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authormarha <marha@users.sourceforge.net>2012-10-17 08:07:33 +0200
committermarha <marha@users.sourceforge.net>2012-10-17 08:07:33 +0200
commit856fbbaf1e53303d8307bfae1761f1ba96871f1e (patch)
treee029665439ddbccfb253271a5f5290d72c2b2168 /mesalib/src/mapi/glapi/gen/GL3x.xml
parentf15a40afaf6d1b3a4841d25631f947da1b289f89 (diff)
parentded57b5a4131a213d57f5a20d50b819b7a8924df (diff)
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Merge remote-tracking branch 'origin/released'
* origin/released: pixman mesa git update 17 oct 2012
Diffstat (limited to 'mesalib/src/mapi/glapi/gen/GL3x.xml')
-rw-r--r--mesalib/src/mapi/glapi/gen/GL3x.xml68
1 files changed, 34 insertions, 34 deletions
diff --git a/mesalib/src/mapi/glapi/gen/GL3x.xml b/mesalib/src/mapi/glapi/gen/GL3x.xml
index ca63c5fc3..9485d58a2 100644
--- a/mesalib/src/mapi/glapi/gen/GL3x.xml
+++ b/mesalib/src/mapi/glapi/gen/GL3x.xml
@@ -123,32 +123,32 @@
<!-- These functions are unique to GL3 -->
- <function name="ClearBufferiv" offset="assign">
+ <function name="ClearBufferiv" offset="assign" es2="3.0">
<param name="buffer" type="GLenum"/>
<param name="drawbuffer" type="GLint"/>
<param name="value" type="const GLint *"/>
</function>
- <function name="ClearBufferuiv" offset="assign">
+ <function name="ClearBufferuiv" offset="assign" es2="3.0">
<param name="buffer" type="GLenum"/>
<param name="drawbuffer" type="GLint"/>
<param name="value" type="const GLuint *"/>
</function>
- <function name="ClearBufferfv" offset="assign">
+ <function name="ClearBufferfv" offset="assign" es2="3.0">
<param name="buffer" type="GLenum"/>
<param name="drawbuffer" type="GLint"/>
<param name="value" type="const GLfloat *"/>
</function>
- <function name="ClearBufferfi" offset="assign">
+ <function name="ClearBufferfi" offset="assign" es2="3.0">
<param name="buffer" type="GLenum"/>
<param name="drawbuffer" type="GLint"/>
<param name="depth" type="GLfloat"/>
<param name="stencil" type="GLint"/>
</function>
- <function name="GetStringi" offset="assign">
+ <function name="GetStringi" offset="assign" es2="3.0">
<param name="name" type="GLenum"/>
<param name="index" type="GLuint"/>
<return type="const GLubyte *"/>
@@ -175,7 +175,7 @@
<param name="data" type="GLboolean *"/>
</function>
- <function name="GetIntegeri_v" alias="GetIntegerIndexedvEXT">
+ <function name="GetIntegeri_v" alias="GetIntegerIndexedvEXT" es2="3.0">
<param name="value" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="data" type="GLint *"/>
@@ -199,7 +199,7 @@
<!-- These functions alias ones form GL_EXT_transform_feedback -->
- <function name="GetFragDataLocation" alias="GetFragDataLocationEXT">
+ <function name="GetFragDataLocation" alias="GetFragDataLocationEXT" es2="3.0">
<param name="program" type="GLuint"/>
<param name="name" type="const GLchar *"/>
<return type="GLint"/>
@@ -211,14 +211,14 @@
<param name="name" type="const GLchar *"/>
</function>
- <function name="BeginTransformFeedback" alias="BeginTransformFeedbackEXT">
+ <function name="BeginTransformFeedback" alias="BeginTransformFeedbackEXT" es2="3.0">
<param name="mode" type="GLenum"/>
</function>
- <function name="EndTransformFeedback" alias="EndTransformFeedbackEXT">
+ <function name="EndTransformFeedback" alias="EndTransformFeedbackEXT" es2="3.0">
</function>
- <function name="BindBufferRange" alias="BindBufferRangeEXT">
+ <function name="BindBufferRange" alias="BindBufferRangeEXT" es2="3.0">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="buffer" type="GLuint"/>
@@ -226,20 +226,20 @@
<param name="size" type="GLsizeiptr"/>
</function>
- <function name="BindBufferBase" alias="BindBufferBaseEXT">
+ <function name="BindBufferBase" alias="BindBufferBaseEXT" es2="3.0">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="buffer" type="GLuint"/>
</function>
- <function name="TransformFeedbackVaryings" alias="TransformFeedbackVaryingsEXT">
+ <function name="TransformFeedbackVaryings" alias="TransformFeedbackVaryingsEXT" es2="3.0">
<param name="program" type="GLuint"/>
<param name="count" type="GLsizei"/>
<param name="varyings" type="const GLchar * const *"/>
<param name="bufferMode" type="GLenum"/>
</function>
- <function name="GetTransformFeedbackVarying" alias="GetTransformFeedbackVaryingEXT">
+ <function name="GetTransformFeedbackVarying" alias="GetTransformFeedbackVaryingEXT" es2="3.0">
<param name="program" type="GLuint"/>
<param name="index" type="GLuint"/>
<param name="bufSize" type="GLsizei"/>
@@ -261,7 +261,7 @@
<!-- These functions alias ones from GL_EXT_gpu_shader4 -->
- <function name="VertexAttribIPointer" alias="VertexAttribIPointerEXT">
+ <function name="VertexAttribIPointer" alias="VertexAttribIPointerEXT" es2="3.0">
<param name="index" type="GLuint"/>
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
@@ -269,13 +269,13 @@
<param name="pointer" type="const GLvoid *"/>
</function>
- <function name="GetVertexAttribIiv" alias="GetVertexAttribIivEXT">
+ <function name="GetVertexAttribIiv" alias="GetVertexAttribIivEXT" es2="3.0">
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *"/>
</function>
- <function name="GetVertexAttribIuiv" alias="GetVertexAttribIuivEXT">
+ <function name="GetVertexAttribIuiv" alias="GetVertexAttribIuivEXT" es2="3.0">
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLuint *"/>
@@ -299,7 +299,7 @@
<param name="z" type="GLint"/>
</function>
- <function name="VertexAttribI4i" alias="VertexAttribI4iEXT">
+ <function name="VertexAttribI4i" alias="VertexAttribI4iEXT" es2="3.0">
<param name="index" type="GLuint"/>
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
@@ -325,7 +325,7 @@
<param name="z" type="GLuint"/>
</function>
- <function name="VertexAttribI4ui" alias="VertexAttribI4uiEXT">
+ <function name="VertexAttribI4ui" alias="VertexAttribI4uiEXT" es2="3.0">
<param name="index" type="GLuint"/>
<param name="x" type="GLuint"/>
<param name="y" type="GLuint"/>
@@ -348,7 +348,7 @@
<param name="v" type="const GLint *"/>
</function>
- <function name="VertexAttribI4iv" alias="VertexAttribI4ivEXT">
+ <function name="VertexAttribI4iv" alias="VertexAttribI4ivEXT" es2="3.0">
<param name="index" type="GLuint"/>
<param name="v" type="const GLint *"/>
</function>
@@ -368,7 +368,7 @@
<param name="v" type="const GLuint *"/>
</function>
- <function name="VertexAttribI4uiv" alias="VertexAttribI4uivEXT">
+ <function name="VertexAttribI4uiv" alias="VertexAttribI4uivEXT" es2="3.0">
<param name="index" type="GLuint"/>
<param name="v" type="const GLuint *"/>
</function>
@@ -393,31 +393,31 @@
<param name="v" type="const GLushort *"/>
</function>
- <function name="GetUniformuiv" alias="GetUniformuivEXT">
+ <function name="GetUniformuiv" alias="GetUniformuivEXT" es2="3.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="params" type="GLuint *"/>
</function>
- <function name="Uniform1ui" alias="Uniform1uiEXT">
+ <function name="Uniform1ui" alias="Uniform1uiEXT" es2="3.0">
<param name="location" type="GLint"/>
<param name="x" type="GLuint"/>
</function>
- <function name="Uniform2ui" alias="Uniform2uiEXT">
+ <function name="Uniform2ui" alias="Uniform2uiEXT" es2="3.0">
<param name="location" type="GLint"/>
<param name="x" type="GLuint"/>
<param name="y" type="GLuint"/>
</function>
- <function name="Uniform3ui" alias="Uniform3uiEXT">
+ <function name="Uniform3ui" alias="Uniform3uiEXT" es2="3.0">
<param name="location" type="GLint"/>
<param name="x" type="GLuint"/>
<param name="y" type="GLuint"/>
<param name="z" type="GLuint"/>
</function>
- <function name="Uniform4ui" alias="Uniform4uiEXT">
+ <function name="Uniform4ui" alias="Uniform4uiEXT" es2="3.0">
<param name="location" type="GLint"/>
<param name="x" type="GLuint"/>
<param name="y" type="GLuint"/>
@@ -425,25 +425,25 @@
<param name="w" type="GLuint"/>
</function>
- <function name="Uniform1uiv" alias="Uniform1uivEXT">
+ <function name="Uniform1uiv" alias="Uniform1uivEXT" es2="3.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLuint *"/>
</function>
- <function name="Uniform2uiv" alias="Uniform2uivEXT">
+ <function name="Uniform2uiv" alias="Uniform2uivEXT" es2="3.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLuint *"/>
</function>
- <function name="Uniform3uiv" alias="Uniform3uivEXT">
+ <function name="Uniform3uiv" alias="Uniform3uivEXT" es2="3.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLuint *"/>
</function>
- <function name="Uniform4uiv" alias="Uniform4uivEXT">
+ <function name="Uniform4uiv" alias="Uniform4uivEXT" es2="3.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLuint *"/>
@@ -545,14 +545,14 @@
<enum name="PRIMITIVE_RESTART" value="0x8F9D"/>
<enum name="PRIMITIVE_RESTART_INDEX" value="0x8F9E"/>
- <function name="DrawArraysInstanced" alias="DrawArraysInstancedARB">
+ <function name="DrawArraysInstanced" alias="DrawArraysInstancedARB" es2="3.0">
<param name="mode" type="GLenum"/>
<param name="first" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="primcount" type="GLsizei"/>
</function>
- <function name="DrawElementsInstanced" alias="DrawElementsInstancedARB">
+ <function name="DrawElementsInstanced" alias="DrawElementsInstancedARB" es2="3.0">
<param name="mode" type="GLenum"/>
<param name="count" type="GLsizei"/>
<param name="type" type="GLenum"/>
@@ -598,13 +598,13 @@
<enum name="MAX_FRAGMENT_INPUT_COMPONENTS" value="0x9125"/>
<enum name="CONTEXT_PROFILE_MASK" value="0x9126"/>
- <function name="GetInteger64i_v" offset="assign">
+ <function name="GetInteger64i_v" offset="assign" es2="3.0">
<param name="cap" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="data" type="GLint64 *"/>
</function>
- <function name="GetBufferParameteri64v" offset="assign">
+ <function name="GetBufferParameteri64v" offset="assign" es2="3.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint64 *"/>
@@ -628,7 +628,7 @@
<enum name="TEXTURE_SWIZZLE_A" value="0x8E45"/>
<enum name="TEXTURE_SWIZZLE_RGBA" value="0x8E46"/>
- <function name="VertexAttribDivisor" offset="assign">
+ <function name="VertexAttribDivisor" offset="assign" es2="3.0">
<param name="index" type="GLuint"/>
<param name="divisor" type="GLuint"/>
</function>