diff options
author | marha <marha@users.sourceforge.net> | 2011-04-27 15:56:59 +0000 |
---|---|---|
committer | marha <marha@users.sourceforge.net> | 2011-04-27 15:56:59 +0000 |
commit | 100633b3e7619842f345cb7603b0db6b5761dd11 (patch) | |
tree | 3c3af754c7e801c07263269837d6a05072ff834c /mesalib/src/mesa/drivers/windows/gdi/wmesa.c | |
parent | 205a4bdae76f287126db9f45a4f0ba631e3efca1 (diff) | |
parent | 96d6df5da9cddedf4931bf8e17f96e242467c661 (diff) | |
download | vcxsrv-100633b3e7619842f345cb7603b0db6b5761dd11.tar.gz vcxsrv-100633b3e7619842f345cb7603b0db6b5761dd11.tar.bz2 vcxsrv-100633b3e7619842f345cb7603b0db6b5761dd11.zip |
svn merge ^/branches/released .
Diffstat (limited to 'mesalib/src/mesa/drivers/windows/gdi/wmesa.c')
-rw-r--r-- | mesalib/src/mesa/drivers/windows/gdi/wmesa.c | 274 |
1 files changed, 135 insertions, 139 deletions
diff --git a/mesalib/src/mesa/drivers/windows/gdi/wmesa.c b/mesalib/src/mesa/drivers/windows/gdi/wmesa.c index 1a13e9f5c..47580c4e9 100644 --- a/mesalib/src/mesa/drivers/windows/gdi/wmesa.c +++ b/mesalib/src/mesa/drivers/windows/gdi/wmesa.c @@ -5,12 +5,13 @@ #include "wmesadef.h"
#include "colors.h"
-#include <GL/wmesa.h>
+#include "GL/wmesa.h"
#include <winuser.h>
-#include "context.h"
-#include "extensions.h"
-#include "framebuffer.h"
-#include "renderbuffer.h"
+#include "main/context.h"
+#include "main/extensions.h"
+#include "main/framebuffer.h"
+#include "main/renderbuffer.h"
+#include "main/macros.h"
#include "drivers/common/driverfuncs.h"
#include "drivers/common/meta.h"
#include "vbo/vbo.h"
@@ -29,7 +30,7 @@ static WMesaFramebuffer FirstFramebuffer = NULL; * Create a new WMesaFramebuffer object which will correspond to the
* given HDC (Window handle).
*/
-WMesaFramebuffer
+static WMesaFramebuffer
wmesa_new_framebuffer(HDC hdc, struct gl_config *visual)
{
WMesaFramebuffer pwfb
@@ -47,7 +48,7 @@ wmesa_new_framebuffer(HDC hdc, struct gl_config *visual) /**
* Given an hdc, free the corresponding WMesaFramebuffer
*/
-void
+static void
wmesa_free_framebuffer(HDC hdc)
{
WMesaFramebuffer pwfb, prev;
@@ -70,7 +71,7 @@ wmesa_free_framebuffer(HDC hdc) /**
* Given an hdc, return the corresponding WMesaFramebuffer
*/
-WMesaFramebuffer
+static WMesaFramebuffer
wmesa_lookup_framebuffer(HDC hdc)
{
WMesaFramebuffer pwfb;
@@ -146,9 +147,8 @@ static void wmSetPixelFormat(WMesaFramebuffer pwfb, HDC hDC) * We write into this memory with the span routines and then blit it
* to the window on a buffer swap.
*/
-BOOL wmCreateBackingStore(WMesaFramebuffer pwfb, long lxSize, long lySize)
+static BOOL wmCreateBackingStore(WMesaFramebuffer pwfb, long lxSize, long lySize)
{
- HDC hdc = pwfb->hDC;
LPBITMAPINFO pbmi = &(pwfb->bmi);
HDC hic;
@@ -185,7 +185,7 @@ BOOL wmCreateBackingStore(WMesaFramebuffer pwfb, long lxSize, long lySize) }
-static wmDeleteBackingStore(WMesaFramebuffer pwfb)
+static void wmDeleteBackingStore(WMesaFramebuffer pwfb)
{
if (pwfb->hbmDIB) {
SelectObject(pwfb->dib_hDC, pwfb->hOldBitmap);
@@ -226,7 +226,6 @@ wmesa_get_buffer_size(struct gl_framebuffer *buffer, GLuint *width, GLuint *heig static void wmesa_flush(struct gl_context *ctx)
{
- WMesaContext pwc = wmesa_context(ctx);
WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->WinSysDrawBuffer);
if (ctx->Visual.doubleBufferMode == 1) {
@@ -253,9 +252,7 @@ static void wmesa_flush(struct gl_context *ctx) static void clear_color(struct gl_context *ctx, const GLfloat color[4])
{
WMesaContext pwc = wmesa_context(ctx);
- WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer);
GLubyte col[3];
- UINT bytesPerPixel = pwfb->cColorBits / 8;
CLAMPED_FLOAT_TO_UBYTE(col[0], color[0]);
CLAMPED_FLOAT_TO_UBYTE(col[1], color[1]);
@@ -447,21 +444,15 @@ static void clear(struct gl_context *ctx, GLbitfield mask) **/
/* Write a horizontal span of RGBA color pixels with a boolean mask. */
-static void write_rgba_span_front(const struct gl_context *ctx,
- struct gl_renderbuffer *rb,
- GLuint n, GLint x, GLint y,
- const GLubyte rgba[][4],
- const GLubyte mask[] )
+static void write_rgba_span_front(struct gl_context *ctx,
+ struct gl_renderbuffer *rb,
+ GLuint n, GLint x, GLint y,
+ const void *values,
+ const GLubyte *mask)
{
+ const GLubyte (*rgba)[4] = (const GLubyte (*)[4])values;
WMesaContext pwc = wmesa_context(ctx);
WMesaFramebuffer pwfb = wmesa_lookup_framebuffer(pwc->hDC);
- CONST BITMAPINFO bmi=
- {
- {
- sizeof(BITMAPINFOHEADER),
- n, 1, 1, 32, BI_RGB, 0, 1, 1, 0, 0
- }
- };
HBITMAP bmp=0;
HDC mdc=0;
typedef union
@@ -534,12 +525,13 @@ static void write_rgba_span_front(const struct gl_context *ctx, }
/* Write a horizontal span of RGB color pixels with a boolean mask. */
-static void write_rgb_span_front(const struct gl_context *ctx,
- struct gl_renderbuffer *rb,
- GLuint n, GLint x, GLint y,
- const GLubyte rgb[][3],
- const GLubyte mask[] )
+static void write_rgb_span_front(struct gl_context *ctx,
+ struct gl_renderbuffer *rb,
+ GLuint n, GLint x, GLint y,
+ const void *values,
+ const GLubyte *mask)
{
+ const GLubyte (*rgb)[3] = (const GLubyte (*)[3])values;
WMesaContext pwc = wmesa_context(ctx);
GLuint i;
@@ -563,12 +555,13 @@ static void write_rgb_span_front(const struct gl_context *ctx, * Write a horizontal span of pixels with a boolean mask. The current color
* is used for all pixels.
*/
-static void write_mono_rgba_span_front(const struct gl_context *ctx,
- struct gl_renderbuffer *rb,
- GLuint n, GLint x, GLint y,
- const GLchan color[4],
- const GLubyte mask[])
+static void write_mono_rgba_span_front(struct gl_context *ctx,
+ struct gl_renderbuffer *rb,
+ GLuint n, GLint x, GLint y,
+ const void *value,
+ const GLubyte *mask)
{
+ const GLchan *color = (const GLchan *)value;
GLuint i;
WMesaContext pwc = wmesa_context(ctx);
COLORREF colorref;
@@ -588,13 +581,14 @@ static void write_mono_rgba_span_front(const struct gl_context *ctx, }
/* Write an array of RGBA pixels with a boolean mask. */
-static void write_rgba_pixels_front(const struct gl_context *ctx,
- struct gl_renderbuffer *rb,
- GLuint n,
- const GLint x[], const GLint y[],
- const GLubyte rgba[][4],
- const GLubyte mask[] )
+static void write_rgba_pixels_front(struct gl_context *ctx,
+ struct gl_renderbuffer *rb,
+ GLuint n,
+ const GLint x[], const GLint y[],
+ const void *values,
+ const GLubyte *mask)
{
+ const GLubyte (*rgba)[4] = (const GLubyte (*)[4])values;
GLuint i;
WMesaContext pwc = wmesa_context(ctx);
(void) ctx;
@@ -611,13 +605,14 @@ static void write_rgba_pixels_front(const struct gl_context *ctx, * Write an array of pixels with a boolean mask. The current color
* is used for all pixels.
*/
-static void write_mono_rgba_pixels_front(const struct gl_context *ctx,
- struct gl_renderbuffer *rb,
- GLuint n,
- const GLint x[], const GLint y[],
- const GLchan color[4],
- const GLubyte mask[] )
+static void write_mono_rgba_pixels_front(struct gl_context *ctx,
+ struct gl_renderbuffer *rb,
+ GLuint n,
+ const GLint x[], const GLint y[],
+ const void *value,
+ const GLubyte *mask)
{
+ const GLchan *color = (const GLchan *)value;
GLuint i;
WMesaContext pwc = wmesa_context(ctx);
COLORREF colorref;
@@ -629,11 +624,12 @@ static void write_mono_rgba_pixels_front(const struct gl_context *ctx, }
/* Read a horizontal span of color pixels. */
-static void read_rgba_span_front(const struct gl_context *ctx,
- struct gl_renderbuffer *rb,
- GLuint n, GLint x, GLint y,
- GLubyte rgba[][4] )
+static void read_rgba_span_front(struct gl_context *ctx,
+ struct gl_renderbuffer *rb,
+ GLuint n, GLint x, GLint y,
+ void *values)
{
+ GLubyte (*rgba)[4] = (GLubyte (*)[4])values;
WMesaContext pwc = wmesa_context(ctx);
GLuint i;
COLORREF Color;
@@ -649,11 +645,12 @@ static void read_rgba_span_front(const struct gl_context *ctx, /* Read an array of color pixels. */
-static void read_rgba_pixels_front(const struct gl_context *ctx,
- struct gl_renderbuffer *rb,
- GLuint n, const GLint x[], const GLint y[],
- GLubyte rgba[][4])
+static void read_rgba_pixels_front(struct gl_context *ctx,
+ struct gl_renderbuffer *rb,
+ GLuint n, const GLint x[], const GLint y[],
+ void *values)
{
+ GLubyte (*rgba)[4] = (GLubyte (*)[4])values;
WMesaContext pwc = wmesa_context(ctx);
GLuint i;
COLORREF Color;
@@ -678,13 +675,13 @@ LPDWORD lpdw = ((LPDWORD)((pwc)->pbPixels + (pwc)->ScanWidth * (y)) + (x)); \ /* Write a horizontal span of RGBA color pixels with a boolean mask. */
-static void write_rgba_span_32(const struct gl_context *ctx,
+static void write_rgba_span_32(struct gl_context *ctx,
struct gl_renderbuffer *rb,
GLuint n, GLint x, GLint y,
- const GLubyte rgba[][4],
- const GLubyte mask[] )
+ const void *values,
+ const GLubyte *mask)
{
- WMesaContext pwc = wmesa_context(ctx);
+ const GLubyte (*rgba)[4] = (const GLubyte (*)[4])values;
WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer);
GLuint i;
LPDWORD lpdw;
@@ -708,13 +705,13 @@ static void write_rgba_span_32(const struct gl_context *ctx, /* Write a horizontal span of RGB color pixels with a boolean mask. */
-static void write_rgb_span_32(const struct gl_context *ctx,
+static void write_rgb_span_32(struct gl_context *ctx,
struct gl_renderbuffer *rb,
GLuint n, GLint x, GLint y,
- const GLubyte rgb[][3],
- const GLubyte mask[] )
+ const void *values,
+ const GLubyte *mask)
{
- WMesaContext pwc = wmesa_context(ctx);
+ const GLubyte (*rgb)[3] = (const GLubyte (*)[3])values;
WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer);
GLuint i;
LPDWORD lpdw;
@@ -740,16 +737,16 @@ static void write_rgb_span_32(const struct gl_context *ctx, * Write a horizontal span of pixels with a boolean mask. The current color
* is used for all pixels.
*/
-static void write_mono_rgba_span_32(const struct gl_context *ctx,
+static void write_mono_rgba_span_32(struct gl_context *ctx,
struct gl_renderbuffer *rb,
GLuint n, GLint x, GLint y,
- const GLchan color[4],
- const GLubyte mask[])
+ const void *value,
+ const GLubyte *mask)
{
+ const GLchan *color = (const GLchan *)value;
LPDWORD lpdw;
DWORD pixel;
GLuint i;
- WMesaContext pwc = wmesa_context(ctx);
WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer);
lpdw = ((LPDWORD)(pwfb->pbPixels + pwfb->ScanWidth * y)) + x;
y=FLIP(y);
@@ -766,14 +763,14 @@ static void write_mono_rgba_span_32(const struct gl_context *ctx, }
/* Write an array of RGBA pixels with a boolean mask. */
-static void write_rgba_pixels_32(const struct gl_context *ctx,
+static void write_rgba_pixels_32(struct gl_context *ctx,
struct gl_renderbuffer *rb,
GLuint n, const GLint x[], const GLint y[],
- const GLubyte rgba[][4],
- const GLubyte mask[])
+ const void *values,
+ const GLubyte *mask)
{
+ const GLubyte (*rgba)[4] = (const GLubyte (*)[4])values;
GLuint i;
- WMesaContext pwc = wmesa_context(ctx);
WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer);
for (i=0; i<n; i++)
if (mask[i])
@@ -785,15 +782,15 @@ static void write_rgba_pixels_32(const struct gl_context *ctx, * Write an array of pixels with a boolean mask. The current color
* is used for all pixels.
*/
-static void write_mono_rgba_pixels_32(const struct gl_context *ctx,
+static void write_mono_rgba_pixels_32(struct gl_context *ctx,
struct gl_renderbuffer *rb,
GLuint n,
const GLint x[], const GLint y[],
- const GLchan color[4],
- const GLubyte mask[])
+ const void *value,
+ const GLubyte *mask)
{
+ const GLchan *color = (const GLchan *)value;
GLuint i;
- WMesaContext pwc = wmesa_context(ctx);
WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer);
for (i=0; i<n; i++)
if (mask[i])
@@ -802,15 +799,15 @@ static void write_mono_rgba_pixels_32(const struct gl_context *ctx, }
/* Read a horizontal span of color pixels. */
-static void read_rgba_span_32(const struct gl_context *ctx,
+static void read_rgba_span_32(struct gl_context *ctx,
struct gl_renderbuffer *rb,
GLuint n, GLint x, GLint y,
- GLubyte rgba[][4] )
+ void *values)
{
+ GLubyte (*rgba)[4] = (GLubyte (*)[4])values;
GLuint i;
DWORD pixel;
LPDWORD lpdw;
- WMesaContext pwc = wmesa_context(ctx);
WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer);
y = FLIP(y);
@@ -826,15 +823,15 @@ static void read_rgba_span_32(const struct gl_context *ctx, /* Read an array of color pixels. */
-static void read_rgba_pixels_32(const struct gl_context *ctx,
+static void read_rgba_pixels_32(struct gl_context *ctx,
struct gl_renderbuffer *rb,
GLuint n, const GLint x[], const GLint y[],
- GLubyte rgba[][4])
+ void *values)
{
+ GLubyte (*rgba)[4] = (GLubyte (*)[4])values;
GLuint i;
DWORD pixel;
LPDWORD lpdw;
- WMesaContext pwc = wmesa_context(ctx);
WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer);
for (i=0; i<n; i++) {
@@ -860,13 +857,13 @@ lpb[1] = (g); \ lpb[2] = (r); }
/* Write a horizontal span of RGBA color pixels with a boolean mask. */
-static void write_rgba_span_24(const struct gl_context *ctx,
+static void write_rgba_span_24(struct gl_context *ctx,
struct gl_renderbuffer *rb,
GLuint n, GLint x, GLint y,
- const GLubyte rgba[][4],
- const GLubyte mask[] )
+ const void *values,
+ const GLubyte *mask)
{
- WMesaContext pwc = wmesa_context(ctx);
+ const GLubyte (*rgba)[4] = (const GLubyte (*)[4])values;
WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer);
GLuint i;
LPBYTE lpb;
@@ -894,13 +891,13 @@ static void write_rgba_span_24(const struct gl_context *ctx, /* Write a horizontal span of RGB color pixels with a boolean mask. */
-static void write_rgb_span_24(const struct gl_context *ctx,
+static void write_rgb_span_24(struct gl_context *ctx,
struct gl_renderbuffer *rb,
GLuint n, GLint x, GLint y,
- const GLubyte rgb[][3],
- const GLubyte mask[] )
+ const void *values,
+ const GLubyte *mask)
{
- WMesaContext pwc = wmesa_context(ctx);
+ const GLubyte (*rgb)[3] = (const GLubyte (*)[3])values;
WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer);
GLuint i;
LPBYTE lpb;
@@ -930,15 +927,15 @@ static void write_rgb_span_24(const struct gl_context *ctx, * Write a horizontal span of pixels with a boolean mask. The current color
* is used for all pixels.
*/
-static void write_mono_rgba_span_24(const struct gl_context *ctx,
+static void write_mono_rgba_span_24(struct gl_context *ctx,
struct gl_renderbuffer *rb,
GLuint n, GLint x, GLint y,
- const GLchan color[4],
- const GLubyte mask[])
+ const void *value,
+ const GLubyte *mask)
{
+ const GLchan *color = (const GLchan *)value;
LPBYTE lpb;
GLuint i;
- WMesaContext pwc = wmesa_context(ctx);
WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer);
lpb = ((LPBYTE)(pwfb->pbPixels + pwfb->ScanWidth * y)) + (3 * x);
y=FLIP(y);
@@ -959,14 +956,14 @@ static void write_mono_rgba_span_24(const struct gl_context *ctx, }
/* Write an array of RGBA pixels with a boolean mask. */
-static void write_rgba_pixels_24(const struct gl_context *ctx,
+static void write_rgba_pixels_24(struct gl_context *ctx,
struct gl_renderbuffer *rb,
GLuint n, const GLint x[], const GLint y[],
- const GLubyte rgba[][4],
- const GLubyte mask[])
+ const void *values,
+ const GLubyte *mask)
{
+ const GLubyte (*rgba)[4] = (const GLubyte (*)[4])values;
GLuint i;
- WMesaContext pwc = wmesa_context(ctx);
WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer);
for (i=0; i<n; i++)
if (mask[i])
@@ -978,15 +975,15 @@ static void write_rgba_pixels_24(const struct gl_context *ctx, * Write an array of pixels with a boolean mask. The current color
* is used for all pixels.
*/
-static void write_mono_rgba_pixels_24(const struct gl_context *ctx,
+static void write_mono_rgba_pixels_24(struct gl_context *ctx,
struct gl_renderbuffer *rb,
GLuint n,
const GLint x[], const GLint y[],
- const GLchan color[4],
- const GLubyte mask[])
+ const void *value,
+ const GLubyte *mask)
{
+ const GLchan *color = (const GLchan *)value;
GLuint i;
- WMesaContext pwc = wmesa_context(ctx);
WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer);
for (i=0; i<n; i++)
if (mask[i])
@@ -995,14 +992,14 @@ static void write_mono_rgba_pixels_24(const struct gl_context *ctx, }
/* Read a horizontal span of color pixels. */
-static void read_rgba_span_24(const struct gl_context *ctx,
+static void read_rgba_span_24(struct gl_context *ctx,
struct gl_renderbuffer *rb,
GLuint n, GLint x, GLint y,
- GLubyte rgba[][4] )
+ void *values)
{
+ GLubyte (*rgba)[4] = (GLubyte (*)[4])values;
GLuint i;
LPBYTE lpb;
- WMesaContext pwc = wmesa_context(ctx);
WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer);
y = FLIP(y);
@@ -1017,14 +1014,14 @@ static void read_rgba_span_24(const struct gl_context *ctx, /* Read an array of color pixels. */
-static void read_rgba_pixels_24(const struct gl_context *ctx,
+static void read_rgba_pixels_24(struct gl_context *ctx,
struct gl_renderbuffer *rb,
GLuint n, const GLint x[], const GLint y[],
- GLubyte rgba[][4])
+ void *values)
{
+ GLubyte (*rgba)[4] = (GLubyte (*)[4])values;
GLuint i;
LPBYTE lpb;
- WMesaContext pwc = wmesa_context(ctx);
WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer);
for (i=0; i<n; i++) {
@@ -1049,13 +1046,13 @@ LPWORD lpw = ((LPWORD)((pwc)->pbPixels + (pwc)->ScanWidth * (y)) + (x)); \ /* Write a horizontal span of RGBA color pixels with a boolean mask. */
-static void write_rgba_span_16(const struct gl_context *ctx,
+static void write_rgba_span_16(struct gl_context *ctx,
struct gl_renderbuffer *rb,
GLuint n, GLint x, GLint y,
- const GLubyte rgba[][4],
- const GLubyte mask[] )
+ const void *values,
+ const GLubyte *mask)
{
- WMesaContext pwc = wmesa_context(ctx);
+ const GLubyte (*rgba)[4] = (const GLubyte (*)[4])values;
WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer);
GLuint i;
LPWORD lpw;
@@ -1079,13 +1076,13 @@ static void write_rgba_span_16(const struct gl_context *ctx, /* Write a horizontal span of RGB color pixels with a boolean mask. */
-static void write_rgb_span_16(const struct gl_context *ctx,
+static void write_rgb_span_16(struct gl_context *ctx,
struct gl_renderbuffer *rb,
GLuint n, GLint x, GLint y,
- const GLubyte rgb[][3],
- const GLubyte mask[] )
+ const void *values,
+ const GLubyte *mask)
{
- WMesaContext pwc = wmesa_context(ctx);
+ const GLubyte (*rgb)[3] = (const GLubyte (*)[3])values;
WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer);
GLuint i;
LPWORD lpw;
@@ -1111,16 +1108,16 @@ static void write_rgb_span_16(const struct gl_context *ctx, * Write a horizontal span of pixels with a boolean mask. The current color
* is used for all pixels.
*/
-static void write_mono_rgba_span_16(const struct gl_context *ctx,
+static void write_mono_rgba_span_16(struct gl_context *ctx,
struct gl_renderbuffer *rb,
GLuint n, GLint x, GLint y,
- const GLchan color[4],
- const GLubyte mask[])
+ const void *value,
+ const GLubyte *mask)
{
+ const GLchan *color = (const GLchan *)value;
LPWORD lpw;
WORD pixel;
GLuint i;
- WMesaContext pwc = wmesa_context(ctx);
WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer);
(void) ctx;
lpw = ((LPWORD)(pwfb->pbPixels + pwfb->ScanWidth * y)) + x;
@@ -1138,14 +1135,14 @@ static void write_mono_rgba_span_16(const struct gl_context *ctx, }
/* Write an array of RGBA pixels with a boolean mask. */
-static void write_rgba_pixels_16(const struct gl_context *ctx,
+static void write_rgba_pixels_16(struct gl_context *ctx,
struct gl_renderbuffer *rb,
GLuint n, const GLint x[], const GLint y[],
- const GLubyte rgba[][4],
- const GLubyte mask[])
+ const void *values,
+ const GLubyte *mask)
{
+ const GLubyte (*rgba)[4] = (const GLubyte (*)[4])values;
GLuint i;
- WMesaContext pwc = wmesa_context(ctx);
WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer);
(void) ctx;
for (i=0; i<n; i++)
@@ -1158,15 +1155,15 @@ static void write_rgba_pixels_16(const struct gl_context *ctx, * Write an array of pixels with a boolean mask. The current color
* is used for all pixels.
*/
-static void write_mono_rgba_pixels_16(const struct gl_context *ctx,
+static void write_mono_rgba_pixels_16(struct gl_context *ctx,
struct gl_renderbuffer *rb,
GLuint n,
const GLint x[], const GLint y[],
- const GLchan color[4],
- const GLubyte mask[])
+ const void *value,
+ const GLubyte *mask)
{
+ const GLchan *color = (const GLchan *)value;
GLuint i;
- WMesaContext pwc = wmesa_context(ctx);
WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer);
(void) ctx;
for (i=0; i<n; i++)
@@ -1176,14 +1173,14 @@ static void write_mono_rgba_pixels_16(const struct gl_context *ctx, }
/* Read a horizontal span of color pixels. */
-static void read_rgba_span_16(const struct gl_context *ctx,
+static void read_rgba_span_16(struct gl_context *ctx,
struct gl_renderbuffer *rb,
GLuint n, GLint x, GLint y,
- GLubyte rgba[][4] )
+ void *values)
{
+ GLubyte (*rgba)[4] = (GLubyte (*)[4])values;
GLuint i, pixel;
LPWORD lpw;
- WMesaContext pwc = wmesa_context(ctx);
WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer);
y = FLIP(y);
@@ -1200,14 +1197,14 @@ static void read_rgba_span_16(const struct gl_context *ctx, /* Read an array of color pixels. */
-static void read_rgba_pixels_16(const struct gl_context *ctx,
+static void read_rgba_pixels_16(struct gl_context *ctx,
struct gl_renderbuffer *rb,
GLuint n, const GLint x[], const GLint y[],
- GLubyte rgba[][4])
+ void *values)
{
+ GLubyte (*rgba)[4] = (GLubyte (*)[4])values;
GLuint i, pixel;
LPWORD lpw;
- WMesaContext pwc = wmesa_context(ctx);
WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer);
for (i=0; i<n; i++) {
@@ -1260,8 +1257,9 @@ wmesa_renderbuffer_storage(struct gl_context *ctx, * Plug in the Get/PutRow/Values functions for a renderbuffer depending
* on if we're drawing to the front or back color buffer.
*/
-void wmesa_set_renderbuffer_funcs(struct gl_renderbuffer *rb, int pixelformat,
- int cColorBits, int double_buffer)
+static void
+wmesa_set_renderbuffer_funcs(struct gl_renderbuffer *rb, int pixelformat,
+ int cColorBits, int double_buffer)
{
if (double_buffer) {
/* back buffer */
@@ -1323,7 +1321,6 @@ static void wmesa_resize_buffers(struct gl_context *ctx, struct gl_framebuffer *buffer,
GLuint width, GLuint height)
{
- WMesaContext pwc = wmesa_context(ctx);
WMesaFramebuffer pwfb = wmesa_framebuffer(buffer);
if (pwfb->Base.Width != width || pwfb->Base.Height != height) {
@@ -1352,7 +1349,6 @@ static void wmesa_viewport(struct gl_context *ctx, GLint x, GLint y,
GLsizei width, GLsizei height)
{
- WMesaContext pwc = wmesa_context(ctx);
GLuint new_width, new_height;
wmesa_get_buffer_size(ctx->WinSysDrawBuffer, &new_width, &new_height);
@@ -1552,7 +1548,7 @@ void WMesaDestroyContext( WMesaContext pwc ) /**
* Create a new color renderbuffer.
*/
-struct gl_renderbuffer *
+static struct gl_renderbuffer *
wmesa_new_renderbuffer(void)
{
struct gl_renderbuffer *rb = CALLOC_STRUCT(gl_renderbuffer);
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