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author | marha <marha@users.sourceforge.net> | 2011-03-15 21:35:41 +0000 |
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committer | marha <marha@users.sourceforge.net> | 2011-03-15 21:35:41 +0000 |
commit | 5e633abcca598289d0423d89bb400b41e6417259 (patch) | |
tree | 74258f0d1f9f5f2b171d16fd9654a13803216c6f /mesalib/src/mapi/glapi/glapi_x86.S | |
parent | b5d1fd89898edb34f73679b542c754d837d44cf8 (diff) | |
download | vcxsrv-5e633abcca598289d0423d89bb400b41e6417259.tar.gz vcxsrv-5e633abcca598289d0423d89bb400b41e6417259.tar.bz2 vcxsrv-5e633abcca598289d0423d89bb400b41e6417259.zip |
xserver libX11 libxcb mesa git update 15 Mar 2011
Diffstat (limited to 'mesalib/src/mapi/glapi/glapi_x86.S')
-rw-r--r-- | mesalib/src/mapi/glapi/glapi_x86.S | 13 |
1 files changed, 7 insertions, 6 deletions
diff --git a/mesalib/src/mapi/glapi/glapi_x86.S b/mesalib/src/mapi/glapi/glapi_x86.S index 6246e660f..143471164 100644 --- a/mesalib/src/mapi/glapi/glapi_x86.S +++ b/mesalib/src/mapi/glapi/glapi_x86.S @@ -1064,18 +1064,19 @@ GLNAME(gl_dispatch_functions_start): GL_STUB(ActiveProgramEXT, 881, ActiveProgramEXT@4)
GL_STUB(CreateShaderProgramEXT, 882, CreateShaderProgramEXT@8)
GL_STUB(UseShaderProgramEXT, 883, UseShaderProgramEXT@8)
- GL_STUB(_dispatch_stub_884, 884, _dispatch_stub_884@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_884, _dispatch_stub_884@16))
+ GL_STUB(TextureBarrierNV, 884, TextureBarrierNV@0)
GL_STUB(_dispatch_stub_885, 885, _dispatch_stub_885@16)
HIDDEN(GL_PREFIX(_dispatch_stub_885, _dispatch_stub_885@16))
GL_STUB(_dispatch_stub_886, 886, _dispatch_stub_886@16)
HIDDEN(GL_PREFIX(_dispatch_stub_886, _dispatch_stub_886@16))
- GL_STUB(_dispatch_stub_887, 887, _dispatch_stub_887@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_887, _dispatch_stub_887@12))
+ GL_STUB(_dispatch_stub_887, 887, _dispatch_stub_887@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_887, _dispatch_stub_887@16))
GL_STUB(_dispatch_stub_888, 888, _dispatch_stub_888@12)
HIDDEN(GL_PREFIX(_dispatch_stub_888, _dispatch_stub_888@12))
- GL_STUB(EGLImageTargetRenderbufferStorageOES, 889, EGLImageTargetRenderbufferStorageOES@8)
- GL_STUB(EGLImageTargetTexture2DOES, 890, EGLImageTargetTexture2DOES@8)
+ GL_STUB(_dispatch_stub_889, 889, _dispatch_stub_889@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_889, _dispatch_stub_889@12))
+ GL_STUB(EGLImageTargetRenderbufferStorageOES, 890, EGLImageTargetRenderbufferStorageOES@8)
+ GL_STUB(EGLImageTargetTexture2DOES, 891, EGLImageTargetTexture2DOES@8)
GL_STUB_ALIAS(ArrayElementEXT, 306, ArrayElementEXT@4, ArrayElement, ArrayElement@4)
GL_STUB_ALIAS(BindTextureEXT, 307, BindTextureEXT@8, BindTexture, BindTexture@8)
GL_STUB_ALIAS(DrawArraysEXT, 310, DrawArraysEXT@12, DrawArrays, DrawArrays@12)
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