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author | marha <marha@users.sourceforge.net> | 2012-05-30 12:24:58 +0200 |
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committer | marha <marha@users.sourceforge.net> | 2012-05-30 12:24:58 +0200 |
commit | e4580373a81894c451e5933b24906a075828b77e (patch) | |
tree | 2e161a4f21301fb9a2ee9955b99d895da85fa7b0 /mesalib/src/mapi/glapi/glprocs.h | |
parent | ce592e25d6303a8f4a8aa0e2918e0f72a35bf175 (diff) | |
download | vcxsrv-e4580373a81894c451e5933b24906a075828b77e.tar.gz vcxsrv-e4580373a81894c451e5933b24906a075828b77e.tar.bz2 vcxsrv-e4580373a81894c451e5933b24906a075828b77e.zip |
mesa xkeyboard-config git update 30 May 2012
Diffstat (limited to 'mesalib/src/mapi/glapi/glprocs.h')
-rw-r--r-- | mesalib/src/mapi/glapi/glprocs.h | 2853 |
1 files changed, 0 insertions, 2853 deletions
diff --git a/mesalib/src/mapi/glapi/glprocs.h b/mesalib/src/mapi/glapi/glprocs.h deleted file mode 100644 index 09595b57d..000000000 --- a/mesalib/src/mapi/glapi/glprocs.h +++ /dev/null @@ -1,2853 +0,0 @@ -/* DO NOT EDIT - This file generated automatically by gl_procs.py (from Mesa) script */ - -/* - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * (C) Copyright IBM Corporation 2004, 2006 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL, IBM, - * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - - -/* This file is only included by glapi.c and is used for - * the GetProcAddress() function - */ - -typedef struct { - GLint Name_offset; -#if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) - _glapi_proc Address; -#endif - GLuint Offset; -} glprocs_table_t; - -#if !defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING) -# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , o } -#elif defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING) -# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f1 , o } -#elif defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING) -# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f2 , o } -#elif !defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING) -# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f3 , o } -#endif - - - -static const char gl_string_table[] = - "glNewList\0" - "glEndList\0" - "glCallList\0" - "glCallLists\0" - "glDeleteLists\0" - "glGenLists\0" - "glListBase\0" - "glBegin\0" - "glBitmap\0" - "glColor3b\0" - "glColor3bv\0" - "glColor3d\0" - "glColor3dv\0" - "glColor3f\0" - "glColor3fv\0" - "glColor3i\0" - "glColor3iv\0" - "glColor3s\0" - "glColor3sv\0" - "glColor3ub\0" - "glColor3ubv\0" - "glColor3ui\0" - "glColor3uiv\0" - "glColor3us\0" - "glColor3usv\0" - "glColor4b\0" - "glColor4bv\0" - "glColor4d\0" - "glColor4dv\0" - "glColor4f\0" - "glColor4fv\0" - "glColor4i\0" - "glColor4iv\0" - "glColor4s\0" - "glColor4sv\0" - "glColor4ub\0" - "glColor4ubv\0" - "glColor4ui\0" - "glColor4uiv\0" - "glColor4us\0" - "glColor4usv\0" - "glEdgeFlag\0" - "glEdgeFlagv\0" - "glEnd\0" - "glIndexd\0" - "glIndexdv\0" - "glIndexf\0" - "glIndexfv\0" - "glIndexi\0" - "glIndexiv\0" - "glIndexs\0" - "glIndexsv\0" - "glNormal3b\0" - "glNormal3bv\0" - "glNormal3d\0" - "glNormal3dv\0" - "glNormal3f\0" - "glNormal3fv\0" - "glNormal3i\0" - "glNormal3iv\0" - "glNormal3s\0" - "glNormal3sv\0" - "glRasterPos2d\0" - "glRasterPos2dv\0" - "glRasterPos2f\0" - "glRasterPos2fv\0" - "glRasterPos2i\0" - "glRasterPos2iv\0" - "glRasterPos2s\0" - "glRasterPos2sv\0" - "glRasterPos3d\0" - "glRasterPos3dv\0" - "glRasterPos3f\0" - "glRasterPos3fv\0" - "glRasterPos3i\0" - "glRasterPos3iv\0" - "glRasterPos3s\0" - "glRasterPos3sv\0" - "glRasterPos4d\0" - "glRasterPos4dv\0" - "glRasterPos4f\0" - "glRasterPos4fv\0" - "glRasterPos4i\0" - "glRasterPos4iv\0" - "glRasterPos4s\0" - "glRasterPos4sv\0" - "glRectd\0" - "glRectdv\0" - "glRectf\0" - "glRectfv\0" - "glRecti\0" - "glRectiv\0" - "glRects\0" - "glRectsv\0" - "glTexCoord1d\0" - "glTexCoord1dv\0" - "glTexCoord1f\0" - "glTexCoord1fv\0" - "glTexCoord1i\0" - "glTexCoord1iv\0" - "glTexCoord1s\0" - "glTexCoord1sv\0" - "glTexCoord2d\0" - "glTexCoord2dv\0" - "glTexCoord2f\0" - "glTexCoord2fv\0" - "glTexCoord2i\0" - "glTexCoord2iv\0" - "glTexCoord2s\0" - "glTexCoord2sv\0" - "glTexCoord3d\0" - "glTexCoord3dv\0" - "glTexCoord3f\0" - "glTexCoord3fv\0" - "glTexCoord3i\0" - "glTexCoord3iv\0" - "glTexCoord3s\0" - "glTexCoord3sv\0" - "glTexCoord4d\0" - "glTexCoord4dv\0" - "glTexCoord4f\0" - "glTexCoord4fv\0" - "glTexCoord4i\0" - "glTexCoord4iv\0" - "glTexCoord4s\0" - "glTexCoord4sv\0" - "glVertex2d\0" - "glVertex2dv\0" - "glVertex2f\0" - "glVertex2fv\0" - "glVertex2i\0" - "glVertex2iv\0" - "glVertex2s\0" - "glVertex2sv\0" - "glVertex3d\0" - "glVertex3dv\0" - "glVertex3f\0" - "glVertex3fv\0" - "glVertex3i\0" - "glVertex3iv\0" - "glVertex3s\0" - "glVertex3sv\0" - "glVertex4d\0" - "glVertex4dv\0" - "glVertex4f\0" - "glVertex4fv\0" - "glVertex4i\0" - "glVertex4iv\0" - "glVertex4s\0" - "glVertex4sv\0" - "glClipPlane\0" - "glColorMaterial\0" - "glCullFace\0" - "glFogf\0" - "glFogfv\0" - "glFogi\0" - "glFogiv\0" - "glFrontFace\0" - "glHint\0" - "glLightf\0" - "glLightfv\0" - "glLighti\0" - "glLightiv\0" - "glLightModelf\0" - "glLightModelfv\0" - "glLightModeli\0" - "glLightModeliv\0" - "glLineStipple\0" - "glLineWidth\0" - "glMaterialf\0" - "glMaterialfv\0" - "glMateriali\0" - "glMaterialiv\0" - "glPointSize\0" - "glPolygonMode\0" - "glPolygonStipple\0" - "glScissor\0" - "glShadeModel\0" - "glTexParameterf\0" - "glTexParameterfv\0" - "glTexParameteri\0" - "glTexParameteriv\0" - "glTexImage1D\0" - "glTexImage2D\0" - "glTexEnvf\0" - "glTexEnvfv\0" - "glTexEnvi\0" - "glTexEnviv\0" - "glTexGend\0" - "glTexGendv\0" - "glTexGenf\0" - "glTexGenfv\0" - "glTexGeni\0" - "glTexGeniv\0" - "glFeedbackBuffer\0" - "glSelectBuffer\0" - "glRenderMode\0" - "glInitNames\0" - "glLoadName\0" - "glPassThrough\0" - "glPopName\0" - "glPushName\0" - "glDrawBuffer\0" - "glClear\0" - "glClearAccum\0" - "glClearIndex\0" - "glClearColor\0" - "glClearStencil\0" - "glClearDepth\0" - "glStencilMask\0" - "glColorMask\0" - "glDepthMask\0" - "glIndexMask\0" - "glAccum\0" - "glDisable\0" - "glEnable\0" - "glFinish\0" - "glFlush\0" - "glPopAttrib\0" - "glPushAttrib\0" - "glMap1d\0" - "glMap1f\0" - "glMap2d\0" - "glMap2f\0" - "glMapGrid1d\0" - "glMapGrid1f\0" - "glMapGrid2d\0" - "glMapGrid2f\0" - "glEvalCoord1d\0" - "glEvalCoord1dv\0" - "glEvalCoord1f\0" - "glEvalCoord1fv\0" - "glEvalCoord2d\0" - "glEvalCoord2dv\0" - "glEvalCoord2f\0" - "glEvalCoord2fv\0" - "glEvalMesh1\0" - "glEvalPoint1\0" - "glEvalMesh2\0" - "glEvalPoint2\0" - "glAlphaFunc\0" - "glBlendFunc\0" - "glLogicOp\0" - "glStencilFunc\0" - "glStencilOp\0" - "glDepthFunc\0" - "glPixelZoom\0" - "glPixelTransferf\0" - "glPixelTransferi\0" - "glPixelStoref\0" - "glPixelStorei\0" - "glPixelMapfv\0" - "glPixelMapuiv\0" - "glPixelMapusv\0" - "glReadBuffer\0" - "glCopyPixels\0" - "glReadPixels\0" - "glDrawPixels\0" - "glGetBooleanv\0" - "glGetClipPlane\0" - "glGetDoublev\0" - "glGetError\0" - "glGetFloatv\0" - "glGetIntegerv\0" - "glGetLightfv\0" - "glGetLightiv\0" - "glGetMapdv\0" - "glGetMapfv\0" - "glGetMapiv\0" - "glGetMaterialfv\0" - "glGetMaterialiv\0" - "glGetPixelMapfv\0" - "glGetPixelMapuiv\0" - "glGetPixelMapusv\0" - "glGetPolygonStipple\0" - "glGetString\0" - "glGetTexEnvfv\0" - "glGetTexEnviv\0" - "glGetTexGendv\0" - "glGetTexGenfv\0" - "glGetTexGeniv\0" - "glGetTexImage\0" - "glGetTexParameterfv\0" - "glGetTexParameteriv\0" - "glGetTexLevelParameterfv\0" - "glGetTexLevelParameteriv\0" - "glIsEnabled\0" - "glIsList\0" - "glDepthRange\0" - "glFrustum\0" - "glLoadIdentity\0" - "glLoadMatrixf\0" - "glLoadMatrixd\0" - "glMatrixMode\0" - "glMultMatrixf\0" - "glMultMatrixd\0" - "glOrtho\0" - "glPopMatrix\0" - "glPushMatrix\0" - "glRotated\0" - "glRotatef\0" - "glScaled\0" - "glScalef\0" - "glTranslated\0" - "glTranslatef\0" - "glViewport\0" - "glArrayElement\0" - "glBindTexture\0" - "glColorPointer\0" - "glDisableClientState\0" - "glDrawArrays\0" - "glDrawElements\0" - "glEdgeFlagPointer\0" - "glEnableClientState\0" - "glIndexPointer\0" - "glIndexub\0" - "glIndexubv\0" - "glInterleavedArrays\0" - "glNormalPointer\0" - "glPolygonOffset\0" - "glTexCoordPointer\0" - "glVertexPointer\0" - "glAreTexturesResident\0" - "glCopyTexImage1D\0" - "glCopyTexImage2D\0" - "glCopyTexSubImage1D\0" - "glCopyTexSubImage2D\0" - "glDeleteTextures\0" - "glGenTextures\0" - "glGetPointerv\0" - "glIsTexture\0" - "glPrioritizeTextures\0" - "glTexSubImage1D\0" - "glTexSubImage2D\0" - "glPopClientAttrib\0" - "glPushClientAttrib\0" - "glBlendColor\0" - "glBlendEquation\0" - "glDrawRangeElements\0" - "glColorTable\0" - "glColorTableParameterfv\0" - "glColorTableParameteriv\0" - "glCopyColorTable\0" - "glGetColorTable\0" - "glGetColorTableParameterfv\0" - "glGetColorTableParameteriv\0" - "glColorSubTable\0" - "glCopyColorSubTable\0" - "glConvolutionFilter1D\0" - "glConvolutionFilter2D\0" - "glConvolutionParameterf\0" - "glConvolutionParameterfv\0" - "glConvolutionParameteri\0" - "glConvolutionParameteriv\0" - "glCopyConvolutionFilter1D\0" - "glCopyConvolutionFilter2D\0" - "glGetConvolutionFilter\0" - "glGetConvolutionParameterfv\0" - "glGetConvolutionParameteriv\0" - "glGetSeparableFilter\0" - "glSeparableFilter2D\0" - "glGetHistogram\0" - "glGetHistogramParameterfv\0" - "glGetHistogramParameteriv\0" - "glGetMinmax\0" - "glGetMinmaxParameterfv\0" - "glGetMinmaxParameteriv\0" - "glHistogram\0" - "glMinmax\0" - "glResetHistogram\0" - "glResetMinmax\0" - "glTexImage3D\0" - "glTexSubImage3D\0" - "glCopyTexSubImage3D\0" - "glActiveTextureARB\0" - "glClientActiveTextureARB\0" - "glMultiTexCoord1dARB\0" - "glMultiTexCoord1dvARB\0" - "glMultiTexCoord1fARB\0" - "glMultiTexCoord1fvARB\0" - "glMultiTexCoord1iARB\0" - "glMultiTexCoord1ivARB\0" - "glMultiTexCoord1sARB\0" - "glMultiTexCoord1svARB\0" - "glMultiTexCoord2dARB\0" - "glMultiTexCoord2dvARB\0" - "glMultiTexCoord2fARB\0" - "glMultiTexCoord2fvARB\0" - "glMultiTexCoord2iARB\0" - "glMultiTexCoord2ivARB\0" - "glMultiTexCoord2sARB\0" - "glMultiTexCoord2svARB\0" - "glMultiTexCoord3dARB\0" - "glMultiTexCoord3dvARB\0" - "glMultiTexCoord3fARB\0" - "glMultiTexCoord3fvARB\0" - "glMultiTexCoord3iARB\0" - "glMultiTexCoord3ivARB\0" - "glMultiTexCoord3sARB\0" - "glMultiTexCoord3svARB\0" - "glMultiTexCoord4dARB\0" - "glMultiTexCoord4dvARB\0" - "glMultiTexCoord4fARB\0" - "glMultiTexCoord4fvARB\0" - "glMultiTexCoord4iARB\0" - "glMultiTexCoord4ivARB\0" - "glMultiTexCoord4sARB\0" - "glMultiTexCoord4svARB\0" - "glAttachShader\0" - "glCreateProgram\0" - "glCreateShader\0" - "glDeleteProgram\0" - "glDeleteShader\0" - "glDetachShader\0" - "glGetAttachedShaders\0" - "glGetProgramInfoLog\0" - "glGetProgramiv\0" - "glGetShaderInfoLog\0" - "glGetShaderiv\0" - "glIsProgram\0" - "glIsShader\0" - "glStencilFuncSeparate\0" - "glStencilMaskSeparate\0" - "glStencilOpSeparate\0" - "glUniformMatrix2x3fv\0" - "glUniformMatrix2x4fv\0" - "glUniformMatrix3x2fv\0" - "glUniformMatrix3x4fv\0" - "glUniformMatrix4x2fv\0" - "glUniformMatrix4x3fv\0" - "glClampColor\0" - "glClearBufferfi\0" - "glClearBufferfv\0" - "glClearBufferiv\0" - "glClearBufferuiv\0" - "glGetStringi\0" - "glFramebufferTexture\0" - "glGetBufferParameteri64v\0" - "glGetInteger64i_v\0" - "glVertexAttribDivisor\0" - "glLoadTransposeMatrixdARB\0" - "glLoadTransposeMatrixfARB\0" - "glMultTransposeMatrixdARB\0" - "glMultTransposeMatrixfARB\0" - "glSampleCoverageARB\0" - "glCompressedTexImage1DARB\0" - "glCompressedTexImage2DARB\0" - "glCompressedTexImage3DARB\0" - "glCompressedTexSubImage1DARB\0" - "glCompressedTexSubImage2DARB\0" - "glCompressedTexSubImage3DARB\0" - "glGetCompressedTexImageARB\0" - "glDisableVertexAttribArrayARB\0" - "glEnableVertexAttribArrayARB\0" - "glGetProgramEnvParameterdvARB\0" - "glGetProgramEnvParameterfvARB\0" - "glGetProgramLocalParameterdvARB\0" - "glGetProgramLocalParameterfvARB\0" - "glGetProgramStringARB\0" - "glGetProgramivARB\0" - "glGetVertexAttribdvARB\0" - "glGetVertexAttribfvARB\0" - "glGetVertexAttribivARB\0" - "glProgramEnvParameter4dARB\0" - "glProgramEnvParameter4dvARB\0" - "glProgramEnvParameter4fARB\0" - "glProgramEnvParameter4fvARB\0" - "glProgramLocalParameter4dARB\0" - "glProgramLocalParameter4dvARB\0" - "glProgramLocalParameter4fARB\0" - "glProgramLocalParameter4fvARB\0" - "glProgramStringARB\0" - "glVertexAttrib1dARB\0" - "glVertexAttrib1dvARB\0" - "glVertexAttrib1fARB\0" - "glVertexAttrib1fvARB\0" - "glVertexAttrib1sARB\0" - "glVertexAttrib1svARB\0" - "glVertexAttrib2dARB\0" - "glVertexAttrib2dvARB\0" - "glVertexAttrib2fARB\0" - "glVertexAttrib2fvARB\0" - "glVertexAttrib2sARB\0" - "glVertexAttrib2svARB\0" - "glVertexAttrib3dARB\0" - "glVertexAttrib3dvARB\0" - "glVertexAttrib3fARB\0" - "glVertexAttrib3fvARB\0" - "glVertexAttrib3sARB\0" - "glVertexAttrib3svARB\0" - "glVertexAttrib4NbvARB\0" - "glVertexAttrib4NivARB\0" - "glVertexAttrib4NsvARB\0" - "glVertexAttrib4NubARB\0" - "glVertexAttrib4NubvARB\0" - "glVertexAttrib4NuivARB\0" - "glVertexAttrib4NusvARB\0" - "glVertexAttrib4bvARB\0" - "glVertexAttrib4dARB\0" - "glVertexAttrib4dvARB\0" - "glVertexAttrib4fARB\0" - "glVertexAttrib4fvARB\0" - "glVertexAttrib4ivARB\0" - "glVertexAttrib4sARB\0" - "glVertexAttrib4svARB\0" - "glVertexAttrib4ubvARB\0" - "glVertexAttrib4uivARB\0" - "glVertexAttrib4usvARB\0" - "glVertexAttribPointerARB\0" - "glBindBufferARB\0" - "glBufferDataARB\0" - "glBufferSubDataARB\0" - "glDeleteBuffersARB\0" - "glGenBuffersARB\0" - "glGetBufferParameterivARB\0" - "glGetBufferPointervARB\0" - "glGetBufferSubDataARB\0" - "glIsBufferARB\0" - "glMapBufferARB\0" - "glUnmapBufferARB\0" - "glBeginQueryARB\0" - "glDeleteQueriesARB\0" - "glEndQueryARB\0" - "glGenQueriesARB\0" - "glGetQueryObjectivARB\0" - "glGetQueryObjectuivARB\0" - "glGetQueryivARB\0" - "glIsQueryARB\0" - "glAttachObjectARB\0" - "glCompileShaderARB\0" - "glCreateProgramObjectARB\0" - "glCreateShaderObjectARB\0" - "glDeleteObjectARB\0" - "glDetachObjectARB\0" - "glGetActiveUniformARB\0" - "glGetAttachedObjectsARB\0" - "glGetHandleARB\0" - "glGetInfoLogARB\0" - "glGetObjectParameterfvARB\0" - "glGetObjectParameterivARB\0" - "glGetShaderSourceARB\0" - "glGetUniformLocationARB\0" - "glGetUniformfvARB\0" - "glGetUniformivARB\0" - "glLinkProgramARB\0" - "glShaderSourceARB\0" - "glUniform1fARB\0" - "glUniform1fvARB\0" - "glUniform1iARB\0" - "glUniform1ivARB\0" - "glUniform2fARB\0" - "glUniform2fvARB\0" - "glUniform2iARB\0" - "glUniform2ivARB\0" - "glUniform3fARB\0" - "glUniform3fvARB\0" - "glUniform3iARB\0" - "glUniform3ivARB\0" - "glUniform4fARB\0" - "glUniform4fvARB\0" - "glUniform4iARB\0" - "glUniform4ivARB\0" - "glUniformMatrix2fvARB\0" - "glUniformMatrix3fvARB\0" - "glUniformMatrix4fvARB\0" - "glUseProgramObjectARB\0" - "glValidateProgramARB\0" - "glBindAttribLocationARB\0" - "glGetActiveAttribARB\0" - "glGetAttribLocationARB\0" - "glDrawBuffersARB\0" - "glClampColorARB\0" - "glDrawArraysInstancedARB\0" - "glDrawElementsInstancedARB\0" - "glRenderbufferStorageMultisample\0" - "glFramebufferTextureARB\0" - "glFramebufferTextureFaceARB\0" - "glProgramParameteriARB\0" - "glVertexAttribDivisorARB\0" - "glFlushMappedBufferRange\0" - "glMapBufferRange\0" - "glTexBufferARB\0" - "glBindVertexArray\0" - "glGenVertexArrays\0" - "glCopyBufferSubData\0" - "glClientWaitSync\0" - "glDeleteSync\0" - "glFenceSync\0" - "glGetInteger64v\0" - "glGetSynciv\0" - "glIsSync\0" - "glWaitSync\0" - "glDrawElementsBaseVertex\0" - "glDrawElementsInstancedBaseVertex\0" - "glDrawRangeElementsBaseVertex\0" - "glMultiDrawElementsBaseVertex\0" - "glBlendEquationSeparateiARB\0" - "glBlendEquationiARB\0" - "glBlendFuncSeparateiARB\0" - "glBlendFunciARB\0" - "glBindFragDataLocationIndexed\0" - "glGetFragDataIndex\0" - "glBindSampler\0" - "glDeleteSamplers\0" - "glGenSamplers\0" - "glGetSamplerParameterIiv\0" - "glGetSamplerParameterIuiv\0" - "glGetSamplerParameterfv\0" - "glGetSamplerParameteriv\0" - "glIsSampler\0" - "glSamplerParameterIiv\0" - "glSamplerParameterIuiv\0" - "glSamplerParameterf\0" - "glSamplerParameterfv\0" - "glSamplerParameteri\0" - "glSamplerParameteriv\0" - "glColorP3ui\0" - "glColorP3uiv\0" - "glColorP4ui\0" - "glColorP4uiv\0" - "glMultiTexCoordP1ui\0" - "glMultiTexCoordP1uiv\0" - "glMultiTexCoordP2ui\0" - "glMultiTexCoordP2uiv\0" - "glMultiTexCoordP3ui\0" - "glMultiTexCoordP3uiv\0" - "glMultiTexCoordP4ui\0" - "glMultiTexCoordP4uiv\0" - "glNormalP3ui\0" - "glNormalP3uiv\0" - "glSecondaryColorP3ui\0" - "glSecondaryColorP3uiv\0" - "glTexCoordP1ui\0" - "glTexCoordP1uiv\0" - "glTexCoordP2ui\0" - "glTexCoordP2uiv\0" - "glTexCoordP3ui\0" - "glTexCoordP3uiv\0" - "glTexCoordP4ui\0" - "glTexCoordP4uiv\0" - "glVertexAttribP1ui\0" - "glVertexAttribP1uiv\0" - "glVertexAttribP2ui\0" - "glVertexAttribP2uiv\0" - "glVertexAttribP3ui\0" - "glVertexAttribP3uiv\0" - "glVertexAttribP4ui\0" - "glVertexAttribP4uiv\0" - "glVertexP2ui\0" - "glVertexP2uiv\0" - "glVertexP3ui\0" - "glVertexP3uiv\0" - "glVertexP4ui\0" - "glVertexP4uiv\0" - "glBindTransformFeedback\0" - "glDeleteTransformFeedbacks\0" - "glDrawTransformFeedback\0" - "glGenTransformFeedbacks\0" - "glIsTransformFeedback\0" - "glPauseTransformFeedback\0" - "glResumeTransformFeedback\0" - "glClearDepthf\0" - "glDepthRangef\0" - "glGetShaderPrecisionFormat\0" - "glReleaseShaderCompiler\0" - "glShaderBinary\0" - "glDebugMessageCallbackARB\0" - "glDebugMessageControlARB\0" - "glDebugMessageInsertARB\0" - "glGetDebugMessageLogARB\0" - "glGetGraphicsResetStatusARB\0" - 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"glPointParameterfv\0" - "glPointParameterfvARB\0" - "glPointParameterfvSGIS\0" - "glSecondaryColor3b\0" - "glSecondaryColor3bv\0" - "glSecondaryColor3d\0" - "glSecondaryColor3dv\0" - "glSecondaryColor3f\0" - "glSecondaryColor3fv\0" - "glSecondaryColor3i\0" - "glSecondaryColor3iv\0" - "glSecondaryColor3s\0" - "glSecondaryColor3sv\0" - "glSecondaryColor3ub\0" - "glSecondaryColor3ubv\0" - "glSecondaryColor3ui\0" - "glSecondaryColor3uiv\0" - "glSecondaryColor3us\0" - "glSecondaryColor3usv\0" - "glSecondaryColorPointer\0" - "glMultiDrawArrays\0" - "glMultiDrawElements\0" - "glFogCoordPointer\0" - "glFogCoordd\0" - "glFogCoorddv\0" - "glFogCoordf\0" - "glFogCoordfv\0" - "glBlendFuncSeparate\0" - "glBlendFuncSeparateINGR\0" - "glWindowPos2d\0" - "glWindowPos2dARB\0" - "glWindowPos2dv\0" - "glWindowPos2dvARB\0" - "glWindowPos2f\0" - "glWindowPos2fARB\0" - "glWindowPos2fv\0" - "glWindowPos2fvARB\0" - "glWindowPos2i\0" - "glWindowPos2iARB\0" - "glWindowPos2iv\0" - "glWindowPos2ivARB\0" - "glWindowPos2s\0" - "glWindowPos2sARB\0" - "glWindowPos2sv\0" - "glWindowPos2svARB\0" - "glWindowPos3d\0" - "glWindowPos3dARB\0" - "glWindowPos3dv\0" - "glWindowPos3dvARB\0" - "glWindowPos3f\0" - "glWindowPos3fARB\0" - "glWindowPos3fv\0" - "glWindowPos3fvARB\0" - "glWindowPos3i\0" - "glWindowPos3iARB\0" - "glWindowPos3iv\0" - "glWindowPos3ivARB\0" - "glWindowPos3s\0" - "glWindowPos3sARB\0" - "glWindowPos3sv\0" - "glWindowPos3svARB\0" - "glBindProgramARB\0" - "glDeleteProgramsARB\0" - "glGenProgramsARB\0" - "glGetVertexAttribPointerv\0" - "glGetVertexAttribPointervARB\0" - "glIsProgramARB\0" - "glPointParameteri\0" - "glPointParameteriv\0" - "glDeleteVertexArrays\0" - "glIsVertexArray\0" - "glPrimitiveRestartIndex\0" - "glBlendEquationSeparate\0" - "glBlendEquationSeparateATI\0" - "glBindFramebuffer\0" - "glBindRenderbuffer\0" - "glCheckFramebufferStatus\0" - "glDeleteFramebuffers\0" - "glDeleteRenderbuffers\0" - "glFramebufferRenderbuffer\0" - "glFramebufferTexture1D\0" - "glFramebufferTexture2D\0" - "glFramebufferTexture3D\0" - "glGenFramebuffers\0" - "glGenRenderbuffers\0" - "glGenerateMipmap\0" - "glGetFramebufferAttachmentParameteriv\0" - "glGetRenderbufferParameteriv\0" - "glIsFramebuffer\0" - "glIsRenderbuffer\0" - "glRenderbufferStorage\0" - "glBlitFramebuffer\0" - "glBindFragDataLocation\0" - "glGetFragDataLocation\0" - "glGetUniformuiv\0" - "glGetVertexAttribIiv\0" - "glGetVertexAttribIuiv\0" - "glUniform1ui\0" - "glUniform1uiv\0" - "glUniform2ui\0" - "glUniform2uiv\0" - "glUniform3ui\0" - "glUniform3uiv\0" - "glUniform4ui\0" - "glUniform4uiv\0" - "glVertexAttribI1i\0" - "glVertexAttribI1iv\0" - "glVertexAttribI1ui\0" - "glVertexAttribI1uiv\0" - "glVertexAttribI2i\0" - "glVertexAttribI2iv\0" - "glVertexAttribI2ui\0" - "glVertexAttribI2uiv\0" - "glVertexAttribI3i\0" - "glVertexAttribI3iv\0" - "glVertexAttribI3ui\0" - "glVertexAttribI3uiv\0" - "glVertexAttribI4bv\0" - "glVertexAttribI4i\0" - "glVertexAttribI4iv\0" - "glVertexAttribI4sv\0" - "glVertexAttribI4ubv\0" - "glVertexAttribI4ui\0" - "glVertexAttribI4uiv\0" - "glVertexAttribI4usv\0" - "glVertexAttribIPointer\0" - "glFramebufferTextureLayer\0" - "glFramebufferTextureLayerARB\0" - "glColorMaski\0" - "glDisablei\0" - "glEnablei\0" - "glGetBooleani_v\0" - "glGetIntegeri_v\0" - "glIsEnabledi\0" - "glGetTexParameterIiv\0" - "glGetTexParameterIuiv\0" - "glTexParameterIiv\0" - "glTexParameterIuiv\0" - "glBeginConditionalRender\0" - "glEndConditionalRender\0" - "glBeginTransformFeedback\0" - "glBindBufferBase\0" - "glBindBufferRange\0" - "glEndTransformFeedback\0" - "glGetTransformFeedbackVarying\0" - "glTransformFeedbackVaryings\0" - "glProvokingVertex\0" - ; - - -#ifdef USE_MGL_NAMESPACE -#define gl_dispatch_stub_343 mgl_dispatch_stub_343 -#define gl_dispatch_stub_344 mgl_dispatch_stub_344 -#define gl_dispatch_stub_345 mgl_dispatch_stub_345 -#define gl_dispatch_stub_356 mgl_dispatch_stub_356 -#define gl_dispatch_stub_357 mgl_dispatch_stub_357 -#define gl_dispatch_stub_358 mgl_dispatch_stub_358 -#define gl_dispatch_stub_359 mgl_dispatch_stub_359 -#define gl_dispatch_stub_361 mgl_dispatch_stub_361 -#define gl_dispatch_stub_362 mgl_dispatch_stub_362 -#define gl_dispatch_stub_363 mgl_dispatch_stub_363 -#define gl_dispatch_stub_364 mgl_dispatch_stub_364 -#define gl_dispatch_stub_365 mgl_dispatch_stub_365 -#define gl_dispatch_stub_366 mgl_dispatch_stub_366 -#define gl_dispatch_stub_697 mgl_dispatch_stub_697 -#define gl_dispatch_stub_698 mgl_dispatch_stub_698 -#define gl_dispatch_stub_699 mgl_dispatch_stub_699 -#define gl_dispatch_stub_700 mgl_dispatch_stub_700 -#define gl_dispatch_stub_701 mgl_dispatch_stub_701 -#define gl_dispatch_stub_702 mgl_dispatch_stub_702 -#define gl_dispatch_stub_703 mgl_dispatch_stub_703 -#define gl_dispatch_stub_704 mgl_dispatch_stub_704 -#define gl_dispatch_stub_739 mgl_dispatch_stub_739 -#define gl_dispatch_stub_781 mgl_dispatch_stub_781 -#define gl_dispatch_stub_782 mgl_dispatch_stub_782 -#define gl_dispatch_stub_783 mgl_dispatch_stub_783 -#define gl_dispatch_stub_784 mgl_dispatch_stub_784 -#define gl_dispatch_stub_785 mgl_dispatch_stub_785 -#define gl_dispatch_stub_786 mgl_dispatch_stub_786 -#define gl_dispatch_stub_787 mgl_dispatch_stub_787 -#define gl_dispatch_stub_788 mgl_dispatch_stub_788 -#define gl_dispatch_stub_789 mgl_dispatch_stub_789 -#define gl_dispatch_stub_870 mgl_dispatch_stub_870 -#define gl_dispatch_stub_871 mgl_dispatch_stub_871 -#define gl_dispatch_stub_872 mgl_dispatch_stub_872 -#define gl_dispatch_stub_873 mgl_dispatch_stub_873 -#define gl_dispatch_stub_874 mgl_dispatch_stub_874 -#define gl_dispatch_stub_883 mgl_dispatch_stub_883 -#define gl_dispatch_stub_884 mgl_dispatch_stub_884 -#define gl_dispatch_stub_902 mgl_dispatch_stub_902 -#define gl_dispatch_stub_903 mgl_dispatch_stub_903 -#define gl_dispatch_stub_904 mgl_dispatch_stub_904 -#define gl_dispatch_stub_962 mgl_dispatch_stub_962 -#define gl_dispatch_stub_963 mgl_dispatch_stub_963 -#define gl_dispatch_stub_971 mgl_dispatch_stub_971 -#define gl_dispatch_stub_972 mgl_dispatch_stub_972 -#define gl_dispatch_stub_973 mgl_dispatch_stub_973 -#define gl_dispatch_stub_974 mgl_dispatch_stub_974 -#define gl_dispatch_stub_975 mgl_dispatch_stub_975 -#endif /* USE_MGL_NAMESPACE */ - - -#if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) -void GLAPIENTRY gl_dispatch_stub_343(GLenum target, GLenum format, GLenum type, GLvoid * table); -void GLAPIENTRY gl_dispatch_stub_344(GLenum target, GLenum pname, GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_345(GLenum target, GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, GLvoid * image); -void GLAPIENTRY gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_358(GLenum target, GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_359(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); -void GLAPIENTRY gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); -void GLAPIENTRY gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); -void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_697(GLenum pname, GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_698(GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_699(GLenum pname, GLfloat param); -void GLAPIENTRY gl_dispatch_stub_700(GLenum pname, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_701(GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_702(GLenum pname, const GLint * params); -void GLAPIENTRY gl_dispatch_stub_703(GLclampf value, GLboolean invert); -void GLAPIENTRY gl_dispatch_stub_704(GLenum pattern); -void GLAPIENTRY gl_dispatch_stub_739(GLenum mode); -void GLAPIENTRY gl_dispatch_stub_781(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_782(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_783(GLsizei n, const GLuint * fences); -void GLAPIENTRY gl_dispatch_stub_784(GLuint fence); -void GLAPIENTRY gl_dispatch_stub_785(GLsizei n, GLuint * fences); -void GLAPIENTRY gl_dispatch_stub_786(GLuint fence, GLenum pname, GLint * params); -GLboolean GLAPIENTRY gl_dispatch_stub_787(GLuint fence); -void GLAPIENTRY gl_dispatch_stub_788(GLuint fence, GLenum condition); -GLboolean GLAPIENTRY gl_dispatch_stub_789(GLuint fence); -void GLAPIENTRY gl_dispatch_stub_870(GLenum face); -void GLAPIENTRY gl_dispatch_stub_871(GLuint array); -void GLAPIENTRY gl_dispatch_stub_872(GLsizei n, const GLuint * arrays); -void GLAPIENTRY gl_dispatch_stub_873(GLsizei n, GLuint * arrays); -GLboolean GLAPIENTRY gl_dispatch_stub_874(GLuint array); -void GLAPIENTRY gl_dispatch_stub_883(GLclampd zmin, GLclampd zmax); -void GLAPIENTRY gl_dispatch_stub_884(GLenum modeRGB, GLenum modeA); -void GLAPIENTRY gl_dispatch_stub_902(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -void GLAPIENTRY gl_dispatch_stub_903(GLenum target, GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_904(GLenum target, GLintptr offset, GLsizeiptr size); -void GLAPIENTRY gl_dispatch_stub_962(GLenum target, GLenum pname, GLvoid ** params); -void GLAPIENTRY gl_dispatch_stub_963(GLenum target, GLsizei length, GLvoid * pointer); -void GLAPIENTRY gl_dispatch_stub_971(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -void GLAPIENTRY gl_dispatch_stub_972(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_973(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_974(GLuint id, GLenum pname, GLint64EXT * params); -void GLAPIENTRY gl_dispatch_stub_975(GLuint id, GLenum pname, GLuint64EXT * params); -#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ - -static const glprocs_table_t static_functions[] = { - NAME_FUNC_OFFSET( 0, glNewList, glNewList, NULL, 0), - NAME_FUNC_OFFSET( 10, glEndList, glEndList, NULL, 1), - NAME_FUNC_OFFSET( 20, glCallList, glCallList, NULL, 2), - NAME_FUNC_OFFSET( 31, glCallLists, glCallLists, NULL, 3), - NAME_FUNC_OFFSET( 43, glDeleteLists, glDeleteLists, NULL, 4), - NAME_FUNC_OFFSET( 57, glGenLists, glGenLists, NULL, 5), - NAME_FUNC_OFFSET( 68, glListBase, glListBase, NULL, 6), - NAME_FUNC_OFFSET( 79, glBegin, glBegin, NULL, 7), - NAME_FUNC_OFFSET( 87, glBitmap, glBitmap, NULL, 8), - NAME_FUNC_OFFSET( 96, glColor3b, glColor3b, NULL, 9), - NAME_FUNC_OFFSET( 106, glColor3bv, glColor3bv, NULL, 10), - NAME_FUNC_OFFSET( 117, glColor3d, glColor3d, NULL, 11), - NAME_FUNC_OFFSET( 127, glColor3dv, glColor3dv, NULL, 12), - NAME_FUNC_OFFSET( 138, glColor3f, glColor3f, NULL, 13), - NAME_FUNC_OFFSET( 148, glColor3fv, glColor3fv, NULL, 14), - NAME_FUNC_OFFSET( 159, glColor3i, glColor3i, NULL, 15), - NAME_FUNC_OFFSET( 169, glColor3iv, glColor3iv, NULL, 16), - NAME_FUNC_OFFSET( 180, glColor3s, glColor3s, NULL, 17), - NAME_FUNC_OFFSET( 190, glColor3sv, glColor3sv, NULL, 18), - NAME_FUNC_OFFSET( 201, glColor3ub, glColor3ub, NULL, 19), - NAME_FUNC_OFFSET( 212, glColor3ubv, glColor3ubv, NULL, 20), - NAME_FUNC_OFFSET( 224, glColor3ui, glColor3ui, NULL, 21), - NAME_FUNC_OFFSET( 235, glColor3uiv, glColor3uiv, NULL, 22), - NAME_FUNC_OFFSET( 247, glColor3us, glColor3us, NULL, 23), - NAME_FUNC_OFFSET( 258, glColor3usv, glColor3usv, NULL, 24), - NAME_FUNC_OFFSET( 270, glColor4b, glColor4b, NULL, 25), - NAME_FUNC_OFFSET( 280, glColor4bv, glColor4bv, NULL, 26), - NAME_FUNC_OFFSET( 291, glColor4d, glColor4d, NULL, 27), - NAME_FUNC_OFFSET( 301, glColor4dv, glColor4dv, NULL, 28), - NAME_FUNC_OFFSET( 312, glColor4f, glColor4f, NULL, 29), - NAME_FUNC_OFFSET( 322, glColor4fv, glColor4fv, NULL, 30), - NAME_FUNC_OFFSET( 333, glColor4i, glColor4i, NULL, 31), - NAME_FUNC_OFFSET( 343, glColor4iv, glColor4iv, NULL, 32), - NAME_FUNC_OFFSET( 354, glColor4s, glColor4s, NULL, 33), - NAME_FUNC_OFFSET( 364, glColor4sv, glColor4sv, NULL, 34), - NAME_FUNC_OFFSET( 375, glColor4ub, glColor4ub, NULL, 35), - NAME_FUNC_OFFSET( 386, glColor4ubv, glColor4ubv, NULL, 36), - NAME_FUNC_OFFSET( 398, glColor4ui, glColor4ui, NULL, 37), - NAME_FUNC_OFFSET( 409, glColor4uiv, glColor4uiv, NULL, 38), - NAME_FUNC_OFFSET( 421, glColor4us, glColor4us, NULL, 39), - NAME_FUNC_OFFSET( 432, glColor4usv, glColor4usv, NULL, 40), - NAME_FUNC_OFFSET( 444, glEdgeFlag, glEdgeFlag, NULL, 41), - NAME_FUNC_OFFSET( 455, glEdgeFlagv, glEdgeFlagv, NULL, 42), - NAME_FUNC_OFFSET( 467, glEnd, glEnd, NULL, 43), - NAME_FUNC_OFFSET( 473, glIndexd, glIndexd, NULL, 44), - NAME_FUNC_OFFSET( 482, glIndexdv, glIndexdv, NULL, 45), - NAME_FUNC_OFFSET( 492, glIndexf, glIndexf, NULL, 46), - NAME_FUNC_OFFSET( 501, glIndexfv, glIndexfv, NULL, 47), - NAME_FUNC_OFFSET( 511, glIndexi, glIndexi, NULL, 48), - NAME_FUNC_OFFSET( 520, glIndexiv, glIndexiv, NULL, 49), - NAME_FUNC_OFFSET( 530, glIndexs, glIndexs, NULL, 50), - NAME_FUNC_OFFSET( 539, glIndexsv, glIndexsv, NULL, 51), - NAME_FUNC_OFFSET( 549, glNormal3b, glNormal3b, NULL, 52), - NAME_FUNC_OFFSET( 560, glNormal3bv, glNormal3bv, NULL, 53), - NAME_FUNC_OFFSET( 572, glNormal3d, glNormal3d, NULL, 54), - NAME_FUNC_OFFSET( 583, glNormal3dv, glNormal3dv, NULL, 55), - NAME_FUNC_OFFSET( 595, glNormal3f, glNormal3f, NULL, 56), - NAME_FUNC_OFFSET( 606, glNormal3fv, glNormal3fv, NULL, 57), - NAME_FUNC_OFFSET( 618, glNormal3i, glNormal3i, NULL, 58), - NAME_FUNC_OFFSET( 629, glNormal3iv, glNormal3iv, NULL, 59), - NAME_FUNC_OFFSET( 641, glNormal3s, glNormal3s, NULL, 60), - NAME_FUNC_OFFSET( 652, glNormal3sv, glNormal3sv, NULL, 61), - NAME_FUNC_OFFSET( 664, glRasterPos2d, glRasterPos2d, NULL, 62), - NAME_FUNC_OFFSET( 678, glRasterPos2dv, glRasterPos2dv, NULL, 63), - NAME_FUNC_OFFSET( 693, glRasterPos2f, glRasterPos2f, NULL, 64), - NAME_FUNC_OFFSET( 707, glRasterPos2fv, glRasterPos2fv, NULL, 65), - NAME_FUNC_OFFSET( 722, glRasterPos2i, glRasterPos2i, NULL, 66), - NAME_FUNC_OFFSET( 736, glRasterPos2iv, glRasterPos2iv, NULL, 67), - NAME_FUNC_OFFSET( 751, glRasterPos2s, glRasterPos2s, NULL, 68), - NAME_FUNC_OFFSET( 765, glRasterPos2sv, glRasterPos2sv, NULL, 69), - NAME_FUNC_OFFSET( 780, glRasterPos3d, glRasterPos3d, NULL, 70), - NAME_FUNC_OFFSET( 794, glRasterPos3dv, glRasterPos3dv, NULL, 71), - NAME_FUNC_OFFSET( 809, glRasterPos3f, glRasterPos3f, NULL, 72), - NAME_FUNC_OFFSET( 823, glRasterPos3fv, glRasterPos3fv, NULL, 73), - NAME_FUNC_OFFSET( 838, glRasterPos3i, glRasterPos3i, NULL, 74), - NAME_FUNC_OFFSET( 852, glRasterPos3iv, glRasterPos3iv, NULL, 75), - NAME_FUNC_OFFSET( 867, glRasterPos3s, glRasterPos3s, NULL, 76), - NAME_FUNC_OFFSET( 881, glRasterPos3sv, glRasterPos3sv, NULL, 77), - NAME_FUNC_OFFSET( 896, glRasterPos4d, glRasterPos4d, NULL, 78), - NAME_FUNC_OFFSET( 910, glRasterPos4dv, glRasterPos4dv, NULL, 79), - NAME_FUNC_OFFSET( 925, glRasterPos4f, glRasterPos4f, NULL, 80), - NAME_FUNC_OFFSET( 939, glRasterPos4fv, glRasterPos4fv, NULL, 81), - NAME_FUNC_OFFSET( 954, glRasterPos4i, glRasterPos4i, NULL, 82), - NAME_FUNC_OFFSET( 968, glRasterPos4iv, glRasterPos4iv, NULL, 83), - NAME_FUNC_OFFSET( 983, glRasterPos4s, glRasterPos4s, NULL, 84), - NAME_FUNC_OFFSET( 997, glRasterPos4sv, glRasterPos4sv, NULL, 85), - NAME_FUNC_OFFSET( 1012, glRectd, glRectd, NULL, 86), - NAME_FUNC_OFFSET( 1020, glRectdv, glRectdv, NULL, 87), - NAME_FUNC_OFFSET( 1029, glRectf, glRectf, NULL, 88), - NAME_FUNC_OFFSET( 1037, glRectfv, glRectfv, NULL, 89), - NAME_FUNC_OFFSET( 1046, glRecti, glRecti, NULL, 90), - NAME_FUNC_OFFSET( 1054, glRectiv, glRectiv, NULL, 91), - NAME_FUNC_OFFSET( 1063, glRects, glRects, NULL, 92), - NAME_FUNC_OFFSET( 1071, glRectsv, glRectsv, NULL, 93), - NAME_FUNC_OFFSET( 1080, glTexCoord1d, glTexCoord1d, NULL, 94), - NAME_FUNC_OFFSET( 1093, glTexCoord1dv, glTexCoord1dv, NULL, 95), - NAME_FUNC_OFFSET( 1107, glTexCoord1f, glTexCoord1f, NULL, 96), - NAME_FUNC_OFFSET( 1120, glTexCoord1fv, glTexCoord1fv, NULL, 97), - NAME_FUNC_OFFSET( 1134, glTexCoord1i, glTexCoord1i, NULL, 98), - NAME_FUNC_OFFSET( 1147, glTexCoord1iv, glTexCoord1iv, NULL, 99), - NAME_FUNC_OFFSET( 1161, glTexCoord1s, glTexCoord1s, NULL, 100), - NAME_FUNC_OFFSET( 1174, glTexCoord1sv, glTexCoord1sv, NULL, 101), - NAME_FUNC_OFFSET( 1188, glTexCoord2d, glTexCoord2d, NULL, 102), - NAME_FUNC_OFFSET( 1201, glTexCoord2dv, glTexCoord2dv, NULL, 103), - NAME_FUNC_OFFSET( 1215, glTexCoord2f, glTexCoord2f, NULL, 104), - NAME_FUNC_OFFSET( 1228, glTexCoord2fv, glTexCoord2fv, NULL, 105), - NAME_FUNC_OFFSET( 1242, glTexCoord2i, glTexCoord2i, NULL, 106), - NAME_FUNC_OFFSET( 1255, glTexCoord2iv, glTexCoord2iv, NULL, 107), - NAME_FUNC_OFFSET( 1269, glTexCoord2s, glTexCoord2s, NULL, 108), - NAME_FUNC_OFFSET( 1282, glTexCoord2sv, glTexCoord2sv, NULL, 109), - NAME_FUNC_OFFSET( 1296, glTexCoord3d, glTexCoord3d, NULL, 110), - NAME_FUNC_OFFSET( 1309, glTexCoord3dv, glTexCoord3dv, NULL, 111), - NAME_FUNC_OFFSET( 1323, glTexCoord3f, glTexCoord3f, NULL, 112), - NAME_FUNC_OFFSET( 1336, glTexCoord3fv, glTexCoord3fv, NULL, 113), - NAME_FUNC_OFFSET( 1350, glTexCoord3i, glTexCoord3i, NULL, 114), - NAME_FUNC_OFFSET( 1363, glTexCoord3iv, glTexCoord3iv, NULL, 115), - NAME_FUNC_OFFSET( 1377, glTexCoord3s, glTexCoord3s, NULL, 116), - NAME_FUNC_OFFSET( 1390, glTexCoord3sv, glTexCoord3sv, NULL, 117), - NAME_FUNC_OFFSET( 1404, glTexCoord4d, glTexCoord4d, NULL, 118), - NAME_FUNC_OFFSET( 1417, glTexCoord4dv, glTexCoord4dv, NULL, 119), - NAME_FUNC_OFFSET( 1431, glTexCoord4f, glTexCoord4f, NULL, 120), - NAME_FUNC_OFFSET( 1444, glTexCoord4fv, glTexCoord4fv, NULL, 121), - NAME_FUNC_OFFSET( 1458, glTexCoord4i, glTexCoord4i, NULL, 122), - NAME_FUNC_OFFSET( 1471, glTexCoord4iv, glTexCoord4iv, NULL, 123), - NAME_FUNC_OFFSET( 1485, glTexCoord4s, glTexCoord4s, NULL, 124), - NAME_FUNC_OFFSET( 1498, glTexCoord4sv, glTexCoord4sv, NULL, 125), - NAME_FUNC_OFFSET( 1512, glVertex2d, glVertex2d, NULL, 126), - NAME_FUNC_OFFSET( 1523, glVertex2dv, glVertex2dv, NULL, 127), - NAME_FUNC_OFFSET( 1535, glVertex2f, glVertex2f, NULL, 128), - NAME_FUNC_OFFSET( 1546, glVertex2fv, glVertex2fv, NULL, 129), - NAME_FUNC_OFFSET( 1558, glVertex2i, glVertex2i, NULL, 130), - NAME_FUNC_OFFSET( 1569, glVertex2iv, glVertex2iv, NULL, 131), - NAME_FUNC_OFFSET( 1581, glVertex2s, glVertex2s, NULL, 132), - NAME_FUNC_OFFSET( 1592, glVertex2sv, glVertex2sv, NULL, 133), - NAME_FUNC_OFFSET( 1604, glVertex3d, glVertex3d, NULL, 134), - NAME_FUNC_OFFSET( 1615, glVertex3dv, glVertex3dv, NULL, 135), - NAME_FUNC_OFFSET( 1627, glVertex3f, glVertex3f, NULL, 136), - NAME_FUNC_OFFSET( 1638, glVertex3fv, glVertex3fv, NULL, 137), - NAME_FUNC_OFFSET( 1650, glVertex3i, glVertex3i, NULL, 138), - NAME_FUNC_OFFSET( 1661, glVertex3iv, glVertex3iv, NULL, 139), - NAME_FUNC_OFFSET( 1673, glVertex3s, glVertex3s, NULL, 140), - NAME_FUNC_OFFSET( 1684, glVertex3sv, glVertex3sv, NULL, 141), - NAME_FUNC_OFFSET( 1696, glVertex4d, glVertex4d, NULL, 142), - NAME_FUNC_OFFSET( 1707, glVertex4dv, glVertex4dv, NULL, 143), - NAME_FUNC_OFFSET( 1719, glVertex4f, glVertex4f, NULL, 144), - NAME_FUNC_OFFSET( 1730, glVertex4fv, glVertex4fv, NULL, 145), - NAME_FUNC_OFFSET( 1742, glVertex4i, glVertex4i, NULL, 146), - NAME_FUNC_OFFSET( 1753, glVertex4iv, glVertex4iv, NULL, 147), - NAME_FUNC_OFFSET( 1765, glVertex4s, glVertex4s, NULL, 148), - NAME_FUNC_OFFSET( 1776, glVertex4sv, glVertex4sv, NULL, 149), - NAME_FUNC_OFFSET( 1788, glClipPlane, glClipPlane, NULL, 150), - NAME_FUNC_OFFSET( 1800, glColorMaterial, glColorMaterial, NULL, 151), - NAME_FUNC_OFFSET( 1816, glCullFace, glCullFace, NULL, 152), - NAME_FUNC_OFFSET( 1827, glFogf, glFogf, NULL, 153), - NAME_FUNC_OFFSET( 1834, glFogfv, glFogfv, NULL, 154), - NAME_FUNC_OFFSET( 1842, glFogi, glFogi, NULL, 155), - NAME_FUNC_OFFSET( 1849, glFogiv, glFogiv, NULL, 156), - NAME_FUNC_OFFSET( 1857, glFrontFace, glFrontFace, NULL, 157), - NAME_FUNC_OFFSET( 1869, glHint, glHint, NULL, 158), - NAME_FUNC_OFFSET( 1876, glLightf, glLightf, NULL, 159), - NAME_FUNC_OFFSET( 1885, glLightfv, glLightfv, NULL, 160), - NAME_FUNC_OFFSET( 1895, glLighti, glLighti, NULL, 161), - NAME_FUNC_OFFSET( 1904, glLightiv, glLightiv, NULL, 162), - NAME_FUNC_OFFSET( 1914, glLightModelf, glLightModelf, NULL, 163), - NAME_FUNC_OFFSET( 1928, glLightModelfv, glLightModelfv, NULL, 164), - NAME_FUNC_OFFSET( 1943, glLightModeli, glLightModeli, NULL, 165), - NAME_FUNC_OFFSET( 1957, glLightModeliv, glLightModeliv, NULL, 166), - NAME_FUNC_OFFSET( 1972, glLineStipple, glLineStipple, NULL, 167), - NAME_FUNC_OFFSET( 1986, glLineWidth, glLineWidth, NULL, 168), - NAME_FUNC_OFFSET( 1998, glMaterialf, glMaterialf, NULL, 169), - NAME_FUNC_OFFSET( 2010, glMaterialfv, glMaterialfv, NULL, 170), - NAME_FUNC_OFFSET( 2023, glMateriali, glMateriali, NULL, 171), - NAME_FUNC_OFFSET( 2035, glMaterialiv, glMaterialiv, NULL, 172), - NAME_FUNC_OFFSET( 2048, glPointSize, glPointSize, NULL, 173), - NAME_FUNC_OFFSET( 2060, glPolygonMode, glPolygonMode, NULL, 174), - NAME_FUNC_OFFSET( 2074, glPolygonStipple, glPolygonStipple, NULL, 175), - NAME_FUNC_OFFSET( 2091, glScissor, glScissor, NULL, 176), - NAME_FUNC_OFFSET( 2101, glShadeModel, glShadeModel, NULL, 177), - NAME_FUNC_OFFSET( 2114, glTexParameterf, glTexParameterf, NULL, 178), - NAME_FUNC_OFFSET( 2130, glTexParameterfv, glTexParameterfv, NULL, 179), - NAME_FUNC_OFFSET( 2147, glTexParameteri, glTexParameteri, NULL, 180), - NAME_FUNC_OFFSET( 2163, glTexParameteriv, glTexParameteriv, NULL, 181), - NAME_FUNC_OFFSET( 2180, glTexImage1D, glTexImage1D, NULL, 182), - NAME_FUNC_OFFSET( 2193, glTexImage2D, glTexImage2D, NULL, 183), - NAME_FUNC_OFFSET( 2206, glTexEnvf, glTexEnvf, NULL, 184), - NAME_FUNC_OFFSET( 2216, glTexEnvfv, glTexEnvfv, NULL, 185), - NAME_FUNC_OFFSET( 2227, glTexEnvi, glTexEnvi, NULL, 186), - NAME_FUNC_OFFSET( 2237, glTexEnviv, glTexEnviv, NULL, 187), - NAME_FUNC_OFFSET( 2248, glTexGend, glTexGend, NULL, 188), - NAME_FUNC_OFFSET( 2258, glTexGendv, glTexGendv, NULL, 189), - NAME_FUNC_OFFSET( 2269, glTexGenf, glTexGenf, NULL, 190), - NAME_FUNC_OFFSET( 2279, glTexGenfv, glTexGenfv, NULL, 191), - NAME_FUNC_OFFSET( 2290, glTexGeni, glTexGeni, NULL, 192), - NAME_FUNC_OFFSET( 2300, glTexGeniv, glTexGeniv, NULL, 193), - NAME_FUNC_OFFSET( 2311, glFeedbackBuffer, glFeedbackBuffer, NULL, 194), - NAME_FUNC_OFFSET( 2328, glSelectBuffer, glSelectBuffer, NULL, 195), - NAME_FUNC_OFFSET( 2343, glRenderMode, glRenderMode, NULL, 196), - NAME_FUNC_OFFSET( 2356, glInitNames, glInitNames, NULL, 197), - NAME_FUNC_OFFSET( 2368, glLoadName, glLoadName, NULL, 198), - NAME_FUNC_OFFSET( 2379, glPassThrough, glPassThrough, NULL, 199), - NAME_FUNC_OFFSET( 2393, glPopName, glPopName, NULL, 200), - NAME_FUNC_OFFSET( 2403, glPushName, glPushName, NULL, 201), - NAME_FUNC_OFFSET( 2414, glDrawBuffer, glDrawBuffer, NULL, 202), - NAME_FUNC_OFFSET( 2427, glClear, glClear, NULL, 203), - NAME_FUNC_OFFSET( 2435, glClearAccum, glClearAccum, NULL, 204), - NAME_FUNC_OFFSET( 2448, glClearIndex, glClearIndex, NULL, 205), - NAME_FUNC_OFFSET( 2461, glClearColor, glClearColor, NULL, 206), - NAME_FUNC_OFFSET( 2474, glClearStencil, glClearStencil, NULL, 207), - NAME_FUNC_OFFSET( 2489, glClearDepth, glClearDepth, NULL, 208), - NAME_FUNC_OFFSET( 2502, glStencilMask, glStencilMask, NULL, 209), - NAME_FUNC_OFFSET( 2516, glColorMask, glColorMask, NULL, 210), - NAME_FUNC_OFFSET( 2528, glDepthMask, glDepthMask, NULL, 211), - NAME_FUNC_OFFSET( 2540, glIndexMask, glIndexMask, NULL, 212), - NAME_FUNC_OFFSET( 2552, glAccum, glAccum, NULL, 213), - NAME_FUNC_OFFSET( 2560, glDisable, glDisable, NULL, 214), - NAME_FUNC_OFFSET( 2570, glEnable, glEnable, NULL, 215), - NAME_FUNC_OFFSET( 2579, glFinish, glFinish, NULL, 216), - NAME_FUNC_OFFSET( 2588, glFlush, glFlush, NULL, 217), - NAME_FUNC_OFFSET( 2596, glPopAttrib, glPopAttrib, NULL, 218), - NAME_FUNC_OFFSET( 2608, glPushAttrib, glPushAttrib, NULL, 219), - NAME_FUNC_OFFSET( 2621, glMap1d, glMap1d, NULL, 220), - NAME_FUNC_OFFSET( 2629, glMap1f, glMap1f, NULL, 221), - NAME_FUNC_OFFSET( 2637, glMap2d, glMap2d, NULL, 222), - NAME_FUNC_OFFSET( 2645, glMap2f, glMap2f, NULL, 223), - NAME_FUNC_OFFSET( 2653, glMapGrid1d, glMapGrid1d, NULL, 224), - NAME_FUNC_OFFSET( 2665, glMapGrid1f, glMapGrid1f, NULL, 225), - NAME_FUNC_OFFSET( 2677, glMapGrid2d, glMapGrid2d, NULL, 226), - NAME_FUNC_OFFSET( 2689, glMapGrid2f, glMapGrid2f, NULL, 227), - NAME_FUNC_OFFSET( 2701, glEvalCoord1d, glEvalCoord1d, NULL, 228), - NAME_FUNC_OFFSET( 2715, glEvalCoord1dv, glEvalCoord1dv, NULL, 229), - NAME_FUNC_OFFSET( 2730, glEvalCoord1f, glEvalCoord1f, NULL, 230), - NAME_FUNC_OFFSET( 2744, glEvalCoord1fv, glEvalCoord1fv, NULL, 231), - NAME_FUNC_OFFSET( 2759, glEvalCoord2d, glEvalCoord2d, NULL, 232), - NAME_FUNC_OFFSET( 2773, glEvalCoord2dv, glEvalCoord2dv, NULL, 233), - NAME_FUNC_OFFSET( 2788, glEvalCoord2f, glEvalCoord2f, NULL, 234), - NAME_FUNC_OFFSET( 2802, glEvalCoord2fv, glEvalCoord2fv, NULL, 235), - NAME_FUNC_OFFSET( 2817, glEvalMesh1, glEvalMesh1, NULL, 236), - NAME_FUNC_OFFSET( 2829, glEvalPoint1, glEvalPoint1, NULL, 237), - NAME_FUNC_OFFSET( 2842, glEvalMesh2, glEvalMesh2, NULL, 238), - NAME_FUNC_OFFSET( 2854, glEvalPoint2, glEvalPoint2, NULL, 239), - NAME_FUNC_OFFSET( 2867, glAlphaFunc, glAlphaFunc, NULL, 240), - NAME_FUNC_OFFSET( 2879, glBlendFunc, glBlendFunc, NULL, 241), - NAME_FUNC_OFFSET( 2891, glLogicOp, glLogicOp, NULL, 242), - NAME_FUNC_OFFSET( 2901, glStencilFunc, glStencilFunc, NULL, 243), - NAME_FUNC_OFFSET( 2915, glStencilOp, glStencilOp, NULL, 244), - NAME_FUNC_OFFSET( 2927, glDepthFunc, glDepthFunc, NULL, 245), - NAME_FUNC_OFFSET( 2939, glPixelZoom, glPixelZoom, NULL, 246), - NAME_FUNC_OFFSET( 2951, glPixelTransferf, glPixelTransferf, NULL, 247), - NAME_FUNC_OFFSET( 2968, glPixelTransferi, glPixelTransferi, NULL, 248), - NAME_FUNC_OFFSET( 2985, glPixelStoref, glPixelStoref, NULL, 249), - NAME_FUNC_OFFSET( 2999, glPixelStorei, glPixelStorei, NULL, 250), - NAME_FUNC_OFFSET( 3013, glPixelMapfv, glPixelMapfv, NULL, 251), - NAME_FUNC_OFFSET( 3026, glPixelMapuiv, glPixelMapuiv, NULL, 252), - NAME_FUNC_OFFSET( 3040, glPixelMapusv, glPixelMapusv, NULL, 253), - NAME_FUNC_OFFSET( 3054, glReadBuffer, glReadBuffer, NULL, 254), - NAME_FUNC_OFFSET( 3067, glCopyPixels, glCopyPixels, NULL, 255), - NAME_FUNC_OFFSET( 3080, glReadPixels, glReadPixels, NULL, 256), - NAME_FUNC_OFFSET( 3093, glDrawPixels, glDrawPixels, NULL, 257), - NAME_FUNC_OFFSET( 3106, glGetBooleanv, glGetBooleanv, NULL, 258), - NAME_FUNC_OFFSET( 3120, glGetClipPlane, glGetClipPlane, NULL, 259), - NAME_FUNC_OFFSET( 3135, glGetDoublev, glGetDoublev, NULL, 260), - NAME_FUNC_OFFSET( 3148, glGetError, glGetError, NULL, 261), - NAME_FUNC_OFFSET( 3159, glGetFloatv, glGetFloatv, NULL, 262), - NAME_FUNC_OFFSET( 3171, glGetIntegerv, glGetIntegerv, NULL, 263), - NAME_FUNC_OFFSET( 3185, glGetLightfv, glGetLightfv, NULL, 264), - NAME_FUNC_OFFSET( 3198, glGetLightiv, glGetLightiv, NULL, 265), - NAME_FUNC_OFFSET( 3211, glGetMapdv, glGetMapdv, NULL, 266), - NAME_FUNC_OFFSET( 3222, glGetMapfv, glGetMapfv, NULL, 267), - NAME_FUNC_OFFSET( 3233, glGetMapiv, glGetMapiv, NULL, 268), - NAME_FUNC_OFFSET( 3244, glGetMaterialfv, glGetMaterialfv, NULL, 269), - NAME_FUNC_OFFSET( 3260, glGetMaterialiv, glGetMaterialiv, NULL, 270), - NAME_FUNC_OFFSET( 3276, glGetPixelMapfv, glGetPixelMapfv, NULL, 271), - NAME_FUNC_OFFSET( 3292, glGetPixelMapuiv, glGetPixelMapuiv, NULL, 272), - NAME_FUNC_OFFSET( 3309, glGetPixelMapusv, glGetPixelMapusv, NULL, 273), - NAME_FUNC_OFFSET( 3326, glGetPolygonStipple, glGetPolygonStipple, NULL, 274), - NAME_FUNC_OFFSET( 3346, glGetString, glGetString, NULL, 275), - NAME_FUNC_OFFSET( 3358, glGetTexEnvfv, glGetTexEnvfv, NULL, 276), - NAME_FUNC_OFFSET( 3372, glGetTexEnviv, glGetTexEnviv, NULL, 277), - NAME_FUNC_OFFSET( 3386, glGetTexGendv, glGetTexGendv, NULL, 278), - NAME_FUNC_OFFSET( 3400, glGetTexGenfv, glGetTexGenfv, NULL, 279), - NAME_FUNC_OFFSET( 3414, glGetTexGeniv, glGetTexGeniv, NULL, 280), - NAME_FUNC_OFFSET( 3428, glGetTexImage, glGetTexImage, NULL, 281), - NAME_FUNC_OFFSET( 3442, glGetTexParameterfv, glGetTexParameterfv, NULL, 282), - NAME_FUNC_OFFSET( 3462, glGetTexParameteriv, glGetTexParameteriv, NULL, 283), - NAME_FUNC_OFFSET( 3482, glGetTexLevelParameterfv, glGetTexLevelParameterfv, NULL, 284), - NAME_FUNC_OFFSET( 3507, glGetTexLevelParameteriv, glGetTexLevelParameteriv, NULL, 285), - NAME_FUNC_OFFSET( 3532, glIsEnabled, glIsEnabled, NULL, 286), - NAME_FUNC_OFFSET( 3544, glIsList, glIsList, NULL, 287), - NAME_FUNC_OFFSET( 3553, glDepthRange, glDepthRange, NULL, 288), - NAME_FUNC_OFFSET( 3566, glFrustum, glFrustum, NULL, 289), - NAME_FUNC_OFFSET( 3576, glLoadIdentity, glLoadIdentity, NULL, 290), - NAME_FUNC_OFFSET( 3591, glLoadMatrixf, glLoadMatrixf, NULL, 291), - NAME_FUNC_OFFSET( 3605, glLoadMatrixd, glLoadMatrixd, NULL, 292), - NAME_FUNC_OFFSET( 3619, glMatrixMode, glMatrixMode, NULL, 293), - NAME_FUNC_OFFSET( 3632, glMultMatrixf, glMultMatrixf, NULL, 294), - NAME_FUNC_OFFSET( 3646, glMultMatrixd, glMultMatrixd, NULL, 295), - NAME_FUNC_OFFSET( 3660, glOrtho, glOrtho, NULL, 296), - NAME_FUNC_OFFSET( 3668, glPopMatrix, glPopMatrix, NULL, 297), - NAME_FUNC_OFFSET( 3680, glPushMatrix, glPushMatrix, NULL, 298), - NAME_FUNC_OFFSET( 3693, glRotated, glRotated, NULL, 299), - NAME_FUNC_OFFSET( 3703, glRotatef, glRotatef, NULL, 300), - NAME_FUNC_OFFSET( 3713, glScaled, glScaled, NULL, 301), - NAME_FUNC_OFFSET( 3722, glScalef, glScalef, NULL, 302), - NAME_FUNC_OFFSET( 3731, glTranslated, glTranslated, NULL, 303), - NAME_FUNC_OFFSET( 3744, glTranslatef, glTranslatef, NULL, 304), - NAME_FUNC_OFFSET( 3757, glViewport, glViewport, NULL, 305), - NAME_FUNC_OFFSET( 3768, glArrayElement, glArrayElement, NULL, 306), - NAME_FUNC_OFFSET( 3783, glBindTexture, glBindTexture, NULL, 307), - NAME_FUNC_OFFSET( 3797, glColorPointer, glColorPointer, NULL, 308), - NAME_FUNC_OFFSET( 3812, glDisableClientState, glDisableClientState, NULL, 309), - NAME_FUNC_OFFSET( 3833, glDrawArrays, glDrawArrays, NULL, 310), - NAME_FUNC_OFFSET( 3846, glDrawElements, glDrawElements, NULL, 311), - NAME_FUNC_OFFSET( 3861, glEdgeFlagPointer, glEdgeFlagPointer, NULL, 312), - NAME_FUNC_OFFSET( 3879, glEnableClientState, glEnableClientState, NULL, 313), - NAME_FUNC_OFFSET( 3899, glIndexPointer, glIndexPointer, NULL, 314), - NAME_FUNC_OFFSET( 3914, glIndexub, glIndexub, NULL, 315), - NAME_FUNC_OFFSET( 3924, glIndexubv, glIndexubv, NULL, 316), - NAME_FUNC_OFFSET( 3935, glInterleavedArrays, glInterleavedArrays, NULL, 317), - NAME_FUNC_OFFSET( 3955, glNormalPointer, glNormalPointer, NULL, 318), - NAME_FUNC_OFFSET( 3971, glPolygonOffset, glPolygonOffset, NULL, 319), - NAME_FUNC_OFFSET( 3987, glTexCoordPointer, glTexCoordPointer, NULL, 320), - NAME_FUNC_OFFSET( 4005, glVertexPointer, glVertexPointer, NULL, 321), - NAME_FUNC_OFFSET( 4021, glAreTexturesResident, glAreTexturesResident, NULL, 322), - NAME_FUNC_OFFSET( 4043, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), - NAME_FUNC_OFFSET( 4060, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), - NAME_FUNC_OFFSET( 4077, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), - NAME_FUNC_OFFSET( 4097, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), - NAME_FUNC_OFFSET( 4117, glDeleteTextures, glDeleteTextures, NULL, 327), - NAME_FUNC_OFFSET( 4134, glGenTextures, glGenTextures, NULL, 328), - NAME_FUNC_OFFSET( 4148, glGetPointerv, glGetPointerv, NULL, 329), - NAME_FUNC_OFFSET( 4162, glIsTexture, glIsTexture, NULL, 330), - NAME_FUNC_OFFSET( 4174, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), - NAME_FUNC_OFFSET( 4195, glTexSubImage1D, glTexSubImage1D, NULL, 332), - NAME_FUNC_OFFSET( 4211, glTexSubImage2D, glTexSubImage2D, NULL, 333), - NAME_FUNC_OFFSET( 4227, glPopClientAttrib, glPopClientAttrib, NULL, 334), - NAME_FUNC_OFFSET( 4245, glPushClientAttrib, glPushClientAttrib, NULL, 335), - NAME_FUNC_OFFSET( 4264, glBlendColor, glBlendColor, NULL, 336), - NAME_FUNC_OFFSET( 4277, glBlendEquation, glBlendEquation, NULL, 337), - NAME_FUNC_OFFSET( 4293, glDrawRangeElements, glDrawRangeElements, NULL, 338), - NAME_FUNC_OFFSET( 4313, glColorTable, glColorTable, NULL, 339), - NAME_FUNC_OFFSET( 4326, glColorTableParameterfv, glColorTableParameterfv, NULL, 340), - NAME_FUNC_OFFSET( 4350, glColorTableParameteriv, glColorTableParameteriv, NULL, 341), - NAME_FUNC_OFFSET( 4374, glCopyColorTable, glCopyColorTable, NULL, 342), - NAME_FUNC_OFFSET( 4391, glGetColorTable, glGetColorTable, NULL, 343), - NAME_FUNC_OFFSET( 4407, glGetColorTableParameterfv, glGetColorTableParameterfv, NULL, 344), - NAME_FUNC_OFFSET( 4434, glGetColorTableParameteriv, glGetColorTableParameteriv, NULL, 345), - NAME_FUNC_OFFSET( 4461, glColorSubTable, glColorSubTable, NULL, 346), - NAME_FUNC_OFFSET( 4477, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), - NAME_FUNC_OFFSET( 4497, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348), - NAME_FUNC_OFFSET( 4519, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349), - NAME_FUNC_OFFSET( 4541, glConvolutionParameterf, glConvolutionParameterf, NULL, 350), - NAME_FUNC_OFFSET( 4565, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351), - NAME_FUNC_OFFSET( 4590, glConvolutionParameteri, glConvolutionParameteri, NULL, 352), - NAME_FUNC_OFFSET( 4614, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353), - NAME_FUNC_OFFSET( 4639, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354), - NAME_FUNC_OFFSET( 4665, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355), - NAME_FUNC_OFFSET( 4691, glGetConvolutionFilter, glGetConvolutionFilter, NULL, 356), - NAME_FUNC_OFFSET( 4714, glGetConvolutionParameterfv, glGetConvolutionParameterfv, NULL, 357), - NAME_FUNC_OFFSET( 4742, glGetConvolutionParameteriv, glGetConvolutionParameteriv, NULL, 358), - NAME_FUNC_OFFSET( 4770, glGetSeparableFilter, glGetSeparableFilter, NULL, 359), - NAME_FUNC_OFFSET( 4791, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), - NAME_FUNC_OFFSET( 4811, glGetHistogram, glGetHistogram, NULL, 361), - NAME_FUNC_OFFSET( 4826, glGetHistogramParameterfv, glGetHistogramParameterfv, NULL, 362), - NAME_FUNC_OFFSET( 4852, glGetHistogramParameteriv, glGetHistogramParameteriv, NULL, 363), - NAME_FUNC_OFFSET( 4878, glGetMinmax, glGetMinmax, NULL, 364), - NAME_FUNC_OFFSET( 4890, glGetMinmaxParameterfv, glGetMinmaxParameterfv, NULL, 365), - NAME_FUNC_OFFSET( 4913, glGetMinmaxParameteriv, glGetMinmaxParameteriv, NULL, 366), - NAME_FUNC_OFFSET( 4936, glHistogram, glHistogram, NULL, 367), - NAME_FUNC_OFFSET( 4948, glMinmax, glMinmax, NULL, 368), - NAME_FUNC_OFFSET( 4957, glResetHistogram, glResetHistogram, NULL, 369), - NAME_FUNC_OFFSET( 4974, glResetMinmax, glResetMinmax, NULL, 370), - NAME_FUNC_OFFSET( 4988, glTexImage3D, glTexImage3D, NULL, 371), - NAME_FUNC_OFFSET( 5001, glTexSubImage3D, glTexSubImage3D, NULL, 372), - NAME_FUNC_OFFSET( 5017, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), - NAME_FUNC_OFFSET( 5037, glActiveTextureARB, glActiveTextureARB, NULL, 374), - NAME_FUNC_OFFSET( 5056, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375), - NAME_FUNC_OFFSET( 5081, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376), - NAME_FUNC_OFFSET( 5102, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377), - NAME_FUNC_OFFSET( 5124, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378), - NAME_FUNC_OFFSET( 5145, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379), - NAME_FUNC_OFFSET( 5167, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380), - NAME_FUNC_OFFSET( 5188, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381), - NAME_FUNC_OFFSET( 5210, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382), - NAME_FUNC_OFFSET( 5231, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383), - NAME_FUNC_OFFSET( 5253, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384), - NAME_FUNC_OFFSET( 5274, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385), - NAME_FUNC_OFFSET( 5296, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386), - NAME_FUNC_OFFSET( 5317, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387), - NAME_FUNC_OFFSET( 5339, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388), - NAME_FUNC_OFFSET( 5360, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389), - NAME_FUNC_OFFSET( 5382, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390), - NAME_FUNC_OFFSET( 5403, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391), - NAME_FUNC_OFFSET( 5425, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392), - NAME_FUNC_OFFSET( 5446, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393), - NAME_FUNC_OFFSET( 5468, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394), - NAME_FUNC_OFFSET( 5489, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395), - NAME_FUNC_OFFSET( 5511, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396), - NAME_FUNC_OFFSET( 5532, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397), - NAME_FUNC_OFFSET( 5554, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398), - NAME_FUNC_OFFSET( 5575, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399), - NAME_FUNC_OFFSET( 5597, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400), - NAME_FUNC_OFFSET( 5618, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401), - NAME_FUNC_OFFSET( 5640, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402), - NAME_FUNC_OFFSET( 5661, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403), - NAME_FUNC_OFFSET( 5683, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404), - NAME_FUNC_OFFSET( 5704, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405), - NAME_FUNC_OFFSET( 5726, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406), - NAME_FUNC_OFFSET( 5747, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407), - NAME_FUNC_OFFSET( 5769, glAttachShader, glAttachShader, NULL, 408), - NAME_FUNC_OFFSET( 5784, glCreateProgram, glCreateProgram, NULL, 409), - NAME_FUNC_OFFSET( 5800, glCreateShader, glCreateShader, NULL, 410), - NAME_FUNC_OFFSET( 5815, glDeleteProgram, glDeleteProgram, NULL, 411), - NAME_FUNC_OFFSET( 5831, glDeleteShader, glDeleteShader, NULL, 412), - NAME_FUNC_OFFSET( 5846, glDetachShader, glDetachShader, NULL, 413), - NAME_FUNC_OFFSET( 5861, glGetAttachedShaders, glGetAttachedShaders, NULL, 414), - NAME_FUNC_OFFSET( 5882, glGetProgramInfoLog, glGetProgramInfoLog, NULL, 415), - NAME_FUNC_OFFSET( 5902, glGetProgramiv, glGetProgramiv, NULL, 416), - NAME_FUNC_OFFSET( 5917, glGetShaderInfoLog, glGetShaderInfoLog, NULL, 417), - NAME_FUNC_OFFSET( 5936, glGetShaderiv, glGetShaderiv, NULL, 418), - NAME_FUNC_OFFSET( 5950, glIsProgram, glIsProgram, NULL, 419), - NAME_FUNC_OFFSET( 5962, glIsShader, glIsShader, NULL, 420), - NAME_FUNC_OFFSET( 5973, glStencilFuncSeparate, glStencilFuncSeparate, NULL, 421), - NAME_FUNC_OFFSET( 5995, glStencilMaskSeparate, glStencilMaskSeparate, NULL, 422), - NAME_FUNC_OFFSET( 6017, glStencilOpSeparate, glStencilOpSeparate, NULL, 423), - NAME_FUNC_OFFSET( 6037, glUniformMatrix2x3fv, glUniformMatrix2x3fv, NULL, 424), - NAME_FUNC_OFFSET( 6058, glUniformMatrix2x4fv, glUniformMatrix2x4fv, NULL, 425), - NAME_FUNC_OFFSET( 6079, glUniformMatrix3x2fv, glUniformMatrix3x2fv, NULL, 426), - NAME_FUNC_OFFSET( 6100, glUniformMatrix3x4fv, glUniformMatrix3x4fv, NULL, 427), - NAME_FUNC_OFFSET( 6121, glUniformMatrix4x2fv, glUniformMatrix4x2fv, NULL, 428), - NAME_FUNC_OFFSET( 6142, glUniformMatrix4x3fv, glUniformMatrix4x3fv, NULL, 429), - NAME_FUNC_OFFSET( 6163, glClampColor, glClampColor, NULL, 430), - NAME_FUNC_OFFSET( 6176, glClearBufferfi, glClearBufferfi, NULL, 431), - NAME_FUNC_OFFSET( 6192, glClearBufferfv, glClearBufferfv, NULL, 432), - NAME_FUNC_OFFSET( 6208, glClearBufferiv, glClearBufferiv, NULL, 433), - NAME_FUNC_OFFSET( 6224, glClearBufferuiv, glClearBufferuiv, NULL, 434), - NAME_FUNC_OFFSET( 6241, glGetStringi, glGetStringi, NULL, 435), - NAME_FUNC_OFFSET( 6254, glFramebufferTexture, glFramebufferTexture, NULL, 436), - NAME_FUNC_OFFSET( 6275, glGetBufferParameteri64v, glGetBufferParameteri64v, NULL, 437), - NAME_FUNC_OFFSET( 6300, glGetInteger64i_v, glGetInteger64i_v, NULL, 438), - NAME_FUNC_OFFSET( 6318, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 439), - NAME_FUNC_OFFSET( 6340, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 440), - NAME_FUNC_OFFSET( 6366, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 441), - NAME_FUNC_OFFSET( 6392, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 442), - NAME_FUNC_OFFSET( 6418, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 443), - NAME_FUNC_OFFSET( 6444, glSampleCoverageARB, glSampleCoverageARB, NULL, 444), - NAME_FUNC_OFFSET( 6464, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 445), - NAME_FUNC_OFFSET( 6490, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 446), - NAME_FUNC_OFFSET( 6516, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 447), - NAME_FUNC_OFFSET( 6542, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 448), - NAME_FUNC_OFFSET( 6571, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 449), - NAME_FUNC_OFFSET( 6600, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 450), - NAME_FUNC_OFFSET( 6629, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 451), - NAME_FUNC_OFFSET( 6656, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 452), - NAME_FUNC_OFFSET( 6686, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 453), - NAME_FUNC_OFFSET( 6715, glGetProgramEnvParameterdvARB, glGetProgramEnvParameterdvARB, NULL, 454), - NAME_FUNC_OFFSET( 6745, glGetProgramEnvParameterfvARB, glGetProgramEnvParameterfvARB, NULL, 455), - NAME_FUNC_OFFSET( 6775, glGetProgramLocalParameterdvARB, glGetProgramLocalParameterdvARB, NULL, 456), - NAME_FUNC_OFFSET( 6807, glGetProgramLocalParameterfvARB, glGetProgramLocalParameterfvARB, NULL, 457), - NAME_FUNC_OFFSET( 6839, glGetProgramStringARB, glGetProgramStringARB, NULL, 458), - NAME_FUNC_OFFSET( 6861, glGetProgramivARB, glGetProgramivARB, NULL, 459), - NAME_FUNC_OFFSET( 6879, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 460), - NAME_FUNC_OFFSET( 6902, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 461), - NAME_FUNC_OFFSET( 6925, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 462), - NAME_FUNC_OFFSET( 6948, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 463), - NAME_FUNC_OFFSET( 6975, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 464), - NAME_FUNC_OFFSET( 7003, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 465), - NAME_FUNC_OFFSET( 7030, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 466), - NAME_FUNC_OFFSET( 7058, glProgramLocalParameter4dARB, glProgramLocalParameter4dARB, NULL, 467), - NAME_FUNC_OFFSET( 7087, glProgramLocalParameter4dvARB, glProgramLocalParameter4dvARB, NULL, 468), - NAME_FUNC_OFFSET( 7117, glProgramLocalParameter4fARB, glProgramLocalParameter4fARB, NULL, 469), - NAME_FUNC_OFFSET( 7146, glProgramLocalParameter4fvARB, glProgramLocalParameter4fvARB, NULL, 470), - NAME_FUNC_OFFSET( 7176, glProgramStringARB, glProgramStringARB, NULL, 471), - NAME_FUNC_OFFSET( 7195, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 472), - NAME_FUNC_OFFSET( 7215, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 473), - NAME_FUNC_OFFSET( 7236, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 474), - NAME_FUNC_OFFSET( 7256, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 475), - NAME_FUNC_OFFSET( 7277, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 476), - NAME_FUNC_OFFSET( 7297, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 477), - NAME_FUNC_OFFSET( 7318, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 478), - NAME_FUNC_OFFSET( 7338, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 479), - NAME_FUNC_OFFSET( 7359, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 480), - NAME_FUNC_OFFSET( 7379, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 481), - NAME_FUNC_OFFSET( 7400, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 482), - NAME_FUNC_OFFSET( 7420, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 483), - NAME_FUNC_OFFSET( 7441, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 484), - NAME_FUNC_OFFSET( 7461, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 485), - NAME_FUNC_OFFSET( 7482, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 486), - NAME_FUNC_OFFSET( 7502, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 487), - NAME_FUNC_OFFSET( 7523, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 488), - NAME_FUNC_OFFSET( 7543, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 489), - NAME_FUNC_OFFSET( 7564, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 490), - NAME_FUNC_OFFSET( 7586, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 491), - NAME_FUNC_OFFSET( 7608, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 492), - NAME_FUNC_OFFSET( 7630, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 493), - NAME_FUNC_OFFSET( 7652, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 494), - NAME_FUNC_OFFSET( 7675, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 495), - NAME_FUNC_OFFSET( 7698, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 496), - NAME_FUNC_OFFSET( 7721, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 497), - NAME_FUNC_OFFSET( 7742, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 498), - NAME_FUNC_OFFSET( 7762, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 499), - NAME_FUNC_OFFSET( 7783, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 500), - NAME_FUNC_OFFSET( 7803, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 501), - NAME_FUNC_OFFSET( 7824, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 502), - NAME_FUNC_OFFSET( 7845, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 503), - NAME_FUNC_OFFSET( 7865, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 504), - NAME_FUNC_OFFSET( 7886, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 505), - NAME_FUNC_OFFSET( 7908, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 506), - NAME_FUNC_OFFSET( 7930, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 507), - NAME_FUNC_OFFSET( 7952, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 508), - NAME_FUNC_OFFSET( 7977, glBindBufferARB, glBindBufferARB, NULL, 509), - NAME_FUNC_OFFSET( 7993, glBufferDataARB, glBufferDataARB, NULL, 510), - NAME_FUNC_OFFSET( 8009, glBufferSubDataARB, glBufferSubDataARB, NULL, 511), - NAME_FUNC_OFFSET( 8028, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 512), - NAME_FUNC_OFFSET( 8047, glGenBuffersARB, glGenBuffersARB, NULL, 513), - NAME_FUNC_OFFSET( 8063, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 514), - NAME_FUNC_OFFSET( 8089, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 515), - NAME_FUNC_OFFSET( 8112, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 516), - NAME_FUNC_OFFSET( 8134, glIsBufferARB, glIsBufferARB, NULL, 517), - NAME_FUNC_OFFSET( 8148, glMapBufferARB, glMapBufferARB, NULL, 518), - NAME_FUNC_OFFSET( 8163, glUnmapBufferARB, glUnmapBufferARB, NULL, 519), - NAME_FUNC_OFFSET( 8180, glBeginQueryARB, glBeginQueryARB, NULL, 520), - NAME_FUNC_OFFSET( 8196, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 521), - NAME_FUNC_OFFSET( 8215, glEndQueryARB, glEndQueryARB, NULL, 522), - NAME_FUNC_OFFSET( 8229, glGenQueriesARB, glGenQueriesARB, NULL, 523), - NAME_FUNC_OFFSET( 8245, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 524), - NAME_FUNC_OFFSET( 8267, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 525), - NAME_FUNC_OFFSET( 8290, glGetQueryivARB, glGetQueryivARB, NULL, 526), - NAME_FUNC_OFFSET( 8306, glIsQueryARB, glIsQueryARB, NULL, 527), - NAME_FUNC_OFFSET( 8319, glAttachObjectARB, glAttachObjectARB, NULL, 528), - NAME_FUNC_OFFSET( 8337, glCompileShaderARB, glCompileShaderARB, NULL, 529), - NAME_FUNC_OFFSET( 8356, glCreateProgramObjectARB, glCreateProgramObjectARB, NULL, 530), - NAME_FUNC_OFFSET( 8381, glCreateShaderObjectARB, glCreateShaderObjectARB, NULL, 531), - NAME_FUNC_OFFSET( 8405, glDeleteObjectARB, glDeleteObjectARB, NULL, 532), - NAME_FUNC_OFFSET( 8423, glDetachObjectARB, glDetachObjectARB, NULL, 533), - NAME_FUNC_OFFSET( 8441, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 534), - NAME_FUNC_OFFSET( 8463, glGetAttachedObjectsARB, glGetAttachedObjectsARB, NULL, 535), - NAME_FUNC_OFFSET( 8487, glGetHandleARB, glGetHandleARB, NULL, 536), - NAME_FUNC_OFFSET( 8502, glGetInfoLogARB, glGetInfoLogARB, NULL, 537), - NAME_FUNC_OFFSET( 8518, glGetObjectParameterfvARB, glGetObjectParameterfvARB, NULL, 538), - NAME_FUNC_OFFSET( 8544, glGetObjectParameterivARB, glGetObjectParameterivARB, NULL, 539), - NAME_FUNC_OFFSET( 8570, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 540), - NAME_FUNC_OFFSET( 8591, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 541), - NAME_FUNC_OFFSET( 8615, glGetUniformfvARB, glGetUniformfvARB, NULL, 542), - NAME_FUNC_OFFSET( 8633, glGetUniformivARB, glGetUniformivARB, NULL, 543), - NAME_FUNC_OFFSET( 8651, glLinkProgramARB, glLinkProgramARB, NULL, 544), - NAME_FUNC_OFFSET( 8668, glShaderSourceARB, glShaderSourceARB, NULL, 545), - NAME_FUNC_OFFSET( 8686, glUniform1fARB, glUniform1fARB, NULL, 546), - NAME_FUNC_OFFSET( 8701, glUniform1fvARB, glUniform1fvARB, NULL, 547), - NAME_FUNC_OFFSET( 8717, glUniform1iARB, glUniform1iARB, NULL, 548), - NAME_FUNC_OFFSET( 8732, glUniform1ivARB, glUniform1ivARB, NULL, 549), - NAME_FUNC_OFFSET( 8748, glUniform2fARB, glUniform2fARB, NULL, 550), - NAME_FUNC_OFFSET( 8763, glUniform2fvARB, glUniform2fvARB, NULL, 551), - NAME_FUNC_OFFSET( 8779, glUniform2iARB, glUniform2iARB, NULL, 552), - NAME_FUNC_OFFSET( 8794, glUniform2ivARB, glUniform2ivARB, NULL, 553), - NAME_FUNC_OFFSET( 8810, glUniform3fARB, glUniform3fARB, NULL, 554), - NAME_FUNC_OFFSET( 8825, glUniform3fvARB, glUniform3fvARB, NULL, 555), - NAME_FUNC_OFFSET( 8841, glUniform3iARB, glUniform3iARB, NULL, 556), - NAME_FUNC_OFFSET( 8856, glUniform3ivARB, glUniform3ivARB, NULL, 557), - NAME_FUNC_OFFSET( 8872, glUniform4fARB, glUniform4fARB, NULL, 558), - NAME_FUNC_OFFSET( 8887, glUniform4fvARB, glUniform4fvARB, NULL, 559), - NAME_FUNC_OFFSET( 8903, glUniform4iARB, glUniform4iARB, NULL, 560), - NAME_FUNC_OFFSET( 8918, glUniform4ivARB, glUniform4ivARB, NULL, 561), - NAME_FUNC_OFFSET( 8934, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 562), - NAME_FUNC_OFFSET( 8956, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 563), - NAME_FUNC_OFFSET( 8978, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 564), - NAME_FUNC_OFFSET( 9000, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 565), - NAME_FUNC_OFFSET( 9022, glValidateProgramARB, glValidateProgramARB, NULL, 566), - NAME_FUNC_OFFSET( 9043, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 567), - NAME_FUNC_OFFSET( 9067, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 568), - NAME_FUNC_OFFSET( 9088, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 569), - NAME_FUNC_OFFSET( 9111, glDrawBuffersARB, glDrawBuffersARB, NULL, 570), - NAME_FUNC_OFFSET( 9128, glClampColorARB, glClampColorARB, NULL, 571), - NAME_FUNC_OFFSET( 9144, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572), - NAME_FUNC_OFFSET( 9169, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573), - NAME_FUNC_OFFSET( 9196, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 574), - NAME_FUNC_OFFSET( 9229, glFramebufferTextureARB, glFramebufferTextureARB, NULL, 575), - NAME_FUNC_OFFSET( 9253, glFramebufferTextureFaceARB, glFramebufferTextureFaceARB, NULL, 576), - NAME_FUNC_OFFSET( 9281, glProgramParameteriARB, glProgramParameteriARB, NULL, 577), - NAME_FUNC_OFFSET( 9304, glVertexAttribDivisorARB, glVertexAttribDivisorARB, NULL, 578), - NAME_FUNC_OFFSET( 9329, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 579), - NAME_FUNC_OFFSET( 9354, glMapBufferRange, glMapBufferRange, NULL, 580), - NAME_FUNC_OFFSET( 9371, glTexBufferARB, glTexBufferARB, NULL, 581), - NAME_FUNC_OFFSET( 9386, glBindVertexArray, glBindVertexArray, NULL, 582), - NAME_FUNC_OFFSET( 9404, glGenVertexArrays, glGenVertexArrays, NULL, 583), - NAME_FUNC_OFFSET( 9422, glCopyBufferSubData, glCopyBufferSubData, NULL, 584), - NAME_FUNC_OFFSET( 9442, glClientWaitSync, glClientWaitSync, NULL, 585), - NAME_FUNC_OFFSET( 9459, glDeleteSync, glDeleteSync, NULL, 586), - NAME_FUNC_OFFSET( 9472, glFenceSync, glFenceSync, NULL, 587), - NAME_FUNC_OFFSET( 9484, glGetInteger64v, glGetInteger64v, NULL, 588), - NAME_FUNC_OFFSET( 9500, glGetSynciv, glGetSynciv, NULL, 589), - NAME_FUNC_OFFSET( 9512, glIsSync, glIsSync, NULL, 590), - NAME_FUNC_OFFSET( 9521, glWaitSync, glWaitSync, NULL, 591), - NAME_FUNC_OFFSET( 9532, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, 592), - NAME_FUNC_OFFSET( 9557, glDrawElementsInstancedBaseVertex, glDrawElementsInstancedBaseVertex, NULL, 593), - NAME_FUNC_OFFSET( 9591, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 594), - NAME_FUNC_OFFSET( 9621, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, 595), - NAME_FUNC_OFFSET( 9651, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 596), - NAME_FUNC_OFFSET( 9679, glBlendEquationiARB, glBlendEquationiARB, NULL, 597), - NAME_FUNC_OFFSET( 9699, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 598), - NAME_FUNC_OFFSET( 9723, glBlendFunciARB, glBlendFunciARB, NULL, 599), - NAME_FUNC_OFFSET( 9739, glBindFragDataLocationIndexed, glBindFragDataLocationIndexed, NULL, 600), - NAME_FUNC_OFFSET( 9769, glGetFragDataIndex, glGetFragDataIndex, NULL, 601), - NAME_FUNC_OFFSET( 9788, glBindSampler, glBindSampler, NULL, 602), - NAME_FUNC_OFFSET( 9802, glDeleteSamplers, glDeleteSamplers, NULL, 603), - NAME_FUNC_OFFSET( 9819, glGenSamplers, glGenSamplers, NULL, 604), - NAME_FUNC_OFFSET( 9833, glGetSamplerParameterIiv, glGetSamplerParameterIiv, NULL, 605), - NAME_FUNC_OFFSET( 9858, glGetSamplerParameterIuiv, glGetSamplerParameterIuiv, NULL, 606), - NAME_FUNC_OFFSET( 9884, glGetSamplerParameterfv, glGetSamplerParameterfv, NULL, 607), - NAME_FUNC_OFFSET( 9908, glGetSamplerParameteriv, glGetSamplerParameteriv, NULL, 608), - NAME_FUNC_OFFSET( 9932, glIsSampler, glIsSampler, NULL, 609), - NAME_FUNC_OFFSET( 9944, glSamplerParameterIiv, glSamplerParameterIiv, NULL, 610), - NAME_FUNC_OFFSET( 9966, glSamplerParameterIuiv, glSamplerParameterIuiv, NULL, 611), - NAME_FUNC_OFFSET( 9989, glSamplerParameterf, glSamplerParameterf, NULL, 612), - NAME_FUNC_OFFSET(10009, glSamplerParameterfv, glSamplerParameterfv, NULL, 613), - NAME_FUNC_OFFSET(10030, glSamplerParameteri, glSamplerParameteri, NULL, 614), - NAME_FUNC_OFFSET(10050, glSamplerParameteriv, glSamplerParameteriv, NULL, 615), - NAME_FUNC_OFFSET(10071, glColorP3ui, glColorP3ui, NULL, 616), - NAME_FUNC_OFFSET(10083, glColorP3uiv, glColorP3uiv, NULL, 617), - NAME_FUNC_OFFSET(10096, glColorP4ui, glColorP4ui, NULL, 618), - NAME_FUNC_OFFSET(10108, glColorP4uiv, glColorP4uiv, NULL, 619), - NAME_FUNC_OFFSET(10121, glMultiTexCoordP1ui, glMultiTexCoordP1ui, NULL, 620), - NAME_FUNC_OFFSET(10141, glMultiTexCoordP1uiv, glMultiTexCoordP1uiv, NULL, 621), - NAME_FUNC_OFFSET(10162, glMultiTexCoordP2ui, glMultiTexCoordP2ui, NULL, 622), - NAME_FUNC_OFFSET(10182, glMultiTexCoordP2uiv, glMultiTexCoordP2uiv, NULL, 623), - NAME_FUNC_OFFSET(10203, glMultiTexCoordP3ui, glMultiTexCoordP3ui, NULL, 624), - NAME_FUNC_OFFSET(10223, glMultiTexCoordP3uiv, glMultiTexCoordP3uiv, NULL, 625), - NAME_FUNC_OFFSET(10244, glMultiTexCoordP4ui, glMultiTexCoordP4ui, NULL, 626), - NAME_FUNC_OFFSET(10264, glMultiTexCoordP4uiv, glMultiTexCoordP4uiv, NULL, 627), - NAME_FUNC_OFFSET(10285, glNormalP3ui, glNormalP3ui, NULL, 628), - NAME_FUNC_OFFSET(10298, glNormalP3uiv, glNormalP3uiv, NULL, 629), - NAME_FUNC_OFFSET(10312, glSecondaryColorP3ui, glSecondaryColorP3ui, NULL, 630), - NAME_FUNC_OFFSET(10333, glSecondaryColorP3uiv, glSecondaryColorP3uiv, NULL, 631), - NAME_FUNC_OFFSET(10355, glTexCoordP1ui, glTexCoordP1ui, NULL, 632), - NAME_FUNC_OFFSET(10370, glTexCoordP1uiv, glTexCoordP1uiv, NULL, 633), - NAME_FUNC_OFFSET(10386, glTexCoordP2ui, glTexCoordP2ui, NULL, 634), - NAME_FUNC_OFFSET(10401, glTexCoordP2uiv, glTexCoordP2uiv, NULL, 635), - NAME_FUNC_OFFSET(10417, glTexCoordP3ui, glTexCoordP3ui, NULL, 636), - NAME_FUNC_OFFSET(10432, glTexCoordP3uiv, glTexCoordP3uiv, NULL, 637), - NAME_FUNC_OFFSET(10448, glTexCoordP4ui, glTexCoordP4ui, NULL, 638), - NAME_FUNC_OFFSET(10463, glTexCoordP4uiv, glTexCoordP4uiv, NULL, 639), - NAME_FUNC_OFFSET(10479, glVertexAttribP1ui, glVertexAttribP1ui, NULL, 640), - NAME_FUNC_OFFSET(10498, glVertexAttribP1uiv, glVertexAttribP1uiv, NULL, 641), - NAME_FUNC_OFFSET(10518, glVertexAttribP2ui, glVertexAttribP2ui, NULL, 642), - NAME_FUNC_OFFSET(10537, glVertexAttribP2uiv, glVertexAttribP2uiv, NULL, 643), - NAME_FUNC_OFFSET(10557, glVertexAttribP3ui, glVertexAttribP3ui, NULL, 644), - NAME_FUNC_OFFSET(10576, glVertexAttribP3uiv, glVertexAttribP3uiv, NULL, 645), - NAME_FUNC_OFFSET(10596, glVertexAttribP4ui, glVertexAttribP4ui, NULL, 646), - NAME_FUNC_OFFSET(10615, glVertexAttribP4uiv, glVertexAttribP4uiv, NULL, 647), - NAME_FUNC_OFFSET(10635, glVertexP2ui, glVertexP2ui, NULL, 648), - NAME_FUNC_OFFSET(10648, glVertexP2uiv, glVertexP2uiv, NULL, 649), - NAME_FUNC_OFFSET(10662, glVertexP3ui, glVertexP3ui, NULL, 650), - NAME_FUNC_OFFSET(10675, glVertexP3uiv, glVertexP3uiv, NULL, 651), - NAME_FUNC_OFFSET(10689, glVertexP4ui, glVertexP4ui, NULL, 652), - NAME_FUNC_OFFSET(10702, glVertexP4uiv, glVertexP4uiv, NULL, 653), - NAME_FUNC_OFFSET(10716, glBindTransformFeedback, glBindTransformFeedback, NULL, 654), - NAME_FUNC_OFFSET(10740, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 655), - NAME_FUNC_OFFSET(10767, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 656), - NAME_FUNC_OFFSET(10791, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 657), - NAME_FUNC_OFFSET(10815, glIsTransformFeedback, glIsTransformFeedback, NULL, 658), - NAME_FUNC_OFFSET(10837, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 659), - NAME_FUNC_OFFSET(10862, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 660), - NAME_FUNC_OFFSET(10888, glClearDepthf, glClearDepthf, NULL, 661), - NAME_FUNC_OFFSET(10902, glDepthRangef, glDepthRangef, NULL, 662), - NAME_FUNC_OFFSET(10916, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 663), - NAME_FUNC_OFFSET(10943, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 664), - NAME_FUNC_OFFSET(10967, glShaderBinary, glShaderBinary, NULL, 665), - NAME_FUNC_OFFSET(10982, glDebugMessageCallbackARB, glDebugMessageCallbackARB, NULL, 666), - NAME_FUNC_OFFSET(11008, glDebugMessageControlARB, glDebugMessageControlARB, NULL, 667), - NAME_FUNC_OFFSET(11033, glDebugMessageInsertARB, glDebugMessageInsertARB, NULL, 668), - NAME_FUNC_OFFSET(11057, glGetDebugMessageLogARB, glGetDebugMessageLogARB, NULL, 669), - NAME_FUNC_OFFSET(11081, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 670), - NAME_FUNC_OFFSET(11109, glGetnColorTableARB, glGetnColorTableARB, NULL, 671), - NAME_FUNC_OFFSET(11129, glGetnCompressedTexImageARB, glGetnCompressedTexImageARB, NULL, 672), - NAME_FUNC_OFFSET(11157, glGetnConvolutionFilterARB, glGetnConvolutionFilterARB, NULL, 673), - NAME_FUNC_OFFSET(11184, glGetnHistogramARB, glGetnHistogramARB, NULL, 674), - NAME_FUNC_OFFSET(11203, glGetnMapdvARB, glGetnMapdvARB, NULL, 675), - NAME_FUNC_OFFSET(11218, glGetnMapfvARB, glGetnMapfvARB, NULL, 676), - NAME_FUNC_OFFSET(11233, glGetnMapivARB, glGetnMapivARB, NULL, 677), - NAME_FUNC_OFFSET(11248, glGetnMinmaxARB, glGetnMinmaxARB, NULL, 678), - NAME_FUNC_OFFSET(11264, glGetnPixelMapfvARB, glGetnPixelMapfvARB, NULL, 679), - NAME_FUNC_OFFSET(11284, glGetnPixelMapuivARB, glGetnPixelMapuivARB, NULL, 680), - NAME_FUNC_OFFSET(11305, glGetnPixelMapusvARB, glGetnPixelMapusvARB, NULL, 681), - NAME_FUNC_OFFSET(11326, glGetnPolygonStippleARB, glGetnPolygonStippleARB, NULL, 682), - NAME_FUNC_OFFSET(11350, glGetnSeparableFilterARB, glGetnSeparableFilterARB, NULL, 683), - NAME_FUNC_OFFSET(11375, glGetnTexImageARB, glGetnTexImageARB, NULL, 684), - NAME_FUNC_OFFSET(11393, glGetnUniformdvARB, glGetnUniformdvARB, NULL, 685), - NAME_FUNC_OFFSET(11412, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 686), - NAME_FUNC_OFFSET(11431, glGetnUniformivARB, glGetnUniformivARB, NULL, 687), - NAME_FUNC_OFFSET(11450, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 688), - NAME_FUNC_OFFSET(11470, glReadnPixelsARB, glReadnPixelsARB, NULL, 689), - NAME_FUNC_OFFSET(11487, glTexStorage1D, glTexStorage1D, NULL, 690), - NAME_FUNC_OFFSET(11502, glTexStorage2D, glTexStorage2D, NULL, 691), - NAME_FUNC_OFFSET(11517, glTexStorage3D, glTexStorage3D, NULL, 692), - NAME_FUNC_OFFSET(11532, glTextureStorage1DEXT, glTextureStorage1DEXT, NULL, 693), - NAME_FUNC_OFFSET(11554, glTextureStorage2DEXT, glTextureStorage2DEXT, NULL, 694), - NAME_FUNC_OFFSET(11576, glTextureStorage3DEXT, glTextureStorage3DEXT, NULL, 695), - NAME_FUNC_OFFSET(11598, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 696), - NAME_FUNC_OFFSET(11617, gl_dispatch_stub_697, gl_dispatch_stub_697, NULL, 697), - NAME_FUNC_OFFSET(11649, gl_dispatch_stub_698, gl_dispatch_stub_698, NULL, 698), - NAME_FUNC_OFFSET(11681, gl_dispatch_stub_699, gl_dispatch_stub_699, NULL, 699), - NAME_FUNC_OFFSET(11709, gl_dispatch_stub_700, gl_dispatch_stub_700, NULL, 700), - NAME_FUNC_OFFSET(11738, gl_dispatch_stub_701, gl_dispatch_stub_701, NULL, 701), - NAME_FUNC_OFFSET(11766, gl_dispatch_stub_702, gl_dispatch_stub_702, NULL, 702), - NAME_FUNC_OFFSET(11795, gl_dispatch_stub_703, gl_dispatch_stub_703, NULL, 703), - NAME_FUNC_OFFSET(11812, gl_dispatch_stub_704, gl_dispatch_stub_704, NULL, 704), - NAME_FUNC_OFFSET(11832, glColorPointerEXT, glColorPointerEXT, NULL, 705), - NAME_FUNC_OFFSET(11850, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 706), - NAME_FUNC_OFFSET(11871, glIndexPointerEXT, glIndexPointerEXT, NULL, 707), - NAME_FUNC_OFFSET(11889, glNormalPointerEXT, glNormalPointerEXT, NULL, 708), - NAME_FUNC_OFFSET(11908, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 709), - NAME_FUNC_OFFSET(11929, glVertexPointerEXT, glVertexPointerEXT, NULL, 710), - NAME_FUNC_OFFSET(11948, glPointParameterfEXT, glPointParameterfEXT, NULL, 711), - NAME_FUNC_OFFSET(11969, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 712), - NAME_FUNC_OFFSET(11991, glLockArraysEXT, glLockArraysEXT, NULL, 713), - NAME_FUNC_OFFSET(12007, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 714), - NAME_FUNC_OFFSET(12025, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 715), - NAME_FUNC_OFFSET(12047, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 716), - NAME_FUNC_OFFSET(12070, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 717), - NAME_FUNC_OFFSET(12092, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 718), - NAME_FUNC_OFFSET(12115, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 719), - NAME_FUNC_OFFSET(12137, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 720), - NAME_FUNC_OFFSET(12160, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 721), - NAME_FUNC_OFFSET(12182, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 722), - NAME_FUNC_OFFSET(12205, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 723), - NAME_FUNC_OFFSET(12227, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 724), - NAME_FUNC_OFFSET(12250, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 725), - NAME_FUNC_OFFSET(12273, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 726), - NAME_FUNC_OFFSET(12297, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 727), - NAME_FUNC_OFFSET(12320, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 728), - NAME_FUNC_OFFSET(12344, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 729), - NAME_FUNC_OFFSET(12367, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 730), - NAME_FUNC_OFFSET(12391, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 731), - NAME_FUNC_OFFSET(12418, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 732), - NAME_FUNC_OFFSET(12439, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 733), - NAME_FUNC_OFFSET(12462, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 734), - NAME_FUNC_OFFSET(12483, glFogCoorddEXT, glFogCoorddEXT, NULL, 735), - NAME_FUNC_OFFSET(12498, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 736), - NAME_FUNC_OFFSET(12514, glFogCoordfEXT, glFogCoordfEXT, NULL, 737), - NAME_FUNC_OFFSET(12529, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 738), - NAME_FUNC_OFFSET(12545, gl_dispatch_stub_739, gl_dispatch_stub_739, NULL, 739), - NAME_FUNC_OFFSET(12563, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 740), - NAME_FUNC_OFFSET(12586, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 741), - NAME_FUNC_OFFSET(12612, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 742), - NAME_FUNC_OFFSET(12633, glCombinerInputNV, glCombinerInputNV, NULL, 743), - NAME_FUNC_OFFSET(12651, glCombinerOutputNV, glCombinerOutputNV, NULL, 744), - NAME_FUNC_OFFSET(12670, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 745), - NAME_FUNC_OFFSET(12693, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 746), - NAME_FUNC_OFFSET(12717, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 747), - NAME_FUNC_OFFSET(12740, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 748), - NAME_FUNC_OFFSET(12764, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 749), - NAME_FUNC_OFFSET(12787, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 750), - NAME_FUNC_OFFSET(12819, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 751), - NAME_FUNC_OFFSET(12851, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 752), - NAME_FUNC_OFFSET(12884, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 753), - NAME_FUNC_OFFSET(12917, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 754), - NAME_FUNC_OFFSET(12954, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 755), - NAME_FUNC_OFFSET(12991, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 756), - NAME_FUNC_OFFSET(13011, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 757), - NAME_FUNC_OFFSET(13029, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 758), - NAME_FUNC_OFFSET(13048, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 759), - NAME_FUNC_OFFSET(13066, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 760), - NAME_FUNC_OFFSET(13085, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 761), - NAME_FUNC_OFFSET(13103, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 762), - NAME_FUNC_OFFSET(13122, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 763), - NAME_FUNC_OFFSET(13140, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 764), - NAME_FUNC_OFFSET(13159, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 765), - NAME_FUNC_OFFSET(13177, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 766), - NAME_FUNC_OFFSET(13196, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 767), - NAME_FUNC_OFFSET(13214, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 768), - NAME_FUNC_OFFSET(13233, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 769), - NAME_FUNC_OFFSET(13251, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 770), - NAME_FUNC_OFFSET(13270, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 771), - NAME_FUNC_OFFSET(13288, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 772), - NAME_FUNC_OFFSET(13307, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 773), - NAME_FUNC_OFFSET(13325, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 774), - NAME_FUNC_OFFSET(13344, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 775), - NAME_FUNC_OFFSET(13362, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 776), - NAME_FUNC_OFFSET(13381, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 777), - NAME_FUNC_OFFSET(13399, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 778), - NAME_FUNC_OFFSET(13418, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 779), - NAME_FUNC_OFFSET(13436, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 780), - NAME_FUNC_OFFSET(13455, gl_dispatch_stub_781, gl_dispatch_stub_781, NULL, 781), - NAME_FUNC_OFFSET(13480, gl_dispatch_stub_782, gl_dispatch_stub_782, NULL, 782), - NAME_FUNC_OFFSET(13507, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, 783), - NAME_FUNC_OFFSET(13524, gl_dispatch_stub_784, gl_dispatch_stub_784, NULL, 784), - NAME_FUNC_OFFSET(13540, gl_dispatch_stub_785, gl_dispatch_stub_785, NULL, 785), - NAME_FUNC_OFFSET(13554, gl_dispatch_stub_786, gl_dispatch_stub_786, NULL, 786), - NAME_FUNC_OFFSET(13569, gl_dispatch_stub_787, gl_dispatch_stub_787, NULL, 787), - NAME_FUNC_OFFSET(13581, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, 788), - NAME_FUNC_OFFSET(13594, gl_dispatch_stub_789, gl_dispatch_stub_789, NULL, 789), - NAME_FUNC_OFFSET(13608, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 790), - NAME_FUNC_OFFSET(13632, glBindProgramNV, glBindProgramNV, NULL, 791), - NAME_FUNC_OFFSET(13648, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 792), - NAME_FUNC_OFFSET(13667, glExecuteProgramNV, glExecuteProgramNV, NULL, 793), - NAME_FUNC_OFFSET(13686, glGenProgramsNV, glGenProgramsNV, NULL, 794), - NAME_FUNC_OFFSET(13702, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 795), - NAME_FUNC_OFFSET(13728, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 796), - NAME_FUNC_OFFSET(13754, glGetProgramStringNV, glGetProgramStringNV, NULL, 797), - NAME_FUNC_OFFSET(13775, glGetProgramivNV, glGetProgramivNV, NULL, 798), - NAME_FUNC_OFFSET(13792, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 799), - NAME_FUNC_OFFSET(13813, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 800), - NAME_FUNC_OFFSET(13841, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 801), - NAME_FUNC_OFFSET(13863, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 802), - NAME_FUNC_OFFSET(13885, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 803), - NAME_FUNC_OFFSET(13907, glIsProgramNV, glIsProgramNV, NULL, 804), - NAME_FUNC_OFFSET(13921, glLoadProgramNV, glLoadProgramNV, NULL, 805), - NAME_FUNC_OFFSET(13937, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 806), - NAME_FUNC_OFFSET(13962, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 807), - NAME_FUNC_OFFSET(13987, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 808), - NAME_FUNC_OFFSET(14015, glTrackMatrixNV, glTrackMatrixNV, NULL, 809), - NAME_FUNC_OFFSET(14031, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 810), - NAME_FUNC_OFFSET(14050, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 811), - NAME_FUNC_OFFSET(14070, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 812), - NAME_FUNC_OFFSET(14089, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 813), - NAME_FUNC_OFFSET(14109, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 814), - NAME_FUNC_OFFSET(14128, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 815), - NAME_FUNC_OFFSET(14148, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 816), - NAME_FUNC_OFFSET(14167, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 817), - NAME_FUNC_OFFSET(14187, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 818), - NAME_FUNC_OFFSET(14206, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 819), - NAME_FUNC_OFFSET(14226, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 820), - NAME_FUNC_OFFSET(14245, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 821), - NAME_FUNC_OFFSET(14265, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 822), - NAME_FUNC_OFFSET(14284, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 823), - NAME_FUNC_OFFSET(14304, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 824), - NAME_FUNC_OFFSET(14323, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 825), - NAME_FUNC_OFFSET(14343, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 826), - NAME_FUNC_OFFSET(14362, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 827), - NAME_FUNC_OFFSET(14382, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 828), - NAME_FUNC_OFFSET(14401, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 829), - NAME_FUNC_OFFSET(14421, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 830), - NAME_FUNC_OFFSET(14440, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 831), - NAME_FUNC_OFFSET(14460, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 832), - NAME_FUNC_OFFSET(14479, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 833), - NAME_FUNC_OFFSET(14499, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 834), - NAME_FUNC_OFFSET(14519, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 835), - NAME_FUNC_OFFSET(14540, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 836), - NAME_FUNC_OFFSET(14564, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 837), - NAME_FUNC_OFFSET(14585, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 838), - NAME_FUNC_OFFSET(14606, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 839), - NAME_FUNC_OFFSET(14627, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 840), - NAME_FUNC_OFFSET(14648, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 841), - NAME_FUNC_OFFSET(14669, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 842), - NAME_FUNC_OFFSET(14690, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 843), - NAME_FUNC_OFFSET(14711, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 844), - NAME_FUNC_OFFSET(14732, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 845), - NAME_FUNC_OFFSET(14753, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 846), - NAME_FUNC_OFFSET(14774, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 847), - NAME_FUNC_OFFSET(14795, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 848), - NAME_FUNC_OFFSET(14816, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 849), - NAME_FUNC_OFFSET(14838, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 850), - NAME_FUNC_OFFSET(14865, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 851), - NAME_FUNC_OFFSET(14892, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 852), - NAME_FUNC_OFFSET(14916, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 853), - NAME_FUNC_OFFSET(14940, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 854), - NAME_FUNC_OFFSET(14962, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 855), - NAME_FUNC_OFFSET(14984, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 856), - NAME_FUNC_OFFSET(15006, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 857), - NAME_FUNC_OFFSET(15031, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 858), - NAME_FUNC_OFFSET(15055, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 859), - NAME_FUNC_OFFSET(15077, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 860), - NAME_FUNC_OFFSET(15099, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 861), - NAME_FUNC_OFFSET(15121, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 862), - NAME_FUNC_OFFSET(15147, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 863), - NAME_FUNC_OFFSET(15170, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 864), - NAME_FUNC_OFFSET(15194, glPassTexCoordATI, glPassTexCoordATI, NULL, 865), - NAME_FUNC_OFFSET(15212, glSampleMapATI, glSampleMapATI, NULL, 866), - NAME_FUNC_OFFSET(15227, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 867), - NAME_FUNC_OFFSET(15258, glPointParameteriNV, glPointParameteriNV, NULL, 868), - NAME_FUNC_OFFSET(15278, glPointParameterivNV, glPointParameterivNV, NULL, 869), - NAME_FUNC_OFFSET(15299, gl_dispatch_stub_870, gl_dispatch_stub_870, NULL, 870), - NAME_FUNC_OFFSET(15322, gl_dispatch_stub_871, gl_dispatch_stub_871, NULL, 871), - NAME_FUNC_OFFSET(15345, gl_dispatch_stub_872, gl_dispatch_stub_872, NULL, 872), - NAME_FUNC_OFFSET(15371, gl_dispatch_stub_873, gl_dispatch_stub_873, NULL, 873), - NAME_FUNC_OFFSET(15394, gl_dispatch_stub_874, gl_dispatch_stub_874, NULL, 874), - NAME_FUNC_OFFSET(15415, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 875), - NAME_FUNC_OFFSET(15446, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 876), - NAME_FUNC_OFFSET(15477, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 877), - NAME_FUNC_OFFSET(15505, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 878), - NAME_FUNC_OFFSET(15534, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 879), - NAME_FUNC_OFFSET(15562, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 880), - NAME_FUNC_OFFSET(15591, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 881), - NAME_FUNC_OFFSET(15617, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 882), - NAME_FUNC_OFFSET(15638, gl_dispatch_stub_883, gl_dispatch_stub_883, NULL, 883), - NAME_FUNC_OFFSET(15655, gl_dispatch_stub_884, gl_dispatch_stub_884, NULL, 884), - NAME_FUNC_OFFSET(15682, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 885), - NAME_FUNC_OFFSET(15703, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 886), - NAME_FUNC_OFFSET(15725, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 887), - NAME_FUNC_OFFSET(15753, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 888), - NAME_FUNC_OFFSET(15777, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 889), - NAME_FUNC_OFFSET(15802, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 890), - NAME_FUNC_OFFSET(15831, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 891), - NAME_FUNC_OFFSET(15857, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 892), - NAME_FUNC_OFFSET(15883, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 893), - NAME_FUNC_OFFSET(15909, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 894), - NAME_FUNC_OFFSET(15930, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 895), - NAME_FUNC_OFFSET(15952, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 896), - NAME_FUNC_OFFSET(15972, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 897), - NAME_FUNC_OFFSET(16013, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 898), - NAME_FUNC_OFFSET(16045, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 899), - NAME_FUNC_OFFSET(16064, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 900), - NAME_FUNC_OFFSET(16084, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 901), - NAME_FUNC_OFFSET(16109, gl_dispatch_stub_902, gl_dispatch_stub_902, NULL, 902), - NAME_FUNC_OFFSET(16130, gl_dispatch_stub_903, gl_dispatch_stub_903, NULL, 903), - NAME_FUNC_OFFSET(16154, gl_dispatch_stub_904, gl_dispatch_stub_904, NULL, 904), - 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NAME_FUNC_OFFSET(16435, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 918), - NAME_FUNC_OFFSET(16456, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 919), - NAME_FUNC_OFFSET(16478, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 920), - NAME_FUNC_OFFSET(16500, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 921), - NAME_FUNC_OFFSET(16523, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 922), - NAME_FUNC_OFFSET(16544, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 923), - NAME_FUNC_OFFSET(16566, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 924), - NAME_FUNC_OFFSET(16588, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 925), - NAME_FUNC_OFFSET(16611, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 926), - NAME_FUNC_OFFSET(16632, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 927), - NAME_FUNC_OFFSET(16654, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 928), - NAME_FUNC_OFFSET(16676, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 929), - 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NAME_FUNC_OFFSET(21116, glBeginQueryARB, glBeginQueryARB, NULL, 520), - NAME_FUNC_OFFSET(21129, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 521), - NAME_FUNC_OFFSET(21145, glEndQueryARB, glEndQueryARB, NULL, 522), - NAME_FUNC_OFFSET(21156, glGenQueriesARB, glGenQueriesARB, NULL, 523), - NAME_FUNC_OFFSET(21169, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 524), - NAME_FUNC_OFFSET(21188, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 525), - NAME_FUNC_OFFSET(21208, glGetQueryivARB, glGetQueryivARB, NULL, 526), - NAME_FUNC_OFFSET(21221, glIsQueryARB, glIsQueryARB, NULL, 527), - NAME_FUNC_OFFSET(21231, glCompileShaderARB, glCompileShaderARB, NULL, 529), - NAME_FUNC_OFFSET(21247, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 534), - NAME_FUNC_OFFSET(21266, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 540), - NAME_FUNC_OFFSET(21284, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 541), - NAME_FUNC_OFFSET(21305, glGetUniformfvARB, glGetUniformfvARB, NULL, 542), - NAME_FUNC_OFFSET(21320, glGetUniformivARB, glGetUniformivARB, NULL, 543), - NAME_FUNC_OFFSET(21335, glLinkProgramARB, glLinkProgramARB, NULL, 544), - NAME_FUNC_OFFSET(21349, glShaderSourceARB, glShaderSourceARB, NULL, 545), - NAME_FUNC_OFFSET(21364, glUniform1fARB, glUniform1fARB, NULL, 546), - NAME_FUNC_OFFSET(21376, glUniform1fvARB, glUniform1fvARB, NULL, 547), - NAME_FUNC_OFFSET(21389, glUniform1iARB, glUniform1iARB, NULL, 548), - NAME_FUNC_OFFSET(21401, glUniform1ivARB, glUniform1ivARB, NULL, 549), - NAME_FUNC_OFFSET(21414, glUniform2fARB, glUniform2fARB, NULL, 550), - NAME_FUNC_OFFSET(21426, glUniform2fvARB, glUniform2fvARB, NULL, 551), - NAME_FUNC_OFFSET(21439, glUniform2iARB, glUniform2iARB, NULL, 552), - NAME_FUNC_OFFSET(21451, glUniform2ivARB, glUniform2ivARB, NULL, 553), - NAME_FUNC_OFFSET(21464, glUniform3fARB, glUniform3fARB, NULL, 554), - NAME_FUNC_OFFSET(21476, glUniform3fvARB, glUniform3fvARB, NULL, 555), - NAME_FUNC_OFFSET(21489, glUniform3iARB, glUniform3iARB, NULL, 556), - NAME_FUNC_OFFSET(21501, glUniform3ivARB, glUniform3ivARB, NULL, 557), - NAME_FUNC_OFFSET(21514, glUniform4fARB, glUniform4fARB, NULL, 558), - NAME_FUNC_OFFSET(21526, glUniform4fvARB, glUniform4fvARB, NULL, 559), - NAME_FUNC_OFFSET(21539, glUniform4iARB, glUniform4iARB, NULL, 560), - NAME_FUNC_OFFSET(21551, glUniform4ivARB, glUniform4ivARB, NULL, 561), - NAME_FUNC_OFFSET(21564, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 562), - NAME_FUNC_OFFSET(21583, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 563), - NAME_FUNC_OFFSET(21602, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 564), - NAME_FUNC_OFFSET(21621, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 565), - NAME_FUNC_OFFSET(21634, glValidateProgramARB, glValidateProgramARB, NULL, 566), - NAME_FUNC_OFFSET(21652, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 567), - NAME_FUNC_OFFSET(21673, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 568), - NAME_FUNC_OFFSET(21691, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 569), - NAME_FUNC_OFFSET(21711, glDrawBuffersARB, glDrawBuffersARB, NULL, 570), - NAME_FUNC_OFFSET(21725, glDrawBuffersARB, glDrawBuffersARB, NULL, 570), - NAME_FUNC_OFFSET(21742, glDrawBuffersARB, glDrawBuffersARB, NULL, 570), - NAME_FUNC_OFFSET(21758, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572), - NAME_FUNC_OFFSET(21783, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572), - NAME_FUNC_OFFSET(21805, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573), - NAME_FUNC_OFFSET(21832, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573), - NAME_FUNC_OFFSET(21856, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 574), - NAME_FUNC_OFFSET(21892, glTexBufferARB, glTexBufferARB, NULL, 581), - NAME_FUNC_OFFSET(21904, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 596), - NAME_FUNC_OFFSET(21938, glBlendEquationiARB, glBlendEquationiARB, NULL, 597), - NAME_FUNC_OFFSET(21964, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 598), - NAME_FUNC_OFFSET(21994, glBlendFunciARB, glBlendFunciARB, NULL, 599), - NAME_FUNC_OFFSET(22016, gl_dispatch_stub_703, gl_dispatch_stub_703, NULL, 703), - NAME_FUNC_OFFSET(22032, gl_dispatch_stub_704, gl_dispatch_stub_704, NULL, 704), - NAME_FUNC_OFFSET(22051, glPointParameterfEXT, glPointParameterfEXT, NULL, 711), - NAME_FUNC_OFFSET(22069, glPointParameterfEXT, glPointParameterfEXT, NULL, 711), - NAME_FUNC_OFFSET(22090, glPointParameterfEXT, glPointParameterfEXT, NULL, 711), - NAME_FUNC_OFFSET(22112, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 712), - NAME_FUNC_OFFSET(22131, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 712), - NAME_FUNC_OFFSET(22153, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 712), - NAME_FUNC_OFFSET(22176, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 715), - NAME_FUNC_OFFSET(22195, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 716), - NAME_FUNC_OFFSET(22215, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 717), - NAME_FUNC_OFFSET(22234, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 718), - NAME_FUNC_OFFSET(22254, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 719), - NAME_FUNC_OFFSET(22273, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 720), - NAME_FUNC_OFFSET(22293, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 721), - NAME_FUNC_OFFSET(22312, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 722), - NAME_FUNC_OFFSET(22332, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 723), - NAME_FUNC_OFFSET(22351, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 724), - NAME_FUNC_OFFSET(22371, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 725), - NAME_FUNC_OFFSET(22391, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 726), - NAME_FUNC_OFFSET(22412, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 727), - NAME_FUNC_OFFSET(22432, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 728), - NAME_FUNC_OFFSET(22453, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 729), - NAME_FUNC_OFFSET(22473, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 730), - NAME_FUNC_OFFSET(22494, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 731), - NAME_FUNC_OFFSET(22518, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 732), - NAME_FUNC_OFFSET(22536, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 733), - NAME_FUNC_OFFSET(22556, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 734), - NAME_FUNC_OFFSET(22574, glFogCoorddEXT, glFogCoorddEXT, NULL, 735), - NAME_FUNC_OFFSET(22586, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 736), - NAME_FUNC_OFFSET(22599, glFogCoordfEXT, glFogCoordfEXT, NULL, 737), - NAME_FUNC_OFFSET(22611, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 738), - NAME_FUNC_OFFSET(22624, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 740), - NAME_FUNC_OFFSET(22644, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 740), - NAME_FUNC_OFFSET(22668, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 757), - NAME_FUNC_OFFSET(22682, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 757), - NAME_FUNC_OFFSET(22699, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 758), - NAME_FUNC_OFFSET(22714, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 758), - NAME_FUNC_OFFSET(22732, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 759), - NAME_FUNC_OFFSET(22746, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 759), - NAME_FUNC_OFFSET(22763, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 760), - NAME_FUNC_OFFSET(22778, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 760), - NAME_FUNC_OFFSET(22796, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 761), - NAME_FUNC_OFFSET(22810, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 761), - NAME_FUNC_OFFSET(22827, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 762), - NAME_FUNC_OFFSET(22842, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 762), - NAME_FUNC_OFFSET(22860, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 763), - NAME_FUNC_OFFSET(22874, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 763), - NAME_FUNC_OFFSET(22891, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 764), - NAME_FUNC_OFFSET(22906, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 764), - NAME_FUNC_OFFSET(22924, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 765), - NAME_FUNC_OFFSET(22938, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 765), - NAME_FUNC_OFFSET(22955, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 766), - NAME_FUNC_OFFSET(22970, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 766), - NAME_FUNC_OFFSET(22988, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 767), - NAME_FUNC_OFFSET(23002, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 767), - NAME_FUNC_OFFSET(23019, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 768), - NAME_FUNC_OFFSET(23034, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 768), - NAME_FUNC_OFFSET(23052, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 769), - NAME_FUNC_OFFSET(23066, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 769), - NAME_FUNC_OFFSET(23083, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 770), - NAME_FUNC_OFFSET(23098, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 770), - NAME_FUNC_OFFSET(23116, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 771), - NAME_FUNC_OFFSET(23130, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 771), - NAME_FUNC_OFFSET(23147, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 772), - NAME_FUNC_OFFSET(23162, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 772), - NAME_FUNC_OFFSET(23180, glBindProgramNV, glBindProgramNV, NULL, 791), - NAME_FUNC_OFFSET(23197, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 792), - NAME_FUNC_OFFSET(23217, glGenProgramsNV, glGenProgramsNV, NULL, 794), - NAME_FUNC_OFFSET(23234, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 800), - NAME_FUNC_OFFSET(23260, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 800), - NAME_FUNC_OFFSET(23289, glIsProgramNV, glIsProgramNV, NULL, 804), - NAME_FUNC_OFFSET(23304, glPointParameteriNV, glPointParameteriNV, NULL, 868), - NAME_FUNC_OFFSET(23322, glPointParameterivNV, glPointParameterivNV, NULL, 869), - NAME_FUNC_OFFSET(23341, gl_dispatch_stub_872, gl_dispatch_stub_872, NULL, 872), - NAME_FUNC_OFFSET(23362, gl_dispatch_stub_874, gl_dispatch_stub_874, NULL, 874), - NAME_FUNC_OFFSET(23378, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 881), - NAME_FUNC_OFFSET(23402, gl_dispatch_stub_884, gl_dispatch_stub_884, NULL, 884), - NAME_FUNC_OFFSET(23426, gl_dispatch_stub_884, gl_dispatch_stub_884, NULL, 884), - NAME_FUNC_OFFSET(23453, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 885), - NAME_FUNC_OFFSET(23471, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 886), - NAME_FUNC_OFFSET(23490, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 887), - NAME_FUNC_OFFSET(23515, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 888), - NAME_FUNC_OFFSET(23536, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 889), - NAME_FUNC_OFFSET(23558, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 890), - NAME_FUNC_OFFSET(23584, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 891), - NAME_FUNC_OFFSET(23607, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 892), - NAME_FUNC_OFFSET(23630, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 893), - NAME_FUNC_OFFSET(23653, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 894), - NAME_FUNC_OFFSET(23671, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 895), - NAME_FUNC_OFFSET(23690, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 896), - NAME_FUNC_OFFSET(23707, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 897), - NAME_FUNC_OFFSET(23745, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 898), - NAME_FUNC_OFFSET(23774, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 899), - NAME_FUNC_OFFSET(23790, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 900), - NAME_FUNC_OFFSET(23807, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 901), - NAME_FUNC_OFFSET(23829, gl_dispatch_stub_902, gl_dispatch_stub_902, NULL, 902), - NAME_FUNC_OFFSET(23847, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 905), - NAME_FUNC_OFFSET(23870, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 906), - NAME_FUNC_OFFSET(23892, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 907), - NAME_FUNC_OFFSET(23908, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 908), - NAME_FUNC_OFFSET(23929, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 909), - NAME_FUNC_OFFSET(23951, glUniform1uiEXT, glUniform1uiEXT, NULL, 910), - NAME_FUNC_OFFSET(23964, glUniform1uivEXT, glUniform1uivEXT, NULL, 911), - NAME_FUNC_OFFSET(23978, glUniform2uiEXT, glUniform2uiEXT, NULL, 912), - NAME_FUNC_OFFSET(23991, glUniform2uivEXT, glUniform2uivEXT, NULL, 913), - NAME_FUNC_OFFSET(24005, glUniform3uiEXT, glUniform3uiEXT, NULL, 914), - NAME_FUNC_OFFSET(24018, glUniform3uivEXT, glUniform3uivEXT, NULL, 915), - NAME_FUNC_OFFSET(24032, glUniform4uiEXT, glUniform4uiEXT, NULL, 916), - NAME_FUNC_OFFSET(24045, glUniform4uivEXT, glUniform4uivEXT, NULL, 917), - NAME_FUNC_OFFSET(24059, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 918), - NAME_FUNC_OFFSET(24077, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 919), - NAME_FUNC_OFFSET(24096, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 920), - NAME_FUNC_OFFSET(24115, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 921), - NAME_FUNC_OFFSET(24135, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 922), - NAME_FUNC_OFFSET(24153, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 923), - NAME_FUNC_OFFSET(24172, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 924), - NAME_FUNC_OFFSET(24191, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 925), - NAME_FUNC_OFFSET(24211, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 926), - NAME_FUNC_OFFSET(24229, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 927), - NAME_FUNC_OFFSET(24248, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 928), - NAME_FUNC_OFFSET(24267, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 929), - NAME_FUNC_OFFSET(24287, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 930), - NAME_FUNC_OFFSET(24306, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 931), - NAME_FUNC_OFFSET(24324, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 932), - NAME_FUNC_OFFSET(24343, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 933), - NAME_FUNC_OFFSET(24362, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 934), - NAME_FUNC_OFFSET(24382, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 935), - NAME_FUNC_OFFSET(24401, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 936), - NAME_FUNC_OFFSET(24421, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 937), - NAME_FUNC_OFFSET(24441, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 938), - NAME_FUNC_OFFSET(24464, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 939), - NAME_FUNC_OFFSET(24490, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 939), - NAME_FUNC_OFFSET(24519, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 940), - NAME_FUNC_OFFSET(24532, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 941), - NAME_FUNC_OFFSET(24543, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 942), - NAME_FUNC_OFFSET(24553, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 943), - NAME_FUNC_OFFSET(24569, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 944), - NAME_FUNC_OFFSET(24585, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 945), - NAME_FUNC_OFFSET(24598, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 948), - NAME_FUNC_OFFSET(24619, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 949), - NAME_FUNC_OFFSET(24641, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 950), - NAME_FUNC_OFFSET(24659, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 951), - NAME_FUNC_OFFSET(24678, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 952), - NAME_FUNC_OFFSET(24703, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 953), - NAME_FUNC_OFFSET(24726, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 954), - NAME_FUNC_OFFSET(24751, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 955), - NAME_FUNC_OFFSET(24768, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 957), - NAME_FUNC_OFFSET(24786, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 958), - NAME_FUNC_OFFSET(24809, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 959), - NAME_FUNC_OFFSET(24839, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 960), - NAME_FUNC_OFFSET(24867, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 961), - NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) -}; - -#undef NAME_FUNC_OFFSET |