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author | marha <marha@users.sourceforge.net> | 2012-03-27 17:04:46 +0200 |
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committer | marha <marha@users.sourceforge.net> | 2012-03-27 17:04:46 +0200 |
commit | ec617f09d07e32d6f57c0da133f53ad3d43a568a (patch) | |
tree | 336f2ef770cf4bd48005f99fcbac22ec64ff51db /mesalib/src/mapi/glapi/glapitemp.h | |
parent | 1d6d472342aee7b9c68e9f1d92762ef808d35ac2 (diff) | |
download | vcxsrv-ec617f09d07e32d6f57c0da133f53ad3d43a568a.tar.gz vcxsrv-ec617f09d07e32d6f57c0da133f53ad3d43a568a.tar.bz2 vcxsrv-ec617f09d07e32d6f57c0da133f53ad3d43a568a.zip |
fontconfig libxcb xcb-proto mesa xserver git update 27 Mar 2012
Diffstat (limited to 'mesalib/src/mapi/glapi/glapitemp.h')
-rw-r--r-- | mesalib/src/mapi/glapi/glapitemp.h | 266 |
1 files changed, 140 insertions, 126 deletions
diff --git a/mesalib/src/mapi/glapi/glapitemp.h b/mesalib/src/mapi/glapi/glapitemp.h index b018c7573..b159a9e45 100644 --- a/mesalib/src/mapi/glapi/glapitemp.h +++ b/mesalib/src/mapi/glapi/glapitemp.h @@ -4872,6 +4872,18 @@ KEYWORD1 void KEYWORD2 NAME(BlendFuncIndexedAMD)(GLuint buf, GLenum src, GLenum DISPATCH(BlendFunciARB, (buf, src, dst), (F, "glBlendFuncIndexedAMD(%d, 0x%x, 0x%x);\n", buf, src, dst)); } +KEYWORD1 void KEYWORD2 NAME(BindFragDataLocationIndexed)(GLuint program, GLuint colorNumber, GLuint index, const GLchar * name) +{ + (void) program; (void) colorNumber; (void) index; (void) name; + DISPATCH(BindFragDataLocationIndexed, (program, colorNumber, index, name), (F, "glBindFragDataLocationIndexed(%d, %d, %d, %p);\n", program, colorNumber, index, (const void *) name)); +} + +KEYWORD1 GLint KEYWORD2 NAME(GetFragDataIndex)(GLuint program, const GLchar * name) +{ + (void) program; (void) name; + RETURN_DISPATCH(GetFragDataIndex, (program, name), (F, "glGetFragDataIndex(%d, %p);\n", program, (const void *) name)); +} + KEYWORD1 void KEYWORD2 NAME(BindSampler)(GLuint unit, GLuint sampler) { (void) unit; (void) sampler; @@ -5438,65 +5450,65 @@ KEYWORD1 void KEYWORD2 NAME(PolygonOffsetEXT)(GLfloat factor, GLfloat bias) DISPATCH(PolygonOffsetEXT, (factor, bias), (F, "glPolygonOffsetEXT(%f, %f);\n", factor, bias)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_696)(GLenum pname, GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_698)(GLenum pname, GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_696)(GLenum pname, GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_698)(GLenum pname, GLfloat * params) { (void) pname; (void) params; DISPATCH(GetPixelTexGenParameterfvSGIS, (pname, params), (F, "glGetPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_697)(GLenum pname, GLint * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_699)(GLenum pname, GLint * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_697)(GLenum pname, GLint * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_699)(GLenum pname, GLint * params) { (void) pname; (void) params; DISPATCH(GetPixelTexGenParameterivSGIS, (pname, params), (F, "glGetPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_698)(GLenum pname, GLfloat param); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_700)(GLenum pname, GLfloat param); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_698)(GLenum pname, GLfloat param) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_700)(GLenum pname, GLfloat param) { (void) pname; (void) param; DISPATCH(PixelTexGenParameterfSGIS, (pname, param), (F, "glPixelTexGenParameterfSGIS(0x%x, %f);\n", pname, param)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_699)(GLenum pname, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_701)(GLenum pname, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_699)(GLenum pname, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_701)(GLenum pname, const GLfloat * params) { (void) pname; (void) params; DISPATCH(PixelTexGenParameterfvSGIS, (pname, params), (F, "glPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_700)(GLenum pname, GLint param); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_702)(GLenum pname, GLint param); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_700)(GLenum pname, GLint param) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_702)(GLenum pname, GLint param) { (void) pname; (void) param; DISPATCH(PixelTexGenParameteriSGIS, (pname, param), (F, "glPixelTexGenParameteriSGIS(0x%x, %d);\n", pname, param)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_701)(GLenum pname, const GLint * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_703)(GLenum pname, const GLint * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_701)(GLenum pname, const GLint * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_703)(GLenum pname, const GLint * params) { (void) pname; (void) params; DISPATCH(PixelTexGenParameterivSGIS, (pname, params), (F, "glPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_702)(GLclampf value, GLboolean invert); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_704)(GLclampf value, GLboolean invert); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_702)(GLclampf value, GLboolean invert) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_704)(GLclampf value, GLboolean invert) { (void) value; (void) invert; DISPATCH(SampleMaskSGIS, (value, invert), (F, "glSampleMaskSGIS(%f, %d);\n", value, invert)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_703)(GLenum pattern); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_705)(GLenum pattern); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_703)(GLenum pattern) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_705)(GLenum pattern) { (void) pattern; DISPATCH(SamplePatternSGIS, (pattern), (F, "glSamplePatternSGIS(0x%x);\n", pattern)); @@ -5556,9 +5568,9 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterfEXT)(GLenum pname, GLfloat param) DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfEXT(0x%x, %f);\n", pname, param)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_710)(GLenum pname, GLfloat param); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_712)(GLenum pname, GLfloat param); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_710)(GLenum pname, GLfloat param) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_712)(GLenum pname, GLfloat param) { (void) pname; (void) param; DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfSGIS(0x%x, %f);\n", pname, param)); @@ -5582,9 +5594,9 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterfvEXT)(GLenum pname, const GLfloat * p DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvEXT(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_711)(GLenum pname, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_713)(GLenum pname, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_711)(GLenum pname, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_713)(GLenum pname, const GLfloat * params) { (void) pname; (void) params; DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params)); @@ -5889,9 +5901,9 @@ KEYWORD1 void KEYWORD2 NAME(FogCoordfvEXT)(const GLfloat * coord) DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfvEXT(%p);\n", (const void *) coord)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_738)(GLenum mode); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_740)(GLenum mode); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_738)(GLenum mode) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_740)(GLenum mode) { (void) mode; DISPATCH(PixelTexGenSGIX, (mode), (F, "glPixelTexGenSGIX(0x%x);\n", mode)); @@ -5909,9 +5921,9 @@ KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfac DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateEXT(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_739)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_741)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_739)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_741)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) { (void) sfactorRGB; (void) dfactorRGB; (void) sfactorAlpha; (void) dfactorAlpha; DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateINGR(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)); @@ -6347,73 +6359,73 @@ KEYWORD1 void KEYWORD2 NAME(WindowPos4svMESA)(const GLshort * v) DISPATCH(WindowPos4svMESA, (v), (F, "glWindowPos4svMESA(%p);\n", (const void *) v)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_780)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_782)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_780)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_782)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride) { (void) mode; (void) first; (void) count; (void) primcount; (void) modestride; DISPATCH(MultiModeDrawArraysIBM, (mode, first, count, primcount, modestride), (F, "glMultiModeDrawArraysIBM(%p, %p, %p, %d, %d);\n", (const void *) mode, (const void *) first, (const void *) count, primcount, modestride)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_781)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_783)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_781)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_783)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride) { (void) mode; (void) count; (void) type; (void) indices; (void) primcount; (void) modestride; DISPATCH(MultiModeDrawElementsIBM, (mode, count, type, indices, primcount, modestride), (F, "glMultiModeDrawElementsIBM(%p, %p, 0x%x, %p, %d, %d);\n", (const void *) mode, (const void *) count, type, (const void *) indices, primcount, modestride)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_782)(GLsizei n, const GLuint * fences); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_784)(GLsizei n, const GLuint * fences); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_782)(GLsizei n, const GLuint * fences) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_784)(GLsizei n, const GLuint * fences) { (void) n; (void) fences; DISPATCH(DeleteFencesNV, (n, fences), (F, "glDeleteFencesNV(%d, %p);\n", n, (const void *) fences)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_783)(GLuint fence); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_785)(GLuint fence); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_783)(GLuint fence) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_785)(GLuint fence) { (void) fence; DISPATCH(FinishFenceNV, (fence), (F, "glFinishFenceNV(%d);\n", fence)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_784)(GLsizei n, GLuint * fences); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_786)(GLsizei n, GLuint * fences); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_784)(GLsizei n, GLuint * fences) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_786)(GLsizei n, GLuint * fences) { (void) n; (void) fences; DISPATCH(GenFencesNV, (n, fences), (F, "glGenFencesNV(%d, %p);\n", n, (const void *) fences)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_785)(GLuint fence, GLenum pname, GLint * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_787)(GLuint fence, GLenum pname, GLint * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_785)(GLuint fence, GLenum pname, GLint * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_787)(GLuint fence, GLenum pname, GLint * params) { (void) fence; (void) pname; (void) params; DISPATCH(GetFenceivNV, (fence, pname, params), (F, "glGetFenceivNV(%d, 0x%x, %p);\n", fence, pname, (const void *) params)); } -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_786)(GLuint fence); +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_788)(GLuint fence); -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_786)(GLuint fence) +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_788)(GLuint fence) { (void) fence; RETURN_DISPATCH(IsFenceNV, (fence), (F, "glIsFenceNV(%d);\n", fence)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_787)(GLuint fence, GLenum condition); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_789)(GLuint fence, GLenum condition); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_787)(GLuint fence, GLenum condition) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_789)(GLuint fence, GLenum condition) { (void) fence; (void) condition; DISPATCH(SetFenceNV, (fence, condition), (F, "glSetFenceNV(%d, 0x%x);\n", fence, condition)); } -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_788)(GLuint fence); +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_790)(GLuint fence); -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_788)(GLuint fence) +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_790)(GLuint fence) { (void) fence; RETURN_DISPATCH(TestFenceNV, (fence), (F, "glTestFenceNV(%d);\n", fence)); @@ -6945,17 +6957,17 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterivNV)(GLenum pname, const GLint * para DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameterivNV(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_869)(GLenum face); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_871)(GLenum face); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_869)(GLenum face) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_871)(GLenum face) { (void) face; DISPATCH(ActiveStencilFaceEXT, (face), (F, "glActiveStencilFaceEXT(0x%x);\n", face)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_870)(GLuint array); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_872)(GLuint array); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_870)(GLuint array) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_872)(GLuint array) { (void) array; DISPATCH(BindVertexArrayAPPLE, (array), (F, "glBindVertexArrayAPPLE(%d);\n", array)); @@ -6967,17 +6979,17 @@ KEYWORD1 void KEYWORD2 NAME(DeleteVertexArrays)(GLsizei n, const GLuint * arrays DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArrays(%d, %p);\n", n, (const void *) arrays)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_871)(GLsizei n, const GLuint * arrays); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_873)(GLsizei n, const GLuint * arrays); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_871)(GLsizei n, const GLuint * arrays) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_873)(GLsizei n, const GLuint * arrays) { (void) n; (void) arrays; DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_872)(GLsizei n, GLuint * arrays); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_874)(GLsizei n, GLuint * arrays); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_872)(GLsizei n, GLuint * arrays) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_874)(GLsizei n, GLuint * arrays) { (void) n; (void) arrays; DISPATCH(GenVertexArraysAPPLE, (n, arrays), (F, "glGenVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays)); @@ -6989,9 +7001,9 @@ KEYWORD1 GLboolean KEYWORD2 NAME(IsVertexArray)(GLuint array) RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArray(%d);\n", array)); } -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_873)(GLuint array); +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_875)(GLuint array); -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_873)(GLuint array) +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_875)(GLuint array) { (void) array; RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArrayAPPLE(%d);\n", array)); @@ -7033,16 +7045,16 @@ KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, DISPATCH(ProgramNamedParameter4fvNV, (id, len, name, v), (F, "glProgramNamedParameter4fvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v)); } -KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartIndexNV)(GLuint index) +KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartIndex)(GLuint index) { (void) index; - DISPATCH(PrimitiveRestartIndexNV, (index), (F, "glPrimitiveRestartIndexNV(%d);\n", index)); + DISPATCH(PrimitiveRestartIndexNV, (index), (F, "glPrimitiveRestartIndex(%d);\n", index)); } -KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartIndex)(GLuint index) +KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartIndexNV)(GLuint index) { (void) index; - DISPATCH(PrimitiveRestartIndexNV, (index), (F, "glPrimitiveRestartIndex(%d);\n", index)); + DISPATCH(PrimitiveRestartIndexNV, (index), (F, "glPrimitiveRestartIndexNV(%d);\n", index)); } KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartNV)(void) @@ -7050,9 +7062,9 @@ KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartNV)(void) DISPATCH(PrimitiveRestartNV, (), (F, "glPrimitiveRestartNV();\n")); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_882)(GLclampd zmin, GLclampd zmax); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_884)(GLclampd zmin, GLclampd zmax); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_882)(GLclampd zmin, GLclampd zmax) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_884)(GLclampd zmin, GLclampd zmax) { (void) zmin; (void) zmax; DISPATCH(DepthBoundsEXT, (zmin, zmax), (F, "glDepthBoundsEXT(%f, %f);\n", zmin, zmax)); @@ -7064,9 +7076,9 @@ KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA) DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparate(0x%x, 0x%x);\n", modeRGB, modeA)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_883)(GLenum modeRGB, GLenum modeA); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_885)(GLenum modeRGB, GLenum modeA); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_883)(GLenum modeRGB, GLenum modeA) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_885)(GLenum modeRGB, GLenum modeA) { (void) modeRGB; (void) modeA; DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparateEXT(0x%x, 0x%x);\n", modeRGB, modeA)); @@ -7282,25 +7294,25 @@ KEYWORD1 void KEYWORD2 NAME(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint src DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_901)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_903)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_901)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_903)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) { (void) srcX0; (void) srcY0; (void) srcX1; (void) srcY1; (void) dstX0; (void) dstY0; (void) dstX1; (void) dstY1; (void) mask; (void) filter; DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebufferEXT(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_902)(GLenum target, GLenum pname, GLint param); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_904)(GLenum target, GLenum pname, GLint param); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_902)(GLenum target, GLenum pname, GLint param) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_904)(GLenum target, GLenum pname, GLint param) { (void) target; (void) pname; (void) param; DISPATCH(BufferParameteriAPPLE, (target, pname, param), (F, "glBufferParameteriAPPLE(0x%x, 0x%x, %d);\n", target, pname, param)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_903)(GLenum target, GLintptr offset, GLsizeiptr size); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_905)(GLenum target, GLintptr offset, GLsizeiptr size); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_903)(GLenum target, GLintptr offset, GLsizeiptr size) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_905)(GLenum target, GLintptr offset, GLsizeiptr size) { (void) target; (void) offset; (void) size; DISPATCH(FlushMappedBufferRangeAPPLE, (target, offset, size), (F, "glFlushMappedBufferRangeAPPLE(0x%x, %d, %d);\n", target, offset, size)); @@ -7864,21 +7876,16 @@ KEYWORD1 void KEYWORD2 NAME(TexParameterIuiv)(GLenum target, GLenum pname, const DISPATCH(TexParameterIuivEXT, (target, pname, params), (F, "glTexParameterIuiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); } -KEYWORD1 void KEYWORD2 NAME(BeginConditionalRenderNV)(GLuint query, GLenum mode) -{ - (void) query; (void) mode; - DISPATCH(BeginConditionalRenderNV, (query, mode), (F, "glBeginConditionalRenderNV(%d, 0x%x);\n", query, mode)); -} - KEYWORD1 void KEYWORD2 NAME(BeginConditionalRender)(GLuint query, GLenum mode) { (void) query; (void) mode; DISPATCH(BeginConditionalRenderNV, (query, mode), (F, "glBeginConditionalRender(%d, 0x%x);\n", query, mode)); } -KEYWORD1 void KEYWORD2 NAME(EndConditionalRenderNV)(void) +KEYWORD1 void KEYWORD2 NAME(BeginConditionalRenderNV)(GLuint query, GLenum mode) { - DISPATCH(EndConditionalRenderNV, (), (F, "glEndConditionalRenderNV();\n")); + (void) query; (void) mode; + DISPATCH(BeginConditionalRenderNV, (query, mode), (F, "glBeginConditionalRenderNV(%d, 0x%x);\n", query, mode)); } KEYWORD1 void KEYWORD2 NAME(EndConditionalRender)(void) @@ -7886,10 +7893,9 @@ KEYWORD1 void KEYWORD2 NAME(EndConditionalRender)(void) DISPATCH(EndConditionalRenderNV, (), (F, "glEndConditionalRender();\n")); } -KEYWORD1 void KEYWORD2 NAME(BeginTransformFeedbackEXT)(GLenum mode) +KEYWORD1 void KEYWORD2 NAME(EndConditionalRenderNV)(void) { - (void) mode; - DISPATCH(BeginTransformFeedbackEXT, (mode), (F, "glBeginTransformFeedbackEXT(0x%x);\n", mode)); + DISPATCH(EndConditionalRenderNV, (), (F, "glEndConditionalRenderNV();\n")); } KEYWORD1 void KEYWORD2 NAME(BeginTransformFeedback)(GLenum mode) @@ -7898,10 +7904,10 @@ KEYWORD1 void KEYWORD2 NAME(BeginTransformFeedback)(GLenum mode) DISPATCH(BeginTransformFeedbackEXT, (mode), (F, "glBeginTransformFeedback(0x%x);\n", mode)); } -KEYWORD1 void KEYWORD2 NAME(BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer) +KEYWORD1 void KEYWORD2 NAME(BeginTransformFeedbackEXT)(GLenum mode) { - (void) target; (void) index; (void) buffer; - DISPATCH(BindBufferBaseEXT, (target, index, buffer), (F, "glBindBufferBaseEXT(0x%x, %d, %d);\n", target, index, buffer)); + (void) mode; + DISPATCH(BeginTransformFeedbackEXT, (mode), (F, "glBeginTransformFeedbackEXT(0x%x);\n", mode)); } KEYWORD1 void KEYWORD2 NAME(BindBufferBase)(GLenum target, GLuint index, GLuint buffer) @@ -7910,16 +7916,16 @@ KEYWORD1 void KEYWORD2 NAME(BindBufferBase)(GLenum target, GLuint index, GLuint DISPATCH(BindBufferBaseEXT, (target, index, buffer), (F, "glBindBufferBase(0x%x, %d, %d);\n", target, index, buffer)); } -KEYWORD1 void KEYWORD2 NAME(BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset) +KEYWORD1 void KEYWORD2 NAME(BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer) { - (void) target; (void) index; (void) buffer; (void) offset; - DISPATCH(BindBufferOffsetEXT, (target, index, buffer, offset), (F, "glBindBufferOffsetEXT(0x%x, %d, %d, %d);\n", target, index, buffer, offset)); + (void) target; (void) index; (void) buffer; + DISPATCH(BindBufferBaseEXT, (target, index, buffer), (F, "glBindBufferBaseEXT(0x%x, %d, %d);\n", target, index, buffer)); } -KEYWORD1 void KEYWORD2 NAME(BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) +KEYWORD1 void KEYWORD2 NAME(BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset) { - (void) target; (void) index; (void) buffer; (void) offset; (void) size; - DISPATCH(BindBufferRangeEXT, (target, index, buffer, offset, size), (F, "glBindBufferRangeEXT(0x%x, %d, %d, %d, %d);\n", target, index, buffer, offset, size)); + (void) target; (void) index; (void) buffer; (void) offset; + DISPATCH(BindBufferOffsetEXT, (target, index, buffer, offset), (F, "glBindBufferOffsetEXT(0x%x, %d, %d, %d);\n", target, index, buffer, offset)); } KEYWORD1 void KEYWORD2 NAME(BindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) @@ -7928,9 +7934,10 @@ KEYWORD1 void KEYWORD2 NAME(BindBufferRange)(GLenum target, GLuint index, GLuint DISPATCH(BindBufferRangeEXT, (target, index, buffer, offset, size), (F, "glBindBufferRange(0x%x, %d, %d, %d, %d);\n", target, index, buffer, offset, size)); } -KEYWORD1 void KEYWORD2 NAME(EndTransformFeedbackEXT)(void) +KEYWORD1 void KEYWORD2 NAME(BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) { - DISPATCH(EndTransformFeedbackEXT, (), (F, "glEndTransformFeedbackEXT();\n")); + (void) target; (void) index; (void) buffer; (void) offset; (void) size; + DISPATCH(BindBufferRangeEXT, (target, index, buffer, offset, size), (F, "glBindBufferRangeEXT(0x%x, %d, %d, %d, %d);\n", target, index, buffer, offset, size)); } KEYWORD1 void KEYWORD2 NAME(EndTransformFeedback)(void) @@ -7938,10 +7945,9 @@ KEYWORD1 void KEYWORD2 NAME(EndTransformFeedback)(void) DISPATCH(EndTransformFeedbackEXT, (), (F, "glEndTransformFeedback();\n")); } -KEYWORD1 void KEYWORD2 NAME(GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name) +KEYWORD1 void KEYWORD2 NAME(EndTransformFeedbackEXT)(void) { - (void) program; (void) index; (void) bufSize; (void) length; (void) size; (void) type; (void) name; - DISPATCH(GetTransformFeedbackVaryingEXT, (program, index, bufSize, length, size, type, name), (F, "glGetTransformFeedbackVaryingEXT(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); + DISPATCH(EndTransformFeedbackEXT, (), (F, "glEndTransformFeedbackEXT();\n")); } KEYWORD1 void KEYWORD2 NAME(GetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name) @@ -7950,10 +7956,10 @@ KEYWORD1 void KEYWORD2 NAME(GetTransformFeedbackVarying)(GLuint program, GLuint DISPATCH(GetTransformFeedbackVaryingEXT, (program, index, bufSize, length, size, type, name), (F, "glGetTransformFeedbackVarying(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); } -KEYWORD1 void KEYWORD2 NAME(TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode) +KEYWORD1 void KEYWORD2 NAME(GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name) { - (void) program; (void) count; (void) varyings; (void) bufferMode; - DISPATCH(TransformFeedbackVaryingsEXT, (program, count, varyings, bufferMode), (F, "glTransformFeedbackVaryingsEXT(%d, %d, %p, 0x%x);\n", program, count, (const void *) varyings, bufferMode)); + (void) program; (void) index; (void) bufSize; (void) length; (void) size; (void) type; (void) name; + DISPATCH(GetTransformFeedbackVaryingEXT, (program, index, bufSize, length, size, type, name), (F, "glGetTransformFeedbackVaryingEXT(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); } KEYWORD1 void KEYWORD2 NAME(TransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar* * varyings, GLenum bufferMode) @@ -7962,6 +7968,12 @@ KEYWORD1 void KEYWORD2 NAME(TransformFeedbackVaryings)(GLuint program, GLsizei c DISPATCH(TransformFeedbackVaryingsEXT, (program, count, varyings, bufferMode), (F, "glTransformFeedbackVaryings(%d, %d, %p, 0x%x);\n", program, count, (const void *) varyings, bufferMode)); } +KEYWORD1 void KEYWORD2 NAME(TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode) +{ + (void) program; (void) count; (void) varyings; (void) bufferMode; + DISPATCH(TransformFeedbackVaryingsEXT, (program, count, varyings, bufferMode), (F, "glTransformFeedbackVaryingsEXT(%d, %d, %p, 0x%x);\n", program, count, (const void *) varyings, bufferMode)); +} + KEYWORD1 void KEYWORD2 NAME(ProvokingVertexEXT)(GLenum mode) { (void) mode; @@ -7974,17 +7986,17 @@ KEYWORD1 void KEYWORD2 NAME(ProvokingVertex)(GLenum mode) DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertex(0x%x);\n", mode)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_961)(GLenum target, GLenum pname, GLvoid ** params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_963)(GLenum target, GLenum pname, GLvoid ** params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_961)(GLenum target, GLenum pname, GLvoid ** params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_963)(GLenum target, GLenum pname, GLvoid ** params) { (void) target; (void) pname; (void) params; DISPATCH(GetTexParameterPointervAPPLE, (target, pname, params), (F, "glGetTexParameterPointervAPPLE(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_962)(GLenum target, GLsizei length, GLvoid * pointer); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_964)(GLenum target, GLsizei length, GLvoid * pointer); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_962)(GLenum target, GLsizei length, GLvoid * pointer) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_964)(GLenum target, GLsizei length, GLvoid * pointer) { (void) target; (void) length; (void) pointer; DISPATCH(TextureRangeAPPLE, (target, length, pointer), (F, "glTextureRangeAPPLE(0x%x, %d, %p);\n", target, length, (const void *) pointer)); @@ -8031,41 +8043,41 @@ KEYWORD1 void KEYWORD2 NAME(TextureBarrierNV)(void) DISPATCH(TextureBarrierNV, (), (F, "glTextureBarrierNV();\n")); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_970)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_972)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_970)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_972)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) { (void) frontfunc; (void) backfunc; (void) ref; (void) mask; DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_971)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_973)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_971)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_973)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) { (void) target; (void) index; (void) count; (void) params; DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_972)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_974)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_972)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_974)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) { (void) target; (void) index; (void) count; (void) params; DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_973)(GLuint id, GLenum pname, GLint64EXT * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_975)(GLuint id, GLenum pname, GLint64EXT * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_973)(GLuint id, GLenum pname, GLint64EXT * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_975)(GLuint id, GLenum pname, GLint64EXT * params) { (void) id; (void) pname; (void) params; DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_974)(GLuint id, GLenum pname, GLuint64EXT * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_976)(GLuint id, GLenum pname, GLuint64EXT * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_974)(GLuint id, GLenum pname, GLuint64EXT * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_976)(GLuint id, GLenum pname, GLuint64EXT * params) { (void) id; (void) pname; (void) params; DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); @@ -8857,6 +8869,8 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(BlendEquationiARB), TABLE_ENTRY(BlendFuncSeparateiARB), TABLE_ENTRY(BlendFunciARB), + TABLE_ENTRY(BindFragDataLocationIndexed), + TABLE_ENTRY(GetFragDataIndex), TABLE_ENTRY(BindSampler), TABLE_ENTRY(DeleteSamplers), TABLE_ENTRY(GenSamplers), @@ -8952,14 +8966,14 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(TextureStorage2DEXT), TABLE_ENTRY(TextureStorage3DEXT), TABLE_ENTRY(PolygonOffsetEXT), - TABLE_ENTRY(_dispatch_stub_696), - TABLE_ENTRY(_dispatch_stub_697), TABLE_ENTRY(_dispatch_stub_698), TABLE_ENTRY(_dispatch_stub_699), TABLE_ENTRY(_dispatch_stub_700), TABLE_ENTRY(_dispatch_stub_701), TABLE_ENTRY(_dispatch_stub_702), TABLE_ENTRY(_dispatch_stub_703), + TABLE_ENTRY(_dispatch_stub_704), + TABLE_ENTRY(_dispatch_stub_705), TABLE_ENTRY(ColorPointerEXT), TABLE_ENTRY(EdgeFlagPointerEXT), TABLE_ENTRY(IndexPointerEXT), @@ -8994,7 +9008,7 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(FogCoorddvEXT), TABLE_ENTRY(FogCoordfEXT), TABLE_ENTRY(FogCoordfvEXT), - TABLE_ENTRY(_dispatch_stub_738), + TABLE_ENTRY(_dispatch_stub_740), TABLE_ENTRY(BlendFuncSeparateEXT), TABLE_ENTRY(FlushVertexArrayRangeNV), TABLE_ENTRY(VertexArrayRangeNV), @@ -9036,8 +9050,6 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(WindowPos4ivMESA), TABLE_ENTRY(WindowPos4sMESA), TABLE_ENTRY(WindowPos4svMESA), - TABLE_ENTRY(_dispatch_stub_780), - TABLE_ENTRY(_dispatch_stub_781), TABLE_ENTRY(_dispatch_stub_782), TABLE_ENTRY(_dispatch_stub_783), TABLE_ENTRY(_dispatch_stub_784), @@ -9045,6 +9057,8 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(_dispatch_stub_786), TABLE_ENTRY(_dispatch_stub_787), TABLE_ENTRY(_dispatch_stub_788), + TABLE_ENTRY(_dispatch_stub_789), + TABLE_ENTRY(_dispatch_stub_790), TABLE_ENTRY(AreProgramsResidentNV), TABLE_ENTRY(BindProgramNV), TABLE_ENTRY(DeleteProgramsNV), @@ -9125,11 +9139,11 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(SetFragmentShaderConstantATI), TABLE_ENTRY(PointParameteriNV), TABLE_ENTRY(PointParameterivNV), - TABLE_ENTRY(_dispatch_stub_869), - TABLE_ENTRY(_dispatch_stub_870), TABLE_ENTRY(_dispatch_stub_871), TABLE_ENTRY(_dispatch_stub_872), TABLE_ENTRY(_dispatch_stub_873), + TABLE_ENTRY(_dispatch_stub_874), + TABLE_ENTRY(_dispatch_stub_875), TABLE_ENTRY(GetProgramNamedParameterdvNV), TABLE_ENTRY(GetProgramNamedParameterfvNV), TABLE_ENTRY(ProgramNamedParameter4dNV), @@ -9138,8 +9152,8 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(ProgramNamedParameter4fvNV), TABLE_ENTRY(PrimitiveRestartIndexNV), TABLE_ENTRY(PrimitiveRestartNV), - TABLE_ENTRY(_dispatch_stub_882), - TABLE_ENTRY(_dispatch_stub_883), + TABLE_ENTRY(_dispatch_stub_884), + TABLE_ENTRY(_dispatch_stub_885), TABLE_ENTRY(BindFramebufferEXT), TABLE_ENTRY(BindRenderbufferEXT), TABLE_ENTRY(CheckFramebufferStatusEXT), @@ -9157,9 +9171,9 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(IsFramebufferEXT), TABLE_ENTRY(IsRenderbufferEXT), TABLE_ENTRY(RenderbufferStorageEXT), - TABLE_ENTRY(_dispatch_stub_901), - TABLE_ENTRY(_dispatch_stub_902), TABLE_ENTRY(_dispatch_stub_903), + TABLE_ENTRY(_dispatch_stub_904), + TABLE_ENTRY(_dispatch_stub_905), TABLE_ENTRY(BindFragDataLocationEXT), TABLE_ENTRY(GetFragDataLocationEXT), TABLE_ENTRY(GetUniformuivEXT), @@ -9217,8 +9231,8 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(GetTransformFeedbackVaryingEXT), TABLE_ENTRY(TransformFeedbackVaryingsEXT), TABLE_ENTRY(ProvokingVertexEXT), - TABLE_ENTRY(_dispatch_stub_961), - TABLE_ENTRY(_dispatch_stub_962), + TABLE_ENTRY(_dispatch_stub_963), + TABLE_ENTRY(_dispatch_stub_964), TABLE_ENTRY(GetObjectParameterivAPPLE), TABLE_ENTRY(ObjectPurgeableAPPLE), TABLE_ENTRY(ObjectUnpurgeableAPPLE), @@ -9226,11 +9240,11 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(CreateShaderProgramEXT), TABLE_ENTRY(UseShaderProgramEXT), TABLE_ENTRY(TextureBarrierNV), - TABLE_ENTRY(_dispatch_stub_970), - TABLE_ENTRY(_dispatch_stub_971), TABLE_ENTRY(_dispatch_stub_972), TABLE_ENTRY(_dispatch_stub_973), TABLE_ENTRY(_dispatch_stub_974), + TABLE_ENTRY(_dispatch_stub_975), + TABLE_ENTRY(_dispatch_stub_976), TABLE_ENTRY(EGLImageTargetRenderbufferStorageOES), TABLE_ENTRY(EGLImageTargetTexture2DOES), /* A whole bunch of no-op functions. These might be called @@ -9542,10 +9556,10 @@ _glapi_proc UNUSED_TABLE_NAME[] = { TABLE_ENTRY(BlendFuncIndexedAMD), TABLE_ENTRY(PointParameterf), TABLE_ENTRY(PointParameterfARB), - TABLE_ENTRY(_dispatch_stub_710), + TABLE_ENTRY(_dispatch_stub_712), TABLE_ENTRY(PointParameterfv), TABLE_ENTRY(PointParameterfvARB), - TABLE_ENTRY(_dispatch_stub_711), + TABLE_ENTRY(_dispatch_stub_713), TABLE_ENTRY(SecondaryColor3b), TABLE_ENTRY(SecondaryColor3bv), TABLE_ENTRY(SecondaryColor3d), @@ -9571,7 +9585,7 @@ _glapi_proc UNUSED_TABLE_NAME[] = { TABLE_ENTRY(FogCoordf), TABLE_ENTRY(FogCoordfv), TABLE_ENTRY(BlendFuncSeparate), - TABLE_ENTRY(_dispatch_stub_739), + TABLE_ENTRY(_dispatch_stub_741), TABLE_ENTRY(WindowPos2d), TABLE_ENTRY(WindowPos2dARB), TABLE_ENTRY(WindowPos2dv), |