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author | marha <marha@users.sourceforge.net> | 2011-12-17 13:43:14 +0100 |
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committer | Marc Haesen <marc@hc-consult.be> | 2011-12-17 13:43:14 +0100 |
commit | abacebe06d9f3d2fe1b7d256bd86cddbfa592a85 (patch) | |
tree | a05bb04105e9dd1cda779071d9ca274b86840c7e /mesalib/src/mesa/drivers/common | |
parent | 47913e82955ec8e2b1ba4d4b145497dede9163b5 (diff) | |
download | vcxsrv-abacebe06d9f3d2fe1b7d256bd86cddbfa592a85.tar.gz vcxsrv-abacebe06d9f3d2fe1b7d256bd86cddbfa592a85.tar.bz2 vcxsrv-abacebe06d9f3d2fe1b7d256bd86cddbfa592a85.zip |
libX11 libxtrans mesa xserver git update 17 dec 2011
Diffstat (limited to 'mesalib/src/mesa/drivers/common')
-rw-r--r-- | mesalib/src/mesa/drivers/common/meta.c | 47 |
1 files changed, 12 insertions, 35 deletions
diff --git a/mesalib/src/mesa/drivers/common/meta.c b/mesalib/src/mesa/drivers/common/meta.c index 259041f67..1683c85e9 100644 --- a/mesalib/src/mesa/drivers/common/meta.c +++ b/mesalib/src/mesa/drivers/common/meta.c @@ -2943,43 +2943,20 @@ _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target, break; } - /* Set MaxLevel large enough to hold the new level when we allocate it */ + /* Allocate storage for the destination mipmap image(s) */ + + /* Set MaxLevel large enough to hold the new level when we allocate it */ _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, dstLevel); - /* Create empty dest image */ - if (target == GL_TEXTURE_1D) { - _mesa_TexImage1D(target, dstLevel, srcImage->InternalFormat, - dstWidth, border, - GL_RGBA, GL_UNSIGNED_BYTE, NULL); - } - else if (target == GL_TEXTURE_3D) { - _mesa_TexImage3D(target, dstLevel, srcImage->InternalFormat, - dstWidth, dstHeight, dstDepth, border, - GL_RGBA, GL_UNSIGNED_BYTE, NULL); - } - else { - /* 2D or cube */ - _mesa_TexImage2D(faceTarget, dstLevel, srcImage->InternalFormat, - dstWidth, dstHeight, border, - GL_RGBA, GL_UNSIGNED_BYTE, NULL); - - if (target == GL_TEXTURE_CUBE_MAP) { - /* If texturing from a cube, we need to make sure all src faces - * have been defined (even if we're not sampling from them.) - * Otherwise the texture object will be 'incomplete' and - * texturing from it will not be allowed. - */ - GLuint face; - for (face = 0; face < 6; face++) { - if (!texObj->Image[face][srcLevel] || - texObj->Image[face][srcLevel]->Width != srcWidth) { - _mesa_TexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X + face, - srcLevel, srcImage->InternalFormat, - srcWidth, srcHeight, border, - GL_RGBA, GL_UNSIGNED_BYTE, NULL); - } - } - } + if (!_mesa_prepare_mipmap_level(ctx, texObj, dstLevel, + dstWidth, dstHeight, dstDepth, + srcImage->Border, + srcImage->InternalFormat, + srcImage->TexFormat)) { + /* All done. We either ran out of memory or we would go beyond the + * last valid level of an immutable texture if we continued. + */ + break; } /* limit minification to src level */ |