diff options
author | marha <marha@users.sourceforge.net> | 2014-04-23 22:47:55 +0200 |
---|---|---|
committer | marha <marha@users.sourceforge.net> | 2014-04-23 22:47:55 +0200 |
commit | 24fb0da18f1c44dfa1f76d8cde8efbb958aa7659 (patch) | |
tree | 76157bb2f88c9383b0824476a9e3a9f9a1bff9fa /mesalib/src/mesa/drivers/common/meta.h | |
parent | 6876c31f186414ce975180af79902314c8cdc82a (diff) | |
parent | d26ea2f474c48afa7d3c261572da5d85b7b62bd8 (diff) | |
download | vcxsrv-24fb0da18f1c44dfa1f76d8cde8efbb958aa7659.tar.gz vcxsrv-24fb0da18f1c44dfa1f76d8cde8efbb958aa7659.tar.bz2 vcxsrv-24fb0da18f1c44dfa1f76d8cde8efbb958aa7659.zip |
Merge remote-tracking branch 'origin/released'
Conflicts:
mesalib/include/GL/glext.h
xorg-server/.gitignore
xorg-server/glx/glxext.c
Diffstat (limited to 'mesalib/src/mesa/drivers/common/meta.h')
-rw-r--r-- | mesalib/src/mesa/drivers/common/meta.h | 14 |
1 files changed, 13 insertions, 1 deletions
diff --git a/mesalib/src/mesa/drivers/common/meta.h b/mesalib/src/mesa/drivers/common/meta.h index 4faae0b40..fde4f9a7a 100644 --- a/mesalib/src/mesa/drivers/common/meta.h +++ b/mesalib/src/mesa/drivers/common/meta.h @@ -240,6 +240,14 @@ enum blit_msaa_shader { BLIT_MSAA_SHADER_2D_MULTISAMPLE_COPY_UINT, BLIT_MSAA_SHADER_2D_MULTISAMPLE_DEPTH_RESOLVE, BLIT_MSAA_SHADER_2D_MULTISAMPLE_DEPTH_COPY, + BLIT_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_RESOLVE, + BLIT_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_RESOLVE_INT, + BLIT_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_RESOLVE_UINT, + BLIT_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_COPY, + BLIT_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_COPY_INT, + BLIT_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_COPY_UINT, + BLIT_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_DEPTH_RESOLVE, + BLIT_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_DEPTH_COPY, BLIT_MSAA_SHADER_COUNT, }; @@ -250,10 +258,10 @@ struct blit_state { GLuint VAO; GLuint VBO; - GLuint DepthFP; struct blit_shader_table shaders; GLuint msaa_shaders[BLIT_MSAA_SHADER_COUNT]; struct temp_texture depthTex; + bool no_ctsi_fallback; }; @@ -505,4 +513,8 @@ _mesa_meta_blit_shader_table_cleanup(struct blit_shader_table *table); void _mesa_meta_glsl_generate_mipmap_cleanup(struct gen_mipmap_state *mipmap); +void +_mesa_meta_bind_fbo_image(GLenum attachment, + struct gl_texture_image *texImage, GLuint layer); + #endif /* META_H */ |