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author | marha <marha@users.sourceforge.net> | 2011-04-27 06:58:32 +0000 |
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committer | marha <marha@users.sourceforge.net> | 2011-04-27 06:58:32 +0000 |
commit | 96d6df5da9cddedf4931bf8e17f96e242467c661 (patch) | |
tree | 07977c913b04e80b7dbd302e7a5890422aeacb1b /mesalib/src/mesa/drivers/windows/gdi | |
parent | 71372d36e1a3f0230b88808f70d35446fda12260 (diff) | |
download | vcxsrv-96d6df5da9cddedf4931bf8e17f96e242467c661.tar.gz vcxsrv-96d6df5da9cddedf4931bf8e17f96e242467c661.tar.bz2 vcxsrv-96d6df5da9cddedf4931bf8e17f96e242467c661.zip |
xserver libX11 libxtrans mesa pixman xkeyboard-config git update 27 Apr 2011
Diffstat (limited to 'mesalib/src/mesa/drivers/windows/gdi')
-rw-r--r-- | mesalib/src/mesa/drivers/windows/gdi/InitCritSections.cpp | 33 | ||||
-rw-r--r-- | mesalib/src/mesa/drivers/windows/gdi/SConscript | 38 | ||||
-rw-r--r-- | mesalib/src/mesa/drivers/windows/gdi/mesa.def | 107 | ||||
-rw-r--r-- | mesalib/src/mesa/drivers/windows/gdi/wgl.c | 4 | ||||
-rw-r--r-- | mesalib/src/mesa/drivers/windows/gdi/wmesa.c | 274 | ||||
-rw-r--r-- | mesalib/src/mesa/drivers/windows/gdi/wmesadef.h | 86 |
6 files changed, 218 insertions, 324 deletions
diff --git a/mesalib/src/mesa/drivers/windows/gdi/InitCritSections.cpp b/mesalib/src/mesa/drivers/windows/gdi/InitCritSections.cpp deleted file mode 100644 index 78e5f3851..000000000 --- a/mesalib/src/mesa/drivers/windows/gdi/InitCritSections.cpp +++ /dev/null @@ -1,33 +0,0 @@ -#include "glapi.h"
-#include "glThread.h"
-
-#ifdef WIN32
-
-extern "C" _glthread_Mutex OneTimeLock;
-extern "C" _glthread_Mutex GenTexturesLock;
-
-extern "C" void FreeAllTSD(void);
-
-class _CriticalSectionInit
-{
-public:
- static _CriticalSectionInit m_inst;
-
- _CriticalSectionInit()
- {
- _glthread_INIT_MUTEX(OneTimeLock);
- _glthread_INIT_MUTEX(GenTexturesLock);
- }
-
- ~_CriticalSectionInit()
- {
- _glthread_DESTROY_MUTEX(OneTimeLock);
- _glthread_DESTROY_MUTEX(GenTexturesLock);
- FreeAllTSD();
- }
-};
-
-_CriticalSectionInit _CriticalSectionInit::m_inst;
-
-
-#endif /* WIN32 */
diff --git a/mesalib/src/mesa/drivers/windows/gdi/SConscript b/mesalib/src/mesa/drivers/windows/gdi/SConscript new file mode 100644 index 000000000..10a7eeaa1 --- /dev/null +++ b/mesalib/src/mesa/drivers/windows/gdi/SConscript @@ -0,0 +1,38 @@ +Import('*') + +env = env.Clone() + +env.Prepend(CPPPATH = [ + '#src/mapi', + '#src/mesa', +]) + +env.AppendUnique(CPPDEFINES = [ + '_GDI32_', # prevent wgl* being declared __declspec(dllimport) + 'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers +]) +if not env['gles']: + # prevent _glapi_* from being declared __declspec(dllimport) + env.Append(CPPDEFINES = ['_GLAPI_NO_EXPORTS']) + +env.Prepend(LIBS = [ + glapi, + mesa, + glsl, + 'gdi32', + 'user32', + 'kernel32', +]) + +sources = [ + 'mesa.def', + 'wgl.c', + 'wmesa.c', +] + +mesagdi = env.SharedLibrary( + target = 'opengl32', + source = sources, +) + +env.Alias('mesagdi', mesagdi) diff --git a/mesalib/src/mesa/drivers/windows/gdi/mesa.def b/mesalib/src/mesa/drivers/windows/gdi/mesa.def index b537b3460..d5c98801d 100644 --- a/mesalib/src/mesa/drivers/windows/gdi/mesa.def +++ b/mesalib/src/mesa/drivers/windows/gdi/mesa.def @@ -26,9 +26,6 @@ VERSION 6.5 ; be needed (for the gl* functions) since the entry ; points are compiled with dllexport declspec. ; -; However, this file is still needed to export "internal" -; Mesa symbols for the benefit of the OSMESA32.DLL. -; EXPORTS glNewList glEndList @@ -857,107 +854,3 @@ EXPORTS wglUseFontOutlinesA wglUseFontOutlinesW wglGetExtensionsStringARB -; -; Mesa internals - mostly for OSMESA - _vbo_CreateContext - _vbo_DestroyContext - _vbo_InvalidateState - _glapi_check_multithread - _glapi_get_context - _glapi_get_proc_address - _mesa_add_soft_renderbuffers - _mesa_add_renderbuffer - _mesa_check_conditional_render - _mesa_choose_tex_format - _mesa_create_framebuffer - _mesa_create_visual - _mesa_delete_array_object - _mesa_delete_program - _mesa_delete_texture_object - _mesa_destroy_framebuffer - _mesa_destroy_visual - _mesa_enable_1_3_extensions - _mesa_enable_1_4_extensions - _mesa_enable_1_5_extensions - _mesa_enable_2_0_extensions - _mesa_enable_2_1_extensions - _mesa_enable_sw_extensions - _mesa_error - _mesa_finish_render_texture - _mesa_framebuffer_renderbuffer - _mesa_free_context_data - _mesa_free_texture_image_data - _mesa_generate_mipmap - _mesa_get_compressed_teximage - _mesa_get_current_context - _mesa_get_teximage - _mesa_init_driver_functions - _mesa_init_glsl_driver_functions - _mesa_init_renderbuffer - _mesa_initialize_context - _mesa_make_current - _mesa_new_array_object - _mesa_new_framebuffer - _mesa_new_program - _mesa_new_renderbuffer - _mesa_new_soft_renderbuffer - _mesa_new_texture_image - _mesa_new_texture_object - _mesa_problem - _mesa_reference_renderbuffer - _mesa_remove_renderbuffer - _mesa_render_texture - _mesa_ResizeBuffersMESA - _mesa_resize_framebuffer - _mesa_store_compressed_teximage1d - _mesa_store_compressed_teximage2d - _mesa_store_compressed_teximage3d - _mesa_store_compressed_texsubimage1d - _mesa_store_compressed_texsubimage2d - _mesa_store_compressed_texsubimage3d - _mesa_store_teximage1d - _mesa_store_teximage2d - _mesa_store_teximage3d - _mesa_store_texsubimage1d - _mesa_store_texsubimage2d - _mesa_store_texsubimage3d - _mesa_test_proxy_teximage - _mesa_reference_framebuffer - _mesa_update_framebuffer_visual - _mesa_use_program - _mesa_Viewport - _mesa_meta_init - _mesa_meta_free - _mesa_meta_CopyColorSubTable - _mesa_meta_CopyColorTable - _mesa_meta_CopyConvolutionFilter1D - _mesa_meta_CopyConvolutionFilter2D - _mesa_meta_CopyTexImage1D - _mesa_meta_CopyTexImage2D - _mesa_meta_CopyTexSubImage1D - _mesa_meta_CopyTexSubImage2D - _mesa_meta_CopyTexSubImage3D - _swrast_Accum - _swrast_Bitmap - _swrast_BlitFramebuffer - _swrast_CopyPixels - _swrast_DrawPixels - _swrast_GetDeviceDriverReference - _swrast_Clear - _swrast_choose_line - _swrast_choose_triangle - _swrast_CreateContext - _swrast_DestroyContext - _swrast_exec_fragment_program - _swrast_InvalidateState - _swrast_ReadPixels - _swsetup_Wakeup - _swsetup_CreateContext - _swsetup_DestroyContext - _swsetup_InvalidateState - _tnl_CreateContext - _tnl_DestroyContext - _tnl_InvalidateState - _tnl_run_pipeline - _tnl_program_string - _tnl_RasterPos diff --git a/mesalib/src/mesa/drivers/windows/gdi/wgl.c b/mesalib/src/mesa/drivers/windows/gdi/wgl.c index 8d8087067..1dafe6e29 100644 --- a/mesalib/src/mesa/drivers/windows/gdi/wgl.c +++ b/mesalib/src/mesa/drivers/windows/gdi/wgl.c @@ -54,8 +54,8 @@ #include <windows.h> #endif -#include "config.h" -#include "glapi.h" +#include "main/config.h" +#include "glapi/glapi.h" #include "GL/wmesa.h" /* protos for wmesa* functions */ /* diff --git a/mesalib/src/mesa/drivers/windows/gdi/wmesa.c b/mesalib/src/mesa/drivers/windows/gdi/wmesa.c index 4a8b1b283..35a150d06 100644 --- a/mesalib/src/mesa/drivers/windows/gdi/wmesa.c +++ b/mesalib/src/mesa/drivers/windows/gdi/wmesa.c @@ -5,12 +5,13 @@ #include "wmesadef.h" #include "colors.h" -#include <GL/wmesa.h> +#include "GL/wmesa.h" #include <winuser.h> -#include "context.h" -#include "extensions.h" -#include "framebuffer.h" -#include "renderbuffer.h" +#include "main/context.h" +#include "main/extensions.h" +#include "main/framebuffer.h" +#include "main/renderbuffer.h" +#include "main/macros.h" #include "drivers/common/driverfuncs.h" #include "drivers/common/meta.h" #include "vbo/vbo.h" @@ -29,7 +30,7 @@ static WMesaFramebuffer FirstFramebuffer = NULL; * Create a new WMesaFramebuffer object which will correspond to the * given HDC (Window handle). */ -WMesaFramebuffer +static WMesaFramebuffer wmesa_new_framebuffer(HDC hdc, struct gl_config *visual) { WMesaFramebuffer pwfb @@ -47,7 +48,7 @@ wmesa_new_framebuffer(HDC hdc, struct gl_config *visual) /** * Given an hdc, free the corresponding WMesaFramebuffer */ -void +static void wmesa_free_framebuffer(HDC hdc) { WMesaFramebuffer pwfb, prev; @@ -70,7 +71,7 @@ wmesa_free_framebuffer(HDC hdc) /** * Given an hdc, return the corresponding WMesaFramebuffer */ -WMesaFramebuffer +static WMesaFramebuffer wmesa_lookup_framebuffer(HDC hdc) { WMesaFramebuffer pwfb; @@ -146,9 +147,8 @@ static void wmSetPixelFormat(WMesaFramebuffer pwfb, HDC hDC) * We write into this memory with the span routines and then blit it * to the window on a buffer swap. */ -BOOL wmCreateBackingStore(WMesaFramebuffer pwfb, long lxSize, long lySize) +static BOOL wmCreateBackingStore(WMesaFramebuffer pwfb, long lxSize, long lySize) { - HDC hdc = pwfb->hDC; LPBITMAPINFO pbmi = &(pwfb->bmi); HDC hic; @@ -185,7 +185,7 @@ BOOL wmCreateBackingStore(WMesaFramebuffer pwfb, long lxSize, long lySize) } -static wmDeleteBackingStore(WMesaFramebuffer pwfb) +static void wmDeleteBackingStore(WMesaFramebuffer pwfb) { if (pwfb->hbmDIB) { SelectObject(pwfb->dib_hDC, pwfb->hOldBitmap); @@ -226,7 +226,6 @@ wmesa_get_buffer_size(struct gl_framebuffer *buffer, GLuint *width, GLuint *heig static void wmesa_flush(struct gl_context *ctx) { - WMesaContext pwc = wmesa_context(ctx); WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->WinSysDrawBuffer); if (ctx->Visual.doubleBufferMode == 1) { @@ -253,9 +252,7 @@ static void wmesa_flush(struct gl_context *ctx) static void clear_color(struct gl_context *ctx, const GLfloat color[4]) { WMesaContext pwc = wmesa_context(ctx); - WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); GLubyte col[3]; - UINT bytesPerPixel = pwfb->cColorBits / 8; CLAMPED_FLOAT_TO_UBYTE(col[0], color[0]); CLAMPED_FLOAT_TO_UBYTE(col[1], color[1]); @@ -447,21 +444,15 @@ static void clear(struct gl_context *ctx, GLbitfield mask) **/ /* Write a horizontal span of RGBA color pixels with a boolean mask. */ -static void write_rgba_span_front(const struct gl_context *ctx, - struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, - const GLubyte rgba[][4], - const GLubyte mask[] ) +static void write_rgba_span_front(struct gl_context *ctx, + struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, + const void *values, + const GLubyte *mask) { + const GLubyte (*rgba)[4] = (const GLubyte (*)[4])values; WMesaContext pwc = wmesa_context(ctx); WMesaFramebuffer pwfb = wmesa_lookup_framebuffer(pwc->hDC); - CONST BITMAPINFO bmi= - { - { - sizeof(BITMAPINFOHEADER), - n, 1, 1, 32, BI_RGB, 0, 1, 1, 0, 0 - } - }; HBITMAP bmp=0; HDC mdc=0; typedef union @@ -534,12 +525,13 @@ static void write_rgba_span_front(const struct gl_context *ctx, } /* Write a horizontal span of RGB color pixels with a boolean mask. */ -static void write_rgb_span_front(const struct gl_context *ctx, - struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, - const GLubyte rgb[][3], - const GLubyte mask[] ) +static void write_rgb_span_front(struct gl_context *ctx, + struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, + const void *values, + const GLubyte *mask) { + const GLubyte (*rgb)[3] = (const GLubyte (*)[3])values; WMesaContext pwc = wmesa_context(ctx); GLuint i; @@ -563,12 +555,13 @@ static void write_rgb_span_front(const struct gl_context *ctx, * Write a horizontal span of pixels with a boolean mask. The current color * is used for all pixels. */ -static void write_mono_rgba_span_front(const struct gl_context *ctx, - struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, - const GLchan color[4], - const GLubyte mask[]) +static void write_mono_rgba_span_front(struct gl_context *ctx, + struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, + const void *value, + const GLubyte *mask) { + const GLchan *color = (const GLchan *)value; GLuint i; WMesaContext pwc = wmesa_context(ctx); COLORREF colorref; @@ -588,13 +581,14 @@ static void write_mono_rgba_span_front(const struct gl_context *ctx, } /* Write an array of RGBA pixels with a boolean mask. */ -static void write_rgba_pixels_front(const struct gl_context *ctx, - struct gl_renderbuffer *rb, - GLuint n, - const GLint x[], const GLint y[], - const GLubyte rgba[][4], - const GLubyte mask[] ) +static void write_rgba_pixels_front(struct gl_context *ctx, + struct gl_renderbuffer *rb, + GLuint n, + const GLint x[], const GLint y[], + const void *values, + const GLubyte *mask) { + const GLubyte (*rgba)[4] = (const GLubyte (*)[4])values; GLuint i; WMesaContext pwc = wmesa_context(ctx); (void) ctx; @@ -611,13 +605,14 @@ static void write_rgba_pixels_front(const struct gl_context *ctx, * Write an array of pixels with a boolean mask. The current color * is used for all pixels. */ -static void write_mono_rgba_pixels_front(const struct gl_context *ctx, - struct gl_renderbuffer *rb, - GLuint n, - const GLint x[], const GLint y[], - const GLchan color[4], - const GLubyte mask[] ) +static void write_mono_rgba_pixels_front(struct gl_context *ctx, + struct gl_renderbuffer *rb, + GLuint n, + const GLint x[], const GLint y[], + const void *value, + const GLubyte *mask) { + const GLchan *color = (const GLchan *)value; GLuint i; WMesaContext pwc = wmesa_context(ctx); COLORREF colorref; @@ -629,11 +624,12 @@ static void write_mono_rgba_pixels_front(const struct gl_context *ctx, } /* Read a horizontal span of color pixels. */ -static void read_rgba_span_front(const struct gl_context *ctx, - struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, - GLubyte rgba[][4] ) +static void read_rgba_span_front(struct gl_context *ctx, + struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, + void *values) { + GLubyte (*rgba)[4] = (GLubyte (*)[4])values; WMesaContext pwc = wmesa_context(ctx); GLuint i; COLORREF Color; @@ -649,11 +645,12 @@ static void read_rgba_span_front(const struct gl_context *ctx, /* Read an array of color pixels. */ -static void read_rgba_pixels_front(const struct gl_context *ctx, - struct gl_renderbuffer *rb, - GLuint n, const GLint x[], const GLint y[], - GLubyte rgba[][4]) +static void read_rgba_pixels_front(struct gl_context *ctx, + struct gl_renderbuffer *rb, + GLuint n, const GLint x[], const GLint y[], + void *values) { + GLubyte (*rgba)[4] = (GLubyte (*)[4])values; WMesaContext pwc = wmesa_context(ctx); GLuint i; COLORREF Color; @@ -678,13 +675,13 @@ LPDWORD lpdw = ((LPDWORD)((pwc)->pbPixels + (pwc)->ScanWidth * (y)) + (x)); \ /* Write a horizontal span of RGBA color pixels with a boolean mask. */ -static void write_rgba_span_32(const struct gl_context *ctx, +static void write_rgba_span_32(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint n, GLint x, GLint y, - const GLubyte rgba[][4], - const GLubyte mask[] ) + const void *values, + const GLubyte *mask) { - WMesaContext pwc = wmesa_context(ctx); + const GLubyte (*rgba)[4] = (const GLubyte (*)[4])values; WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); GLuint i; LPDWORD lpdw; @@ -708,13 +705,13 @@ static void write_rgba_span_32(const struct gl_context *ctx, /* Write a horizontal span of RGB color pixels with a boolean mask. */ -static void write_rgb_span_32(const struct gl_context *ctx, +static void write_rgb_span_32(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint n, GLint x, GLint y, - const GLubyte rgb[][3], - const GLubyte mask[] ) + const void *values, + const GLubyte *mask) { - WMesaContext pwc = wmesa_context(ctx); + const GLubyte (*rgb)[3] = (const GLubyte (*)[3])values; WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); GLuint i; LPDWORD lpdw; @@ -740,16 +737,16 @@ static void write_rgb_span_32(const struct gl_context *ctx, * Write a horizontal span of pixels with a boolean mask. The current color * is used for all pixels. */ -static void write_mono_rgba_span_32(const struct gl_context *ctx, +static void write_mono_rgba_span_32(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint n, GLint x, GLint y, - const GLchan color[4], - const GLubyte mask[]) + const void *value, + const GLubyte *mask) { + const GLchan *color = (const GLchan *)value; LPDWORD lpdw; DWORD pixel; GLuint i; - WMesaContext pwc = wmesa_context(ctx); WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); lpdw = ((LPDWORD)(pwfb->pbPixels + pwfb->ScanWidth * y)) + x; y=FLIP(y); @@ -766,14 +763,14 @@ static void write_mono_rgba_span_32(const struct gl_context *ctx, } /* Write an array of RGBA pixels with a boolean mask. */ -static void write_rgba_pixels_32(const struct gl_context *ctx, +static void write_rgba_pixels_32(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint n, const GLint x[], const GLint y[], - const GLubyte rgba[][4], - const GLubyte mask[]) + const void *values, + const GLubyte *mask) { + const GLubyte (*rgba)[4] = (const GLubyte (*)[4])values; GLuint i; - WMesaContext pwc = wmesa_context(ctx); WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); for (i=0; i<n; i++) if (mask[i]) @@ -785,15 +782,15 @@ static void write_rgba_pixels_32(const struct gl_context *ctx, * Write an array of pixels with a boolean mask. The current color * is used for all pixels. */ -static void write_mono_rgba_pixels_32(const struct gl_context *ctx, +static void write_mono_rgba_pixels_32(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint n, const GLint x[], const GLint y[], - const GLchan color[4], - const GLubyte mask[]) + const void *value, + const GLubyte *mask) { + const GLchan *color = (const GLchan *)value; GLuint i; - WMesaContext pwc = wmesa_context(ctx); WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); for (i=0; i<n; i++) if (mask[i]) @@ -802,15 +799,15 @@ static void write_mono_rgba_pixels_32(const struct gl_context *ctx, } /* Read a horizontal span of color pixels. */ -static void read_rgba_span_32(const struct gl_context *ctx, +static void read_rgba_span_32(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint n, GLint x, GLint y, - GLubyte rgba[][4] ) + void *values) { + GLubyte (*rgba)[4] = (GLubyte (*)[4])values; GLuint i; DWORD pixel; LPDWORD lpdw; - WMesaContext pwc = wmesa_context(ctx); WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); y = FLIP(y); @@ -826,15 +823,15 @@ static void read_rgba_span_32(const struct gl_context *ctx, /* Read an array of color pixels. */ -static void read_rgba_pixels_32(const struct gl_context *ctx, +static void read_rgba_pixels_32(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint n, const GLint x[], const GLint y[], - GLubyte rgba[][4]) + void *values) { + GLubyte (*rgba)[4] = (GLubyte (*)[4])values; GLuint i; DWORD pixel; LPDWORD lpdw; - WMesaContext pwc = wmesa_context(ctx); WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); for (i=0; i<n; i++) { @@ -860,13 +857,13 @@ lpb[1] = (g); \ lpb[2] = (r); } /* Write a horizontal span of RGBA color pixels with a boolean mask. */ -static void write_rgba_span_24(const struct gl_context *ctx, +static void write_rgba_span_24(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint n, GLint x, GLint y, - const GLubyte rgba[][4], - const GLubyte mask[] ) + const void *values, + const GLubyte *mask) { - WMesaContext pwc = wmesa_context(ctx); + const GLubyte (*rgba)[4] = (const GLubyte (*)[4])values; WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); GLuint i; LPBYTE lpb; @@ -894,13 +891,13 @@ static void write_rgba_span_24(const struct gl_context *ctx, /* Write a horizontal span of RGB color pixels with a boolean mask. */ -static void write_rgb_span_24(const struct gl_context *ctx, +static void write_rgb_span_24(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint n, GLint x, GLint y, - const GLubyte rgb[][3], - const GLubyte mask[] ) + const void *values, + const GLubyte *mask) { - WMesaContext pwc = wmesa_context(ctx); + const GLubyte (*rgb)[3] = (const GLubyte (*)[3])values; WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); GLuint i; LPBYTE lpb; @@ -930,15 +927,15 @@ static void write_rgb_span_24(const struct gl_context *ctx, * Write a horizontal span of pixels with a boolean mask. The current color * is used for all pixels. */ -static void write_mono_rgba_span_24(const struct gl_context *ctx, +static void write_mono_rgba_span_24(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint n, GLint x, GLint y, - const GLchan color[4], - const GLubyte mask[]) + const void *value, + const GLubyte *mask) { + const GLchan *color = (const GLchan *)value; LPBYTE lpb; GLuint i; - WMesaContext pwc = wmesa_context(ctx); WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); lpb = ((LPBYTE)(pwfb->pbPixels + pwfb->ScanWidth * y)) + (3 * x); y=FLIP(y); @@ -959,14 +956,14 @@ static void write_mono_rgba_span_24(const struct gl_context *ctx, } /* Write an array of RGBA pixels with a boolean mask. */ -static void write_rgba_pixels_24(const struct gl_context *ctx, +static void write_rgba_pixels_24(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint n, const GLint x[], const GLint y[], - const GLubyte rgba[][4], - const GLubyte mask[]) + const void *values, + const GLubyte *mask) { + const GLubyte (*rgba)[4] = (const GLubyte (*)[4])values; GLuint i; - WMesaContext pwc = wmesa_context(ctx); WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); for (i=0; i<n; i++) if (mask[i]) @@ -978,15 +975,15 @@ static void write_rgba_pixels_24(const struct gl_context *ctx, * Write an array of pixels with a boolean mask. The current color * is used for all pixels. */ -static void write_mono_rgba_pixels_24(const struct gl_context *ctx, +static void write_mono_rgba_pixels_24(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint n, const GLint x[], const GLint y[], - const GLchan color[4], - const GLubyte mask[]) + const void *value, + const GLubyte *mask) { + const GLchan *color = (const GLchan *)value; GLuint i; - WMesaContext pwc = wmesa_context(ctx); WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); for (i=0; i<n; i++) if (mask[i]) @@ -995,14 +992,14 @@ static void write_mono_rgba_pixels_24(const struct gl_context *ctx, } /* Read a horizontal span of color pixels. */ -static void read_rgba_span_24(const struct gl_context *ctx, +static void read_rgba_span_24(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint n, GLint x, GLint y, - GLubyte rgba[][4] ) + void *values) { + GLubyte (*rgba)[4] = (GLubyte (*)[4])values; GLuint i; LPBYTE lpb; - WMesaContext pwc = wmesa_context(ctx); WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); y = FLIP(y); @@ -1017,14 +1014,14 @@ static void read_rgba_span_24(const struct gl_context *ctx, /* Read an array of color pixels. */ -static void read_rgba_pixels_24(const struct gl_context *ctx, +static void read_rgba_pixels_24(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint n, const GLint x[], const GLint y[], - GLubyte rgba[][4]) + void *values) { + GLubyte (*rgba)[4] = (GLubyte (*)[4])values; GLuint i; LPBYTE lpb; - WMesaContext pwc = wmesa_context(ctx); WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); for (i=0; i<n; i++) { @@ -1049,13 +1046,13 @@ LPWORD lpw = ((LPWORD)((pwc)->pbPixels + (pwc)->ScanWidth * (y)) + (x)); \ /* Write a horizontal span of RGBA color pixels with a boolean mask. */ -static void write_rgba_span_16(const struct gl_context *ctx, +static void write_rgba_span_16(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint n, GLint x, GLint y, - const GLubyte rgba[][4], - const GLubyte mask[] ) + const void *values, + const GLubyte *mask) { - WMesaContext pwc = wmesa_context(ctx); + const GLubyte (*rgba)[4] = (const GLubyte (*)[4])values; WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); GLuint i; LPWORD lpw; @@ -1079,13 +1076,13 @@ static void write_rgba_span_16(const struct gl_context *ctx, /* Write a horizontal span of RGB color pixels with a boolean mask. */ -static void write_rgb_span_16(const struct gl_context *ctx, +static void write_rgb_span_16(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint n, GLint x, GLint y, - const GLubyte rgb[][3], - const GLubyte mask[] ) + const void *values, + const GLubyte *mask) { - WMesaContext pwc = wmesa_context(ctx); + const GLubyte (*rgb)[3] = (const GLubyte (*)[3])values; WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); GLuint i; LPWORD lpw; @@ -1111,16 +1108,16 @@ static void write_rgb_span_16(const struct gl_context *ctx, * Write a horizontal span of pixels with a boolean mask. The current color * is used for all pixels. */ -static void write_mono_rgba_span_16(const struct gl_context *ctx, +static void write_mono_rgba_span_16(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint n, GLint x, GLint y, - const GLchan color[4], - const GLubyte mask[]) + const void *value, + const GLubyte *mask) { + const GLchan *color = (const GLchan *)value; LPWORD lpw; WORD pixel; GLuint i; - WMesaContext pwc = wmesa_context(ctx); WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); (void) ctx; lpw = ((LPWORD)(pwfb->pbPixels + pwfb->ScanWidth * y)) + x; @@ -1138,14 +1135,14 @@ static void write_mono_rgba_span_16(const struct gl_context *ctx, } /* Write an array of RGBA pixels with a boolean mask. */ -static void write_rgba_pixels_16(const struct gl_context *ctx, +static void write_rgba_pixels_16(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint n, const GLint x[], const GLint y[], - const GLubyte rgba[][4], - const GLubyte mask[]) + const void *values, + const GLubyte *mask) { + const GLubyte (*rgba)[4] = (const GLubyte (*)[4])values; GLuint i; - WMesaContext pwc = wmesa_context(ctx); WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); (void) ctx; for (i=0; i<n; i++) @@ -1158,15 +1155,15 @@ static void write_rgba_pixels_16(const struct gl_context *ctx, * Write an array of pixels with a boolean mask. The current color * is used for all pixels. */ -static void write_mono_rgba_pixels_16(const struct gl_context *ctx, +static void write_mono_rgba_pixels_16(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint n, const GLint x[], const GLint y[], - const GLchan color[4], - const GLubyte mask[]) + const void *value, + const GLubyte *mask) { + const GLchan *color = (const GLchan *)value; GLuint i; - WMesaContext pwc = wmesa_context(ctx); WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); (void) ctx; for (i=0; i<n; i++) @@ -1176,14 +1173,14 @@ static void write_mono_rgba_pixels_16(const struct gl_context *ctx, } /* Read a horizontal span of color pixels. */ -static void read_rgba_span_16(const struct gl_context *ctx, +static void read_rgba_span_16(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint n, GLint x, GLint y, - GLubyte rgba[][4] ) + void *values) { + GLubyte (*rgba)[4] = (GLubyte (*)[4])values; GLuint i, pixel; LPWORD lpw; - WMesaContext pwc = wmesa_context(ctx); WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); y = FLIP(y); @@ -1200,14 +1197,14 @@ static void read_rgba_span_16(const struct gl_context *ctx, /* Read an array of color pixels. */ -static void read_rgba_pixels_16(const struct gl_context *ctx, +static void read_rgba_pixels_16(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint n, const GLint x[], const GLint y[], - GLubyte rgba[][4]) + void *values) { + GLubyte (*rgba)[4] = (GLubyte (*)[4])values; GLuint i, pixel; LPWORD lpw; - WMesaContext pwc = wmesa_context(ctx); WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); for (i=0; i<n; i++) { @@ -1260,8 +1257,9 @@ wmesa_renderbuffer_storage(struct gl_context *ctx, * Plug in the Get/PutRow/Values functions for a renderbuffer depending * on if we're drawing to the front or back color buffer. */ -void wmesa_set_renderbuffer_funcs(struct gl_renderbuffer *rb, int pixelformat, - int cColorBits, int double_buffer) +static void +wmesa_set_renderbuffer_funcs(struct gl_renderbuffer *rb, int pixelformat, + int cColorBits, int double_buffer) { if (double_buffer) { /* back buffer */ @@ -1323,7 +1321,6 @@ static void wmesa_resize_buffers(struct gl_context *ctx, struct gl_framebuffer *buffer, GLuint width, GLuint height) { - WMesaContext pwc = wmesa_context(ctx); WMesaFramebuffer pwfb = wmesa_framebuffer(buffer); if (pwfb->Base.Width != width || pwfb->Base.Height != height) { @@ -1352,7 +1349,6 @@ static void wmesa_viewport(struct gl_context *ctx, GLint x, GLint y, GLsizei width, GLsizei height) { - WMesaContext pwc = wmesa_context(ctx); GLuint new_width, new_height; wmesa_get_buffer_size(ctx->WinSysDrawBuffer, &new_width, &new_height); @@ -1552,7 +1548,7 @@ void WMesaDestroyContext( WMesaContext pwc ) /** * Create a new color renderbuffer. */ -struct gl_renderbuffer * +static struct gl_renderbuffer * wmesa_new_renderbuffer(void) { struct gl_renderbuffer *rb = CALLOC_STRUCT(gl_renderbuffer); diff --git a/mesalib/src/mesa/drivers/windows/gdi/wmesadef.h b/mesalib/src/mesa/drivers/windows/gdi/wmesadef.h index 530673373..9fda88390 100644 --- a/mesalib/src/mesa/drivers/windows/gdi/wmesadef.h +++ b/mesalib/src/mesa/drivers/windows/gdi/wmesadef.h @@ -1,43 +1,43 @@ -#ifndef WMESADEF_H
-#define WMESADEF_H
-#ifdef __MINGW32__
-#include <windows.h>
-#endif
-#include "context.h"
-
-
-/**
- * The Windows Mesa rendering context, derived from struct gl_context.
- */
-struct wmesa_context {
- struct gl_context gl_ctx; /* The core GL/Mesa context */
- HDC hDC;
- COLORREF clearColorRef;
- HPEN clearPen;
- HBRUSH clearBrush;
-};
-
-
-/**
- * Windows framebuffer, derived from gl_framebuffer
- */
-struct wmesa_framebuffer
-{
- struct gl_framebuffer Base;
- HDC hDC;
- int pixelformat;
- GLuint ScanWidth;
- int cColorBits;
- /* back buffer DIB fields */
- HDC dib_hDC;
- BITMAPINFO bmi;
- HBITMAP hbmDIB;
- HBITMAP hOldBitmap;
- PBYTE pbPixels;
- struct wmesa_framebuffer *next;
-};
-
-typedef struct wmesa_framebuffer *WMesaFramebuffer;
-
-
-#endif /* WMESADEF_H */
+#ifndef WMESADEF_H +#define WMESADEF_H + +#include <windows.h> + +#include "main/context.h" + + +/** + * The Windows Mesa rendering context, derived from struct gl_context. + */ +struct wmesa_context { + struct gl_context gl_ctx; /* The core GL/Mesa context */ + HDC hDC; + COLORREF clearColorRef; + HPEN clearPen; + HBRUSH clearBrush; +}; + + +/** + * Windows framebuffer, derived from gl_framebuffer + */ +struct wmesa_framebuffer +{ + struct gl_framebuffer Base; + HDC hDC; + int pixelformat; + GLuint ScanWidth; + int cColorBits; + /* back buffer DIB fields */ + HDC dib_hDC; + BITMAPINFO bmi; + HBITMAP hbmDIB; + HBITMAP hOldBitmap; + PBYTE pbPixels; + struct wmesa_framebuffer *next; +}; + +typedef struct wmesa_framebuffer *WMesaFramebuffer; + + +#endif /* WMESADEF_H */ |