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authormarha <marha@users.sourceforge.net>2014-09-08 23:30:36 +0200
committermarha <marha@users.sourceforge.net>2014-09-08 23:30:36 +0200
commite16399e57caac9e859a7d28921c73ef9839b571e (patch)
treeb86ed43f749ebfe0bb3842fcd76a34e386011fcc /mesalib/src/mesa/drivers/common/meta.h
parent166caebfaa2b217332a345ffb02c5b9e52f65a3d (diff)
parentcb346e228aeb500cd61ec86644c034c238332d3b (diff)
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Merge remote-tracking branch 'origin/released'
Diffstat (limited to 'mesalib/src/mesa/drivers/common/meta.h')
-rw-r--r--mesalib/src/mesa/drivers/common/meta.h40
1 files changed, 32 insertions, 8 deletions
diff --git a/mesalib/src/mesa/drivers/common/meta.h b/mesalib/src/mesa/drivers/common/meta.h
index 56ba9bc65..edc3e8c20 100644
--- a/mesalib/src/mesa/drivers/common/meta.h
+++ b/mesalib/src/mesa/drivers/common/meta.h
@@ -235,21 +235,45 @@ struct blit_shader_table {
/**
* Indices in the blit_state->msaa_shaders[] array
*
- * Note that setup_glsl_msaa_blit_shader() assumes that the _INT enums are one
- * more than the non-_INT version and _UINT is one beyond that.
+ * Note that setup_glsl_msaa_blit_shader() assumes that the _INT enums are five
+ * more than the corresponding non-_INT versions and _UINT are five beyond that.
*/
enum blit_msaa_shader {
- BLIT_MSAA_SHADER_2D_MULTISAMPLE_RESOLVE,
- BLIT_MSAA_SHADER_2D_MULTISAMPLE_RESOLVE_INT,
- BLIT_MSAA_SHADER_2D_MULTISAMPLE_RESOLVE_UINT,
+ BLIT_1X_MSAA_SHADER_2D_MULTISAMPLE_RESOLVE,
+ BLIT_2X_MSAA_SHADER_2D_MULTISAMPLE_RESOLVE,
+ BLIT_4X_MSAA_SHADER_2D_MULTISAMPLE_RESOLVE,
+ BLIT_8X_MSAA_SHADER_2D_MULTISAMPLE_RESOLVE,
+ BLIT_16X_MSAA_SHADER_2D_MULTISAMPLE_RESOLVE,
+ BLIT_1X_MSAA_SHADER_2D_MULTISAMPLE_RESOLVE_INT,
+ BLIT_2X_MSAA_SHADER_2D_MULTISAMPLE_RESOLVE_INT,
+ BLIT_4X_MSAA_SHADER_2D_MULTISAMPLE_RESOLVE_INT,
+ BLIT_8X_MSAA_SHADER_2D_MULTISAMPLE_RESOLVE_INT,
+ BLIT_16X_MSAA_SHADER_2D_MULTISAMPLE_RESOLVE_INT,
+ BLIT_1X_MSAA_SHADER_2D_MULTISAMPLE_RESOLVE_UINT,
+ BLIT_2X_MSAA_SHADER_2D_MULTISAMPLE_RESOLVE_UINT,
+ BLIT_4X_MSAA_SHADER_2D_MULTISAMPLE_RESOLVE_UINT,
+ BLIT_8X_MSAA_SHADER_2D_MULTISAMPLE_RESOLVE_UINT,
+ BLIT_16X_MSAA_SHADER_2D_MULTISAMPLE_RESOLVE_UINT,
BLIT_MSAA_SHADER_2D_MULTISAMPLE_COPY,
BLIT_MSAA_SHADER_2D_MULTISAMPLE_COPY_INT,
BLIT_MSAA_SHADER_2D_MULTISAMPLE_COPY_UINT,
BLIT_MSAA_SHADER_2D_MULTISAMPLE_DEPTH_RESOLVE,
BLIT_MSAA_SHADER_2D_MULTISAMPLE_DEPTH_COPY,
- BLIT_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_RESOLVE,
- BLIT_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_RESOLVE_INT,
- BLIT_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_RESOLVE_UINT,
+ BLIT_1X_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_RESOLVE,
+ BLIT_2X_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_RESOLVE,
+ BLIT_4X_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_RESOLVE,
+ BLIT_8X_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_RESOLVE,
+ BLIT_16X_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_RESOLVE,
+ BLIT_1X_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_RESOLVE_INT,
+ BLIT_2X_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_RESOLVE_INT,
+ BLIT_4X_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_RESOLVE_INT,
+ BLIT_8X_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_RESOLVE_INT,
+ BLIT_16X_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_RESOLVE_INT,
+ BLIT_1X_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_RESOLVE_UINT,
+ BLIT_2X_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_RESOLVE_UINT,
+ BLIT_4X_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_RESOLVE_UINT,
+ BLIT_8X_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_RESOLVE_UINT,
+ BLIT_16X_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_RESOLVE_UINT,
BLIT_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_COPY,
BLIT_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_COPY_INT,
BLIT_MSAA_SHADER_2D_MULTISAMPLE_ARRAY_COPY_UINT,