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authormarha <marha@users.sourceforge.net>2010-12-28 16:10:20 +0000
committermarha <marha@users.sourceforge.net>2010-12-28 16:10:20 +0000
commit807c6931fe683fd844ceec1b023232181e6aae03 (patch)
tree1a131ed95fe2200d0ad33da8f7755a7ed2364adc /mesalib/src/mapi/glapi/gen
parent973099dda7e49e5abe29819a7124b3b1e7bd8b92 (diff)
downloadvcxsrv-807c6931fe683fd844ceec1b023232181e6aae03.tar.gz
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xserver and mesa git update 28-12-2010
Diffstat (limited to 'mesalib/src/mapi/glapi/gen')
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_draw_instanced.xml118
-rw-r--r--mesalib/src/mapi/glapi/gen/EXT_gpu_shader4.xml244
-rw-r--r--mesalib/src/mapi/glapi/gen/EXT_separate_shader_objects.xml26
-rw-r--r--mesalib/src/mapi/glapi/gen/EXT_texture_integer.xml98
-rw-r--r--mesalib/src/mapi/glapi/gen/EXT_transform_feedback.xml281
-rw-r--r--mesalib/src/mapi/glapi/gen/GL3x.xml (renamed from mesalib/src/mapi/glapi/gen/GL3.xml)1170
-rw-r--r--mesalib/src/mapi/glapi/gen/Makefile418
-rw-r--r--mesalib/src/mapi/glapi/gen/NV_primitive_restart.xml23
-rw-r--r--mesalib/src/mapi/glapi/gen/glX_proto_send.py2086
-rw-r--r--mesalib/src/mapi/glapi/gen/gl_API.xml25039
-rw-r--r--mesalib/src/mapi/glapi/gen/gl_SPARC_asm.py548
-rw-r--r--mesalib/src/mapi/glapi/gen/gl_procs.py430
-rw-r--r--mesalib/src/mapi/glapi/gen/gl_table.py460
-rw-r--r--mesalib/src/mapi/glapi/gen/gl_x86-64_asm.py668
-rw-r--r--mesalib/src/mapi/glapi/gen/gl_x86_asm.py539
-rw-r--r--mesalib/src/mapi/glapi/gen/next_available_offset.sh39
16 files changed, 16287 insertions, 15900 deletions
diff --git a/mesalib/src/mapi/glapi/gen/ARB_draw_instanced.xml b/mesalib/src/mapi/glapi/gen/ARB_draw_instanced.xml
index 5741a588c..016e64799 100644
--- a/mesalib/src/mapi/glapi/gen/ARB_draw_instanced.xml
+++ b/mesalib/src/mapi/glapi/gen/ARB_draw_instanced.xml
@@ -1,69 +1,49 @@
-<?xml version="1.0"?>
-<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
-
-<!-- Note: no GLX protocol info yet. -->
-
-
-<OpenGLAPI>
-
-<category name="3.1">
-
- <function name="DrawArraysInstanced" offset="assign">
- <param name="mode" type="GLenum"/>
- <param name="first" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="primcount" type="GLsizei"/>
- </function>
-
- <function name="DrawElementsInstanced" offset="assign">
- <param name="mode" type="GLenum"/>
- <param name="count" type="GLsizei"/>
- <param name="type" type="GLenum"/>
- <param name="indices" type="const GLvoid *"/>
- <param name="primcount" type="GLsizei"/>
- </function>
-
-</category>
-
-
-<category name="GL_ARB_draw_instanced" number="44">
-
- <function name="DrawArraysInstancedARB" alias="DrawArraysInstanced">
- <param name="mode" type="GLenum"/>
- <param name="first" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="primcount" type="GLsizei"/>
- </function>
-
- <function name="DrawElementsInstancedARB" alias="DrawElementsInstanced">
- <param name="mode" type="GLenum"/>
- <param name="count" type="GLsizei"/>
- <param name="type" type="GLenum"/>
- <param name="indices" type="const GLvoid *"/>
- <param name="primcount" type="GLsizei"/>
- </function>
-
-</category>
-
-
-<category name="GL_EXT_draw_instanced" number="327">
-
- <function name="DrawArraysInstancedEXT" alias="DrawArraysInstanced">
- <param name="mode" type="GLenum"/>
- <param name="first" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="primcount" type="GLsizei"/>
- </function>
-
- <function name="DrawElementsInstancedEXT" alias="DrawElementsInstanced">
- <param name="mode" type="GLenum"/>
- <param name="count" type="GLsizei"/>
- <param name="type" type="GLenum"/>
- <param name="indices" type="const GLvoid *"/>
- <param name="primcount" type="GLsizei"/>
- </function>
-
-</category>
-
-
-</OpenGLAPI>
+<?xml version="1.0"?>
+<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
+
+<!-- Note: no GLX protocol info yet. -->
+
+
+<OpenGLAPI>
+
+<category name="GL_ARB_draw_instanced" number="44">
+
+ <function name="DrawArraysInstancedARB" offset="assign">
+ <param name="mode" type="GLenum"/>
+ <param name="first" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="primcount" type="GLsizei"/>
+ </function>
+
+ <function name="DrawElementsInstancedARB" offset="assign">
+ <param name="mode" type="GLenum"/>
+ <param name="count" type="GLsizei"/>
+ <param name="type" type="GLenum"/>
+ <param name="indices" type="const GLvoid *"/>
+ <param name="primcount" type="GLsizei"/>
+ </function>
+
+</category>
+
+
+<category name="GL_EXT_draw_instanced" number="327">
+
+ <function name="DrawArraysInstancedEXT" alias="DrawArraysInstancedARB">
+ <param name="mode" type="GLenum"/>
+ <param name="first" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="primcount" type="GLsizei"/>
+ </function>
+
+ <function name="DrawElementsInstancedEXT" alias="DrawElementsInstancedARB">
+ <param name="mode" type="GLenum"/>
+ <param name="count" type="GLsizei"/>
+ <param name="type" type="GLenum"/>
+ <param name="indices" type="const GLvoid *"/>
+ <param name="primcount" type="GLsizei"/>
+ </function>
+
+</category>
+
+
+</OpenGLAPI>
diff --git a/mesalib/src/mapi/glapi/gen/EXT_gpu_shader4.xml b/mesalib/src/mapi/glapi/gen/EXT_gpu_shader4.xml
new file mode 100644
index 000000000..7c25143cf
--- /dev/null
+++ b/mesalib/src/mapi/glapi/gen/EXT_gpu_shader4.xml
@@ -0,0 +1,244 @@
+<?xml version="1.0"?>
+<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
+
+<OpenGLAPI>
+
+<category name="GL_EXT_gpu_shader4" number="326">
+
+ <enum name="VERTEX_ATTRIB_ARRAY_INTEGER_EXT" value="0x88FD"/>
+ <enum name="SAMPLER_1D_ARRAY_EXT" value="0x8DC0"/>
+ <enum name="SAMPLER_2D_ARRAY_EXT" value="0x8DC1"/>
+ <enum name="SAMPLER_BUFFER_EXT" value="0x8DC2"/>
+ <enum name="SAMPLER_1D_ARRAY_SHADOW_EXT" value="0x8DC3"/>
+ <enum name="SAMPLER_2D_ARRAY_SHADOW_EXT" value="0x8DC4"/>
+ <enum name="SAMPLER_CUBE_SHADOW_EXT" value="0x8DC5"/>
+ <enum name="UNSIGNED_INT_VEC2_EXT" value="0x8DC6"/>
+ <enum name="UNSIGNED_INT_VEC3_EXT" value="0x8DC7"/>
+ <enum name="UNSIGNED_INT_VEC4_EXT" value="0x8DC8"/>
+ <enum name="INT_SAMPLER_1D_EXT" value="0x8DC9"/>
+ <enum name="INT_SAMPLER_2D_EXT" value="0x8DCA"/>
+ <enum name="INT_SAMPLER_3D_EXT" value="0x8DCB"/>
+ <enum name="INT_SAMPLER_CUBE_EXT" value="0x8DCC"/>
+ <enum name="INT_SAMPLER_2D_RECT_EXT" value="0x8DCD"/>
+ <enum name="INT_SAMPLER_1D_ARRAY_EXT" value="0x8DCE"/>
+ <enum name="INT_SAMPLER_2D_ARRAY_EXT" value="0x8DCF"/>
+ <enum name="INT_SAMPLER_BUFFER_EXT" value="0x8DD0"/>
+ <enum name="UNSIGNED_INT_SAMPLER_1D_EXT" value="0x8DD1"/>
+ <enum name="UNSIGNED_INT_SAMPLER_2D_EXT" value="0x8DD2"/>
+ <enum name="UNSIGNED_INT_SAMPLER_3D_EXT" value="0x8DD3"/>
+ <enum name="UNSIGNED_INT_SAMPLER_CUBE_EXT" value="0x8DD4"/>
+ <enum name="UNSIGNED_INT_SAMPLER_2D_RECT_EXT" value="0x8DD5"/>
+ <enum name="UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT" value="0x8DD6"/>
+ <enum name="UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT" value="0x8DD7"/>
+ <enum name="UNSIGNED_INT_SAMPLER_BUFFER_EXT" value="0x8DD8"/>
+ <enum name="MIN_PROGRAM_TEXEL_OFFSET_EXT" value="0x8904">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_TEXEL_OFFSET_EXT" value="0x8905">
+ <size name="Get" mode="get"/>
+ </enum>
+
+
+ <function name="VertexAttribI1iEXT" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLint"/>
+ </function>
+
+ <function name="VertexAttribI2iEXT" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ </function>
+
+ <function name="VertexAttribI3iEXT" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="z" type="GLint"/>
+ </function>
+
+ <function name="VertexAttribI4iEXT" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="z" type="GLint"/>
+ <param name="w" type="GLint"/>
+ </function>
+
+ <function name="VertexAttribI1uiEXT" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLuint"/>
+ </function>
+
+ <function name="VertexAttribI2uiEXT" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLuint"/>
+ <param name="y" type="GLuint"/>
+ </function>
+
+ <function name="VertexAttribI3uiEXT" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLuint"/>
+ <param name="y" type="GLuint"/>
+ <param name="z" type="GLuint"/>
+ </function>
+
+ <function name="VertexAttribI4uiEXT" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLuint"/>
+ <param name="y" type="GLuint"/>
+ <param name="z" type="GLuint"/>
+ <param name="w" type="GLuint"/>
+ </function>
+
+ <function name="VertexAttribI1ivEXT" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLint *"/>
+ </function>
+
+ <function name="VertexAttribI2ivEXT" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLint *"/>
+ </function>
+
+ <function name="VertexAttribI3ivEXT" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLint *"/>
+ </function>
+
+ <function name="VertexAttribI4ivEXT" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLint *"/>
+ </function>
+
+ <function name="VertexAttribI1uivEXT" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLuint *"/>
+ </function>
+
+ <function name="VertexAttribI2uivEXT" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLuint *"/>
+ </function>
+
+ <function name="VertexAttribI3uivEXT" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLuint *"/>
+ </function>
+
+ <function name="VertexAttribI4uivEXT" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLuint *"/>
+ </function>
+
+ <function name="VertexAttribI4bvEXT" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLbyte *"/>
+ </function>
+
+ <function name="VertexAttribI4svEXT" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLshort *"/>
+ </function>
+
+ <function name="VertexAttribI4ubvEXT" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLubyte *"/>
+ </function>
+
+ <function name="VertexAttribI4usvEXT" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLushort *"/>
+ </function>
+
+ <function name="VertexAttribIPointerEXT" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="size" type="GLint"/>
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ </function>
+
+ <function name="GetVertexAttribIivEXT" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *"/>
+ </function>
+
+ <function name="GetVertexAttribIuivEXT" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLuint *"/>
+ </function>
+
+ <function name="Uniform1uiEXT" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="x" type="GLuint"/>
+ </function>
+
+ <function name="Uniform2uiEXT" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="x" type="GLuint"/>
+ <param name="y" type="GLuint"/>
+ </function>
+
+ <function name="Uniform3uiEXT" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="x" type="GLuint"/>
+ <param name="y" type="GLuint"/>
+ <param name="z" type="GLuint"/>
+ </function>
+
+ <function name="Uniform4uiEXT" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="x" type="GLuint"/>
+ <param name="y" type="GLuint"/>
+ <param name="z" type="GLuint"/>
+ <param name="w" type="GLuint"/>
+ </function>
+
+ <function name="Uniform1uivEXT" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLuint *"/>
+ </function>
+
+ <function name="Uniform2uivEXT" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLuint *"/>
+ </function>
+
+ <function name="Uniform3uivEXT" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLuint *"/>
+ </function>
+
+ <function name="Uniform4uivEXT" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLuint *"/>
+ </function>
+
+ <function name="GetUniformuivEXT" offset="assign">
+ <param name="program" type="GLuint"/>
+ <param name="location" type="GLint"/>
+ <param name="params" type="GLuint *"/>
+ </function>
+
+ <function name="BindFragDataLocationEXT" offset="assign">
+ <param name="program" type="GLuint"/>
+ <param name="colorNumber" type="GLuint"/>
+ <param name="name" type="const GLchar *"/>
+ </function>
+
+ <function name="GetFragDataLocationEXT" offset="assign">
+ <return type="GLint"/>
+ <param name="program" type="GLuint"/>
+ <param name="name" type="const GLchar *"/>
+ </function>
+
+</category>
+
+</OpenGLAPI>
diff --git a/mesalib/src/mapi/glapi/gen/EXT_separate_shader_objects.xml b/mesalib/src/mapi/glapi/gen/EXT_separate_shader_objects.xml
new file mode 100644
index 000000000..f338aa3b6
--- /dev/null
+++ b/mesalib/src/mapi/glapi/gen/EXT_separate_shader_objects.xml
@@ -0,0 +1,26 @@
+<?xml version="1.0"?>
+<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
+
+<!-- Note: no GLX protocol info yet. -->
+
+<OpenGLAPI>
+<category name="GL_EXT_separate_shader_objects" number="377">
+ <!-- Alias of CURRENT_PROGRAM -->
+ <enum name="ACTIVE_PROGRAM_EXT" value="0x8B8D"/>
+
+ <function name="UseShaderProgramEXT" offset="assign">
+ <param name="type" type="GLenum"/>
+ <param name="program" type="GLuint"/>
+ </function>
+
+ <function name="ActiveProgramEXT" offset="assign">
+ <param name="program" type="GLuint"/>
+ </function>
+
+ <function name="CreateShaderProgramEXT" offset="assign">
+ <param name="type" type="GLenum"/>
+ <param name="string" type="const GLchar *"/>
+ <return type="GLuint"/>
+ </function>
+</category>
+</OpenGLAPI>
diff --git a/mesalib/src/mapi/glapi/gen/EXT_texture_integer.xml b/mesalib/src/mapi/glapi/gen/EXT_texture_integer.xml
new file mode 100644
index 000000000..c33c12d1d
--- /dev/null
+++ b/mesalib/src/mapi/glapi/gen/EXT_texture_integer.xml
@@ -0,0 +1,98 @@
+<?xml version="1.0"?>
+<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
+
+<OpenGLAPI>
+
+<category name="GL_EXT_texture_integer" number="343">
+
+ <enum name="RGBA_INTEGER_MODE_EXT" value="0x8D9E">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="RGBA32UI_EXT" value="0x8D70"/>
+ <enum name="RGB32UI_EXT" value="0x8D71"/>
+ <enum name="ALPHA32UI_EXT" value="0x8D72"/>
+ <enum name="INTENSITY32UI_EXT" value="0x8D73"/>
+ <enum name="LUMINANCE32UI_EXT" value="0x8D74"/>
+ <enum name="LUMINANCE_ALPHA32UI_EXT" value="0x8D75"/>
+ <enum name="RGBA16UI_EXT" value="0x8D76"/>
+ <enum name="RGB16UI_EXT" value="0x8D77"/>
+ <enum name="ALPHA16UI_EXT" value="0x8D78"/>
+ <enum name="INTENSITY16UI_EXT" value="0x8D79"/>
+ <enum name="LUMINANCE16UI_EXT" value="0x8D7A"/>
+ <enum name="LUMINANCE_ALPHA16UI_EXT" value="0x8D7B"/>
+ <enum name="RGBA8UI_EXT" value="0x8D7C"/>
+ <enum name="RGB8UI_EXT" value="0x8D7D"/>
+ <enum name="ALPHA8UI_EXT" value="0x8D7E"/>
+ <enum name="INTENSITY8UI_EXT" value="0x8D7F"/>
+ <enum name="LUMINANCE8UI_EXT" value="0x8D80"/>
+ <enum name="LUMINANCE_ALPHA8UI_EXT" value="0x8D81"/>
+ <enum name="RGBA32I_EXT" value="0x8D82"/>
+ <enum name="RGB32I_EXT" value="0x8D83"/>
+ <enum name="ALPHA32I_EXT" value="0x8D84"/>
+ <enum name="INTENSITY32I_EXT" value="0x8D85"/>
+ <enum name="LUMINANCE32I_EXT" value="0x8D86"/>
+ <enum name="LUMINANCE_ALPHA32I_EXT" value="0x8D87"/>
+ <enum name="RGBA16I_EXT" value="0x8D88"/>
+ <enum name="RGB16I_EXT" value="0x8D89"/>
+ <enum name="ALPHA16I_EXT" value="0x8D8A"/>
+ <enum name="INTENSITY16I_EXT" value="0x8D8B"/>
+ <enum name="LUMINANCE16I_EXT" value="0x8D8C"/>
+ <enum name="LUMINANCE_ALPHA16I_EXT" value="0x8D8D"/>
+ <enum name="RGBA8I_EXT" value="0x8D8E"/>
+ <enum name="RGB8I_EXT" value="0x8D8F"/>
+ <enum name="ALPHA8I_EXT" value="0x8D90"/>
+ <enum name="INTENSITY8I_EXT" value="0x8D91"/>
+ <enum name="LUMINANCE8I_EXT" value="0x8D92"/>
+ <enum name="LUMINANCE_ALPHA8I_EXT" value="0x8D93"/>
+ <enum name="RED_INTEGER_EXT" value="0x8D94"/>
+ <enum name="GREEN_INTEGER_EXT" value="0x8D95"/>
+ <enum name="BLUE_INTEGER_EXT" value="0x8D96"/>
+ <enum name="ALPHA_INTEGER_EXT" value="0x8D97"/>
+ <enum name="RGB_INTEGER_EXT" value="0x8D98"/>
+ <enum name="RGBA_INTEGER_EXT" value="0x8D99"/>
+ <enum name="BGR_INTEGER_EXT" value="0x8D9A"/>
+ <enum name="BGRA_INTEGER_EXT" value="0x8D9B"/>
+ <enum name="LUMINANCE_INTEGER_EXT" value="0x8D9C"/>
+ <enum name="LUMINANCE_ALPHA_INTEGER_EXT" value="0x8D9D"/>
+
+ <function name="ClearColorIiEXT" offset="assign">
+ <param name="r" type="GLint"/>
+ <param name="g" type="GLint"/>
+ <param name="b" type="GLint"/>
+ <param name="a" type="GLint"/>
+ </function>
+
+ <function name="ClearColorIuiEXT" offset="assign">
+ <param name="r" type="GLuint"/>
+ <param name="g" type="GLuint"/>
+ <param name="b" type="GLuint"/>
+ <param name="a" type="GLuint"/>
+ </function>
+
+ <function name="TexParameterIivEXT" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLint *"/>
+ </function>
+
+ <function name="TexParameterIuivEXT" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLuint *"/>
+ </function>
+
+ <function name="GetTexParameterIivEXT" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *"/>
+ </function>
+
+ <function name="GetTexParameterIuivEXT" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLuint *"/>
+ </function>
+
+</category>
+
+</OpenGLAPI>
diff --git a/mesalib/src/mapi/glapi/gen/EXT_transform_feedback.xml b/mesalib/src/mapi/glapi/gen/EXT_transform_feedback.xml
index 06deafce4..bf9887a71 100644
--- a/mesalib/src/mapi/glapi/gen/EXT_transform_feedback.xml
+++ b/mesalib/src/mapi/glapi/gen/EXT_transform_feedback.xml
@@ -1,163 +1,118 @@
-<?xml version="1.0"?>
-<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
-
-<!-- Note: no GLX protocol info yet. -->
-
-
-<OpenGLAPI>
-
-<category name="GL_EXT_transform_feedback" number="352">
-
- <enum name="TRANSFORM_FEEDBACK_BUFFER_EXT" value="0x8C8E"/>
- <enum name="TRANSFORM_FEEDBACK_BUFFER_START_EXT" value="0x8C84"/>
- <enum name="TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT" value="0x8C85"/>
- <enum name="TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT" value="0x8C8F"/>
- <enum name="INTERLEAVED_ATTRIBS_EXT" value="0x8C8C"/>
- <enum name="SEPARATE_ATTRIBS_EXT" value="0x8C8D"/>
- <enum name="PRIMITIVES_GENERATED_EXT" value="0x8C87"/>
- <enum name="TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT" value="0x8C88"/>
- <enum name="RASTERIZER_DISCARD_EXT" value="0x8C89"/>
- <enum name="MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT" value="0x8C8A"/>
- <enum name="MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT" value="0x8C8B"/>
- <enum name="MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT" value="0x8C80"/>
- <enum name="TRANSFORM_FEEDBACK_VARYINGS_EXT" value="0x8C83"/>
- <enum name="TRANSFORM_FEEDBACK_BUFFER_MODE_EXT" value="0x8C7F"/>
- <enum name="TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT" value="0x8C76"/>
-
- <function name="BindBufferRangeEXT" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="buffer" type="GLuint"/>
- <param name="offset" type="GLintptr"/>
- <param name="size" type="GLsizeiptr"/>
- </function>
-
- <function name="BindBufferOffsetEXT" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="buffer" type="GLuint"/>
- <param name="offset" type="GLintptr"/>
- </function>
-
- <function name="BindBufferBaseEXT" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="buffer" type="GLuint"/>
- </function>
-
- <function name="BeginTransformFeedbackEXT" offset="assign">
- <param name="mode" type="GLenum"/>
- </function>
-
- <function name="EndTransformFeedbackEXT" offset="assign">
- </function>
-
- <function name="TransformFeedbackVaryingsEXT" offset="assign">
- <param name="program" type="GLuint"/>
- <param name="count" type="GLsizei"/>
- <param name="varyings" type="const char **"/>
- <param name="bufferMode" type="GLenum"/>
- </function>
-
- <function name="GetTransformFeedbackVaryingEXT" offset="assign">
- <param name="program" type="GLuint"/>
- <param name="index" type="GLuint"/>
- <param name="bufSize" type="GLsizei"/>
- <param name="length" type="GLsizei *"/>
- <param name="size" type="GLsizei *"/>
- <param name="type" type="GLenum *"/>
- <param name="name" type="GLchar *"/>
- </function>
-
- <!-- Note: the glGetIntegerIndexedvEXT() and glGetBooleanIndexedvEXT
- functions are defined in the EXT_draw_buffers2.xml file -->
-
-</category>
-
-
-<!-- Note: these 3.0 entrypoints might get moved to a new file -->
-
-<category name="3.0">
-
- <function name="BindBufferRange" alias="BindBufferRangeEXT">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="buffer" type="GLuint"/>
- <param name="offset" type="GLintptr"/>
- <param name="size" type="GLsizeiptr"/>
- </function>
-
- <function name="BindBufferBase" alias="BindBufferBaseEXT">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="buffer" type="GLuint"/>
- </function>
-
- <function name="BeginTransformFeedback" alias="BeginTransformFeedbackEXT">
- <param name="mode" type="GLenum"/>
- </function>
-
- <function name="EndTransformFeedback" alias="EndTransformFeedbackEXT">
- </function>
-
- <function name="TransformFeedbackVaryings" alias="TransformFeedbackVaryingsEXT">
- <param name="program" type="GLuint"/>
- <param name="count" type="GLsizei"/>
- <param name="varyings" type="const char **"/>
- <param name="bufferMode" type="GLenum"/>
- </function>
-
- <function name="GetTransformFeedbackVarying" alias="GetTransformFeedbackVaryingEXT">
- <param name="program" type="GLuint"/>
- <param name="index" type="GLuint"/>
- <param name="bufSize" type="GLsizei"/>
- <param name="length" type="GLsizei *"/>
- <param name="size" type="GLsizei *"/>
- <param name="type" type="GLenum *"/>
- <param name="name" type="GLchar *"/>
- </function>
-
-</category>
-
-
-<category name="GL_ARB_transform_feedback2" number="93">
-
- <enum name="TRANSFORM_FEEDBACK" value="0x8E22"/>
- <enum name="TRANSFORM_FEEDBACK_BUFFER_PAUSED" value="0x8E23"/>
- <enum name="TRANSFORM_FEEDBACK_BUFFER_ACTIVE" value="0x8E24"/>
- <enum name="TRANSFORM_FEEDBACK_BINDING" value="0x8E25"/>
-
- <function name="BindTransformFeedback" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="id" type="GLuint"/>
- </function>
-
- <function name="DeleteTransformFeedbacks" offset="assign">
- <param name="n" type="GLsizei"/>
- <param name="ids" type="const GLuint *"/>
- </function>
-
- <function name="GenTransformFeedbacks" offset="assign">
- <param name="n" type="GLsizei"/>
- <param name="ids" type="GLuint *"/>
- </function>
-
- <function name="IsTransformFeedback" offset="assign">
- <param name="id" type="GLuint"/>
- <return type="GLboolean"/>
- </function>
-
- <function name="PauseTransformFeedback" offset="assign">
- </function>
-
- <function name="ResumeTransformFeedback" offset="assign">
- </function>
-
- <function name="DrawTransformFeedback" offset="assign">
- <param name="mode" type="GLenum"/>
- <param name="id" type="GLuint"/>
- </function>
-
-</category>
-
-</OpenGLAPI>
+<?xml version="1.0"?>
+<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
+
+<!-- Note: no GLX protocol info yet. -->
+
+
+<OpenGLAPI>
+
+<category name="GL_EXT_transform_feedback" number="352">
+
+ <enum name="TRANSFORM_FEEDBACK_BUFFER_EXT" value="0x8C8E"/>
+ <enum name="TRANSFORM_FEEDBACK_BUFFER_START_EXT" value="0x8C84"/>
+ <enum name="TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT" value="0x8C85"/>
+ <enum name="TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT" value="0x8C8F"/>
+ <enum name="INTERLEAVED_ATTRIBS_EXT" value="0x8C8C"/>
+ <enum name="SEPARATE_ATTRIBS_EXT" value="0x8C8D"/>
+ <enum name="PRIMITIVES_GENERATED_EXT" value="0x8C87"/>
+ <enum name="TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT" value="0x8C88"/>
+ <enum name="RASTERIZER_DISCARD_EXT" value="0x8C89"/>
+ <enum name="MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT" value="0x8C8A"/>
+ <enum name="MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT" value="0x8C8B"/>
+ <enum name="MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT" value="0x8C80"/>
+ <enum name="TRANSFORM_FEEDBACK_VARYINGS_EXT" value="0x8C83"/>
+ <enum name="TRANSFORM_FEEDBACK_BUFFER_MODE_EXT" value="0x8C7F"/>
+ <enum name="TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT" value="0x8C76"/>
+
+ <function name="BindBufferRangeEXT" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="buffer" type="GLuint"/>
+ <param name="offset" type="GLintptr"/>
+ <param name="size" type="GLsizeiptr"/>
+ </function>
+
+ <function name="BindBufferOffsetEXT" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="buffer" type="GLuint"/>
+ <param name="offset" type="GLintptr"/>
+ </function>
+
+ <function name="BindBufferBaseEXT" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="buffer" type="GLuint"/>
+ </function>
+
+ <function name="BeginTransformFeedbackEXT" offset="assign">
+ <param name="mode" type="GLenum"/>
+ </function>
+
+ <function name="EndTransformFeedbackEXT" offset="assign">
+ </function>
+
+ <function name="TransformFeedbackVaryingsEXT" offset="assign">
+ <param name="program" type="GLuint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="varyings" type="const char **"/>
+ <param name="bufferMode" type="GLenum"/>
+ </function>
+
+ <function name="GetTransformFeedbackVaryingEXT" offset="assign">
+ <param name="program" type="GLuint"/>
+ <param name="index" type="GLuint"/>
+ <param name="bufSize" type="GLsizei"/>
+ <param name="length" type="GLsizei *"/>
+ <param name="size" type="GLsizei *"/>
+ <param name="type" type="GLenum *"/>
+ <param name="name" type="GLchar *"/>
+ </function>
+
+ <!-- Note: the glGetIntegerIndexedvEXT() and glGetBooleanIndexedvEXT
+ functions are defined in the EXT_draw_buffers2.xml file -->
+
+</category>
+
+
+<category name="GL_ARB_transform_feedback2" number="93">
+
+ <enum name="TRANSFORM_FEEDBACK" value="0x8E22"/>
+ <enum name="TRANSFORM_FEEDBACK_BUFFER_PAUSED" value="0x8E23"/>
+ <enum name="TRANSFORM_FEEDBACK_BUFFER_ACTIVE" value="0x8E24"/>
+ <enum name="TRANSFORM_FEEDBACK_BINDING" value="0x8E25"/>
+
+ <function name="BindTransformFeedback" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="id" type="GLuint"/>
+ </function>
+
+ <function name="DeleteTransformFeedbacks" offset="assign">
+ <param name="n" type="GLsizei"/>
+ <param name="ids" type="const GLuint *"/>
+ </function>
+
+ <function name="GenTransformFeedbacks" offset="assign">
+ <param name="n" type="GLsizei"/>
+ <param name="ids" type="GLuint *"/>
+ </function>
+
+ <function name="IsTransformFeedback" offset="assign">
+ <param name="id" type="GLuint"/>
+ <return type="GLboolean"/>
+ </function>
+
+ <function name="PauseTransformFeedback" offset="assign">
+ </function>
+
+ <function name="ResumeTransformFeedback" offset="assign">
+ </function>
+
+ <function name="DrawTransformFeedback" offset="assign">
+ <param name="mode" type="GLenum"/>
+ <param name="id" type="GLuint"/>
+ </function>
+
+</category>
+
+</OpenGLAPI>
diff --git a/mesalib/src/mapi/glapi/gen/GL3.xml b/mesalib/src/mapi/glapi/gen/GL3x.xml
index 0d8d935f0..da6af5c8b 100644
--- a/mesalib/src/mapi/glapi/gen/GL3.xml
+++ b/mesalib/src/mapi/glapi/gen/GL3x.xml
@@ -1,581 +1,589 @@
-<?xml version="1.0"?>
-<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
-
-<!-- Note: no GLX protocol info yet. -->
-
-
-<OpenGLAPI>
-
-<category name="3.0">
-
- <enum name="COMPARE_REF_TO_TEXTURE" value="0x884E"/>
- <enum name="CLIP_DISTANCE0" value="0x3000"/>
- <enum name="CLIP_DISTANCE1" value="0x3001"/>
- <enum name="CLIP_DISTANCE2" value="0x3002"/>
- <enum name="CLIP_DISTANCE3" value="0x3003"/>
- <enum name="CLIP_DISTANCE4" value="0x3004"/>
- <enum name="CLIP_DISTANCE5" value="0x3005"/>
- <enum name="CLIP_DISTANCE6" value="0x3006"/>
- <enum name="CLIP_DISTANCE7" value="0x3007"/>
- <enum name="MAX_CLIP_DISTANCES" value="0x0D32"/>
- <enum name="MAJOR_VERSION" value="0x821B"/>
- <enum name="MINOR_VERSION" value="0x821C"/>
- <enum name="NUM_EXTENSIONS" value="0x821D"/>
- <enum name="CONTEXT_FLAGS" value="0x821E"/>
- <enum name="DEPTH_BUFFER" value="0x8223"/>
- <enum name="STENCIL_BUFFER" value="0x8224"/>
- <enum name="COMPRESSED_RED" value="0x8225"/>
- <enum name="COMPRESSED_RG" value="0x8226"/>
- <enum name="CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT" value="0x0001"/>
- <enum name="RGBA32F" value="0x8814"/>
- <enum name="RGB32F" value="0x8815"/>
- <enum name="RGBA16F" value="0x881A"/>
- <enum name="RGB16F" value="0x881B"/>
- <enum name="VERTEX_ATTRIB_ARRAY_INTEGER" value="0x88FD"/>
- <enum name="MAX_ARRAY_TEXTURE_LAYERS" value="0x88FF"/>
- <enum name="MIN_PROGRAM_TEXEL_OFFSET" value="0x8904"/>
- <enum name="MAX_PROGRAM_TEXEL_OFFSET" value="0x8905"/>
- <enum name="CLAMP_READ_COLOR" value="0x891C"/>
- <enum name="FIXED_ONLY" value="0x891D"/>
- <enum name="MAX_VARYING_COMPONENTS" value="0x8B4B"/>
- <enum name="TEXTURE_1D_ARRAY" value="0x8C18"/>
- <enum name="PROXY_TEXTURE_1D_ARRAY" value="0x8C19"/>
- <enum name="TEXTURE_2D_ARRAY" value="0x8C1A"/>
- <enum name="PROXY_TEXTURE_2D_ARRAY" value="0x8C1B"/>
- <enum name="TEXTURE_BINDING_1D_ARRAY" value="0x8C1C"/>
- <enum name="TEXTURE_BINDING_2D_ARRAY" value="0x8C1D"/>
- <enum name="R11F_G11F_B10F" value="0x8C3A"/>
- <enum name="UNSIGNED_INT_10F_11F_11F_REV" value="0x8C3B"/>
- <enum name="RGB9_E5" value="0x8C3D"/>
- <enum name="UNSIGNED_INT_5_9_9_9_REV" value="0x8C3E"/>
- <enum name="TEXTURE_SHARED_SIZE" value="0x8C3F"/>
- <enum name="TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH" value="0x8C76"/>
- <enum name="TRANSFORM_FEEDBACK_BUFFER_MODE" value="0x8C7F"/>
- <enum name="MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS" value="0x8C80"/>
- <enum name="TRANSFORM_FEEDBACK_VARYINGS" value="0x8C83"/>
- <enum name="TRANSFORM_FEEDBACK_BUFFER_START" value="0x8C84"/>
- <enum name="TRANSFORM_FEEDBACK_BUFFER_SIZE" value="0x8C85"/>
- <enum name="PRIMITIVES_GENERATED" value="0x8C87"/>
- <enum name="TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN" value="0x8C88"/>
- <enum name="RASTERIZER_DISCARD" value="0x8C89"/>
- <enum name="MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS" value="0x8C8A"/>
- <enum name="MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS" value="0x8C8B"/>
- <enum name="INTERLEAVED_ATTRIBS" value="0x8C8C"/>
- <enum name="SEPARATE_ATTRIBS" value="0x8C8D"/>
- <enum name="TRANSFORM_FEEDBACK_BUFFER" value="0x8C8E"/>
- <enum name="TRANSFORM_FEEDBACK_BUFFER_BINDING" value="0x8C8F"/>
- <enum name="RGBA32UI" value="0x8D70"/>
- <enum name="RGB32UI" value="0x8D71"/>
- <enum name="RGBA16UI" value="0x8D76"/>
- <enum name="RGB16UI" value="0x8D77"/>
- <enum name="RGBA8UI" value="0x8D7C"/>
- <enum name="RGB8UI" value="0x8D7D"/>
- <enum name="RGBA32I" value="0x8D82"/>
- <enum name="RGB32I" value="0x8D83"/>
- <enum name="RGBA16I" value="0x8D88"/>
- <enum name="RGB16I" value="0x8D89"/>
- <enum name="RGBA8I" value="0x8D8E"/>
- <enum name="RGB8I" value="0x8D8F"/>
- <enum name="RED_INTEGER" value="0x8D94"/>
- <enum name="GREEN_INTEGER" value="0x8D95"/>
- <enum name="BLUE_INTEGER" value="0x8D96"/>
- <enum name="RGB_INTEGER" value="0x8D98"/>
- <enum name="RGBA_INTEGER" value="0x8D99"/>
- <enum name="BGR_INTEGER" value="0x8D9A"/>
- <enum name="BGRA_INTEGER" value="0x8D9B"/>
- <enum name="SAMPLER_1D_ARRAY" value="0x8DC0"/>
- <enum name="SAMPLER_2D_ARRAY" value="0x8DC1"/>
- <enum name="SAMPLER_1D_ARRAY_SHADOW" value="0x8DC3"/>
- <enum name="SAMPLER_2D_ARRAY_SHADOW" value="0x8DC4"/>
- <enum name="SAMPLER_CUBE_SHADOW" value="0x8DC5"/>
- <enum name="UNSIGNED_INT_VEC2" value="0x8DC6"/>
- <enum name="UNSIGNED_INT_VEC3" value="0x8DC7"/>
- <enum name="UNSIGNED_INT_VEC4" value="0x8DC8"/>
- <enum name="INT_SAMPLER_1D" value="0x8DC9"/>
- <enum name="INT_SAMPLER_2D" value="0x8DCA"/>
- <enum name="INT_SAMPLER_3D" value="0x8DCB"/>
- <enum name="INT_SAMPLER_CUBE" value="0x8DCC"/>
- <enum name="INT_SAMPLER_1D_ARRAY" value="0x8DCE"/>
- <enum name="INT_SAMPLER_2D_ARRAY" value="0x8DCF"/>
- <enum name="UNSIGNED_INT_SAMPLER_1D" value="0x8DD1"/>
- <enum name="UNSIGNED_INT_SAMPLER_2D" value="0x8DD2"/>
- <enum name="UNSIGNED_INT_SAMPLER_3D" value="0x8DD3"/>
- <enum name="UNSIGNED_INT_SAMPLER_CUBE" value="0x8DD4"/>
- <enum name="UNSIGNED_INT_SAMPLER_1D_ARRAY" value="0x8DD6"/>
- <enum name="UNSIGNED_INT_SAMPLER_2D_ARRAY" value="0x8DD7"/>
- <enum name="QUERY_WAIT" value="0x8E13"/>
- <enum name="QUERY_NO_WAIT" value="0x8E14"/>
- <enum name="QUERY_BY_REGION_WAIT" value="0x8E15"/>
- <enum name="QUERY_BY_REGION_NO_WAIT" value="0x8E16"/>
- <enum name="BUFFER_ACCESS_FLAGS" value="0x911F"/>
- <enum name="BUFFER_MAP_LENGTH" value="0x9120"/>
- <enum name="BUFFER_MAP_OFFSET" value="0x9121"/>
-
- <function name="ClearBufferiv" offset="assign">
- <param name="buffer" type="GLenum"/>
- <param name="drawbuffer" type="GLint"/>
- <param name="value" type="const GLint *"/>
- </function>
-
- <function name="ClearBufferuiv" offset="assign">
- <param name="buffer" type="GLenum"/>
- <param name="drawbuffer" type="GLint"/>
- <param name="value" type="const GLuint *"/>
- </function>
-
- <function name="ClearBufferfv" offset="assign">
- <param name="buffer" type="GLenum"/>
- <param name="drawbuffer" type="GLint"/>
- <param name="value" type="const GLfloat *"/>
- </function>
-
- <function name="ClearBufferfi" offset="assign">
- <param name="buffer" type="GLenum"/>
- <param name="drawbuffer" type="GLint"/>
- <param name="depth" type="const GLfloat"/>
- <param name="stencil" type="const GLint"/>
- </function>
-
- <function name="GetStringi" offset="assign">
- <param name="name" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <return type="const GLubyte *"/>
- </function>
-
- <function name="IsEnabledi" offset="assign">
- <param name="cap" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <return type="GLboolean"/>
- </function>
-
- <function name="GetFragDataLocation" offset="assign">
- <param name="program" type="GLuint"/>
- <param name="name" type="const GLchar *"/>
- <return type="GLint"/>
- </function>
-
- <function name="BindFragDataLocation" offset="assign">
- <param name="program" type="GLuint"/>
- <param name="color" type="GLuint"/>
- <param name="name" type="const GLchar *"/>
- </function>
-
- <function name="ColorMaski" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="r" type="GLboolean"/>
- <param name="g" type="GLboolean"/>
- <param name="b" type="GLboolean"/>
- <param name="a" type="GLboolean"/>
- </function>
-
- <function name="GetBooleani_v" offset="assign">
- <param name="cap" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="value" type="GLboolean *"/>
- </function>
-
- <function name="GetIntegeri_v" offset="assign">
- <param name="cap" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="value" type="GLint *"/>
- </function>
-
- <function name="Enablei" offset="assign">
- <param name="cap" type="GLenum"/>
- <param name="index" type="GLuint"/>
- </function>
-
- <function name="Disablei" offset="assign">
- <param name="cap" type="GLenum"/>
- <param name="index" type="GLuint"/>
- </function>
-
- <function name="BeginTransformFeedback" offset="assign">
- <param name="mode" type="GLenum"/>
- </function>
-
- <function name="EndTransformFeedback" offset="assign">
- </function>
-
- <function name="BindBufferRange" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="buffer" type="GLuint"/>
- <param name="offset" type="GLintptr"/>
- <param name="size" type="GLsizeiptr"/>
- </function>
-
- <function name="BindBufferBase" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="buffer" type="GLuint"/>
- </function>
-
- <function name="TransformFeedbackVaryings" offset="assign">
- <param name="program" type="GLuint"/>
- <param name="count" type="GLsizei"/>
- <param name="varyings" type="const GLchar* *"/>
- <param name="bufferMode" type="GLenum"/>
- </function>
-
- <function name="GetTransformFeedbackVarying" offset="assign">
- <param name="program" type="GLuint"/>
- <param name="index" type="GLuint"/>
- <param name="bufSize" type="GLsizei"/>
- <param name="length" type="GLsizei *"/>
- <param name="size" type="GLsizei *"/>
- <param name="type" type="GLenum *"/>
- <param name="name" type="GLchar *"/>
- </function>
-
- <function name="ClampColor" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="clamp" type="GLenum"/>
- </function>
-
- <function name="BeginConditionalRender" offset="assign">
- <param name="id" type="GLuint"/>
- <param name="mode" type="GLenum"/>
- </function>
-
- <function name="EndConditionalRender" offset="assign">
- </function>
-
- <function name="VertexAttribIPointer" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="size" type="GLint"/>
- <param name="type" type="GLenum"/>
- <param name="stride" type="GLsizei"/>
- <param name="pointer" type="const GLvoid *"/>
- </function>
-
- <function name="GetVertexAttribIiv" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *"/>
- </function>
-
- <function name="GetVertexAttribIuiv" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLuint *"/>
- </function>
-
- <function name="VertexAttribI1i" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLint"/>
- </function>
-
- <function name="VertexAttribI2i" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- </function>
-
- <function name="VertexAttribI3i" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- <param name="z" type="GLint"/>
- </function>
-
- <function name="VertexAttribI4i" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- <param name="z" type="GLint"/>
- <param name="w" type="GLint"/>
- </function>
-
- <function name="VertexAttribI1ui" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLuint"/>
- </function>
-
- <function name="VertexAttribI2ui" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLuint"/>
- <param name="y" type="GLuint"/>
- </function>
-
- <function name="VertexAttribI3ui" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLuint"/>
- <param name="y" type="GLuint"/>
- <param name="z" type="GLuint"/>
- </function>
-
- <function name="VertexAttribI4ui" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLuint"/>
- <param name="y" type="GLuint"/>
- <param name="z" type="GLuint"/>
- <param name="w" type="GLuint"/>
- </function>
-
- <function name="VertexAttribI1iv" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLint *"/>
- </function>
-
- <function name="VertexAttribI2iv" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLint *"/>
- </function>
-
- <function name="VertexAttribI3iv" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLint *"/>
- </function>
-
- <function name="VertexAttribI4iv" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLint *"/>
- </function>
-
- <function name="VertexAttribI1uiv" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLuint *"/>
- </function>
-
- <function name="VertexAttribI2uiv" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLuint *"/>
- </function>
-
- <function name="VertexAttribI3uiv" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLuint *"/>
- </function>
-
- <function name="VertexAttribI4uiv" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLuint *"/>
- </function>
-
- <function name="VertexAttribI4bv" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLbyte *"/>
- </function>
-
- <function name="VertexAttribI4sv" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLshort *"/>
- </function>
-
- <function name="VertexAttribI4ubv" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLubyte *"/>
- </function>
-
- <function name="VertexAttribI4usv" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLushort *"/>
- </function>
-
- <function name="GetUniformuiv" offset="assign">
- <param name="program" type="GLuint"/>
- <param name="location" type="GLint"/>
- <param name="params" type="GLuint *"/>
- </function>
-
- <function name="Uniform1ui" offset="assign">
- <param name="locatoin" type="GLint"/>
- <param name="x" type="GLuint"/>
- </function>
-
- <function name="Uniform2ui" offset="assign">
- <param name="location" type="GLint"/>
- <param name="x" type="GLuint"/>
- <param name="y" type="GLuint"/>
- </function>
-
- <function name="Uniform3ui" offset="assign">
- <param name="location" type="GLint"/>
- <param name="x" type="GLuint"/>
- <param name="y" type="GLuint"/>
- <param name="z" type="GLuint"/>
- </function>
-
- <function name="Uniform4ui" offset="assign">
- <param name="location" type="GLint"/>
- <param name="x" type="GLuint"/>
- <param name="y" type="GLuint"/>
- <param name="z" type="GLuint"/>
- <param name="w" type="GLuint"/>
- </function>
-
- <function name="Uniform1uiv" offset="assign">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="value" type="const GLuint *"/>
- </function>
-
- <function name="Uniform2uiv" offset="assign">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="value" type="const GLuint *"/>
- </function>
-
- <function name="Uniform3uiv" offset="assign">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="value" type="const GLuint *"/>
- </function>
-
- <function name="Uniform4uiv" offset="assign">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="value" type="const GLuint *"/>
- </function>
-
- <function name="TexParameterIiv" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="value" type="const GLint *"/>
- </function>
-
- <function name="TexParameterIuiv" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="value" type="const GLuint *"/>
- </function>
-
- <function name="GetTexParameterIiv" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="value" type="GLint *"/>
- </function>
-
- <function name="GetTexParameterIuiv" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="value" type="GLuint *"/>
- </function>
-
-</category>
-
-
-<category name="3.1">
-
- <enum name="SAMPLER_2D_RECT" value="0x8B63"/>
- <enum name="SAMPLER_2D_RECT_SHADOW" value="0x8B64"/>
- <enum name="SAMPLER_BUFFER" value="0x8DC2"/>
- <enum name="INT_SAMPLER_2D_RECT" value="0x8DCD"/>
- <enum name="INT_SAMPLER_BUFFER" value="0x8DD0"/>
- <enum name="UNSIGNED_INT_SAMPLER_2D_RECT" value="0x8DD5"/>
- <enum name="UNSIGNED_INT_SAMPLER_BUFFER" value="0x8DD8"/>
- <enum name="TEXTURE_BUFFER" value="0x8C2A"/>
- <enum name="MAX_TEXTURE_BUFFER_SIZE" value="0x8C2B"/>
- <enum name="TEXTURE_BINDING_BUFFER" value="0x8C2C"/>
- <enum name="TEXTURE_BUFFER_DATA_STORE_BINDING" value="0x8C2D"/>
- <enum name="TEXTURE_BUFFER_FORMAT" value="0x8C2E"/>
- <enum name="TEXTURE_RECTANGLE" value="0x84F5"/>
- <enum name="TEXTURE_BINDING_RECTANGLE" value="0x84F6"/>
- <enum name="PROXY_TEXTURE_RECTANGLE" value="0x84F7"/>
- <enum name="MAX_RECTANGLE_TEXTURE_SIZE" value="0x84F8"/>
- <enum name="RED_SNORM" value="0x8F90"/>
- <enum name="RG_SNORM" value="0x8F91"/>
- <enum name="RGB_SNORM" value="0x8F92"/>
- <enum name="RGBA_SNORM" value="0x8F93"/>
- <enum name="R8_SNORM" value="0x8F94"/>
- <enum name="RG8_SNORM" value="0x8F95"/>
- <enum name="RGB8_SNORM" value="0x8F96"/>
- <enum name="RGBA8_SNORM" value="0x8F97"/>
- <enum name="R16_SNORM" value="0x8F98"/>
- <enum name="RG16_SNORM" value="0x8F99"/>
- <enum name="RGB16_SNORM" value="0x8F9A"/>
- <enum name="RGBA16_SNORM" value="0x8F9B"/>
- <enum name="SIGNED_NORMALIZED" value="0x8F9C"/>
- <enum name="PRIMITIVE_RESTART" value="0x8F9D"/>
- <enum name="PRIMITIVE_RESTART_INDEX" value="0x8F9E"/>
-
- <function name="DrawArraysInstanced" offset="assign">
- <param name="mode" type="GLenum"/>
- <param name="first" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="primcount" type="GLsizei"/>
- </function>
-
- <function name="DrawElementsInstanced" offset="assign">
- <param name="mode" type="GLenum"/>
- <param name="count" type="GLsizei"/>
- <param name="type" type="GLenum"/>
- <param name="indices" type="const GLvoid *"/>
- <param name="primcount" type="GLsizei"/>
- </function>
-
- <function name="TexBuffer" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="internalFormat" type="GLenum"/>
- <param name="buffer" type="GLuint"/>
- </function>
-
- <function name="glPrimitiveRestartIndex" offset="assign">
- <param name="index" type="GLuint"/>
- </function>
-
-</category>
-
-
-<category name="3.2">
-
- <enum name="CONTEXT_CORE_PROFILE_BIT" value="0x00000001"/>
- <enum name="CONTEXT_COMPATIBILITY_PROFILE_BIT" value="0x00000002"/>
- <enum name="LINES_ADJACENCY" value="0x000A"/>
- <enum name="LINE_STRIP_ADJACENCY" value="0x000B"/>
- <enum name="TRIANGLES_ADJACENCY" value="0x000C"/>
- <enum name="TRIANGLE_STRIP_ADJACENCY" value="0x000D"/>
- <enum name="PROGRAM_POINT_SIZE" value="0x8642"/>
- <enum name="MAX_GEOMETRY_TEXTURE_IMAGE_UNITS" value="0x8C29"/>
- <enum name="FRAMEBUFFER_ATTACHMENT_LAYERED" value="0x8DA7"/>
- <enum name="FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS" value="0x8DA8"/>
- <enum name="GEOMETRY_SHADER" value="0x8DD9"/>
- <enum name="GEOMETRY_VERTICES_OUT" value="0x8916"/>
- <enum name="GEOMETRY_INPUT_TYPE" value="0x8917"/>
- <enum name="GEOMETRY_OUTPUT_TYPE" value="0x8918"/>
- <enum name="MAX_GEOMETRY_UNIFORM_COMPONENTS" value="0x8DDF"/>
- <enum name="MAX_GEOMETRY_OUTPUT_VERTICES" value="0x8DE0"/>
- <enum name="MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS" value="0x8DE1"/>
- <enum name="MAX_VERTEX_OUTPUT_COMPONENTS" value="0x9122"/>
- <enum name="MAX_GEOMETRY_INPUT_COMPONENTS" value="0x9123"/>
- <enum name="MAX_GEOMETRY_OUTPUT_COMPONENTS" value="0x9124"/>
- <enum name="MAX_FRAGMENT_INPUT_COMPONENTS" value="0x9125"/>
- <enum name="CONTEXT_PROFILE_MASK" value="0x9126"/>
-
- <function name="GetInteger64i_v" offset="assign">
- <param name="cap" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="data" type="GLint64 *"/>
- </function>
-
- <function name="GetBufferParameteri64v" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint64 *"/>
- </function>
-
- <function name="ProgramParameteri" offset="assign">
- <param name="program" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="value" type="GLint"/>
- </function>
-
- <function name="FramebufferTexture" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="attachment" type="GLenum"/>
- <param name="texture" type="GLuint"/>
- <param name="level" type="GLint"/>
- </function>
-
- <function name="FramebufferTextureFace" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="attachment" type="GLenum"/>
- <param name="texture" type="GLuint"/>
- <param name="level" type="GLint"/>
- <param name="face" type="GLenum"/>
- </function>
-
-</category>
-
-</OpenGLAPI>
+<?xml version="1.0"?>
+<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
+
+<!-- Note: no GLX protocol info yet. -->
+
+<OpenGLAPI>
+
+<category name="3.0">
+
+ <enum name="COMPARE_REF_TO_TEXTURE" value="0x884E"/>
+ <enum name="CLIP_DISTANCE0" value="0x3000"/>
+ <enum name="CLIP_DISTANCE1" value="0x3001"/>
+ <enum name="CLIP_DISTANCE2" value="0x3002"/>
+ <enum name="CLIP_DISTANCE3" value="0x3003"/>
+ <enum name="CLIP_DISTANCE4" value="0x3004"/>
+ <enum name="CLIP_DISTANCE5" value="0x3005"/>
+ <enum name="CLIP_DISTANCE6" value="0x3006"/>
+ <enum name="CLIP_DISTANCE7" value="0x3007"/>
+ <enum name="MAX_CLIP_DISTANCES" value="0x0D32"/>
+ <enum name="MAJOR_VERSION" value="0x821B"/>
+ <enum name="MINOR_VERSION" value="0x821C"/>
+ <enum name="NUM_EXTENSIONS" value="0x821D"/>
+ <enum name="CONTEXT_FLAGS" value="0x821E"/>
+ <enum name="DEPTH_BUFFER" value="0x8223"/>
+ <enum name="STENCIL_BUFFER" value="0x8224"/>
+ <enum name="COMPRESSED_RED" value="0x8225"/>
+ <enum name="COMPRESSED_RG" value="0x8226"/>
+ <enum name="CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT" value="0x0001"/>
+ <enum name="RGBA32F" value="0x8814"/>
+ <enum name="RGB32F" value="0x8815"/>
+ <enum name="RGBA16F" value="0x881A"/>
+ <enum name="RGB16F" value="0x881B"/>
+ <enum name="VERTEX_ATTRIB_ARRAY_INTEGER" value="0x88FD"/>
+ <enum name="MAX_ARRAY_TEXTURE_LAYERS" value="0x88FF"/>
+ <enum name="MIN_PROGRAM_TEXEL_OFFSET" value="0x8904"/>
+ <enum name="MAX_PROGRAM_TEXEL_OFFSET" value="0x8905"/>
+ <enum name="CLAMP_READ_COLOR" value="0x891C"/>
+ <enum name="FIXED_ONLY" value="0x891D"/>
+ <enum name="MAX_VARYING_COMPONENTS" value="0x8B4B"/>
+ <enum name="TEXTURE_1D_ARRAY" value="0x8C18"/>
+ <enum name="PROXY_TEXTURE_1D_ARRAY" value="0x8C19"/>
+ <enum name="TEXTURE_2D_ARRAY" value="0x8C1A"/>
+ <enum name="PROXY_TEXTURE_2D_ARRAY" value="0x8C1B"/>
+ <enum name="TEXTURE_BINDING_1D_ARRAY" value="0x8C1C"/>
+ <enum name="TEXTURE_BINDING_2D_ARRAY" value="0x8C1D"/>
+ <enum name="R11F_G11F_B10F" value="0x8C3A"/>
+ <enum name="UNSIGNED_INT_10F_11F_11F_REV" value="0x8C3B"/>
+ <enum name="RGB9_E5" value="0x8C3D"/>
+ <enum name="UNSIGNED_INT_5_9_9_9_REV" value="0x8C3E"/>
+ <enum name="TEXTURE_SHARED_SIZE" value="0x8C3F"/>
+ <enum name="TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH" value="0x8C76"/>
+ <enum name="TRANSFORM_FEEDBACK_BUFFER_MODE" value="0x8C7F"/>
+ <enum name="MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS" value="0x8C80"/>
+ <enum name="TRANSFORM_FEEDBACK_VARYINGS" value="0x8C83"/>
+ <enum name="TRANSFORM_FEEDBACK_BUFFER_START" value="0x8C84"/>
+ <enum name="TRANSFORM_FEEDBACK_BUFFER_SIZE" value="0x8C85"/>
+ <enum name="PRIMITIVES_GENERATED" value="0x8C87"/>
+ <enum name="TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN" value="0x8C88"/>
+ <enum name="RASTERIZER_DISCARD" value="0x8C89"/>
+ <enum name="MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS" value="0x8C8A"/>
+ <enum name="MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS" value="0x8C8B"/>
+ <enum name="INTERLEAVED_ATTRIBS" value="0x8C8C"/>
+ <enum name="SEPARATE_ATTRIBS" value="0x8C8D"/>
+ <enum name="TRANSFORM_FEEDBACK_BUFFER" value="0x8C8E"/>
+ <enum name="TRANSFORM_FEEDBACK_BUFFER_BINDING" value="0x8C8F"/>
+ <enum name="RGBA32UI" value="0x8D70"/>
+ <enum name="RGB32UI" value="0x8D71"/>
+ <enum name="RGBA16UI" value="0x8D76"/>
+ <enum name="RGB16UI" value="0x8D77"/>
+ <enum name="RGBA8UI" value="0x8D7C"/>
+ <enum name="RGB8UI" value="0x8D7D"/>
+ <enum name="RGBA32I" value="0x8D82"/>
+ <enum name="RGB32I" value="0x8D83"/>
+ <enum name="RGBA16I" value="0x8D88"/>
+ <enum name="RGB16I" value="0x8D89"/>
+ <enum name="RGBA8I" value="0x8D8E"/>
+ <enum name="RGB8I" value="0x8D8F"/>
+ <enum name="RED_INTEGER" value="0x8D94"/>
+ <enum name="GREEN_INTEGER" value="0x8D95"/>
+ <enum name="BLUE_INTEGER" value="0x8D96"/>
+ <enum name="RGB_INTEGER" value="0x8D98"/>
+ <enum name="RGBA_INTEGER" value="0x8D99"/>
+ <enum name="BGR_INTEGER" value="0x8D9A"/>
+ <enum name="BGRA_INTEGER" value="0x8D9B"/>
+ <enum name="SAMPLER_1D_ARRAY" value="0x8DC0"/>
+ <enum name="SAMPLER_2D_ARRAY" value="0x8DC1"/>
+ <enum name="SAMPLER_1D_ARRAY_SHADOW" value="0x8DC3"/>
+ <enum name="SAMPLER_2D_ARRAY_SHADOW" value="0x8DC4"/>
+ <enum name="SAMPLER_CUBE_SHADOW" value="0x8DC5"/>
+ <enum name="UNSIGNED_INT_VEC2" value="0x8DC6"/>
+ <enum name="UNSIGNED_INT_VEC3" value="0x8DC7"/>
+ <enum name="UNSIGNED_INT_VEC4" value="0x8DC8"/>
+ <enum name="INT_SAMPLER_1D" value="0x8DC9"/>
+ <enum name="INT_SAMPLER_2D" value="0x8DCA"/>
+ <enum name="INT_SAMPLER_3D" value="0x8DCB"/>
+ <enum name="INT_SAMPLER_CUBE" value="0x8DCC"/>
+ <enum name="INT_SAMPLER_1D_ARRAY" value="0x8DCE"/>
+ <enum name="INT_SAMPLER_2D_ARRAY" value="0x8DCF"/>
+ <enum name="UNSIGNED_INT_SAMPLER_1D" value="0x8DD1"/>
+ <enum name="UNSIGNED_INT_SAMPLER_2D" value="0x8DD2"/>
+ <enum name="UNSIGNED_INT_SAMPLER_3D" value="0x8DD3"/>
+ <enum name="UNSIGNED_INT_SAMPLER_CUBE" value="0x8DD4"/>
+ <enum name="UNSIGNED_INT_SAMPLER_1D_ARRAY" value="0x8DD6"/>
+ <enum name="UNSIGNED_INT_SAMPLER_2D_ARRAY" value="0x8DD7"/>
+ <enum name="QUERY_WAIT" value="0x8E13"/>
+ <enum name="QUERY_NO_WAIT" value="0x8E14"/>
+ <enum name="QUERY_BY_REGION_WAIT" value="0x8E15"/>
+ <enum name="QUERY_BY_REGION_NO_WAIT" value="0x8E16"/>
+ <enum name="BUFFER_ACCESS_FLAGS" value="0x911F"/>
+ <enum name="BUFFER_MAP_LENGTH" value="0x9120"/>
+ <enum name="BUFFER_MAP_OFFSET" value="0x9121"/>
+
+ <!-- These functions are unique to GL3 -->
+
+ <function name="ClearBufferiv" offset="assign">
+ <param name="buffer" type="GLenum"/>
+ <param name="drawbuffer" type="GLint"/>
+ <param name="value" type="const GLint *"/>
+ </function>
+
+ <function name="ClearBufferuiv" offset="assign">
+ <param name="buffer" type="GLenum"/>
+ <param name="drawbuffer" type="GLint"/>
+ <param name="value" type="const GLuint *"/>
+ </function>
+
+ <function name="ClearBufferfv" offset="assign">
+ <param name="buffer" type="GLenum"/>
+ <param name="drawbuffer" type="GLint"/>
+ <param name="value" type="const GLfloat *"/>
+ </function>
+
+ <function name="ClearBufferfi" offset="assign">
+ <param name="buffer" type="GLenum"/>
+ <param name="drawbuffer" type="GLint"/>
+ <param name="depth" type="const GLfloat"/>
+ <param name="stencil" type="const GLint"/>
+ </function>
+
+ <function name="GetStringi" offset="assign">
+ <param name="name" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <return type="const GLubyte *"/>
+ </function>
+
+ <function name="ClampColor" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="clamp" type="GLenum"/>
+ </function>
+
+ <!-- These functions alias ones form GL_ARB_draw_buffers2 -->
+
+ <function name="ColorMaski" alias="ColorMaskIndexedEXT">
+ <param name="buf" type="GLuint"/>
+ <param name="r" type="GLboolean"/>
+ <param name="g" type="GLboolean"/>
+ <param name="b" type="GLboolean"/>
+ <param name="a" type="GLboolean"/>
+ </function>
+
+ <function name="GetBooleani_v" alias="GetBooleanIndexedvEXT">
+ <param name="value" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="data" type="GLboolean *"/>
+ </function>
+
+ <function name="GetIntegeri_v" alias="GetIntegerIndexedvEXT">
+ <param name="value" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="data" type="GLint *"/>
+ </function>
+
+ <function name="Enablei" alias="EnableIndexedEXT">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ </function>
+
+ <function name="Disablei" alias="DisableIndexedEXT">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ </function>
+
+ <function name="IsEnabledi" alias="IsEnabledIndexedEXT">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <return type="GLboolean"/>
+ </function>
+
+ <!-- These functions alias ones form GL_EXT_transform_feedback -->
+
+ <function name="GetFragDataLocation" alias="GetFragDataLocationEXT">
+ <param name="program" type="GLuint"/>
+ <param name="name" type="const GLchar *"/>
+ <return type="GLint"/>
+ </function>
+
+ <function name="BindFragDataLocation" alias="BindFragDataLocationEXT">
+ <param name="program" type="GLuint"/>
+ <param name="colorNumber" type="GLuint"/>
+ <param name="name" type="const GLchar *"/>
+ </function>
+
+ <function name="BeginTransformFeedback" alias="BeginTransformFeedbackEXT">
+ <param name="mode" type="GLenum"/>
+ </function>
+
+ <function name="EndTransformFeedback" alias="EndTransformFeedbackEXT">
+ </function>
+
+ <function name="BindBufferRange" alias="BindBufferRangeEXT">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="buffer" type="GLuint"/>
+ <param name="offset" type="GLintptr"/>
+ <param name="size" type="GLsizeiptr"/>
+ </function>
+
+ <function name="BindBufferBase" alias="BindBufferBaseEXT">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="buffer" type="GLuint"/>
+ </function>
+
+ <function name="TransformFeedbackVaryings" alias="TransformFeedbackVaryingsEXT">
+ <param name="program" type="GLuint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="varyings" type="const GLchar* *"/>
+ <param name="bufferMode" type="GLenum"/>
+ </function>
+
+ <function name="GetTransformFeedbackVarying" alias="GetTransformFeedbackVaryingEXT">
+ <param name="program" type="GLuint"/>
+ <param name="index" type="GLuint"/>
+ <param name="bufSize" type="GLsizei"/>
+ <param name="length" type="GLsizei *"/>
+ <param name="size" type="GLsizei *"/>
+ <param name="type" type="GLenum *"/>
+ <param name="name" type="GLchar *"/>
+ </function>
+
+ <!-- These functions alias ones from GL_NV_conditional_render -->
+
+ <function name="BeginConditionalRender" alias="BeginConditionalRenderNV">
+ <param name="query" type="GLuint"/>
+ <param name="mode" type="GLenum"/>
+ </function>
+
+ <function name="EndConditionalRender" alias="EndConditionalRenderNV">
+ </function>
+
+ <!-- These functions alias ones from GL_EXT_gpu_shader4 -->
+
+ <function name="VertexAttribIPointer" alias="VertexAttribIPointerEXT">
+ <param name="index" type="GLuint"/>
+ <param name="size" type="GLint"/>
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ </function>
+
+ <function name="GetVertexAttribIiv" alias="GetVertexAttribIivEXT">
+ <param name="index" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *"/>
+ </function>
+
+ <function name="GetVertexAttribIuiv" alias="GetVertexAttribIuivEXT">
+ <param name="index" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLuint *"/>
+ </function>
+
+ <function name="VertexAttribI1i" alias="VertexAttribI1iEXT">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLint"/>
+ </function>
+
+ <function name="VertexAttribI2i" alias="VertexAttribI2iEXT">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ </function>
+
+ <function name="VertexAttribI3i" alias="VertexAttribI3iEXT">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="z" type="GLint"/>
+ </function>
+
+ <function name="VertexAttribI4i" alias="VertexAttribI4iEXT">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="z" type="GLint"/>
+ <param name="w" type="GLint"/>
+ </function>
+
+ <function name="VertexAttribI1ui" alias="VertexAttribI1uiEXT">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLuint"/>
+ </function>
+
+ <function name="VertexAttribI2ui" alias="VertexAttribI2uiEXT">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLuint"/>
+ <param name="y" type="GLuint"/>
+ </function>
+
+ <function name="VertexAttribI3ui" alias="VertexAttribI3uiEXT">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLuint"/>
+ <param name="y" type="GLuint"/>
+ <param name="z" type="GLuint"/>
+ </function>
+
+ <function name="VertexAttribI4ui" alias="VertexAttribI4uiEXT">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLuint"/>
+ <param name="y" type="GLuint"/>
+ <param name="z" type="GLuint"/>
+ <param name="w" type="GLuint"/>
+ </function>
+
+ <function name="VertexAttribI1iv" alias="VertexAttribI1ivEXT">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLint *"/>
+ </function>
+
+ <function name="VertexAttribI2iv" alias="VertexAttribI2ivEXT">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLint *"/>
+ </function>
+
+ <function name="VertexAttribI3iv" alias="VertexAttribI3ivEXT">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLint *"/>
+ </function>
+
+ <function name="VertexAttribI4iv" alias="VertexAttribI4ivEXT">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLint *"/>
+ </function>
+
+ <function name="VertexAttribI1uiv" alias="VertexAttribI1uivEXT">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLuint *"/>
+ </function>
+
+ <function name="VertexAttribI2uiv" alias="VertexAttribI2uivEXT">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLuint *"/>
+ </function>
+
+ <function name="VertexAttribI3uiv" alias="VertexAttribI3uivEXT">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLuint *"/>
+ </function>
+
+ <function name="VertexAttribI4uiv" alias="VertexAttribI4uivEXT">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLuint *"/>
+ </function>
+
+ <function name="VertexAttribI4bv" alias="VertexAttribI4bvEXT">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLbyte *"/>
+ </function>
+
+ <function name="VertexAttribI4sv" alias="VertexAttribI4svEXT">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLshort *"/>
+ </function>
+
+ <function name="VertexAttribI4ubv" alias="VertexAttribI4ubvEXT">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLubyte *"/>
+ </function>
+
+ <function name="VertexAttribI4usv" alias="VertexAttribI4usvEXT">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLushort *"/>
+ </function>
+
+ <function name="GetUniformuiv" alias="GetUniformuivEXT">
+ <param name="program" type="GLuint"/>
+ <param name="location" type="GLint"/>
+ <param name="params" type="GLuint *"/>
+ </function>
+
+ <function name="Uniform1ui" alias="Uniform1uiEXT">
+ <param name="location" type="GLint"/>
+ <param name="x" type="GLuint"/>
+ </function>
+
+ <function name="Uniform2ui" alias="Uniform2uiEXT">
+ <param name="location" type="GLint"/>
+ <param name="x" type="GLuint"/>
+ <param name="y" type="GLuint"/>
+ </function>
+
+ <function name="Uniform3ui" alias="Uniform3uiEXT">
+ <param name="location" type="GLint"/>
+ <param name="x" type="GLuint"/>
+ <param name="y" type="GLuint"/>
+ <param name="z" type="GLuint"/>
+ </function>
+
+ <function name="Uniform4ui" alias="Uniform4uiEXT">
+ <param name="location" type="GLint"/>
+ <param name="x" type="GLuint"/>
+ <param name="y" type="GLuint"/>
+ <param name="z" type="GLuint"/>
+ <param name="w" type="GLuint"/>
+ </function>
+
+ <function name="Uniform1uiv" alias="Uniform1uivEXT">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLuint *"/>
+ </function>
+
+ <function name="Uniform2uiv" alias="Uniform2uivEXT">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLuint *"/>
+ </function>
+
+ <function name="Uniform3uiv" alias="Uniform3uivEXT">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLuint *"/>
+ </function>
+
+ <function name="Uniform4uiv" alias="Uniform4uivEXT">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLuint *"/>
+ </function>
+
+ <!-- These functions alias ones from GL_EXT_texture_integer -->
+
+ <function name="TexParameterIiv" alias="TexParameterIivEXT">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLint *"/>
+ </function>
+
+ <function name="TexParameterIuiv" alias="TexParameterIuivEXT">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLuint *"/>
+ </function>
+
+ <function name="GetTexParameterIiv" alias="GetTexParameterIivEXT">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *"/>
+ </function>
+
+ <function name="GetTexParameterIuiv" alias="GetTexParameterIuivEXT">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLuint *"/>
+ </function>
+
+</category>
+
+
+<category name="3.1">
+
+ <enum name="SAMPLER_2D_RECT" value="0x8B63"/>
+ <enum name="SAMPLER_2D_RECT_SHADOW" value="0x8B64"/>
+ <enum name="SAMPLER_BUFFER" value="0x8DC2"/>
+ <enum name="INT_SAMPLER_2D_RECT" value="0x8DCD"/>
+ <enum name="INT_SAMPLER_BUFFER" value="0x8DD0"/>
+ <enum name="UNSIGNED_INT_SAMPLER_2D_RECT" value="0x8DD5"/>
+ <enum name="UNSIGNED_INT_SAMPLER_BUFFER" value="0x8DD8"/>
+ <enum name="TEXTURE_BUFFER" value="0x8C2A"/>
+ <enum name="MAX_TEXTURE_BUFFER_SIZE" value="0x8C2B"/>
+ <enum name="TEXTURE_BINDING_BUFFER" value="0x8C2C"/>
+ <enum name="TEXTURE_BUFFER_DATA_STORE_BINDING" value="0x8C2D"/>
+ <enum name="TEXTURE_BUFFER_FORMAT" value="0x8C2E"/>
+ <enum name="TEXTURE_RECTANGLE" value="0x84F5"/>
+ <enum name="TEXTURE_BINDING_RECTANGLE" value="0x84F6"/>
+ <enum name="PROXY_TEXTURE_RECTANGLE" value="0x84F7"/>
+ <enum name="MAX_RECTANGLE_TEXTURE_SIZE" value="0x84F8"/>
+ <enum name="RED_SNORM" value="0x8F90"/>
+ <enum name="RG_SNORM" value="0x8F91"/>
+ <enum name="RGB_SNORM" value="0x8F92"/>
+ <enum name="RGBA_SNORM" value="0x8F93"/>
+ <enum name="R8_SNORM" value="0x8F94"/>
+ <enum name="RG8_SNORM" value="0x8F95"/>
+ <enum name="RGB8_SNORM" value="0x8F96"/>
+ <enum name="RGBA8_SNORM" value="0x8F97"/>
+ <enum name="R16_SNORM" value="0x8F98"/>
+ <enum name="RG16_SNORM" value="0x8F99"/>
+ <enum name="RGB16_SNORM" value="0x8F9A"/>
+ <enum name="RGBA16_SNORM" value="0x8F9B"/>
+ <enum name="SIGNED_NORMALIZED" value="0x8F9C"/>
+ <enum name="PRIMITIVE_RESTART" value="0x8F9D"/>
+ <enum name="PRIMITIVE_RESTART_INDEX" value="0x8F9E"/>
+
+ <function name="DrawArraysInstanced" alias="DrawArraysInstancedARB">
+ <param name="mode" type="GLenum"/>
+ <param name="first" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="primcount" type="GLsizei"/>
+ </function>
+
+ <function name="DrawElementsInstanced" alias="DrawElementsInstancedARB">
+ <param name="mode" type="GLenum"/>
+ <param name="count" type="GLsizei"/>
+ <param name="type" type="GLenum"/>
+ <param name="indices" type="const GLvoid *"/>
+ <param name="primcount" type="GLsizei"/>
+ </function>
+
+ <function name="TexBuffer" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="internalFormat" type="GLenum"/>
+ <param name="buffer" type="GLuint"/>
+ </function>
+
+ <function name="PrimitiveRestartIndex" alias="PrimitiveRestartIndexNV">
+ <param name="index" type="GLuint"/>
+ </function>
+
+</category>
+
+
+<category name="3.2">
+
+ <enum name="CONTEXT_CORE_PROFILE_BIT" value="0x00000001"/>
+ <enum name="CONTEXT_COMPATIBILITY_PROFILE_BIT" value="0x00000002"/>
+ <enum name="LINES_ADJACENCY" value="0x000A"/>
+ <enum name="LINE_STRIP_ADJACENCY" value="0x000B"/>
+ <enum name="TRIANGLES_ADJACENCY" value="0x000C"/>
+ <enum name="TRIANGLE_STRIP_ADJACENCY" value="0x000D"/>
+ <enum name="PROGRAM_POINT_SIZE" value="0x8642"/>
+ <enum name="MAX_GEOMETRY_TEXTURE_IMAGE_UNITS" value="0x8C29"/>
+ <enum name="FRAMEBUFFER_ATTACHMENT_LAYERED" value="0x8DA7"/>
+ <enum name="FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS" value="0x8DA8"/>
+ <enum name="GEOMETRY_SHADER" value="0x8DD9"/>
+ <enum name="GEOMETRY_VERTICES_OUT" value="0x8916"/>
+ <enum name="GEOMETRY_INPUT_TYPE" value="0x8917"/>
+ <enum name="GEOMETRY_OUTPUT_TYPE" value="0x8918"/>
+ <enum name="MAX_GEOMETRY_UNIFORM_COMPONENTS" value="0x8DDF"/>
+ <enum name="MAX_GEOMETRY_OUTPUT_VERTICES" value="0x8DE0"/>
+ <enum name="MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS" value="0x8DE1"/>
+ <enum name="MAX_VERTEX_OUTPUT_COMPONENTS" value="0x9122"/>
+ <enum name="MAX_GEOMETRY_INPUT_COMPONENTS" value="0x9123"/>
+ <enum name="MAX_GEOMETRY_OUTPUT_COMPONENTS" value="0x9124"/>
+ <enum name="MAX_FRAGMENT_INPUT_COMPONENTS" value="0x9125"/>
+ <enum name="CONTEXT_PROFILE_MASK" value="0x9126"/>
+
+ <function name="GetInteger64i_v" offset="assign">
+ <param name="cap" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="data" type="GLint64 *"/>
+ </function>
+
+ <function name="GetBufferParameteri64v" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint64 *"/>
+ </function>
+
+ <function name="FramebufferTexture" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="attachment" type="GLenum"/>
+ <param name="texture" type="GLuint"/>
+ <param name="level" type="GLint"/>
+ </function>
+
+</category>
+
+
+<category name="3.3">
+ <!-- There are other new functions and tokens defined by other extensions -->
+
+ <function name="VertexAttribDivisor" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="divisor" type="GLuint"/>
+ </function>
+
+</category>
+
+</OpenGLAPI>
diff --git a/mesalib/src/mapi/glapi/gen/Makefile b/mesalib/src/mapi/glapi/gen/Makefile
index 41640b3b0..4acc9827b 100644
--- a/mesalib/src/mapi/glapi/gen/Makefile
+++ b/mesalib/src/mapi/glapi/gen/Makefile
@@ -1,208 +1,210 @@
-# This file isn't used during a normal compilation since we don't want to
-# require Python in order to compile Mesa.
-# Instead, when the Mesa developers update/change the API interface it's
-# up to him/her to re-run this makefile and check in the newly generated files.
-
-
-TOP = ../../../..
-include $(TOP)/configs/current
-
-MESA_DIR = $(TOP)/src/mesa
-MESA_GLAPI_DIR = $(TOP)/src/mapi/glapi
-MESA_GLX_DIR = $(TOP)/src/glx
-
-MESA_GLAPI_OUTPUTS = \
- $(MESA_GLAPI_DIR)/glprocs.h \
- $(MESA_GLAPI_DIR)/glapitemp.h \
- $(MESA_GLAPI_DIR)/glapioffsets.h \
- $(MESA_GLAPI_DIR)/glapitable.h \
- $(MESA_GLAPI_DIR)/glapidispatch.h
-
-MESA_GLAPI_ASM_OUTPUTS = \
- $(MESA_GLAPI_DIR)/glapi_x86.S \
- $(MESA_GLAPI_DIR)/glapi_x86-64.S \
- $(MESA_GLAPI_DIR)/glapi_sparc.S
-
-MESA_OUTPUTS = \
- $(MESA_GLAPI_OUTPUTS) \
- $(MESA_GLAPI_ASM_OUTPUTS) \
- $(MESA_DIR)/main/enums.c \
- $(MESA_DIR)/main/remap_helper.h \
- $(MESA_GLX_DIR)/indirect.c \
- $(MESA_GLX_DIR)/indirect.h \
- $(MESA_GLX_DIR)/indirect_init.c \
- $(MESA_GLX_DIR)/indirect_size.h \
- $(MESA_GLX_DIR)/indirect_size.c
-
-######################################################################
-
-XORG_GLX_DIR = $(XORG_BASE)/glx
-XORG_GLAPI_DIR = $(XORG_BASE)/glx
-
-XORG_GLAPI_FILES = \
- $(XORG_GLAPI_DIR)/glapi.h \
- $(XORG_GLAPI_DIR)/glapi.c \
- $(XORG_GLAPI_DIR)/glapi_getproc.c \
- $(XORG_GLAPI_DIR)/glapi_nop.c \
- $(XORG_GLAPI_DIR)/glthread.c \
- $(XORG_GLAPI_DIR)/glthread.h
-
-XORG_GLAPI_OUTPUTS = \
- $(XORG_GLAPI_DIR)/glprocs.h \
- $(XORG_GLAPI_DIR)/glapitemp.h \
- $(XORG_GLAPI_DIR)/glapioffsets.h \
- $(XORG_GLAPI_DIR)/glapitable.h \
- $(XORG_GLAPI_DIR)/glapidispatch.h
-
-XORG_OUTPUTS = \
- $(XORG_GLAPI_FILES) \
- $(XORG_GLAPI_OUTPUTS) \
- $(XORG_GLX_DIR)/indirect_dispatch.c \
- $(XORG_GLX_DIR)/indirect_dispatch_swap.c \
- $(XORG_GLX_DIR)/indirect_dispatch.h \
- $(XORG_GLX_DIR)/indirect_reqsize.c \
- $(XORG_GLX_DIR)/indirect_reqsize.h \
- $(XORG_GLX_DIR)/indirect_size.h \
- $(XORG_GLX_DIR)/indirect_size_get.c \
- $(XORG_GLX_DIR)/indirect_size_get.h \
- $(XORG_GLX_DIR)/indirect_table.c
-
-######################################################################
-
-API_XML = \
- gl_API.xml \
- ARB_copy_buffer.xml \
- ARB_depth_clamp.xml \
- ARB_draw_elements_base_vertex.xml \
- ARB_draw_instanced.xml \
- ARB_framebuffer_object.xml \
- ARB_geometry_shader4.xml \
- ARB_map_buffer_range.xml \
- ARB_seamless_cube_map.xml \
- ARB_sync.xml \
- ARB_vertex_array_object.xml \
- APPLE_object_purgeable.xml \
- APPLE_vertex_array_object.xml \
- EXT_draw_buffers2.xml \
- EXT_framebuffer_object.xml \
- EXT_packed_depth_stencil.xml \
- EXT_provoking_vertex.xml \
- EXT_texture_array.xml \
- EXT_transform_feedback.xml \
- NV_conditional_render.xml \
- OES_EGL_image.xml
-
-COMMON = $(API_XML) gl_XML.py glX_XML.py license.py typeexpr.py
-
-COMMON_GLX = $(COMMON) glX_API.xml glX_XML.py glX_proto_common.py
-
-######################################################################
-
-all: mesa xorg
-
-mesa: $(MESA_OUTPUTS)
-
-xorg: check-xorg-source $(XORG_OUTPUTS)
-
-check-xorg-source:
- @if ! test -d $(XORG_GLX_DIR); then \
- echo "ERROR: Must specify path to xserver/GL/ checkout; set XORG_BASE env var."; \
- exit 1; \
- fi
-
-clean:
- -rm -f *~ *.pyo
- -rm -f $(MESA_OUTPUTS)
-
-######################################################################
-
-$(XORG_GLAPI_DIR)/%.c: $(MESA_GLAPI_DIR)/%.c
- cp $< $@
-
-$(XORG_GLAPI_DIR)/%.h: $(MESA_GLAPI_DIR)/%.h
- cp $< $@
-
-######################################################################
-
-$(MESA_GLAPI_DIR)/glprocs.h: gl_procs.py $(COMMON)
- $(PYTHON2) $(PYTHON_FLAGS) $< > $@
-
-$(MESA_GLAPI_DIR)/glapitemp.h: gl_apitemp.py $(COMMON)
- $(PYTHON2) $(PYTHON_FLAGS) $< > $@
-
-$(MESA_GLAPI_DIR)/glapioffsets.h: gl_offsets.py $(COMMON)
- $(PYTHON2) $(PYTHON_FLAGS) $< > $@
-
-$(MESA_GLAPI_DIR)/glapitable.h: gl_table.py $(COMMON)
- $(PYTHON2) $(PYTHON_FLAGS) $< > $@
-
-$(MESA_GLAPI_DIR)/glapidispatch.h: gl_table.py $(COMMON)
- $(PYTHON2) $(PYTHON_FLAGS) $< -m remap_table > $@
-
-######################################################################
-
-$(MESA_GLAPI_DIR)/glapi_x86.S: gl_x86_asm.py $(COMMON)
- $(PYTHON2) $(PYTHON_FLAGS) $< > $@
-
-$(MESA_GLAPI_DIR)/glapi_x86-64.S: gl_x86-64_asm.py $(COMMON)
- $(PYTHON2) $(PYTHON_FLAGS) $< > $@
-
-$(MESA_GLAPI_DIR)/glapi_sparc.S: gl_SPARC_asm.py $(COMMON)
- $(PYTHON2) $(PYTHON_FLAGS) $< > $@
-
-######################################################################
-
-$(MESA_DIR)/main/enums.c: gl_enums.py $(COMMON) $(ES_API)
- $(PYTHON2) $(PYTHON_FLAGS) $< -f gl_API.xml \
- -f $(MESA_GLAPI_DIR)/gen-es/es1_API.xml \
- -f $(MESA_GLAPI_DIR)/gen-es/es2_API.xml > $@
-
-$(MESA_DIR)/main/remap_helper.h: remap_helper.py $(COMMON)
- $(PYTHON2) $(PYTHON_FLAGS) $< > $@
-
-######################################################################
-
-$(MESA_GLX_DIR)/indirect.c: glX_proto_send.py $(COMMON_GLX)
- $(PYTHON2) $(PYTHON_FLAGS) $< -m proto | $(INDENT) $(INDENT_FLAGS) > $@
-
-$(MESA_GLX_DIR)/indirect.h: glX_proto_send.py $(COMMON_GLX)
- $(PYTHON2) $(PYTHON_FLAGS) $< -m init_h > $@
-
-$(MESA_GLX_DIR)/indirect_init.c: glX_proto_send.py $(COMMON_GLX)
- $(PYTHON2) $(PYTHON_FLAGS) $< -m init_c > $@
-
-$(MESA_GLX_DIR)/indirect_size.h $(XORG_GLX_DIR)/indirect_size.h: glX_proto_size.py $(COMMON_GLX)
- $(PYTHON2) $(PYTHON_FLAGS) $< -m size_h --only-set -h _INDIRECT_SIZE_H_ \
- | $(INDENT) $(INDENT_FLAGS) > $@
-
-$(MESA_GLX_DIR)/indirect_size.c: glX_proto_size.py $(COMMON_GLX)
- $(PYTHON2) $(PYTHON_FLAGS) $< -m size_c --only-set \
- | $(INDENT) $(INDENT_FLAGS) > $@
-
-######################################################################
-
-$(XORG_GLX_DIR)/indirect_dispatch.c: glX_proto_recv.py $(COMMON_GLX)
- $(PYTHON2) $(PYTHON_FLAGS) $< -m dispatch_c > $@
-
-$(XORG_GLX_DIR)/indirect_dispatch_swap.c: glX_proto_recv.py $(COMMON_GLX)
- $(PYTHON2) $(PYTHON_FLAGS) $< -m dispatch_c -s > $@
-
-$(XORG_GLX_DIR)/indirect_dispatch.h: glX_proto_recv.py gl_and_glX_API.xml $(COMMON_GLX)
- $(PYTHON2) $(PYTHON_FLAGS) $< -m dispatch_h -f gl_and_glX_API.xml -s > $@
-
-$(XORG_GLX_DIR)/indirect_size_get.h: glX_proto_size.py $(COMMON_GLX)
- $(PYTHON2) $(PYTHON_FLAGS) $< -m size_h --only-get -h '_INDIRECT_SIZE_GET_H_' \
- | $(INDENT) $(INDENT_FLAGS) > $@
-
-$(XORG_GLX_DIR)/indirect_size_get.c: glX_proto_size.py $(COMMON_GLX)
- $(PYTHON2) $(PYTHON_FLAGS) $< -m size_c | $(INDENT) $(INDENT_FLAGS) > $@
-
-$(XORG_GLX_DIR)/indirect_reqsize.h: glX_proto_size.py $(COMMON_GLX)
- $(PYTHON2) $(PYTHON_FLAGS) $< -m reqsize_h --only-get -h '_INDIRECT_SIZE_GET_H_' \
- | $(INDENT) $(INDENT_FLAGS) -l200 > $@
-
-$(XORG_GLX_DIR)/indirect_reqsize.c: glX_proto_size.py $(COMMON_GLX)
- $(PYTHON2) $(PYTHON_FLAGS) $< -m reqsize_c | $(INDENT) $(INDENT_FLAGS) > $@
-
-$(XORG_GLX_DIR)/indirect_table.c: glX_server_table.py gl_and_glX_API.xml $(COMMON_GLX)
- $(PYTHON2) $(PYTHON_FLAGS) $< -f gl_and_glX_API.xml > $@
+# This file isn't used during a normal compilation since we don't want to
+# require Python in order to compile Mesa.
+# Instead, when the Mesa developers update/change the API interface it's
+# up to him/her to re-run this makefile and check in the newly generated files.
+
+
+TOP = ../../../..
+include $(TOP)/configs/current
+
+MESA_DIR = $(TOP)/src/mesa
+MESA_GLAPI_DIR = $(TOP)/src/mapi/glapi
+MESA_GLX_DIR = $(TOP)/src/glx
+
+MESA_GLAPI_OUTPUTS = \
+ $(MESA_GLAPI_DIR)/glprocs.h \
+ $(MESA_GLAPI_DIR)/glapitemp.h \
+ $(MESA_GLAPI_DIR)/glapitable.h
+
+MESA_GLAPI_ASM_OUTPUTS = \
+ $(MESA_GLAPI_DIR)/glapi_x86.S \
+ $(MESA_GLAPI_DIR)/glapi_x86-64.S \
+ $(MESA_GLAPI_DIR)/glapi_sparc.S
+
+MESA_OUTPUTS = \
+ $(MESA_GLAPI_OUTPUTS) \
+ $(MESA_GLAPI_ASM_OUTPUTS) \
+ $(MESA_DIR)/main/enums.c \
+ $(MESA_DIR)/main/glapidispatch.h \
+ $(MESA_DIR)/main/remap_helper.h \
+ $(MESA_GLX_DIR)/indirect.c \
+ $(MESA_GLX_DIR)/indirect.h \
+ $(MESA_GLX_DIR)/indirect_init.c \
+ $(MESA_GLX_DIR)/indirect_size.h \
+ $(MESA_GLX_DIR)/indirect_size.c
+
+######################################################################
+
+XORG_GLX_DIR = $(XORG_BASE)/glx
+XORG_GLAPI_DIR = $(XORG_BASE)/glx
+
+XORG_GLAPI_FILES = \
+ $(XORG_GLAPI_DIR)/glapi.h \
+ $(XORG_GLAPI_DIR)/glapi.c \
+ $(XORG_GLAPI_DIR)/glapi_getproc.c \
+ $(XORG_GLAPI_DIR)/glapi_nop.c \
+ $(XORG_GLAPI_DIR)/glthread.c \
+ $(XORG_GLAPI_DIR)/glthread.h
+
+XORG_GLAPI_OUTPUTS = \
+ $(XORG_GLAPI_DIR)/glprocs.h \
+ $(XORG_GLAPI_DIR)/glapitemp.h \
+ $(XORG_GLAPI_DIR)/glapioffsets.h \
+ $(XORG_GLAPI_DIR)/glapitable.h \
+ $(XORG_GLAPI_DIR)/glapidispatch.h
+
+XORG_OUTPUTS = \
+ $(XORG_GLAPI_FILES) \
+ $(XORG_GLAPI_OUTPUTS) \
+ $(XORG_GLX_DIR)/indirect_dispatch.c \
+ $(XORG_GLX_DIR)/indirect_dispatch_swap.c \
+ $(XORG_GLX_DIR)/indirect_dispatch.h \
+ $(XORG_GLX_DIR)/indirect_reqsize.c \
+ $(XORG_GLX_DIR)/indirect_reqsize.h \
+ $(XORG_GLX_DIR)/indirect_size.h \
+ $(XORG_GLX_DIR)/indirect_size_get.c \
+ $(XORG_GLX_DIR)/indirect_size_get.h \
+ $(XORG_GLX_DIR)/indirect_table.c
+
+######################################################################
+
+API_XML = \
+ gl_API.xml \
+ ARB_copy_buffer.xml \
+ ARB_depth_clamp.xml \
+ ARB_draw_elements_base_vertex.xml \
+ ARB_draw_instanced.xml \
+ ARB_framebuffer_object.xml \
+ ARB_geometry_shader4.xml \
+ ARB_map_buffer_range.xml \
+ ARB_seamless_cube_map.xml \
+ ARB_sync.xml \
+ ARB_vertex_array_object.xml \
+ APPLE_object_purgeable.xml \
+ APPLE_vertex_array_object.xml \
+ EXT_draw_buffers2.xml \
+ EXT_framebuffer_object.xml \
+ EXT_gpu_shader4.xml \
+ EXT_packed_depth_stencil.xml \
+ EXT_provoking_vertex.xml \
+ EXT_separate_shader_objects.xml \
+ EXT_texture_array.xml \
+ EXT_texture_integer.xml \
+ EXT_transform_feedback.xml \
+ NV_conditional_render.xml \
+ NV_primitive_restart.xml \
+ OES_EGL_image.xml \
+ GL3x.xml
+
+
+COMMON = $(API_XML) gl_XML.py glX_XML.py license.py typeexpr.py
+
+COMMON_GLX = $(COMMON) glX_API.xml glX_XML.py glX_proto_common.py
+
+######################################################################
+
+all: mesa xorg
+
+mesa: $(MESA_OUTPUTS)
+
+xorg: check-xorg-source $(XORG_OUTPUTS)
+
+check-xorg-source:
+ @if ! test -d $(XORG_GLX_DIR); then \
+ echo "ERROR: Must specify path to xserver/GL/ checkout; set XORG_BASE env var."; \
+ exit 1; \
+ fi
+
+clean:
+ -rm -f *~ *.pyo
+ -rm -f $(MESA_OUTPUTS)
+
+######################################################################
+
+$(XORG_GLAPI_DIR)/%.c: $(MESA_GLAPI_DIR)/%.c
+ cp $< $@
+
+$(XORG_GLAPI_DIR)/%.h: $(MESA_GLAPI_DIR)/%.h
+ cp $< $@
+
+######################################################################
+
+$(MESA_GLAPI_DIR)/glprocs.h: gl_procs.py $(COMMON)
+ $(PYTHON2) $(PYTHON_FLAGS) $< > $@
+
+$(MESA_GLAPI_DIR)/glapitemp.h: gl_apitemp.py $(COMMON)
+ $(PYTHON2) $(PYTHON_FLAGS) $< > $@
+
+$(MESA_GLAPI_DIR)/glapitable.h: gl_table.py $(COMMON)
+ $(PYTHON2) $(PYTHON_FLAGS) $< > $@
+
+######################################################################
+
+$(MESA_GLAPI_DIR)/glapi_x86.S: gl_x86_asm.py $(COMMON)
+ $(PYTHON2) $(PYTHON_FLAGS) $< > $@
+
+$(MESA_GLAPI_DIR)/glapi_x86-64.S: gl_x86-64_asm.py $(COMMON)
+ $(PYTHON2) $(PYTHON_FLAGS) $< > $@
+
+$(MESA_GLAPI_DIR)/glapi_sparc.S: gl_SPARC_asm.py $(COMMON)
+ $(PYTHON2) $(PYTHON_FLAGS) $< > $@
+
+######################################################################
+
+$(MESA_DIR)/main/enums.c: gl_enums.py $(COMMON) $(ES_API)
+ $(PYTHON2) $(PYTHON_FLAGS) $< -f gl_API.xml \
+ -f $(MESA_GLAPI_DIR)/gen-es/es1_API.xml \
+ -f $(MESA_GLAPI_DIR)/gen-es/es2_API.xml > $@
+
+$(MESA_DIR)/main/glapidispatch.h: gl_table.py $(COMMON)
+ $(PYTHON2) $(PYTHON_FLAGS) $< -m remap_table > $@
+
+$(MESA_DIR)/main/remap_helper.h: remap_helper.py $(COMMON)
+ $(PYTHON2) $(PYTHON_FLAGS) $< > $@
+
+######################################################################
+
+$(MESA_GLX_DIR)/indirect.c: glX_proto_send.py $(COMMON_GLX)
+ $(PYTHON2) $(PYTHON_FLAGS) $< -m proto | $(INDENT) $(INDENT_FLAGS) > $@
+
+$(MESA_GLX_DIR)/indirect.h: glX_proto_send.py $(COMMON_GLX)
+ $(PYTHON2) $(PYTHON_FLAGS) $< -m init_h > $@
+
+$(MESA_GLX_DIR)/indirect_init.c: glX_proto_send.py $(COMMON_GLX)
+ $(PYTHON2) $(PYTHON_FLAGS) $< -m init_c > $@
+
+$(MESA_GLX_DIR)/indirect_size.h $(XORG_GLX_DIR)/indirect_size.h: glX_proto_size.py $(COMMON_GLX)
+ $(PYTHON2) $(PYTHON_FLAGS) $< -m size_h --only-set -h _INDIRECT_SIZE_H_ \
+ | $(INDENT) $(INDENT_FLAGS) > $@
+
+$(MESA_GLX_DIR)/indirect_size.c: glX_proto_size.py $(COMMON_GLX)
+ $(PYTHON2) $(PYTHON_FLAGS) $< -m size_c --only-set \
+ | $(INDENT) $(INDENT_FLAGS) > $@
+
+######################################################################
+
+$(XORG_GLX_DIR)/indirect_dispatch.c: glX_proto_recv.py $(COMMON_GLX)
+ $(PYTHON2) $(PYTHON_FLAGS) $< -m dispatch_c > $@
+
+$(XORG_GLX_DIR)/indirect_dispatch_swap.c: glX_proto_recv.py $(COMMON_GLX)
+ $(PYTHON2) $(PYTHON_FLAGS) $< -m dispatch_c -s > $@
+
+$(XORG_GLX_DIR)/indirect_dispatch.h: glX_proto_recv.py gl_and_glX_API.xml $(COMMON_GLX)
+ $(PYTHON2) $(PYTHON_FLAGS) $< -m dispatch_h -f gl_and_glX_API.xml -s > $@
+
+$(XORG_GLX_DIR)/indirect_size_get.h: glX_proto_size.py $(COMMON_GLX)
+ $(PYTHON2) $(PYTHON_FLAGS) $< -m size_h --only-get -h '_INDIRECT_SIZE_GET_H_' \
+ | $(INDENT) $(INDENT_FLAGS) > $@
+
+$(XORG_GLX_DIR)/indirect_size_get.c: glX_proto_size.py $(COMMON_GLX)
+ $(PYTHON2) $(PYTHON_FLAGS) $< -m size_c | $(INDENT) $(INDENT_FLAGS) > $@
+
+$(XORG_GLX_DIR)/indirect_reqsize.h: glX_proto_size.py $(COMMON_GLX)
+ $(PYTHON2) $(PYTHON_FLAGS) $< -m reqsize_h --only-get -h '_INDIRECT_SIZE_GET_H_' \
+ | $(INDENT) $(INDENT_FLAGS) -l200 > $@
+
+$(XORG_GLX_DIR)/indirect_reqsize.c: glX_proto_size.py $(COMMON_GLX)
+ $(PYTHON2) $(PYTHON_FLAGS) $< -m reqsize_c | $(INDENT) $(INDENT_FLAGS) > $@
+
+$(XORG_GLX_DIR)/indirect_table.c: glX_server_table.py gl_and_glX_API.xml $(COMMON_GLX)
+ $(PYTHON2) $(PYTHON_FLAGS) $< -f gl_and_glX_API.xml > $@
diff --git a/mesalib/src/mapi/glapi/gen/NV_primitive_restart.xml b/mesalib/src/mapi/glapi/gen/NV_primitive_restart.xml
new file mode 100644
index 000000000..0b5588fd4
--- /dev/null
+++ b/mesalib/src/mapi/glapi/gen/NV_primitive_restart.xml
@@ -0,0 +1,23 @@
+<?xml version="1.0"?>
+<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
+
+<!-- Note: no GLX protocol info yet. -->
+
+
+<OpenGLAPI>
+
+<category name="GL_NV_primitive_restart" number="285">
+
+ <enum name="PRIMITIVE_RESTART_NV" value="0x8558"/>
+ <enum name="PRIMITIVE_RESTART_INDEX_NV" value="0x8559"/>
+
+ <function name="PrimitiveRestartNV" offset="assign">
+ </function>
+
+ <function name="PrimitiveRestartIndexNV" offset="assign">
+ <param name="index" type="GLuint"/>
+ </function>
+
+</category>
+
+</OpenGLAPI>
diff --git a/mesalib/src/mapi/glapi/gen/glX_proto_send.py b/mesalib/src/mapi/glapi/gen/glX_proto_send.py
index bd41c9e66..9c4f45481 100644
--- a/mesalib/src/mapi/glapi/gen/glX_proto_send.py
+++ b/mesalib/src/mapi/glapi/gen/glX_proto_send.py
@@ -1,1042 +1,1044 @@
-#!/usr/bin/env python
-
-# (C) Copyright IBM Corporation 2004, 2005
-# All Rights Reserved.
-#
-# Permission is hereby granted, free of charge, to any person obtaining a
-# copy of this software and associated documentation files (the "Software"),
-# to deal in the Software without restriction, including without limitation
-# on the rights to use, copy, modify, merge, publish, distribute, sub
-# license, and/or sell copies of the Software, and to permit persons to whom
-# the Software is furnished to do so, subject to the following conditions:
-#
-# The above copyright notice and this permission notice (including the next
-# paragraph) shall be included in all copies or substantial portions of the
-# Software.
-#
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
-# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
-# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
-# IN THE SOFTWARE.
-#
-# Authors:
-# Ian Romanick <idr@us.ibm.com>
-# Jeremy Kolb <jkolb@brandeis.edu>
-
-import gl_XML, glX_XML, glX_proto_common, license
-import sys, getopt, copy, string
-
-def convertStringForXCB(str):
- tmp = ""
- special = [ "ARB" ]
- i = 0
- while i < len(str):
- if str[i:i+3] in special:
- tmp = '%s_%s' % (tmp, string.lower(str[i:i+3]))
- i = i + 2;
- elif str[i].isupper():
- tmp = '%s_%s' % (tmp, string.lower(str[i]))
- else:
- tmp = '%s%s' % (tmp, str[i])
- i += 1
- return tmp
-
-def hash_pixel_function(func):
- """Generate a 'unique' key for a pixel function. The key is based on
- the parameters written in the command packet. This includes any
- padding that might be added for the original function and the 'NULL
- image' flag."""
-
-
- h = ""
- hash_pre = ""
- hash_suf = ""
- for param in func.parameterIterateGlxSend():
- if param.is_image():
- [dim, junk, junk, junk, junk] = param.get_dimensions()
-
- d = (dim + 1) & ~1
- hash_pre = "%uD%uD_" % (d - 1, d)
-
- if param.img_null_flag:
- hash_suf = "_NF"
-
- h += "%u" % (param.size())
-
- if func.pad_after(param):
- h += "4"
-
-
- n = func.name.replace("%uD" % (dim), "")
- n = "__glx_%s_%uD%uD" % (n, d - 1, d)
-
- h = hash_pre + h + hash_suf
- return [h, n]
-
-
-class glx_pixel_function_stub(glX_XML.glx_function):
- """Dummy class used to generate pixel "utility" functions that are
- shared by multiple dimension image functions. For example, these
- objects are used to generate shared functions used to send GLX
- protocol for TexImage1D and TexImage2D, TexSubImage1D and
- TexSubImage2D, etc."""
-
- def __init__(self, func, name):
- # The parameters to the utility function are the same as the
- # parameters to the real function except for the added "pad"
- # parameters.
-
- self.name = name
- self.images = []
- self.parameters = []
- self.parameters_by_name = {}
- for _p in func.parameterIterator():
- p = copy.copy(_p)
- self.parameters.append(p)
- self.parameters_by_name[ p.name ] = p
-
-
- if p.is_image():
- self.images.append(p)
- p.height = "height"
-
- if p.img_yoff == None:
- p.img_yoff = "yoffset"
-
- if p.depth:
- if p.extent == None:
- p.extent = "extent"
-
- if p.img_woff == None:
- p.img_woff = "woffset"
-
-
- pad_name = func.pad_after(p)
- if pad_name:
- pad = copy.copy(p)
- pad.name = pad_name
- self.parameters.append(pad)
- self.parameters_by_name[ pad.name ] = pad
-
-
- self.return_type = func.return_type
-
- self.glx_rop = ~0
- self.glx_sop = 0
- self.glx_vendorpriv = 0
-
- self.glx_doubles_in_order = func.glx_doubles_in_order
-
- self.vectorequiv = None
- self.output = None
- self.can_be_large = func.can_be_large
- self.reply_always_array = func.reply_always_array
- self.dimensions_in_reply = func.dimensions_in_reply
- self.img_reset = None
-
- self.server_handcode = 0
- self.client_handcode = 0
- self.ignore = 0
-
- self.count_parameter_list = func.count_parameter_list
- self.counter_list = func.counter_list
- self.offsets_calculated = 0
- return
-
-
-class PrintGlxProtoStubs(glX_proto_common.glx_print_proto):
- def __init__(self):
- glX_proto_common.glx_print_proto.__init__(self)
- self.name = "glX_proto_send.py (from Mesa)"
- self.license = license.bsd_license_template % ( "(C) Copyright IBM Corporation 2004, 2005", "IBM")
-
-
- self.last_category = ""
- self.generic_sizes = [3, 4, 6, 8, 12, 16, 24, 32]
- self.pixel_stubs = {}
- self.debug = 0
- return
-
- def printRealHeader(self):
- print ''
- print '#include <GL/gl.h>'
- print '#include "indirect.h"'
- print '#include "glxclient.h"'
- print '#include "indirect_size.h"'
- print '#include "glapidispatch.h"'
- print '#include "glapi.h"'
- print '#include "glthread.h"'
- print '#include <GL/glxproto.h>'
- print '#ifdef USE_XCB'
- print '#include <X11/Xlib-xcb.h>'
- print '#include <xcb/xcb.h>'
- print '#include <xcb/glx.h>'
- print '#endif /* USE_XCB */'
-
- print ''
- print '#define __GLX_PAD(n) (((n) + 3) & ~3)'
- print ''
- self.printFastcall()
- self.printNoinline()
- print ''
- print '#ifndef __GNUC__'
- print '# define __builtin_expect(x, y) x'
- print '#endif'
- print ''
- print '/* If the size and opcode values are known at compile-time, this will, on'
- print ' * x86 at least, emit them with a single instruction.'
- print ' */'
- print '#define emit_header(dest, op, size) \\'
- print ' do { union { short s[2]; int i; } temp; \\'
- print ' temp.s[0] = (size); temp.s[1] = (op); \\'
- print ' *((int *)(dest)) = temp.i; } while(0)'
- print ''
- print """NOINLINE CARD32
-__glXReadReply( Display *dpy, size_t size, void * dest, GLboolean reply_is_always_array )
-{
- xGLXSingleReply reply;
-
- (void) _XReply(dpy, (xReply *) & reply, 0, False);
- if (size != 0) {
- if ((reply.length > 0) || reply_is_always_array) {
- const GLint bytes = (reply_is_always_array)
- ? (4 * reply.length) : (reply.size * size);
- const GLint extra = 4 - (bytes & 3);
-
- _XRead(dpy, dest, bytes);
- if ( extra < 4 ) {
- _XEatData(dpy, extra);
- }
- }
- else {
- (void) memcpy( dest, &(reply.pad3), size);
- }
- }
-
- return reply.retval;
-}
-
-NOINLINE void
-__glXReadPixelReply( Display *dpy, struct glx_context * gc, unsigned max_dim,
- GLint width, GLint height, GLint depth, GLenum format, GLenum type,
- void * dest, GLboolean dimensions_in_reply )
-{
- xGLXSingleReply reply;
- GLint size;
-
- (void) _XReply(dpy, (xReply *) & reply, 0, False);
-
- if ( dimensions_in_reply ) {
- width = reply.pad3;
- height = reply.pad4;
- depth = reply.pad5;
-
- if ((height == 0) || (max_dim < 2)) { height = 1; }
- if ((depth == 0) || (max_dim < 3)) { depth = 1; }
- }
-
- size = reply.length * 4;
- if (size != 0) {
- void * buf = Xmalloc( size );
-
- if ( buf == NULL ) {
- _XEatData(dpy, size);
- __glXSetError(gc, GL_OUT_OF_MEMORY);
- }
- else {
- const GLint extra = 4 - (size & 3);
-
- _XRead(dpy, buf, size);
- if ( extra < 4 ) {
- _XEatData(dpy, extra);
- }
-
- __glEmptyImage(gc, 3, width, height, depth, format, type,
- buf, dest);
- Xfree(buf);
- }
- }
-}
-
-#define X_GLXSingle 0
-
-NOINLINE FASTCALL GLubyte *
-__glXSetupSingleRequest( struct glx_context * gc, GLint sop, GLint cmdlen )
-{
- xGLXSingleReq * req;
- Display * const dpy = gc->currentDpy;
-
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- LockDisplay(dpy);
- GetReqExtra(GLXSingle, cmdlen, req);
- req->reqType = gc->majorOpcode;
- req->contextTag = gc->currentContextTag;
- req->glxCode = sop;
- return (GLubyte *)(req) + sz_xGLXSingleReq;
-}
-
-NOINLINE FASTCALL GLubyte *
-__glXSetupVendorRequest( struct glx_context * gc, GLint code, GLint vop, GLint cmdlen )
-{
- xGLXVendorPrivateReq * req;
- Display * const dpy = gc->currentDpy;
-
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- LockDisplay(dpy);
- GetReqExtra(GLXVendorPrivate, cmdlen, req);
- req->reqType = gc->majorOpcode;
- req->glxCode = code;
- req->vendorCode = vop;
- req->contextTag = gc->currentContextTag;
- return (GLubyte *)(req) + sz_xGLXVendorPrivateReq;
-}
-
-const GLuint __glXDefaultPixelStore[9] = { 0, 0, 0, 0, 0, 0, 0, 0, 1 };
-
-#define zero (__glXDefaultPixelStore+0)
-#define one (__glXDefaultPixelStore+8)
-#define default_pixel_store_1D (__glXDefaultPixelStore+4)
-#define default_pixel_store_1D_size 20
-#define default_pixel_store_2D (__glXDefaultPixelStore+4)
-#define default_pixel_store_2D_size 20
-#define default_pixel_store_3D (__glXDefaultPixelStore+0)
-#define default_pixel_store_3D_size 36
-#define default_pixel_store_4D (__glXDefaultPixelStore+0)
-#define default_pixel_store_4D_size 36
-"""
-
- for size in self.generic_sizes:
- self.print_generic_function(size)
- return
-
-
- def printBody(self, api):
-
- self.pixel_stubs = {}
- generated_stubs = []
-
- for func in api.functionIterateGlx():
- if func.client_handcode: continue
-
- # If the function is a pixel function with a certain
- # GLX protocol signature, create a fake stub function
- # for it. For example, create a single stub function
- # that is used to implement both glTexImage1D and
- # glTexImage2D.
-
- if func.glx_rop != 0:
- do_it = 0
- for image in func.get_images():
- if image.img_pad_dimensions:
- do_it = 1
- break
-
-
- if do_it:
- [h, n] = hash_pixel_function(func)
-
-
- self.pixel_stubs[ func.name ] = n
- if h not in generated_stubs:
- generated_stubs.append(h)
-
- fake_func = glx_pixel_function_stub( func, n )
- self.printFunction(fake_func, fake_func.name)
-
-
- self.printFunction(func, func.name)
- if func.glx_sop and func.glx_vendorpriv:
- self.printFunction(func, func.glx_vendorpriv_names[0])
-
- return
-
-
- def printFunction(self, func, name):
- footer = '}\n'
- if func.glx_rop == ~0:
- print 'static %s' % (func.return_type)
- print '%s( unsigned opcode, unsigned dim, %s )' % (func.name, func.get_parameter_string())
- print '{'
- else:
- if func.has_different_protocol(name):
- if func.return_type == "void":
- ret_string = ''
- else:
- ret_string = "return "
-
- func_name = func.static_glx_name(name)
- print '#define %s %d' % (func.opcode_vendor_name(name), func.glx_vendorpriv)
- print '%s gl%s(%s)' % (func.return_type, func_name, func.get_parameter_string())
- print '{'
- print ' struct glx_context * const gc = __glXGetCurrentContext();'
- print ''
- print '#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)'
- print ' if (gc->isDirect) {'
- print ' %sCALL_%s(GET_DISPATCH(), (%s));' % (ret_string, func.name, func.get_called_parameter_string())
- print ' } else'
- print '#endif'
- print ' {'
-
- footer = '}\n}\n'
- else:
- print '#define %s %d' % (func.opcode_name(), func.opcode_value())
-
- print '%s __indirect_gl%s(%s)' % (func.return_type, name, func.get_parameter_string())
- print '{'
-
-
- if func.glx_rop != 0 or func.vectorequiv != None:
- if len(func.images):
- self.printPixelFunction(func)
- else:
- self.printRenderFunction(func)
- elif func.glx_sop != 0 or func.glx_vendorpriv != 0:
- self.printSingleFunction(func, name)
- pass
- else:
- print "/* Missing GLX protocol for %s. */" % (name)
-
- print footer
- return
-
-
- def print_generic_function(self, n):
- size = (n + 3) & ~3
- print """static FASTCALL NOINLINE void
-generic_%u_byte( GLint rop, const void * ptr )
-{
- struct glx_context * const gc = __glXGetCurrentContext();
- const GLuint cmdlen = %u;
-
- emit_header(gc->pc, rop, cmdlen);
- (void) memcpy((void *)(gc->pc + 4), ptr, %u);
- gc->pc += cmdlen;
- if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
-}
-""" % (n, size + 4, size)
- return
-
-
- def common_emit_one_arg(self, p, pc, adjust, extra_offset):
- if p.is_array():
- src_ptr = p.name
- else:
- src_ptr = "&" + p.name
-
- if p.is_padding:
- print '(void) memset((void *)(%s + %u), 0, %s);' \
- % (pc, p.offset + adjust, p.size_string() )
- elif not extra_offset:
- print '(void) memcpy((void *)(%s + %u), (void *)(%s), %s);' \
- % (pc, p.offset + adjust, src_ptr, p.size_string() )
- else:
- print '(void) memcpy((void *)(%s + %u + %s), (void *)(%s), %s);' \
- % (pc, p.offset + adjust, extra_offset, src_ptr, p.size_string() )
-
- def common_emit_args(self, f, pc, adjust, skip_vla):
- extra_offset = None
-
- for p in f.parameterIterateGlxSend( not skip_vla ):
- if p.name != f.img_reset:
- self.common_emit_one_arg(p, pc, adjust, extra_offset)
-
- if p.is_variable_length():
- temp = p.size_string()
- if extra_offset:
- extra_offset += " + %s" % (temp)
- else:
- extra_offset = temp
-
- return
-
-
- def pixel_emit_args(self, f, pc, large):
- """Emit the arguments for a pixel function. This differs from
- common_emit_args in that pixel functions may require padding
- be inserted (i.e., for the missing width field for
- TexImage1D), and they may also require a 'NULL image' flag
- be inserted before the image data."""
-
- if large:
- adjust = 8
- else:
- adjust = 4
-
- for param in f.parameterIterateGlxSend():
- if not param.is_image():
- self.common_emit_one_arg(param, pc, adjust, None)
-
- if f.pad_after(param):
- print '(void) memcpy((void *)(%s + %u), zero, 4);' % (pc, (param.offset + param.size()) + adjust)
-
- else:
- [dim, width, height, depth, extent] = param.get_dimensions()
- if f.glx_rop == ~0:
- dim_str = "dim"
- else:
- dim_str = str(dim)
-
- if param.is_padding:
- print '(void) memset((void *)(%s + %u), 0, %s);' \
- % (pc, (param.offset - 4) + adjust, param.size_string() )
-
- if param.img_null_flag:
- if large:
- print '(void) memcpy((void *)(%s + %u), zero, 4);' % (pc, (param.offset - 4) + adjust)
- else:
- print '(void) memcpy((void *)(%s + %u), (void *)((%s == NULL) ? one : zero), 4);' % (pc, (param.offset - 4) + adjust, param.name)
-
-
- pixHeaderPtr = "%s + %u" % (pc, adjust)
- pcPtr = "%s + %u" % (pc, param.offset + adjust)
-
- if not large:
- if param.img_send_null:
- condition = '(compsize > 0) && (%s != NULL)' % (param.name)
- else:
- condition = 'compsize > 0'
-
- print 'if (%s) {' % (condition)
- print ' (*gc->fillImage)(gc, %s, %s, %s, %s, %s, %s, %s, %s, %s);' % (dim_str, width, height, depth, param.img_format, param.img_type, param.name, pcPtr, pixHeaderPtr)
- print '} else {'
- print ' (void) memcpy( %s, default_pixel_store_%uD, default_pixel_store_%uD_size );' % (pixHeaderPtr, dim, dim)
- print '}'
- else:
- print '__glXSendLargeImage(gc, compsize, %s, %s, %s, %s, %s, %s, %s, %s, %s);' % (dim_str, width, height, depth, param.img_format, param.img_type, param.name, pcPtr, pixHeaderPtr)
-
- return
-
-
- def large_emit_begin(self, f, op_name = None):
- if not op_name:
- op_name = f.opcode_real_name()
-
- print 'const GLint op = %s;' % (op_name)
- print 'const GLuint cmdlenLarge = cmdlen + 4;'
- print 'GLubyte * const pc = __glXFlushRenderBuffer(gc, gc->pc);'
- print '(void) memcpy((void *)(pc + 0), (void *)(&cmdlenLarge), 4);'
- print '(void) memcpy((void *)(pc + 4), (void *)(&op), 4);'
- return
-
-
- def common_func_print_just_start(self, f, name):
- print ' struct glx_context * const gc = __glXGetCurrentContext();'
-
- # The only reason that single and vendor private commands need
- # a variable called 'dpy' is becuase they use the SyncHandle
- # macro. For whatever brain-dead reason, that macro is hard-
- # coded to use a variable called 'dpy' instead of taking a
- # parameter.
-
- # FIXME Simplify the logic related to skip_condition and
- # FIXME condition_list in this function. Basically, remove
- # FIXME skip_condition, and just append the "dpy != NULL" type
- # FIXME condition to condition_list from the start. The only
- # FIXME reason it's done in this confusing way now is to
- # FIXME minimize the diffs in the generated code.
-
- if not f.glx_rop:
- for p in f.parameterIterateOutputs():
- if p.is_image() and (p.img_format != "GL_COLOR_INDEX" or p.img_type != "GL_BITMAP"):
- print ' const __GLXattribute * const state = gc->client_state_private;'
- break
-
- print ' Display * const dpy = gc->currentDpy;'
- skip_condition = "dpy != NULL"
- elif f.can_be_large:
- skip_condition = "gc->currentDpy != NULL"
- else:
- skip_condition = None
-
-
- if f.return_type != 'void':
- print ' %s retval = (%s) 0;' % (f.return_type, f.return_type)
-
-
- if name != None and name not in f.glx_vendorpriv_names:
- print '#ifndef USE_XCB'
- self.emit_packet_size_calculation(f, 0)
- if name != None and name not in f.glx_vendorpriv_names:
- print '#endif'
-
- condition_list = []
- for p in f.parameterIterateCounters():
- condition_list.append( "%s >= 0" % (p.name) )
- # 'counter' parameters cannot be negative
- print " if (%s < 0) {" % p.name
- print " __glXSetError(gc, GL_INVALID_VALUE);"
- if f.return_type != 'void':
- print " return 0;"
- else:
- print " return;"
- print " }"
-
- if skip_condition:
- condition_list.append( skip_condition )
-
- if len( condition_list ) > 0:
- if len( condition_list ) > 1:
- skip_condition = "(%s)" % (string.join( condition_list, ") && (" ))
- else:
- skip_condition = "%s" % (condition_list.pop(0))
-
- print ' if (__builtin_expect(%s, 1)) {' % (skip_condition)
- return 1
- else:
- return 0
-
-
- def printSingleFunction(self, f, name):
- self.common_func_print_just_start(f, name)
-
- if self.debug:
- print ' printf( "Enter %%s...\\n", "gl%s" );' % (f.name)
-
- if name not in f.glx_vendorpriv_names:
-
- # XCB specific:
- print '#ifdef USE_XCB'
- if self.debug:
- print ' printf("\\tUsing XCB.\\n");'
- print ' xcb_connection_t *c = XGetXCBConnection(dpy);'
- print ' (void) __glXFlushRenderBuffer(gc, gc->pc);'
- xcb_name = 'xcb_glx%s' % convertStringForXCB(name)
-
- iparams=[]
- extra_iparams = []
- output = None
- for p in f.parameterIterator():
- if p.is_output:
- output = p
-
- if p.is_image():
- if p.img_format != "GL_COLOR_INDEX" or p.img_type != "GL_BITMAP":
- extra_iparams.append("state->storePack.swapEndian")
- else:
- extra_iparams.append("0")
-
- # Hardcode this in. lsb_first param (apparently always GL_FALSE)
- # also present in GetPolygonStipple, but taken care of above.
- if xcb_name == "xcb_glx_read_pixels":
- extra_iparams.append("0")
- else:
- iparams.append(p.name)
-
-
- xcb_request = '%s(%s)' % (xcb_name, ", ".join(["c", "gc->currentContextTag"] + iparams + extra_iparams))
-
- if f.needs_reply():
- print ' %s_reply_t *reply = %s_reply(c, %s, NULL);' % (xcb_name, xcb_name, xcb_request)
- if output and f.reply_always_array:
- print ' (void)memcpy(%s, %s_data(reply), %s_data_length(reply) * sizeof(%s));' % (output.name, xcb_name, xcb_name, output.get_base_type_string())
-
- elif output and not f.reply_always_array:
- if not output.is_image():
- print ' if (%s_data_length(reply) == 0)' % (xcb_name)
- print ' (void)memcpy(%s, &reply->datum, sizeof(reply->datum));' % (output.name)
- print ' else'
- print ' (void)memcpy(%s, %s_data(reply), %s_data_length(reply) * sizeof(%s));' % (output.name, xcb_name, xcb_name, output.get_base_type_string())
-
-
- if f.return_type != 'void':
- print ' retval = reply->ret_val;'
- print ' free(reply);'
- else:
- print ' ' + xcb_request + ';'
- print '#else'
- # End of XCB specific.
-
-
- if f.parameters != []:
- pc_decl = "GLubyte const * pc ="
- else:
- pc_decl = "(void)"
-
- if name in f.glx_vendorpriv_names:
- print ' %s __glXSetupVendorRequest(gc, %s, %s, cmdlen);' % (pc_decl, f.opcode_real_name(), f.opcode_vendor_name(name))
- else:
- print ' %s __glXSetupSingleRequest(gc, %s, cmdlen);' % (pc_decl, f.opcode_name())
-
- self.common_emit_args(f, "pc", 0, 0)
-
- images = f.get_images()
-
- for img in images:
- if img.is_output:
- o = f.command_fixed_length() - 4
- print ' *(int32_t *)(pc + %u) = 0;' % (o)
- if img.img_format != "GL_COLOR_INDEX" or img.img_type != "GL_BITMAP":
- print ' * (int8_t *)(pc + %u) = state->storePack.swapEndian;' % (o)
-
- if f.img_reset:
- print ' * (int8_t *)(pc + %u) = %s;' % (o + 1, f.img_reset)
-
-
- return_name = ''
- if f.needs_reply():
- if f.return_type != 'void':
- return_name = " retval"
- return_str = " retval = (%s)" % (f.return_type)
- else:
- return_str = " (void)"
-
- got_reply = 0
-
- for p in f.parameterIterateOutputs():
- if p.is_image():
- [dim, w, h, d, junk] = p.get_dimensions()
- if f.dimensions_in_reply:
- print " __glXReadPixelReply(dpy, gc, %u, 0, 0, 0, %s, %s, %s, GL_TRUE);" % (dim, p.img_format, p.img_type, p.name)
- else:
- print " __glXReadPixelReply(dpy, gc, %u, %s, %s, %s, %s, %s, %s, GL_FALSE);" % (dim, w, h, d, p.img_format, p.img_type, p.name)
-
- got_reply = 1
- else:
- if f.reply_always_array:
- aa = "GL_TRUE"
- else:
- aa = "GL_FALSE"
-
- # gl_parameter.size() returns the size
- # of the entire data item. If the
- # item is a fixed-size array, this is
- # the size of the whole array. This
- # is not what __glXReadReply wants. It
- # wants the size of a single data
- # element in the reply packet.
- # Dividing by the array size (1 for
- # non-arrays) gives us this.
-
- s = p.size() / p.get_element_count()
- print " %s __glXReadReply(dpy, %s, %s, %s);" % (return_str, s, p.name, aa)
- got_reply = 1
-
-
- # If a reply wasn't read to fill an output parameter,
- # read a NULL reply to get the return value.
-
- if not got_reply:
- print " %s __glXReadReply(dpy, 0, NULL, GL_FALSE);" % (return_str)
-
-
- elif self.debug:
- # Only emit the extra glFinish call for functions
- # that don't already require a reply from the server.
- print ' __indirect_glFinish();'
-
- if self.debug:
- print ' printf( "Exit %%s.\\n", "gl%s" );' % (name)
-
-
- print ' UnlockDisplay(dpy); SyncHandle();'
-
- if name not in f.glx_vendorpriv_names:
- print '#endif /* USE_XCB */'
-
- print ' }'
- print ' return%s;' % (return_name)
- return
-
-
- def printPixelFunction(self, f):
- if self.pixel_stubs.has_key( f.name ):
- # Normally gl_function::get_parameter_string could be
- # used. However, this call needs to have the missing
- # dimensions (e.g., a fake height value for
- # glTexImage1D) added in.
-
- p_string = ""
- for param in f.parameterIterateGlxSend():
- if param.is_padding:
- continue
-
- p_string += ", " + param.name
-
- if param.is_image():
- [dim, junk, junk, junk, junk] = param.get_dimensions()
-
- if f.pad_after(param):
- p_string += ", 1"
-
- print ' %s(%s, %u%s );' % (self.pixel_stubs[f.name] , f.opcode_name(), dim, p_string)
- return
-
-
- if self.common_func_print_just_start(f, None):
- trailer = " }"
- else:
- trailer = None
-
-
- if f.can_be_large:
- print 'if (cmdlen <= gc->maxSmallRenderCommandSize) {'
- print ' if ( (gc->pc + cmdlen) > gc->bufEnd ) {'
- print ' (void) __glXFlushRenderBuffer(gc, gc->pc);'
- print ' }'
-
- if f.glx_rop == ~0:
- opcode = "opcode"
- else:
- opcode = f.opcode_real_name()
-
- print 'emit_header(gc->pc, %s, cmdlen);' % (opcode)
-
- self.pixel_emit_args( f, "gc->pc", 0 )
- print 'gc->pc += cmdlen;'
- print 'if (gc->pc > gc->limit) { (void) __glXFlushRenderBuffer(gc, gc->pc); }'
-
- if f.can_be_large:
- print '}'
- print 'else {'
-
- self.large_emit_begin(f, opcode)
- self.pixel_emit_args(f, "pc", 1)
-
- print '}'
-
- if trailer: print trailer
- return
-
-
- def printRenderFunction(self, f):
- # There is a class of GL functions that take a single pointer
- # as a parameter. This pointer points to a fixed-size chunk
- # of data, and the protocol for this functions is very
- # regular. Since they are so regular and there are so many
- # of them, special case them with generic functions. On
- # x86, this saves about 26KB in the libGL.so binary.
-
- if f.variable_length_parameter() == None and len(f.parameters) == 1:
- p = f.parameters[0]
- if p.is_pointer():
- cmdlen = f.command_fixed_length()
- if cmdlen in self.generic_sizes:
- print ' generic_%u_byte( %s, %s );' % (cmdlen, f.opcode_real_name(), p.name)
- return
-
- if self.common_func_print_just_start(f, None):
- trailer = " }"
- else:
- trailer = None
-
- if self.debug:
- print 'printf( "Enter %%s...\\n", "gl%s" );' % (f.name)
-
- if f.can_be_large:
- print 'if (cmdlen <= gc->maxSmallRenderCommandSize) {'
- print ' if ( (gc->pc + cmdlen) > gc->bufEnd ) {'
- print ' (void) __glXFlushRenderBuffer(gc, gc->pc);'
- print ' }'
-
- print 'emit_header(gc->pc, %s, cmdlen);' % (f.opcode_real_name())
-
- self.common_emit_args(f, "gc->pc", 4, 0)
- print 'gc->pc += cmdlen;'
- print 'if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }'
-
- if f.can_be_large:
- print '}'
- print 'else {'
-
- self.large_emit_begin(f)
- self.common_emit_args(f, "pc", 8, 1)
-
- p = f.variable_length_parameter()
- print ' __glXSendLargeCommand(gc, pc, %u, %s, %s);' % (p.offset + 8, p.name, p.size_string())
- print '}'
-
- if self.debug:
- print '__indirect_glFinish();'
- print 'printf( "Exit %%s.\\n", "gl%s" );' % (f.name)
-
- if trailer: print trailer
- return
-
-
-class PrintGlxProtoInit_c(gl_XML.gl_print_base):
- def __init__(self):
- gl_XML.gl_print_base.__init__(self)
-
- self.name = "glX_proto_send.py (from Mesa)"
- self.license = license.bsd_license_template % ( \
-"""Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
-(C) Copyright IBM Corporation 2004""", "PRECISION INSIGHT, IBM")
- return
-
-
- def printRealHeader(self):
- print """/**
- * \\file indirect_init.c
- * Initialize indirect rendering dispatch table.
- *
- * \\author Kevin E. Martin <kevin@precisioninsight.com>
- * \\author Brian Paul <brian@precisioninsight.com>
- * \\author Ian Romanick <idr@us.ibm.com>
- */
-
-#include "indirect_init.h"
-#include "indirect.h"
-#include "glapi.h"
-
-
-/**
- * No-op function used to initialize functions that have no GLX protocol
- * support.
- */
-static int NoOp(void)
-{
- return 0;
-}
-
-/**
- * Create and initialize a new GL dispatch table. The table is initialized
- * with GLX indirect rendering protocol functions.
- */
-struct _glapi_table * __glXNewIndirectAPI( void )
-{
- struct _glapi_table *glAPI;
- GLuint entries;
-
- entries = _glapi_get_dispatch_table_size();
- glAPI = (struct _glapi_table *) Xmalloc(entries * sizeof(void *));
-
- /* first, set all entries to point to no-op functions */
- {
- int i;
- void **dispatch = (void **) glAPI;
- for (i = 0; i < entries; i++) {
- dispatch[i] = (void *) NoOp;
- }
- }
-
- /* now, initialize the entries we understand */"""
-
- def printRealFooter(self):
- print """
- return glAPI;
-}
-"""
- return
-
-
- def printBody(self, api):
- for [name, number] in api.categoryIterate():
- if number != None:
- preamble = '\n /* %3u. %s */\n\n' % (int(number), name)
- else:
- preamble = '\n /* %s */\n\n' % (name)
-
- for func in api.functionIterateByCategory(name):
- if func.client_supported_for_indirect():
- print '%s glAPI->%s = __indirect_gl%s;' % (preamble, func.name, func.name)
- preamble = ''
-
- return
-
-
-class PrintGlxProtoInit_h(gl_XML.gl_print_base):
- def __init__(self):
- gl_XML.gl_print_base.__init__(self)
-
- self.name = "glX_proto_send.py (from Mesa)"
- self.license = license.bsd_license_template % ( \
-"""Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
-(C) Copyright IBM Corporation 2004""", "PRECISION INSIGHT, IBM")
- self.header_tag = "_INDIRECT_H_"
-
- self.last_category = ""
- return
-
-
- def printRealHeader(self):
- print """/**
- * \\file
- * Prototypes for indirect rendering functions.
- *
- * \\author Kevin E. Martin <kevin@precisioninsight.com>
- * \\author Ian Romanick <idr@us.ibm.com>
- */
-"""
- self.printVisibility( "HIDDEN", "hidden" )
- self.printFastcall()
- self.printNoinline()
-
- print """
-#include "glxclient.h"
-
-extern HIDDEN NOINLINE CARD32 __glXReadReply( Display *dpy, size_t size,
- void * dest, GLboolean reply_is_always_array );
-
-extern HIDDEN NOINLINE void __glXReadPixelReply( Display *dpy,
- struct glx_context * gc, unsigned max_dim, GLint width, GLint height,
- GLint depth, GLenum format, GLenum type, void * dest,
- GLboolean dimensions_in_reply );
-
-extern HIDDEN NOINLINE FASTCALL GLubyte * __glXSetupSingleRequest(
- struct glx_context * gc, GLint sop, GLint cmdlen );
-
-extern HIDDEN NOINLINE FASTCALL GLubyte * __glXSetupVendorRequest(
- struct glx_context * gc, GLint code, GLint vop, GLint cmdlen );
-"""
-
-
- def printBody(self, api):
- for func in api.functionIterateGlx():
- params = func.get_parameter_string()
-
- print 'extern HIDDEN %s __indirect_gl%s(%s);' % (func.return_type, func.name, params)
-
- for n in func.entry_points:
- if func.has_different_protocol(n):
- asdf = func.static_glx_name(n)
- if asdf not in func.static_entry_points:
- print 'extern HIDDEN %s gl%s(%s);' % (func.return_type, asdf, params)
- else:
- print 'GLAPI %s GLAPIENTRY gl%s(%s);' % (func.return_type, asdf, params)
-
- break
-
-
-
-def show_usage():
- print "Usage: %s [-f input_file_name] [-m output_mode] [-d]" % sys.argv[0]
- print " -m output_mode Output mode can be one of 'proto', 'init_c' or 'init_h'."
- print " -d Enable extra debug information in the generated code."
- sys.exit(1)
-
-
-if __name__ == '__main__':
- file_name = "gl_API.xml"
-
- try:
- (args, trail) = getopt.getopt(sys.argv[1:], "f:m:d")
- except Exception,e:
- show_usage()
-
- debug = 0
- mode = "proto"
- for (arg,val) in args:
- if arg == "-f":
- file_name = val
- elif arg == "-m":
- mode = val
- elif arg == "-d":
- debug = 1
-
- if mode == "proto":
- printer = PrintGlxProtoStubs()
- elif mode == "init_c":
- printer = PrintGlxProtoInit_c()
- elif mode == "init_h":
- printer = PrintGlxProtoInit_h()
- else:
- show_usage()
-
-
- printer.debug = debug
- api = gl_XML.parse_GL_API( file_name, glX_XML.glx_item_factory() )
-
- printer.Print( api )
+#!/usr/bin/env python
+
+# (C) Copyright IBM Corporation 2004, 2005
+# All Rights Reserved.
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the "Software"),
+# to deal in the Software without restriction, including without limitation
+# on the rights to use, copy, modify, merge, publish, distribute, sub
+# license, and/or sell copies of the Software, and to permit persons to whom
+# the Software is furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice (including the next
+# paragraph) shall be included in all copies or substantial portions of the
+# Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+# IN THE SOFTWARE.
+#
+# Authors:
+# Ian Romanick <idr@us.ibm.com>
+# Jeremy Kolb <jkolb@brandeis.edu>
+
+import gl_XML, glX_XML, glX_proto_common, license
+import sys, getopt, copy, string
+
+def convertStringForXCB(str):
+ tmp = ""
+ special = [ "ARB" ]
+ i = 0
+ while i < len(str):
+ if str[i:i+3] in special:
+ tmp = '%s_%s' % (tmp, string.lower(str[i:i+3]))
+ i = i + 2;
+ elif str[i].isupper():
+ tmp = '%s_%s' % (tmp, string.lower(str[i]))
+ else:
+ tmp = '%s%s' % (tmp, str[i])
+ i += 1
+ return tmp
+
+def hash_pixel_function(func):
+ """Generate a 'unique' key for a pixel function. The key is based on
+ the parameters written in the command packet. This includes any
+ padding that might be added for the original function and the 'NULL
+ image' flag."""
+
+
+ h = ""
+ hash_pre = ""
+ hash_suf = ""
+ for param in func.parameterIterateGlxSend():
+ if param.is_image():
+ [dim, junk, junk, junk, junk] = param.get_dimensions()
+
+ d = (dim + 1) & ~1
+ hash_pre = "%uD%uD_" % (d - 1, d)
+
+ if param.img_null_flag:
+ hash_suf = "_NF"
+
+ h += "%u" % (param.size())
+
+ if func.pad_after(param):
+ h += "4"
+
+
+ n = func.name.replace("%uD" % (dim), "")
+ n = "__glx_%s_%uD%uD" % (n, d - 1, d)
+
+ h = hash_pre + h + hash_suf
+ return [h, n]
+
+
+class glx_pixel_function_stub(glX_XML.glx_function):
+ """Dummy class used to generate pixel "utility" functions that are
+ shared by multiple dimension image functions. For example, these
+ objects are used to generate shared functions used to send GLX
+ protocol for TexImage1D and TexImage2D, TexSubImage1D and
+ TexSubImage2D, etc."""
+
+ def __init__(self, func, name):
+ # The parameters to the utility function are the same as the
+ # parameters to the real function except for the added "pad"
+ # parameters.
+
+ self.name = name
+ self.images = []
+ self.parameters = []
+ self.parameters_by_name = {}
+ for _p in func.parameterIterator():
+ p = copy.copy(_p)
+ self.parameters.append(p)
+ self.parameters_by_name[ p.name ] = p
+
+
+ if p.is_image():
+ self.images.append(p)
+ p.height = "height"
+
+ if p.img_yoff == None:
+ p.img_yoff = "yoffset"
+
+ if p.depth:
+ if p.extent == None:
+ p.extent = "extent"
+
+ if p.img_woff == None:
+ p.img_woff = "woffset"
+
+
+ pad_name = func.pad_after(p)
+ if pad_name:
+ pad = copy.copy(p)
+ pad.name = pad_name
+ self.parameters.append(pad)
+ self.parameters_by_name[ pad.name ] = pad
+
+
+ self.return_type = func.return_type
+
+ self.glx_rop = ~0
+ self.glx_sop = 0
+ self.glx_vendorpriv = 0
+
+ self.glx_doubles_in_order = func.glx_doubles_in_order
+
+ self.vectorequiv = None
+ self.output = None
+ self.can_be_large = func.can_be_large
+ self.reply_always_array = func.reply_always_array
+ self.dimensions_in_reply = func.dimensions_in_reply
+ self.img_reset = None
+
+ self.server_handcode = 0
+ self.client_handcode = 0
+ self.ignore = 0
+
+ self.count_parameter_list = func.count_parameter_list
+ self.counter_list = func.counter_list
+ self.offsets_calculated = 0
+ return
+
+
+class PrintGlxProtoStubs(glX_proto_common.glx_print_proto):
+ def __init__(self):
+ glX_proto_common.glx_print_proto.__init__(self)
+ self.name = "glX_proto_send.py (from Mesa)"
+ self.license = license.bsd_license_template % ( "(C) Copyright IBM Corporation 2004, 2005", "IBM")
+
+
+ self.last_category = ""
+ self.generic_sizes = [3, 4, 6, 8, 12, 16, 24, 32]
+ self.pixel_stubs = {}
+ self.debug = 0
+ return
+
+ def printRealHeader(self):
+ print ''
+ print '#include <GL/gl.h>'
+ print '#include "indirect.h"'
+ print '#include "glxclient.h"'
+ print '#include "indirect_size.h"'
+ print '#include "glapi.h"'
+ print '#include "glthread.h"'
+ print '#include <GL/glxproto.h>'
+ print '#ifdef USE_XCB'
+ print '#include <X11/Xlib-xcb.h>'
+ print '#include <xcb/xcb.h>'
+ print '#include <xcb/glx.h>'
+ print '#endif /* USE_XCB */'
+
+ print ''
+ print '#define __GLX_PAD(n) (((n) + 3) & ~3)'
+ print ''
+ self.printFastcall()
+ self.printNoinline()
+ print ''
+ print '#ifndef __GNUC__'
+ print '# define __builtin_expect(x, y) x'
+ print '#endif'
+ print ''
+ print '/* If the size and opcode values are known at compile-time, this will, on'
+ print ' * x86 at least, emit them with a single instruction.'
+ print ' */'
+ print '#define emit_header(dest, op, size) \\'
+ print ' do { union { short s[2]; int i; } temp; \\'
+ print ' temp.s[0] = (size); temp.s[1] = (op); \\'
+ print ' *((int *)(dest)) = temp.i; } while(0)'
+ print ''
+ print """NOINLINE CARD32
+__glXReadReply( Display *dpy, size_t size, void * dest, GLboolean reply_is_always_array )
+{
+ xGLXSingleReply reply;
+
+ (void) _XReply(dpy, (xReply *) & reply, 0, False);
+ if (size != 0) {
+ if ((reply.length > 0) || reply_is_always_array) {
+ const GLint bytes = (reply_is_always_array)
+ ? (4 * reply.length) : (reply.size * size);
+ const GLint extra = 4 - (bytes & 3);
+
+ _XRead(dpy, dest, bytes);
+ if ( extra < 4 ) {
+ _XEatData(dpy, extra);
+ }
+ }
+ else {
+ (void) memcpy( dest, &(reply.pad3), size);
+ }
+ }
+
+ return reply.retval;
+}
+
+NOINLINE void
+__glXReadPixelReply( Display *dpy, struct glx_context * gc, unsigned max_dim,
+ GLint width, GLint height, GLint depth, GLenum format, GLenum type,
+ void * dest, GLboolean dimensions_in_reply )
+{
+ xGLXSingleReply reply;
+ GLint size;
+
+ (void) _XReply(dpy, (xReply *) & reply, 0, False);
+
+ if ( dimensions_in_reply ) {
+ width = reply.pad3;
+ height = reply.pad4;
+ depth = reply.pad5;
+
+ if ((height == 0) || (max_dim < 2)) { height = 1; }
+ if ((depth == 0) || (max_dim < 3)) { depth = 1; }
+ }
+
+ size = reply.length * 4;
+ if (size != 0) {
+ void * buf = Xmalloc( size );
+
+ if ( buf == NULL ) {
+ _XEatData(dpy, size);
+ __glXSetError(gc, GL_OUT_OF_MEMORY);
+ }
+ else {
+ const GLint extra = 4 - (size & 3);
+
+ _XRead(dpy, buf, size);
+ if ( extra < 4 ) {
+ _XEatData(dpy, extra);
+ }
+
+ __glEmptyImage(gc, 3, width, height, depth, format, type,
+ buf, dest);
+ Xfree(buf);
+ }
+ }
+}
+
+#define X_GLXSingle 0
+
+NOINLINE FASTCALL GLubyte *
+__glXSetupSingleRequest( struct glx_context * gc, GLint sop, GLint cmdlen )
+{
+ xGLXSingleReq * req;
+ Display * const dpy = gc->currentDpy;
+
+ (void) __glXFlushRenderBuffer(gc, gc->pc);
+ LockDisplay(dpy);
+ GetReqExtra(GLXSingle, cmdlen, req);
+ req->reqType = gc->majorOpcode;
+ req->contextTag = gc->currentContextTag;
+ req->glxCode = sop;
+ return (GLubyte *)(req) + sz_xGLXSingleReq;
+}
+
+NOINLINE FASTCALL GLubyte *
+__glXSetupVendorRequest( struct glx_context * gc, GLint code, GLint vop, GLint cmdlen )
+{
+ xGLXVendorPrivateReq * req;
+ Display * const dpy = gc->currentDpy;
+
+ (void) __glXFlushRenderBuffer(gc, gc->pc);
+ LockDisplay(dpy);
+ GetReqExtra(GLXVendorPrivate, cmdlen, req);
+ req->reqType = gc->majorOpcode;
+ req->glxCode = code;
+ req->vendorCode = vop;
+ req->contextTag = gc->currentContextTag;
+ return (GLubyte *)(req) + sz_xGLXVendorPrivateReq;
+}
+
+const GLuint __glXDefaultPixelStore[9] = { 0, 0, 0, 0, 0, 0, 0, 0, 1 };
+
+#define zero (__glXDefaultPixelStore+0)
+#define one (__glXDefaultPixelStore+8)
+#define default_pixel_store_1D (__glXDefaultPixelStore+4)
+#define default_pixel_store_1D_size 20
+#define default_pixel_store_2D (__glXDefaultPixelStore+4)
+#define default_pixel_store_2D_size 20
+#define default_pixel_store_3D (__glXDefaultPixelStore+0)
+#define default_pixel_store_3D_size 36
+#define default_pixel_store_4D (__glXDefaultPixelStore+0)
+#define default_pixel_store_4D_size 36
+"""
+
+ for size in self.generic_sizes:
+ self.print_generic_function(size)
+ return
+
+
+ def printBody(self, api):
+
+ self.pixel_stubs = {}
+ generated_stubs = []
+
+ for func in api.functionIterateGlx():
+ if func.client_handcode: continue
+
+ # If the function is a pixel function with a certain
+ # GLX protocol signature, create a fake stub function
+ # for it. For example, create a single stub function
+ # that is used to implement both glTexImage1D and
+ # glTexImage2D.
+
+ if func.glx_rop != 0:
+ do_it = 0
+ for image in func.get_images():
+ if image.img_pad_dimensions:
+ do_it = 1
+ break
+
+
+ if do_it:
+ [h, n] = hash_pixel_function(func)
+
+
+ self.pixel_stubs[ func.name ] = n
+ if h not in generated_stubs:
+ generated_stubs.append(h)
+
+ fake_func = glx_pixel_function_stub( func, n )
+ self.printFunction(fake_func, fake_func.name)
+
+
+ self.printFunction(func, func.name)
+ if func.glx_sop and func.glx_vendorpriv:
+ self.printFunction(func, func.glx_vendorpriv_names[0])
+
+ return
+
+
+ def printFunction(self, func, name):
+ footer = '}\n'
+ if func.glx_rop == ~0:
+ print 'static %s' % (func.return_type)
+ print '%s( unsigned opcode, unsigned dim, %s )' % (func.name, func.get_parameter_string())
+ print '{'
+ else:
+ if func.has_different_protocol(name):
+ if func.return_type == "void":
+ ret_string = ''
+ else:
+ ret_string = "return "
+
+ func_name = func.static_glx_name(name)
+ print '#define %s %d' % (func.opcode_vendor_name(name), func.glx_vendorpriv)
+ print '%s gl%s(%s)' % (func.return_type, func_name, func.get_parameter_string())
+ print '{'
+ print ' struct glx_context * const gc = __glXGetCurrentContext();'
+ print ''
+ print '#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)'
+ print ' if (gc->isDirect) {'
+ print ' %sGET_DISPATCH()->%s(%s);' % (ret_string, func.name, func.get_called_parameter_string())
+ print ' } else'
+ print '#endif'
+ print ' {'
+
+ footer = '}\n}\n'
+ else:
+ print '#define %s %d' % (func.opcode_name(), func.opcode_value())
+
+ print '%s __indirect_gl%s(%s)' % (func.return_type, name, func.get_parameter_string())
+ print '{'
+
+
+ if func.glx_rop != 0 or func.vectorequiv != None:
+ if len(func.images):
+ self.printPixelFunction(func)
+ else:
+ self.printRenderFunction(func)
+ elif func.glx_sop != 0 or func.glx_vendorpriv != 0:
+ self.printSingleFunction(func, name)
+ pass
+ else:
+ print "/* Missing GLX protocol for %s. */" % (name)
+
+ print footer
+ return
+
+
+ def print_generic_function(self, n):
+ size = (n + 3) & ~3
+ print """static FASTCALL NOINLINE void
+generic_%u_byte( GLint rop, const void * ptr )
+{
+ struct glx_context * const gc = __glXGetCurrentContext();
+ const GLuint cmdlen = %u;
+
+ emit_header(gc->pc, rop, cmdlen);
+ (void) memcpy((void *)(gc->pc + 4), ptr, %u);
+ gc->pc += cmdlen;
+ if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
+}
+""" % (n, size + 4, size)
+ return
+
+
+ def common_emit_one_arg(self, p, pc, adjust, extra_offset):
+ if p.is_array():
+ src_ptr = p.name
+ else:
+ src_ptr = "&" + p.name
+
+ if p.is_padding:
+ print '(void) memset((void *)(%s + %u), 0, %s);' \
+ % (pc, p.offset + adjust, p.size_string() )
+ elif not extra_offset:
+ print '(void) memcpy((void *)(%s + %u), (void *)(%s), %s);' \
+ % (pc, p.offset + adjust, src_ptr, p.size_string() )
+ else:
+ print '(void) memcpy((void *)(%s + %u + %s), (void *)(%s), %s);' \
+ % (pc, p.offset + adjust, extra_offset, src_ptr, p.size_string() )
+
+ def common_emit_args(self, f, pc, adjust, skip_vla):
+ extra_offset = None
+
+ for p in f.parameterIterateGlxSend( not skip_vla ):
+ if p.name != f.img_reset:
+ self.common_emit_one_arg(p, pc, adjust, extra_offset)
+
+ if p.is_variable_length():
+ temp = p.size_string()
+ if extra_offset:
+ extra_offset += " + %s" % (temp)
+ else:
+ extra_offset = temp
+
+ return
+
+
+ def pixel_emit_args(self, f, pc, large):
+ """Emit the arguments for a pixel function. This differs from
+ common_emit_args in that pixel functions may require padding
+ be inserted (i.e., for the missing width field for
+ TexImage1D), and they may also require a 'NULL image' flag
+ be inserted before the image data."""
+
+ if large:
+ adjust = 8
+ else:
+ adjust = 4
+
+ for param in f.parameterIterateGlxSend():
+ if not param.is_image():
+ self.common_emit_one_arg(param, pc, adjust, None)
+
+ if f.pad_after(param):
+ print '(void) memcpy((void *)(%s + %u), zero, 4);' % (pc, (param.offset + param.size()) + adjust)
+
+ else:
+ [dim, width, height, depth, extent] = param.get_dimensions()
+ if f.glx_rop == ~0:
+ dim_str = "dim"
+ else:
+ dim_str = str(dim)
+
+ if param.is_padding:
+ print '(void) memset((void *)(%s + %u), 0, %s);' \
+ % (pc, (param.offset - 4) + adjust, param.size_string() )
+
+ if param.img_null_flag:
+ if large:
+ print '(void) memcpy((void *)(%s + %u), zero, 4);' % (pc, (param.offset - 4) + adjust)
+ else:
+ print '(void) memcpy((void *)(%s + %u), (void *)((%s == NULL) ? one : zero), 4);' % (pc, (param.offset - 4) + adjust, param.name)
+
+
+ pixHeaderPtr = "%s + %u" % (pc, adjust)
+ pcPtr = "%s + %u" % (pc, param.offset + adjust)
+
+ if not large:
+ if param.img_send_null:
+ condition = '(compsize > 0) && (%s != NULL)' % (param.name)
+ else:
+ condition = 'compsize > 0'
+
+ print 'if (%s) {' % (condition)
+ print ' (*gc->fillImage)(gc, %s, %s, %s, %s, %s, %s, %s, %s, %s);' % (dim_str, width, height, depth, param.img_format, param.img_type, param.name, pcPtr, pixHeaderPtr)
+ print '} else {'
+ print ' (void) memcpy( %s, default_pixel_store_%uD, default_pixel_store_%uD_size );' % (pixHeaderPtr, dim, dim)
+ print '}'
+ else:
+ print '__glXSendLargeImage(gc, compsize, %s, %s, %s, %s, %s, %s, %s, %s, %s);' % (dim_str, width, height, depth, param.img_format, param.img_type, param.name, pcPtr, pixHeaderPtr)
+
+ return
+
+
+ def large_emit_begin(self, f, op_name = None):
+ if not op_name:
+ op_name = f.opcode_real_name()
+
+ print 'const GLint op = %s;' % (op_name)
+ print 'const GLuint cmdlenLarge = cmdlen + 4;'
+ print 'GLubyte * const pc = __glXFlushRenderBuffer(gc, gc->pc);'
+ print '(void) memcpy((void *)(pc + 0), (void *)(&cmdlenLarge), 4);'
+ print '(void) memcpy((void *)(pc + 4), (void *)(&op), 4);'
+ return
+
+
+ def common_func_print_just_start(self, f, name):
+ print ' struct glx_context * const gc = __glXGetCurrentContext();'
+
+ # The only reason that single and vendor private commands need
+ # a variable called 'dpy' is becuase they use the SyncHandle
+ # macro. For whatever brain-dead reason, that macro is hard-
+ # coded to use a variable called 'dpy' instead of taking a
+ # parameter.
+
+ # FIXME Simplify the logic related to skip_condition and
+ # FIXME condition_list in this function. Basically, remove
+ # FIXME skip_condition, and just append the "dpy != NULL" type
+ # FIXME condition to condition_list from the start. The only
+ # FIXME reason it's done in this confusing way now is to
+ # FIXME minimize the diffs in the generated code.
+
+ if not f.glx_rop:
+ for p in f.parameterIterateOutputs():
+ if p.is_image() and (p.img_format != "GL_COLOR_INDEX" or p.img_type != "GL_BITMAP"):
+ print ' const __GLXattribute * const state = gc->client_state_private;'
+ break
+
+ print ' Display * const dpy = gc->currentDpy;'
+ skip_condition = "dpy != NULL"
+ elif f.can_be_large:
+ skip_condition = "gc->currentDpy != NULL"
+ else:
+ skip_condition = None
+
+
+ if f.return_type != 'void':
+ print ' %s retval = (%s) 0;' % (f.return_type, f.return_type)
+
+
+ if name != None and name not in f.glx_vendorpriv_names:
+ print '#ifndef USE_XCB'
+ self.emit_packet_size_calculation(f, 0)
+ if name != None and name not in f.glx_vendorpriv_names:
+ print '#endif'
+
+ condition_list = []
+ for p in f.parameterIterateCounters():
+ condition_list.append( "%s >= 0" % (p.name) )
+ # 'counter' parameters cannot be negative
+ print " if (%s < 0) {" % p.name
+ print " __glXSetError(gc, GL_INVALID_VALUE);"
+ if f.return_type != 'void':
+ print " return 0;"
+ else:
+ print " return;"
+ print " }"
+
+ if skip_condition:
+ condition_list.append( skip_condition )
+
+ if len( condition_list ) > 0:
+ if len( condition_list ) > 1:
+ skip_condition = "(%s)" % (string.join( condition_list, ") && (" ))
+ else:
+ skip_condition = "%s" % (condition_list.pop(0))
+
+ print ' if (__builtin_expect(%s, 1)) {' % (skip_condition)
+ return 1
+ else:
+ return 0
+
+
+ def printSingleFunction(self, f, name):
+ self.common_func_print_just_start(f, name)
+
+ if self.debug:
+ print ' printf( "Enter %%s...\\n", "gl%s" );' % (f.name)
+
+ if name not in f.glx_vendorpriv_names:
+
+ # XCB specific:
+ print '#ifdef USE_XCB'
+ if self.debug:
+ print ' printf("\\tUsing XCB.\\n");'
+ print ' xcb_connection_t *c = XGetXCBConnection(dpy);'
+ print ' (void) __glXFlushRenderBuffer(gc, gc->pc);'
+ xcb_name = 'xcb_glx%s' % convertStringForXCB(name)
+
+ iparams=[]
+ extra_iparams = []
+ output = None
+ for p in f.parameterIterator():
+ if p.is_output:
+ output = p
+
+ if p.is_image():
+ if p.img_format != "GL_COLOR_INDEX" or p.img_type != "GL_BITMAP":
+ extra_iparams.append("state->storePack.swapEndian")
+ else:
+ extra_iparams.append("0")
+
+ # Hardcode this in. lsb_first param (apparently always GL_FALSE)
+ # also present in GetPolygonStipple, but taken care of above.
+ if xcb_name == "xcb_glx_read_pixels":
+ extra_iparams.append("0")
+ else:
+ iparams.append(p.name)
+
+
+ xcb_request = '%s(%s)' % (xcb_name, ", ".join(["c", "gc->currentContextTag"] + iparams + extra_iparams))
+
+ if f.needs_reply():
+ print ' %s_reply_t *reply = %s_reply(c, %s, NULL);' % (xcb_name, xcb_name, xcb_request)
+ if output and f.reply_always_array:
+ print ' (void)memcpy(%s, %s_data(reply), %s_data_length(reply) * sizeof(%s));' % (output.name, xcb_name, xcb_name, output.get_base_type_string())
+
+ elif output and not f.reply_always_array:
+ if not output.is_image():
+ print ' if (%s_data_length(reply) == 0)' % (xcb_name)
+ print ' (void)memcpy(%s, &reply->datum, sizeof(reply->datum));' % (output.name)
+ print ' else'
+ print ' (void)memcpy(%s, %s_data(reply), %s_data_length(reply) * sizeof(%s));' % (output.name, xcb_name, xcb_name, output.get_base_type_string())
+
+
+ if f.return_type != 'void':
+ print ' retval = reply->ret_val;'
+ print ' free(reply);'
+ else:
+ print ' ' + xcb_request + ';'
+ print '#else'
+ # End of XCB specific.
+
+
+ if f.parameters != []:
+ pc_decl = "GLubyte const * pc ="
+ else:
+ pc_decl = "(void)"
+
+ if name in f.glx_vendorpriv_names:
+ print ' %s __glXSetupVendorRequest(gc, %s, %s, cmdlen);' % (pc_decl, f.opcode_real_name(), f.opcode_vendor_name(name))
+ else:
+ print ' %s __glXSetupSingleRequest(gc, %s, cmdlen);' % (pc_decl, f.opcode_name())
+
+ self.common_emit_args(f, "pc", 0, 0)
+
+ images = f.get_images()
+
+ for img in images:
+ if img.is_output:
+ o = f.command_fixed_length() - 4
+ print ' *(int32_t *)(pc + %u) = 0;' % (o)
+ if img.img_format != "GL_COLOR_INDEX" or img.img_type != "GL_BITMAP":
+ print ' * (int8_t *)(pc + %u) = state->storePack.swapEndian;' % (o)
+
+ if f.img_reset:
+ print ' * (int8_t *)(pc + %u) = %s;' % (o + 1, f.img_reset)
+
+
+ return_name = ''
+ if f.needs_reply():
+ if f.return_type != 'void':
+ return_name = " retval"
+ return_str = " retval = (%s)" % (f.return_type)
+ else:
+ return_str = " (void)"
+
+ got_reply = 0
+
+ for p in f.parameterIterateOutputs():
+ if p.is_image():
+ [dim, w, h, d, junk] = p.get_dimensions()
+ if f.dimensions_in_reply:
+ print " __glXReadPixelReply(dpy, gc, %u, 0, 0, 0, %s, %s, %s, GL_TRUE);" % (dim, p.img_format, p.img_type, p.name)
+ else:
+ print " __glXReadPixelReply(dpy, gc, %u, %s, %s, %s, %s, %s, %s, GL_FALSE);" % (dim, w, h, d, p.img_format, p.img_type, p.name)
+
+ got_reply = 1
+ else:
+ if f.reply_always_array:
+ aa = "GL_TRUE"
+ else:
+ aa = "GL_FALSE"
+
+ # gl_parameter.size() returns the size
+ # of the entire data item. If the
+ # item is a fixed-size array, this is
+ # the size of the whole array. This
+ # is not what __glXReadReply wants. It
+ # wants the size of a single data
+ # element in the reply packet.
+ # Dividing by the array size (1 for
+ # non-arrays) gives us this.
+
+ s = p.size() / p.get_element_count()
+ print " %s __glXReadReply(dpy, %s, %s, %s);" % (return_str, s, p.name, aa)
+ got_reply = 1
+
+
+ # If a reply wasn't read to fill an output parameter,
+ # read a NULL reply to get the return value.
+
+ if not got_reply:
+ print " %s __glXReadReply(dpy, 0, NULL, GL_FALSE);" % (return_str)
+
+
+ elif self.debug:
+ # Only emit the extra glFinish call for functions
+ # that don't already require a reply from the server.
+ print ' __indirect_glFinish();'
+
+ if self.debug:
+ print ' printf( "Exit %%s.\\n", "gl%s" );' % (name)
+
+
+ print ' UnlockDisplay(dpy); SyncHandle();'
+
+ if name not in f.glx_vendorpriv_names:
+ print '#endif /* USE_XCB */'
+
+ print ' }'
+ print ' return%s;' % (return_name)
+ return
+
+
+ def printPixelFunction(self, f):
+ if self.pixel_stubs.has_key( f.name ):
+ # Normally gl_function::get_parameter_string could be
+ # used. However, this call needs to have the missing
+ # dimensions (e.g., a fake height value for
+ # glTexImage1D) added in.
+
+ p_string = ""
+ for param in f.parameterIterateGlxSend():
+ if param.is_padding:
+ continue
+
+ p_string += ", " + param.name
+
+ if param.is_image():
+ [dim, junk, junk, junk, junk] = param.get_dimensions()
+
+ if f.pad_after(param):
+ p_string += ", 1"
+
+ print ' %s(%s, %u%s );' % (self.pixel_stubs[f.name] , f.opcode_name(), dim, p_string)
+ return
+
+
+ if self.common_func_print_just_start(f, None):
+ trailer = " }"
+ else:
+ trailer = None
+
+
+ if f.can_be_large:
+ print 'if (cmdlen <= gc->maxSmallRenderCommandSize) {'
+ print ' if ( (gc->pc + cmdlen) > gc->bufEnd ) {'
+ print ' (void) __glXFlushRenderBuffer(gc, gc->pc);'
+ print ' }'
+
+ if f.glx_rop == ~0:
+ opcode = "opcode"
+ else:
+ opcode = f.opcode_real_name()
+
+ print 'emit_header(gc->pc, %s, cmdlen);' % (opcode)
+
+ self.pixel_emit_args( f, "gc->pc", 0 )
+ print 'gc->pc += cmdlen;'
+ print 'if (gc->pc > gc->limit) { (void) __glXFlushRenderBuffer(gc, gc->pc); }'
+
+ if f.can_be_large:
+ print '}'
+ print 'else {'
+
+ self.large_emit_begin(f, opcode)
+ self.pixel_emit_args(f, "pc", 1)
+
+ print '}'
+
+ if trailer: print trailer
+ return
+
+
+ def printRenderFunction(self, f):
+ # There is a class of GL functions that take a single pointer
+ # as a parameter. This pointer points to a fixed-size chunk
+ # of data, and the protocol for this functions is very
+ # regular. Since they are so regular and there are so many
+ # of them, special case them with generic functions. On
+ # x86, this saves about 26KB in the libGL.so binary.
+
+ if f.variable_length_parameter() == None and len(f.parameters) == 1:
+ p = f.parameters[0]
+ if p.is_pointer():
+ cmdlen = f.command_fixed_length()
+ if cmdlen in self.generic_sizes:
+ print ' generic_%u_byte( %s, %s );' % (cmdlen, f.opcode_real_name(), p.name)
+ return
+
+ if self.common_func_print_just_start(f, None):
+ trailer = " }"
+ else:
+ trailer = None
+
+ if self.debug:
+ print 'printf( "Enter %%s...\\n", "gl%s" );' % (f.name)
+
+ if f.can_be_large:
+ print 'if (cmdlen <= gc->maxSmallRenderCommandSize) {'
+ print ' if ( (gc->pc + cmdlen) > gc->bufEnd ) {'
+ print ' (void) __glXFlushRenderBuffer(gc, gc->pc);'
+ print ' }'
+
+ print 'emit_header(gc->pc, %s, cmdlen);' % (f.opcode_real_name())
+
+ self.common_emit_args(f, "gc->pc", 4, 0)
+ print 'gc->pc += cmdlen;'
+ print 'if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }'
+
+ if f.can_be_large:
+ print '}'
+ print 'else {'
+
+ self.large_emit_begin(f)
+ self.common_emit_args(f, "pc", 8, 1)
+
+ p = f.variable_length_parameter()
+ print ' __glXSendLargeCommand(gc, pc, %u, %s, %s);' % (p.offset + 8, p.name, p.size_string())
+ print '}'
+
+ if self.debug:
+ print '__indirect_glFinish();'
+ print 'printf( "Exit %%s.\\n", "gl%s" );' % (f.name)
+
+ if trailer: print trailer
+ return
+
+
+class PrintGlxProtoInit_c(gl_XML.gl_print_base):
+ def __init__(self):
+ gl_XML.gl_print_base.__init__(self)
+
+ self.name = "glX_proto_send.py (from Mesa)"
+ self.license = license.bsd_license_template % ( \
+"""Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
+(C) Copyright IBM Corporation 2004""", "PRECISION INSIGHT, IBM")
+ return
+
+
+ def printRealHeader(self):
+ print """/**
+ * \\file indirect_init.c
+ * Initialize indirect rendering dispatch table.
+ *
+ * \\author Kevin E. Martin <kevin@precisioninsight.com>
+ * \\author Brian Paul <brian@precisioninsight.com>
+ * \\author Ian Romanick <idr@us.ibm.com>
+ */
+
+#include "indirect_init.h"
+#include "indirect.h"
+#include "glapi.h"
+
+
+/**
+ * No-op function used to initialize functions that have no GLX protocol
+ * support.
+ */
+static int NoOp(void)
+{
+ return 0;
+}
+
+/**
+ * Create and initialize a new GL dispatch table. The table is initialized
+ * with GLX indirect rendering protocol functions.
+ */
+struct _glapi_table * __glXNewIndirectAPI( void )
+{
+ struct _glapi_table *glAPI;
+ GLuint entries;
+
+ entries = _glapi_get_dispatch_table_size();
+ glAPI = (struct _glapi_table *) Xmalloc(entries * sizeof(void *));
+
+ /* first, set all entries to point to no-op functions */
+ {
+ int i;
+ void **dispatch = (void **) glAPI;
+ for (i = 0; i < entries; i++) {
+ dispatch[i] = (void *) NoOp;
+ }
+ }
+
+ /* now, initialize the entries we understand */"""
+
+ def printRealFooter(self):
+ print """
+ return glAPI;
+}
+"""
+ return
+
+
+ def printBody(self, api):
+ for [name, number] in api.categoryIterate():
+ if number != None:
+ preamble = '\n /* %3u. %s */\n\n' % (int(number), name)
+ else:
+ preamble = '\n /* %s */\n\n' % (name)
+
+ for func in api.functionIterateByCategory(name):
+ if func.client_supported_for_indirect():
+ print '%s glAPI->%s = __indirect_gl%s;' % (preamble, func.name, func.name)
+ preamble = ''
+
+ return
+
+
+class PrintGlxProtoInit_h(gl_XML.gl_print_base):
+ def __init__(self):
+ gl_XML.gl_print_base.__init__(self)
+
+ self.name = "glX_proto_send.py (from Mesa)"
+ self.license = license.bsd_license_template % ( \
+"""Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
+(C) Copyright IBM Corporation 2004""", "PRECISION INSIGHT, IBM")
+ self.header_tag = "_INDIRECT_H_"
+
+ self.last_category = ""
+ return
+
+
+ def printRealHeader(self):
+ print """/**
+ * \\file
+ * Prototypes for indirect rendering functions.
+ *
+ * \\author Kevin E. Martin <kevin@precisioninsight.com>
+ * \\author Ian Romanick <idr@us.ibm.com>
+ */
+"""
+ self.printVisibility( "HIDDEN", "hidden" )
+ self.printFastcall()
+ self.printNoinline()
+
+ print """
+#include "glxclient.h"
+
+extern HIDDEN NOINLINE CARD32 __glXReadReply( Display *dpy, size_t size,
+ void * dest, GLboolean reply_is_always_array );
+
+extern HIDDEN NOINLINE void __glXReadPixelReply( Display *dpy,
+ struct glx_context * gc, unsigned max_dim, GLint width, GLint height,
+ GLint depth, GLenum format, GLenum type, void * dest,
+ GLboolean dimensions_in_reply );
+
+extern HIDDEN NOINLINE FASTCALL GLubyte * __glXSetupSingleRequest(
+ struct glx_context * gc, GLint sop, GLint cmdlen );
+
+extern HIDDEN NOINLINE FASTCALL GLubyte * __glXSetupVendorRequest(
+ struct glx_context * gc, GLint code, GLint vop, GLint cmdlen );
+"""
+
+
+ def printBody(self, api):
+ for func in api.functionIterateGlx():
+ params = func.get_parameter_string()
+
+ print 'extern HIDDEN %s __indirect_gl%s(%s);' % (func.return_type, func.name, params)
+
+ for n in func.entry_points:
+ if func.has_different_protocol(n):
+ asdf = func.static_glx_name(n)
+ if asdf not in func.static_entry_points:
+ print 'extern HIDDEN %s gl%s(%s);' % (func.return_type, asdf, params)
+ # give it a easy-to-remember name
+ if func.client_handcode:
+ print '#define gl_dispatch_stub_%s gl%s' % (n, asdf)
+ else:
+ print 'GLAPI %s GLAPIENTRY gl%s(%s);' % (func.return_type, asdf, params)
+
+ break
+
+
+
+def show_usage():
+ print "Usage: %s [-f input_file_name] [-m output_mode] [-d]" % sys.argv[0]
+ print " -m output_mode Output mode can be one of 'proto', 'init_c' or 'init_h'."
+ print " -d Enable extra debug information in the generated code."
+ sys.exit(1)
+
+
+if __name__ == '__main__':
+ file_name = "gl_API.xml"
+
+ try:
+ (args, trail) = getopt.getopt(sys.argv[1:], "f:m:d")
+ except Exception,e:
+ show_usage()
+
+ debug = 0
+ mode = "proto"
+ for (arg,val) in args:
+ if arg == "-f":
+ file_name = val
+ elif arg == "-m":
+ mode = val
+ elif arg == "-d":
+ debug = 1
+
+ if mode == "proto":
+ printer = PrintGlxProtoStubs()
+ elif mode == "init_c":
+ printer = PrintGlxProtoInit_c()
+ elif mode == "init_h":
+ printer = PrintGlxProtoInit_h()
+ else:
+ show_usage()
+
+
+ printer.debug = debug
+ api = gl_XML.parse_GL_API( file_name, glX_XML.glx_item_factory() )
+
+ printer.Print( api )
diff --git a/mesalib/src/mapi/glapi/gen/gl_API.xml b/mesalib/src/mapi/glapi/gen/gl_API.xml
index 5cf216c91..cccf71a7c 100644
--- a/mesalib/src/mapi/glapi/gen/gl_API.xml
+++ b/mesalib/src/mapi/glapi/gen/gl_API.xml
@@ -1,12514 +1,12525 @@
-<?xml version="1.0"?>
-<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
-
-<OpenGLAPI>
-
-<!-- Core versions sorted by version number. -->
-
-<category name="1.0">
- <enum name="FALSE" value="0x0"/>
- <enum name="TRUE" value="0x1"/>
- <enum name="ZERO" value="0x0"/>
- <enum name="ONE" value="0x1"/>
- <enum name="NONE" value="0x0"/>
- <enum name="NO_ERROR" value="0x0"/>
- <enum name="POINTS" value="0x0000"/>
- <enum name="LINES" value="0x0001"/>
- <enum name="LINE_LOOP" value="0x0002"/>
- <enum name="LINE_STRIP" value="0x0003"/>
- <enum name="TRIANGLES" value="0x0004"/>
- <enum name="TRIANGLE_STRIP" value="0x0005"/>
- <enum name="TRIANGLE_FAN" value="0x0006"/>
- <enum name="QUADS" value="0x0007"/>
- <enum name="QUAD_STRIP" value="0x0008"/>
- <enum name="POLYGON" value="0x0009"/>
- <enum name="ACCUM" value="0x0100"/>
- <enum name="LOAD" value="0x0101"/>
- <enum name="RETURN" value="0x0102"/>
- <enum name="MULT" value="0x0103"/>
- <enum name="ADD" value="0x0104"/>
- <enum name="NEVER" value="0x0200"/>
- <enum name="LESS" value="0x0201"/>
- <enum name="EQUAL" value="0x0202"/>
- <enum name="LEQUAL" value="0x0203"/>
- <enum name="GREATER" value="0x0204"/>
- <enum name="NOTEQUAL" value="0x0205"/>
- <enum name="GEQUAL" value="0x0206"/>
- <enum name="ALWAYS" value="0x0207"/>
- <enum name="SRC_COLOR" value="0x0300"/>
- <enum name="ONE_MINUS_SRC_COLOR" value="0x0301"/>
- <enum name="SRC_ALPHA" value="0x0302"/>
- <enum name="ONE_MINUS_SRC_ALPHA" value="0x0303"/>
- <enum name="DST_ALPHA" value="0x0304"/>
- <enum name="ONE_MINUS_DST_ALPHA" value="0x0305"/>
- <enum name="DST_COLOR" value="0x0306"/>
- <enum name="ONE_MINUS_DST_COLOR" value="0x0307"/>
- <enum name="SRC_ALPHA_SATURATE" value="0x0308"/>
- <enum name="FRONT_LEFT" value="0x0400"/>
- <enum name="FRONT_RIGHT" value="0x0401"/>
- <enum name="BACK_LEFT" value="0x0402"/>
- <enum name="BACK_RIGHT" value="0x0403"/>
- <enum name="FRONT" value="0x0404"/>
- <enum name="BACK" value="0x0405"/>
- <enum name="LEFT" value="0x0406"/>
- <enum name="RIGHT" value="0x0407"/>
- <enum name="FRONT_AND_BACK" value="0x0408"/>
- <enum name="AUX0" value="0x0409"/>
- <enum name="AUX1" value="0x040A"/>
- <enum name="AUX2" value="0x040B"/>
- <enum name="AUX3" value="0x040C"/>
- <enum name="INVALID_VALUE" value="0x0501"/>
- <enum name="INVALID_ENUM" value="0x0500"/>
- <enum name="INVALID_OPERATION" value="0x0502"/>
- <enum name="STACK_OVERFLOW" value="0x0503"/>
- <enum name="STACK_UNDERFLOW" value="0x0504"/>
- <enum name="OUT_OF_MEMORY" value="0x0505"/>
- <enum name="2D" value="0x0600"/>
- <enum name="3D" value="0x0601"/>
- <enum name="3D_COLOR" value="0x0602"/>
- <enum name="3D_COLOR_TEXTURE" value="0x0603"/>
- <enum name="4D_COLOR_TEXTURE" value="0x0604"/>
- <enum name="PASS_THROUGH_TOKEN" value="0x0700"/>
- <enum name="POINT_TOKEN" value="0x0701"/>
- <enum name="LINE_TOKEN" value="0x0702"/>
- <enum name="POLYGON_TOKEN" value="0x0703"/>
- <enum name="BITMAP_TOKEN" value="0x0704"/>
- <enum name="DRAW_PIXEL_TOKEN" value="0x0705"/>
- <enum name="COPY_PIXEL_TOKEN" value="0x0706"/>
- <enum name="LINE_RESET_TOKEN" value="0x0707"/>
- <enum name="EXP" value="0x0800"/>
- <enum name="EXP2" value="0x0801"/>
- <enum name="CW" value="0x0900"/>
- <enum name="CCW" value="0x0901"/>
- <enum name="COEFF" value="0x0A00"/>
- <enum name="ORDER" value="0x0A01"/>
- <enum name="DOMAIN" value="0x0A02"/>
- <enum name="CURRENT_COLOR" count="4" value="0x0B00">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="CURRENT_INDEX" count="1" value="0x0B01">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="CURRENT_NORMAL" count="3" value="0x0B02">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="CURRENT_TEXTURE_COORDS" count="4" value="0x0B03">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="CURRENT_RASTER_COLOR" count="4" value="0x0B04">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="CURRENT_RASTER_INDEX" count="1" value="0x0B05">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="CURRENT_RASTER_TEXTURE_COORDS" count="4" value="0x0B06">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="CURRENT_RASTER_POSITION" count="4" value="0x0B07">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="CURRENT_RASTER_POSITION_VALID" count="1" value="0x0B08">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="CURRENT_RASTER_DISTANCE" count="1" value="0x0B09">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POINT_SMOOTH" count="1" value="0x0B10">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POINT_SIZE" count="1" value="0x0B11">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POINT_SIZE_RANGE" count="2" value="0x0B12">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POINT_SIZE_GRANULARITY" count="1" value="0x0B13">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="LINE_SMOOTH" count="1" value="0x0B20">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="LINE_WIDTH" count="1" value="0x0B21">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="LINE_WIDTH_RANGE" count="2" value="0x0B22">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="LINE_WIDTH_GRANULARITY" count="1" value="0x0B23">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="LINE_STIPPLE" count="1" value="0x0B24">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="LINE_STIPPLE_PATTERN" count="1" value="0x0B25">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="LINE_STIPPLE_REPEAT" count="1" value="0x0B26">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="LIST_MODE" count="1" value="0x0B30">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MAX_LIST_NESTING" count="1" value="0x0B31">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="LIST_BASE" count="1" value="0x0B32">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="LIST_INDEX" count="1" value="0x0B33">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POLYGON_MODE" count="2" value="0x0B40">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POLYGON_SMOOTH" count="1" value="0x0B41">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POLYGON_STIPPLE" count="1" value="0x0B42">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="EDGE_FLAG" count="1" value="0x0B43">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="CULL_FACE" count="1" value="0x0B44">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="CULL_FACE_MODE" count="1" value="0x0B45">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="FRONT_FACE" count="1" value="0x0B46">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="LIGHTING" count="1" value="0x0B50">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="LIGHT_MODEL_LOCAL_VIEWER" count="1" value="0x0B51">
- <size name="LightModelfv"/>
- <size name="LightModeliv"/>
- <size name="Get" mode="get"/>
- </enum>
- <enum name="LIGHT_MODEL_TWO_SIDE" count="1" value="0x0B52">
- <size name="LightModelfv"/>
- <size name="LightModeliv"/>
- <size name="Get" mode="get"/>
- </enum>
- <enum name="LIGHT_MODEL_AMBIENT" count="4" value="0x0B53">
- <size name="LightModelfv"/>
- <size name="LightModeliv"/>
- <size name="Get" mode="get"/>
- </enum>
- <enum name="SHADE_MODEL" count="1" value="0x0B54">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="COLOR_MATERIAL_FACE" count="1" value="0x0B55">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="COLOR_MATERIAL_PARAMETER" count="1" value="0x0B56">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="COLOR_MATERIAL" count="1" value="0x0B57">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="FOG" count="1" value="0x0B60">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="FOG_INDEX" count="1" value="0x0B61">
- <size name="Fogfv"/>
- <size name="Fogiv"/>
- <size name="Get" mode="get"/>
- </enum>
- <enum name="FOG_DENSITY" count="1" value="0x0B62">
- <size name="Fogfv"/>
- <size name="Fogiv"/>
- <size name="Get" mode="get"/>
- </enum>
- <enum name="FOG_START" count="1" value="0x0B63">
- <size name="Fogfv"/>
- <size name="Fogiv"/>
- <size name="Get" mode="get"/>
- </enum>
- <enum name="FOG_END" count="1" value="0x0B64">
- <size name="Fogfv"/>
- <size name="Fogiv"/>
- <size name="Get" mode="get"/>
- </enum>
- <enum name="FOG_MODE" count="1" value="0x0B65">
- <size name="Fogfv"/>
- <size name="Fogiv"/>
- <size name="Get" mode="get"/>
- </enum>
- <enum name="FOG_COLOR" count="4" value="0x0B66">
- <size name="Fogfv"/>
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- <enum name="RENDER" value="0x1C00"/>
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- <size name="GetTexEnviv" mode="get"/>
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- <size name="TexGenfv"/>
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- <size name="GetTexGeniv" mode="get"/>
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- <size name="TexGenfv"/>
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- <size name="GetTexGenfv" mode="get"/>
- <size name="GetTexGeniv" mode="get"/>
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- <enum name="LINEAR_MIPMAP_NEAREST" value="0x2701"/>
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- <size name="GetTexParameteriv" mode="get"/>
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- <enum name="REPEAT" value="0x2901"/>
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- <enum name="LIGHTING_BIT" value="0x00000040"/>
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- <enum name="VIEWPORT_BIT" value="0x00000800"/>
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- <function name="DeleteLists" offset="4">
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- <function name="ListBase" offset="6">
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- <function name="Bitmap" offset="8">
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- <function name="Color3d" offset="11" vectorequiv="Color3dv">
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- <function name="Color3s" offset="17" vectorequiv="Color3sv">
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- <function name="Color3sv" offset="18">
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- <function name="Color3ub" offset="19" vectorequiv="Color3ubv">
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- <function name="Color3us" offset="23" vectorequiv="Color3usv">
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- <function name="Color3usv" offset="24">
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- <function name="Color4b" offset="25" vectorequiv="Color4bv">
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- <function name="Color4bv" offset="26">
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- <function name="Color4d" offset="27" vectorequiv="Color4dv">
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- <function name="Color4dv" offset="28">
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- <function name="Color4f" offset="29" vectorequiv="Color4fv">
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- <function name="Color4fv" offset="30">
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- <function name="Color4i" offset="31" vectorequiv="Color4iv">
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- <function name="Color4iv" offset="32">
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- <function name="Color4s" offset="33" vectorequiv="Color4sv">
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- <function name="Color4sv" offset="34">
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- <function name="Color4ub" offset="35" vectorequiv="Color4ubv">
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- <param name="green" type="GLubyte"/>
- <param name="blue" type="GLubyte"/>
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- <function name="Color4ubv" offset="36">
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-
- <function name="Color4ui" offset="37" vectorequiv="Color4uiv">
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- <param name="green" type="GLuint"/>
- <param name="blue" type="GLuint"/>
- <param name="alpha" type="GLuint"/>
- </function>
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- <function name="Color4uiv" offset="38">
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-
- <function name="Color4us" offset="39" vectorequiv="Color4usv">
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- <param name="green" type="GLushort"/>
- <param name="blue" type="GLushort"/>
- <param name="alpha" type="GLushort"/>
- </function>
-
- <function name="Color4usv" offset="40">
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-
- <function name="EdgeFlag" offset="41" vectorequiv="EdgeFlagv">
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- <function name="EdgeFlagv" offset="42">
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- <function name="End" offset="43">
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- <function name="Indexd" offset="44" vectorequiv="Indexdv">
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- <param name="textures" type="const GLuint *" count="n"/>
- <param name="priorities" type="const GLclampf *" count="n"/>
- <glx rop="4118"/>
- </function>
-
- <function name="Indexub" offset="315" vectorequiv="Indexubv">
- <param name="c" type="GLubyte"/>
- </function>
-
- <function name="Indexubv" offset="316">
- <param name="c" type="const GLubyte *" count="1"/>
- <glx rop="194"/>
- </function>
-
- <function name="PopClientAttrib" offset="334">
- <glx handcode="true"/>
- </function>
-
- <function name="PushClientAttrib" offset="335">
- <param name="mask" type="GLbitfield"/>
- <glx handcode="true"/>
- </function>
-</category>
-
-<category name="1.2">
- <enum name="UNSIGNED_BYTE_3_3_2" value="0x8032"/>
- <enum name="UNSIGNED_SHORT_4_4_4_4" value="0x8033"/>
- <enum name="UNSIGNED_SHORT_5_5_5_1" value="0x8034"/>
- <enum name="UNSIGNED_INT_8_8_8_8" value="0x8035"/>
- <enum name="UNSIGNED_INT_10_10_10_2" value="0x8036"/>
- <enum name="RESCALE_NORMAL" count="1" value="0x803A">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="TEXTURE_BINDING_3D" count="1" value="0x806A">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="PACK_SKIP_IMAGES" count="1" value="0x806B">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="PACK_IMAGE_HEIGHT" count="1" value="0x806C">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="UNPACK_SKIP_IMAGES" count="1" value="0x806D">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="UNPACK_IMAGE_HEIGHT" count="1" value="0x806E">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="TEXTURE_3D" count="1" value="0x806F">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="PROXY_TEXTURE_3D" value="0x8070"/>
- <enum name="TEXTURE_DEPTH" count="1" value="0x8071">
- <size name="GetTexLevelParameterfv" mode="get"/>
- <size name="GetTexLevelParameteriv" mode="get"/>
- </enum>
- <enum name="TEXTURE_WRAP_R" count="1" value="0x8072">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
- <size name="GetTexParameterfv" mode="get"/>
- <size name="GetTexParameteriv" mode="get"/>
- </enum>
- <enum name="MAX_3D_TEXTURE_SIZE" count="1" value="0x8073">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="UNSIGNED_BYTE_2_3_3_REV" value="0x8362"/>
- <enum name="UNSIGNED_SHORT_5_6_5" value="0x8363"/>
- <enum name="UNSIGNED_SHORT_5_6_5_REV" value="0x8364"/>
- <enum name="UNSIGNED_SHORT_4_4_4_4_REV" value="0x8365"/>
- <enum name="UNSIGNED_SHORT_1_5_5_5_REV" value="0x8366"/>
- <enum name="UNSIGNED_INT_8_8_8_8_REV" value="0x8367"/>
- <enum name="UNSIGNED_INT_2_10_10_10_REV" value="0x8368"/>
- <enum name="BGR" value="0x80E0"/>
- <enum name="BGRA" value="0x80E1"/>
- <enum name="MAX_ELEMENTS_VERTICES" count="1" value="0x80E8">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MAX_ELEMENTS_INDICES" count="1" value="0x80E9">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="CLAMP_TO_EDGE" value="0x812F"/>
- <enum name="TEXTURE_MIN_LOD" count="1" value="0x813A">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
- <size name="GetTexParameterfv" mode="get"/>
- <size name="GetTexParameteriv" mode="get"/>
- </enum>
- <enum name="TEXTURE_MAX_LOD" count="1" value="0x813B">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
- <size name="GetTexParameterfv" mode="get"/>
- <size name="GetTexParameteriv" mode="get"/>
- </enum>
- <enum name="TEXTURE_BASE_LEVEL" count="1" value="0x813C">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
- <size name="GetTexParameterfv" mode="get"/>
- <size name="GetTexParameteriv" mode="get"/>
- </enum>
- <enum name="TEXTURE_MAX_LEVEL" count="1" value="0x813D">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
- <size name="GetTexParameterfv" mode="get"/>
- <size name="GetTexParameteriv" mode="get"/>
- </enum>
- <enum name="LIGHT_MODEL_COLOR_CONTROL" count="1" value="0x81F8">
- <size name="LightModelfv"/>
- <size name="LightModeliv"/>
- <size name="Get" mode="get"/>
- </enum>
- <enum name="SINGLE_COLOR" value="0x81F9"/>
- <enum name="SEPARATE_SPECULAR_COLOR" value="0x81FA"/>
- <enum name="SMOOTH_POINT_SIZE_RANGE" count="2" value="0x0B12">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="SMOOTH_POINT_SIZE_GRANULARITY" count="1" value="0x0B13">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="SMOOTH_LINE_WIDTH_RANGE" count="2" value="0x0B22">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="SMOOTH_LINE_WIDTH_GRANULARITY" count="1" value="0x0B23">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="ALIASED_POINT_SIZE_RANGE" count="2" value="0x846D">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="ALIASED_LINE_WIDTH_RANGE" count="2" value="0x846E">
- <size name="Get" mode="get"/>
- </enum>
-
- <!-- These enums are actually part of the ARB_imaging subset. -->
-
- <enum name="CONSTANT_COLOR" value="0x8001"/>
- <enum name="ONE_MINUS_CONSTANT_COLOR" value="0x8002"/>
- <enum name="CONSTANT_ALPHA" value="0x8003"/>
- <enum name="ONE_MINUS_CONSTANT_ALPHA" value="0x8004"/>
- <enum name="BLEND_COLOR" count="4" value="0x8005">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="FUNC_ADD" value="0x8006"/>
- <enum name="MIN" value="0x8007"/>
- <enum name="MAX" value="0x8008"/>
- <enum name="BLEND_EQUATION" count="1" value="0x8009">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="FUNC_SUBTRACT" value="0x800A"/>
- <enum name="FUNC_REVERSE_SUBTRACT" value="0x800B"/>
- <enum name="CONVOLUTION_1D" count="1" value="0x8010">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="CONVOLUTION_2D" count="1" value="0x8011">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="SEPARABLE_2D" count="1" value="0x8012">
- <size name="Get" mode="get"/>
- </enum>
-
- <enum name="CONVOLUTION_BORDER_MODE" count="1" value="0x8013">
- <size name="ConvolutionParameterfv"/>
- <size name="ConvolutionParameteriv"/>
- <size name="GetConvolutionParameterfv" mode="get"/>
- <size name="GetConvolutionParameteriv" mode="get"/>
- </enum>
- <enum name="CONVOLUTION_BORDER_COLOR" count="4" value="0x8154">
- <size name="ConvolutionParameterfv"/>
- <size name="ConvolutionParameteriv"/>
- <size name="GetConvolutionParameterfv" mode="get"/>
- <size name="GetConvolutionParameteriv" mode="get"/>
- </enum>
- <enum name="CONVOLUTION_FILTER_SCALE" count="4" value="0x8014">
- <size name="ConvolutionParameterfv"/>
- <size name="ConvolutionParameteriv"/>
- <size name="GetConvolutionParameterfv" mode="get"/>
- <size name="GetConvolutionParameteriv" mode="get"/>
- </enum>
- <enum name="CONVOLUTION_FILTER_BIAS" count="4" value="0x8015">
- <size name="ConvolutionParameterfv"/>
- <size name="ConvolutionParameteriv"/>
- <size name="GetConvolutionParameterfv" mode="get"/>
- <size name="GetConvolutionParameteriv" mode="get"/>
- </enum>
- <enum name="REDUCE" value="0x8016"/>
- <enum name="CONVOLUTION_FORMAT" count="1" value="0x8017">
- <size name="GetConvolutionParameterfv" mode="get"/>
- <size name="GetConvolutionParameteriv" mode="get"/>
- </enum>
- <enum name="CONVOLUTION_WIDTH" count="1" value="0x8018">
- <size name="GetConvolutionParameterfv" mode="get"/>
- <size name="GetConvolutionParameteriv" mode="get"/>
- </enum>
- <enum name="CONVOLUTION_HEIGHT" count="1" value="0x8019">
- <size name="GetConvolutionParameterfv" mode="get"/>
- <size name="GetConvolutionParameteriv" mode="get"/>
- </enum>
- <enum name="MAX_CONVOLUTION_WIDTH" count="1" value="0x801A">
- <size name="GetConvolutionParameterfv" mode="get"/>
- <size name="GetConvolutionParameteriv" mode="get"/>
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MAX_CONVOLUTION_HEIGHT" count="1" value="0x801B">
- <size name="GetConvolutionParameterfv" mode="get"/>
- <size name="GetConvolutionParameteriv" mode="get"/>
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POST_CONVOLUTION_RED_SCALE" count="1" value="0x801C">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POST_CONVOLUTION_GREEN_SCALE" count="1" value="0x801D">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POST_CONVOLUTION_BLUE_SCALE" count="1" value="0x801E">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POST_CONVOLUTION_ALPHA_SCALE" count="1" value="0x801F">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POST_CONVOLUTION_RED_BIAS" count="1" value="0x8020">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POST_CONVOLUTION_GREEN_BIAS" count="1" value="0x8021">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POST_CONVOLUTION_BLUE_BIAS" count="1" value="0x8022">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POST_CONVOLUTION_ALPHA_BIAS" count="1" value="0x8023">
- <size name="Get" mode="get"/>
- </enum>
-
- <enum name="HISTOGRAM" count="1" value="0x8024">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="PROXY_HISTOGRAM" value="0x8025"/>
- <enum name="HISTOGRAM_WIDTH" count="1" value="0x8026">
- <size name="GetHistogramParameterfv" mode="get"/>
- <size name="GetHistogramParameteriv" mode="get"/>
- </enum>
- <enum name="HISTOGRAM_FORMAT" count="1" value="0x8027">
- <size name="GetHistogramParameterfv" mode="get"/>
- <size name="GetHistogramParameteriv" mode="get"/>
- </enum>
- <enum name="HISTOGRAM_RED_SIZE" count="1" value="0x8028">
- <size name="GetHistogramParameterfv" mode="get"/>
- <size name="GetHistogramParameteriv" mode="get"/>
- </enum>
- <enum name="HISTOGRAM_GREEN_SIZE" count="1" value="0x8029">
- <size name="GetHistogramParameterfv" mode="get"/>
- <size name="GetHistogramParameteriv" mode="get"/>
- </enum>
- <enum name="HISTOGRAM_BLUE_SIZE" count="1" value="0x802A">
- <size name="GetHistogramParameterfv" mode="get"/>
- <size name="GetHistogramParameteriv" mode="get"/>
- </enum>
- <enum name="HISTOGRAM_ALPHA_SIZE" count="1" value="0x802B">
- <size name="GetHistogramParameterfv" mode="get"/>
- <size name="GetHistogramParameteriv" mode="get"/>
- </enum>
- <enum name="HISTOGRAM_LUMINANCE_SIZE" count="1" value="0x802C">
- <size name="GetHistogramParameterfv" mode="get"/>
- <size name="GetHistogramParameteriv" mode="get"/>
- </enum>
- <enum name="HISTOGRAM_SINK" count="1" value="0x802D">
- <size name="GetHistogramParameterfv" mode="get"/>
- <size name="GetHistogramParameteriv" mode="get"/>
- </enum>
- <enum name="MINMAX" count="1" value="0x802E">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MINMAX_FORMAT" count="1" value="0x802F">
- <size name="GetMinmaxParameterfv" mode="get"/>
- <size name="GetMinmaxParameteriv" mode="get"/>
- </enum>
- <enum name="MINMAX_SINK" count="1" value="0x8030">
- <size name="GetMinmaxParameterfv" mode="get"/>
- <size name="GetMinmaxParameteriv" mode="get"/>
- </enum>
-
- <enum name="COLOR_MATRIX" count="16" value="0x80B1">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="COLOR_MATRIX_STACK_DEPTH" count="1" value="0x80B2">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MAX_COLOR_MATRIX_STACK_DEPTH" count="1" value="0x80B3">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POST_COLOR_MATRIX_RED_SCALE" count="1" value="0x80B4">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POST_COLOR_MATRIX_GREEN_SCALE" count="1" value="0x80B5">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POST_COLOR_MATRIX_BLUE_SCALE" count="1" value="0x80B6">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POST_COLOR_MATRIX_ALPHA_SCALE" count="1" value="0x80B7">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POST_COLOR_MATRIX_RED_BIAS" count="1" value="0x80B8">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POST_COLOR_MATRIX_GREEN_BIAS" count="1" value="0x80B9">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POST_COLOR_MATRIX_BLUE_BIAS" count="1" value="0x80BA">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POST_COLOR_MATRIX_ALPHA_BIAS" count="1" value="0x80BB">
- <size name="Get" mode="get"/>
- </enum>
-
- <enum name="COLOR_TABLE" count="1" value="0x80D0">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POST_CONVOLUTION_COLOR_TABLE" count="1" value="0x80D1">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POST_COLOR_MATRIX_COLOR_TABLE" count="1" value="0x80D2">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="PROXY_COLOR_TABLE" value="0x80D3"/>
- <enum name="PROXY_POST_CONVOLUTION_COLOR_TABLE" value="0x80D4"/>
- <enum name="PROXY_POST_COLOR_MATRIX_COLOR_TABLE" value="0x80D5"/>
-
- <enum name="COLOR_TABLE_SCALE" count="4" value="0x80D6">
- <size name="ColorTableParameterfv"/>
- <size name="ColorTableParameteriv"/>
- <size name="GetColorTableParameterfv" mode="get"/>
- <size name="GetColorTableParameteriv" mode="get"/>
- </enum>
- <enum name="COLOR_TABLE_BIAS" count="4" value="0x80D7">
- <size name="ColorTableParameterfv"/>
- <size name="ColorTableParameteriv"/>
- <size name="GetColorTableParameterfv" mode="get"/>
- <size name="GetColorTableParameteriv" mode="get"/>
- </enum>
- <enum name="COLOR_TABLE_FORMAT" count="1" value="0x80D8">
- <size name="GetColorTableParameterfv" mode="get"/>
- <size name="GetColorTableParameteriv" mode="get"/>
- </enum>
- <enum name="COLOR_TABLE_WIDTH" count="1" value="0x80D9">
- <size name="GetColorTableParameterfv" mode="get"/>
- <size name="GetColorTableParameteriv" mode="get"/>
- </enum>
- <enum name="COLOR_TABLE_RED_SIZE" count="1" value="0x80DA">
- <size name="GetColorTableParameterfv" mode="get"/>
- <size name="GetColorTableParameteriv" mode="get"/>
- </enum>
- <enum name="COLOR_TABLE_GREEN_SIZE" count="1" value="0x80DB">
- <size name="GetColorTableParameterfv" mode="get"/>
- <size name="GetColorTableParameteriv" mode="get"/>
- </enum>
- <enum name="COLOR_TABLE_BLUE_SIZE" count="1" value="0x80DC">
- <size name="GetColorTableParameterfv" mode="get"/>
- <size name="GetColorTableParameteriv" mode="get"/>
- </enum>
- <enum name="COLOR_TABLE_ALPHA_SIZE" count="1" value="0x80DD">
- <size name="GetColorTableParameterfv" mode="get"/>
- <size name="GetColorTableParameteriv" mode="get"/>
- </enum>
- <enum name="COLOR_TABLE_LUMINANCE_SIZE" count="1" value="0x80DE">
- <size name="GetColorTableParameterfv" mode="get"/>
- <size name="GetColorTableParameteriv" mode="get"/>
- </enum>
- <enum name="COLOR_TABLE_INTENSITY_SIZE" count="1" value="0x80DF">
- <size name="GetColorTableParameterfv" mode="get"/>
- <size name="GetColorTableParameteriv" mode="get"/>
- </enum>
-
-
- <function name="BlendColor" offset="336">
- <param name="red" type="GLclampf"/>
- <param name="green" type="GLclampf"/>
- <param name="blue" type="GLclampf"/>
- <param name="alpha" type="GLclampf"/>
- <glx rop="4096"/>
- </function>
-
- <function name="BlendEquation" offset="337">
- <param name="mode" type="GLenum"/>
- <glx rop="4097"/>
- </function>
-
- <function name="DrawRangeElements" offset="338">
- <param name="mode" type="GLenum"/>
- <param name="start" type="GLuint"/>
- <param name="end" type="GLuint"/>
- <param name="count" type="GLsizei"/>
- <param name="type" type="GLenum"/>
- <param name="indices" type="const GLvoid *"/>
- <glx handcode="true"/>
- </function>
-
- <function name="ColorTable" offset="339">
- <param name="target" type="GLenum"/>
- <param name="internalformat" type="GLenum"/>
- <param name="width" type="GLsizei"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="table" type="const GLvoid *" img_width="width" img_pad_dimensions="false" img_format="format" img_type="type" img_target="target"/>
- <glx rop="2053" large="true"/>
- </function>
-
- <function name="ColorTableParameterfv" offset="340">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *" variable_param="pname"/>
- <glx rop="2054"/>
- </function>
-
- <function name="ColorTableParameteriv" offset="341">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLint *" variable_param="pname"/>
- <glx rop="2055"/>
- </function>
-
- <function name="CopyColorTable" offset="342">
- <param name="target" type="GLenum"/>
- <param name="internalformat" type="GLenum"/>
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <glx rop="2056"/>
- </function>
-
- <function name="GetColorTable" offset="343">
- <param name="target" type="GLenum"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="table" type="GLvoid *" output="true" img_width="width" img_format="format" img_type="type"/>
- <glx sop="147" dimensions_in_reply="true"/>
- </function>
-
- <function name="GetColorTableParameterfv" offset="344">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
- <glx sop="148"/>
- </function>
-
- <function name="GetColorTableParameteriv" offset="345">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true" variable_param="pname"/>
- <glx sop="149"/>
- </function>
-
- <function name="ColorSubTable" offset="346">
- <param name="target" type="GLenum"/>
- <param name="start" type="GLsizei"/>
- <param name="count" type="GLsizei"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="data" type="const GLvoid *" img_width="count" img_pad_dimensions="false" img_format="format" img_type="type" img_target="target"/>
- <glx rop="195" large="true"/>
- </function>
-
- <function name="CopyColorSubTable" offset="347">
- <param name="target" type="GLenum"/>
- <param name="start" type="GLsizei"/>
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <glx rop="196"/>
- </function>
-
- <function name="ConvolutionFilter1D" offset="348">
- <param name="target" type="GLenum"/>
- <param name="internalformat" type="GLenum"/>
- <param name="width" type="GLsizei"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="image" type="const GLvoid *" img_width="width" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/>
- <glx rop="4101" large="true"/>
- </function>
-
- <function name="ConvolutionFilter2D" offset="349">
- <param name="target" type="GLenum"/>
- <param name="internalformat" type="GLenum"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="image" type="const GLvoid *" img_width="width" img_height="height" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/>
- <glx rop="4102" large="true"/>
- </function>
-
- <function name="ConvolutionParameterf" offset="350">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat"/>
- <glx rop="4103"/>
- </function>
-
- <function name="ConvolutionParameterfv" offset="351">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *" variable_param="pname"/>
- <glx rop="4104"/>
- </function>
-
- <function name="ConvolutionParameteri" offset="352">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint"/>
- <glx rop="4105"/>
- </function>
-
- <function name="ConvolutionParameteriv" offset="353">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLint *" variable_param="pname"/>
- <glx rop="4106"/>
- </function>
-
- <function name="CopyConvolutionFilter1D" offset="354">
- <param name="target" type="GLenum"/>
- <param name="internalformat" type="GLenum"/>
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <glx rop="4107"/>
- </function>
-
- <function name="CopyConvolutionFilter2D" offset="355">
- <param name="target" type="GLenum"/>
- <param name="internalformat" type="GLenum"/>
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <glx rop="4108"/>
- </function>
-
- <function name="GetConvolutionFilter" offset="356">
- <param name="target" type="GLenum"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="image" type="GLvoid *" output="true" img_width="width" img_height="height" img_format="format" img_type="type"/>
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-
- <function name="SampleCoverage" alias="SampleCoverageARB">
- <param name="value" type="GLclampf"/>
- <param name="invert" type="GLboolean"/>
- </function>
-
- <function name="CompressedTexImage3D" alias="CompressedTexImage3DARB">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="internalformat" type="GLenum"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <param name="depth" type="GLsizei"/>
- <param name="border" type="GLint"/>
- <param name="imageSize" type="GLsizei"/>
- <param name="data" type="const GLvoid *"/>
- </function>
-
- <function name="CompressedTexImage2D" alias="CompressedTexImage2DARB">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="internalformat" type="GLenum"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <param name="border" type="GLint"/>
- <param name="imageSize" type="GLsizei"/>
- <param name="data" type="const GLvoid *"/>
- </function>
-
- <function name="CompressedTexImage1D" alias="CompressedTexImage1DARB">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="internalformat" type="GLenum"/>
- <param name="width" type="GLsizei"/>
- <param name="border" type="GLint"/>
- <param name="imageSize" type="GLsizei"/>
- <param name="data" type="const GLvoid *"/>
- </function>
-
- <function name="CompressedTexSubImage3D" alias="CompressedTexSubImage3DARB">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="xoffset" type="GLint"/>
- <param name="yoffset" type="GLint"/>
- <param name="zoffset" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <param name="depth" type="GLsizei"/>
- <param name="format" type="GLenum"/>
- <param name="imageSize" type="GLsizei"/>
- <param name="data" type="const GLvoid *"/>
- </function>
-
- <function name="CompressedTexSubImage2D" alias="CompressedTexSubImage2DARB">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="xoffset" type="GLint"/>
- <param name="yoffset" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <param name="format" type="GLenum"/>
- <param name="imageSize" type="GLsizei"/>
- <param name="data" type="const GLvoid *"/>
- </function>
-
- <function name="CompressedTexSubImage1D" alias="CompressedTexSubImage1DARB">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="xoffset" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <param name="format" type="GLenum"/>
- <param name="imageSize" type="GLsizei"/>
- <param name="data" type="const GLvoid *"/>
- </function>
-
- <function name="GetCompressedTexImage" alias="GetCompressedTexImageARB">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="img" type="GLvoid *" output="true"/>
- </function>
-</category>
-
-<category name="1.4">
- <enum name="BLEND_DST_RGB" count="1" value="0x80C8">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="BLEND_SRC_RGB" count="1" value="0x80C9">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="BLEND_DST_ALPHA" count="1" value="0x80CA">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="BLEND_SRC_ALPHA" count="1" value="0x80CB">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POINT_SIZE_MIN" count="1" value="0x8126">
- <size name="PointParameterfvEXT"/>
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POINT_SIZE_MAX" count="1" value="0x8127">
- <size name="PointParameterfvEXT"/>
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POINT_FADE_THRESHOLD_SIZE" count="1" value="0x8128">
- <size name="PointParameterfvEXT"/>
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POINT_DISTANCE_ATTENUATION" count="3" value="0x8129">
- <size name="PointParameterfvEXT"/>
- <size name="Get" mode="get"/>
- </enum>
- <enum name="GENERATE_MIPMAP" count="1" value="0x8191">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
- <size name="GetTexParameterfv" mode="get"/>
- <size name="GetTexParameteriv" mode="get"/>
- </enum>
- <enum name="GENERATE_MIPMAP_HINT" value="0x8192"/>
- <enum name="DEPTH_COMPONENT16" value="0x81A5"/>
- <enum name="DEPTH_COMPONENT24" value="0x81A6"/>
- <enum name="DEPTH_COMPONENT32" value="0x81A7"/>
- <enum name="MIRRORED_REPEAT" value="0x8370"/>
- <enum name="FOG_COORDINATE_SOURCE" count="1" value="0x8450">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="FOG_COORDINATE" value="0x8451"/>
- <enum name="FRAGMENT_DEPTH" value="0x8452"/>
- <enum name="CURRENT_FOG_COORDINATE" count="1" value="0x8453">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="FOG_COORDINATE_ARRAY_TYPE" count="1" value="0x8454">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="FOG_COORDINATE_ARRAY_STRIDE" count="1" value="0x8455">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="FOG_COORDINATE_ARRAY_POINTER" value="0x8456"/>
- <enum name="FOG_COORDINATE_ARRAY" count="1" value="0x8457">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="COLOR_SUM" value="0x8458"/>
- <enum name="CURRENT_SECONDARY_COLOR" count="4" value="0x8459">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="SECONDARY_COLOR_ARRAY_SIZE" count="1" value="0x845A">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="SECONDARY_COLOR_ARRAY_TYPE" count="1" value="0x845B">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="SECONDARY_COLOR_ARRAY_STRIDE" count="1" value="0x845C">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="SECONDARY_COLOR_ARRAY_POINTER" value="0x845D"/>
- <enum name="SECONDARY_COLOR_ARRAY" count="1" value="0x845E">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MAX_TEXTURE_LOD_BIAS" count="1" value="0x84FD">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="TEXTURE_FILTER_CONTROL" value="0x8500"/>
- <enum name="TEXTURE_LOD_BIAS" count="1" value="0x8501">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
- <size name="GetTexEnvfv" mode="get"/>
- <size name="GetTexEnviv" mode="get"/>
- <size name="GetTexParameterfv" mode="get"/>
- <size name="GetTexParameteriv" mode="get"/>
- </enum>
- <enum name="INCR_WRAP" value="0x8507"/>
- <enum name="DECR_WRAP" value="0x8508"/>
- <enum name="TEXTURE_DEPTH_SIZE" count="1" value="0x884A">
- <size name="GetTexLevelParameterfv" mode="get"/>
- <size name="GetTexLevelParameteriv" mode="get"/>
- </enum>
- <enum name="DEPTH_TEXTURE_MODE" count="1" value="0x884B">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
- <size name="GetTexParameterfv" mode="get"/>
- <size name="GetTexParameteriv" mode="get"/>
- </enum>
- <enum name="TEXTURE_COMPARE_MODE" count="1" value="0x884C">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
- <size name="GetTexParameterfv" mode="get"/>
- <size name="GetTexParameteriv" mode="get"/>
- </enum>
- <enum name="TEXTURE_COMPARE_FUNC" count="1" value="0x884D">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
- <size name="GetTexParameterfv" mode="get"/>
- <size name="GetTexParameteriv" mode="get"/>
- </enum>
- <enum name="COMPARE_R_TO_TEXTURE" value="0x884E"/>
-
- <function name="BlendFuncSeparate" alias="BlendFuncSeparateEXT">
- <param name="sfactorRGB" type="GLenum"/>
- <param name="dfactorRGB" type="GLenum"/>
- <param name="sfactorAlpha" type="GLenum"/>
- <param name="dfactorAlpha" type="GLenum"/>
- </function>
-
- <function name="FogCoordf" alias="FogCoordfEXT">
- <param name="coord" type="GLfloat"/>
- </function>
-
- <function name="FogCoordfv" alias="FogCoordfvEXT">
- <param name="coord" type="const GLfloat *"/>
- </function>
-
- <function name="FogCoordd" alias="FogCoorddEXT">
- <param name="coord" type="GLdouble"/>
- </function>
-
- <function name="FogCoorddv" alias="FogCoorddvEXT">
- <param name="coord" type="const GLdouble *"/>
- </function>
-
- <function name="FogCoordPointer" alias="FogCoordPointerEXT">
- <param name="type" type="GLenum"/>
- <param name="stride" type="GLsizei"/>
- <param name="pointer" type="const GLvoid *"/>
- </function>
-
- <function name="MultiDrawArrays" alias="MultiDrawArraysEXT">
- <param name="mode" type="GLenum"/>
- <param name="first" type="const GLint *"/>
- <param name="count" type="const GLsizei *"/>
- <param name="primcount" type="GLsizei"/>
- </function>
-
- <function name="MultiDrawElements" alias="MultiDrawElementsEXT">
- <param name="mode" type="GLenum"/>
- <param name="count" type="const GLsizei *"/>
- <param name="type" type="GLenum"/>
- <param name="indices" type="const GLvoid **"/>
- <param name="primcount" type="GLsizei"/>
- </function>
-
- <function name="PointParameterf" alias="PointParameterfEXT">
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLfloat"/>
- </function>
-
- <function name="PointParameterfv" alias="PointParameterfvEXT">
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *"/>
- </function>
-
- <function name="PointParameteri" alias="PointParameteriNV">
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLint"/>
- </function>
-
- <function name="PointParameteriv" alias="PointParameterivNV">
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLint *"/>
- </function>
-
- <function name="SecondaryColor3b" alias="SecondaryColor3bEXT">
- <param name="red" type="GLbyte"/>
- <param name="green" type="GLbyte"/>
- <param name="blue" type="GLbyte"/>
- </function>
-
- <function name="SecondaryColor3bv" alias="SecondaryColor3bvEXT">
- <param name="v" type="const GLbyte *"/>
- </function>
-
- <function name="SecondaryColor3d" alias="SecondaryColor3dEXT">
- <param name="red" type="GLdouble"/>
- <param name="green" type="GLdouble"/>
- <param name="blue" type="GLdouble"/>
- </function>
-
- <function name="SecondaryColor3dv" alias="SecondaryColor3dvEXT">
- <param name="v" type="const GLdouble *"/>
- </function>
-
- <function name="SecondaryColor3f" alias="SecondaryColor3fEXT">
- <param name="red" type="GLfloat"/>
- <param name="green" type="GLfloat"/>
- <param name="blue" type="GLfloat"/>
- </function>
-
- <function name="SecondaryColor3fv" alias="SecondaryColor3fvEXT">
- <param name="v" type="const GLfloat *"/>
- </function>
-
- <function name="SecondaryColor3i" alias="SecondaryColor3iEXT">
- <param name="red" type="GLint"/>
- <param name="green" type="GLint"/>
- <param name="blue" type="GLint"/>
- </function>
-
- <function name="SecondaryColor3iv" alias="SecondaryColor3ivEXT">
- <param name="v" type="const GLint *"/>
- </function>
-
- <function name="SecondaryColor3s" alias="SecondaryColor3sEXT">
- <param name="red" type="GLshort"/>
- <param name="green" type="GLshort"/>
- <param name="blue" type="GLshort"/>
- </function>
-
- <function name="SecondaryColor3sv" alias="SecondaryColor3svEXT">
- <param name="v" type="const GLshort *"/>
- </function>
-
- <function name="SecondaryColor3ub" alias="SecondaryColor3ubEXT">
- <param name="red" type="GLubyte"/>
- <param name="green" type="GLubyte"/>
- <param name="blue" type="GLubyte"/>
- </function>
-
- <function name="SecondaryColor3ubv" alias="SecondaryColor3ubvEXT">
- <param name="v" type="const GLubyte *"/>
- </function>
-
- <function name="SecondaryColor3ui" alias="SecondaryColor3uiEXT">
- <param name="red" type="GLuint"/>
- <param name="green" type="GLuint"/>
- <param name="blue" type="GLuint"/>
- </function>
-
- <function name="SecondaryColor3uiv" alias="SecondaryColor3uivEXT">
- <param name="v" type="const GLuint *"/>
- </function>
-
- <function name="SecondaryColor3us" alias="SecondaryColor3usEXT">
- <param name="red" type="GLushort"/>
- <param name="green" type="GLushort"/>
- <param name="blue" type="GLushort"/>
- </function>
-
- <function name="SecondaryColor3usv" alias="SecondaryColor3usvEXT">
- <param name="v" type="const GLushort *"/>
- </function>
-
- <function name="SecondaryColorPointer" alias="SecondaryColorPointerEXT">
- <param name="size" type="GLint"/>
- <param name="type" type="GLenum"/>
- <param name="stride" type="GLsizei"/>
- <param name="pointer" type="const GLvoid *"/>
- </function>
-
- <function name="WindowPos2d" alias="WindowPos2dMESA">
- <param name="x" type="GLdouble"/>
- <param name="y" type="GLdouble"/>
- </function>
-
- <function name="WindowPos2dv" alias="WindowPos2dvMESA">
- <param name="v" type="const GLdouble *"/>
- </function>
-
- <function name="WindowPos2f" alias="WindowPos2fMESA">
- <param name="x" type="GLfloat"/>
- <param name="y" type="GLfloat"/>
- </function>
-
- <function name="WindowPos2fv" alias="WindowPos2fvMESA">
- <param name="v" type="const GLfloat *"/>
- </function>
-
- <function name="WindowPos2i" alias="WindowPos2iMESA">
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- </function>
-
- <function name="WindowPos2iv" alias="WindowPos2ivMESA">
- <param name="v" type="const GLint *"/>
- </function>
-
- <function name="WindowPos2s" alias="WindowPos2sMESA">
- <param name="x" type="GLshort"/>
- <param name="y" type="GLshort"/>
- </function>
-
- <function name="WindowPos2sv" alias="WindowPos2svMESA">
- <param name="v" type="const GLshort *"/>
- </function>
-
- <function name="WindowPos3d" alias="WindowPos3dMESA">
- <param name="x" type="GLdouble"/>
- <param name="y" type="GLdouble"/>
- <param name="z" type="GLdouble"/>
- </function>
-
- <function name="WindowPos3dv" alias="WindowPos3dvMESA">
- <param name="v" type="const GLdouble *"/>
- </function>
-
- <function name="WindowPos3f" alias="WindowPos3fMESA">
- <param name="x" type="GLfloat"/>
- <param name="y" type="GLfloat"/>
- <param name="z" type="GLfloat"/>
- </function>
-
- <function name="WindowPos3fv" alias="WindowPos3fvMESA">
- <param name="v" type="const GLfloat *"/>
- </function>
-
- <function name="WindowPos3i" alias="WindowPos3iMESA">
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- <param name="z" type="GLint"/>
- </function>
-
- <function name="WindowPos3iv" alias="WindowPos3ivMESA">
- <param name="v" type="const GLint *"/>
- </function>
-
- <function name="WindowPos3s" alias="WindowPos3sMESA">
- <param name="x" type="GLshort"/>
- <param name="y" type="GLshort"/>
- <param name="z" type="GLshort"/>
- </function>
-
- <function name="WindowPos3sv" alias="WindowPos3svMESA">
- <param name="v" type="const GLshort *"/>
- </function>
-</category>
-
-<category name="1.5">
- <enum name="BUFFER_SIZE" value="0x8764"/>
- <enum name="BUFFER_USAGE" value="0x8765"/>
- <enum name="QUERY_COUNTER_BITS" value="0x8864"/>
- <enum name="CURRENT_QUERY" value="0x8865"/>
- <enum name="QUERY_RESULT" value="0x8866"/>
- <enum name="QUERY_RESULT_AVAILABLE" value="0x8867"/>
- <enum name="ARRAY_BUFFER" value="0x8892"/>
- <enum name="ELEMENT_ARRAY_BUFFER" value="0x8893"/>
- <enum name="ARRAY_BUFFER_BINDING" value="0x8894"/>
- <enum name="ELEMENT_ARRAY_BUFFER_BINDING" value="0x8895"/>
- <enum name="VERTEX_ARRAY_BUFFER_BINDING" value="0x8896"/>
- <enum name="NORMAL_ARRAY_BUFFER_BINDING" value="0x8897"/>
- <enum name="COLOR_ARRAY_BUFFER_BINDING" value="0x8898"/>
- <enum name="INDEX_ARRAY_BUFFER_BINDING" value="0x8899"/>
- <enum name="TEXTURE_COORD_ARRAY_BUFFER_BINDING" value="0x889A"/>
- <enum name="EDGE_FLAG_ARRAY_BUFFER_BINDING" value="0x889B"/>
- <enum name="SECONDARY_COLOR_ARRAY_BUFFER_BINDING" value="0x889C"/>
- <enum name="FOG_COORDINATE_ARRAY_BUFFER_BINDING" value="0x889D"/>
- <enum name="WEIGHT_ARRAY_BUFFER_BINDING" value="0x889E"/>
- <enum name="VERTEX_ATTRIB_ARRAY_BUFFER_BINDING" value="0x889F"/>
- <enum name="READ_ONLY" value="0x88B8"/>
- <enum name="WRITE_ONLY" value="0x88B9"/>
- <enum name="READ_WRITE" value="0x88BA"/>
- <enum name="BUFFER_ACCESS" value="0x88BB"/>
- <enum name="BUFFER_MAPPED" value="0x88BC"/>
- <enum name="BUFFER_MAP_POINTER" value="0x88BD"/>
- <enum name="STREAM_DRAW" value="0x88E0"/>
- <enum name="STREAM_READ" value="0x88E1"/>
- <enum name="STREAM_COPY" value="0x88E2"/>
- <enum name="STATIC_DRAW" value="0x88E4"/>
- <enum name="STATIC_READ" value="0x88E5"/>
- <enum name="STATIC_COPY" value="0x88E6"/>
- <enum name="DYNAMIC_DRAW" value="0x88E8"/>
- <enum name="DYNAMIC_READ" value="0x88E9"/>
- <enum name="DYNAMIC_COPY" value="0x88EA"/>
- <enum name="SAMPLES_PASSED" count="1" value="0x8914"/>
- <enum name="FOG_COORD_SRC" value="0x8450">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="FOG_COORD" value="0x8451"/>
- <enum name="CURRENT_FOG_COORD" count="1" value="0x8453">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="FOG_COORD_ARRAY_TYPE" count="1" value="0x8454">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="FOG_COORD_ARRAY_STRIDE" count="1" value="0x8455">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="FOG_COORD_ARRAY_POINTER" value="0x8456"/>
- <enum name="FOG_COORD_ARRAY" count="1" value="0x8457">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="FOG_COORD_ARRAY_BUFFER_BINDING" value="0x889D"/>
- <enum name="SRC0_RGB" value="0x8580"/>
- <enum name="SRC1_RGB" value="0x8581"/>
- <enum name="SRC2_RGB" value="0x8582"/>
- <enum name="SRC0_ALPHA" value="0x8588"/>
- <enum name="SRC1_ALPHA" value="0x8589"/>
- <enum name="SRC2_ALPHA" value="0x858A"/>
-
- <type name="intptr" size="4" glx_name="CARD32"/>
- <type name="sizeiptr" size="4" unsigned="true" glx_name="CARD32"/>
-
- <function name="BindBuffer" alias="BindBufferARB">
- <param name="target" type="GLenum"/>
- <param name="buffer" type="GLuint"/>
- </function>
-
- <function name="BufferData" alias="BufferDataARB">
- <param name="target" type="GLenum"/>
- <param name="size" type="GLsizeiptr"/>
- <param name="data" type="const GLvoid *"/>
- <param name="usage" type="GLenum"/>
- </function>
-
- <function name="BufferSubData" alias="BufferSubDataARB">
- <param name="target" type="GLenum"/>
- <param name="offset" type="GLintptr"/>
- <param name="size" type="GLsizeiptr"/>
- <param name="data" type="const GLvoid *"/>
- </function>
-
- <function name="DeleteBuffers" alias="DeleteBuffersARB">
- <param name="n" type="GLsizei"/>
- <param name="buffer" type="const GLuint *"/>
- </function>
-
- <function name="GenBuffers" alias="GenBuffersARB">
- <param name="n" type="GLsizei" counter="true"/>
- <param name="buffer" type="GLuint *" output="true" count="n"/>
- </function>
-
- <function name="GetBufferParameteriv" alias="GetBufferParameterivARB">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true" variable_param="pname"/>
- </function>
-
- <function name="GetBufferPointerv" alias="GetBufferPointervARB">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLvoid **" output="true"/>
- </function>
-
- <function name="GetBufferSubData" alias="GetBufferSubDataARB">
- <param name="target" type="GLenum"/>
- <param name="offset" type="GLintptr"/>
- <param name="size" type="GLsizeiptr"/>
- <param name="data" type="GLvoid *" output="true"/>
- </function>
-
- <function name="IsBuffer" alias="IsBufferARB">
- <param name="buffer" type="GLuint"/>
- <return type="GLboolean"/>
- </function>
-
- <function name="MapBuffer" alias="MapBufferARB">
- <param name="target" type="GLenum"/>
- <param name="access" type="GLenum"/>
- <return type="GLvoid *"/>
- </function>
-
- <function name="UnmapBuffer" alias="UnmapBufferARB">
- <param name="target" type="GLenum"/>
- <return type="GLboolean"/>
- </function>
-
- <function name="GenQueries" alias="GenQueriesARB">
- <param name="n" type="GLsizei" counter="true"/>
- <param name="ids" type="GLuint *" output="true" count="n"/>
- </function>
-
- <function name="DeleteQueries" alias="DeleteQueriesARB">
- <param name="n" type="GLsizei"/>
- <param name="ids" type="const GLuint *"/>
- </function>
-
- <function name="IsQuery" alias="IsQueryARB">
- <param name="id" type="GLuint"/>
- <return type="GLboolean"/>
- </function>
-
- <function name="BeginQuery" alias="BeginQueryARB">
- <param name="target" type="GLenum"/>
- <param name="id" type="GLuint"/>
- </function>
-
- <function name="EndQuery" alias="EndQueryARB">
- <param name="target" type="GLenum"/>
- </function>
-
- <function name="GetQueryiv" alias="GetQueryivARB">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true" variable_param="pname"/>
- </function>
-
- <function name="GetQueryObjectiv" alias="GetQueryObjectivARB">
- <param name="id" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true" variable_param="pname"/>
- </function>
-
- <function name="GetQueryObjectuiv" alias="GetQueryObjectuivARB">
- <param name="id" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLuint *" output="true" variable_param="pname"/>
- </function>
-</category>
-
-
-<category name="2.0">
- <!-- XXX some of the enums and functions probably need additional -->
- <!-- flags/attributes. -->
-
- <type name="char" size="1" glx_name="CARD8"/>
-
- <enum name="BLEND_EQUATION_RGB" value="0x8009"/>
- <enum name="VERTEX_ATTRIB_ARRAY_ENABLED" value="0x8622"/>
- <enum name="VERTEX_ATTRIB_ARRAY_SIZE" value="0x8623"/>
- <enum name="VERTEX_ATTRIB_ARRAY_STRIDE" value="0x8624"/>
- <enum name="VERTEX_ATTRIB_ARRAY_TYPE" value="0x8625"/>
- <enum name="CURRENT_VERTEX_ATTRIB" value="0x8626"/>
- <enum name="VERTEX_PROGRAM_POINT_SIZE" value="0x8642"/>
- <enum name="VERTEX_PROGRAM_TWO_SIDE" value="0x8643"/>
- <enum name="VERTEX_ATTRIB_ARRAY_POINTER" value="0x8645"/>
- <enum name="STENCIL_BACK_FUNC" value="0x8800"/>
- <enum name="STENCIL_BACK_FAIL" value="0x8801"/>
- <enum name="STENCIL_BACK_PASS_DEPTH_FAIL" value="0x8802"/>
- <enum name="STENCIL_BACK_PASS_DEPTH_PASS" value="0x8803"/>
- <enum name="MAX_DRAW_BUFFERS" value="0x8824"/>
- <enum name="DRAW_BUFFER0" value="0x8825"/>
- <enum name="DRAW_BUFFER1" value="0x8826"/>
- <enum name="DRAW_BUFFER2" value="0x8827"/>
- <enum name="DRAW_BUFFER3" value="0x8828"/>
- <enum name="DRAW_BUFFER4" value="0x8829"/>
- <enum name="DRAW_BUFFER5" value="0x882A"/>
- <enum name="DRAW_BUFFER6" value="0x882B"/>
- <enum name="DRAW_BUFFER7" value="0x882C"/>
- <enum name="DRAW_BUFFER8" value="0x882D"/>
- <enum name="DRAW_BUFFER9" value="0x882E"/>
- <enum name="DRAW_BUFFER10" value="0x882F"/>
- <enum name="DRAW_BUFFER11" value="0x8830"/>
- <enum name="DRAW_BUFFER12" value="0x8831"/>
- <enum name="DRAW_BUFFER13" value="0x8832"/>
- <enum name="DRAW_BUFFER14" value="0x8833"/>
- <enum name="DRAW_BUFFER15" value="0x8834"/>
- <enum name="BLEND_EQUATION_ALPHA" value="0x883D"/>
- <enum name="POINT_SPRITE" value="0x8861"/>
- <enum name="COORD_REPLACE" value="0x8862"/>
- <enum name="MAX_VERTEX_ATTRIBS" value="0x8869"/>
- <enum name="VERTEX_ATTRIB_ARRAY_NORMALIZED" value="0x886A"/>
- <enum name="MAX_TEXTURE_COORDS" value="0x8871"/>
- <enum name="MAX_TEXTURE_IMAGE_UNITS" value="0x8872"/>
- <enum name="FRAGMENT_SHADER" value="0x8B30"/>
- <enum name="VERTEX_SHADER" value="0x8B31"/>
- <enum name="MAX_FRAGMENT_UNIFORM_COMPONENTS" value="0x8B49"/>
- <enum name="MAX_VERTEX_UNIFORM_COMPONENTS" value="0x8B4A"/>
- <enum name="MAX_VARYING_FLOATS" value="0x8B4B"/>
- <enum name="MAX_VERTEX_TEXTURE_IMAGE_UNITS" value="0x8B4C"/>
- <enum name="MAX_COMBINED_TEXTURE_IMAGE_UNITS" value="0x8B4D"/>
- <enum name="SHADER_TYPE" value="0x8B4F"/>
- <enum name="FLOAT_VEC2" value="0x8B50"/>
- <enum name="FLOAT_VEC3" value="0x8B51"/>
- <enum name="FLOAT_VEC4" value="0x8B52"/>
- <enum name="INT_VEC2" value="0x8B53"/>
- <enum name="INT_VEC3" value="0x8B54"/>
- <enum name="INT_VEC4" value="0x8B55"/>
- <enum name="BOOL" value="0x8B56"/>
- <enum name="BOOL_VEC2" value="0x8B57"/>
- <enum name="BOOL_VEC3" value="0x8B58"/>
- <enum name="BOOL_VEC4" value="0x8B59"/>
- <enum name="FLOAT_MAT2" value="0x8B5A"/>
- <enum name="FLOAT_MAT3" value="0x8B5B"/>
- <enum name="FLOAT_MAT4" value="0x8B5C"/>
- <enum name="SAMPLER_1D" value="0x8B5D"/>
- <enum name="SAMPLER_2D" value="0x8B5E"/>
- <enum name="SAMPLER_3D" value="0x8B5F"/>
- <enum name="SAMPLER_CUBE" value="0x8B60"/>
- <enum name="SAMPLER_1D_SHADOW" value="0x8B61"/>
- <enum name="SAMPLER_2D_SHADOW" value="0x8B62"/>
- <enum name="DELETE_STATUS" value="0x8B80"/>
- <enum name="COMPILE_STATUS" value="0x8B81"/>
- <enum name="LINK_STATUS" value="0x8B82"/>
- <enum name="VALIDATE_STATUS" value="0x8B83"/>
- <enum name="INFO_LOG_LENGTH" value="0x8B84"/>
- <enum name="ATTACHED_SHADERS" value="0x8B85"/>
- <enum name="ACTIVE_UNIFORMS" value="0x8B86"/>
- <enum name="ACTIVE_UNIFORM_MAX_LENGTH" value="0x8B87"/>
- <enum name="SHADER_SOURCE_LENGTH" value="0x8B88"/>
- <enum name="ACTIVE_ATTRIBUTES" value="0x8B89"/>
- <enum name="ACTIVE_ATTRIBUTE_MAX_LENGTH" value="0x8B8A"/>
- <enum name="FRAGMENT_SHADER_DERIVATIVE_HINT" value="0x8B8B"/>
- <enum name="SHADING_LANGUAGE_VERSION" value="0x8B8C"/>
- <enum name="CURRENT_PROGRAM" value="0x8B8D"/>
- <enum name="POINT_SPRITE_COORD_ORIGIN" count="1" value="0x8CA0">
- <size name="PointParameterfvEXT"/>
- <size name="PointParameterivNV"/>
- </enum>
- <enum name="LOWER_LEFT" value="0x8CA1"/>
- <enum name="UPPER_LEFT" value="0x8CA2"/>
- <enum name="STENCIL_BACK_REF" value="0x8CA3"/>
- <enum name="STENCIL_BACK_VALUE_MASK" value="0x8CA4"/>
- <enum name="STENCIL_BACK_WRITEMASK" value="0x8CA5"/>
-
- <function name="BlendEquationSeparate" alias="BlendEquationSeparateEXT">
- <param name="modeRGB" type="GLenum"/>
- <param name="modeA" type="GLenum"/>
- </function>
-
- <function name="DrawBuffers" alias="DrawBuffersARB">
- <param name="n" type="GLsizei" counter="true"/>
- <param name="bufs" type="const GLenum *" count="n"/>
- </function>
-
- <function name="StencilFuncSeparate" offset="assign">
- <param name="face" type="GLenum"/>
- <param name="func" type="GLenum"/>
- <param name="ref" type="GLint"/>
- <param name="mask" type="GLuint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="StencilOpSeparate" offset="assign">
- <param name="face" type="GLenum"/>
- <param name="sfail" type="GLenum"/>
- <param name="zfail" type="GLenum"/>
- <param name="zpass" type="GLenum"/>
- <glx ignore="true"/>
- </function>
-
- <function name="StencilMaskSeparate" offset="assign">
- <param name="face" type="GLenum"/>
- <param name="mask" type="GLuint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="AttachShader" offset="assign">
- <param name="program" type="GLuint"/>
- <param name="shader" type="GLuint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="BindAttribLocation" alias="BindAttribLocationARB">
- <param name="program" type="GLuint"/>
- <param name="index" type="GLuint"/>
- <param name="name" type="const GLchar *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="CompileShader" alias="CompileShaderARB">
- <param name="shader" type="GLuint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="CreateProgram" offset="assign">
- <return type="GLuint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="CreateShader" offset="assign">
- <param name="type" type="GLenum"/>
- <return type="GLuint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="DeleteProgram" offset="assign">
- <param name="program" type="GLuint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="DeleteShader" offset="assign">
- <param name="program" type="GLuint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="DetachShader" offset="assign">
- <param name="program" type="GLuint"/>
- <param name="shader" type="GLuint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="DisableVertexAttribArray" alias="DisableVertexAttribArrayARB">
- <param name="index" type="GLuint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="EnableVertexAttribArray" alias="EnableVertexAttribArrayARB">
- <param name="index" type="GLuint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetActiveAttrib" alias="GetActiveAttribARB">
- <param name="program" type="GLuint"/>
- <param name="index" type="GLuint"/>
- <param name="bufSize" type="GLsizei "/>
- <param name="length" type="GLsizei *" output="true"/>
- <param name="size" type="GLint *" output="true"/>
- <param name="type" type="GLenum *" output="true"/>
- <param name="name" type="GLchar *" output="true"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetActiveUniform" alias="GetActiveUniformARB">
- <param name="program" type="GLuint"/>
- <param name="index" type="GLuint"/>
- <param name="bufSize" type="GLsizei"/>
- <param name="length" type="GLsizei *" output="true"/>
- <param name="size" type="GLint *" output="true"/>
- <param name="type" type="GLenum *" output="true"/>
- <param name="name" type="GLchar *" output="true"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetAttachedShaders" offset="assign">
- <param name="program" type="GLuint"/>
- <param name="maxCount" type="GLsizei"/>
- <param name="count" type="GLsizei *" output="true"/>
- <param name="obj" type="GLuint *" output="true"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetAttribLocation" alias="GetAttribLocationARB">
- <param name="program" type="GLuint"/>
- <param name="name" type="const GLchar *"/>
- <return type="GLint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetProgramiv" offset="assign">
- <param name="program" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetProgramInfoLog" offset="assign">
- <param name="program" type="GLuint"/>
- <param name="bufSize" type="GLsizei"/>
- <param name="length" type="GLsizei *"/>
- <param name="infoLog" type="GLchar *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetShaderiv" offset="assign">
- <param name="shader" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetShaderInfoLog" offset="assign">
- <param name="shader" type="GLuint"/>
- <param name="bufSize" type="GLsizei"/>
- <param name="length" type="GLsizei *"/>
- <param name="infoLog" type="GLchar *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetShaderSource" alias="GetShaderSourceARB">
- <param name="shader" type="GLuint"/>
- <param name="bufSize" type="GLsizei"/>
- <param name="length" type="GLsizei *" output="true"/>
- <param name="source" type="GLchar *" output="true"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetUniformLocation" alias="GetUniformLocationARB">
- <param name="program" type="GLuint"/>
- <param name="name" type="const GLchar *"/>
- <return type="GLint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetUniformfv" alias="GetUniformfvARB">
- <param name="program" type="GLuint"/>
- <param name="location" type="GLint"/>
- <param name="params" type="GLfloat *" output="true"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetUniformiv" alias="GetUniformivARB">
- <param name="program" type="GLuint"/>
- <param name="location" type="GLint"/>
- <param name="params" type="GLint *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetVertexAttribdv" alias="GetVertexAttribdvARB">
- <param name="index" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLdouble *" output="true" variable_param="pname"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetVertexAttribfv" alias="GetVertexAttribfvARB">
- <param name="index" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetVertexAttribiv" alias="GetVertexAttribivARB">
- <param name="index" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true" variable_param="pname"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetVertexAttribPointerv" alias="GetVertexAttribPointervNV">
- <param name="index" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="pointer" type="GLvoid **" output="true"/>
- <glx ignore="true"/>
- </function>
-
- <function name="IsProgram" offset="assign">
- <param name="program" type="GLuint"/>
- <return type="GLboolean"/>
- <glx ignore="true"/>
- </function>
-
- <function name="IsShader" offset="assign">
- <param name="shader" type="GLuint"/>
- <return type="GLboolean"/>
- <glx ignore="true"/>
- </function>
-
- <function name="LinkProgram" alias="LinkProgramARB">
- <param name="program" type="GLuint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="ShaderSource" alias="ShaderSourceARB">
- <param name="shader" type="GLuint"/>
- <param name="count" type="GLsizei"/>
- <param name="string" type="const GLchar **"/>
- <param name="length" type="const GLint *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="UseProgram" alias="UseProgramObjectARB">
- <param name="program" type="GLuint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="Uniform1f" alias="Uniform1fARB">
- <param name="location" type="GLint"/>
- <param name="v0" type="GLfloat"/>
- <glx ignore="true"/>
- </function>
- <function name="Uniform2f" alias="Uniform2fARB">
- <param name="location" type="GLint"/>
- <param name="v0" type="GLfloat"/>
- <param name="v1" type="GLfloat"/>
- <glx ignore="true"/>
- </function>
- <function name="Uniform3f" alias="Uniform3fARB">
- <param name="location" type="GLint"/>
- <param name="v0" type="GLfloat"/>
- <param name="v1" type="GLfloat"/>
- <param name="v2" type="GLfloat"/>
- <glx ignore="true"/>
- </function>
- <function name="Uniform4f" alias="Uniform4fARB">
- <param name="location" type="GLint"/>
- <param name="v0" type="GLfloat"/>
- <param name="v1" type="GLfloat"/>
- <param name="v2" type="GLfloat"/>
- <param name="v3" type="GLfloat"/>
- <glx ignore="true"/>
- </function>
-
- <function name="Uniform1i" alias="Uniform1iARB">
- <param name="location" type="GLint"/>
- <param name="v0" type="GLint"/>
- <glx ignore="true"/>
- </function>
- <function name="Uniform2i" alias="Uniform2iARB">
- <param name="location" type="GLint"/>
- <param name="v0" type="GLint"/>
- <param name="v1" type="GLint"/>
- <glx ignore="true"/>
- </function>
- <function name="Uniform3i" alias="Uniform3iARB">
- <param name="location" type="GLint"/>
- <param name="v0" type="GLint"/>
- <param name="v1" type="GLint"/>
- <param name="v2" type="GLint"/>
- <glx ignore="true"/>
- </function>
- <function name="Uniform4i" alias="Uniform4iARB">
- <param name="location" type="GLint"/>
- <param name="v0" type="GLint"/>
- <param name="v1" type="GLint"/>
- <param name="v2" type="GLint"/>
- <param name="v3" type="GLint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="Uniform1fv" alias="Uniform1fvARB">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="value" type="const GLfloat *"/>
- <glx ignore="true"/>
- </function>
- <function name="Uniform2fv" alias="Uniform2fvARB">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="value" type="const GLfloat *"/>
- <glx ignore="true"/>
- </function>
- <function name="Uniform3fv" alias="Uniform3fvARB">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="value" type="const GLfloat *"/>
- <glx ignore="true"/>
- </function>
- <function name="Uniform4fv" alias="Uniform4fvARB">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="value" type="const GLfloat *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="Uniform1iv" alias="Uniform1ivARB">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="value" type="const GLint *"/>
- <glx ignore="true"/>
- </function>
- <function name="Uniform2iv" alias="Uniform2ivARB">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="value" type="const GLint *"/>
- <glx ignore="true"/>
- </function>
- <function name="Uniform3iv" alias="Uniform3ivARB">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="value" type="const GLint *"/>
- <glx ignore="true"/>
- </function>
- <function name="Uniform4iv" alias="Uniform4ivARB">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="value" type="const GLint *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="UniformMatrix2fv" alias="UniformMatrix2fvARB">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="transpose" type="GLboolean"/>
- <param name="value" type="const GLfloat *"/>
- <glx ignore="true"/>
- </function>
- <function name="UniformMatrix3fv" alias="UniformMatrix3fvARB">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="transpose" type="GLboolean"/>
- <param name="value" type="const GLfloat *"/>
- <glx ignore="true"/>
- </function>
- <function name="UniformMatrix4fv" alias="UniformMatrix4fvARB">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="transpose" type="GLboolean"/>
- <param name="value" type="const GLfloat *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="ValidateProgram" alias="ValidateProgramARB">
- <param name="program" type="GLuint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="VertexAttrib1d" alias="VertexAttrib1dARB">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLdouble"/>
- </function>
- <function name="VertexAttrib1dv" alias="VertexAttrib1dvARB">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLdouble *"/>
- </function>
- <function name="VertexAttrib1f" alias="VertexAttrib1fARB">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLfloat"/>
- </function>
- <function name="VertexAttrib1fv" alias="VertexAttrib1fvARB">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLfloat *"/>
- </function>
- <function name="VertexAttrib1s" alias="VertexAttrib1sARB">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLshort"/>
- </function>
- <function name="VertexAttrib1sv" alias="VertexAttrib1svARB">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLshort *"/>
- </function>
-
- <function name="VertexAttrib2d" alias="VertexAttrib2dARB">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLdouble"/>
- <param name="y" type="GLdouble"/>
- </function>
- <function name="VertexAttrib2dv" alias="VertexAttrib2dvARB">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLdouble *"/>
- </function>
- <function name="VertexAttrib2f" alias="VertexAttrib2fARB">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLfloat"/>
- <param name="y" type="GLfloat"/>
- </function>
- <function name="VertexAttrib2fv" alias="VertexAttrib2fvARB">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLfloat *"/>
- </function>
- <function name="VertexAttrib2s" alias="VertexAttrib2sARB">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLshort"/>
- <param name="y" type="GLshort"/>
- </function>
- <function name="VertexAttrib2sv" alias="VertexAttrib2svARB">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLshort *"/>
- </function>
-
- <function name="VertexAttrib3d" alias="VertexAttrib3dARB">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLdouble"/>
- <param name="y" type="GLdouble"/>
- <param name="z" type="GLdouble"/>
- </function>
- <function name="VertexAttrib3dv" alias="VertexAttrib3dvARB">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLdouble *"/>
- </function>
- <function name="VertexAttrib3f" alias="VertexAttrib3fARB">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLfloat"/>
- <param name="y" type="GLfloat"/>
- <param name="z" type="GLfloat"/>
- </function>
- <function name="VertexAttrib3fv" alias="VertexAttrib3fvARB">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLfloat *"/>
- </function>
- <function name="VertexAttrib3s" alias="VertexAttrib3sARB">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLshort"/>
- <param name="y" type="GLshort"/>
- <param name="z" type="GLshort"/>
- </function>
- <function name="VertexAttrib3sv" alias="VertexAttrib3svARB">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLshort *"/>
- </function>
-
- <function name="VertexAttrib4Nbv" alias="VertexAttrib4NbvARB">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLbyte *"/>
- </function>
- <function name="VertexAttrib4Niv" alias="VertexAttrib4NivARB">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLint *"/>
- </function>
- <function name="VertexAttrib4Nsv" alias="VertexAttrib4NsvARB">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLshort *"/>
- </function>
- <function name="VertexAttrib4Nub" alias="VertexAttrib4NubARB">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLubyte"/>
- <param name="y" type="GLubyte"/>
- <param name="z" type="GLubyte"/>
- <param name="w" type="GLubyte"/>
- </function>
- <function name="VertexAttrib4Nubv" alias="VertexAttrib4NubvARB">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLubyte *"/>
- </function>
- <function name="VertexAttrib4Nuiv" alias="VertexAttrib4NuivARB">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLuint *"/>
- </function>
- <function name="VertexAttrib4Nusv" alias="VertexAttrib4NusvARB">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLushort *"/>
- </function>
- <function name="VertexAttrib4bv" alias="VertexAttrib4bvARB">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLbyte *" count="4"/>
- </function>
- <function name="VertexAttrib4d" alias="VertexAttrib4dARB">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLdouble"/>
- <param name="y" type="GLdouble"/>
- <param name="z" type="GLdouble"/>
- <param name="w" type="GLdouble"/>
- </function>
- <function name="VertexAttrib4dv" alias="VertexAttrib4dvARB">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLdouble *"/>
- </function>
- <function name="VertexAttrib4f" alias="VertexAttrib4fARB">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLfloat"/>
- <param name="y" type="GLfloat"/>
- <param name="z" type="GLfloat"/>
- <param name="w" type="GLfloat"/>
- </function>
- <function name="VertexAttrib4fv" alias="VertexAttrib4fvARB">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLfloat *"/>
- </function>
- <function name="VertexAttrib4iv" alias="VertexAttrib4ivARB">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLint *" count="4"/>
- </function>
- <function name="VertexAttrib4s" alias="VertexAttrib4sARB">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLshort"/>
- <param name="y" type="GLshort"/>
- <param name="z" type="GLshort"/>
- <param name="w" type="GLshort"/>
- </function>
- <function name="VertexAttrib4sv" alias="VertexAttrib4svARB">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLshort *"/>
- </function>
- <function name="VertexAttrib4ubv" alias="VertexAttrib4ubvARB">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLubyte *" count="4"/>
- </function>
- <function name="VertexAttrib4uiv" alias="VertexAttrib4uivARB">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLuint *" count="4"/>
- </function>
- <function name="VertexAttrib4usv" alias="VertexAttrib4usvARB">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLushort *" count="4"/>
- </function>
-
- <function name="VertexAttribPointer" alias="VertexAttribPointerARB">
- <param name="index" type="GLuint"/>
- <param name="size" type="GLint"/>
- <param name="type" type="GLenum"/>
- <param name="normalized" type="GLboolean"/>
- <param name="stride" type="GLsizei"/>
- <param name="pointer" type="const GLvoid *"/>
- </function>
-
-</category>
-
-
-<category name="2.1">
- <!-- XXX some of the enums and functions probably need additional -->
- <!-- flags/attributes. -->
-
- <enum name="CURRENT_RASTER_SECONDARY_COLOR" value="0x845F"/>
- <enum name="PIXEL_PACK_BUFFER" value="0x88EB"/>
- <enum name="PIXEL_UNPACK_BUFFER" value="0x88EC"/>
- <enum name="PIXEL_PACK_BUFFER_BINDING" value="0x88ED"/>
- <enum name="PIXEL_UNPACK_BUFFER_BINDING" value="0x88EF"/>
- <enum name="FLOAT_MAT2x3" value="0x8B65"/>
- <enum name="FLOAT_MAT2x4" value="0x8B66"/>
- <enum name="FLOAT_MAT3x2" value="0x8B67"/>
- <enum name="FLOAT_MAT3x4" value="0x8B68"/>
- <enum name="FLOAT_MAT4x2" value="0x8B69"/>
- <enum name="FLOAT_MAT4x3" value="0x8B6A"/>
- <enum name="SRGB" value="0x8C40"/>
- <enum name="SRGB8" value="0x8C41"/>
- <enum name="SRGB_ALPHA" value="0x8C42"/>
- <enum name="SRGB8_ALPHA8" value="0x8C43"/>
- <enum name="SLUMINANCE_ALPHA" value="0x8C44"/>
- <enum name="SLUMINANCE8_ALPHA8" value="0x8C45"/>
- <enum name="SLUMINANCE" value="0x8C46"/>
- <enum name="SLUMINANCE8" value="0x8C47"/>
- <enum name="COMPRESSED_SRGB" value="0x8C48"/>
- <enum name="COMPRESSED_SRGB_ALPHA" value="0x8C49"/>
- <enum name="COMPRESSED_SLUMINANCE" value="0x8C4A"/>
- <enum name="COMPRESSED_SLUMINANCE_ALPHA" value="0x8C4B"/>
-
- <function name="UniformMatrix2x3fv" offset="assign">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="transpose" type="GLboolean"/>
- <param name="value" type="const GLfloat *"/>
- <glx ignore="true"/>
- </function>
- <function name="UniformMatrix3x2fv" offset="assign">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="transpose" type="GLboolean"/>
- <param name="value" type="const GLfloat *"/>
- <glx ignore="true"/>
- </function>
- <function name="UniformMatrix2x4fv" offset="assign">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="transpose" type="GLboolean"/>
- <param name="value" type="const GLfloat *"/>
- <glx ignore="true"/>
- </function>
- <function name="UniformMatrix4x2fv" offset="assign">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="transpose" type="GLboolean"/>
- <param name="value" type="const GLfloat *"/>
- <glx ignore="true"/>
- </function>
- <function name="UniformMatrix3x4fv" offset="assign">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="transpose" type="GLboolean"/>
- <param name="value" type="const GLfloat *"/>
- <glx ignore="true"/>
- </function>
- <function name="UniformMatrix4x3fv" offset="assign">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="transpose" type="GLboolean"/>
- <param name="value" type="const GLfloat *"/>
- <glx ignore="true"/>
- </function>
-
-</category>
-
-
-<!-- ARB extensions sorted by extension number. -->
-
-<category name="GL_ARB_multitexture" number="1">
- <enum name="TEXTURE0_ARB" value="0x84C0"/>
- <enum name="TEXTURE1_ARB" value="0x84C1"/>
- <enum name="TEXTURE2_ARB" value="0x84C2"/>
- <enum name="TEXTURE3_ARB" value="0x84C3"/>
- <enum name="TEXTURE4_ARB" value="0x84C4"/>
- <enum name="TEXTURE5_ARB" value="0x84C5"/>
- <enum name="TEXTURE6_ARB" value="0x84C6"/>
- <enum name="TEXTURE7_ARB" value="0x84C7"/>
- <enum name="TEXTURE8_ARB" value="0x84C8"/>
- <enum name="TEXTURE9_ARB" value="0x84C9"/>
- <enum name="TEXTURE10_ARB" value="0x84CA"/>
- <enum name="TEXTURE11_ARB" value="0x84CB"/>
- <enum name="TEXTURE12_ARB" value="0x84CC"/>
- <enum name="TEXTURE13_ARB" value="0x84CD"/>
- <enum name="TEXTURE14_ARB" value="0x84CE"/>
- <enum name="TEXTURE15_ARB" value="0x84CF"/>
- <enum name="TEXTURE16_ARB" value="0x84D0"/>
- <enum name="TEXTURE17_ARB" value="0x84D1"/>
- <enum name="TEXTURE18_ARB" value="0x84D2"/>
- <enum name="TEXTURE19_ARB" value="0x84D3"/>
- <enum name="TEXTURE20_ARB" value="0x84D4"/>
- <enum name="TEXTURE21_ARB" value="0x84D5"/>
- <enum name="TEXTURE22_ARB" value="0x84D6"/>
- <enum name="TEXTURE23_ARB" value="0x84D7"/>
- <enum name="TEXTURE24_ARB" value="0x84D8"/>
- <enum name="TEXTURE25_ARB" value="0x84D9"/>
- <enum name="TEXTURE26_ARB" value="0x84DA"/>
- <enum name="TEXTURE27_ARB" value="0x84DB"/>
- <enum name="TEXTURE28_ARB" value="0x84DC"/>
- <enum name="TEXTURE29_ARB" value="0x84DD"/>
- <enum name="TEXTURE30_ARB" value="0x84DE"/>
- <enum name="TEXTURE31_ARB" value="0x84DF"/>
- <enum name="ACTIVE_TEXTURE_ARB" count="1" value="0x84E0">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="CLIENT_ACTIVE_TEXTURE_ARB" count="1" value="0x84E1">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MAX_TEXTURE_UNITS_ARB" count="1" value="0x84E2">
- <size name="Get" mode="get"/>
- </enum>
-
- <function name="ActiveTextureARB" offset="374">
- <param name="texture" type="GLenum"/>
- <glx rop="197"/>
- </function>
-
- <function name="ClientActiveTextureARB" offset="375">
- <param name="texture" type="GLenum"/>
- <glx handcode="true"/>
- </function>
-
- <function name="MultiTexCoord1dARB" offset="376" vectorequiv="MultiTexCoord1dvARB">
- <param name="target" type="GLenum"/>
- <param name="s" type="GLdouble"/>
- </function>
-
- <function name="MultiTexCoord1dvARB" offset="377">
- <param name="target" type="GLenum"/>
- <param name="v" type="const GLdouble *" count="1"/>
- <glx rop="198"/>
- </function>
-
- <function name="MultiTexCoord1fARB" offset="378" vectorequiv="MultiTexCoord1fvARB">
- <param name="target" type="GLenum"/>
- <param name="s" type="GLfloat"/>
- </function>
-
- <function name="MultiTexCoord1fvARB" offset="379">
- <param name="target" type="GLenum"/>
- <param name="v" type="const GLfloat *" count="1"/>
- <glx rop="199"/>
- </function>
-
- <function name="MultiTexCoord1iARB" offset="380" vectorequiv="MultiTexCoord1ivARB">
- <param name="target" type="GLenum"/>
- <param name="s" type="GLint"/>
- </function>
-
- <function name="MultiTexCoord1ivARB" offset="381">
- <param name="target" type="GLenum"/>
- <param name="v" type="const GLint *" count="1"/>
- <glx rop="200"/>
- </function>
-
- <function name="MultiTexCoord1sARB" offset="382" vectorequiv="MultiTexCoord1svARB">
- <param name="target" type="GLenum"/>
- <param name="s" type="GLshort"/>
- </function>
-
- <function name="MultiTexCoord1svARB" offset="383">
- <param name="target" type="GLenum"/>
- <param name="v" type="const GLshort *" count="1"/>
- <glx rop="201"/>
- </function>
-
- <function name="MultiTexCoord2dARB" offset="384" vectorequiv="MultiTexCoord2dvARB">
- <param name="target" type="GLenum"/>
- <param name="s" type="GLdouble"/>
- <param name="t" type="GLdouble"/>
- </function>
-
- <function name="MultiTexCoord2dvARB" offset="385">
- <param name="target" type="GLenum"/>
- <param name="v" type="const GLdouble *" count="2"/>
- <glx rop="202"/>
- </function>
-
- <function name="MultiTexCoord2fARB" offset="386" vectorequiv="MultiTexCoord2fvARB">
- <param name="target" type="GLenum"/>
- <param name="s" type="GLfloat"/>
- <param name="t" type="GLfloat"/>
- </function>
-
- <function name="MultiTexCoord2fvARB" offset="387">
- <param name="target" type="GLenum"/>
- <param name="v" type="const GLfloat *" count="2"/>
- <glx rop="203"/>
- </function>
-
- <function name="MultiTexCoord2iARB" offset="388" vectorequiv="MultiTexCoord2ivARB">
- <param name="target" type="GLenum"/>
- <param name="s" type="GLint"/>
- <param name="t" type="GLint"/>
- </function>
-
- <function name="MultiTexCoord2ivARB" offset="389">
- <param name="target" type="GLenum"/>
- <param name="v" type="const GLint *" count="2"/>
- <glx rop="204"/>
- </function>
-
- <function name="MultiTexCoord2sARB" offset="390" vectorequiv="MultiTexCoord2svARB">
- <param name="target" type="GLenum"/>
- <param name="s" type="GLshort"/>
- <param name="t" type="GLshort"/>
- </function>
-
- <function name="MultiTexCoord2svARB" offset="391">
- <param name="target" type="GLenum"/>
- <param name="v" type="const GLshort *" count="2"/>
- <glx rop="205"/>
- </function>
-
- <function name="MultiTexCoord3dARB" offset="392" vectorequiv="MultiTexCoord3dvARB">
- <param name="target" type="GLenum"/>
- <param name="s" type="GLdouble"/>
- <param name="t" type="GLdouble"/>
- <param name="r" type="GLdouble"/>
- </function>
-
- <function name="MultiTexCoord3dvARB" offset="393">
- <param name="target" type="GLenum"/>
- <param name="v" type="const GLdouble *" count="3"/>
- <glx rop="206"/>
- </function>
-
- <function name="MultiTexCoord3fARB" offset="394" vectorequiv="MultiTexCoord3fvARB">
- <param name="target" type="GLenum"/>
- <param name="s" type="GLfloat"/>
- <param name="t" type="GLfloat"/>
- <param name="r" type="GLfloat"/>
- </function>
-
- <function name="MultiTexCoord3fvARB" offset="395">
- <param name="target" type="GLenum"/>
- <param name="v" type="const GLfloat *" count="3"/>
- <glx rop="207"/>
- </function>
-
- <function name="MultiTexCoord3iARB" offset="396" vectorequiv="MultiTexCoord3ivARB">
- <param name="target" type="GLenum"/>
- <param name="s" type="GLint"/>
- <param name="t" type="GLint"/>
- <param name="r" type="GLint"/>
- </function>
-
- <function name="MultiTexCoord3ivARB" offset="397">
- <param name="target" type="GLenum"/>
- <param name="v" type="const GLint *" count="3"/>
- <glx rop="208"/>
- </function>
-
- <function name="MultiTexCoord3sARB" offset="398" vectorequiv="MultiTexCoord3svARB">
- <param name="target" type="GLenum"/>
- <param name="s" type="GLshort"/>
- <param name="t" type="GLshort"/>
- <param name="r" type="GLshort"/>
- </function>
-
- <function name="MultiTexCoord3svARB" offset="399">
- <param name="target" type="GLenum"/>
- <param name="v" type="const GLshort *" count="3"/>
- <glx rop="209"/>
- </function>
-
- <function name="MultiTexCoord4dARB" offset="400" vectorequiv="MultiTexCoord4dvARB">
- <param name="target" type="GLenum"/>
- <param name="s" type="GLdouble"/>
- <param name="t" type="GLdouble"/>
- <param name="r" type="GLdouble"/>
- <param name="q" type="GLdouble"/>
- </function>
-
- <function name="MultiTexCoord4dvARB" offset="401">
- <param name="target" type="GLenum"/>
- <param name="v" type="const GLdouble *" count="4"/>
- <glx rop="210"/>
- </function>
-
- <function name="MultiTexCoord4fARB" offset="402" vectorequiv="MultiTexCoord4fvARB">
- <param name="target" type="GLenum"/>
- <param name="s" type="GLfloat"/>
- <param name="t" type="GLfloat"/>
- <param name="r" type="GLfloat"/>
- <param name="q" type="GLfloat"/>
- </function>
-
- <function name="MultiTexCoord4fvARB" offset="403">
- <param name="target" type="GLenum"/>
- <param name="v" type="const GLfloat *" count="4"/>
- <glx rop="211"/>
- </function>
-
- <function name="MultiTexCoord4iARB" offset="404" vectorequiv="MultiTexCoord4ivARB">
- <param name="target" type="GLenum"/>
- <param name="s" type="GLint"/>
- <param name="t" type="GLint"/>
- <param name="r" type="GLint"/>
- <param name="q" type="GLint"/>
- </function>
-
- <function name="MultiTexCoord4ivARB" offset="405">
- <param name="target" type="GLenum"/>
- <param name="v" type="const GLint *" count="4"/>
- <glx rop="212"/>
- </function>
-
- <function name="MultiTexCoord4sARB" offset="406" vectorequiv="MultiTexCoord4svARB">
- <param name="target" type="GLenum"/>
- <param name="s" type="GLshort"/>
- <param name="t" type="GLshort"/>
- <param name="r" type="GLshort"/>
- <param name="q" type="GLshort"/>
- </function>
-
- <function name="MultiTexCoord4svARB" offset="407">
- <param name="target" type="GLenum"/>
- <param name="v" type="const GLshort *" count="4"/>
- <glx rop="213"/>
- </function>
-</category>
-
-<!-- ARB extension number 2 is a GLX extension. -->
-
-<category name="GL_ARB_transpose_matrix" number="3">
- <enum name="TRANSPOSE_MODELVIEW_MATRIX_ARB" value="0x84E3"/>
- <enum name="TRANSPOSE_PROJECTION_MATRIX_ARB" value="0x84E4"/>
- <enum name="TRANSPOSE_TEXTURE_MATRIX_ARB" value="0x84E5"/>
- <enum name="TRANSPOSE_COLOR_MATRIX_ARB" value="0x84E6"/>
-
- <function name="LoadTransposeMatrixfARB" offset="assign">
- <param name="m" type="const GLfloat *"/>
- <glx handcode="true"/>
- </function>
-
- <function name="LoadTransposeMatrixdARB" offset="assign">
- <param name="m" type="const GLdouble *"/>
- <glx handcode="true"/>
- </function>
-
- <function name="MultTransposeMatrixfARB" offset="assign">
- <param name="m" type="const GLfloat *"/>
- <glx handcode="true"/>
- </function>
-
- <function name="MultTransposeMatrixdARB" offset="assign">
- <param name="m" type="const GLdouble *"/>
- <glx handcode="true"/>
- </function>
-</category>
-
-<!-- ARB extension number 4 is a WGL extension. -->
-
-<category name="GL_ARB_multisample" number="5">
- <enum name="MULTISAMPLE_ARB" count="1" value="0x809D">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="SAMPLE_ALPHA_TO_COVERAGE_ARB" count="1" value="0x809E">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="SAMPLE_ALPHA_TO_ONE_ARB" count="1" value="0x809F">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="SAMPLE_COVERAGE_ARB" count="1" value="0x80A0">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="SAMPLE_BUFFERS_ARB" count="1" value="0x80A8">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="SAMPLES_ARB" count="1" value="0x80A9">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="SAMPLE_COVERAGE_VALUE_ARB" count="1" value="0x80AA">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="SAMPLE_COVERAGE_INVERT_ARB" count="1" value="0x80AB">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MULTISAMPLE_BIT_ARB" value="0x20000000"/>
-
- <function name="SampleCoverageARB" offset="assign">
- <param name="value" type="GLclampf"/>
- <param name="invert" type="GLboolean"/>
- <glx rop="229"/>
- </function>
-</category>
-
-<category name="GL_ARB_texture_env_add" number="6">
- <!-- No new functions, types, enums. -->
-</category>
-
-<category name="GL_ARB_texture_cube_map" number="7">
- <enum name="NORMAL_MAP_ARB" value="0x8511"/>
- <enum name="REFLECTION_MAP_ARB" value="0x8512"/>
- <enum name="TEXTURE_CUBE_MAP_ARB" count="1" value="0x8513">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="TEXTURE_BINDING_CUBE_MAP_ARB" count="1" value="0x8514">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="TEXTURE_CUBE_MAP_POSITIVE_X_ARB" value="0x8515"/>
- <enum name="TEXTURE_CUBE_MAP_NEGATIVE_X_ARB" value="0x8516"/>
- <enum name="TEXTURE_CUBE_MAP_POSITIVE_Y_ARB" value="0x8517"/>
- <enum name="TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB" value="0x8518"/>
- <enum name="TEXTURE_CUBE_MAP_POSITIVE_Z_ARB" value="0x8519"/>
- <enum name="TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB" value="0x851A"/>
- <enum name="PROXY_TEXTURE_CUBE_MAP_ARB" value="0x851B"/>
- <enum name="MAX_CUBE_MAP_TEXTURE_SIZE_ARB" count="1" value="0x851C">
- <size name="Get" mode="get"/>
- </enum>
-</category>
-
-<!-- ARB extension number 8 is a WGL extension. -->
-<!-- ARB extension number 9 is a WGL extension. -->
-<!-- ARB extension number 10 is a WGL extension. -->
-<!-- ARB extension number 11 is a WGL extension. -->
-
-<category name="GL_ARB_texture_compression" number="12">
- <enum name="COMPRESSED_ALPHA_ARB" value="0x84E9"/>
- <enum name="COMPRESSED_LUMINANCE_ARB" value="0x84EA"/>
- <enum name="COMPRESSED_LUMINANCE_ALPHA_ARB" value="0x84EB"/>
- <enum name="COMPRESSED_INTENSITY_ARB" value="0x84EC"/>
- <enum name="COMPRESSED_RGB_ARB" value="0x84ED"/>
- <enum name="COMPRESSED_RGBA_ARB" value="0x84EE"/>
- <enum name="TEXTURE_COMPRESSION_HINT_ARB" count="1" value="0x84EF">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="TEXTURE_COMPRESSED_IMAGE_SIZE_ARB" count="1" value="0x86A0">
- <size name="GetTexLevelParameterfv" mode="get"/>
- <size name="GetTexLevelParameteriv" mode="get"/>
- </enum>
- <enum name="TEXTURE_COMPRESSED_ARB" count="1" value="0x86A1">
- <size name="GetTexLevelParameterfv" mode="get"/>
- <size name="GetTexLevelParameteriv" mode="get"/>
- </enum>
- <enum name="NUM_COMPRESSED_TEXTURE_FORMATS_ARB" count="1" value="0x86A2">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="TEXTURE_COMPRESSED_FORMATS_ARB" value="0x86A3"/>
-
- <function name="CompressedTexImage3DARB" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="internalformat" type="GLenum"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <param name="depth" type="GLsizei"/>
- <param name="border" type="GLint"/>
- <param name="imageSize" type="GLsizei" counter="true"/>
- <param name="data" type="const GLvoid *" count="imageSize"/>
- <glx rop="216" handcode="client"/>
- </function>
-
- <function name="CompressedTexImage2DARB" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="internalformat" type="GLenum"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <param name="border" type="GLint"/>
- <param name="imageSize" type="GLsizei" counter="true"/>
- <param name="data" type="const GLvoid *" count="imageSize"/>
- <glx rop="215" handcode="client"/>
- </function>
-
- <function name="CompressedTexImage1DARB" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="internalformat" type="GLenum"/>
- <param name="width" type="GLsizei"/>
- <param name="border" type="GLint"/>
- <param name="imageSize" type="GLsizei" counter="true"/>
- <param name="data" type="const GLvoid *" count="imageSize"/>
- <glx rop="214" handcode="client"/>
- </function>
-
- <function name="CompressedTexSubImage3DARB" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="xoffset" type="GLint"/>
- <param name="yoffset" type="GLint"/>
- <param name="zoffset" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <param name="depth" type="GLsizei"/>
- <param name="format" type="GLenum"/>
- <param name="imageSize" type="GLsizei" counter="true"/>
- <param name="data" type="const GLvoid *" count="imageSize"/>
- <glx rop="219" handcode="client"/>
- </function>
-
- <function name="CompressedTexSubImage2DARB" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="xoffset" type="GLint"/>
- <param name="yoffset" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <param name="format" type="GLenum"/>
- <param name="imageSize" type="GLsizei" counter="true"/>
- <param name="data" type="const GLvoid *" count="imageSize"/>
- <glx rop="218" handcode="client"/>
- </function>
-
- <function name="CompressedTexSubImage1DARB" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="xoffset" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <param name="format" type="GLenum"/>
- <param name="imageSize" type="GLsizei" counter="true"/>
- <param name="data" type="const GLvoid *" count="imageSize"/>
- <glx rop="217" handcode="client"/>
- </function>
-
- <function name="GetCompressedTexImageARB" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="img" type="GLvoid *" output="true"/>
-
- <!-- This has to be hand coded because the image size is in the
- "wrong" place. Technically, this should be a
- 'always_array="true"' case. The size field in the reply would
- be at offset 12. However, the size is actually at offset 16.
- This is where the 'width' is in a GetTexImage reply. -->
- <glx sop="160" handcode="true"/>
- </function>
-</category>
-
-<category name="GL_ARB_texture_border_clamp" number="13">
- <enum name="CLAMP_TO_BORDER_ARB" value="0x812D"/>
-</category>
-
-<category name="GL_ARB_point_parameters" number="14">
- <enum name="POINT_SIZE_MIN_ARB" count="1" value="0x8126">
- <size name="PointParameterfvEXT"/>
- </enum>
- <enum name="POINT_SIZE_MAX_ARB" count="1" value="0x8127">
- <size name="PointParameterfvEXT"/>
- </enum>
- <enum name="POINT_FADE_THRESHOLD_SIZE_ARB" count="1" value="0x8128">
- <size name="PointParameterfvEXT"/>
- </enum>
- <enum name="POINT_DISTANCE_ATTENUATION_ARB" count="3" value="0x8129">
- <size name="PointParameterfvEXT"/>
- </enum>
-
- <function name="PointParameterfARB" alias="PointParameterfEXT">
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLfloat"/>
- <glx rop="2065"/>
- </function>
-
- <function name="PointParameterfvARB" alias="PointParameterfvEXT">
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *" variable_param="pname"/>
- <glx rop="2066"/>
- </function>
-</category>
-
-<category name="GL_ARB_vertex_blend" number="15">
- <enum name="MAX_VERTEX_UNITS_ARB" count="1" value="0x86A4">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="ACTIVE_VERTEX_UNITS_ARB" count="1" value="0x86A5">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="WEIGHT_SUM_UNITY_ARB" count="1" value="0x86A6">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="VERTEX_BLEND_ARB" count="1" value="0x86A7">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="CURRENT_WEIGHT_ARB" count="1" value="0x86A8">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="WEIGHT_ARRAY_TYPE_ARB" count="1" value="0x86A9">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="WEIGHT_ARRAY_STRIDE_ARB" count="1" value="0x86AA">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="WEIGHT_ARRAY_SIZE_ARB" count="1" value="0x86AB">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="WEIGHT_ARRAY_POINTER_ARB" value="0x86AC"/>
- <enum name="WEIGHT_ARRAY_ARB" count="1" value="0x86AD">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MODELVIEW0_ARB" count="16" value="0x1700">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MODELVIEW1_ARB" count="16" value="0x850A">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MODELVIEW2_ARB" count="16" value="0x8722">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MODELVIEW3_ARB" count="16" value="0x8723">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MODELVIEW4_ARB" count="16" value="0x8724">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MODELVIEW5_ARB" count="16" value="0x8725">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MODELVIEW6_ARB" count="16" value="0x8726">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MODELVIEW7_ARB" count="16" value="0x8727">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MODELVIEW8_ARB" count="16" value="0x8728">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MODELVIEW9_ARB" count="16" value="0x8729">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MODELVIEW10_ARB" count="16" value="0x872A">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MODELVIEW11_ARB" count="16" value="0x872B">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MODELVIEW12_ARB" count="16" value="0x872C">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MODELVIEW13_ARB" count="16" value="0x872D">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MODELVIEW14_ARB" count="16" value="0x872E">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MODELVIEW15_ARB" count="16" value="0x872F">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MODELVIEW16_ARB" count="16" value="0x8730">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MODELVIEW17_ARB" count="16" value="0x8731">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MODELVIEW18_ARB" count="16" value="0x8732">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MODELVIEW19_ARB" count="16" value="0x8733">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MODELVIEW20_ARB" count="16" value="0x8734">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MODELVIEW21_ARB" count="16" value="0x8735">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MODELVIEW22_ARB" count="16" value="0x8736">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MODELVIEW23_ARB" count="16" value="0x8737">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MODELVIEW24_ARB" count="16" value="0x8738">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MODELVIEW25_ARB" count="16" value="0x8739">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MODELVIEW26_ARB" count="16" value="0x873A">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MODELVIEW27_ARB" count="16" value="0x873B">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MODELVIEW28_ARB" count="16" value="0x873C">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MODELVIEW29_ARB" count="16" value="0x873D">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MODELVIEW30_ARB" count="16" value="0x873E">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MODELVIEW31_ARB" count="16" value="0x873F">
- <size name="Get" mode="get"/>
- </enum>
-
- <function name="WeightbvARB">
- <param name="size" type="GLint"/>
- <param name="weights" type="const GLbyte *"/>
- </function>
-
- <function name="WeightsvARB">
- <param name="size" type="GLint"/>
- <param name="weights" type="const GLshort *"/>
- </function>
-
- <function name="WeightivARB">
- <param name="size" type="GLint"/>
- <param name="weights" type="const GLint *"/>
- </function>
-
- <function name="WeightfvARB">
- <param name="size" type="GLint"/>
- <param name="weights" type="const GLfloat *"/>
- </function>
-
- <function name="WeightdvARB">
- <param name="size" type="GLint"/>
- <param name="weights" type="const GLdouble *"/>
- </function>
-
- <function name="WeightubvARB">
- <param name="size" type="GLint"/>
- <param name="weights" type="const GLubyte *"/>
- </function>
-
- <function name="WeightusvARB">
- <param name="size" type="GLint"/>
- <param name="weights" type="const GLushort *"/>
- </function>
-
- <function name="WeightuivARB">
- <param name="size" type="GLint"/>
- <param name="weights" type="const GLuint *"/>
- </function>
-
- <function name="WeightPointerARB">
- <param name="size" type="GLint"/>
- <param name="type" type="GLenum"/>
- <param name="stride" type="GLsizei"/>
- <param name="pointer" type="const GLvoid *"/>
- <glx handcode="true"/>
- </function>
-
- <function name="VertexBlendARB">
- <param name="count" type="GLint"/>
- </function>
-</category>
-
-<category name="GL_ARB_matrix_palette" number="16">
- <enum name="MATRIX_PALETTE_ARB" count="1" value="0x8840">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MAX_MATRIX_PALETTE_STACK_DEPTH_ARB" count="1" value="0x8841">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MAX_PALETTE_MATRICES_ARB" count="1" value="0x8842">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="CURRENT_PALETTE_MATRIX_ARB" count="1" value="0x8843">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MATRIX_INDEX_ARRAY_ARB" count="1" value="0x8844">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="CURRENT_MATRIX_INDEX_ARB" count="1" value="0x8845">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MATRIX_INDEX_ARRAY_SIZE_ARB" count="1" value="0x8846">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MATRIX_INDEX_ARRAY_TYPE_ARB" count="1" value="0x8847">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MATRIX_INDEX_ARRAY_STRIDE_ARB" count="1" value="0x8848">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MATRIX_INDEX_ARRAY_POINTER_ARB" value="0x8849"/>
-
- <function name="CurrentPaletteMatrixARB">
- <param name="index" type="GLint"/>
- <glx ignore="true" rop="4329"/>
- </function>
-
- <function name="MatrixIndexubvARB">
- <param name="size" type="GLint" counter="true"/>
- <param name="indices" type="const GLubyte *" count="size"/>
- <glx ignore="true" rop="4326"/>
- </function>
-
- <function name="MatrixIndexusvARB">
- <param name="size" type="GLint" counter="true"/>
- <param name="indices" type="const GLushort *" count="size"/>
- <glx ignore="true" rop="4327"/>
- </function>
-
- <function name="MatrixIndexuivARB">
- <param name="size" type="GLint" counter="true"/>
- <param name="indices" type="const GLuint *" count="size"/>
- <glx ignore="true" rop="4328"/>
- </function>
-
- <function name="MatrixIndexPointerARB">
- <param name="size" type="GLint"/>
- <param name="type" type="GLenum"/>
- <param name="stride" type="GLsizei"/>
- <param name="pointer" type="const GLvoid *"/>
- <glx handcode="true"/>
- </function>
-</category>
-
-<category name="GL_ARB_texture_env_combine" number="17">
- <enum name="COMBINE_ARB" value="0x8570"/>
- <enum name="COMBINE_RGB_ARB" value="0x8571"/>
- <enum name="COMBINE_ALPHA_ARB" value="0x8572"/>
- <enum name="SOURCE0_RGB_ARB" value="0x8580"/>
- <enum name="SOURCE1_RGB_ARB" value="0x8581"/>
- <enum name="SOURCE2_RGB_ARB" value="0x8582"/>
- <enum name="SOURCE0_ALPHA_ARB" value="0x8588"/>
- <enum name="SOURCE1_ALPHA_ARB" value="0x8589"/>
- <enum name="SOURCE2_ALPHA_ARB" value="0x858A"/>
- <enum name="OPERAND0_RGB_ARB" value="0x8590"/>
- <enum name="OPERAND1_RGB_ARB" value="0x8591"/>
- <enum name="OPERAND2_RGB_ARB" value="0x8592"/>
- <enum name="OPERAND0_ALPHA_ARB" value="0x8598"/>
- <enum name="OPERAND1_ALPHA_ARB" value="0x8599"/>
- <enum name="OPERAND2_ALPHA_ARB" value="0x859A"/>
- <enum name="RGB_SCALE_ARB" value="0x8573"/>
- <enum name="ADD_SIGNED_ARB" value="0x8574"/>
- <enum name="INTERPOLATE_ARB" value="0x8575"/>
- <enum name="SUBTRACT_ARB" value="0x84E7"/>
- <enum name="CONSTANT_ARB" value="0x8576"/>
- <enum name="PRIMARY_COLOR_ARB" value="0x8577"/>
- <enum name="PREVIOUS_ARB" value="0x8578"/>
-</category>
-
-<category name="GL_ARB_texture_env_crossbar" number="18">
- <!-- No new functions, types, enums. -->
-</category>
-
-<category name="GL_ARB_texture_env_dot3" number="19">
- <enum name="DOT3_RGB_ARB" value="0x86AE"/>
- <enum name="DOT3_RGBA_ARB" value="0x86AF"/>
-</category>
-
-<!-- ARB extension number 20 is a WGL extension. -->
-
-<category name="GL_ARB_texture_mirrored_repeat" number="21">
- <enum name="MIRRORED_REPEAT_ARB" value="0x8370"/>
-</category>
-
-<category name="GL_ARB_depth_texture" number="22">
- <enum name="DEPTH_COMPONENT16_ARB" value="0x81A5"/>
- <enum name="DEPTH_COMPONENT24_ARB" value="0x81A6"/>
- <enum name="DEPTH_COMPONENT32_ARB" value="0x81A7"/>
- <enum name="TEXTURE_DEPTH_SIZE_ARB" count="1" value="0x884A">
- <size name="GetTexLevelParameterfv" mode="get"/>
- <size name="GetTexLevelParameteriv" mode="get"/>
- </enum>
- <enum name="DEPTH_TEXTURE_MODE_ARB" count="1" value="0x884B">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
- <size name="GetTexParameterfv" mode="get"/>
- <size name="GetTexParameteriv" mode="get"/>
- </enum>
-</category>
-
-<category name="GL_ARB_shadow" number="23">
- <enum name="TEXTURE_COMPARE_MODE_ARB" count="1" value="0x884C">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
- <size name="GetTexParameterfv" mode="get"/>
- <size name="GetTexParameteriv" mode="get"/>
- </enum>
- <enum name="TEXTURE_COMPARE_FUNC_ARB" count="1" value="0x884D">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
- <size name="GetTexParameterfv" mode="get"/>
- <size name="GetTexParameteriv" mode="get"/>
- </enum>
- <enum name="COMPARE_R_TO_TEXTURE_ARB" value="0x884E"/>
-</category>
-
-<category name="GL_ARB_shadow_ambient" number="24">
- <enum name="TEXTURE_COMPARE_FAIL_VALUE_ARB" count="1" value="0x80BF">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
- <size name="GetTexParameterfv" mode="get"/>
- <size name="GetTexParameteriv" mode="get"/>
- </enum>
-</category>
-
-<category name="GL_ARB_window_pos" number="25">
- <function name="WindowPos2dARB" alias="WindowPos2dMESA">
- <param name="x" type="GLdouble"/>
- <param name="y" type="GLdouble"/>
- </function>
-
- <function name="WindowPos2fARB" alias="WindowPos2fMESA">
- <param name="x" type="GLfloat"/>
- <param name="y" type="GLfloat"/>
- </function>
-
- <function name="WindowPos2iARB" alias="WindowPos2iMESA">
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- </function>
-
- <function name="WindowPos2sARB" alias="WindowPos2sMESA">
- <param name="x" type="GLshort"/>
- <param name="y" type="GLshort"/>
- </function>
-
- <function name="WindowPos2dvARB" alias="WindowPos2dvMESA">
- <param name="v" type="const GLdouble *"/>
- </function>
-
- <function name="WindowPos2fvARB" alias="WindowPos2fvMESA">
- <param name="v" type="const GLfloat *"/>
- </function>
-
- <function name="WindowPos2ivARB" alias="WindowPos2ivMESA">
- <param name="v" type="const GLint *"/>
- </function>
-
- <function name="WindowPos2svARB" alias="WindowPos2svMESA">
- <param name="v" type="const GLshort *"/>
- </function>
-
- <function name="WindowPos3dARB" alias="WindowPos3dMESA">
- <param name="x" type="GLdouble"/>
- <param name="y" type="GLdouble"/>
- <param name="z" type="GLdouble"/>
- </function>
-
- <function name="WindowPos3fARB" alias="WindowPos3fMESA">
- <param name="x" type="GLfloat"/>
- <param name="y" type="GLfloat"/>
- <param name="z" type="GLfloat"/>
- </function>
-
- <function name="WindowPos3iARB" alias="WindowPos3iMESA">
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- <param name="z" type="GLint"/>
- </function>
-
- <function name="WindowPos3sARB" alias="WindowPos3sMESA">
- <param name="x" type="GLshort"/>
- <param name="y" type="GLshort"/>
- <param name="z" type="GLshort"/>
- </function>
-
- <function name="WindowPos3dvARB" alias="WindowPos3dvMESA">
- <param name="v" type="const GLdouble *"/>
- </function>
-
- <function name="WindowPos3fvARB" alias="WindowPos3fvMESA">
- <param name="v" type="const GLfloat *"/>
- </function>
-
- <function name="WindowPos3ivARB" alias="WindowPos3ivMESA">
- <param name="v" type="const GLint *"/>
- </function>
-
- <function name="WindowPos3svARB" alias="WindowPos3svMESA">
- <param name="v" type="const GLshort *"/>
- </function>
-</category>
-
-<category name="GL_ARB_vertex_program" number="26">
- <enum name="COLOR_SUM_ARB" count="1" value="0x8458">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="VERTEX_PROGRAM_ARB" count="1" value="0x8620">
- <size name="GetVertexAttribdvARB" mode="get"/>
- <size name="GetVertexAttribfvARB" mode="get"/>
- <size name="GetVertexAttribivARB" mode="get"/>
- <size name="Get" mode="get"/>
- </enum>
- <enum name="VERTEX_ATTRIB_ARRAY_ENABLED_ARB" count="1" value="0x8622">
- <size name="GetVertexAttribdvARB" mode="get"/>
- <size name="GetVertexAttribfvARB" mode="get"/>
- <size name="GetVertexAttribivARB" mode="get"/>
- </enum>
- <enum name="VERTEX_ATTRIB_ARRAY_SIZE_ARB" count="1" value="0x8623">
- <size name="GetVertexAttribdvARB" mode="get"/>
- <size name="GetVertexAttribfvARB" mode="get"/>
- <size name="GetVertexAttribivARB" mode="get"/>
- </enum>
- <enum name="VERTEX_ATTRIB_ARRAY_STRIDE_ARB" count="1" value="0x8624">
- <size name="GetVertexAttribdvARB" mode="get"/>
- <size name="GetVertexAttribfvARB" mode="get"/>
- <size name="GetVertexAttribivARB" mode="get"/>
- </enum>
- <enum name="VERTEX_ATTRIB_ARRAY_TYPE_ARB" count="1" value="0x8625">
- <size name="GetVertexAttribdvARB" mode="get"/>
- <size name="GetVertexAttribfvARB" mode="get"/>
- <size name="GetVertexAttribivARB" mode="get"/>
- </enum>
- <enum name="CURRENT_VERTEX_ATTRIB_ARB" count="1" value="0x8626">
- <size name="GetVertexAttribdvARB" mode="get"/>
- <size name="GetVertexAttribfvARB" mode="get"/>
- <size name="GetVertexAttribivARB" mode="get"/>
- </enum>
- <enum name="PROGRAM_LENGTH_ARB" count="1" value="0x8627">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="PROGRAM_STRING_ARB" value="0x8628"/>
- <enum name="MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB" count="1" value="0x862E">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MAX_PROGRAM_MATRICES_ARB" count="1" value="0x862F">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="CURRENT_MATRIX_STACK_DEPTH_ARB" count="1" value="0x8640">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="CURRENT_MATRIX_ARB" count="16" value="0x8641">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="VERTEX_PROGRAM_POINT_SIZE_ARB" count="1" value="0x8642">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="VERTEX_PROGRAM_TWO_SIDE_ARB" count="1" value="0x8643">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="VERTEX_ATTRIB_ARRAY_POINTER_ARB" value="0x8645"/>
- <enum name="PROGRAM_ERROR_POSITION_ARB" count="1" value="0x864B">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="PROGRAM_BINDING_ARB" count="1" value="0x8677">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="MAX_VERTEX_ATTRIBS_ARB" count="1" value="0x8869">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB" value="0x886A"/>
- <enum name="PROGRAM_ERROR_STRING_ARB" value="0x8874"/>
- <enum name="PROGRAM_FORMAT_ASCII_ARB" value="0x8875"/>
- <enum name="PROGRAM_FORMAT_ARB" count="1" value="0x8876">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="PROGRAM_INSTRUCTIONS_ARB" count="1" value="0x88A0">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="MAX_PROGRAM_INSTRUCTIONS_ARB" count="1" value="0x88A1">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="PROGRAM_NATIVE_INSTRUCTIONS_ARB" count="1" value="0x88A2">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB" count="1" value="0x88A3">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="PROGRAM_TEMPORARIES_ARB" count="1" value="0x88A4">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="MAX_PROGRAM_TEMPORARIES_ARB" count="1" value="0x88A5">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="PROGRAM_NATIVE_TEMPORARIES_ARB" count="1" value="0x88A6">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="MAX_PROGRAM_NATIVE_TEMPORARIES_ARB" count="1" value="0x88A7">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="PROGRAM_PARAMETERS_ARB" count="1" value="0x88A8">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="MAX_PROGRAM_PARAMETERS_ARB" count="1" value="0x88A9">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="PROGRAM_NATIVE_PARAMETERS_ARB" count="1" value="0x88AA">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="MAX_PROGRAM_NATIVE_PARAMETERS_ARB" count="1" value="0x88AB">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="PROGRAM_ATTRIBS_ARB" count="1" value="0x88AC">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="MAX_PROGRAM_ATTRIBS_ARB" count="1" value="0x88AD">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="PROGRAM_NATIVE_ATTRIBS_ARB" count="1" value="0x88AE">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="MAX_PROGRAM_NATIVE_ATTRIBS_ARB" count="1" value="0x88AF">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="PROGRAM_ADDRESS_REGISTERS_ARB" count="1" value="0x88B0">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="MAX_PROGRAM_ADDRESS_REGISTERS_ARB" count="1" value="0x88B1">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB" count="1" value="0x88B2">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB" count="1" value="0x88B3">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="MAX_PROGRAM_LOCAL_PARAMETERS_ARB" count="1" value="0x88B4">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="MAX_PROGRAM_ENV_PARAMETERS_ARB" count="1" value="0x88B5">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="PROGRAM_UNDER_NATIVE_LIMITS_ARB" count="1" value="0x88B6">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="TRANSPOSE_CURRENT_MATRIX_ARB" count="16" value="0x88B7">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MATRIX0_ARB" value="0x88C0"/>
- <enum name="MATRIX1_ARB" value="0x88C1"/>
- <enum name="MATRIX2_ARB" value="0x88C2"/>
- <enum name="MATRIX3_ARB" value="0x88C3"/>
- <enum name="MATRIX4_ARB" value="0x88C4"/>
- <enum name="MATRIX5_ARB" value="0x88C5"/>
- <enum name="MATRIX6_ARB" value="0x88C6"/>
- <enum name="MATRIX7_ARB" value="0x88C7"/>
- <enum name="MATRIX8_ARB" value="0x88C8"/>
- <enum name="MATRIX9_ARB" value="0x88C9"/>
- <enum name="MATRIX10_ARB" value="0x88CA"/>
- <enum name="MATRIX11_ARB" value="0x88CB"/>
- <enum name="MATRIX12_ARB" value="0x88CC"/>
- <enum name="MATRIX13_ARB" value="0x88CD"/>
- <enum name="MATRIX14_ARB" value="0x88CE"/>
- <enum name="MATRIX15_ARB" value="0x88CF"/>
- <enum name="MATRIX16_ARB" value="0x88D0"/>
- <enum name="MATRIX17_ARB" value="0x88D1"/>
- <enum name="MATRIX18_ARB" value="0x88D2"/>
- <enum name="MATRIX19_ARB" value="0x88D3"/>
- <enum name="MATRIX20_ARB" value="0x88D4"/>
- <enum name="MATRIX21_ARB" value="0x88D5"/>
- <enum name="MATRIX22_ARB" value="0x88D6"/>
- <enum name="MATRIX23_ARB" value="0x88D7"/>
- <enum name="MATRIX24_ARB" value="0x88D8"/>
- <enum name="MATRIX25_ARB" value="0x88D9"/>
- <enum name="MATRIX26_ARB" value="0x88DA"/>
- <enum name="MATRIX27_ARB" value="0x88DB"/>
- <enum name="MATRIX28_ARB" value="0x88DC"/>
- <enum name="MATRIX29_ARB" value="0x88DD"/>
- <enum name="MATRIX30_ARB" value="0x88DE"/>
- <enum name="MATRIX31_ARB" value="0x88DF"/>
-
- <function name="GetVertexAttribdvARB" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLdouble *" output="true" variable_param="pname"/>
- <glx handcode="client" vendorpriv="1301"/>
- </function>
-
- <function name="GetVertexAttribfvARB" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
- <glx handcode="client" vendorpriv="1302"/>
- </function>
-
- <function name="GetVertexAttribivARB" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true" variable_param="pname"/>
- <glx handcode="client" vendorpriv="1303"/>
- </function>
-
- <function name="VertexAttrib1dARB" offset="assign" vectorequiv="VertexAttrib1dvARB">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLdouble"/>
- </function>
-
- <function name="VertexAttrib1dvARB" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLdouble *" count="1"/>
- <glx rop="4197" doubles_in_order="true"/>
- </function>
-
- <function name="VertexAttrib1fARB" offset="assign" vectorequiv="VertexAttrib1fvARB">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLfloat"/>
- </function>
-
- <function name="VertexAttrib1fvARB" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLfloat *" count="1"/>
- <glx rop="4193"/>
- </function>
-
- <function name="VertexAttrib1sARB" offset="assign" vectorequiv="VertexAttrib1svARB">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLshort"/>
- </function>
-
- <function name="VertexAttrib1svARB" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLshort *" count="1"/>
- <glx rop="4189"/>
- </function>
-
- <function name="VertexAttrib2dARB" offset="assign" vectorequiv="VertexAttrib2dvARB">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLdouble"/>
- <param name="y" type="GLdouble"/>
- </function>
-
- <function name="VertexAttrib2dvARB" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLdouble *" count="2"/>
- <glx rop="4198" doubles_in_order="true"/>
- </function>
-
- <function name="VertexAttrib2fARB" offset="assign" vectorequiv="VertexAttrib2fvARB">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLfloat"/>
- <param name="y" type="GLfloat"/>
- </function>
-
- <function name="VertexAttrib2fvARB" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLfloat *" count="2"/>
- <glx rop="4194"/>
- </function>
-
- <function name="VertexAttrib2sARB" offset="assign" vectorequiv="VertexAttrib2svARB">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLshort"/>
- <param name="y" type="GLshort"/>
- </function>
-
- <function name="VertexAttrib2svARB" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLshort *" count="2"/>
- <glx rop="4190"/>
- </function>
-
- <function name="VertexAttrib3dARB" offset="assign" vectorequiv="VertexAttrib3dvARB">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLdouble"/>
- <param name="y" type="GLdouble"/>
- <param name="z" type="GLdouble"/>
- </function>
-
- <function name="VertexAttrib3dvARB" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLdouble *" count="3"/>
- <glx rop="4199" doubles_in_order="true"/>
- </function>
-
- <function name="VertexAttrib3fARB" offset="assign" vectorequiv="VertexAttrib3fvARB">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLfloat"/>
- <param name="y" type="GLfloat"/>
- <param name="z" type="GLfloat"/>
- </function>
-
- <function name="VertexAttrib3fvARB" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLfloat *" count="3"/>
- <glx rop="4195"/>
- </function>
-
- <function name="VertexAttrib3sARB" offset="assign" vectorequiv="VertexAttrib3svARB">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLshort"/>
- <param name="y" type="GLshort"/>
- <param name="z" type="GLshort"/>
- </function>
-
- <function name="VertexAttrib3svARB" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLshort *" count="3"/>
- <glx rop="4191"/>
- </function>
-
- <function name="VertexAttrib4dARB" offset="assign" vectorequiv="VertexAttrib4dvARB">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLdouble"/>
- <param name="y" type="GLdouble"/>
- <param name="z" type="GLdouble"/>
- <param name="w" type="GLdouble"/>
- </function>
-
- <function name="VertexAttrib4dvARB" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLdouble *" count="4"/>
- <glx rop="4200" doubles_in_order="true"/>
- </function>
-
- <function name="VertexAttrib4fARB" offset="assign" vectorequiv="VertexAttrib4fvARB">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLfloat"/>
- <param name="y" type="GLfloat"/>
- <param name="z" type="GLfloat"/>
- <param name="w" type="GLfloat"/>
- </function>
-
- <function name="VertexAttrib4fvARB" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLfloat *" count="4"/>
- <glx rop="4196"/>
- </function>
-
- <function name="VertexAttrib4sARB" offset="assign" vectorequiv="VertexAttrib4svARB">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLshort"/>
- <param name="y" type="GLshort"/>
- <param name="z" type="GLshort"/>
- <param name="w" type="GLshort"/>
- </function>
-
- <function name="VertexAttrib4svARB" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLshort *" count="4"/>
- <glx rop="4192"/>
- </function>
-
- <function name="VertexAttrib4NubARB" offset="assign" vectorequiv="VertexAttrib4NubvARB">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLubyte"/>
- <param name="y" type="GLubyte"/>
- <param name="z" type="GLubyte"/>
- <param name="w" type="GLubyte"/>
- </function>
-
- <function name="VertexAttrib4NubvARB" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLubyte *" count="4"/>
- <glx rop="4201"/>
- </function>
-
- <function name="VertexAttrib4bvARB" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLbyte *" count="4"/>
- <glx rop="4230"/>
- </function>
-
- <function name="VertexAttrib4ivARB" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLint *" count="4"/>
- <glx rop="4231"/>
- </function>
-
- <function name="VertexAttrib4ubvARB" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLubyte *" count="4"/>
- <glx rop="4232"/>
- </function>
-
- <function name="VertexAttrib4usvARB" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLushort *" count="4"/>
- <glx rop="4233"/>
- </function>
-
- <function name="VertexAttrib4uivARB" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLuint *" count="4"/>
- <glx rop="4234"/>
- </function>
-
- <function name="VertexAttrib4NbvARB" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLbyte *" count="4"/>
- <glx rop="4235"/>
- </function>
-
- <function name="VertexAttrib4NsvARB" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLshort *" count="4"/>
- <glx rop="4236"/>
- </function>
-
- <function name="VertexAttrib4NivARB" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLint *" count="4"/>
- <glx rop="4237"/>
- </function>
-
- <function name="VertexAttrib4NusvARB" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLushort *" count="4"/>
- <glx rop="4238"/>
- </function>
-
- <function name="VertexAttrib4NuivARB" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLuint *" count="4"/>
- <glx rop="4239"/>
- </function>
-
- <function name="VertexAttribPointerARB" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="size" type="GLint"/>
- <param name="type" type="GLenum"/>
- <param name="normalized" type="GLboolean"/>
- <param name="stride" type="GLsizei"/>
- <param name="pointer" type="const GLvoid *"/>
- <glx handcode="true"/>
- </function>
-
- <function name="EnableVertexAttribArrayARB" offset="assign">
- <param name="index" type="GLuint"/>
- <glx handcode="true"/>
- </function>
-
- <function name="DisableVertexAttribArrayARB" offset="assign">
- <param name="index" type="GLuint"/>
- <glx handcode="true"/>
- </function>
-
- <function name="ProgramStringARB" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="format" type="GLenum"/>
- <param name="len" type="GLsizei" counter="true"/>
- <param name="string" type="const GLvoid *" count="len"/>
- <glx rop="4217" large="true"/>
- </function>
-
- <function name="BindProgramARB" alias="BindProgramNV">
- <param name="target" type="GLenum"/>
- <param name="program" type="GLuint"/>
- </function>
-
- <function name="DeleteProgramsARB" alias="DeleteProgramsNV">
- <param name="n" type="GLsizei"/>
- <param name="programs" type="const GLuint *"/>
- </function>
-
- <function name="GenProgramsARB" alias="GenProgramsNV">
- <param name="n" type="GLsizei" counter="true"/>
- <param name="programs" type="GLuint *" output="true" count="n"/>
- </function>
-
- <function name="IsProgramARB" alias="IsProgramNV">
- <param name="program" type="GLuint"/>
- <return type="GLboolean"/>
- </function>
-
- <function name="ProgramEnvParameter4dARB" offset="assign" vectorequiv="ProgramEnvParameter4dvARB">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="x" type="GLdouble"/>
- <param name="y" type="GLdouble"/>
- <param name="z" type="GLdouble"/>
- <param name="w" type="GLdouble"/>
- </function>
-
- <function name="ProgramEnvParameter4dvARB" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="params" type="const GLdouble *" count="4"/>
- <glx rop="4185" doubles_in_order="true"/>
- </function>
-
- <function name="ProgramEnvParameter4fARB" offset="assign" vectorequiv="ProgramEnvParameter4fvARB">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="x" type="GLfloat"/>
- <param name="y" type="GLfloat"/>
- <param name="z" type="GLfloat"/>
- <param name="w" type="GLfloat"/>
- </function>
-
- <function name="ProgramEnvParameter4fvARB" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="params" type="const GLfloat *" count="4"/>
- <glx rop="4184"/>
- </function>
-
- <function name="ProgramLocalParameter4dARB" offset="assign" vectorequiv="ProgramLocalParameter4dvARB">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="x" type="GLdouble"/>
- <param name="y" type="GLdouble"/>
- <param name="z" type="GLdouble"/>
- <param name="w" type="GLdouble"/>
- </function>
-
- <function name="ProgramLocalParameter4dvARB" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="params" type="const GLdouble *" count="4"/>
- <glx rop="4216" doubles_in_order="true"/>
- </function>
-
- <function name="ProgramLocalParameter4fARB" offset="assign" vectorequiv="ProgramLocalParameter4fvARB">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="x" type="GLfloat"/>
- <param name="y" type="GLfloat"/>
- <param name="z" type="GLfloat"/>
- <param name="w" type="GLfloat"/>
- </function>
-
- <function name="ProgramLocalParameter4fvARB" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="params" type="const GLfloat *" count="4"/>
- <glx rop="4215"/>
- </function>
-
- <!-- The GetProgramEnvParameter[df]vARB are handcoded because there
- is an extra CARD32 of padding after the "index" field. Originally,
- GetProgranEnvParameter[df]vARB and GetProgramParameter[df]vNV
- shared the same GLX protocol. The pad field was where the pname
- parameter was in the NV functions. When this error was discovered
- and fixed, there was already at least one implementation of
- GLX protocol for ARB_vertex_program, but there were no
- implementations of NV_vertex_program. The sollution was to renumber
- the opcodes for NV_vertex_program and convert the unused field in
- the ARB_vertex_program protocol to unused padding.
- -->
-
- <function name="GetProgramEnvParameterdvARB" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="params" type="GLdouble *" output="true" count="4"/>
- <glx vendorpriv="1297" handcode="client" doubles_in_order="true"/>
- </function>
-
- <function name="GetProgramEnvParameterfvARB" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="params" type="GLfloat *" output="true" count="4"/>
- <glx vendorpriv="1296" handcode="client"/>
- </function>
-
- <function name="GetProgramLocalParameterdvARB" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="params" type="GLdouble *" output="true" count="4"/>
- <glx vendorpriv="1306" handcode="client" doubles_in_order="true"/>
- </function>
-
- <function name="GetProgramLocalParameterfvARB" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="params" type="GLfloat *" output="true" count="4"/>
- <glx vendorpriv="1305" handcode="client"/>
- </function>
-
-
- <function name="GetProgramivARB" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true" variable_param="pname"/>
- <glx vendorpriv="1307"/>
- </function>
-
- <function name="GetProgramStringARB" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="string" type="GLvoid *" output="true"/>
- <glx vendorpriv="1308" handcode="server" always_array="true"/>
- </function>
-
- <function name="GetVertexAttribPointervARB" alias="GetVertexAttribPointervNV">
- <param name="index" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="pointer" type="GLvoid **" output="true"/>
- </function>
-</category>
-
-<category name="GL_ARB_fragment_program" number="27">
- <enum name="FRAGMENT_PROGRAM_ARB" count="1" value="0x8804">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="PROGRAM_ALU_INSTRUCTIONS_ARB" count="1" value="0x8805">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="PROGRAM_TEX_INSTRUCTIONS_ARB" count="1" value="0x8806">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="PROGRAM_TEX_INDIRECTIONS_ARB" count="1" value="0x8807">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB" count="1" value="0x8808">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB" count="1" value="0x8809">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB" count="1" value="0x880A">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="MAX_PROGRAM_ALU_INSTRUCTIONS_ARB" count="1" value="0x880B">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="MAX_PROGRAM_TEX_INSTRUCTIONS_ARB" count="1" value="0x880C">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="MAX_PROGRAM_TEX_INDIRECTIONS_ARB" count="1" value="0x880D">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB" count="1" value="0x880E">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB" count="1" value="0x880F">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB" count="1" value="0x8810">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="MAX_TEXTURE_COORDS_ARB" count="1" value="0x8871">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MAX_TEXTURE_IMAGE_UNITS_ARB" count="1" value="0x8872">
- <size name="Get" mode="get"/>
- </enum>
-</category>
-
-<category name="GL_ARB_vertex_buffer_object" number="28">
- <enum name="BUFFER_SIZE_ARB" count="1" value="0x8764">
- <size name="GetBufferParameterivARB" mode="get"/>
- </enum>
- <enum name="BUFFER_USAGE_ARB" count="1" value="0x8765">
- <size name="GetBufferParameterivARB" mode="get"/>
- </enum>
- <enum name="ARRAY_BUFFER_BINDING_ARB" count="1" value="0x8894">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="ELEMENT_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x8895">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="VERTEX_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x8896">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="NORMAL_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x8897">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="COLOR_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x8898">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="INDEX_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x8899">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x889A">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x889B">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x889C">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x889D">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="WEIGHT_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x889E">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x889F">
- <size name="GetVertexAttribdvARB" mode="get"/>
- <size name="GetVertexAttribfvARB" mode="get"/>
- <size name="GetVertexAttribivARB" mode="get"/>
- </enum>
- <enum name="READ_ONLY_ARB" value="0x88B8"/>
- <enum name="WRITE_ONLY_ARB" value="0x88B9"/>
- <enum name="READ_WRITE_ARB" value="0x88BA"/>
- <enum name="BUFFER_ACCESS_ARB" count="1" value="0x88BB">
- <size name="GetBufferParameterivARB" mode="get"/>
- </enum>
- <enum name="BUFFER_MAPPED_ARB" count="1" value="0x88BC">
- <size name="GetBufferParameterivARB" mode="get"/>
- </enum>
- <enum name="BUFFER_MAP_POINTER_ARB" value="0x88BD"/>
- <enum name="STREAM_DRAW_ARB" value="0x88E0"/>
- <enum name="STREAM_READ_ARB" value="0x88E1"/>
- <enum name="STREAM_COPY_ARB" value="0x88E2"/>
- <enum name="STATIC_DRAW_ARB" value="0x88E4"/>
- <enum name="STATIC_READ_ARB" value="0x88E5"/>
- <enum name="STATIC_COPY_ARB" value="0x88E6"/>
- <enum name="DYNAMIC_DRAW_ARB" value="0x88E8"/>
- <enum name="DYNAMIC_READ_ARB" value="0x88E9"/>
- <enum name="DYNAMIC_COPY_ARB" value="0x88EA"/>
-
- <type name="intptrARB" size="4" glx_name="CARD32"/>
- <type name="sizeiptrARB" size="4" unsigned="true" glx_name="CARD32"/>
-
- <function name="BindBufferARB" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="buffer" type="GLuint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="BufferDataARB" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="size" type="GLsizeiptrARB" counter="true"/>
- <param name="data" type="const GLvoid *" count="size" img_null_flag="true"/>
- <param name="usage" type="GLenum"/>
- <glx ignore="true"/>
- </function>
-
- <function name="BufferSubDataARB" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="offset" type="GLintptrARB"/>
- <param name="size" type="GLsizeiptrARB" counter="true"/>
- <param name="data" type="const GLvoid *" count="size"/>
- <glx ignore="true"/>
- </function>
-
- <function name="DeleteBuffersARB" offset="assign">
- <param name="n" type="GLsizei" counter="true"/>
- <param name="buffer" type="const GLuint *" count="n"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GenBuffersARB" offset="assign">
- <param name="n" type="GLsizei" counter="true"/>
- <param name="buffer" type="GLuint *" output="true" count="n"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetBufferParameterivARB" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true" variable_param="pname"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetBufferPointervARB" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLvoid **" output="true"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetBufferSubDataARB" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="offset" type="GLintptrARB"/>
- <param name="size" type="GLsizeiptrARB" counter="true"/>
- <param name="data" type="GLvoid *" output="true" count="size"/>
- <glx ignore="true"/>
- </function>
-
- <function name="IsBufferARB" offset="assign">
- <param name="buffer" type="GLuint"/>
- <return type="GLboolean"/>
- <glx ignore="true"/>
- </function>
-
- <function name="MapBufferARB" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="access" type="GLenum"/>
- <return type="GLvoid *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="UnmapBufferARB" offset="assign">
- <param name="target" type="GLenum"/>
- <return type="GLboolean"/>
- <glx ignore="true"/>
- </function>
-</category>
-
-<category name="GL_ARB_occlusion_query" number="29">
- <enum name="QUERY_COUNTER_BITS_ARB" count="1" value="0x8864">
- <size name="GetQueryivARB" mode="get"/>
- </enum>
- <enum name="CURRENT_QUERY_ARB" count="1" value="0x8865">
- <size name="GetQueryivARB" mode="get"/>
- </enum>
- <enum name="QUERY_RESULT_ARB" count="1" value="0x8866">
- <size name="GetQueryObjectivARB" mode="get"/>
- <size name="GetQueryObjectuivARB" mode="get"/>
- </enum>
- <enum name="QUERY_RESULT_AVAILABLE_ARB" count="1" value="0x8867">
- <size name="GetQueryObjectivARB" mode="get"/>
- <size name="GetQueryObjectuivARB" mode="get"/>
- </enum>
- <enum name="SAMPLES_PASSED_ARB" value="0x8914"/>
-
- <function name="GenQueriesARB" offset="assign">
- <param name="n" type="GLsizei" counter="true"/>
- <param name="ids" type="GLuint *" output="true" count="n"/>
- <glx sop="162" always_array="true"/>
- </function>
-
- <function name="DeleteQueriesARB" offset="assign">
- <param name="n" type="GLsizei" counter="true"/>
- <param name="ids" type="const GLuint *" count="n"/>
- <glx sop="161"/>
- </function>
-
- <function name="IsQueryARB" offset="assign">
- <param name="id" type="GLuint"/>
- <return type="GLboolean"/>
- <glx sop="163"/>
- </function>
-
- <function name="BeginQueryARB" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="id" type="GLuint"/>
- <glx rop="231"/>
- </function>
-
- <function name="EndQueryARB" offset="assign">
- <param name="target" type="GLenum"/>
- <glx rop="232"/>
- </function>
-
- <function name="GetQueryivARB" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true" variable_param="pname"/>
- <glx sop="164"/>
- </function>
-
- <function name="GetQueryObjectivARB" offset="assign">
- <param name="id" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true" variable_param="pname"/>
- <glx sop="165"/>
- </function>
-
- <function name="GetQueryObjectuivARB" offset="assign">
- <param name="id" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLuint *" output="true" variable_param="pname"/>
- <glx sop="166"/>
- </function>
-</category>
-
-<category name="GL_ARB_shader_objects" number="30">
- <enum name="PROGRAM_OBJECT_ARB" value="0x8B40"/>
- <enum name="SHADER_OBJECT_ARB" value="0x8B48"/>
- <enum name="OBJECT_TYPE_ARB" value="0x8B4E"/>
- <enum name="OBJECT_SUBTYPE_ARB" value="0x8B4F"/>
- <enum name="FLOAT_VEC2_ARB" value="0x8B50"/>
- <enum name="FLOAT_VEC3_ARB" value="0x8B51"/>
- <enum name="FLOAT_VEC4_ARB" value="0x8B52"/>
- <enum name="INT_VEC2_ARB" value="0x8B53"/>
- <enum name="INT_VEC3_ARB" value="0x8B54"/>
- <enum name="INT_VEC4_ARB" value="0x8B55"/>
- <enum name="BOOL_ARB" value="0x8B56"/>
- <enum name="BOOL_VEC2_ARB" value="0x8B57"/>
- <enum name="BOOL_VEC3_ARB" value="0x8B58"/>
- <enum name="BOOL_VEC4_ARB" value="0x8B59"/>
- <enum name="FLOAT_MAT2_ARB" value="0x8B5A"/>
- <enum name="FLOAT_MAT3_ARB" value="0x8B5B"/>
- <enum name="FLOAT_MAT4_ARB" value="0x8B5C"/>
- <enum name="OBJECT_DELETE_STATUS_ARB" value="0x8B80"/>
- <enum name="OBJECT_COMPILE_STATUS_ARB" value="0x8B81"/>
- <enum name="OBJECT_LINK_STATUS_ARB" value="0x8B82"/>
- <enum name="OBJECT_VALIDATE_STATUS_ARB" value="0x8B83"/>
- <enum name="OBJECT_INFO_LOG_LENGTH_ARB" value="0x8B84"/>
- <enum name="OBJECT_ATTACHED_OBJECTS_ARB" value="0x8B85"/>
- <enum name="OBJECT_ACTIVE_UNIFORMS_ARB" value="0x8B86"/>
- <enum name="OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB" value="0x8B87"/>
- <enum name="OBJECT_SHADER_SOURCE_LENGTH_ARB" value="0x8B88"/>
-
- <type name="charARB" size="1" glx_name="CARD8"/>
- <type name="handleARB" size="4" glx_name="CARD32"/>
-
- <function name="DeleteObjectARB" offset="assign">
- <param name="obj" type="GLhandleARB"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetHandleARB" offset="assign">
- <param name="pname" type="GLenum"/>
- <return type="GLhandleARB"/>
- <glx ignore="true"/>
- </function>
-
- <function name="DetachObjectARB" offset="assign">
- <param name="containerObj" type="GLhandleARB"/>
- <param name="attachedObj" type="GLhandleARB"/>
- <glx ignore="true"/>
- </function>
-
- <function name="CreateShaderObjectARB" offset="assign">
- <param name="shaderType" type="GLenum"/>
- <return type="GLhandleARB"/>
- <glx ignore="true"/>
- </function>
-
- <function name="ShaderSourceARB" offset="assign">
- <param name="shader" type="GLhandleARB"/>
- <param name="count" type="GLsizei"/>
- <param name="string" type="const GLcharARB **"/>
- <param name="length" type="const GLint *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="CompileShaderARB" offset="assign">
- <param name="shader" type="GLhandleARB"/>
- <glx ignore="true"/>
- </function>
-
- <function name="CreateProgramObjectARB" offset="assign">
- <return type="GLhandleARB"/>
- <glx ignore="true"/>
- </function>
-
- <function name="AttachObjectARB" offset="assign">
- <param name="containerObj" type="GLhandleARB"/>
- <param name="obj" type="GLhandleARB"/>
- <glx ignore="true"/>
- </function>
-
- <function name="LinkProgramARB" offset="assign">
- <param name="program" type="GLhandleARB"/>
- <glx ignore="true"/>
- </function>
-
- <function name="UseProgramObjectARB" offset="assign">
- <param name="program" type="GLhandleARB"/>
- <glx ignore="true"/>
- </function>
-
- <function name="ValidateProgramARB" offset="assign">
- <param name="program" type="GLhandleARB"/>
- <glx ignore="true"/>
- </function>
-
- <function name="Uniform1fARB" offset="assign">
- <param name="location" type="GLint"/>
- <param name="v0" type="GLfloat"/>
- <glx ignore="true"/>
- </function>
-
- <function name="Uniform2fARB" offset="assign">
- <param name="location" type="GLint"/>
- <param name="v0" type="GLfloat"/>
- <param name="v1" type="GLfloat"/>
- <glx ignore="true"/>
- </function>
-
- <function name="Uniform3fARB" offset="assign">
- <param name="location" type="GLint"/>
- <param name="v0" type="GLfloat"/>
- <param name="v1" type="GLfloat"/>
- <param name="v2" type="GLfloat"/>
- <glx ignore="true"/>
- </function>
-
- <function name="Uniform4fARB" offset="assign">
- <param name="location" type="GLint"/>
- <param name="v0" type="GLfloat"/>
- <param name="v1" type="GLfloat"/>
- <param name="v2" type="GLfloat"/>
- <param name="v3" type="GLfloat"/>
- <glx ignore="true"/>
- </function>
-
- <function name="Uniform1iARB" offset="assign">
- <param name="location" type="GLint"/>
- <param name="v0" type="GLint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="Uniform2iARB" offset="assign">
- <param name="location" type="GLint"/>
- <param name="v0" type="GLint"/>
- <param name="v1" type="GLint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="Uniform3iARB" offset="assign">
- <param name="location" type="GLint"/>
- <param name="v0" type="GLint"/>
- <param name="v1" type="GLint"/>
- <param name="v2" type="GLint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="Uniform4iARB" offset="assign">
- <param name="location" type="GLint"/>
- <param name="v0" type="GLint"/>
- <param name="v1" type="GLint"/>
- <param name="v2" type="GLint"/>
- <param name="v3" type="GLint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="Uniform1fvARB" offset="assign">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="value" type="const GLfloat *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="Uniform2fvARB" offset="assign">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="value" type="const GLfloat *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="Uniform3fvARB" offset="assign">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="value" type="const GLfloat *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="Uniform4fvARB" offset="assign">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="value" type="const GLfloat *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="Uniform1ivARB" offset="assign">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="value" type="const GLint *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="Uniform2ivARB" offset="assign">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="value" type="const GLint *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="Uniform3ivARB" offset="assign">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="value" type="const GLint *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="Uniform4ivARB" offset="assign">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="value" type="const GLint *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="UniformMatrix2fvARB" offset="assign">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="transpose" type="GLboolean"/>
- <param name="value" type="const GLfloat *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="UniformMatrix3fvARB" offset="assign">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="transpose" type="GLboolean"/>
- <param name="value" type="const GLfloat *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="UniformMatrix4fvARB" offset="assign">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="transpose" type="GLboolean"/>
- <param name="value" type="const GLfloat *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetObjectParameterfvARB" offset="assign">
- <param name="obj" type="GLhandleARB"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetObjectParameterivARB" offset="assign">
- <param name="obj" type="GLhandleARB"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetInfoLogARB" offset="assign">
- <param name="obj" type="GLhandleARB"/>
- <param name="maxLength" type="GLsizei"/>
- <param name="length" type="GLsizei *" output="true"/>
- <param name="infoLog" type="GLcharARB *" output="true"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetAttachedObjectsARB" offset="assign">
- <param name="containerObj" type="GLhandleARB"/>
- <param name="maxLength" type="GLsizei"/>
- <param name="length" type="GLsizei *" output="true"/>
- <param name="infoLog" type="GLhandleARB *" output="true"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetUniformLocationARB" offset="assign">
- <param name="program" type="GLhandleARB"/>
- <param name="name" type="const GLcharARB *"/>
- <return type="GLint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetActiveUniformARB" offset="assign">
- <param name="program" type="GLhandleARB"/>
- <param name="index" type="GLuint"/>
- <param name="bufSize" type="GLsizei"/>
- <param name="length" type="GLsizei *" output="true"/>
- <param name="size" type="GLint *" output="true"/>
- <param name="type" type="GLenum *" output="true"/>
- <param name="name" type="GLcharARB *" output="true"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetUniformfvARB" offset="assign">
- <param name="program" type="GLhandleARB"/>
- <param name="location" type="GLint"/>
- <param name="params" type="GLfloat *" output="true"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetUniformivARB" offset="assign">
- <param name="program" type="GLhandleARB"/>
- <param name="location" type="GLint"/>
- <param name="params" type="GLint *" output="true"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetShaderSourceARB" offset="assign">
- <param name="shader" type="GLhandleARB"/>
- <param name="bufSize" type="GLsizei"/>
- <param name="length" type="GLsizei *" output="true"/>
- <param name="source" type="GLcharARB *" output="true"/>
- <glx ignore="true"/>
- </function>
-</category>
-
-<category name="GL_ARB_vertex_shader" number="31">
- <enum name="VERTEX_SHADER_ARB" value="0x8B31"/>
- <enum name="MAX_VERTEX_UNIFORM_COMPONENTS_ARB" value="0x8B4A"/>
- <enum name="MAX_VARYING_FLOATS_ARB" value="0x8B4B"/>
- <enum name="MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB" value="0x8B4C"/>
- <enum name="MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB" value="0x8B4D"/>
- <enum name="OBJECT_ACTIVE_ATTRIBUTES_ARB" value="0x8B89"/>
- <enum name="OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB" value="0x8B8A"/>
-
- <function name="BindAttribLocationARB" offset="assign">
- <param name="program" type="GLhandleARB"/>
- <param name="index" type="GLuint"/>
- <param name="name" type="const GLcharARB *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetActiveAttribARB" offset="assign">
- <param name="program" type="GLhandleARB"/>
- <param name="index" type="GLuint"/>
- <param name="bufSize" type="GLsizei"/>
- <param name="length" type="GLsizei *" output="true"/>
- <param name="size" type="GLint *" output="true"/>
- <param name="type" type="GLenum *" output="true"/>
- <param name="name" type="GLcharARB *" output="true"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetAttribLocationARB" offset="assign">
- <param name="program" type="GLhandleARB"/>
- <param name="name" type="const GLcharARB *"/>
- <return type="GLint"/>
- <glx ignore="true"/>
- </function>
-</category>
-
-<category name="GL_ARB_fragment_shader" number="32">
- <enum name="FRAGMENT_SHADER_ARB" value="0x8B30"/>
- <enum name="MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB" value="0x8B49"/>
-</category>
-
-<category name="GL_ARB_shading_language_100" number="33">
- <!-- No new functions, types, enums. -->
-</category>
-
-<category name="GL_ARB_texture_non_power_of_two" number="34">
- <!-- No new functions, types, enums. -->
-</category>
-
-<category name="GL_ARB_point_sprite" number="35">
- <enum name="POINT_SPRITE_ARB" count="1" value="0x8861">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="COORD_REPLACE_ARB" count="1" value="0x8862">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
- <size name="GetTexEnvfv" mode="get"/>
- <size name="GetTexEnviv" mode="get"/>
- </enum>
-</category>
-
-<category name="GL_ARB_fragment_program_shadow" number="36">
- <!-- No new functions, types, enums. -->
-</category>
-
-<category name="GL_ARB_draw_buffers" number="37">
- <enum name="MAX_DRAW_BUFFERS_ARB" count="1" value="0x8824">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DRAW_BUFFER0_ARB" count="1" value="0x8825">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DRAW_BUFFER1_ARB" count="1" value="0x8826">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DRAW_BUFFER2_ARB" count="1" value="0x8827">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DRAW_BUFFER3_ARB" count="1" value="0x8828">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DRAW_BUFFER4_ARB" count="1" value="0x8829">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DRAW_BUFFER5_ARB" count="1" value="0x882A">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DRAW_BUFFER6_ARB" count="1" value="0x882B">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DRAW_BUFFER7_ARB" count="1" value="0x882C">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DRAW_BUFFER8_ARB" count="1" value="0x882D">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DRAW_BUFFER9_ARB" count="1" value="0x882E">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DRAW_BUFFER10_ARB" count="1" value="0x882F">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DRAW_BUFFER11_ARB" count="1" value="0x8830">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DRAW_BUFFER12_ARB" count="1" value="0x8831">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DRAW_BUFFER13_ARB" count="1" value="0x8832">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DRAW_BUFFER14_ARB" count="1" value="0x8833">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DRAW_BUFFER15_ARB" count="1" value="0x8834">
- <size name="Get" mode="get"/>
- </enum>
-
- <function name="DrawBuffersARB" offset="assign">
- <param name="n" type="GLsizei" counter="true"/>
- <param name="bufs" type="const GLenum *" count="n"/>
- <glx rop="233" large="true"/>
- </function>
-</category>
-
-<category name="GL_ARB_texture_rectangle" number="38">
- <enum name="TEXTURE_RECTANGLE_ARB" count="1" value="0x84F5">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="TEXTURE_BINDING_RECTANGLE_ARB" count="1" value="0x84F6">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="PROXY_TEXTURE_RECTANGLE_ARB" value="0x84F7"/>
- <enum name="MAX_RECTANGLE_TEXTURE_SIZE_ARB" count="1" value="0x84F8">
- <size name="Get" mode="get"/>
- </enum>
-</category>
-
-<xi:include href="ARB_framebuffer_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-
-<xi:include href="ARB_copy_buffer.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-
-<xi:include href="ARB_depth_clamp.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-
-<xi:include href="ARB_map_buffer_range.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-
-<xi:include href="ARB_vertex_array_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-
-<xi:include href="ARB_sync.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-
-<xi:include href="ARB_seamless_cube_map.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-
-<xi:include href="ARB_draw_elements_base_vertex.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-
-<xi:include href="NV_conditional_render.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-
-<xi:include href="EXT_transform_feedback.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-
-<xi:include href="ARB_draw_instanced.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-
-<xi:include href="ARB_geometry_shader4.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-
-
-<!-- Non-ARB extensions sorted by extension number. -->
-
-<category name="GL_EXT_blend_color" number="2">
- <enum name="CONSTANT_COLOR_EXT" value="0x8001"/>
- <enum name="ONE_MINUS_CONSTANT_COLOR_EXT" value="0x8002"/>
- <enum name="CONSTANT_ALPHA_EXT" value="0x8003"/>
- <enum name="ONE_MINUS_CONSTANT_ALPHA_EXT" value="0x8004"/>
- <enum name="BLEND_COLOR_EXT" count="4" value="0x8005">
- <size name="Get" mode="get"/>
- </enum>
-
- <function name="BlendColorEXT" alias="BlendColor">
- <param name="red" type="GLclampf"/>
- <param name="green" type="GLclampf"/>
- <param name="blue" type="GLclampf"/>
- <param name="alpha" type="GLclampf"/>
- </function>
-</category>
-
-<category name="GL_EXT_polygon_offset" number="3">
- <function name="PolygonOffsetEXT" offset="assign">
- <param name="factor" type="GLfloat"/>
- <param name="bias" type="GLfloat"/>
- <glx rop="4098" ignore="true"/>
- </function>
-</category>
-
-<category name="GL_EXT_texture" number="4">
- <enum name="ALPHA4_EXT" value="0x803B"/>
- <enum name="ALPHA8_EXT" value="0x803C"/>
- <enum name="ALPHA12_EXT" value="0x803D"/>
- <enum name="ALPHA16_EXT" value="0x803E"/>
- <enum name="LUMINANCE4_EXT" value="0x803F"/>
- <enum name="LUMINANCE8_EXT" value="0x8040"/>
- <enum name="LUMINANCE12_EXT" value="0x8041"/>
- <enum name="LUMINANCE16_EXT" value="0x8042"/>
- <enum name="LUMINANCE4_ALPHA4_EXT" value="0x8043"/>
- <enum name="LUMINANCE6_ALPHA2_EXT" value="0x8044"/>
- <enum name="LUMINANCE8_ALPHA8_EXT" value="0x8045"/>
- <enum name="LUMINANCE12_ALPHA4_EXT" value="0x8046"/>
- <enum name="LUMINANCE12_ALPHA12_EXT" value="0x8047"/>
- <enum name="LUMINANCE16_ALPHA16_EXT" value="0x8048"/>
- <enum name="INTENSITY_EXT" value="0x8049"/>
- <enum name="INTENSITY4_EXT" value="0x804A"/>
- <enum name="INTENSITY8_EXT" value="0x804B"/>
- <enum name="INTENSITY12_EXT" value="0x804C"/>
- <enum name="INTENSITY16_EXT" value="0x804D"/>
- <enum name="RGB2_EXT" value="0x804E"/>
- <enum name="RGB4_EXT" value="0x804F"/>
- <enum name="RGB5_EXT" value="0x8050"/>
- <enum name="RGB8_EXT" value="0x8051"/>
- <enum name="RGB10_EXT" value="0x8052"/>
- <enum name="RGB12_EXT" value="0x8053"/>
- <enum name="RGB16_EXT" value="0x8054"/>
- <enum name="RGBA2_EXT" value="0x8055"/>
- <enum name="RGBA4_EXT" value="0x8056"/>
- <enum name="RGB5_A1_EXT" value="0x8057"/>
- <enum name="RGBA8_EXT" value="0x8058"/>
- <enum name="RGB10_A2_EXT" value="0x8059"/>
- <enum name="RGBA12_EXT" value="0x805A"/>
- <enum name="RGBA16_EXT" value="0x805B"/>
- <enum name="TEXTURE_RED_SIZE_EXT" count="1" value="0x805C">
- <size name="GetTexLevelParameterfv" mode="get"/>
- <size name="GetTexLevelParameteriv" mode="get"/>
- </enum>
- <enum name="TEXTURE_GREEN_SIZE_EXT" count="1" value="0x805D">
- <size name="GetTexLevelParameterfv" mode="get"/>
- <size name="GetTexLevelParameteriv" mode="get"/>
- </enum>
- <enum name="TEXTURE_BLUE_SIZE_EXT" count="1" value="0x805E">
- <size name="GetTexLevelParameterfv" mode="get"/>
- <size name="GetTexLevelParameteriv" mode="get"/>
- </enum>
- <enum name="TEXTURE_ALPHA_SIZE_EXT" count="1" value="0x805F">
- <size name="GetTexLevelParameterfv" mode="get"/>
- <size name="GetTexLevelParameteriv" mode="get"/>
- </enum>
- <enum name="TEXTURE_LUMINANCE_SIZE_EXT" count="1" value="0x8060">
- <size name="GetTexLevelParameterfv" mode="get"/>
- <size name="GetTexLevelParameteriv" mode="get"/>
- </enum>
- <enum name="TEXTURE_INTENSITY_SIZE_EXT" count="1" value="0x8061">
- <size name="GetTexLevelParameterfv" mode="get"/>
- <size name="GetTexLevelParameteriv" mode="get"/>
- </enum>
- <enum name="REPLACE_EXT" value="0x8062"/>
- <enum name="PROXY_TEXTURE_1D_EXT" value="0x8063"/>
- <enum name="PROXY_TEXTURE_2D_EXT" value="0x8064"/>
- <enum name="TEXTURE_TOO_LARGE_EXT" value="0x8065"/>
-</category>
-
-<!-- Extension number 5 is not listed in the extension registry. -->
-
-<category name="GL_EXT_texture3D" number="6">
- <function name="TexImage3DEXT" alias="TexImage3D">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="internalformat" type="GLenum"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <param name="depth" type="GLsizei"/>
- <param name="border" type="GLint"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="pixels" type="const GLvoid *"/>
- </function>
-
- <function name="TexSubImage3DEXT" alias="TexSubImage3D">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="xoffset" type="GLint"/>
- <param name="yoffset" type="GLint"/>
- <param name="zoffset" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <param name="depth" type="GLsizei"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="UNUSED" type="GLuint" padding="true"/>
- <param name="pixels" type="const GLvoid *"/>
- </function>
-</category>
-
-<category name="GL_SGIS_texture_filter4" number="7">
- <function name="GetTexFilterFuncSGIS">
- <param name="target" type="GLenum"/>
- <param name="filter" type="GLenum"/>
- <param name="weights" type="GLfloat *" output="true"/>
- <glx vendorpriv="4101" ignore="true"/>
- </function>
-
- <function name="TexFilterFuncSGIS">
- <param name="target" type="GLenum"/>
- <param name="filter" type="GLenum"/>
- <param name="n" type="GLsizei" counter="true"/>
- <param name="weights" type="const GLfloat *" count="n"/>
- <glx rop="2064" ignore="true"/>
- </function>
-</category>
-
-<!-- Extension number 8 is not listed in the extension registry. -->
-
-<category name="GL_EXT_subtexture" number="9">
- <function name="TexSubImage1DEXT" alias="TexSubImage1D">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="xoffset" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="UNUSED" type="GLuint" padding="true"/>
- <param name="pixels" type="const GLvoid *"/>
- </function>
-
- <function name="TexSubImage2DEXT" alias="TexSubImage2D">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="xoffset" type="GLint"/>
- <param name="yoffset" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="UNUSED" type="GLuint" padding="true"/>
- <param name="pixels" type="const GLvoid *"/>
- </function>
-</category>
-
-<category name="GL_EXT_copy_texture" number="10">
- <function name="CopyTexImage1DEXT" alias="CopyTexImage1D">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="internalformat" type="GLenum"/>
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <param name="border" type="GLint"/>
- </function>
-
- <function name="CopyTexImage2DEXT" alias="CopyTexImage2D">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="internalformat" type="GLenum"/>
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <param name="border" type="GLint"/>
- </function>
-
- <function name="CopyTexSubImage1DEXT" alias="CopyTexSubImage1D">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="xoffset" type="GLint"/>
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- <param name="width" type="GLsizei"/>
- </function>
-
- <function name="CopyTexSubImage2DEXT" alias="CopyTexSubImage2D">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="xoffset" type="GLint"/>
- <param name="yoffset" type="GLint"/>
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- </function>
-
- <function name="CopyTexSubImage3DEXT" alias="CopyTexSubImage3D">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="xoffset" type="GLint"/>
- <param name="yoffset" type="GLint"/>
- <param name="zoffset" type="GLint"/>
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- </function>
-</category>
-
-<category name="GL_EXT_histogram" number="11">
- <enum name="HISTOGRAM_EXT" value="0x8024"/>
- <enum name="PROXY_HISTOGRAM_EXT" value="0x8025"/>
- <enum name="HISTOGRAM_WIDTH_EXT" count="1" value="0x8026">
- <size name="GetHistogramParameterfvEXT" mode="get"/>
- <size name="GetHistogramParameterivEXT" mode="get"/>
- </enum>
- <enum name="HISTOGRAM_FORMAT_EXT" count="1" value="0x8027">
- <size name="GetHistogramParameterfvEXT" mode="get"/>
- <size name="GetHistogramParameterivEXT" mode="get"/>
- </enum>
- <enum name="HISTOGRAM_RED_SIZE_EXT" count="1" value="0x8028">
- <size name="GetHistogramParameterfvEXT" mode="get"/>
- <size name="GetHistogramParameterivEXT" mode="get"/>
- </enum>
- <enum name="HISTOGRAM_GREEN_SIZE_EXT" count="1" value="0x8029">
- <size name="GetHistogramParameterfvEXT" mode="get"/>
- <size name="GetHistogramParameterivEXT" mode="get"/>
- </enum>
- <enum name="HISTOGRAM_BLUE_SIZE_EXT" count="1" value="0x802A">
- <size name="GetHistogramParameterfvEXT" mode="get"/>
- <size name="GetHistogramParameterivEXT" mode="get"/>
- </enum>
- <enum name="HISTOGRAM_ALPHA_SIZE_EXT" count="1" value="0x802B">
- <size name="GetHistogramParameterfvEXT" mode="get"/>
- <size name="GetHistogramParameterivEXT" mode="get"/>
- </enum>
- <enum name="HISTOGRAM_LUMINANCE_SIZE_EXT" count="1" value="0x802C">
- <size name="GetHistogramParameterfvEXT" mode="get"/>
- <size name="GetHistogramParameterivEXT" mode="get"/>
- </enum>
- <enum name="HISTOGRAM_SINK_EXT" count="1" value="0x802D">
- <size name="GetHistogramParameterfvEXT" mode="get"/>
- <size name="GetHistogramParameterivEXT" mode="get"/>
- </enum>
- <enum name="MINMAX_EXT" value="0x802E"/>
- <enum name="MINMAX_FORMAT_EXT" count="1" value="0x802F">
- <size name="GetMinmaxParameterfvEXT" mode="get"/>
- <size name="GetMinmaxParameterivEXT" mode="get"/>
- </enum>
- <enum name="MINMAX_SINK_EXT" count="1" value="0x8030">
- <size name="GetMinmaxParameterfvEXT" mode="get"/>
- <size name="GetMinmaxParameterivEXT" mode="get"/>
- </enum>
- <enum name="TABLE_TOO_LARGE_EXT" value="0x8031"/>
-
- <function name="GetHistogramEXT" alias="GetHistogram" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="reset" type="GLboolean"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="values" type="GLvoid *" output="true" img_width="width" img_format="format" img_type="type"/>
- <glx vendorpriv="5" dimensions_in_reply="true" img_reset="reset"/>
- </function>
-
- <function name="GetHistogramParameterfvEXT" alias="GetHistogramParameterfv" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
- <glx vendorpriv="6"/>
- </function>
-
- <function name="GetHistogramParameterivEXT" alias="GetHistogramParameteriv" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true" variable_param="pname"/>
- <glx vendorpriv="7"/>
- </function>
-
- <function name="GetMinmaxEXT" alias="GetMinmax" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="reset" type="GLboolean"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="values" type="GLvoid *" output="true" img_width="2" img_format="format" img_type="type"/>
- <glx vendorpriv="8" img_reset="reset"/>
- </function>
-
- <function name="GetMinmaxParameterfvEXT" alias="GetMinmaxParameterfv" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
- <glx vendorpriv="9"/>
- </function>
-
- <function name="GetMinmaxParameterivEXT" alias="GetMinmaxParameteriv" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true" variable_param="pname"/>
- <glx vendorpriv="10"/>
- </function>
-
- <function name="HistogramEXT" alias="Histogram" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="width" type="GLsizei"/>
- <param name="internalformat" type="GLenum"/>
- <param name="sink" type="GLboolean"/>
- </function>
-
- <function name="MinmaxEXT" alias="Minmax" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="internalformat" type="GLenum"/>
- <param name="sink" type="GLboolean"/>
- </function>
-
- <function name="ResetHistogramEXT" alias="ResetHistogram" static_dispatch="false">
- <param name="target" type="GLenum"/>
- </function>
-
- <function name="ResetMinmaxEXT" alias="ResetMinmax" static_dispatch="false">
- <param name="target" type="GLenum"/>
- </function>
-</category>
-
-<category name="GL_EXT_convolution" number="12">
- <enum name="CONVOLUTION_BORDER_MODE_EXT" count="1" value="0x8013">
- <size name="ConvolutionParameterfv"/>
- <size name="ConvolutionParameteriv"/>
- <size name="GetConvolutionParameterfv" mode="get"/>
- <size name="GetConvolutionParameteriv" mode="get"/>
- </enum>
- <enum name="CONVOLUTION_FILTER_SCALE_EXT" count="4" value="0x8014">
- <size name="ConvolutionParameterfv"/>
- <size name="ConvolutionParameteriv"/>
- <size name="GetConvolutionParameterfv" mode="get"/>
- <size name="GetConvolutionParameteriv" mode="get"/>
- </enum>
- <enum name="CONVOLUTION_FILTER_BIAS_EXT" count="4" value="0x8015">
- <size name="ConvolutionParameterfv"/>
- <size name="ConvolutionParameteriv"/>
- <size name="GetConvolutionParameterfv" mode="get"/>
- <size name="GetConvolutionParameteriv" mode="get"/>
- </enum>
- <enum name="REDUCE_EXT" value="0x8016"/>
- <enum name="CONVOLUTION_FORMAT_EXT" count="1" value="0x8017">
- <size name="GetConvolutionParameterfv" mode="get"/>
- <size name="GetConvolutionParameteriv" mode="get"/>
- </enum>
- <enum name="CONVOLUTION_WIDTH_EXT" count="1" value="0x8018">
- <size name="GetConvolutionParameterfv" mode="get"/>
- <size name="GetConvolutionParameteriv" mode="get"/>
- </enum>
- <enum name="CONVOLUTION_HEIGHT_EXT" count="1" value="0x8019">
- <size name="GetConvolutionParameterfv" mode="get"/>
- <size name="GetConvolutionParameteriv" mode="get"/>
- </enum>
- <enum name="MAX_CONVOLUTION_WIDTH_EXT" count="1" value="0x801A">
- <size name="GetConvolutionParameterfv" mode="get"/>
- <size name="GetConvolutionParameteriv" mode="get"/>
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MAX_CONVOLUTION_HEIGHT_EXT" count="1" value="0x801B">
- <size name="GetConvolutionParameterfv" mode="get"/>
- <size name="GetConvolutionParameteriv" mode="get"/>
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POST_CONVOLUTION_RED_SCALE_EXT" count="1" value="0x801C">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POST_CONVOLUTION_GREEN_SCALE_EXT" count="1" value="0x801D">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POST_CONVOLUTION_BLUE_SCALE_EXT" count="1" value="0x801E">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POST_CONVOLUTION_ALPHA_SCALE_EXT" count="1" value="0x801F">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POST_CONVOLUTION_RED_BIAS_EXT" count="1" value="0x8020">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POST_CONVOLUTION_GREEN_BIAS_EXT" count="1" value="0x8021">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POST_CONVOLUTION_BLUE_BIAS_EXT" count="1" value="0x8022">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POST_CONVOLUTION_ALPHA_BIAS_EXT" count="1" value="0x8023">
- <size name="Get" mode="get"/>
- </enum>
-
- <function name="ConvolutionFilter1DEXT" alias="ConvolutionFilter1D" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="internalformat" type="GLenum"/>
- <param name="width" type="GLsizei"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="image" type="const GLvoid *"/>
- </function>
-
- <function name="ConvolutionFilter2DEXT" alias="ConvolutionFilter2D" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="internalformat" type="GLenum"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="image" type="const GLvoid *"/>
- </function>
-
- <function name="ConvolutionParameterfEXT" alias="ConvolutionParameterf" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat"/>
- </function>
-
- <function name="ConvolutionParameterfvEXT" alias="ConvolutionParameterfv" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *"/>
- </function>
-
- <function name="ConvolutionParameteriEXT" alias="ConvolutionParameteri" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint"/>
- </function>
-
- <function name="ConvolutionParameterivEXT" alias="ConvolutionParameteriv" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLint *"/>
- </function>
-
- <function name="CopyConvolutionFilter1DEXT" alias="CopyConvolutionFilter1D" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="internalformat" type="GLenum"/>
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- <param name="width" type="GLsizei"/>
- </function>
-
- <function name="CopyConvolutionFilter2DEXT" alias="CopyConvolutionFilter2D" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="internalformat" type="GLenum"/>
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- </function>
-
- <function name="GetConvolutionFilterEXT" alias="GetConvolutionFilter" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="image" type="GLvoid *" output="true" img_width="width" img_height="height" img_format="format" img_type="type"/>
- <glx vendorpriv="1" dimensions_in_reply="true"/>
- </function>
-
- <function name="GetConvolutionParameterfvEXT" alias="GetConvolutionParameterfv" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
- <glx vendorpriv="2"/>
- </function>
-
- <function name="GetConvolutionParameterivEXT" alias="GetConvolutionParameteriv" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true" variable_param="pname"/>
- <glx vendorpriv="3"/>
- </function>
-
- <function name="GetSeparableFilterEXT" alias="GetSeparableFilter" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="row" type="GLvoid *" output="true"/>
- <param name="column" type="GLvoid *" output="true"/>
- <param name="span" type="GLvoid *" output="true"/>
- <glx vendorpriv="4" handcode="true"/>
- </function>
-
- <function name="SeparableFilter2DEXT" alias="SeparableFilter2D" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="internalformat" type="GLenum"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="row" type="const GLvoid *"/>
- <param name="column" type="const GLvoid *"/>
- </function>
-</category>
-
-<category name="GL_SGI_color_matrix" number="13">
- <enum name="COLOR_MATRIX_SGI" value="0x80B1"/>
- <enum name="COLOR_MATRIX_STACK_DEPTH_SGI" value="0x80B2"/>
- <enum name="MAX_COLOR_MATRIX_STACK_DEPTH_SGI" value="0x80B3"/>
- <enum name="POST_COLOR_MATRIX_RED_SCALE_SGI" value="0x80B4"/>
- <enum name="POST_COLOR_MATRIX_GREEN_SCALE_SGI" value="0x80B5"/>
- <enum name="POST_COLOR_MATRIX_BLUE_SCALE_SGI" value="0x80B6"/>
- <enum name="POST_COLOR_MATRIX_ALPHA_SCALE_SGI" value="0x80B7"/>
- <enum name="POST_COLOR_MATRIX_RED_BIAS_SGI" value="0x80B8"/>
- <enum name="POST_COLOR_MATRIX_GREEN_BIAS_SGI" value="0x80B9"/>
- <enum name="POST_COLOR_MATRIX_BLUE_BIAS_SGI" value="0x80BA"/>
- <enum name="POST_COLOR_MATRIX_ALPHA_BIAS_SGI" value="0x80BB"/>
-</category>
-
-<category name="GL_SGI_color_table" number="14">
- <enum name="COLOR_TABLE_SCALE_SGI" count="4" value="0x80D6">
- <size name="ColorTableParameterfvSGI"/>
- <size name="ColorTableParameterivSGI"/>
- <size name="GetColorTableParameterfvSGI" mode="get"/>
- <size name="GetColorTableParameterivSGI" mode="get"/>
- </enum>
- <enum name="COLOR_TABLE_BIAS_SGI" count="4" value="0x80D7">
- <size name="ColorTableParameterfvSGI"/>
- <size name="ColorTableParameterivSGI"/>
- <size name="GetColorTableParameterfvSGI" mode="get"/>
- <size name="GetColorTableParameterivSGI" mode="get"/>
- </enum>
- <enum name="COLOR_TABLE_FORMAT_SGI" count="1" value="0x80D8">
- <size name="GetColorTableParameterfvSGI" mode="get"/>
- <size name="GetColorTableParameterivSGI" mode="get"/>
- </enum>
- <enum name="COLOR_TABLE_WIDTH_SGI" count="1" value="0x80D9">
- <size name="GetColorTableParameterfvSGI" mode="get"/>
- <size name="GetColorTableParameterivSGI" mode="get"/>
- </enum>
- <enum name="COLOR_TABLE_RED_SIZE_SGI" count="1" value="0x80DA">
- <size name="GetColorTableParameterfvSGI" mode="get"/>
- <size name="GetColorTableParameterivSGI" mode="get"/>
- </enum>
- <enum name="COLOR_TABLE_GREEN_SIZE_SGI" count="1" value="0x80DB">
- <size name="GetColorTableParameterfvSGI" mode="get"/>
- <size name="GetColorTableParameterivSGI" mode="get"/>
- </enum>
- <enum name="COLOR_TABLE_BLUE_SIZE_SGI" count="1" value="0x80DC">
- <size name="GetColorTableParameterfvSGI" mode="get"/>
- <size name="GetColorTableParameterivSGI" mode="get"/>
- </enum>
- <enum name="COLOR_TABLE_ALPHA_SIZE_SGI" count="1" value="0x80DD">
- <size name="GetColorTableParameterfvSGI" mode="get"/>
- <size name="GetColorTableParameterivSGI" mode="get"/>
- </enum>
- <enum name="COLOR_TABLE_LUMINANCE_SIZE_SGI" count="1" value="0x80DE">
- <size name="GetColorTableParameterfvSGI" mode="get"/>
- <size name="GetColorTableParameterivSGI" mode="get"/>
- </enum>
- <enum name="COLOR_TABLE_INTENSITY_SIZE_SGI" count="1" value="0x80DF">
- <size name="GetColorTableParameterfvSGI" mode="get"/>
- <size name="GetColorTableParameterivSGI" mode="get"/>
- </enum>
-
- <function name="ColorTableSGI" alias="ColorTable" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="internalformat" type="GLenum"/>
- <param name="width" type="GLsizei"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="table" type="const GLvoid *"/>
- </function>
-
- <function name="ColorTableParameterfvSGI" alias="ColorTableParameterfv" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *"/>
- </function>
-
- <function name="ColorTableParameterivSGI" alias="ColorTableParameteriv" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLint *"/>
- </function>
-
- <function name="CopyColorTableSGI" alias="CopyColorTable" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="internalformat" type="GLenum"/>
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- <param name="width" type="GLsizei"/>
- </function>
-
- <function name="GetColorTableSGI" alias="GetColorTable" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="table" type="GLvoid *" output="true" img_width="width" img_format="format" img_type="type"/>
- <glx vendorpriv="4098" dimensions_in_reply="true"/>
- </function>
-
- <function name="GetColorTableParameterfvSGI" alias="GetColorTableParameterfv" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
- <glx vendorpriv="4099"/>
- </function>
-
- <function name="GetColorTableParameterivSGI" alias="GetColorTableParameteriv" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true" variable_param="pname"/>
- <glx vendorpriv="4100"/>
- </function>
-</category>
-
-<category name="GL_SGIS_pixel_texture" number="15">
- <function name="PixelTexGenParameteriSGIS" offset="assign" static_dispatch="false">
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="PixelTexGenParameterivSGIS" offset="assign" static_dispatch="false">
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLint *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="PixelTexGenParameterfSGIS" offset="assign" static_dispatch="false">
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLfloat"/>
- <glx ignore="true"/>
- </function>
-
- <function name="PixelTexGenParameterfvSGIS" offset="assign" static_dispatch="false">
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetPixelTexGenParameterivSGIS" offset="assign" static_dispatch="false">
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true" variable_param="pname"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetPixelTexGenParameterfvSGIS" offset="assign" static_dispatch="false">
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
- <glx ignore="true"/>
- </function>
-</category>
-
-<category name="GL_SGIS_texture4D" number="16">
- <function name="TexImage4DSGIS">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="internalformat" type="GLenum"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <param name="depth" type="GLsizei"/>
- <param name="size4d" type="GLsizei"/>
- <param name="border" type="GLint"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_extent="size4d" img_format="format" img_type="type" img_target="target" img_null_flag="true" img_pad_dimensions="true"/>
- <glx rop="2057" ignore="true"/>
- </function>
-
- <function name="TexSubImage4DSGIS">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="xoffset" type="GLint"/>
- <param name="yoffset" type="GLint"/>
- <param name="zoffset" type="GLint"/>
- <param name="woffset" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <param name="depth" type="GLsizei"/>
- <param name="size4d" type="GLsizei"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="UNUSED" type="GLuint" padding="true"/>
- <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_extent="size4d" img_xoff="xoffset" img_yoff="yoffset" img_zoff="zoffset" img_woff="woffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/>
- <glx rop="2058" ignore="true"/>
- </function>
-</category>
-
-<category name="GL_SGI_texture_color_table" number="17">
- <enum name="TEXTURE_COLOR_TABLE_SGI" value="0x80BC"/>
- <enum name="PROXY_TEXTURE_COLOR_TABLE_SGI" value="0x80BD"/>
-</category>
-
-<!-- Extension number 19 is not listed in the extension registry. -->
-
-<category name="GL_EXT_texture_object" number="20">
- <function name="AreTexturesResidentEXT" alias="AreTexturesResident">
- <param name="n" type="GLsizei" counter="true"/>
- <param name="textures" type="const GLuint *" count="n"/>
- <param name="residences" type="GLboolean *" output="true" count="n"/>
- <return type="GLboolean"/>
- <glx vendorpriv="11" handcode="client" always_array="true"/>
- </function>
-
- <function name="BindTextureEXT" alias="BindTexture">
- <param name="target" type="GLenum"/>
- <param name="texture" type="GLuint"/>
- </function>
-
- <function name="DeleteTexturesEXT" alias="DeleteTextures">
- <param name="n" type="GLsizei" counter="true"/>
- <param name="textures" type="const GLuint *" count="n"/>
- <glx vendorpriv="12"/>
- </function>
-
- <function name="GenTexturesEXT" alias="GenTextures">
- <param name="n" type="GLsizei" counter="true"/>
- <param name="textures" type="GLuint *" output="true" count="n"/>
- <glx vendorpriv="13" always_array="true"/>
- </function>
-
- <function name="IsTextureEXT" alias="IsTexture">
- <param name="texture" type="GLuint"/>
- <return type="GLboolean"/>
- <glx vendorpriv="14"/>
- </function>
-
- <function name="PrioritizeTexturesEXT" alias="PrioritizeTextures">
- <param name="n" type="GLsizei"/>
- <param name="textures" type="const GLuint *"/>
- <param name="priorities" type="const GLclampf *"/>
- </function>
-</category>
-
-<category name="GL_SGIS_detail_texture" number="21">
- <function name="DetailTexFuncSGIS">
- <param name="target" type="GLenum"/>
- <param name="n" type="GLsizei" counter="true"/>
- <param name="points" type="const GLfloat *" count="n"/>
- <glx rop="2051" ignore="true"/>
- </function>
-
- <function name="GetDetailTexFuncSGIS">
- <param name="target" type="GLenum"/>
- <param name="points" type="GLfloat *" output="true"/>
- <glx vendorpriv="4096" ignore="true"/>
- </function>
-</category>
-
-<category name="GL_SGIS_sharpen_texture" number="22">
- <function name="SharpenTexFuncSGIS">
- <param name="target" type="GLenum"/>
- <param name="n" type="GLsizei" counter="true"/>
- <param name="points" type="const GLfloat *" count="n" count_scale="2"/>
- <glx rop="2052" ignore="true"/>
- </function>
-
- <function name="GetSharpenTexFuncSGIS">
- <param name="target" type="GLenum"/>
- <param name="points" type="GLfloat *" output="true"/>
- <glx vendorpriv="4097" ignore="true"/>
- </function>
-</category>
-
-<category name="GL_SGIS_multisample" number="25">
- <function name="SampleMaskSGIS" offset="assign" static_dispatch="false">
- <param name="value" type="GLclampf"/>
- <param name="invert" type="GLboolean"/>
- <glx rop="2048"/>
- </function>
-
- <function name="SamplePatternSGIS" offset="assign" static_dispatch="false">
- <param name="pattern" type="GLenum"/>
- <glx rop="2049"/>
- </function>
-</category>
-
-<!-- Extension number 26 is not listed in the extension registry. -->
-
-<category name="GL_EXT_rescale_normal" number="27">
- <enum name="RESCALE_NORMAL_EXT" count="1" value="0x803A">
- <size name="Get" mode="get"/>
- </enum>
-</category>
-
-<!-- Extension number 28 is a GLX extension. -->
-<!-- Extension number 29 is not listed in the extension registry. -->
-
-<category name="GL_EXT_vertex_array" number="30">
- <function name="ArrayElementEXT" alias="ArrayElement">
- <param name="i" type="GLint"/>
- </function>
-
- <function name="ColorPointerEXT" offset="assign">
- <param name="size" type="GLint"/>
- <param name="type" type="GLenum"/>
- <param name="stride" type="GLsizei"/>
- <param name="count" type="GLsizei"/>
- <param name="pointer" type="const GLvoid *"/>
- <glx handcode="true"/>
- </function>
-
- <function name="DrawArraysEXT" alias="DrawArrays">
- <param name="mode" type="GLenum"/>
- <param name="first" type="GLint"/>
- <param name="count" type="GLsizei"/>
- </function>
-
- <function name="EdgeFlagPointerEXT" offset="assign">
- <param name="stride" type="GLsizei"/>
- <param name="count" type="GLsizei"/>
- <param name="pointer" type="const GLboolean *"/>
- <glx handcode="true"/>
- </function>
-
- <function name="GetPointervEXT" alias="GetPointerv">
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLvoid **" output="true"/>
- </function>
-
- <function name="IndexPointerEXT" offset="assign">
- <param name="type" type="GLenum"/>
- <param name="stride" type="GLsizei"/>
- <param name="count" type="GLsizei"/>
- <param name="pointer" type="const GLvoid *"/>
- <glx handcode="true"/>
- </function>
-
- <function name="NormalPointerEXT" offset="assign">
- <param name="type" type="GLenum"/>
- <param name="stride" type="GLsizei"/>
- <param name="count" type="GLsizei"/>
- <param name="pointer" type="const GLvoid *"/>
- <glx handcode="true"/>
- </function>
-
- <function name="TexCoordPointerEXT" offset="assign">
- <param name="size" type="GLint"/>
- <param name="type" type="GLenum"/>
- <param name="stride" type="GLsizei"/>
- <param name="count" type="GLsizei"/>
- <param name="pointer" type="const GLvoid *"/>
- <glx handcode="true"/>
- </function>
-
- <function name="VertexPointerEXT" offset="assign">
- <param name="size" type="GLint"/>
- <param name="type" type="GLenum"/>
- <param name="stride" type="GLsizei"/>
- <param name="count" type="GLsizei"/>
- <param name="pointer" type="const GLvoid *"/>
- <glx handcode="true"/>
- </function>
-</category>
-
-<category name="GL_SGIS_generate_mipmap" number="32">
- <enum name="GENERATE_MIPMAP_SGIS" count="1" value="0x8191">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
- <size name="GetTexParameterfv" mode="get"/>
- <size name="GetTexParameteriv" mode="get"/>
- </enum>
- <enum name="GENERATE_MIPMAP_HINT_SGIS" value="0x8192"/>
-</category>
-
-<category name="GL_SGIX_clipmap" number="33">
- <enum name="LINEAR_CLIPMAP_LINEAR_SGIX" value="0x8170"/>
- <enum name="TEXTURE_CLIPMAP_CENTER_SGIX" count="2" value="0x8171">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
- <size name="GetTexParameterfv" mode="get"/>
- <size name="GetTexParameteriv" mode="get"/>
- </enum>
- <enum name="TEXTURE_CLIPMAP_FRAME_SGIX" count="1" value="0x8172">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
- <size name="GetTexParameterfv" mode="get"/>
- <size name="GetTexParameteriv" mode="get"/>
- </enum>
- <enum name="TEXTURE_CLIPMAP_OFFSET_SGIX" count="2" value="0x8173">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
- <size name="GetTexParameterfv" mode="get"/>
- <size name="GetTexParameteriv" mode="get"/>
- </enum>
- <enum name="TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX" count="3" value="0x8174">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
- <size name="GetTexParameterfv" mode="get"/>
- <size name="GetTexParameteriv" mode="get"/>
- </enum>
- <enum name="TEXTURE_CLIPMAP_LOD_OFFSET_SGIX" value="0x8175"/>
- <enum name="TEXTURE_CLIPMAP_DEPTH_SGIX" value="0x8176"/>
- <enum name="MAX_CLIPMAP_DEPTH_SGIX" value="0x8177"/>
- <enum name="MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX" value="0x8178"/>
- <enum name="NEAREST_CLIPMAP_NEAREST_SGIX" value="0x844D"/>
- <enum name="NEAREST_CLIPMAP_LINEAR_SGIX" value="0x844E"/>
- <enum name="LINEAR_CLIPMAP_NEAREST_SGIX" value="0x844F"/>
-</category>
-
-<category name="GL_SGIX_shadow" number="34">
- <enum name="TEXTURE_COMPARE_SGIX" count="1" value="0x819A">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
- <size name="GetTexParameterfv" mode="get"/>
- <size name="GetTexParameteriv" mode="get"/>
- </enum>
- <enum name="TEXTURE_COMPARE_OPERATOR_SGIX" count="1" value="0x819B">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
- <size name="GetTexParameterfv" mode="get"/>
- <size name="GetTexParameteriv" mode="get"/>
- </enum>
- <enum name="TEXTURE_LEQUAL_R_SGIX" value="0x819C"/>
- <enum name="TEXTURE_GEQUAL_R_SGIX" value="0x819D"/>
-</category>
-
-<category name="GL_SGIS_texture_edge_clamp" number="35">
- <enum name="CLAMP_TO_EDGE_SGIS" value="0x812F"/>
-</category>
-
-<category name="GL_SGIS_texture_border_clamp" number="36">
- <enum name="CLAMP_TO_BORDER_SGIS" value="0x812D"/>
-</category>
-
-<category name="GL_EXT_blend_minmax" number="37">
- <enum name="FUNC_ADD_EXT" value="0x8006"/>
- <enum name="MIN_EXT" value="0x8007"/>
- <enum name="MAX_EXT" value="0x8008"/>
- <enum name="BLEND_EQUATION_EXT" count="1" value="0x8009">
- <size name="Get" mode="get"/>
- </enum>
-
- <function name="BlendEquationEXT" alias="BlendEquation">
- <param name="mode" type="GLenum"/>
- </function>
-</category>
-
-<category name="GL_EXT_blend_subtract" number="38">
- <enum name="FUNC_SUBTRACT_EXT" value="0x800A"/>
- <enum name="FUNC_REVERSE_SUBTRACT_EXT" value="0x800B"/>
-
- <!-- <function name="BlendEquationEXT" alias="BlendEquation">
- <param name="mode" type="GLenum"/>
- </function> -->
-</category>
-
-<!-- Extension number 40 is a GLX extension. -->
-<!-- Extension number 41 is a GLX extension. -->
-<!-- Extension number 42 is a GLX extension. -->
-<!-- Extension number 43 is a GLX extension. -->
-<!-- Extension number 44 is a GLX extension. -->
-<!-- Extension number 46 is not listed in the extension registry. -->
-<!-- Extension number 47 is a GLX extension. -->
-<!-- Extension number 48 is not listed in the extension registry. -->
-<!-- Extension number 49 is a GLX extension. -->
-<!-- Extension number 50 is a GLX extension. -->
-
-<category name="GL_SGIX_sprite" number="52">
- <function name="SpriteParameterfSGIX">
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLfloat"/>
- <glx ignore="true"/>
- </function>
-
- <function name="SpriteParameterfvSGIX">
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="SpriteParameteriSGIX">
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="SpriteParameterivSGIX">
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLint *"/>
- <glx ignore="true"/>
- </function>
-</category>
-
-<category name="GL_EXT_point_parameters" number="54">
- <enum name="POINT_SIZE_MIN_EXT" count="1" value="0x8126">
- <size name="PointParameterfvEXT"/>
- </enum>
- <enum name="POINT_SIZE_MAX_EXT" count="1" value="0x8127">
- <size name="PointParameterfvEXT"/>
- </enum>
- <enum name="POINT_FADE_THRESHOLD_SIZE_EXT" count="1" value="0x8128">
- <size name="PointParameterfvEXT"/>
- </enum>
- <enum name="POINT_DISTANCE_ATTENUATION_EXT" count="3" value="0x8129">
- <size name="PointParameterfvEXT"/>
- </enum>
-
- <function name="PointParameterfEXT" offset="assign">
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLfloat"/>
- <glx rop="2065"/>
- </function>
-
- <function name="PointParameterfvEXT" offset="assign">
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *" variable_param="pname"/>
- <glx rop="2066"/>
- </function>
-</category>
-
-<category name="GL_SGIX_instruments" number="55">
- <function name="GetInstrumentsSGIX">
- <return type="GLint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="InstrumentsBufferSGIX">
- <param name="size" type="GLsizei"/>
- <param name="buffer" type="GLint *" output="true"/>
- <glx ignore="true"/>
- </function>
-
- <function name="PollInstrumentsSGIX">
- <param name="marker_p" type="GLint *" output="true"/>
- <return type="GLint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="ReadInstrumentsSGIX">
- <param name="marker" type="GLint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="StartInstrumentsSGIX">
- <glx ignore="true"/>
- </function>
-
- <function name="StopInstrumentsSGIX">
- <param name="marker" type="GLint"/>
- <glx ignore="true"/>
- </function>
-</category>
-
-<category name="GL_SGIX_texture_scale_bias" number="56">
- <enum name="POST_TEXTURE_FILTER_BIAS_SGIX" count="4" value="0x8179">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
- <size name="GetTexParameterfv" mode="get"/>
- <size name="GetTexParameteriv" mode="get"/>
- </enum>
- <enum name="POST_TEXTURE_FILTER_SCALE_SGIX" count="4" value="0x817A">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
- <size name="GetTexParameterfv" mode="get"/>
- <size name="GetTexParameteriv" mode="get"/>
- </enum>
- <enum name="POST_TEXTURE_FILTER_BIAS_RANGE_SGIX" value="0x817B"/>
- <enum name="POST_TEXTURE_FILTER_SCALE_RANGE_SGIX" value="0x817C"/>
-</category>
-
-<category name="GL_SGIX_framezoom" number="57">
- <function name="FrameZoomSGIX">
- <param name="factor" type="GLint"/>
- <glx rop="2072" ignore="true"/>
- </function>
-</category>
-
-<category name="GL_SGIX_tag_sample_buffer" number="58">
- <function name="TagSampleBufferSGIX">
- <glx rop="2050" ignore="true"/>
- </function>
-</category>
-
-<!-- Extension number 59 is not listed in the extension registry. -->
-
-<category name="GL_SGIX_reference_plane" number="60">
- <function name="ReferencePlaneSGIX">
- <param name="equation" type="const GLdouble *" count="4"/>
- <glx rop="2071" ignore="true"/>
- </function>
-</category>
-
-<category name="GL_SGIX_flush_raster" number="61">
- <function name="FlushRasterSGIX">
- <glx vendorpriv="4105" ignore="true"/>
- </function>
-</category>
-
-<!-- Extension number 62 is a GLX extension. -->
-
-<category name="GL_SGIX_depth_texture" number="63">
- <enum name="DEPTH_COMPONENT16_SGIX" value="0x81A5"/>
- <enum name="DEPTH_COMPONENT24_SGIX" value="0x81A6"/>
- <enum name="DEPTH_COMPONENT32_SGIX" value="0x81A7"/>
-</category>
-
-<category name="GL_SGIS_fog_function" number="64">
- <function name="FogFuncSGIS">
- <param name="n" type="GLsizei" counter="true"/>
- <param name="points" type="const GLfloat *" count="n" count_scale="2"/>
- <glx rop="2067" ignore="true"/>
- </function>
-
- <function name="GetFogFuncSGIS">
- <param name="points" type="GLfloat *" output="true"/>
- <!-- GLX protocol for this function is unknown. -->
- </function>
-</category>
-
-<category name="GL_SGIX_fog_offset" number="65">
- <enum name="FOG_OFFSET_SGIX" value="0x8198"/>
- <enum name="FOG_OFFSET_VALUE_SGIX" count="1" value="0x8199">
- <size name="Fogfv"/>
- <size name="Fogiv"/>
- </enum>
-</category>
-
-<category name="GL_HP_image_transform" number="66">
- <function name="ImageTransformParameteriHP">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLint"/>
- </function>
-
- <function name="ImageTransformParameterfHP">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLfloat"/>
- </function>
-
- <function name="ImageTransformParameterivHP">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLint *"/>
- </function>
-
- <function name="ImageTransformParameterfvHP">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *"/>
- </function>
-
- <function name="GetImageTransformParameterivHP">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true" variable_param="pname"/>
- </function>
-
- <function name="GetImageTransformParameterfvHP">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
- </function>
-</category>
-
-<category name="GL_HP_convolution_border_modes" number="67">
- <enum name="IGNORE_BORDER_HP" value="0x8150"/>
- <enum name="CONSTANT_BORDER_HP" value="0x8151"/>
- <enum name="REPLICATE_BORDER_HP" value="0x8153"/>
- <enum name="CONVOLUTION_BORDER_COLOR_HP" count="4" value="0x8154">
- <size name="ConvolutionParameterfv"/>
- <size name="ConvolutionParameteriv"/>
- <size name="GetConvolutionParameterfv" mode="get"/>
- <size name="GetConvolutionParameteriv" mode="get"/>
- </enum>
-</category>
-
-<!-- Extension number 68 is not listed in the extension registry. -->
-<!-- Extension number 70 is not listed in the extension registry. -->
-<!-- Extension number 71 is not listed in the extension registry. -->
-<!-- Extension number 72 is not listed in the extension registry. -->
-<!-- Extension number 73 is not listed in the extension registry. -->
-
-<category name="GL_EXT_color_subtable" number="74">
- <function name="ColorSubTableEXT" alias="ColorSubTable" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="start" type="GLsizei"/>
- <param name="count" type="GLsizei"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="data" type="const GLvoid *"/>
- </function>
-
- <function name="CopyColorSubTableEXT" alias="CopyColorSubTable" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="start" type="GLsizei"/>
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- <param name="width" type="GLsizei"/>
- </function>
-</category>
-
-<!-- Extension number 75 is a GLU extension. -->
-
-<category name="GL_PGI_misc_hints" number="77">
- <function name="HintPGI">
- <param name="target" type="GLenum"/>
- <param name="mode" type="GLint"/>
- <glx ignore="true"/>
- </function>
-</category>
-
-<category name="GL_EXT_paletted_texture" number="78">
- <enum name="COLOR_TABLE_FORMAT_EXT" count="1" value="0x80D8">
- <size name="GetColorTableParameterfv" mode="get"/>
- <size name="GetColorTableParameteriv" mode="get"/>
- </enum>
- <enum name="COLOR_TABLE_WIDTH_EXT" count="1" value="0x80D9">
- <size name="GetColorTableParameterfv" mode="get"/>
- <size name="GetColorTableParameteriv" mode="get"/>
- </enum>
- <enum name="COLOR_TABLE_RED_SIZE_EXT" count="1" value="0x80DA">
- <size name="GetColorTableParameterfv" mode="get"/>
- <size name="GetColorTableParameteriv" mode="get"/>
- </enum>
- <enum name="COLOR_TABLE_GREEN_SIZE_EXT" count="1" value="0x80DB">
- <size name="GetColorTableParameterfv" mode="get"/>
- <size name="GetColorTableParameteriv" mode="get"/>
- </enum>
- <enum name="COLOR_TABLE_BLUE_SIZE_EXT" count="1" value="0x80DC">
- <size name="GetColorTableParameterfv" mode="get"/>
- <size name="GetColorTableParameteriv" mode="get"/>
- </enum>
- <enum name="COLOR_TABLE_ALPHA_SIZE_EXT" count="1" value="0x80DD">
- <size name="GetColorTableParameterfv" mode="get"/>
- <size name="GetColorTableParameteriv" mode="get"/>
- </enum>
- <enum name="COLOR_TABLE_LUMINANCE_SIZE_EXT" count="1" value="0x80DE">
- <size name="GetColorTableParameterfv" mode="get"/>
- <size name="GetColorTableParameteriv" mode="get"/>
- </enum>
- <enum name="COLOR_TABLE_INTENSITY_SIZE_EXT" count="1" value="0x80DF">
- <size name="GetColorTableParameterfv" mode="get"/>
- <size name="GetColorTableParameteriv" mode="get"/>
- </enum>
- <enum name="TEXTURE_INDEX_SIZE_EXT" count="1" value="0x80ED">
- <size name="GetTexLevelParameterfv" mode="get"/>
- <size name="GetTexLevelParameteriv" mode="get"/>
- </enum>
-
- <function name="ColorTableEXT" alias="ColorTable">
- <param name="target" type="GLenum"/>
- <param name="internalformat" type="GLenum"/>
- <param name="width" type="GLsizei"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="table" type="const GLvoid *"/>
- </function>
-
- <function name="GetColorTableEXT" alias="GetColorTable">
- <param name="target" type="GLenum"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="table" type="GLvoid *" output="true" img_width="width" img_format="format" img_type="type"/>
- <glx vendorpriv="4098" dimensions_in_reply="true"/>
- </function>
-
- <function name="GetColorTableParameterivEXT" alias="GetColorTableParameteriv">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true" variable_param="pname"/>
- <glx vendorpriv="4100"/>
- </function>
-
- <function name="GetColorTableParameterfvEXT" alias="GetColorTableParameterfv">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
- <glx vendorpriv="4099"/>
- </function>
-</category>
-
-<category name="GL_EXT_clip_volume_hint" number="79">
- <enum name="CLIP_VOLUME_CLIPPING_HINT_EXT" count="1" value="0x80F0">
- <size name="Get" mode="get"/>
- </enum>
-</category>
-
-<category name="GL_SGIX_list_priority" number="80">
- <function name="GetListParameterfvSGIX">
- <param name="list" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetListParameterivSGIX">
- <param name="list" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true" variable_param="pname"/>
- <glx ignore="true"/>
- </function>
-
- <function name="ListParameterfSGIX">
- <param name="list" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLfloat"/>
- <glx ignore="true"/>
- </function>
-
- <function name="ListParameterfvSGIX">
- <param name="list" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="ListParameteriSGIX">
- <param name="list" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="ListParameterivSGIX">
- <param name="list" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLint *"/>
- <glx ignore="true"/>
- </function>
-</category>
-
-<!-- Extension number 82 is not listed in the extension registry. -->
-<!-- Extension number 83 is a GLX extension. -->
-
-<category name="GL_SGIX_texture_lod_bias" number="84">
- <enum name="TEXTURE_LOD_BIAS_S_SGIX" count="1" value="0x818E">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
- <size name="GetTexParameterfv" mode="get"/>
- <size name="GetTexParameteriv" mode="get"/>
- </enum>
- <enum name="TEXTURE_LOD_BIAS_T_SGIX" count="1" value="0x818F">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
- <size name="GetTexParameterfv" mode="get"/>
- <size name="GetTexParameteriv" mode="get"/>
- </enum>
- <enum name="TEXTURE_LOD_BIAS_R_SGIX" count="1" value="0x8190">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
- <size name="GetTexParameterfv" mode="get"/>
- <size name="GetTexParameteriv" mode="get"/>
- </enum>
-</category>
-
-<!-- Extension number 85 is a GLU extension. -->
-<!-- Extension number 86 is a GLX extension. -->
-<!-- Extension number 87 is not listed in the extension registry. -->
-<!-- Extension number 88 is not listed in the extension registry. -->
-<!-- Extension number 89 is not listed in the extension registry. -->
-
-
-<category name="GL_SGIX_shadow_ambient" number="90">
- <enum name="SHADOW_AMBIENT_SGIX" count="1" value="0x80BF">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
- <size name="GetTexParameterfv" mode="get"/>
- <size name="GetTexParameteriv" mode="get"/>
- </enum>
-</category>
-
-<!-- Extension number 91 is a GLX extension. -->
-<!-- Extension number 92 is a GLX extension. -->
-
-<category name="GL_EXT_index_material" number="94">
- <function name="IndexMaterialEXT">
- <param name="face" type="GLenum"/>
- <param name="mode" type="GLenum"/>
- <glx ignore="true"/>
- </function>
-</category>
-
-<category name="GL_EXT_index_func" number="95">
- <function name="IndexFuncEXT">
- <param name="func" type="GLenum"/>
- <param name="ref" type="GLclampf"/>
- <glx ignore="true"/>
- </function>
-</category>
-
-<category name="GL_EXT_compiled_vertex_array" number="97">
- <function name="LockArraysEXT" offset="assign">
- <param name="first" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <glx handcode="true" ignore="true"/>
- </function>
-
- <function name="UnlockArraysEXT" offset="assign">
- <glx handcode="true" ignore="true"/>
- </function>
-</category>
-
-<category name="GL_EXT_cull_vertex" number="98">
- <enum name="CULL_VERTEX_EXT" value="0x81AA"/>
- <enum name="CULL_VERTEX_OBJECT_POSITION_EXT" count="4" value="0x81AB">
- <size name="CullParameterfv"/>
- <size name="CullParameterdv"/>
- </enum>
- <enum name="CULL_VERTEX_EYE_POSITION_EXT" count="4" value="0x81AC">
- <size name="CullParameterfv"/>
- <size name="CullParameterdv"/>
- </enum>
-
- <function name="CullParameterdvEXT" offset="assign" static_dispatch="false">
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLdouble *"/> <!-- Spec bug. Should be const. -->
- <glx ignore="true"/>
- </function>
-
- <function name="CullParameterfvEXT" offset="assign" static_dispatch="false">
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *"/> <!-- Spec bug. Should be const. -->
- <glx ignore="true"/>
- </function>
-</category>
-
-<!-- Extension number 99 is not listed in the extension registry. -->
-<!-- Extension number 100 is a GLU extension. -->
-
-<!-- Shouldn't this be EXT_fragment_lighting? -->
-<category name="GL_SGIX_fragment_lighting" number="102">
- <function name="FragmentColorMaterialSGIX">
- <param name="face" type="GLenum"/>
- <param name="mode" type="GLenum"/>
- <glx ignore="true"/>
- </function>
-
- <function name="FragmentLightfSGIX">
- <param name="light" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLfloat"/>
- <glx ignore="true"/>
- </function>
-
- <function name="FragmentLightfvSGIX">
- <param name="light" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="FragmentLightiSGIX">
- <param name="light" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="FragmentLightivSGIX">
- <param name="light" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLint *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="FragmentLightModelfSGIX">
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLfloat"/>
- <glx ignore="true"/>
- </function>
-
- <function name="FragmentLightModelfvSGIX">
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="FragmentLightModeliSGIX">
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="FragmentLightModelivSGIX">
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLint *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="FragmentMaterialfSGIX">
- <param name="face" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLfloat"/>
- <glx ignore="true"/>
- </function>
-
- <function name="FragmentMaterialfvSGIX">
- <param name="face" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="FragmentMaterialiSGIX">
- <param name="face" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="FragmentMaterialivSGIX">
- <param name="face" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLint *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetFragmentLightfvSGIX">
- <param name="light" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetFragmentLightivSGIX">
- <param name="light" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true" variable_param="pname"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetFragmentMaterialfvSGIX">
- <param name="face" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetFragmentMaterialivSGIX">
- <param name="face" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true" variable_param="pname"/>
- <glx ignore="true"/>
- </function>
-
- <function name="LightEnviSGIX">
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLint"/>
- <glx ignore="true"/>
- </function>
-</category>
-
-<!-- Extension number 103 is not listed in the extension registry. -->
-<!-- Extension number 104 is not listed in the extension registry. -->
-<!-- Extension number 105 is not listed in the extension registry. -->
-<!-- Extension number 106 is not listed in the extension registry. -->
-<!-- Extension number 107 is not listed in the extension registry. -->
-<!-- Extension number 108 is not listed in the extension registry. -->
-<!-- Extension number 109 is not listed in the extension registry. -->
-
-<category name="GL_IBM_rasterpos_clip" number="110">
- <enum name="RASTER_POSITION_UNCLIPPED_IBM" count="1" value="0x19262">
- <size name="Get" mode="get"/>
- </enum>
-</category>
-
-<category name="GL_EXT_draw_range_elements" number="112">
- <function name="DrawRangeElementsEXT" alias="DrawRangeElements">
- <param name="mode" type="GLenum"/>
- <param name="start" type="GLuint"/>
- <param name="end" type="GLuint"/>
- <param name="count" type="GLsizei"/>
- <param name="type" type="GLenum"/>
- <param name="indices" type="const GLvoid *"/>
- <glx handcode="true"/>
- </function>
-</category>
-
-<!-- Extension number 115 is a GLX extension. -->
-<!-- Extension number 116 is not listed in the extension registry. -->
-
-<category name="GL_EXT_light_texture" number="117">
- <function name="ApplyTextureEXT">
- <param name="mode" type="GLenum"/>
- </function>
-
- <function name="TextureLightEXT">
- <param name="pname" type="GLenum"/>
- </function>
-
- <function name="TextureMaterialEXT">
- <param name="face" type="GLenum"/>
- <param name="mode" type="GLenum"/>
- </function>
-</category>
-
-<!-- Extension number 118 is not listed in the extension registry. -->
-<!-- Extension number 121 is not listed in the extension registry. -->
-<!-- Extension number 122 is not listed in the extension registry. -->
-<!-- Extension number 123 is not listed in the extension registry. -->
-<!-- Extension number 124 is not listed in the extension registry. -->
-<!-- Extension number 125 is not listed in the extension registry. -->
-<!-- Extension number 126 is not listed in the extension registry. -->
-<!-- Extension number 128 is not listed in the extension registry. -->
-<!-- Extension number 130 is not listed in the extension registry. -->
-<!-- Extension number 131 is not listed in the extension registry. -->
-
-<category name="GL_SGIX_async" number="132">
- <function name="AsyncMarkerSGIX">
- <param name="marker" type="GLuint"/>
- </function>
-
- <function name="FinishAsyncSGIX">
- <param name="markerp" type="GLuint *"/> <!-- Spec bug. Should be const. -->
- <return type="GLint"/>
- </function>
-
- <function name="PollAsyncSGIX">
- <param name="markerp" type="GLuint *"/> <!-- Spec bug. Should be const. -->
- <return type="GLint"/>
- </function>
-
- <function name="GenAsyncMarkersSGIX">
- <param name="range" type="GLsizei"/>
- <return type="GLuint"/>
- </function>
-
- <function name="DeleteAsyncMarkersSGIX">
- <param name="marker" type="GLuint"/>
- <param name="range" type="GLsizei"/>
- </function>
-
- <function name="IsAsyncMarkerSGIX">
- <param name="marker" type="GLuint"/>
- <return type="GLboolean"/>
- </function>
-</category>
-
-<category name="GL_INTEL_parallel_arrays" number="136">
- <function name="VertexPointervINTEL">
- <param name="size" type="GLint"/>
- <param name="type" type="GLenum"/>
- <param name="pointer" type="const GLvoid **"/>
- </function>
-
- <function name="NormalPointervINTEL">
- <param name="type" type="GLenum"/>
- <param name="pointer" type="const GLvoid **"/>
- </function>
-
- <function name="ColorPointervINTEL">
- <param name="size" type="GLint"/>
- <param name="type" type="GLenum"/>
- <param name="pointer" type="const GLvoid **"/>
- </function>
-
- <function name="TexCoordPointervINTEL">
- <param name="size" type="GLint"/>
- <param name="type" type="GLenum"/>
- <param name="pointer" type="const GLvoid **"/>
- </function>
-</category>
-
-<category name="GL_HP_occlusion_test" number="137">
- <enum name="OCCLUSION_TEST_HP" count="1" value="0x8165">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="OCCLUSION_TEST_RESULT_HP" count="1" value="0x8166">
- <size name="Get" mode="get"/>
- </enum>
-</category>
-
-<category name="GL_EXT_pixel_transform" number="138">
- <function name="PixelTransformParameteriEXT">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLint"/>
- </function>
-
- <function name="PixelTransformParameterfEXT">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLfloat"/>
- </function>
-
- <function name="PixelTransformParameterivEXT">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLint *"/>
- </function>
-
- <function name="PixelTransformParameterfvEXT">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *"/>
- </function>
-</category>
-
-<!-- Extension number 140 is not listed in the extension registry. -->
-
-<category name="GL_EXT_shared_texture_palette" number="141">
- <enum name="SHARED_TEXTURE_PALETTE_EXT" count="1" value="0x81FB"/>
-</category>
-
-<!-- Extension number 142 is a GLX extension. -->
-<!-- Extension number 143 is not listed in the extension registry. -->
-
-<category name="GL_EXT_separate_specular_color" number="144">
- <enum name="LIGHT_MODEL_COLOR_CONTROL_EXT" count="1" value="0x81F8">
- <size name="LightModelfv"/>
- <size name="LightModeliv"/>
- </enum>
- <enum name="SINGLE_COLOR_EXT" value="0x81F9"/>
- <enum name="SEPARATE_SPECULAR_COLOR_EXT" value="0x81FA"/>
-</category>
-
-<category name="GL_EXT_secondary_color" number="145">
- <function name="SecondaryColor3bEXT" offset="assign" vectorequiv="SecondaryColor3bvEXT">
- <param name="red" type="GLbyte"/>
- <param name="green" type="GLbyte"/>
- <param name="blue" type="GLbyte"/>
- </function>
-
- <function name="SecondaryColor3bvEXT" offset="assign">
- <param name="v" type="const GLbyte *" count="3"/>
- <glx rop="4126"/>
- </function>
-
- <function name="SecondaryColor3dEXT" offset="assign" vectorequiv="SecondaryColor3dvEXT">
- <param name="red" type="GLdouble"/>
- <param name="green" type="GLdouble"/>
- <param name="blue" type="GLdouble"/>
- </function>
-
- <function name="SecondaryColor3dvEXT" offset="assign">
- <param name="v" type="const GLdouble *" count="3"/>
- <glx rop="4130"/>
- </function>
-
- <function name="SecondaryColor3fEXT" offset="assign" vectorequiv="SecondaryColor3fvEXT">
- <param name="red" type="GLfloat"/>
- <param name="green" type="GLfloat"/>
- <param name="blue" type="GLfloat"/>
- </function>
-
- <function name="SecondaryColor3fvEXT" offset="assign">
- <param name="v" type="const GLfloat *" count="3"/>
- <glx rop="4129"/>
- </function>
-
- <function name="SecondaryColor3iEXT" offset="assign" vectorequiv="SecondaryColor3ivEXT">
- <param name="red" type="GLint"/>
- <param name="green" type="GLint"/>
- <param name="blue" type="GLint"/>
- </function>
-
- <function name="SecondaryColor3ivEXT" offset="assign">
- <param name="v" type="const GLint *" count="3"/>
- <glx rop="4128"/>
- </function>
-
- <function name="SecondaryColor3sEXT" offset="assign" vectorequiv="SecondaryColor3svEXT">
- <param name="red" type="GLshort"/>
- <param name="green" type="GLshort"/>
- <param name="blue" type="GLshort"/>
- </function>
-
- <function name="SecondaryColor3svEXT" offset="assign">
- <param name="v" type="const GLshort *" count="3"/>
- <glx rop="4127"/>
- </function>
-
- <function name="SecondaryColor3ubEXT" offset="assign" vectorequiv="SecondaryColor3ubvEXT">
- <param name="red" type="GLubyte"/>
- <param name="green" type="GLubyte"/>
- <param name="blue" type="GLubyte"/>
- </function>
-
- <function name="SecondaryColor3ubvEXT" offset="assign">
- <param name="v" type="const GLubyte *" count="3"/>
- <glx rop="4131"/>
- </function>
-
- <function name="SecondaryColor3uiEXT" offset="assign" vectorequiv="SecondaryColor3uivEXT">
- <param name="red" type="GLuint"/>
- <param name="green" type="GLuint"/>
- <param name="blue" type="GLuint"/>
- </function>
-
- <function name="SecondaryColor3uivEXT" offset="assign">
- <param name="v" type="const GLuint *" count="3"/>
- <glx rop="4133"/>
- </function>
-
- <function name="SecondaryColor3usEXT" offset="assign" vectorequiv="SecondaryColor3usvEXT">
- <param name="red" type="GLushort"/>
- <param name="green" type="GLushort"/>
- <param name="blue" type="GLushort"/>
- </function>
-
- <function name="SecondaryColor3usvEXT" offset="assign">
- <param name="v" type="const GLushort *" count="3"/>
- <glx rop="4132"/>
- </function>
-
- <function name="SecondaryColorPointerEXT" offset="assign">
- <param name="size" type="GLint"/>
- <param name="type" type="GLenum"/>
- <param name="stride" type="GLsizei"/>
- <param name="pointer" type="const GLvoid *"/>
- <glx handcode="true"/>
- </function>
-</category>
-
-<category name="GL_EXT_texture_perturb_normal" number="147">
- <function name="TextureNormalEXT">
- <param name="mode" type="GLenum"/>
- </function>
-</category>
-
-<category name="GL_EXT_multi_draw_arrays" number="148">
- <function name="MultiDrawArraysEXT" offset="assign">
- <param name="mode" type="GLenum"/>
- <param name="first" type="const GLint *"/>
- <param name="count" type="const GLsizei *"/>
- <param name="primcount" type="GLsizei"/>
- <glx handcode="true"/>
- </function>
-
- <function name="MultiDrawElementsEXT" offset="assign">
- <param name="mode" type="GLenum"/>
- <param name="count" type="const GLsizei *"/>
- <param name="type" type="GLenum"/>
- <param name="indices" type="const GLvoid **"/>
- <param name="primcount" type="GLsizei"/>
- <glx handcode="true"/>
- </function>
-</category>
-
-<category name="GL_EXT_fog_coord" number="149">
- <function name="FogCoordfEXT" offset="assign" vectorequiv="FogCoordfvEXT">
- <param name="coord" type="GLfloat"/>
- </function>
-
- <function name="FogCoordfvEXT" offset="assign">
- <param name="coord" type="const GLfloat *" count="1"/>
- <glx rop="4124"/>
- </function>
-
- <function name="FogCoorddEXT" offset="assign" vectorequiv="FogCoorddvEXT">
- <param name="coord" type="GLdouble"/>
- </function>
-
- <function name="FogCoorddvEXT" offset="assign">
- <param name="coord" type="const GLdouble *" count="1"/>
- <glx rop="4125"/>
- </function>
-
- <function name="FogCoordPointerEXT" offset="assign">
- <param name="type" type="GLenum"/>
- <param name="stride" type="GLsizei"/>
- <param name="pointer" type="const GLvoid *"/>
- <glx handcode="true"/>
- </function>
-</category>
-
-<!-- Extension number 150 is not listed in the extension registry. -->
-<!-- Extension number 151 is not listed in the extension registry. -->
-<!-- Extension number 152 is not listed in the extension registry. -->
-<!-- Extension number 153 is not listed in the extension registry. -->
-<!-- Extension number 154 is not listed in the extension registry. -->
-
-<category name="GL_EXT_coordinate_frame" number="156">
- <function name="Tangent3bEXT">
- <param name="tx" type="GLbyte"/>
- <param name="ty" type="GLbyte"/>
- <param name="tz" type="GLbyte"/>
- </function>
-
- <function name="Tangent3bvEXT">
- <param name="v" type="const GLbyte *"/>
- </function>
-
- <function name="Tangent3dEXT">
- <param name="tx" type="GLdouble"/>
- <param name="ty" type="GLdouble"/>
- <param name="tz" type="GLdouble"/>
- </function>
-
- <function name="Tangent3dvEXT">
- <param name="v" type="const GLdouble *"/>
- </function>
-
- <function name="Tangent3fEXT">
- <param name="tx" type="GLfloat"/>
- <param name="ty" type="GLfloat"/>
- <param name="tz" type="GLfloat"/>
- </function>
-
- <function name="Tangent3fvEXT">
- <param name="v" type="const GLfloat *"/>
- </function>
-
- <function name="Tangent3iEXT">
- <param name="tx" type="GLint"/>
- <param name="ty" type="GLint"/>
- <param name="tz" type="GLint"/>
- </function>
-
- <function name="Tangent3ivEXT">
- <param name="v" type="const GLint *"/>
- </function>
-
- <function name="Tangent3sEXT">
- <param name="tx" type="GLshort"/>
- <param name="ty" type="GLshort"/>
- <param name="tz" type="GLshort"/>
- </function>
-
- <function name="Tangent3svEXT">
- <param name="v" type="const GLshort *"/>
- </function>
-
- <function name="Binormal3bEXT">
- <param name="bx" type="GLbyte"/>
- <param name="by" type="GLbyte"/>
- <param name="bz" type="GLbyte"/>
- </function>
-
- <function name="Binormal3bvEXT">
- <param name="v" type="const GLbyte *"/>
- </function>
-
- <function name="Binormal3dEXT">
- <param name="bx" type="GLdouble"/>
- <param name="by" type="GLdouble"/>
- <param name="bz" type="GLdouble"/>
- </function>
-
- <function name="Binormal3dvEXT">
- <param name="v" type="const GLdouble *"/>
- </function>
-
- <function name="Binormal3fEXT">
- <param name="bx" type="GLfloat"/>
- <param name="by" type="GLfloat"/>
- <param name="bz" type="GLfloat"/>
- </function>
-
- <function name="Binormal3fvEXT">
- <param name="v" type="const GLfloat *"/>
- </function>
-
- <function name="Binormal3iEXT">
- <param name="bx" type="GLint"/>
- <param name="by" type="GLint"/>
- <param name="bz" type="GLint"/>
- </function>
-
- <function name="Binormal3ivEXT">
- <param name="v" type="const GLint *"/>
- </function>
-
- <function name="Binormal3sEXT">
- <param name="bx" type="GLshort"/>
- <param name="by" type="GLshort"/>
- <param name="bz" type="GLshort"/>
- </function>
-
- <function name="Binormal3svEXT">
- <param name="v" type="const GLshort *"/>
- </function>
-
- <function name="TangentPointerEXT">
- <param name="type" type="GLenum"/>
- <param name="stride" type="GLsizei"/>
- <param name="pointer" type="const GLvoid *"/>
- </function>
-
- <function name="BinormalPointerEXT">
- <param name="type" type="GLenum"/>
- <param name="stride" type="GLsizei"/>
- <param name="pointer" type="const GLvoid *"/>
- </function>
-</category>
-
-<!-- Extension number 157 is not listed in the extension registry. -->
-
-<category name="GL_EXT_texture_env_combine" number="158">
- <enum name="COMBINE_EXT" value="0x8570"/>
- <enum name="COMBINE_RGB_EXT" count="1" value="0x8571"/>
- <enum name="COMBINE_ALPHA_EXT" count="1" value="0x8572"/>
- <enum name="RGB_SCALE_EXT" count="1" value="0x8573"/>
- <enum name="ADD_SIGNED_EXT" value="0x8574"/>
- <enum name="INTERPOLATE_EXT" value="0x8575"/>
- <enum name="CONSTANT_EXT" value="0x8576"/>
- <enum name="PRIMARY_COLOR_EXT" value="0x8577"/>
- <enum name="PREVIOUS_EXT" value="0x8578"/>
- <enum name="SOURCE0_RGB_EXT" count="1" value="0x8580"/>
- <enum name="SOURCE1_RGB_EXT" count="1" value="0x8581"/>
- <enum name="SOURCE2_RGB_EXT" count="1" value="0x8582"/>
- <enum name="SOURCE0_ALPHA_EXT" count="1" value="0x8588"/>
- <enum name="SOURCE1_ALPHA_EXT" count="1" value="0x8589"/>
- <enum name="SOURCE2_ALPHA_EXT" count="1" value="0x858A"/>
- <enum name="OPERAND0_RGB_EXT" count="1" value="0x8590"/>
- <enum name="OPERAND1_RGB_EXT" count="1" value="0x8591"/>
- <enum name="OPERAND2_RGB_EXT" count="1" value="0x8592"/>
- <enum name="OPERAND0_ALPHA_EXT" count="1" value="0x8598"/>
- <enum name="OPERAND1_ALPHA_EXT" count="1" value="0x8599"/>
- <enum name="OPERAND2_ALPHA_EXT" count="1" value="0x859A"/>
-</category>
-
-<category name="GL_SGIX_pixel_texture" number="160">
- <function name="PixelTexGenSGIX" offset="assign" static_dispatch="false">
- <param name="mode" type="GLenum"/>
- <glx rop="2059" ignore="true"/>
- </function>
-</category>
-
-<!-- Extension number 161 is not listed in the extension registry. -->
-<!-- Extension number 162 is not listed in the extension registry. -->
-
-<category name="GL_SUNX_constant_data" number="163">
- <function name="FinishTextureSUNX">
- </function>
-</category>
-
-<category name="GL_SUN_global_alpha" number="164">
- <function name="GlobalAlphaFactorbSUN">
- <param name="factor" type="GLbyte"/>
- </function>
-
- <function name="GlobalAlphaFactorsSUN">
- <param name="factor" type="GLshort"/>
- </function>
-
- <function name="GlobalAlphaFactoriSUN">
- <param name="factor" type="GLint"/>
- </function>
-
- <function name="GlobalAlphaFactorfSUN">
- <param name="factor" type="GLfloat"/>
- </function>
-
- <function name="GlobalAlphaFactordSUN">
- <param name="factor" type="GLdouble"/>
- </function>
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- <function name="GlobalAlphaFactorubSUN">
- <param name="factor" type="GLubyte"/>
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- <function name="GlobalAlphaFactorusSUN">
- <param name="factor" type="GLushort"/>
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- <function name="GlobalAlphaFactoruiSUN">
- <param name="factor" type="GLuint"/>
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-<category name="GL_SUN_triangle_list" number="165">
- <function name="ReplacementCodeuiSUN">
- <param name="code" type="GLuint"/>
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- <function name="ReplacementCodeusSUN">
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- <function name="ReplacementCodeubSUN">
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- <function name="ReplacementCodeuivSUN">
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- <function name="ReplacementCodeusvSUN">
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- <function name="ReplacementCodeubvSUN">
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- <function name="ReplacementCodePointerSUN">
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- <function name="Color4ubVertex2fvSUN">
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- <function name="Color3fVertex3fSUN">
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- <function name="Color3fVertex3fvSUN">
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- <function name="Normal3fVertex3fSUN">
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- <function name="Normal3fVertex3fvSUN">
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- <function name="Color4fNormal3fVertex3fSUN">
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- <function name="Color4fNormal3fVertex3fvSUN">
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- <function name="TexCoord2fVertex3fvSUN">
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- <function name="TexCoord4fVertex4fSUN">
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- <function name="TexCoord2fColor4fNormal3fVertex3fSUN">
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- <function name="TexCoord2fColor4fNormal3fVertex3fvSUN">
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- <function name="TexCoord4fColor4fNormal3fVertex4fSUN">
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- <function name="ReplacementCodeuiVertex3fSUN">
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- <function name="ReplacementCodeuiVertex3fvSUN">
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-</category>
-
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-<!-- Extension number 203 is not listed in the extension registry. -->
-<!-- Extension number 204 is not listed in the extension registry. -->
-<!-- Extension number 205 is not listed in the extension registry. -->
-
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-
-<category name="GL_EXT_multisample" number="209">
- <function name="SampleMaskEXT" alias="SampleMaskSGIS" static_dispatch="false">
- <param name="value" type="GLclampf"/>
- <param name="invert" type="GLboolean"/>
- </function>
-
- <function name="SamplePatternEXT" alias="SamplePatternSGIS" static_dispatch="false">
- <param name="pattern" type="GLenum"/>
- </function>
-</category>
-
-<!-- Extension number 211 is not listed in the extension registry. -->
-<!-- Extension number 213 is not listed in the extension registry. -->
-
-<category name="GL_SGIS_texture_color_mask" number="214">
- <enum name="TEXTURE_COLOR_WRITEMASK_SGIS" value="0x81EF"/>
-
- <function name="TextureColorMaskSGIS">
- <param name="red" type="GLboolean"/>
- <param name="green" type="GLboolean"/>
- <param name="blue" type="GLboolean"/>
- <param name="alpha" type="GLboolean"/>
- <glx rop="2082" ignore="true"/>
- </function>
-</category>
-
-<!-- Extension number 215 is a GLX extension. -->
-<!-- Extension number 216 is a GLX extension. -->
-<!-- Extension number 217 is a GLX extension. -->
-<!-- Extension number 218 is a GLX extension. -->
-<!-- Extension number 219 is not listed in the extension registry. -->
-
-<category name="GL_EXT_texture_env_dot3" number="220">
- <enum name="DOT3_RGB_EXT" value="0x8740"/>
- <enum name="DOT3_RGBA_EXT" value="0x8741"/>
-</category>
-
-<category name="GL_ATI_texture_mirror_once" number="221">
- <enum name="MIRROR_CLAMP_ATI" value="0x8742"/>
- <enum name="MIRROR_CLAMP_TO_EDGE_ATI" value="0x8743"/>
-</category>
-
-<category name="GL_NV_fence" number="222">
- <function name="DeleteFencesNV" offset="assign" static_dispatch="false">
- <param name="n" type="GLsizei"/>
- <param name="fences" type="const GLuint *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GenFencesNV" offset="assign" static_dispatch="false">
- <param name="n" type="GLsizei" counter="true"/>
- <param name="fences" type="GLuint *" output="true" count="n"/>
- <glx ignore="true"/>
- </function>
-
- <function name="IsFenceNV" offset="assign" static_dispatch="false">
- <param name="fence" type="GLuint"/>
- <return type="GLboolean"/>
- <glx ignore="true"/>
- </function>
-
- <function name="TestFenceNV" offset="assign" static_dispatch="false">
- <param name="fence" type="GLuint"/>
- <return type="GLboolean"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetFenceivNV" offset="assign" static_dispatch="false">
- <param name="fence" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true"/>
- <glx ignore="true"/>
- </function>
-
- <function name="FinishFenceNV" offset="assign" static_dispatch="false">
- <param name="fence" type="GLuint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="SetFenceNV" offset="assign" static_dispatch="false">
- <param name="fence" type="GLuint"/>
- <param name="condition" type="GLenum"/>
- <glx ignore="true"/>
- </function>
-</category>
-
-<category name="GL_IBM_texture_mirrored_repeat" number="224">
- <enum name="MIRRORED_REPEAT_IBM" value="0x8370"/>
-</category>
-
-<category name="GL_NV_evaluators" number="225">
- <function name="MapControlPointsNV">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="type" type="GLenum"/>
- <param name="ustride" type="GLsizei"/>
- <param name="vstride" type="GLsizei"/>
- <param name="uorder" type="GLint"/>
- <param name="vorder" type="GLint"/>
- <param name="packed" type="GLboolean"/>
- <param name="points" type="const GLvoid *"/>
- </function>
-
- <function name="MapParameterivNV">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLint *"/>
- </function>
-
- <function name="MapParameterfvNV">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *"/>
- </function>
-
- <function name="GetMapControlPointsNV">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="type" type="GLenum"/>
- <param name="ustride" type="GLsizei"/>
- <param name="vstride" type="GLsizei"/>
- <param name="packed" type="GLboolean"/>
- <param name="points" type="GLvoid *" output="true"/>
- </function>
-
- <function name="GetMapParameterivNV">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true"/>
- </function>
-
- <function name="GetMapParameterfvNV">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true"/>
- </function>
-
- <function name="GetMapAttribParameterivNV">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true"/>
- </function>
-
- <function name="GetMapAttribParameterfvNV">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true"/>
- </function>
-
- <function name="EvalMapsNV">
- <param name="target" type="GLenum"/>
- <param name="mode" type="GLenum"/>
- </function>
-</category>
-
-<category name="GL_NV_packed_depth_stencil" number="226">
- <enum name="DEPTH_STENCIL_NV" value="0x84F9"/>
- <enum name="UNSIGNED_INT_24_8_NV" value="0x84FA"/>
-</category>
-
-<category name="GL_NV_register_combiners2" number="227">
- <function name="CombinerStageParameterfvNV">
- <param name="stage" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *"/>
- </function>
-
- <function name="GetCombinerStageParameterfvNV">
- <param name="stage" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true"/>
- </function>
-</category>
-
-<category name="GL_NV_texture_compression_vtc" number="228">
- <enum name="COMPRESSED_RGB_S3TC_DXT1_EXT" value="0x83F0"/>
- <enum name="COMPRESSED_RGBA_S3TC_DXT1_EXT" value="0x83F1"/>
- <enum name="COMPRESSED_RGBA_S3TC_DXT3_EXT" value="0x83F2"/>
- <enum name="COMPRESSED_RGBA_S3TC_DXT5_EXT" value="0x83F3"/>
-</category>
-
-<category name="GL_NV_texture_rectangle" number="229">
- <enum name="TEXTURE_RECTANGLE_NV" count="1" value="0x84F5">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="TEXTURE_BINDING_RECTANGLE_NV" count="1" value="0x84F6">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="PROXY_TEXTURE_RECTANGLE_NV" value="0x84F7"/>
- <enum name="MAX_RECTANGLE_TEXTURE_SIZE_NV" count="1" value="0x84F8">
- <size name="Get" mode="get"/>
- </enum>
-</category>
-
-<category name="GL_NV_vertex_program" number="233">
- <enum name="VERTEX_PROGRAM_NV" value="0x8620"/>
- <enum name="VERTEX_STATE_PROGRAM_NV" value="0x8621"/>
- <enum name="ATTRIB_ARRAY_SIZE_NV" count="1" value="0x8623">
- <size name="GetVertexAttribdvNV" mode="get"/>
- <size name="GetVertexAttribfvNV" mode="get"/>
- <size name="GetVertexAttribivNV" mode="get"/>
- </enum>
- <enum name="ATTRIB_ARRAY_STRIDE_NV" count="1" value="0x8624">
- <size name="GetVertexAttribdvNV" mode="get"/>
- <size name="GetVertexAttribfvNV" mode="get"/>
- <size name="GetVertexAttribivNV" mode="get"/>
- </enum>
- <enum name="ATTRIB_ARRAY_TYPE_NV" count="1" value="0x8625">
- <size name="GetVertexAttribdvNV" mode="get"/>
- <size name="GetVertexAttribfvNV" mode="get"/>
- <size name="GetVertexAttribivNV" mode="get"/>
- </enum>
- <enum name="CURRENT_ATTRIB_NV" count="1" value="0x8626">
- <size name="GetVertexAttribdvNV" mode="get"/>
- <size name="GetVertexAttribfvNV" mode="get"/>
- <size name="GetVertexAttribivNV" mode="get"/>
- </enum>
- <enum name="PROGRAM_LENGTH_NV" count="1" value="0x8627">
- <size name="GetProgramivNV" mode="get"/>
- </enum>
- <enum name="PROGRAM_STRING_NV" value="0x8628"/>
- <enum name="MODELVIEW_PROJECTION_NV" value="0x8629"/>
- <enum name="IDENTITY_NV" value="0x862A"/>
- <enum name="INVERSE_NV" value="0x862B"/>
- <enum name="TRANSPOSE_NV" value="0x862C"/>
- <enum name="INVERSE_TRANSPOSE_NV" value="0x862D"/>
- <enum name="MAX_TRACK_MATRIX_STACK_DEPTH_NV" value="0x862E"/>
- <enum name="MAX_TRACK_MATRICES_NV" value="0x862F"/>
- <enum name="MATRIX0_NV" value="0x8630"/>
- <enum name="MATRIX1_NV" value="0x8631"/>
- <enum name="MATRIX2_NV" value="0x8632"/>
- <enum name="MATRIX3_NV" value="0x8633"/>
- <enum name="MATRIX4_NV" value="0x8634"/>
- <enum name="MATRIX5_NV" value="0x8635"/>
- <enum name="MATRIX6_NV" value="0x8636"/>
- <enum name="MATRIX7_NV" value="0x8637"/>
- <enum name="CURRENT_MATRIX_STACK_DEPTH_NV" value="0x8640"/>
- <enum name="CURRENT_MATRIX_NV" value="0x8641"/>
- <enum name="VERTEX_PROGRAM_POINT_SIZE_NV" value="0x8642"/>
- <enum name="VERTEX_PROGRAM_TWO_SIDE_NV" value="0x8643"/>
- <enum name="PROGRAM_PARAMETER_NV" value="0x8644"/>
- <enum name="ATTRIB_ARRAY_POINTER_NV" value="0x8645"/>
- <enum name="PROGRAM_TARGET_NV" count="1" value="0x8646">
- <size name="GetProgramivNV" mode="get"/>
- </enum>
- <enum name="PROGRAM_RESIDENT_NV" count="1" value="0x8647">
- <size name="GetProgramivNV" mode="get"/>
- </enum>
- <enum name="TRACK_MATRIX_NV" value="0x8648"/>
- <enum name="TRACK_MATRIX_TRANSFORM_NV" value="0x8649"/>
- <enum name="VERTEX_PROGRAM_BINDING_NV" value="0x864A"/>
- <enum name="PROGRAM_ERROR_POSITION_NV" value="0x864B"/>
- <enum name="VERTEX_ATTRIB_ARRAY0_NV" value="0x8650"/>
- <enum name="VERTEX_ATTRIB_ARRAY1_NV" value="0x8651"/>
- <enum name="VERTEX_ATTRIB_ARRAY2_NV" value="0x8652"/>
- <enum name="VERTEX_ATTRIB_ARRAY3_NV" value="0x8653"/>
- <enum name="VERTEX_ATTRIB_ARRAY4_NV" value="0x8654"/>
- <enum name="VERTEX_ATTRIB_ARRAY5_NV" value="0x8655"/>
- <enum name="VERTEX_ATTRIB_ARRAY6_NV" value="0x8656"/>
- <enum name="VERTEX_ATTRIB_ARRAY7_NV" value="0x8657"/>
- <enum name="VERTEX_ATTRIB_ARRAY8_NV" value="0x8658"/>
- <enum name="VERTEX_ATTRIB_ARRAY9_NV" value="0x8659"/>
- <enum name="VERTEX_ATTRIB_ARRAY10_NV" value="0x865A"/>
- <enum name="VERTEX_ATTRIB_ARRAY11_NV" value="0x865B"/>
- <enum name="VERTEX_ATTRIB_ARRAY12_NV" value="0x865C"/>
- <enum name="VERTEX_ATTRIB_ARRAY13_NV" value="0x865D"/>
- <enum name="VERTEX_ATTRIB_ARRAY14_NV" value="0x865E"/>
- <enum name="VERTEX_ATTRIB_ARRAY15_NV" value="0x865F"/>
- <enum name="MAP1_VERTEX_ATTRIB0_4_NV" value="0x8660"/>
- <enum name="MAP1_VERTEX_ATTRIB1_4_NV" value="0x8661"/>
- <enum name="MAP1_VERTEX_ATTRIB2_4_NV" value="0x8662"/>
- <enum name="MAP1_VERTEX_ATTRIB3_4_NV" value="0x8663"/>
- <enum name="MAP1_VERTEX_ATTRIB4_4_NV" value="0x8664"/>
- <enum name="MAP1_VERTEX_ATTRIB5_4_NV" value="0x8665"/>
- <enum name="MAP1_VERTEX_ATTRIB6_4_NV" value="0x8666"/>
- <enum name="MAP1_VERTEX_ATTRIB7_4_NV" value="0x8667"/>
- <enum name="MAP1_VERTEX_ATTRIB8_4_NV" value="0x8668"/>
- <enum name="MAP1_VERTEX_ATTRIB9_4_NV" value="0x8669"/>
- <enum name="MAP1_VERTEX_ATTRIB10_4_NV" value="0x866A"/>
- <enum name="MAP1_VERTEX_ATTRIB11_4_NV" value="0x866B"/>
- <enum name="MAP1_VERTEX_ATTRIB12_4_NV" value="0x866C"/>
- <enum name="MAP1_VERTEX_ATTRIB13_4_NV" value="0x866D"/>
- <enum name="MAP1_VERTEX_ATTRIB14_4_NV" value="0x866E"/>
- <enum name="MAP1_VERTEX_ATTRIB15_4_NV" value="0x866F"/>
- <enum name="MAP2_VERTEX_ATTRIB0_4_NV" value="0x8670"/>
- <enum name="MAP2_VERTEX_ATTRIB1_4_NV" value="0x8671"/>
- <enum name="MAP2_VERTEX_ATTRIB2_4_NV" value="0x8672"/>
- <enum name="MAP2_VERTEX_ATTRIB3_4_NV" value="0x8673"/>
- <enum name="MAP2_VERTEX_ATTRIB4_4_NV" value="0x8674"/>
- <enum name="MAP2_VERTEX_ATTRIB5_4_NV" value="0x8675"/>
- <enum name="MAP2_VERTEX_ATTRIB6_4_NV" value="0x8676"/>
- <enum name="MAP2_VERTEX_ATTRIB7_4_NV" value="0x8677"/>
- <enum name="MAP2_VERTEX_ATTRIB8_4_NV" value="0x8678"/>
- <enum name="MAP2_VERTEX_ATTRIB9_4_NV" value="0x8679"/>
- <enum name="MAP2_VERTEX_ATTRIB10_4_NV" value="0x867A"/>
- <enum name="MAP2_VERTEX_ATTRIB11_4_NV" value="0x867B"/>
- <enum name="MAP2_VERTEX_ATTRIB12_4_NV" value="0x867C"/>
- <enum name="MAP2_VERTEX_ATTRIB13_4_NV" value="0x867D"/>
- <enum name="MAP2_VERTEX_ATTRIB14_4_NV" value="0x867E"/>
- <enum name="MAP2_VERTEX_ATTRIB15_4_NV" value="0x867F"/>
-
- <function name="AreProgramsResidentNV" offset="assign">
- <param name="n" type="GLsizei" counter="true"/>
- <param name="ids" type="const GLuint *" count="n"/>
- <param name="residences" type="GLboolean *" output="true" count="n"/>
- <return type="GLboolean"/>
- <glx vendorpriv="1293"/>
- </function>
-
- <function name="BindProgramNV" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="program" type="GLuint"/>
- <glx rop="4180"/>
- </function>
-
- <function name="DeleteProgramsNV" offset="assign">
- <param name="n" type="GLsizei" counter="true"/>
- <param name="programs" type="const GLuint *" count="n"/>
- <glx vendorpriv="1294"/>
- </function>
-
- <function name="ExecuteProgramNV" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="id" type="GLuint"/>
- <param name="params" type="const GLfloat *" count="4"/>
- <glx rop="4181"/>
- </function>
-
- <function name="GenProgramsNV" offset="assign">
- <param name="n" type="GLsizei" counter="true"/>
- <param name="programs" type="GLuint *" output="true" count="n"/>
- <glx vendorpriv="1295" always_array="true"/>
- </function>
-
- <!-- This isn't 100% correct. Currently, the only valid value of pname
- is GL_PROGRAM_PARAMETER_NV, and the count for that pname is always
- 4. This is why the pname parameter was removed in the ARB version
- of these functions.
- -->
-
- <function name="GetProgramParameterdvNV" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLdouble *" output="true" count="4"/>
- <glx vendorpriv="1297"/>
- </function>
-
- <function name="GetProgramParameterfvNV" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true" count="4"/>
- <glx vendorpriv="1296"/>
- </function>
-
- <function name="GetProgramivNV" offset="assign">
- <param name="id" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true" variable_param="pname"/>
- <glx vendorpriv="1298"/>
- </function>
-
- <function name="GetProgramStringNV" offset="assign">
- <param name="id" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="program" type="GLubyte *" output="true"/>
- <glx vendorpriv="1299" handcode="server" always_array="true"/>
- </function>
-
- <function name="GetTrackMatrixivNV" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="address" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true" count="1"/>
- <glx vendorpriv="1300"/>
- </function>
-
- <function name="GetVertexAttribdvNV" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLdouble *" output="true" variable_param="pname"/>
- <glx vendorpriv="1301"/>
- </function>
-
- <function name="GetVertexAttribfvNV" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
- <glx vendorpriv="1302"/>
- </function>
-
- <function name="GetVertexAttribivNV" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true" variable_param="pname"/>
- <glx vendorpriv="1303"/>
- </function>
-
- <function name="GetVertexAttribPointervNV" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="pointer" type="GLvoid **" output="true"/>
- <glx handcode="true"/>
- </function>
-
- <function name="IsProgramNV" offset="assign">
- <param name="program" type="GLuint"/>
- <return type="GLboolean"/>
- <glx vendorpriv="1304"/>
- </function>
-
- <function name="LoadProgramNV" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="id" type="GLuint"/>
- <param name="len" type="GLsizei" counter="true"/>
- <param name="program" type="const GLubyte *" count="len"/>
- <glx rop="4183"/>
- </function>
-
- <function name="ProgramParameter4dNV" alias="ProgramEnvParameter4dARB">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="x" type="GLdouble"/>
- <param name="y" type="GLdouble"/>
- <param name="z" type="GLdouble"/>
- <param name="w" type="GLdouble"/>
- </function>
-
- <function name="ProgramParameter4dvNV" alias="ProgramEnvParameter4dvARB">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="params" type="const GLdouble *"/>
- </function>
-
- <function name="ProgramParameter4fNV" alias="ProgramEnvParameter4fARB">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="x" type="GLfloat"/>
- <param name="y" type="GLfloat"/>
- <param name="z" type="GLfloat"/>
- <param name="w" type="GLfloat"/>
- </function>
-
- <function name="ProgramParameter4fvNV" alias="ProgramEnvParameter4fvARB">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="params" type="const GLfloat *"/>
- </function>
-
- <function name="ProgramParameters4dvNV" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="num" type="GLuint" counter="true"/>
- <param name="params" type="const GLdouble *" count="num" count_scale="4"/>
- <glx rop="4187"/>
- </function>
-
- <function name="ProgramParameters4fvNV" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="num" type="GLuint" counter="true"/>
- <param name="params" type="const GLfloat *" count="num" count_scale="4"/>
- <glx rop="4186"/>
- </function>
-
- <function name="RequestResidentProgramsNV" offset="assign">
- <param name="n" type="GLsizei" counter="true"/>
- <param name="ids" type="const GLuint *" count="n"/>
- <glx rop="4182"/>
- </function>
-
- <function name="TrackMatrixNV" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="address" type="GLuint"/>
- <param name="matrix" type="GLenum"/>
- <param name="transform" type="GLenum"/>
- <glx rop="4188"/>
- </function>
-
- <function name="VertexAttribPointerNV" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="size" type="GLint"/>
- <param name="type" type="GLenum"/>
- <param name="stride" type="GLsizei"/>
- <param name="pointer" type="const GLvoid *"/>
- <glx handcode="true"/>
- </function>
-
- <function name="VertexAttrib1sNV" offset="assign" vectorequiv="VertexAttrib1svNV">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLshort"/>
- </function>
-
- <function name="VertexAttrib1svNV" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLshort *" count="1"/>
- <glx rop="4265"/>
- </function>
-
- <function name="VertexAttrib2sNV" offset="assign" vectorequiv="VertexAttrib2svNV">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLshort"/>
- <param name="y" type="GLshort"/>
- </function>
-
- <function name="VertexAttrib2svNV" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLshort *" count="2"/>
- <glx rop="4266"/>
- </function>
-
- <function name="VertexAttrib3sNV" offset="assign" vectorequiv="VertexAttrib3svNV">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLshort"/>
- <param name="y" type="GLshort"/>
- <param name="z" type="GLshort"/>
- </function>
-
- <function name="VertexAttrib3svNV" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLshort *" count="3"/>
- <glx rop="4267"/>
- </function>
-
- <function name="VertexAttrib4sNV" offset="assign" vectorequiv="VertexAttrib4svNV">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLshort"/>
- <param name="y" type="GLshort"/>
- <param name="z" type="GLshort"/>
- <param name="w" type="GLshort"/>
- </function>
-
- <function name="VertexAttrib4svNV" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLshort *" count="4"/>
- <glx rop="4268"/>
- </function>
-
- <function name="VertexAttrib1fNV" offset="assign" vectorequiv="VertexAttrib1fvNV">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLfloat"/>
- </function>
-
- <function name="VertexAttrib1fvNV" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLfloat *" count="1"/>
- <glx rop="4269"/>
- </function>
-
- <function name="VertexAttrib2fNV" offset="assign" vectorequiv="VertexAttrib2fvNV">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLfloat"/>
- <param name="y" type="GLfloat"/>
- </function>
-
- <function name="VertexAttrib2fvNV" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLfloat *" count="2"/>
- <glx rop="4270"/>
- </function>
-
- <function name="VertexAttrib3fNV" offset="assign" vectorequiv="VertexAttrib3fvNV">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLfloat"/>
- <param name="y" type="GLfloat"/>
- <param name="z" type="GLfloat"/>
- </function>
-
- <function name="VertexAttrib3fvNV" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLfloat *" count="3"/>
- <glx rop="4271"/>
- </function>
-
- <function name="VertexAttrib4fNV" offset="assign" vectorequiv="VertexAttrib4fvNV">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLfloat"/>
- <param name="y" type="GLfloat"/>
- <param name="z" type="GLfloat"/>
- <param name="w" type="GLfloat"/>
- </function>
-
- <function name="VertexAttrib4fvNV" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLfloat *" count="4"/>
- <glx rop="4272"/>
- </function>
-
- <function name="VertexAttrib1dNV" offset="assign" vectorequiv="VertexAttrib1dvNV">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLdouble"/>
- </function>
-
- <function name="VertexAttrib1dvNV" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLdouble *" count="1"/>
- <glx rop="4273" doubles_in_order="true"/>
- </function>
-
- <function name="VertexAttrib2dNV" offset="assign" vectorequiv="VertexAttrib2dvNV">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLdouble"/>
- <param name="y" type="GLdouble"/>
- </function>
-
- <function name="VertexAttrib2dvNV" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLdouble *" count="2"/>
- <glx rop="4274" doubles_in_order="true"/>
- </function>
-
- <function name="VertexAttrib3dNV" offset="assign" vectorequiv="VertexAttrib3dvNV">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLdouble"/>
- <param name="y" type="GLdouble"/>
- <param name="z" type="GLdouble"/>
- </function>
-
- <function name="VertexAttrib3dvNV" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLdouble *" count="3"/>
- <glx rop="4275" doubles_in_order="true"/>
- </function>
-
- <function name="VertexAttrib4dNV" offset="assign" vectorequiv="VertexAttrib4dvNV">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLdouble"/>
- <param name="y" type="GLdouble"/>
- <param name="z" type="GLdouble"/>
- <param name="w" type="GLdouble"/>
- </function>
-
- <function name="VertexAttrib4dvNV" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLdouble *" count="4"/>
- <glx rop="4276" doubles_in_order="true"/>
- </function>
-
- <function name="VertexAttrib4ubNV" offset="assign" vectorequiv="VertexAttrib4ubvNV">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLubyte"/>
- <param name="y" type="GLubyte"/>
- <param name="z" type="GLubyte"/>
- <param name="w" type="GLubyte"/>
- </function>
-
- <function name="VertexAttrib4ubvNV" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLubyte *" count="4"/>
- <glx rop="4277"/>
- </function>
-
- <function name="VertexAttribs1svNV" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="n" type="GLsizei" counter="true"/>
- <param name="v" type="const GLshort *" count="n"/>
- <glx rop="4202"/>
- </function>
-
- <function name="VertexAttribs2svNV" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="n" type="GLsizei" counter="true"/>
- <param name="v" type="const GLshort *" count="n" count_scale="2"/>
- <glx rop="4203"/>
- </function>
-
- <function name="VertexAttribs3svNV" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="n" type="GLsizei" counter="true"/>
- <param name="v" type="const GLshort *" count="n" count_scale="3"/>
- <glx rop="4204"/>
- </function>
-
- <function name="VertexAttribs4svNV" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="n" type="GLsizei" counter="true"/>
- <param name="v" type="const GLshort *" count="n" count_scale="4"/>
- <glx rop="4205"/>
- </function>
-
- <function name="VertexAttribs1fvNV" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="n" type="GLsizei" counter="true"/>
- <param name="v" type="const GLfloat *" count="n"/>
- <glx rop="4206"/>
- </function>
-
- <function name="VertexAttribs2fvNV" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="n" type="GLsizei" counter="true"/>
- <param name="v" type="const GLfloat *" count="n" count_scale="2"/>
- <glx rop="4207"/>
- </function>
-
- <function name="VertexAttribs3fvNV" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="n" type="GLsizei" counter="true"/>
- <param name="v" type="const GLfloat *" count="n" count_scale="3"/>
- <glx rop="4208"/>
- </function>
-
- <function name="VertexAttribs4fvNV" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="n" type="GLsizei" counter="true"/>
- <param name="v" type="const GLfloat *" count="n" count_scale="4"/>
- <glx rop="4209"/>
- </function>
-
- <function name="VertexAttribs1dvNV" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="n" type="GLsizei" counter="true"/>
- <param name="v" type="const GLdouble *" count="n"/>
- <glx rop="4210" doubles_in_order="true"/>
- </function>
-
- <function name="VertexAttribs2dvNV" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="n" type="GLsizei" counter="true"/>
- <param name="v" type="const GLdouble *" count="n" count_scale="2"/>
- <glx rop="4211" doubles_in_order="true"/>
- </function>
-
- <function name="VertexAttribs3dvNV" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="n" type="GLsizei" counter="true"/>
- <param name="v" type="const GLdouble *" count="n" count_scale="3"/>
- <glx rop="4212" doubles_in_order="true"/>
- </function>
-
- <function name="VertexAttribs4dvNV" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="n" type="GLsizei" counter="true"/>
- <param name="v" type="const GLdouble *" count="n" count_scale="4"/>
- <glx rop="4213" doubles_in_order="true"/>
- </function>
-
- <function name="VertexAttribs4ubvNV" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="n" type="GLsizei" counter="true"/>
- <param name="v" type="const GLubyte *" count="n" count_scale="4"/>
- <glx rop="4214"/>
- </function>
-</category>
-
-<!-- Extension number 234 is a GLX extension. -->
-
-<category name="GL_SGIX_texture_coordinate_clamp" number="235">
- <enum name="TEXTURE_MAX_CLAMP_S_SGIX" count="1" value="0x8369">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
- <size name="GetTexParameterfv" mode="get"/>
- <size name="GetTexParameteriv" mode="get"/>
- </enum>
- <enum name="TEXTURE_MAX_CLAMP_T_SGIX" count="1" value="0x836A">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
- <size name="GetTexParameterfv" mode="get"/>
- <size name="GetTexParameteriv" mode="get"/>
- </enum>
- <enum name="TEXTURE_MAX_CLAMP_R_SGIX" count="1" value="0x836B">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
- <size name="GetTexParameterfv" mode="get"/>
- <size name="GetTexParameteriv" mode="get"/>
- </enum>
-</category>
-
-<!-- Extension number 236 is not listed in the extension registry. -->
-<!-- Extension number 237 is a GLX extension. -->
-<!-- Extension number 238 is a GLX extension. -->
-<!-- Extension number 242 is a WGL extension. -->
-
-<category name="GL_NV_copy_depth_to_color" number="243">
- <enum name="DEPTH_STENCIL_TO_RGBA_NV" value="0x886E"/>
- <enum name="DEPTH_STENCIL_TO_BGRA_NV" value="0x886F"/>
-</category>
-
-<category name="GL_ATI_envmap_bumpmap" number="244">
- <enum name="BUMP_ROT_MATRIX_ATI" count="4" value="0x8775">
- <size name="TexBumpParameterfv"/>
- <size name="TexBumpParameteriv"/>
- <size name="GetTexBumpParameterfv" mode="get"/>
- <size name="GetTexBumpParameteriv" mode="get"/>
- </enum>
- <enum name="BUMP_ROT_MATRIX_SIZE_ATI" count="1" value="0x8776">
- <size name="GetTexBumpParameterfv" mode="get"/>
- <size name="GetTexBumpParameteriv" mode="get"/>
- </enum>
- <enum name="BUMP_NUM_TEX_UNITS_ATI" count="1" value="0x8777">
- <size name="GetTexBumpParameterfv" mode="get"/>
- <size name="GetTexBumpParameteriv" mode="get"/>
- </enum>
- <enum name="BUMP_TEX_UNITS_ATI" count="-1" value="0x8778">
- <size name="GetTexBumpParameterfv" mode="get"/>
- <size name="GetTexBumpParameteriv" mode="get"/>
- </enum>
- <enum name="DUDV_ATI" value="0x8779"/>
- <enum name="DU8DV8_ATI" value="0x877A"/>
- <enum name="BUMP_ENVMAP_ATI" value="0x877B"/>
- <enum name="BUMP_TARGET_ATI" count="1" value="0x877C">
- <size name="TexEnviv"/>
- <size name="TexEnvfv"/>
- <size name="GetTexEnviv" mode="get"/>
- <size name="GetTexEnvfv" mode="get"/>
- </enum>
- <function name="TexBumpParameterfvATI" offset="assign">
- <param name="pname" type="GLenum"/>
- <param name="param" type="const GLfloat *" variable_param="pname"/>
- <glx ignore="true"/>
- </function>
- <function name="TexBumpParameterivATI" offset="assign">
- <param name="pname" type="GLenum"/>
- <param name="param" type="const GLint *" variable_param="pname"/>
- <glx ignore="true"/>
- </function>
- <function name="GetTexBumpParameterfvATI" offset="assign">
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLfloat *" variable_param="pname"/>
- <glx ignore="true"/>
- </function>
- <function name="GetTexBumpParameterivATI" offset="assign">
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLint *" variable_param="pname"/>
- <glx ignore="true"/>
- </function>
-</category>
-
-<category name="GL_ATI_fragment_shader" number="245">
- <function name="GenFragmentShadersATI" offset="assign">
- <return type="GLuint"/>
- <param name="range" type="GLuint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="BindFragmentShaderATI" offset="assign">
- <param name="id" type="GLuint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="DeleteFragmentShaderATI" offset="assign">
- <param name="id" type="GLuint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="BeginFragmentShaderATI" offset="assign">
- <glx ignore="true"/>
- </function>
-
- <function name="EndFragmentShaderATI" offset="assign">
- <glx ignore="true"/>
- </function>
-
- <function name="PassTexCoordATI" offset="assign">
- <param name="dst" type="GLuint"/>
- <param name="coord" type="GLuint"/>
- <param name="swizzle" type="GLenum"/>
- <glx ignore="true"/>
- </function>
-
- <function name="SampleMapATI" offset="assign">
- <param name="dst" type="GLuint"/>
- <param name="interp" type="GLuint"/>
- <param name="swizzle" type="GLenum"/>
- <glx ignore="true"/>
- </function>
-
- <function name="ColorFragmentOp1ATI" offset="assign">
- <param name="op" type="GLenum"/>
- <param name="dst" type="GLuint"/>
- <param name="dstMask" type="GLuint"/>
- <param name="dstMod" type="GLuint"/>
- <param name="arg1" type="GLuint"/>
- <param name="arg1Rep" type="GLuint"/>
- <param name="arg1Mod" type="GLuint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="ColorFragmentOp2ATI" offset="assign">
- <param name="op" type="GLenum"/>
- <param name="dst" type="GLuint"/>
- <param name="dstMask" type="GLuint"/>
- <param name="dstMod" type="GLuint"/>
- <param name="arg1" type="GLuint"/>
- <param name="arg1Rep" type="GLuint"/>
- <param name="arg1Mod" type="GLuint"/>
- <param name="arg2" type="GLuint"/>
- <param name="arg2Rep" type="GLuint"/>
- <param name="arg2Mod" type="GLuint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="ColorFragmentOp3ATI" offset="assign">
- <param name="op" type="GLenum"/>
- <param name="dst" type="GLuint"/>
- <param name="dstMask" type="GLuint"/>
- <param name="dstMod" type="GLuint"/>
- <param name="arg1" type="GLuint"/>
- <param name="arg1Rep" type="GLuint"/>
- <param name="arg1Mod" type="GLuint"/>
- <param name="arg2" type="GLuint"/>
- <param name="arg2Rep" type="GLuint"/>
- <param name="arg2Mod" type="GLuint"/>
- <param name="arg3" type="GLuint"/>
- <param name="arg3Rep" type="GLuint"/>
- <param name="arg3Mod" type="GLuint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="AlphaFragmentOp1ATI" offset="assign">
- <param name="op" type="GLenum"/>
- <param name="dst" type="GLuint"/>
- <param name="dstMod" type="GLuint"/>
- <param name="arg1" type="GLuint"/>
- <param name="arg1Rep" type="GLuint"/>
- <param name="arg1Mod" type="GLuint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="AlphaFragmentOp2ATI" offset="assign">
- <param name="op" type="GLenum"/>
- <param name="dst" type="GLuint"/>
- <param name="dstMod" type="GLuint"/>
- <param name="arg1" type="GLuint"/>
- <param name="arg1Rep" type="GLuint"/>
- <param name="arg1Mod" type="GLuint"/>
- <param name="arg2" type="GLuint"/>
- <param name="arg2Rep" type="GLuint"/>
- <param name="arg2Mod" type="GLuint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="AlphaFragmentOp3ATI" offset="assign">
- <param name="op" type="GLenum"/>
- <param name="dst" type="GLuint"/>
- <param name="dstMod" type="GLuint"/>
- <param name="arg1" type="GLuint"/>
- <param name="arg1Rep" type="GLuint"/>
- <param name="arg1Mod" type="GLuint"/>
- <param name="arg2" type="GLuint"/>
- <param name="arg2Rep" type="GLuint"/>
- <param name="arg2Mod" type="GLuint"/>
- <param name="arg3" type="GLuint"/>
- <param name="arg3Rep" type="GLuint"/>
- <param name="arg3Mod" type="GLuint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="SetFragmentShaderConstantATI" offset="assign">
- <param name="dst" type="GLuint"/>
- <param name="value" type="const GLfloat *"/>
- <glx ignore="true"/>
- </function>
-</category>
-
-<!-- Extension number 250 is a WGL extension. -->
-<!-- Extension number 251 is a WGL extension. -->
-<!-- Extension number 252 is a WGL extension. -->
-<!-- Extension number 253 is a WGL extension. -->
-<!-- Extension number 254 is a WGL extension. -->
-<!-- Extension number 255 is a WGL extension. -->
-
-<category name="GL_SUN_mesh_array" number="257">
- <enum name="QUAD_MESH_SUN" value="0x8614"/>
- <enum name="TRIANGLE_MESH_SUN" value="0x8615"/>
-
- <function name="DrawMeshArraysSUN">
- <param name="mode" type="GLenum"/>
- <param name="first" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="width" type="GLsizei"/>
- </function>
-</category>
-
-<category name="GL_SUN_slice_accum" number="258">
- <enum name="SLICE_ACCUM_SUN" value="0x85CC"/>
-</category>
-
-<category name="GL_NV_multisample_filter_hint" number="259">
- <enum name="MULTISAMPLE_FILTER_HINT_NV" count="1" value="0x8534">
- <size name="Get" mode="get"/>
- </enum>
-</category>
-
-<category name="GL_NV_depth_clamp" number="260">
- <enum name="DEPTH_CLAMP_NV" count="1" value="0x864F">
- <size name="Get" mode="get"/>
- </enum>
-</category>
-
-<category name="GL_NV_point_sprite" number="262">
- <!-- These existing enums can be passed as a parameter to the function
- added for this extension. -->
-
- <enum name="POINT_SIZE_MIN_EXT" count="1" value="0x8126">
- <size name="PointParameterivNV"/>
- </enum>
- <enum name="POINT_SIZE_MAX_EXT" count="1" value="0x8127">
- <size name="PointParameterivNV"/>
- </enum>
- <enum name="POINT_FADE_THRESHOLD_SIZE_EXT" count="1" value="0x8128">
- <size name="PointParameterivNV"/>
- </enum>
- <enum name="POINT_DISTANCE_ATTENUATION_EXT" count="3" value="0x8129">
- <size name="PointParameterivNV"/>
- </enum>
-
- <enum name="POINT_SPRITE_NV" count="1" value="0x8861">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="COORD_REPLACE_NV" count="1" value="0x8862">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
- <size name="GetTexEnvfv" mode="get"/>
- <size name="GetTexEnviv" mode="get"/>
- </enum>
- <enum name="POINT_SPRITE_R_MODE_NV" count="1" value="0x8863">
- <size name="PointParameterfvEXT"/>
- <size name="PointParameterivNV"/>
- <size name="Get" mode="get"/>
- </enum>
-
- <function name="PointParameteriNV" offset="assign">
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLint"/>
- <glx rop="4221"/>
- </function>
-
- <function name="PointParameterivNV" offset="assign">
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLint *" variable_param="pname"/>
- <glx rop="4222"/>
- </function>
-</category>
-
-<!-- Extension number 263 is a WGL extension. -->
-<!-- Extension number 264 is a WGL extension. -->
-
-<category name="GL_EXT_shadow_funcs" number="267">
- <!-- No new functions, types, enums. -->
-</category>
-
-<category name="GL_EXT_stencil_two_side" number="268">
- <enum name="STENCIL_TEST_TWO_SIDE_EXT" count="1" value="0x8910">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="ACTIVE_STENCIL_FACE_EXT" count="1" value="0x8911">
- <size name="Get" mode="get"/>
- </enum>
-
- <function name="ActiveStencilFaceEXT" offset="assign" static_dispatch="false">
- <param name="face" type="GLenum"/>
- <glx rop="4220"/>
- </function>
-</category>
-
-<xi:include href="APPLE_object_purgeable.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-<xi:include href="APPLE_vertex_array_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-
-<category name="GL_APPLE_ycbcr_422" number="275">
- <enum name="YCBCR_422_APPLE" value="0x85B9"/>
- <enum name="UNSIGNED_SHORT_8_8_APPLE" value="0x85BA"/>
- <enum name="UNSIGNED_SHORT_8_8_REV_APPLE" value="0x85BB"/>
-</category>
-
-<category name="GL_S3_s3tc" number="276">
- <enum name="RGB_S3TC" value="0x83A0"/>
- <enum name="RGB4_S3TC" value="0x83A1"/>
- <enum name="RGBA_S3TC" value="0x83A2"/>
- <enum name="RGBA4_S3TC" value="0x83A3"/>
- <enum name="RGBA_DXT5_S3TC" value="0x83A4"/>
- <enum name="RGBA4_DXT5_S3TC" value="0x83A5"/>
-</category>
-
-<category name="GL_ATI_draw_buffers" number="277">
- <enum name="MAX_DRAW_BUFFERS_ATI" count="1" value="0x8824">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DRAW_BUFFER0_ATI" count="1" value="0x8825">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DRAW_BUFFER1_ATI" count="1" value="0x8826">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DRAW_BUFFER2_ATI" count="1" value="0x8827">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DRAW_BUFFER3_ATI" count="1" value="0x8828">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DRAW_BUFFER4_ATI" count="1" value="0x8829">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DRAW_BUFFER5_ATI" count="1" value="0x882A">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DRAW_BUFFER6_ATI" count="1" value="0x882B">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DRAW_BUFFER7_ATI" count="1" value="0x882C">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DRAW_BUFFER8_ATI" count="1" value="0x882D">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DRAW_BUFFER9_ATI" count="1" value="0x882E">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DRAW_BUFFER10_ATI" count="1" value="0x882F">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DRAW_BUFFER11_ATI" count="1" value="0x8830">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DRAW_BUFFER12_ATI" count="1" value="0x8831">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DRAW_BUFFER13_ATI" count="1" value="0x8832">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DRAW_BUFFER14_ATI" count="1" value="0x8833">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DRAW_BUFFER15_ATI" count="1" value="0x8834">
- <size name="Get" mode="get"/>
- </enum>
-
- <function name="DrawBuffersATI" alias="DrawBuffersARB">
- <param name="n" type="GLsizei" counter="true"/>
- <param name="bufs" type="const GLenum *" count="n"/>
- </function>
-</category>
-
-<!-- Extension number 278 is a WGL extension. -->
-
-<category name="GL_ATI_texture_env_combine3" number="279">
- <enum name="MODULATE_ADD_ATI" value="0x8744"/>
- <enum name="MODULATE_SIGNED_ADD_ATI" value="0x8745"/>
- <enum name="MODULATE_SUBTRACT_ATI" value="0x8746"/>
-</category>
-
-<category name="GL_NV_fragment_program" number="282">
- <function name="ProgramNamedParameter4fNV" offset="assign" vectorequiv="ProgramNamedParameter4fvNV">
- <param name="id" type="GLuint"/>
- <param name="len" type="GLsizei" counter="true"/>
- <param name="name" type="const GLubyte *" count="len"/>
- <param name="x" type="GLfloat"/>
- <param name="y" type="GLfloat"/>
- <param name="z" type="GLfloat"/>
- <param name="w" type="GLfloat"/>
- </function>
-
- <function name="ProgramNamedParameter4dNV" offset="assign" vectorequiv="ProgramNamedParameter4dvNV">
- <param name="id" type="GLuint"/>
- <param name="len" type="GLsizei" counter="true"/>
- <param name="name" type="const GLubyte *" count="len"/>
- <param name="x" type="GLdouble"/>
- <param name="y" type="GLdouble"/>
- <param name="z" type="GLdouble"/>
- <param name="w" type="GLdouble"/>
- </function>
-
- <function name="ProgramNamedParameter4fvNV" offset="assign">
- <param name="id" type="GLuint"/>
- <param name="len" type="GLsizei" counter="true"/>
- <param name="name" type="const GLubyte *" count="len"/>
- <param name="v" type="const GLfloat *" count="4"/>
- <glx rop="4218"/>
- </function>
-
- <function name="ProgramNamedParameter4dvNV" offset="assign">
- <param name="id" type="GLuint"/>
- <param name="len" type="GLsizei" counter="true"/>
- <param name="name" type="const GLubyte *" count="len"/>
- <param name="v" type="const GLdouble *" count="4"/>
- <glx rop="4219"/>
- </function>
-
- <function name="GetProgramNamedParameterfvNV" offset="assign">
- <param name="id" type="GLuint"/>
- <param name="len" type="GLsizei" counter="true"/>
- <param name="name" type="const GLubyte *" count="len"/>
- <param name="params" type="GLfloat *" output="true" count="4"/>
- <glx vendorpriv="1310" always_array="true"/>
- </function>
-
- <function name="GetProgramNamedParameterdvNV" offset="assign">
- <param name="id" type="GLuint"/>
- <param name="len" type="GLsizei" counter="true"/>
- <param name="name" type="const GLubyte *" count="len"/>
- <param name="params" type="GLdouble *" output="true" count="4"/>
- <glx vendorpriv="1311" always_array="true"/>
- </function>
-</category>
-
-<category name="GL_NV_texture_expand_normal" number="286">
- <enum name="TEXTURE_UNSIGNED_REMAP_MODE_NV" count="1" value="0x888F">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
- <size name="GetTexParameterfv" mode="get"/>
- <size name="GetTexParameteriv" mode="get"/>
- </enum>
-</category>
-
-<category name="GL_OES_compressed_paletted_texture" number="294">
- <enum name="PALETTE4_RGB8_OES" value="0x8B90"/>
- <enum name="PALETTE4_RGBA8_OES" value="0x8B91"/>
- <enum name="PALETTE4_R5_G6_B5_OES" value="0x8B92"/>
- <enum name="PALETTE4_RGBA4_OES" value="0x8B93"/>
- <enum name="PALETTE4_RGB5_A1_OES" value="0x8B94"/>
- <enum name="PALETTE8_RGB8_OES" value="0x8B95"/>
- <enum name="PALETTE8_RGBA8_OES" value="0x8B96"/>
- <enum name="PALETTE8_R5_G6_B5_OES" value="0x8B97"/>
- <enum name="PALETTE8_RGBA4_OES" value="0x8B98"/>
- <enum name="PALETTE8_RGB5_A1_OES" value="0x8B99"/>
-</category>
-
-<category name="GL_OES_read_format" number="295">
- <enum name="IMPLEMENTATION_COLOR_READ_TYPE_OES" value="0x8B9A"/>
- <enum name="IMPLEMENTATION_COLOR_READ_FORMAT_OES" value="0x8B9B"/>
-</category>
-
-<category name="GL_EXT_depth_bounds_test" number="297">
- <enum name="DEPTH_BOUNDS_TEST_EXT" count="1" value="0x8890">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DEPTH_BOUNDS_EXT" count="2" value="0x8891">
- <size name="Get" mode="get"/>
- </enum>
-
- <function name="DepthBoundsEXT" offset="assign" static_dispatch="false">
- <param name="zmin" type="GLclampd"/>
- <param name="zmax" type="GLclampd"/>
- <glx rop="4229" ignore="true"/>
- </function>
-</category>
-
-<category name="GL_EXT_texture_mirror_clamp" number="298">
- <enum name="MIRROR_CLAMP_EXT" value="0x8742"/>
- <enum name="MIRROR_CLAMP_TO_EDGE_EXT" value="0x8743"/>
- <enum name="MIRROR_CLAMP_TO_BORDER_EXT" value="0x8912"/>
-</category>
-
-<category name="GL_EXT_blend_equation_separate" number="299">
- <enum name="BLEND_EQUATION_RGB_EXT" count="1" value="0x8009">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="BLEND_EQUATION_ALPHA_EXT" count="1" value="0x883D">
- <size name="Get" mode="get"/>
- </enum>
-
- <function name="BlendEquationSeparateEXT" offset="assign" static_dispatch="false">
- <param name="modeRGB" type="GLenum"/>
- <param name="modeA" type="GLenum"/>
- <glx rop="4228"/>
- </function>
-</category>
-
-<category name="GL_MESA_pack_invert" number="300">
- <enum name="PACK_INVERT_MESA" count="1" value="0x8758">
- <size name="Get" mode="get"/>
- </enum>
-</category>
-
-<category name="GL_MESA_ycbcr_texture" number="301">
- <enum name="YCBCR_MESA" value="0x8757"/>
- <enum name="UNSIGNED_SHORT_8_8_MESA" value="0x85BA"/>
- <enum name="UNSIGNED_SHORT_8_8_REV_MESA" value="0x85BB"/>
-</category>
-
-<category name="GL_EXT_pixel_buffer_object" number="302">
- <enum name="PIXEL_PACK_BUFFER_EXT" value="0x88EB"/>
- <enum name="PIXEL_UNPACK_BUFFER_EXT" value="0x88EC"/>
- <enum name="PIXEL_PACK_BUFFER_BINDING_EXT" value="0x88ED"/>
- <enum name="PIXEL_UNPACK_BUFFER_BINDING_EXT" value="0x88EF"/>
-</category>
-
-<category name="GL_NV_fragment_program_option" number="303">
- <!-- No new functions, types, enums. -->
-</category>
-
-<category name="GL_NV_fragment_program2" number="304">
- <enum name="MAX_PROGRAM_EXEC_INSTRUCTIONS_NV" count="1" value="0x88F4">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="MAX_PROGRAM_CALL_DEPTH_NV" count="1" value="0x88F5">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="MAX_PROGRAM_IF_DEPTH_NV" count="1" value="0x88F6">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="MAX_PROGRAM_LOOP_DEPTH_NV" count="1" value="0x88F7">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="MAX_PROGRAM_LOOP_COUNT_NV" count="1" value="0x88F8">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
-</category>
-
-<category name="GL_NV_vertex_program2_option" number="305">
- <enum name="MAX_PROGRAM_EXEC_INSTRUCTIONS_NV" count="1" value="0x88F4">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="MAX_PROGRAM_CALL_DEPTH_NV" count="1" value="0x88F5">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
-</category>
-
-<category name="GL_NV_vertex_program3" number="306">
- <enum name="MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB" count="1" value="0x8B4C"/>
-</category>
-
-<!-- Extension number 307 is a GLX extension. -->
-<!-- Extension number 308 is a GLX extension. -->
-
-<category name="GL_EXT_texture_compression_dxt1" number="309">
- <enum name="COMPRESSED_RGB_S3TC_DXT1_EXT" value="0x83F0"/>
- <enum name="COMPRESSED_RGBA_S3TC_DXT1_EXT" value="0x83F1"/>
-</category>
-
-<xi:include href="EXT_framebuffer_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-
-<xi:include href="EXT_packed_depth_stencil.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-
-<xi:include href="EXT_provoking_vertex.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-
-<xi:include href="EXT_draw_buffers2.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-
-
-<category name="GL_APPLE_flush_buffer_range" number="321">
- <enum name="BUFFER_SERIALIZED_MODIFY_APPLE" count="1" value="0x8A12">
- <size name="GetBufferParameteriv" mode="get"/>
- </enum>
- <enum name="BUFFER_FLUSHING_UNMAP_APPLE" count="1" value="0x8A13">
- <size name="GetBufferParameteriv" mode="get"/>
- </enum>
- <function name="BufferParameteriAPPLE" offset="assign" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLint"/>
- </function>
- <function name="FlushMappedBufferRangeAPPLE" offset="assign" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="offset" type="GLintptr"/>
- <param name="size" type="GLsizeiptr"/>
- </function>
-</category>
-
-<xi:include href="EXT_texture_array.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-
-<category name="GL_APPLE_texture_range" number="367">
- <enum name="TEXTURE_STORAGE_HINT_APPLE" count="1" value="0x85BC">
- <size name="TexParameteriv"/>
- <size name="TexParameterfv"/>
- <size name="GetTexParameteriv" mode="get"/>
- <size name="GetTexParameterfv" mode="get"/>
- </enum>
- <enum name="STORAGE_PRIVATE_APPLE" count="1" value="0x85BD">
- <size name="TexParameteriv"/>
- <size name="TexParameterfv"/>
- </enum>
- <enum name="STORAGE_CACHED_APPLE" count="1" value="0x85BE">
- <size name="TexParameteriv"/>
- <size name="TexParameterfv"/>
- </enum>
- <enum name="STORAGE_SHARED_APPLE" count="1" value="0x85BF">
- <size name="TexParameteriv"/>
- <size name="TexParameterfv"/>
- </enum>
- <enum name="TEXTURE_RANGE_LENGTH_APPLE" count="1" value="0x85B7">
- <size name="GetTexParameteriv" mode="get"/>
- <size name="GetTexParameterfv" mode="get"/>
- </enum>
- <enum name="TEXTURE_RANGE_POINTER_APPLE" count="1" value="0x85B8">
- <size name="GetTexParameterPointervAPPLE" mode="get"/>
- </enum>
- <function name="TextureRangeAPPLE" offset="assign" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="length" type="GLsizei"/>
- <param name="pointer" type="GLvoid *"/>
- </function>
- <function name="GetTexParameterPointervAPPLE" offset="assign" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLvoid **"/>
- </function>
-</category>
-
-<!-- Unnumbered extensions sorted by name. -->
-
-<category name="GL_ATI_blend_equation_separate">
- <function name="BlendEquationSeparateATI" alias="BlendEquationSeparateEXT" static_dispatch="false">
- <param name="modeRGB" type="GLenum"/>
- <param name="modeA" type="GLenum"/>
- </function>
-</category>
-
-<category name="GL_ATI_separate_stencil">
- <enum name="STENCIL_BACK_FUNC_ATI" count="1" value="0x8800">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="STENCIL_BACK_FAIL_ATI" count="1" value="0x8801">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="STENCIL_BACK_PASS_DEPTH_FAIL_ATI" count="1" value="0x8802">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="STENCIL_BACK_PASS_DEPTH_PASS_ATI" count="1" value="0x8803">
- <size name="Get" mode="get"/>
- </enum>
-
- <function name="StencilOpSeparateATI" alias="StencilOpSeparate" static_dispatch="false">
- <param name="face" type="GLenum"/>
- <param name="sfail" type="GLenum"/>
- <param name="zfail" type="GLenum"/>
- <param name="zpass" type="GLenum"/>
- </function>
- <function name="StencilFuncSeparateATI" offset="assign" static_dispatch="false">
- <param name="frontfunc" type="GLenum"/>
- <param name="backfunc" type="GLenum"/>
- <param name="ref" type="GLint"/>
- <param name="mask" type="GLuint"/>
- </function>
-
-</category>
-
-<category name="GL_EXT_gpu_program_parameters">
- <function name="ProgramEnvParameters4fvEXT" offset="assign" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="count" type="GLsizei"/>
- <param name="params" type="const GLfloat *"/>
- </function>
-
- <function name="ProgramLocalParameters4fvEXT" offset="assign" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="count" type="GLsizei"/>
- <param name="params" type="const GLfloat *"/>
- </function>
-</category>
-
-<category name="GL_EXT_timer_query">
- <enum name="TIME_ELAPSED_EXT" value="0x88BF"/>
- <type name="int64EXT" size="8"/>
- <type name="uint64EXT" unsigned="true" size="8"/>
- <function name="GetQueryObjecti64vEXT" offset="assign" static_dispatch="false">
- <param name="id" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint64EXT *"/>
- </function>
- <function name="GetQueryObjectui64vEXT" offset="assign" static_dispatch="false">
- <param name="id" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLuint64EXT *"/>
- </function>
-</category>
-
-<category name="GL_INGR_blend_func_separate">
- <function name="BlendFuncSeparateINGR" alias="BlendFuncSeparateEXT" static_dispatch="false">
- <param name="sfactorRGB" type="GLenum"/>
- <param name="dfactorRGB" type="GLenum"/>
- <param name="sfactorAlpha" type="GLenum"/>
- <param name="dfactorAlpha" type="GLenum"/>
- </function>
-</category>
-
-<category name="GL_MESA_texture_signed_rgba">
- <enum name="SIGNED_NORMALIZED" value="0x8F9C"/>
- <enum name="RGBA_SNORM" value="0x8F93"/>
- <enum name="RGBA8_SNORM" value="0x8F97"/>
-</category>
-
-<category name="GL_MESA_shader_debug">
- <enum name="DEBUG_OBJECT_MESA" value="0x8759"/>
- <enum name="DEBUG_PRINT_MESA" value="0x875A"/>
- <enum name="DEBUG_ASSERT_MESA" value="0x875B"/>
- <function name="CreateDebugObjectMESA">
- <return type="GLhandleARB"/>
- <glx ignore="true"/>
- </function>
- <function name="ClearDebugLogMESA">
- <param name="obj" type="GLhandleARB"/>
- <param name="logType" type="GLenum"/>
- <param name="shaderType" type="GLenum"/>
- <glx ignore="true"/>
- </function>
- <function name="GetDebugLogMESA">
- <param name="obj" type="GLhandleARB"/>
- <param name="logType" type="GLenum"/>
- <param name="shaderType" type="GLenum"/>
- <param name="maxLength" type="GLsizei"/>
- <param name="length" type="GLsizei *" output="true"/>
- <param name="debugLog" type="GLcharARB *" output="true"/>
- <glx ignore="true"/>
- </function>
- <function name="GetDebugLogLengthMESA">
- <return type="GLsizei"/>
- <param name="obj" type="GLhandleARB"/>
- <param name="logType" type="GLenum"/>
- <param name="shaderType" type="GLenum"/>
- <glx ignore="true"/>
- </function>
-</category>
-
-<category name="GL_SGIS_point_parameters">
- <enum name="POINT_SIZE_MIN_SGIS" count="1" value="0x8126">
- <size name="PointParameterfvEXT"/>
- </enum>
- <enum name="POINT_SIZE_MAX_SGIS" count="1" value="0x8127">
- <size name="PointParameterfvEXT"/>
- </enum>
- <enum name="POINT_FADE_THRESHOLD_SIZE_SGIS" count="1" value="0x8128">
- <size name="PointParameterfvEXT"/>
- </enum>
- <enum name="POINT_DISTANCE_ATTENUATION_SGIS" count="3" value="0x8129">
- <size name="PointParameterfvEXT"/>
- </enum>
-
- <function name="PointParameterfSGIS" alias="PointParameterfEXT" static_dispatch="false">
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLfloat"/>
- </function>
-
- <function name="PointParameterfvSGIS" alias="PointParameterfvEXT" static_dispatch="false">
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *"/>
- </function>
-</category>
-
-<category name="GL_SGIX_igloo_interface">
- <function name="IglooInterfaceSGIX">
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLvoid *"/>
- </function>
-</category>
-
-<category name="GL_SGIX_polynomial_ffd">
- <function name="DeformationMap3dSGIX">
- <param name="target" type="GLenum"/>
- <param name="u1" type="GLdouble"/>
- <param name="u2" type="GLdouble"/>
- <param name="ustride" type="GLint"/>
- <param name="uorder" type="GLint"/>
- <param name="v1" type="GLdouble"/>
- <param name="v2" type="GLdouble"/>
- <param name="vstride" type="GLint"/>
- <param name="vorder" type="GLint"/>
- <param name="w1" type="GLdouble"/>
- <param name="w2" type="GLdouble"/>
- <param name="wstride" type="GLint"/>
- <param name="worder" type="GLint"/>
- <param name="points" type="const GLdouble *"/>
- </function>
-
- <function name="DeformationMap3fSGIX">
- <param name="target" type="GLenum"/>
- <param name="u1" type="GLfloat"/>
- <param name="u2" type="GLfloat"/>
- <param name="ustride" type="GLint"/>
- <param name="uorder" type="GLint"/>
- <param name="v1" type="GLfloat"/>
- <param name="v2" type="GLfloat"/>
- <param name="vstride" type="GLint"/>
- <param name="vorder" type="GLint"/>
- <param name="w1" type="GLfloat"/>
- <param name="w2" type="GLfloat"/>
- <param name="wstride" type="GLint"/>
- <param name="worder" type="GLint"/>
- <param name="points" type="const GLfloat *"/>
- </function>
-
- <function name="DeformSGIX">
- <param name="mask" type="GLenum"/>
- </function>
-
- <function name="LoadIdentityDeformationMapSGIX">
- <param name="mask" type="GLenum"/>
- </function>
-</category>
-
-<xi:include href="OES_EGL_image.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-
-</OpenGLAPI>
+<?xml version="1.0"?>
+<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
+
+<OpenGLAPI>
+
+<!-- Core versions sorted by version number. -->
+
+<category name="1.0">
+ <enum name="FALSE" value="0x0"/>
+ <enum name="TRUE" value="0x1"/>
+ <enum name="ZERO" value="0x0"/>
+ <enum name="ONE" value="0x1"/>
+ <enum name="NONE" value="0x0"/>
+ <enum name="NO_ERROR" value="0x0"/>
+ <enum name="POINTS" value="0x0000"/>
+ <enum name="LINES" value="0x0001"/>
+ <enum name="LINE_LOOP" value="0x0002"/>
+ <enum name="LINE_STRIP" value="0x0003"/>
+ <enum name="TRIANGLES" value="0x0004"/>
+ <enum name="TRIANGLE_STRIP" value="0x0005"/>
+ <enum name="TRIANGLE_FAN" value="0x0006"/>
+ <enum name="QUADS" value="0x0007"/>
+ <enum name="QUAD_STRIP" value="0x0008"/>
+ <enum name="POLYGON" value="0x0009"/>
+ <enum name="ACCUM" value="0x0100"/>
+ <enum name="LOAD" value="0x0101"/>
+ <enum name="RETURN" value="0x0102"/>
+ <enum name="MULT" value="0x0103"/>
+ <enum name="ADD" value="0x0104"/>
+ <enum name="NEVER" value="0x0200"/>
+ <enum name="LESS" value="0x0201"/>
+ <enum name="EQUAL" value="0x0202"/>
+ <enum name="LEQUAL" value="0x0203"/>
+ <enum name="GREATER" value="0x0204"/>
+ <enum name="NOTEQUAL" value="0x0205"/>
+ <enum name="GEQUAL" value="0x0206"/>
+ <enum name="ALWAYS" value="0x0207"/>
+ <enum name="SRC_COLOR" value="0x0300"/>
+ <enum name="ONE_MINUS_SRC_COLOR" value="0x0301"/>
+ <enum name="SRC_ALPHA" value="0x0302"/>
+ <enum name="ONE_MINUS_SRC_ALPHA" value="0x0303"/>
+ <enum name="DST_ALPHA" value="0x0304"/>
+ <enum name="ONE_MINUS_DST_ALPHA" value="0x0305"/>
+ <enum name="DST_COLOR" value="0x0306"/>
+ <enum name="ONE_MINUS_DST_COLOR" value="0x0307"/>
+ <enum name="SRC_ALPHA_SATURATE" value="0x0308"/>
+ <enum name="FRONT_LEFT" value="0x0400"/>
+ <enum name="FRONT_RIGHT" value="0x0401"/>
+ <enum name="BACK_LEFT" value="0x0402"/>
+ <enum name="BACK_RIGHT" value="0x0403"/>
+ <enum name="FRONT" value="0x0404"/>
+ <enum name="BACK" value="0x0405"/>
+ <enum name="LEFT" value="0x0406"/>
+ <enum name="RIGHT" value="0x0407"/>
+ <enum name="FRONT_AND_BACK" value="0x0408"/>
+ <enum name="AUX0" value="0x0409"/>
+ <enum name="AUX1" value="0x040A"/>
+ <enum name="AUX2" value="0x040B"/>
+ <enum name="AUX3" value="0x040C"/>
+ <enum name="INVALID_VALUE" value="0x0501"/>
+ <enum name="INVALID_ENUM" value="0x0500"/>
+ <enum name="INVALID_OPERATION" value="0x0502"/>
+ <enum name="STACK_OVERFLOW" value="0x0503"/>
+ <enum name="STACK_UNDERFLOW" value="0x0504"/>
+ <enum name="OUT_OF_MEMORY" value="0x0505"/>
+ <enum name="2D" value="0x0600"/>
+ <enum name="3D" value="0x0601"/>
+ <enum name="3D_COLOR" value="0x0602"/>
+ <enum name="3D_COLOR_TEXTURE" value="0x0603"/>
+ <enum name="4D_COLOR_TEXTURE" value="0x0604"/>
+ <enum name="PASS_THROUGH_TOKEN" value="0x0700"/>
+ <enum name="POINT_TOKEN" value="0x0701"/>
+ <enum name="LINE_TOKEN" value="0x0702"/>
+ <enum name="POLYGON_TOKEN" value="0x0703"/>
+ <enum name="BITMAP_TOKEN" value="0x0704"/>
+ <enum name="DRAW_PIXEL_TOKEN" value="0x0705"/>
+ <enum name="COPY_PIXEL_TOKEN" value="0x0706"/>
+ <enum name="LINE_RESET_TOKEN" value="0x0707"/>
+ <enum name="EXP" value="0x0800"/>
+ <enum name="EXP2" value="0x0801"/>
+ <enum name="CW" value="0x0900"/>
+ <enum name="CCW" value="0x0901"/>
+ <enum name="COEFF" value="0x0A00"/>
+ <enum name="ORDER" value="0x0A01"/>
+ <enum name="DOMAIN" value="0x0A02"/>
+ <enum name="CURRENT_COLOR" count="4" value="0x0B00">
+ <size name="Get" mode="get"/>
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+ <size name="GetTexLevelParameteriv" mode="get"/>
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+ <size name="GetTexLevelParameteriv" mode="get"/>
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+ <size name="GetTexLevelParameteriv" mode="get"/>
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+ <size name="GetTexParameteriv" mode="get"/>
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+ <enum name="DONT_CARE" value="0x1100"/>
+ <enum name="FASTEST" value="0x1101"/>
+ <enum name="NICEST" value="0x1102"/>
+ <enum name="AMBIENT" count="4" value="0x1200">
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+ <size name="GetLightiv" mode="get"/>
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+ <function name="EndList" offset="1">
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+ <function name="CallList" offset="2">
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+ <function name="CallLists" offset="3">
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+ <param name="type" type="GLenum"/>
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+ <glx rop="2" large="true"/>
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+ <function name="DeleteLists" offset="4">
+ <param name="list" type="GLuint"/>
+ <param name="range" type="GLsizei"/>
+ <glx sop="103"/>
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+ <function name="GenLists" offset="5">
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+ <glx sop="104"/>
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+ <function name="ListBase" offset="6">
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+ <function name="Begin" offset="7">
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+ <function name="Bitmap" offset="8">
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+ <param name="height" type="GLsizei"/>
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+ <param name="xmove" type="GLfloat"/>
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+ <param name="bitmap" type="const GLubyte *" img_width="width" img_height="height" img_format="GL_COLOR_INDEX" img_type="GL_BITMAP" img_target="0" img_pad_dimensions="false"/>
+ <glx rop="5" large="true"/>
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+ <function name="Color3b" offset="9" vectorequiv="Color3bv">
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+ <param name="green" type="GLbyte"/>
+ <param name="blue" type="GLbyte"/>
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+ <function name="Color3bv" offset="10">
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+ <function name="Color3d" offset="11" vectorequiv="Color3dv">
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+ <param name="green" type="GLdouble"/>
+ <param name="blue" type="GLdouble"/>
+ </function>
+
+ <function name="Color3dv" offset="12">
+ <param name="v" type="const GLdouble *" count="3"/>
+ <glx rop="7"/>
+ </function>
+
+ <function name="Color3f" offset="13" vectorequiv="Color3fv">
+ <param name="red" type="GLfloat"/>
+ <param name="green" type="GLfloat"/>
+ <param name="blue" type="GLfloat"/>
+ </function>
+
+ <function name="Color3fv" offset="14">
+ <param name="v" type="const GLfloat *" count="3"/>
+ <glx rop="8"/>
+ </function>
+
+ <function name="Color3i" offset="15" vectorequiv="Color3iv">
+ <param name="red" type="GLint"/>
+ <param name="green" type="GLint"/>
+ <param name="blue" type="GLint"/>
+ </function>
+
+ <function name="Color3iv" offset="16">
+ <param name="v" type="const GLint *" count="3"/>
+ <glx rop="9"/>
+ </function>
+
+ <function name="Color3s" offset="17" vectorequiv="Color3sv">
+ <param name="red" type="GLshort"/>
+ <param name="green" type="GLshort"/>
+ <param name="blue" type="GLshort"/>
+ </function>
+
+ <function name="Color3sv" offset="18">
+ <param name="v" type="const GLshort *" count="3"/>
+ <glx rop="10"/>
+ </function>
+
+ <function name="Color3ub" offset="19" vectorequiv="Color3ubv">
+ <param name="red" type="GLubyte"/>
+ <param name="green" type="GLubyte"/>
+ <param name="blue" type="GLubyte"/>
+ </function>
+
+ <function name="Color3ubv" offset="20">
+ <param name="v" type="const GLubyte *" count="3"/>
+ <glx rop="11"/>
+ </function>
+
+ <function name="Color3ui" offset="21" vectorequiv="Color3uiv">
+ <param name="red" type="GLuint"/>
+ <param name="green" type="GLuint"/>
+ <param name="blue" type="GLuint"/>
+ </function>
+
+ <function name="Color3uiv" offset="22">
+ <param name="v" type="const GLuint *" count="3"/>
+ <glx rop="12"/>
+ </function>
+
+ <function name="Color3us" offset="23" vectorequiv="Color3usv">
+ <param name="red" type="GLushort"/>
+ <param name="green" type="GLushort"/>
+ <param name="blue" type="GLushort"/>
+ </function>
+
+ <function name="Color3usv" offset="24">
+ <param name="v" type="const GLushort *" count="3"/>
+ <glx rop="13"/>
+ </function>
+
+ <function name="Color4b" offset="25" vectorequiv="Color4bv">
+ <param name="red" type="GLbyte"/>
+ <param name="green" type="GLbyte"/>
+ <param name="blue" type="GLbyte"/>
+ <param name="alpha" type="GLbyte"/>
+ </function>
+
+ <function name="Color4bv" offset="26">
+ <param name="v" type="const GLbyte *" count="4"/>
+ <glx rop="14"/>
+ </function>
+
+ <function name="Color4d" offset="27" vectorequiv="Color4dv">
+ <param name="red" type="GLdouble"/>
+ <param name="green" type="GLdouble"/>
+ <param name="blue" type="GLdouble"/>
+ <param name="alpha" type="GLdouble"/>
+ </function>
+
+ <function name="Color4dv" offset="28">
+ <param name="v" type="const GLdouble *" count="4"/>
+ <glx rop="15"/>
+ </function>
+
+ <function name="Color4f" offset="29" vectorequiv="Color4fv">
+ <param name="red" type="GLfloat"/>
+ <param name="green" type="GLfloat"/>
+ <param name="blue" type="GLfloat"/>
+ <param name="alpha" type="GLfloat"/>
+ </function>
+
+ <function name="Color4fv" offset="30">
+ <param name="v" type="const GLfloat *" count="4"/>
+ <glx rop="16"/>
+ </function>
+
+ <function name="Color4i" offset="31" vectorequiv="Color4iv">
+ <param name="red" type="GLint"/>
+ <param name="green" type="GLint"/>
+ <param name="blue" type="GLint"/>
+ <param name="alpha" type="GLint"/>
+ </function>
+
+ <function name="Color4iv" offset="32">
+ <param name="v" type="const GLint *" count="4"/>
+ <glx rop="17"/>
+ </function>
+
+ <function name="Color4s" offset="33" vectorequiv="Color4sv">
+ <param name="red" type="GLshort"/>
+ <param name="green" type="GLshort"/>
+ <param name="blue" type="GLshort"/>
+ <param name="alpha" type="GLshort"/>
+ </function>
+
+ <function name="Color4sv" offset="34">
+ <param name="v" type="const GLshort *" count="4"/>
+ <glx rop="18"/>
+ </function>
+
+ <function name="Color4ub" offset="35" vectorequiv="Color4ubv">
+ <param name="red" type="GLubyte"/>
+ <param name="green" type="GLubyte"/>
+ <param name="blue" type="GLubyte"/>
+ <param name="alpha" type="GLubyte"/>
+ </function>
+
+ <function name="Color4ubv" offset="36">
+ <param name="v" type="const GLubyte *" count="4"/>
+ <glx rop="19"/>
+ </function>
+
+ <function name="Color4ui" offset="37" vectorequiv="Color4uiv">
+ <param name="red" type="GLuint"/>
+ <param name="green" type="GLuint"/>
+ <param name="blue" type="GLuint"/>
+ <param name="alpha" type="GLuint"/>
+ </function>
+
+ <function name="Color4uiv" offset="38">
+ <param name="v" type="const GLuint *" count="4"/>
+ <glx rop="20"/>
+ </function>
+
+ <function name="Color4us" offset="39" vectorequiv="Color4usv">
+ <param name="red" type="GLushort"/>
+ <param name="green" type="GLushort"/>
+ <param name="blue" type="GLushort"/>
+ <param name="alpha" type="GLushort"/>
+ </function>
+
+ <function name="Color4usv" offset="40">
+ <param name="v" type="const GLushort *" count="4"/>
+ <glx rop="21"/>
+ </function>
+
+ <function name="EdgeFlag" offset="41" vectorequiv="EdgeFlagv">
+ <param name="flag" type="GLboolean"/>
+ </function>
+
+ <function name="EdgeFlagv" offset="42">
+ <param name="flag" type="const GLboolean *" count="1"/>
+ <glx rop="22"/>
+ </function>
+
+ <function name="End" offset="43">
+ <glx rop="23"/>
+ </function>
+
+ <function name="Indexd" offset="44" vectorequiv="Indexdv">
+ <param name="c" type="GLdouble"/>
+ </function>
+
+ <function name="Indexdv" offset="45">
+ <param name="c" type="const GLdouble *" count="1"/>
+ <glx rop="24"/>
+ </function>
+
+ <function name="Indexf" offset="46" vectorequiv="Indexfv">
+ <param name="c" type="GLfloat"/>
+ </function>
+
+ <function name="Indexfv" offset="47">
+ <param name="c" type="const GLfloat *" count="1"/>
+ <glx rop="25"/>
+ </function>
+
+ <function name="Indexi" offset="48" vectorequiv="Indexiv">
+ <param name="c" type="GLint"/>
+ </function>
+
+ <function name="Indexiv" offset="49">
+ <param name="c" type="const GLint *" count="1"/>
+ <glx rop="26"/>
+ </function>
+
+ <function name="Indexs" offset="50" vectorequiv="Indexsv">
+ <param name="c" type="GLshort"/>
+ </function>
+
+ <function name="Indexsv" offset="51">
+ <param name="c" type="const GLshort *" count="1"/>
+ <glx rop="27"/>
+ </function>
+
+ <function name="Normal3b" offset="52" vectorequiv="Normal3bv">
+ <param name="nx" type="GLbyte"/>
+ <param name="ny" type="GLbyte"/>
+ <param name="nz" type="GLbyte"/>
+ </function>
+
+ <function name="Normal3bv" offset="53">
+ <param name="v" type="const GLbyte *" count="3"/>
+ <glx rop="28"/>
+ </function>
+
+ <function name="Normal3d" offset="54" vectorequiv="Normal3dv">
+ <param name="nx" type="GLdouble"/>
+ <param name="ny" type="GLdouble"/>
+ <param name="nz" type="GLdouble"/>
+ </function>
+
+ <function name="Normal3dv" offset="55">
+ <param name="v" type="const GLdouble *" count="3"/>
+ <glx rop="29"/>
+ </function>
+
+ <function name="Normal3f" offset="56" vectorequiv="Normal3fv">
+ <param name="nx" type="GLfloat"/>
+ <param name="ny" type="GLfloat"/>
+ <param name="nz" type="GLfloat"/>
+ </function>
+
+ <function name="Normal3fv" offset="57">
+ <param name="v" type="const GLfloat *" count="3"/>
+ <glx rop="30"/>
+ </function>
+
+ <function name="Normal3i" offset="58" vectorequiv="Normal3iv">
+ <param name="nx" type="GLint"/>
+ <param name="ny" type="GLint"/>
+ <param name="nz" type="GLint"/>
+ </function>
+
+ <function name="Normal3iv" offset="59">
+ <param name="v" type="const GLint *" count="3"/>
+ <glx rop="31"/>
+ </function>
+
+ <function name="Normal3s" offset="60" vectorequiv="Normal3sv">
+ <param name="nx" type="GLshort"/>
+ <param name="ny" type="GLshort"/>
+ <param name="nz" type="GLshort"/>
+ </function>
+
+ <function name="Normal3sv" offset="61">
+ <param name="v" type="const GLshort *" count="3"/>
+ <glx rop="32"/>
+ </function>
+
+ <function name="RasterPos2d" offset="62" vectorequiv="RasterPos2dv">
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ </function>
+
+ <function name="RasterPos2dv" offset="63">
+ <param name="v" type="const GLdouble *" count="2"/>
+ <glx rop="33"/>
+ </function>
+
+ <function name="RasterPos2f" offset="64" vectorequiv="RasterPos2fv">
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ </function>
+
+ <function name="RasterPos2fv" offset="65">
+ <param name="v" type="const GLfloat *" count="2"/>
+ <glx rop="34"/>
+ </function>
+
+ <function name="RasterPos2i" offset="66" vectorequiv="RasterPos2iv">
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ </function>
+
+ <function name="RasterPos2iv" offset="67">
+ <param name="v" type="const GLint *" count="2"/>
+ <glx rop="35"/>
+ </function>
+
+ <function name="RasterPos2s" offset="68" vectorequiv="RasterPos2sv">
+ <param name="x" type="GLshort"/>
+ <param name="y" type="GLshort"/>
+ </function>
+
+ <function name="RasterPos2sv" offset="69">
+ <param name="v" type="const GLshort *" count="2"/>
+ <glx rop="36"/>
+ </function>
+
+ <function name="RasterPos3d" offset="70" vectorequiv="RasterPos3dv">
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ <param name="z" type="GLdouble"/>
+ </function>
+
+ <function name="RasterPos3dv" offset="71">
+ <param name="v" type="const GLdouble *" count="3"/>
+ <glx rop="37"/>
+ </function>
+
+ <function name="RasterPos3f" offset="72" vectorequiv="RasterPos3fv">
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ </function>
+
+ <function name="RasterPos3fv" offset="73">
+ <param name="v" type="const GLfloat *" count="3"/>
+ <glx rop="38"/>
+ </function>
+
+ <function name="RasterPos3i" offset="74" vectorequiv="RasterPos3iv">
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="z" type="GLint"/>
+ </function>
+
+ <function name="RasterPos3iv" offset="75">
+ <param name="v" type="const GLint *" count="3"/>
+ <glx rop="39"/>
+ </function>
+
+ <function name="RasterPos3s" offset="76" vectorequiv="RasterPos3sv">
+ <param name="x" type="GLshort"/>
+ <param name="y" type="GLshort"/>
+ <param name="z" type="GLshort"/>
+ </function>
+
+ <function name="RasterPos3sv" offset="77">
+ <param name="v" type="const GLshort *" count="3"/>
+ <glx rop="40"/>
+ </function>
+
+ <function name="RasterPos4d" offset="78" vectorequiv="RasterPos4dv">
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ <param name="z" type="GLdouble"/>
+ <param name="w" type="GLdouble"/>
+ </function>
+
+ <function name="RasterPos4dv" offset="79">
+ <param name="v" type="const GLdouble *" count="4"/>
+ <glx rop="41"/>
+ </function>
+
+ <function name="RasterPos4f" offset="80" vectorequiv="RasterPos4fv">
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ <param name="w" type="GLfloat"/>
+ </function>
+
+ <function name="RasterPos4fv" offset="81">
+ <param name="v" type="const GLfloat *" count="4"/>
+ <glx rop="42"/>
+ </function>
+
+ <function name="RasterPos4i" offset="82" vectorequiv="RasterPos4iv">
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="z" type="GLint"/>
+ <param name="w" type="GLint"/>
+ </function>
+
+ <function name="RasterPos4iv" offset="83">
+ <param name="v" type="const GLint *" count="4"/>
+ <glx rop="43"/>
+ </function>
+
+ <function name="RasterPos4s" offset="84" vectorequiv="RasterPos4sv">
+ <param name="x" type="GLshort"/>
+ <param name="y" type="GLshort"/>
+ <param name="z" type="GLshort"/>
+ <param name="w" type="GLshort"/>
+ </function>
+
+ <function name="RasterPos4sv" offset="85">
+ <param name="v" type="const GLshort *" count="4"/>
+ <glx rop="44"/>
+ </function>
+
+ <function name="Rectd" offset="86" vectorequiv="Rectdv">
+ <param name="x1" type="GLdouble"/>
+ <param name="y1" type="GLdouble"/>
+ <param name="x2" type="GLdouble"/>
+ <param name="y2" type="GLdouble"/>
+ </function>
+
+ <function name="Rectdv" offset="87">
+ <param name="v1" type="const GLdouble *" count="2"/>
+ <param name="v2" type="const GLdouble *" count="2"/>
+ <glx rop="45"/>
+ </function>
+
+ <function name="Rectf" offset="88" vectorequiv="Rectfv">
+ <param name="x1" type="GLfloat"/>
+ <param name="y1" type="GLfloat"/>
+ <param name="x2" type="GLfloat"/>
+ <param name="y2" type="GLfloat"/>
+ </function>
+
+ <function name="Rectfv" offset="89">
+ <param name="v1" type="const GLfloat *" count="2"/>
+ <param name="v2" type="const GLfloat *" count="2"/>
+ <glx rop="46"/>
+ </function>
+
+ <function name="Recti" offset="90" vectorequiv="Rectiv">
+ <param name="x1" type="GLint"/>
+ <param name="y1" type="GLint"/>
+ <param name="x2" type="GLint"/>
+ <param name="y2" type="GLint"/>
+ </function>
+
+ <function name="Rectiv" offset="91">
+ <param name="v1" type="const GLint *" count="2"/>
+ <param name="v2" type="const GLint *" count="2"/>
+ <glx rop="47"/>
+ </function>
+
+ <function name="Rects" offset="92" vectorequiv="Rectsv">
+ <param name="x1" type="GLshort"/>
+ <param name="y1" type="GLshort"/>
+ <param name="x2" type="GLshort"/>
+ <param name="y2" type="GLshort"/>
+ </function>
+
+ <function name="Rectsv" offset="93">
+ <param name="v1" type="const GLshort *" count="2"/>
+ <param name="v2" type="const GLshort *" count="2"/>
+ <glx rop="48"/>
+ </function>
+
+ <function name="TexCoord1d" offset="94" vectorequiv="TexCoord1dv">
+ <param name="s" type="GLdouble"/>
+ </function>
+
+ <function name="TexCoord1dv" offset="95">
+ <param name="v" type="const GLdouble *" count="1"/>
+ <glx rop="49"/>
+ </function>
+
+ <function name="TexCoord1f" offset="96" vectorequiv="TexCoord1fv">
+ <param name="s" type="GLfloat"/>
+ </function>
+
+ <function name="TexCoord1fv" offset="97">
+ <param name="v" type="const GLfloat *" count="1"/>
+ <glx rop="50"/>
+ </function>
+
+ <function name="TexCoord1i" offset="98" vectorequiv="TexCoord1iv">
+ <param name="s" type="GLint"/>
+ </function>
+
+ <function name="TexCoord1iv" offset="99">
+ <param name="v" type="const GLint *" count="1"/>
+ <glx rop="51"/>
+ </function>
+
+ <function name="TexCoord1s" offset="100" vectorequiv="TexCoord1sv">
+ <param name="s" type="GLshort"/>
+ </function>
+
+ <function name="TexCoord1sv" offset="101">
+ <param name="v" type="const GLshort *" count="1"/>
+ <glx rop="52"/>
+ </function>
+
+ <function name="TexCoord2d" offset="102" vectorequiv="TexCoord2dv">
+ <param name="s" type="GLdouble"/>
+ <param name="t" type="GLdouble"/>
+ </function>
+
+ <function name="TexCoord2dv" offset="103">
+ <param name="v" type="const GLdouble *" count="2"/>
+ <glx rop="53"/>
+ </function>
+
+ <function name="TexCoord2f" offset="104" vectorequiv="TexCoord2fv">
+ <param name="s" type="GLfloat"/>
+ <param name="t" type="GLfloat"/>
+ </function>
+
+ <function name="TexCoord2fv" offset="105">
+ <param name="v" type="const GLfloat *" count="2"/>
+ <glx rop="54"/>
+ </function>
+
+ <function name="TexCoord2i" offset="106" vectorequiv="TexCoord2iv">
+ <param name="s" type="GLint"/>
+ <param name="t" type="GLint"/>
+ </function>
+
+ <function name="TexCoord2iv" offset="107">
+ <param name="v" type="const GLint *" count="2"/>
+ <glx rop="55"/>
+ </function>
+
+ <function name="TexCoord2s" offset="108" vectorequiv="TexCoord2sv">
+ <param name="s" type="GLshort"/>
+ <param name="t" type="GLshort"/>
+ </function>
+
+ <function name="TexCoord2sv" offset="109">
+ <param name="v" type="const GLshort *" count="2"/>
+ <glx rop="56"/>
+ </function>
+
+ <function name="TexCoord3d" offset="110" vectorequiv="TexCoord3dv">
+ <param name="s" type="GLdouble"/>
+ <param name="t" type="GLdouble"/>
+ <param name="r" type="GLdouble"/>
+ </function>
+
+ <function name="TexCoord3dv" offset="111">
+ <param name="v" type="const GLdouble *" count="3"/>
+ <glx rop="57"/>
+ </function>
+
+ <function name="TexCoord3f" offset="112" vectorequiv="TexCoord3fv">
+ <param name="s" type="GLfloat"/>
+ <param name="t" type="GLfloat"/>
+ <param name="r" type="GLfloat"/>
+ </function>
+
+ <function name="TexCoord3fv" offset="113">
+ <param name="v" type="const GLfloat *" count="3"/>
+ <glx rop="58"/>
+ </function>
+
+ <function name="TexCoord3i" offset="114" vectorequiv="TexCoord3iv">
+ <param name="s" type="GLint"/>
+ <param name="t" type="GLint"/>
+ <param name="r" type="GLint"/>
+ </function>
+
+ <function name="TexCoord3iv" offset="115">
+ <param name="v" type="const GLint *" count="3"/>
+ <glx rop="59"/>
+ </function>
+
+ <function name="TexCoord3s" offset="116" vectorequiv="TexCoord3sv">
+ <param name="s" type="GLshort"/>
+ <param name="t" type="GLshort"/>
+ <param name="r" type="GLshort"/>
+ </function>
+
+ <function name="TexCoord3sv" offset="117">
+ <param name="v" type="const GLshort *" count="3"/>
+ <glx rop="60"/>
+ </function>
+
+ <function name="TexCoord4d" offset="118" vectorequiv="TexCoord4dv">
+ <param name="s" type="GLdouble"/>
+ <param name="t" type="GLdouble"/>
+ <param name="r" type="GLdouble"/>
+ <param name="q" type="GLdouble"/>
+ </function>
+
+ <function name="TexCoord4dv" offset="119">
+ <param name="v" type="const GLdouble *" count="4"/>
+ <glx rop="61"/>
+ </function>
+
+ <function name="TexCoord4f" offset="120" vectorequiv="TexCoord4fv">
+ <param name="s" type="GLfloat"/>
+ <param name="t" type="GLfloat"/>
+ <param name="r" type="GLfloat"/>
+ <param name="q" type="GLfloat"/>
+ </function>
+
+ <function name="TexCoord4fv" offset="121">
+ <param name="v" type="const GLfloat *" count="4"/>
+ <glx rop="62"/>
+ </function>
+
+ <function name="TexCoord4i" offset="122" vectorequiv="TexCoord4iv">
+ <param name="s" type="GLint"/>
+ <param name="t" type="GLint"/>
+ <param name="r" type="GLint"/>
+ <param name="q" type="GLint"/>
+ </function>
+
+ <function name="TexCoord4iv" offset="123">
+ <param name="v" type="const GLint *" count="4"/>
+ <glx rop="63"/>
+ </function>
+
+ <function name="TexCoord4s" offset="124" vectorequiv="TexCoord4sv">
+ <param name="s" type="GLshort"/>
+ <param name="t" type="GLshort"/>
+ <param name="r" type="GLshort"/>
+ <param name="q" type="GLshort"/>
+ </function>
+
+ <function name="TexCoord4sv" offset="125">
+ <param name="v" type="const GLshort *" count="4"/>
+ <glx rop="64"/>
+ </function>
+
+ <function name="Vertex2d" offset="126" vectorequiv="Vertex2dv">
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ </function>
+
+ <function name="Vertex2dv" offset="127">
+ <param name="v" type="const GLdouble *" count="2"/>
+ <glx rop="65"/>
+ </function>
+
+ <function name="Vertex2f" offset="128" vectorequiv="Vertex2fv">
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ </function>
+
+ <function name="Vertex2fv" offset="129">
+ <param name="v" type="const GLfloat *" count="2"/>
+ <glx rop="66"/>
+ </function>
+
+ <function name="Vertex2i" offset="130" vectorequiv="Vertex2iv">
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ </function>
+
+ <function name="Vertex2iv" offset="131">
+ <param name="v" type="const GLint *" count="2"/>
+ <glx rop="67"/>
+ </function>
+
+ <function name="Vertex2s" offset="132" vectorequiv="Vertex2sv">
+ <param name="x" type="GLshort"/>
+ <param name="y" type="GLshort"/>
+ </function>
+
+ <function name="Vertex2sv" offset="133">
+ <param name="v" type="const GLshort *" count="2"/>
+ <glx rop="68"/>
+ </function>
+
+ <function name="Vertex3d" offset="134" vectorequiv="Vertex3dv">
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ <param name="z" type="GLdouble"/>
+ </function>
+
+ <function name="Vertex3dv" offset="135">
+ <param name="v" type="const GLdouble *" count="3"/>
+ <glx rop="69"/>
+ </function>
+
+ <function name="Vertex3f" offset="136" vectorequiv="Vertex3fv">
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ </function>
+
+ <function name="Vertex3fv" offset="137">
+ <param name="v" type="const GLfloat *" count="3"/>
+ <glx rop="70"/>
+ </function>
+
+ <function name="Vertex3i" offset="138" vectorequiv="Vertex3iv">
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="z" type="GLint"/>
+ </function>
+
+ <function name="Vertex3iv" offset="139">
+ <param name="v" type="const GLint *" count="3"/>
+ <glx rop="71"/>
+ </function>
+
+ <function name="Vertex3s" offset="140" vectorequiv="Vertex3sv">
+ <param name="x" type="GLshort"/>
+ <param name="y" type="GLshort"/>
+ <param name="z" type="GLshort"/>
+ </function>
+
+ <function name="Vertex3sv" offset="141">
+ <param name="v" type="const GLshort *" count="3"/>
+ <glx rop="72"/>
+ </function>
+
+ <function name="Vertex4d" offset="142" vectorequiv="Vertex4dv">
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ <param name="z" type="GLdouble"/>
+ <param name="w" type="GLdouble"/>
+ </function>
+
+ <function name="Vertex4dv" offset="143">
+ <param name="v" type="const GLdouble *" count="4"/>
+ <glx rop="73"/>
+ </function>
+
+ <function name="Vertex4f" offset="144" vectorequiv="Vertex4fv">
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ <param name="w" type="GLfloat"/>
+ </function>
+
+ <function name="Vertex4fv" offset="145">
+ <param name="v" type="const GLfloat *" count="4"/>
+ <glx rop="74"/>
+ </function>
+
+ <function name="Vertex4i" offset="146" vectorequiv="Vertex4iv">
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="z" type="GLint"/>
+ <param name="w" type="GLint"/>
+ </function>
+
+ <function name="Vertex4iv" offset="147">
+ <param name="v" type="const GLint *" count="4"/>
+ <glx rop="75"/>
+ </function>
+
+ <function name="Vertex4s" offset="148" vectorequiv="Vertex4sv">
+ <param name="x" type="GLshort"/>
+ <param name="y" type="GLshort"/>
+ <param name="z" type="GLshort"/>
+ <param name="w" type="GLshort"/>
+ </function>
+
+ <function name="Vertex4sv" offset="149">
+ <param name="v" type="const GLshort *" count="4"/>
+ <glx rop="76"/>
+ </function>
+
+ <function name="ClipPlane" offset="150">
+ <param name="plane" type="GLenum"/>
+ <param name="equation" type="const GLdouble *" count="4"/>
+ <glx rop="77"/>
+ </function>
+
+ <function name="ColorMaterial" offset="151">
+ <param name="face" type="GLenum"/>
+ <param name="mode" type="GLenum"/>
+ <glx rop="78"/>
+ </function>
+
+ <function name="CullFace" offset="152">
+ <param name="mode" type="GLenum"/>
+ <glx rop="79"/>
+ </function>
+
+ <function name="Fogf" offset="153">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat"/>
+ <glx rop="80"/>
+ </function>
+
+ <function name="Fogfv" offset="154">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *" variable_param="pname"/>
+ <glx rop="81"/>
+ </function>
+
+ <function name="Fogi" offset="155">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLint"/>
+ <glx rop="82"/>
+ </function>
+
+ <function name="Fogiv" offset="156">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLint *" variable_param="pname"/>
+ <glx rop="83"/>
+ </function>
+
+ <function name="FrontFace" offset="157">
+ <param name="mode" type="GLenum"/>
+ <glx rop="84"/>
+ </function>
+
+ <function name="Hint" offset="158">
+ <param name="target" type="GLenum"/>
+ <param name="mode" type="GLenum"/>
+ <glx rop="85"/>
+ </function>
+
+ <function name="Lightf" offset="159">
+ <param name="light" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat"/>
+ <glx rop="86"/>
+ </function>
+
+ <function name="Lightfv" offset="160">
+ <param name="light" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *" variable_param="pname"/>
+ <glx rop="87"/>
+ </function>
+
+ <function name="Lighti" offset="161">
+ <param name="light" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLint"/>
+ <glx rop="88"/>
+ </function>
+
+ <function name="Lightiv" offset="162">
+ <param name="light" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLint *" variable_param="pname"/>
+ <glx rop="89"/>
+ </function>
+
+ <function name="LightModelf" offset="163">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat"/>
+ <glx rop="90"/>
+ </function>
+
+ <function name="LightModelfv" offset="164">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *" variable_param="pname"/>
+ <glx rop="91"/>
+ </function>
+
+ <function name="LightModeli" offset="165">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLint"/>
+ <glx rop="92"/>
+ </function>
+
+ <function name="LightModeliv" offset="166">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLint *" variable_param="pname"/>
+ <glx rop="93"/>
+ </function>
+
+ <function name="LineStipple" offset="167">
+ <param name="factor" type="GLint"/>
+ <param name="pattern" type="GLushort"/>
+ <glx rop="94"/>
+ </function>
+
+ <function name="LineWidth" offset="168">
+ <param name="width" type="GLfloat"/>
+ <glx rop="95"/>
+ </function>
+
+ <function name="Materialf" offset="169">
+ <param name="face" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat"/>
+ <glx rop="96"/>
+ </function>
+
+ <function name="Materialfv" offset="170">
+ <param name="face" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *" variable_param="pname"/>
+ <glx rop="97"/>
+ </function>
+
+ <function name="Materiali" offset="171">
+ <param name="face" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLint"/>
+ <glx rop="98"/>
+ </function>
+
+ <function name="Materialiv" offset="172">
+ <param name="face" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLint *" variable_param="pname"/>
+ <glx rop="99"/>
+ </function>
+
+ <function name="PointSize" offset="173">
+ <param name="size" type="GLfloat"/>
+ <glx rop="100"/>
+ </function>
+
+ <function name="PolygonMode" offset="174">
+ <param name="face" type="GLenum"/>
+ <param name="mode" type="GLenum"/>
+ <glx rop="101"/>
+ </function>
+
+ <function name="PolygonStipple" offset="175">
+ <param name="mask" type="const GLubyte *" img_width="32" img_height="32" img_format="GL_COLOR_INDEX" img_type="GL_BITMAP" img_target="0" img_pad_dimensions="false"/>
+ <glx rop="102"/>
+ </function>
+
+ <function name="Scissor" offset="176">
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <glx rop="103"/>
+ </function>
+
+ <function name="ShadeModel" offset="177">
+ <param name="mode" type="GLenum"/>
+ <glx rop="104"/>
+ </function>
+
+ <function name="TexParameterf" offset="178">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat"/>
+ <glx rop="105"/>
+ </function>
+
+ <function name="TexParameterfv" offset="179">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *" variable_param="pname"/>
+ <glx rop="106"/>
+ </function>
+
+ <function name="TexParameteri" offset="180">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLint"/>
+ <glx rop="107"/>
+ </function>
+
+ <function name="TexParameteriv" offset="181">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLint *" variable_param="pname"/>
+ <glx rop="108"/>
+ </function>
+
+ <function name="TexImage1D" offset="182">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="internalformat" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="border" type="GLint"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="pixels" type="const GLvoid *" img_width="width" img_format="format" img_type="type" img_target="target" img_send_null="true" img_pad_dimensions="true"/>
+ <glx rop="109" large="true"/>
+ </function>
+
+ <function name="TexImage2D" offset="183">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="internalformat" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="border" type="GLint"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_format="format" img_type="type" img_target="target" img_send_null="true" img_pad_dimensions="true"/>
+ <glx rop="110" large="true"/>
+ </function>
+
+ <function name="TexEnvf" offset="184">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat"/>
+ <glx rop="111"/>
+ </function>
+
+ <function name="TexEnvfv" offset="185">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *" variable_param="pname"/>
+ <glx rop="112"/>
+ </function>
+
+ <function name="TexEnvi" offset="186">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLint"/>
+ <glx rop="113"/>
+ </function>
+
+ <function name="TexEnviv" offset="187">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLint *" variable_param="pname"/>
+ <glx rop="114"/>
+ </function>
+
+ <function name="TexGend" offset="188">
+ <param name="coord" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLdouble"/>
+ <glx rop="115"/>
+ </function>
+
+ <function name="TexGendv" offset="189">
+ <param name="coord" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLdouble *" variable_param="pname"/>
+ <glx rop="116"/>
+ </function>
+
+ <function name="TexGenf" offset="190">
+ <param name="coord" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat"/>
+ <glx rop="117"/>
+ </function>
+
+ <function name="TexGenfv" offset="191">
+ <param name="coord" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *" variable_param="pname"/>
+ <glx rop="118"/>
+ </function>
+
+ <function name="TexGeni" offset="192">
+ <param name="coord" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLint"/>
+ <glx rop="119"/>
+ </function>
+
+ <function name="TexGeniv" offset="193">
+ <param name="coord" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLint *" variable_param="pname"/>
+ <glx rop="120"/>
+ </function>
+
+ <function name="FeedbackBuffer" offset="194">
+ <param name="size" type="GLsizei"/>
+ <param name="type" type="GLenum"/>
+ <param name="buffer" type="GLfloat *" output="true"/>
+ <glx sop="105" handcode="true"/>
+ </function>
+
+ <function name="SelectBuffer" offset="195">
+ <param name="size" type="GLsizei"/>
+ <param name="buffer" type="GLuint *" output="true"/>
+ <glx sop="106" handcode="true"/>
+ </function>
+
+ <function name="RenderMode" offset="196">
+ <param name="mode" type="GLenum"/>
+ <return type="GLint"/>
+ <glx sop="107" handcode="true"/>
+ </function>
+
+ <function name="InitNames" offset="197">
+ <glx rop="121"/>
+ </function>
+
+ <function name="LoadName" offset="198">
+ <param name="name" type="GLuint"/>
+ <glx rop="122"/>
+ </function>
+
+ <function name="PassThrough" offset="199">
+ <param name="token" type="GLfloat"/>
+ <glx rop="123"/>
+ </function>
+
+ <function name="PopName" offset="200">
+ <glx rop="124"/>
+ </function>
+
+ <function name="PushName" offset="201">
+ <param name="name" type="GLuint"/>
+ <glx rop="125"/>
+ </function>
+
+ <function name="DrawBuffer" offset="202">
+ <param name="mode" type="GLenum"/>
+ <glx rop="126"/>
+ </function>
+
+ <function name="Clear" offset="203">
+ <param name="mask" type="GLbitfield"/>
+ <glx rop="127"/>
+ </function>
+
+ <function name="ClearAccum" offset="204">
+ <param name="red" type="GLfloat"/>
+ <param name="green" type="GLfloat"/>
+ <param name="blue" type="GLfloat"/>
+ <param name="alpha" type="GLfloat"/>
+ <glx rop="128"/>
+ </function>
+
+ <function name="ClearIndex" offset="205">
+ <param name="c" type="GLfloat"/>
+ <glx rop="129"/>
+ </function>
+
+ <function name="ClearColor" offset="206">
+ <param name="red" type="GLclampf"/>
+ <param name="green" type="GLclampf"/>
+ <param name="blue" type="GLclampf"/>
+ <param name="alpha" type="GLclampf"/>
+ <glx rop="130"/>
+ </function>
+
+ <function name="ClearStencil" offset="207">
+ <param name="s" type="GLint"/>
+ <glx rop="131"/>
+ </function>
+
+ <function name="ClearDepth" offset="208">
+ <param name="depth" type="GLclampd"/>
+ <glx rop="132"/>
+ </function>
+
+ <function name="StencilMask" offset="209">
+ <param name="mask" type="GLuint"/>
+ <glx rop="133"/>
+ </function>
+
+ <function name="ColorMask" offset="210">
+ <param name="red" type="GLboolean"/>
+ <param name="green" type="GLboolean"/>
+ <param name="blue" type="GLboolean"/>
+ <param name="alpha" type="GLboolean"/>
+ <glx rop="134"/>
+ </function>
+
+ <function name="DepthMask" offset="211">
+ <param name="flag" type="GLboolean"/>
+ <glx rop="135"/>
+ </function>
+
+ <function name="IndexMask" offset="212">
+ <param name="mask" type="GLuint"/>
+ <glx rop="136"/>
+ </function>
+
+ <function name="Accum" offset="213">
+ <param name="op" type="GLenum"/>
+ <param name="value" type="GLfloat"/>
+ <glx rop="137"/>
+ </function>
+
+ <function name="Disable" offset="214">
+ <param name="cap" type="GLenum"/>
+ <glx rop="138" handcode="client"/>
+ </function>
+
+ <function name="Enable" offset="215">
+ <param name="cap" type="GLenum"/>
+ <glx rop="139" handcode="client"/>
+ </function>
+
+ <function name="Finish" offset="216">
+ <glx sop="108" handcode="true"/>
+ </function>
+
+ <function name="Flush" offset="217">
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+
+ <function name="PopAttrib" offset="218">
+ <glx rop="141"/>
+ </function>
+
+ <function name="PushAttrib" offset="219">
+ <param name="mask" type="GLbitfield"/>
+ <glx rop="142"/>
+ </function>
+
+ <function name="Map1d" offset="220">
+ <param name="target" type="GLenum"/>
+ <param name="u1" type="GLdouble"/>
+ <param name="u2" type="GLdouble"/>
+ <param name="stride" type="GLint" client_only="true"/>
+ <param name="order" type="GLint"/>
+ <param name="points" type="const GLdouble *" variable_param="order"/>
+ <glx rop="143" handcode="true"/>
+ </function>
+
+ <function name="Map1f" offset="221">
+ <param name="target" type="GLenum"/>
+ <param name="u1" type="GLfloat"/>
+ <param name="u2" type="GLfloat"/>
+ <param name="stride" type="GLint" client_only="true"/>
+ <param name="order" type="GLint"/>
+ <param name="points" type="const GLfloat *" variable_param="order"/>
+ <glx rop="144" handcode="true"/>
+ </function>
+
+ <function name="Map2d" offset="222">
+ <param name="target" type="GLenum"/>
+ <param name="u1" type="GLdouble"/>
+ <param name="u2" type="GLdouble"/>
+ <param name="ustride" type="GLint" client_only="true"/>
+ <param name="uorder" type="GLint"/>
+ <param name="v1" type="GLdouble"/>
+ <param name="v2" type="GLdouble"/>
+ <param name="vstride" type="GLint" client_only="true"/>
+ <param name="vorder" type="GLint"/>
+ <param name="points" type="const GLdouble *" variable_param="uorder"/>
+ <glx rop="145" handcode="true"/>
+ </function>
+
+ <function name="Map2f" offset="223">
+ <param name="target" type="GLenum"/>
+ <param name="u1" type="GLfloat"/>
+ <param name="u2" type="GLfloat"/>
+ <param name="ustride" type="GLint" client_only="true"/>
+ <param name="uorder" type="GLint"/>
+ <param name="v1" type="GLfloat"/>
+ <param name="v2" type="GLfloat"/>
+ <param name="vstride" type="GLint" client_only="true"/>
+ <param name="vorder" type="GLint"/>
+ <param name="points" type="const GLfloat *" variable_param="uorder"/>
+ <glx rop="146" handcode="true"/>
+ </function>
+
+ <function name="MapGrid1d" offset="224">
+ <param name="un" type="GLint"/>
+ <param name="u1" type="GLdouble"/>
+ <param name="u2" type="GLdouble"/>
+ <glx rop="147"/>
+ </function>
+
+ <function name="MapGrid1f" offset="225">
+ <param name="un" type="GLint"/>
+ <param name="u1" type="GLfloat"/>
+ <param name="u2" type="GLfloat"/>
+ <glx rop="148"/>
+ </function>
+
+ <function name="MapGrid2d" offset="226">
+ <param name="un" type="GLint"/>
+ <param name="u1" type="GLdouble"/>
+ <param name="u2" type="GLdouble"/>
+ <param name="vn" type="GLint"/>
+ <param name="v1" type="GLdouble"/>
+ <param name="v2" type="GLdouble"/>
+ <glx rop="149"/>
+ </function>
+
+ <function name="MapGrid2f" offset="227">
+ <param name="un" type="GLint"/>
+ <param name="u1" type="GLfloat"/>
+ <param name="u2" type="GLfloat"/>
+ <param name="vn" type="GLint"/>
+ <param name="v1" type="GLfloat"/>
+ <param name="v2" type="GLfloat"/>
+ <glx rop="150"/>
+ </function>
+
+ <function name="EvalCoord1d" offset="228" vectorequiv="EvalCoord1dv">
+ <param name="u" type="GLdouble"/>
+ </function>
+
+ <function name="EvalCoord1dv" offset="229">
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+ <glx rop="151"/>
+ </function>
+
+ <function name="EvalCoord1f" offset="230" vectorequiv="EvalCoord1fv">
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+ <function name="EvalCoord1fv" offset="231">
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+ </function>
+
+ <function name="EvalCoord2d" offset="232" vectorequiv="EvalCoord2dv">
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+
+ <function name="EvalCoord2dv" offset="233">
+ <param name="u" type="const GLdouble *" count="2"/>
+ <glx rop="153"/>
+ </function>
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+ <function name="EvalCoord2f" offset="234" vectorequiv="EvalCoord2fv">
+ <param name="u" type="GLfloat"/>
+ <param name="v" type="GLfloat"/>
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+
+ <function name="EvalCoord2fv" offset="235">
+ <param name="u" type="const GLfloat *" count="2"/>
+ <glx rop="154"/>
+ </function>
+
+ <function name="EvalMesh1" offset="236">
+ <param name="mode" type="GLenum"/>
+ <param name="i1" type="GLint"/>
+ <param name="i2" type="GLint"/>
+ <glx rop="155"/>
+ </function>
+
+ <function name="EvalPoint1" offset="237">
+ <param name="i" type="GLint"/>
+ <glx rop="156"/>
+ </function>
+
+ <function name="EvalMesh2" offset="238">
+ <param name="mode" type="GLenum"/>
+ <param name="i1" type="GLint"/>
+ <param name="i2" type="GLint"/>
+ <param name="j1" type="GLint"/>
+ <param name="j2" type="GLint"/>
+ <glx rop="157"/>
+ </function>
+
+ <function name="EvalPoint2" offset="239">
+ <param name="i" type="GLint"/>
+ <param name="j" type="GLint"/>
+ <glx rop="158"/>
+ </function>
+
+ <function name="AlphaFunc" offset="240">
+ <param name="func" type="GLenum"/>
+ <param name="ref" type="GLclampf"/>
+ <glx rop="159"/>
+ </function>
+
+ <function name="BlendFunc" offset="241">
+ <param name="sfactor" type="GLenum"/>
+ <param name="dfactor" type="GLenum"/>
+ <glx rop="160"/>
+ </function>
+
+ <function name="LogicOp" offset="242">
+ <param name="opcode" type="GLenum"/>
+ <glx rop="161"/>
+ </function>
+
+ <function name="StencilFunc" offset="243">
+ <param name="func" type="GLenum"/>
+ <param name="ref" type="GLint"/>
+ <param name="mask" type="GLuint"/>
+ <glx rop="162"/>
+ </function>
+
+ <function name="StencilOp" offset="244">
+ <param name="fail" type="GLenum"/>
+ <param name="zfail" type="GLenum"/>
+ <param name="zpass" type="GLenum"/>
+ <glx rop="163"/>
+ </function>
+
+ <function name="DepthFunc" offset="245">
+ <param name="func" type="GLenum"/>
+ <glx rop="164"/>
+ </function>
+
+ <function name="PixelZoom" offset="246">
+ <param name="xfactor" type="GLfloat"/>
+ <param name="yfactor" type="GLfloat"/>
+ <glx rop="165"/>
+ </function>
+
+ <function name="PixelTransferf" offset="247">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat"/>
+ <glx rop="166"/>
+ </function>
+
+ <function name="PixelTransferi" offset="248">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLint"/>
+ <glx rop="167"/>
+ </function>
+
+ <function name="PixelStoref" offset="249">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat"/>
+ <glx sop="109" handcode="client"/>
+ </function>
+
+ <function name="PixelStorei" offset="250">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLint"/>
+ <glx sop="110" handcode="client"/>
+ </function>
+
+ <function name="PixelMapfv" offset="251">
+ <param name="map" type="GLenum"/>
+ <param name="mapsize" type="GLsizei" counter="true"/>
+ <param name="values" type="const GLfloat *" count="mapsize"/>
+ <glx rop="168" large="true"/>
+ </function>
+
+ <function name="PixelMapuiv" offset="252">
+ <param name="map" type="GLenum"/>
+ <param name="mapsize" type="GLsizei" counter="true"/>
+ <param name="values" type="const GLuint *" count="mapsize"/>
+ <glx rop="169" large="true"/>
+ </function>
+
+ <function name="PixelMapusv" offset="253">
+ <param name="map" type="GLenum"/>
+ <param name="mapsize" type="GLsizei" counter="true"/>
+ <param name="values" type="const GLushort *" count="mapsize"/>
+ <glx rop="170" large="true"/>
+ </function>
+
+ <function name="ReadBuffer" offset="254">
+ <param name="mode" type="GLenum"/>
+ <glx rop="171"/>
+ </function>
+
+ <function name="CopyPixels" offset="255">
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="type" type="GLenum"/>
+ <glx rop="172"/>
+ </function>
+
+ <function name="ReadPixels" offset="256">
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="pixels" type="GLvoid *" output="true" img_width="width" img_height="height" img_format="format" img_type="type" img_target="0"/>
+ <glx sop="111"/>
+ </function>
+
+ <function name="DrawPixels" offset="257">
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_format="format" img_type="type" img_target="0" img_pad_dimensions="false"/>
+ <glx rop="173" large="true"/>
+ </function>
+
+ <function name="GetBooleanv" offset="258">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLboolean *" output="true" variable_param="pname"/>
+ <glx sop="112" handcode="client"/>
+ </function>
+
+ <function name="GetClipPlane" offset="259">
+ <param name="plane" type="GLenum"/>
+ <param name="equation" type="GLdouble *" output="true" count="4"/>
+ <glx sop="113" always_array="true"/>
+ </function>
+
+ <function name="GetDoublev" offset="260">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLdouble *" output="true" variable_param="pname"/>
+ <glx sop="114" handcode="client"/>
+ </function>
+
+ <function name="GetError" offset="261">
+ <return type="GLenum"/>
+ <glx sop="115" handcode="client"/>
+ </function>
+
+ <function name="GetFloatv" offset="262">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx sop="116" handcode="client"/>
+ </function>
+
+ <function name="GetIntegerv" offset="263">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx sop="117" handcode="client"/>
+ </function>
+
+ <function name="GetLightfv" offset="264">
+ <param name="light" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx sop="118"/>
+ </function>
+
+ <function name="GetLightiv" offset="265">
+ <param name="light" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx sop="119"/>
+ </function>
+
+ <function name="GetMapdv" offset="266">
+ <param name="target" type="GLenum"/>
+ <param name="query" type="GLenum"/>
+ <param name="v" type="GLdouble *" output="true" variable_param="target query"/>
+ <glx sop="120"/>
+ </function>
+
+ <function name="GetMapfv" offset="267">
+ <param name="target" type="GLenum"/>
+ <param name="query" type="GLenum"/>
+ <param name="v" type="GLfloat *" output="true" variable_param="target query"/>
+ <glx sop="121"/>
+ </function>
+
+ <function name="GetMapiv" offset="268">
+ <param name="target" type="GLenum"/>
+ <param name="query" type="GLenum"/>
+ <param name="v" type="GLint *" output="true" variable_param="target query"/>
+ <glx sop="122"/>
+ </function>
+
+ <function name="GetMaterialfv" offset="269">
+ <param name="face" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx sop="123"/>
+ </function>
+
+ <function name="GetMaterialiv" offset="270">
+ <param name="face" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx sop="124"/>
+ </function>
+
+ <function name="GetPixelMapfv" offset="271">
+ <param name="map" type="GLenum"/>
+ <param name="values" type="GLfloat *" output="true" variable_param="map"/>
+ <glx sop="125"/>
+ </function>
+
+ <function name="GetPixelMapuiv" offset="272">
+ <param name="map" type="GLenum"/>
+ <param name="values" type="GLuint *" output="true" variable_param="map"/>
+ <glx sop="126"/>
+ </function>
+
+ <function name="GetPixelMapusv" offset="273">
+ <param name="map" type="GLenum"/>
+ <param name="values" type="GLushort *" output="true" variable_param="map"/>
+ <glx sop="127"/>
+ </function>
+
+ <function name="GetPolygonStipple" offset="274">
+ <param name="mask" type="GLubyte *" output="true" img_width="32" img_height="32" img_format="GL_COLOR_INDEX" img_type="GL_BITMAP"/>
+ <glx sop="128"/>
+ </function>
+
+ <function name="GetString" offset="275">
+ <param name="name" type="GLenum"/>
+ <return type="const GLubyte *"/>
+ <glx sop="129" handcode="true"/>
+ </function>
+
+ <function name="GetTexEnvfv" offset="276">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx sop="130"/>
+ </function>
+
+ <function name="GetTexEnviv" offset="277">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx sop="131"/>
+ </function>
+
+ <function name="GetTexGendv" offset="278">
+ <param name="coord" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLdouble *" output="true" variable_param="pname"/>
+ <glx sop="132"/>
+ </function>
+
+ <function name="GetTexGenfv" offset="279">
+ <param name="coord" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx sop="133"/>
+ </function>
+
+ <function name="GetTexGeniv" offset="280">
+ <param name="coord" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx sop="134"/>
+ </function>
+
+ <function name="GetTexImage" offset="281">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="pixels" type="GLvoid *" output="true" img_width="width" img_height="height" img_depth="depth" img_format="format" img_type="type"/>
+ <glx sop="135" dimensions_in_reply="true"/>
+ </function>
+
+ <function name="GetTexParameterfv" offset="282">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx sop="136"/>
+ </function>
+
+ <function name="GetTexParameteriv" offset="283">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx sop="137"/>
+ </function>
+
+ <function name="GetTexLevelParameterfv" offset="284">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx sop="138"/>
+ </function>
+
+ <function name="GetTexLevelParameteriv" offset="285">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx sop="139"/>
+ </function>
+
+ <function name="IsEnabled" offset="286">
+ <param name="cap" type="GLenum"/>
+ <return type="GLboolean"/>
+ <glx sop="140" handcode="client"/>
+ </function>
+
+ <function name="IsList" offset="287">
+ <param name="list" type="GLuint"/>
+ <return type="GLboolean"/>
+ <glx sop="141"/>
+ </function>
+
+ <function name="DepthRange" offset="288">
+ <param name="zNear" type="GLclampd"/>
+ <param name="zFar" type="GLclampd"/>
+ <glx rop="174"/>
+ </function>
+
+ <function name="Frustum" offset="289">
+ <param name="left" type="GLdouble"/>
+ <param name="right" type="GLdouble"/>
+ <param name="bottom" type="GLdouble"/>
+ <param name="top" type="GLdouble"/>
+ <param name="zNear" type="GLdouble"/>
+ <param name="zFar" type="GLdouble"/>
+ <glx rop="175"/>
+ </function>
+
+ <function name="LoadIdentity" offset="290">
+ <glx rop="176"/>
+ </function>
+
+ <function name="LoadMatrixf" offset="291">
+ <param name="m" type="const GLfloat *" count="16"/>
+ <glx rop="177"/>
+ </function>
+
+ <function name="LoadMatrixd" offset="292">
+ <param name="m" type="const GLdouble *" count="16"/>
+ <glx rop="178"/>
+ </function>
+
+ <function name="MatrixMode" offset="293">
+ <param name="mode" type="GLenum"/>
+ <glx rop="179"/>
+ </function>
+
+ <function name="MultMatrixf" offset="294">
+ <param name="m" type="const GLfloat *" count="16"/>
+ <glx rop="180"/>
+ </function>
+
+ <function name="MultMatrixd" offset="295">
+ <param name="m" type="const GLdouble *" count="16"/>
+ <glx rop="181"/>
+ </function>
+
+ <function name="Ortho" offset="296">
+ <param name="left" type="GLdouble"/>
+ <param name="right" type="GLdouble"/>
+ <param name="bottom" type="GLdouble"/>
+ <param name="top" type="GLdouble"/>
+ <param name="zNear" type="GLdouble"/>
+ <param name="zFar" type="GLdouble"/>
+ <glx rop="182"/>
+ </function>
+
+ <function name="PopMatrix" offset="297">
+ <glx rop="183"/>
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+
+ <function name="PushMatrix" offset="298">
+ <glx rop="184"/>
+ </function>
+
+ <function name="Rotated" offset="299">
+ <param name="angle" type="GLdouble"/>
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ <param name="z" type="GLdouble"/>
+ <glx rop="185"/>
+ </function>
+
+ <function name="Rotatef" offset="300">
+ <param name="angle" type="GLfloat"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ <glx rop="186"/>
+ </function>
+
+ <function name="Scaled" offset="301">
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ <param name="z" type="GLdouble"/>
+ <glx rop="187"/>
+ </function>
+
+ <function name="Scalef" offset="302">
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ <glx rop="188"/>
+ </function>
+
+ <function name="Translated" offset="303">
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ <param name="z" type="GLdouble"/>
+ <glx rop="189"/>
+ </function>
+
+ <function name="Translatef" offset="304">
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ <glx rop="190"/>
+ </function>
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+ <function name="Viewport" offset="305">
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <glx rop="191"/>
+ </function>
+</category>
+
+<category name="1.1">
+ <enum name="INDEX_LOGIC_OP" value="0x0BF1"/>
+ <enum name="COLOR_LOGIC_OP" value="0x0BF2"/>
+ <enum name="TEXTURE_INTERNAL_FORMAT" value="0x1003"/>
+ <enum name="DOUBLE" value="0x140A"/>
+ <enum name="POLYGON_OFFSET_UNITS" count="1" value="0x2A00">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POLYGON_OFFSET_POINT" value="0x2A01"/>
+ <enum name="POLYGON_OFFSET_LINE" value="0x2A02"/>
+ <enum name="R3_G3_B2" value="0x2A10"/>
+ <enum name="V2F" value="0x2A20"/>
+ <enum name="V3F" value="0x2A21"/>
+ <enum name="C4UB_V2F" value="0x2A22"/>
+ <enum name="C4UB_V3F" value="0x2A23"/>
+ <enum name="C3F_V3F" value="0x2A24"/>
+ <enum name="N3F_V3F" value="0x2A25"/>
+ <enum name="C4F_N3F_V3F" value="0x2A26"/>
+ <enum name="T2F_V3F" value="0x2A27"/>
+ <enum name="T4F_V4F" value="0x2A28"/>
+ <enum name="T2F_C4UB_V3F" value="0x2A29"/>
+ <enum name="T2F_C3F_V3F" value="0x2A2A"/>
+ <enum name="T2F_N3F_V3F" value="0x2A2B"/>
+ <enum name="T2F_C4F_N3F_V3F" value="0x2A2C"/>
+ <enum name="T4F_C4F_N3F_V4F" value="0x2A2D"/>
+ <enum name="POLYGON_OFFSET_FILL" value="0x8037"/>
+ <enum name="POLYGON_OFFSET_FACTOR" count="1" value="0x8038">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POLYGON_OFFSET_BIAS" value="0x8039"/>
+ <enum name="ALPHA4" value="0x803B"/>
+ <enum name="ALPHA8" value="0x803C"/>
+ <enum name="ALPHA12" value="0x803D"/>
+ <enum name="ALPHA16" value="0x803E"/>
+ <enum name="LUMINANCE4" value="0x803F"/>
+ <enum name="LUMINANCE8" value="0x8040"/>
+ <enum name="LUMINANCE12" value="0x8041"/>
+ <enum name="LUMINANCE16" value="0x8042"/>
+ <enum name="LUMINANCE4_ALPHA4" value="0x8043"/>
+ <enum name="LUMINANCE6_ALPHA2" value="0x8044"/>
+ <enum name="LUMINANCE8_ALPHA8" value="0x8045"/>
+ <enum name="LUMINANCE12_ALPHA4" value="0x8046"/>
+ <enum name="LUMINANCE12_ALPHA12" value="0x8047"/>
+ <enum name="LUMINANCE16_ALPHA16" value="0x8048"/>
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+ <enum name="INTENSITY8" value="0x804B"/>
+ <enum name="INTENSITY12" value="0x804C"/>
+ <enum name="INTENSITY16" value="0x804D"/>
+ <enum name="RGB4" value="0x804F"/>
+ <enum name="RGB5" value="0x8050"/>
+ <enum name="RGB8" value="0x8051"/>
+ <enum name="RGB10" value="0x8052"/>
+ <enum name="RGB12" value="0x8053"/>
+ <enum name="RGB16" value="0x8054"/>
+ <enum name="RGBA2" value="0x8055"/>
+ <enum name="RGBA4" value="0x8056"/>
+ <enum name="RGB5_A1" value="0x8057"/>
+ <enum name="RGBA8" value="0x8058"/>
+ <enum name="RGB10_A2" value="0x8059"/>
+ <enum name="RGBA12" value="0x805A"/>
+ <enum name="RGBA16" value="0x805B"/>
+ <enum name="TEXTURE_RED_SIZE" count="1" value="0x805C">
+ <size name="GetTexLevelParameterfv" mode="get"/>
+ <size name="GetTexLevelParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_GREEN_SIZE" count="1" value="0x805D">
+ <size name="GetTexLevelParameterfv" mode="get"/>
+ <size name="GetTexLevelParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_BLUE_SIZE" count="1" value="0x805E">
+ <size name="GetTexLevelParameterfv" mode="get"/>
+ <size name="GetTexLevelParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_ALPHA_SIZE" count="1" value="0x805F">
+ <size name="GetTexLevelParameterfv" mode="get"/>
+ <size name="GetTexLevelParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_LUMINANCE_SIZE" count="1" value="0x8060">
+ <size name="GetTexLevelParameterfv" mode="get"/>
+ <size name="GetTexLevelParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_INTENSITY_SIZE" count="1" value="0x8061">
+ <size name="GetTexLevelParameterfv" mode="get"/>
+ <size name="GetTexLevelParameteriv" mode="get"/>
+ </enum>
+ <enum name="PROXY_TEXTURE_1D" value="0x8063"/>
+ <enum name="PROXY_TEXTURE_2D" value="0x8064"/>
+ <enum name="TEXTURE_PRIORITY" count="1" value="0x8066">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_RESIDENT" count="1" value="0x8067">
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_BINDING_1D" count="1" value="0x8068">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_BINDING_2D" count="1" value="0x8069">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="VERTEX_ARRAY" count="1" value="0x8074">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="NORMAL_ARRAY" count="1" value="0x8075">
+ <size name="Get" mode="get"/>
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+ <enum name="COLOR_ARRAY" count="1" value="0x8076">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="INDEX_ARRAY" count="1" value="0x8077">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_COORD_ARRAY" count="1" value="0x8078">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="EDGE_FLAG_ARRAY" count="1" value="0x8079">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="VERTEX_ARRAY_SIZE" count="1" value="0x807A">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="VERTEX_ARRAY_TYPE" count="1" value="0x807B">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="VERTEX_ARRAY_STRIDE" count="1" value="0x807C">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="NORMAL_ARRAY_TYPE" count="1" value="0x807E">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="NORMAL_ARRAY_STRIDE" count="1" value="0x807F">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="COLOR_ARRAY_SIZE" count="1" value="0x8081">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="COLOR_ARRAY_TYPE" count="1" value="0x8082">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="COLOR_ARRAY_STRIDE" count="1" value="0x8083">
+ <size name="Get" mode="get"/>
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+ <enum name="INDEX_ARRAY_TYPE" count="1" value="0x8085">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="INDEX_ARRAY_STRIDE" count="1" value="0x8086">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_COORD_ARRAY_SIZE" count="1" value="0x8088">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_COORD_ARRAY_TYPE" count="1" value="0x8089">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_COORD_ARRAY_STRIDE" count="1" value="0x808A">
+ <size name="Get" mode="get"/>
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+ <enum name="EDGE_FLAG_ARRAY_STRIDE" count="1" value="0x808C">
+ <size name="Get" mode="get"/>
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+ <enum name="VERTEX_ARRAY_POINTER" value="0x808E"/>
+ <enum name="NORMAL_ARRAY_POINTER" value="0x808F"/>
+ <enum name="COLOR_ARRAY_POINTER" value="0x8090"/>
+ <enum name="INDEX_ARRAY_POINTER" value="0x8091"/>
+ <enum name="TEXTURE_COORD_ARRAY_POINTER" value="0x8092"/>
+ <enum name="EDGE_FLAG_ARRAY_POINTER" value="0x8093"/>
+ <enum name="CLIENT_PIXEL_STORE_BIT" value="0x00000001"/>
+ <enum name="CLIENT_VERTEX_ARRAY_BIT" value="0x00000002"/>
+ <enum name="ALL_CLIENT_ATTRIB_BITS" value="0xFFFFFFFF"/>
+ <enum name="CLIENT_ALL_ATTRIB_BITS" value="0xFFFFFFFF"/>
+
+ <function name="ArrayElement" offset="306">
+ <param name="i" type="GLint"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="ColorPointer" offset="308">
+ <param name="size" type="GLint"/>
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="DisableClientState" offset="309">
+ <param name="array" type="GLenum"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="DrawArrays" offset="310">
+ <param name="mode" type="GLenum"/>
+ <param name="first" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <glx rop="193" handcode="true"/>
+ </function>
+
+ <function name="DrawElements" offset="311">
+ <param name="mode" type="GLenum"/>
+ <param name="count" type="GLsizei"/>
+ <param name="type" type="GLenum"/>
+ <param name="indices" type="const GLvoid *"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="EdgeFlagPointer" offset="312">
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="EnableClientState" offset="313">
+ <param name="array" type="GLenum"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="GetPointerv" offset="329">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLvoid **" output="true"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="IndexPointer" offset="314">
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="InterleavedArrays" offset="317">
+ <param name="format" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="NormalPointer" offset="318">
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="TexCoordPointer" offset="320">
+ <param name="size" type="GLint"/>
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="VertexPointer" offset="321">
+ <param name="size" type="GLint"/>
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="PolygonOffset" offset="319">
+ <param name="factor" type="GLfloat"/>
+ <param name="units" type="GLfloat"/>
+ <glx rop="192"/>
+ </function>
+
+ <function name="CopyTexImage1D" offset="323">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="border" type="GLint"/>
+ <glx rop="4119"/>
+ </function>
+
+ <function name="CopyTexImage2D" offset="324">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="border" type="GLint"/>
+ <glx rop="4120"/>
+ </function>
+
+ <function name="CopyTexSubImage1D" offset="325">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="xoffset" type="GLint"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <glx rop="4121"/>
+ </function>
+
+ <function name="CopyTexSubImage2D" offset="326">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="xoffset" type="GLint"/>
+ <param name="yoffset" type="GLint"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <glx rop="4122"/>
+ </function>
+
+ <function name="TexSubImage1D" offset="332">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="xoffset" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="UNUSED" type="GLuint" padding="true"/>
+ <param name="pixels" type="const GLvoid *" img_width="width" img_xoff="xoffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/>
+ <glx rop="4099" large="true"/>
+ </function>
+
+ <function name="TexSubImage2D" offset="333">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="xoffset" type="GLint"/>
+ <param name="yoffset" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="UNUSED" type="GLuint" padding="true"/>
+ <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_xoff="xoffset" img_yoff="yoffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/>
+ <glx rop="4100" large="true"/>
+ </function>
+
+ <function name="AreTexturesResident" offset="322">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="textures" type="const GLuint *" count="n"/>
+ <param name="residences" type="GLboolean *" output="true" count="n"/>
+ <return type="GLboolean"/>
+ <glx sop="143" handcode="client" always_array="true"/>
+ </function>
+
+ <function name="BindTexture" offset="307">
+ <param name="target" type="GLenum"/>
+ <param name="texture" type="GLuint"/>
+ <glx rop="4117"/>
+ </function>
+
+ <function name="DeleteTextures" offset="327">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="textures" type="const GLuint *" count="n"/>
+ <glx sop="144"/>
+ </function>
+
+ <function name="GenTextures" offset="328">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="textures" type="GLuint *" output="true" count="n"/>
+ <glx sop="145" always_array="true"/>
+ </function>
+
+ <function name="IsTexture" offset="330">
+ <param name="texture" type="GLuint"/>
+ <return type="GLboolean"/>
+ <glx sop="146"/>
+ </function>
+
+ <function name="PrioritizeTextures" offset="331">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="textures" type="const GLuint *" count="n"/>
+ <param name="priorities" type="const GLclampf *" count="n"/>
+ <glx rop="4118"/>
+ </function>
+
+ <function name="Indexub" offset="315" vectorequiv="Indexubv">
+ <param name="c" type="GLubyte"/>
+ </function>
+
+ <function name="Indexubv" offset="316">
+ <param name="c" type="const GLubyte *" count="1"/>
+ <glx rop="194"/>
+ </function>
+
+ <function name="PopClientAttrib" offset="334">
+ <glx handcode="true"/>
+ </function>
+
+ <function name="PushClientAttrib" offset="335">
+ <param name="mask" type="GLbitfield"/>
+ <glx handcode="true"/>
+ </function>
+</category>
+
+<category name="1.2">
+ <enum name="UNSIGNED_BYTE_3_3_2" value="0x8032"/>
+ <enum name="UNSIGNED_SHORT_4_4_4_4" value="0x8033"/>
+ <enum name="UNSIGNED_SHORT_5_5_5_1" value="0x8034"/>
+ <enum name="UNSIGNED_INT_8_8_8_8" value="0x8035"/>
+ <enum name="UNSIGNED_INT_10_10_10_2" value="0x8036"/>
+ <enum name="RESCALE_NORMAL" count="1" value="0x803A">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_BINDING_3D" count="1" value="0x806A">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="PACK_SKIP_IMAGES" count="1" value="0x806B">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="PACK_IMAGE_HEIGHT" count="1" value="0x806C">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="UNPACK_SKIP_IMAGES" count="1" value="0x806D">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="UNPACK_IMAGE_HEIGHT" count="1" value="0x806E">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_3D" count="1" value="0x806F">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="PROXY_TEXTURE_3D" value="0x8070"/>
+ <enum name="TEXTURE_DEPTH" count="1" value="0x8071">
+ <size name="GetTexLevelParameterfv" mode="get"/>
+ <size name="GetTexLevelParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_WRAP_R" count="1" value="0x8072">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="MAX_3D_TEXTURE_SIZE" count="1" value="0x8073">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="UNSIGNED_BYTE_2_3_3_REV" value="0x8362"/>
+ <enum name="UNSIGNED_SHORT_5_6_5" value="0x8363"/>
+ <enum name="UNSIGNED_SHORT_5_6_5_REV" value="0x8364"/>
+ <enum name="UNSIGNED_SHORT_4_4_4_4_REV" value="0x8365"/>
+ <enum name="UNSIGNED_SHORT_1_5_5_5_REV" value="0x8366"/>
+ <enum name="UNSIGNED_INT_8_8_8_8_REV" value="0x8367"/>
+ <enum name="UNSIGNED_INT_2_10_10_10_REV" value="0x8368"/>
+ <enum name="BGR" value="0x80E0"/>
+ <enum name="BGRA" value="0x80E1"/>
+ <enum name="MAX_ELEMENTS_VERTICES" count="1" value="0x80E8">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAX_ELEMENTS_INDICES" count="1" value="0x80E9">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="CLAMP_TO_EDGE" value="0x812F"/>
+ <enum name="TEXTURE_MIN_LOD" count="1" value="0x813A">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_MAX_LOD" count="1" value="0x813B">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_BASE_LEVEL" count="1" value="0x813C">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_MAX_LEVEL" count="1" value="0x813D">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="LIGHT_MODEL_COLOR_CONTROL" count="1" value="0x81F8">
+ <size name="LightModelfv"/>
+ <size name="LightModeliv"/>
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SINGLE_COLOR" value="0x81F9"/>
+ <enum name="SEPARATE_SPECULAR_COLOR" value="0x81FA"/>
+ <enum name="SMOOTH_POINT_SIZE_RANGE" count="2" value="0x0B12">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SMOOTH_POINT_SIZE_GRANULARITY" count="1" value="0x0B13">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SMOOTH_LINE_WIDTH_RANGE" count="2" value="0x0B22">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SMOOTH_LINE_WIDTH_GRANULARITY" count="1" value="0x0B23">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="ALIASED_POINT_SIZE_RANGE" count="2" value="0x846D">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="ALIASED_LINE_WIDTH_RANGE" count="2" value="0x846E">
+ <size name="Get" mode="get"/>
+ </enum>
+
+ <!-- These enums are actually part of the ARB_imaging subset. -->
+
+ <enum name="CONSTANT_COLOR" value="0x8001"/>
+ <enum name="ONE_MINUS_CONSTANT_COLOR" value="0x8002"/>
+ <enum name="CONSTANT_ALPHA" value="0x8003"/>
+ <enum name="ONE_MINUS_CONSTANT_ALPHA" value="0x8004"/>
+ <enum name="BLEND_COLOR" count="4" value="0x8005">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="FUNC_ADD" value="0x8006"/>
+ <enum name="MIN" value="0x8007"/>
+ <enum name="MAX" value="0x8008"/>
+ <enum name="BLEND_EQUATION" count="1" value="0x8009">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="FUNC_SUBTRACT" value="0x800A"/>
+ <enum name="FUNC_REVERSE_SUBTRACT" value="0x800B"/>
+ <enum name="CONVOLUTION_1D" count="1" value="0x8010">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="CONVOLUTION_2D" count="1" value="0x8011">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SEPARABLE_2D" count="1" value="0x8012">
+ <size name="Get" mode="get"/>
+ </enum>
+
+ <enum name="CONVOLUTION_BORDER_MODE" count="1" value="0x8013">
+ <size name="ConvolutionParameterfv"/>
+ <size name="ConvolutionParameteriv"/>
+ <size name="GetConvolutionParameterfv" mode="get"/>
+ <size name="GetConvolutionParameteriv" mode="get"/>
+ </enum>
+ <enum name="CONVOLUTION_BORDER_COLOR" count="4" value="0x8154">
+ <size name="ConvolutionParameterfv"/>
+ <size name="ConvolutionParameteriv"/>
+ <size name="GetConvolutionParameterfv" mode="get"/>
+ <size name="GetConvolutionParameteriv" mode="get"/>
+ </enum>
+ <enum name="CONVOLUTION_FILTER_SCALE" count="4" value="0x8014">
+ <size name="ConvolutionParameterfv"/>
+ <size name="ConvolutionParameteriv"/>
+ <size name="GetConvolutionParameterfv" mode="get"/>
+ <size name="GetConvolutionParameteriv" mode="get"/>
+ </enum>
+ <enum name="CONVOLUTION_FILTER_BIAS" count="4" value="0x8015">
+ <size name="ConvolutionParameterfv"/>
+ <size name="ConvolutionParameteriv"/>
+ <size name="GetConvolutionParameterfv" mode="get"/>
+ <size name="GetConvolutionParameteriv" mode="get"/>
+ </enum>
+ <enum name="REDUCE" value="0x8016"/>
+ <enum name="CONVOLUTION_FORMAT" count="1" value="0x8017">
+ <size name="GetConvolutionParameterfv" mode="get"/>
+ <size name="GetConvolutionParameteriv" mode="get"/>
+ </enum>
+ <enum name="CONVOLUTION_WIDTH" count="1" value="0x8018">
+ <size name="GetConvolutionParameterfv" mode="get"/>
+ <size name="GetConvolutionParameteriv" mode="get"/>
+ </enum>
+ <enum name="CONVOLUTION_HEIGHT" count="1" value="0x8019">
+ <size name="GetConvolutionParameterfv" mode="get"/>
+ <size name="GetConvolutionParameteriv" mode="get"/>
+ </enum>
+ <enum name="MAX_CONVOLUTION_WIDTH" count="1" value="0x801A">
+ <size name="GetConvolutionParameterfv" mode="get"/>
+ <size name="GetConvolutionParameteriv" mode="get"/>
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAX_CONVOLUTION_HEIGHT" count="1" value="0x801B">
+ <size name="GetConvolutionParameterfv" mode="get"/>
+ <size name="GetConvolutionParameteriv" mode="get"/>
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_CONVOLUTION_RED_SCALE" count="1" value="0x801C">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_CONVOLUTION_GREEN_SCALE" count="1" value="0x801D">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_CONVOLUTION_BLUE_SCALE" count="1" value="0x801E">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_CONVOLUTION_ALPHA_SCALE" count="1" value="0x801F">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_CONVOLUTION_RED_BIAS" count="1" value="0x8020">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_CONVOLUTION_GREEN_BIAS" count="1" value="0x8021">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_CONVOLUTION_BLUE_BIAS" count="1" value="0x8022">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_CONVOLUTION_ALPHA_BIAS" count="1" value="0x8023">
+ <size name="Get" mode="get"/>
+ </enum>
+
+ <enum name="HISTOGRAM" count="1" value="0x8024">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="PROXY_HISTOGRAM" value="0x8025"/>
+ <enum name="HISTOGRAM_WIDTH" count="1" value="0x8026">
+ <size name="GetHistogramParameterfv" mode="get"/>
+ <size name="GetHistogramParameteriv" mode="get"/>
+ </enum>
+ <enum name="HISTOGRAM_FORMAT" count="1" value="0x8027">
+ <size name="GetHistogramParameterfv" mode="get"/>
+ <size name="GetHistogramParameteriv" mode="get"/>
+ </enum>
+ <enum name="HISTOGRAM_RED_SIZE" count="1" value="0x8028">
+ <size name="GetHistogramParameterfv" mode="get"/>
+ <size name="GetHistogramParameteriv" mode="get"/>
+ </enum>
+ <enum name="HISTOGRAM_GREEN_SIZE" count="1" value="0x8029">
+ <size name="GetHistogramParameterfv" mode="get"/>
+ <size name="GetHistogramParameteriv" mode="get"/>
+ </enum>
+ <enum name="HISTOGRAM_BLUE_SIZE" count="1" value="0x802A">
+ <size name="GetHistogramParameterfv" mode="get"/>
+ <size name="GetHistogramParameteriv" mode="get"/>
+ </enum>
+ <enum name="HISTOGRAM_ALPHA_SIZE" count="1" value="0x802B">
+ <size name="GetHistogramParameterfv" mode="get"/>
+ <size name="GetHistogramParameteriv" mode="get"/>
+ </enum>
+ <enum name="HISTOGRAM_LUMINANCE_SIZE" count="1" value="0x802C">
+ <size name="GetHistogramParameterfv" mode="get"/>
+ <size name="GetHistogramParameteriv" mode="get"/>
+ </enum>
+ <enum name="HISTOGRAM_SINK" count="1" value="0x802D">
+ <size name="GetHistogramParameterfv" mode="get"/>
+ <size name="GetHistogramParameteriv" mode="get"/>
+ </enum>
+ <enum name="MINMAX" count="1" value="0x802E">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MINMAX_FORMAT" count="1" value="0x802F">
+ <size name="GetMinmaxParameterfv" mode="get"/>
+ <size name="GetMinmaxParameteriv" mode="get"/>
+ </enum>
+ <enum name="MINMAX_SINK" count="1" value="0x8030">
+ <size name="GetMinmaxParameterfv" mode="get"/>
+ <size name="GetMinmaxParameteriv" mode="get"/>
+ </enum>
+
+ <enum name="COLOR_MATRIX" count="16" value="0x80B1">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="COLOR_MATRIX_STACK_DEPTH" count="1" value="0x80B2">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAX_COLOR_MATRIX_STACK_DEPTH" count="1" value="0x80B3">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_COLOR_MATRIX_RED_SCALE" count="1" value="0x80B4">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_COLOR_MATRIX_GREEN_SCALE" count="1" value="0x80B5">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_COLOR_MATRIX_BLUE_SCALE" count="1" value="0x80B6">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_COLOR_MATRIX_ALPHA_SCALE" count="1" value="0x80B7">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_COLOR_MATRIX_RED_BIAS" count="1" value="0x80B8">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_COLOR_MATRIX_GREEN_BIAS" count="1" value="0x80B9">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_COLOR_MATRIX_BLUE_BIAS" count="1" value="0x80BA">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_COLOR_MATRIX_ALPHA_BIAS" count="1" value="0x80BB">
+ <size name="Get" mode="get"/>
+ </enum>
+
+ <enum name="COLOR_TABLE" count="1" value="0x80D0">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_CONVOLUTION_COLOR_TABLE" count="1" value="0x80D1">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_COLOR_MATRIX_COLOR_TABLE" count="1" value="0x80D2">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="PROXY_COLOR_TABLE" value="0x80D3"/>
+ <enum name="PROXY_POST_CONVOLUTION_COLOR_TABLE" value="0x80D4"/>
+ <enum name="PROXY_POST_COLOR_MATRIX_COLOR_TABLE" value="0x80D5"/>
+
+ <enum name="COLOR_TABLE_SCALE" count="4" value="0x80D6">
+ <size name="ColorTableParameterfv"/>
+ <size name="ColorTableParameteriv"/>
+ <size name="GetColorTableParameterfv" mode="get"/>
+ <size name="GetColorTableParameteriv" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_BIAS" count="4" value="0x80D7">
+ <size name="ColorTableParameterfv"/>
+ <size name="ColorTableParameteriv"/>
+ <size name="GetColorTableParameterfv" mode="get"/>
+ <size name="GetColorTableParameteriv" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_FORMAT" count="1" value="0x80D8">
+ <size name="GetColorTableParameterfv" mode="get"/>
+ <size name="GetColorTableParameteriv" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_WIDTH" count="1" value="0x80D9">
+ <size name="GetColorTableParameterfv" mode="get"/>
+ <size name="GetColorTableParameteriv" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_RED_SIZE" count="1" value="0x80DA">
+ <size name="GetColorTableParameterfv" mode="get"/>
+ <size name="GetColorTableParameteriv" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_GREEN_SIZE" count="1" value="0x80DB">
+ <size name="GetColorTableParameterfv" mode="get"/>
+ <size name="GetColorTableParameteriv" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_BLUE_SIZE" count="1" value="0x80DC">
+ <size name="GetColorTableParameterfv" mode="get"/>
+ <size name="GetColorTableParameteriv" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_ALPHA_SIZE" count="1" value="0x80DD">
+ <size name="GetColorTableParameterfv" mode="get"/>
+ <size name="GetColorTableParameteriv" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_LUMINANCE_SIZE" count="1" value="0x80DE">
+ <size name="GetColorTableParameterfv" mode="get"/>
+ <size name="GetColorTableParameteriv" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_INTENSITY_SIZE" count="1" value="0x80DF">
+ <size name="GetColorTableParameterfv" mode="get"/>
+ <size name="GetColorTableParameteriv" mode="get"/>
+ </enum>
+
+
+ <function name="BlendColor" offset="336">
+ <param name="red" type="GLclampf"/>
+ <param name="green" type="GLclampf"/>
+ <param name="blue" type="GLclampf"/>
+ <param name="alpha" type="GLclampf"/>
+ <glx rop="4096"/>
+ </function>
+
+ <function name="BlendEquation" offset="337">
+ <param name="mode" type="GLenum"/>
+ <glx rop="4097"/>
+ </function>
+
+ <function name="DrawRangeElements" offset="338">
+ <param name="mode" type="GLenum"/>
+ <param name="start" type="GLuint"/>
+ <param name="end" type="GLuint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="type" type="GLenum"/>
+ <param name="indices" type="const GLvoid *"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="ColorTable" offset="339">
+ <param name="target" type="GLenum"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="width" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="table" type="const GLvoid *" img_width="width" img_pad_dimensions="false" img_format="format" img_type="type" img_target="target"/>
+ <glx rop="2053" large="true"/>
+ </function>
+
+ <function name="ColorTableParameterfv" offset="340">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *" variable_param="pname"/>
+ <glx rop="2054"/>
+ </function>
+
+ <function name="ColorTableParameteriv" offset="341">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLint *" variable_param="pname"/>
+ <glx rop="2055"/>
+ </function>
+
+ <function name="CopyColorTable" offset="342">
+ <param name="target" type="GLenum"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <glx rop="2056"/>
+ </function>
+
+ <function name="GetColorTable" offset="343">
+ <param name="target" type="GLenum"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="table" type="GLvoid *" output="true" img_width="width" img_format="format" img_type="type"/>
+ <glx sop="147" dimensions_in_reply="true"/>
+ </function>
+
+ <function name="GetColorTableParameterfv" offset="344">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx sop="148"/>
+ </function>
+
+ <function name="GetColorTableParameteriv" offset="345">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx sop="149"/>
+ </function>
+
+ <function name="ColorSubTable" offset="346">
+ <param name="target" type="GLenum"/>
+ <param name="start" type="GLsizei"/>
+ <param name="count" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="data" type="const GLvoid *" img_width="count" img_pad_dimensions="false" img_format="format" img_type="type" img_target="target"/>
+ <glx rop="195" large="true"/>
+ </function>
+
+ <function name="CopyColorSubTable" offset="347">
+ <param name="target" type="GLenum"/>
+ <param name="start" type="GLsizei"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <glx rop="196"/>
+ </function>
+
+ <function name="ConvolutionFilter1D" offset="348">
+ <param name="target" type="GLenum"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="width" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="image" type="const GLvoid *" img_width="width" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/>
+ <glx rop="4101" large="true"/>
+ </function>
+
+ <function name="ConvolutionFilter2D" offset="349">
+ <param name="target" type="GLenum"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="image" type="const GLvoid *" img_width="width" img_height="height" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/>
+ <glx rop="4102" large="true"/>
+ </function>
+
+ <function name="ConvolutionParameterf" offset="350">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat"/>
+ <glx rop="4103"/>
+ </function>
+
+ <function name="ConvolutionParameterfv" offset="351">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *" variable_param="pname"/>
+ <glx rop="4104"/>
+ </function>
+
+ <function name="ConvolutionParameteri" offset="352">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint"/>
+ <glx rop="4105"/>
+ </function>
+
+ <function name="ConvolutionParameteriv" offset="353">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLint *" variable_param="pname"/>
+ <glx rop="4106"/>
+ </function>
+
+ <function name="CopyConvolutionFilter1D" offset="354">
+ <param name="target" type="GLenum"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <glx rop="4107"/>
+ </function>
+
+ <function name="CopyConvolutionFilter2D" offset="355">
+ <param name="target" type="GLenum"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <glx rop="4108"/>
+ </function>
+
+ <function name="GetConvolutionFilter" offset="356">
+ <param name="target" type="GLenum"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="image" type="GLvoid *" output="true" img_width="width" img_height="height" img_format="format" img_type="type"/>
+ <glx sop="150" dimensions_in_reply="true"/>
+ </function>
+
+ <function name="GetConvolutionParameterfv" offset="357">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx sop="151"/>
+ </function>
+
+ <function name="GetConvolutionParameteriv" offset="358">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx sop="152"/>
+ </function>
+
+ <function name="GetSeparableFilter" offset="359">
+ <param name="target" type="GLenum"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="row" type="GLvoid *" output="true"/>
+ <param name="column" type="GLvoid *" output="true"/>
+ <param name="span" type="GLvoid *" output="true"/>
+ <glx sop="153" handcode="true"/>
+ </function>
+
+ <function name="SeparableFilter2D" offset="360">
+ <param name="target" type="GLenum"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="row" type="const GLvoid *"/>
+ <param name="column" type="const GLvoid *"/>
+ <glx rop="4109" handcode="true"/>
+ </function>
+
+ <function name="GetHistogram" offset="361">
+ <param name="target" type="GLenum"/>
+ <param name="reset" type="GLboolean"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="values" type="GLvoid *" output="true" img_width="width" img_format="format" img_type="type"/>
+ <glx sop="154" dimensions_in_reply="true" img_reset="reset"/>
+ </function>
+
+ <function name="GetHistogramParameterfv" offset="362">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx sop="155"/>
+ </function>
+
+ <function name="GetHistogramParameteriv" offset="363">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx sop="156"/>
+ </function>
+
+ <function name="GetMinmax" offset="364">
+ <param name="target" type="GLenum"/>
+ <param name="reset" type="GLboolean"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="values" type="GLvoid *" output="true" img_width="2" img_format="format" img_type="type"/>
+ <glx sop="157" img_reset="reset"/>
+ </function>
+
+ <function name="GetMinmaxParameterfv" offset="365">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx sop="158"/>
+ </function>
+
+ <function name="GetMinmaxParameteriv" offset="366">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx sop="159"/>
+ </function>
+
+ <function name="Histogram" offset="367">
+ <param name="target" type="GLenum"/>
+ <param name="width" type="GLsizei"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="sink" type="GLboolean"/>
+ <glx rop="4110"/>
+ </function>
+
+ <function name="Minmax" offset="368">
+ <param name="target" type="GLenum"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="sink" type="GLboolean"/>
+ <glx rop="4111"/>
+ </function>
+
+ <function name="ResetHistogram" offset="369">
+ <param name="target" type="GLenum"/>
+ <glx rop="4112"/>
+ </function>
+
+ <function name="ResetMinmax" offset="370">
+ <param name="target" type="GLenum"/>
+ <glx rop="4113"/>
+ </function>
+
+ <function name="TexImage3D" offset="371">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="internalformat" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="depth" type="GLsizei"/>
+ <param name="border" type="GLint"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_format="format" img_type="type" img_target="target" img_null_flag="true" img_pad_dimensions="true"/>
+ <glx rop="4114" large="true"/>
+ </function>
+
+ <function name="TexSubImage3D" offset="372">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="xoffset" type="GLint"/>
+ <param name="yoffset" type="GLint"/>
+ <param name="zoffset" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="depth" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="UNUSED" type="GLuint" padding="true"/>
+ <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_xoff="xoffset" img_yoff="yoffset" img_zoff="zoffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/>
+ <glx rop="4115" large="true"/>
+ </function>
+
+ <function name="CopyTexSubImage3D" offset="373">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="xoffset" type="GLint"/>
+ <param name="yoffset" type="GLint"/>
+ <param name="zoffset" type="GLint"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <glx rop="4123"/>
+ </function>
+</category>
+
+<category name="1.3">
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+ <enum name="TEXTURE1" value="0x84C1"/>
+ <enum name="TEXTURE2" value="0x84C2"/>
+ <enum name="TEXTURE3" value="0x84C3"/>
+ <enum name="TEXTURE4" value="0x84C4"/>
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+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAX_TEXTURE_UNITS" count="1" value="0x84E2">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="TRANSPOSE_MODELVIEW_MATRIX" value="0x84E3"/>
+ <enum name="TRANSPOSE_PROJECTION_MATRIX" value="0x84E4"/>
+ <enum name="TRANSPOSE_TEXTURE_MATRIX" value="0x84E5"/>
+ <enum name="TRANSPOSE_COLOR_MATRIX" value="0x84E6"/>
+ <enum name="MULTISAMPLE" count="1" value="0x809D">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SAMPLE_ALPHA_TO_COVERAGE" count="1" value="0x809E">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SAMPLE_ALPHA_TO_ONE" count="1" value="0x809F">
+ <size name="Get" mode="get"/>
+ </enum>
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+ <size name="Get" mode="get"/>
+ </enum>
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+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SAMPLES" count="1" value="0x80A9">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SAMPLE_COVERAGE_VALUE" count="1" value="0x80AA">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SAMPLE_COVERAGE_INVERT" count="1" value="0x80AB">
+ <size name="Get" mode="get"/>
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+ <enum name="REFLECTION_MAP" value="0x8512"/>
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+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_CUBE_MAP_POSITIVE_X" value="0x8515"/>
+ <enum name="TEXTURE_CUBE_MAP_NEGATIVE_X" value="0x8516"/>
+ <enum name="TEXTURE_CUBE_MAP_POSITIVE_Y" value="0x8517"/>
+ <enum name="TEXTURE_CUBE_MAP_NEGATIVE_Y" value="0x8518"/>
+ <enum name="TEXTURE_CUBE_MAP_POSITIVE_Z" value="0x8519"/>
+ <enum name="TEXTURE_CUBE_MAP_NEGATIVE_Z" value="0x851A"/>
+ <enum name="PROXY_TEXTURE_CUBE_MAP" value="0x851B"/>
+ <enum name="MAX_CUBE_MAP_TEXTURE_SIZE" count="1" value="0x851C">
+ <size name="Get" mode="get"/>
+ </enum>
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+ <enum name="COMPRESSED_LUMINANCE" value="0x84EA"/>
+ <enum name="COMPRESSED_LUMINANCE_ALPHA" value="0x84EB"/>
+ <enum name="COMPRESSED_INTENSITY" value="0x84EC"/>
+ <enum name="COMPRESSED_RGB" value="0x84ED"/>
+ <enum name="COMPRESSED_RGBA" value="0x84EE"/>
+ <enum name="TEXTURE_COMPRESSION_HINT" count="1" value="0x84EF">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_COMPRESSED_IMAGE_SIZE" count="1" value="0x86A0">
+ <size name="GetTexLevelParameterfv" mode="get"/>
+ <size name="GetTexLevelParameteriv" mode="get"/>
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+ <size name="GetTexLevelParameterfv" mode="get"/>
+ <size name="GetTexLevelParameteriv" mode="get"/>
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+ <size name="Get" mode="get"/>
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+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="CLAMP_TO_BORDER" value="0x812D"/>
+ <enum name="COMBINE" value="0x8570"/>
+ <enum name="COMBINE_RGB" count="1" value="0x8571">
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+ <size name="TexEnviv"/>
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+ <size name="GetTexEnviv" mode="get"/>
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+ <size name="GetTexEnviv" mode="get"/>
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+ <size name="GetTexEnviv" mode="get"/>
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+ <size name="GetTexEnviv" mode="get"/>
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+ <size name="GetTexEnviv" mode="get"/>
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+ <size name="GetTexEnviv" mode="get"/>
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+ <enum name="INTERPOLATE" value="0x8575"/>
+ <enum name="SUBTRACT" value="0x84E7"/>
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+ <enum name="PRIMARY_COLOR" value="0x8577"/>
+ <enum name="PREVIOUS" value="0x8578"/>
+ <enum name="DOT3_RGB" value="0x86AE"/>
+ <enum name="DOT3_RGBA" value="0x86AF"/>
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+ <function name="ActiveTexture" alias="ActiveTextureARB">
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+ </function>
+
+ <function name="ClientActiveTexture" alias="ClientActiveTextureARB">
+ <param name="texture" type="GLenum"/>
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+
+ <function name="MultiTexCoord1d" alias="MultiTexCoord1dARB">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLdouble"/>
+ </function>
+
+ <function name="MultiTexCoord1dv" alias="MultiTexCoord1dvARB">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLdouble *"/>
+ </function>
+
+ <function name="MultiTexCoord1f" alias="MultiTexCoord1fARB">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLfloat"/>
+ </function>
+
+ <function name="MultiTexCoord1fv" alias="MultiTexCoord1fvARB">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+
+ <function name="MultiTexCoord1i" alias="MultiTexCoord1iARB">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLint"/>
+ </function>
+
+ <function name="MultiTexCoord1iv" alias="MultiTexCoord1ivARB">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLint *"/>
+ </function>
+
+ <function name="MultiTexCoord1s" alias="MultiTexCoord1sARB">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLshort"/>
+ </function>
+
+ <function name="MultiTexCoord1sv" alias="MultiTexCoord1svARB">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLshort *"/>
+ </function>
+
+ <function name="MultiTexCoord2d" alias="MultiTexCoord2dARB">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLdouble"/>
+ <param name="t" type="GLdouble"/>
+ </function>
+
+ <function name="MultiTexCoord2dv" alias="MultiTexCoord2dvARB">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLdouble *"/>
+ </function>
+
+ <function name="MultiTexCoord2f" alias="MultiTexCoord2fARB">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLfloat"/>
+ <param name="t" type="GLfloat"/>
+ </function>
+
+ <function name="MultiTexCoord2fv" alias="MultiTexCoord2fvARB">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+
+ <function name="MultiTexCoord2i" alias="MultiTexCoord2iARB">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLint"/>
+ <param name="t" type="GLint"/>
+ </function>
+
+ <function name="MultiTexCoord2iv" alias="MultiTexCoord2ivARB">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLint *"/>
+ </function>
+
+ <function name="MultiTexCoord2s" alias="MultiTexCoord2sARB">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLshort"/>
+ <param name="t" type="GLshort"/>
+ </function>
+
+ <function name="MultiTexCoord2sv" alias="MultiTexCoord2svARB">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLshort *"/>
+ </function>
+
+ <function name="MultiTexCoord3d" alias="MultiTexCoord3dARB">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLdouble"/>
+ <param name="t" type="GLdouble"/>
+ <param name="r" type="GLdouble"/>
+ </function>
+
+ <function name="MultiTexCoord3dv" alias="MultiTexCoord3dvARB">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLdouble *"/>
+ </function>
+
+ <function name="MultiTexCoord3f" alias="MultiTexCoord3fARB">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLfloat"/>
+ <param name="t" type="GLfloat"/>
+ <param name="r" type="GLfloat"/>
+ </function>
+
+ <function name="MultiTexCoord3fv" alias="MultiTexCoord3fvARB">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+
+ <function name="MultiTexCoord3i" alias="MultiTexCoord3iARB">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLint"/>
+ <param name="t" type="GLint"/>
+ <param name="r" type="GLint"/>
+ </function>
+
+ <function name="MultiTexCoord3iv" alias="MultiTexCoord3ivARB">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLint *"/>
+ </function>
+
+ <function name="MultiTexCoord3s" alias="MultiTexCoord3sARB">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLshort"/>
+ <param name="t" type="GLshort"/>
+ <param name="r" type="GLshort"/>
+ </function>
+
+ <function name="MultiTexCoord3sv" alias="MultiTexCoord3svARB">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLshort *"/>
+ </function>
+
+ <function name="MultiTexCoord4d" alias="MultiTexCoord4dARB">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLdouble"/>
+ <param name="t" type="GLdouble"/>
+ <param name="r" type="GLdouble"/>
+ <param name="q" type="GLdouble"/>
+ </function>
+
+ <function name="MultiTexCoord4dv" alias="MultiTexCoord4dvARB">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLdouble *"/>
+ </function>
+
+ <function name="MultiTexCoord4f" alias="MultiTexCoord4fARB">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLfloat"/>
+ <param name="t" type="GLfloat"/>
+ <param name="r" type="GLfloat"/>
+ <param name="q" type="GLfloat"/>
+ </function>
+
+ <function name="MultiTexCoord4fv" alias="MultiTexCoord4fvARB">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+
+ <function name="MultiTexCoord4i" alias="MultiTexCoord4iARB">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLint"/>
+ <param name="t" type="GLint"/>
+ <param name="r" type="GLint"/>
+ <param name="q" type="GLint"/>
+ </function>
+
+ <function name="MultiTexCoord4iv" alias="MultiTexCoord4ivARB">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLint *"/>
+ </function>
+
+ <function name="MultiTexCoord4s" alias="MultiTexCoord4sARB">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLshort"/>
+ <param name="t" type="GLshort"/>
+ <param name="r" type="GLshort"/>
+ <param name="q" type="GLshort"/>
+ </function>
+
+ <function name="MultiTexCoord4sv" alias="MultiTexCoord4svARB">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLshort *"/>
+ </function>
+
+ <function name="LoadTransposeMatrixf" alias="LoadTransposeMatrixfARB">
+ <param name="m" type="const GLfloat *"/>
+ </function>
+
+ <function name="LoadTransposeMatrixd" alias="LoadTransposeMatrixdARB">
+ <param name="m" type="const GLdouble *"/>
+ </function>
+
+ <function name="MultTransposeMatrixf" alias="MultTransposeMatrixfARB">
+ <param name="m" type="const GLfloat *"/>
+ </function>
+
+ <function name="MultTransposeMatrixd" alias="MultTransposeMatrixdARB">
+ <param name="m" type="const GLdouble *"/>
+ </function>
+
+ <function name="SampleCoverage" alias="SampleCoverageARB">
+ <param name="value" type="GLclampf"/>
+ <param name="invert" type="GLboolean"/>
+ </function>
+
+ <function name="CompressedTexImage3D" alias="CompressedTexImage3DARB">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="depth" type="GLsizei"/>
+ <param name="border" type="GLint"/>
+ <param name="imageSize" type="GLsizei"/>
+ <param name="data" type="const GLvoid *"/>
+ </function>
+
+ <function name="CompressedTexImage2D" alias="CompressedTexImage2DARB">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="border" type="GLint"/>
+ <param name="imageSize" type="GLsizei"/>
+ <param name="data" type="const GLvoid *"/>
+ </function>
+
+ <function name="CompressedTexImage1D" alias="CompressedTexImage1DARB">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="width" type="GLsizei"/>
+ <param name="border" type="GLint"/>
+ <param name="imageSize" type="GLsizei"/>
+ <param name="data" type="const GLvoid *"/>
+ </function>
+
+ <function name="CompressedTexSubImage3D" alias="CompressedTexSubImage3DARB">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="xoffset" type="GLint"/>
+ <param name="yoffset" type="GLint"/>
+ <param name="zoffset" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="depth" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="imageSize" type="GLsizei"/>
+ <param name="data" type="const GLvoid *"/>
+ </function>
+
+ <function name="CompressedTexSubImage2D" alias="CompressedTexSubImage2DARB">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="xoffset" type="GLint"/>
+ <param name="yoffset" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="imageSize" type="GLsizei"/>
+ <param name="data" type="const GLvoid *"/>
+ </function>
+
+ <function name="CompressedTexSubImage1D" alias="CompressedTexSubImage1DARB">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="xoffset" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="imageSize" type="GLsizei"/>
+ <param name="data" type="const GLvoid *"/>
+ </function>
+
+ <function name="GetCompressedTexImage" alias="GetCompressedTexImageARB">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="img" type="GLvoid *" output="true"/>
+ </function>
+</category>
+
+<category name="1.4">
+ <enum name="BLEND_DST_RGB" count="1" value="0x80C8">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="BLEND_SRC_RGB" count="1" value="0x80C9">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="BLEND_DST_ALPHA" count="1" value="0x80CA">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="BLEND_SRC_ALPHA" count="1" value="0x80CB">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POINT_SIZE_MIN" count="1" value="0x8126">
+ <size name="PointParameterfvEXT"/>
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POINT_SIZE_MAX" count="1" value="0x8127">
+ <size name="PointParameterfvEXT"/>
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POINT_FADE_THRESHOLD_SIZE" count="1" value="0x8128">
+ <size name="PointParameterfvEXT"/>
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POINT_DISTANCE_ATTENUATION" count="3" value="0x8129">
+ <size name="PointParameterfvEXT"/>
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="GENERATE_MIPMAP" count="1" value="0x8191">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="GENERATE_MIPMAP_HINT" value="0x8192"/>
+ <enum name="DEPTH_COMPONENT16" value="0x81A5"/>
+ <enum name="DEPTH_COMPONENT24" value="0x81A6"/>
+ <enum name="DEPTH_COMPONENT32" value="0x81A7"/>
+ <enum name="MIRRORED_REPEAT" value="0x8370"/>
+ <enum name="FOG_COORDINATE_SOURCE" count="1" value="0x8450">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="FOG_COORDINATE" value="0x8451"/>
+ <enum name="FRAGMENT_DEPTH" value="0x8452"/>
+ <enum name="CURRENT_FOG_COORDINATE" count="1" value="0x8453">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="FOG_COORDINATE_ARRAY_TYPE" count="1" value="0x8454">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="FOG_COORDINATE_ARRAY_STRIDE" count="1" value="0x8455">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="FOG_COORDINATE_ARRAY_POINTER" value="0x8456"/>
+ <enum name="FOG_COORDINATE_ARRAY" count="1" value="0x8457">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="COLOR_SUM" value="0x8458"/>
+ <enum name="CURRENT_SECONDARY_COLOR" count="4" value="0x8459">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SECONDARY_COLOR_ARRAY_SIZE" count="1" value="0x845A">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SECONDARY_COLOR_ARRAY_TYPE" count="1" value="0x845B">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SECONDARY_COLOR_ARRAY_STRIDE" count="1" value="0x845C">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SECONDARY_COLOR_ARRAY_POINTER" value="0x845D"/>
+ <enum name="SECONDARY_COLOR_ARRAY" count="1" value="0x845E">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAX_TEXTURE_LOD_BIAS" count="1" value="0x84FD">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_FILTER_CONTROL" value="0x8500"/>
+ <enum name="TEXTURE_LOD_BIAS" count="1" value="0x8501">
+ <size name="TexEnvfv"/>
+ <size name="TexEnviv"/>
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexEnvfv" mode="get"/>
+ <size name="GetTexEnviv" mode="get"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="INCR_WRAP" value="0x8507"/>
+ <enum name="DECR_WRAP" value="0x8508"/>
+ <enum name="TEXTURE_DEPTH_SIZE" count="1" value="0x884A">
+ <size name="GetTexLevelParameterfv" mode="get"/>
+ <size name="GetTexLevelParameteriv" mode="get"/>
+ </enum>
+ <enum name="DEPTH_TEXTURE_MODE" count="1" value="0x884B">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_COMPARE_MODE" count="1" value="0x884C">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_COMPARE_FUNC" count="1" value="0x884D">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="COMPARE_R_TO_TEXTURE" value="0x884E"/>
+
+ <function name="BlendFuncSeparate" alias="BlendFuncSeparateEXT">
+ <param name="sfactorRGB" type="GLenum"/>
+ <param name="dfactorRGB" type="GLenum"/>
+ <param name="sfactorAlpha" type="GLenum"/>
+ <param name="dfactorAlpha" type="GLenum"/>
+ </function>
+
+ <function name="FogCoordf" alias="FogCoordfEXT">
+ <param name="coord" type="GLfloat"/>
+ </function>
+
+ <function name="FogCoordfv" alias="FogCoordfvEXT">
+ <param name="coord" type="const GLfloat *"/>
+ </function>
+
+ <function name="FogCoordd" alias="FogCoorddEXT">
+ <param name="coord" type="GLdouble"/>
+ </function>
+
+ <function name="FogCoorddv" alias="FogCoorddvEXT">
+ <param name="coord" type="const GLdouble *"/>
+ </function>
+
+ <function name="FogCoordPointer" alias="FogCoordPointerEXT">
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ </function>
+
+ <function name="MultiDrawArrays" alias="MultiDrawArraysEXT">
+ <param name="mode" type="GLenum"/>
+ <param name="first" type="const GLint *"/>
+ <param name="count" type="const GLsizei *"/>
+ <param name="primcount" type="GLsizei"/>
+ </function>
+
+ <function name="MultiDrawElements" alias="MultiDrawElementsEXT">
+ <param name="mode" type="GLenum"/>
+ <param name="count" type="const GLsizei *"/>
+ <param name="type" type="GLenum"/>
+ <param name="indices" type="const GLvoid **"/>
+ <param name="primcount" type="GLsizei"/>
+ </function>
+
+ <function name="PointParameterf" alias="PointParameterfEXT">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat"/>
+ </function>
+
+ <function name="PointParameterfv" alias="PointParameterfvEXT">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *"/>
+ </function>
+
+ <function name="PointParameteri" alias="PointParameteriNV">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLint"/>
+ </function>
+
+ <function name="PointParameteriv" alias="PointParameterivNV">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLint *"/>
+ </function>
+
+ <function name="SecondaryColor3b" alias="SecondaryColor3bEXT">
+ <param name="red" type="GLbyte"/>
+ <param name="green" type="GLbyte"/>
+ <param name="blue" type="GLbyte"/>
+ </function>
+
+ <function name="SecondaryColor3bv" alias="SecondaryColor3bvEXT">
+ <param name="v" type="const GLbyte *"/>
+ </function>
+
+ <function name="SecondaryColor3d" alias="SecondaryColor3dEXT">
+ <param name="red" type="GLdouble"/>
+ <param name="green" type="GLdouble"/>
+ <param name="blue" type="GLdouble"/>
+ </function>
+
+ <function name="SecondaryColor3dv" alias="SecondaryColor3dvEXT">
+ <param name="v" type="const GLdouble *"/>
+ </function>
+
+ <function name="SecondaryColor3f" alias="SecondaryColor3fEXT">
+ <param name="red" type="GLfloat"/>
+ <param name="green" type="GLfloat"/>
+ <param name="blue" type="GLfloat"/>
+ </function>
+
+ <function name="SecondaryColor3fv" alias="SecondaryColor3fvEXT">
+ <param name="v" type="const GLfloat *"/>
+ </function>
+
+ <function name="SecondaryColor3i" alias="SecondaryColor3iEXT">
+ <param name="red" type="GLint"/>
+ <param name="green" type="GLint"/>
+ <param name="blue" type="GLint"/>
+ </function>
+
+ <function name="SecondaryColor3iv" alias="SecondaryColor3ivEXT">
+ <param name="v" type="const GLint *"/>
+ </function>
+
+ <function name="SecondaryColor3s" alias="SecondaryColor3sEXT">
+ <param name="red" type="GLshort"/>
+ <param name="green" type="GLshort"/>
+ <param name="blue" type="GLshort"/>
+ </function>
+
+ <function name="SecondaryColor3sv" alias="SecondaryColor3svEXT">
+ <param name="v" type="const GLshort *"/>
+ </function>
+
+ <function name="SecondaryColor3ub" alias="SecondaryColor3ubEXT">
+ <param name="red" type="GLubyte"/>
+ <param name="green" type="GLubyte"/>
+ <param name="blue" type="GLubyte"/>
+ </function>
+
+ <function name="SecondaryColor3ubv" alias="SecondaryColor3ubvEXT">
+ <param name="v" type="const GLubyte *"/>
+ </function>
+
+ <function name="SecondaryColor3ui" alias="SecondaryColor3uiEXT">
+ <param name="red" type="GLuint"/>
+ <param name="green" type="GLuint"/>
+ <param name="blue" type="GLuint"/>
+ </function>
+
+ <function name="SecondaryColor3uiv" alias="SecondaryColor3uivEXT">
+ <param name="v" type="const GLuint *"/>
+ </function>
+
+ <function name="SecondaryColor3us" alias="SecondaryColor3usEXT">
+ <param name="red" type="GLushort"/>
+ <param name="green" type="GLushort"/>
+ <param name="blue" type="GLushort"/>
+ </function>
+
+ <function name="SecondaryColor3usv" alias="SecondaryColor3usvEXT">
+ <param name="v" type="const GLushort *"/>
+ </function>
+
+ <function name="SecondaryColorPointer" alias="SecondaryColorPointerEXT">
+ <param name="size" type="GLint"/>
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ </function>
+
+ <function name="WindowPos2d" alias="WindowPos2dMESA">
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ </function>
+
+ <function name="WindowPos2dv" alias="WindowPos2dvMESA">
+ <param name="v" type="const GLdouble *"/>
+ </function>
+
+ <function name="WindowPos2f" alias="WindowPos2fMESA">
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ </function>
+
+ <function name="WindowPos2fv" alias="WindowPos2fvMESA">
+ <param name="v" type="const GLfloat *"/>
+ </function>
+
+ <function name="WindowPos2i" alias="WindowPos2iMESA">
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ </function>
+
+ <function name="WindowPos2iv" alias="WindowPos2ivMESA">
+ <param name="v" type="const GLint *"/>
+ </function>
+
+ <function name="WindowPos2s" alias="WindowPos2sMESA">
+ <param name="x" type="GLshort"/>
+ <param name="y" type="GLshort"/>
+ </function>
+
+ <function name="WindowPos2sv" alias="WindowPos2svMESA">
+ <param name="v" type="const GLshort *"/>
+ </function>
+
+ <function name="WindowPos3d" alias="WindowPos3dMESA">
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ <param name="z" type="GLdouble"/>
+ </function>
+
+ <function name="WindowPos3dv" alias="WindowPos3dvMESA">
+ <param name="v" type="const GLdouble *"/>
+ </function>
+
+ <function name="WindowPos3f" alias="WindowPos3fMESA">
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ </function>
+
+ <function name="WindowPos3fv" alias="WindowPos3fvMESA">
+ <param name="v" type="const GLfloat *"/>
+ </function>
+
+ <function name="WindowPos3i" alias="WindowPos3iMESA">
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="z" type="GLint"/>
+ </function>
+
+ <function name="WindowPos3iv" alias="WindowPos3ivMESA">
+ <param name="v" type="const GLint *"/>
+ </function>
+
+ <function name="WindowPos3s" alias="WindowPos3sMESA">
+ <param name="x" type="GLshort"/>
+ <param name="y" type="GLshort"/>
+ <param name="z" type="GLshort"/>
+ </function>
+
+ <function name="WindowPos3sv" alias="WindowPos3svMESA">
+ <param name="v" type="const GLshort *"/>
+ </function>
+</category>
+
+<category name="1.5">
+ <enum name="BUFFER_SIZE" value="0x8764"/>
+ <enum name="BUFFER_USAGE" value="0x8765"/>
+ <enum name="QUERY_COUNTER_BITS" value="0x8864"/>
+ <enum name="CURRENT_QUERY" value="0x8865"/>
+ <enum name="QUERY_RESULT" value="0x8866"/>
+ <enum name="QUERY_RESULT_AVAILABLE" value="0x8867"/>
+ <enum name="ARRAY_BUFFER" value="0x8892"/>
+ <enum name="ELEMENT_ARRAY_BUFFER" value="0x8893"/>
+ <enum name="ARRAY_BUFFER_BINDING" value="0x8894"/>
+ <enum name="ELEMENT_ARRAY_BUFFER_BINDING" value="0x8895"/>
+ <enum name="VERTEX_ARRAY_BUFFER_BINDING" value="0x8896"/>
+ <enum name="NORMAL_ARRAY_BUFFER_BINDING" value="0x8897"/>
+ <enum name="COLOR_ARRAY_BUFFER_BINDING" value="0x8898"/>
+ <enum name="INDEX_ARRAY_BUFFER_BINDING" value="0x8899"/>
+ <enum name="TEXTURE_COORD_ARRAY_BUFFER_BINDING" value="0x889A"/>
+ <enum name="EDGE_FLAG_ARRAY_BUFFER_BINDING" value="0x889B"/>
+ <enum name="SECONDARY_COLOR_ARRAY_BUFFER_BINDING" value="0x889C"/>
+ <enum name="FOG_COORDINATE_ARRAY_BUFFER_BINDING" value="0x889D"/>
+ <enum name="WEIGHT_ARRAY_BUFFER_BINDING" value="0x889E"/>
+ <enum name="VERTEX_ATTRIB_ARRAY_BUFFER_BINDING" value="0x889F"/>
+ <enum name="READ_ONLY" value="0x88B8"/>
+ <enum name="WRITE_ONLY" value="0x88B9"/>
+ <enum name="READ_WRITE" value="0x88BA"/>
+ <enum name="BUFFER_ACCESS" value="0x88BB"/>
+ <enum name="BUFFER_MAPPED" value="0x88BC"/>
+ <enum name="BUFFER_MAP_POINTER" value="0x88BD"/>
+ <enum name="STREAM_DRAW" value="0x88E0"/>
+ <enum name="STREAM_READ" value="0x88E1"/>
+ <enum name="STREAM_COPY" value="0x88E2"/>
+ <enum name="STATIC_DRAW" value="0x88E4"/>
+ <enum name="STATIC_READ" value="0x88E5"/>
+ <enum name="STATIC_COPY" value="0x88E6"/>
+ <enum name="DYNAMIC_DRAW" value="0x88E8"/>
+ <enum name="DYNAMIC_READ" value="0x88E9"/>
+ <enum name="DYNAMIC_COPY" value="0x88EA"/>
+ <enum name="SAMPLES_PASSED" count="1" value="0x8914"/>
+ <enum name="FOG_COORD_SRC" value="0x8450">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="FOG_COORD" value="0x8451"/>
+ <enum name="CURRENT_FOG_COORD" count="1" value="0x8453">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="FOG_COORD_ARRAY_TYPE" count="1" value="0x8454">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="FOG_COORD_ARRAY_STRIDE" count="1" value="0x8455">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="FOG_COORD_ARRAY_POINTER" value="0x8456"/>
+ <enum name="FOG_COORD_ARRAY" count="1" value="0x8457">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="FOG_COORD_ARRAY_BUFFER_BINDING" value="0x889D"/>
+ <enum name="SRC0_RGB" value="0x8580"/>
+ <enum name="SRC1_RGB" value="0x8581"/>
+ <enum name="SRC2_RGB" value="0x8582"/>
+ <enum name="SRC0_ALPHA" value="0x8588"/>
+ <enum name="SRC1_ALPHA" value="0x8589"/>
+ <enum name="SRC2_ALPHA" value="0x858A"/>
+
+ <type name="intptr" size="4" glx_name="CARD32"/>
+ <type name="sizeiptr" size="4" unsigned="true" glx_name="CARD32"/>
+
+ <function name="BindBuffer" alias="BindBufferARB">
+ <param name="target" type="GLenum"/>
+ <param name="buffer" type="GLuint"/>
+ </function>
+
+ <function name="BufferData" alias="BufferDataARB">
+ <param name="target" type="GLenum"/>
+ <param name="size" type="GLsizeiptr"/>
+ <param name="data" type="const GLvoid *"/>
+ <param name="usage" type="GLenum"/>
+ </function>
+
+ <function name="BufferSubData" alias="BufferSubDataARB">
+ <param name="target" type="GLenum"/>
+ <param name="offset" type="GLintptr"/>
+ <param name="size" type="GLsizeiptr"/>
+ <param name="data" type="const GLvoid *"/>
+ </function>
+
+ <function name="DeleteBuffers" alias="DeleteBuffersARB">
+ <param name="n" type="GLsizei"/>
+ <param name="buffer" type="const GLuint *"/>
+ </function>
+
+ <function name="GenBuffers" alias="GenBuffersARB">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="buffer" type="GLuint *" output="true" count="n"/>
+ </function>
+
+ <function name="GetBufferParameteriv" alias="GetBufferParameterivARB">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ </function>
+
+ <function name="GetBufferPointerv" alias="GetBufferPointervARB">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLvoid **" output="true"/>
+ </function>
+
+ <function name="GetBufferSubData" alias="GetBufferSubDataARB">
+ <param name="target" type="GLenum"/>
+ <param name="offset" type="GLintptr"/>
+ <param name="size" type="GLsizeiptr"/>
+ <param name="data" type="GLvoid *" output="true"/>
+ </function>
+
+ <function name="IsBuffer" alias="IsBufferARB">
+ <param name="buffer" type="GLuint"/>
+ <return type="GLboolean"/>
+ </function>
+
+ <function name="MapBuffer" alias="MapBufferARB">
+ <param name="target" type="GLenum"/>
+ <param name="access" type="GLenum"/>
+ <return type="GLvoid *"/>
+ </function>
+
+ <function name="UnmapBuffer" alias="UnmapBufferARB">
+ <param name="target" type="GLenum"/>
+ <return type="GLboolean"/>
+ </function>
+
+ <function name="GenQueries" alias="GenQueriesARB">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="ids" type="GLuint *" output="true" count="n"/>
+ </function>
+
+ <function name="DeleteQueries" alias="DeleteQueriesARB">
+ <param name="n" type="GLsizei"/>
+ <param name="ids" type="const GLuint *"/>
+ </function>
+
+ <function name="IsQuery" alias="IsQueryARB">
+ <param name="id" type="GLuint"/>
+ <return type="GLboolean"/>
+ </function>
+
+ <function name="BeginQuery" alias="BeginQueryARB">
+ <param name="target" type="GLenum"/>
+ <param name="id" type="GLuint"/>
+ </function>
+
+ <function name="EndQuery" alias="EndQueryARB">
+ <param name="target" type="GLenum"/>
+ </function>
+
+ <function name="GetQueryiv" alias="GetQueryivARB">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ </function>
+
+ <function name="GetQueryObjectiv" alias="GetQueryObjectivARB">
+ <param name="id" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ </function>
+
+ <function name="GetQueryObjectuiv" alias="GetQueryObjectuivARB">
+ <param name="id" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLuint *" output="true" variable_param="pname"/>
+ </function>
+</category>
+
+
+<category name="2.0">
+ <!-- XXX some of the enums and functions probably need additional -->
+ <!-- flags/attributes. -->
+
+ <type name="char" size="1" glx_name="CARD8"/>
+
+ <enum name="BLEND_EQUATION_RGB" value="0x8009"/>
+ <enum name="VERTEX_ATTRIB_ARRAY_ENABLED" value="0x8622"/>
+ <enum name="VERTEX_ATTRIB_ARRAY_SIZE" value="0x8623"/>
+ <enum name="VERTEX_ATTRIB_ARRAY_STRIDE" value="0x8624"/>
+ <enum name="VERTEX_ATTRIB_ARRAY_TYPE" value="0x8625"/>
+ <enum name="CURRENT_VERTEX_ATTRIB" value="0x8626"/>
+ <enum name="VERTEX_PROGRAM_POINT_SIZE" value="0x8642"/>
+ <enum name="VERTEX_PROGRAM_TWO_SIDE" value="0x8643"/>
+ <enum name="VERTEX_ATTRIB_ARRAY_POINTER" value="0x8645"/>
+ <enum name="STENCIL_BACK_FUNC" value="0x8800"/>
+ <enum name="STENCIL_BACK_FAIL" value="0x8801"/>
+ <enum name="STENCIL_BACK_PASS_DEPTH_FAIL" value="0x8802"/>
+ <enum name="STENCIL_BACK_PASS_DEPTH_PASS" value="0x8803"/>
+ <enum name="MAX_DRAW_BUFFERS" value="0x8824"/>
+ <enum name="DRAW_BUFFER0" value="0x8825"/>
+ <enum name="DRAW_BUFFER1" value="0x8826"/>
+ <enum name="DRAW_BUFFER2" value="0x8827"/>
+ <enum name="DRAW_BUFFER3" value="0x8828"/>
+ <enum name="DRAW_BUFFER4" value="0x8829"/>
+ <enum name="DRAW_BUFFER5" value="0x882A"/>
+ <enum name="DRAW_BUFFER6" value="0x882B"/>
+ <enum name="DRAW_BUFFER7" value="0x882C"/>
+ <enum name="DRAW_BUFFER8" value="0x882D"/>
+ <enum name="DRAW_BUFFER9" value="0x882E"/>
+ <enum name="DRAW_BUFFER10" value="0x882F"/>
+ <enum name="DRAW_BUFFER11" value="0x8830"/>
+ <enum name="DRAW_BUFFER12" value="0x8831"/>
+ <enum name="DRAW_BUFFER13" value="0x8832"/>
+ <enum name="DRAW_BUFFER14" value="0x8833"/>
+ <enum name="DRAW_BUFFER15" value="0x8834"/>
+ <enum name="BLEND_EQUATION_ALPHA" value="0x883D"/>
+ <enum name="POINT_SPRITE" value="0x8861"/>
+ <enum name="COORD_REPLACE" value="0x8862"/>
+ <enum name="MAX_VERTEX_ATTRIBS" value="0x8869"/>
+ <enum name="VERTEX_ATTRIB_ARRAY_NORMALIZED" value="0x886A"/>
+ <enum name="MAX_TEXTURE_COORDS" value="0x8871"/>
+ <enum name="MAX_TEXTURE_IMAGE_UNITS" value="0x8872"/>
+ <enum name="FRAGMENT_SHADER" value="0x8B30"/>
+ <enum name="VERTEX_SHADER" value="0x8B31"/>
+ <enum name="MAX_FRAGMENT_UNIFORM_COMPONENTS" value="0x8B49"/>
+ <enum name="MAX_VERTEX_UNIFORM_COMPONENTS" value="0x8B4A"/>
+ <enum name="MAX_VARYING_FLOATS" value="0x8B4B"/>
+ <enum name="MAX_VERTEX_TEXTURE_IMAGE_UNITS" value="0x8B4C"/>
+ <enum name="MAX_COMBINED_TEXTURE_IMAGE_UNITS" value="0x8B4D"/>
+ <enum name="SHADER_TYPE" value="0x8B4F"/>
+ <enum name="FLOAT_VEC2" value="0x8B50"/>
+ <enum name="FLOAT_VEC3" value="0x8B51"/>
+ <enum name="FLOAT_VEC4" value="0x8B52"/>
+ <enum name="INT_VEC2" value="0x8B53"/>
+ <enum name="INT_VEC3" value="0x8B54"/>
+ <enum name="INT_VEC4" value="0x8B55"/>
+ <enum name="BOOL" value="0x8B56"/>
+ <enum name="BOOL_VEC2" value="0x8B57"/>
+ <enum name="BOOL_VEC3" value="0x8B58"/>
+ <enum name="BOOL_VEC4" value="0x8B59"/>
+ <enum name="FLOAT_MAT2" value="0x8B5A"/>
+ <enum name="FLOAT_MAT3" value="0x8B5B"/>
+ <enum name="FLOAT_MAT4" value="0x8B5C"/>
+ <enum name="SAMPLER_1D" value="0x8B5D"/>
+ <enum name="SAMPLER_2D" value="0x8B5E"/>
+ <enum name="SAMPLER_3D" value="0x8B5F"/>
+ <enum name="SAMPLER_CUBE" value="0x8B60"/>
+ <enum name="SAMPLER_1D_SHADOW" value="0x8B61"/>
+ <enum name="SAMPLER_2D_SHADOW" value="0x8B62"/>
+ <enum name="DELETE_STATUS" value="0x8B80"/>
+ <enum name="COMPILE_STATUS" value="0x8B81"/>
+ <enum name="LINK_STATUS" value="0x8B82"/>
+ <enum name="VALIDATE_STATUS" value="0x8B83"/>
+ <enum name="INFO_LOG_LENGTH" value="0x8B84"/>
+ <enum name="ATTACHED_SHADERS" value="0x8B85"/>
+ <enum name="ACTIVE_UNIFORMS" value="0x8B86"/>
+ <enum name="ACTIVE_UNIFORM_MAX_LENGTH" value="0x8B87"/>
+ <enum name="SHADER_SOURCE_LENGTH" value="0x8B88"/>
+ <enum name="ACTIVE_ATTRIBUTES" value="0x8B89"/>
+ <enum name="ACTIVE_ATTRIBUTE_MAX_LENGTH" value="0x8B8A"/>
+ <enum name="FRAGMENT_SHADER_DERIVATIVE_HINT" value="0x8B8B"/>
+ <enum name="SHADING_LANGUAGE_VERSION" value="0x8B8C"/>
+ <enum name="CURRENT_PROGRAM" value="0x8B8D"/>
+ <enum name="POINT_SPRITE_COORD_ORIGIN" count="1" value="0x8CA0">
+ <size name="PointParameterfvEXT"/>
+ <size name="PointParameterivNV"/>
+ </enum>
+ <enum name="LOWER_LEFT" value="0x8CA1"/>
+ <enum name="UPPER_LEFT" value="0x8CA2"/>
+ <enum name="STENCIL_BACK_REF" value="0x8CA3"/>
+ <enum name="STENCIL_BACK_VALUE_MASK" value="0x8CA4"/>
+ <enum name="STENCIL_BACK_WRITEMASK" value="0x8CA5"/>
+
+ <function name="BlendEquationSeparate" alias="BlendEquationSeparateEXT">
+ <param name="modeRGB" type="GLenum"/>
+ <param name="modeA" type="GLenum"/>
+ </function>
+
+ <function name="DrawBuffers" alias="DrawBuffersARB">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="bufs" type="const GLenum *" count="n"/>
+ </function>
+
+ <function name="StencilFuncSeparate" offset="assign">
+ <param name="face" type="GLenum"/>
+ <param name="func" type="GLenum"/>
+ <param name="ref" type="GLint"/>
+ <param name="mask" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="StencilOpSeparate" offset="assign">
+ <param name="face" type="GLenum"/>
+ <param name="sfail" type="GLenum"/>
+ <param name="zfail" type="GLenum"/>
+ <param name="zpass" type="GLenum"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="StencilMaskSeparate" offset="assign">
+ <param name="face" type="GLenum"/>
+ <param name="mask" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="AttachShader" offset="assign">
+ <param name="program" type="GLuint"/>
+ <param name="shader" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="BindAttribLocation" alias="BindAttribLocationARB">
+ <param name="program" type="GLuint"/>
+ <param name="index" type="GLuint"/>
+ <param name="name" type="const GLchar *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="CompileShader" alias="CompileShaderARB">
+ <param name="shader" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="CreateProgram" offset="assign">
+ <return type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="CreateShader" offset="assign">
+ <param name="type" type="GLenum"/>
+ <return type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="DeleteProgram" offset="assign">
+ <param name="program" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="DeleteShader" offset="assign">
+ <param name="program" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="DetachShader" offset="assign">
+ <param name="program" type="GLuint"/>
+ <param name="shader" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="DisableVertexAttribArray" alias="DisableVertexAttribArrayARB">
+ <param name="index" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="EnableVertexAttribArray" alias="EnableVertexAttribArrayARB">
+ <param name="index" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetActiveAttrib" alias="GetActiveAttribARB">
+ <param name="program" type="GLuint"/>
+ <param name="index" type="GLuint"/>
+ <param name="bufSize" type="GLsizei "/>
+ <param name="length" type="GLsizei *" output="true"/>
+ <param name="size" type="GLint *" output="true"/>
+ <param name="type" type="GLenum *" output="true"/>
+ <param name="name" type="GLchar *" output="true"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetActiveUniform" alias="GetActiveUniformARB">
+ <param name="program" type="GLuint"/>
+ <param name="index" type="GLuint"/>
+ <param name="bufSize" type="GLsizei"/>
+ <param name="length" type="GLsizei *" output="true"/>
+ <param name="size" type="GLint *" output="true"/>
+ <param name="type" type="GLenum *" output="true"/>
+ <param name="name" type="GLchar *" output="true"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetAttachedShaders" offset="assign">
+ <param name="program" type="GLuint"/>
+ <param name="maxCount" type="GLsizei"/>
+ <param name="count" type="GLsizei *" output="true"/>
+ <param name="obj" type="GLuint *" output="true"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetAttribLocation" alias="GetAttribLocationARB">
+ <param name="program" type="GLuint"/>
+ <param name="name" type="const GLchar *"/>
+ <return type="GLint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetProgramiv" offset="assign">
+ <param name="program" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetProgramInfoLog" offset="assign">
+ <param name="program" type="GLuint"/>
+ <param name="bufSize" type="GLsizei"/>
+ <param name="length" type="GLsizei *"/>
+ <param name="infoLog" type="GLchar *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetShaderiv" offset="assign">
+ <param name="shader" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetShaderInfoLog" offset="assign">
+ <param name="shader" type="GLuint"/>
+ <param name="bufSize" type="GLsizei"/>
+ <param name="length" type="GLsizei *"/>
+ <param name="infoLog" type="GLchar *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetShaderSource" alias="GetShaderSourceARB">
+ <param name="shader" type="GLuint"/>
+ <param name="bufSize" type="GLsizei"/>
+ <param name="length" type="GLsizei *" output="true"/>
+ <param name="source" type="GLchar *" output="true"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetUniformLocation" alias="GetUniformLocationARB">
+ <param name="program" type="GLuint"/>
+ <param name="name" type="const GLchar *"/>
+ <return type="GLint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetUniformfv" alias="GetUniformfvARB">
+ <param name="program" type="GLuint"/>
+ <param name="location" type="GLint"/>
+ <param name="params" type="GLfloat *" output="true"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetUniformiv" alias="GetUniformivARB">
+ <param name="program" type="GLuint"/>
+ <param name="location" type="GLint"/>
+ <param name="params" type="GLint *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetVertexAttribdv" alias="GetVertexAttribdvARB">
+ <param name="index" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLdouble *" output="true" variable_param="pname"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetVertexAttribfv" alias="GetVertexAttribfvARB">
+ <param name="index" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetVertexAttribiv" alias="GetVertexAttribivARB">
+ <param name="index" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetVertexAttribPointerv" alias="GetVertexAttribPointervNV">
+ <param name="index" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="pointer" type="GLvoid **" output="true"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="IsProgram" offset="assign">
+ <param name="program" type="GLuint"/>
+ <return type="GLboolean"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="IsShader" offset="assign">
+ <param name="shader" type="GLuint"/>
+ <return type="GLboolean"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="LinkProgram" alias="LinkProgramARB">
+ <param name="program" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="ShaderSource" alias="ShaderSourceARB">
+ <param name="shader" type="GLuint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="string" type="const GLchar **"/>
+ <param name="length" type="const GLint *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="UseProgram" alias="UseProgramObjectARB">
+ <param name="program" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="Uniform1f" alias="Uniform1fARB">
+ <param name="location" type="GLint"/>
+ <param name="v0" type="GLfloat"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="Uniform2f" alias="Uniform2fARB">
+ <param name="location" type="GLint"/>
+ <param name="v0" type="GLfloat"/>
+ <param name="v1" type="GLfloat"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="Uniform3f" alias="Uniform3fARB">
+ <param name="location" type="GLint"/>
+ <param name="v0" type="GLfloat"/>
+ <param name="v1" type="GLfloat"/>
+ <param name="v2" type="GLfloat"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="Uniform4f" alias="Uniform4fARB">
+ <param name="location" type="GLint"/>
+ <param name="v0" type="GLfloat"/>
+ <param name="v1" type="GLfloat"/>
+ <param name="v2" type="GLfloat"/>
+ <param name="v3" type="GLfloat"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="Uniform1i" alias="Uniform1iARB">
+ <param name="location" type="GLint"/>
+ <param name="v0" type="GLint"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="Uniform2i" alias="Uniform2iARB">
+ <param name="location" type="GLint"/>
+ <param name="v0" type="GLint"/>
+ <param name="v1" type="GLint"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="Uniform3i" alias="Uniform3iARB">
+ <param name="location" type="GLint"/>
+ <param name="v0" type="GLint"/>
+ <param name="v1" type="GLint"/>
+ <param name="v2" type="GLint"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="Uniform4i" alias="Uniform4iARB">
+ <param name="location" type="GLint"/>
+ <param name="v0" type="GLint"/>
+ <param name="v1" type="GLint"/>
+ <param name="v2" type="GLint"/>
+ <param name="v3" type="GLint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="Uniform1fv" alias="Uniform1fvARB">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="Uniform2fv" alias="Uniform2fvARB">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="Uniform3fv" alias="Uniform3fvARB">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="Uniform4fv" alias="Uniform4fvARB">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="Uniform1iv" alias="Uniform1ivARB">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLint *"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="Uniform2iv" alias="Uniform2ivARB">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLint *"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="Uniform3iv" alias="Uniform3ivARB">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLint *"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="Uniform4iv" alias="Uniform4ivARB">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLint *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="UniformMatrix2fv" alias="UniformMatrix2fvARB">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="transpose" type="GLboolean"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="UniformMatrix3fv" alias="UniformMatrix3fvARB">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="transpose" type="GLboolean"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="UniformMatrix4fv" alias="UniformMatrix4fvARB">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="transpose" type="GLboolean"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="ValidateProgram" alias="ValidateProgramARB">
+ <param name="program" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="VertexAttrib1d" alias="VertexAttrib1dARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLdouble"/>
+ </function>
+ <function name="VertexAttrib1dv" alias="VertexAttrib1dvARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLdouble *"/>
+ </function>
+ <function name="VertexAttrib1f" alias="VertexAttrib1fARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLfloat"/>
+ </function>
+ <function name="VertexAttrib1fv" alias="VertexAttrib1fvARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+ <function name="VertexAttrib1s" alias="VertexAttrib1sARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLshort"/>
+ </function>
+ <function name="VertexAttrib1sv" alias="VertexAttrib1svARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLshort *"/>
+ </function>
+
+ <function name="VertexAttrib2d" alias="VertexAttrib2dARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ </function>
+ <function name="VertexAttrib2dv" alias="VertexAttrib2dvARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLdouble *"/>
+ </function>
+ <function name="VertexAttrib2f" alias="VertexAttrib2fARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ </function>
+ <function name="VertexAttrib2fv" alias="VertexAttrib2fvARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+ <function name="VertexAttrib2s" alias="VertexAttrib2sARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLshort"/>
+ <param name="y" type="GLshort"/>
+ </function>
+ <function name="VertexAttrib2sv" alias="VertexAttrib2svARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLshort *"/>
+ </function>
+
+ <function name="VertexAttrib3d" alias="VertexAttrib3dARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ <param name="z" type="GLdouble"/>
+ </function>
+ <function name="VertexAttrib3dv" alias="VertexAttrib3dvARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLdouble *"/>
+ </function>
+ <function name="VertexAttrib3f" alias="VertexAttrib3fARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ </function>
+ <function name="VertexAttrib3fv" alias="VertexAttrib3fvARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+ <function name="VertexAttrib3s" alias="VertexAttrib3sARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLshort"/>
+ <param name="y" type="GLshort"/>
+ <param name="z" type="GLshort"/>
+ </function>
+ <function name="VertexAttrib3sv" alias="VertexAttrib3svARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLshort *"/>
+ </function>
+
+ <function name="VertexAttrib4Nbv" alias="VertexAttrib4NbvARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLbyte *"/>
+ </function>
+ <function name="VertexAttrib4Niv" alias="VertexAttrib4NivARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLint *"/>
+ </function>
+ <function name="VertexAttrib4Nsv" alias="VertexAttrib4NsvARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLshort *"/>
+ </function>
+ <function name="VertexAttrib4Nub" alias="VertexAttrib4NubARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLubyte"/>
+ <param name="y" type="GLubyte"/>
+ <param name="z" type="GLubyte"/>
+ <param name="w" type="GLubyte"/>
+ </function>
+ <function name="VertexAttrib4Nubv" alias="VertexAttrib4NubvARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLubyte *"/>
+ </function>
+ <function name="VertexAttrib4Nuiv" alias="VertexAttrib4NuivARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLuint *"/>
+ </function>
+ <function name="VertexAttrib4Nusv" alias="VertexAttrib4NusvARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLushort *"/>
+ </function>
+ <function name="VertexAttrib4bv" alias="VertexAttrib4bvARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLbyte *" count="4"/>
+ </function>
+ <function name="VertexAttrib4d" alias="VertexAttrib4dARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ <param name="z" type="GLdouble"/>
+ <param name="w" type="GLdouble"/>
+ </function>
+ <function name="VertexAttrib4dv" alias="VertexAttrib4dvARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLdouble *"/>
+ </function>
+ <function name="VertexAttrib4f" alias="VertexAttrib4fARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ <param name="w" type="GLfloat"/>
+ </function>
+ <function name="VertexAttrib4fv" alias="VertexAttrib4fvARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+ <function name="VertexAttrib4iv" alias="VertexAttrib4ivARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLint *" count="4"/>
+ </function>
+ <function name="VertexAttrib4s" alias="VertexAttrib4sARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLshort"/>
+ <param name="y" type="GLshort"/>
+ <param name="z" type="GLshort"/>
+ <param name="w" type="GLshort"/>
+ </function>
+ <function name="VertexAttrib4sv" alias="VertexAttrib4svARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLshort *"/>
+ </function>
+ <function name="VertexAttrib4ubv" alias="VertexAttrib4ubvARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLubyte *" count="4"/>
+ </function>
+ <function name="VertexAttrib4uiv" alias="VertexAttrib4uivARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLuint *" count="4"/>
+ </function>
+ <function name="VertexAttrib4usv" alias="VertexAttrib4usvARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLushort *" count="4"/>
+ </function>
+
+ <function name="VertexAttribPointer" alias="VertexAttribPointerARB">
+ <param name="index" type="GLuint"/>
+ <param name="size" type="GLint"/>
+ <param name="type" type="GLenum"/>
+ <param name="normalized" type="GLboolean"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ </function>
+
+</category>
+
+
+<category name="2.1">
+ <!-- XXX some of the enums and functions probably need additional -->
+ <!-- flags/attributes. -->
+
+ <enum name="CURRENT_RASTER_SECONDARY_COLOR" value="0x845F"/>
+ <enum name="PIXEL_PACK_BUFFER" value="0x88EB"/>
+ <enum name="PIXEL_UNPACK_BUFFER" value="0x88EC"/>
+ <enum name="PIXEL_PACK_BUFFER_BINDING" value="0x88ED"/>
+ <enum name="PIXEL_UNPACK_BUFFER_BINDING" value="0x88EF"/>
+ <enum name="FLOAT_MAT2x3" value="0x8B65"/>
+ <enum name="FLOAT_MAT2x4" value="0x8B66"/>
+ <enum name="FLOAT_MAT3x2" value="0x8B67"/>
+ <enum name="FLOAT_MAT3x4" value="0x8B68"/>
+ <enum name="FLOAT_MAT4x2" value="0x8B69"/>
+ <enum name="FLOAT_MAT4x3" value="0x8B6A"/>
+ <enum name="SRGB" value="0x8C40"/>
+ <enum name="SRGB8" value="0x8C41"/>
+ <enum name="SRGB_ALPHA" value="0x8C42"/>
+ <enum name="SRGB8_ALPHA8" value="0x8C43"/>
+ <enum name="SLUMINANCE_ALPHA" value="0x8C44"/>
+ <enum name="SLUMINANCE8_ALPHA8" value="0x8C45"/>
+ <enum name="SLUMINANCE" value="0x8C46"/>
+ <enum name="SLUMINANCE8" value="0x8C47"/>
+ <enum name="COMPRESSED_SRGB" value="0x8C48"/>
+ <enum name="COMPRESSED_SRGB_ALPHA" value="0x8C49"/>
+ <enum name="COMPRESSED_SLUMINANCE" value="0x8C4A"/>
+ <enum name="COMPRESSED_SLUMINANCE_ALPHA" value="0x8C4B"/>
+
+ <function name="UniformMatrix2x3fv" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="transpose" type="GLboolean"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="UniformMatrix3x2fv" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="transpose" type="GLboolean"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="UniformMatrix2x4fv" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="transpose" type="GLboolean"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="UniformMatrix4x2fv" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="transpose" type="GLboolean"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="UniformMatrix3x4fv" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="transpose" type="GLboolean"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="UniformMatrix4x3fv" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="transpose" type="GLboolean"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+
+</category>
+
+
+<!-- ARB extensions sorted by extension number. -->
+
+<category name="GL_ARB_multitexture" number="1">
+ <enum name="TEXTURE0_ARB" value="0x84C0"/>
+ <enum name="TEXTURE1_ARB" value="0x84C1"/>
+ <enum name="TEXTURE2_ARB" value="0x84C2"/>
+ <enum name="TEXTURE3_ARB" value="0x84C3"/>
+ <enum name="TEXTURE4_ARB" value="0x84C4"/>
+ <enum name="TEXTURE5_ARB" value="0x84C5"/>
+ <enum name="TEXTURE6_ARB" value="0x84C6"/>
+ <enum name="TEXTURE7_ARB" value="0x84C7"/>
+ <enum name="TEXTURE8_ARB" value="0x84C8"/>
+ <enum name="TEXTURE9_ARB" value="0x84C9"/>
+ <enum name="TEXTURE10_ARB" value="0x84CA"/>
+ <enum name="TEXTURE11_ARB" value="0x84CB"/>
+ <enum name="TEXTURE12_ARB" value="0x84CC"/>
+ <enum name="TEXTURE13_ARB" value="0x84CD"/>
+ <enum name="TEXTURE14_ARB" value="0x84CE"/>
+ <enum name="TEXTURE15_ARB" value="0x84CF"/>
+ <enum name="TEXTURE16_ARB" value="0x84D0"/>
+ <enum name="TEXTURE17_ARB" value="0x84D1"/>
+ <enum name="TEXTURE18_ARB" value="0x84D2"/>
+ <enum name="TEXTURE19_ARB" value="0x84D3"/>
+ <enum name="TEXTURE20_ARB" value="0x84D4"/>
+ <enum name="TEXTURE21_ARB" value="0x84D5"/>
+ <enum name="TEXTURE22_ARB" value="0x84D6"/>
+ <enum name="TEXTURE23_ARB" value="0x84D7"/>
+ <enum name="TEXTURE24_ARB" value="0x84D8"/>
+ <enum name="TEXTURE25_ARB" value="0x84D9"/>
+ <enum name="TEXTURE26_ARB" value="0x84DA"/>
+ <enum name="TEXTURE27_ARB" value="0x84DB"/>
+ <enum name="TEXTURE28_ARB" value="0x84DC"/>
+ <enum name="TEXTURE29_ARB" value="0x84DD"/>
+ <enum name="TEXTURE30_ARB" value="0x84DE"/>
+ <enum name="TEXTURE31_ARB" value="0x84DF"/>
+ <enum name="ACTIVE_TEXTURE_ARB" count="1" value="0x84E0">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="CLIENT_ACTIVE_TEXTURE_ARB" count="1" value="0x84E1">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAX_TEXTURE_UNITS_ARB" count="1" value="0x84E2">
+ <size name="Get" mode="get"/>
+ </enum>
+
+ <function name="ActiveTextureARB" offset="374">
+ <param name="texture" type="GLenum"/>
+ <glx rop="197"/>
+ </function>
+
+ <function name="ClientActiveTextureARB" offset="375">
+ <param name="texture" type="GLenum"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="MultiTexCoord1dARB" offset="376" vectorequiv="MultiTexCoord1dvARB">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLdouble"/>
+ </function>
+
+ <function name="MultiTexCoord1dvARB" offset="377">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLdouble *" count="1"/>
+ <glx rop="198"/>
+ </function>
+
+ <function name="MultiTexCoord1fARB" offset="378" vectorequiv="MultiTexCoord1fvARB">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLfloat"/>
+ </function>
+
+ <function name="MultiTexCoord1fvARB" offset="379">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLfloat *" count="1"/>
+ <glx rop="199"/>
+ </function>
+
+ <function name="MultiTexCoord1iARB" offset="380" vectorequiv="MultiTexCoord1ivARB">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLint"/>
+ </function>
+
+ <function name="MultiTexCoord1ivARB" offset="381">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLint *" count="1"/>
+ <glx rop="200"/>
+ </function>
+
+ <function name="MultiTexCoord1sARB" offset="382" vectorequiv="MultiTexCoord1svARB">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLshort"/>
+ </function>
+
+ <function name="MultiTexCoord1svARB" offset="383">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLshort *" count="1"/>
+ <glx rop="201"/>
+ </function>
+
+ <function name="MultiTexCoord2dARB" offset="384" vectorequiv="MultiTexCoord2dvARB">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLdouble"/>
+ <param name="t" type="GLdouble"/>
+ </function>
+
+ <function name="MultiTexCoord2dvARB" offset="385">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLdouble *" count="2"/>
+ <glx rop="202"/>
+ </function>
+
+ <function name="MultiTexCoord2fARB" offset="386" vectorequiv="MultiTexCoord2fvARB">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLfloat"/>
+ <param name="t" type="GLfloat"/>
+ </function>
+
+ <function name="MultiTexCoord2fvARB" offset="387">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLfloat *" count="2"/>
+ <glx rop="203"/>
+ </function>
+
+ <function name="MultiTexCoord2iARB" offset="388" vectorequiv="MultiTexCoord2ivARB">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLint"/>
+ <param name="t" type="GLint"/>
+ </function>
+
+ <function name="MultiTexCoord2ivARB" offset="389">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLint *" count="2"/>
+ <glx rop="204"/>
+ </function>
+
+ <function name="MultiTexCoord2sARB" offset="390" vectorequiv="MultiTexCoord2svARB">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLshort"/>
+ <param name="t" type="GLshort"/>
+ </function>
+
+ <function name="MultiTexCoord2svARB" offset="391">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLshort *" count="2"/>
+ <glx rop="205"/>
+ </function>
+
+ <function name="MultiTexCoord3dARB" offset="392" vectorequiv="MultiTexCoord3dvARB">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLdouble"/>
+ <param name="t" type="GLdouble"/>
+ <param name="r" type="GLdouble"/>
+ </function>
+
+ <function name="MultiTexCoord3dvARB" offset="393">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLdouble *" count="3"/>
+ <glx rop="206"/>
+ </function>
+
+ <function name="MultiTexCoord3fARB" offset="394" vectorequiv="MultiTexCoord3fvARB">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLfloat"/>
+ <param name="t" type="GLfloat"/>
+ <param name="r" type="GLfloat"/>
+ </function>
+
+ <function name="MultiTexCoord3fvARB" offset="395">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLfloat *" count="3"/>
+ <glx rop="207"/>
+ </function>
+
+ <function name="MultiTexCoord3iARB" offset="396" vectorequiv="MultiTexCoord3ivARB">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLint"/>
+ <param name="t" type="GLint"/>
+ <param name="r" type="GLint"/>
+ </function>
+
+ <function name="MultiTexCoord3ivARB" offset="397">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLint *" count="3"/>
+ <glx rop="208"/>
+ </function>
+
+ <function name="MultiTexCoord3sARB" offset="398" vectorequiv="MultiTexCoord3svARB">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLshort"/>
+ <param name="t" type="GLshort"/>
+ <param name="r" type="GLshort"/>
+ </function>
+
+ <function name="MultiTexCoord3svARB" offset="399">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLshort *" count="3"/>
+ <glx rop="209"/>
+ </function>
+
+ <function name="MultiTexCoord4dARB" offset="400" vectorequiv="MultiTexCoord4dvARB">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLdouble"/>
+ <param name="t" type="GLdouble"/>
+ <param name="r" type="GLdouble"/>
+ <param name="q" type="GLdouble"/>
+ </function>
+
+ <function name="MultiTexCoord4dvARB" offset="401">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLdouble *" count="4"/>
+ <glx rop="210"/>
+ </function>
+
+ <function name="MultiTexCoord4fARB" offset="402" vectorequiv="MultiTexCoord4fvARB">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLfloat"/>
+ <param name="t" type="GLfloat"/>
+ <param name="r" type="GLfloat"/>
+ <param name="q" type="GLfloat"/>
+ </function>
+
+ <function name="MultiTexCoord4fvARB" offset="403">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLfloat *" count="4"/>
+ <glx rop="211"/>
+ </function>
+
+ <function name="MultiTexCoord4iARB" offset="404" vectorequiv="MultiTexCoord4ivARB">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLint"/>
+ <param name="t" type="GLint"/>
+ <param name="r" type="GLint"/>
+ <param name="q" type="GLint"/>
+ </function>
+
+ <function name="MultiTexCoord4ivARB" offset="405">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLint *" count="4"/>
+ <glx rop="212"/>
+ </function>
+
+ <function name="MultiTexCoord4sARB" offset="406" vectorequiv="MultiTexCoord4svARB">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLshort"/>
+ <param name="t" type="GLshort"/>
+ <param name="r" type="GLshort"/>
+ <param name="q" type="GLshort"/>
+ </function>
+
+ <function name="MultiTexCoord4svARB" offset="407">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLshort *" count="4"/>
+ <glx rop="213"/>
+ </function>
+</category>
+
+<!-- ARB extension number 2 is a GLX extension. -->
+
+<category name="GL_ARB_transpose_matrix" number="3">
+ <enum name="TRANSPOSE_MODELVIEW_MATRIX_ARB" value="0x84E3"/>
+ <enum name="TRANSPOSE_PROJECTION_MATRIX_ARB" value="0x84E4"/>
+ <enum name="TRANSPOSE_TEXTURE_MATRIX_ARB" value="0x84E5"/>
+ <enum name="TRANSPOSE_COLOR_MATRIX_ARB" value="0x84E6"/>
+
+ <function name="LoadTransposeMatrixfARB" offset="assign">
+ <param name="m" type="const GLfloat *"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="LoadTransposeMatrixdARB" offset="assign">
+ <param name="m" type="const GLdouble *"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="MultTransposeMatrixfARB" offset="assign">
+ <param name="m" type="const GLfloat *"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="MultTransposeMatrixdARB" offset="assign">
+ <param name="m" type="const GLdouble *"/>
+ <glx handcode="true"/>
+ </function>
+</category>
+
+<!-- ARB extension number 4 is a WGL extension. -->
+
+<category name="GL_ARB_multisample" number="5">
+ <enum name="MULTISAMPLE_ARB" count="1" value="0x809D">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SAMPLE_ALPHA_TO_COVERAGE_ARB" count="1" value="0x809E">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SAMPLE_ALPHA_TO_ONE_ARB" count="1" value="0x809F">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SAMPLE_COVERAGE_ARB" count="1" value="0x80A0">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SAMPLE_BUFFERS_ARB" count="1" value="0x80A8">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SAMPLES_ARB" count="1" value="0x80A9">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SAMPLE_COVERAGE_VALUE_ARB" count="1" value="0x80AA">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SAMPLE_COVERAGE_INVERT_ARB" count="1" value="0x80AB">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MULTISAMPLE_BIT_ARB" value="0x20000000"/>
+
+ <function name="SampleCoverageARB" offset="assign">
+ <param name="value" type="GLclampf"/>
+ <param name="invert" type="GLboolean"/>
+ <glx rop="229"/>
+ </function>
+</category>
+
+<category name="GL_ARB_texture_env_add" number="6">
+ <!-- No new functions, types, enums. -->
+</category>
+
+<category name="GL_ARB_texture_cube_map" number="7">
+ <enum name="NORMAL_MAP_ARB" value="0x8511"/>
+ <enum name="REFLECTION_MAP_ARB" value="0x8512"/>
+ <enum name="TEXTURE_CUBE_MAP_ARB" count="1" value="0x8513">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_BINDING_CUBE_MAP_ARB" count="1" value="0x8514">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_CUBE_MAP_POSITIVE_X_ARB" value="0x8515"/>
+ <enum name="TEXTURE_CUBE_MAP_NEGATIVE_X_ARB" value="0x8516"/>
+ <enum name="TEXTURE_CUBE_MAP_POSITIVE_Y_ARB" value="0x8517"/>
+ <enum name="TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB" value="0x8518"/>
+ <enum name="TEXTURE_CUBE_MAP_POSITIVE_Z_ARB" value="0x8519"/>
+ <enum name="TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB" value="0x851A"/>
+ <enum name="PROXY_TEXTURE_CUBE_MAP_ARB" value="0x851B"/>
+ <enum name="MAX_CUBE_MAP_TEXTURE_SIZE_ARB" count="1" value="0x851C">
+ <size name="Get" mode="get"/>
+ </enum>
+</category>
+
+<!-- ARB extension number 8 is a WGL extension. -->
+<!-- ARB extension number 9 is a WGL extension. -->
+<!-- ARB extension number 10 is a WGL extension. -->
+<!-- ARB extension number 11 is a WGL extension. -->
+
+<category name="GL_ARB_texture_compression" number="12">
+ <enum name="COMPRESSED_ALPHA_ARB" value="0x84E9"/>
+ <enum name="COMPRESSED_LUMINANCE_ARB" value="0x84EA"/>
+ <enum name="COMPRESSED_LUMINANCE_ALPHA_ARB" value="0x84EB"/>
+ <enum name="COMPRESSED_INTENSITY_ARB" value="0x84EC"/>
+ <enum name="COMPRESSED_RGB_ARB" value="0x84ED"/>
+ <enum name="COMPRESSED_RGBA_ARB" value="0x84EE"/>
+ <enum name="TEXTURE_COMPRESSION_HINT_ARB" count="1" value="0x84EF">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_COMPRESSED_IMAGE_SIZE_ARB" count="1" value="0x86A0">
+ <size name="GetTexLevelParameterfv" mode="get"/>
+ <size name="GetTexLevelParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_COMPRESSED_ARB" count="1" value="0x86A1">
+ <size name="GetTexLevelParameterfv" mode="get"/>
+ <size name="GetTexLevelParameteriv" mode="get"/>
+ </enum>
+ <enum name="NUM_COMPRESSED_TEXTURE_FORMATS_ARB" count="1" value="0x86A2">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_COMPRESSED_FORMATS_ARB" value="0x86A3"/>
+
+ <function name="CompressedTexImage3DARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="depth" type="GLsizei"/>
+ <param name="border" type="GLint"/>
+ <param name="imageSize" type="GLsizei" counter="true"/>
+ <param name="data" type="const GLvoid *" count="imageSize"/>
+ <glx rop="216" handcode="client"/>
+ </function>
+
+ <function name="CompressedTexImage2DARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="border" type="GLint"/>
+ <param name="imageSize" type="GLsizei" counter="true"/>
+ <param name="data" type="const GLvoid *" count="imageSize"/>
+ <glx rop="215" handcode="client"/>
+ </function>
+
+ <function name="CompressedTexImage1DARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="width" type="GLsizei"/>
+ <param name="border" type="GLint"/>
+ <param name="imageSize" type="GLsizei" counter="true"/>
+ <param name="data" type="const GLvoid *" count="imageSize"/>
+ <glx rop="214" handcode="client"/>
+ </function>
+
+ <function name="CompressedTexSubImage3DARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="xoffset" type="GLint"/>
+ <param name="yoffset" type="GLint"/>
+ <param name="zoffset" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="depth" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="imageSize" type="GLsizei" counter="true"/>
+ <param name="data" type="const GLvoid *" count="imageSize"/>
+ <glx rop="219" handcode="client"/>
+ </function>
+
+ <function name="CompressedTexSubImage2DARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="xoffset" type="GLint"/>
+ <param name="yoffset" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="imageSize" type="GLsizei" counter="true"/>
+ <param name="data" type="const GLvoid *" count="imageSize"/>
+ <glx rop="218" handcode="client"/>
+ </function>
+
+ <function name="CompressedTexSubImage1DARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="xoffset" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="imageSize" type="GLsizei" counter="true"/>
+ <param name="data" type="const GLvoid *" count="imageSize"/>
+ <glx rop="217" handcode="client"/>
+ </function>
+
+ <function name="GetCompressedTexImageARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="img" type="GLvoid *" output="true"/>
+
+ <!-- This has to be hand coded because the image size is in the
+ "wrong" place. Technically, this should be a
+ 'always_array="true"' case. The size field in the reply would
+ be at offset 12. However, the size is actually at offset 16.
+ This is where the 'width' is in a GetTexImage reply. -->
+ <glx sop="160" handcode="true"/>
+ </function>
+</category>
+
+<category name="GL_ARB_texture_border_clamp" number="13">
+ <enum name="CLAMP_TO_BORDER_ARB" value="0x812D"/>
+</category>
+
+<category name="GL_ARB_point_parameters" number="14">
+ <enum name="POINT_SIZE_MIN_ARB" count="1" value="0x8126">
+ <size name="PointParameterfvEXT"/>
+ </enum>
+ <enum name="POINT_SIZE_MAX_ARB" count="1" value="0x8127">
+ <size name="PointParameterfvEXT"/>
+ </enum>
+ <enum name="POINT_FADE_THRESHOLD_SIZE_ARB" count="1" value="0x8128">
+ <size name="PointParameterfvEXT"/>
+ </enum>
+ <enum name="POINT_DISTANCE_ATTENUATION_ARB" count="3" value="0x8129">
+ <size name="PointParameterfvEXT"/>
+ </enum>
+
+ <function name="PointParameterfARB" alias="PointParameterfEXT">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat"/>
+ <glx rop="2065"/>
+ </function>
+
+ <function name="PointParameterfvARB" alias="PointParameterfvEXT">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *" variable_param="pname"/>
+ <glx rop="2066"/>
+ </function>
+</category>
+
+<category name="GL_ARB_vertex_blend" number="15">
+ <enum name="MAX_VERTEX_UNITS_ARB" count="1" value="0x86A4">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="ACTIVE_VERTEX_UNITS_ARB" count="1" value="0x86A5">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="WEIGHT_SUM_UNITY_ARB" count="1" value="0x86A6">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="VERTEX_BLEND_ARB" count="1" value="0x86A7">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="CURRENT_WEIGHT_ARB" count="1" value="0x86A8">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="WEIGHT_ARRAY_TYPE_ARB" count="1" value="0x86A9">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="WEIGHT_ARRAY_STRIDE_ARB" count="1" value="0x86AA">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="WEIGHT_ARRAY_SIZE_ARB" count="1" value="0x86AB">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="WEIGHT_ARRAY_POINTER_ARB" value="0x86AC"/>
+ <enum name="WEIGHT_ARRAY_ARB" count="1" value="0x86AD">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW0_ARB" count="16" value="0x1700">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW1_ARB" count="16" value="0x850A">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW2_ARB" count="16" value="0x8722">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW3_ARB" count="16" value="0x8723">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW4_ARB" count="16" value="0x8724">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW5_ARB" count="16" value="0x8725">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW6_ARB" count="16" value="0x8726">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW7_ARB" count="16" value="0x8727">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW8_ARB" count="16" value="0x8728">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW9_ARB" count="16" value="0x8729">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW10_ARB" count="16" value="0x872A">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW11_ARB" count="16" value="0x872B">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW12_ARB" count="16" value="0x872C">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW13_ARB" count="16" value="0x872D">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW14_ARB" count="16" value="0x872E">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW15_ARB" count="16" value="0x872F">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW16_ARB" count="16" value="0x8730">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW17_ARB" count="16" value="0x8731">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW18_ARB" count="16" value="0x8732">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW19_ARB" count="16" value="0x8733">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW20_ARB" count="16" value="0x8734">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW21_ARB" count="16" value="0x8735">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW22_ARB" count="16" value="0x8736">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW23_ARB" count="16" value="0x8737">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW24_ARB" count="16" value="0x8738">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW25_ARB" count="16" value="0x8739">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW26_ARB" count="16" value="0x873A">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW27_ARB" count="16" value="0x873B">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW28_ARB" count="16" value="0x873C">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW29_ARB" count="16" value="0x873D">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW30_ARB" count="16" value="0x873E">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW31_ARB" count="16" value="0x873F">
+ <size name="Get" mode="get"/>
+ </enum>
+
+ <function name="WeightbvARB">
+ <param name="size" type="GLint"/>
+ <param name="weights" type="const GLbyte *"/>
+ </function>
+
+ <function name="WeightsvARB">
+ <param name="size" type="GLint"/>
+ <param name="weights" type="const GLshort *"/>
+ </function>
+
+ <function name="WeightivARB">
+ <param name="size" type="GLint"/>
+ <param name="weights" type="const GLint *"/>
+ </function>
+
+ <function name="WeightfvARB">
+ <param name="size" type="GLint"/>
+ <param name="weights" type="const GLfloat *"/>
+ </function>
+
+ <function name="WeightdvARB">
+ <param name="size" type="GLint"/>
+ <param name="weights" type="const GLdouble *"/>
+ </function>
+
+ <function name="WeightubvARB">
+ <param name="size" type="GLint"/>
+ <param name="weights" type="const GLubyte *"/>
+ </function>
+
+ <function name="WeightusvARB">
+ <param name="size" type="GLint"/>
+ <param name="weights" type="const GLushort *"/>
+ </function>
+
+ <function name="WeightuivARB">
+ <param name="size" type="GLint"/>
+ <param name="weights" type="const GLuint *"/>
+ </function>
+
+ <function name="WeightPointerARB">
+ <param name="size" type="GLint"/>
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="VertexBlendARB">
+ <param name="count" type="GLint"/>
+ </function>
+</category>
+
+<category name="GL_ARB_matrix_palette" number="16">
+ <enum name="MATRIX_PALETTE_ARB" count="1" value="0x8840">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAX_MATRIX_PALETTE_STACK_DEPTH_ARB" count="1" value="0x8841">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAX_PALETTE_MATRICES_ARB" count="1" value="0x8842">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="CURRENT_PALETTE_MATRIX_ARB" count="1" value="0x8843">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MATRIX_INDEX_ARRAY_ARB" count="1" value="0x8844">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="CURRENT_MATRIX_INDEX_ARB" count="1" value="0x8845">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MATRIX_INDEX_ARRAY_SIZE_ARB" count="1" value="0x8846">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MATRIX_INDEX_ARRAY_TYPE_ARB" count="1" value="0x8847">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MATRIX_INDEX_ARRAY_STRIDE_ARB" count="1" value="0x8848">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MATRIX_INDEX_ARRAY_POINTER_ARB" value="0x8849"/>
+
+ <function name="CurrentPaletteMatrixARB">
+ <param name="index" type="GLint"/>
+ <glx ignore="true" rop="4329"/>
+ </function>
+
+ <function name="MatrixIndexubvARB">
+ <param name="size" type="GLint" counter="true"/>
+ <param name="indices" type="const GLubyte *" count="size"/>
+ <glx ignore="true" rop="4326"/>
+ </function>
+
+ <function name="MatrixIndexusvARB">
+ <param name="size" type="GLint" counter="true"/>
+ <param name="indices" type="const GLushort *" count="size"/>
+ <glx ignore="true" rop="4327"/>
+ </function>
+
+ <function name="MatrixIndexuivARB">
+ <param name="size" type="GLint" counter="true"/>
+ <param name="indices" type="const GLuint *" count="size"/>
+ <glx ignore="true" rop="4328"/>
+ </function>
+
+ <function name="MatrixIndexPointerARB">
+ <param name="size" type="GLint"/>
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ <glx handcode="true"/>
+ </function>
+</category>
+
+<category name="GL_ARB_texture_env_combine" number="17">
+ <enum name="COMBINE_ARB" value="0x8570"/>
+ <enum name="COMBINE_RGB_ARB" value="0x8571"/>
+ <enum name="COMBINE_ALPHA_ARB" value="0x8572"/>
+ <enum name="SOURCE0_RGB_ARB" value="0x8580"/>
+ <enum name="SOURCE1_RGB_ARB" value="0x8581"/>
+ <enum name="SOURCE2_RGB_ARB" value="0x8582"/>
+ <enum name="SOURCE0_ALPHA_ARB" value="0x8588"/>
+ <enum name="SOURCE1_ALPHA_ARB" value="0x8589"/>
+ <enum name="SOURCE2_ALPHA_ARB" value="0x858A"/>
+ <enum name="OPERAND0_RGB_ARB" value="0x8590"/>
+ <enum name="OPERAND1_RGB_ARB" value="0x8591"/>
+ <enum name="OPERAND2_RGB_ARB" value="0x8592"/>
+ <enum name="OPERAND0_ALPHA_ARB" value="0x8598"/>
+ <enum name="OPERAND1_ALPHA_ARB" value="0x8599"/>
+ <enum name="OPERAND2_ALPHA_ARB" value="0x859A"/>
+ <enum name="RGB_SCALE_ARB" value="0x8573"/>
+ <enum name="ADD_SIGNED_ARB" value="0x8574"/>
+ <enum name="INTERPOLATE_ARB" value="0x8575"/>
+ <enum name="SUBTRACT_ARB" value="0x84E7"/>
+ <enum name="CONSTANT_ARB" value="0x8576"/>
+ <enum name="PRIMARY_COLOR_ARB" value="0x8577"/>
+ <enum name="PREVIOUS_ARB" value="0x8578"/>
+</category>
+
+<category name="GL_ARB_texture_env_crossbar" number="18">
+ <!-- No new functions, types, enums. -->
+</category>
+
+<category name="GL_ARB_texture_env_dot3" number="19">
+ <enum name="DOT3_RGB_ARB" value="0x86AE"/>
+ <enum name="DOT3_RGBA_ARB" value="0x86AF"/>
+</category>
+
+<!-- ARB extension number 20 is a WGL extension. -->
+
+<category name="GL_ARB_texture_mirrored_repeat" number="21">
+ <enum name="MIRRORED_REPEAT_ARB" value="0x8370"/>
+</category>
+
+<category name="GL_ARB_depth_texture" number="22">
+ <enum name="DEPTH_COMPONENT16_ARB" value="0x81A5"/>
+ <enum name="DEPTH_COMPONENT24_ARB" value="0x81A6"/>
+ <enum name="DEPTH_COMPONENT32_ARB" value="0x81A7"/>
+ <enum name="TEXTURE_DEPTH_SIZE_ARB" count="1" value="0x884A">
+ <size name="GetTexLevelParameterfv" mode="get"/>
+ <size name="GetTexLevelParameteriv" mode="get"/>
+ </enum>
+ <enum name="DEPTH_TEXTURE_MODE_ARB" count="1" value="0x884B">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+</category>
+
+<category name="GL_ARB_shadow" number="23">
+ <enum name="TEXTURE_COMPARE_MODE_ARB" count="1" value="0x884C">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_COMPARE_FUNC_ARB" count="1" value="0x884D">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="COMPARE_R_TO_TEXTURE_ARB" value="0x884E"/>
+</category>
+
+<category name="GL_ARB_shadow_ambient" number="24">
+ <enum name="TEXTURE_COMPARE_FAIL_VALUE_ARB" count="1" value="0x80BF">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+</category>
+
+<category name="GL_ARB_window_pos" number="25">
+ <function name="WindowPos2dARB" alias="WindowPos2dMESA">
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ </function>
+
+ <function name="WindowPos2fARB" alias="WindowPos2fMESA">
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ </function>
+
+ <function name="WindowPos2iARB" alias="WindowPos2iMESA">
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ </function>
+
+ <function name="WindowPos2sARB" alias="WindowPos2sMESA">
+ <param name="x" type="GLshort"/>
+ <param name="y" type="GLshort"/>
+ </function>
+
+ <function name="WindowPos2dvARB" alias="WindowPos2dvMESA">
+ <param name="v" type="const GLdouble *"/>
+ </function>
+
+ <function name="WindowPos2fvARB" alias="WindowPos2fvMESA">
+ <param name="v" type="const GLfloat *"/>
+ </function>
+
+ <function name="WindowPos2ivARB" alias="WindowPos2ivMESA">
+ <param name="v" type="const GLint *"/>
+ </function>
+
+ <function name="WindowPos2svARB" alias="WindowPos2svMESA">
+ <param name="v" type="const GLshort *"/>
+ </function>
+
+ <function name="WindowPos3dARB" alias="WindowPos3dMESA">
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ <param name="z" type="GLdouble"/>
+ </function>
+
+ <function name="WindowPos3fARB" alias="WindowPos3fMESA">
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ </function>
+
+ <function name="WindowPos3iARB" alias="WindowPos3iMESA">
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="z" type="GLint"/>
+ </function>
+
+ <function name="WindowPos3sARB" alias="WindowPos3sMESA">
+ <param name="x" type="GLshort"/>
+ <param name="y" type="GLshort"/>
+ <param name="z" type="GLshort"/>
+ </function>
+
+ <function name="WindowPos3dvARB" alias="WindowPos3dvMESA">
+ <param name="v" type="const GLdouble *"/>
+ </function>
+
+ <function name="WindowPos3fvARB" alias="WindowPos3fvMESA">
+ <param name="v" type="const GLfloat *"/>
+ </function>
+
+ <function name="WindowPos3ivARB" alias="WindowPos3ivMESA">
+ <param name="v" type="const GLint *"/>
+ </function>
+
+ <function name="WindowPos3svARB" alias="WindowPos3svMESA">
+ <param name="v" type="const GLshort *"/>
+ </function>
+</category>
+
+<category name="GL_ARB_vertex_program" number="26">
+ <enum name="COLOR_SUM_ARB" count="1" value="0x8458">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="VERTEX_PROGRAM_ARB" count="1" value="0x8620">
+ <size name="GetVertexAttribdvARB" mode="get"/>
+ <size name="GetVertexAttribfvARB" mode="get"/>
+ <size name="GetVertexAttribivARB" mode="get"/>
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="VERTEX_ATTRIB_ARRAY_ENABLED_ARB" count="1" value="0x8622">
+ <size name="GetVertexAttribdvARB" mode="get"/>
+ <size name="GetVertexAttribfvARB" mode="get"/>
+ <size name="GetVertexAttribivARB" mode="get"/>
+ </enum>
+ <enum name="VERTEX_ATTRIB_ARRAY_SIZE_ARB" count="1" value="0x8623">
+ <size name="GetVertexAttribdvARB" mode="get"/>
+ <size name="GetVertexAttribfvARB" mode="get"/>
+ <size name="GetVertexAttribivARB" mode="get"/>
+ </enum>
+ <enum name="VERTEX_ATTRIB_ARRAY_STRIDE_ARB" count="1" value="0x8624">
+ <size name="GetVertexAttribdvARB" mode="get"/>
+ <size name="GetVertexAttribfvARB" mode="get"/>
+ <size name="GetVertexAttribivARB" mode="get"/>
+ </enum>
+ <enum name="VERTEX_ATTRIB_ARRAY_TYPE_ARB" count="1" value="0x8625">
+ <size name="GetVertexAttribdvARB" mode="get"/>
+ <size name="GetVertexAttribfvARB" mode="get"/>
+ <size name="GetVertexAttribivARB" mode="get"/>
+ </enum>
+ <enum name="CURRENT_VERTEX_ATTRIB_ARB" count="1" value="0x8626">
+ <size name="GetVertexAttribdvARB" mode="get"/>
+ <size name="GetVertexAttribfvARB" mode="get"/>
+ <size name="GetVertexAttribivARB" mode="get"/>
+ </enum>
+ <enum name="PROGRAM_LENGTH_ARB" count="1" value="0x8627">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="PROGRAM_STRING_ARB" value="0x8628"/>
+ <enum name="MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB" count="1" value="0x862E">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_MATRICES_ARB" count="1" value="0x862F">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="CURRENT_MATRIX_STACK_DEPTH_ARB" count="1" value="0x8640">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="CURRENT_MATRIX_ARB" count="16" value="0x8641">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="VERTEX_PROGRAM_POINT_SIZE_ARB" count="1" value="0x8642">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="VERTEX_PROGRAM_TWO_SIDE_ARB" count="1" value="0x8643">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="VERTEX_ATTRIB_ARRAY_POINTER_ARB" value="0x8645"/>
+ <enum name="PROGRAM_ERROR_POSITION_ARB" count="1" value="0x864B">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="PROGRAM_BINDING_ARB" count="1" value="0x8677">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_VERTEX_ATTRIBS_ARB" count="1" value="0x8869">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB" value="0x886A"/>
+ <enum name="PROGRAM_ERROR_STRING_ARB" value="0x8874"/>
+ <enum name="PROGRAM_FORMAT_ASCII_ARB" value="0x8875"/>
+ <enum name="PROGRAM_FORMAT_ARB" count="1" value="0x8876">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="PROGRAM_INSTRUCTIONS_ARB" count="1" value="0x88A0">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_INSTRUCTIONS_ARB" count="1" value="0x88A1">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="PROGRAM_NATIVE_INSTRUCTIONS_ARB" count="1" value="0x88A2">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB" count="1" value="0x88A3">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="PROGRAM_TEMPORARIES_ARB" count="1" value="0x88A4">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_TEMPORARIES_ARB" count="1" value="0x88A5">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="PROGRAM_NATIVE_TEMPORARIES_ARB" count="1" value="0x88A6">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_NATIVE_TEMPORARIES_ARB" count="1" value="0x88A7">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="PROGRAM_PARAMETERS_ARB" count="1" value="0x88A8">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_PARAMETERS_ARB" count="1" value="0x88A9">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="PROGRAM_NATIVE_PARAMETERS_ARB" count="1" value="0x88AA">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_NATIVE_PARAMETERS_ARB" count="1" value="0x88AB">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="PROGRAM_ATTRIBS_ARB" count="1" value="0x88AC">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_ATTRIBS_ARB" count="1" value="0x88AD">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="PROGRAM_NATIVE_ATTRIBS_ARB" count="1" value="0x88AE">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_NATIVE_ATTRIBS_ARB" count="1" value="0x88AF">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="PROGRAM_ADDRESS_REGISTERS_ARB" count="1" value="0x88B0">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_ADDRESS_REGISTERS_ARB" count="1" value="0x88B1">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB" count="1" value="0x88B2">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB" count="1" value="0x88B3">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_LOCAL_PARAMETERS_ARB" count="1" value="0x88B4">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_ENV_PARAMETERS_ARB" count="1" value="0x88B5">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="PROGRAM_UNDER_NATIVE_LIMITS_ARB" count="1" value="0x88B6">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="TRANSPOSE_CURRENT_MATRIX_ARB" count="16" value="0x88B7">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MATRIX0_ARB" value="0x88C0"/>
+ <enum name="MATRIX1_ARB" value="0x88C1"/>
+ <enum name="MATRIX2_ARB" value="0x88C2"/>
+ <enum name="MATRIX3_ARB" value="0x88C3"/>
+ <enum name="MATRIX4_ARB" value="0x88C4"/>
+ <enum name="MATRIX5_ARB" value="0x88C5"/>
+ <enum name="MATRIX6_ARB" value="0x88C6"/>
+ <enum name="MATRIX7_ARB" value="0x88C7"/>
+ <enum name="MATRIX8_ARB" value="0x88C8"/>
+ <enum name="MATRIX9_ARB" value="0x88C9"/>
+ <enum name="MATRIX10_ARB" value="0x88CA"/>
+ <enum name="MATRIX11_ARB" value="0x88CB"/>
+ <enum name="MATRIX12_ARB" value="0x88CC"/>
+ <enum name="MATRIX13_ARB" value="0x88CD"/>
+ <enum name="MATRIX14_ARB" value="0x88CE"/>
+ <enum name="MATRIX15_ARB" value="0x88CF"/>
+ <enum name="MATRIX16_ARB" value="0x88D0"/>
+ <enum name="MATRIX17_ARB" value="0x88D1"/>
+ <enum name="MATRIX18_ARB" value="0x88D2"/>
+ <enum name="MATRIX19_ARB" value="0x88D3"/>
+ <enum name="MATRIX20_ARB" value="0x88D4"/>
+ <enum name="MATRIX21_ARB" value="0x88D5"/>
+ <enum name="MATRIX22_ARB" value="0x88D6"/>
+ <enum name="MATRIX23_ARB" value="0x88D7"/>
+ <enum name="MATRIX24_ARB" value="0x88D8"/>
+ <enum name="MATRIX25_ARB" value="0x88D9"/>
+ <enum name="MATRIX26_ARB" value="0x88DA"/>
+ <enum name="MATRIX27_ARB" value="0x88DB"/>
+ <enum name="MATRIX28_ARB" value="0x88DC"/>
+ <enum name="MATRIX29_ARB" value="0x88DD"/>
+ <enum name="MATRIX30_ARB" value="0x88DE"/>
+ <enum name="MATRIX31_ARB" value="0x88DF"/>
+
+ <function name="GetVertexAttribdvARB" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLdouble *" output="true" variable_param="pname"/>
+ <glx handcode="client" vendorpriv="1301"/>
+ </function>
+
+ <function name="GetVertexAttribfvARB" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx handcode="client" vendorpriv="1302"/>
+ </function>
+
+ <function name="GetVertexAttribivARB" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx handcode="client" vendorpriv="1303"/>
+ </function>
+
+ <function name="VertexAttrib1dARB" offset="assign" vectorequiv="VertexAttrib1dvARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLdouble"/>
+ </function>
+
+ <function name="VertexAttrib1dvARB" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLdouble *" count="1"/>
+ <glx rop="4197" doubles_in_order="true"/>
+ </function>
+
+ <function name="VertexAttrib1fARB" offset="assign" vectorequiv="VertexAttrib1fvARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLfloat"/>
+ </function>
+
+ <function name="VertexAttrib1fvARB" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLfloat *" count="1"/>
+ <glx rop="4193"/>
+ </function>
+
+ <function name="VertexAttrib1sARB" offset="assign" vectorequiv="VertexAttrib1svARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLshort"/>
+ </function>
+
+ <function name="VertexAttrib1svARB" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLshort *" count="1"/>
+ <glx rop="4189"/>
+ </function>
+
+ <function name="VertexAttrib2dARB" offset="assign" vectorequiv="VertexAttrib2dvARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ </function>
+
+ <function name="VertexAttrib2dvARB" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLdouble *" count="2"/>
+ <glx rop="4198" doubles_in_order="true"/>
+ </function>
+
+ <function name="VertexAttrib2fARB" offset="assign" vectorequiv="VertexAttrib2fvARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ </function>
+
+ <function name="VertexAttrib2fvARB" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLfloat *" count="2"/>
+ <glx rop="4194"/>
+ </function>
+
+ <function name="VertexAttrib2sARB" offset="assign" vectorequiv="VertexAttrib2svARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLshort"/>
+ <param name="y" type="GLshort"/>
+ </function>
+
+ <function name="VertexAttrib2svARB" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLshort *" count="2"/>
+ <glx rop="4190"/>
+ </function>
+
+ <function name="VertexAttrib3dARB" offset="assign" vectorequiv="VertexAttrib3dvARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ <param name="z" type="GLdouble"/>
+ </function>
+
+ <function name="VertexAttrib3dvARB" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLdouble *" count="3"/>
+ <glx rop="4199" doubles_in_order="true"/>
+ </function>
+
+ <function name="VertexAttrib3fARB" offset="assign" vectorequiv="VertexAttrib3fvARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ </function>
+
+ <function name="VertexAttrib3fvARB" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLfloat *" count="3"/>
+ <glx rop="4195"/>
+ </function>
+
+ <function name="VertexAttrib3sARB" offset="assign" vectorequiv="VertexAttrib3svARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLshort"/>
+ <param name="y" type="GLshort"/>
+ <param name="z" type="GLshort"/>
+ </function>
+
+ <function name="VertexAttrib3svARB" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLshort *" count="3"/>
+ <glx rop="4191"/>
+ </function>
+
+ <function name="VertexAttrib4dARB" offset="assign" vectorequiv="VertexAttrib4dvARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ <param name="z" type="GLdouble"/>
+ <param name="w" type="GLdouble"/>
+ </function>
+
+ <function name="VertexAttrib4dvARB" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLdouble *" count="4"/>
+ <glx rop="4200" doubles_in_order="true"/>
+ </function>
+
+ <function name="VertexAttrib4fARB" offset="assign" vectorequiv="VertexAttrib4fvARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ <param name="w" type="GLfloat"/>
+ </function>
+
+ <function name="VertexAttrib4fvARB" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLfloat *" count="4"/>
+ <glx rop="4196"/>
+ </function>
+
+ <function name="VertexAttrib4sARB" offset="assign" vectorequiv="VertexAttrib4svARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLshort"/>
+ <param name="y" type="GLshort"/>
+ <param name="z" type="GLshort"/>
+ <param name="w" type="GLshort"/>
+ </function>
+
+ <function name="VertexAttrib4svARB" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLshort *" count="4"/>
+ <glx rop="4192"/>
+ </function>
+
+ <function name="VertexAttrib4NubARB" offset="assign" vectorequiv="VertexAttrib4NubvARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLubyte"/>
+ <param name="y" type="GLubyte"/>
+ <param name="z" type="GLubyte"/>
+ <param name="w" type="GLubyte"/>
+ </function>
+
+ <function name="VertexAttrib4NubvARB" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLubyte *" count="4"/>
+ <glx rop="4201"/>
+ </function>
+
+ <function name="VertexAttrib4bvARB" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLbyte *" count="4"/>
+ <glx rop="4230"/>
+ </function>
+
+ <function name="VertexAttrib4ivARB" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLint *" count="4"/>
+ <glx rop="4231"/>
+ </function>
+
+ <function name="VertexAttrib4ubvARB" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLubyte *" count="4"/>
+ <glx rop="4232"/>
+ </function>
+
+ <function name="VertexAttrib4usvARB" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLushort *" count="4"/>
+ <glx rop="4233"/>
+ </function>
+
+ <function name="VertexAttrib4uivARB" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLuint *" count="4"/>
+ <glx rop="4234"/>
+ </function>
+
+ <function name="VertexAttrib4NbvARB" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLbyte *" count="4"/>
+ <glx rop="4235"/>
+ </function>
+
+ <function name="VertexAttrib4NsvARB" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLshort *" count="4"/>
+ <glx rop="4236"/>
+ </function>
+
+ <function name="VertexAttrib4NivARB" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLint *" count="4"/>
+ <glx rop="4237"/>
+ </function>
+
+ <function name="VertexAttrib4NusvARB" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLushort *" count="4"/>
+ <glx rop="4238"/>
+ </function>
+
+ <function name="VertexAttrib4NuivARB" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLuint *" count="4"/>
+ <glx rop="4239"/>
+ </function>
+
+ <function name="VertexAttribPointerARB" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="size" type="GLint"/>
+ <param name="type" type="GLenum"/>
+ <param name="normalized" type="GLboolean"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="EnableVertexAttribArrayARB" offset="assign">
+ <param name="index" type="GLuint"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="DisableVertexAttribArrayARB" offset="assign">
+ <param name="index" type="GLuint"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="ProgramStringARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="format" type="GLenum"/>
+ <param name="len" type="GLsizei" counter="true"/>
+ <param name="string" type="const GLvoid *" count="len"/>
+ <glx rop="4217" large="true"/>
+ </function>
+
+ <function name="BindProgramARB" alias="BindProgramNV">
+ <param name="target" type="GLenum"/>
+ <param name="program" type="GLuint"/>
+ </function>
+
+ <function name="DeleteProgramsARB" alias="DeleteProgramsNV">
+ <param name="n" type="GLsizei"/>
+ <param name="programs" type="const GLuint *"/>
+ </function>
+
+ <function name="GenProgramsARB" alias="GenProgramsNV">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="programs" type="GLuint *" output="true" count="n"/>
+ </function>
+
+ <function name="IsProgramARB" alias="IsProgramNV">
+ <param name="program" type="GLuint"/>
+ <return type="GLboolean"/>
+ </function>
+
+ <function name="ProgramEnvParameter4dARB" offset="assign" vectorequiv="ProgramEnvParameter4dvARB">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ <param name="z" type="GLdouble"/>
+ <param name="w" type="GLdouble"/>
+ </function>
+
+ <function name="ProgramEnvParameter4dvARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="params" type="const GLdouble *" count="4"/>
+ <glx rop="4185" doubles_in_order="true"/>
+ </function>
+
+ <function name="ProgramEnvParameter4fARB" offset="assign" vectorequiv="ProgramEnvParameter4fvARB">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ <param name="w" type="GLfloat"/>
+ </function>
+
+ <function name="ProgramEnvParameter4fvARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="params" type="const GLfloat *" count="4"/>
+ <glx rop="4184"/>
+ </function>
+
+ <function name="ProgramLocalParameter4dARB" offset="assign" vectorequiv="ProgramLocalParameter4dvARB">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ <param name="z" type="GLdouble"/>
+ <param name="w" type="GLdouble"/>
+ </function>
+
+ <function name="ProgramLocalParameter4dvARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="params" type="const GLdouble *" count="4"/>
+ <glx rop="4216" doubles_in_order="true"/>
+ </function>
+
+ <function name="ProgramLocalParameter4fARB" offset="assign" vectorequiv="ProgramLocalParameter4fvARB">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ <param name="w" type="GLfloat"/>
+ </function>
+
+ <function name="ProgramLocalParameter4fvARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="params" type="const GLfloat *" count="4"/>
+ <glx rop="4215"/>
+ </function>
+
+ <!-- The GetProgramEnvParameter[df]vARB are handcoded because there
+ is an extra CARD32 of padding after the "index" field. Originally,
+ GetProgranEnvParameter[df]vARB and GetProgramParameter[df]vNV
+ shared the same GLX protocol. The pad field was where the pname
+ parameter was in the NV functions. When this error was discovered
+ and fixed, there was already at least one implementation of
+ GLX protocol for ARB_vertex_program, but there were no
+ implementations of NV_vertex_program. The sollution was to renumber
+ the opcodes for NV_vertex_program and convert the unused field in
+ the ARB_vertex_program protocol to unused padding.
+ -->
+
+ <function name="GetProgramEnvParameterdvARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="params" type="GLdouble *" output="true" count="4"/>
+ <glx vendorpriv="1297" handcode="client" doubles_in_order="true"/>
+ </function>
+
+ <function name="GetProgramEnvParameterfvARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="params" type="GLfloat *" output="true" count="4"/>
+ <glx vendorpriv="1296" handcode="client"/>
+ </function>
+
+ <function name="GetProgramLocalParameterdvARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="params" type="GLdouble *" output="true" count="4"/>
+ <glx vendorpriv="1306" handcode="client" doubles_in_order="true"/>
+ </function>
+
+ <function name="GetProgramLocalParameterfvARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="params" type="GLfloat *" output="true" count="4"/>
+ <glx vendorpriv="1305" handcode="client"/>
+ </function>
+
+
+ <function name="GetProgramivARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx vendorpriv="1307"/>
+ </function>
+
+ <function name="GetProgramStringARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="string" type="GLvoid *" output="true"/>
+ <glx vendorpriv="1308" handcode="server" always_array="true"/>
+ </function>
+
+ <function name="GetVertexAttribPointervARB" alias="GetVertexAttribPointervNV">
+ <param name="index" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="pointer" type="GLvoid **" output="true"/>
+ </function>
+</category>
+
+<category name="GL_ARB_fragment_program" number="27">
+ <enum name="FRAGMENT_PROGRAM_ARB" count="1" value="0x8804">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="PROGRAM_ALU_INSTRUCTIONS_ARB" count="1" value="0x8805">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="PROGRAM_TEX_INSTRUCTIONS_ARB" count="1" value="0x8806">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="PROGRAM_TEX_INDIRECTIONS_ARB" count="1" value="0x8807">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB" count="1" value="0x8808">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB" count="1" value="0x8809">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB" count="1" value="0x880A">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_ALU_INSTRUCTIONS_ARB" count="1" value="0x880B">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_TEX_INSTRUCTIONS_ARB" count="1" value="0x880C">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_TEX_INDIRECTIONS_ARB" count="1" value="0x880D">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB" count="1" value="0x880E">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB" count="1" value="0x880F">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB" count="1" value="0x8810">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_TEXTURE_COORDS_ARB" count="1" value="0x8871">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAX_TEXTURE_IMAGE_UNITS_ARB" count="1" value="0x8872">
+ <size name="Get" mode="get"/>
+ </enum>
+</category>
+
+<category name="GL_ARB_vertex_buffer_object" number="28">
+ <enum name="BUFFER_SIZE_ARB" count="1" value="0x8764">
+ <size name="GetBufferParameterivARB" mode="get"/>
+ </enum>
+ <enum name="BUFFER_USAGE_ARB" count="1" value="0x8765">
+ <size name="GetBufferParameterivARB" mode="get"/>
+ </enum>
+ <enum name="ARRAY_BUFFER_BINDING_ARB" count="1" value="0x8894">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="ELEMENT_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x8895">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="VERTEX_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x8896">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="NORMAL_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x8897">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="COLOR_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x8898">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="INDEX_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x8899">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x889A">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x889B">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x889C">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x889D">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="WEIGHT_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x889E">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x889F">
+ <size name="GetVertexAttribdvARB" mode="get"/>
+ <size name="GetVertexAttribfvARB" mode="get"/>
+ <size name="GetVertexAttribivARB" mode="get"/>
+ </enum>
+ <enum name="READ_ONLY_ARB" value="0x88B8"/>
+ <enum name="WRITE_ONLY_ARB" value="0x88B9"/>
+ <enum name="READ_WRITE_ARB" value="0x88BA"/>
+ <enum name="BUFFER_ACCESS_ARB" count="1" value="0x88BB">
+ <size name="GetBufferParameterivARB" mode="get"/>
+ </enum>
+ <enum name="BUFFER_MAPPED_ARB" count="1" value="0x88BC">
+ <size name="GetBufferParameterivARB" mode="get"/>
+ </enum>
+ <enum name="BUFFER_MAP_POINTER_ARB" value="0x88BD"/>
+ <enum name="STREAM_DRAW_ARB" value="0x88E0"/>
+ <enum name="STREAM_READ_ARB" value="0x88E1"/>
+ <enum name="STREAM_COPY_ARB" value="0x88E2"/>
+ <enum name="STATIC_DRAW_ARB" value="0x88E4"/>
+ <enum name="STATIC_READ_ARB" value="0x88E5"/>
+ <enum name="STATIC_COPY_ARB" value="0x88E6"/>
+ <enum name="DYNAMIC_DRAW_ARB" value="0x88E8"/>
+ <enum name="DYNAMIC_READ_ARB" value="0x88E9"/>
+ <enum name="DYNAMIC_COPY_ARB" value="0x88EA"/>
+
+ <type name="intptrARB" size="4" glx_name="CARD32"/>
+ <type name="sizeiptrARB" size="4" unsigned="true" glx_name="CARD32"/>
+
+ <function name="BindBufferARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="buffer" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="BufferDataARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="size" type="GLsizeiptrARB" counter="true"/>
+ <param name="data" type="const GLvoid *" count="size" img_null_flag="true"/>
+ <param name="usage" type="GLenum"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="BufferSubDataARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="offset" type="GLintptrARB"/>
+ <param name="size" type="GLsizeiptrARB" counter="true"/>
+ <param name="data" type="const GLvoid *" count="size"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="DeleteBuffersARB" offset="assign">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="buffer" type="const GLuint *" count="n"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GenBuffersARB" offset="assign">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="buffer" type="GLuint *" output="true" count="n"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetBufferParameterivARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetBufferPointervARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLvoid **" output="true"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetBufferSubDataARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="offset" type="GLintptrARB"/>
+ <param name="size" type="GLsizeiptrARB" counter="true"/>
+ <param name="data" type="GLvoid *" output="true" count="size"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="IsBufferARB" offset="assign">
+ <param name="buffer" type="GLuint"/>
+ <return type="GLboolean"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="MapBufferARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="access" type="GLenum"/>
+ <return type="GLvoid *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="UnmapBufferARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <return type="GLboolean"/>
+ <glx ignore="true"/>
+ </function>
+</category>
+
+<category name="GL_ARB_occlusion_query" number="29">
+ <enum name="QUERY_COUNTER_BITS_ARB" count="1" value="0x8864">
+ <size name="GetQueryivARB" mode="get"/>
+ </enum>
+ <enum name="CURRENT_QUERY_ARB" count="1" value="0x8865">
+ <size name="GetQueryivARB" mode="get"/>
+ </enum>
+ <enum name="QUERY_RESULT_ARB" count="1" value="0x8866">
+ <size name="GetQueryObjectivARB" mode="get"/>
+ <size name="GetQueryObjectuivARB" mode="get"/>
+ </enum>
+ <enum name="QUERY_RESULT_AVAILABLE_ARB" count="1" value="0x8867">
+ <size name="GetQueryObjectivARB" mode="get"/>
+ <size name="GetQueryObjectuivARB" mode="get"/>
+ </enum>
+ <enum name="SAMPLES_PASSED_ARB" value="0x8914"/>
+
+ <function name="GenQueriesARB" offset="assign">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="ids" type="GLuint *" output="true" count="n"/>
+ <glx sop="162" always_array="true"/>
+ </function>
+
+ <function name="DeleteQueriesARB" offset="assign">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="ids" type="const GLuint *" count="n"/>
+ <glx sop="161"/>
+ </function>
+
+ <function name="IsQueryARB" offset="assign">
+ <param name="id" type="GLuint"/>
+ <return type="GLboolean"/>
+ <glx sop="163"/>
+ </function>
+
+ <function name="BeginQueryARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="id" type="GLuint"/>
+ <glx rop="231"/>
+ </function>
+
+ <function name="EndQueryARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <glx rop="232"/>
+ </function>
+
+ <function name="GetQueryivARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx sop="164"/>
+ </function>
+
+ <function name="GetQueryObjectivARB" offset="assign">
+ <param name="id" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx sop="165"/>
+ </function>
+
+ <function name="GetQueryObjectuivARB" offset="assign">
+ <param name="id" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLuint *" output="true" variable_param="pname"/>
+ <glx sop="166"/>
+ </function>
+</category>
+
+<category name="GL_ARB_shader_objects" number="30">
+ <enum name="PROGRAM_OBJECT_ARB" value="0x8B40"/>
+ <enum name="SHADER_OBJECT_ARB" value="0x8B48"/>
+ <enum name="OBJECT_TYPE_ARB" value="0x8B4E"/>
+ <enum name="OBJECT_SUBTYPE_ARB" value="0x8B4F"/>
+ <enum name="FLOAT_VEC2_ARB" value="0x8B50"/>
+ <enum name="FLOAT_VEC3_ARB" value="0x8B51"/>
+ <enum name="FLOAT_VEC4_ARB" value="0x8B52"/>
+ <enum name="INT_VEC2_ARB" value="0x8B53"/>
+ <enum name="INT_VEC3_ARB" value="0x8B54"/>
+ <enum name="INT_VEC4_ARB" value="0x8B55"/>
+ <enum name="BOOL_ARB" value="0x8B56"/>
+ <enum name="BOOL_VEC2_ARB" value="0x8B57"/>
+ <enum name="BOOL_VEC3_ARB" value="0x8B58"/>
+ <enum name="BOOL_VEC4_ARB" value="0x8B59"/>
+ <enum name="FLOAT_MAT2_ARB" value="0x8B5A"/>
+ <enum name="FLOAT_MAT3_ARB" value="0x8B5B"/>
+ <enum name="FLOAT_MAT4_ARB" value="0x8B5C"/>
+ <enum name="OBJECT_DELETE_STATUS_ARB" value="0x8B80"/>
+ <enum name="OBJECT_COMPILE_STATUS_ARB" value="0x8B81"/>
+ <enum name="OBJECT_LINK_STATUS_ARB" value="0x8B82"/>
+ <enum name="OBJECT_VALIDATE_STATUS_ARB" value="0x8B83"/>
+ <enum name="OBJECT_INFO_LOG_LENGTH_ARB" value="0x8B84"/>
+ <enum name="OBJECT_ATTACHED_OBJECTS_ARB" value="0x8B85"/>
+ <enum name="OBJECT_ACTIVE_UNIFORMS_ARB" value="0x8B86"/>
+ <enum name="OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB" value="0x8B87"/>
+ <enum name="OBJECT_SHADER_SOURCE_LENGTH_ARB" value="0x8B88"/>
+
+ <type name="charARB" size="1" glx_name="CARD8"/>
+ <type name="handleARB" size="4" glx_name="CARD32"/>
+
+ <function name="DeleteObjectARB" offset="assign">
+ <param name="obj" type="GLhandleARB"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetHandleARB" offset="assign">
+ <param name="pname" type="GLenum"/>
+ <return type="GLhandleARB"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="DetachObjectARB" offset="assign">
+ <param name="containerObj" type="GLhandleARB"/>
+ <param name="attachedObj" type="GLhandleARB"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="CreateShaderObjectARB" offset="assign">
+ <param name="shaderType" type="GLenum"/>
+ <return type="GLhandleARB"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="ShaderSourceARB" offset="assign">
+ <param name="shader" type="GLhandleARB"/>
+ <param name="count" type="GLsizei"/>
+ <param name="string" type="const GLcharARB **"/>
+ <param name="length" type="const GLint *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="CompileShaderARB" offset="assign">
+ <param name="shader" type="GLhandleARB"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="CreateProgramObjectARB" offset="assign">
+ <return type="GLhandleARB"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="AttachObjectARB" offset="assign">
+ <param name="containerObj" type="GLhandleARB"/>
+ <param name="obj" type="GLhandleARB"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="LinkProgramARB" offset="assign">
+ <param name="program" type="GLhandleARB"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="UseProgramObjectARB" offset="assign">
+ <param name="program" type="GLhandleARB"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="ValidateProgramARB" offset="assign">
+ <param name="program" type="GLhandleARB"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="Uniform1fARB" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="v0" type="GLfloat"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="Uniform2fARB" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="v0" type="GLfloat"/>
+ <param name="v1" type="GLfloat"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="Uniform3fARB" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="v0" type="GLfloat"/>
+ <param name="v1" type="GLfloat"/>
+ <param name="v2" type="GLfloat"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="Uniform4fARB" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="v0" type="GLfloat"/>
+ <param name="v1" type="GLfloat"/>
+ <param name="v2" type="GLfloat"/>
+ <param name="v3" type="GLfloat"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="Uniform1iARB" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="v0" type="GLint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="Uniform2iARB" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="v0" type="GLint"/>
+ <param name="v1" type="GLint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="Uniform3iARB" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="v0" type="GLint"/>
+ <param name="v1" type="GLint"/>
+ <param name="v2" type="GLint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="Uniform4iARB" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="v0" type="GLint"/>
+ <param name="v1" type="GLint"/>
+ <param name="v2" type="GLint"/>
+ <param name="v3" type="GLint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="Uniform1fvARB" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="Uniform2fvARB" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="Uniform3fvARB" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="Uniform4fvARB" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="Uniform1ivARB" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLint *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="Uniform2ivARB" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLint *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="Uniform3ivARB" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLint *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="Uniform4ivARB" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLint *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="UniformMatrix2fvARB" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="transpose" type="GLboolean"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="UniformMatrix3fvARB" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="transpose" type="GLboolean"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="UniformMatrix4fvARB" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="transpose" type="GLboolean"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetObjectParameterfvARB" offset="assign">
+ <param name="obj" type="GLhandleARB"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetObjectParameterivARB" offset="assign">
+ <param name="obj" type="GLhandleARB"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetInfoLogARB" offset="assign">
+ <param name="obj" type="GLhandleARB"/>
+ <param name="maxLength" type="GLsizei"/>
+ <param name="length" type="GLsizei *" output="true"/>
+ <param name="infoLog" type="GLcharARB *" output="true"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetAttachedObjectsARB" offset="assign">
+ <param name="containerObj" type="GLhandleARB"/>
+ <param name="maxLength" type="GLsizei"/>
+ <param name="length" type="GLsizei *" output="true"/>
+ <param name="infoLog" type="GLhandleARB *" output="true"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetUniformLocationARB" offset="assign">
+ <param name="program" type="GLhandleARB"/>
+ <param name="name" type="const GLcharARB *"/>
+ <return type="GLint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetActiveUniformARB" offset="assign">
+ <param name="program" type="GLhandleARB"/>
+ <param name="index" type="GLuint"/>
+ <param name="bufSize" type="GLsizei"/>
+ <param name="length" type="GLsizei *" output="true"/>
+ <param name="size" type="GLint *" output="true"/>
+ <param name="type" type="GLenum *" output="true"/>
+ <param name="name" type="GLcharARB *" output="true"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetUniformfvARB" offset="assign">
+ <param name="program" type="GLhandleARB"/>
+ <param name="location" type="GLint"/>
+ <param name="params" type="GLfloat *" output="true"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetUniformivARB" offset="assign">
+ <param name="program" type="GLhandleARB"/>
+ <param name="location" type="GLint"/>
+ <param name="params" type="GLint *" output="true"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetShaderSourceARB" offset="assign">
+ <param name="shader" type="GLhandleARB"/>
+ <param name="bufSize" type="GLsizei"/>
+ <param name="length" type="GLsizei *" output="true"/>
+ <param name="source" type="GLcharARB *" output="true"/>
+ <glx ignore="true"/>
+ </function>
+</category>
+
+<category name="GL_ARB_vertex_shader" number="31">
+ <enum name="VERTEX_SHADER_ARB" value="0x8B31"/>
+ <enum name="MAX_VERTEX_UNIFORM_COMPONENTS_ARB" value="0x8B4A"/>
+ <enum name="MAX_VARYING_FLOATS_ARB" value="0x8B4B"/>
+ <enum name="MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB" value="0x8B4C"/>
+ <enum name="MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB" value="0x8B4D"/>
+ <enum name="OBJECT_ACTIVE_ATTRIBUTES_ARB" value="0x8B89"/>
+ <enum name="OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB" value="0x8B8A"/>
+
+ <function name="BindAttribLocationARB" offset="assign">
+ <param name="program" type="GLhandleARB"/>
+ <param name="index" type="GLuint"/>
+ <param name="name" type="const GLcharARB *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetActiveAttribARB" offset="assign">
+ <param name="program" type="GLhandleARB"/>
+ <param name="index" type="GLuint"/>
+ <param name="bufSize" type="GLsizei"/>
+ <param name="length" type="GLsizei *" output="true"/>
+ <param name="size" type="GLint *" output="true"/>
+ <param name="type" type="GLenum *" output="true"/>
+ <param name="name" type="GLcharARB *" output="true"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetAttribLocationARB" offset="assign">
+ <param name="program" type="GLhandleARB"/>
+ <param name="name" type="const GLcharARB *"/>
+ <return type="GLint"/>
+ <glx ignore="true"/>
+ </function>
+</category>
+
+<category name="GL_ARB_fragment_shader" number="32">
+ <enum name="FRAGMENT_SHADER_ARB" value="0x8B30"/>
+ <enum name="MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB" value="0x8B49"/>
+</category>
+
+<category name="GL_ARB_shading_language_100" number="33">
+ <!-- No new functions, types, enums. -->
+</category>
+
+<category name="GL_ARB_texture_non_power_of_two" number="34">
+ <!-- No new functions, types, enums. -->
+</category>
+
+<category name="GL_ARB_point_sprite" number="35">
+ <enum name="POINT_SPRITE_ARB" count="1" value="0x8861">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="COORD_REPLACE_ARB" count="1" value="0x8862">
+ <size name="TexEnvfv"/>
+ <size name="TexEnviv"/>
+ <size name="GetTexEnvfv" mode="get"/>
+ <size name="GetTexEnviv" mode="get"/>
+ </enum>
+</category>
+
+<category name="GL_ARB_fragment_program_shadow" number="36">
+ <!-- No new functions, types, enums. -->
+</category>
+
+<category name="GL_ARB_draw_buffers" number="37">
+ <enum name="MAX_DRAW_BUFFERS_ARB" count="1" value="0x8824">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER0_ARB" count="1" value="0x8825">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER1_ARB" count="1" value="0x8826">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER2_ARB" count="1" value="0x8827">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER3_ARB" count="1" value="0x8828">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER4_ARB" count="1" value="0x8829">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER5_ARB" count="1" value="0x882A">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER6_ARB" count="1" value="0x882B">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER7_ARB" count="1" value="0x882C">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER8_ARB" count="1" value="0x882D">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER9_ARB" count="1" value="0x882E">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER10_ARB" count="1" value="0x882F">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER11_ARB" count="1" value="0x8830">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER12_ARB" count="1" value="0x8831">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER13_ARB" count="1" value="0x8832">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER14_ARB" count="1" value="0x8833">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER15_ARB" count="1" value="0x8834">
+ <size name="Get" mode="get"/>
+ </enum>
+
+ <function name="DrawBuffersARB" offset="assign">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="bufs" type="const GLenum *" count="n"/>
+ <glx rop="233" large="true"/>
+ </function>
+</category>
+
+<category name="GL_ARB_texture_rectangle" number="38">
+ <enum name="TEXTURE_RECTANGLE_ARB" count="1" value="0x84F5">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_BINDING_RECTANGLE_ARB" count="1" value="0x84F6">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="PROXY_TEXTURE_RECTANGLE_ARB" value="0x84F7"/>
+ <enum name="MAX_RECTANGLE_TEXTURE_SIZE_ARB" count="1" value="0x84F8">
+ <size name="Get" mode="get"/>
+ </enum>
+</category>
+
+<xi:include href="ARB_framebuffer_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<xi:include href="ARB_copy_buffer.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<xi:include href="ARB_depth_clamp.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<xi:include href="ARB_map_buffer_range.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<xi:include href="ARB_vertex_array_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<xi:include href="ARB_sync.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<xi:include href="ARB_seamless_cube_map.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<xi:include href="ARB_draw_elements_base_vertex.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<xi:include href="NV_conditional_render.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<xi:include href="NV_primitive_restart.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<xi:include href="EXT_transform_feedback.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<xi:include href="ARB_draw_instanced.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<xi:include href="ARB_geometry_shader4.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+
+<!-- Non-ARB extensions sorted by extension number. -->
+
+<category name="GL_EXT_blend_color" number="2">
+ <enum name="CONSTANT_COLOR_EXT" value="0x8001"/>
+ <enum name="ONE_MINUS_CONSTANT_COLOR_EXT" value="0x8002"/>
+ <enum name="CONSTANT_ALPHA_EXT" value="0x8003"/>
+ <enum name="ONE_MINUS_CONSTANT_ALPHA_EXT" value="0x8004"/>
+ <enum name="BLEND_COLOR_EXT" count="4" value="0x8005">
+ <size name="Get" mode="get"/>
+ </enum>
+
+ <function name="BlendColorEXT" alias="BlendColor">
+ <param name="red" type="GLclampf"/>
+ <param name="green" type="GLclampf"/>
+ <param name="blue" type="GLclampf"/>
+ <param name="alpha" type="GLclampf"/>
+ </function>
+</category>
+
+<category name="GL_EXT_polygon_offset" number="3">
+ <function name="PolygonOffsetEXT" offset="assign">
+ <param name="factor" type="GLfloat"/>
+ <param name="bias" type="GLfloat"/>
+ <glx rop="4098" ignore="true"/>
+ </function>
+</category>
+
+<category name="GL_EXT_texture" number="4">
+ <enum name="ALPHA4_EXT" value="0x803B"/>
+ <enum name="ALPHA8_EXT" value="0x803C"/>
+ <enum name="ALPHA12_EXT" value="0x803D"/>
+ <enum name="ALPHA16_EXT" value="0x803E"/>
+ <enum name="LUMINANCE4_EXT" value="0x803F"/>
+ <enum name="LUMINANCE8_EXT" value="0x8040"/>
+ <enum name="LUMINANCE12_EXT" value="0x8041"/>
+ <enum name="LUMINANCE16_EXT" value="0x8042"/>
+ <enum name="LUMINANCE4_ALPHA4_EXT" value="0x8043"/>
+ <enum name="LUMINANCE6_ALPHA2_EXT" value="0x8044"/>
+ <enum name="LUMINANCE8_ALPHA8_EXT" value="0x8045"/>
+ <enum name="LUMINANCE12_ALPHA4_EXT" value="0x8046"/>
+ <enum name="LUMINANCE12_ALPHA12_EXT" value="0x8047"/>
+ <enum name="LUMINANCE16_ALPHA16_EXT" value="0x8048"/>
+ <enum name="INTENSITY_EXT" value="0x8049"/>
+ <enum name="INTENSITY4_EXT" value="0x804A"/>
+ <enum name="INTENSITY8_EXT" value="0x804B"/>
+ <enum name="INTENSITY12_EXT" value="0x804C"/>
+ <enum name="INTENSITY16_EXT" value="0x804D"/>
+ <enum name="RGB2_EXT" value="0x804E"/>
+ <enum name="RGB4_EXT" value="0x804F"/>
+ <enum name="RGB5_EXT" value="0x8050"/>
+ <enum name="RGB8_EXT" value="0x8051"/>
+ <enum name="RGB10_EXT" value="0x8052"/>
+ <enum name="RGB12_EXT" value="0x8053"/>
+ <enum name="RGB16_EXT" value="0x8054"/>
+ <enum name="RGBA2_EXT" value="0x8055"/>
+ <enum name="RGBA4_EXT" value="0x8056"/>
+ <enum name="RGB5_A1_EXT" value="0x8057"/>
+ <enum name="RGBA8_EXT" value="0x8058"/>
+ <enum name="RGB10_A2_EXT" value="0x8059"/>
+ <enum name="RGBA12_EXT" value="0x805A"/>
+ <enum name="RGBA16_EXT" value="0x805B"/>
+ <enum name="TEXTURE_RED_SIZE_EXT" count="1" value="0x805C">
+ <size name="GetTexLevelParameterfv" mode="get"/>
+ <size name="GetTexLevelParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_GREEN_SIZE_EXT" count="1" value="0x805D">
+ <size name="GetTexLevelParameterfv" mode="get"/>
+ <size name="GetTexLevelParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_BLUE_SIZE_EXT" count="1" value="0x805E">
+ <size name="GetTexLevelParameterfv" mode="get"/>
+ <size name="GetTexLevelParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_ALPHA_SIZE_EXT" count="1" value="0x805F">
+ <size name="GetTexLevelParameterfv" mode="get"/>
+ <size name="GetTexLevelParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_LUMINANCE_SIZE_EXT" count="1" value="0x8060">
+ <size name="GetTexLevelParameterfv" mode="get"/>
+ <size name="GetTexLevelParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_INTENSITY_SIZE_EXT" count="1" value="0x8061">
+ <size name="GetTexLevelParameterfv" mode="get"/>
+ <size name="GetTexLevelParameteriv" mode="get"/>
+ </enum>
+ <enum name="REPLACE_EXT" value="0x8062"/>
+ <enum name="PROXY_TEXTURE_1D_EXT" value="0x8063"/>
+ <enum name="PROXY_TEXTURE_2D_EXT" value="0x8064"/>
+ <enum name="TEXTURE_TOO_LARGE_EXT" value="0x8065"/>
+</category>
+
+<!-- Extension number 5 is not listed in the extension registry. -->
+
+<category name="GL_EXT_texture3D" number="6">
+ <function name="TexImage3DEXT" alias="TexImage3D">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="depth" type="GLsizei"/>
+ <param name="border" type="GLint"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="pixels" type="const GLvoid *"/>
+ </function>
+
+ <function name="TexSubImage3DEXT" alias="TexSubImage3D">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="xoffset" type="GLint"/>
+ <param name="yoffset" type="GLint"/>
+ <param name="zoffset" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="depth" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="UNUSED" type="GLuint" padding="true"/>
+ <param name="pixels" type="const GLvoid *"/>
+ </function>
+</category>
+
+<category name="GL_SGIS_texture_filter4" number="7">
+ <function name="GetTexFilterFuncSGIS">
+ <param name="target" type="GLenum"/>
+ <param name="filter" type="GLenum"/>
+ <param name="weights" type="GLfloat *" output="true"/>
+ <glx vendorpriv="4101" ignore="true"/>
+ </function>
+
+ <function name="TexFilterFuncSGIS">
+ <param name="target" type="GLenum"/>
+ <param name="filter" type="GLenum"/>
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="weights" type="const GLfloat *" count="n"/>
+ <glx rop="2064" ignore="true"/>
+ </function>
+</category>
+
+<!-- Extension number 8 is not listed in the extension registry. -->
+
+<category name="GL_EXT_subtexture" number="9">
+ <function name="TexSubImage1DEXT" alias="TexSubImage1D">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="xoffset" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="UNUSED" type="GLuint" padding="true"/>
+ <param name="pixels" type="const GLvoid *"/>
+ </function>
+
+ <function name="TexSubImage2DEXT" alias="TexSubImage2D">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="xoffset" type="GLint"/>
+ <param name="yoffset" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="UNUSED" type="GLuint" padding="true"/>
+ <param name="pixels" type="const GLvoid *"/>
+ </function>
+</category>
+
+<category name="GL_EXT_copy_texture" number="10">
+ <function name="CopyTexImage1DEXT" alias="CopyTexImage1D">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="border" type="GLint"/>
+ </function>
+
+ <function name="CopyTexImage2DEXT" alias="CopyTexImage2D">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="border" type="GLint"/>
+ </function>
+
+ <function name="CopyTexSubImage1DEXT" alias="CopyTexSubImage1D">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="xoffset" type="GLint"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ </function>
+
+ <function name="CopyTexSubImage2DEXT" alias="CopyTexSubImage2D">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="xoffset" type="GLint"/>
+ <param name="yoffset" type="GLint"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ </function>
+
+ <function name="CopyTexSubImage3DEXT" alias="CopyTexSubImage3D">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="xoffset" type="GLint"/>
+ <param name="yoffset" type="GLint"/>
+ <param name="zoffset" type="GLint"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ </function>
+</category>
+
+<category name="GL_EXT_histogram" number="11">
+ <enum name="HISTOGRAM_EXT" value="0x8024"/>
+ <enum name="PROXY_HISTOGRAM_EXT" value="0x8025"/>
+ <enum name="HISTOGRAM_WIDTH_EXT" count="1" value="0x8026">
+ <size name="GetHistogramParameterfvEXT" mode="get"/>
+ <size name="GetHistogramParameterivEXT" mode="get"/>
+ </enum>
+ <enum name="HISTOGRAM_FORMAT_EXT" count="1" value="0x8027">
+ <size name="GetHistogramParameterfvEXT" mode="get"/>
+ <size name="GetHistogramParameterivEXT" mode="get"/>
+ </enum>
+ <enum name="HISTOGRAM_RED_SIZE_EXT" count="1" value="0x8028">
+ <size name="GetHistogramParameterfvEXT" mode="get"/>
+ <size name="GetHistogramParameterivEXT" mode="get"/>
+ </enum>
+ <enum name="HISTOGRAM_GREEN_SIZE_EXT" count="1" value="0x8029">
+ <size name="GetHistogramParameterfvEXT" mode="get"/>
+ <size name="GetHistogramParameterivEXT" mode="get"/>
+ </enum>
+ <enum name="HISTOGRAM_BLUE_SIZE_EXT" count="1" value="0x802A">
+ <size name="GetHistogramParameterfvEXT" mode="get"/>
+ <size name="GetHistogramParameterivEXT" mode="get"/>
+ </enum>
+ <enum name="HISTOGRAM_ALPHA_SIZE_EXT" count="1" value="0x802B">
+ <size name="GetHistogramParameterfvEXT" mode="get"/>
+ <size name="GetHistogramParameterivEXT" mode="get"/>
+ </enum>
+ <enum name="HISTOGRAM_LUMINANCE_SIZE_EXT" count="1" value="0x802C">
+ <size name="GetHistogramParameterfvEXT" mode="get"/>
+ <size name="GetHistogramParameterivEXT" mode="get"/>
+ </enum>
+ <enum name="HISTOGRAM_SINK_EXT" count="1" value="0x802D">
+ <size name="GetHistogramParameterfvEXT" mode="get"/>
+ <size name="GetHistogramParameterivEXT" mode="get"/>
+ </enum>
+ <enum name="MINMAX_EXT" value="0x802E"/>
+ <enum name="MINMAX_FORMAT_EXT" count="1" value="0x802F">
+ <size name="GetMinmaxParameterfvEXT" mode="get"/>
+ <size name="GetMinmaxParameterivEXT" mode="get"/>
+ </enum>
+ <enum name="MINMAX_SINK_EXT" count="1" value="0x8030">
+ <size name="GetMinmaxParameterfvEXT" mode="get"/>
+ <size name="GetMinmaxParameterivEXT" mode="get"/>
+ </enum>
+ <enum name="TABLE_TOO_LARGE_EXT" value="0x8031"/>
+
+ <function name="GetHistogramEXT" alias="GetHistogram" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="reset" type="GLboolean"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="values" type="GLvoid *" output="true" img_width="width" img_format="format" img_type="type"/>
+ <glx vendorpriv="5" dimensions_in_reply="true" img_reset="reset"/>
+ </function>
+
+ <function name="GetHistogramParameterfvEXT" alias="GetHistogramParameterfv" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx vendorpriv="6"/>
+ </function>
+
+ <function name="GetHistogramParameterivEXT" alias="GetHistogramParameteriv" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx vendorpriv="7"/>
+ </function>
+
+ <function name="GetMinmaxEXT" alias="GetMinmax" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="reset" type="GLboolean"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="values" type="GLvoid *" output="true" img_width="2" img_format="format" img_type="type"/>
+ <glx vendorpriv="8" img_reset="reset"/>
+ </function>
+
+ <function name="GetMinmaxParameterfvEXT" alias="GetMinmaxParameterfv" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx vendorpriv="9"/>
+ </function>
+
+ <function name="GetMinmaxParameterivEXT" alias="GetMinmaxParameteriv" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx vendorpriv="10"/>
+ </function>
+
+ <function name="HistogramEXT" alias="Histogram" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="width" type="GLsizei"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="sink" type="GLboolean"/>
+ </function>
+
+ <function name="MinmaxEXT" alias="Minmax" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="sink" type="GLboolean"/>
+ </function>
+
+ <function name="ResetHistogramEXT" alias="ResetHistogram" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ </function>
+
+ <function name="ResetMinmaxEXT" alias="ResetMinmax" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ </function>
+</category>
+
+<category name="GL_EXT_convolution" number="12">
+ <enum name="CONVOLUTION_BORDER_MODE_EXT" count="1" value="0x8013">
+ <size name="ConvolutionParameterfv"/>
+ <size name="ConvolutionParameteriv"/>
+ <size name="GetConvolutionParameterfv" mode="get"/>
+ <size name="GetConvolutionParameteriv" mode="get"/>
+ </enum>
+ <enum name="CONVOLUTION_FILTER_SCALE_EXT" count="4" value="0x8014">
+ <size name="ConvolutionParameterfv"/>
+ <size name="ConvolutionParameteriv"/>
+ <size name="GetConvolutionParameterfv" mode="get"/>
+ <size name="GetConvolutionParameteriv" mode="get"/>
+ </enum>
+ <enum name="CONVOLUTION_FILTER_BIAS_EXT" count="4" value="0x8015">
+ <size name="ConvolutionParameterfv"/>
+ <size name="ConvolutionParameteriv"/>
+ <size name="GetConvolutionParameterfv" mode="get"/>
+ <size name="GetConvolutionParameteriv" mode="get"/>
+ </enum>
+ <enum name="REDUCE_EXT" value="0x8016"/>
+ <enum name="CONVOLUTION_FORMAT_EXT" count="1" value="0x8017">
+ <size name="GetConvolutionParameterfv" mode="get"/>
+ <size name="GetConvolutionParameteriv" mode="get"/>
+ </enum>
+ <enum name="CONVOLUTION_WIDTH_EXT" count="1" value="0x8018">
+ <size name="GetConvolutionParameterfv" mode="get"/>
+ <size name="GetConvolutionParameteriv" mode="get"/>
+ </enum>
+ <enum name="CONVOLUTION_HEIGHT_EXT" count="1" value="0x8019">
+ <size name="GetConvolutionParameterfv" mode="get"/>
+ <size name="GetConvolutionParameteriv" mode="get"/>
+ </enum>
+ <enum name="MAX_CONVOLUTION_WIDTH_EXT" count="1" value="0x801A">
+ <size name="GetConvolutionParameterfv" mode="get"/>
+ <size name="GetConvolutionParameteriv" mode="get"/>
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAX_CONVOLUTION_HEIGHT_EXT" count="1" value="0x801B">
+ <size name="GetConvolutionParameterfv" mode="get"/>
+ <size name="GetConvolutionParameteriv" mode="get"/>
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_CONVOLUTION_RED_SCALE_EXT" count="1" value="0x801C">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_CONVOLUTION_GREEN_SCALE_EXT" count="1" value="0x801D">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_CONVOLUTION_BLUE_SCALE_EXT" count="1" value="0x801E">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_CONVOLUTION_ALPHA_SCALE_EXT" count="1" value="0x801F">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_CONVOLUTION_RED_BIAS_EXT" count="1" value="0x8020">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_CONVOLUTION_GREEN_BIAS_EXT" count="1" value="0x8021">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_CONVOLUTION_BLUE_BIAS_EXT" count="1" value="0x8022">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_CONVOLUTION_ALPHA_BIAS_EXT" count="1" value="0x8023">
+ <size name="Get" mode="get"/>
+ </enum>
+
+ <function name="ConvolutionFilter1DEXT" alias="ConvolutionFilter1D" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="width" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="image" type="const GLvoid *"/>
+ </function>
+
+ <function name="ConvolutionFilter2DEXT" alias="ConvolutionFilter2D" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="image" type="const GLvoid *"/>
+ </function>
+
+ <function name="ConvolutionParameterfEXT" alias="ConvolutionParameterf" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat"/>
+ </function>
+
+ <function name="ConvolutionParameterfvEXT" alias="ConvolutionParameterfv" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *"/>
+ </function>
+
+ <function name="ConvolutionParameteriEXT" alias="ConvolutionParameteri" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint"/>
+ </function>
+
+ <function name="ConvolutionParameterivEXT" alias="ConvolutionParameteriv" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLint *"/>
+ </function>
+
+ <function name="CopyConvolutionFilter1DEXT" alias="CopyConvolutionFilter1D" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ </function>
+
+ <function name="CopyConvolutionFilter2DEXT" alias="CopyConvolutionFilter2D" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ </function>
+
+ <function name="GetConvolutionFilterEXT" alias="GetConvolutionFilter" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="image" type="GLvoid *" output="true" img_width="width" img_height="height" img_format="format" img_type="type"/>
+ <glx vendorpriv="1" dimensions_in_reply="true"/>
+ </function>
+
+ <function name="GetConvolutionParameterfvEXT" alias="GetConvolutionParameterfv" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx vendorpriv="2"/>
+ </function>
+
+ <function name="GetConvolutionParameterivEXT" alias="GetConvolutionParameteriv" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx vendorpriv="3"/>
+ </function>
+
+ <function name="GetSeparableFilterEXT" alias="GetSeparableFilter" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="row" type="GLvoid *" output="true"/>
+ <param name="column" type="GLvoid *" output="true"/>
+ <param name="span" type="GLvoid *" output="true"/>
+ <glx vendorpriv="4" handcode="true"/>
+ </function>
+
+ <function name="SeparableFilter2DEXT" alias="SeparableFilter2D" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="row" type="const GLvoid *"/>
+ <param name="column" type="const GLvoid *"/>
+ </function>
+</category>
+
+<category name="GL_SGI_color_matrix" number="13">
+ <enum name="COLOR_MATRIX_SGI" value="0x80B1"/>
+ <enum name="COLOR_MATRIX_STACK_DEPTH_SGI" value="0x80B2"/>
+ <enum name="MAX_COLOR_MATRIX_STACK_DEPTH_SGI" value="0x80B3"/>
+ <enum name="POST_COLOR_MATRIX_RED_SCALE_SGI" value="0x80B4"/>
+ <enum name="POST_COLOR_MATRIX_GREEN_SCALE_SGI" value="0x80B5"/>
+ <enum name="POST_COLOR_MATRIX_BLUE_SCALE_SGI" value="0x80B6"/>
+ <enum name="POST_COLOR_MATRIX_ALPHA_SCALE_SGI" value="0x80B7"/>
+ <enum name="POST_COLOR_MATRIX_RED_BIAS_SGI" value="0x80B8"/>
+ <enum name="POST_COLOR_MATRIX_GREEN_BIAS_SGI" value="0x80B9"/>
+ <enum name="POST_COLOR_MATRIX_BLUE_BIAS_SGI" value="0x80BA"/>
+ <enum name="POST_COLOR_MATRIX_ALPHA_BIAS_SGI" value="0x80BB"/>
+</category>
+
+<category name="GL_SGI_color_table" number="14">
+ <enum name="COLOR_TABLE_SCALE_SGI" count="4" value="0x80D6">
+ <size name="ColorTableParameterfvSGI"/>
+ <size name="ColorTableParameterivSGI"/>
+ <size name="GetColorTableParameterfvSGI" mode="get"/>
+ <size name="GetColorTableParameterivSGI" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_BIAS_SGI" count="4" value="0x80D7">
+ <size name="ColorTableParameterfvSGI"/>
+ <size name="ColorTableParameterivSGI"/>
+ <size name="GetColorTableParameterfvSGI" mode="get"/>
+ <size name="GetColorTableParameterivSGI" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_FORMAT_SGI" count="1" value="0x80D8">
+ <size name="GetColorTableParameterfvSGI" mode="get"/>
+ <size name="GetColorTableParameterivSGI" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_WIDTH_SGI" count="1" value="0x80D9">
+ <size name="GetColorTableParameterfvSGI" mode="get"/>
+ <size name="GetColorTableParameterivSGI" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_RED_SIZE_SGI" count="1" value="0x80DA">
+ <size name="GetColorTableParameterfvSGI" mode="get"/>
+ <size name="GetColorTableParameterivSGI" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_GREEN_SIZE_SGI" count="1" value="0x80DB">
+ <size name="GetColorTableParameterfvSGI" mode="get"/>
+ <size name="GetColorTableParameterivSGI" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_BLUE_SIZE_SGI" count="1" value="0x80DC">
+ <size name="GetColorTableParameterfvSGI" mode="get"/>
+ <size name="GetColorTableParameterivSGI" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_ALPHA_SIZE_SGI" count="1" value="0x80DD">
+ <size name="GetColorTableParameterfvSGI" mode="get"/>
+ <size name="GetColorTableParameterivSGI" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_LUMINANCE_SIZE_SGI" count="1" value="0x80DE">
+ <size name="GetColorTableParameterfvSGI" mode="get"/>
+ <size name="GetColorTableParameterivSGI" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_INTENSITY_SIZE_SGI" count="1" value="0x80DF">
+ <size name="GetColorTableParameterfvSGI" mode="get"/>
+ <size name="GetColorTableParameterivSGI" mode="get"/>
+ </enum>
+
+ <function name="ColorTableSGI" alias="ColorTable" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="width" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="table" type="const GLvoid *"/>
+ </function>
+
+ <function name="ColorTableParameterfvSGI" alias="ColorTableParameterfv" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *"/>
+ </function>
+
+ <function name="ColorTableParameterivSGI" alias="ColorTableParameteriv" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLint *"/>
+ </function>
+
+ <function name="CopyColorTableSGI" alias="CopyColorTable" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ </function>
+
+ <function name="GetColorTableSGI" alias="GetColorTable" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="table" type="GLvoid *" output="true" img_width="width" img_format="format" img_type="type"/>
+ <glx vendorpriv="4098" dimensions_in_reply="true"/>
+ </function>
+
+ <function name="GetColorTableParameterfvSGI" alias="GetColorTableParameterfv" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx vendorpriv="4099"/>
+ </function>
+
+ <function name="GetColorTableParameterivSGI" alias="GetColorTableParameteriv" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx vendorpriv="4100"/>
+ </function>
+</category>
+
+<category name="GL_SGIS_pixel_texture" number="15">
+ <function name="PixelTexGenParameteriSGIS" offset="assign" static_dispatch="false">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="PixelTexGenParameterivSGIS" offset="assign" static_dispatch="false">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLint *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="PixelTexGenParameterfSGIS" offset="assign" static_dispatch="false">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="PixelTexGenParameterfvSGIS" offset="assign" static_dispatch="false">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetPixelTexGenParameterivSGIS" offset="assign" static_dispatch="false">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetPixelTexGenParameterfvSGIS" offset="assign" static_dispatch="false">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx ignore="true"/>
+ </function>
+</category>
+
+<category name="GL_SGIS_texture4D" number="16">
+ <function name="TexImage4DSGIS">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="depth" type="GLsizei"/>
+ <param name="size4d" type="GLsizei"/>
+ <param name="border" type="GLint"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_extent="size4d" img_format="format" img_type="type" img_target="target" img_null_flag="true" img_pad_dimensions="true"/>
+ <glx rop="2057" ignore="true"/>
+ </function>
+
+ <function name="TexSubImage4DSGIS">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="xoffset" type="GLint"/>
+ <param name="yoffset" type="GLint"/>
+ <param name="zoffset" type="GLint"/>
+ <param name="woffset" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="depth" type="GLsizei"/>
+ <param name="size4d" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="UNUSED" type="GLuint" padding="true"/>
+ <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_extent="size4d" img_xoff="xoffset" img_yoff="yoffset" img_zoff="zoffset" img_woff="woffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/>
+ <glx rop="2058" ignore="true"/>
+ </function>
+</category>
+
+<category name="GL_SGI_texture_color_table" number="17">
+ <enum name="TEXTURE_COLOR_TABLE_SGI" value="0x80BC"/>
+ <enum name="PROXY_TEXTURE_COLOR_TABLE_SGI" value="0x80BD"/>
+</category>
+
+<!-- Extension number 19 is not listed in the extension registry. -->
+
+<category name="GL_EXT_texture_object" number="20">
+ <function name="AreTexturesResidentEXT" alias="AreTexturesResident">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="textures" type="const GLuint *" count="n"/>
+ <param name="residences" type="GLboolean *" output="true" count="n"/>
+ <return type="GLboolean"/>
+ <glx vendorpriv="11" handcode="client" always_array="true"/>
+ </function>
+
+ <function name="BindTextureEXT" alias="BindTexture">
+ <param name="target" type="GLenum"/>
+ <param name="texture" type="GLuint"/>
+ </function>
+
+ <function name="DeleteTexturesEXT" alias="DeleteTextures">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="textures" type="const GLuint *" count="n"/>
+ <glx vendorpriv="12"/>
+ </function>
+
+ <function name="GenTexturesEXT" alias="GenTextures">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="textures" type="GLuint *" output="true" count="n"/>
+ <glx vendorpriv="13" always_array="true"/>
+ </function>
+
+ <function name="IsTextureEXT" alias="IsTexture">
+ <param name="texture" type="GLuint"/>
+ <return type="GLboolean"/>
+ <glx vendorpriv="14"/>
+ </function>
+
+ <function name="PrioritizeTexturesEXT" alias="PrioritizeTextures">
+ <param name="n" type="GLsizei"/>
+ <param name="textures" type="const GLuint *"/>
+ <param name="priorities" type="const GLclampf *"/>
+ </function>
+</category>
+
+<category name="GL_SGIS_detail_texture" number="21">
+ <function name="DetailTexFuncSGIS">
+ <param name="target" type="GLenum"/>
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="points" type="const GLfloat *" count="n"/>
+ <glx rop="2051" ignore="true"/>
+ </function>
+
+ <function name="GetDetailTexFuncSGIS">
+ <param name="target" type="GLenum"/>
+ <param name="points" type="GLfloat *" output="true"/>
+ <glx vendorpriv="4096" ignore="true"/>
+ </function>
+</category>
+
+<category name="GL_SGIS_sharpen_texture" number="22">
+ <function name="SharpenTexFuncSGIS">
+ <param name="target" type="GLenum"/>
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="points" type="const GLfloat *" count="n" count_scale="2"/>
+ <glx rop="2052" ignore="true"/>
+ </function>
+
+ <function name="GetSharpenTexFuncSGIS">
+ <param name="target" type="GLenum"/>
+ <param name="points" type="GLfloat *" output="true"/>
+ <glx vendorpriv="4097" ignore="true"/>
+ </function>
+</category>
+
+<category name="GL_SGIS_multisample" number="25">
+ <function name="SampleMaskSGIS" offset="assign" static_dispatch="false">
+ <param name="value" type="GLclampf"/>
+ <param name="invert" type="GLboolean"/>
+ <glx rop="2048"/>
+ </function>
+
+ <function name="SamplePatternSGIS" offset="assign" static_dispatch="false">
+ <param name="pattern" type="GLenum"/>
+ <glx rop="2049"/>
+ </function>
+</category>
+
+<!-- Extension number 26 is not listed in the extension registry. -->
+
+<category name="GL_EXT_rescale_normal" number="27">
+ <enum name="RESCALE_NORMAL_EXT" count="1" value="0x803A">
+ <size name="Get" mode="get"/>
+ </enum>
+</category>
+
+<!-- Extension number 28 is a GLX extension. -->
+<!-- Extension number 29 is not listed in the extension registry. -->
+
+<category name="GL_EXT_vertex_array" number="30">
+ <function name="ArrayElementEXT" alias="ArrayElement">
+ <param name="i" type="GLint"/>
+ </function>
+
+ <function name="ColorPointerEXT" offset="assign">
+ <param name="size" type="GLint"/>
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="count" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="DrawArraysEXT" alias="DrawArrays">
+ <param name="mode" type="GLenum"/>
+ <param name="first" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ </function>
+
+ <function name="EdgeFlagPointerEXT" offset="assign">
+ <param name="stride" type="GLsizei"/>
+ <param name="count" type="GLsizei"/>
+ <param name="pointer" type="const GLboolean *"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="GetPointervEXT" alias="GetPointerv">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLvoid **" output="true"/>
+ </function>
+
+ <function name="IndexPointerEXT" offset="assign">
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="count" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="NormalPointerEXT" offset="assign">
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="count" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="TexCoordPointerEXT" offset="assign">
+ <param name="size" type="GLint"/>
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="count" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="VertexPointerEXT" offset="assign">
+ <param name="size" type="GLint"/>
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="count" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ <glx handcode="true"/>
+ </function>
+</category>
+
+<category name="GL_SGIS_generate_mipmap" number="32">
+ <enum name="GENERATE_MIPMAP_SGIS" count="1" value="0x8191">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="GENERATE_MIPMAP_HINT_SGIS" value="0x8192"/>
+</category>
+
+<category name="GL_SGIX_clipmap" number="33">
+ <enum name="LINEAR_CLIPMAP_LINEAR_SGIX" value="0x8170"/>
+ <enum name="TEXTURE_CLIPMAP_CENTER_SGIX" count="2" value="0x8171">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_CLIPMAP_FRAME_SGIX" count="1" value="0x8172">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_CLIPMAP_OFFSET_SGIX" count="2" value="0x8173">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX" count="3" value="0x8174">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_CLIPMAP_LOD_OFFSET_SGIX" value="0x8175"/>
+ <enum name="TEXTURE_CLIPMAP_DEPTH_SGIX" value="0x8176"/>
+ <enum name="MAX_CLIPMAP_DEPTH_SGIX" value="0x8177"/>
+ <enum name="MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX" value="0x8178"/>
+ <enum name="NEAREST_CLIPMAP_NEAREST_SGIX" value="0x844D"/>
+ <enum name="NEAREST_CLIPMAP_LINEAR_SGIX" value="0x844E"/>
+ <enum name="LINEAR_CLIPMAP_NEAREST_SGIX" value="0x844F"/>
+</category>
+
+<category name="GL_SGIX_shadow" number="34">
+ <enum name="TEXTURE_COMPARE_SGIX" count="1" value="0x819A">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_COMPARE_OPERATOR_SGIX" count="1" value="0x819B">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_LEQUAL_R_SGIX" value="0x819C"/>
+ <enum name="TEXTURE_GEQUAL_R_SGIX" value="0x819D"/>
+</category>
+
+<category name="GL_SGIS_texture_edge_clamp" number="35">
+ <enum name="CLAMP_TO_EDGE_SGIS" value="0x812F"/>
+</category>
+
+<category name="GL_SGIS_texture_border_clamp" number="36">
+ <enum name="CLAMP_TO_BORDER_SGIS" value="0x812D"/>
+</category>
+
+<category name="GL_EXT_blend_minmax" number="37">
+ <enum name="FUNC_ADD_EXT" value="0x8006"/>
+ <enum name="MIN_EXT" value="0x8007"/>
+ <enum name="MAX_EXT" value="0x8008"/>
+ <enum name="BLEND_EQUATION_EXT" count="1" value="0x8009">
+ <size name="Get" mode="get"/>
+ </enum>
+
+ <function name="BlendEquationEXT" alias="BlendEquation">
+ <param name="mode" type="GLenum"/>
+ </function>
+</category>
+
+<category name="GL_EXT_blend_subtract" number="38">
+ <enum name="FUNC_SUBTRACT_EXT" value="0x800A"/>
+ <enum name="FUNC_REVERSE_SUBTRACT_EXT" value="0x800B"/>
+
+ <!-- <function name="BlendEquationEXT" alias="BlendEquation">
+ <param name="mode" type="GLenum"/>
+ </function> -->
+</category>
+
+<!-- Extension number 40 is a GLX extension. -->
+<!-- Extension number 41 is a GLX extension. -->
+<!-- Extension number 42 is a GLX extension. -->
+<!-- Extension number 43 is a GLX extension. -->
+<!-- Extension number 44 is a GLX extension. -->
+<!-- Extension number 46 is not listed in the extension registry. -->
+<!-- Extension number 47 is a GLX extension. -->
+<!-- Extension number 48 is not listed in the extension registry. -->
+<!-- Extension number 49 is a GLX extension. -->
+<!-- Extension number 50 is a GLX extension. -->
+
+<category name="GL_SGIX_sprite" number="52">
+ <function name="SpriteParameterfSGIX">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="SpriteParameterfvSGIX">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="SpriteParameteriSGIX">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="SpriteParameterivSGIX">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLint *"/>
+ <glx ignore="true"/>
+ </function>
+</category>
+
+<category name="GL_EXT_point_parameters" number="54">
+ <enum name="POINT_SIZE_MIN_EXT" count="1" value="0x8126">
+ <size name="PointParameterfvEXT"/>
+ </enum>
+ <enum name="POINT_SIZE_MAX_EXT" count="1" value="0x8127">
+ <size name="PointParameterfvEXT"/>
+ </enum>
+ <enum name="POINT_FADE_THRESHOLD_SIZE_EXT" count="1" value="0x8128">
+ <size name="PointParameterfvEXT"/>
+ </enum>
+ <enum name="POINT_DISTANCE_ATTENUATION_EXT" count="3" value="0x8129">
+ <size name="PointParameterfvEXT"/>
+ </enum>
+
+ <function name="PointParameterfEXT" offset="assign">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat"/>
+ <glx rop="2065"/>
+ </function>
+
+ <function name="PointParameterfvEXT" offset="assign">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *" variable_param="pname"/>
+ <glx rop="2066"/>
+ </function>
+</category>
+
+<category name="GL_SGIX_instruments" number="55">
+ <function name="GetInstrumentsSGIX">
+ <return type="GLint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="InstrumentsBufferSGIX">
+ <param name="size" type="GLsizei"/>
+ <param name="buffer" type="GLint *" output="true"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="PollInstrumentsSGIX">
+ <param name="marker_p" type="GLint *" output="true"/>
+ <return type="GLint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="ReadInstrumentsSGIX">
+ <param name="marker" type="GLint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="StartInstrumentsSGIX">
+ <glx ignore="true"/>
+ </function>
+
+ <function name="StopInstrumentsSGIX">
+ <param name="marker" type="GLint"/>
+ <glx ignore="true"/>
+ </function>
+</category>
+
+<category name="GL_SGIX_texture_scale_bias" number="56">
+ <enum name="POST_TEXTURE_FILTER_BIAS_SGIX" count="4" value="0x8179">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="POST_TEXTURE_FILTER_SCALE_SGIX" count="4" value="0x817A">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="POST_TEXTURE_FILTER_BIAS_RANGE_SGIX" value="0x817B"/>
+ <enum name="POST_TEXTURE_FILTER_SCALE_RANGE_SGIX" value="0x817C"/>
+</category>
+
+<category name="GL_SGIX_framezoom" number="57">
+ <function name="FrameZoomSGIX">
+ <param name="factor" type="GLint"/>
+ <glx rop="2072" ignore="true"/>
+ </function>
+</category>
+
+<category name="GL_SGIX_tag_sample_buffer" number="58">
+ <function name="TagSampleBufferSGIX">
+ <glx rop="2050" ignore="true"/>
+ </function>
+</category>
+
+<!-- Extension number 59 is not listed in the extension registry. -->
+
+<category name="GL_SGIX_reference_plane" number="60">
+ <function name="ReferencePlaneSGIX">
+ <param name="equation" type="const GLdouble *" count="4"/>
+ <glx rop="2071" ignore="true"/>
+ </function>
+</category>
+
+<category name="GL_SGIX_flush_raster" number="61">
+ <function name="FlushRasterSGIX">
+ <glx vendorpriv="4105" ignore="true"/>
+ </function>
+</category>
+
+<!-- Extension number 62 is a GLX extension. -->
+
+<category name="GL_SGIX_depth_texture" number="63">
+ <enum name="DEPTH_COMPONENT16_SGIX" value="0x81A5"/>
+ <enum name="DEPTH_COMPONENT24_SGIX" value="0x81A6"/>
+ <enum name="DEPTH_COMPONENT32_SGIX" value="0x81A7"/>
+</category>
+
+<category name="GL_SGIS_fog_function" number="64">
+ <function name="FogFuncSGIS">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="points" type="const GLfloat *" count="n" count_scale="2"/>
+ <glx rop="2067" ignore="true"/>
+ </function>
+
+ <function name="GetFogFuncSGIS">
+ <param name="points" type="GLfloat *" output="true"/>
+ <!-- GLX protocol for this function is unknown. -->
+ </function>
+</category>
+
+<category name="GL_SGIX_fog_offset" number="65">
+ <enum name="FOG_OFFSET_SGIX" value="0x8198"/>
+ <enum name="FOG_OFFSET_VALUE_SGIX" count="1" value="0x8199">
+ <size name="Fogfv"/>
+ <size name="Fogiv"/>
+ </enum>
+</category>
+
+<category name="GL_HP_image_transform" number="66">
+ <function name="ImageTransformParameteriHP">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLint"/>
+ </function>
+
+ <function name="ImageTransformParameterfHP">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat"/>
+ </function>
+
+ <function name="ImageTransformParameterivHP">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLint *"/>
+ </function>
+
+ <function name="ImageTransformParameterfvHP">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *"/>
+ </function>
+
+ <function name="GetImageTransformParameterivHP">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ </function>
+
+ <function name="GetImageTransformParameterfvHP">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ </function>
+</category>
+
+<category name="GL_HP_convolution_border_modes" number="67">
+ <enum name="IGNORE_BORDER_HP" value="0x8150"/>
+ <enum name="CONSTANT_BORDER_HP" value="0x8151"/>
+ <enum name="REPLICATE_BORDER_HP" value="0x8153"/>
+ <enum name="CONVOLUTION_BORDER_COLOR_HP" count="4" value="0x8154">
+ <size name="ConvolutionParameterfv"/>
+ <size name="ConvolutionParameteriv"/>
+ <size name="GetConvolutionParameterfv" mode="get"/>
+ <size name="GetConvolutionParameteriv" mode="get"/>
+ </enum>
+</category>
+
+<!-- Extension number 68 is not listed in the extension registry. -->
+<!-- Extension number 70 is not listed in the extension registry. -->
+<!-- Extension number 71 is not listed in the extension registry. -->
+<!-- Extension number 72 is not listed in the extension registry. -->
+<!-- Extension number 73 is not listed in the extension registry. -->
+
+<category name="GL_EXT_color_subtable" number="74">
+ <function name="ColorSubTableEXT" alias="ColorSubTable" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="start" type="GLsizei"/>
+ <param name="count" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="data" type="const GLvoid *"/>
+ </function>
+
+ <function name="CopyColorSubTableEXT" alias="CopyColorSubTable" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="start" type="GLsizei"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ </function>
+</category>
+
+<!-- Extension number 75 is a GLU extension. -->
+
+<category name="GL_PGI_misc_hints" number="77">
+ <function name="HintPGI">
+ <param name="target" type="GLenum"/>
+ <param name="mode" type="GLint"/>
+ <glx ignore="true"/>
+ </function>
+</category>
+
+<category name="GL_EXT_paletted_texture" number="78">
+ <enum name="COLOR_TABLE_FORMAT_EXT" count="1" value="0x80D8">
+ <size name="GetColorTableParameterfv" mode="get"/>
+ <size name="GetColorTableParameteriv" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_WIDTH_EXT" count="1" value="0x80D9">
+ <size name="GetColorTableParameterfv" mode="get"/>
+ <size name="GetColorTableParameteriv" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_RED_SIZE_EXT" count="1" value="0x80DA">
+ <size name="GetColorTableParameterfv" mode="get"/>
+ <size name="GetColorTableParameteriv" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_GREEN_SIZE_EXT" count="1" value="0x80DB">
+ <size name="GetColorTableParameterfv" mode="get"/>
+ <size name="GetColorTableParameteriv" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_BLUE_SIZE_EXT" count="1" value="0x80DC">
+ <size name="GetColorTableParameterfv" mode="get"/>
+ <size name="GetColorTableParameteriv" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_ALPHA_SIZE_EXT" count="1" value="0x80DD">
+ <size name="GetColorTableParameterfv" mode="get"/>
+ <size name="GetColorTableParameteriv" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_LUMINANCE_SIZE_EXT" count="1" value="0x80DE">
+ <size name="GetColorTableParameterfv" mode="get"/>
+ <size name="GetColorTableParameteriv" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_INTENSITY_SIZE_EXT" count="1" value="0x80DF">
+ <size name="GetColorTableParameterfv" mode="get"/>
+ <size name="GetColorTableParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_INDEX_SIZE_EXT" count="1" value="0x80ED">
+ <size name="GetTexLevelParameterfv" mode="get"/>
+ <size name="GetTexLevelParameteriv" mode="get"/>
+ </enum>
+
+ <function name="ColorTableEXT" alias="ColorTable">
+ <param name="target" type="GLenum"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="width" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="table" type="const GLvoid *"/>
+ </function>
+
+ <function name="GetColorTableEXT" alias="GetColorTable">
+ <param name="target" type="GLenum"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="table" type="GLvoid *" output="true" img_width="width" img_format="format" img_type="type"/>
+ <glx vendorpriv="4098" dimensions_in_reply="true"/>
+ </function>
+
+ <function name="GetColorTableParameterivEXT" alias="GetColorTableParameteriv">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx vendorpriv="4100"/>
+ </function>
+
+ <function name="GetColorTableParameterfvEXT" alias="GetColorTableParameterfv">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx vendorpriv="4099"/>
+ </function>
+</category>
+
+<category name="GL_EXT_clip_volume_hint" number="79">
+ <enum name="CLIP_VOLUME_CLIPPING_HINT_EXT" count="1" value="0x80F0">
+ <size name="Get" mode="get"/>
+ </enum>
+</category>
+
+<category name="GL_SGIX_list_priority" number="80">
+ <function name="GetListParameterfvSGIX">
+ <param name="list" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetListParameterivSGIX">
+ <param name="list" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="ListParameterfSGIX">
+ <param name="list" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="ListParameterfvSGIX">
+ <param name="list" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="ListParameteriSGIX">
+ <param name="list" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="ListParameterivSGIX">
+ <param name="list" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLint *"/>
+ <glx ignore="true"/>
+ </function>
+</category>
+
+<!-- Extension number 82 is not listed in the extension registry. -->
+<!-- Extension number 83 is a GLX extension. -->
+
+<category name="GL_SGIX_texture_lod_bias" number="84">
+ <enum name="TEXTURE_LOD_BIAS_S_SGIX" count="1" value="0x818E">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_LOD_BIAS_T_SGIX" count="1" value="0x818F">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_LOD_BIAS_R_SGIX" count="1" value="0x8190">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+</category>
+
+<!-- Extension number 85 is a GLU extension. -->
+<!-- Extension number 86 is a GLX extension. -->
+<!-- Extension number 87 is not listed in the extension registry. -->
+<!-- Extension number 88 is not listed in the extension registry. -->
+<!-- Extension number 89 is not listed in the extension registry. -->
+
+
+<category name="GL_SGIX_shadow_ambient" number="90">
+ <enum name="SHADOW_AMBIENT_SGIX" count="1" value="0x80BF">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+</category>
+
+<!-- Extension number 91 is a GLX extension. -->
+<!-- Extension number 92 is a GLX extension. -->
+
+<category name="GL_EXT_index_material" number="94">
+ <function name="IndexMaterialEXT">
+ <param name="face" type="GLenum"/>
+ <param name="mode" type="GLenum"/>
+ <glx ignore="true"/>
+ </function>
+</category>
+
+<category name="GL_EXT_index_func" number="95">
+ <function name="IndexFuncEXT">
+ <param name="func" type="GLenum"/>
+ <param name="ref" type="GLclampf"/>
+ <glx ignore="true"/>
+ </function>
+</category>
+
+<category name="GL_EXT_compiled_vertex_array" number="97">
+ <function name="LockArraysEXT" offset="assign">
+ <param name="first" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <glx handcode="true" ignore="true"/>
+ </function>
+
+ <function name="UnlockArraysEXT" offset="assign">
+ <glx handcode="true" ignore="true"/>
+ </function>
+</category>
+
+<category name="GL_EXT_cull_vertex" number="98">
+ <enum name="CULL_VERTEX_EXT" value="0x81AA"/>
+ <enum name="CULL_VERTEX_OBJECT_POSITION_EXT" count="4" value="0x81AB">
+ <size name="CullParameterfv"/>
+ <size name="CullParameterdv"/>
+ </enum>
+ <enum name="CULL_VERTEX_EYE_POSITION_EXT" count="4" value="0x81AC">
+ <size name="CullParameterfv"/>
+ <size name="CullParameterdv"/>
+ </enum>
+
+ <function name="CullParameterdvEXT">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLdouble *"/> <!-- Spec bug. Should be const. -->
+ <glx ignore="true"/>
+ </function>
+
+ <function name="CullParameterfvEXT">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *"/> <!-- Spec bug. Should be const. -->
+ <glx ignore="true"/>
+ </function>
+</category>
+
+<!-- Extension number 99 is not listed in the extension registry. -->
+<!-- Extension number 100 is a GLU extension. -->
+
+<!-- Shouldn't this be EXT_fragment_lighting? -->
+<category name="GL_SGIX_fragment_lighting" number="102">
+ <function name="FragmentColorMaterialSGIX">
+ <param name="face" type="GLenum"/>
+ <param name="mode" type="GLenum"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="FragmentLightfSGIX">
+ <param name="light" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="FragmentLightfvSGIX">
+ <param name="light" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="FragmentLightiSGIX">
+ <param name="light" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="FragmentLightivSGIX">
+ <param name="light" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLint *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="FragmentLightModelfSGIX">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="FragmentLightModelfvSGIX">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="FragmentLightModeliSGIX">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="FragmentLightModelivSGIX">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLint *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="FragmentMaterialfSGIX">
+ <param name="face" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="FragmentMaterialfvSGIX">
+ <param name="face" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="FragmentMaterialiSGIX">
+ <param name="face" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="FragmentMaterialivSGIX">
+ <param name="face" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLint *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetFragmentLightfvSGIX">
+ <param name="light" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetFragmentLightivSGIX">
+ <param name="light" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetFragmentMaterialfvSGIX">
+ <param name="face" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetFragmentMaterialivSGIX">
+ <param name="face" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="LightEnviSGIX">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLint"/>
+ <glx ignore="true"/>
+ </function>
+</category>
+
+<!-- Extension number 103 is not listed in the extension registry. -->
+<!-- Extension number 104 is not listed in the extension registry. -->
+<!-- Extension number 105 is not listed in the extension registry. -->
+<!-- Extension number 106 is not listed in the extension registry. -->
+<!-- Extension number 107 is not listed in the extension registry. -->
+<!-- Extension number 108 is not listed in the extension registry. -->
+<!-- Extension number 109 is not listed in the extension registry. -->
+
+<category name="GL_IBM_rasterpos_clip" number="110">
+ <enum name="RASTER_POSITION_UNCLIPPED_IBM" count="1" value="0x19262">
+ <size name="Get" mode="get"/>
+ </enum>
+</category>
+
+<category name="GL_EXT_draw_range_elements" number="112">
+ <function name="DrawRangeElementsEXT" alias="DrawRangeElements">
+ <param name="mode" type="GLenum"/>
+ <param name="start" type="GLuint"/>
+ <param name="end" type="GLuint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="type" type="GLenum"/>
+ <param name="indices" type="const GLvoid *"/>
+ <glx handcode="true"/>
+ </function>
+</category>
+
+<!-- Extension number 115 is a GLX extension. -->
+<!-- Extension number 116 is not listed in the extension registry. -->
+
+<category name="GL_EXT_light_texture" number="117">
+ <function name="ApplyTextureEXT">
+ <param name="mode" type="GLenum"/>
+ </function>
+
+ <function name="TextureLightEXT">
+ <param name="pname" type="GLenum"/>
+ </function>
+
+ <function name="TextureMaterialEXT">
+ <param name="face" type="GLenum"/>
+ <param name="mode" type="GLenum"/>
+ </function>
+</category>
+
+<!-- Extension number 118 is not listed in the extension registry. -->
+<!-- Extension number 121 is not listed in the extension registry. -->
+<!-- Extension number 122 is not listed in the extension registry. -->
+<!-- Extension number 123 is not listed in the extension registry. -->
+<!-- Extension number 124 is not listed in the extension registry. -->
+<!-- Extension number 125 is not listed in the extension registry. -->
+<!-- Extension number 126 is not listed in the extension registry. -->
+<!-- Extension number 128 is not listed in the extension registry. -->
+<!-- Extension number 130 is not listed in the extension registry. -->
+<!-- Extension number 131 is not listed in the extension registry. -->
+
+<category name="GL_SGIX_async" number="132">
+ <function name="AsyncMarkerSGIX">
+ <param name="marker" type="GLuint"/>
+ </function>
+
+ <function name="FinishAsyncSGIX">
+ <param name="markerp" type="GLuint *"/> <!-- Spec bug. Should be const. -->
+ <return type="GLint"/>
+ </function>
+
+ <function name="PollAsyncSGIX">
+ <param name="markerp" type="GLuint *"/> <!-- Spec bug. Should be const. -->
+ <return type="GLint"/>
+ </function>
+
+ <function name="GenAsyncMarkersSGIX">
+ <param name="range" type="GLsizei"/>
+ <return type="GLuint"/>
+ </function>
+
+ <function name="DeleteAsyncMarkersSGIX">
+ <param name="marker" type="GLuint"/>
+ <param name="range" type="GLsizei"/>
+ </function>
+
+ <function name="IsAsyncMarkerSGIX">
+ <param name="marker" type="GLuint"/>
+ <return type="GLboolean"/>
+ </function>
+</category>
+
+<category name="GL_INTEL_parallel_arrays" number="136">
+ <function name="VertexPointervINTEL">
+ <param name="size" type="GLint"/>
+ <param name="type" type="GLenum"/>
+ <param name="pointer" type="const GLvoid **"/>
+ </function>
+
+ <function name="NormalPointervINTEL">
+ <param name="type" type="GLenum"/>
+ <param name="pointer" type="const GLvoid **"/>
+ </function>
+
+ <function name="ColorPointervINTEL">
+ <param name="size" type="GLint"/>
+ <param name="type" type="GLenum"/>
+ <param name="pointer" type="const GLvoid **"/>
+ </function>
+
+ <function name="TexCoordPointervINTEL">
+ <param name="size" type="GLint"/>
+ <param name="type" type="GLenum"/>
+ <param name="pointer" type="const GLvoid **"/>
+ </function>
+</category>
+
+<category name="GL_HP_occlusion_test" number="137">
+ <enum name="OCCLUSION_TEST_HP" count="1" value="0x8165">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="OCCLUSION_TEST_RESULT_HP" count="1" value="0x8166">
+ <size name="Get" mode="get"/>
+ </enum>
+</category>
+
+<category name="GL_EXT_pixel_transform" number="138">
+ <function name="PixelTransformParameteriEXT">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLint"/>
+ </function>
+
+ <function name="PixelTransformParameterfEXT">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat"/>
+ </function>
+
+ <function name="PixelTransformParameterivEXT">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLint *"/>
+ </function>
+
+ <function name="PixelTransformParameterfvEXT">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *"/>
+ </function>
+</category>
+
+<!-- Extension number 140 is not listed in the extension registry. -->
+
+<category name="GL_EXT_shared_texture_palette" number="141">
+ <enum name="SHARED_TEXTURE_PALETTE_EXT" count="1" value="0x81FB"/>
+</category>
+
+<!-- Extension number 142 is a GLX extension. -->
+<!-- Extension number 143 is not listed in the extension registry. -->
+
+<category name="GL_EXT_separate_specular_color" number="144">
+ <enum name="LIGHT_MODEL_COLOR_CONTROL_EXT" count="1" value="0x81F8">
+ <size name="LightModelfv"/>
+ <size name="LightModeliv"/>
+ </enum>
+ <enum name="SINGLE_COLOR_EXT" value="0x81F9"/>
+ <enum name="SEPARATE_SPECULAR_COLOR_EXT" value="0x81FA"/>
+</category>
+
+<category name="GL_EXT_secondary_color" number="145">
+ <function name="SecondaryColor3bEXT" offset="assign" vectorequiv="SecondaryColor3bvEXT">
+ <param name="red" type="GLbyte"/>
+ <param name="green" type="GLbyte"/>
+ <param name="blue" type="GLbyte"/>
+ </function>
+
+ <function name="SecondaryColor3bvEXT" offset="assign">
+ <param name="v" type="const GLbyte *" count="3"/>
+ <glx rop="4126"/>
+ </function>
+
+ <function name="SecondaryColor3dEXT" offset="assign" vectorequiv="SecondaryColor3dvEXT">
+ <param name="red" type="GLdouble"/>
+ <param name="green" type="GLdouble"/>
+ <param name="blue" type="GLdouble"/>
+ </function>
+
+ <function name="SecondaryColor3dvEXT" offset="assign">
+ <param name="v" type="const GLdouble *" count="3"/>
+ <glx rop="4130"/>
+ </function>
+
+ <function name="SecondaryColor3fEXT" offset="assign" vectorequiv="SecondaryColor3fvEXT">
+ <param name="red" type="GLfloat"/>
+ <param name="green" type="GLfloat"/>
+ <param name="blue" type="GLfloat"/>
+ </function>
+
+ <function name="SecondaryColor3fvEXT" offset="assign">
+ <param name="v" type="const GLfloat *" count="3"/>
+ <glx rop="4129"/>
+ </function>
+
+ <function name="SecondaryColor3iEXT" offset="assign" vectorequiv="SecondaryColor3ivEXT">
+ <param name="red" type="GLint"/>
+ <param name="green" type="GLint"/>
+ <param name="blue" type="GLint"/>
+ </function>
+
+ <function name="SecondaryColor3ivEXT" offset="assign">
+ <param name="v" type="const GLint *" count="3"/>
+ <glx rop="4128"/>
+ </function>
+
+ <function name="SecondaryColor3sEXT" offset="assign" vectorequiv="SecondaryColor3svEXT">
+ <param name="red" type="GLshort"/>
+ <param name="green" type="GLshort"/>
+ <param name="blue" type="GLshort"/>
+ </function>
+
+ <function name="SecondaryColor3svEXT" offset="assign">
+ <param name="v" type="const GLshort *" count="3"/>
+ <glx rop="4127"/>
+ </function>
+
+ <function name="SecondaryColor3ubEXT" offset="assign" vectorequiv="SecondaryColor3ubvEXT">
+ <param name="red" type="GLubyte"/>
+ <param name="green" type="GLubyte"/>
+ <param name="blue" type="GLubyte"/>
+ </function>
+
+ <function name="SecondaryColor3ubvEXT" offset="assign">
+ <param name="v" type="const GLubyte *" count="3"/>
+ <glx rop="4131"/>
+ </function>
+
+ <function name="SecondaryColor3uiEXT" offset="assign" vectorequiv="SecondaryColor3uivEXT">
+ <param name="red" type="GLuint"/>
+ <param name="green" type="GLuint"/>
+ <param name="blue" type="GLuint"/>
+ </function>
+
+ <function name="SecondaryColor3uivEXT" offset="assign">
+ <param name="v" type="const GLuint *" count="3"/>
+ <glx rop="4133"/>
+ </function>
+
+ <function name="SecondaryColor3usEXT" offset="assign" vectorequiv="SecondaryColor3usvEXT">
+ <param name="red" type="GLushort"/>
+ <param name="green" type="GLushort"/>
+ <param name="blue" type="GLushort"/>
+ </function>
+
+ <function name="SecondaryColor3usvEXT" offset="assign">
+ <param name="v" type="const GLushort *" count="3"/>
+ <glx rop="4132"/>
+ </function>
+
+ <function name="SecondaryColorPointerEXT" offset="assign">
+ <param name="size" type="GLint"/>
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ <glx handcode="true"/>
+ </function>
+</category>
+
+<category name="GL_EXT_texture_perturb_normal" number="147">
+ <function name="TextureNormalEXT">
+ <param name="mode" type="GLenum"/>
+ </function>
+</category>
+
+<category name="GL_EXT_multi_draw_arrays" number="148">
+ <function name="MultiDrawArraysEXT" offset="assign">
+ <param name="mode" type="GLenum"/>
+ <param name="first" type="const GLint *"/>
+ <param name="count" type="const GLsizei *"/>
+ <param name="primcount" type="GLsizei"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="MultiDrawElementsEXT" offset="assign">
+ <param name="mode" type="GLenum"/>
+ <param name="count" type="const GLsizei *"/>
+ <param name="type" type="GLenum"/>
+ <param name="indices" type="const GLvoid **"/>
+ <param name="primcount" type="GLsizei"/>
+ <glx handcode="true"/>
+ </function>
+</category>
+
+<category name="GL_EXT_fog_coord" number="149">
+ <function name="FogCoordfEXT" offset="assign" vectorequiv="FogCoordfvEXT">
+ <param name="coord" type="GLfloat"/>
+ </function>
+
+ <function name="FogCoordfvEXT" offset="assign">
+ <param name="coord" type="const GLfloat *" count="1"/>
+ <glx rop="4124"/>
+ </function>
+
+ <function name="FogCoorddEXT" offset="assign" vectorequiv="FogCoorddvEXT">
+ <param name="coord" type="GLdouble"/>
+ </function>
+
+ <function name="FogCoorddvEXT" offset="assign">
+ <param name="coord" type="const GLdouble *" count="1"/>
+ <glx rop="4125"/>
+ </function>
+
+ <function name="FogCoordPointerEXT" offset="assign">
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ <glx handcode="true"/>
+ </function>
+</category>
+
+<!-- Extension number 150 is not listed in the extension registry. -->
+<!-- Extension number 151 is not listed in the extension registry. -->
+<!-- Extension number 152 is not listed in the extension registry. -->
+<!-- Extension number 153 is not listed in the extension registry. -->
+<!-- Extension number 154 is not listed in the extension registry. -->
+
+<category name="GL_EXT_coordinate_frame" number="156">
+ <function name="Tangent3bEXT">
+ <param name="tx" type="GLbyte"/>
+ <param name="ty" type="GLbyte"/>
+ <param name="tz" type="GLbyte"/>
+ </function>
+
+ <function name="Tangent3bvEXT">
+ <param name="v" type="const GLbyte *"/>
+ </function>
+
+ <function name="Tangent3dEXT">
+ <param name="tx" type="GLdouble"/>
+ <param name="ty" type="GLdouble"/>
+ <param name="tz" type="GLdouble"/>
+ </function>
+
+ <function name="Tangent3dvEXT">
+ <param name="v" type="const GLdouble *"/>
+ </function>
+
+ <function name="Tangent3fEXT">
+ <param name="tx" type="GLfloat"/>
+ <param name="ty" type="GLfloat"/>
+ <param name="tz" type="GLfloat"/>
+ </function>
+
+ <function name="Tangent3fvEXT">
+ <param name="v" type="const GLfloat *"/>
+ </function>
+
+ <function name="Tangent3iEXT">
+ <param name="tx" type="GLint"/>
+ <param name="ty" type="GLint"/>
+ <param name="tz" type="GLint"/>
+ </function>
+
+ <function name="Tangent3ivEXT">
+ <param name="v" type="const GLint *"/>
+ </function>
+
+ <function name="Tangent3sEXT">
+ <param name="tx" type="GLshort"/>
+ <param name="ty" type="GLshort"/>
+ <param name="tz" type="GLshort"/>
+ </function>
+
+ <function name="Tangent3svEXT">
+ <param name="v" type="const GLshort *"/>
+ </function>
+
+ <function name="Binormal3bEXT">
+ <param name="bx" type="GLbyte"/>
+ <param name="by" type="GLbyte"/>
+ <param name="bz" type="GLbyte"/>
+ </function>
+
+ <function name="Binormal3bvEXT">
+ <param name="v" type="const GLbyte *"/>
+ </function>
+
+ <function name="Binormal3dEXT">
+ <param name="bx" type="GLdouble"/>
+ <param name="by" type="GLdouble"/>
+ <param name="bz" type="GLdouble"/>
+ </function>
+
+ <function name="Binormal3dvEXT">
+ <param name="v" type="const GLdouble *"/>
+ </function>
+
+ <function name="Binormal3fEXT">
+ <param name="bx" type="GLfloat"/>
+ <param name="by" type="GLfloat"/>
+ <param name="bz" type="GLfloat"/>
+ </function>
+
+ <function name="Binormal3fvEXT">
+ <param name="v" type="const GLfloat *"/>
+ </function>
+
+ <function name="Binormal3iEXT">
+ <param name="bx" type="GLint"/>
+ <param name="by" type="GLint"/>
+ <param name="bz" type="GLint"/>
+ </function>
+
+ <function name="Binormal3ivEXT">
+ <param name="v" type="const GLint *"/>
+ </function>
+
+ <function name="Binormal3sEXT">
+ <param name="bx" type="GLshort"/>
+ <param name="by" type="GLshort"/>
+ <param name="bz" type="GLshort"/>
+ </function>
+
+ <function name="Binormal3svEXT">
+ <param name="v" type="const GLshort *"/>
+ </function>
+
+ <function name="TangentPointerEXT">
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ </function>
+
+ <function name="BinormalPointerEXT">
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ </function>
+</category>
+
+<!-- Extension number 157 is not listed in the extension registry. -->
+
+<category name="GL_EXT_texture_env_combine" number="158">
+ <enum name="COMBINE_EXT" value="0x8570"/>
+ <enum name="COMBINE_RGB_EXT" count="1" value="0x8571"/>
+ <enum name="COMBINE_ALPHA_EXT" count="1" value="0x8572"/>
+ <enum name="RGB_SCALE_EXT" count="1" value="0x8573"/>
+ <enum name="ADD_SIGNED_EXT" value="0x8574"/>
+ <enum name="INTERPOLATE_EXT" value="0x8575"/>
+ <enum name="CONSTANT_EXT" value="0x8576"/>
+ <enum name="PRIMARY_COLOR_EXT" value="0x8577"/>
+ <enum name="PREVIOUS_EXT" value="0x8578"/>
+ <enum name="SOURCE0_RGB_EXT" count="1" value="0x8580"/>
+ <enum name="SOURCE1_RGB_EXT" count="1" value="0x8581"/>
+ <enum name="SOURCE2_RGB_EXT" count="1" value="0x8582"/>
+ <enum name="SOURCE0_ALPHA_EXT" count="1" value="0x8588"/>
+ <enum name="SOURCE1_ALPHA_EXT" count="1" value="0x8589"/>
+ <enum name="SOURCE2_ALPHA_EXT" count="1" value="0x858A"/>
+ <enum name="OPERAND0_RGB_EXT" count="1" value="0x8590"/>
+ <enum name="OPERAND1_RGB_EXT" count="1" value="0x8591"/>
+ <enum name="OPERAND2_RGB_EXT" count="1" value="0x8592"/>
+ <enum name="OPERAND0_ALPHA_EXT" count="1" value="0x8598"/>
+ <enum name="OPERAND1_ALPHA_EXT" count="1" value="0x8599"/>
+ <enum name="OPERAND2_ALPHA_EXT" count="1" value="0x859A"/>
+</category>
+
+<category name="GL_SGIX_pixel_texture" number="160">
+ <function name="PixelTexGenSGIX" offset="assign" static_dispatch="false">
+ <param name="mode" type="GLenum"/>
+ <glx rop="2059" ignore="true"/>
+ </function>
+</category>
+
+<!-- Extension number 161 is not listed in the extension registry. -->
+<!-- Extension number 162 is not listed in the extension registry. -->
+
+<category name="GL_SUNX_constant_data" number="163">
+ <function name="FinishTextureSUNX">
+ </function>
+</category>
+
+<category name="GL_SUN_global_alpha" number="164">
+ <function name="GlobalAlphaFactorbSUN">
+ <param name="factor" type="GLbyte"/>
+ </function>
+
+ <function name="GlobalAlphaFactorsSUN">
+ <param name="factor" type="GLshort"/>
+ </function>
+
+ <function name="GlobalAlphaFactoriSUN">
+ <param name="factor" type="GLint"/>
+ </function>
+
+ <function name="GlobalAlphaFactorfSUN">
+ <param name="factor" type="GLfloat"/>
+ </function>
+
+ <function name="GlobalAlphaFactordSUN">
+ <param name="factor" type="GLdouble"/>
+ </function>
+
+ <function name="GlobalAlphaFactorubSUN">
+ <param name="factor" type="GLubyte"/>
+ </function>
+
+ <function name="GlobalAlphaFactorusSUN">
+ <param name="factor" type="GLushort"/>
+ </function>
+
+ <function name="GlobalAlphaFactoruiSUN">
+ <param name="factor" type="GLuint"/>
+ </function>
+</category>
+
+<category name="GL_SUN_triangle_list" number="165">
+ <function name="ReplacementCodeuiSUN">
+ <param name="code" type="GLuint"/>
+ </function>
+
+ <function name="ReplacementCodeusSUN">
+ <param name="code" type="GLushort"/>
+ </function>
+
+ <function name="ReplacementCodeubSUN">
+ <param name="code" type="GLubyte"/>
+ </function>
+
+ <function name="ReplacementCodeuivSUN">
+ <param name="code" type="const GLuint *"/>
+ </function>
+
+ <function name="ReplacementCodeusvSUN">
+ <param name="code" type="const GLushort *"/>
+ </function>
+
+ <function name="ReplacementCodeubvSUN">
+ <param name="code" type="const GLubyte *"/>
+ </function>
+
+ <function name="ReplacementCodePointerSUN">
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ </function>
+</category>
+
+<category name="GL_SUN_vertex" number="166">
+ <function name="Color4ubVertex2fSUN">
+ <param name="r" type="GLubyte"/>
+ <param name="g" type="GLubyte"/>
+ <param name="b" type="GLubyte"/>
+ <param name="a" type="GLubyte"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ </function>
+
+ <function name="Color4ubVertex2fvSUN">
+ <param name="c" type="const GLubyte *"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+
+ <function name="Color4ubVertex3fSUN">
+ <param name="r" type="GLubyte"/>
+ <param name="g" type="GLubyte"/>
+ <param name="b" type="GLubyte"/>
+ <param name="a" type="GLubyte"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ </function>
+
+ <function name="Color4ubVertex3fvSUN">
+ <param name="c" type="const GLubyte *"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+
+ <function name="Color3fVertex3fSUN">
+ <param name="r" type="GLfloat"/>
+ <param name="g" type="GLfloat"/>
+ <param name="b" type="GLfloat"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ </function>
+
+ <function name="Color3fVertex3fvSUN">
+ <param name="c" type="const GLfloat *"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+
+ <function name="Normal3fVertex3fSUN">
+ <param name="nx" type="GLfloat"/>
+ <param name="ny" type="GLfloat"/>
+ <param name="nz" type="GLfloat"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ </function>
+
+ <function name="Normal3fVertex3fvSUN">
+ <param name="n" type="const GLfloat *"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+
+ <function name="Color4fNormal3fVertex3fSUN">
+ <param name="r" type="GLfloat"/>
+ <param name="g" type="GLfloat"/>
+ <param name="b" type="GLfloat"/>
+ <param name="a" type="GLfloat"/>
+ <param name="nx" type="GLfloat"/>
+ <param name="ny" type="GLfloat"/>
+ <param name="nz" type="GLfloat"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ </function>
+
+ <function name="Color4fNormal3fVertex3fvSUN">
+ <param name="c" type="const GLfloat *"/>
+ <param name="n" type="const GLfloat *"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+
+ <function name="TexCoord2fVertex3fSUN">
+ <param name="s" type="GLfloat"/>
+ <param name="t" type="GLfloat"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ </function>
+
+ <function name="TexCoord2fVertex3fvSUN">
+ <param name="tc" type="const GLfloat *"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+
+ <function name="TexCoord4fVertex4fSUN">
+ <param name="s" type="GLfloat"/>
+ <param name="t" type="GLfloat"/>
+ <param name="p" type="GLfloat"/>
+ <param name="q" type="GLfloat"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ <param name="w" type="GLfloat"/>
+ </function>
+
+ <function name="TexCoord4fVertex4fvSUN">
+ <param name="tc" type="const GLfloat *"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+
+ <function name="TexCoord2fColor4ubVertex3fSUN">
+ <param name="s" type="GLfloat"/>
+ <param name="t" type="GLfloat"/>
+ <param name="r" type="GLubyte"/>
+ <param name="g" type="GLubyte"/>
+ <param name="b" type="GLubyte"/>
+ <param name="a" type="GLubyte"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ </function>
+
+ <function name="TexCoord2fColor4ubVertex3fvSUN">
+ <param name="tc" type="const GLfloat *"/>
+ <param name="c" type="const GLubyte *"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+
+ <function name="TexCoord2fColor3fVertex3fSUN">
+ <param name="s" type="GLfloat"/>
+ <param name="t" type="GLfloat"/>
+ <param name="r" type="GLfloat"/>
+ <param name="g" type="GLfloat"/>
+ <param name="b" type="GLfloat"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ </function>
+
+ <function name="TexCoord2fColor3fVertex3fvSUN">
+ <param name="tc" type="const GLfloat *"/>
+ <param name="c" type="const GLfloat *"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+
+ <function name="TexCoord2fNormal3fVertex3fSUN">
+ <param name="s" type="GLfloat"/>
+ <param name="t" type="GLfloat"/>
+ <param name="nx" type="GLfloat"/>
+ <param name="ny" type="GLfloat"/>
+ <param name="nz" type="GLfloat"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ </function>
+
+ <function name="TexCoord2fNormal3fVertex3fvSUN">
+ <param name="tc" type="const GLfloat *"/>
+ <param name="n" type="const GLfloat *"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+
+ <function name="TexCoord2fColor4fNormal3fVertex3fSUN">
+ <param name="s" type="GLfloat"/>
+ <param name="t" type="GLfloat"/>
+ <param name="r" type="GLfloat"/>
+ <param name="g" type="GLfloat"/>
+ <param name="b" type="GLfloat"/>
+ <param name="a" type="GLfloat"/>
+ <param name="nx" type="GLfloat"/>
+ <param name="ny" type="GLfloat"/>
+ <param name="nz" type="GLfloat"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ </function>
+
+ <function name="TexCoord2fColor4fNormal3fVertex3fvSUN">
+ <param name="tc" type="const GLfloat *"/>
+ <param name="c" type="const GLfloat *"/>
+ <param name="n" type="const GLfloat *"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+
+ <function name="TexCoord4fColor4fNormal3fVertex4fSUN">
+ <param name="s" type="GLfloat"/>
+ <param name="t" type="GLfloat"/>
+ <param name="p" type="GLfloat"/>
+ <param name="q" type="GLfloat"/>
+ <param name="r" type="GLfloat"/>
+ <param name="g" type="GLfloat"/>
+ <param name="b" type="GLfloat"/>
+ <param name="a" type="GLfloat"/>
+ <param name="nx" type="GLfloat"/>
+ <param name="ny" type="GLfloat"/>
+ <param name="nz" type="GLfloat"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ <param name="w" type="GLfloat"/>
+ </function>
+
+ <function name="TexCoord4fColor4fNormal3fVertex4fvSUN">
+ <param name="tc" type="const GLfloat *"/>
+ <param name="c" type="const GLfloat *"/>
+ <param name="n" type="const GLfloat *"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+
+ <function name="ReplacementCodeuiVertex3fSUN">
+ <param name="rc" type="GLuint"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ </function>
+
+ <function name="ReplacementCodeuiVertex3fvSUN">
+ <param name="rc" type="const GLuint *"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+
+ <function name="ReplacementCodeuiColor4ubVertex3fSUN">
+ <param name="rc" type="GLuint"/>
+ <param name="r" type="GLubyte"/>
+ <param name="g" type="GLubyte"/>
+ <param name="b" type="GLubyte"/>
+ <param name="a" type="GLubyte"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ </function>
+
+ <function name="ReplacementCodeuiColor4ubVertex3fvSUN">
+ <param name="rc" type="const GLuint *"/>
+ <param name="c" type="const GLubyte *"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+
+ <function name="ReplacementCodeuiColor3fVertex3fSUN">
+ <param name="rc" type="GLuint"/>
+ <param name="r" type="GLfloat"/>
+ <param name="g" type="GLfloat"/>
+ <param name="b" type="GLfloat"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ </function>
+
+ <function name="ReplacementCodeuiColor3fVertex3fvSUN">
+ <param name="rc" type="const GLuint *"/>
+ <param name="c" type="const GLfloat *"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+
+ <function name="ReplacementCodeuiNormal3fVertex3fSUN">
+ <param name="rc" type="GLuint"/>
+ <param name="nx" type="GLfloat"/>
+ <param name="ny" type="GLfloat"/>
+ <param name="nz" type="GLfloat"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ </function>
+
+ <function name="ReplacementCodeuiNormal3fVertex3fvSUN">
+ <param name="rc" type="const GLuint *"/>
+ <param name="n" type="const GLfloat *"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+
+ <function name="ReplacementCodeuiColor4fNormal3fVertex3fSUN">
+ <param name="rc" type="GLuint"/>
+ <param name="r" type="GLfloat"/>
+ <param name="g" type="GLfloat"/>
+ <param name="b" type="GLfloat"/>
+ <param name="a" type="GLfloat"/>
+ <param name="nx" type="GLfloat"/>
+ <param name="ny" type="GLfloat"/>
+ <param name="nz" type="GLfloat"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ </function>
+
+ <function name="ReplacementCodeuiColor4fNormal3fVertex3fvSUN">
+ <param name="rc" type="const GLuint *"/>
+ <param name="c" type="const GLfloat *"/>
+ <param name="n" type="const GLfloat *"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+
+ <function name="ReplacementCodeuiTexCoord2fVertex3fSUN">
+ <param name="rc" type="GLuint"/>
+ <param name="s" type="GLfloat"/>
+ <param name="t" type="GLfloat"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ </function>
+
+ <function name="ReplacementCodeuiTexCoord2fVertex3fvSUN">
+ <param name="rc" type="const GLuint *"/>
+ <param name="tc" type="const GLfloat *"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+
+ <function name="ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN">
+ <param name="rc" type="GLuint"/>
+ <param name="s" type="GLfloat"/>
+ <param name="t" type="GLfloat"/>
+ <param name="nx" type="GLfloat"/>
+ <param name="ny" type="GLfloat"/>
+ <param name="nz" type="GLfloat"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ </function>
+
+ <function name="ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN">
+ <param name="rc" type="const GLuint *"/>
+ <param name="tc" type="const GLfloat *"/>
+ <param name="n" type="const GLfloat *"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+
+ <function name="ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN">
+ <param name="rc" type="GLuint"/>
+ <param name="s" type="GLfloat"/>
+ <param name="t" type="GLfloat"/>
+ <param name="r" type="GLfloat"/>
+ <param name="g" type="GLfloat"/>
+ <param name="b" type="GLfloat"/>
+ <param name="a" type="GLfloat"/>
+ <param name="nx" type="GLfloat"/>
+ <param name="ny" type="GLfloat"/>
+ <param name="nz" type="GLfloat"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ </function>
+
+ <function name="ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN">
+ <param name="rc" type="const GLuint *"/>
+ <param name="tc" type="const GLfloat *"/>
+ <param name="c" type="const GLfloat *"/>
+ <param name="n" type="const GLfloat *"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+</category>
+
+<!-- Extension number 167 is a WGL extension. -->
+<!-- Extension number 168 is a WGL extension. -->
+<!-- Extension number 169 is a WGL extension. -->
+<!-- Extension number 170 is a WGL extension. -->
+<!-- Extension number 171 is a WGL extension. -->
+<!-- Extension number 172 is a WGL extension. -->
+
+<category name="GL_EXT_blend_func_separate" number="173">
+ <function name="BlendFuncSeparateEXT" offset="assign">
+ <param name="sfactorRGB" type="GLenum"/>
+ <param name="dfactorRGB" type="GLenum"/>
+ <param name="sfactorAlpha" type="GLenum"/>
+ <param name="dfactorAlpha" type="GLenum"/>
+ <glx rop="4134"/>
+ </function>
+</category>
+
+<category name="GL_EXT_stencil_wrap" number="176">
+ <enum name="INCR_WRAP_EXT" value="0x8507"/>
+ <enum name="DECR_WRAP_EXT" value="0x8508"/>
+</category>
+
+<!-- Extension number 177 is a WGL extension. -->
+
+<category name="GL_NV_texgen_reflection" number="179">
+ <enum name="NORMAL_MAP_NV" value="0x8511"/>
+ <enum name="REFLECTION_MAP_NV" value="0x8512"/>
+</category>
+
+<!-- Extension number 180 is not listed in the extension registry. -->
+
+<category name="GL_SUN_convolution_border_modes" number="182">
+ <enum name="WRAP_BORDER_SUN" value="0x81D4"/>
+</category>
+
+<!-- Extension number 183 is a GLX extension. -->
+<!-- Extension number 184 is not listed in the extension registry. -->
+
+<category name="GL_EXT_texture_env_add" number="185">
+ <!-- No new functions, types, enums. -->
+</category>
+
+<category name="GL_EXT_texture_lod_bias" number="186">
+ <enum name="TEXTURE_LOD_BIAS_EXT" count="1" value="0x8501">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+</category>
+
+<category name="GL_EXT_texture_filter_anisotropic" number="187">
+ <enum name="TEXTURE_MAX_ANISOTROPY_EXT" count="1" value="0x84FE">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="MAX_TEXTURE_MAX_ANISOTROPY_EXT" count="1" value="0x84FF">
+ <size name="Get" mode="get"/>
+ </enum>
+</category>
+
+<category name="GL_EXT_vertex_weighting" number="188">
+ <function name="VertexWeightfEXT" vectorequiv="VertexWeightfvEXT">
+ <param name="weight" type="GLfloat"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="VertexWeightfvEXT">
+ <param name="weight" type="const GLfloat *" count="1"/>
+ <glx rop="4135" ignore="true"/>
+ </function>
+
+ <function name="VertexWeightPointerEXT">
+ <param name="size" type="GLsizei"/>
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ <glx handcode="true" ignore="true"/>
+ </function>
+</category>
+
+<category name="GL_NV_light_max_exponent" number="189">
+ <enum name="MAX_SHININESS_NV" count="1" value="0x8504">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAX_SPOT_EXPONENT_NV" count="1" value="0x8505">
+ <size name="Get" mode="get"/>
+ </enum>
+</category>
+
+<category name="GL_NV_vertex_array_range" number="190">
+ <function name="FlushVertexArrayRangeNV" offset="assign">
+ <glx ignore="true"/>
+ </function>
+
+ <function name="VertexArrayRangeNV" offset="assign">
+ <param name="length" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ <glx ignore="true"/>
+ </function>
+</category>
+
+<category name="GL_NV_register_combiners" number="191">
+ <function name="CombinerParameterfvNV" offset="assign">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *" variable_param="pname"/>
+ <glx rop="4137" ignore="true"/>
+ </function>
+
+ <function name="CombinerParameterfNV" offset="assign">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat"/>
+ <glx rop="4136" ignore="true"/>
+ </function>
+
+ <function name="CombinerParameterivNV" offset="assign">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLint *" variable_param="pname"/>
+ <glx rop="4139" ignore="true"/>
+ </function>
+
+ <function name="CombinerParameteriNV" offset="assign">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLint"/>
+ <glx rop="4138" ignore="true"/>
+ </function>
+
+ <function name="CombinerInputNV" offset="assign">
+ <param name="stage" type="GLenum"/>
+ <param name="portion" type="GLenum"/>
+ <param name="variable" type="GLenum"/>
+ <param name="input" type="GLenum"/>
+ <param name="mapping" type="GLenum"/>
+ <param name="componentUsage" type="GLenum"/>
+ <glx rop="4140" ignore="true"/>
+ </function>
+
+ <function name="CombinerOutputNV" offset="assign">
+ <param name="stage" type="GLenum"/>
+ <param name="portion" type="GLenum"/>
+ <param name="abOutput" type="GLenum"/>
+ <param name="cdOutput" type="GLenum"/>
+ <param name="sumOutput" type="GLenum"/>
+ <param name="scale" type="GLenum"/>
+ <param name="bias" type="GLenum"/>
+ <param name="abDotProduct" type="GLboolean"/>
+ <param name="cdDotProduct" type="GLboolean"/>
+ <param name="muxSum" type="GLboolean"/>
+ <glx rop="4141" ignore="true"/>
+ </function>
+
+ <function name="FinalCombinerInputNV" offset="assign">
+ <param name="variable" type="GLenum"/>
+ <param name="input" type="GLenum"/>
+ <param name="mapping" type="GLenum"/>
+ <param name="componentUsage" type="GLenum"/>
+ <glx rop="4142" ignore="true"/>
+ </function>
+
+ <function name="GetCombinerInputParameterfvNV" offset="assign">
+ <param name="stage" type="GLenum"/>
+ <param name="portion" type="GLenum"/>
+ <param name="variable" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true"/>
+ <glx vendorpriv="1270" ignore="true"/>
+ </function>
+
+ <function name="GetCombinerInputParameterivNV" offset="assign">
+ <param name="stage" type="GLenum"/>
+ <param name="portion" type="GLenum"/>
+ <param name="variable" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true"/>
+ <glx vendorpriv="1271" ignore="true"/>
+ </function>
+
+ <function name="GetCombinerOutputParameterfvNV" offset="assign">
+ <param name="stage" type="GLenum"/>
+ <param name="portion" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true"/>
+ <glx vendorpriv="1272" ignore="true"/>
+ </function>
+
+ <function name="GetCombinerOutputParameterivNV" offset="assign">
+ <param name="stage" type="GLenum"/>
+ <param name="portion" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true"/>
+ <glx vendorpriv="1273" ignore="true"/>
+ </function>
+
+ <function name="GetFinalCombinerInputParameterfvNV" offset="assign">
+ <param name="variable" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true"/>
+ <glx vendorpriv="1274" ignore="true"/>
+ </function>
+
+ <function name="GetFinalCombinerInputParameterivNV" offset="assign">
+ <param name="variable" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true"/>
+ <glx vendorpriv="1275" ignore="true"/>
+ </function>
+</category>
+
+<category name="GL_NV_fog_distance" number="192">
+ <enum name="FOG_DISTANCE_MODE_NV" count="1" value="0x855A">
+ <size name="Fogfv"/>
+ <size name="Fogiv"/>
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="EYE_RADIAL_NV" value="0x855B"/>
+ <enum name="EYE_PLANE_ABSOLUTE_NV" value="0x855C"/>
+</category>
+
+<category name="GL_NV_blend_square" number="194">
+ <!-- No new functions, types, enums. -->
+</category>
+
+<category name="GL_NV_texture_env_combine4" number="195">
+ <enum name="COMBINE4" value="0x8503"/>
+ <enum name="SOURCE3_RGB_NV" count="1" value="0x8583">
+ <size name="TexEnvfv"/>
+ <size name="TexEnviv"/>
+ <size name="GetTexEnvfv" mode="get"/>
+ <size name="GetTexEnviv" mode="get"/>
+ </enum>
+ <enum name="SOURCE3_ALPHA_NV" count="1" value="0x858B">
+ <size name="TexEnvfv"/>
+ <size name="TexEnviv"/>
+ <size name="GetTexEnvfv" mode="get"/>
+ <size name="GetTexEnviv" mode="get"/>
+ </enum>
+ <enum name="OPERAND3_RGB_NV" count="1" value="0x8593">
+ <size name="TexEnvfv"/>
+ <size name="TexEnviv"/>
+ <size name="GetTexEnvfv" mode="get"/>
+ <size name="GetTexEnviv" mode="get"/>
+ </enum>
+ <enum name="OPERAND3_ALPHA_NV" count="1" value="0x859B">
+ <size name="TexEnvfv"/>
+ <size name="TexEnviv"/>
+ <size name="GetTexEnvfv" mode="get"/>
+ <size name="GetTexEnviv" mode="get"/>
+ </enum>
+</category>
+
+<category name="GL_MESA_resize_buffers" number="196">
+ <function name="ResizeBuffersMESA" offset="assign">
+ <glx ignore="true"/>
+ </function>
+</category>
+
+<category name="GL_MESA_window_pos" number="197">
+ <function name="WindowPos2dMESA" offset="assign">
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="WindowPos2dvMESA" offset="assign">
+ <param name="v" type="const GLdouble *"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="WindowPos2fMESA" offset="assign">
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="WindowPos2fvMESA" offset="assign">
+ <param name="v" type="const GLfloat *"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="WindowPos2iMESA" offset="assign">
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="WindowPos2ivMESA" offset="assign">
+ <param name="v" type="const GLint *"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="WindowPos2sMESA" offset="assign">
+ <param name="x" type="GLshort"/>
+ <param name="y" type="GLshort"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="WindowPos2svMESA" offset="assign">
+ <param name="v" type="const GLshort *"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="WindowPos3dMESA" offset="assign">
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ <param name="z" type="GLdouble"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="WindowPos3dvMESA" offset="assign">
+ <param name="v" type="const GLdouble *"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="WindowPos3fMESA" offset="assign" vectorequiv="WindowPos3fvMESA">
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ </function>
+
+ <function name="WindowPos3fvMESA" offset="assign">
+ <param name="v" type="const GLfloat *" count="3"/>
+ <glx rop="230"/>
+ </function>
+
+ <function name="WindowPos3iMESA" offset="assign">
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="z" type="GLint"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="WindowPos3ivMESA" offset="assign">
+ <param name="v" type="const GLint *"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="WindowPos3sMESA" offset="assign">
+ <param name="x" type="GLshort"/>
+ <param name="y" type="GLshort"/>
+ <param name="z" type="GLshort"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="WindowPos3svMESA" offset="assign">
+ <param name="v" type="const GLshort *"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="WindowPos4dMESA" offset="assign">
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ <param name="z" type="GLdouble"/>
+ <param name="w" type="GLdouble"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="WindowPos4dvMESA" offset="assign">
+ <param name="v" type="const GLdouble *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="WindowPos4fMESA" offset="assign">
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ <param name="w" type="GLfloat"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="WindowPos4fvMESA" offset="assign">
+ <param name="v" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="WindowPos4iMESA" offset="assign">
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="z" type="GLint"/>
+ <param name="w" type="GLint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="WindowPos4ivMESA" offset="assign">
+ <param name="v" type="const GLint *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="WindowPos4sMESA" offset="assign">
+ <param name="x" type="GLshort"/>
+ <param name="y" type="GLshort"/>
+ <param name="z" type="GLshort"/>
+ <param name="w" type="GLshort"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="WindowPos4svMESA" offset="assign">
+ <param name="v" type="const GLshort *"/>
+ <glx ignore="true"/>
+ </function>
+</category>
+
+<category name="GL_EXT_texture_compression_s3tc" number="198">
+ <enum name="COMPRESSED_RGB_S3TC_DXT1_EXT" value="0x83F0"/>
+ <enum name="COMPRESSED_RGBA_S3TC_DXT1_EXT" value="0x83F1"/>
+ <enum name="COMPRESSED_RGBA_S3TC_DXT3_EXT" value="0x83F2"/>
+ <enum name="COMPRESSED_RGBA_S3TC_DXT5_EXT" value="0x83F3"/>
+</category>
+
+<category name="GL_IBM_multimode_draw_arrays" number="200">
+ <function name="MultiModeDrawArraysIBM" offset="assign" static_dispatch="false">
+ <param name="mode" type="const GLenum *"/>
+ <param name="first" type="const GLint *"/>
+ <param name="count" type="const GLsizei *"/>
+ <param name="primcount" type="GLsizei"/>
+ <param name="modestride" type="GLint"/>
+ <glx handcode="true" ignore="true"/>
+ </function>
+
+ <function name="MultiModeDrawElementsIBM" offset="assign" static_dispatch="false">
+ <param name="mode" type="const GLenum *"/>
+ <param name="count" type="const GLsizei *"/>
+ <param name="type" type="GLenum"/>
+ <param name="indices" type="const GLvoid * const *"/>
+ <param name="primcount" type="GLsizei"/>
+ <param name="modestride" type="GLint"/>
+ <glx handcode="true" ignore="true"/>
+ </function>
+</category>
+
+<category name="GL_IBM_vertex_array_lists" number="201">
+ <function name="ColorPointerListIBM">
+ <param name="size" type="GLint"/>
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLint"/>
+ <param name="pointer" type="const GLvoid **"/>
+ <param name="ptrstride" type="GLint"/>
+ </function>
+
+ <function name="SecondaryColorPointerListIBM">
+ <param name="size" type="GLint"/>
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLint"/>
+ <param name="pointer" type="const GLvoid **"/>
+ <param name="ptrstride" type="GLint"/>
+ </function>
+
+ <function name="EdgeFlagPointerListIBM">
+ <param name="stride" type="GLint"/>
+ <param name="pointer" type="const GLboolean **"/>
+ <param name="ptrstride" type="GLint"/>
+ </function>
+
+ <function name="FogCoordPointerListIBM">
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLint"/>
+ <param name="pointer" type="const GLvoid **"/>
+ <param name="ptrstride" type="GLint"/>
+ </function>
+
+ <function name="IndexPointerListIBM">
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLint"/>
+ <param name="pointer" type="const GLvoid **"/>
+ <param name="ptrstride" type="GLint"/>
+ </function>
+
+ <function name="NormalPointerListIBM">
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLint"/>
+ <param name="pointer" type="const GLvoid **"/>
+ <param name="ptrstride" type="GLint"/>
+ </function>
+
+ <function name="TexCoordPointerListIBM">
+ <param name="size" type="GLint"/>
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLint"/>
+ <param name="pointer" type="const GLvoid **"/>
+ <param name="ptrstride" type="GLint"/>
+ </function>
+
+ <function name="VertexPointerListIBM">
+ <param name="size" type="GLint"/>
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLint"/>
+ <param name="pointer" type="const GLvoid **"/>
+ <param name="ptrstride" type="GLint"/>
+ </function>
+</category>
+
+<!-- Extension number 202 is not listed in the extension registry. -->
+<!-- Extension number 203 is not listed in the extension registry. -->
+<!-- Extension number 204 is not listed in the extension registry. -->
+<!-- Extension number 205 is not listed in the extension registry. -->
+
+<category name="GL_3DFX_texture_compression_FXT1" number="206">
+ <enum name="COMPRESSED_RGB_FXT1_3DFX" value="0x86B0"/>
+ <enum name="COMPRESSED_RGBA_FXT1_3DFX" value="0x86B1"/>
+</category>
+
+<category name="GL_3DFX_multisample" number="207">
+ <enum name="MULTISAMPLE_3DFX" value="0x86B2"/>
+ <enum name="SAMPLE_BUFFERS_3DFX" value="0x86B3"/>
+ <enum name="SAMPLES_3DFX" value="0x86B4"/>
+ <enum name="MULTISAMPLE_BIT_3DFX" value="0x20000000"/>
+</category>
+
+<category name="GL_3DFX_tbuffer" number="208">
+ <function name="TbufferMask3DFX">
+ <param name="mask" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+</category>
+
+<category name="GL_EXT_multisample" number="209">
+ <function name="SampleMaskEXT" alias="SampleMaskSGIS" static_dispatch="false">
+ <param name="value" type="GLclampf"/>
+ <param name="invert" type="GLboolean"/>
+ </function>
+
+ <function name="SamplePatternEXT" alias="SamplePatternSGIS" static_dispatch="false">
+ <param name="pattern" type="GLenum"/>
+ </function>
+</category>
+
+<!-- Extension number 211 is not listed in the extension registry. -->
+<!-- Extension number 213 is not listed in the extension registry. -->
+
+<category name="GL_SGIS_texture_color_mask" number="214">
+ <enum name="TEXTURE_COLOR_WRITEMASK_SGIS" value="0x81EF"/>
+
+ <function name="TextureColorMaskSGIS">
+ <param name="red" type="GLboolean"/>
+ <param name="green" type="GLboolean"/>
+ <param name="blue" type="GLboolean"/>
+ <param name="alpha" type="GLboolean"/>
+ <glx rop="2082" ignore="true"/>
+ </function>
+</category>
+
+<!-- Extension number 215 is a GLX extension. -->
+<!-- Extension number 216 is a GLX extension. -->
+<!-- Extension number 217 is a GLX extension. -->
+<!-- Extension number 218 is a GLX extension. -->
+<!-- Extension number 219 is not listed in the extension registry. -->
+
+<category name="GL_EXT_texture_env_dot3" number="220">
+ <enum name="DOT3_RGB_EXT" value="0x8740"/>
+ <enum name="DOT3_RGBA_EXT" value="0x8741"/>
+</category>
+
+<category name="GL_ATI_texture_mirror_once" number="221">
+ <enum name="MIRROR_CLAMP_ATI" value="0x8742"/>
+ <enum name="MIRROR_CLAMP_TO_EDGE_ATI" value="0x8743"/>
+</category>
+
+<category name="GL_NV_fence" number="222">
+ <function name="DeleteFencesNV" offset="assign" static_dispatch="false">
+ <param name="n" type="GLsizei"/>
+ <param name="fences" type="const GLuint *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GenFencesNV" offset="assign" static_dispatch="false">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="fences" type="GLuint *" output="true" count="n"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="IsFenceNV" offset="assign" static_dispatch="false">
+ <param name="fence" type="GLuint"/>
+ <return type="GLboolean"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="TestFenceNV" offset="assign" static_dispatch="false">
+ <param name="fence" type="GLuint"/>
+ <return type="GLboolean"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetFenceivNV" offset="assign" static_dispatch="false">
+ <param name="fence" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="FinishFenceNV" offset="assign" static_dispatch="false">
+ <param name="fence" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="SetFenceNV" offset="assign" static_dispatch="false">
+ <param name="fence" type="GLuint"/>
+ <param name="condition" type="GLenum"/>
+ <glx ignore="true"/>
+ </function>
+</category>
+
+<category name="GL_IBM_texture_mirrored_repeat" number="224">
+ <enum name="MIRRORED_REPEAT_IBM" value="0x8370"/>
+</category>
+
+<category name="GL_NV_evaluators" number="225">
+ <function name="MapControlPointsNV">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="type" type="GLenum"/>
+ <param name="ustride" type="GLsizei"/>
+ <param name="vstride" type="GLsizei"/>
+ <param name="uorder" type="GLint"/>
+ <param name="vorder" type="GLint"/>
+ <param name="packed" type="GLboolean"/>
+ <param name="points" type="const GLvoid *"/>
+ </function>
+
+ <function name="MapParameterivNV">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLint *"/>
+ </function>
+
+ <function name="MapParameterfvNV">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *"/>
+ </function>
+
+ <function name="GetMapControlPointsNV">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="type" type="GLenum"/>
+ <param name="ustride" type="GLsizei"/>
+ <param name="vstride" type="GLsizei"/>
+ <param name="packed" type="GLboolean"/>
+ <param name="points" type="GLvoid *" output="true"/>
+ </function>
+
+ <function name="GetMapParameterivNV">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true"/>
+ </function>
+
+ <function name="GetMapParameterfvNV">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true"/>
+ </function>
+
+ <function name="GetMapAttribParameterivNV">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true"/>
+ </function>
+
+ <function name="GetMapAttribParameterfvNV">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true"/>
+ </function>
+
+ <function name="EvalMapsNV">
+ <param name="target" type="GLenum"/>
+ <param name="mode" type="GLenum"/>
+ </function>
+</category>
+
+<category name="GL_NV_packed_depth_stencil" number="226">
+ <enum name="DEPTH_STENCIL_NV" value="0x84F9"/>
+ <enum name="UNSIGNED_INT_24_8_NV" value="0x84FA"/>
+</category>
+
+<category name="GL_NV_register_combiners2" number="227">
+ <function name="CombinerStageParameterfvNV">
+ <param name="stage" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *"/>
+ </function>
+
+ <function name="GetCombinerStageParameterfvNV">
+ <param name="stage" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true"/>
+ </function>
+</category>
+
+<category name="GL_NV_texture_compression_vtc" number="228">
+ <enum name="COMPRESSED_RGB_S3TC_DXT1_EXT" value="0x83F0"/>
+ <enum name="COMPRESSED_RGBA_S3TC_DXT1_EXT" value="0x83F1"/>
+ <enum name="COMPRESSED_RGBA_S3TC_DXT3_EXT" value="0x83F2"/>
+ <enum name="COMPRESSED_RGBA_S3TC_DXT5_EXT" value="0x83F3"/>
+</category>
+
+<category name="GL_NV_texture_rectangle" number="229">
+ <enum name="TEXTURE_RECTANGLE_NV" count="1" value="0x84F5">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_BINDING_RECTANGLE_NV" count="1" value="0x84F6">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="PROXY_TEXTURE_RECTANGLE_NV" value="0x84F7"/>
+ <enum name="MAX_RECTANGLE_TEXTURE_SIZE_NV" count="1" value="0x84F8">
+ <size name="Get" mode="get"/>
+ </enum>
+</category>
+
+<category name="GL_NV_vertex_program" number="233">
+ <enum name="VERTEX_PROGRAM_NV" value="0x8620"/>
+ <enum name="VERTEX_STATE_PROGRAM_NV" value="0x8621"/>
+ <enum name="ATTRIB_ARRAY_SIZE_NV" count="1" value="0x8623">
+ <size name="GetVertexAttribdvNV" mode="get"/>
+ <size name="GetVertexAttribfvNV" mode="get"/>
+ <size name="GetVertexAttribivNV" mode="get"/>
+ </enum>
+ <enum name="ATTRIB_ARRAY_STRIDE_NV" count="1" value="0x8624">
+ <size name="GetVertexAttribdvNV" mode="get"/>
+ <size name="GetVertexAttribfvNV" mode="get"/>
+ <size name="GetVertexAttribivNV" mode="get"/>
+ </enum>
+ <enum name="ATTRIB_ARRAY_TYPE_NV" count="1" value="0x8625">
+ <size name="GetVertexAttribdvNV" mode="get"/>
+ <size name="GetVertexAttribfvNV" mode="get"/>
+ <size name="GetVertexAttribivNV" mode="get"/>
+ </enum>
+ <enum name="CURRENT_ATTRIB_NV" count="1" value="0x8626">
+ <size name="GetVertexAttribdvNV" mode="get"/>
+ <size name="GetVertexAttribfvNV" mode="get"/>
+ <size name="GetVertexAttribivNV" mode="get"/>
+ </enum>
+ <enum name="PROGRAM_LENGTH_NV" count="1" value="0x8627">
+ <size name="GetProgramivNV" mode="get"/>
+ </enum>
+ <enum name="PROGRAM_STRING_NV" value="0x8628"/>
+ <enum name="MODELVIEW_PROJECTION_NV" value="0x8629"/>
+ <enum name="IDENTITY_NV" value="0x862A"/>
+ <enum name="INVERSE_NV" value="0x862B"/>
+ <enum name="TRANSPOSE_NV" value="0x862C"/>
+ <enum name="INVERSE_TRANSPOSE_NV" value="0x862D"/>
+ <enum name="MAX_TRACK_MATRIX_STACK_DEPTH_NV" value="0x862E"/>
+ <enum name="MAX_TRACK_MATRICES_NV" value="0x862F"/>
+ <enum name="MATRIX0_NV" value="0x8630"/>
+ <enum name="MATRIX1_NV" value="0x8631"/>
+ <enum name="MATRIX2_NV" value="0x8632"/>
+ <enum name="MATRIX3_NV" value="0x8633"/>
+ <enum name="MATRIX4_NV" value="0x8634"/>
+ <enum name="MATRIX5_NV" value="0x8635"/>
+ <enum name="MATRIX6_NV" value="0x8636"/>
+ <enum name="MATRIX7_NV" value="0x8637"/>
+ <enum name="CURRENT_MATRIX_STACK_DEPTH_NV" value="0x8640"/>
+ <enum name="CURRENT_MATRIX_NV" value="0x8641"/>
+ <enum name="VERTEX_PROGRAM_POINT_SIZE_NV" value="0x8642"/>
+ <enum name="VERTEX_PROGRAM_TWO_SIDE_NV" value="0x8643"/>
+ <enum name="PROGRAM_PARAMETER_NV" value="0x8644"/>
+ <enum name="ATTRIB_ARRAY_POINTER_NV" value="0x8645"/>
+ <enum name="PROGRAM_TARGET_NV" count="1" value="0x8646">
+ <size name="GetProgramivNV" mode="get"/>
+ </enum>
+ <enum name="PROGRAM_RESIDENT_NV" count="1" value="0x8647">
+ <size name="GetProgramivNV" mode="get"/>
+ </enum>
+ <enum name="TRACK_MATRIX_NV" value="0x8648"/>
+ <enum name="TRACK_MATRIX_TRANSFORM_NV" value="0x8649"/>
+ <enum name="VERTEX_PROGRAM_BINDING_NV" value="0x864A"/>
+ <enum name="PROGRAM_ERROR_POSITION_NV" value="0x864B"/>
+ <enum name="VERTEX_ATTRIB_ARRAY0_NV" value="0x8650"/>
+ <enum name="VERTEX_ATTRIB_ARRAY1_NV" value="0x8651"/>
+ <enum name="VERTEX_ATTRIB_ARRAY2_NV" value="0x8652"/>
+ <enum name="VERTEX_ATTRIB_ARRAY3_NV" value="0x8653"/>
+ <enum name="VERTEX_ATTRIB_ARRAY4_NV" value="0x8654"/>
+ <enum name="VERTEX_ATTRIB_ARRAY5_NV" value="0x8655"/>
+ <enum name="VERTEX_ATTRIB_ARRAY6_NV" value="0x8656"/>
+ <enum name="VERTEX_ATTRIB_ARRAY7_NV" value="0x8657"/>
+ <enum name="VERTEX_ATTRIB_ARRAY8_NV" value="0x8658"/>
+ <enum name="VERTEX_ATTRIB_ARRAY9_NV" value="0x8659"/>
+ <enum name="VERTEX_ATTRIB_ARRAY10_NV" value="0x865A"/>
+ <enum name="VERTEX_ATTRIB_ARRAY11_NV" value="0x865B"/>
+ <enum name="VERTEX_ATTRIB_ARRAY12_NV" value="0x865C"/>
+ <enum name="VERTEX_ATTRIB_ARRAY13_NV" value="0x865D"/>
+ <enum name="VERTEX_ATTRIB_ARRAY14_NV" value="0x865E"/>
+ <enum name="VERTEX_ATTRIB_ARRAY15_NV" value="0x865F"/>
+ <enum name="MAP1_VERTEX_ATTRIB0_4_NV" value="0x8660"/>
+ <enum name="MAP1_VERTEX_ATTRIB1_4_NV" value="0x8661"/>
+ <enum name="MAP1_VERTEX_ATTRIB2_4_NV" value="0x8662"/>
+ <enum name="MAP1_VERTEX_ATTRIB3_4_NV" value="0x8663"/>
+ <enum name="MAP1_VERTEX_ATTRIB4_4_NV" value="0x8664"/>
+ <enum name="MAP1_VERTEX_ATTRIB5_4_NV" value="0x8665"/>
+ <enum name="MAP1_VERTEX_ATTRIB6_4_NV" value="0x8666"/>
+ <enum name="MAP1_VERTEX_ATTRIB7_4_NV" value="0x8667"/>
+ <enum name="MAP1_VERTEX_ATTRIB8_4_NV" value="0x8668"/>
+ <enum name="MAP1_VERTEX_ATTRIB9_4_NV" value="0x8669"/>
+ <enum name="MAP1_VERTEX_ATTRIB10_4_NV" value="0x866A"/>
+ <enum name="MAP1_VERTEX_ATTRIB11_4_NV" value="0x866B"/>
+ <enum name="MAP1_VERTEX_ATTRIB12_4_NV" value="0x866C"/>
+ <enum name="MAP1_VERTEX_ATTRIB13_4_NV" value="0x866D"/>
+ <enum name="MAP1_VERTEX_ATTRIB14_4_NV" value="0x866E"/>
+ <enum name="MAP1_VERTEX_ATTRIB15_4_NV" value="0x866F"/>
+ <enum name="MAP2_VERTEX_ATTRIB0_4_NV" value="0x8670"/>
+ <enum name="MAP2_VERTEX_ATTRIB1_4_NV" value="0x8671"/>
+ <enum name="MAP2_VERTEX_ATTRIB2_4_NV" value="0x8672"/>
+ <enum name="MAP2_VERTEX_ATTRIB3_4_NV" value="0x8673"/>
+ <enum name="MAP2_VERTEX_ATTRIB4_4_NV" value="0x8674"/>
+ <enum name="MAP2_VERTEX_ATTRIB5_4_NV" value="0x8675"/>
+ <enum name="MAP2_VERTEX_ATTRIB6_4_NV" value="0x8676"/>
+ <enum name="MAP2_VERTEX_ATTRIB7_4_NV" value="0x8677"/>
+ <enum name="MAP2_VERTEX_ATTRIB8_4_NV" value="0x8678"/>
+ <enum name="MAP2_VERTEX_ATTRIB9_4_NV" value="0x8679"/>
+ <enum name="MAP2_VERTEX_ATTRIB10_4_NV" value="0x867A"/>
+ <enum name="MAP2_VERTEX_ATTRIB11_4_NV" value="0x867B"/>
+ <enum name="MAP2_VERTEX_ATTRIB12_4_NV" value="0x867C"/>
+ <enum name="MAP2_VERTEX_ATTRIB13_4_NV" value="0x867D"/>
+ <enum name="MAP2_VERTEX_ATTRIB14_4_NV" value="0x867E"/>
+ <enum name="MAP2_VERTEX_ATTRIB15_4_NV" value="0x867F"/>
+
+ <function name="AreProgramsResidentNV" offset="assign">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="ids" type="const GLuint *" count="n"/>
+ <param name="residences" type="GLboolean *" output="true" count="n"/>
+ <return type="GLboolean"/>
+ <glx vendorpriv="1293"/>
+ </function>
+
+ <function name="BindProgramNV" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="program" type="GLuint"/>
+ <glx rop="4180"/>
+ </function>
+
+ <function name="DeleteProgramsNV" offset="assign">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="programs" type="const GLuint *" count="n"/>
+ <glx vendorpriv="1294"/>
+ </function>
+
+ <function name="ExecuteProgramNV" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="id" type="GLuint"/>
+ <param name="params" type="const GLfloat *" count="4"/>
+ <glx rop="4181"/>
+ </function>
+
+ <function name="GenProgramsNV" offset="assign">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="programs" type="GLuint *" output="true" count="n"/>
+ <glx vendorpriv="1295" always_array="true"/>
+ </function>
+
+ <!-- This isn't 100% correct. Currently, the only valid value of pname
+ is GL_PROGRAM_PARAMETER_NV, and the count for that pname is always
+ 4. This is why the pname parameter was removed in the ARB version
+ of these functions.
+ -->
+
+ <function name="GetProgramParameterdvNV" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLdouble *" output="true" count="4"/>
+ <glx vendorpriv="1297"/>
+ </function>
+
+ <function name="GetProgramParameterfvNV" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" count="4"/>
+ <glx vendorpriv="1296"/>
+ </function>
+
+ <function name="GetProgramivNV" offset="assign">
+ <param name="id" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx vendorpriv="1298"/>
+ </function>
+
+ <function name="GetProgramStringNV" offset="assign">
+ <param name="id" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="program" type="GLubyte *" output="true"/>
+ <glx vendorpriv="1299" handcode="server" always_array="true"/>
+ </function>
+
+ <function name="GetTrackMatrixivNV" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="address" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" count="1"/>
+ <glx vendorpriv="1300"/>
+ </function>
+
+ <function name="GetVertexAttribdvNV" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLdouble *" output="true" variable_param="pname"/>
+ <glx vendorpriv="1301"/>
+ </function>
+
+ <function name="GetVertexAttribfvNV" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx vendorpriv="1302"/>
+ </function>
+
+ <function name="GetVertexAttribivNV" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx vendorpriv="1303"/>
+ </function>
+
+ <function name="GetVertexAttribPointervNV" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="pointer" type="GLvoid **" output="true"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="IsProgramNV" offset="assign">
+ <param name="program" type="GLuint"/>
+ <return type="GLboolean"/>
+ <glx vendorpriv="1304"/>
+ </function>
+
+ <function name="LoadProgramNV" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="id" type="GLuint"/>
+ <param name="len" type="GLsizei" counter="true"/>
+ <param name="program" type="const GLubyte *" count="len"/>
+ <glx rop="4183"/>
+ </function>
+
+ <function name="ProgramParameter4dNV" alias="ProgramEnvParameter4dARB">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ <param name="z" type="GLdouble"/>
+ <param name="w" type="GLdouble"/>
+ </function>
+
+ <function name="ProgramParameter4dvNV" alias="ProgramEnvParameter4dvARB">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="params" type="const GLdouble *"/>
+ </function>
+
+ <function name="ProgramParameter4fNV" alias="ProgramEnvParameter4fARB">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ <param name="w" type="GLfloat"/>
+ </function>
+
+ <function name="ProgramParameter4fvNV" alias="ProgramEnvParameter4fvARB">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="params" type="const GLfloat *"/>
+ </function>
+
+ <function name="ProgramParameters4dvNV" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="num" type="GLsizei" counter="true"/>
+ <param name="params" type="const GLdouble *" count="num" count_scale="4"/>
+ <glx rop="4187"/>
+ </function>
+
+ <function name="ProgramParameters4fvNV" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="num" type="GLsizei" counter="true"/>
+ <param name="params" type="const GLfloat *" count="num" count_scale="4"/>
+ <glx rop="4186"/>
+ </function>
+
+ <function name="RequestResidentProgramsNV" offset="assign">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="ids" type="const GLuint *" count="n"/>
+ <glx rop="4182"/>
+ </function>
+
+ <function name="TrackMatrixNV" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="address" type="GLuint"/>
+ <param name="matrix" type="GLenum"/>
+ <param name="transform" type="GLenum"/>
+ <glx rop="4188"/>
+ </function>
+
+ <function name="VertexAttribPointerNV" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="size" type="GLint"/>
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="VertexAttrib1sNV" offset="assign" vectorequiv="VertexAttrib1svNV">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLshort"/>
+ </function>
+
+ <function name="VertexAttrib1svNV" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLshort *" count="1"/>
+ <glx rop="4265"/>
+ </function>
+
+ <function name="VertexAttrib2sNV" offset="assign" vectorequiv="VertexAttrib2svNV">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLshort"/>
+ <param name="y" type="GLshort"/>
+ </function>
+
+ <function name="VertexAttrib2svNV" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLshort *" count="2"/>
+ <glx rop="4266"/>
+ </function>
+
+ <function name="VertexAttrib3sNV" offset="assign" vectorequiv="VertexAttrib3svNV">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLshort"/>
+ <param name="y" type="GLshort"/>
+ <param name="z" type="GLshort"/>
+ </function>
+
+ <function name="VertexAttrib3svNV" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLshort *" count="3"/>
+ <glx rop="4267"/>
+ </function>
+
+ <function name="VertexAttrib4sNV" offset="assign" vectorequiv="VertexAttrib4svNV">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLshort"/>
+ <param name="y" type="GLshort"/>
+ <param name="z" type="GLshort"/>
+ <param name="w" type="GLshort"/>
+ </function>
+
+ <function name="VertexAttrib4svNV" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLshort *" count="4"/>
+ <glx rop="4268"/>
+ </function>
+
+ <function name="VertexAttrib1fNV" offset="assign" vectorequiv="VertexAttrib1fvNV">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLfloat"/>
+ </function>
+
+ <function name="VertexAttrib1fvNV" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLfloat *" count="1"/>
+ <glx rop="4269"/>
+ </function>
+
+ <function name="VertexAttrib2fNV" offset="assign" vectorequiv="VertexAttrib2fvNV">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ </function>
+
+ <function name="VertexAttrib2fvNV" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLfloat *" count="2"/>
+ <glx rop="4270"/>
+ </function>
+
+ <function name="VertexAttrib3fNV" offset="assign" vectorequiv="VertexAttrib3fvNV">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ </function>
+
+ <function name="VertexAttrib3fvNV" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLfloat *" count="3"/>
+ <glx rop="4271"/>
+ </function>
+
+ <function name="VertexAttrib4fNV" offset="assign" vectorequiv="VertexAttrib4fvNV">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ <param name="w" type="GLfloat"/>
+ </function>
+
+ <function name="VertexAttrib4fvNV" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLfloat *" count="4"/>
+ <glx rop="4272"/>
+ </function>
+
+ <function name="VertexAttrib1dNV" offset="assign" vectorequiv="VertexAttrib1dvNV">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLdouble"/>
+ </function>
+
+ <function name="VertexAttrib1dvNV" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLdouble *" count="1"/>
+ <glx rop="4273" doubles_in_order="true"/>
+ </function>
+
+ <function name="VertexAttrib2dNV" offset="assign" vectorequiv="VertexAttrib2dvNV">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ </function>
+
+ <function name="VertexAttrib2dvNV" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLdouble *" count="2"/>
+ <glx rop="4274" doubles_in_order="true"/>
+ </function>
+
+ <function name="VertexAttrib3dNV" offset="assign" vectorequiv="VertexAttrib3dvNV">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ <param name="z" type="GLdouble"/>
+ </function>
+
+ <function name="VertexAttrib3dvNV" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLdouble *" count="3"/>
+ <glx rop="4275" doubles_in_order="true"/>
+ </function>
+
+ <function name="VertexAttrib4dNV" offset="assign" vectorequiv="VertexAttrib4dvNV">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ <param name="z" type="GLdouble"/>
+ <param name="w" type="GLdouble"/>
+ </function>
+
+ <function name="VertexAttrib4dvNV" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLdouble *" count="4"/>
+ <glx rop="4276" doubles_in_order="true"/>
+ </function>
+
+ <function name="VertexAttrib4ubNV" offset="assign" vectorequiv="VertexAttrib4ubvNV">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLubyte"/>
+ <param name="y" type="GLubyte"/>
+ <param name="z" type="GLubyte"/>
+ <param name="w" type="GLubyte"/>
+ </function>
+
+ <function name="VertexAttrib4ubvNV" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLubyte *" count="4"/>
+ <glx rop="4277"/>
+ </function>
+
+ <function name="VertexAttribs1svNV" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="v" type="const GLshort *" count="n"/>
+ <glx rop="4202"/>
+ </function>
+
+ <function name="VertexAttribs2svNV" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="v" type="const GLshort *" count="n" count_scale="2"/>
+ <glx rop="4203"/>
+ </function>
+
+ <function name="VertexAttribs3svNV" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="v" type="const GLshort *" count="n" count_scale="3"/>
+ <glx rop="4204"/>
+ </function>
+
+ <function name="VertexAttribs4svNV" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="v" type="const GLshort *" count="n" count_scale="4"/>
+ <glx rop="4205"/>
+ </function>
+
+ <function name="VertexAttribs1fvNV" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="v" type="const GLfloat *" count="n"/>
+ <glx rop="4206"/>
+ </function>
+
+ <function name="VertexAttribs2fvNV" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="v" type="const GLfloat *" count="n" count_scale="2"/>
+ <glx rop="4207"/>
+ </function>
+
+ <function name="VertexAttribs3fvNV" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="v" type="const GLfloat *" count="n" count_scale="3"/>
+ <glx rop="4208"/>
+ </function>
+
+ <function name="VertexAttribs4fvNV" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="v" type="const GLfloat *" count="n" count_scale="4"/>
+ <glx rop="4209"/>
+ </function>
+
+ <function name="VertexAttribs1dvNV" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="v" type="const GLdouble *" count="n"/>
+ <glx rop="4210" doubles_in_order="true"/>
+ </function>
+
+ <function name="VertexAttribs2dvNV" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="v" type="const GLdouble *" count="n" count_scale="2"/>
+ <glx rop="4211" doubles_in_order="true"/>
+ </function>
+
+ <function name="VertexAttribs3dvNV" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="v" type="const GLdouble *" count="n" count_scale="3"/>
+ <glx rop="4212" doubles_in_order="true"/>
+ </function>
+
+ <function name="VertexAttribs4dvNV" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="v" type="const GLdouble *" count="n" count_scale="4"/>
+ <glx rop="4213" doubles_in_order="true"/>
+ </function>
+
+ <function name="VertexAttribs4ubvNV" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="v" type="const GLubyte *" count="n" count_scale="4"/>
+ <glx rop="4214"/>
+ </function>
+</category>
+
+<!-- Extension number 234 is a GLX extension. -->
+
+<category name="GL_SGIX_texture_coordinate_clamp" number="235">
+ <enum name="TEXTURE_MAX_CLAMP_S_SGIX" count="1" value="0x8369">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_MAX_CLAMP_T_SGIX" count="1" value="0x836A">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_MAX_CLAMP_R_SGIX" count="1" value="0x836B">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+</category>
+
+<!-- Extension number 236 is not listed in the extension registry. -->
+<!-- Extension number 237 is a GLX extension. -->
+<!-- Extension number 238 is a GLX extension. -->
+<!-- Extension number 242 is a WGL extension. -->
+
+<category name="GL_NV_copy_depth_to_color" number="243">
+ <enum name="DEPTH_STENCIL_TO_RGBA_NV" value="0x886E"/>
+ <enum name="DEPTH_STENCIL_TO_BGRA_NV" value="0x886F"/>
+</category>
+
+<category name="GL_ATI_envmap_bumpmap" number="244">
+ <enum name="BUMP_ROT_MATRIX_ATI" count="4" value="0x8775">
+ <size name="TexBumpParameterfv"/>
+ <size name="TexBumpParameteriv"/>
+ <size name="GetTexBumpParameterfv" mode="get"/>
+ <size name="GetTexBumpParameteriv" mode="get"/>
+ </enum>
+ <enum name="BUMP_ROT_MATRIX_SIZE_ATI" count="1" value="0x8776">
+ <size name="GetTexBumpParameterfv" mode="get"/>
+ <size name="GetTexBumpParameteriv" mode="get"/>
+ </enum>
+ <enum name="BUMP_NUM_TEX_UNITS_ATI" count="1" value="0x8777">
+ <size name="GetTexBumpParameterfv" mode="get"/>
+ <size name="GetTexBumpParameteriv" mode="get"/>
+ </enum>
+ <enum name="BUMP_TEX_UNITS_ATI" count="-1" value="0x8778">
+ <size name="GetTexBumpParameterfv" mode="get"/>
+ <size name="GetTexBumpParameteriv" mode="get"/>
+ </enum>
+ <enum name="DUDV_ATI" value="0x8779"/>
+ <enum name="DU8DV8_ATI" value="0x877A"/>
+ <enum name="BUMP_ENVMAP_ATI" value="0x877B"/>
+ <enum name="BUMP_TARGET_ATI" count="1" value="0x877C">
+ <size name="TexEnviv"/>
+ <size name="TexEnvfv"/>
+ <size name="GetTexEnviv" mode="get"/>
+ <size name="GetTexEnvfv" mode="get"/>
+ </enum>
+ <function name="TexBumpParameterfvATI" offset="assign">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="const GLfloat *" variable_param="pname"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="TexBumpParameterivATI" offset="assign">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="const GLint *" variable_param="pname"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="GetTexBumpParameterfvATI" offset="assign">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat *" variable_param="pname"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="GetTexBumpParameterivATI" offset="assign">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLint *" variable_param="pname"/>
+ <glx ignore="true"/>
+ </function>
+</category>
+
+<category name="GL_ATI_fragment_shader" number="245">
+ <function name="GenFragmentShadersATI" offset="assign">
+ <return type="GLuint"/>
+ <param name="range" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="BindFragmentShaderATI" offset="assign">
+ <param name="id" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="DeleteFragmentShaderATI" offset="assign">
+ <param name="id" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="BeginFragmentShaderATI" offset="assign">
+ <glx ignore="true"/>
+ </function>
+
+ <function name="EndFragmentShaderATI" offset="assign">
+ <glx ignore="true"/>
+ </function>
+
+ <function name="PassTexCoordATI" offset="assign">
+ <param name="dst" type="GLuint"/>
+ <param name="coord" type="GLuint"/>
+ <param name="swizzle" type="GLenum"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="SampleMapATI" offset="assign">
+ <param name="dst" type="GLuint"/>
+ <param name="interp" type="GLuint"/>
+ <param name="swizzle" type="GLenum"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="ColorFragmentOp1ATI" offset="assign">
+ <param name="op" type="GLenum"/>
+ <param name="dst" type="GLuint"/>
+ <param name="dstMask" type="GLuint"/>
+ <param name="dstMod" type="GLuint"/>
+ <param name="arg1" type="GLuint"/>
+ <param name="arg1Rep" type="GLuint"/>
+ <param name="arg1Mod" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="ColorFragmentOp2ATI" offset="assign">
+ <param name="op" type="GLenum"/>
+ <param name="dst" type="GLuint"/>
+ <param name="dstMask" type="GLuint"/>
+ <param name="dstMod" type="GLuint"/>
+ <param name="arg1" type="GLuint"/>
+ <param name="arg1Rep" type="GLuint"/>
+ <param name="arg1Mod" type="GLuint"/>
+ <param name="arg2" type="GLuint"/>
+ <param name="arg2Rep" type="GLuint"/>
+ <param name="arg2Mod" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="ColorFragmentOp3ATI" offset="assign">
+ <param name="op" type="GLenum"/>
+ <param name="dst" type="GLuint"/>
+ <param name="dstMask" type="GLuint"/>
+ <param name="dstMod" type="GLuint"/>
+ <param name="arg1" type="GLuint"/>
+ <param name="arg1Rep" type="GLuint"/>
+ <param name="arg1Mod" type="GLuint"/>
+ <param name="arg2" type="GLuint"/>
+ <param name="arg2Rep" type="GLuint"/>
+ <param name="arg2Mod" type="GLuint"/>
+ <param name="arg3" type="GLuint"/>
+ <param name="arg3Rep" type="GLuint"/>
+ <param name="arg3Mod" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="AlphaFragmentOp1ATI" offset="assign">
+ <param name="op" type="GLenum"/>
+ <param name="dst" type="GLuint"/>
+ <param name="dstMod" type="GLuint"/>
+ <param name="arg1" type="GLuint"/>
+ <param name="arg1Rep" type="GLuint"/>
+ <param name="arg1Mod" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="AlphaFragmentOp2ATI" offset="assign">
+ <param name="op" type="GLenum"/>
+ <param name="dst" type="GLuint"/>
+ <param name="dstMod" type="GLuint"/>
+ <param name="arg1" type="GLuint"/>
+ <param name="arg1Rep" type="GLuint"/>
+ <param name="arg1Mod" type="GLuint"/>
+ <param name="arg2" type="GLuint"/>
+ <param name="arg2Rep" type="GLuint"/>
+ <param name="arg2Mod" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="AlphaFragmentOp3ATI" offset="assign">
+ <param name="op" type="GLenum"/>
+ <param name="dst" type="GLuint"/>
+ <param name="dstMod" type="GLuint"/>
+ <param name="arg1" type="GLuint"/>
+ <param name="arg1Rep" type="GLuint"/>
+ <param name="arg1Mod" type="GLuint"/>
+ <param name="arg2" type="GLuint"/>
+ <param name="arg2Rep" type="GLuint"/>
+ <param name="arg2Mod" type="GLuint"/>
+ <param name="arg3" type="GLuint"/>
+ <param name="arg3Rep" type="GLuint"/>
+ <param name="arg3Mod" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="SetFragmentShaderConstantATI" offset="assign">
+ <param name="dst" type="GLuint"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+</category>
+
+<!-- Extension number 250 is a WGL extension. -->
+<!-- Extension number 251 is a WGL extension. -->
+<!-- Extension number 252 is a WGL extension. -->
+<!-- Extension number 253 is a WGL extension. -->
+<!-- Extension number 254 is a WGL extension. -->
+<!-- Extension number 255 is a WGL extension. -->
+
+<category name="GL_SUN_mesh_array" number="257">
+ <enum name="QUAD_MESH_SUN" value="0x8614"/>
+ <enum name="TRIANGLE_MESH_SUN" value="0x8615"/>
+
+ <function name="DrawMeshArraysSUN">
+ <param name="mode" type="GLenum"/>
+ <param name="first" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="width" type="GLsizei"/>
+ </function>
+</category>
+
+<category name="GL_SUN_slice_accum" number="258">
+ <enum name="SLICE_ACCUM_SUN" value="0x85CC"/>
+</category>
+
+<category name="GL_NV_multisample_filter_hint" number="259">
+ <enum name="MULTISAMPLE_FILTER_HINT_NV" count="1" value="0x8534">
+ <size name="Get" mode="get"/>
+ </enum>
+</category>
+
+<category name="GL_NV_depth_clamp" number="260">
+ <enum name="DEPTH_CLAMP_NV" count="1" value="0x864F">
+ <size name="Get" mode="get"/>
+ </enum>
+</category>
+
+<category name="GL_NV_point_sprite" number="262">
+ <!-- These existing enums can be passed as a parameter to the function
+ added for this extension. -->
+
+ <enum name="POINT_SIZE_MIN_EXT" count="1" value="0x8126">
+ <size name="PointParameterivNV"/>
+ </enum>
+ <enum name="POINT_SIZE_MAX_EXT" count="1" value="0x8127">
+ <size name="PointParameterivNV"/>
+ </enum>
+ <enum name="POINT_FADE_THRESHOLD_SIZE_EXT" count="1" value="0x8128">
+ <size name="PointParameterivNV"/>
+ </enum>
+ <enum name="POINT_DISTANCE_ATTENUATION_EXT" count="3" value="0x8129">
+ <size name="PointParameterivNV"/>
+ </enum>
+
+ <enum name="POINT_SPRITE_NV" count="1" value="0x8861">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="COORD_REPLACE_NV" count="1" value="0x8862">
+ <size name="TexEnvfv"/>
+ <size name="TexEnviv"/>
+ <size name="GetTexEnvfv" mode="get"/>
+ <size name="GetTexEnviv" mode="get"/>
+ </enum>
+ <enum name="POINT_SPRITE_R_MODE_NV" count="1" value="0x8863">
+ <size name="PointParameterfvEXT"/>
+ <size name="PointParameterivNV"/>
+ <size name="Get" mode="get"/>
+ </enum>
+
+ <function name="PointParameteriNV" offset="assign">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLint"/>
+ <glx rop="4221"/>
+ </function>
+
+ <function name="PointParameterivNV" offset="assign">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLint *" variable_param="pname"/>
+ <glx rop="4222"/>
+ </function>
+</category>
+
+<!-- Extension number 263 is a WGL extension. -->
+<!-- Extension number 264 is a WGL extension. -->
+
+<category name="GL_EXT_shadow_funcs" number="267">
+ <!-- No new functions, types, enums. -->
+</category>
+
+<category name="GL_EXT_stencil_two_side" number="268">
+ <enum name="STENCIL_TEST_TWO_SIDE_EXT" count="1" value="0x8910">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="ACTIVE_STENCIL_FACE_EXT" count="1" value="0x8911">
+ <size name="Get" mode="get"/>
+ </enum>
+
+ <function name="ActiveStencilFaceEXT" offset="assign" static_dispatch="false">
+ <param name="face" type="GLenum"/>
+ <glx rop="4220"/>
+ </function>
+</category>
+
+<xi:include href="APPLE_object_purgeable.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+<xi:include href="APPLE_vertex_array_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<category name="GL_APPLE_ycbcr_422" number="275">
+ <enum name="YCBCR_422_APPLE" value="0x85B9"/>
+ <enum name="UNSIGNED_SHORT_8_8_APPLE" value="0x85BA"/>
+ <enum name="UNSIGNED_SHORT_8_8_REV_APPLE" value="0x85BB"/>
+</category>
+
+<category name="GL_S3_s3tc" number="276">
+ <enum name="RGB_S3TC" value="0x83A0"/>
+ <enum name="RGB4_S3TC" value="0x83A1"/>
+ <enum name="RGBA_S3TC" value="0x83A2"/>
+ <enum name="RGBA4_S3TC" value="0x83A3"/>
+ <enum name="RGBA_DXT5_S3TC" value="0x83A4"/>
+ <enum name="RGBA4_DXT5_S3TC" value="0x83A5"/>
+</category>
+
+<category name="GL_ATI_draw_buffers" number="277">
+ <enum name="MAX_DRAW_BUFFERS_ATI" count="1" value="0x8824">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER0_ATI" count="1" value="0x8825">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER1_ATI" count="1" value="0x8826">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER2_ATI" count="1" value="0x8827">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER3_ATI" count="1" value="0x8828">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER4_ATI" count="1" value="0x8829">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER5_ATI" count="1" value="0x882A">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER6_ATI" count="1" value="0x882B">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER7_ATI" count="1" value="0x882C">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER8_ATI" count="1" value="0x882D">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER9_ATI" count="1" value="0x882E">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER10_ATI" count="1" value="0x882F">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER11_ATI" count="1" value="0x8830">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER12_ATI" count="1" value="0x8831">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER13_ATI" count="1" value="0x8832">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER14_ATI" count="1" value="0x8833">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER15_ATI" count="1" value="0x8834">
+ <size name="Get" mode="get"/>
+ </enum>
+
+ <function name="DrawBuffersATI" alias="DrawBuffersARB">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="bufs" type="const GLenum *" count="n"/>
+ </function>
+</category>
+
+<!-- Extension number 278 is a WGL extension. -->
+
+<category name="GL_ATI_texture_env_combine3" number="279">
+ <enum name="MODULATE_ADD_ATI" value="0x8744"/>
+ <enum name="MODULATE_SIGNED_ADD_ATI" value="0x8745"/>
+ <enum name="MODULATE_SUBTRACT_ATI" value="0x8746"/>
+</category>
+
+<category name="GL_NV_fragment_program" number="282">
+ <function name="ProgramNamedParameter4fNV" offset="assign" vectorequiv="ProgramNamedParameter4fvNV">
+ <param name="id" type="GLuint"/>
+ <param name="len" type="GLsizei" counter="true"/>
+ <param name="name" type="const GLubyte *" count="len"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ <param name="w" type="GLfloat"/>
+ </function>
+
+ <function name="ProgramNamedParameter4dNV" offset="assign" vectorequiv="ProgramNamedParameter4dvNV">
+ <param name="id" type="GLuint"/>
+ <param name="len" type="GLsizei" counter="true"/>
+ <param name="name" type="const GLubyte *" count="len"/>
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ <param name="z" type="GLdouble"/>
+ <param name="w" type="GLdouble"/>
+ </function>
+
+ <function name="ProgramNamedParameter4fvNV" offset="assign">
+ <param name="id" type="GLuint"/>
+ <param name="len" type="GLsizei" counter="true"/>
+ <param name="name" type="const GLubyte *" count="len"/>
+ <param name="v" type="const GLfloat *" count="4"/>
+ <glx rop="4218"/>
+ </function>
+
+ <function name="ProgramNamedParameter4dvNV" offset="assign">
+ <param name="id" type="GLuint"/>
+ <param name="len" type="GLsizei" counter="true"/>
+ <param name="name" type="const GLubyte *" count="len"/>
+ <param name="v" type="const GLdouble *" count="4"/>
+ <glx rop="4219"/>
+ </function>
+
+ <function name="GetProgramNamedParameterfvNV" offset="assign">
+ <param name="id" type="GLuint"/>
+ <param name="len" type="GLsizei" counter="true"/>
+ <param name="name" type="const GLubyte *" count="len"/>
+ <param name="params" type="GLfloat *" output="true" count="4"/>
+ <glx vendorpriv="1310" always_array="true"/>
+ </function>
+
+ <function name="GetProgramNamedParameterdvNV" offset="assign">
+ <param name="id" type="GLuint"/>
+ <param name="len" type="GLsizei" counter="true"/>
+ <param name="name" type="const GLubyte *" count="len"/>
+ <param name="params" type="GLdouble *" output="true" count="4"/>
+ <glx vendorpriv="1311" always_array="true"/>
+ </function>
+</category>
+
+<category name="GL_NV_texture_expand_normal" number="286">
+ <enum name="TEXTURE_UNSIGNED_REMAP_MODE_NV" count="1" value="0x888F">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+</category>
+
+<category name="GL_OES_compressed_paletted_texture" number="294">
+ <enum name="PALETTE4_RGB8_OES" value="0x8B90"/>
+ <enum name="PALETTE4_RGBA8_OES" value="0x8B91"/>
+ <enum name="PALETTE4_R5_G6_B5_OES" value="0x8B92"/>
+ <enum name="PALETTE4_RGBA4_OES" value="0x8B93"/>
+ <enum name="PALETTE4_RGB5_A1_OES" value="0x8B94"/>
+ <enum name="PALETTE8_RGB8_OES" value="0x8B95"/>
+ <enum name="PALETTE8_RGBA8_OES" value="0x8B96"/>
+ <enum name="PALETTE8_R5_G6_B5_OES" value="0x8B97"/>
+ <enum name="PALETTE8_RGBA4_OES" value="0x8B98"/>
+ <enum name="PALETTE8_RGB5_A1_OES" value="0x8B99"/>
+</category>
+
+<category name="GL_OES_read_format" number="295">
+ <enum name="IMPLEMENTATION_COLOR_READ_TYPE_OES" value="0x8B9A"/>
+ <enum name="IMPLEMENTATION_COLOR_READ_FORMAT_OES" value="0x8B9B"/>
+</category>
+
+<category name="GL_EXT_depth_bounds_test" number="297">
+ <enum name="DEPTH_BOUNDS_TEST_EXT" count="1" value="0x8890">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DEPTH_BOUNDS_EXT" count="2" value="0x8891">
+ <size name="Get" mode="get"/>
+ </enum>
+
+ <function name="DepthBoundsEXT" offset="assign" static_dispatch="false">
+ <param name="zmin" type="GLclampd"/>
+ <param name="zmax" type="GLclampd"/>
+ <glx rop="4229" ignore="true"/>
+ </function>
+</category>
+
+<category name="GL_EXT_texture_mirror_clamp" number="298">
+ <enum name="MIRROR_CLAMP_EXT" value="0x8742"/>
+ <enum name="MIRROR_CLAMP_TO_EDGE_EXT" value="0x8743"/>
+ <enum name="MIRROR_CLAMP_TO_BORDER_EXT" value="0x8912"/>
+</category>
+
+<category name="GL_EXT_blend_equation_separate" number="299">
+ <enum name="BLEND_EQUATION_RGB_EXT" count="1" value="0x8009">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="BLEND_EQUATION_ALPHA_EXT" count="1" value="0x883D">
+ <size name="Get" mode="get"/>
+ </enum>
+
+ <function name="BlendEquationSeparateEXT" offset="assign" static_dispatch="false">
+ <param name="modeRGB" type="GLenum"/>
+ <param name="modeA" type="GLenum"/>
+ <glx rop="4228"/>
+ </function>
+</category>
+
+<category name="GL_MESA_pack_invert" number="300">
+ <enum name="PACK_INVERT_MESA" count="1" value="0x8758">
+ <size name="Get" mode="get"/>
+ </enum>
+</category>
+
+<category name="GL_MESA_ycbcr_texture" number="301">
+ <enum name="YCBCR_MESA" value="0x8757"/>
+ <enum name="UNSIGNED_SHORT_8_8_MESA" value="0x85BA"/>
+ <enum name="UNSIGNED_SHORT_8_8_REV_MESA" value="0x85BB"/>
+</category>
+
+<category name="GL_EXT_pixel_buffer_object" number="302">
+ <enum name="PIXEL_PACK_BUFFER_EXT" value="0x88EB"/>
+ <enum name="PIXEL_UNPACK_BUFFER_EXT" value="0x88EC"/>
+ <enum name="PIXEL_PACK_BUFFER_BINDING_EXT" value="0x88ED"/>
+ <enum name="PIXEL_UNPACK_BUFFER_BINDING_EXT" value="0x88EF"/>
+</category>
+
+<category name="GL_NV_fragment_program_option" number="303">
+ <!-- No new functions, types, enums. -->
+</category>
+
+<category name="GL_NV_fragment_program2" number="304">
+ <enum name="MAX_PROGRAM_EXEC_INSTRUCTIONS_NV" count="1" value="0x88F4">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_CALL_DEPTH_NV" count="1" value="0x88F5">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_IF_DEPTH_NV" count="1" value="0x88F6">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_LOOP_DEPTH_NV" count="1" value="0x88F7">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_LOOP_COUNT_NV" count="1" value="0x88F8">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+</category>
+
+<category name="GL_NV_vertex_program2_option" number="305">
+ <enum name="MAX_PROGRAM_EXEC_INSTRUCTIONS_NV" count="1" value="0x88F4">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_CALL_DEPTH_NV" count="1" value="0x88F5">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+</category>
+
+<category name="GL_NV_vertex_program3" number="306">
+ <enum name="MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB" count="1" value="0x8B4C"/>
+</category>
+
+<!-- Extension number 307 is a GLX extension. -->
+<!-- Extension number 308 is a GLX extension. -->
+
+<category name="GL_EXT_texture_compression_dxt1" number="309">
+ <enum name="COMPRESSED_RGB_S3TC_DXT1_EXT" value="0x83F0"/>
+ <enum name="COMPRESSED_RGBA_S3TC_DXT1_EXT" value="0x83F1"/>
+</category>
+
+<xi:include href="EXT_framebuffer_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<xi:include href="EXT_packed_depth_stencil.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<xi:include href="EXT_provoking_vertex.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<xi:include href="EXT_draw_buffers2.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+
+<category name="GL_APPLE_flush_buffer_range" number="321">
+ <enum name="BUFFER_SERIALIZED_MODIFY_APPLE" count="1" value="0x8A12">
+ <size name="GetBufferParameteriv" mode="get"/>
+ </enum>
+ <enum name="BUFFER_FLUSHING_UNMAP_APPLE" count="1" value="0x8A13">
+ <size name="GetBufferParameteriv" mode="get"/>
+ </enum>
+ <function name="BufferParameteriAPPLE" offset="assign" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLint"/>
+ </function>
+ <function name="FlushMappedBufferRangeAPPLE" offset="assign" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="offset" type="GLintptr"/>
+ <param name="size" type="GLsizeiptr"/>
+ </function>
+</category>
+
+<xi:include href="EXT_texture_array.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<category name="GL_APPLE_texture_range" number="367">
+ <enum name="TEXTURE_STORAGE_HINT_APPLE" count="1" value="0x85BC">
+ <size name="TexParameteriv"/>
+ <size name="TexParameterfv"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ </enum>
+ <enum name="STORAGE_PRIVATE_APPLE" count="1" value="0x85BD">
+ <size name="TexParameteriv"/>
+ <size name="TexParameterfv"/>
+ </enum>
+ <enum name="STORAGE_CACHED_APPLE" count="1" value="0x85BE">
+ <size name="TexParameteriv"/>
+ <size name="TexParameterfv"/>
+ </enum>
+ <enum name="STORAGE_SHARED_APPLE" count="1" value="0x85BF">
+ <size name="TexParameteriv"/>
+ <size name="TexParameterfv"/>
+ </enum>
+ <enum name="TEXTURE_RANGE_LENGTH_APPLE" count="1" value="0x85B7">
+ <size name="GetTexParameteriv" mode="get"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_RANGE_POINTER_APPLE" count="1" value="0x85B8">
+ <size name="GetTexParameterPointervAPPLE" mode="get"/>
+ </enum>
+ <function name="TextureRangeAPPLE" offset="assign" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="length" type="GLsizei"/>
+ <param name="pointer" type="GLvoid *"/>
+ </function>
+ <function name="GetTexParameterPointervAPPLE" offset="assign" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLvoid **"/>
+ </function>
+</category>
+
+<xi:include href="EXT_separate_shader_objects.xml"
+ xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<!-- Unnumbered extensions sorted by name. -->
+
+<category name="GL_ATI_blend_equation_separate">
+ <function name="BlendEquationSeparateATI" alias="BlendEquationSeparateEXT" static_dispatch="false">
+ <param name="modeRGB" type="GLenum"/>
+ <param name="modeA" type="GLenum"/>
+ </function>
+</category>
+
+<category name="GL_ATI_separate_stencil">
+ <enum name="STENCIL_BACK_FUNC_ATI" count="1" value="0x8800">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="STENCIL_BACK_FAIL_ATI" count="1" value="0x8801">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="STENCIL_BACK_PASS_DEPTH_FAIL_ATI" count="1" value="0x8802">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="STENCIL_BACK_PASS_DEPTH_PASS_ATI" count="1" value="0x8803">
+ <size name="Get" mode="get"/>
+ </enum>
+
+ <function name="StencilOpSeparateATI" alias="StencilOpSeparate" static_dispatch="false">
+ <param name="face" type="GLenum"/>
+ <param name="sfail" type="GLenum"/>
+ <param name="zfail" type="GLenum"/>
+ <param name="zpass" type="GLenum"/>
+ </function>
+ <function name="StencilFuncSeparateATI" offset="assign" static_dispatch="false">
+ <param name="frontfunc" type="GLenum"/>
+ <param name="backfunc" type="GLenum"/>
+ <param name="ref" type="GLint"/>
+ <param name="mask" type="GLuint"/>
+ </function>
+
+</category>
+
+<category name="GL_EXT_gpu_program_parameters">
+ <function name="ProgramEnvParameters4fvEXT" offset="assign" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="params" type="const GLfloat *"/>
+ </function>
+
+ <function name="ProgramLocalParameters4fvEXT" offset="assign" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="params" type="const GLfloat *"/>
+ </function>
+</category>
+
+<category name="GL_EXT_timer_query">
+ <enum name="TIME_ELAPSED_EXT" value="0x88BF"/>
+ <type name="int64EXT" size="8"/>
+ <type name="uint64EXT" unsigned="true" size="8"/>
+ <function name="GetQueryObjecti64vEXT" offset="assign" static_dispatch="false">
+ <param name="id" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint64EXT *"/>
+ </function>
+ <function name="GetQueryObjectui64vEXT" offset="assign" static_dispatch="false">
+ <param name="id" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLuint64EXT *"/>
+ </function>
+</category>
+
+<category name="GL_INGR_blend_func_separate">
+ <function name="BlendFuncSeparateINGR" alias="BlendFuncSeparateEXT" static_dispatch="false">
+ <param name="sfactorRGB" type="GLenum"/>
+ <param name="dfactorRGB" type="GLenum"/>
+ <param name="sfactorAlpha" type="GLenum"/>
+ <param name="dfactorAlpha" type="GLenum"/>
+ </function>
+</category>
+
+<category name="GL_MESA_texture_signed_rgba">
+ <enum name="SIGNED_NORMALIZED" value="0x8F9C"/>
+ <enum name="RGBA_SNORM" value="0x8F93"/>
+ <enum name="RGBA8_SNORM" value="0x8F97"/>
+</category>
+
+<category name="GL_MESA_shader_debug">
+ <enum name="DEBUG_OBJECT_MESA" value="0x8759"/>
+ <enum name="DEBUG_PRINT_MESA" value="0x875A"/>
+ <enum name="DEBUG_ASSERT_MESA" value="0x875B"/>
+ <function name="CreateDebugObjectMESA">
+ <return type="GLhandleARB"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="ClearDebugLogMESA">
+ <param name="obj" type="GLhandleARB"/>
+ <param name="logType" type="GLenum"/>
+ <param name="shaderType" type="GLenum"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="GetDebugLogMESA">
+ <param name="obj" type="GLhandleARB"/>
+ <param name="logType" type="GLenum"/>
+ <param name="shaderType" type="GLenum"/>
+ <param name="maxLength" type="GLsizei"/>
+ <param name="length" type="GLsizei *" output="true"/>
+ <param name="debugLog" type="GLcharARB *" output="true"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="GetDebugLogLengthMESA">
+ <return type="GLsizei"/>
+ <param name="obj" type="GLhandleARB"/>
+ <param name="logType" type="GLenum"/>
+ <param name="shaderType" type="GLenum"/>
+ <glx ignore="true"/>
+ </function>
+</category>
+
+<category name="GL_SGIS_point_parameters">
+ <enum name="POINT_SIZE_MIN_SGIS" count="1" value="0x8126">
+ <size name="PointParameterfvEXT"/>
+ </enum>
+ <enum name="POINT_SIZE_MAX_SGIS" count="1" value="0x8127">
+ <size name="PointParameterfvEXT"/>
+ </enum>
+ <enum name="POINT_FADE_THRESHOLD_SIZE_SGIS" count="1" value="0x8128">
+ <size name="PointParameterfvEXT"/>
+ </enum>
+ <enum name="POINT_DISTANCE_ATTENUATION_SGIS" count="3" value="0x8129">
+ <size name="PointParameterfvEXT"/>
+ </enum>
+
+ <function name="PointParameterfSGIS" alias="PointParameterfEXT" static_dispatch="false">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat"/>
+ </function>
+
+ <function name="PointParameterfvSGIS" alias="PointParameterfvEXT" static_dispatch="false">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *"/>
+ </function>
+</category>
+
+<category name="GL_SGIX_igloo_interface">
+ <function name="IglooInterfaceSGIX">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLvoid *"/>
+ </function>
+</category>
+
+<category name="GL_SGIX_polynomial_ffd">
+ <function name="DeformationMap3dSGIX">
+ <param name="target" type="GLenum"/>
+ <param name="u1" type="GLdouble"/>
+ <param name="u2" type="GLdouble"/>
+ <param name="ustride" type="GLint"/>
+ <param name="uorder" type="GLint"/>
+ <param name="v1" type="GLdouble"/>
+ <param name="v2" type="GLdouble"/>
+ <param name="vstride" type="GLint"/>
+ <param name="vorder" type="GLint"/>
+ <param name="w1" type="GLdouble"/>
+ <param name="w2" type="GLdouble"/>
+ <param name="wstride" type="GLint"/>
+ <param name="worder" type="GLint"/>
+ <param name="points" type="const GLdouble *"/>
+ </function>
+
+ <function name="DeformationMap3fSGIX">
+ <param name="target" type="GLenum"/>
+ <param name="u1" type="GLfloat"/>
+ <param name="u2" type="GLfloat"/>
+ <param name="ustride" type="GLint"/>
+ <param name="uorder" type="GLint"/>
+ <param name="v1" type="GLfloat"/>
+ <param name="v2" type="GLfloat"/>
+ <param name="vstride" type="GLint"/>
+ <param name="vorder" type="GLint"/>
+ <param name="w1" type="GLfloat"/>
+ <param name="w2" type="GLfloat"/>
+ <param name="wstride" type="GLint"/>
+ <param name="worder" type="GLint"/>
+ <param name="points" type="const GLfloat *"/>
+ </function>
+
+ <function name="DeformSGIX">
+ <param name="mask" type="GLenum"/>
+ </function>
+
+ <function name="LoadIdentityDeformationMapSGIX">
+ <param name="mask" type="GLenum"/>
+ </function>
+</category>
+
+<xi:include href="OES_EGL_image.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<xi:include href="EXT_texture_integer.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<xi:include href="EXT_gpu_shader4.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+<xi:include href="GL3x.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+
+</OpenGLAPI>
diff --git a/mesalib/src/mapi/glapi/gen/gl_SPARC_asm.py b/mesalib/src/mapi/glapi/gen/gl_SPARC_asm.py
index 33e752df3..bd904bee2 100644
--- a/mesalib/src/mapi/glapi/gen/gl_SPARC_asm.py
+++ b/mesalib/src/mapi/glapi/gen/gl_SPARC_asm.py
@@ -1,275 +1,273 @@
-#!/usr/bin/env python
-
-# (C) Copyright IBM Corporation 2004
-# All Rights Reserved.
-#
-# Permission is hereby granted, free of charge, to any person obtaining a
-# copy of this software and associated documentation files (the "Software"),
-# to deal in the Software without restriction, including without limitation
-# on the rights to use, copy, modify, merge, publish, distribute, sub
-# license, and/or sell copies of the Software, and to permit persons to whom
-# the Software is furnished to do so, subject to the following conditions:
-#
-# The above copyright notice and this permission notice (including the next
-# paragraph) shall be included in all copies or substantial portions of the
-# Software.
-#
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
-# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
-# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
-# IN THE SOFTWARE.
-#
-# Authors:
-# Ian Romanick <idr@us.ibm.com>
-
-import license
-import gl_XML, glX_XML
-import sys, getopt
-
-class PrintGenericStubs(gl_XML.gl_print_base):
- def __init__(self):
- gl_XML.gl_print_base.__init__(self)
- self.name = "gl_SPARC_asm.py (from Mesa)"
- self.license = license.bsd_license_template % ( \
-"""Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
-(C) Copyright IBM Corporation 2004""", "BRIAN PAUL, IBM")
-
-
- def printRealHeader(self):
- print '#include "glapi/glapioffsets.h"'
- print ''
- print '#ifdef __arch64__'
- print '#define GL_OFF(N)\t((N) * 8)'
- print '#define GL_LL\t\tldx'
- print '#define GL_TIE_LD(SYM)\t%tie_ldx(SYM)'
- print '#define GL_STACK_SIZE\t128'
- print '#else'
- print '#define GL_OFF(N)\t((N) * 4)'
- print '#define GL_LL\t\tld'
- print '#define GL_TIE_LD(SYM)\t%tie_ld(SYM)'
- print '#define GL_STACK_SIZE\t64'
- print '#endif'
- print ''
- print '#define GLOBL_FN(x) .globl x ; .type x, @function'
- print '#define HIDDEN(x) .hidden x'
- print ''
- print '\t.register %g2, #scratch'
- print '\t.register %g3, #scratch'
- print ''
- print '\t.text'
- print ''
- print '\tGLOBL_FN(__glapi_sparc_icache_flush)'
- print '\tHIDDEN(__glapi_sparc_icache_flush)'
- print '\t.type\t__glapi_sparc_icache_flush, @function'
- print '__glapi_sparc_icache_flush: /* %o0 = insn_addr */'
- print '\tflush\t%o0'
- print '\tretl'
- print '\t nop'
- print ''
- print '\t.align\t32'
- print ''
- print '\t.type\t__glapi_sparc_get_pc, @function'
- print '__glapi_sparc_get_pc:'
- print '\tretl'
- print '\t add\t%o7, %g2, %g2'
- print '\t.size\t__glapi_sparc_get_pc, .-__glapi_sparc_get_pc'
- print ''
- print '#ifdef GLX_USE_TLS'
- print ''
- print '\tGLOBL_FN(__glapi_sparc_get_dispatch)'
- print '\tHIDDEN(__glapi_sparc_get_dispatch)'
- print '__glapi_sparc_get_dispatch:'
- print '\tmov\t%o7, %g1'
- print '\tsethi\t%hi(_GLOBAL_OFFSET_TABLE_-4), %g2'
- print '\tcall\t__glapi_sparc_get_pc'
- print '\tadd\t%g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2'
- print '\tmov\t%g1, %o7'
- print '\tsethi\t%tie_hi22(_glapi_tls_Dispatch), %g1'
- print '\tadd\t%g1, %tie_lo10(_glapi_tls_Dispatch), %g1'
- print '\tGL_LL\t[%g2 + %g1], %g2, GL_TIE_LD(_glapi_tls_Dispatch)'
- print '\tretl'
- print '\t mov\t%g2, %o0'
- print ''
- print '\t.data'
- print '\t.align\t32'
- print ''
- print '\t/* --> sethi %hi(_glapi_tls_Dispatch), %g1 */'
- print '\t/* --> or %g1, %lo(_glapi_tls_Dispatch), %g1 */'
- print '\tGLOBL_FN(__glapi_sparc_tls_stub)'
- print '\tHIDDEN(__glapi_sparc_tls_stub)'
- print '__glapi_sparc_tls_stub: /* Call offset in %g3 */'
- print '\tmov\t%o7, %g1'
- print '\tsethi\t%hi(_GLOBAL_OFFSET_TABLE_-4), %g2'
- print '\tcall\t__glapi_sparc_get_pc'
- print '\tadd\t%g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2'
- print '\tmov\t%g1, %o7'
- print '\tsrl\t%g3, 10, %g3'
- print '\tsethi\t%tie_hi22(_glapi_tls_Dispatch), %g1'
- print '\tadd\t%g1, %tie_lo10(_glapi_tls_Dispatch), %g1'
- print '\tGL_LL\t[%g2 + %g1], %g2, GL_TIE_LD(_glapi_tls_Dispatch)'
- print '\tGL_LL\t[%g7+%g2], %g1'
- print '\tGL_LL\t[%g1 + %g3], %g1'
- print '\tjmp\t%g1'
- print '\t nop'
- print '\t.size\t__glapi_sparc_tls_stub, .-__glapi_sparc_tls_stub'
- print ''
- print '#define GL_STUB(fn, off)\t\t\t\t\\'
- print '\tGLOBL_FN(fn);\t\t\t\t\t\\'
- print 'fn:\tba\t__glapi_sparc_tls_stub;\t\t\t\\'
- print '\t sethi\tGL_OFF(off), %g3;\t\t\t\\'
- print '\t.size\tfn,.-fn;'
- print ''
- print '#elif defined(PTHREADS)'
- print ''
- print '\t/* 64-bit 0x00 --> sethi %hh(_glapi_Dispatch), %g1 */'
- print '\t/* 64-bit 0x04 --> sethi %lm(_glapi_Dispatch), %g2 */'
- print '\t/* 64-bit 0x08 --> or %g1, %hm(_glapi_Dispatch), %g1 */'
- print '\t/* 64-bit 0x0c --> sllx %g1, 32, %g1 */'
- print '\t/* 64-bit 0x10 --> add %g1, %g2, %g1 */'
- print '\t/* 64-bit 0x14 --> ldx [%g1 + %lo(_glapi_Dispatch)], %g1 */'
- print ''
- print '\t/* 32-bit 0x00 --> sethi %hi(_glapi_Dispatch), %g1 */'
- print '\t/* 32-bit 0x04 --> ld [%g1 + %lo(_glapi_Dispatch)], %g1 */'
- print ''
- print '\t.data'
- print '\t.align\t32'
- print ''
- print '\tGLOBL_FN(__glapi_sparc_pthread_stub)'
- print '\tHIDDEN(__glapi_sparc_pthread_stub)'
- print '__glapi_sparc_pthread_stub: /* Call offset in %g3 */'
- print '\tmov\t%o7, %g1'
- print '\tsethi\t%hi(_GLOBAL_OFFSET_TABLE_-4), %g2'
- print '\tcall\t__glapi_sparc_get_pc'
- print '\t add\t%g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2'
- print '\tmov\t%g1, %o7'
- print '\tsethi\t%hi(_glapi_Dispatch), %g1'
- print '\tor\t%g1, %lo(_glapi_Dispatch), %g1'
- print '\tsrl\t%g3, 10, %g3'
- print '\tGL_LL\t[%g2+%g1], %g2'
- print '\tGL_LL\t[%g2], %g1'
- print '\tcmp\t%g1, 0'
- print '\tbe\t2f'
- print '\t nop'
- print '1:\tGL_LL\t[%g1 + %g3], %g1'
- print '\tjmp\t%g1'
- print '\t nop'
- print '2:\tsave\t%sp, GL_STACK_SIZE, %sp'
- print '\tmov\t%g3, %l0'
- print '\tcall\t_glapi_get_dispatch'
- print '\t nop'
- print '\tmov\t%o0, %g1'
- print '\tmov\t%l0, %g3'
- print '\tba\t1b'
- print '\t restore %g0, %g0, %g0'
- print '\t.size\t__glapi_sparc_pthread_stub, .-__glapi_sparc_pthread_stub'
- print ''
- print '#define GL_STUB(fn, off)\t\t\t\\'
- print '\tGLOBL_FN(fn);\t\t\t\t\\'
- print 'fn:\tba\t__glapi_sparc_pthread_stub;\t\\'
- print '\t sethi\tGL_OFF(off), %g3;\t\t\\'
- print '\t.size\tfn,.-fn;'
- print ''
- print '#else /* Non-threaded version. */'
- print ''
- print '\t.type __glapi_sparc_nothread_stub, @function'
- print '__glapi_sparc_nothread_stub: /* Call offset in %g3 */'
- print '\tmov\t%o7, %g1'
- print '\tsethi\t%hi(_GLOBAL_OFFSET_TABLE_-4), %g2'
- print '\tcall\t__glapi_sparc_get_pc'
- print '\t add\t%g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2'
- print '\tmov\t%g1, %o7'
- print '\tsrl\t%g3, 10, %g3'
- print '\tsethi\t%hi(_glapi_Dispatch), %g1'
- print '\tor\t%g1, %lo(_glapi_Dispatch), %g1'
- print '\tGL_LL\t[%g2+%g1], %g2'
- print '\tGL_LL\t[%g2], %g1'
- print '\tGL_LL\t[%g1 + %g3], %g1'
- print '\tjmp\t%g1'
- print '\t nop'
- print '\t.size\t__glapi_sparc_nothread_stub, .-__glapi_sparc_nothread_stub'
- print ''
- print '#define GL_STUB(fn, off)\t\t\t\\'
- print '\tGLOBL_FN(fn);\t\t\t\t\\'
- print 'fn:\tba\t__glapi_sparc_nothread_stub;\t\\'
- print '\t sethi\tGL_OFF(off), %g3;\t\t\\'
- print '\t.size\tfn,.-fn;'
- print ''
- print '#endif'
- print ''
- print '#define GL_STUB_ALIAS(fn, alias) \\'
- print ' .globl fn; \\'
- print ' .set fn, alias'
- print ''
- print '\t.text'
- print '\t.align\t32'
- print ''
- print '\t.globl\tgl_dispatch_functions_start'
- print '\tHIDDEN(gl_dispatch_functions_start)'
- print 'gl_dispatch_functions_start:'
- print ''
- return
-
- def printRealFooter(self):
- print ''
- print '\t.globl\tgl_dispatch_functions_end'
- print '\tHIDDEN(gl_dispatch_functions_end)'
- print 'gl_dispatch_functions_end:'
- return
-
- def printBody(self, api):
- for f in api.functionIterateByOffset():
- name = f.dispatch_name()
-
- print '\tGL_STUB(gl%s, _gloffset_%s)' % (name, f.name)
-
- if not f.is_static_entry_point(f.name):
- print '\tHIDDEN(gl%s)' % (name)
-
- for f in api.functionIterateByOffset():
- name = f.dispatch_name()
-
- if f.is_static_entry_point(f.name):
- for n in f.entry_points:
- if n != f.name:
- text = '\tGL_STUB_ALIAS(gl%s, gl%s)' % (n, f.name)
-
- if f.has_different_protocol(n):
- print '#ifndef GLX_INDIRECT_RENDERING'
- print text
- print '#endif'
- else:
- print text
-
- return
-
-
-def show_usage():
- print "Usage: %s [-f input_file_name] [-m output_mode]" % sys.argv[0]
- sys.exit(1)
-
-if __name__ == '__main__':
- file_name = "gl_API.xml"
- mode = "generic"
-
- try:
- (args, trail) = getopt.getopt(sys.argv[1:], "m:f:")
- except Exception,e:
- show_usage()
-
- for (arg,val) in args:
- if arg == '-m':
- mode = val
- elif arg == "-f":
- file_name = val
-
- if mode == "generic":
- printer = PrintGenericStubs()
- else:
- print "ERROR: Invalid mode \"%s\" specified." % mode
- show_usage()
-
- api = gl_XML.parse_GL_API(file_name, glX_XML.glx_item_factory())
- printer.Print(api)
+#!/usr/bin/env python
+
+# (C) Copyright IBM Corporation 2004
+# All Rights Reserved.
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the "Software"),
+# to deal in the Software without restriction, including without limitation
+# on the rights to use, copy, modify, merge, publish, distribute, sub
+# license, and/or sell copies of the Software, and to permit persons to whom
+# the Software is furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice (including the next
+# paragraph) shall be included in all copies or substantial portions of the
+# Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+# IN THE SOFTWARE.
+#
+# Authors:
+# Ian Romanick <idr@us.ibm.com>
+
+import license
+import gl_XML, glX_XML
+import sys, getopt
+
+class PrintGenericStubs(gl_XML.gl_print_base):
+ def __init__(self):
+ gl_XML.gl_print_base.__init__(self)
+ self.name = "gl_SPARC_asm.py (from Mesa)"
+ self.license = license.bsd_license_template % ( \
+"""Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
+(C) Copyright IBM Corporation 2004""", "BRIAN PAUL, IBM")
+
+
+ def printRealHeader(self):
+ print '#ifdef __arch64__'
+ print '#define GL_OFF(N)\t((N) * 8)'
+ print '#define GL_LL\t\tldx'
+ print '#define GL_TIE_LD(SYM)\t%tie_ldx(SYM)'
+ print '#define GL_STACK_SIZE\t128'
+ print '#else'
+ print '#define GL_OFF(N)\t((N) * 4)'
+ print '#define GL_LL\t\tld'
+ print '#define GL_TIE_LD(SYM)\t%tie_ld(SYM)'
+ print '#define GL_STACK_SIZE\t64'
+ print '#endif'
+ print ''
+ print '#define GLOBL_FN(x) .globl x ; .type x, @function'
+ print '#define HIDDEN(x) .hidden x'
+ print ''
+ print '\t.register %g2, #scratch'
+ print '\t.register %g3, #scratch'
+ print ''
+ print '\t.text'
+ print ''
+ print '\tGLOBL_FN(__glapi_sparc_icache_flush)'
+ print '\tHIDDEN(__glapi_sparc_icache_flush)'
+ print '\t.type\t__glapi_sparc_icache_flush, @function'
+ print '__glapi_sparc_icache_flush: /* %o0 = insn_addr */'
+ print '\tflush\t%o0'
+ print '\tretl'
+ print '\t nop'
+ print ''
+ print '\t.align\t32'
+ print ''
+ print '\t.type\t__glapi_sparc_get_pc, @function'
+ print '__glapi_sparc_get_pc:'
+ print '\tretl'
+ print '\t add\t%o7, %g2, %g2'
+ print '\t.size\t__glapi_sparc_get_pc, .-__glapi_sparc_get_pc'
+ print ''
+ print '#ifdef GLX_USE_TLS'
+ print ''
+ print '\tGLOBL_FN(__glapi_sparc_get_dispatch)'
+ print '\tHIDDEN(__glapi_sparc_get_dispatch)'
+ print '__glapi_sparc_get_dispatch:'
+ print '\tmov\t%o7, %g1'
+ print '\tsethi\t%hi(_GLOBAL_OFFSET_TABLE_-4), %g2'
+ print '\tcall\t__glapi_sparc_get_pc'
+ print '\tadd\t%g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2'
+ print '\tmov\t%g1, %o7'
+ print '\tsethi\t%tie_hi22(_glapi_tls_Dispatch), %g1'
+ print '\tadd\t%g1, %tie_lo10(_glapi_tls_Dispatch), %g1'
+ print '\tGL_LL\t[%g2 + %g1], %g2, GL_TIE_LD(_glapi_tls_Dispatch)'
+ print '\tretl'
+ print '\t mov\t%g2, %o0'
+ print ''
+ print '\t.data'
+ print '\t.align\t32'
+ print ''
+ print '\t/* --> sethi %hi(_glapi_tls_Dispatch), %g1 */'
+ print '\t/* --> or %g1, %lo(_glapi_tls_Dispatch), %g1 */'
+ print '\tGLOBL_FN(__glapi_sparc_tls_stub)'
+ print '\tHIDDEN(__glapi_sparc_tls_stub)'
+ print '__glapi_sparc_tls_stub: /* Call offset in %g3 */'
+ print '\tmov\t%o7, %g1'
+ print '\tsethi\t%hi(_GLOBAL_OFFSET_TABLE_-4), %g2'
+ print '\tcall\t__glapi_sparc_get_pc'
+ print '\tadd\t%g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2'
+ print '\tmov\t%g1, %o7'
+ print '\tsrl\t%g3, 10, %g3'
+ print '\tsethi\t%tie_hi22(_glapi_tls_Dispatch), %g1'
+ print '\tadd\t%g1, %tie_lo10(_glapi_tls_Dispatch), %g1'
+ print '\tGL_LL\t[%g2 + %g1], %g2, GL_TIE_LD(_glapi_tls_Dispatch)'
+ print '\tGL_LL\t[%g7+%g2], %g1'
+ print '\tGL_LL\t[%g1 + %g3], %g1'
+ print '\tjmp\t%g1'
+ print '\t nop'
+ print '\t.size\t__glapi_sparc_tls_stub, .-__glapi_sparc_tls_stub'
+ print ''
+ print '#define GL_STUB(fn, off)\t\t\t\t\\'
+ print '\tGLOBL_FN(fn);\t\t\t\t\t\\'
+ print 'fn:\tba\t__glapi_sparc_tls_stub;\t\t\t\\'
+ print '\t sethi\tGL_OFF(off), %g3;\t\t\t\\'
+ print '\t.size\tfn,.-fn;'
+ print ''
+ print '#elif defined(PTHREADS)'
+ print ''
+ print '\t/* 64-bit 0x00 --> sethi %hh(_glapi_Dispatch), %g1 */'
+ print '\t/* 64-bit 0x04 --> sethi %lm(_glapi_Dispatch), %g2 */'
+ print '\t/* 64-bit 0x08 --> or %g1, %hm(_glapi_Dispatch), %g1 */'
+ print '\t/* 64-bit 0x0c --> sllx %g1, 32, %g1 */'
+ print '\t/* 64-bit 0x10 --> add %g1, %g2, %g1 */'
+ print '\t/* 64-bit 0x14 --> ldx [%g1 + %lo(_glapi_Dispatch)], %g1 */'
+ print ''
+ print '\t/* 32-bit 0x00 --> sethi %hi(_glapi_Dispatch), %g1 */'
+ print '\t/* 32-bit 0x04 --> ld [%g1 + %lo(_glapi_Dispatch)], %g1 */'
+ print ''
+ print '\t.data'
+ print '\t.align\t32'
+ print ''
+ print '\tGLOBL_FN(__glapi_sparc_pthread_stub)'
+ print '\tHIDDEN(__glapi_sparc_pthread_stub)'
+ print '__glapi_sparc_pthread_stub: /* Call offset in %g3 */'
+ print '\tmov\t%o7, %g1'
+ print '\tsethi\t%hi(_GLOBAL_OFFSET_TABLE_-4), %g2'
+ print '\tcall\t__glapi_sparc_get_pc'
+ print '\t add\t%g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2'
+ print '\tmov\t%g1, %o7'
+ print '\tsethi\t%hi(_glapi_Dispatch), %g1'
+ print '\tor\t%g1, %lo(_glapi_Dispatch), %g1'
+ print '\tsrl\t%g3, 10, %g3'
+ print '\tGL_LL\t[%g2+%g1], %g2'
+ print '\tGL_LL\t[%g2], %g1'
+ print '\tcmp\t%g1, 0'
+ print '\tbe\t2f'
+ print '\t nop'
+ print '1:\tGL_LL\t[%g1 + %g3], %g1'
+ print '\tjmp\t%g1'
+ print '\t nop'
+ print '2:\tsave\t%sp, GL_STACK_SIZE, %sp'
+ print '\tmov\t%g3, %l0'
+ print '\tcall\t_glapi_get_dispatch'
+ print '\t nop'
+ print '\tmov\t%o0, %g1'
+ print '\tmov\t%l0, %g3'
+ print '\tba\t1b'
+ print '\t restore %g0, %g0, %g0'
+ print '\t.size\t__glapi_sparc_pthread_stub, .-__glapi_sparc_pthread_stub'
+ print ''
+ print '#define GL_STUB(fn, off)\t\t\t\\'
+ print '\tGLOBL_FN(fn);\t\t\t\t\\'
+ print 'fn:\tba\t__glapi_sparc_pthread_stub;\t\\'
+ print '\t sethi\tGL_OFF(off), %g3;\t\t\\'
+ print '\t.size\tfn,.-fn;'
+ print ''
+ print '#else /* Non-threaded version. */'
+ print ''
+ print '\t.type __glapi_sparc_nothread_stub, @function'
+ print '__glapi_sparc_nothread_stub: /* Call offset in %g3 */'
+ print '\tmov\t%o7, %g1'
+ print '\tsethi\t%hi(_GLOBAL_OFFSET_TABLE_-4), %g2'
+ print '\tcall\t__glapi_sparc_get_pc'
+ print '\t add\t%g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2'
+ print '\tmov\t%g1, %o7'
+ print '\tsrl\t%g3, 10, %g3'
+ print '\tsethi\t%hi(_glapi_Dispatch), %g1'
+ print '\tor\t%g1, %lo(_glapi_Dispatch), %g1'
+ print '\tGL_LL\t[%g2+%g1], %g2'
+ print '\tGL_LL\t[%g2], %g1'
+ print '\tGL_LL\t[%g1 + %g3], %g1'
+ print '\tjmp\t%g1'
+ print '\t nop'
+ print '\t.size\t__glapi_sparc_nothread_stub, .-__glapi_sparc_nothread_stub'
+ print ''
+ print '#define GL_STUB(fn, off)\t\t\t\\'
+ print '\tGLOBL_FN(fn);\t\t\t\t\\'
+ print 'fn:\tba\t__glapi_sparc_nothread_stub;\t\\'
+ print '\t sethi\tGL_OFF(off), %g3;\t\t\\'
+ print '\t.size\tfn,.-fn;'
+ print ''
+ print '#endif'
+ print ''
+ print '#define GL_STUB_ALIAS(fn, alias) \\'
+ print ' .globl fn; \\'
+ print ' .set fn, alias'
+ print ''
+ print '\t.text'
+ print '\t.align\t32'
+ print ''
+ print '\t.globl\tgl_dispatch_functions_start'
+ print '\tHIDDEN(gl_dispatch_functions_start)'
+ print 'gl_dispatch_functions_start:'
+ print ''
+ return
+
+ def printRealFooter(self):
+ print ''
+ print '\t.globl\tgl_dispatch_functions_end'
+ print '\tHIDDEN(gl_dispatch_functions_end)'
+ print 'gl_dispatch_functions_end:'
+ return
+
+ def printBody(self, api):
+ for f in api.functionIterateByOffset():
+ name = f.dispatch_name()
+
+ print '\tGL_STUB(gl%s, %d)' % (name, f.offset)
+
+ if not f.is_static_entry_point(f.name):
+ print '\tHIDDEN(gl%s)' % (name)
+
+ for f in api.functionIterateByOffset():
+ name = f.dispatch_name()
+
+ if f.is_static_entry_point(f.name):
+ for n in f.entry_points:
+ if n != f.name:
+ text = '\tGL_STUB_ALIAS(gl%s, gl%s)' % (n, f.name)
+
+ if f.has_different_protocol(n):
+ print '#ifndef GLX_INDIRECT_RENDERING'
+ print text
+ print '#endif'
+ else:
+ print text
+
+ return
+
+
+def show_usage():
+ print "Usage: %s [-f input_file_name] [-m output_mode]" % sys.argv[0]
+ sys.exit(1)
+
+if __name__ == '__main__':
+ file_name = "gl_API.xml"
+ mode = "generic"
+
+ try:
+ (args, trail) = getopt.getopt(sys.argv[1:], "m:f:")
+ except Exception,e:
+ show_usage()
+
+ for (arg,val) in args:
+ if arg == '-m':
+ mode = val
+ elif arg == "-f":
+ file_name = val
+
+ if mode == "generic":
+ printer = PrintGenericStubs()
+ else:
+ print "ERROR: Invalid mode \"%s\" specified." % mode
+ show_usage()
+
+ api = gl_XML.parse_GL_API(file_name, glX_XML.glx_item_factory())
+ printer.Print(api)
diff --git a/mesalib/src/mapi/glapi/gen/gl_procs.py b/mesalib/src/mapi/glapi/gen/gl_procs.py
index 5de61fbdf..f1522baec 100644
--- a/mesalib/src/mapi/glapi/gen/gl_procs.py
+++ b/mesalib/src/mapi/glapi/gen/gl_procs.py
@@ -1,215 +1,215 @@
-#!/usr/bin/env python
-
-# (C) Copyright IBM Corporation 2004, 2005
-# All Rights Reserved.
-#
-# Permission is hereby granted, free of charge, to any person obtaining a
-# copy of this software and associated documentation files (the "Software"),
-# to deal in the Software without restriction, including without limitation
-# on the rights to use, copy, modify, merge, publish, distribute, sub
-# license, and/or sell copies of the Software, and to permit persons to whom
-# the Software is furnished to do so, subject to the following conditions:
-#
-# The above copyright notice and this permission notice (including the next
-# paragraph) shall be included in all copies or substantial portions of the
-# Software.
-#
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
-# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
-# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
-# IN THE SOFTWARE.
-#
-# Authors:
-# Ian Romanick <idr@us.ibm.com>
-
-import license
-import gl_XML, glX_XML
-import sys, getopt
-
-class PrintGlProcs(gl_XML.gl_print_base):
- def __init__(self, long_strings, es=False):
- gl_XML.gl_print_base.__init__(self)
-
- self.es = es
- self.long_strings = long_strings
- self.name = "gl_procs.py (from Mesa)"
- self.license = license.bsd_license_template % ( \
-"""Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
-(C) Copyright IBM Corporation 2004, 2006""", "BRIAN PAUL, IBM")
-
-
- def printRealHeader(self):
- print """
-/* This file is only included by glapi.c and is used for
- * the GetProcAddress() function
- */
-
-typedef struct {
- GLint Name_offset;
-#if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING)
- _glapi_proc Address;
-#endif
- GLuint Offset;
-} glprocs_table_t;
-
-#if !defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING)
-# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , o }
-#elif defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING)
-# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f1 , o }
-#elif defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING)
-# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f2 , o }
-#elif !defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING)
-# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f3 , o }
-#endif
-
-"""
- return
-
- def printRealFooter(self):
- print ''
- print '#undef NAME_FUNC_OFFSET'
- return
-
- def printFunctionString(self, name):
- if self.long_strings:
- print ' "gl%s\\0"' % (name)
- else:
- print " 'g','l',",
- for c in name:
- print "'%s'," % (c),
-
- print "'\\0',"
-
-
- def printBody(self, api):
- print ''
- if self.long_strings:
- print 'static const char gl_string_table[] ='
- else:
- print 'static const char gl_string_table[] = {'
-
- base_offset = 0
- table = []
- for func in api.functionIterateByOffset():
- name = func.dispatch_name()
- self.printFunctionString(func.name)
- table.append((base_offset, "gl" + name, "gl" + name, "NULL", func.name))
-
- # The length of the function's name, plus 2 for "gl",
- # plus 1 for the NUL.
-
- base_offset += len(func.name) + 3
-
-
- for func in api.functionIterateByOffset():
- for n in func.entry_points:
- if n != func.name:
- name = func.dispatch_name()
- self.printFunctionString( n )
-
- if func.has_different_protocol(n):
- alt_name = "gl" + func.static_glx_name(n)
- table.append((base_offset, "gl" + name, alt_name, alt_name, func.name))
- else:
- table.append((base_offset, "gl" + name, "gl" + name, "NULL", func.name))
-
- base_offset += len(n) + 3
-
-
- if self.long_strings:
- print ' ;'
- else:
- print '};'
-
- print ''
- print ''
- print "#ifdef USE_MGL_NAMESPACE"
- for func in api.functionIterateByOffset():
- for n in func.entry_points:
- if (not func.is_static_entry_point(func.name)) or (func.has_different_protocol(n) and not func.is_static_entry_point(n)):
- print '#define gl_dispatch_stub_%u mgl_dispatch_stub_%u' % (func.offset, func.offset)
- break
- print "#endif /* USE_MGL_NAMESPACE */"
- print ''
- print ''
- print '#if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING)'
- for func in api.functionIterateByOffset():
- for n in func.entry_points:
- if (not func.is_static_entry_point(func.name)) or (func.has_different_protocol(n) and not func.is_static_entry_point(n)):
- print '%s GLAPIENTRY gl_dispatch_stub_%u(%s);' % (func.return_type, func.offset, func.get_parameter_string())
- break
-
- if self.es:
- categories = {}
- for func in api.functionIterateByOffset():
- for n in func.entry_points:
- cat, num = api.get_category_for_name(n)
- if (cat.startswith("es") or cat.startswith("GL_OES")):
- if not categories.has_key(cat):
- categories[cat] = []
- proto = 'GLAPI %s GLAPIENTRY %s(%s);' \
- % (func.return_type, "gl" + n, func.get_parameter_string(n))
- categories[cat].append(proto)
- if categories:
- print ''
- print '/* OpenGL ES specific prototypes */'
- print ''
- keys = categories.keys()
- keys.sort()
- for key in keys:
- print '/* category %s */' % key
- print "\n".join(categories[key])
- print ''
-
- print '#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */'
-
- print ''
- print 'static const glprocs_table_t static_functions[] = {'
-
- for info in table:
- print ' NAME_FUNC_OFFSET(%5u, %s, %s, %s, _gloffset_%s),' % info
-
- print ' NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)'
- print '};'
- return
-
-
-def show_usage():
- print "Usage: %s [-f input_file_name] [-m mode] [-c]" % sys.argv[0]
- print "-c Enable compatibility with OpenGL ES."
- print "-m mode mode can be one of:"
- print " long - Create code for compilers that can handle very"
- print " long string constants. (default)"
- print " short - Create code for compilers that can only handle"
- print " ANSI C89 string constants."
- sys.exit(1)
-
-if __name__ == '__main__':
- file_name = "gl_API.xml"
-
- try:
- (args, trail) = getopt.getopt(sys.argv[1:], "f:m:c")
- except Exception,e:
- show_usage()
-
- long_string = 1
- es = False
- for (arg,val) in args:
- if arg == "-f":
- file_name = val
- elif arg == "-m":
- if val == "short":
- long_string = 0
- elif val == "long":
- long_string = 1
- else:
- show_usage()
- elif arg == "-c":
- es = True
-
- api = gl_XML.parse_GL_API(file_name, glX_XML.glx_item_factory())
- printer = PrintGlProcs(long_string, es)
- printer.Print(api)
+#!/usr/bin/env python
+
+# (C) Copyright IBM Corporation 2004, 2005
+# All Rights Reserved.
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the "Software"),
+# to deal in the Software without restriction, including without limitation
+# on the rights to use, copy, modify, merge, publish, distribute, sub
+# license, and/or sell copies of the Software, and to permit persons to whom
+# the Software is furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice (including the next
+# paragraph) shall be included in all copies or substantial portions of the
+# Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+# IN THE SOFTWARE.
+#
+# Authors:
+# Ian Romanick <idr@us.ibm.com>
+
+import license
+import gl_XML, glX_XML
+import sys, getopt
+
+class PrintGlProcs(gl_XML.gl_print_base):
+ def __init__(self, long_strings, es=False):
+ gl_XML.gl_print_base.__init__(self)
+
+ self.es = es
+ self.long_strings = long_strings
+ self.name = "gl_procs.py (from Mesa)"
+ self.license = license.bsd_license_template % ( \
+"""Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+(C) Copyright IBM Corporation 2004, 2006""", "BRIAN PAUL, IBM")
+
+
+ def printRealHeader(self):
+ print """
+/* This file is only included by glapi.c and is used for
+ * the GetProcAddress() function
+ */
+
+typedef struct {
+ GLint Name_offset;
+#if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING)
+ _glapi_proc Address;
+#endif
+ GLuint Offset;
+} glprocs_table_t;
+
+#if !defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING)
+# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , o }
+#elif defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING)
+# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f1 , o }
+#elif defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING)
+# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f2 , o }
+#elif !defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING)
+# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f3 , o }
+#endif
+
+"""
+ return
+
+ def printRealFooter(self):
+ print ''
+ print '#undef NAME_FUNC_OFFSET'
+ return
+
+ def printFunctionString(self, name):
+ if self.long_strings:
+ print ' "gl%s\\0"' % (name)
+ else:
+ print " 'g','l',",
+ for c in name:
+ print "'%s'," % (c),
+
+ print "'\\0',"
+
+
+ def printBody(self, api):
+ print ''
+ if self.long_strings:
+ print 'static const char gl_string_table[] ='
+ else:
+ print 'static const char gl_string_table[] = {'
+
+ base_offset = 0
+ table = []
+ for func in api.functionIterateByOffset():
+ name = func.dispatch_name()
+ self.printFunctionString(func.name)
+ table.append((base_offset, "gl" + name, "gl" + name, "NULL", func.offset))
+
+ # The length of the function's name, plus 2 for "gl",
+ # plus 1 for the NUL.
+
+ base_offset += len(func.name) + 3
+
+
+ for func in api.functionIterateByOffset():
+ for n in func.entry_points:
+ if n != func.name:
+ name = func.dispatch_name()
+ self.printFunctionString( n )
+
+ if func.has_different_protocol(n):
+ alt_name = "gl" + func.static_glx_name(n)
+ table.append((base_offset, "gl" + name, alt_name, alt_name, func.offset))
+ else:
+ table.append((base_offset, "gl" + name, "gl" + name, "NULL", func.offset))
+
+ base_offset += len(n) + 3
+
+
+ if self.long_strings:
+ print ' ;'
+ else:
+ print '};'
+
+ print ''
+ print ''
+ print "#ifdef USE_MGL_NAMESPACE"
+ for func in api.functionIterateByOffset():
+ for n in func.entry_points:
+ if (not func.is_static_entry_point(func.name)) or (func.has_different_protocol(n) and not func.is_static_entry_point(n)):
+ print '#define gl_dispatch_stub_%u mgl_dispatch_stub_%u' % (func.offset, func.offset)
+ break
+ print "#endif /* USE_MGL_NAMESPACE */"
+ print ''
+ print ''
+ print '#if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING)'
+ for func in api.functionIterateByOffset():
+ for n in func.entry_points:
+ if (not func.is_static_entry_point(func.name)) or (func.has_different_protocol(n) and not func.is_static_entry_point(n)):
+ print '%s GLAPIENTRY gl_dispatch_stub_%u(%s);' % (func.return_type, func.offset, func.get_parameter_string())
+ break
+
+ if self.es:
+ categories = {}
+ for func in api.functionIterateByOffset():
+ for n in func.entry_points:
+ cat, num = api.get_category_for_name(n)
+ if (cat.startswith("es") or cat.startswith("GL_OES")):
+ if not categories.has_key(cat):
+ categories[cat] = []
+ proto = 'GLAPI %s GLAPIENTRY %s(%s);' \
+ % (func.return_type, "gl" + n, func.get_parameter_string(n))
+ categories[cat].append(proto)
+ if categories:
+ print ''
+ print '/* OpenGL ES specific prototypes */'
+ print ''
+ keys = categories.keys()
+ keys.sort()
+ for key in keys:
+ print '/* category %s */' % key
+ print "\n".join(categories[key])
+ print ''
+
+ print '#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */'
+
+ print ''
+ print 'static const glprocs_table_t static_functions[] = {'
+
+ for info in table:
+ print ' NAME_FUNC_OFFSET(%5u, %s, %s, %s, %d),' % info
+
+ print ' NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)'
+ print '};'
+ return
+
+
+def show_usage():
+ print "Usage: %s [-f input_file_name] [-m mode] [-c]" % sys.argv[0]
+ print "-c Enable compatibility with OpenGL ES."
+ print "-m mode mode can be one of:"
+ print " long - Create code for compilers that can handle very"
+ print " long string constants. (default)"
+ print " short - Create code for compilers that can only handle"
+ print " ANSI C89 string constants."
+ sys.exit(1)
+
+if __name__ == '__main__':
+ file_name = "gl_API.xml"
+
+ try:
+ (args, trail) = getopt.getopt(sys.argv[1:], "f:m:c")
+ except Exception,e:
+ show_usage()
+
+ long_string = 1
+ es = False
+ for (arg,val) in args:
+ if arg == "-f":
+ file_name = val
+ elif arg == "-m":
+ if val == "short":
+ long_string = 0
+ elif val == "long":
+ long_string = 1
+ else:
+ show_usage()
+ elif arg == "-c":
+ es = True
+
+ api = gl_XML.parse_GL_API(file_name, glX_XML.glx_item_factory())
+ printer = PrintGlProcs(long_string, es)
+ printer.Print(api)
diff --git a/mesalib/src/mapi/glapi/gen/gl_table.py b/mesalib/src/mapi/glapi/gen/gl_table.py
index 3bd7569e9..6325341b5 100644
--- a/mesalib/src/mapi/glapi/gen/gl_table.py
+++ b/mesalib/src/mapi/glapi/gen/gl_table.py
@@ -1,229 +1,231 @@
-#!/usr/bin/python2
-
-# (C) Copyright IBM Corporation 2004
-# All Rights Reserved.
-#
-# Permission is hereby granted, free of charge, to any person obtaining a
-# copy of this software and associated documentation files (the "Software"),
-# to deal in the Software without restriction, including without limitation
-# on the rights to use, copy, modify, merge, publish, distribute, sub
-# license, and/or sell copies of the Software, and to permit persons to whom
-# the Software is furnished to do so, subject to the following conditions:
-#
-# The above copyright notice and this permission notice (including the next
-# paragraph) shall be included in all copies or substantial portions of the
-# Software.
-#
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
-# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
-# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
-# IN THE SOFTWARE.
-#
-# Authors:
-# Ian Romanick <idr@us.ibm.com>
-
-import gl_XML
-import license
-import sys, getopt
-
-class PrintGlTable(gl_XML.gl_print_base):
- def __init__(self, es=False):
- gl_XML.gl_print_base.__init__(self)
-
- self.es = es
- self.header_tag = '_GLAPI_TABLE_H_'
- self.name = "gl_table.py (from Mesa)"
- self.license = license.bsd_license_template % ( \
-"""Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
-(C) Copyright IBM Corporation 2004""", "BRIAN PAUL, IBM")
- return
-
-
- def printBody(self, api):
- for f in api.functionIterateByOffset():
- arg_string = f.get_parameter_string()
- print ' %s (GLAPIENTRYP %s)(%s); /* %d */' % (f.return_type, f.name, arg_string, f.offset)
-
-
- def printRealHeader(self):
- print '#ifndef GLAPIENTRYP'
- print '# ifndef GLAPIENTRY'
- print '# define GLAPIENTRY'
- print '# endif'
- print ''
- print '# define GLAPIENTRYP GLAPIENTRY *'
- print '#endif'
- print ''
- print ''
- print 'struct _glapi_table'
- print '{'
- return
-
-
- def printRealFooter(self):
- print '};'
- return
-
-
-class PrintRemapTable(gl_XML.gl_print_base):
- def __init__(self, es=False):
- gl_XML.gl_print_base.__init__(self)
-
- self.es = es
- self.header_tag = '_GLAPI_DISPATCH_H_'
- self.name = "gl_table.py (from Mesa)"
- self.license = license.bsd_license_template % ("(C) Copyright IBM Corporation 2005", "IBM")
- return
-
-
- def printRealHeader(self):
- print """
-/* this file should not be included directly in mesa */
-
-/**
- * \\file glapidispatch.h
- * Macros for handling GL dispatch tables.
- *
- * For each known GL function, there are 3 macros in this file. The first
- * macro is named CALL_FuncName and is used to call that GL function using
- * the specified dispatch table. The other 2 macros, called GET_FuncName
- * can SET_FuncName, are used to get and set the dispatch pointer for the
- * named function in the specified dispatch table.
- */
-"""
-
- return
-
- def printBody(self, api):
- print '#define CALL_by_offset(disp, cast, offset, parameters) \\'
- print ' (*(cast (GET_by_offset(disp, offset)))) parameters'
- print '#define GET_by_offset(disp, offset) \\'
- print ' (offset >= 0) ? (((_glapi_proc *)(disp))[offset]) : NULL'
- print '#define SET_by_offset(disp, offset, fn) \\'
- print ' do { \\'
- print ' if ( (offset) < 0 ) { \\'
- print ' /* fprintf( stderr, "[%s:%u] SET_by_offset(%p, %d, %s)!\\n", */ \\'
- print ' /* __func__, __LINE__, disp, offset, # fn); */ \\'
- print ' /* abort(); */ \\'
- print ' } \\'
- print ' else { \\'
- print ' ( (_glapi_proc *) (disp) )[offset] = (_glapi_proc) fn; \\'
- print ' } \\'
- print ' } while(0)'
- print ''
-
- functions = []
- abi_functions = []
- alias_functions = []
- count = 0
- for f in api.functionIterateByOffset():
- if not f.is_abi():
- functions.append( [f, count] )
- count += 1
- else:
- abi_functions.append( f )
-
- if self.es:
- # remember functions with aliases
- if len(f.entry_points) > 1:
- alias_functions.append(f)
-
-
- for f in abi_functions:
- print '#define CALL_%s(disp, parameters) (*((disp)->%s)) parameters' % (f.name, f.name)
- print '#define GET_%s(disp) ((disp)->%s)' % (f.name, f.name)
- print '#define SET_%s(disp, fn) ((disp)->%s = fn)' % (f.name, f.name)
-
-
- print ''
- print '#if !defined(_GLAPI_USE_REMAP_TABLE)'
- print ''
-
- for [f, index] in functions:
- print '#define CALL_%s(disp, parameters) (*((disp)->%s)) parameters' % (f.name, f.name)
- print '#define GET_%s(disp) ((disp)->%s)' % (f.name, f.name)
- print '#define SET_%s(disp, fn) ((disp)->%s = fn)' % (f.name, f.name)
-
- print ''
- print '#else'
- print ''
- print '#define driDispatchRemapTable_size %u' % (count)
- print 'extern int driDispatchRemapTable[ driDispatchRemapTable_size ];'
- print ''
-
- for [f, index] in functions:
- print '#define %s_remap_index %u' % (f.name, index)
-
- print ''
-
- for [f, index] in functions:
- arg_string = gl_XML.create_parameter_string( f.parameters, 0 )
- cast = '%s (GLAPIENTRYP)(%s)' % (f.return_type, arg_string)
-
- print '#define CALL_%s(disp, parameters) CALL_by_offset(disp, (%s), driDispatchRemapTable[%s_remap_index], parameters)' % (f.name, cast, f.name)
- print '#define GET_%s(disp) GET_by_offset(disp, driDispatchRemapTable[%s_remap_index])' % (f.name, f.name)
- print '#define SET_%s(disp, fn) SET_by_offset(disp, driDispatchRemapTable[%s_remap_index], fn)' % (f.name, f.name)
-
-
- print ''
- print '#endif /* !defined(_GLAPI_USE_REMAP_TABLE) */'
-
- if alias_functions:
- print ''
- print '/* define aliases for compatibility */'
- for f in alias_functions:
- for name in f.entry_points:
- if name != f.name:
- print '#define CALL_%s(disp, parameters) CALL_%s(disp, parameters)' % (name, f.name)
- print '#define GET_%s(disp) GET_%s(disp)' % (name, f.name)
- print '#define SET_%s(disp, fn) SET_%s(disp, fn)' % (name, f.name)
- print ''
-
- print '#if defined(_GLAPI_USE_REMAP_TABLE)'
- for f in alias_functions:
- for name in f.entry_points:
- if name != f.name:
- print '#define %s_remap_index %s_remap_index' % (name, f.name)
- print '#endif /* defined(_GLAPI_USE_REMAP_TABLE) */'
- print ''
-
- return
-
-
-def show_usage():
- print "Usage: %s [-f input_file_name] [-m mode] [-c]" % sys.argv[0]
- print " -m mode Mode can be 'table' or 'remap_table'."
- print " -c Enable compatibility with OpenGL ES."
- sys.exit(1)
-
-if __name__ == '__main__':
- file_name = "gl_API.xml"
-
- try:
- (args, trail) = getopt.getopt(sys.argv[1:], "f:m:c")
- except Exception,e:
- show_usage()
-
- mode = "table"
- es = False
- for (arg,val) in args:
- if arg == "-f":
- file_name = val
- elif arg == "-m":
- mode = val
- elif arg == "-c":
- es = True
-
- if mode == "table":
- printer = PrintGlTable(es)
- elif mode == "remap_table":
- printer = PrintRemapTable(es)
- else:
- show_usage()
-
- api = gl_XML.parse_GL_API( file_name )
-
- printer.Print( api )
+#!/usr/bin/python2
+
+# (C) Copyright IBM Corporation 2004
+# All Rights Reserved.
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the "Software"),
+# to deal in the Software without restriction, including without limitation
+# on the rights to use, copy, modify, merge, publish, distribute, sub
+# license, and/or sell copies of the Software, and to permit persons to whom
+# the Software is furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice (including the next
+# paragraph) shall be included in all copies or substantial portions of the
+# Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+# IN THE SOFTWARE.
+#
+# Authors:
+# Ian Romanick <idr@us.ibm.com>
+
+import gl_XML
+import license
+import sys, getopt
+
+class PrintGlTable(gl_XML.gl_print_base):
+ def __init__(self, es=False):
+ gl_XML.gl_print_base.__init__(self)
+
+ self.es = es
+ self.header_tag = '_GLAPI_TABLE_H_'
+ self.name = "gl_table.py (from Mesa)"
+ self.license = license.bsd_license_template % ( \
+"""Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
+(C) Copyright IBM Corporation 2004""", "BRIAN PAUL, IBM")
+ return
+
+
+ def printBody(self, api):
+ for f in api.functionIterateByOffset():
+ arg_string = f.get_parameter_string()
+ print ' %s (GLAPIENTRYP %s)(%s); /* %d */' % (f.return_type, f.name, arg_string, f.offset)
+
+
+ def printRealHeader(self):
+ print '#ifndef GLAPIENTRYP'
+ print '# ifndef GLAPIENTRY'
+ print '# define GLAPIENTRY'
+ print '# endif'
+ print ''
+ print '# define GLAPIENTRYP GLAPIENTRY *'
+ print '#endif'
+ print ''
+ print ''
+ print 'struct _glapi_table'
+ print '{'
+ return
+
+
+ def printRealFooter(self):
+ print '};'
+ return
+
+
+class PrintRemapTable(gl_XML.gl_print_base):
+ def __init__(self, es=False):
+ gl_XML.gl_print_base.__init__(self)
+
+ self.es = es
+ self.header_tag = '_GLAPI_DISPATCH_H_'
+ self.name = "gl_table.py (from Mesa)"
+ self.license = license.bsd_license_template % ("(C) Copyright IBM Corporation 2005", "IBM")
+ return
+
+
+ def printRealHeader(self):
+ print """
+/* this file should not be included directly in mesa */
+
+/**
+ * \\file glapidispatch.h
+ * Macros for handling GL dispatch tables.
+ *
+ * For each known GL function, there are 3 macros in this file. The first
+ * macro is named CALL_FuncName and is used to call that GL function using
+ * the specified dispatch table. The other 2 macros, called GET_FuncName
+ * can SET_FuncName, are used to get and set the dispatch pointer for the
+ * named function in the specified dispatch table.
+ */
+"""
+
+ return
+
+ def printBody(self, api):
+ print '#define CALL_by_offset(disp, cast, offset, parameters) \\'
+ print ' (*(cast (GET_by_offset(disp, offset)))) parameters'
+ print '#define GET_by_offset(disp, offset) \\'
+ print ' (offset >= 0) ? (((_glapi_proc *)(disp))[offset]) : NULL'
+ print '#define SET_by_offset(disp, offset, fn) \\'
+ print ' do { \\'
+ print ' if ( (offset) < 0 ) { \\'
+ print ' /* fprintf( stderr, "[%s:%u] SET_by_offset(%p, %d, %s)!\\n", */ \\'
+ print ' /* __func__, __LINE__, disp, offset, # fn); */ \\'
+ print ' /* abort(); */ \\'
+ print ' } \\'
+ print ' else { \\'
+ print ' ( (_glapi_proc *) (disp) )[offset] = (_glapi_proc) fn; \\'
+ print ' } \\'
+ print ' } while(0)'
+ print ''
+
+ functions = []
+ abi_functions = []
+ alias_functions = []
+ count = 0
+ for f in api.functionIterateByOffset():
+ if not f.is_abi():
+ functions.append( [f, count] )
+ count += 1
+ else:
+ abi_functions.append( [f, -1] )
+
+ if self.es:
+ # remember functions with aliases
+ if len(f.entry_points) > 1:
+ alias_functions.append(f)
+
+ print '/* total number of offsets below */'
+ print '#define _gloffset_COUNT %d' % (len(abi_functions + functions))
+ print ''
+
+ for f, index in abi_functions:
+ print '#define _gloffset_%s %d' % (f.name, f.offset)
+
+ print ''
+ print '#if !defined(_GLAPI_USE_REMAP_TABLE)'
+ print ''
+
+ for f, index in functions:
+ print '#define _gloffset_%s %d' % (f.name, f.offset)
+
+ print ''
+ print '#else /* !_GLAPI_USE_REMAP_TABLE */'
+ print ''
+
+ print '#define driDispatchRemapTable_size %u' % (count)
+ print 'extern int driDispatchRemapTable[ driDispatchRemapTable_size ];'
+ print ''
+
+ for f, index in functions:
+ print '#define %s_remap_index %u' % (f.name, index)
+
+ print ''
+
+ for f, index in functions:
+ print '#define _gloffset_%s driDispatchRemapTable[%s_remap_index]' % (f.name, f.name)
+
+ print ''
+ print '#endif /* _GLAPI_USE_REMAP_TABLE */'
+ print ''
+
+ for f, index in abi_functions + functions:
+ arg_string = gl_XML.create_parameter_string( f.parameters, 0 )
+ cast = '%s (GLAPIENTRYP)(%s)' % (f.return_type, arg_string)
+
+ print '#define CALL_%s(disp, parameters) CALL_by_offset(disp, (%s), _gloffset_%s, parameters)' % (f.name, cast, f.name)
+ print '#define GET_%s(disp) GET_by_offset(disp, _gloffset_%s)' % (f.name, f.name)
+ print '#define SET_%s(disp, fn) SET_by_offset(disp, _gloffset_%s, fn)' % (f.name, f.name)
+
+ if alias_functions:
+ print ''
+ print '/* define aliases for compatibility */'
+ for f in alias_functions:
+ for name in f.entry_points:
+ if name != f.name:
+ print '#define CALL_%s(disp, parameters) CALL_%s(disp, parameters)' % (name, f.name)
+ print '#define GET_%s(disp) GET_%s(disp)' % (name, f.name)
+ print '#define SET_%s(disp, fn) SET_%s(disp, fn)' % (name, f.name)
+ print ''
+
+ print '#if defined(_GLAPI_USE_REMAP_TABLE)'
+ for f in alias_functions:
+ for name in f.entry_points:
+ if name != f.name:
+ print '#define %s_remap_index %s_remap_index' % (name, f.name)
+ print '#endif /* defined(_GLAPI_USE_REMAP_TABLE) */'
+ print ''
+
+ return
+
+
+def show_usage():
+ print "Usage: %s [-f input_file_name] [-m mode] [-c]" % sys.argv[0]
+ print " -m mode Mode can be 'table' or 'remap_table'."
+ print " -c Enable compatibility with OpenGL ES."
+ sys.exit(1)
+
+if __name__ == '__main__':
+ file_name = "gl_API.xml"
+
+ try:
+ (args, trail) = getopt.getopt(sys.argv[1:], "f:m:c")
+ except Exception,e:
+ show_usage()
+
+ mode = "table"
+ es = False
+ for (arg,val) in args:
+ if arg == "-f":
+ file_name = val
+ elif arg == "-m":
+ mode = val
+ elif arg == "-c":
+ es = True
+
+ if mode == "table":
+ printer = PrintGlTable(es)
+ elif mode == "remap_table":
+ printer = PrintRemapTable(es)
+ else:
+ show_usage()
+
+ api = gl_XML.parse_GL_API( file_name )
+
+ printer.Print( api )
diff --git a/mesalib/src/mapi/glapi/gen/gl_x86-64_asm.py b/mesalib/src/mapi/glapi/gen/gl_x86-64_asm.py
index e6e78c42f..f4f392c30 100644
--- a/mesalib/src/mapi/glapi/gen/gl_x86-64_asm.py
+++ b/mesalib/src/mapi/glapi/gen/gl_x86-64_asm.py
@@ -1,334 +1,334 @@
-#!/usr/bin/env python
-
-# (C) Copyright IBM Corporation 2005
-# All Rights Reserved.
-#
-# Permission is hereby granted, free of charge, to any person obtaining a
-# copy of this software and associated documentation files (the "Software"),
-# to deal in the Software without restriction, including without limitation
-# on the rights to use, copy, modify, merge, publish, distribute, sub
-# license, and/or sell copies of the Software, and to permit persons to whom
-# the Software is furnished to do so, subject to the following conditions:
-#
-# The above copyright notice and this permission notice (including the next
-# paragraph) shall be included in all copies or substantial portions of the
-# Software.
-#
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
-# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
-# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
-# IN THE SOFTWARE.
-#
-# Authors:
-# Ian Romanick <idr@us.ibm.com>
-
-import license
-import gl_XML, glX_XML
-import sys, getopt, copy
-
-def should_use_push(registers):
- for [reg, offset] in registers:
- if reg[1:4] == "xmm":
- return 0
-
- N = len(registers)
- return (N & 1) != 0
-
-
-def local_size(registers):
- # The x86-64 ABI says "the value (%rsp - 8) is always a multiple of
- # 16 when control is transfered to the function entry point." This
- # means that the local stack usage must be (16*N)+8 for some value
- # of N. (16*N)+8 = (8*(2N))+8 = 8*(2N+1). As long as N is odd, we
- # meet this requirement.
-
- N = (len(registers) | 1)
- return 8*N
-
-
-def save_all_regs(registers):
- adjust_stack = 0
- if not should_use_push(registers):
- adjust_stack = local_size(registers)
- print '\tsubq\t$%u, %%rsp' % (adjust_stack)
-
- for [reg, stack_offset] in registers:
- save_reg( reg, stack_offset, adjust_stack )
- return
-
-
-def restore_all_regs(registers):
- adjust_stack = 0
- if not should_use_push(registers):
- adjust_stack = local_size(registers)
-
- temp = copy.deepcopy(registers)
- while len(temp):
- [reg, stack_offset] = temp.pop()
- restore_reg(reg, stack_offset, adjust_stack)
-
- if adjust_stack:
- print '\taddq\t$%u, %%rsp' % (adjust_stack)
- return
-
-
-def save_reg(reg, offset, use_move):
- if use_move:
- if offset == 0:
- print '\tmovq\t%s, (%%rsp)' % (reg)
- else:
- print '\tmovq\t%s, %u(%%rsp)' % (reg, offset)
- else:
- print '\tpushq\t%s' % (reg)
-
- return
-
-
-def restore_reg(reg, offset, use_move):
- if use_move:
- if offset == 0:
- print '\tmovq\t(%%rsp), %s' % (reg)
- else:
- print '\tmovq\t%u(%%rsp), %s' % (offset, reg)
- else:
- print '\tpopq\t%s' % (reg)
-
- return
-
-
-class PrintGenericStubs(gl_XML.gl_print_base):
-
- def __init__(self):
- gl_XML.gl_print_base.__init__(self)
-
- self.name = "gl_x86-64_asm.py (from Mesa)"
- self.license = license.bsd_license_template % ("(C) Copyright IBM Corporation 2005", "IBM")
- return
-
-
- def get_stack_size(self, f):
- size = 0
- for p in f.parameterIterator():
- size += p.get_stack_size()
-
- return size
-
-
- def printRealHeader(self):
- print "/* If we build with gcc's -fvisibility=hidden flag, we'll need to change"
- print " * the symbol visibility mode to 'default'."
- print ' */'
- print ''
- print '#include "x86/assyntax.h"'
- print ''
- print '#ifdef __GNUC__'
- print '# pragma GCC visibility push(default)'
- print '# define HIDDEN(x) .hidden x'
- print '#else'
- print '# define HIDDEN(x)'
- print '#endif'
- print ''
- print '# if defined(USE_MGL_NAMESPACE)'
- print '# define GL_PREFIX(n) GLNAME(CONCAT(mgl,n))'
- print '# define _glapi_Dispatch _mglapi_Dispatch'
- print '# else'
- print '# define GL_PREFIX(n) GLNAME(CONCAT(gl,n))'
- print '# endif'
- print ''
- print '#if defined(PTHREADS) || defined(WIN32_THREADS) || defined(BEOS_THREADS)'
- print '# define THREADS'
- print '#endif'
- print ''
- print '\t.text'
- print ''
- print '#ifdef GLX_USE_TLS'
- print ''
- print '\t.globl _x86_64_get_get_dispatch; HIDDEN(_x86_64_get_get_dispatch)'
- print '_x86_64_get_get_dispatch:'
- print '\tlea\t_x86_64_get_dispatch(%rip), %rax'
- print '\tret'
- print ''
- print '\t.p2align\t4,,15'
- print '_x86_64_get_dispatch:'
- print '\tmovq\t_glapi_tls_Dispatch@GOTTPOFF(%rip), %rax'
- print '\tmovq\t%fs:(%rax), %rax'
- print '\tret'
- print '\t.size\t_x86_64_get_dispatch, .-_x86_64_get_dispatch'
- print ''
- print '#elif defined(PTHREADS)'
- print ''
- print '\t.extern\t_glapi_Dispatch'
- print '\t.extern\t_gl_DispatchTSD'
- print '\t.extern\tpthread_getspecific'
- print ''
- print '\t.p2align\t4,,15'
- print '_x86_64_get_dispatch:'
- print '\tmovq\t_gl_DispatchTSD(%rip), %rdi'
- print '\tjmp\tpthread_getspecific@PLT'
- print ''
- print '#elif defined(THREADS)'
- print ''
- print '\t.extern\t_glapi_get_dispatch'
- print ''
- print '#endif'
- print ''
- return
-
-
- def printRealFooter(self):
- print ''
- print '#if defined(GLX_USE_TLS) && defined(__linux__)'
- print ' .section ".note.ABI-tag", "a"'
- print ' .p2align 2'
- print ' .long 1f - 0f /* name length */'
- print ' .long 3f - 2f /* data length */'
- print ' .long 1 /* note length */'
- print '0: .asciz "GNU" /* vendor name */'
- print '1: .p2align 2'
- print '2: .long 0 /* note data: the ABI tag */'
- print ' .long 2,4,20 /* Minimum kernel version w/TLS */'
- print '3: .p2align 2 /* pad out section */'
- print '#endif /* GLX_USE_TLS */'
- print ''
- print '#if defined (__ELF__) && defined (__linux__)'
- print ' .section .note.GNU-stack,"",%progbits'
- print '#endif'
- return
-
-
- def printFunction(self, f):
-
- # The x86-64 ABI divides function parameters into a couple
- # classes. For the OpenGL interface, the only ones that are
- # relevent are INTEGER and SSE. Basically, the first 8
- # GLfloat or GLdouble parameters are placed in %xmm0 - %xmm7,
- # the first 6 non-GLfloat / non-GLdouble parameters are placed
- # in registers listed in int_parameters.
- #
- # If more parameters than that are required, they are passed
- # on the stack. Therefore, we just have to make sure that
- # %esp hasn't changed when we jump to the actual function.
- # Since we're jumping to the function (and not calling it), we
- # have to make sure of that anyway!
-
- int_parameters = ["%rdi", "%rsi", "%rdx", "%rcx", "%r8", "%r9"]
-
- int_class = 0
- sse_class = 0
- stack_offset = 0
- registers = []
- for p in f.parameterIterator():
- type_name = p.get_base_type_string()
-
- if p.is_pointer() or (type_name != "GLfloat" and type_name != "GLdouble"):
- if int_class < 6:
- registers.append( [int_parameters[int_class], stack_offset] )
- int_class += 1
- stack_offset += 8
- else:
- if sse_class < 8:
- registers.append( ["%%xmm%u" % (sse_class), stack_offset] )
- sse_class += 1
- stack_offset += 8
-
- if ((int_class & 1) == 0) and (sse_class == 0):
- registers.append( ["%rbp", 0] )
-
-
- name = f.dispatch_name()
-
- print '\t.p2align\t4,,15'
- print '\t.globl\tGL_PREFIX(%s)' % (name)
- print '\t.type\tGL_PREFIX(%s), @function' % (name)
- if not f.is_static_entry_point(f.name):
- print '\tHIDDEN(GL_PREFIX(%s))' % (name)
- print 'GL_PREFIX(%s):' % (name)
- print '#if defined(GLX_USE_TLS)'
- print '\tcall\t_x86_64_get_dispatch@PLT'
- print '\tmovq\t%u(%%rax), %%r11' % (f.offset * 8)
- print '\tjmp\t*%r11'
- print '#elif defined(PTHREADS)'
-
- save_all_regs(registers)
- print '\tcall\t_x86_64_get_dispatch@PLT'
- restore_all_regs(registers)
-
- if f.offset == 0:
- print '\tmovq\t(%rax), %r11'
- else:
- print '\tmovq\t%u(%%rax), %%r11' % (f.offset * 8)
-
- print '\tjmp\t*%r11'
-
- print '#else'
- print '\tmovq\t_glapi_Dispatch(%rip), %rax'
- print '\ttestq\t%rax, %rax'
- print '\tje\t1f'
- print '\tmovq\t%u(%%rax), %%r11' % (f.offset * 8)
- print '\tjmp\t*%r11'
- print '1:'
-
- save_all_regs(registers)
- print '\tcall\t_glapi_get_dispatch'
- restore_all_regs(registers)
-
- print '\tmovq\t%u(%%rax), %%r11' % (f.offset * 8)
- print '\tjmp\t*%r11'
- print '#endif /* defined(GLX_USE_TLS) */'
-
- print '\t.size\tGL_PREFIX(%s), .-GL_PREFIX(%s)' % (name, name)
- print ''
- return
-
-
- def printBody(self, api):
- for f in api.functionIterateByOffset():
- self.printFunction(f)
-
-
- for f in api.functionIterateByOffset():
- dispatch = f.dispatch_name()
- for n in f.entry_points:
- if n != f.name:
- if f.is_static_entry_point(n):
- text = '\t.globl GL_PREFIX(%s) ; .set GL_PREFIX(%s), GL_PREFIX(%s)' % (n, n, dispatch)
-
- if f.has_different_protocol(n):
- print '#ifndef GLX_INDIRECT_RENDERING'
- print text
- print '#endif'
- else:
- print text
-
- return
-
-def show_usage():
- print "Usage: %s [-f input_file_name] [-m output_mode]" % sys.argv[0]
- sys.exit(1)
-
-if __name__ == '__main__':
- file_name = "gl_API.xml"
- mode = "generic"
-
- try:
- (args, trail) = getopt.getopt(sys.argv[1:], "m:f:")
- except Exception,e:
- show_usage()
-
- for (arg,val) in args:
- if arg == '-m':
- mode = val
- elif arg == "-f":
- file_name = val
-
- if mode == "generic":
- printer = PrintGenericStubs()
- else:
- print "ERROR: Invalid mode \"%s\" specified." % mode
- show_usage()
-
- api = gl_XML.parse_GL_API(file_name, glX_XML.glx_item_factory())
- printer.Print(api)
+#!/usr/bin/env python
+
+# (C) Copyright IBM Corporation 2005
+# All Rights Reserved.
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the "Software"),
+# to deal in the Software without restriction, including without limitation
+# on the rights to use, copy, modify, merge, publish, distribute, sub
+# license, and/or sell copies of the Software, and to permit persons to whom
+# the Software is furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice (including the next
+# paragraph) shall be included in all copies or substantial portions of the
+# Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+# IN THE SOFTWARE.
+#
+# Authors:
+# Ian Romanick <idr@us.ibm.com>
+
+import license
+import gl_XML, glX_XML
+import sys, getopt, copy
+
+def should_use_push(registers):
+ for [reg, offset] in registers:
+ if reg[1:4] == "xmm":
+ return 0
+
+ N = len(registers)
+ return (N & 1) != 0
+
+
+def local_size(registers):
+ # The x86-64 ABI says "the value (%rsp - 8) is always a multiple of
+ # 16 when control is transfered to the function entry point." This
+ # means that the local stack usage must be (16*N)+8 for some value
+ # of N. (16*N)+8 = (8*(2N))+8 = 8*(2N+1). As long as N is odd, we
+ # meet this requirement.
+
+ N = (len(registers) | 1)
+ return 8*N
+
+
+def save_all_regs(registers):
+ adjust_stack = 0
+ if not should_use_push(registers):
+ adjust_stack = local_size(registers)
+ print '\tsubq\t$%u, %%rsp' % (adjust_stack)
+
+ for [reg, stack_offset] in registers:
+ save_reg( reg, stack_offset, adjust_stack )
+ return
+
+
+def restore_all_regs(registers):
+ adjust_stack = 0
+ if not should_use_push(registers):
+ adjust_stack = local_size(registers)
+
+ temp = copy.deepcopy(registers)
+ while len(temp):
+ [reg, stack_offset] = temp.pop()
+ restore_reg(reg, stack_offset, adjust_stack)
+
+ if adjust_stack:
+ print '\taddq\t$%u, %%rsp' % (adjust_stack)
+ return
+
+
+def save_reg(reg, offset, use_move):
+ if use_move:
+ if offset == 0:
+ print '\tmovq\t%s, (%%rsp)' % (reg)
+ else:
+ print '\tmovq\t%s, %u(%%rsp)' % (reg, offset)
+ else:
+ print '\tpushq\t%s' % (reg)
+
+ return
+
+
+def restore_reg(reg, offset, use_move):
+ if use_move:
+ if offset == 0:
+ print '\tmovq\t(%%rsp), %s' % (reg)
+ else:
+ print '\tmovq\t%u(%%rsp), %s' % (offset, reg)
+ else:
+ print '\tpopq\t%s' % (reg)
+
+ return
+
+
+class PrintGenericStubs(gl_XML.gl_print_base):
+
+ def __init__(self):
+ gl_XML.gl_print_base.__init__(self)
+
+ self.name = "gl_x86-64_asm.py (from Mesa)"
+ self.license = license.bsd_license_template % ("(C) Copyright IBM Corporation 2005", "IBM")
+ return
+
+
+ def get_stack_size(self, f):
+ size = 0
+ for p in f.parameterIterator():
+ size += p.get_stack_size()
+
+ return size
+
+
+ def printRealHeader(self):
+ print "/* If we build with gcc's -fvisibility=hidden flag, we'll need to change"
+ print " * the symbol visibility mode to 'default'."
+ print ' */'
+ print ''
+ print '#include "x86/assyntax.h"'
+ print ''
+ print '#ifdef __GNUC__'
+ print '# pragma GCC visibility push(default)'
+ print '# define HIDDEN(x) .hidden x'
+ print '#else'
+ print '# define HIDDEN(x)'
+ print '#endif'
+ print ''
+ print '# if defined(USE_MGL_NAMESPACE)'
+ print '# define GL_PREFIX(n) GLNAME(CONCAT(mgl,n))'
+ print '# define _glapi_Dispatch _mglapi_Dispatch'
+ print '# else'
+ print '# define GL_PREFIX(n) GLNAME(CONCAT(gl,n))'
+ print '# endif'
+ print ''
+ print '#if defined(PTHREADS) || defined(WIN32) || defined(BEOS_THREADS)'
+ print '# define THREADS'
+ print '#endif'
+ print ''
+ print '\t.text'
+ print ''
+ print '#ifdef GLX_USE_TLS'
+ print ''
+ print '\t.globl _x86_64_get_get_dispatch; HIDDEN(_x86_64_get_get_dispatch)'
+ print '_x86_64_get_get_dispatch:'
+ print '\tlea\t_x86_64_get_dispatch(%rip), %rax'
+ print '\tret'
+ print ''
+ print '\t.p2align\t4,,15'
+ print '_x86_64_get_dispatch:'
+ print '\tmovq\t_glapi_tls_Dispatch@GOTTPOFF(%rip), %rax'
+ print '\tmovq\t%fs:(%rax), %rax'
+ print '\tret'
+ print '\t.size\t_x86_64_get_dispatch, .-_x86_64_get_dispatch'
+ print ''
+ print '#elif defined(PTHREADS)'
+ print ''
+ print '\t.extern\t_glapi_Dispatch'
+ print '\t.extern\t_gl_DispatchTSD'
+ print '\t.extern\tpthread_getspecific'
+ print ''
+ print '\t.p2align\t4,,15'
+ print '_x86_64_get_dispatch:'
+ print '\tmovq\t_gl_DispatchTSD(%rip), %rdi'
+ print '\tjmp\tpthread_getspecific@PLT'
+ print ''
+ print '#elif defined(THREADS)'
+ print ''
+ print '\t.extern\t_glapi_get_dispatch'
+ print ''
+ print '#endif'
+ print ''
+ return
+
+
+ def printRealFooter(self):
+ print ''
+ print '#if defined(GLX_USE_TLS) && defined(__linux__)'
+ print ' .section ".note.ABI-tag", "a"'
+ print ' .p2align 2'
+ print ' .long 1f - 0f /* name length */'
+ print ' .long 3f - 2f /* data length */'
+ print ' .long 1 /* note length */'
+ print '0: .asciz "GNU" /* vendor name */'
+ print '1: .p2align 2'
+ print '2: .long 0 /* note data: the ABI tag */'
+ print ' .long 2,4,20 /* Minimum kernel version w/TLS */'
+ print '3: .p2align 2 /* pad out section */'
+ print '#endif /* GLX_USE_TLS */'
+ print ''
+ print '#if defined (__ELF__) && defined (__linux__)'
+ print ' .section .note.GNU-stack,"",%progbits'
+ print '#endif'
+ return
+
+
+ def printFunction(self, f):
+
+ # The x86-64 ABI divides function parameters into a couple
+ # classes. For the OpenGL interface, the only ones that are
+ # relevent are INTEGER and SSE. Basically, the first 8
+ # GLfloat or GLdouble parameters are placed in %xmm0 - %xmm7,
+ # the first 6 non-GLfloat / non-GLdouble parameters are placed
+ # in registers listed in int_parameters.
+ #
+ # If more parameters than that are required, they are passed
+ # on the stack. Therefore, we just have to make sure that
+ # %esp hasn't changed when we jump to the actual function.
+ # Since we're jumping to the function (and not calling it), we
+ # have to make sure of that anyway!
+
+ int_parameters = ["%rdi", "%rsi", "%rdx", "%rcx", "%r8", "%r9"]
+
+ int_class = 0
+ sse_class = 0
+ stack_offset = 0
+ registers = []
+ for p in f.parameterIterator():
+ type_name = p.get_base_type_string()
+
+ if p.is_pointer() or (type_name != "GLfloat" and type_name != "GLdouble"):
+ if int_class < 6:
+ registers.append( [int_parameters[int_class], stack_offset] )
+ int_class += 1
+ stack_offset += 8
+ else:
+ if sse_class < 8:
+ registers.append( ["%%xmm%u" % (sse_class), stack_offset] )
+ sse_class += 1
+ stack_offset += 8
+
+ if ((int_class & 1) == 0) and (sse_class == 0):
+ registers.append( ["%rbp", 0] )
+
+
+ name = f.dispatch_name()
+
+ print '\t.p2align\t4,,15'
+ print '\t.globl\tGL_PREFIX(%s)' % (name)
+ print '\t.type\tGL_PREFIX(%s), @function' % (name)
+ if not f.is_static_entry_point(f.name):
+ print '\tHIDDEN(GL_PREFIX(%s))' % (name)
+ print 'GL_PREFIX(%s):' % (name)
+ print '#if defined(GLX_USE_TLS)'
+ print '\tcall\t_x86_64_get_dispatch@PLT'
+ print '\tmovq\t%u(%%rax), %%r11' % (f.offset * 8)
+ print '\tjmp\t*%r11'
+ print '#elif defined(PTHREADS)'
+
+ save_all_regs(registers)
+ print '\tcall\t_x86_64_get_dispatch@PLT'
+ restore_all_regs(registers)
+
+ if f.offset == 0:
+ print '\tmovq\t(%rax), %r11'
+ else:
+ print '\tmovq\t%u(%%rax), %%r11' % (f.offset * 8)
+
+ print '\tjmp\t*%r11'
+
+ print '#else'
+ print '\tmovq\t_glapi_Dispatch(%rip), %rax'
+ print '\ttestq\t%rax, %rax'
+ print '\tje\t1f'
+ print '\tmovq\t%u(%%rax), %%r11' % (f.offset * 8)
+ print '\tjmp\t*%r11'
+ print '1:'
+
+ save_all_regs(registers)
+ print '\tcall\t_glapi_get_dispatch'
+ restore_all_regs(registers)
+
+ print '\tmovq\t%u(%%rax), %%r11' % (f.offset * 8)
+ print '\tjmp\t*%r11'
+ print '#endif /* defined(GLX_USE_TLS) */'
+
+ print '\t.size\tGL_PREFIX(%s), .-GL_PREFIX(%s)' % (name, name)
+ print ''
+ return
+
+
+ def printBody(self, api):
+ for f in api.functionIterateByOffset():
+ self.printFunction(f)
+
+
+ for f in api.functionIterateByOffset():
+ dispatch = f.dispatch_name()
+ for n in f.entry_points:
+ if n != f.name:
+ if f.is_static_entry_point(n):
+ text = '\t.globl GL_PREFIX(%s) ; .set GL_PREFIX(%s), GL_PREFIX(%s)' % (n, n, dispatch)
+
+ if f.has_different_protocol(n):
+ print '#ifndef GLX_INDIRECT_RENDERING'
+ print text
+ print '#endif'
+ else:
+ print text
+
+ return
+
+def show_usage():
+ print "Usage: %s [-f input_file_name] [-m output_mode]" % sys.argv[0]
+ sys.exit(1)
+
+if __name__ == '__main__':
+ file_name = "gl_API.xml"
+ mode = "generic"
+
+ try:
+ (args, trail) = getopt.getopt(sys.argv[1:], "m:f:")
+ except Exception,e:
+ show_usage()
+
+ for (arg,val) in args:
+ if arg == '-m':
+ mode = val
+ elif arg == "-f":
+ file_name = val
+
+ if mode == "generic":
+ printer = PrintGenericStubs()
+ else:
+ print "ERROR: Invalid mode \"%s\" specified." % mode
+ show_usage()
+
+ api = gl_XML.parse_GL_API(file_name, glX_XML.glx_item_factory())
+ printer.Print(api)
diff --git a/mesalib/src/mapi/glapi/gen/gl_x86_asm.py b/mesalib/src/mapi/glapi/gen/gl_x86_asm.py
index 10dfa1ddb..324e13b79 100644
--- a/mesalib/src/mapi/glapi/gen/gl_x86_asm.py
+++ b/mesalib/src/mapi/glapi/gen/gl_x86_asm.py
@@ -1,270 +1,269 @@
-#!/usr/bin/env python
-
-# (C) Copyright IBM Corporation 2004, 2005
-# All Rights Reserved.
-#
-# Permission is hereby granted, free of charge, to any person obtaining a
-# copy of this software and associated documentation files (the "Software"),
-# to deal in the Software without restriction, including without limitation
-# on the rights to use, copy, modify, merge, publish, distribute, sub
-# license, and/or sell copies of the Software, and to permit persons to whom
-# the Software is furnished to do so, subject to the following conditions:
-#
-# The above copyright notice and this permission notice (including the next
-# paragraph) shall be included in all copies or substantial portions of the
-# Software.
-#
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
-# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
-# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
-# IN THE SOFTWARE.
-#
-# Authors:
-# Ian Romanick <idr@us.ibm.com>
-
-import license
-import gl_XML, glX_XML
-import sys, getopt
-
-class PrintGenericStubs(gl_XML.gl_print_base):
-
- def __init__(self):
- gl_XML.gl_print_base.__init__(self)
-
- self.name = "gl_x86_asm.py (from Mesa)"
- self.license = license.bsd_license_template % ( \
-"""Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
-(C) Copyright IBM Corporation 2004, 2005""", "BRIAN PAUL, IBM")
- return
-
-
- def get_stack_size(self, f):
- size = 0
- for p in f.parameterIterator():
- if p.is_padding:
- continue
-
- size += p.get_stack_size()
-
- return size
-
-
- def printRealHeader(self):
- print '#include "x86/assyntax.h"'
- print '#include "glapi/glapioffsets.h"'
- print ''
- print '#if defined(STDCALL_API)'
- print '# if defined(USE_MGL_NAMESPACE)'
- print '# define GL_PREFIX(n,n2) GLNAME(CONCAT(mgl,n2))'
- print '# else'
- print '# define GL_PREFIX(n,n2) GLNAME(CONCAT(gl,n2))'
- print '# endif'
- print '#else'
- print '# if defined(USE_MGL_NAMESPACE)'
- print '# define GL_PREFIX(n,n2) GLNAME(CONCAT(mgl,n))'
- print '# define _glapi_Dispatch _mglapi_Dispatch'
- print '# else'
- print '# define GL_PREFIX(n,n2) GLNAME(CONCAT(gl,n))'
- print '# endif'
- print '#endif'
- print ''
- print '#define GL_OFFSET(x) CODEPTR(REGOFF(4 * x, EAX))'
- print ''
- print '#if defined(GNU_ASSEMBLER) && !defined(__DJGPP__) && !defined(__MINGW32__) && !defined(__APPLE__)'
- print '#define GLOBL_FN(x) GLOBL x ; .type x, function'
- print '#else'
- print '#define GLOBL_FN(x) GLOBL x'
- print '#endif'
- print ''
- print '#if defined(PTHREADS) || defined(WIN32_THREADS) || defined(BEOS_THREADS)'
- print '# define THREADS'
- print '#endif'
- print ''
- print '#ifdef GLX_USE_TLS'
- print ''
- print '#ifdef GLX_X86_READONLY_TEXT'
- print '# define CTX_INSNS MOV_L(GS:(EAX), EAX)'
- print '#else'
- print '# define CTX_INSNS NOP /* Pad for init_glapi_relocs() */'
- print '#endif'
- print ''
- print '# define GL_STUB(fn,off,fn_alt)\t\t\t\\'
- print 'ALIGNTEXT16;\t\t\t\t\t\t\\'
- print 'GLOBL_FN(GL_PREFIX(fn, fn_alt));\t\t\t\\'
- print 'GL_PREFIX(fn, fn_alt):\t\t\t\t\t\\'
- print '\tCALL(_x86_get_dispatch) ;\t\t\t\\'
- print '\tCTX_INSNS ; \\'
- print '\tJMP(GL_OFFSET(off))'
- print ''
- print '#elif defined(PTHREADS)'
- print '# define GL_STUB(fn,off,fn_alt)\t\t\t\\'
- print 'ALIGNTEXT16;\t\t\t\t\t\t\\'
- print 'GLOBL_FN(GL_PREFIX(fn, fn_alt));\t\t\t\\'
- print 'GL_PREFIX(fn, fn_alt):\t\t\t\t\t\\'
- print '\tMOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) ;\t\\'
- print '\tTEST_L(EAX, EAX) ;\t\t\t\t\\'
- print '\tJE(1f) ;\t\t\t\t\t\\'
- print '\tJMP(GL_OFFSET(off)) ;\t\t\t\t\\'
- print '1:\tCALL(_x86_get_dispatch) ;\t\t\t\\'
- print '\tJMP(GL_OFFSET(off))'
- print '#elif defined(THREADS)'
- print '# define GL_STUB(fn,off,fn_alt)\t\t\t\\'
- print 'ALIGNTEXT16;\t\t\t\t\t\t\\'
- print 'GLOBL_FN(GL_PREFIX(fn, fn_alt));\t\t\t\\'
- print 'GL_PREFIX(fn, fn_alt):\t\t\t\t\t\\'
- print '\tMOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) ;\t\\'
- print '\tTEST_L(EAX, EAX) ;\t\t\t\t\\'
- print '\tJE(1f) ;\t\t\t\t\t\\'
- print '\tJMP(GL_OFFSET(off)) ;\t\t\t\t\\'
- print '1:\tCALL(_glapi_get_dispatch) ;\t\t\t\\'
- print '\tJMP(GL_OFFSET(off))'
- print '#else /* Non-threaded version. */'
- print '# define GL_STUB(fn,off,fn_alt)\t\t\t\\'
- print 'ALIGNTEXT16;\t\t\t\t\t\t\\'
- print 'GLOBL_FN(GL_PREFIX(fn, fn_alt));\t\t\t\\'
- print 'GL_PREFIX(fn, fn_alt):\t\t\t\t\t\\'
- print '\tMOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) ;\t\\'
- print '\tJMP(GL_OFFSET(off))'
- print '#endif'
- print ''
- print '#ifdef HAVE_ALIAS'
- print '# define GL_STUB_ALIAS(fn,off,fn_alt,alias,alias_alt)\t\\'
- print '\t.globl\tGL_PREFIX(fn, fn_alt) ;\t\t\t\\'
- print '\t.set\tGL_PREFIX(fn, fn_alt), GL_PREFIX(alias, alias_alt)'
- print '#else'
- print '# define GL_STUB_ALIAS(fn,off,fn_alt,alias,alias_alt)\t\\'
- print ' GL_STUB(fn, off, fn_alt)'
- print '#endif'
- print ''
- print 'SEG_TEXT'
- print ''
- print '#ifdef GLX_USE_TLS'
- print ''
- print '\tGLOBL\tGLNAME(_x86_get_dispatch)'
- print '\tHIDDEN(GLNAME(_x86_get_dispatch))'
- print 'ALIGNTEXT16'
- print 'GLNAME(_x86_get_dispatch):'
- print '\tcall 1f'
- print '1:\tpopl %eax'
- print '\taddl $_GLOBAL_OFFSET_TABLE_+[.-1b], %eax'
- print '\tmovl _glapi_tls_Dispatch@GOTNTPOFF(%eax), %eax'
- print '\tret'
- print ''
- print '#elif defined(PTHREADS)'
- print 'EXTERN GLNAME(_glapi_Dispatch)'
- print 'EXTERN GLNAME(_gl_DispatchTSD)'
- print 'EXTERN GLNAME(pthread_getspecific)'
- print ''
- print 'ALIGNTEXT16'
- print 'GLNAME(_x86_get_dispatch):'
- print '\tSUB_L(CONST(24), ESP)'
- print '\tPUSH_L(GLNAME(_gl_DispatchTSD))'
- print '\tCALL(GLNAME(pthread_getspecific))'
- print '\tADD_L(CONST(28), ESP)'
- print '\tRET'
- print '#elif defined(THREADS)'
- print 'EXTERN GLNAME(_glapi_get_dispatch)'
- print '#endif'
- print ''
-
- print '#if defined( GLX_USE_TLS ) && !defined( GLX_X86_READONLY_TEXT )'
- print '\t\t.section\twtext, "awx", @progbits'
- print '#endif /* defined( GLX_USE_TLS ) */'
-
- print ''
- print '\t\tALIGNTEXT16'
- print '\t\tGLOBL GLNAME(gl_dispatch_functions_start)'
- print '\t\tHIDDEN(GLNAME(gl_dispatch_functions_start))'
- print 'GLNAME(gl_dispatch_functions_start):'
- print ''
- return
-
-
- def printRealFooter(self):
- print ''
- print '\t\tGLOBL\tGLNAME(gl_dispatch_functions_end)'
- print '\t\tHIDDEN(GLNAME(gl_dispatch_functions_end))'
- print '\t\tALIGNTEXT16'
- print 'GLNAME(gl_dispatch_functions_end):'
- print ''
- print '#if defined(GLX_USE_TLS) && defined(__linux__)'
- print ' .section ".note.ABI-tag", "a"'
- print ' .p2align 2'
- print ' .long 1f - 0f /* name length */'
- print ' .long 3f - 2f /* data length */'
- print ' .long 1 /* note length */'
- print '0: .asciz "GNU" /* vendor name */'
- print '1: .p2align 2'
- print '2: .long 0 /* note data: the ABI tag */'
- print ' .long 2,4,20 /* Minimum kernel version w/TLS */'
- print '3: .p2align 2 /* pad out section */'
- print '#endif /* GLX_USE_TLS */'
- print ''
- print '#if defined (__ELF__) && defined (__linux__)'
- print ' .section .note.GNU-stack,"",%progbits'
- print '#endif'
- return
-
-
- def printBody(self, api):
- for f in api.functionIterateByOffset():
- name = f.dispatch_name()
- stack = self.get_stack_size(f)
- alt = "%s@%u" % (name, stack)
-
- print '\tGL_STUB(%s, _gloffset_%s, %s)' % (name, f.name, alt)
-
- if not f.is_static_entry_point(f.name):
- print '\tHIDDEN(GL_PREFIX(%s, %s))' % (name, alt)
-
-
- for f in api.functionIterateByOffset():
- name = f.dispatch_name()
- stack = self.get_stack_size(f)
- alt = "%s@%u" % (name, stack)
-
- for n in f.entry_points:
- if f.is_static_entry_point(n):
- if n != f.name:
- alt2 = "%s@%u" % (n, stack)
- text = '\tGL_STUB_ALIAS(%s, _gloffset_%s, %s, %s, %s)' % (n, f.name, alt2, name, alt)
-
- if f.has_different_protocol(n):
- print '#ifndef GLX_INDIRECT_RENDERING'
- print text
- print '#endif'
- else:
- print text
-
- return
-
-def show_usage():
- print "Usage: %s [-f input_file_name] [-m output_mode]" % sys.argv[0]
- sys.exit(1)
-
-if __name__ == '__main__':
- file_name = "gl_API.xml"
- mode = "generic"
-
- try:
- (args, trail) = getopt.getopt(sys.argv[1:], "m:f:")
- except Exception,e:
- show_usage()
-
- for (arg,val) in args:
- if arg == '-m':
- mode = val
- elif arg == "-f":
- file_name = val
-
- if mode == "generic":
- printer = PrintGenericStubs()
- else:
- print "ERROR: Invalid mode \"%s\" specified." % mode
- show_usage()
-
- api = gl_XML.parse_GL_API(file_name, glX_XML.glx_item_factory())
- printer.Print(api)
+#!/usr/bin/env python
+
+# (C) Copyright IBM Corporation 2004, 2005
+# All Rights Reserved.
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the "Software"),
+# to deal in the Software without restriction, including without limitation
+# on the rights to use, copy, modify, merge, publish, distribute, sub
+# license, and/or sell copies of the Software, and to permit persons to whom
+# the Software is furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice (including the next
+# paragraph) shall be included in all copies or substantial portions of the
+# Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+# IN THE SOFTWARE.
+#
+# Authors:
+# Ian Romanick <idr@us.ibm.com>
+
+import license
+import gl_XML, glX_XML
+import sys, getopt
+
+class PrintGenericStubs(gl_XML.gl_print_base):
+
+ def __init__(self):
+ gl_XML.gl_print_base.__init__(self)
+
+ self.name = "gl_x86_asm.py (from Mesa)"
+ self.license = license.bsd_license_template % ( \
+"""Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+(C) Copyright IBM Corporation 2004, 2005""", "BRIAN PAUL, IBM")
+ return
+
+
+ def get_stack_size(self, f):
+ size = 0
+ for p in f.parameterIterator():
+ if p.is_padding:
+ continue
+
+ size += p.get_stack_size()
+
+ return size
+
+
+ def printRealHeader(self):
+ print '#include "x86/assyntax.h"'
+ print ''
+ print '#if defined(STDCALL_API)'
+ print '# if defined(USE_MGL_NAMESPACE)'
+ print '# define GL_PREFIX(n,n2) GLNAME(CONCAT(mgl,n2))'
+ print '# else'
+ print '# define GL_PREFIX(n,n2) GLNAME(CONCAT(gl,n2))'
+ print '# endif'
+ print '#else'
+ print '# if defined(USE_MGL_NAMESPACE)'
+ print '# define GL_PREFIX(n,n2) GLNAME(CONCAT(mgl,n))'
+ print '# define _glapi_Dispatch _mglapi_Dispatch'
+ print '# else'
+ print '# define GL_PREFIX(n,n2) GLNAME(CONCAT(gl,n))'
+ print '# endif'
+ print '#endif'
+ print ''
+ print '#define GL_OFFSET(x) CODEPTR(REGOFF(4 * x, EAX))'
+ print ''
+ print '#if defined(GNU_ASSEMBLER) && !defined(__DJGPP__) && !defined(__MINGW32__) && !defined(__APPLE__)'
+ print '#define GLOBL_FN(x) GLOBL x ; .type x, function'
+ print '#else'
+ print '#define GLOBL_FN(x) GLOBL x'
+ print '#endif'
+ print ''
+ print '#if defined(PTHREADS) || defined(WIN32) || defined(BEOS_THREADS)'
+ print '# define THREADS'
+ print '#endif'
+ print ''
+ print '#ifdef GLX_USE_TLS'
+ print ''
+ print '#ifdef GLX_X86_READONLY_TEXT'
+ print '# define CTX_INSNS MOV_L(GS:(EAX), EAX)'
+ print '#else'
+ print '# define CTX_INSNS NOP /* Pad for init_glapi_relocs() */'
+ print '#endif'
+ print ''
+ print '# define GL_STUB(fn,off,fn_alt)\t\t\t\\'
+ print 'ALIGNTEXT16;\t\t\t\t\t\t\\'
+ print 'GLOBL_FN(GL_PREFIX(fn, fn_alt));\t\t\t\\'
+ print 'GL_PREFIX(fn, fn_alt):\t\t\t\t\t\\'
+ print '\tCALL(_x86_get_dispatch) ;\t\t\t\\'
+ print '\tCTX_INSNS ; \\'
+ print '\tJMP(GL_OFFSET(off))'
+ print ''
+ print '#elif defined(PTHREADS)'
+ print '# define GL_STUB(fn,off,fn_alt)\t\t\t\\'
+ print 'ALIGNTEXT16;\t\t\t\t\t\t\\'
+ print 'GLOBL_FN(GL_PREFIX(fn, fn_alt));\t\t\t\\'
+ print 'GL_PREFIX(fn, fn_alt):\t\t\t\t\t\\'
+ print '\tMOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) ;\t\\'
+ print '\tTEST_L(EAX, EAX) ;\t\t\t\t\\'
+ print '\tJE(1f) ;\t\t\t\t\t\\'
+ print '\tJMP(GL_OFFSET(off)) ;\t\t\t\t\\'
+ print '1:\tCALL(_x86_get_dispatch) ;\t\t\t\\'
+ print '\tJMP(GL_OFFSET(off))'
+ print '#elif defined(THREADS)'
+ print '# define GL_STUB(fn,off,fn_alt)\t\t\t\\'
+ print 'ALIGNTEXT16;\t\t\t\t\t\t\\'
+ print 'GLOBL_FN(GL_PREFIX(fn, fn_alt));\t\t\t\\'
+ print 'GL_PREFIX(fn, fn_alt):\t\t\t\t\t\\'
+ print '\tMOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) ;\t\\'
+ print '\tTEST_L(EAX, EAX) ;\t\t\t\t\\'
+ print '\tJE(1f) ;\t\t\t\t\t\\'
+ print '\tJMP(GL_OFFSET(off)) ;\t\t\t\t\\'
+ print '1:\tCALL(_glapi_get_dispatch) ;\t\t\t\\'
+ print '\tJMP(GL_OFFSET(off))'
+ print '#else /* Non-threaded version. */'
+ print '# define GL_STUB(fn,off,fn_alt)\t\t\t\\'
+ print 'ALIGNTEXT16;\t\t\t\t\t\t\\'
+ print 'GLOBL_FN(GL_PREFIX(fn, fn_alt));\t\t\t\\'
+ print 'GL_PREFIX(fn, fn_alt):\t\t\t\t\t\\'
+ print '\tMOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) ;\t\\'
+ print '\tJMP(GL_OFFSET(off))'
+ print '#endif'
+ print ''
+ print '#ifdef HAVE_ALIAS'
+ print '# define GL_STUB_ALIAS(fn,off,fn_alt,alias,alias_alt)\t\\'
+ print '\t.globl\tGL_PREFIX(fn, fn_alt) ;\t\t\t\\'
+ print '\t.set\tGL_PREFIX(fn, fn_alt), GL_PREFIX(alias, alias_alt)'
+ print '#else'
+ print '# define GL_STUB_ALIAS(fn,off,fn_alt,alias,alias_alt)\t\\'
+ print ' GL_STUB(fn, off, fn_alt)'
+ print '#endif'
+ print ''
+ print 'SEG_TEXT'
+ print ''
+ print '#ifdef GLX_USE_TLS'
+ print ''
+ print '\tGLOBL\tGLNAME(_x86_get_dispatch)'
+ print '\tHIDDEN(GLNAME(_x86_get_dispatch))'
+ print 'ALIGNTEXT16'
+ print 'GLNAME(_x86_get_dispatch):'
+ print '\tcall 1f'
+ print '1:\tpopl %eax'
+ print '\taddl $_GLOBAL_OFFSET_TABLE_+[.-1b], %eax'
+ print '\tmovl _glapi_tls_Dispatch@GOTNTPOFF(%eax), %eax'
+ print '\tret'
+ print ''
+ print '#elif defined(PTHREADS)'
+ print 'EXTERN GLNAME(_glapi_Dispatch)'
+ print 'EXTERN GLNAME(_gl_DispatchTSD)'
+ print 'EXTERN GLNAME(pthread_getspecific)'
+ print ''
+ print 'ALIGNTEXT16'
+ print 'GLNAME(_x86_get_dispatch):'
+ print '\tSUB_L(CONST(24), ESP)'
+ print '\tPUSH_L(GLNAME(_gl_DispatchTSD))'
+ print '\tCALL(GLNAME(pthread_getspecific))'
+ print '\tADD_L(CONST(28), ESP)'
+ print '\tRET'
+ print '#elif defined(THREADS)'
+ print 'EXTERN GLNAME(_glapi_get_dispatch)'
+ print '#endif'
+ print ''
+
+ print '#if defined( GLX_USE_TLS ) && !defined( GLX_X86_READONLY_TEXT )'
+ print '\t\t.section\twtext, "awx", @progbits'
+ print '#endif /* defined( GLX_USE_TLS ) */'
+
+ print ''
+ print '\t\tALIGNTEXT16'
+ print '\t\tGLOBL GLNAME(gl_dispatch_functions_start)'
+ print '\t\tHIDDEN(GLNAME(gl_dispatch_functions_start))'
+ print 'GLNAME(gl_dispatch_functions_start):'
+ print ''
+ return
+
+
+ def printRealFooter(self):
+ print ''
+ print '\t\tGLOBL\tGLNAME(gl_dispatch_functions_end)'
+ print '\t\tHIDDEN(GLNAME(gl_dispatch_functions_end))'
+ print '\t\tALIGNTEXT16'
+ print 'GLNAME(gl_dispatch_functions_end):'
+ print ''
+ print '#if defined(GLX_USE_TLS) && defined(__linux__)'
+ print ' .section ".note.ABI-tag", "a"'
+ print ' .p2align 2'
+ print ' .long 1f - 0f /* name length */'
+ print ' .long 3f - 2f /* data length */'
+ print ' .long 1 /* note length */'
+ print '0: .asciz "GNU" /* vendor name */'
+ print '1: .p2align 2'
+ print '2: .long 0 /* note data: the ABI tag */'
+ print ' .long 2,4,20 /* Minimum kernel version w/TLS */'
+ print '3: .p2align 2 /* pad out section */'
+ print '#endif /* GLX_USE_TLS */'
+ print ''
+ print '#if defined (__ELF__) && defined (__linux__)'
+ print ' .section .note.GNU-stack,"",%progbits'
+ print '#endif'
+ return
+
+
+ def printBody(self, api):
+ for f in api.functionIterateByOffset():
+ name = f.dispatch_name()
+ stack = self.get_stack_size(f)
+ alt = "%s@%u" % (name, stack)
+
+ print '\tGL_STUB(%s, %d, %s)' % (name, f.offset, alt)
+
+ if not f.is_static_entry_point(f.name):
+ print '\tHIDDEN(GL_PREFIX(%s, %s))' % (name, alt)
+
+
+ for f in api.functionIterateByOffset():
+ name = f.dispatch_name()
+ stack = self.get_stack_size(f)
+ alt = "%s@%u" % (name, stack)
+
+ for n in f.entry_points:
+ if f.is_static_entry_point(n):
+ if n != f.name:
+ alt2 = "%s@%u" % (n, stack)
+ text = '\tGL_STUB_ALIAS(%s, %d, %s, %s, %s)' % (n, f.offset, alt2, name, alt)
+
+ if f.has_different_protocol(n):
+ print '#ifndef GLX_INDIRECT_RENDERING'
+ print text
+ print '#endif'
+ else:
+ print text
+
+ return
+
+def show_usage():
+ print "Usage: %s [-f input_file_name] [-m output_mode]" % sys.argv[0]
+ sys.exit(1)
+
+if __name__ == '__main__':
+ file_name = "gl_API.xml"
+ mode = "generic"
+
+ try:
+ (args, trail) = getopt.getopt(sys.argv[1:], "m:f:")
+ except Exception,e:
+ show_usage()
+
+ for (arg,val) in args:
+ if arg == '-m':
+ mode = val
+ elif arg == "-f":
+ file_name = val
+
+ if mode == "generic":
+ printer = PrintGenericStubs()
+ else:
+ print "ERROR: Invalid mode \"%s\" specified." % mode
+ show_usage()
+
+ api = gl_XML.parse_GL_API(file_name, glX_XML.glx_item_factory())
+ printer.Print(api)
diff --git a/mesalib/src/mapi/glapi/gen/next_available_offset.sh b/mesalib/src/mapi/glapi/gen/next_available_offset.sh
new file mode 100644
index 000000000..20d45ec54
--- /dev/null
+++ b/mesalib/src/mapi/glapi/gen/next_available_offset.sh
@@ -0,0 +1,39 @@
+#!/usr/bin/env bash
+#
+# (C) Copyright IBM Corporation 2004
+# All Rights Reserved.
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the "Software"),
+# to deal in the Software without restriction, including without limitation
+# on the rights to use, copy, modify, merge, publish, distribute, sub
+# license, and/or sell copies of the Software, and to permit persons to whom
+# the Software is furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice (including the next
+# paragraph) shall be included in all copies or substantial portions of the
+# Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+# IN THE SOFTWARE.
+#
+# Authors:
+# Ian Romanick <idr@us.ibm.com>
+
+# Trivial shell script to search the API definition file and print out the
+# next numerically available API entry-point offset. This could probably
+# be made smarter, but it would be better to use the existin Python
+# framework to do that. This is just a quick-and-dirty hack.
+
+num=$(grep 'offset="' gl_API.xml |\
+ sed 's/.\+ offset="//g;s/".*$//g' |\
+ grep -v '?' |\
+ sort -rn |\
+ head -1)
+
+echo $((num + 1))