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author | marha <marha@users.sourceforge.net> | 2011-09-06 15:24:01 +0200 |
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committer | marha <marha@users.sourceforge.net> | 2011-09-06 15:24:01 +0200 |
commit | 53da0b7e7c183ea15692234332b3e337b3fb0cc0 (patch) | |
tree | fea01c12ceadaeaa091bab7867fa599e55c9fa62 /mesalib/src/mapi/glapi/glapi_gentable.c | |
parent | 6eaea4464631b5d8c1f44a46016163e351028afc (diff) | |
download | vcxsrv-53da0b7e7c183ea15692234332b3e337b3fb0cc0.tar.gz vcxsrv-53da0b7e7c183ea15692234332b3e337b3fb0cc0.tar.bz2 vcxsrv-53da0b7e7c183ea15692234332b3e337b3fb0cc0.zip |
mesa git update 6 sep 2011
Diffstat (limited to 'mesalib/src/mapi/glapi/glapi_gentable.c')
-rw-r--r-- | mesalib/src/mapi/glapi/glapi_gentable.c | 266 |
1 files changed, 266 insertions, 0 deletions
diff --git a/mesalib/src/mapi/glapi/glapi_gentable.c b/mesalib/src/mapi/glapi/glapi_gentable.c index a2a28a710..f3fbe6f56 100644 --- a/mesalib/src/mapi/glapi/glapi_gentable.c +++ b/mesalib/src/mapi/glapi/glapi_gentable.c @@ -5876,6 +5876,272 @@ _glapi_create_table_from_handle(void *handle, const char *symbol_prefix) { } + if(!disp->ColorP3ui) { + void ** procp = (void **) &disp->ColorP3ui; + snprintf(symboln, sizeof(symboln), "%sColorP3ui", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->ColorP3uiv) { + void ** procp = (void **) &disp->ColorP3uiv; + snprintf(symboln, sizeof(symboln), "%sColorP3uiv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->ColorP4ui) { + void ** procp = (void **) &disp->ColorP4ui; + snprintf(symboln, sizeof(symboln), "%sColorP4ui", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->ColorP4uiv) { + void ** procp = (void **) &disp->ColorP4uiv; + snprintf(symboln, sizeof(symboln), "%sColorP4uiv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->MultiTexCoordP1ui) { + void ** procp = (void **) &disp->MultiTexCoordP1ui; + snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP1ui", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->MultiTexCoordP1uiv) { + void ** procp = (void **) &disp->MultiTexCoordP1uiv; + snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP1uiv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->MultiTexCoordP2ui) { + void ** procp = (void **) &disp->MultiTexCoordP2ui; + snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP2ui", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->MultiTexCoordP2uiv) { + void ** procp = (void **) &disp->MultiTexCoordP2uiv; + snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP2uiv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->MultiTexCoordP3ui) { + void ** procp = (void **) &disp->MultiTexCoordP3ui; + snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP3ui", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->MultiTexCoordP3uiv) { + void ** procp = (void **) &disp->MultiTexCoordP3uiv; + snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP3uiv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->MultiTexCoordP4ui) { + void ** procp = (void **) &disp->MultiTexCoordP4ui; + snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP4ui", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->MultiTexCoordP4uiv) { + void ** procp = (void **) &disp->MultiTexCoordP4uiv; + snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP4uiv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->NormalP3ui) { + void ** procp = (void **) &disp->NormalP3ui; + snprintf(symboln, sizeof(symboln), "%sNormalP3ui", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->NormalP3uiv) { + void ** procp = (void **) &disp->NormalP3uiv; + snprintf(symboln, sizeof(symboln), "%sNormalP3uiv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->SecondaryColorP3ui) { + void ** procp = (void **) &disp->SecondaryColorP3ui; + snprintf(symboln, sizeof(symboln), "%sSecondaryColorP3ui", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->SecondaryColorP3uiv) { + void ** procp = (void **) &disp->SecondaryColorP3uiv; + snprintf(symboln, sizeof(symboln), "%sSecondaryColorP3uiv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->TexCoordP1ui) { + void ** procp = (void **) &disp->TexCoordP1ui; + snprintf(symboln, sizeof(symboln), "%sTexCoordP1ui", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->TexCoordP1uiv) { + void ** procp = (void **) &disp->TexCoordP1uiv; + snprintf(symboln, sizeof(symboln), "%sTexCoordP1uiv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->TexCoordP2ui) { + void ** procp = (void **) &disp->TexCoordP2ui; + snprintf(symboln, sizeof(symboln), "%sTexCoordP2ui", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->TexCoordP2uiv) { + void ** procp = (void **) &disp->TexCoordP2uiv; + snprintf(symboln, sizeof(symboln), "%sTexCoordP2uiv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->TexCoordP3ui) { + void ** procp = (void **) &disp->TexCoordP3ui; + snprintf(symboln, sizeof(symboln), "%sTexCoordP3ui", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->TexCoordP3uiv) { + void ** procp = (void **) &disp->TexCoordP3uiv; + snprintf(symboln, sizeof(symboln), "%sTexCoordP3uiv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->TexCoordP4ui) { + void ** procp = (void **) &disp->TexCoordP4ui; + snprintf(symboln, sizeof(symboln), "%sTexCoordP4ui", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->TexCoordP4uiv) { + void ** procp = (void **) &disp->TexCoordP4uiv; + snprintf(symboln, sizeof(symboln), "%sTexCoordP4uiv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexAttribP1ui) { + void ** procp = (void **) &disp->VertexAttribP1ui; + snprintf(symboln, sizeof(symboln), "%sVertexAttribP1ui", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexAttribP1uiv) { + void ** procp = (void **) &disp->VertexAttribP1uiv; + snprintf(symboln, sizeof(symboln), "%sVertexAttribP1uiv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexAttribP2ui) { + void ** procp = (void **) &disp->VertexAttribP2ui; + snprintf(symboln, sizeof(symboln), "%sVertexAttribP2ui", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexAttribP2uiv) { + void ** procp = (void **) &disp->VertexAttribP2uiv; + snprintf(symboln, sizeof(symboln), "%sVertexAttribP2uiv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexAttribP3ui) { + void ** procp = (void **) &disp->VertexAttribP3ui; + snprintf(symboln, sizeof(symboln), "%sVertexAttribP3ui", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexAttribP3uiv) { + void ** procp = (void **) &disp->VertexAttribP3uiv; + snprintf(symboln, sizeof(symboln), "%sVertexAttribP3uiv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexAttribP4ui) { + void ** procp = (void **) &disp->VertexAttribP4ui; + snprintf(symboln, sizeof(symboln), "%sVertexAttribP4ui", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexAttribP4uiv) { + void ** procp = (void **) &disp->VertexAttribP4uiv; + snprintf(symboln, sizeof(symboln), "%sVertexAttribP4uiv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexP2ui) { + void ** procp = (void **) &disp->VertexP2ui; + snprintf(symboln, sizeof(symboln), "%sVertexP2ui", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexP2uiv) { + void ** procp = (void **) &disp->VertexP2uiv; + snprintf(symboln, sizeof(symboln), "%sVertexP2uiv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexP3ui) { + void ** procp = (void **) &disp->VertexP3ui; + snprintf(symboln, sizeof(symboln), "%sVertexP3ui", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexP3uiv) { + void ** procp = (void **) &disp->VertexP3uiv; + snprintf(symboln, sizeof(symboln), "%sVertexP3uiv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexP4ui) { + void ** procp = (void **) &disp->VertexP4ui; + snprintf(symboln, sizeof(symboln), "%sVertexP4ui", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + + if(!disp->VertexP4uiv) { + void ** procp = (void **) &disp->VertexP4uiv; + snprintf(symboln, sizeof(symboln), "%sVertexP4uiv", symbol_prefix); + *procp = dlsym(handle, symboln); + } + + if(!disp->BindTransformFeedback) { void ** procp = (void **) &disp->BindTransformFeedback; snprintf(symboln, sizeof(symboln), "%sBindTransformFeedback", symbol_prefix); |