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author | marha <marha@users.sourceforge.net> | 2009-11-23 15:23:16 +0000 |
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committer | marha <marha@users.sourceforge.net> | 2009-11-23 15:23:16 +0000 |
commit | 699ed6596b3b351dbbd88c1c2ef00eb07af9c1ee (patch) | |
tree | fc332f4b5adc964e2f5a7a3b69db8c96204f046a /mesalib/src/mesa/glapi | |
parent | 29556eae54fc97f382b8d690dfc3a47a742800dc (diff) | |
download | vcxsrv-699ed6596b3b351dbbd88c1c2ef00eb07af9c1ee.tar.gz vcxsrv-699ed6596b3b351dbbd88c1c2ef00eb07af9c1ee.tar.bz2 vcxsrv-699ed6596b3b351dbbd88c1c2ef00eb07af9c1ee.zip |
- Solved problems when running opengl with indirect rendering (export LIBGL_ALWAYS_INDIRECT=1)
- removed mesaopengl32.dll (not needed anymore)
Diffstat (limited to 'mesalib/src/mesa/glapi')
-rw-r--r-- | mesalib/src/mesa/glapi/glapi.c | 6 | ||||
-rw-r--r-- | mesalib/src/mesa/glapi/glapi.h | 10 |
2 files changed, 12 insertions, 4 deletions
diff --git a/mesalib/src/mesa/glapi/glapi.c b/mesalib/src/mesa/glapi/glapi.c index e36fccb35..216dede90 100644 --- a/mesalib/src/mesa/glapi/glapi.c +++ b/mesalib/src/mesa/glapi/glapi.c @@ -223,16 +223,18 @@ void FreeAllTSD(void) #endif /* defined(THREADS) */ +#ifndef INSERVER PUBLIC struct _glapi_table *_glapi_Dispatch = (struct _glapi_table *) __glapi_noop_table; PUBLIC void *_glapi_Context = NULL; +#endif #endif /* defined(GLX_USE_TLS) */ /*@}*/ - +#ifndef INSERVER /** * We should call this periodically from a function such as glXMakeCurrent * in order to test if multiple threads are being used. @@ -264,7 +266,7 @@ _glapi_check_multithread(void) CHECK_MULTITHREAD_UNLOCK(); #endif } - +#endif /** diff --git a/mesalib/src/mesa/glapi/glapi.h b/mesalib/src/mesa/glapi/glapi.h index 5fb540122..8a5006fd9 100644 --- a/mesalib/src/mesa/glapi/glapi.h +++ b/mesalib/src/mesa/glapi/glapi.h @@ -90,8 +90,14 @@ extern __thread void * _glapi_tls_Context #else -extern void *_glapi_Context; -extern struct _glapi_table *_glapi_Dispatch; +#ifdef INSERVER +#define EXTERN _declspec(dllimport) +#else +#define EXTERN extern +#endif + +EXTERN void *_glapi_Context; +EXTERN struct _glapi_table *_glapi_Dispatch; # ifdef THREADS # define GET_CURRENT_CONTEXT(C) GLcontext *C = (GLcontext *) (_glapi_Context ? _glapi_Context : _glapi_get_context()) |