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author | marha <marha@users.sourceforge.net> | 2015-06-15 21:36:28 +0200 |
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committer | marha <marha@users.sourceforge.net> | 2015-06-15 21:36:28 +0200 |
commit | 008a8d8051786badb83e455bd9281103ba9a6470 (patch) | |
tree | f99ea672d105271cb60a726fac8022ce47ea2866 /mesalib/src/mapi/glapi/gen/ARB_ES2_compatibility.xml | |
parent | 912e881bec8b16f2331225960645c3bdf5a8ba2d (diff) | |
parent | e8d5e7c4bb11f7fcb0a4ba5c13f43e7929849a2f (diff) | |
download | vcxsrv-008a8d8051786badb83e455bd9281103ba9a6470.tar.gz vcxsrv-008a8d8051786badb83e455bd9281103ba9a6470.tar.bz2 vcxsrv-008a8d8051786badb83e455bd9281103ba9a6470.zip |
Merge remote-tracking branch 'origin/released'
Conflicts:
freetype/src/base/ftfntfmt.c
freetype/src/cache/ftcimage.c
freetype/src/cid/cidriver.c
freetype/src/truetype/ttdriver.c
mesalib/src/mesa/drivers/dri/common/dri_util.c
mesalib/src/mesa/drivers/dri/swrast/swrast.c
openssl/Makefile
Diffstat (limited to 'mesalib/src/mapi/glapi/gen/ARB_ES2_compatibility.xml')
-rw-r--r-- | mesalib/src/mapi/glapi/gen/ARB_ES2_compatibility.xml | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/mesalib/src/mapi/glapi/gen/ARB_ES2_compatibility.xml b/mesalib/src/mapi/glapi/gen/ARB_ES2_compatibility.xml index d15736612..c96e71c44 100644 --- a/mesalib/src/mapi/glapi/gen/ARB_ES2_compatibility.xml +++ b/mesalib/src/mapi/glapi/gen/ARB_ES2_compatibility.xml @@ -18,17 +18,17 @@ <enum name="MAX_VARYING_VECTORS" value="0x8DFC"/> <enum name="MAX_FRAGMENT_UNIFORM_VECTORS" value="0x8DFD"/> - <function name="GetShaderPrecisionFormat" offset="assign" es2="2.0"> + <function name="GetShaderPrecisionFormat" es2="2.0"> <param name="shadertype" type="GLenum"/> <param name="precisiontype" type="GLenum"/> <param name="range" type="GLint *"/> <param name="precision" type="GLint *"/> </function> - <function name="ReleaseShaderCompiler" offset="assign" es2="2.0"> + <function name="ReleaseShaderCompiler" es2="2.0"> </function> - <function name="ShaderBinary" offset="assign" es2="2.0"> + <function name="ShaderBinary" es2="2.0"> <param name="n" type="GLsizei"/> <param name="shaders" type="const GLuint *"/> <param name="binaryformat" type="GLenum"/> @@ -45,11 +45,11 @@ <enum name="IMPLEMENTATION_COLOR_READ_FORMAT" value="0x8B9B"/> <!-- from GL_OES_single_precision --> - <function name="ClearDepthf" offset="assign" es1="1.0" es2="2.0"> + <function name="ClearDepthf" es1="1.0" es2="2.0"> <param name="depth" type="GLclampf"/> </function> - <function name="DepthRangef" offset="assign" es1="1.0" es2="2.0"> + <function name="DepthRangef" es1="1.0" es2="2.0"> <param name="zNear" type="GLclampf"/> <param name="zFar" type="GLclampf"/> </function> |