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authormarha <marha@users.sourceforge.net>2011-01-16 16:33:47 +0000
committermarha <marha@users.sourceforge.net>2011-01-16 16:33:47 +0000
commit5d0def58c0a3124e70076584cadc7c761e1f9e57 (patch)
treee87238976fbf7b0845aaa60876e417ca42146e1a /mesalib/src/mapi/glapi/glprocs.h
parent8b668e29799ccd203f12719c6ef92c08027f6592 (diff)
parent367c91bebcdc1f5ba4278b68eb8715218d9640ad (diff)
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svn merge ^/branches/released .
Diffstat (limited to 'mesalib/src/mapi/glapi/glprocs.h')
-rw-r--r--mesalib/src/mapi/glapi/glprocs.h1476
1 files changed, 748 insertions, 728 deletions
diff --git a/mesalib/src/mapi/glapi/glprocs.h b/mesalib/src/mapi/glapi/glprocs.h
index f787f104b..9b00a25fc 100644
--- a/mesalib/src/mapi/glapi/glprocs.h
+++ b/mesalib/src/mapi/glapi/glprocs.h
@@ -630,6 +630,7 @@ static const char gl_string_table[] =
"glFramebufferTextureARB\0"
"glFramebufferTextureFaceARB\0"
"glProgramParameteriARB\0"
+ "glVertexAttribDivisorARB\0"
"glFlushMappedBufferRange\0"
"glMapBufferRange\0"
"glBindVertexArray\0"
@@ -645,6 +646,10 @@ static const char gl_string_table[] =
"glDrawElementsBaseVertex\0"
"glDrawRangeElementsBaseVertex\0"
"glMultiDrawElementsBaseVertex\0"
+ "glBlendEquationSeparateiARB\0"
+ "glBlendEquationiARB\0"
+ "glBlendFuncSeparateiARB\0"
+ "glBlendFunciARB\0"
"glBindTransformFeedback\0"
"glDeleteTransformFeedbacks\0"
"glDrawTransformFeedback\0"
@@ -652,6 +657,11 @@ static const char gl_string_table[] =
"glIsTransformFeedback\0"
"glPauseTransformFeedback\0"
"glResumeTransformFeedback\0"
+ "glClearDepthf\0"
+ "glDepthRangef\0"
+ "glGetShaderPrecisionFormat\0"
+ "glReleaseShaderCompiler\0"
+ "glShaderBinary\0"
"glPolygonOffsetEXT\0"
"glGetPixelTexGenParameterfvSGIS\0"
"glGetPixelTexGenParameterivSGIS\0"
@@ -1309,41 +1319,41 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_364 mgl_dispatch_stub_364
#define gl_dispatch_stub_365 mgl_dispatch_stub_365
#define gl_dispatch_stub_366 mgl_dispatch_stub_366
-#define gl_dispatch_stub_601 mgl_dispatch_stub_601
-#define gl_dispatch_stub_602 mgl_dispatch_stub_602
-#define gl_dispatch_stub_603 mgl_dispatch_stub_603
-#define gl_dispatch_stub_604 mgl_dispatch_stub_604
-#define gl_dispatch_stub_605 mgl_dispatch_stub_605
-#define gl_dispatch_stub_606 mgl_dispatch_stub_606
-#define gl_dispatch_stub_607 mgl_dispatch_stub_607
-#define gl_dispatch_stub_608 mgl_dispatch_stub_608
-#define gl_dispatch_stub_643 mgl_dispatch_stub_643
-#define gl_dispatch_stub_685 mgl_dispatch_stub_685
-#define gl_dispatch_stub_686 mgl_dispatch_stub_686
-#define gl_dispatch_stub_687 mgl_dispatch_stub_687
-#define gl_dispatch_stub_688 mgl_dispatch_stub_688
-#define gl_dispatch_stub_689 mgl_dispatch_stub_689
-#define gl_dispatch_stub_690 mgl_dispatch_stub_690
-#define gl_dispatch_stub_691 mgl_dispatch_stub_691
-#define gl_dispatch_stub_692 mgl_dispatch_stub_692
-#define gl_dispatch_stub_693 mgl_dispatch_stub_693
-#define gl_dispatch_stub_774 mgl_dispatch_stub_774
-#define gl_dispatch_stub_775 mgl_dispatch_stub_775
-#define gl_dispatch_stub_776 mgl_dispatch_stub_776
-#define gl_dispatch_stub_777 mgl_dispatch_stub_777
-#define gl_dispatch_stub_778 mgl_dispatch_stub_778
+#define gl_dispatch_stub_611 mgl_dispatch_stub_611
+#define gl_dispatch_stub_612 mgl_dispatch_stub_612
+#define gl_dispatch_stub_613 mgl_dispatch_stub_613
+#define gl_dispatch_stub_614 mgl_dispatch_stub_614
+#define gl_dispatch_stub_615 mgl_dispatch_stub_615
+#define gl_dispatch_stub_616 mgl_dispatch_stub_616
+#define gl_dispatch_stub_617 mgl_dispatch_stub_617
+#define gl_dispatch_stub_618 mgl_dispatch_stub_618
+#define gl_dispatch_stub_653 mgl_dispatch_stub_653
+#define gl_dispatch_stub_695 mgl_dispatch_stub_695
+#define gl_dispatch_stub_696 mgl_dispatch_stub_696
+#define gl_dispatch_stub_697 mgl_dispatch_stub_697
+#define gl_dispatch_stub_698 mgl_dispatch_stub_698
+#define gl_dispatch_stub_699 mgl_dispatch_stub_699
+#define gl_dispatch_stub_700 mgl_dispatch_stub_700
+#define gl_dispatch_stub_701 mgl_dispatch_stub_701
+#define gl_dispatch_stub_702 mgl_dispatch_stub_702
+#define gl_dispatch_stub_703 mgl_dispatch_stub_703
+#define gl_dispatch_stub_784 mgl_dispatch_stub_784
+#define gl_dispatch_stub_785 mgl_dispatch_stub_785
+#define gl_dispatch_stub_786 mgl_dispatch_stub_786
#define gl_dispatch_stub_787 mgl_dispatch_stub_787
#define gl_dispatch_stub_788 mgl_dispatch_stub_788
-#define gl_dispatch_stub_806 mgl_dispatch_stub_806
-#define gl_dispatch_stub_807 mgl_dispatch_stub_807
-#define gl_dispatch_stub_808 mgl_dispatch_stub_808
-#define gl_dispatch_stub_866 mgl_dispatch_stub_866
-#define gl_dispatch_stub_867 mgl_dispatch_stub_867
-#define gl_dispatch_stub_874 mgl_dispatch_stub_874
-#define gl_dispatch_stub_875 mgl_dispatch_stub_875
+#define gl_dispatch_stub_797 mgl_dispatch_stub_797
+#define gl_dispatch_stub_798 mgl_dispatch_stub_798
+#define gl_dispatch_stub_816 mgl_dispatch_stub_816
+#define gl_dispatch_stub_817 mgl_dispatch_stub_817
+#define gl_dispatch_stub_818 mgl_dispatch_stub_818
#define gl_dispatch_stub_876 mgl_dispatch_stub_876
#define gl_dispatch_stub_877 mgl_dispatch_stub_877
-#define gl_dispatch_stub_878 mgl_dispatch_stub_878
+#define gl_dispatch_stub_884 mgl_dispatch_stub_884
+#define gl_dispatch_stub_885 mgl_dispatch_stub_885
+#define gl_dispatch_stub_886 mgl_dispatch_stub_886
+#define gl_dispatch_stub_887 mgl_dispatch_stub_887
+#define gl_dispatch_stub_888 mgl_dispatch_stub_888
#endif /* USE_MGL_NAMESPACE */
@@ -1361,41 +1371,41 @@ void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params
void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params);
void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_601(GLenum pname, GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_602(GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_603(GLenum pname, GLfloat param);
-void GLAPIENTRY gl_dispatch_stub_604(GLenum pname, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_605(GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_606(GLenum pname, const GLint * params);
-void GLAPIENTRY gl_dispatch_stub_607(GLclampf value, GLboolean invert);
-void GLAPIENTRY gl_dispatch_stub_608(GLenum pattern);
-void GLAPIENTRY gl_dispatch_stub_643(GLenum mode);
-void GLAPIENTRY gl_dispatch_stub_685(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_686(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_687(GLsizei n, const GLuint * fences);
-void GLAPIENTRY gl_dispatch_stub_688(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_689(GLsizei n, GLuint * fences);
-void GLAPIENTRY gl_dispatch_stub_690(GLuint fence, GLenum pname, GLint * params);
-GLboolean GLAPIENTRY gl_dispatch_stub_691(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_692(GLuint fence, GLenum condition);
-GLboolean GLAPIENTRY gl_dispatch_stub_693(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_774(GLenum face);
-void GLAPIENTRY gl_dispatch_stub_775(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_776(GLsizei n, const GLuint * arrays);
-void GLAPIENTRY gl_dispatch_stub_777(GLsizei n, GLuint * arrays);
-GLboolean GLAPIENTRY gl_dispatch_stub_778(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_787(GLclampd zmin, GLclampd zmax);
-void GLAPIENTRY gl_dispatch_stub_788(GLenum modeRGB, GLenum modeA);
-void GLAPIENTRY gl_dispatch_stub_806(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-void GLAPIENTRY gl_dispatch_stub_807(GLenum target, GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_808(GLenum target, GLintptr offset, GLsizeiptr size);
-void GLAPIENTRY gl_dispatch_stub_866(GLenum target, GLenum pname, GLvoid ** params);
-void GLAPIENTRY gl_dispatch_stub_867(GLenum target, GLsizei length, GLvoid * pointer);
-void GLAPIENTRY gl_dispatch_stub_874(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-void GLAPIENTRY gl_dispatch_stub_875(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_876(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_877(GLuint id, GLenum pname, GLint64EXT * params);
-void GLAPIENTRY gl_dispatch_stub_878(GLuint id, GLenum pname, GLuint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_611(GLenum pname, GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_612(GLenum pname, GLint * params);
+void GLAPIENTRY gl_dispatch_stub_613(GLenum pname, GLfloat param);
+void GLAPIENTRY gl_dispatch_stub_614(GLenum pname, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_615(GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_616(GLenum pname, const GLint * params);
+void GLAPIENTRY gl_dispatch_stub_617(GLclampf value, GLboolean invert);
+void GLAPIENTRY gl_dispatch_stub_618(GLenum pattern);
+void GLAPIENTRY gl_dispatch_stub_653(GLenum mode);
+void GLAPIENTRY gl_dispatch_stub_695(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_696(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_697(GLsizei n, const GLuint * fences);
+void GLAPIENTRY gl_dispatch_stub_698(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_699(GLsizei n, GLuint * fences);
+void GLAPIENTRY gl_dispatch_stub_700(GLuint fence, GLenum pname, GLint * params);
+GLboolean GLAPIENTRY gl_dispatch_stub_701(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_702(GLuint fence, GLenum condition);
+GLboolean GLAPIENTRY gl_dispatch_stub_703(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_784(GLenum face);
+void GLAPIENTRY gl_dispatch_stub_785(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_786(GLsizei n, const GLuint * arrays);
+void GLAPIENTRY gl_dispatch_stub_787(GLsizei n, GLuint * arrays);
+GLboolean GLAPIENTRY gl_dispatch_stub_788(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_797(GLclampd zmin, GLclampd zmax);
+void GLAPIENTRY gl_dispatch_stub_798(GLenum modeRGB, GLenum modeA);
+void GLAPIENTRY gl_dispatch_stub_816(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+void GLAPIENTRY gl_dispatch_stub_817(GLenum target, GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_818(GLenum target, GLintptr offset, GLsizeiptr size);
+void GLAPIENTRY gl_dispatch_stub_876(GLenum target, GLenum pname, GLvoid ** params);
+void GLAPIENTRY gl_dispatch_stub_877(GLenum target, GLsizei length, GLvoid * pointer);
+void GLAPIENTRY gl_dispatch_stub_884(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+void GLAPIENTRY gl_dispatch_stub_885(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_886(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_887(GLuint id, GLenum pname, GLint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_888(GLuint id, GLenum pname, GLuint64EXT * params);
#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
static const glprocs_table_t static_functions[] = {
@@ -1977,668 +1987,678 @@ static const glprocs_table_t static_functions[] = {
NAME_FUNC_OFFSET( 9225, glFramebufferTextureARB, glFramebufferTextureARB, NULL, 575),
NAME_FUNC_OFFSET( 9249, glFramebufferTextureFaceARB, glFramebufferTextureFaceARB, NULL, 576),
NAME_FUNC_OFFSET( 9277, glProgramParameteriARB, glProgramParameteriARB, NULL, 577),
- NAME_FUNC_OFFSET( 9300, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 578),
- NAME_FUNC_OFFSET( 9325, glMapBufferRange, glMapBufferRange, NULL, 579),
- NAME_FUNC_OFFSET( 9342, glBindVertexArray, glBindVertexArray, NULL, 580),
- NAME_FUNC_OFFSET( 9360, glGenVertexArrays, glGenVertexArrays, NULL, 581),
- NAME_FUNC_OFFSET( 9378, glCopyBufferSubData, glCopyBufferSubData, NULL, 582),
- NAME_FUNC_OFFSET( 9398, glClientWaitSync, glClientWaitSync, NULL, 583),
- NAME_FUNC_OFFSET( 9415, glDeleteSync, glDeleteSync, NULL, 584),
- NAME_FUNC_OFFSET( 9428, glFenceSync, glFenceSync, NULL, 585),
- NAME_FUNC_OFFSET( 9440, glGetInteger64v, glGetInteger64v, NULL, 586),
- NAME_FUNC_OFFSET( 9456, glGetSynciv, glGetSynciv, NULL, 587),
- NAME_FUNC_OFFSET( 9468, glIsSync, glIsSync, NULL, 588),
- NAME_FUNC_OFFSET( 9477, glWaitSync, glWaitSync, NULL, 589),
- NAME_FUNC_OFFSET( 9488, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, 590),
- NAME_FUNC_OFFSET( 9513, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 591),
- NAME_FUNC_OFFSET( 9543, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, 592),
- NAME_FUNC_OFFSET( 9573, glBindTransformFeedback, glBindTransformFeedback, NULL, 593),
- NAME_FUNC_OFFSET( 9597, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 594),
- NAME_FUNC_OFFSET( 9624, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 595),
- NAME_FUNC_OFFSET( 9648, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 596),
- NAME_FUNC_OFFSET( 9672, glIsTransformFeedback, glIsTransformFeedback, NULL, 597),
- NAME_FUNC_OFFSET( 9694, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 598),
- NAME_FUNC_OFFSET( 9719, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 599),
- NAME_FUNC_OFFSET( 9745, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 600),
- NAME_FUNC_OFFSET( 9764, gl_dispatch_stub_601, gl_dispatch_stub_601, NULL, 601),
- NAME_FUNC_OFFSET( 9796, gl_dispatch_stub_602, gl_dispatch_stub_602, NULL, 602),
- NAME_FUNC_OFFSET( 9828, gl_dispatch_stub_603, gl_dispatch_stub_603, NULL, 603),
- NAME_FUNC_OFFSET( 9856, gl_dispatch_stub_604, gl_dispatch_stub_604, NULL, 604),
- NAME_FUNC_OFFSET( 9885, gl_dispatch_stub_605, gl_dispatch_stub_605, NULL, 605),
- NAME_FUNC_OFFSET( 9913, gl_dispatch_stub_606, gl_dispatch_stub_606, NULL, 606),
- NAME_FUNC_OFFSET( 9942, gl_dispatch_stub_607, gl_dispatch_stub_607, NULL, 607),
- NAME_FUNC_OFFSET( 9959, gl_dispatch_stub_608, gl_dispatch_stub_608, NULL, 608),
- NAME_FUNC_OFFSET( 9979, glColorPointerEXT, glColorPointerEXT, NULL, 609),
- NAME_FUNC_OFFSET( 9997, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 610),
- NAME_FUNC_OFFSET(10018, glIndexPointerEXT, glIndexPointerEXT, NULL, 611),
- NAME_FUNC_OFFSET(10036, glNormalPointerEXT, glNormalPointerEXT, NULL, 612),
- NAME_FUNC_OFFSET(10055, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 613),
- NAME_FUNC_OFFSET(10076, glVertexPointerEXT, glVertexPointerEXT, NULL, 614),
- NAME_FUNC_OFFSET(10095, glPointParameterfEXT, glPointParameterfEXT, NULL, 615),
- NAME_FUNC_OFFSET(10116, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 616),
- NAME_FUNC_OFFSET(10138, glLockArraysEXT, glLockArraysEXT, NULL, 617),
- NAME_FUNC_OFFSET(10154, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 618),
- NAME_FUNC_OFFSET(10172, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 619),
- NAME_FUNC_OFFSET(10194, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 620),
- NAME_FUNC_OFFSET(10217, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 621),
- NAME_FUNC_OFFSET(10239, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 622),
- NAME_FUNC_OFFSET(10262, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 623),
- NAME_FUNC_OFFSET(10284, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 624),
- NAME_FUNC_OFFSET(10307, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 625),
- NAME_FUNC_OFFSET(10329, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 626),
- NAME_FUNC_OFFSET(10352, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 627),
- NAME_FUNC_OFFSET(10374, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 628),
- NAME_FUNC_OFFSET(10397, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 629),
- NAME_FUNC_OFFSET(10420, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 630),
- NAME_FUNC_OFFSET(10444, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 631),
- NAME_FUNC_OFFSET(10467, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 632),
- NAME_FUNC_OFFSET(10491, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 633),
- NAME_FUNC_OFFSET(10514, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 634),
- NAME_FUNC_OFFSET(10538, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 635),
- NAME_FUNC_OFFSET(10565, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 636),
- NAME_FUNC_OFFSET(10586, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 637),
- NAME_FUNC_OFFSET(10609, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 638),
- NAME_FUNC_OFFSET(10630, glFogCoorddEXT, glFogCoorddEXT, NULL, 639),
- NAME_FUNC_OFFSET(10645, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 640),
- NAME_FUNC_OFFSET(10661, glFogCoordfEXT, glFogCoordfEXT, NULL, 641),
- NAME_FUNC_OFFSET(10676, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 642),
- NAME_FUNC_OFFSET(10692, gl_dispatch_stub_643, gl_dispatch_stub_643, NULL, 643),
- NAME_FUNC_OFFSET(10710, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 644),
- NAME_FUNC_OFFSET(10733, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 645),
- NAME_FUNC_OFFSET(10759, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 646),
- NAME_FUNC_OFFSET(10780, glCombinerInputNV, glCombinerInputNV, NULL, 647),
- NAME_FUNC_OFFSET(10798, glCombinerOutputNV, glCombinerOutputNV, NULL, 648),
- NAME_FUNC_OFFSET(10817, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 649),
- NAME_FUNC_OFFSET(10840, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 650),
- NAME_FUNC_OFFSET(10864, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 651),
- NAME_FUNC_OFFSET(10887, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 652),
- NAME_FUNC_OFFSET(10911, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 653),
- NAME_FUNC_OFFSET(10934, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 654),
- NAME_FUNC_OFFSET(10966, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 655),
- NAME_FUNC_OFFSET(10998, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 656),
- NAME_FUNC_OFFSET(11031, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 657),
- NAME_FUNC_OFFSET(11064, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 658),
- NAME_FUNC_OFFSET(11101, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 659),
- NAME_FUNC_OFFSET(11138, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 660),
- NAME_FUNC_OFFSET(11158, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 661),
- NAME_FUNC_OFFSET(11176, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 662),
- NAME_FUNC_OFFSET(11195, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 663),
- NAME_FUNC_OFFSET(11213, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 664),
- NAME_FUNC_OFFSET(11232, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 665),
- NAME_FUNC_OFFSET(11250, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 666),
- NAME_FUNC_OFFSET(11269, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 667),
- NAME_FUNC_OFFSET(11287, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 668),
- NAME_FUNC_OFFSET(11306, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 669),
- NAME_FUNC_OFFSET(11324, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 670),
- NAME_FUNC_OFFSET(11343, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 671),
- NAME_FUNC_OFFSET(11361, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 672),
- NAME_FUNC_OFFSET(11380, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 673),
- NAME_FUNC_OFFSET(11398, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 674),
- NAME_FUNC_OFFSET(11417, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 675),
- NAME_FUNC_OFFSET(11435, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 676),
- NAME_FUNC_OFFSET(11454, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 677),
- NAME_FUNC_OFFSET(11472, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 678),
- NAME_FUNC_OFFSET(11491, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 679),
- NAME_FUNC_OFFSET(11509, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 680),
- NAME_FUNC_OFFSET(11528, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 681),
- NAME_FUNC_OFFSET(11546, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 682),
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- NAME_FUNC_OFFSET(14077, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 799),
- NAME_FUNC_OFFSET(14099, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 800),
- NAME_FUNC_OFFSET(14119, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 801),
- NAME_FUNC_OFFSET(14160, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 802),
- NAME_FUNC_OFFSET(14192, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 803),
- NAME_FUNC_OFFSET(14211, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 804),
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- NAME_FUNC_OFFSET(14277, gl_dispatch_stub_807, gl_dispatch_stub_807, NULL, 807),
- NAME_FUNC_OFFSET(14301, gl_dispatch_stub_808, gl_dispatch_stub_808, NULL, 808),
- NAME_FUNC_OFFSET(14331, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 809),
- NAME_FUNC_OFFSET(14357, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 810),
- NAME_FUNC_OFFSET(14382, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 811),
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- NAME_FUNC_OFFSET(14450, glUniform1uiEXT, glUniform1uiEXT, NULL, 814),
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- NAME_FUNC_OFFSET(14499, glUniform2uivEXT, glUniform2uivEXT, NULL, 817),
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- NAME_FUNC_OFFSET(14532, glUniform3uivEXT, glUniform3uivEXT, NULL, 819),
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- NAME_FUNC_OFFSET(14565, glUniform4uivEXT, glUniform4uivEXT, NULL, 821),
- NAME_FUNC_OFFSET(14582, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 822),
- NAME_FUNC_OFFSET(14603, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 823),
- NAME_FUNC_OFFSET(14625, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 824),
- NAME_FUNC_OFFSET(14647, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 825),
- NAME_FUNC_OFFSET(14670, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 826),
- NAME_FUNC_OFFSET(14691, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 827),
- NAME_FUNC_OFFSET(14713, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 828),
- NAME_FUNC_OFFSET(14735, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 829),
- NAME_FUNC_OFFSET(14758, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 830),
- NAME_FUNC_OFFSET(14779, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 831),
- NAME_FUNC_OFFSET(14801, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 832),
- NAME_FUNC_OFFSET(14823, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 833),
- NAME_FUNC_OFFSET(14846, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 834),
- NAME_FUNC_OFFSET(14868, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 835),
- NAME_FUNC_OFFSET(14889, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 836),
- NAME_FUNC_OFFSET(14911, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 837),
- NAME_FUNC_OFFSET(14933, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 838),
- NAME_FUNC_OFFSET(14956, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 839),
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- NAME_FUNC_OFFSET(15001, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 841),
- NAME_FUNC_OFFSET(15024, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 842),
- NAME_FUNC_OFFSET(15050, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 843),
- NAME_FUNC_OFFSET(15079, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 844),
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- NAME_FUNC_OFFSET(15121, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 846),
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- NAME_FUNC_OFFSET(15228, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 851),
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- NAME_FUNC_OFFSET(15296, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 854),
- NAME_FUNC_OFFSET(15317, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 855),
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- NAME_FUNC_OFFSET(15541, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 864),
- NAME_FUNC_OFFSET(15572, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 865),
- NAME_FUNC_OFFSET(15593, gl_dispatch_stub_866, gl_dispatch_stub_866, NULL, 866),
- NAME_FUNC_OFFSET(15624, gl_dispatch_stub_867, gl_dispatch_stub_867, NULL, 867),
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- NAME_FUNC_OFFSET(15871, gl_dispatch_stub_877, gl_dispatch_stub_877, NULL, 877),
- NAME_FUNC_OFFSET(15895, gl_dispatch_stub_878, gl_dispatch_stub_878, NULL, 878),
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- NAME_FUNC_OFFSET(15959, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 880),
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- NAME_FUNC_OFFSET(16104, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
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- NAME_FUNC_OFFSET(16187, glGetPointerv, glGetPointerv, NULL, 329),
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- NAME_FUNC_OFFSET(16219, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
- NAME_FUNC_OFFSET(16243, glTexSubImage1D, glTexSubImage1D, NULL, 332),
- NAME_FUNC_OFFSET(16262, glTexSubImage2D, glTexSubImage2D, NULL, 333),
- NAME_FUNC_OFFSET(16281, glBlendColor, glBlendColor, NULL, 336),
- NAME_FUNC_OFFSET(16297, glBlendEquation, glBlendEquation, NULL, 337),
- NAME_FUNC_OFFSET(16316, glDrawRangeElements, glDrawRangeElements, NULL, 338),
- NAME_FUNC_OFFSET(16339, glColorTable, glColorTable, NULL, 339),
- NAME_FUNC_OFFSET(16355, glColorTable, glColorTable, NULL, 339),
- NAME_FUNC_OFFSET(16371, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
- NAME_FUNC_OFFSET(16398, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
- NAME_FUNC_OFFSET(16425, glCopyColorTable, glCopyColorTable, NULL, 342),
- NAME_FUNC_OFFSET(16445, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
- NAME_FUNC_OFFSET(16464, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
- NAME_FUNC_OFFSET(16483, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
- NAME_FUNC_OFFSET(16513, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
- NAME_FUNC_OFFSET(16543, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
- NAME_FUNC_OFFSET(16573, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
- NAME_FUNC_OFFSET(16603, glColorSubTable, glColorSubTable, NULL, 346),
- NAME_FUNC_OFFSET(16622, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
- NAME_FUNC_OFFSET(16645, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
- NAME_FUNC_OFFSET(16670, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
- NAME_FUNC_OFFSET(16695, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
- NAME_FUNC_OFFSET(16722, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
- NAME_FUNC_OFFSET(16750, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
- NAME_FUNC_OFFSET(16777, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
- NAME_FUNC_OFFSET(16805, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
- NAME_FUNC_OFFSET(16834, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
- NAME_FUNC_OFFSET(16863, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
- NAME_FUNC_OFFSET(16889, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
- NAME_FUNC_OFFSET(16920, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
- NAME_FUNC_OFFSET(16951, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
- NAME_FUNC_OFFSET(16975, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
- NAME_FUNC_OFFSET(16998, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
- NAME_FUNC_OFFSET(17016, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
- NAME_FUNC_OFFSET(17045, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
- NAME_FUNC_OFFSET(17074, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
- NAME_FUNC_OFFSET(17089, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
- NAME_FUNC_OFFSET(17115, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
- NAME_FUNC_OFFSET(17141, glHistogram, glHistogram, NULL, 367),
- NAME_FUNC_OFFSET(17156, glMinmax, glMinmax, NULL, 368),
- NAME_FUNC_OFFSET(17168, glResetHistogram, glResetHistogram, NULL, 369),
- NAME_FUNC_OFFSET(17188, glResetMinmax, glResetMinmax, NULL, 370),
- NAME_FUNC_OFFSET(17205, glTexImage3D, glTexImage3D, NULL, 371),
- NAME_FUNC_OFFSET(17221, glTexSubImage3D, glTexSubImage3D, NULL, 372),
- NAME_FUNC_OFFSET(17240, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
- NAME_FUNC_OFFSET(17263, glActiveTextureARB, glActiveTextureARB, NULL, 374),
- NAME_FUNC_OFFSET(17279, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375),
- NAME_FUNC_OFFSET(17301, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376),
- NAME_FUNC_OFFSET(17319, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377),
- NAME_FUNC_OFFSET(17338, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
- NAME_FUNC_OFFSET(17356, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
- NAME_FUNC_OFFSET(17375, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380),
- NAME_FUNC_OFFSET(17393, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381),
- NAME_FUNC_OFFSET(17412, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382),
- NAME_FUNC_OFFSET(17430, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383),
- NAME_FUNC_OFFSET(17449, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384),
- NAME_FUNC_OFFSET(17467, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385),
- NAME_FUNC_OFFSET(17486, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
- NAME_FUNC_OFFSET(17504, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
- NAME_FUNC_OFFSET(17523, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388),
- NAME_FUNC_OFFSET(17541, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389),
- NAME_FUNC_OFFSET(17560, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390),
- NAME_FUNC_OFFSET(17578, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391),
- NAME_FUNC_OFFSET(17597, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392),
- NAME_FUNC_OFFSET(17615, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393),
- NAME_FUNC_OFFSET(17634, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
- NAME_FUNC_OFFSET(17652, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
- NAME_FUNC_OFFSET(17671, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396),
- NAME_FUNC_OFFSET(17689, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397),
- NAME_FUNC_OFFSET(17708, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398),
- NAME_FUNC_OFFSET(17726, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399),
- NAME_FUNC_OFFSET(17745, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400),
- NAME_FUNC_OFFSET(17763, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401),
- NAME_FUNC_OFFSET(17782, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
- NAME_FUNC_OFFSET(17800, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
- NAME_FUNC_OFFSET(17819, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404),
- NAME_FUNC_OFFSET(17837, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405),
- NAME_FUNC_OFFSET(17856, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406),
- NAME_FUNC_OFFSET(17874, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407),
- NAME_FUNC_OFFSET(17893, glStencilOpSeparate, glStencilOpSeparate, NULL, 423),
- NAME_FUNC_OFFSET(17916, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441),
- NAME_FUNC_OFFSET(17939, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442),
- NAME_FUNC_OFFSET(17962, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443),
- NAME_FUNC_OFFSET(17985, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444),
- NAME_FUNC_OFFSET(18008, glSampleCoverageARB, glSampleCoverageARB, NULL, 445),
- NAME_FUNC_OFFSET(18025, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446),
- NAME_FUNC_OFFSET(18048, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447),
- NAME_FUNC_OFFSET(18071, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448),
- NAME_FUNC_OFFSET(18094, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449),
- NAME_FUNC_OFFSET(18120, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450),
- NAME_FUNC_OFFSET(18146, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451),
- NAME_FUNC_OFFSET(18172, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452),
- NAME_FUNC_OFFSET(18196, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453),
- NAME_FUNC_OFFSET(18223, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454),
- NAME_FUNC_OFFSET(18249, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461),
- NAME_FUNC_OFFSET(18269, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462),
- NAME_FUNC_OFFSET(18289, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463),
- NAME_FUNC_OFFSET(18309, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464),
- NAME_FUNC_OFFSET(18332, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465),
- NAME_FUNC_OFFSET(18356, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466),
- NAME_FUNC_OFFSET(18379, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467),
- NAME_FUNC_OFFSET(18403, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473),
- NAME_FUNC_OFFSET(18420, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474),
- NAME_FUNC_OFFSET(18438, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475),
- NAME_FUNC_OFFSET(18455, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476),
- NAME_FUNC_OFFSET(18473, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477),
- NAME_FUNC_OFFSET(18490, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478),
- NAME_FUNC_OFFSET(18508, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479),
- NAME_FUNC_OFFSET(18525, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480),
- NAME_FUNC_OFFSET(18543, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481),
- NAME_FUNC_OFFSET(18560, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482),
- NAME_FUNC_OFFSET(18578, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483),
- NAME_FUNC_OFFSET(18595, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484),
- NAME_FUNC_OFFSET(18613, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485),
- NAME_FUNC_OFFSET(18630, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486),
- NAME_FUNC_OFFSET(18648, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487),
- NAME_FUNC_OFFSET(18665, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488),
- NAME_FUNC_OFFSET(18683, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489),
- NAME_FUNC_OFFSET(18700, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490),
- NAME_FUNC_OFFSET(18718, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491),
- NAME_FUNC_OFFSET(18737, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492),
- NAME_FUNC_OFFSET(18756, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493),
- NAME_FUNC_OFFSET(18775, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494),
- NAME_FUNC_OFFSET(18794, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495),
- NAME_FUNC_OFFSET(18814, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496),
- NAME_FUNC_OFFSET(18834, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497),
- NAME_FUNC_OFFSET(18854, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498),
- NAME_FUNC_OFFSET(18872, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499),
- NAME_FUNC_OFFSET(18889, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500),
- NAME_FUNC_OFFSET(18907, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501),
- NAME_FUNC_OFFSET(18924, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502),
- NAME_FUNC_OFFSET(18942, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503),
- NAME_FUNC_OFFSET(18960, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504),
- NAME_FUNC_OFFSET(18977, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505),
- NAME_FUNC_OFFSET(18995, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506),
- NAME_FUNC_OFFSET(19014, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507),
- NAME_FUNC_OFFSET(19033, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508),
- NAME_FUNC_OFFSET(19052, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509),
- NAME_FUNC_OFFSET(19074, glBindBufferARB, glBindBufferARB, NULL, 510),
- NAME_FUNC_OFFSET(19087, glBufferDataARB, glBufferDataARB, NULL, 511),
- NAME_FUNC_OFFSET(19100, glBufferSubDataARB, glBufferSubDataARB, NULL, 512),
- NAME_FUNC_OFFSET(19116, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513),
- NAME_FUNC_OFFSET(19132, glGenBuffersARB, glGenBuffersARB, NULL, 514),
- NAME_FUNC_OFFSET(19145, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515),
- NAME_FUNC_OFFSET(19168, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516),
- NAME_FUNC_OFFSET(19188, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517),
- NAME_FUNC_OFFSET(19207, glIsBufferARB, glIsBufferARB, NULL, 518),
- NAME_FUNC_OFFSET(19218, glMapBufferARB, glMapBufferARB, NULL, 519),
- NAME_FUNC_OFFSET(19230, glUnmapBufferARB, glUnmapBufferARB, NULL, 520),
- NAME_FUNC_OFFSET(19244, glBeginQueryARB, glBeginQueryARB, NULL, 521),
- NAME_FUNC_OFFSET(19257, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522),
- NAME_FUNC_OFFSET(19273, glEndQueryARB, glEndQueryARB, NULL, 523),
- NAME_FUNC_OFFSET(19284, glGenQueriesARB, glGenQueriesARB, NULL, 524),
- NAME_FUNC_OFFSET(19297, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525),
- NAME_FUNC_OFFSET(19316, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526),
- NAME_FUNC_OFFSET(19336, glGetQueryivARB, glGetQueryivARB, NULL, 527),
- NAME_FUNC_OFFSET(19349, glIsQueryARB, glIsQueryARB, NULL, 528),
- NAME_FUNC_OFFSET(19359, glCompileShaderARB, glCompileShaderARB, NULL, 530),
- NAME_FUNC_OFFSET(19375, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535),
- NAME_FUNC_OFFSET(19394, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541),
- NAME_FUNC_OFFSET(19412, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542),
- NAME_FUNC_OFFSET(19433, glGetUniformfvARB, glGetUniformfvARB, NULL, 543),
- NAME_FUNC_OFFSET(19448, glGetUniformivARB, glGetUniformivARB, NULL, 544),
- NAME_FUNC_OFFSET(19463, glLinkProgramARB, glLinkProgramARB, NULL, 545),
- NAME_FUNC_OFFSET(19477, glShaderSourceARB, glShaderSourceARB, NULL, 546),
- NAME_FUNC_OFFSET(19492, glUniform1fARB, glUniform1fARB, NULL, 547),
- NAME_FUNC_OFFSET(19504, glUniform1fvARB, glUniform1fvARB, NULL, 548),
- NAME_FUNC_OFFSET(19517, glUniform1iARB, glUniform1iARB, NULL, 549),
- NAME_FUNC_OFFSET(19529, glUniform1ivARB, glUniform1ivARB, NULL, 550),
- NAME_FUNC_OFFSET(19542, glUniform2fARB, glUniform2fARB, NULL, 551),
- NAME_FUNC_OFFSET(19554, glUniform2fvARB, glUniform2fvARB, NULL, 552),
- NAME_FUNC_OFFSET(19567, glUniform2iARB, glUniform2iARB, NULL, 553),
- NAME_FUNC_OFFSET(19579, glUniform2ivARB, glUniform2ivARB, NULL, 554),
- NAME_FUNC_OFFSET(19592, glUniform3fARB, glUniform3fARB, NULL, 555),
- NAME_FUNC_OFFSET(19604, glUniform3fvARB, glUniform3fvARB, NULL, 556),
- NAME_FUNC_OFFSET(19617, glUniform3iARB, glUniform3iARB, NULL, 557),
- NAME_FUNC_OFFSET(19629, glUniform3ivARB, glUniform3ivARB, NULL, 558),
- NAME_FUNC_OFFSET(19642, glUniform4fARB, glUniform4fARB, NULL, 559),
- NAME_FUNC_OFFSET(19654, glUniform4fvARB, glUniform4fvARB, NULL, 560),
- NAME_FUNC_OFFSET(19667, glUniform4iARB, glUniform4iARB, NULL, 561),
- NAME_FUNC_OFFSET(19679, glUniform4ivARB, glUniform4ivARB, NULL, 562),
- NAME_FUNC_OFFSET(19692, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563),
- NAME_FUNC_OFFSET(19711, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564),
- NAME_FUNC_OFFSET(19730, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565),
- NAME_FUNC_OFFSET(19749, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566),
- NAME_FUNC_OFFSET(19762, glValidateProgramARB, glValidateProgramARB, NULL, 567),
- NAME_FUNC_OFFSET(19780, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568),
- NAME_FUNC_OFFSET(19801, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569),
- NAME_FUNC_OFFSET(19819, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570),
- NAME_FUNC_OFFSET(19839, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
- NAME_FUNC_OFFSET(19853, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
- NAME_FUNC_OFFSET(19870, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572),
- NAME_FUNC_OFFSET(19895, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572),
- NAME_FUNC_OFFSET(19917, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573),
- NAME_FUNC_OFFSET(19944, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573),
- NAME_FUNC_OFFSET(19968, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 574),
- NAME_FUNC_OFFSET(20004, gl_dispatch_stub_607, gl_dispatch_stub_607, NULL, 607),
- NAME_FUNC_OFFSET(20020, gl_dispatch_stub_608, gl_dispatch_stub_608, NULL, 608),
- NAME_FUNC_OFFSET(20039, glPointParameterfEXT, glPointParameterfEXT, NULL, 615),
- NAME_FUNC_OFFSET(20057, glPointParameterfEXT, glPointParameterfEXT, NULL, 615),
- NAME_FUNC_OFFSET(20078, glPointParameterfEXT, glPointParameterfEXT, NULL, 615),
- NAME_FUNC_OFFSET(20100, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 616),
- NAME_FUNC_OFFSET(20119, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 616),
- NAME_FUNC_OFFSET(20141, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 616),
- NAME_FUNC_OFFSET(20164, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 619),
- NAME_FUNC_OFFSET(20183, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 620),
- NAME_FUNC_OFFSET(20203, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 621),
- NAME_FUNC_OFFSET(20222, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 622),
- NAME_FUNC_OFFSET(20242, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 623),
- NAME_FUNC_OFFSET(20261, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 624),
- NAME_FUNC_OFFSET(20281, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 625),
- NAME_FUNC_OFFSET(20300, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 626),
- NAME_FUNC_OFFSET(20320, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 627),
- NAME_FUNC_OFFSET(20339, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 628),
- NAME_FUNC_OFFSET(20359, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 629),
- NAME_FUNC_OFFSET(20379, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 630),
- NAME_FUNC_OFFSET(20400, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 631),
- NAME_FUNC_OFFSET(20420, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 632),
- NAME_FUNC_OFFSET(20441, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 633),
- NAME_FUNC_OFFSET(20461, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 634),
- NAME_FUNC_OFFSET(20482, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 635),
- NAME_FUNC_OFFSET(20506, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 636),
- NAME_FUNC_OFFSET(20524, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 637),
- NAME_FUNC_OFFSET(20544, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 638),
- NAME_FUNC_OFFSET(20562, glFogCoorddEXT, glFogCoorddEXT, NULL, 639),
- NAME_FUNC_OFFSET(20574, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 640),
- NAME_FUNC_OFFSET(20587, glFogCoordfEXT, glFogCoordfEXT, NULL, 641),
- NAME_FUNC_OFFSET(20599, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 642),
- NAME_FUNC_OFFSET(20612, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 644),
- NAME_FUNC_OFFSET(20632, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 644),
- NAME_FUNC_OFFSET(20656, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 661),
- NAME_FUNC_OFFSET(20670, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 661),
- NAME_FUNC_OFFSET(20687, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 662),
- NAME_FUNC_OFFSET(20702, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 662),
- NAME_FUNC_OFFSET(20720, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 663),
- NAME_FUNC_OFFSET(20734, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 663),
- NAME_FUNC_OFFSET(20751, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 664),
- NAME_FUNC_OFFSET(20766, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 664),
- NAME_FUNC_OFFSET(20784, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 665),
- NAME_FUNC_OFFSET(20798, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 665),
- NAME_FUNC_OFFSET(20815, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 666),
- NAME_FUNC_OFFSET(20830, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 666),
- NAME_FUNC_OFFSET(20848, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 667),
- NAME_FUNC_OFFSET(20862, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 667),
- NAME_FUNC_OFFSET(20879, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 668),
- NAME_FUNC_OFFSET(20894, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 668),
- NAME_FUNC_OFFSET(20912, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 669),
- NAME_FUNC_OFFSET(20926, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 669),
- NAME_FUNC_OFFSET(20943, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 670),
- NAME_FUNC_OFFSET(20958, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 670),
- NAME_FUNC_OFFSET(20976, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 671),
- NAME_FUNC_OFFSET(20990, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 671),
- NAME_FUNC_OFFSET(21007, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 672),
- NAME_FUNC_OFFSET(21022, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 672),
- NAME_FUNC_OFFSET(21040, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 673),
- NAME_FUNC_OFFSET(21054, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 673),
- NAME_FUNC_OFFSET(21071, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 674),
- NAME_FUNC_OFFSET(21086, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 674),
- NAME_FUNC_OFFSET(21104, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 675),
- NAME_FUNC_OFFSET(21118, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 675),
- NAME_FUNC_OFFSET(21135, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 676),
- NAME_FUNC_OFFSET(21150, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 676),
- NAME_FUNC_OFFSET(21168, glBindProgramNV, glBindProgramNV, NULL, 695),
- NAME_FUNC_OFFSET(21185, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 696),
- NAME_FUNC_OFFSET(21205, glGenProgramsNV, glGenProgramsNV, NULL, 698),
- NAME_FUNC_OFFSET(21222, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 704),
- NAME_FUNC_OFFSET(21248, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 704),
- NAME_FUNC_OFFSET(21277, glIsProgramNV, glIsProgramNV, NULL, 708),
- NAME_FUNC_OFFSET(21292, glPointParameteriNV, glPointParameteriNV, NULL, 772),
- NAME_FUNC_OFFSET(21310, glPointParameterivNV, glPointParameterivNV, NULL, 773),
- NAME_FUNC_OFFSET(21329, gl_dispatch_stub_776, gl_dispatch_stub_776, NULL, 776),
- NAME_FUNC_OFFSET(21350, gl_dispatch_stub_778, gl_dispatch_stub_778, NULL, 778),
- NAME_FUNC_OFFSET(21366, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 785),
- NAME_FUNC_OFFSET(21390, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, 788),
- NAME_FUNC_OFFSET(21414, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, 788),
- NAME_FUNC_OFFSET(21441, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 789),
- NAME_FUNC_OFFSET(21459, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 790),
- NAME_FUNC_OFFSET(21478, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 791),
- NAME_FUNC_OFFSET(21503, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 792),
- NAME_FUNC_OFFSET(21524, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 793),
- NAME_FUNC_OFFSET(21546, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 794),
- NAME_FUNC_OFFSET(21572, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 795),
- NAME_FUNC_OFFSET(21595, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 796),
- NAME_FUNC_OFFSET(21618, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 797),
- NAME_FUNC_OFFSET(21641, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 798),
- NAME_FUNC_OFFSET(21659, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 799),
- NAME_FUNC_OFFSET(21678, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 800),
- NAME_FUNC_OFFSET(21695, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 801),
- NAME_FUNC_OFFSET(21733, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 802),
- NAME_FUNC_OFFSET(21762, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 803),
- NAME_FUNC_OFFSET(21778, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 804),
- NAME_FUNC_OFFSET(21795, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 805),
- NAME_FUNC_OFFSET(21817, gl_dispatch_stub_806, gl_dispatch_stub_806, NULL, 806),
- NAME_FUNC_OFFSET(21835, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 809),
- NAME_FUNC_OFFSET(21858, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 810),
- NAME_FUNC_OFFSET(21880, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 811),
- NAME_FUNC_OFFSET(21896, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 812),
- NAME_FUNC_OFFSET(21917, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 813),
- NAME_FUNC_OFFSET(21939, glUniform1uiEXT, glUniform1uiEXT, NULL, 814),
- NAME_FUNC_OFFSET(21952, glUniform1uivEXT, glUniform1uivEXT, NULL, 815),
- NAME_FUNC_OFFSET(21966, glUniform2uiEXT, glUniform2uiEXT, NULL, 816),
- NAME_FUNC_OFFSET(21979, glUniform2uivEXT, glUniform2uivEXT, NULL, 817),
- NAME_FUNC_OFFSET(21993, glUniform3uiEXT, glUniform3uiEXT, NULL, 818),
- NAME_FUNC_OFFSET(22006, glUniform3uivEXT, glUniform3uivEXT, NULL, 819),
- NAME_FUNC_OFFSET(22020, glUniform4uiEXT, glUniform4uiEXT, NULL, 820),
- NAME_FUNC_OFFSET(22033, glUniform4uivEXT, glUniform4uivEXT, NULL, 821),
- NAME_FUNC_OFFSET(22047, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 822),
- NAME_FUNC_OFFSET(22065, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 823),
- NAME_FUNC_OFFSET(22084, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 824),
- NAME_FUNC_OFFSET(22103, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 825),
- NAME_FUNC_OFFSET(22123, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 826),
- NAME_FUNC_OFFSET(22141, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 827),
- NAME_FUNC_OFFSET(22160, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 828),
- NAME_FUNC_OFFSET(22179, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 829),
- NAME_FUNC_OFFSET(22199, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 830),
- NAME_FUNC_OFFSET(22217, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 831),
- NAME_FUNC_OFFSET(22236, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 832),
- NAME_FUNC_OFFSET(22255, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 833),
- NAME_FUNC_OFFSET(22275, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 834),
- NAME_FUNC_OFFSET(22294, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 835),
- NAME_FUNC_OFFSET(22312, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 836),
- NAME_FUNC_OFFSET(22331, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 837),
- NAME_FUNC_OFFSET(22350, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 838),
- NAME_FUNC_OFFSET(22370, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 839),
- NAME_FUNC_OFFSET(22389, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 840),
- NAME_FUNC_OFFSET(22409, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 841),
- NAME_FUNC_OFFSET(22429, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 842),
- NAME_FUNC_OFFSET(22452, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 843),
- NAME_FUNC_OFFSET(22478, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 844),
- NAME_FUNC_OFFSET(22491, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 845),
- NAME_FUNC_OFFSET(22502, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 846),
- NAME_FUNC_OFFSET(22512, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 847),
- NAME_FUNC_OFFSET(22528, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 848),
- NAME_FUNC_OFFSET(22544, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 849),
- NAME_FUNC_OFFSET(22557, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 852),
- NAME_FUNC_OFFSET(22578, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 853),
- NAME_FUNC_OFFSET(22600, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 854),
- NAME_FUNC_OFFSET(22618, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 855),
- NAME_FUNC_OFFSET(22637, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 856),
- NAME_FUNC_OFFSET(22662, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 857),
- NAME_FUNC_OFFSET(22685, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 858),
- NAME_FUNC_OFFSET(22710, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 859),
- NAME_FUNC_OFFSET(22727, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 861),
- NAME_FUNC_OFFSET(22745, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 862),
- NAME_FUNC_OFFSET(22768, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 863),
- NAME_FUNC_OFFSET(22798, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 864),
- NAME_FUNC_OFFSET(22826, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 865),
+ NAME_FUNC_OFFSET( 9300, glVertexAttribDivisorARB, glVertexAttribDivisorARB, NULL, 578),
+ NAME_FUNC_OFFSET( 9325, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 579),
+ NAME_FUNC_OFFSET( 9350, glMapBufferRange, glMapBufferRange, NULL, 580),
+ NAME_FUNC_OFFSET( 9367, glBindVertexArray, glBindVertexArray, NULL, 581),
+ NAME_FUNC_OFFSET( 9385, glGenVertexArrays, glGenVertexArrays, NULL, 582),
+ NAME_FUNC_OFFSET( 9403, glCopyBufferSubData, glCopyBufferSubData, NULL, 583),
+ NAME_FUNC_OFFSET( 9423, glClientWaitSync, glClientWaitSync, NULL, 584),
+ NAME_FUNC_OFFSET( 9440, glDeleteSync, glDeleteSync, NULL, 585),
+ NAME_FUNC_OFFSET( 9453, glFenceSync, glFenceSync, NULL, 586),
+ NAME_FUNC_OFFSET( 9465, glGetInteger64v, glGetInteger64v, NULL, 587),
+ NAME_FUNC_OFFSET( 9481, glGetSynciv, glGetSynciv, NULL, 588),
+ NAME_FUNC_OFFSET( 9493, glIsSync, glIsSync, NULL, 589),
+ NAME_FUNC_OFFSET( 9502, glWaitSync, glWaitSync, NULL, 590),
+ NAME_FUNC_OFFSET( 9513, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, 591),
+ NAME_FUNC_OFFSET( 9538, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 592),
+ NAME_FUNC_OFFSET( 9568, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, 593),
+ NAME_FUNC_OFFSET( 9598, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 594),
+ NAME_FUNC_OFFSET( 9626, glBlendEquationiARB, glBlendEquationiARB, NULL, 595),
+ NAME_FUNC_OFFSET( 9646, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 596),
+ NAME_FUNC_OFFSET( 9670, glBlendFunciARB, glBlendFunciARB, NULL, 597),
+ NAME_FUNC_OFFSET( 9686, glBindTransformFeedback, glBindTransformFeedback, NULL, 598),
+ NAME_FUNC_OFFSET( 9710, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 599),
+ NAME_FUNC_OFFSET( 9737, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 600),
+ NAME_FUNC_OFFSET( 9761, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 601),
+ NAME_FUNC_OFFSET( 9785, glIsTransformFeedback, glIsTransformFeedback, NULL, 602),
+ NAME_FUNC_OFFSET( 9807, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 603),
+ NAME_FUNC_OFFSET( 9832, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 604),
+ NAME_FUNC_OFFSET( 9858, glClearDepthf, glClearDepthf, NULL, 605),
+ NAME_FUNC_OFFSET( 9872, glDepthRangef, glDepthRangef, NULL, 606),
+ NAME_FUNC_OFFSET( 9886, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 607),
+ NAME_FUNC_OFFSET( 9913, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 608),
+ NAME_FUNC_OFFSET( 9937, glShaderBinary, glShaderBinary, NULL, 609),
+ NAME_FUNC_OFFSET( 9952, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 610),
+ NAME_FUNC_OFFSET( 9971, gl_dispatch_stub_611, gl_dispatch_stub_611, NULL, 611),
+ NAME_FUNC_OFFSET(10003, gl_dispatch_stub_612, gl_dispatch_stub_612, NULL, 612),
+ NAME_FUNC_OFFSET(10035, gl_dispatch_stub_613, gl_dispatch_stub_613, NULL, 613),
+ NAME_FUNC_OFFSET(10063, gl_dispatch_stub_614, gl_dispatch_stub_614, NULL, 614),
+ NAME_FUNC_OFFSET(10092, gl_dispatch_stub_615, gl_dispatch_stub_615, NULL, 615),
+ NAME_FUNC_OFFSET(10120, gl_dispatch_stub_616, gl_dispatch_stub_616, NULL, 616),
+ NAME_FUNC_OFFSET(10149, gl_dispatch_stub_617, gl_dispatch_stub_617, NULL, 617),
+ NAME_FUNC_OFFSET(10166, gl_dispatch_stub_618, gl_dispatch_stub_618, NULL, 618),
+ NAME_FUNC_OFFSET(10186, glColorPointerEXT, glColorPointerEXT, NULL, 619),
+ NAME_FUNC_OFFSET(10204, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 620),
+ NAME_FUNC_OFFSET(10225, glIndexPointerEXT, glIndexPointerEXT, NULL, 621),
+ NAME_FUNC_OFFSET(10243, glNormalPointerEXT, glNormalPointerEXT, NULL, 622),
+ NAME_FUNC_OFFSET(10262, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 623),
+ NAME_FUNC_OFFSET(10283, glVertexPointerEXT, glVertexPointerEXT, NULL, 624),
+ NAME_FUNC_OFFSET(10302, glPointParameterfEXT, glPointParameterfEXT, NULL, 625),
+ NAME_FUNC_OFFSET(10323, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 626),
+ NAME_FUNC_OFFSET(10345, glLockArraysEXT, glLockArraysEXT, NULL, 627),
+ NAME_FUNC_OFFSET(10361, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 628),
+ NAME_FUNC_OFFSET(10379, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 629),
+ NAME_FUNC_OFFSET(10401, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 630),
+ NAME_FUNC_OFFSET(10424, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 631),
+ NAME_FUNC_OFFSET(10446, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 632),
+ NAME_FUNC_OFFSET(10469, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 633),
+ NAME_FUNC_OFFSET(10491, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 634),
+ NAME_FUNC_OFFSET(10514, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 635),
+ NAME_FUNC_OFFSET(10536, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 636),
+ NAME_FUNC_OFFSET(10559, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 637),
+ NAME_FUNC_OFFSET(10581, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 638),
+ NAME_FUNC_OFFSET(10604, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 639),
+ NAME_FUNC_OFFSET(10627, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 640),
+ NAME_FUNC_OFFSET(10651, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 641),
+ NAME_FUNC_OFFSET(10674, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 642),
+ NAME_FUNC_OFFSET(10698, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 643),
+ NAME_FUNC_OFFSET(10721, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 644),
+ NAME_FUNC_OFFSET(10745, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 645),
+ NAME_FUNC_OFFSET(10772, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 646),
+ NAME_FUNC_OFFSET(10793, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 647),
+ NAME_FUNC_OFFSET(10816, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 648),
+ NAME_FUNC_OFFSET(10837, glFogCoorddEXT, glFogCoorddEXT, NULL, 649),
+ NAME_FUNC_OFFSET(10852, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 650),
+ NAME_FUNC_OFFSET(10868, glFogCoordfEXT, glFogCoordfEXT, NULL, 651),
+ NAME_FUNC_OFFSET(10883, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 652),
+ NAME_FUNC_OFFSET(10899, gl_dispatch_stub_653, gl_dispatch_stub_653, NULL, 653),
+ NAME_FUNC_OFFSET(10917, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 654),
+ NAME_FUNC_OFFSET(10940, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 655),
+ NAME_FUNC_OFFSET(10966, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 656),
+ NAME_FUNC_OFFSET(10987, glCombinerInputNV, glCombinerInputNV, NULL, 657),
+ NAME_FUNC_OFFSET(11005, glCombinerOutputNV, glCombinerOutputNV, NULL, 658),
+ NAME_FUNC_OFFSET(11024, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 659),
+ NAME_FUNC_OFFSET(11047, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 660),
+ NAME_FUNC_OFFSET(11071, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 661),
+ NAME_FUNC_OFFSET(11094, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 662),
+ NAME_FUNC_OFFSET(11118, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 663),
+ NAME_FUNC_OFFSET(11141, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 664),
+ NAME_FUNC_OFFSET(11173, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 665),
+ NAME_FUNC_OFFSET(11205, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 666),
+ NAME_FUNC_OFFSET(11238, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 667),
+ NAME_FUNC_OFFSET(11271, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 668),
+ NAME_FUNC_OFFSET(11308, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 669),
+ NAME_FUNC_OFFSET(11345, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 670),
+ NAME_FUNC_OFFSET(11365, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 671),
+ NAME_FUNC_OFFSET(11383, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 672),
+ NAME_FUNC_OFFSET(11402, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 673),
+ NAME_FUNC_OFFSET(11420, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 674),
+ NAME_FUNC_OFFSET(11439, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 675),
+ NAME_FUNC_OFFSET(11457, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 676),
+ NAME_FUNC_OFFSET(11476, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 677),
+ NAME_FUNC_OFFSET(11494, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 678),
+ NAME_FUNC_OFFSET(11513, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 679),
+ NAME_FUNC_OFFSET(11531, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 680),
+ NAME_FUNC_OFFSET(11550, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 681),
+ NAME_FUNC_OFFSET(11568, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 682),
+ NAME_FUNC_OFFSET(11587, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 683),
+ NAME_FUNC_OFFSET(11605, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 684),
+ NAME_FUNC_OFFSET(11624, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 685),
+ NAME_FUNC_OFFSET(11642, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 686),
+ NAME_FUNC_OFFSET(11661, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 687),
+ NAME_FUNC_OFFSET(11679, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 688),
+ NAME_FUNC_OFFSET(11698, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 689),
+ NAME_FUNC_OFFSET(11716, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 690),
+ NAME_FUNC_OFFSET(11735, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 691),
+ NAME_FUNC_OFFSET(11753, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 692),
+ NAME_FUNC_OFFSET(11772, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 693),
+ NAME_FUNC_OFFSET(11790, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 694),
+ NAME_FUNC_OFFSET(11809, gl_dispatch_stub_695, gl_dispatch_stub_695, NULL, 695),
+ NAME_FUNC_OFFSET(11834, gl_dispatch_stub_696, gl_dispatch_stub_696, NULL, 696),
+ NAME_FUNC_OFFSET(11861, gl_dispatch_stub_697, gl_dispatch_stub_697, NULL, 697),
+ NAME_FUNC_OFFSET(11878, gl_dispatch_stub_698, gl_dispatch_stub_698, NULL, 698),
+ NAME_FUNC_OFFSET(11894, gl_dispatch_stub_699, gl_dispatch_stub_699, NULL, 699),
+ NAME_FUNC_OFFSET(11908, gl_dispatch_stub_700, gl_dispatch_stub_700, NULL, 700),
+ NAME_FUNC_OFFSET(11923, gl_dispatch_stub_701, gl_dispatch_stub_701, NULL, 701),
+ NAME_FUNC_OFFSET(11935, gl_dispatch_stub_702, gl_dispatch_stub_702, NULL, 702),
+ NAME_FUNC_OFFSET(11948, gl_dispatch_stub_703, gl_dispatch_stub_703, NULL, 703),
+ NAME_FUNC_OFFSET(11962, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 704),
+ NAME_FUNC_OFFSET(11986, glBindProgramNV, glBindProgramNV, NULL, 705),
+ NAME_FUNC_OFFSET(12002, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 706),
+ NAME_FUNC_OFFSET(12021, glExecuteProgramNV, glExecuteProgramNV, NULL, 707),
+ NAME_FUNC_OFFSET(12040, glGenProgramsNV, glGenProgramsNV, NULL, 708),
+ NAME_FUNC_OFFSET(12056, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 709),
+ NAME_FUNC_OFFSET(12082, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 710),
+ NAME_FUNC_OFFSET(12108, glGetProgramStringNV, glGetProgramStringNV, NULL, 711),
+ NAME_FUNC_OFFSET(12129, glGetProgramivNV, glGetProgramivNV, NULL, 712),
+ NAME_FUNC_OFFSET(12146, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 713),
+ NAME_FUNC_OFFSET(12167, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 714),
+ NAME_FUNC_OFFSET(12195, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 715),
+ NAME_FUNC_OFFSET(12217, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 716),
+ NAME_FUNC_OFFSET(12239, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 717),
+ NAME_FUNC_OFFSET(12261, glIsProgramNV, glIsProgramNV, NULL, 718),
+ NAME_FUNC_OFFSET(12275, glLoadProgramNV, glLoadProgramNV, NULL, 719),
+ NAME_FUNC_OFFSET(12291, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 720),
+ NAME_FUNC_OFFSET(12316, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 721),
+ NAME_FUNC_OFFSET(12341, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 722),
+ NAME_FUNC_OFFSET(12369, glTrackMatrixNV, glTrackMatrixNV, NULL, 723),
+ NAME_FUNC_OFFSET(12385, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 724),
+ NAME_FUNC_OFFSET(12404, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 725),
+ NAME_FUNC_OFFSET(12424, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 726),
+ NAME_FUNC_OFFSET(12443, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 727),
+ NAME_FUNC_OFFSET(12463, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 728),
+ NAME_FUNC_OFFSET(12482, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 729),
+ NAME_FUNC_OFFSET(12502, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 730),
+ NAME_FUNC_OFFSET(12521, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 731),
+ NAME_FUNC_OFFSET(12541, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 732),
+ NAME_FUNC_OFFSET(12560, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 733),
+ NAME_FUNC_OFFSET(12580, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 734),
+ NAME_FUNC_OFFSET(12599, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 735),
+ NAME_FUNC_OFFSET(12619, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 736),
+ NAME_FUNC_OFFSET(12638, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 737),
+ NAME_FUNC_OFFSET(12658, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 738),
+ NAME_FUNC_OFFSET(12677, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 739),
+ NAME_FUNC_OFFSET(12697, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 740),
+ NAME_FUNC_OFFSET(12716, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 741),
+ NAME_FUNC_OFFSET(12736, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 742),
+ NAME_FUNC_OFFSET(12755, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 743),
+ NAME_FUNC_OFFSET(12775, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 744),
+ NAME_FUNC_OFFSET(12794, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 745),
+ NAME_FUNC_OFFSET(12814, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 746),
+ NAME_FUNC_OFFSET(12833, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 747),
+ NAME_FUNC_OFFSET(12853, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 748),
+ NAME_FUNC_OFFSET(12873, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 749),
+ NAME_FUNC_OFFSET(12894, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 750),
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+ NAME_FUNC_OFFSET(12939, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 752),
+ NAME_FUNC_OFFSET(12960, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 753),
+ NAME_FUNC_OFFSET(12981, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 754),
+ NAME_FUNC_OFFSET(13002, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 755),
+ NAME_FUNC_OFFSET(13023, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 756),
+ NAME_FUNC_OFFSET(13044, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 757),
+ NAME_FUNC_OFFSET(13065, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 758),
+ NAME_FUNC_OFFSET(13086, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 759),
+ NAME_FUNC_OFFSET(13107, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 760),
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+ NAME_FUNC_OFFSET(13149, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 762),
+ NAME_FUNC_OFFSET(13170, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 763),
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+ NAME_FUNC_OFFSET(13219, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 765),
+ NAME_FUNC_OFFSET(13246, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 766),
+ NAME_FUNC_OFFSET(13270, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 767),
+ NAME_FUNC_OFFSET(13294, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 768),
+ NAME_FUNC_OFFSET(13316, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 769),
+ NAME_FUNC_OFFSET(13338, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 770),
+ NAME_FUNC_OFFSET(13360, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 771),
+ NAME_FUNC_OFFSET(13385, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 772),
+ NAME_FUNC_OFFSET(13409, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 773),
+ NAME_FUNC_OFFSET(13431, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 774),
+ NAME_FUNC_OFFSET(13453, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 775),
+ NAME_FUNC_OFFSET(13475, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 776),
+ NAME_FUNC_OFFSET(13501, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 777),
+ NAME_FUNC_OFFSET(13524, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 778),
+ NAME_FUNC_OFFSET(13548, glPassTexCoordATI, glPassTexCoordATI, NULL, 779),
+ NAME_FUNC_OFFSET(13566, glSampleMapATI, glSampleMapATI, NULL, 780),
+ NAME_FUNC_OFFSET(13581, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 781),
+ NAME_FUNC_OFFSET(13612, glPointParameteriNV, glPointParameteriNV, NULL, 782),
+ NAME_FUNC_OFFSET(13632, glPointParameterivNV, glPointParameterivNV, NULL, 783),
+ NAME_FUNC_OFFSET(13653, gl_dispatch_stub_784, gl_dispatch_stub_784, NULL, 784),
+ NAME_FUNC_OFFSET(13676, gl_dispatch_stub_785, gl_dispatch_stub_785, NULL, 785),
+ NAME_FUNC_OFFSET(13699, gl_dispatch_stub_786, gl_dispatch_stub_786, NULL, 786),
+ NAME_FUNC_OFFSET(13725, gl_dispatch_stub_787, gl_dispatch_stub_787, NULL, 787),
+ NAME_FUNC_OFFSET(13748, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, 788),
+ NAME_FUNC_OFFSET(13769, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 789),
+ NAME_FUNC_OFFSET(13800, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 790),
+ NAME_FUNC_OFFSET(13831, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 791),
+ NAME_FUNC_OFFSET(13859, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 792),
+ NAME_FUNC_OFFSET(13888, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 793),
+ NAME_FUNC_OFFSET(13916, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 794),
+ NAME_FUNC_OFFSET(13945, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 795),
+ NAME_FUNC_OFFSET(13971, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 796),
+ NAME_FUNC_OFFSET(13992, gl_dispatch_stub_797, gl_dispatch_stub_797, NULL, 797),
+ NAME_FUNC_OFFSET(14009, gl_dispatch_stub_798, gl_dispatch_stub_798, NULL, 798),
+ NAME_FUNC_OFFSET(14036, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 799),
+ NAME_FUNC_OFFSET(14057, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 800),
+ NAME_FUNC_OFFSET(14079, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 801),
+ NAME_FUNC_OFFSET(14107, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 802),
+ NAME_FUNC_OFFSET(14131, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 803),
+ NAME_FUNC_OFFSET(14156, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 804),
+ NAME_FUNC_OFFSET(14185, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 805),
+ NAME_FUNC_OFFSET(14211, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 806),
+ NAME_FUNC_OFFSET(14237, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 807),
+ NAME_FUNC_OFFSET(14263, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 808),
+ NAME_FUNC_OFFSET(14284, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 809),
+ NAME_FUNC_OFFSET(14306, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 810),
+ NAME_FUNC_OFFSET(14326, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 811),
+ NAME_FUNC_OFFSET(14367, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 812),
+ NAME_FUNC_OFFSET(14399, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 813),
+ NAME_FUNC_OFFSET(14418, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 814),
+ NAME_FUNC_OFFSET(14438, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 815),
+ NAME_FUNC_OFFSET(14463, gl_dispatch_stub_816, gl_dispatch_stub_816, NULL, 816),
+ NAME_FUNC_OFFSET(14484, gl_dispatch_stub_817, gl_dispatch_stub_817, NULL, 817),
+ NAME_FUNC_OFFSET(14508, gl_dispatch_stub_818, gl_dispatch_stub_818, NULL, 818),
+ NAME_FUNC_OFFSET(14538, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 819),
+ NAME_FUNC_OFFSET(14564, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 820),
+ NAME_FUNC_OFFSET(14589, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 821),
+ NAME_FUNC_OFFSET(14608, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 822),
+ NAME_FUNC_OFFSET(14632, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 823),
+ NAME_FUNC_OFFSET(14657, glUniform1uiEXT, glUniform1uiEXT, NULL, 824),
+ NAME_FUNC_OFFSET(14673, glUniform1uivEXT, glUniform1uivEXT, NULL, 825),
+ NAME_FUNC_OFFSET(14690, glUniform2uiEXT, glUniform2uiEXT, NULL, 826),
+ NAME_FUNC_OFFSET(14706, glUniform2uivEXT, glUniform2uivEXT, NULL, 827),
+ NAME_FUNC_OFFSET(14723, glUniform3uiEXT, glUniform3uiEXT, NULL, 828),
+ NAME_FUNC_OFFSET(14739, glUniform3uivEXT, glUniform3uivEXT, NULL, 829),
+ NAME_FUNC_OFFSET(14756, glUniform4uiEXT, glUniform4uiEXT, NULL, 830),
+ NAME_FUNC_OFFSET(14772, glUniform4uivEXT, glUniform4uivEXT, NULL, 831),
+ NAME_FUNC_OFFSET(14789, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 832),
+ NAME_FUNC_OFFSET(14810, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 833),
+ NAME_FUNC_OFFSET(14832, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 834),
+ NAME_FUNC_OFFSET(14854, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 835),
+ NAME_FUNC_OFFSET(14877, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 836),
+ NAME_FUNC_OFFSET(14898, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 837),
+ NAME_FUNC_OFFSET(14920, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 838),
+ NAME_FUNC_OFFSET(14942, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 839),
+ NAME_FUNC_OFFSET(14965, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 840),
+ NAME_FUNC_OFFSET(14986, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 841),
+ NAME_FUNC_OFFSET(15008, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 842),
+ NAME_FUNC_OFFSET(15030, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 843),
+ NAME_FUNC_OFFSET(15053, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 844),
+ NAME_FUNC_OFFSET(15075, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 845),
+ NAME_FUNC_OFFSET(15096, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 846),
+ NAME_FUNC_OFFSET(15118, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 847),
+ NAME_FUNC_OFFSET(15140, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 848),
+ NAME_FUNC_OFFSET(15163, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 849),
+ NAME_FUNC_OFFSET(15185, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 850),
+ NAME_FUNC_OFFSET(15208, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 851),
+ NAME_FUNC_OFFSET(15231, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 852),
+ NAME_FUNC_OFFSET(15257, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 853),
+ NAME_FUNC_OFFSET(15286, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 854),
+ NAME_FUNC_OFFSET(15308, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 855),
+ NAME_FUNC_OFFSET(15328, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 856),
+ NAME_FUNC_OFFSET(15347, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 857),
+ NAME_FUNC_OFFSET(15371, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 858),
+ NAME_FUNC_OFFSET(15395, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 859),
+ NAME_FUNC_OFFSET(15417, glClearColorIiEXT, glClearColorIiEXT, NULL, 860),
+ NAME_FUNC_OFFSET(15435, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 861),
+ NAME_FUNC_OFFSET(15454, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 862),
+ NAME_FUNC_OFFSET(15478, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 863),
+ NAME_FUNC_OFFSET(15503, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 864),
+ NAME_FUNC_OFFSET(15524, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 865),
+ NAME_FUNC_OFFSET(15546, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 866),
+ NAME_FUNC_OFFSET(15573, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 867),
+ NAME_FUNC_OFFSET(15598, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 868),
+ NAME_FUNC_OFFSET(15626, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 869),
+ NAME_FUNC_OFFSET(15646, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 870),
+ NAME_FUNC_OFFSET(15668, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 871),
+ NAME_FUNC_OFFSET(15689, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 872),
+ NAME_FUNC_OFFSET(15715, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 873),
+ NAME_FUNC_OFFSET(15748, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 874),
+ NAME_FUNC_OFFSET(15779, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 875),
+ NAME_FUNC_OFFSET(15800, gl_dispatch_stub_876, gl_dispatch_stub_876, NULL, 876),
+ NAME_FUNC_OFFSET(15831, gl_dispatch_stub_877, gl_dispatch_stub_877, NULL, 877),
+ NAME_FUNC_OFFSET(15851, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 878),
+ NAME_FUNC_OFFSET(15879, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 879),
+ NAME_FUNC_OFFSET(15902, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 880),
+ NAME_FUNC_OFFSET(15927, glActiveProgramEXT, glActiveProgramEXT, NULL, 881),
+ NAME_FUNC_OFFSET(15946, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 882),
+ NAME_FUNC_OFFSET(15971, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 883),
+ NAME_FUNC_OFFSET(15993, gl_dispatch_stub_884, gl_dispatch_stub_884, NULL, 884),
+ NAME_FUNC_OFFSET(16018, gl_dispatch_stub_885, gl_dispatch_stub_885, NULL, 885),
+ NAME_FUNC_OFFSET(16047, gl_dispatch_stub_886, gl_dispatch_stub_886, NULL, 886),
+ NAME_FUNC_OFFSET(16078, gl_dispatch_stub_887, gl_dispatch_stub_887, NULL, 887),
+ NAME_FUNC_OFFSET(16102, gl_dispatch_stub_888, gl_dispatch_stub_888, NULL, 888),
+ NAME_FUNC_OFFSET(16127, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 889),
+ NAME_FUNC_OFFSET(16166, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 890),
+ NAME_FUNC_OFFSET(16195, glArrayElement, glArrayElement, NULL, 306),
+ NAME_FUNC_OFFSET(16213, glBindTexture, glBindTexture, NULL, 307),
+ NAME_FUNC_OFFSET(16230, glDrawArrays, glDrawArrays, NULL, 310),
+ NAME_FUNC_OFFSET(16246, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
+ NAME_FUNC_OFFSET(16271, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
+ NAME_FUNC_OFFSET(16291, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
+ NAME_FUNC_OFFSET(16311, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
+ NAME_FUNC_OFFSET(16334, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
+ NAME_FUNC_OFFSET(16357, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327),
+ NAME_FUNC_OFFSET(16377, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
+ NAME_FUNC_OFFSET(16394, glGetPointerv, glGetPointerv, NULL, 329),
+ NAME_FUNC_OFFSET(16411, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
+ NAME_FUNC_OFFSET(16426, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
+ NAME_FUNC_OFFSET(16450, glTexSubImage1D, glTexSubImage1D, NULL, 332),
+ NAME_FUNC_OFFSET(16469, glTexSubImage2D, glTexSubImage2D, NULL, 333),
+ NAME_FUNC_OFFSET(16488, glBlendColor, glBlendColor, NULL, 336),
+ NAME_FUNC_OFFSET(16504, glBlendEquation, glBlendEquation, NULL, 337),
+ NAME_FUNC_OFFSET(16523, glDrawRangeElements, glDrawRangeElements, NULL, 338),
+ NAME_FUNC_OFFSET(16546, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(16562, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(16578, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
+ NAME_FUNC_OFFSET(16605, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
+ NAME_FUNC_OFFSET(16632, glCopyColorTable, glCopyColorTable, NULL, 342),
+ NAME_FUNC_OFFSET(16652, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(16671, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(16690, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(16720, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(16750, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(16780, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(16810, glColorSubTable, glColorSubTable, NULL, 346),
+ NAME_FUNC_OFFSET(16829, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
+ NAME_FUNC_OFFSET(16852, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
+ NAME_FUNC_OFFSET(16877, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
+ NAME_FUNC_OFFSET(16902, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
+ NAME_FUNC_OFFSET(16929, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
+ NAME_FUNC_OFFSET(16957, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
+ NAME_FUNC_OFFSET(16984, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
+ NAME_FUNC_OFFSET(17012, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
+ NAME_FUNC_OFFSET(17041, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
+ NAME_FUNC_OFFSET(17070, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
+ NAME_FUNC_OFFSET(17096, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
+ NAME_FUNC_OFFSET(17127, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
+ NAME_FUNC_OFFSET(17158, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
+ NAME_FUNC_OFFSET(17182, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
+ NAME_FUNC_OFFSET(17205, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
+ NAME_FUNC_OFFSET(17223, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
+ NAME_FUNC_OFFSET(17252, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
+ NAME_FUNC_OFFSET(17281, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
+ NAME_FUNC_OFFSET(17296, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
+ NAME_FUNC_OFFSET(17322, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
+ NAME_FUNC_OFFSET(17348, glHistogram, glHistogram, NULL, 367),
+ NAME_FUNC_OFFSET(17363, glMinmax, glMinmax, NULL, 368),
+ NAME_FUNC_OFFSET(17375, glResetHistogram, glResetHistogram, NULL, 369),
+ NAME_FUNC_OFFSET(17395, glResetMinmax, glResetMinmax, NULL, 370),
+ NAME_FUNC_OFFSET(17412, glTexImage3D, glTexImage3D, NULL, 371),
+ NAME_FUNC_OFFSET(17428, glTexSubImage3D, glTexSubImage3D, NULL, 372),
+ NAME_FUNC_OFFSET(17447, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
+ NAME_FUNC_OFFSET(17470, glActiveTextureARB, glActiveTextureARB, NULL, 374),
+ NAME_FUNC_OFFSET(17486, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375),
+ NAME_FUNC_OFFSET(17508, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376),
+ NAME_FUNC_OFFSET(17526, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377),
+ NAME_FUNC_OFFSET(17545, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
+ NAME_FUNC_OFFSET(17563, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
+ NAME_FUNC_OFFSET(17582, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380),
+ NAME_FUNC_OFFSET(17600, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381),
+ NAME_FUNC_OFFSET(17619, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382),
+ NAME_FUNC_OFFSET(17637, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383),
+ NAME_FUNC_OFFSET(17656, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384),
+ NAME_FUNC_OFFSET(17674, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385),
+ NAME_FUNC_OFFSET(17693, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
+ NAME_FUNC_OFFSET(17711, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
+ NAME_FUNC_OFFSET(17730, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388),
+ NAME_FUNC_OFFSET(17748, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389),
+ NAME_FUNC_OFFSET(17767, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390),
+ NAME_FUNC_OFFSET(17785, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391),
+ NAME_FUNC_OFFSET(17804, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392),
+ NAME_FUNC_OFFSET(17822, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393),
+ NAME_FUNC_OFFSET(17841, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
+ NAME_FUNC_OFFSET(17859, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
+ NAME_FUNC_OFFSET(17878, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396),
+ NAME_FUNC_OFFSET(17896, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397),
+ NAME_FUNC_OFFSET(17915, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398),
+ NAME_FUNC_OFFSET(17933, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399),
+ NAME_FUNC_OFFSET(17952, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400),
+ NAME_FUNC_OFFSET(17970, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401),
+ NAME_FUNC_OFFSET(17989, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
+ NAME_FUNC_OFFSET(18007, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
+ NAME_FUNC_OFFSET(18026, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404),
+ NAME_FUNC_OFFSET(18044, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405),
+ NAME_FUNC_OFFSET(18063, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406),
+ NAME_FUNC_OFFSET(18081, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407),
+ NAME_FUNC_OFFSET(18100, glStencilOpSeparate, glStencilOpSeparate, NULL, 423),
+ NAME_FUNC_OFFSET(18123, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441),
+ NAME_FUNC_OFFSET(18146, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442),
+ NAME_FUNC_OFFSET(18169, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443),
+ NAME_FUNC_OFFSET(18192, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444),
+ NAME_FUNC_OFFSET(18215, glSampleCoverageARB, glSampleCoverageARB, NULL, 445),
+ NAME_FUNC_OFFSET(18232, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446),
+ NAME_FUNC_OFFSET(18255, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447),
+ NAME_FUNC_OFFSET(18278, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448),
+ NAME_FUNC_OFFSET(18301, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449),
+ NAME_FUNC_OFFSET(18327, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450),
+ NAME_FUNC_OFFSET(18353, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451),
+ NAME_FUNC_OFFSET(18379, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452),
+ NAME_FUNC_OFFSET(18403, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453),
+ NAME_FUNC_OFFSET(18430, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454),
+ NAME_FUNC_OFFSET(18456, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461),
+ NAME_FUNC_OFFSET(18476, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462),
+ NAME_FUNC_OFFSET(18496, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463),
+ NAME_FUNC_OFFSET(18516, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464),
+ NAME_FUNC_OFFSET(18539, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465),
+ NAME_FUNC_OFFSET(18563, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466),
+ NAME_FUNC_OFFSET(18586, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467),
+ NAME_FUNC_OFFSET(18610, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473),
+ NAME_FUNC_OFFSET(18627, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474),
+ NAME_FUNC_OFFSET(18645, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475),
+ NAME_FUNC_OFFSET(18662, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476),
+ NAME_FUNC_OFFSET(18680, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477),
+ NAME_FUNC_OFFSET(18697, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478),
+ NAME_FUNC_OFFSET(18715, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479),
+ NAME_FUNC_OFFSET(18732, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480),
+ NAME_FUNC_OFFSET(18750, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481),
+ NAME_FUNC_OFFSET(18767, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482),
+ NAME_FUNC_OFFSET(18785, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483),
+ NAME_FUNC_OFFSET(18802, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484),
+ NAME_FUNC_OFFSET(18820, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485),
+ NAME_FUNC_OFFSET(18837, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486),
+ NAME_FUNC_OFFSET(18855, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487),
+ NAME_FUNC_OFFSET(18872, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488),
+ NAME_FUNC_OFFSET(18890, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489),
+ NAME_FUNC_OFFSET(18907, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490),
+ NAME_FUNC_OFFSET(18925, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491),
+ NAME_FUNC_OFFSET(18944, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492),
+ NAME_FUNC_OFFSET(18963, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493),
+ NAME_FUNC_OFFSET(18982, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494),
+ NAME_FUNC_OFFSET(19001, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495),
+ NAME_FUNC_OFFSET(19021, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496),
+ NAME_FUNC_OFFSET(19041, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497),
+ NAME_FUNC_OFFSET(19061, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498),
+ NAME_FUNC_OFFSET(19079, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499),
+ NAME_FUNC_OFFSET(19096, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500),
+ NAME_FUNC_OFFSET(19114, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501),
+ NAME_FUNC_OFFSET(19131, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502),
+ NAME_FUNC_OFFSET(19149, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503),
+ NAME_FUNC_OFFSET(19167, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504),
+ NAME_FUNC_OFFSET(19184, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505),
+ NAME_FUNC_OFFSET(19202, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506),
+ NAME_FUNC_OFFSET(19221, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507),
+ NAME_FUNC_OFFSET(19240, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508),
+ NAME_FUNC_OFFSET(19259, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509),
+ NAME_FUNC_OFFSET(19281, glBindBufferARB, glBindBufferARB, NULL, 510),
+ NAME_FUNC_OFFSET(19294, glBufferDataARB, glBufferDataARB, NULL, 511),
+ NAME_FUNC_OFFSET(19307, glBufferSubDataARB, glBufferSubDataARB, NULL, 512),
+ NAME_FUNC_OFFSET(19323, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513),
+ NAME_FUNC_OFFSET(19339, glGenBuffersARB, glGenBuffersARB, NULL, 514),
+ NAME_FUNC_OFFSET(19352, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515),
+ NAME_FUNC_OFFSET(19375, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516),
+ NAME_FUNC_OFFSET(19395, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517),
+ NAME_FUNC_OFFSET(19414, glIsBufferARB, glIsBufferARB, NULL, 518),
+ NAME_FUNC_OFFSET(19425, glMapBufferARB, glMapBufferARB, NULL, 519),
+ NAME_FUNC_OFFSET(19437, glUnmapBufferARB, glUnmapBufferARB, NULL, 520),
+ NAME_FUNC_OFFSET(19451, glBeginQueryARB, glBeginQueryARB, NULL, 521),
+ NAME_FUNC_OFFSET(19464, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522),
+ NAME_FUNC_OFFSET(19480, glEndQueryARB, glEndQueryARB, NULL, 523),
+ NAME_FUNC_OFFSET(19491, glGenQueriesARB, glGenQueriesARB, NULL, 524),
+ NAME_FUNC_OFFSET(19504, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525),
+ NAME_FUNC_OFFSET(19523, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526),
+ NAME_FUNC_OFFSET(19543, glGetQueryivARB, glGetQueryivARB, NULL, 527),
+ NAME_FUNC_OFFSET(19556, glIsQueryARB, glIsQueryARB, NULL, 528),
+ NAME_FUNC_OFFSET(19566, glCompileShaderARB, glCompileShaderARB, NULL, 530),
+ NAME_FUNC_OFFSET(19582, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535),
+ NAME_FUNC_OFFSET(19601, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541),
+ NAME_FUNC_OFFSET(19619, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542),
+ NAME_FUNC_OFFSET(19640, glGetUniformfvARB, glGetUniformfvARB, NULL, 543),
+ NAME_FUNC_OFFSET(19655, glGetUniformivARB, glGetUniformivARB, NULL, 544),
+ NAME_FUNC_OFFSET(19670, glLinkProgramARB, glLinkProgramARB, NULL, 545),
+ NAME_FUNC_OFFSET(19684, glShaderSourceARB, glShaderSourceARB, NULL, 546),
+ NAME_FUNC_OFFSET(19699, glUniform1fARB, glUniform1fARB, NULL, 547),
+ NAME_FUNC_OFFSET(19711, glUniform1fvARB, glUniform1fvARB, NULL, 548),
+ NAME_FUNC_OFFSET(19724, glUniform1iARB, glUniform1iARB, NULL, 549),
+ NAME_FUNC_OFFSET(19736, glUniform1ivARB, glUniform1ivARB, NULL, 550),
+ NAME_FUNC_OFFSET(19749, glUniform2fARB, glUniform2fARB, NULL, 551),
+ NAME_FUNC_OFFSET(19761, glUniform2fvARB, glUniform2fvARB, NULL, 552),
+ NAME_FUNC_OFFSET(19774, glUniform2iARB, glUniform2iARB, NULL, 553),
+ NAME_FUNC_OFFSET(19786, glUniform2ivARB, glUniform2ivARB, NULL, 554),
+ NAME_FUNC_OFFSET(19799, glUniform3fARB, glUniform3fARB, NULL, 555),
+ NAME_FUNC_OFFSET(19811, glUniform3fvARB, glUniform3fvARB, NULL, 556),
+ NAME_FUNC_OFFSET(19824, glUniform3iARB, glUniform3iARB, NULL, 557),
+ NAME_FUNC_OFFSET(19836, glUniform3ivARB, glUniform3ivARB, NULL, 558),
+ NAME_FUNC_OFFSET(19849, glUniform4fARB, glUniform4fARB, NULL, 559),
+ NAME_FUNC_OFFSET(19861, glUniform4fvARB, glUniform4fvARB, NULL, 560),
+ NAME_FUNC_OFFSET(19874, glUniform4iARB, glUniform4iARB, NULL, 561),
+ NAME_FUNC_OFFSET(19886, glUniform4ivARB, glUniform4ivARB, NULL, 562),
+ NAME_FUNC_OFFSET(19899, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563),
+ NAME_FUNC_OFFSET(19918, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564),
+ NAME_FUNC_OFFSET(19937, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565),
+ NAME_FUNC_OFFSET(19956, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566),
+ NAME_FUNC_OFFSET(19969, glValidateProgramARB, glValidateProgramARB, NULL, 567),
+ NAME_FUNC_OFFSET(19987, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568),
+ NAME_FUNC_OFFSET(20008, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569),
+ NAME_FUNC_OFFSET(20026, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570),
+ NAME_FUNC_OFFSET(20046, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
+ NAME_FUNC_OFFSET(20060, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
+ NAME_FUNC_OFFSET(20077, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572),
+ NAME_FUNC_OFFSET(20102, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572),
+ NAME_FUNC_OFFSET(20124, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573),
+ NAME_FUNC_OFFSET(20151, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573),
+ NAME_FUNC_OFFSET(20175, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 574),
+ NAME_FUNC_OFFSET(20211, gl_dispatch_stub_617, gl_dispatch_stub_617, NULL, 617),
+ NAME_FUNC_OFFSET(20227, gl_dispatch_stub_618, gl_dispatch_stub_618, NULL, 618),
+ NAME_FUNC_OFFSET(20246, glPointParameterfEXT, glPointParameterfEXT, NULL, 625),
+ NAME_FUNC_OFFSET(20264, glPointParameterfEXT, glPointParameterfEXT, NULL, 625),
+ NAME_FUNC_OFFSET(20285, glPointParameterfEXT, glPointParameterfEXT, NULL, 625),
+ NAME_FUNC_OFFSET(20307, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 626),
+ NAME_FUNC_OFFSET(20326, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 626),
+ NAME_FUNC_OFFSET(20348, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 626),
+ NAME_FUNC_OFFSET(20371, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 629),
+ NAME_FUNC_OFFSET(20390, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 630),
+ NAME_FUNC_OFFSET(20410, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 631),
+ NAME_FUNC_OFFSET(20429, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 632),
+ NAME_FUNC_OFFSET(20449, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 633),
+ NAME_FUNC_OFFSET(20468, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 634),
+ NAME_FUNC_OFFSET(20488, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 635),
+ NAME_FUNC_OFFSET(20507, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 636),
+ NAME_FUNC_OFFSET(20527, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 637),
+ NAME_FUNC_OFFSET(20546, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 638),
+ NAME_FUNC_OFFSET(20566, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 639),
+ NAME_FUNC_OFFSET(20586, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 640),
+ NAME_FUNC_OFFSET(20607, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 641),
+ NAME_FUNC_OFFSET(20627, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 642),
+ NAME_FUNC_OFFSET(20648, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 643),
+ NAME_FUNC_OFFSET(20668, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 644),
+ NAME_FUNC_OFFSET(20689, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 645),
+ NAME_FUNC_OFFSET(20713, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 646),
+ NAME_FUNC_OFFSET(20731, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 647),
+ NAME_FUNC_OFFSET(20751, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 648),
+ NAME_FUNC_OFFSET(20769, glFogCoorddEXT, glFogCoorddEXT, NULL, 649),
+ NAME_FUNC_OFFSET(20781, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 650),
+ NAME_FUNC_OFFSET(20794, glFogCoordfEXT, glFogCoordfEXT, NULL, 651),
+ NAME_FUNC_OFFSET(20806, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 652),
+ NAME_FUNC_OFFSET(20819, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 654),
+ NAME_FUNC_OFFSET(20839, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 654),
+ NAME_FUNC_OFFSET(20863, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 671),
+ NAME_FUNC_OFFSET(20877, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 671),
+ NAME_FUNC_OFFSET(20894, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 672),
+ NAME_FUNC_OFFSET(20909, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 672),
+ NAME_FUNC_OFFSET(20927, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 673),
+ NAME_FUNC_OFFSET(20941, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 673),
+ NAME_FUNC_OFFSET(20958, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 674),
+ NAME_FUNC_OFFSET(20973, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 674),
+ NAME_FUNC_OFFSET(20991, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 675),
+ NAME_FUNC_OFFSET(21005, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 675),
+ NAME_FUNC_OFFSET(21022, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 676),
+ NAME_FUNC_OFFSET(21037, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 676),
+ NAME_FUNC_OFFSET(21055, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 677),
+ NAME_FUNC_OFFSET(21069, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 677),
+ NAME_FUNC_OFFSET(21086, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 678),
+ NAME_FUNC_OFFSET(21101, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 678),
+ NAME_FUNC_OFFSET(21119, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 679),
+ NAME_FUNC_OFFSET(21133, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 679),
+ NAME_FUNC_OFFSET(21150, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 680),
+ NAME_FUNC_OFFSET(21165, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 680),
+ NAME_FUNC_OFFSET(21183, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 681),
+ NAME_FUNC_OFFSET(21197, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 681),
+ NAME_FUNC_OFFSET(21214, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 682),
+ NAME_FUNC_OFFSET(21229, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 682),
+ NAME_FUNC_OFFSET(21247, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 683),
+ NAME_FUNC_OFFSET(21261, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 683),
+ NAME_FUNC_OFFSET(21278, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 684),
+ NAME_FUNC_OFFSET(21293, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 684),
+ NAME_FUNC_OFFSET(21311, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 685),
+ NAME_FUNC_OFFSET(21325, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 685),
+ NAME_FUNC_OFFSET(21342, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 686),
+ NAME_FUNC_OFFSET(21357, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 686),
+ NAME_FUNC_OFFSET(21375, glBindProgramNV, glBindProgramNV, NULL, 705),
+ NAME_FUNC_OFFSET(21392, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 706),
+ NAME_FUNC_OFFSET(21412, glGenProgramsNV, glGenProgramsNV, NULL, 708),
+ NAME_FUNC_OFFSET(21429, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 714),
+ NAME_FUNC_OFFSET(21455, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 714),
+ NAME_FUNC_OFFSET(21484, glIsProgramNV, glIsProgramNV, NULL, 718),
+ NAME_FUNC_OFFSET(21499, glPointParameteriNV, glPointParameteriNV, NULL, 782),
+ NAME_FUNC_OFFSET(21517, glPointParameterivNV, glPointParameterivNV, NULL, 783),
+ NAME_FUNC_OFFSET(21536, gl_dispatch_stub_786, gl_dispatch_stub_786, NULL, 786),
+ NAME_FUNC_OFFSET(21557, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, 788),
+ NAME_FUNC_OFFSET(21573, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 795),
+ NAME_FUNC_OFFSET(21597, gl_dispatch_stub_798, gl_dispatch_stub_798, NULL, 798),
+ NAME_FUNC_OFFSET(21621, gl_dispatch_stub_798, gl_dispatch_stub_798, NULL, 798),
+ NAME_FUNC_OFFSET(21648, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 799),
+ NAME_FUNC_OFFSET(21666, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 800),
+ NAME_FUNC_OFFSET(21685, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 801),
+ NAME_FUNC_OFFSET(21710, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 802),
+ NAME_FUNC_OFFSET(21731, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 803),
+ NAME_FUNC_OFFSET(21753, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 804),
+ NAME_FUNC_OFFSET(21779, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 805),
+ NAME_FUNC_OFFSET(21802, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 806),
+ NAME_FUNC_OFFSET(21825, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 807),
+ NAME_FUNC_OFFSET(21848, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 808),
+ NAME_FUNC_OFFSET(21866, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 809),
+ NAME_FUNC_OFFSET(21885, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 810),
+ NAME_FUNC_OFFSET(21902, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 811),
+ NAME_FUNC_OFFSET(21940, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 812),
+ NAME_FUNC_OFFSET(21969, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 813),
+ NAME_FUNC_OFFSET(21985, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 814),
+ NAME_FUNC_OFFSET(22002, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 815),
+ NAME_FUNC_OFFSET(22024, gl_dispatch_stub_816, gl_dispatch_stub_816, NULL, 816),
+ NAME_FUNC_OFFSET(22042, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 819),
+ NAME_FUNC_OFFSET(22065, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 820),
+ NAME_FUNC_OFFSET(22087, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 821),
+ NAME_FUNC_OFFSET(22103, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 822),
+ NAME_FUNC_OFFSET(22124, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 823),
+ NAME_FUNC_OFFSET(22146, glUniform1uiEXT, glUniform1uiEXT, NULL, 824),
+ NAME_FUNC_OFFSET(22159, glUniform1uivEXT, glUniform1uivEXT, NULL, 825),
+ NAME_FUNC_OFFSET(22173, glUniform2uiEXT, glUniform2uiEXT, NULL, 826),
+ NAME_FUNC_OFFSET(22186, glUniform2uivEXT, glUniform2uivEXT, NULL, 827),
+ NAME_FUNC_OFFSET(22200, glUniform3uiEXT, glUniform3uiEXT, NULL, 828),
+ NAME_FUNC_OFFSET(22213, glUniform3uivEXT, glUniform3uivEXT, NULL, 829),
+ NAME_FUNC_OFFSET(22227, glUniform4uiEXT, glUniform4uiEXT, NULL, 830),
+ NAME_FUNC_OFFSET(22240, glUniform4uivEXT, glUniform4uivEXT, NULL, 831),
+ NAME_FUNC_OFFSET(22254, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 832),
+ NAME_FUNC_OFFSET(22272, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 833),
+ NAME_FUNC_OFFSET(22291, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 834),
+ NAME_FUNC_OFFSET(22310, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 835),
+ NAME_FUNC_OFFSET(22330, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 836),
+ NAME_FUNC_OFFSET(22348, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 837),
+ NAME_FUNC_OFFSET(22367, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 838),
+ NAME_FUNC_OFFSET(22386, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 839),
+ NAME_FUNC_OFFSET(22406, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 840),
+ NAME_FUNC_OFFSET(22424, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 841),
+ NAME_FUNC_OFFSET(22443, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 842),
+ NAME_FUNC_OFFSET(22462, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 843),
+ NAME_FUNC_OFFSET(22482, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 844),
+ NAME_FUNC_OFFSET(22501, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 845),
+ NAME_FUNC_OFFSET(22519, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 846),
+ NAME_FUNC_OFFSET(22538, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 847),
+ NAME_FUNC_OFFSET(22557, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 848),
+ NAME_FUNC_OFFSET(22577, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 849),
+ NAME_FUNC_OFFSET(22596, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 850),
+ NAME_FUNC_OFFSET(22616, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 851),
+ NAME_FUNC_OFFSET(22636, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 852),
+ NAME_FUNC_OFFSET(22659, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 853),
+ NAME_FUNC_OFFSET(22685, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 854),
+ NAME_FUNC_OFFSET(22698, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 855),
+ NAME_FUNC_OFFSET(22709, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 856),
+ NAME_FUNC_OFFSET(22719, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 857),
+ NAME_FUNC_OFFSET(22735, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 858),
+ NAME_FUNC_OFFSET(22751, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 859),
+ NAME_FUNC_OFFSET(22764, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 862),
+ NAME_FUNC_OFFSET(22785, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 863),
+ NAME_FUNC_OFFSET(22807, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 864),
+ NAME_FUNC_OFFSET(22825, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 865),
+ NAME_FUNC_OFFSET(22844, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 866),
+ NAME_FUNC_OFFSET(22869, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 867),
+ NAME_FUNC_OFFSET(22892, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 868),
+ NAME_FUNC_OFFSET(22917, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 869),
+ NAME_FUNC_OFFSET(22934, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 871),
+ NAME_FUNC_OFFSET(22952, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 872),
+ NAME_FUNC_OFFSET(22975, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 873),
+ NAME_FUNC_OFFSET(23005, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 874),
+ NAME_FUNC_OFFSET(23033, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 875),
NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
};