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authormarha <marha@users.sourceforge.net>2012-11-07 10:08:29 +0100
committermarha <marha@users.sourceforge.net>2012-11-07 10:08:29 +0100
commit74380c2fc1384a529df4f4995bddcf587fbac389 (patch)
tree0089fa6c54409e2a9515e0f530bf33e5f9561e29 /mesalib/src/mapi/glapi/gen/EXT_gpu_shader4.xml
parent2c345c9da4dedfafe791557ca3fcf891ce26249d (diff)
parent1738a6973deb03f33a71c9527594727cb8bb64b4 (diff)
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vcxsrv-74380c2fc1384a529df4f4995bddcf587fbac389.tar.bz2
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Merge remote-tracking branch 'origin/released'
* origin/released: xserver mesa xkbcomp git update 7 nov 2012 Conflicts: mesalib/src/mapi/glapi/gen/glX_API.xml mesalib/src/mesa/main/.gitignore xkbcomp/listing.c xorg-server/hw/xwin/winshaddd.c xorg-server/hw/xwin/winshadddnl.c
Diffstat (limited to 'mesalib/src/mapi/glapi/gen/EXT_gpu_shader4.xml')
-rw-r--r--mesalib/src/mapi/glapi/gen/EXT_gpu_shader4.xml74
1 files changed, 40 insertions, 34 deletions
diff --git a/mesalib/src/mapi/glapi/gen/EXT_gpu_shader4.xml b/mesalib/src/mapi/glapi/gen/EXT_gpu_shader4.xml
index bf2f6a3ed..b008f2e65 100644
--- a/mesalib/src/mapi/glapi/gen/EXT_gpu_shader4.xml
+++ b/mesalib/src/mapi/glapi/gen/EXT_gpu_shader4.xml
@@ -44,25 +44,25 @@
</enum>
- <function name="VertexAttribI1iEXT" offset="assign">
+ <function name="VertexAttribI1iEXT" offset="assign" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="x" type="GLint"/>
</function>
- <function name="VertexAttribI2iEXT" offset="assign">
+ <function name="VertexAttribI2iEXT" offset="assign" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
</function>
- <function name="VertexAttribI3iEXT" offset="assign">
+ <function name="VertexAttribI3iEXT" offset="assign" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="z" type="GLint"/>
</function>
- <function name="VertexAttribI4iEXT" offset="assign">
+ <function name="VertexAttribI4iEXT" offset="assign" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
@@ -70,25 +70,25 @@
<param name="w" type="GLint"/>
</function>
- <function name="VertexAttribI1uiEXT" offset="assign">
+ <function name="VertexAttribI1uiEXT" offset="assign" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="x" type="GLuint"/>
</function>
- <function name="VertexAttribI2uiEXT" offset="assign">
+ <function name="VertexAttribI2uiEXT" offset="assign" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="x" type="GLuint"/>
<param name="y" type="GLuint"/>
</function>
- <function name="VertexAttribI3uiEXT" offset="assign">
+ <function name="VertexAttribI3uiEXT" offset="assign" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="x" type="GLuint"/>
<param name="y" type="GLuint"/>
<param name="z" type="GLuint"/>
</function>
- <function name="VertexAttribI4uiEXT" offset="assign">
+ <function name="VertexAttribI4uiEXT" offset="assign" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="x" type="GLuint"/>
<param name="y" type="GLuint"/>
@@ -96,67 +96,73 @@
<param name="w" type="GLuint"/>
</function>
- <function name="VertexAttribI1ivEXT" offset="assign">
+ <function name="VertexAttribI1ivEXT" offset="assign" exec="loopback"
+ mesa_name="-EXT">
<param name="index" type="GLuint"/>
<param name="v" type="const GLint *"/>
</function>
- <function name="VertexAttribI2ivEXT" offset="assign">
+ <function name="VertexAttribI2ivEXT" offset="assign" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="v" type="const GLint *"/>
</function>
- <function name="VertexAttribI3ivEXT" offset="assign">
+ <function name="VertexAttribI3ivEXT" offset="assign" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="v" type="const GLint *"/>
</function>
- <function name="VertexAttribI4ivEXT" offset="assign">
+ <function name="VertexAttribI4ivEXT" offset="assign" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="v" type="const GLint *"/>
</function>
- <function name="VertexAttribI1uivEXT" offset="assign">
+ <function name="VertexAttribI1uivEXT" offset="assign" exec="loopback"
+ mesa_name="-EXT">
<param name="index" type="GLuint"/>
<param name="v" type="const GLuint *"/>
</function>
- <function name="VertexAttribI2uivEXT" offset="assign">
+ <function name="VertexAttribI2uivEXT" offset="assign" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="v" type="const GLuint *"/>
</function>
- <function name="VertexAttribI3uivEXT" offset="assign">
+ <function name="VertexAttribI3uivEXT" offset="assign" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="v" type="const GLuint *"/>
</function>
- <function name="VertexAttribI4uivEXT" offset="assign">
+ <function name="VertexAttribI4uivEXT" offset="assign" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="v" type="const GLuint *"/>
</function>
- <function name="VertexAttribI4bvEXT" offset="assign">
+ <function name="VertexAttribI4bvEXT" offset="assign" exec="loopback"
+ mesa_name="-EXT">
<param name="index" type="GLuint"/>
<param name="v" type="const GLbyte *"/>
</function>
- <function name="VertexAttribI4svEXT" offset="assign">
+ <function name="VertexAttribI4svEXT" offset="assign" exec="loopback"
+ mesa_name="-EXT">
<param name="index" type="GLuint"/>
<param name="v" type="const GLshort *"/>
</function>
- <function name="VertexAttribI4ubvEXT" offset="assign">
+ <function name="VertexAttribI4ubvEXT" offset="assign" exec="loopback"
+ mesa_name="-EXT">
<param name="index" type="GLuint"/>
<param name="v" type="const GLubyte *"/>
</function>
- <function name="VertexAttribI4usvEXT" offset="assign">
+ <function name="VertexAttribI4usvEXT" offset="assign" exec="loopback"
+ mesa_name="-EXT">
<param name="index" type="GLuint"/>
<param name="v" type="const GLushort *"/>
</function>
- <function name="VertexAttribIPointerEXT" offset="assign">
+ <function name="VertexAttribIPointerEXT" offset="assign" mesa_name="-EXT">
<param name="index" type="GLuint"/>
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
@@ -164,37 +170,37 @@
<param name="pointer" type="const GLvoid *"/>
</function>
- <function name="GetVertexAttribIivEXT" offset="assign">
+ <function name="GetVertexAttribIivEXT" offset="assign" mesa_name="-EXT">
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *"/>
</function>
- <function name="GetVertexAttribIuivEXT" offset="assign">
+ <function name="GetVertexAttribIuivEXT" offset="assign" mesa_name="-EXT">
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLuint *"/>
</function>
- <function name="Uniform1uiEXT" offset="assign">
+ <function name="Uniform1uiEXT" offset="assign" mesa_name="-EXT">
<param name="location" type="GLint"/>
<param name="x" type="GLuint"/>
</function>
- <function name="Uniform2uiEXT" offset="assign">
+ <function name="Uniform2uiEXT" offset="assign" mesa_name="-EXT">
<param name="location" type="GLint"/>
<param name="x" type="GLuint"/>
<param name="y" type="GLuint"/>
</function>
- <function name="Uniform3uiEXT" offset="assign">
+ <function name="Uniform3uiEXT" offset="assign" mesa_name="-EXT">
<param name="location" type="GLint"/>
<param name="x" type="GLuint"/>
<param name="y" type="GLuint"/>
<param name="z" type="GLuint"/>
</function>
- <function name="Uniform4uiEXT" offset="assign">
+ <function name="Uniform4uiEXT" offset="assign" mesa_name="-EXT">
<param name="location" type="GLint"/>
<param name="x" type="GLuint"/>
<param name="y" type="GLuint"/>
@@ -202,43 +208,43 @@
<param name="w" type="GLuint"/>
</function>
- <function name="Uniform1uivEXT" offset="assign">
+ <function name="Uniform1uivEXT" offset="assign" mesa_name="-EXT">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLuint *"/>
</function>
- <function name="Uniform2uivEXT" offset="assign">
+ <function name="Uniform2uivEXT" offset="assign" mesa_name="-EXT">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLuint *"/>
</function>
- <function name="Uniform3uivEXT" offset="assign">
+ <function name="Uniform3uivEXT" offset="assign" mesa_name="-EXT">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLuint *"/>
</function>
- <function name="Uniform4uivEXT" offset="assign">
+ <function name="Uniform4uivEXT" offset="assign" mesa_name="-EXT">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLuint *"/>
</function>
- <function name="GetUniformuivEXT" offset="assign">
+ <function name="GetUniformuivEXT" offset="assign" mesa_name="-EXT">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="params" type="GLuint *"/>
</function>
- <function name="BindFragDataLocationEXT" offset="assign">
+ <function name="BindFragDataLocationEXT" offset="assign" mesa_name="-EXT">
<param name="program" type="GLuint"/>
<param name="colorNumber" type="GLuint"/>
<param name="name" type="const GLchar *"/>
</function>
- <function name="GetFragDataLocationEXT" offset="assign">
+ <function name="GetFragDataLocationEXT" offset="assign" mesa_name="-EXT">
<return type="GLint"/>
<param name="program" type="GLuint"/>
<param name="name" type="const GLchar *"/>