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author | marha <marha@users.sourceforge.net> | 2012-11-07 10:08:29 +0100 |
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committer | marha <marha@users.sourceforge.net> | 2012-11-07 10:08:29 +0100 |
commit | 74380c2fc1384a529df4f4995bddcf587fbac389 (patch) | |
tree | 0089fa6c54409e2a9515e0f530bf33e5f9561e29 /mesalib/src/mapi/glapi/gen/ARB_vertex_type_2_10_10_10_rev.xml | |
parent | 2c345c9da4dedfafe791557ca3fcf891ce26249d (diff) | |
parent | 1738a6973deb03f33a71c9527594727cb8bb64b4 (diff) | |
download | vcxsrv-74380c2fc1384a529df4f4995bddcf587fbac389.tar.gz vcxsrv-74380c2fc1384a529df4f4995bddcf587fbac389.tar.bz2 vcxsrv-74380c2fc1384a529df4f4995bddcf587fbac389.zip |
Merge remote-tracking branch 'origin/released'
* origin/released:
xserver mesa xkbcomp git update 7 nov 2012
Conflicts:
mesalib/src/mapi/glapi/gen/glX_API.xml
mesalib/src/mesa/main/.gitignore
xkbcomp/listing.c
xorg-server/hw/xwin/winshaddd.c
xorg-server/hw/xwin/winshadddnl.c
Diffstat (limited to 'mesalib/src/mapi/glapi/gen/ARB_vertex_type_2_10_10_10_rev.xml')
-rw-r--r-- | mesalib/src/mapi/glapi/gen/ARB_vertex_type_2_10_10_10_rev.xml | 106 |
1 files changed, 68 insertions, 38 deletions
diff --git a/mesalib/src/mapi/glapi/gen/ARB_vertex_type_2_10_10_10_rev.xml b/mesalib/src/mapi/glapi/gen/ARB_vertex_type_2_10_10_10_rev.xml index 7d12d9774..6c6090c1c 100644 --- a/mesalib/src/mapi/glapi/gen/ARB_vertex_type_2_10_10_10_rev.xml +++ b/mesalib/src/mapi/glapi/gen/ARB_vertex_type_2_10_10_10_rev.xml @@ -7,214 +7,244 @@ <enum name="INT_2_10_10_10_REV" value = "0x8D9F"/> - <function name="VertexP2ui" offset="assign"> + <function name="VertexP2ui" offset="assign" deprecated="3.1" + exec="dynamic"> <param name="type" type="GLenum"/> <param name="value" type="GLuint"/> </function> - <function name="VertexP3ui" offset="assign"> + <function name="VertexP3ui" offset="assign" deprecated="3.1" + exec="dynamic"> <param name="type" type="GLenum"/> <param name="value" type="GLuint"/> </function> - <function name="VertexP4ui" offset="assign"> + <function name="VertexP4ui" offset="assign" deprecated="3.1" + exec="dynamic"> <param name="type" type="GLenum"/> <param name="value" type="GLuint"/> </function> - <function name="VertexP2uiv" offset="assign"> + <function name="VertexP2uiv" offset="assign" deprecated="3.1" + exec="dynamic"> <param name="type" type="GLenum"/> <param name="value" type="const GLuint *"/> </function> - <function name="VertexP3uiv" offset="assign"> + <function name="VertexP3uiv" offset="assign" deprecated="3.1" + exec="dynamic"> <param name="type" type="GLenum"/> <param name="value" type="const GLuint *"/> </function> - <function name="VertexP4uiv" offset="assign"> + <function name="VertexP4uiv" offset="assign" deprecated="3.1" + exec="dynamic"> <param name="type" type="GLenum"/> <param name="value" type="const GLuint *"/> </function> - <function name="TexCoordP1ui" offset="assign"> + <function name="TexCoordP1ui" offset="assign" deprecated="3.1" + exec="dynamic"> <param name="type" type="GLenum"/> <param name="coords" type="GLuint"/> </function> - <function name="TexCoordP2ui" offset="assign"> + <function name="TexCoordP2ui" offset="assign" deprecated="3.1" + exec="dynamic"> <param name="type" type="GLenum"/> <param name="coords" type="GLuint"/> </function> - <function name="TexCoordP3ui" offset="assign"> + <function name="TexCoordP3ui" offset="assign" deprecated="3.1" + exec="dynamic"> <param name="type" type="GLenum"/> <param name="coords" type="GLuint"/> </function> - <function name="TexCoordP4ui" offset="assign"> + <function name="TexCoordP4ui" offset="assign" deprecated="3.1" + exec="dynamic"> <param name="type" type="GLenum"/> <param name="coords" type="GLuint"/> </function> - <function name="TexCoordP1uiv" offset="assign"> + <function name="TexCoordP1uiv" offset="assign" deprecated="3.1" + exec="dynamic"> <param name="type" type="GLenum"/> <param name="coords" type="const GLuint *"/> </function> - <function name="TexCoordP2uiv" offset="assign"> + <function name="TexCoordP2uiv" offset="assign" deprecated="3.1" + exec="dynamic"> <param name="type" type="GLenum"/> <param name="coords" type="const GLuint *"/> </function> - <function name="TexCoordP3uiv" offset="assign"> + <function name="TexCoordP3uiv" offset="assign" deprecated="3.1" + exec="dynamic"> <param name="type" type="GLenum"/> <param name="coords" type="const GLuint *"/> </function> - <function name="TexCoordP4uiv" offset="assign"> + <function name="TexCoordP4uiv" offset="assign" deprecated="3.1" + exec="dynamic"> <param name="type" type="GLenum"/> <param name="coords" type="const GLuint *"/> </function> - <function name="MultiTexCoordP1ui" offset="assign"> + <function name="MultiTexCoordP1ui" offset="assign" deprecated="3.1" + exec="dynamic"> <param name="texture" type="GLenum"/> <param name="type" type="GLenum"/> <param name="coords" type="GLuint"/> </function> - <function name="MultiTexCoordP2ui" offset="assign"> + <function name="MultiTexCoordP2ui" offset="assign" deprecated="3.1" + exec="dynamic"> <param name="texture" type="GLenum"/> <param name="type" type="GLenum"/> <param name="coords" type="GLuint"/> </function> - <function name="MultiTexCoordP3ui" offset="assign"> + <function name="MultiTexCoordP3ui" offset="assign" deprecated="3.1" + exec="dynamic"> <param name="texture" type="GLenum"/> <param name="type" type="GLenum"/> <param name="coords" type="GLuint"/> </function> - <function name="MultiTexCoordP4ui" offset="assign"> + <function name="MultiTexCoordP4ui" offset="assign" deprecated="3.1" + exec="dynamic"> <param name="texture" type="GLenum"/> <param name="type" type="GLenum"/> <param name="coords" type="GLuint"/> </function> - <function name="MultiTexCoordP1uiv" offset="assign"> + <function name="MultiTexCoordP1uiv" offset="assign" deprecated="3.1" + exec="dynamic"> <param name="texture" type="GLenum"/> <param name="type" type="GLenum"/> <param name="coords" type="const GLuint *"/> </function> - <function name="MultiTexCoordP2uiv" offset="assign"> + <function name="MultiTexCoordP2uiv" offset="assign" deprecated="3.1" + exec="dynamic"> <param name="texture" type="GLenum"/> <param name="type" type="GLenum"/> <param name="coords" type="const GLuint *"/> </function> - <function name="MultiTexCoordP3uiv" offset="assign"> + <function name="MultiTexCoordP3uiv" offset="assign" deprecated="3.1" + exec="dynamic"> <param name="texture" type="GLenum"/> <param name="type" type="GLenum"/> <param name="coords" type="const GLuint *"/> </function> - <function name="MultiTexCoordP4uiv" offset="assign"> + <function name="MultiTexCoordP4uiv" offset="assign" deprecated="3.1" + exec="dynamic"> <param name="texture" type="GLenum"/> <param name="type" type="GLenum"/> <param name="coords" type="const GLuint *"/> </function> - <function name="NormalP3ui" offset="assign"> + <function name="NormalP3ui" offset="assign" deprecated="3.1" + exec="dynamic"> <param name="type" type="GLenum"/> <param name="coords" type="GLuint"/> </function> - <function name="NormalP3uiv" offset="assign"> + <function name="NormalP3uiv" offset="assign" deprecated="3.1" + exec="dynamic"> <param name="type" type="GLenum"/> <param name="coords" type="const GLuint *"/> </function> - <function name="ColorP3ui" offset="assign"> + <function name="ColorP3ui" offset="assign" deprecated="3.1" + exec="dynamic"> <param name="type" type="GLenum"/> <param name="color" type="GLuint"/> </function> - <function name="ColorP4ui" offset="assign"> + <function name="ColorP4ui" offset="assign" deprecated="3.1" + exec="dynamic"> <param name="type" type="GLenum"/> <param name="color" type="GLuint"/> </function> - <function name="ColorP3uiv" offset="assign"> + <function name="ColorP3uiv" offset="assign" deprecated="3.1" + exec="dynamic"> <param name="type" type="GLenum"/> <param name="color" type="const GLuint *"/> </function> - <function name="ColorP4uiv" offset="assign"> + <function name="ColorP4uiv" offset="assign" deprecated="3.1" + exec="dynamic"> <param name="type" type="GLenum"/> <param name="color" type="const GLuint *"/> </function> - <function name="SecondaryColorP3ui" offset="assign"> + <function name="SecondaryColorP3ui" offset="assign" deprecated="3.1" + exec="dynamic"> <param name="type" type="GLenum"/> <param name="color" type="GLuint"/> </function> - <function name="SecondaryColorP3uiv" offset="assign"> + <function name="SecondaryColorP3uiv" offset="assign" deprecated="3.1" + exec="dynamic"> <param name="type" type="GLenum"/> <param name="color" type="const GLuint *"/> </function> - <function name="VertexAttribP1ui" offset="assign"> + <function name="VertexAttribP1ui" offset="assign" exec="dynamic"> <param name="index" type="GLuint"/> <param name="type" type="GLenum"/> <param name="normalized" type="GLboolean"/> <param name="value" type="GLuint"/> </function> - <function name="VertexAttribP2ui" offset="assign"> + <function name="VertexAttribP2ui" offset="assign" exec="dynamic"> <param name="index" type="GLuint"/> <param name="type" type="GLenum"/> <param name="normalized" type="GLboolean"/> <param name="value" type="GLuint"/> </function> - <function name="VertexAttribP3ui" offset="assign"> + <function name="VertexAttribP3ui" offset="assign" exec="dynamic"> <param name="index" type="GLuint"/> <param name="type" type="GLenum"/> <param name="normalized" type="GLboolean"/> <param name="value" type="GLuint"/> </function> - <function name="VertexAttribP4ui" offset="assign"> + <function name="VertexAttribP4ui" offset="assign" exec="dynamic"> <param name="index" type="GLuint"/> <param name="type" type="GLenum"/> <param name="normalized" type="GLboolean"/> <param name="value" type="GLuint"/> </function> - <function name="VertexAttribP1uiv" offset="assign"> + <function name="VertexAttribP1uiv" offset="assign" exec="dynamic"> <param name="index" type="GLuint"/> <param name="type" type="GLenum"/> <param name="normalized" type="GLboolean"/> <param name="value" type="const GLuint *"/> </function> - <function name="VertexAttribP2uiv" offset="assign"> + <function name="VertexAttribP2uiv" offset="assign" exec="dynamic"> <param name="index" type="GLuint"/> <param name="type" type="GLenum"/> <param name="normalized" type="GLboolean"/> <param name="value" type="const GLuint *"/> </function> - <function name="VertexAttribP3uiv" offset="assign"> + <function name="VertexAttribP3uiv" offset="assign" exec="dynamic"> <param name="index" type="GLuint"/> <param name="type" type="GLenum"/> <param name="normalized" type="GLboolean"/> <param name="value" type="const GLuint *"/> </function> - <function name="VertexAttribP4uiv" offset="assign"> + <function name="VertexAttribP4uiv" offset="assign" exec="dynamic"> <param name="index" type="GLuint"/> <param name="type" type="GLenum"/> <param name="normalized" type="GLboolean"/> |