will be the ActualTop
-
- if(up_rightCornerWhere != 2) //right corner is not on right chain
- ActualRightEnd = rightStartIndex-1; //meaning that there is no actual rigth section
- else
- ActualRightEnd = up_rightCornerIndex;
-
- vertexArray ActualRightChain(max(0, ActualRightEnd-ActualRightStart+1) + gridRightU-gridLeftU+1);
-
- for(i=ActualRightStart; i<= ActualRightEnd; i++)
- ActualRightChain.appendVertex(rightChain->getVertex(i));
- for(i=0; i<gridRightU-gridLeftU+1; i++)
- ActualRightChain.appendVertex(gridPoints[i]);
-
- //determine ActualLeftEnd
- if(up_leftCornerWhere != 0)
- ActualLeftEnd = leftStartIndex-1;
- else
- ActualLeftEnd = up_leftCornerIndex;
-
- if(up_rightCornerWhere != 0)
- ActualLeftStart = leftStartIndex;
- else
- ActualLeftStart = up_rightCornerIndex+1; //up_rightCornerIndex will be the actual top
-
- if(up_leftCornerWhere == 0)
- {
- if(up_rightCornerWhere == 0)
- ActualTop = leftChain->getVertex(up_rightCornerIndex);
- else
- ActualTop = topVertex;
- }
- else if(up_leftCornerWhere == 1)
- ActualTop = topVertex;
- else //up_leftCornerWhere == 2
- ActualTop = rightChain->getVertex(up_leftCornerIndex);
-
- ActualBot = gridPoints[gridRightU - gridLeftU];
-
-
-
-
- if(leftChain->getVertex(ActualLeftEnd)[1] == ActualBot[1])
- {
-/*
- monoTriangulationRecGenOpt(ActualTop, leftChain->getVertex(ActualLeftEnd),
- leftChain,
- ActualLeftStart, ActualLeftEnd-1,
- &ActualRightChain,
- 0,
- ActualRightChain.getNumElements()-1,
- pStream);
-*/
-
- sampleCompTopSimpleOpt(grid, gridV,
- ActualTop, leftChain->getVertex(ActualLeftEnd),
- leftChain,
- ActualLeftStart, ActualLeftEnd-1,
- &ActualRightChain,
- 0,
- ActualRightChain.getNumElements()-1,
- pStream);
-
- }
- else
- {
-/*
- monoTriangulationRecGenOpt(ActualTop, ActualBot, leftChain,
- ActualLeftStart, ActualLeftEnd,
- &ActualRightChain,
- 0, ActualRightChain.getNumElements()-2, //the last is the bot.
- pStream);
-*/
-
- sampleCompTopSimpleOpt(grid, gridV,
- ActualTop, ActualBot, leftChain,
- ActualLeftStart, ActualLeftEnd,
- &ActualRightChain,
- 0, ActualRightChain.getNumElements()-2, //the last is the bot.
- pStream);
-
-
- }
-
- free(gridPoints);
-
-}
-
diff --git a/mesalib/src/glu/sgi/libnurbs/nurbtess/sampleCompTop.h b/mesalib/src/glu/sgi/libnurbs/nurbtess/sampleCompTop.h
deleted file mode 100644
index 95598d63a..000000000
--- a/mesalib/src/glu/sgi/libnurbs/nurbtess/sampleCompTop.h
+++ /dev/null
@@ -1,67 +0,0 @@
-/*
- * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
- * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice including the dates of first publication and
- * either this permission notice or a reference to
- * http://oss.sgi.com/projects/FreeB/
- * shall be included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- *
- * Except as contained in this notice, the name of Silicon Graphics, Inc.
- * shall not be used in advertising or otherwise to promote the sale, use or
- * other dealings in this Software without prior written authorization from
- * Silicon Graphics, Inc.
- */
-/*
-*/
-
-#ifndef _SAMPLECOMPTOP_H
-#define _SAMPLECOMPTOP_H
-
-#include "sampleMonoPoly.h"
-
-void sampleCompTop(Real* topVertex,
- vertexArray* leftChain,
- Int leftStartIndex,
- vertexArray* rightChain,
- Int rightStartIndex,
- gridBoundaryChain* leftGridChain,
- gridBoundaryChain* rightGridChain,
- Int gridIndex1,
- Int up_leftCornerWhere,
- Int up_leftCornerIndex,
- Int up_rightCornerWhere,
- Int up_rightCornerIndex,
- primStream* pStream);
-
-void sampleCompTopSimple(Real* topVertex,
- vertexArray* leftChain,
- Int leftStartIndex,
- vertexArray* rightChain,
- Int rightStartIndex,
- gridBoundaryChain* leftGridChain,
- gridBoundaryChain* rightGridChain,
- Int gridIndex1,
- Int up_leftCornerWhere,
- Int up_leftCornerIndex,
- Int up_rightCornerWhere,
- Int up_rightCornerIndex,
- primStream* pStream);
-
-#endif
-
diff --git a/mesalib/src/glu/sgi/libnurbs/nurbtess/sampleMonoPoly.cc b/mesalib/src/glu/sgi/libnurbs/nurbtess/sampleMonoPoly.cc
deleted file mode 100644
index 051f24108..000000000
--- a/mesalib/src/glu/sgi/libnurbs/nurbtess/sampleMonoPoly.cc
+++ /dev/null
@@ -1,2427 +0,0 @@
-/*
-** License Applicability. Except to the extent portions of this file are
-** made subject to an alternative license as permitted in the SGI Free
-** Software License B, Version 1.1 (the "License"), the contents of this
-** file are subject only to the provisions of the License. You may not use
-** this file except in compliance with the License. You may obtain a copy
-** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
-** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
-**
-** http://oss.sgi.com/projects/FreeB
-**
-** Note that, as provided in the License, the Software is distributed on an
-** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
-** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
-** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
-** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
-**
-** Original Code. The Original Code is: OpenGL Sample Implementation,
-** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
-** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
-** Copyright in any portions created by third parties is as indicated
-** elsewhere herein. All Rights Reserved.
-**
-** Additional Notice Provisions: The application programming interfaces
-** established by SGI in conjunction with the Original Code are The
-** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
-** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
-** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
-** Window System(R) (Version 1.3), released October 19, 1998. This software
-** was created using the OpenGL(R) version 1.2.1 Sample Implementation
-** published by SGI, but has not been independently verified as being
-** compliant with the OpenGL(R) version 1.2.1 Specification.
-**
-*/
-/*
-*/
-
-#include "gluos.h"
-#include <stdlib.h>
-#include <stdio.h>
-#include <math.h>
-
-#ifndef max
-#define max(a,b) ((a>b)? a:b)
-#endif
-#ifndef min
-#define min(a,b) ((a>b)? b:a)
-#endif
-
-#include <GL/gl.h>
-
-#include "glimports.h"
-#include "zlassert.h"
-#include "sampleMonoPoly.h"
-#include "sampleComp.h"
-#include "polyDBG.h"
-#include "partitionX.h"
-
-
-#define ZERO 0.00001
-
-//#define MYDEBUG
-
-//#define SHORTEN_GRID_LINE
-//see work/newtess/internal/test/problems
-
-
-/*split a polygon so that each vertex correcpond to one edge
- *the head of the first edge of the returned plygon must be the head of the first
- *edge of the origianl polygon. This is crucial for the code in sampleMonoPoly function
- */
- directedLine* polygonConvert(directedLine* polygon)
-{
- int i;
- directedLine* ret;
- sampledLine* sline;
- sline = new sampledLine(2);
- sline->setPoint(0, polygon->getVertex(0));
- sline->setPoint(1, polygon->getVertex(1));
- ret=new directedLine(INCREASING, sline);
- for(i=1; i<= polygon->get_npoints()-2; i++)
- {
- sline = new sampledLine(2);
- sline->setPoint(0, polygon->getVertex(i));
- sline->setPoint(1, polygon->getVertex(i+1));
- ret->insert(new directedLine(INCREASING, sline));
- }
-
- for(directedLine *temp = polygon->getNext(); temp != polygon; temp = temp->getNext())
- {
- for(i=0; i<= temp->get_npoints()-2; i++)
- {
- sline = new sampledLine(2);
- sline->setPoint(0, temp->getVertex(i));
- sline->setPoint(1, temp->getVertex(i+1));
- ret->insert(new directedLine(INCREASING, sline));
- }
- }
- return ret;
-}
-
-void triangulateConvexPolyVertical(directedLine* topV, directedLine* botV, primStream *pStream)
-{
- Int i,j;
- Int n_leftVerts;
- Int n_rightVerts;
- Real** leftVerts;
- Real** rightVerts;
- directedLine* tempV;
- n_leftVerts = 0;
- for(tempV = topV; tempV != botV; tempV = tempV->getNext())
- {
- n_leftVerts += tempV->get_npoints();
- }
- n_rightVerts=0;
- for(tempV = botV; tempV != topV; tempV = tempV->getNext())
- {
- n_rightVerts += tempV->get_npoints();
- }
-
- Real2* temp_leftVerts = (Real2 *) malloc(sizeof(Real2) * n_leftVerts);
- assert(temp_leftVerts);
- Real2* temp_rightVerts = (Real2 *) malloc(sizeof(Real2) * n_rightVerts);
- assert(temp_rightVerts);
-
- leftVerts = (Real**) malloc(sizeof(Real2*) * n_leftVerts);
- assert(leftVerts);
- rightVerts = (Real**) malloc(sizeof(Real2*) * n_rightVerts);
- assert(rightVerts);
- for(i=0; i<n_leftVerts; i++)
- leftVerts[i] = temp_leftVerts[i];
- for(i=0; i<n_rightVerts; i++)
- rightVerts[i] = temp_rightVerts[i];
-
- i=0;
- for(tempV = topV; tempV != botV; tempV = tempV->getNext())
- {
- for(j=1; j<tempV->get_npoints(); j++)
- {
- leftVerts[i][0] = tempV->getVertex(j)[0];
- leftVerts[i][1] = tempV->getVertex(j)[1];
- i++;
- }
- }
- n_leftVerts = i;
- i=0;
- for(tempV = topV->getPrev(); tempV != botV->getPrev(); tempV = tempV->getPrev())
- {
- for(j=tempV->get_npoints()-1; j>=1; j--)
- {
- rightVerts[i][0] = tempV->getVertex(j)[0];
- rightVerts[i][1] = tempV->getVertex(j)[1];
- i++;
- }
- }
- n_rightVerts = i;
- triangulateXYMonoTB(n_leftVerts, leftVerts, n_rightVerts, rightVerts, pStream);
- free(leftVerts);
- free(rightVerts);
- free(temp_leftVerts);
- free(temp_rightVerts);
-}
-
-void triangulateConvexPolyHoriz(directedLine* leftV, directedLine* rightV, primStream *pStream)
-{
- Int i,j;
- Int n_lowerVerts;
- Int n_upperVerts;
- Real2 *lowerVerts;
- Real2 *upperVerts;
- directedLine* tempV;
- n_lowerVerts=0;
- for(tempV = leftV; tempV != rightV; tempV = tempV->getNext())
- {
- n_lowerVerts += tempV->get_npoints();
- }
- n_upperVerts=0;
- for(tempV = rightV; tempV != leftV; tempV = tempV->getNext())
- {
- n_upperVerts += tempV->get_npoints();
- }
- lowerVerts = (Real2 *) malloc(sizeof(Real2) * n_lowerVerts);
- assert(n_lowerVerts);
- upperVerts = (Real2 *) malloc(sizeof(Real2) * n_upperVerts);
- assert(n_upperVerts);
- i=0;
- for(tempV = leftV; tempV != rightV; tempV = tempV->getNext())
- {
- for(j=0; j<tempV->get_npoints(); j++)
- {
- lowerVerts[i][0] = tempV->getVertex(j)[0];
- lowerVerts[i][1] = tempV->getVertex(j)[1];
- i++;
- }
- }
- i=0;
- for(tempV = leftV->getPrev(); tempV != rightV->getPrev(); tempV = tempV->getPrev())
- {
- for(j=tempV->get_npoints()-1; j>=0; j--)
- {
- upperVerts[i][0] = tempV->getVertex(j)[0];
- upperVerts[i][1] = tempV->getVertex(j)[1];
- i++;
- }
- }
- triangulateXYMono(n_upperVerts, upperVerts, n_lowerVerts, lowerVerts, pStream);
- free(lowerVerts);
- free(upperVerts);
-}
-void triangulateConvexPoly(directedLine* polygon, Int ulinear, Int vlinear, primStream* pStream)
-{
- /*find left, right, top , bot
- */
- directedLine* tempV;
- directedLine* topV;
- directedLine* botV;
- directedLine* leftV;
- directedLine* rightV;
- topV = botV = polygon;
-
- for(tempV = polygon->getNext(); tempV != polygon; tempV = tempV->getNext())
- {
- if(compV2InY(topV->head(), tempV->head())<0) {
-
- topV = tempV;
- }
- if(compV2InY(botV->head(), tempV->head())>0) {
-
- botV = tempV;
- }
- }
- //find leftV
- for(tempV = topV; tempV != botV; tempV = tempV->getNext())
- {
- if(tempV->tail()[0] >= tempV->head()[0])
- break;
- }
- leftV = tempV;
- //find rightV
- for(tempV = botV; tempV != topV; tempV = tempV->getNext())
- {
- if(tempV->tail()[0] <= tempV->head()[0])
- break;
- }
- rightV = tempV;
- if(vlinear)
- {
- triangulateConvexPolyHoriz( leftV, rightV, pStream);
- }
- else if(ulinear)
- {
- triangulateConvexPolyVertical(topV, botV, pStream);
- }
- else
- {
- if(DBG_is_U_direction(polygon))
- {
- triangulateConvexPolyHoriz( leftV, rightV, pStream);
- }
- else
- triangulateConvexPolyVertical(topV, botV, pStream);
- }
-}
-
-/*for debug purpose*/
-void drawCorners(
- Real* topV, Real* botV,
- vertexArray* leftChain,
- vertexArray* rightChain,
- gridBoundaryChain* leftGridChain,
- gridBoundaryChain* rightGridChain,
- Int gridIndex1,
- Int gridIndex2,
- Int leftCornerWhere,
- Int leftCornerIndex,
- Int rightCornerWhere,
- Int rightCornerIndex,
- Int bot_leftCornerWhere,
- Int bot_leftCornerIndex,
- Int bot_rightCornerWhere,
- Int bot_rightCornerIndex)
-{
- Real* leftCornerV;
- Real* rightCornerV;
- Real* bot_leftCornerV;
- Real* bot_rightCornerV;
-
- if(leftCornerWhere == 1)
- leftCornerV = topV;
- else if(leftCornerWhere == 0)
- leftCornerV = leftChain->getVertex(leftCornerIndex);
- else
- leftCornerV = rightChain->getVertex(leftCornerIndex);
-
- if(rightCornerWhere == 1)
- rightCornerV = topV;
- else if(rightCornerWhere == 0)
- rightCornerV = leftChain->getVertex(rightCornerIndex);
- else
- rightCornerV = rightChain->getVertex(rightCornerIndex);
-
- if(bot_leftCornerWhere == 1)
- bot_leftCornerV = botV;
- else if(bot_leftCornerWhere == 0)
- bot_leftCornerV = leftChain->getVertex(bot_leftCornerIndex);
- else
- bot_leftCornerV = rightChain->getVertex(bot_leftCornerIndex);
-
- if(bot_rightCornerWhere == 1)
- bot_rightCornerV = botV;
- else if(bot_rightCornerWhere == 0)
- bot_rightCornerV = leftChain->getVertex(bot_rightCornerIndex);
- else
- bot_rightCornerV = rightChain->getVertex(bot_rightCornerIndex);
-
- Real topGridV = leftGridChain->get_v_value(gridIndex1);
- Real topGridU1 = leftGridChain->get_u_value(gridIndex1);
- Real topGridU2 = rightGridChain->get_u_value(gridIndex1);
- Real botGridV = leftGridChain->get_v_value(gridIndex2);
- Real botGridU1 = leftGridChain->get_u_value(gridIndex2);
- Real botGridU2 = rightGridChain->get_u_value(gridIndex2);
-
- glBegin(GL_LINE_STRIP);
- glVertex2fv(leftCornerV);
- glVertex2f(topGridU1, topGridV);
- glEnd();
-
- glBegin(GL_LINE_STRIP);
- glVertex2fv(rightCornerV);
- glVertex2f(topGridU2, topGridV);
- glEnd();
-
- glBegin(GL_LINE_STRIP);
- glVertex2fv(bot_leftCornerV);
- glVertex2f(botGridU1, botGridV);
- glEnd();
-
- glBegin(GL_LINE_STRIP);
- glVertex2fv(bot_rightCornerV);
- glVertex2f(botGridU2, botGridV);
- glEnd();
-
-
-}
-
-void toVertexArrays(directedLine* topV, directedLine* botV, vertexArray& leftChain, vertexArray& rightChain)
-{
- Int i;
- directedLine* tempV;
- for(i=1; i<=topV->get_npoints()-2; i++) { /*the first vertex is the top vertex which doesn't belong to inc_chain*/
- leftChain.appendVertex(topV->getVertex(i));
- }
- for(tempV = topV->getNext(); tempV != botV; tempV = tempV->getNext())
- {
- for(i=0; i<=tempV->get_npoints()-2; i++){
- leftChain.appendVertex(tempV->getVertex(i));
- }
- }
-
- for(tempV = topV->getPrev(); tempV != botV; tempV = tempV->getPrev())
- {
- for(i=tempV->get_npoints()-2; i>=0; i--){
- rightChain.appendVertex(tempV->getVertex(i));
- }
- }
- for(i=botV->get_npoints()-2; i>=1; i--){
- rightChain.appendVertex(tempV->getVertex(i));
- }
-}
-
-
-void findTopAndBot(directedLine* polygon, directedLine*& topV, directedLine*& botV)
-{
- assert(polygon);
- directedLine* tempV;
- topV = botV = polygon;
- for(tempV = polygon->getNext(); tempV != polygon; tempV = tempV->getNext())
- {
- if(compV2InY(topV->head(), tempV->head())<0) {
- topV = tempV;
- }
- if(compV2InY(botV->head(), tempV->head())>0) {
- botV = tempV;
- }
- }
-}
-
-void findGridChains(directedLine* topV, directedLine* botV,
- gridWrap* grid,
- gridBoundaryChain*& leftGridChain,
- gridBoundaryChain*& rightGridChain)
-{
- /*find the first(top) and the last (bottom) grid line which intersect the
- *this polygon
- */
- Int firstGridIndex; /*the index in the grid*/
- Int lastGridIndex;
-
- firstGridIndex = (Int) ((topV->head()[1] - grid->get_v_min()) / (grid->get_v_max() - grid->get_v_min()) * (grid->get_n_vlines()-1));
-
- if(botV->head()[1] < grid->get_v_min())
- lastGridIndex = 0;
- else
- lastGridIndex = (Int) ((botV->head()[1] - grid->get_v_min()) / (grid->get_v_max() - grid->get_v_min()) * (grid->get_n_vlines()-1)) + 1;
-
- /*find the interval inside the polygon for each gridline*/
- Int *leftGridIndices = (Int*) malloc(sizeof(Int) * (firstGridIndex - lastGridIndex +1));
- assert(leftGridIndices);
- Int *rightGridIndices = (Int*) malloc(sizeof(Int) * (firstGridIndex - lastGridIndex +1));
- assert(rightGridIndices);
- Int *leftGridInnerIndices = (Int*) malloc(sizeof(Int) * (firstGridIndex - lastGridIndex +1));
- assert(leftGridInnerIndices);
- Int *rightGridInnerIndices = (Int*) malloc(sizeof(Int) * (firstGridIndex - lastGridIndex +1));
- assert(rightGridInnerIndices);
-
- findLeftGridIndices(topV, firstGridIndex, lastGridIndex, grid, leftGridIndices, leftGridInnerIndices);
-
- findRightGridIndices(topV, firstGridIndex, lastGridIndex, grid, rightGridIndices, rightGridInnerIndices);
-
- leftGridChain = new gridBoundaryChain(grid, firstGridIndex, firstGridIndex-lastGridIndex+1, leftGridIndices, leftGridInnerIndices);
-
- rightGridChain = new gridBoundaryChain(grid, firstGridIndex, firstGridIndex-lastGridIndex+1, rightGridIndices, rightGridInnerIndices);
-
- free(leftGridIndices);
- free(rightGridIndices);
- free(leftGridInnerIndices);
- free(rightGridInnerIndices);
-}
-
-void findDownCorners(Real *botVertex,
- vertexArray *leftChain, Int leftChainStartIndex, Int leftChainEndIndex,
- vertexArray *rightChain, Int rightChainStartIndex, Int rightChainEndIndex,
- Real v,
- Real uleft,
- Real uright,
- Int& ret_leftCornerWhere, /*0: left chain, 1: topvertex, 2: rightchain*/
- Int& ret_leftCornerIndex, /*useful when ret_leftCornerWhere == 0 or 2*/
- Int& ret_rightCornerWhere, /*0: left chain, 1: topvertex, 2: rightchain*/
- Int& ret_rightCornerIndex /*useful when ret_leftCornerWhere == 0 or 2*/
- )
-{
-#ifdef MYDEBUG
-printf("*************enter find donw corner\n");
-printf("finddownCorner: v=%f, uleft=%f, uright=%f\n", v, uleft, uright);
-printf("(%i,%i,%i,%i)\n", leftChainStartIndex, leftChainEndIndex,rightChainStartIndex, rightChainEndIndex);
-printf("left chain is\n");
-leftChain->print();
-printf("right chain is\n");
-rightChain->print();
-#endif
-
- assert(v > botVertex[1]);
- Real leftGridPoint[2];
- leftGridPoint[0] = uleft;
- leftGridPoint[1] = v;
- Real rightGridPoint[2];
- rightGridPoint[0] = uright;
- rightGridPoint[1] = v;
-
- Int i;
- Int index1, index2;
-
- index1 = leftChain->findIndexBelowGen(v, leftChainStartIndex, leftChainEndIndex);
- index2 = rightChain->findIndexBelowGen(v, rightChainStartIndex, rightChainEndIndex);
-
- if(index2 <= rightChainEndIndex) //index2 was found above
- index2 = rightChain->skipEqualityFromStart(v, index2, rightChainEndIndex);
-
- if(index1>leftChainEndIndex && index2 > rightChainEndIndex) /*no point below v on left chain or right chain*/
- {
-
- /*the botVertex is the only vertex below v*/
- ret_leftCornerWhere = 1;
- ret_rightCornerWhere = 1;
- }
- else if(index1>leftChainEndIndex ) /*index2 <= rightChainEndIndex*/
- {
-
- ret_rightCornerWhere = 2; /*on right chain*/
- ret_rightCornerIndex = index2;
-
-
- Real tempMin = rightChain->getVertex(index2)[0];
- Int tempI = index2;
- for(i=index2+1; i<= rightChainEndIndex; i++)
- if(rightChain->getVertex(i)[0] < tempMin)
- {
- tempI = i;
- tempMin = rightChain->getVertex(i)[0];
- }
-
-
- //we consider whether we can use botVertex as left corner. First check
- //if (leftGirdPoint, botVertex) interesects right chian or not.
- if(DBG_intersectChain(rightChain, rightChainStartIndex,rightChainEndIndex,
- leftGridPoint, botVertex))
- {
- ret_leftCornerWhere = 2;//right
- ret_leftCornerIndex = index2; //should use tempI???
- }
- else if(botVertex[0] < tempMin)
- ret_leftCornerWhere = 1; //bot
- else
- {
- ret_leftCornerWhere = 2; //right
- ret_leftCornerIndex = tempI;
- }
- }
- else if(index2> rightChainEndIndex) /*index1<=leftChainEndIndex*/
- {
- ret_leftCornerWhere = 0; /*left chain*/
- ret_leftCornerIndex = index1;
-
- /*find the vertex on the left chain with the maximum u,
- *either this vertex or the botvertex can be used as the right corner
- */
-
- Int tempI;
- //skip those points which are equal to v. (avoid degeneratcy)
- for(tempI = index1; tempI <= leftChainEndIndex; tempI++)
- if(leftChain->getVertex(tempI)[1] < v)
- break;
- if(tempI > leftChainEndIndex)
- ret_rightCornerWhere = 1;
- else
- {
- Real tempMax = leftChain->getVertex(tempI)[0];
- for(i=tempI; i<= leftChainEndIndex; i++)
- if(leftChain->getVertex(i)[0] > tempMax)
- {
- tempI = i;
- tempMax = leftChain->getVertex(i)[0];
- }
-
-
-
- //we consider whether we can use botVertex as a corner. So first we check
- //whether (rightGridPoint, botVertex) interescts the left chain or not.
- if(DBG_intersectChain(leftChain, leftChainStartIndex,leftChainEndIndex,
- rightGridPoint, botVertex))
- {
- ret_rightCornerWhere = 0;
- ret_rightCornerIndex = index1; //should use tempI???
- }
- else if(botVertex[0] > tempMax)
- {
-
- ret_rightCornerWhere = 1;
- }
- else
- {
- ret_rightCornerWhere = 0;
- ret_rightCornerIndex = tempI;
- }
- }
-
- }
- else /*index1<=leftChainEndIndex and index2 <=rightChainEndIndex*/
- {
- if(leftChain->getVertex(index1)[1] >= rightChain->getVertex(index2)[1]) /*left point above right point*/
- {
- ret_leftCornerWhere = 0; /*on left chain*/
- ret_leftCornerIndex = index1;
-
- Real tempMax;
- Int tempI;
-
- tempI = index1;
- tempMax = leftChain->getVertex(index1)[0];
-
- /*find the maximum u for all the points on the left above the right point index2*/
- for(i=index1+1; i<= leftChainEndIndex; i++)
- {
- if(leftChain->getVertex(i)[1] < rightChain->getVertex(index2)[1])
- break;
-
- if(leftChain->getVertex(i)[0]>tempMax)
- {
- tempI = i;
- tempMax = leftChain->getVertex(i)[0];
- }
- }
- //we consider if we can use rightChain(index2) as right corner
- //we check if (rightChain(index2), rightGidPoint) intersecs left chain or not.
- if(DBG_intersectChain(leftChain, leftChainStartIndex,leftChainEndIndex, rightGridPoint, rightChain->getVertex(index2)))
- {
- ret_rightCornerWhere = 0;
- ret_rightCornerIndex = index1; //should use tempI???
- }
- else if(tempMax >= rightChain->getVertex(index2)[0] ||
- tempMax >= uright
- )
- {
-
- ret_rightCornerWhere = 0; /*on left Chain*/
- ret_rightCornerIndex = tempI;
- }
- else
- {
- ret_rightCornerWhere = 2; /*on right chain*/
- ret_rightCornerIndex = index2;
- }
- }
- else /*left below right*/
- {
- ret_rightCornerWhere = 2; /*on the right*/
- ret_rightCornerIndex = index2;
-
- Real tempMin;
- Int tempI;
-
- tempI = index2;
- tempMin = rightChain->getVertex(index2)[0];
-
- /*find the minimum u for all the points on the right above the left poitn index1*/
- for(i=index2+1; i<= rightChainEndIndex; i++)
- {
- if( rightChain->getVertex(i)[1] < leftChain->getVertex(index1)[1])
- break;
- if(rightChain->getVertex(i)[0] < tempMin)
- {
- tempI = i;
- tempMin = rightChain->getVertex(i)[0];
- }
- }
-
- //we consider if we can use leftchain(index1) as left corner.
- //we check if (leftChain(index1) intersects right chian or not
- if(DBG_intersectChain(rightChain, rightChainStartIndex, rightChainEndIndex, leftGridPoint, leftChain->getVertex(index1)))
- {
- ret_leftCornerWhere = 2;
- ret_leftCornerIndex = index2; //should use tempI???
- }
- else if(tempMin <= leftChain->getVertex(index1)[0] ||
- tempMin <= uleft)
- {
- ret_leftCornerWhere = 2; /* on right chain*/
- ret_leftCornerIndex = tempI;
- }
- else
- {
- ret_leftCornerWhere = 0; /*on left chain*/
- ret_leftCornerIndex = index1;
- }
- }
- }
-
-}
-
-
-void findUpCorners(Real *topVertex,
- vertexArray *leftChain, Int leftChainStartIndex, Int leftChainEndIndex,
- vertexArray *rightChain, Int rightChainStartIndex, Int rightChainEndIndex,
- Real v,
- Real uleft,
- Real uright,
- Int& ret_leftCornerWhere, /*0: left chain, 1: topvertex, 2: rightchain*/
- Int& ret_leftCornerIndex, /*useful when ret_leftCornerWhere == 0 or 2*/
- Int& ret_rightCornerWhere, /*0: left chain, 1: topvertex, 2: rightchain*/
- Int& ret_rightCornerIndex /*useful when ret_leftCornerWhere == 0 or 2*/
- )
-{
-#ifdef MYDEBUG
-printf("***********enter findUpCorners\n");
-#endif
-
- assert(v < topVertex[1]);
- Real leftGridPoint[2];
- leftGridPoint[0] = uleft;
- leftGridPoint[1] = v;
- Real rightGridPoint[2];
- rightGridPoint[0] = uright;
- rightGridPoint[1] = v;
-
- Int i;
- Int index1, index2;
-
- index1 = leftChain->findIndexFirstAboveEqualGen(v, leftChainStartIndex, leftChainEndIndex);
-
-
- index2 = rightChain->findIndexFirstAboveEqualGen(v, rightChainStartIndex, rightChainEndIndex);
-
- if(index2>= leftChainStartIndex) //index2 was found above
- index2 = rightChain->skipEqualityFromStart(v, index2, rightChainEndIndex);
-
- if(index1<leftChainStartIndex && index2 <rightChainStartIndex) /*no point above v on left chain or right chain*/
- {
- /*the topVertex is the only vertex above v*/
- ret_leftCornerWhere = 1;
- ret_rightCornerWhere = 1;
- }
- else if(index1<leftChainStartIndex ) /*index2 >= rightChainStartIndex*/
- {
- ret_rightCornerWhere = 2; /*on right chain*/
- ret_rightCornerIndex = index2;
-
- //find the minimum u on right top, either that, or top, or right[index2] is the left corner
- Real tempMin = rightChain->getVertex(index2)[0];
- Int tempI = index2;
- for(i=index2-1; i>=rightChainStartIndex; i--)
- if(rightChain->getVertex(i)[0] < tempMin)
- {
- tempMin = rightChain->getVertex(i)[0];
- tempI = i;
- }
- //chech whether (leftGridPoint, top) intersects rightchai,
- //if yes, use right corner as left corner
- //if not, use top or right[tempI] as left corner
- if(DBG_intersectChain(rightChain, rightChainStartIndex, rightChainEndIndex,
- leftGridPoint, topVertex))
- {
- ret_leftCornerWhere = 2; //rightChain
- ret_leftCornerIndex = index2;
- }
- else if(topVertex[0] < tempMin)
- ret_leftCornerWhere = 1; /*topvertex*/
- else
- {
- ret_leftCornerWhere = 2; //right chain
- ret_leftCornerIndex = tempI;
- }
-
- }
- else if(index2< rightChainStartIndex) /*index1>=leftChainStartIndex*/
- {
- ret_leftCornerWhere = 0; /*left chain*/
- ret_leftCornerIndex = index1;
-
- //find the maximum u on the left top section. either that or topvertex, or left[index1] is the right corner
- Real tempMax = leftChain->getVertex(index1)[0];
- Int tempI = index1;
-
- for(i=index1-1; i>=leftChainStartIndex; i--){
-
- if(leftChain->getVertex(i)[0] > tempMax)
- {
-
- tempMax = leftChain->getVertex(i)[0];
- tempI = i;
- }
- }
- //check whether (rightGridPoint, top) intersects leftChain or not
- //if yes, we use leftCorner as the right corner
- //if not, we use either top or left[tempI] as the right corner
- if(DBG_intersectChain(leftChain, leftChainStartIndex,leftChainEndIndex,
- rightGridPoint, topVertex))
- {
- ret_rightCornerWhere = 0; //left chan
- ret_rightCornerIndex = index1;
- }
- else if(topVertex[0] > tempMax)
- ret_rightCornerWhere = 1;//topVertex
- else
- {
- ret_rightCornerWhere = 0;//left chain
- ret_rightCornerIndex = tempI;
- }
- }
- else /*index1>=leftChainStartIndex and index2 >=rightChainStartIndex*/
- {
- if(leftChain->getVertex(index1)[1] <= rightChain->getVertex(index2)[1]) /*left point below right point*/
- {
- ret_leftCornerWhere = 0; /*on left chain*/
- ret_leftCornerIndex = index1;
-
- Real tempMax;
- Int tempI;
-
- tempI = index1;
- tempMax = leftChain->getVertex(index1)[0];
-
- /*find the maximum u for all the points on the left below the right point index2*/
- for(i=index1-1; i>= leftChainStartIndex; i--)
- {
- if(leftChain->getVertex(i)[1] > rightChain->getVertex(index2)[1])
- break;
-
- if(leftChain->getVertex(i)[0]>tempMax)
- {
- tempI = i;
- tempMax = leftChain->getVertex(i)[0];
- }
- }
- //chek whether (rightChain(index2), rightGridPoint) intersects leftchian or not
- if(DBG_intersectChain(leftChain, leftChainStartIndex, leftChainEndIndex, rightGridPoint, rightChain->getVertex(index2)))
- {
- ret_rightCornerWhere = 0;
- ret_rightCornerIndex = index1;
- }
- else if(tempMax >= rightChain->getVertex(index2)[0] ||
- tempMax >= uright)
- {
- ret_rightCornerWhere = 0; /*on left Chain*/
- ret_rightCornerIndex = tempI;
- }
- else
- {
- ret_rightCornerWhere = 2; /*on right chain*/
- ret_rightCornerIndex = index2;
- }
- }
- else /*left above right*/
- {
- ret_rightCornerWhere = 2; /*on the right*/
- ret_rightCornerIndex = index2;
-
- Real tempMin;
- Int tempI;
-
- tempI = index2;
- tempMin = rightChain->getVertex(index2)[0];
-
- /*find the minimum u for all the points on the right below the left poitn index1*/
- for(i=index2-1; i>= rightChainStartIndex; i--)
- {
- if( rightChain->getVertex(i)[1] > leftChain->getVertex(index1)[1])
- break;
- if(rightChain->getVertex(i)[0] < tempMin)
- {
- tempI = i;
- tempMin = rightChain->getVertex(i)[0];
- }
- }
- //check whether (leftGRidPoint,left(index1)) interesect right chain
- if(DBG_intersectChain(rightChain, rightChainStartIndex, rightChainEndIndex,
- leftGridPoint, leftChain->getVertex(index1)))
- {
- ret_leftCornerWhere = 2; //right
- ret_leftCornerIndex = index2;
- }
- else if(tempMin <= leftChain->getVertex(index1)[0] ||
- tempMin <= uleft)
- {
- ret_leftCornerWhere = 2; /* on right chain*/
- ret_leftCornerIndex = tempI;
- }
- else
- {
- ret_leftCornerWhere = 0; /*on left chain*/
- ret_leftCornerIndex = index1;
- }
- }
- }
-#ifdef MYDEBUG
-printf("***********leave findUpCorners\n");
-#endif
-}
-
-//return 1 if neck exists, 0 othewise
-Int findNeckF(vertexArray *leftChain, Int botLeftIndex,
- vertexArray *rightChain, Int botRightIndex,
- gridBoundaryChain* leftGridChain,
- gridBoundaryChain* rightGridChain,
- Int gridStartIndex,
- Int& neckLeft,
- Int& neckRight)
-{
-/*
-printf("enter findNeckF, botleft, botright=%i,%i,gstartindex=%i\n",botLeftIndex,botRightIndex,gridStartIndex);
-printf("leftChain is\n");
-leftChain->print();
-printf("rightChain is\n");
-rightChain->print();
-*/
-
- Int lowerGridIndex; //the grid below leftChain and rightChian vertices
- Int i;
- Int n_vlines = leftGridChain->get_nVlines();
- Real v;
- if(botLeftIndex >= leftChain->getNumElements() ||
- botRightIndex >= rightChain->getNumElements())
- return 0; //no neck exists
-
- v=min(leftChain->getVertex(botLeftIndex)[1], rightChain->getVertex(botRightIndex)[1]);
-
-
-
-
- for(i=gridStartIndex; i<n_vlines; i++)
- if(leftGridChain->get_v_value(i) <= v &&
- leftGridChain->getUlineIndex(i)<= rightGridChain->getUlineIndex(i))
- break;
-
- lowerGridIndex = i;
-
- if(lowerGridIndex == n_vlines) //the two trm vertex are higher than all gridlines
- return 0;
- else
- {
- Int botLeft2, botRight2;
-/*
-printf("leftGridChain->get_v_)value=%f\n",leftGridChain->get_v_value(lowerGridIndex), botLeftIndex);
-printf("leftChain->get_vertex(0)=(%f,%f)\n", leftChain->getVertex(0)[0],leftChain->getVertex(0)[1]);
-printf("leftChain->get_vertex(1)=(%f,%f)\n", leftChain->getVertex(1)[0],leftChain->getVertex(1)[1]);
-printf("leftChain->get_vertex(2)=(%f,%f)\n", leftChain->getVertex(2)[0],leftChain->getVertex(2)[1]);
-*/
- botLeft2 = leftChain->findIndexFirstAboveEqualGen(leftGridChain->get_v_value(lowerGridIndex), botLeftIndex, leftChain->getNumElements()-1) -1 ;
-
-/*
-printf("botLeft2=%i\n", botLeft2);
-printf("leftChain->getNumElements=%i\n", leftChain->getNumElements());
-*/
-
- botRight2 = rightChain->findIndexFirstAboveEqualGen(leftGridChain->get_v_value(lowerGridIndex), botRightIndex, rightChain->getNumElements()-1) -1;
- if(botRight2 < botRightIndex) botRight2=botRightIndex;
-
- if(botLeft2 < botLeftIndex) botLeft2 = botLeftIndex;
-
- assert(botLeft2 >= botLeftIndex);
- assert(botRight2 >= botRightIndex);
- //find nectLeft so that it is th erightmost vertex on letChain
-
- Int tempI = botLeftIndex;
- Real temp = leftChain->getVertex(tempI)[0];
- for(i=botLeftIndex+1; i<= botLeft2; i++)
- if(leftChain->getVertex(i)[0] > temp)
- {
- temp = leftChain->getVertex(i)[0];
- tempI = i;
- }
- neckLeft = tempI;
-
- tempI = botRightIndex;
- temp = rightChain->getVertex(tempI)[0];
- for(i=botRightIndex+1; i<= botRight2; i++)
- if(rightChain->getVertex(i)[0] < temp)
- {
- temp = rightChain->getVertex(i)[0];
- tempI = i;
- }
- neckRight = tempI;
- return 1;
- }
-}
-
-
-
-/*find i>=botLeftIndex,j>=botRightIndex so that
- *(leftChain[i], rightChain[j]) is a neck.
- */
-void findNeck(vertexArray *leftChain, Int botLeftIndex,
- vertexArray *rightChain, Int botRightIndex,
- Int& leftLastIndex, /*left point of the neck*/
- Int& rightLastIndex /*right point of the neck*/
- )
-{
- assert(botLeftIndex < leftChain->getNumElements() &&
- botRightIndex < rightChain->getNumElements());
-
- /*now the neck exists for sure*/
-
- if(leftChain->getVertex(botLeftIndex)[1] <= rightChain->getVertex(botRightIndex)[1]) //left below right
- {
-
- leftLastIndex = botLeftIndex;
-
- /*find i so that rightChain[i][1] >= leftchainbotverte[1], and i+1<
- */
- rightLastIndex=rightChain->findIndexAboveGen(leftChain->getVertex(botLeftIndex)[1], botRightIndex+1, rightChain->getNumElements()-1);
- }
- else //left above right
- {
-
- rightLastIndex = botRightIndex;
-
- leftLastIndex = leftChain->findIndexAboveGen(rightChain->getVertex(botRightIndex)[1],
- botLeftIndex+1,
- leftChain->getNumElements()-1);
- }
-}
-
-
-
-void findLeftGridIndices(directedLine* topEdge, Int firstGridIndex, Int lastGridIndex, gridWrap* grid, Int* ret_indices, Int* ret_innerIndices)
-{
-
- Int i,k,isHoriz = 0;
- Int n_ulines = grid->get_n_ulines();
- Real uMin = grid->get_u_min();
- Real uMax = grid->get_u_max();
- /*
- Real vMin = grid->get_v_min();
- Real vMax = grid->get_v_max();
- */
- Real slop = 0.0, uinterc;
-
-#ifdef SHORTEN_GRID_LINE
- //uintercBuf stores all the interction u value for each grid line
- //notice that lastGridIndex<= firstGridIndex
- Real *uintercBuf = (Real *) malloc (sizeof(Real) * (firstGridIndex-lastGridIndex+1));
- assert(uintercBuf);
-#endif
-
- /*initialization to make vtail bigger than grid->...*/
- directedLine* dLine = topEdge;
- Real vtail = grid->get_v_value(firstGridIndex) + 1.0;
- Real tempMaxU = grid->get_u_min();
-
-
- /*for each grid line*/
- for(k=0, i=firstGridIndex; i>=lastGridIndex; i--, k++)
- {
-
- Real grid_v_value = grid->get_v_value(i);
-
- /*check whether this grid line is below the current trim edge.*/
- if(vtail > grid_v_value)
- {
- /*since the grid line is below the trim edge, we
- *find the trim edge which will contain the trim line
- */
- while( (vtail=dLine->tail()[1]) > grid_v_value){
-
- tempMaxU = max(tempMaxU, dLine->tail()[0]);
- dLine = dLine -> getNext();
- }
-
- if( fabs(dLine->head()[1] - vtail) < ZERO)
- isHoriz = 1;
- else
- {
- isHoriz = 0;
- slop = (dLine->head()[0] - dLine->tail()[0]) / (dLine->head()[1]-vtail);
- }
- }
-
- if(isHoriz)
- {
- uinterc = max(dLine->head()[0], dLine->tail()[0]);
- }
- else
- {
- uinterc = slop * (grid_v_value - vtail) + dLine->tail()[0];
- }
-
- tempMaxU = max(tempMaxU, uinterc);
-
- if(uinterc < uMin && uinterc >= uMin - ZERO)
- uinterc = uMin;
- if(uinterc > uMax && uinterc <= uMax + ZERO)
- uinterc = uMax;
-
-#ifdef SHORTEN_GRID_LINE
- uintercBuf[k] = uinterc;
-#endif
-
- assert(uinterc >= uMin && uinterc <= uMax);
- if(uinterc == uMax)
- ret_indices[k] = n_ulines-1;
- else
- ret_indices[k] = (Int)(((uinterc-uMin)/(uMax - uMin)) * (n_ulines-1)) + 1;
- if(ret_indices[k] >= n_ulines)
- ret_indices[k] = n_ulines-1;
-
-
- ret_innerIndices[k] = (Int)(((tempMaxU-uMin)/(uMax - uMin)) * (n_ulines-1)) + 1;
-
- /*reinitialize tempMaxU for next grdiLine*/
- tempMaxU = uinterc;
- }
-#ifdef SHORTEN_GRID_LINE
- //for each grid line, compare the left grid point with the
- //intersection point. If the two points are too close, then
- //we should move the grid point one grid to the right
- //and accordingly we should update the inner index.
- for(k=0, i=firstGridIndex; i>=lastGridIndex; i--, k++)
- {
- //check gridLine i
- //check ret_indices[k]
- Real a = grid->get_u_value(ret_indices[k]-1);
- Real b = grid->get_u_value(ret_indices[k]);
- assert(uintercBuf[k] >= a && uintercBuf < b);
- if( (b-uintercBuf[k]) <= 0.2 * (b-a)) //interc is very close to b
- {
- ret_indices[k]++;
- }
-
- //check ret_innerIndices[k]
- if(k>0)
- {
- if(ret_innerIndices[k] < ret_indices[k-1])
- ret_innerIndices[k] = ret_indices[k-1];
- if(ret_innerIndices[k] < ret_indices[k])
- ret_innerIndices[k] = ret_indices[k];
- }
- }
- //clean up
- free(uintercBuf);
-#endif
-}
-
-void findRightGridIndices(directedLine* topEdge, Int firstGridIndex, Int lastGridIndex, gridWrap* grid, Int* ret_indices, Int* ret_innerIndices)
-{
-
- Int i,k;
- Int n_ulines = grid->get_n_ulines();
- Real uMin = grid->get_u_min();
- Real uMax = grid->get_u_max();
- /*
- Real vMin = grid->get_v_min();
- Real vMax = grid->get_v_max();
- */
- Real slop = 0.0, uinterc;
-
-#ifdef SHORTEN_GRID_LINE
- //uintercBuf stores all the interction u value for each grid line
- //notice that firstGridIndex >= lastGridIndex
- Real *uintercBuf = (Real *) malloc (sizeof(Real) * (firstGridIndex-lastGridIndex+1));
- assert(uintercBuf);
-#endif
-
- /*initialization to make vhead bigger than grid->v_value...*/
- directedLine* dLine = topEdge->getPrev();
- Real vhead = dLine->tail()[1];
- Real tempMinU = grid->get_u_max();
-
- /*for each grid line*/
- for(k=0, i=firstGridIndex; i>=lastGridIndex; i--, k++)
- {
-
- Real grid_v_value = grid->get_v_value(i);
-
-
- /*check whether this grid line is below the current trim edge.*/
- if(vhead >= grid_v_value)
- {
- /*since the grid line is below the tail of the trim edge, we
- *find the trim edge which will contain the trim line
- */
- while( (vhead=dLine->head()[1]) > grid_v_value){
- tempMinU = min(tempMinU, dLine->head()[0]);
- dLine = dLine -> getPrev();
- }
-
- /*skip the equality in the case of degenerat case: horizontal */
- while(dLine->head()[1] == grid_v_value)
- dLine = dLine->getPrev();
-
- assert( dLine->tail()[1] != dLine->head()[1]);
- slop = (dLine->tail()[0] - dLine->head()[0]) / (dLine->tail()[1]-dLine->head()[1]);
- /*
- if(dLine->tail()[1] == vhead)
- isHoriz = 1;
- else
- {
- isHoriz = 0;
- slop = (dLine->tail()[0] - dLine->head()[0]) / (dLine->tail()[1]-vhead);
- }
- */
- }
- uinterc = slop * (grid_v_value - dLine->head()[1]) + dLine->head()[0];
-
- //in case unterc is outside of the grid due to floating point
- if(uinterc < uMin)
- uinterc = uMin;
- else if(uinterc > uMax)
- uinterc = uMax;
-
-#ifdef SHORTEN_GRID_LINE
- uintercBuf[k] = uinterc;
-#endif
-
- tempMinU = min(tempMinU, uinterc);
-
- assert(uinterc >= uMin && uinterc <= uMax);
-
- if(uinterc == uMin)
- ret_indices[k] = 0;
- else
- ret_indices[k] = (int)ceil((((uinterc-uMin)/(uMax - uMin)) * (n_ulines-1))) -1;
-/*
-if(ret_indices[k] >= grid->get_n_ulines())
- {
- printf("ERROR3\n");
- exit(0);
-}
-if(ret_indices[k] < 0)
- {
- printf("ERROR4\n");
- exit(0);
-}
-*/
- ret_innerIndices[k] = (int)ceil ((((tempMinU-uMin)/(uMax - uMin)) * (n_ulines-1))) -1;
-
- tempMinU = uinterc;
- }
-#ifdef SHORTEN_GRID_LINE
- //for each grid line, compare the left grid point with the
- //intersection point. If the two points are too close, then
- //we should move the grid point one grid to the right
- //and accordingly we should update the inner index.
- for(k=0, i=firstGridIndex; i>=lastGridIndex; i--, k++)
- {
- //check gridLine i
- //check ret_indices[k]
- Real a = grid->get_u_value(ret_indices[k]);
- Real b = grid->get_u_value(ret_indices[k]+1);
- assert(uintercBuf[k] > a && uintercBuf <= b);
- if( (uintercBuf[k]-a) <= 0.2 * (b-a)) //interc is very close to a
- {
- ret_indices[k]--;
- }
-
- //check ret_innerIndices[k]
- if(k>0)
- {
- if(ret_innerIndices[k] > ret_indices[k-1])
- ret_innerIndices[k] = ret_indices[k-1];
- if(ret_innerIndices[k] > ret_indices[k])
- ret_innerIndices[k] = ret_indices[k];
- }
- }
- //clean up
- free(uintercBuf);
-#endif
-}
-
-
-void sampleMonoPoly(directedLine* polygon, gridWrap* grid, Int ulinear, Int vlinear, primStream* pStream, rectBlockArray* rbArray)
-{
-/*
-{
-grid->print();
-polygon->writeAllPolygons("zloutputFile");
-exit(0);
-}
-*/
-
-if(grid->get_n_ulines() == 2 ||
- grid->get_n_vlines() == 2)
-{
- if(ulinear && grid->get_n_ulines() == 2)
- {
- monoTriangulationFun(polygon, compV2InY, pStream);
- return;
- }
- else if(DBG_isConvex(polygon) && polygon->numEdges() >=4)
- {
- triangulateConvexPoly(polygon, ulinear, vlinear, pStream);
- return;
- }
- else if(vlinear || DBG_is_U_direction(polygon))
- {
- Int n_cusps;//num interior cusps
- Int n_edges = polygon->numEdges();
- directedLine** cusps = (directedLine**) malloc(sizeof(directedLine*) * n_edges);
- assert(cusps);
- findInteriorCuspsX(polygon, n_cusps, cusps);
-
- if(n_cusps == 0) //u_monotone
- {
-
- monoTriangulationFun(polygon, compV2InX, pStream);
-
- free(cusps);
- return;
- }
- else if(n_cusps == 1) //one interior cusp
- {
-
- directedLine* new_polygon = polygonConvert(cusps[0]);
-
- directedLine* other = findDiagonal_singleCuspX( new_polygon);
-
-
-
- //<other> should NOT be null unless there are self-intersecting
- //trim curves. In that case, we don't want to core dump, instead,
- //we triangulate anyway, and print out error message.
- if(other == NULL)
- {
- monoTriangulationFun(polygon, compV2InX, pStream);
- free(cusps);
- return;
- }
-
- directedLine* ret_p1;
- directedLine* ret_p2;
-
- new_polygon->connectDiagonal_2slines(new_polygon, other,
- &ret_p1,
- &ret_p2,
- new_polygon);
-
- monoTriangulationFun(ret_p1, compV2InX, pStream);
- monoTriangulationFun(ret_p2, compV2InX, pStream);
-
- ret_p1->deleteSinglePolygonWithSline();
- ret_p2->deleteSinglePolygonWithSline();
-
- free(cusps);
- return;
- }
- free(cusps);
- }
-}
-
- /*find the top and bottom of the polygon. It is supposed to be
- *a V-monotone polygon
- */
-
- directedLine* tempV;
- directedLine* topV;
- directedLine* botV;
- topV = botV = polygon;
-
- for(tempV = polygon->getNext(); tempV != polygon; tempV = tempV->getNext())
- {
- if(compV2InY(topV->head(), tempV->head())<0) {
-
- topV = tempV;
- }
- if(compV2InY(botV->head(), tempV->head())>0) {
-
- botV = tempV;
- }
- }
-
- /*find the first(top) and the last (bottom) grid line which intersect the
- *this polygon
- */
- Int firstGridIndex; /*the index in the grid*/
- Int lastGridIndex;
- firstGridIndex = (Int) ((topV->head()[1] - grid->get_v_min()) / (grid->get_v_max() - grid->get_v_min()) * (grid->get_n_vlines()-1));
- lastGridIndex = (Int) ((botV->head()[1] - grid->get_v_min()) / (grid->get_v_max() - grid->get_v_min()) * (grid->get_n_vlines()-1)) + 1;
-
-
- /*find the interval inside the polygon for each gridline*/
- Int *leftGridIndices = (Int*) malloc(sizeof(Int) * (firstGridIndex - lastGridIndex +1));
- assert(leftGridIndices);
- Int *rightGridIndices = (Int*) malloc(sizeof(Int) * (firstGridIndex - lastGridIndex +1));
- assert(rightGridIndices);
- Int *leftGridInnerIndices = (Int*) malloc(sizeof(Int) * (firstGridIndex - lastGridIndex +1));
- assert(leftGridInnerIndices);
- Int *rightGridInnerIndices = (Int*) malloc(sizeof(Int) * (firstGridIndex - lastGridIndex +1));
- assert(rightGridInnerIndices);
-
- findLeftGridIndices(topV, firstGridIndex, lastGridIndex, grid, leftGridIndices, leftGridInnerIndices);
-
- findRightGridIndices(topV, firstGridIndex, lastGridIndex, grid, rightGridIndices, rightGridInnerIndices);
-
- gridBoundaryChain leftGridChain(grid, firstGridIndex, firstGridIndex-lastGridIndex+1, leftGridIndices, leftGridInnerIndices);
-
- gridBoundaryChain rightGridChain(grid, firstGridIndex, firstGridIndex-lastGridIndex+1, rightGridIndices, rightGridInnerIndices);
-
-
-
-// leftGridChain.draw();
-// leftGridChain.drawInner();
-// rightGridChain.draw();
-// rightGridChain.drawInner();
- /*(1) determine the grid boundaries (left and right).
- *(2) process polygon into two monotone chaines: use vertexArray
- *(3) call sampleMonoPolyRec
- */
-
- /*copy the two chains into vertexArray datastructure*/
- Int i;
- vertexArray leftChain(20); /*this is a dynamic array*/
- for(i=1; i<=topV->get_npoints()-2; i++) { /*the first vertex is the top vertex which doesn't belong to inc_chain*/
- leftChain.appendVertex(topV->getVertex(i));
- }
- for(tempV = topV->getNext(); tempV != botV; tempV = tempV->getNext())
- {
- for(i=0; i<=tempV->get_npoints()-2; i++){
- leftChain.appendVertex(tempV->getVertex(i));
- }
- }
-
- vertexArray rightChain(20);
- for(tempV = topV->getPrev(); tempV != botV; tempV = tempV->getPrev())
- {
- for(i=tempV->get_npoints()-2; i>=0; i--){
- rightChain.appendVertex(tempV->getVertex(i));
- }
- }
- for(i=botV->get_npoints()-2; i>=1; i--){
- rightChain.appendVertex(tempV->getVertex(i));
- }
-
- sampleMonoPolyRec(topV->head(),
- botV->head(),
- &leftChain,
- 0,
- &rightChain,
- 0,
- &leftGridChain,
- &rightGridChain,
- 0,
- pStream,
- rbArray);
-
-
- /*cleanup space*/
- free(leftGridIndices);
- free(rightGridIndices);
- free(leftGridInnerIndices);
- free(rightGridInnerIndices);
-}
-
-void sampleMonoPolyRec(
- Real* topVertex,
- Real* botVertex,
- vertexArray* leftChain,
- Int leftStartIndex,
- vertexArray* rightChain,
- Int rightStartIndex,
- gridBoundaryChain* leftGridChain,
- gridBoundaryChain* rightGridChain,
- Int gridStartIndex,
- primStream* pStream,
- rectBlockArray* rbArray)
-{
-
- /*find the first connected component, and the four corners.
- */
- Int index1, index2; /*the first and last grid line of the first connected component*/
-
- if(topVertex[1] <= botVertex[1])
- return;
-
- /*find i so that the grid line is below the top vertex*/
- Int i=gridStartIndex;
- while (i < leftGridChain->get_nVlines())
- {
- if(leftGridChain->get_v_value(i) < topVertex[1])
- break;
- i++;
- }
-
- /*find the first connected component starting with i*/
- /*find index1 so that left_uline_index <= right_uline_index, that is, this
- *grid line contains at least one inner grid point
- */
- index1=i;
- int num_skipped_grid_lines=0;
- while(index1 < leftGridChain->get_nVlines())
- {
- if(leftGridChain->getUlineIndex(index1) <= rightGridChain->getUlineIndex(index1))
- break;
- num_skipped_grid_lines++;
- index1++;
- }
-
-
-
- if(index1 >= leftGridChain->get_nVlines()) /*no grid line exists which has inner point*/
- {
- /*stop recursion, ...*/
- /*monotone triangulate it...*/
-// printf("no grid line exists\n");
-/*
- monoTriangulationRecOpt(topVertex, botVertex, leftChain, leftStartIndex,
- rightChain, rightStartIndex, pStream);
-*/
-
-if(num_skipped_grid_lines <2)
- {
- monoTriangulationRecGenOpt(topVertex, botVertex, leftChain, leftStartIndex,
- leftChain->getNumElements()-1,
- rightChain, rightStartIndex,
- rightChain->getNumElements()-1,
- pStream);
- }
-else
- {
- //the optimum way to triangulate is top-down since this polygon
- //is narrow-long.
- monoTriangulationRec(topVertex, botVertex, leftChain, leftStartIndex,
- rightChain, rightStartIndex, pStream);
- }
-
-/*
- monoTriangulationRec(topVertex, botVertex, leftChain, leftStartIndex,
- rightChain, rightStartIndex, pStream);
-*/
-
-/* monoTriangulationRecGenTBOpt(topVertex, botVertex,
- leftChain, leftStartIndex, leftChain->getNumElements()-1,
- rightChain, rightStartIndex, rightChain->getNumElements()-1,
- pStream);*/
-
-
-
- }
- else
- {
-
- /*find index2 so that left_inner_index <= right_inner_index holds until index2*/
- index2=index1+1;
- if(index2 < leftGridChain->get_nVlines())
- while(leftGridChain->getInnerIndex(index2) <= rightGridChain->getInnerIndex(index2))
- {
- index2++;
- if(index2 >= leftGridChain->get_nVlines())
- break;
- }
-
- index2--;
-
-
-
- /*the neck*/
- Int neckLeftIndex;
- Int neckRightIndex;
-
- /*the four corners*/
- Int up_leftCornerWhere;
- Int up_leftCornerIndex;
- Int up_rightCornerWhere;
- Int up_rightCornerIndex;
- Int down_leftCornerWhere;
- Int down_leftCornerIndex;
- Int down_rightCornerWhere;
- Int down_rightCornerIndex;
-
- Real* tempBotVertex; /*the bottom vertex for this component*/
- Real* nextTopVertex=NULL; /*for the recursion*/
- Int nextLeftStartIndex=0;
- Int nextRightStartIndex=0;
-
- /*find the points below the grid line index2 on both chains*/
- Int botLeftIndex = leftChain->findIndexStrictBelowGen(
- leftGridChain->get_v_value(index2),
- leftStartIndex,
- leftChain->getNumElements()-1);
- Int botRightIndex = rightChain->findIndexStrictBelowGen(
- rightGridChain->get_v_value(index2),
- rightStartIndex,
- rightChain->getNumElements()-1);
- /*if either botLeftIndex>= numelements,
- * or botRightIndex >= numelemnet,
- *then there is no neck exists. the bottom vertex is botVertex,
- */
- if(! findNeckF(leftChain, botLeftIndex, rightChain, botRightIndex,
- leftGridChain, rightGridChain, index2, neckLeftIndex, neckRightIndex))
- /*
- if(botLeftIndex == leftChain->getNumElements() ||
- botRightIndex == rightChain->getNumElements())
- */
- {
-#ifdef MYDEBUG
- printf("neck NOT exists, botRightIndex=%i\n", botRightIndex);
-#endif
-
- tempBotVertex = botVertex;
- nextTopVertex = botVertex;
- botLeftIndex = leftChain->getNumElements()-1;
- botRightIndex = rightChain->getNumElements()-1;
- }
- else /*neck exists*/
- {
-#ifdef MYDEBUG
- printf("neck exists\n");
-#endif
-
- /*
- findNeck(leftChain, botLeftIndex,
- rightChain, botRightIndex,
- neckLeftIndex,
- neckRightIndex);
- */
-#ifdef MYDEBUG
-printf("neck is found, neckLeftIndex=%i, neckRightIndex=%i\n", neckLeftIndex, neckRightIndex);
-glBegin(GL_LINES);
-glVertex2fv(leftChain->getVertex(neckLeftIndex));
-glVertex2fv(rightChain->getVertex(neckRightIndex));
-glEnd();
-#endif
-
- if(leftChain->getVertex(neckLeftIndex)[1] <= rightChain->getVertex(neckRightIndex)[1])
- {
- tempBotVertex = leftChain->getVertex(neckLeftIndex);
- botLeftIndex = neckLeftIndex-1;
- botRightIndex = neckRightIndex;
- nextTopVertex = rightChain->getVertex(neckRightIndex);
- nextLeftStartIndex = neckLeftIndex;
- nextRightStartIndex = neckRightIndex+1;
- }
- else
- {
- tempBotVertex = rightChain->getVertex(neckRightIndex);
- botLeftIndex = neckLeftIndex;
- botRightIndex = neckRightIndex-1;
- nextTopVertex = leftChain->getVertex(neckLeftIndex);
- nextLeftStartIndex = neckLeftIndex+1;
- nextRightStartIndex = neckRightIndex;
- }
- }
-
- findUpCorners(topVertex,
- leftChain,
- leftStartIndex, botLeftIndex,
- rightChain,
- rightStartIndex, botRightIndex,
- leftGridChain->get_v_value(index1),
- leftGridChain->get_u_value(index1),
- rightGridChain->get_u_value(index1),
- up_leftCornerWhere,
- up_leftCornerIndex,
- up_rightCornerWhere,
- up_rightCornerIndex);
-
- findDownCorners(tempBotVertex,
- leftChain,
- leftStartIndex, botLeftIndex,
- rightChain,
- rightStartIndex, botRightIndex,
- leftGridChain->get_v_value(index2),
- leftGridChain->get_u_value(index2),
- rightGridChain->get_u_value(index2),
- down_leftCornerWhere,
- down_leftCornerIndex,
- down_rightCornerWhere,
- down_rightCornerIndex);
-#ifdef MYDEBUG
- printf("find corners done, down_leftwhere=%i, down_righwhere=%i,\n",down_leftCornerWhere, down_rightCornerWhere );
- printf("find corners done, up_leftwhere=%i, up_righwhere=%i,\n",up_leftCornerWhere, up_rightCornerWhere );
- printf("find corners done, up_leftindex=%i, up_righindex=%i,\n",up_leftCornerIndex, up_rightCornerIndex );
- printf("find corners done, down_leftindex=%i, down_righindex=%i,\n",down_leftCornerIndex, down_rightCornerIndex );
-#endif
-
-/*
- drawCorners(topVertex,
- tempBotVertex,
- leftChain,
- rightChain,
- leftGridChain,
- rightGridChain,
- index1,
- index2,
- up_leftCornerWhere,
- up_leftCornerIndex,
- up_rightCornerWhere,
- up_rightCornerIndex,
- down_leftCornerWhere,
- down_leftCornerIndex,
- down_rightCornerWhere,
- down_rightCornerIndex);
-*/
-
-
- sampleConnectedComp(topVertex, tempBotVertex,
- leftChain,
- leftStartIndex, botLeftIndex,
- rightChain,
- rightStartIndex, botRightIndex,
- leftGridChain,
- rightGridChain,
- index1, index2,
- up_leftCornerWhere,
- up_leftCornerIndex,
- up_rightCornerWhere,
- up_rightCornerIndex,
- down_leftCornerWhere,
- down_leftCornerIndex,
- down_rightCornerWhere,
- down_rightCornerIndex,
- pStream,
- rbArray
- );
-
- /*recursion*/
-
- sampleMonoPolyRec(
- nextTopVertex,
- botVertex,
- leftChain,
- nextLeftStartIndex,
- rightChain,
- nextRightStartIndex,
- leftGridChain,
- rightGridChain,
- index2+1,
- pStream, rbArray);
-
-
- }
-
-}
-
-void sampleLeftStrip(vertexArray* leftChain,
- Int topLeftIndex,
- Int botLeftIndex,
- gridBoundaryChain* leftGridChain,
- Int leftGridChainStartIndex,
- Int leftGridChainEndIndex,
- primStream* pStream
- )
-{
- assert(leftChain->getVertex(topLeftIndex)[1] > leftGridChain->get_v_value(leftGridChainStartIndex));
- assert(leftChain->getVertex(topLeftIndex+1)[1] <= leftGridChain->get_v_value(leftGridChainStartIndex));
- assert(leftChain->getVertex(botLeftIndex)[1] <= leftGridChain->get_v_value(leftGridChainEndIndex));
- assert(leftChain->getVertex(botLeftIndex-1)[1] > leftGridChain->get_v_value(leftGridChainEndIndex));
-
- /*
- *(1)find the last grid line which doesn'; pass below
- * this first edge, sample this region: one trim edge and
- * possily multiple grid lines.
- */
- Real *upperVert, *lowerVert; /*the end points of the first trim edge*/
- upperVert = leftChain->getVertex(topLeftIndex);
- lowerVert = leftChain->getVertex(topLeftIndex+1);
-
- Int index = leftGridChainStartIndex;
- while(leftGridChain->get_v_value(index) >= lowerVert[1]){
- index++;
- if(index > leftGridChainEndIndex)
- break;
- }
- index--;
-
- sampleLeftSingleTrimEdgeRegion(upperVert, lowerVert,
- leftGridChain,
- leftGridChainStartIndex,
- index,
- pStream);
- sampleLeftStripRec(leftChain, topLeftIndex+1, botLeftIndex,
- leftGridChain, index, leftGridChainEndIndex,
- pStream);
-
-}
-
-void sampleLeftStripRec(vertexArray* leftChain,
- Int topLeftIndex,
- Int botLeftIndex,
- gridBoundaryChain* leftGridChain,
- Int leftGridChainStartIndex,
- Int leftGridChainEndIndex,
- primStream* pStream
- )
-{
- /*now top left trim vertex is below the top grid line.
- */
- /*stop condition: if topLeftIndex >= botLeftIndex, then stop.
- */
- if(topLeftIndex >= botLeftIndex)
- return;
-
- /*find the last trim vertex which is above the second top grid line:
- * index1.
- *and sampleLeftOneGridStep(leftchain, topLeftIndex, index1, leftGridChain,
- * leftGridChainStartIndex).
- * index1 could be equal to topLeftIndex.
- */
- Real secondGridChainV = leftGridChain->get_v_value(leftGridChainStartIndex+1);
- assert(leftGridChainStartIndex < leftGridChainEndIndex);
- Int index1 = topLeftIndex;
- while(leftChain->getVertex(index1)[1] > secondGridChainV)
- index1++;
- index1--;
-
- sampleLeftOneGridStep(leftChain, topLeftIndex, index1, leftGridChain, leftGridChainStartIndex, pStream);
-
-
- /*
- * Let the next trim vertex be nextTrimVertIndex (which should be
- * below the second grid line).
- * Find the last grid line index2 which is above nextTrimVert.
- * sampleLeftSingleTrimEdgeRegion(uppervert[2], lowervert[2],
- * leftGridChain, leftGridChainStartIndex+1, index2).
- */
- Real *uppervert, *lowervert;
- uppervert = leftChain->getVertex(index1);
- lowervert = leftChain->getVertex(index1+1);
- Int index2 = leftGridChainStartIndex+1;
-
- while(leftGridChain->get_v_value(index2) >= lowervert[1])
- {
- index2++;
- if(index2 > leftGridChainEndIndex)
- break;
- }
- index2--;
- sampleLeftSingleTrimEdgeRegion(uppervert, lowervert, leftGridChain, leftGridChainStartIndex+1, index2, pStream);
-
- /* sampleLeftStripRec(leftChain,
- nextTrimVertIndex,
- botLeftIndex,
- leftGridChain,
- index2,
- leftGridChainEndIndex
- )
- *
- */
- sampleLeftStripRec(leftChain, index1+1, botLeftIndex, leftGridChain, index2, leftGridChainEndIndex, pStream);
-
-}
-
-
-/***************begin RecF***********************/
-/* the gridlines from leftGridChainStartIndex to
- * leftGridChainEndIndex are assumed to form a
- * connected component.
- * the trim vertex of topLeftIndex is assumed to
- * be below the first gridline, and the tim vertex
- * of botLeftIndex is assumed to be above the last
- * grid line.
- * If botLeftIndex < topLeftIndex, then no connected componeent exists, and this funcion returns without
- * outputing any triangles.
- * Otherwise botLeftIndex >= topLeftIndex, there is at least one triangle to output.
- */
-void sampleLeftStripRecF(vertexArray* leftChain,
- Int topLeftIndex,
- Int botLeftIndex,
- gridBoundaryChain* leftGridChain,
- Int leftGridChainStartIndex,
- Int leftGridChainEndIndex,
- primStream* pStream
- )
-{
- /*now top left trim vertex is below the top grid line.
- */
- /*stop condition: if topLeftIndex > botLeftIndex, then stop.
- */
- if(topLeftIndex > botLeftIndex)
- return;
-
- /*if there is only one grid Line, return.*/
-
- if(leftGridChainStartIndex>=leftGridChainEndIndex)
- return;
-
-
- assert(leftChain->getVertex(topLeftIndex)[1] <= leftGridChain->get_v_value(leftGridChainStartIndex) &&
- leftChain->getVertex(botLeftIndex)[1] >= leftGridChain->get_v_value(leftGridChainEndIndex));
-
- /*firs find the first trim vertex which is below or equal to the second top grid line:
- * index1.
- */
- Real secondGridChainV = leftGridChain->get_v_value(leftGridChainStartIndex+1);
-
-
- Int index1 = topLeftIndex;
-
- while(leftChain->getVertex(index1)[1] > secondGridChainV){
- index1++;
- if(index1>botLeftIndex)
- break;
- }
-
- /*now leftChain->getVertex(index-1)[1] > secondGridChainV and
- * leftChain->getVertex(index)[1] <= secondGridChainV
- *If equality holds, then we should include the vertex index1, otherwise we include only index1-1, to
- *perform sampleOneGridStep.
- */
- if(index1>botLeftIndex)
- index1--;
- else if(leftChain->getVertex(index1)[1] < secondGridChainV)
- index1--;
-
- /*now we have leftChain->getVertex(index1)[1] >= secondGridChainV, and
- * leftChain->getVertex(index1+1)[1] <= secondGridChainV
- */
-
-
- sampleLeftOneGridStep(leftChain, topLeftIndex, index1, leftGridChain, leftGridChainStartIndex, pStream);
-
-
- /*if leftChain->getVertex(index1)[1] == secondGridChainV, then we can recursively do the rest.
- */
- if(leftChain->getVertex(index1)[1] == secondGridChainV)
- {
-
- sampleLeftStripRecF(leftChain, index1, botLeftIndex,leftGridChain, leftGridChainStartIndex+1, leftGridChainEndIndex, pStream);
- }
- else if(index1 < botLeftIndex)
- {
-
- /* Otherwise, we have leftChain->getVertex(index1)[1] > secondGridChainV,
- * let the next trim vertex be nextTrimVertIndex (which should be strictly
- * below the second grid line).
- * Find the last grid line index2 which is above nextTrimVert.
- * sampleLeftSingleTrimEdgeRegion(uppervert[2], lowervert[2],
- * leftGridChain, leftGridChainStartIndex+1, index2).
- */
- Real *uppervert, *lowervert;
- uppervert = leftChain->getVertex(index1);
- lowervert = leftChain->getVertex(index1+1); //okay since index1<botLeftIndex
- Int index2 = leftGridChainStartIndex+1;
-
-
- while(leftGridChain->get_v_value(index2) >= lowervert[1])
- {
- index2++;
- if(index2 > leftGridChainEndIndex)
- break;
- }
- index2--;
-
-
- sampleLeftSingleTrimEdgeRegion(uppervert, lowervert, leftGridChain, leftGridChainStartIndex+1, index2, pStream);
-
- /*recursion*/
-
- sampleLeftStripRecF(leftChain, index1+1, botLeftIndex, leftGridChain, index2, leftGridChainEndIndex, pStream);
- }
-
-}
-
-/***************End RecF***********************/
-
-/*sample the left area in between one trim edge and multiple grid lines.
- * all the grid lines should be in between the two end poins of the
- *trim edge.
- */
-void sampleLeftSingleTrimEdgeRegion(Real upperVert[2], Real lowerVert[2],
- gridBoundaryChain* gridChain,
- Int beginIndex,
- Int endIndex,
- primStream* pStream)
-{
- Int i,j,k;
-
- vertexArray vArray(endIndex-beginIndex+1);
- vArray.appendVertex(gridChain->get_vertex(beginIndex));
-
- for(k=1, i=beginIndex+1; i<=endIndex; i++, k++)
- {
- vArray.appendVertex(gridChain->get_vertex(i));
-
- /*output the fan of the grid points of the (i)th and (i-1)th grid line.
- */
- if(gridChain->getUlineIndex(i) < gridChain->getUlineIndex(i-1))
- {
- pStream->begin();
- pStream->insert(gridChain->get_vertex(i-1));
- for(j=gridChain->getUlineIndex(i); j<= gridChain->getUlineIndex(i-1); j++)
- pStream->insert(gridChain->getGrid()->get_u_value(j), gridChain->get_v_value(i));
- pStream->end(PRIMITIVE_STREAM_FAN);
- }
- else if(gridChain->getUlineIndex(i) > gridChain->getUlineIndex(i-1))
- {
- pStream->begin();
- pStream->insert(gridChain->get_vertex(i));
- for(j=gridChain->getUlineIndex(i); j>= gridChain->getUlineIndex(i-1); j--)
- pStream->insert(gridChain->getGrid()->get_u_value(j), gridChain->get_v_value(i-1));
- pStream->end(PRIMITIVE_STREAM_FAN);
- }
- /*otherwisem, the two are equal, so there is no fan to outout*/
- }
-
- monoTriangulation2(upperVert, lowerVert, &vArray, 0, endIndex-beginIndex,
- 0, /*decreasing chain*/
- pStream);
-}
-
-/*return i, such that from begin to i-1 the chain is strictly u-monotone.
- */
-Int findIncreaseChainFromBegin(vertexArray* chain, Int begin ,Int end)
-{
- Int i=begin;
- Real prevU = chain->getVertex(i)[0];
- Real thisU;
- for(i=begin+1; i<=end; i++){
- thisU = chain->getVertex(i)[0];
-
- if(prevU < thisU){
- prevU = thisU;
- }
- else
- break;
- }
- return i;
-}
-
-/*check whether there is a vertex whose v value is strictly
- *inbetween vup vbelow
- *if no middle exists return -1, else return the idnex.
- */
-Int checkMiddle(vertexArray* chain, Int begin, Int end,
- Real vup, Real vbelow)
-{
- Int i;
- for(i=begin; i<=end; i++)
- {
- if(chain->getVertex(i)[1] < vup && chain->getVertex(i)[1]>vbelow)
- return i;
- }
- return -1;
-}
-
-/*the degenerat case of sampleLeftOneGridStep*/
-void sampleLeftOneGridStepNoMiddle(vertexArray* leftChain,
- Int beginLeftIndex,
- Int endLeftIndex,
- gridBoundaryChain* leftGridChain,
- Int leftGridChainStartIndex,
- primStream* pStream)
-{
- /*since there is no middle, there is at most one point which is on the
- *second grid line, there could be multiple points on the first (top)
- *grid line.
- */
-
- leftGridChain->leftEndFan(leftGridChainStartIndex+1, pStream);
-
- monoTriangulation2(leftGridChain->get_vertex(leftGridChainStartIndex),
- leftGridChain->get_vertex(leftGridChainStartIndex+1),
- leftChain,
- beginLeftIndex,
- endLeftIndex,
- 1, //is increase chain.
- pStream);
-}
-
-
-
-/*sampling the left area in between two grid lines.
- */
-void sampleLeftOneGridStep(vertexArray* leftChain,
- Int beginLeftIndex,
- Int endLeftIndex,
- gridBoundaryChain* leftGridChain,
- Int leftGridChainStartIndex,
- primStream* pStream
- )
-{
- if(checkMiddle(leftChain, beginLeftIndex, endLeftIndex,
- leftGridChain->get_v_value(leftGridChainStartIndex),
- leftGridChain->get_v_value(leftGridChainStartIndex+1))<0)
-
- {
-
- sampleLeftOneGridStepNoMiddle(leftChain, beginLeftIndex, endLeftIndex, leftGridChain, leftGridChainStartIndex, pStream);
- return;
- }
-
- //copy into a polygon
- {
- directedLine* poly = NULL;
- sampledLine* sline;
- directedLine* dline;
- gridWrap* grid = leftGridChain->getGrid();
- Real vert1[2];
- Real vert2[2];
- Int i;
-
- Int innerInd = leftGridChain->getInnerIndex(leftGridChainStartIndex+1);
- Int upperInd = leftGridChain->getUlineIndex(leftGridChainStartIndex);
- Int lowerInd = leftGridChain->getUlineIndex(leftGridChainStartIndex+1);
- Real upperV = leftGridChain->get_v_value(leftGridChainStartIndex);
- Real lowerV = leftGridChain->get_v_value(leftGridChainStartIndex+1);
-
- //the upper gridline
- vert1[1] = vert2[1] = upperV;
- for(i=innerInd; i>upperInd; i--)
- {
- vert1[0]=grid->get_u_value(i);
- vert2[0]=grid->get_u_value(i-1);
- sline = new sampledLine(vert1, vert2);
- dline = new directedLine(INCREASING, sline);
- if(poly == NULL)
- poly = dline;
- else
- poly->insert(dline);
- }
-
- //the edge connecting upper grid with left chain
- vert1[0] = grid->get_u_value(upperInd);
- vert1[1] = upperV;
- sline = new sampledLine(vert1, leftChain->getVertex(beginLeftIndex));
- dline = new directedLine(INCREASING, sline);
- if(poly == NULL)
- poly = dline;
- else
- poly->insert(dline);
-
- //the left chain
- for(i=beginLeftIndex; i<endLeftIndex; i++)
- {
- sline = new sampledLine(leftChain->getVertex(i), leftChain->getVertex(i+1));
- dline = new directedLine(INCREASING, sline);
- poly->insert(dline);
- }
-
- //the edge connecting left chain with lower gridline
- vert2[0] = grid->get_u_value(lowerInd);
- vert2[1] = lowerV;
- sline = new sampledLine(leftChain->getVertex(endLeftIndex), vert2);
- dline = new directedLine(INCREASING, sline);
- poly->insert(dline);
-
- //the lower grid line
- vert1[1] = vert2[1] = lowerV;
- for(i=lowerInd; i<innerInd; i++)
- {
- vert1[0] = grid->get_u_value(i);
- vert2[0] = grid->get_u_value(i+1);
- sline = new sampledLine(vert1, vert2);
- dline = new directedLine(INCREASING, sline);
- poly->insert(dline);
- }
-
- //the vertical grid line segement
- vert1[0]=vert2[0] = grid->get_u_value(innerInd);
- vert2[1]=upperV;
- vert1[1]=lowerV;
- sline=new sampledLine(vert1, vert2);
- dline=new directedLine(INCREASING, sline);
- poly->insert(dline);
- monoTriangulationOpt(poly, pStream);
- //cleanup
- poly->deleteSinglePolygonWithSline();
- return;
- }
-
-
-
-
-
- Int i;
- if(1/*leftGridChain->getUlineIndex(leftGridChainStartIndex) >=
- leftGridChain->getUlineIndex(leftGridChainStartIndex+1)*/
- ) /*the second grid line is beyond the first one to the left*/
- {
- /*find the maximal U-monotone chain
- * of endLeftIndex, endLeftIndex-1, ...,
- */
- i=endLeftIndex;
- Real prevU = leftChain->getVertex(i)[0];
- for(i=endLeftIndex-1; i>=beginLeftIndex; i--){
- Real thisU = leftChain->getVertex(i)[0];
- if( prevU < thisU){
- prevU = thisU;
- }
- else
- break;
- }
- /*from endLeftIndex to i+1 is strictly U- monotone */
- /*if i+1==endLeftIndex and the vertex and leftchain is on the second gridline, then
- *we should use 2 vertices on the leftchain. If we only use one (endLeftIndex), then we
- *we would output degenerate triangles
- */
- if(i+1 == endLeftIndex && leftChain->getVertex(endLeftIndex)[1] == leftGridChain->get_v_value(1+leftGridChainStartIndex))
- i--;
-
- Int j = beginLeftIndex/*endLeftIndex*/+1;
-
-
- if(leftGridChain->getInnerIndex(leftGridChainStartIndex+1) > leftGridChain->getUlineIndex(leftGridChainStartIndex))
- {
- j = findIncreaseChainFromBegin(leftChain, beginLeftIndex, i+1/*endLeftIndex*/);
-
- Int temp = beginLeftIndex;
- /*now from begin to j-1 is strictly u-monotone*/
- /*if j-1 is on the first grid line, then we want to skip to the vertex which is strictly
- *below the grid line. This vertexmust exist since there is a 'corner turn' inbetween the two grid lines
- */
- if(j-1 == beginLeftIndex)
- {
- while(leftChain->getVertex(j-1)[1] == leftGridChain->get_v_value(leftGridChainStartIndex))
- j++;
-
- Real vert[2];
- vert[0] = leftGridChain->get_u_value(leftGridChainStartIndex);
- vert[1] = leftGridChain->get_v_value(leftGridChainStartIndex);
-
- monoTriangulation2(
- vert/*leftChain->getVertex(beginLeftIndex)*/,
- leftChain->getVertex(j-1),
- leftChain,
- beginLeftIndex,
- j-2,
- 1,
- pStream //increase chain
- );
-
- temp = j-1;
- }
-
- stripOfFanLeft(leftChain, j-1, temp/*beginLeftIndex*/, leftGridChain->getGrid(),
- leftGridChain->getVlineIndex(leftGridChainStartIndex),
- leftGridChain->getUlineIndex(leftGridChainStartIndex),
- leftGridChain->getInnerIndex(leftGridChainStartIndex+1),
- pStream,
- 1 /*the grid line is above the trim line*/
- );
- }
-
- stripOfFanLeft(leftChain, endLeftIndex, i+1, leftGridChain->getGrid(),
- leftGridChain->getVlineIndex(leftGridChainStartIndex+1),
- leftGridChain->getUlineIndex(leftGridChainStartIndex+1),
- leftGridChain->getInnerIndex(leftGridChainStartIndex+1),
- pStream,
- 0 /*the grid line is below the trim lines*/
- );
-
- /*monotone triangulate the remaining left chain togther with the
- *two vertices on the two grid v-lines.
- */
- Real vert[2][2];
- vert[0][0]=vert[1][0] = leftGridChain->getInner_u_value(leftGridChainStartIndex+1);
- vert[0][1] = leftGridChain->get_v_value(leftGridChainStartIndex);
- vert[1][1] = leftGridChain->get_v_value(leftGridChainStartIndex+1);
-
-// vertexArray right(vert, 2);
-
- monoTriangulation2(
- &vert[0][0], /*top vertex */
- &vert[1][0], /*bottom vertex*/
- leftChain,
- /*beginLeftIndex*/j-1,
- i+1,
- 1, /*an increasing chain*/
- pStream);
- }
- else /*the second one is shorter than the first one to the left*/
- {
- /*find the maximal U-monotone chain of beginLeftIndex, beginLeftIndex+1,...,
- */
- i=beginLeftIndex;
- Real prevU = leftChain->getVertex(i)[0];
- for(i=beginLeftIndex+1; i<=endLeftIndex; i++){
- Real thisU = leftChain->getVertex(i)[0];
-
- if(prevU < thisU){
- prevU = thisU;
- }
- else
- break;
- }
- /*from beginLeftIndex to i-1 is strictly U-monotone*/
-
-
- stripOfFanLeft(leftChain, i-1, beginLeftIndex, leftGridChain->getGrid(),
- leftGridChain->getVlineIndex(leftGridChainStartIndex),
- leftGridChain->getUlineIndex(leftGridChainStartIndex),
- leftGridChain->getUlineIndex(leftGridChainStartIndex+1),
- pStream,
- 1 /*the grid line is above the trim lines*/
- );
- /*monotone triangulate the remaining left chain together with the
- *two vertices on the two grid v-lines.
- */
- Real vert[2][2];
- vert[0][0]=vert[1][0] = leftGridChain->get_u_value(leftGridChainStartIndex+1);
- vert[0][1] = leftGridChain->get_v_value(leftGridChainStartIndex);
- vert[1][1] = leftGridChain->get_v_value(leftGridChainStartIndex+1);
-
- vertexArray right(vert, 2);
-
- monoTriangulation2(
- &vert[0][0], //top vertex
- &vert[1][0], //bottom vertex
- leftChain,
- i-1,
- endLeftIndex,
- 1, /*an increase chain*/
- pStream);
-
- }
-}
-
-/*n_upper>=1
- *n_lower>=1
- */
-void triangulateXYMono(Int n_upper, Real upperVerts[][2],
- Int n_lower, Real lowerVerts[][2],
- primStream* pStream)
-{
- Int i,j,k,l;
- Real* leftMostV;
-
- assert(n_upper>=1 && n_lower>=1);
- if(upperVerts[0][0] <= lowerVerts[0][0])
- {
- i=1;
- j=0;
- leftMostV = upperVerts[0];
- }
- else
- {
- i=0;
- j=1;
- leftMostV = lowerVerts[0];
- }
-
- while(1)
- {
- if(i >= n_upper) /*case1: no more in upper*/
- {
-
- if(j<n_lower-1) /*at least two vertices in lower*/
- {
- pStream->begin();
- pStream->insert(leftMostV);
- while(j<n_lower){
- pStream->insert(lowerVerts[j]);
- j++;
- }
- pStream->end(PRIMITIVE_STREAM_FAN);
- }
-
- break;
- }
- else if(j>= n_lower) /*case2: no more in lower*/
- {
-
- if(i<n_upper-1) /*at least two vertices in upper*/
- {
- pStream->begin();
- pStream->insert(leftMostV);
-
- for(k=n_upper-1; k>=i; k--)
- pStream->insert(upperVerts[k]);
-
- pStream->end(PRIMITIVE_STREAM_FAN);
- }
-
- break;
- }
- else /* case3: neither is empty, plus the leftMostV, there is at least one triangle to output*/
- {
-
- if(upperVerts[i][0] <= lowerVerts[j][0])
- {
- pStream->begin();
- pStream->insert(lowerVerts[j]); /*the origin of this fan*/
-
- /*find the last k>=i such that
- *upperverts[k][0] <= lowerverts[j][0]
- */
- k=i;
- while(k<n_upper)
- {
- if(upperVerts[k][0] > lowerVerts[j][0])
- break;
- k++;
- }
- k--;
- for(l=k; l>=i; l--)/*the reverse is for two-face lighting*/
- {
- pStream->insert(upperVerts[l]);
- }
- pStream->insert(leftMostV);
-
- pStream->end(PRIMITIVE_STREAM_FAN);
- //update i for next loop
- i = k+1;
- leftMostV = upperVerts[k];
-
- }
- else /*upperVerts[i][0] > lowerVerts[j][0]*/
- {
- pStream->begin();
- pStream->insert(upperVerts[i]);/*the origion of this fan*/
- pStream->insert(leftMostV);
- /*find the last k>=j such that
- *lowerverts[k][0] < upperverts[i][0]*/
- k=j;
- while(k< n_lower)
- {
- if(lowerVerts[k][0] >= upperVerts[i][0])
- break;
- pStream->insert(lowerVerts[k]);
- k++;
- }
- pStream->end(PRIMITIVE_STREAM_FAN);
- j=k;
- leftMostV = lowerVerts[j-1];
- }
- }
- }
-}
-
-
-void stripOfFanLeft(vertexArray* leftChain,
- Int largeIndex,
- Int smallIndex,
- gridWrap* grid,
- Int vlineIndex,
- Int ulineSmallIndex,
- Int ulineLargeIndex,
- primStream* pStream,
- Int gridLineUp /*1 if the grid line is above the trim lines*/
- )
-{
- assert(largeIndex >= smallIndex);
-
- Real grid_v_value;
- grid_v_value = grid->get_v_value(vlineIndex);
-
- Real2* trimVerts=(Real2*) malloc(sizeof(Real2)* (largeIndex-smallIndex+1));
- assert(trimVerts);
-
-
- Real2* gridVerts=(Real2*) malloc(sizeof(Real2)* (ulineLargeIndex-ulineSmallIndex+1));
- assert(gridVerts);
-
- Int k,i;
- if(gridLineUp) /*trim line is below grid line, so trim vertices are going right when index increases*/
- for(k=0, i=smallIndex; i<=largeIndex; i++, k++)
- {
- trimVerts[k][0] = leftChain->getVertex(i)[0];
- trimVerts[k][1] = leftChain->getVertex(i)[1];
- }
- else
- for(k=0, i=largeIndex; i>=smallIndex; i--, k++)
- {
- trimVerts[k][0] = leftChain->getVertex(i)[0];
- trimVerts[k][1] = leftChain->getVertex(i)[1];
- }
-
- for(k=0, i=ulineSmallIndex; i<= ulineLargeIndex; i++, k++)
- {
- gridVerts[k][0] = grid->get_u_value(i);
- gridVerts[k][1] = grid_v_value;
- }
-
- if(gridLineUp)
- triangulateXYMono(
- ulineLargeIndex-ulineSmallIndex+1, gridVerts,
- largeIndex-smallIndex+1, trimVerts,
- pStream);
- else
- triangulateXYMono(largeIndex-smallIndex+1, trimVerts,
- ulineLargeIndex-ulineSmallIndex+1, gridVerts,
- pStream);
- free(trimVerts);
- free(gridVerts);
-}
-
-
-
-
-
diff --git a/mesalib/src/glu/sgi/libnurbs/nurbtess/sampleMonoPoly.h b/mesalib/src/glu/sgi/libnurbs/nurbtess/sampleMonoPoly.h
deleted file mode 100644
index 3a5fa6c91..000000000
--- a/mesalib/src/glu/sgi/libnurbs/nurbtess/sampleMonoPoly.h
+++ /dev/null
@@ -1,184 +0,0 @@
-/*
- * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
- * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice including the dates of first publication and
- * either this permission notice or a reference to
- * http://oss.sgi.com/projects/FreeB/
- * shall be included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- *
- * Except as contained in this notice, the name of Silicon Graphics, Inc.
- * shall not be used in advertising or otherwise to promote the sale, use or
- * other dealings in this Software without prior written authorization from
- * Silicon Graphics, Inc.
- */
-/*
-*/
-
-#ifndef _SAMPLEMONOPOLY_H
-#define _SAMPLEMONOPOLY_H
-
-#include "monoTriangulation.h"
-#include "gridWrap.h"
-#include "rectBlock.h"
-
-
-void triangulateXYMono(Int n_upper, Real upperVerts[][2],
- Int n_lower, Real lowerVerts[][2],
- primStream* pStream);
-
-void stripOfFanLeft(vertexArray* leftChain,
- Int largeIndex,
- Int smallIndex,
- gridWrap* grid,
- Int vlineIndex,
- Int ulineSmallIndex,
- Int ulineLargeIndex,
- primStream* pStream,
- Int gridLineUp
- );
-void sampleLeftOneGridStep(vertexArray* leftChain,
- Int beginLeftIndex,
- Int endLeftIndex,
- gridBoundaryChain* leftGridChain,
- Int leftGridChainStartIndex,
- primStream* pStream
- );
-
-void sampleLeftSingleTrimEdgeRegion(Real upperVert[2], Real lowerVert[2],
- gridBoundaryChain* gridChain,
- Int beginIndex,
- Int endIndex,
- primStream* pStream);
-
-void sampleLeftStripRec(vertexArray* leftChain,
- Int topLeftIndex,
- Int botLeftIndex,
- gridBoundaryChain* leftGridChain,
- Int leftGridChainStartIndex,
- Int leftGridChainEndIndex,
- primStream* pStream
- );
-
-void sampleLeftStrip(vertexArray* leftChain,
- Int topLeftIndex,
- Int botLeftIndex,
- gridBoundaryChain* leftGridChain,
- Int leftGridChainStartIndex,
- Int leftGridChainEndIndex,
- primStream* pStream
- );
-
-void findLeftGridIndices(directedLine* topEdge, Int firstGridIndex, Int lastGridIndex, gridWrap* grid, Int* ret_indices, Int* ret_inner);
-
-void findRightGridIndices(directedLine* topEdge, Int firstGridIndex, Int lastGridIndex, gridWrap* grid, Int* ret_indices, Int* ret_inner);
-
-void sampleMonoPoly(directedLine* polygon, gridWrap* grid, Int ulinear, Int vlinear, primStream *pStream, rectBlockArray* rbArray);
-
-void sampleMonoPolyRec(
- Real* topVertex,
- Real* botVertex,
- vertexArray* leftChain,
- Int leftStartIndex,
- vertexArray* rightChain,
- Int rightStartIndex,
- gridBoundaryChain* leftGridChain,
- gridBoundaryChain* rightGridChain,
- Int gridStartIndex,
- primStream* pStream,
- rectBlockArray* rbArray
- );
-
-void sampleLeftStripRecF(vertexArray* leftChain,
- Int topLeftIndex,
- Int botLeftIndex,
- gridBoundaryChain* leftGridChain,
- Int leftGridChainStartIndex,
- Int leftGridChainEndIndex,
- primStream* pStream
- );
-
-void findUpCorners(Real *topVertex,
- vertexArray *leftChain,
- Int leftChainStartIndex, Int leftChainEndIndex,
- vertexArray *rightChain,
- Int rightChainStartIndex, Int rightChainEndIndex,
- Real v,
- Real uleft,
- Real uright,
- Int& ret_leftCornerWhere,
- Int& ret_leftCornerIndex,
- Int& ret_rightCornerWhere,
- Int& ret_rightCornerIndex
- );
-void findDownCorners(Real *botVertex,
- vertexArray *leftChain, Int leftChainStartIndex, Int leftChainEndIndex,
- vertexArray *rightChain, Int rightChainStartIndex, Int rightChainEndIndex,
- Real v,
- Real uleft,
- Real uright,
- Int& ret_leftCornerWhere,
- Int& ret_leftCornerIndex,
- Int& ret_rightCornerWhere,
- Int& ret_rightCornerIndex
- );
-void findNeck(vertexArray *leftChain, Int botLeftIndex,
- vertexArray *rightChain, Int botRightIndex,
- Int& leftLastIndex, /*left point of the neck*/
- Int& rightLastIndex /*right point of the neck*/
- );
-
-Int findNeckF(vertexArray *leftChain, Int botLeftIndex,
- vertexArray *rightChain, Int botRightIndex,
- gridBoundaryChain* leftGridChain,
- gridBoundaryChain* rightGridChain,
- Int gridStartIndex,
- Int& neckLeft,
- Int& neckRight);
-
-void findTopAndBot(directedLine* polygon,
- directedLine*& topV,
- directedLine*& botV);
-void findGridChains(directedLine* top, directedLine* bot,
- gridWrap* grid,
- gridBoundaryChain*& leftGridChain,
- gridBoundaryChain*& rightGridChain);
-void toVertexArrays(directedLine* topV, directedLine* botV, vertexArray& leftChain, vertexArray& rightChain);
-
-void drawCorners(
- Real* topV, Real* botV,
- vertexArray* leftChain,
- vertexArray* rightChain,
- gridBoundaryChain* leftGridChain,
- gridBoundaryChain* rightGridChain,
- Int gridIndex1,
- Int gridIndex2,
- Int leftCornerWhere,
- Int leftCornerIndex,
- Int rightCornerWhere,
- Int rightCornerIndex,
- Int bot_leftCornerWhere,
- Int bot_leftCornerIndex,
- Int bot_rightCornerWhere,
- Int bot_rightCornerIndex);
-
-Int checkMiddle(vertexArray* chain, Int begin, Int end,
- Real vup, Real vbelow);
-
-#endif
-
diff --git a/mesalib/src/glu/sgi/libnurbs/nurbtess/sampledLine.cc b/mesalib/src/glu/sgi/libnurbs/nurbtess/sampledLine.cc
deleted file mode 100644
index 89f6c6e23..000000000
--- a/mesalib/src/glu/sgi/libnurbs/nurbtess/sampledLine.cc
+++ /dev/null
@@ -1,182 +0,0 @@
-/*
-** License Applicability. Except to the extent portions of this file are
-** made subject to an alternative license as permitted in the SGI Free
-** Software License B, Version 1.1 (the "License"), the contents of this
-** file are subject only to the provisions of the License. You may not use
-** this file except in compliance with the License. You may obtain a copy
-** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
-** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
-**
-** http://oss.sgi.com/projects/FreeB
-**
-** Note that, as provided in the License, the Software is distributed on an
-** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
-** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
-** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
-** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
-**
-** Original Code. The Original Code is: OpenGL Sample Implementation,
-** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
-** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
-** Copyright in any portions created by third parties is as indicated
-** elsewhere herein. All Rights Reserved.
-**
-** Additional Notice Provisions: The application programming interfaces
-** established by SGI in conjunction with the Original Code are The
-** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
-** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
-** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
-** Window System(R) (Version 1.3), released October 19, 1998. This software
-** was created using the OpenGL(R) version 1.2.1 Sample Implementation
-** published by SGI, but has not been independently verified as being
-** compliant with the OpenGL(R) version 1.2.1 Specification.
-**
-*/
-/*
-*/
-
-#include <stdlib.h>
-#include <stdio.h>
-#include <math.h> //for fabs()
-#include "glimports.h"
-#include "zlassert.h"
-#include "sampledLine.h"
-
-void sampledLine::setPoint(Int i, Real p[2])
-{
- points[i][0]=p[0];
- points[i][1]=p[1];
-}
-
-
-/*insert this single line in front of the oldList*/
-sampledLine* sampledLine::insert(sampledLine *oldList)
-{
- next = oldList;
- return this;
-}
-
-void sampledLine::deleteList()
-{
- sampledLine *temp, *tempNext;
- for(temp = this; temp != NULL; temp = tempNext)
- {
- tempNext = temp->next;
- delete temp;
- }
-}
-
-
-/*space of points[][2] is allocated*/
-sampledLine::sampledLine(Int n_points)
-{
- npoints = n_points;
- points = (Real2*) malloc(sizeof(Real2) * n_points);
- assert(points);
- next = NULL;
-}
-
-/*space of points[][2] is allocated and
- *points are copied
- */
-sampledLine::sampledLine(Int n_points, Real2 pts[])
-{
- int i;
- npoints = n_points;
- points = (Real2*) malloc(sizeof(Real2) * n_points);
- assert(points);
- for(i=0; i<npoints; i++) {
- points[i][0] = pts[i][0];
- points[i][1] = pts[i][1];
- }
- next = NULL;
-}
-
-sampledLine::sampledLine(Real pt1[2], Real pt2[2])
-{
- npoints = 2;
- points = (Real2*) malloc(sizeof(Real2) * 2);
- assert(points);
- points[0][0] = pt1[0];
- points[0][1] = pt1[1];
- points[1][0] = pt2[0];
- points[1][1] = pt2[1];
- next = NULL;
-}
-
-//needs tp call init to setup
-sampledLine::sampledLine()
-{
- npoints = 0;
- points = NULL;
- next = NULL;
-}
-
-//warning: ONLY pointer is copies!!!
-void sampledLine::init(Int n_points, Real2 *pts)
-{
- npoints = n_points;
- points = pts;
-}
-
-/*points[] is dealocated
- */
-sampledLine::~sampledLine()
-{
- free(points);
-}
-
-void sampledLine::print()
-{
- int i;
- printf("npoints=%i\n", npoints);
-
- for(i=0; i<npoints; i++){
- printf("(%f,%f)\n", points[i][0], points[i][1]);
- }
-
-}
-
-void sampledLine::tessellate(Real u_reso, Real v_reso)
-{
- int i;
-
- Int nu, nv, n;
- nu = 1+(Int) (fabs((points[npoints-1][0] - points[0][0])) * u_reso);
- nv = 1+(Int) (fabs((points[npoints-1][1] - points[0][1])) * v_reso);
-
- if(nu > nv) n = nu;
- else
- n = nv;
- if(n<1)
- n = 1;
- //du dv could be negative
- Real du = (points[npoints-1][0] - points[0][0])/n;
- Real dv = (points[npoints-1][1] - points[0][1])/n;
- Real2 *temp = (Real2*) malloc(sizeof(Real2) * (n+1));
- assert(temp);
-
- Real u,v;
- for(i=0, u=points[0][0], v=points[0][1]; i<n; i++, u+=du, v+=dv)
- {
- temp[i][0] = u;
- temp[i][1] = v;
- }
- temp[n][0] = points[npoints-1][0];
- temp[n][1] = points[npoints-1][1];
-
- free(points);
-
- npoints = n+1;
- points = temp;
-
-}
-
-void sampledLine::tessellateAll(Real u_reso, Real v_reso)
-{
- sampledLine* temp;
- for(temp = this; temp != NULL; temp = temp->next)
- {
- temp->tessellate(u_reso, v_reso);
- }
-}
diff --git a/mesalib/src/glu/sgi/libnurbs/nurbtess/sampledLine.h b/mesalib/src/glu/sgi/libnurbs/nurbtess/sampledLine.h
deleted file mode 100644
index 2cc726948..000000000
--- a/mesalib/src/glu/sgi/libnurbs/nurbtess/sampledLine.h
+++ /dev/null
@@ -1,71 +0,0 @@
-/*
- * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
- * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice including the dates of first publication and
- * either this permission notice or a reference to
- * http://oss.sgi.com/projects/FreeB/
- * shall be included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- *
- * Except as contained in this notice, the name of Silicon Graphics, Inc.
- * shall not be used in advertising or otherwise to promote the sale, use or
- * other dealings in this Software without prior written authorization from
- * Silicon Graphics, Inc.
- */
-/*
-*/
-
-#ifndef _SAMPLEDLINE_H
-#define _SAMPLEDLINE_H
-
-#include "definitions.h"
-
-class sampledLine{
- Int npoints;
- Real2 *points;
-
-public:
- sampledLine(Int n_points);
- sampledLine(Int n_points, Real pts[][2]);
- sampledLine(Real pt1[2], Real pt2[2]);
- sampledLine(); //special, careful about memory
- ~sampledLine();
-
- void init(Int n_points, Real2 *pts);//special, careful about memory
-
- void setPoint(Int i, Real p[2]) ;
-
- sampledLine* insert(sampledLine *nline);
- void deleteList();
-
- Int get_npoints() {return npoints;}
- Real2* get_points() {return points;}
-
- //u_reso is number of segments (may not be integer) per unit u
- void tessellate(Real u_reso, Real v_reso);//n segments
- void tessellateAll(Real u_reso, Real v_reso);
-
- void print();
-
- sampledLine* next;
-};
-
-
-
-
-#endif
diff --git a/mesalib/src/glu/sgi/libnurbs/nurbtess/searchTree.cc b/mesalib/src/glu/sgi/libnurbs/nurbtess/searchTree.cc
deleted file mode 100644
index 1865755a4..000000000
--- a/mesalib/src/glu/sgi/libnurbs/nurbtess/searchTree.cc
+++ /dev/null
@@ -1,282 +0,0 @@
-/*
-** License Applicability. Except to the extent portions of this file are
-** made subject to an alternative license as permitted in the SGI Free
-** Software License B, Version 1.1 (the "License"), the contents of this
-** file are subject only to the provisions of the License. You may not use
-** this file except in compliance with the License. You may obtain a copy
-** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
-** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
-**
-** http://oss.sgi.com/projects/FreeB
-**
-** Note that, as provided in the License, the Software is distributed on an
-** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
-** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
-** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
-** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
-**
-** Original Code. The Original Code is: OpenGL Sample Implementation,
-** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
-** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
-** Copyright in any portions created by third parties is as indicated
-** elsewhere herein. All Rights Reserved.
-**
-** Additional Notice Provisions: The application programming interfaces
-** established by SGI in conjunction with the Original Code are The
-** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
-** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
-** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
-** Window System(R) (Version 1.3), released October 19, 1998. This software
-** was created using the OpenGL(R) version 1.2.1 Sample Implementation
-** published by SGI, but has not been independently verified as being
-** compliant with the OpenGL(R) version 1.2.1 Specification.
-**
-*/
-/*
-*/
-
-#include <stdlib.h>
-#include <stdio.h>
-#include "zlassert.h"
-
-#include "searchTree.h"
-
-#define max(a,b) ((a>b)? a:b)
-
-treeNode* TreeNodeMake(void *key)
-{
- treeNode *ret = (treeNode*) malloc(sizeof(treeNode));
- assert(ret);
- ret->key = key;
- ret->parent = NULL;
- ret->left = NULL;
- ret->right = NULL;
- return ret;
-}
-
-void TreeNodeDeleteSingleNode(treeNode* node)
-{
- free(node);
-}
-
-void TreeNodeDeleteWholeTree(treeNode* node)
-{
- if(node == NULL) return;
- TreeNodeDeleteWholeTree(node->left);
- TreeNodeDeleteWholeTree(node->right);
- TreeNodeDeleteSingleNode(node);
-}
-
-void TreeNodePrint(treeNode* node,
- void (*keyPrint) (void*))
-{
- if(node ==NULL) return;
- TreeNodePrint(node->left, keyPrint);
- keyPrint(node->key);
- TreeNodePrint(node->right, keyPrint);
-}
-
-int TreeNodeDepth(treeNode* root)
-{
- if(root == NULL) return 0;
- else{
- int leftdepth = TreeNodeDepth(root->left);
- int rightdepth = TreeNodeDepth(root->right);
- return 1 + max(leftdepth, rightdepth);
- }
-}
-
-/*return the node with the key.
- *NULL is returned if not found
- */
-treeNode* TreeNodeFind(treeNode* tree, void* key,
- int (*compkey) (void*, void*))
-{
- if(tree == NULL)
- return NULL;
- if(key == tree->key)
- return tree;
- else if(compkey(key, tree->key) < 0)
- return TreeNodeFind(tree->left, key, compkey);
- else
- return TreeNodeFind(tree->right, key, compkey);
-}
-
-
-treeNode* TreeNodeInsert(treeNode* root, treeNode* newnode,
- int (*compkey) (void *, void *))
-{
- treeNode *y = NULL;
- treeNode *x = root;
- /*going down the tree from the root.
- *x traces the path, y is the parent of x.
- */
- while (x != NULL){
- y = x;
- if(compkey(newnode->key,x->key) < 0) /*if newnode < x*/
- x = x->left;
- else
- x = x->right;
- }
-
- /*now y has the property that
- * if newnode < y, then y->left is NULL
- * if newnode > y, then y->right is NULL.
- *So we want to isnert newnode to be the child of y
- */
- newnode->parent = y;
- if(y == NULL)
- return newnode;
- else if( compkey(newnode->key, y->key) <0)
- {
- y->left = newnode;
- }
- else
- {
- y->right = newnode;
- }
-
- return root;
-}
-
-treeNode* TreeNodeDeleteSingleNode(treeNode* tree, treeNode* node)
-{
- treeNode* y;
- treeNode* x;
- treeNode* ret;
- if(node==NULL) return tree;
-
- if(node->left == NULL || node->right == NULL) {
-
- y = node;
- if(y->left != NULL)
- x = y->left;
- else
- x = y->right;
-
- if( x != NULL)
- x->parent = y->parent;
-
- if(y->parent == NULL) /*y is the root which has at most one child x*/
- ret = x;
- else /*y is not the root*/
- {
- if(y == y->parent->left)
- y->parent->left = x;
- else
- y->parent->right = x;
- ret = tree;
- }
- }
- else { /*node has two children*/
-
- y = TreeNodeSuccessor(node);
- assert(y->left == NULL);
-
- if(y == node->right) /*y is the right child if node*/
- {
- y->parent = node->parent;
- y->left = node->left;
- node->left->parent = y;
-
- }
- else /*y != node->right*/
- {
- x = y->right;
- if(x!= NULL)
- x->parent = y->parent;
-
- assert(y->parent != NULL);
- if(y == y->parent->left)
- y->parent->left = x;
- else
- y->parent->right = x;
- /*move y to the position of node*/
- y->parent = node->parent;
- y->left = node->left;
- y->right = node->right;
- node->left->parent = y;
- node->right->parent = y;
- }
- if(node->parent != NULL) {
- if(node->parent->left == node)
- node->parent->left = y;
- else
- node->parent->right = y;
- ret = tree; /*the root if the tree doesn't change*/
- }
- else /*node->parent is NULL: node is the root*/
- ret = y;
- }
-
- /*finally free the node, and return the new root*/
- TreeNodeDeleteSingleNode(node);
- return ret;
-}
-
-
-/*the minimum node in the tree rooted by node
- */
-treeNode* TreeNodeMinimum(treeNode* node)
-{
- treeNode* temp = node;
- if(temp == NULL) return NULL;
- while(temp->left != NULL) {
- temp = temp->left;
- }
- return temp;
-}
-
-/*the maximum node in the tree rooted by node
- */
-treeNode* TreeNodeMaximum(treeNode* node)
-{
- treeNode* temp = node;
- if(temp == NULL) return NULL;
- while(temp->right != NULL) {
- temp = temp->right;
- }
- return temp;
-}
-
-/*return the first node (in sorted order) which is to the right of this node
- */
-treeNode* TreeNodeSuccessor(treeNode* node)
-{
- if(node == NULL) return NULL;
- if(node->right != NULL)
- return TreeNodeMinimum(node->right);
- else{ /*node->right is NULL*/
-
- /*find the first right-ancestor*/
- treeNode *y = node->parent;
- treeNode* x = node;
- while(y != NULL && x == y->right) /*if y is a left parent of x*/
- {
-
- x = y;
- y = y->parent;
- }
- return y;
- }
-}
-
-/*return the first node (in sorted order) which is to the left of this node
- */
-treeNode* TreeNodePredecessor(treeNode* node)
-{
- if(node == NULL) return NULL;
- if(node->left != NULL)
- return TreeNodeMaximum(node->left);
- else{ /*node->left is NULL*/
- /*find the first left-ancestor*/
- treeNode *y = node->parent;
- treeNode *x = node;
- while(y != NULL && x == y->left) /*if y is a right parent of x*/
- {
- x = y;
- y = y->parent;
- }
- return y;
- }
-}
diff --git a/mesalib/src/glu/sgi/libnurbs/nurbtess/searchTree.h b/mesalib/src/glu/sgi/libnurbs/nurbtess/searchTree.h
deleted file mode 100644
index d5e33314b..000000000
--- a/mesalib/src/glu/sgi/libnurbs/nurbtess/searchTree.h
+++ /dev/null
@@ -1,61 +0,0 @@
-/*
- * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
- * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice including the dates of first publication and
- * either this permission notice or a reference to
- * http://oss.sgi.com/projects/FreeB/
- * shall be included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- *
- * Except as contained in this notice, the name of Silicon Graphics, Inc.
- * shall not be used in advertising or otherwise to promote the sale, use or
- * other dealings in this Software without prior written authorization from
- * Silicon Graphics, Inc.
- */
-/*
-*/
-
-#ifndef _SEARCHTREE_H
-#define _SEARCHTREE_H
-
-typedef struct treeNode{
- void *key;
- struct treeNode* parent;
- struct treeNode* left; /*children*/
- struct treeNode* right;
-} treeNode;
-
-treeNode* TreeNodeMake(void *key);
-void TreeNodeDeleteSingleNode(treeNode* node);
-void TreeNodeDeleteWholeTree(treeNode* node);
-void TreeNodePrint(treeNode* node,
- void (*keyPrint) (void*));
-int TreeNodeDepth(treeNode* root);
-treeNode* TreeNodeMinimum(treeNode* node);
-treeNode* TreeNodeMaximum(treeNode* node);
-treeNode* TreeNodePredecessor(treeNode* node);
-treeNode* TreeNodeSuccessor(treeNode* node);
-treeNode* TreeNodeFind(treeNode* tree, void* key,
- int (*compkey) (void*, void*));
-
-treeNode* TreeNodeInsert(treeNode* root, treeNode* newnode,
- int (*comp) (void *, void *));
-treeNode* TreeNodeDeleteSingleNode(treeNode* tree, treeNode* node);
-
-
-#endif
diff --git a/mesalib/src/glu/sgi/libnurbs/nurbtess/zlassert.h b/mesalib/src/glu/sgi/libnurbs/nurbtess/zlassert.h
deleted file mode 100644
index b9c073257..000000000
--- a/mesalib/src/glu/sgi/libnurbs/nurbtess/zlassert.h
+++ /dev/null
@@ -1,34 +0,0 @@
-/*
- * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
- * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice including the dates of first publication and
- * either this permission notice or a reference to
- * http://oss.sgi.com/projects/FreeB/
- * shall be included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- *
- * Except as contained in this notice, the name of Silicon Graphics, Inc.
- * shall not be used in advertising or otherwise to promote the sale, use or
- * other dealings in this Software without prior written authorization from
- * Silicon Graphics, Inc.
- */
-/*
-*/
-
-/*XXXblythe this file should be deleted*/
-#include <assert.h>