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author | marha <marha@users.sourceforge.net> | 2012-08-31 15:18:29 +0200 |
---|---|---|
committer | marha <marha@users.sourceforge.net> | 2012-09-04 14:23:28 +0200 |
commit | d7fc06ac528d54e0e1416cb8aa89b6fd072400a5 (patch) | |
tree | 74cccede044412bba5723a132f1385aa9259f04b /mesalib/src/mesa/main/APIspec.xml | |
parent | 9dec848b23cf905ded387820f2893425cc00d545 (diff) | |
download | vcxsrv-d7fc06ac528d54e0e1416cb8aa89b6fd072400a5.tar.gz vcxsrv-d7fc06ac528d54e0e1416cb8aa89b6fd072400a5.tar.bz2 vcxsrv-d7fc06ac528d54e0e1416cb8aa89b6fd072400a5.zip |
randrproto xwininfo fontconfig libxcb mesa xkeyboard-config pixman xserver
git update 31 Aug 2012
Diffstat (limited to 'mesalib/src/mesa/main/APIspec.xml')
-rw-r--r-- | mesalib/src/mesa/main/APIspec.xml | 903 |
1 files changed, 0 insertions, 903 deletions
diff --git a/mesalib/src/mesa/main/APIspec.xml b/mesalib/src/mesa/main/APIspec.xml index 3121226ca..a65c5c529 100644 --- a/mesalib/src/mesa/main/APIspec.xml +++ b/mesalib/src/mesa/main/APIspec.xml @@ -58,29 +58,6 @@ <param name="param" type="GLtype"/> </vector> </proto> - - <desc name="pname"> - <value name="GL_FOG_MODE"/> - <desc name="param"> - <value name="GL_EXP"/> - <value name="GL_EXP2"/> - <value name="GL_LINEAR"/> - </desc> - </desc> - - <desc name="pname"> - <value name="GL_FOG_COLOR"/> - - <desc name="params" vector_size="4"/> - </desc> - - <desc name="pname"> - <value name="GL_FOG_DENSITY"/> - <value name="GL_FOG_START"/> - <value name="GL_FOG_END"/> - - <desc name="params" vector_size="1"/> - </desc> </template> <template name="FrontFace"> @@ -96,19 +73,6 @@ <param name="target" type="GLenum"/> <param name="mode" type="GLenum"/> </proto> - - <desc name="target" category="GLES1.1"> - <value name="GL_FOG_HINT"/> - <value name="GL_LINE_SMOOTH_HINT"/> - <value name="GL_PERSPECTIVE_CORRECTION_HINT"/> - <value name="GL_POINT_SMOOTH_HINT"/> - </desc> - <desc name="target" category="OES_standard_derivatives"> - <value name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES"/> - </desc> - <desc name="target"> - <value name="GL_GENERATE_MIPMAP_HINT"/> - </desc> </template> <template name="Light"> @@ -130,20 +94,6 @@ <param name="param" type="GLtype"/> </vector> </proto> - - <desc name="pname"> - <value name="GL_LIGHT_MODEL_AMBIENT"/> - - <desc name="params" vector_size="4"/> - </desc> - - <desc name="pname"> - <value name="GL_LIGHT_MODEL_TWO_SIDE"/> - <desc name="param"> - <value name="GL_TRUE"/> - <value name="GL_FALSE"/> - </desc> - </desc> </template> <template name="LineWidth"> @@ -162,26 +112,6 @@ <param name="param" type="GLtype"/> </vector> </proto> - - <desc name="face"> - <value name="GL_FRONT_AND_BACK"/> - </desc> - - <desc name="pname"> - <value name="GL_AMBIENT"/> - <value name="GL_DIFFUSE"/> - <value name="GL_AMBIENT_AND_DIFFUSE"/> - <value name="GL_SPECULAR"/> - <value name="GL_EMISSION"/> - - <desc name="params" vector_size="4"/> - </desc> - - <desc name="pname"> - <value name="GL_SHININESS"/> - - <desc name="params" vector_size="1"/> - </desc> </template> <template name="PointSize"> @@ -252,155 +182,6 @@ <param name="param" type="GLtype"/> </vector> </proto> - - <desc name="target" category="OES_point_sprite"> - <value name="GL_POINT_SPRITE_OES"/> - - <desc name="pname"> - <value name="GL_COORD_REPLACE_OES"/> - </desc> - </desc> - - <desc name="pname" category="OES_point_sprite"> - <value name="GL_COORD_REPLACE_OES"/> - - <desc name="param"> - <value name="GL_TRUE"/> - <value name="GL_FALSE"/> - </desc> - </desc> - - <desc name="target" category="EXT_texture_lod_bias"> - <value name="GL_TEXTURE_FILTER_CONTROL_EXT"/> - - <desc name="pname"> - <value name="GL_TEXTURE_LOD_BIAS_EXT"/> - </desc> - </desc> - - <desc name="pname" category="EXT_texture_lod_bias"> - <value name="GL_TEXTURE_LOD_BIAS_EXT"/> - <desc name="params" vector_size="1"/> - </desc> - - <desc name="target"> - <value name="GL_TEXTURE_ENV"/> - - <desc name="pname"> - <value name="GL_TEXTURE_ENV_MODE"/> - <value name="GL_COMBINE_RGB"/> - <value name="GL_COMBINE_ALPHA"/> - <value name="GL_RGB_SCALE"/> - <value name="GL_ALPHA_SCALE"/> - <value name="GL_SRC0_RGB"/> - <value name="GL_SRC1_RGB"/> - <value name="GL_SRC2_RGB"/> - <value name="GL_SRC0_ALPHA"/> - <value name="GL_SRC1_ALPHA"/> - <value name="GL_SRC2_ALPHA"/> - <value name="GL_OPERAND0_RGB"/> - <value name="GL_OPERAND1_RGB"/> - <value name="GL_OPERAND2_RGB"/> - <value name="GL_OPERAND0_ALPHA"/> - <value name="GL_OPERAND1_ALPHA"/> - <value name="GL_OPERAND2_ALPHA"/> - <value name="GL_TEXTURE_ENV_COLOR"/> - </desc> - </desc> - - <desc name="pname"> - <value name="GL_TEXTURE_ENV_MODE"/> - - <desc name="param"> - <value name="GL_REPLACE"/> - <value name="GL_MODULATE"/> - <value name="GL_DECAL"/> - <value name="GL_BLEND"/> - <value name="GL_ADD"/> - <value name="GL_COMBINE"/> - </desc> - </desc> - - <desc name="pname"> - <value name="GL_COMBINE_RGB"/> - - <desc name="param"> - <value name="GL_REPLACE"/> - <value name="GL_MODULATE"/> - <value name="GL_ADD"/> - <value name="GL_ADD_SIGNED"/> - <value name="GL_INTERPOLATE"/> - <value name="GL_SUBTRACT"/> - <value name="GL_DOT3_RGB"/> - <value name="GL_DOT3_RGBA"/> - </desc> - </desc> - - <desc name="pname"> - <value name="GL_COMBINE_ALPHA"/> - - <desc name="param"> - <value name="GL_REPLACE"/> - <value name="GL_MODULATE"/> - <value name="GL_ADD"/> - <value name="GL_ADD_SIGNED"/> - <value name="GL_INTERPOLATE"/> - <value name="GL_SUBTRACT"/> - </desc> - </desc> - - <desc name="pname"> - <value name="GL_RGB_SCALE"/> - <value name="GL_ALPHA_SCALE"/> - </desc> - - <desc name="pname"> - <value name="GL_SRC0_RGB"/> - <value name="GL_SRC1_RGB"/> - <value name="GL_SRC2_RGB"/> - <value name="GL_SRC0_ALPHA"/> - <value name="GL_SRC1_ALPHA"/> - <value name="GL_SRC2_ALPHA"/> - - <desc name="param"> - <value name="GL_TEXTURE"/> - <value name="GL_CONSTANT"/> - <value name="GL_PRIMARY_COLOR"/> - <value name="GL_PREVIOUS"/> - - <range base="GL_TEXTURE" from="0" to="31" category="OES_texture_env_crossbar"/> - </desc> - </desc> - - <desc name="pname"> - <value name="GL_OPERAND0_RGB"/> - <value name="GL_OPERAND1_RGB"/> - <value name="GL_OPERAND2_RGB"/> - - <desc name="param"> - <value name="GL_SRC_COLOR"/> - <value name="GL_ONE_MINUS_SRC_COLOR"/> - <value name="GL_SRC_ALPHA"/> - <value name="GL_ONE_MINUS_SRC_ALPHA"/> - </desc> - </desc> - - <desc name="pname"> - <value name="GL_OPERAND0_ALPHA"/> - <value name="GL_OPERAND1_ALPHA"/> - <value name="GL_OPERAND2_ALPHA"/> - - <desc name="param"> - <value name="GL_SRC_ALPHA"/> - <value name="GL_ONE_MINUS_SRC_ALPHA"/> - </desc> - </desc> - - <desc name="pname"> - <value name="GL_TEXTURE_ENV_COLOR"/> - - <desc name="params" vector_size="4"/> - </desc> </template> <template name="TexGen"> @@ -412,19 +193,6 @@ <param name="param" type="GLtype"/> </vector> </proto> - - <desc name="coord" category="OES_texture_cube_map"> - <value name="GL_TEXTURE_GEN_STR_OES"/> - </desc> - - <desc name="pname" category="OES_texture_cube_map"> - <value name="GL_TEXTURE_GEN_MODE_OES"/> - - <desc name="param"> - <value name="GL_NORMAL_MAP_OES"/> - <value name="GL_REFLECTION_MAP_OES"/> - </desc> - </desc> </template> <template name="Clear"> @@ -432,17 +200,6 @@ <return type="void"/> <param name="mask" type="GLbitfield"/> </proto> - - <desc name="mask" error="GL_INVALID_VALUE"> - <value name="0"/> - <value name="(GL_COLOR_BUFFER_BIT)"/> - <value name="(GL_DEPTH_BUFFER_BIT)"/> - <value name="(GL_STENCIL_BUFFER_BIT)"/> - <value name="(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT)"/> - <value name="(GL_COLOR_BUFFER_BIT|GL_STENCIL_BUFFER_BIT)"/> - <value name="(GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT)"/> - <value name="(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT)"/> - </desc> </template> <template name="ClearColor"> @@ -506,56 +263,6 @@ <return type="void"/> <param name="cap" type="GLenum"/> </proto> - - <desc name="cap" category="GLES1.1"> - <value name="GL_NORMALIZE"/> - <value name="GL_RESCALE_NORMAL"/> - - <range base="GL_CLIP_PLANE" from="0" to="5"/> - <value name="GL_CLIP_PLANE0+6"/> - <value name="GL_CLIP_PLANE0+7"/> - - <value name="GL_FOG"/> - <value name="GL_LIGHTING"/> - <value name="GL_COLOR_MATERIAL"/> - - <range base="GL_LIGHT" from="0" to="7"/> - - <value name="GL_POINT_SMOOTH"/> - <value name="GL_LINE_SMOOTH"/> - <value name="GL_CULL_FACE"/> - <value name="GL_POLYGON_OFFSET_FILL"/> - <value name="GL_MULTISAMPLE"/> - <value name="GL_SAMPLE_ALPHA_TO_COVERAGE"/> - <value name="GL_SAMPLE_ALPHA_TO_ONE"/> - <value name="GL_SAMPLE_COVERAGE"/> - <value name="GL_TEXTURE_2D"/> - <value name="GL_SCISSOR_TEST"/> - <value name="GL_ALPHA_TEST"/> - <value name="GL_STENCIL_TEST"/> - <value name="GL_DEPTH_TEST"/> - <value name="GL_BLEND"/> - <value name="GL_DITHER"/> - <value name="GL_COLOR_LOGIC_OP"/> - - <value name="GL_POINT_SPRITE_OES" category="OES_point_sprite"/> - <value name="GL_MATRIX_PALETTE_OES" category="OES_matrix_palette"/> - <value name="GL_TEXTURE_CUBE_MAP_OES" category="OES_texture_cube_map"/> - <value name="GL_TEXTURE_GEN_STR_OES" category="OES_texture_cube_map"/> - <value name="GL_TEXTURE_EXTERNAL_OES" category="OES_EGL_image_external"/> - </desc> - - <desc name="cap" category="GLES2.0"> - <value name="GL_CULL_FACE"/> - <value name="GL_SCISSOR_TEST"/> - <value name="GL_POLYGON_OFFSET_FILL"/> - <value name="GL_SAMPLE_ALPHA_TO_COVERAGE"/> - <value name="GL_SAMPLE_COVERAGE"/> - <value name="GL_STENCIL_TEST"/> - <value name="GL_DEPTH_TEST"/> - <value name="GL_DITHER"/> - <value name="GL_BLEND"/> - </desc> </template> <!-- it is exactly the same as Disable --> @@ -564,56 +271,6 @@ <return type="void"/> <param name="cap" type="GLenum"/> </proto> - - <desc name="cap" category="GLES1.1"> - <value name="GL_NORMALIZE"/> - <value name="GL_RESCALE_NORMAL"/> - - <range base="GL_CLIP_PLANE" from="0" to="5"/> - <value name="GL_CLIP_PLANE0+6"/> - <value name="GL_CLIP_PLANE0+7"/> - - <value name="GL_FOG"/> - <value name="GL_LIGHTING"/> - <value name="GL_COLOR_MATERIAL"/> - - <range base="GL_LIGHT" from="0" to="7"/> - - <value name="GL_POINT_SMOOTH"/> - <value name="GL_LINE_SMOOTH"/> - <value name="GL_CULL_FACE"/> - <value name="GL_POLYGON_OFFSET_FILL"/> - <value name="GL_MULTISAMPLE"/> - <value name="GL_SAMPLE_ALPHA_TO_COVERAGE"/> - <value name="GL_SAMPLE_ALPHA_TO_ONE"/> - <value name="GL_SAMPLE_COVERAGE"/> - <value name="GL_TEXTURE_2D"/> - <value name="GL_SCISSOR_TEST"/> - <value name="GL_ALPHA_TEST"/> - <value name="GL_STENCIL_TEST"/> - <value name="GL_DEPTH_TEST"/> - <value name="GL_BLEND"/> - <value name="GL_DITHER"/> - <value name="GL_COLOR_LOGIC_OP"/> - - <value name="GL_POINT_SPRITE_OES" category="OES_point_sprite"/> - <value name="GL_MATRIX_PALETTE_OES" category="OES_matrix_palette"/> - <value name="GL_TEXTURE_CUBE_MAP_OES" category="OES_texture_cube_map"/> - <value name="GL_TEXTURE_GEN_STR_OES" category="OES_texture_cube_map"/> - <value name="GL_TEXTURE_EXTERNAL_OES" category="OES_EGL_image_external"/> - </desc> - - <desc name="cap" category="GLES2.0"> - <value name="GL_CULL_FACE"/> - <value name="GL_SCISSOR_TEST"/> - <value name="GL_POLYGON_OFFSET_FILL"/> - <value name="GL_SAMPLE_ALPHA_TO_COVERAGE"/> - <value name="GL_SAMPLE_COVERAGE"/> - <value name="GL_STENCIL_TEST"/> - <value name="GL_DEPTH_TEST"/> - <value name="GL_DITHER"/> - <value name="GL_BLEND"/> - </desc> </template> <template name="Finish"> @@ -642,43 +299,6 @@ <param name="sfactor" type="GLenum"/> <param name="dfactor" type="GLenum"/> </proto> - - <desc name="sfactor"> - <value name="GL_ZERO"/> - <value name="GL_ONE"/> - <value name="GL_SRC_COLOR"/> - <value name="GL_ONE_MINUS_SRC_COLOR"/> - <value name="GL_SRC_ALPHA"/> - <value name="GL_ONE_MINUS_SRC_ALPHA"/> - <value name="GL_DST_ALPHA"/> - <value name="GL_ONE_MINUS_DST_ALPHA"/> - <value name="GL_DST_COLOR"/> - <value name="GL_ONE_MINUS_DST_COLOR"/> - <value name="GL_SRC_ALPHA_SATURATE"/> - - <value name="GL_CONSTANT_COLOR" category="GLES2.0"/> - <value name="GL_CONSTANT_ALPHA" category="GLES2.0"/> - <value name="GL_ONE_MINUS_CONSTANT_COLOR" category="GLES2.0"/> - <value name="GL_ONE_MINUS_CONSTANT_ALPHA" category="GLES2.0"/> - </desc> - - <desc name="dfactor"> - <value name="GL_ZERO"/> - <value name="GL_ONE"/> - <value name="GL_SRC_COLOR"/> - <value name="GL_ONE_MINUS_SRC_COLOR"/> - <value name="GL_SRC_ALPHA"/> - <value name="GL_ONE_MINUS_SRC_ALPHA"/> - <value name="GL_DST_ALPHA"/> - <value name="GL_ONE_MINUS_DST_ALPHA"/> - <value name="GL_DST_COLOR"/> - <value name="GL_ONE_MINUS_DST_COLOR"/> - - <value name="GL_CONSTANT_COLOR" category="GLES2.0"/> - <value name="GL_CONSTANT_ALPHA" category="GLES2.0"/> - <value name="GL_ONE_MINUS_CONSTANT_COLOR" category="GLES2.0"/> - <value name="GL_ONE_MINUS_CONSTANT_ALPHA" category="GLES2.0"/> - </desc> </template> <template name="LogicOp"> @@ -739,33 +359,6 @@ <param name="pname" type="GLenum"/> <param name="param" type="GLtype"/> </proto> - - <desc name="pname"> - <value name="GL_PACK_ALIGNMENT"/> - <desc name="param" error="GL_INVALID_VALUE"> - <value name="1"/> - <value name="2"/> - <value name="4"/> - <value name="8"/> - </desc> - </desc> - - <desc name="pname"> - <value name="GL_UNPACK_ALIGNMENT"/> - <desc name="param" error="GL_INVALID_VALUE"> - <value name="1"/> - <value name="2"/> - <value name="4"/> - <value name="8"/> - </desc> - </desc> - - <desc name="pname" category="EXT_unpack_subimage"> - <value name="GL_UNPACK_ROW_LENGTH"/> - <value name="GL_UNPACK_SKIP_PIXELS"/> - <value name="GL_UNPACK_SKIP_ROWS"/> - </desc> - </template> <template name="ReadPixels" direction="get"> @@ -779,59 +372,6 @@ <param name="type" type="GLenum"/> <param name="pixels" type="GLvoid *"/> </proto> - - <!-- Technically, only two combinations are actually allowed: - GL_RGBA/GL_UNSIGNED_BYTE, and some implementation-specific - internal preferred combination. I don't know what that is, so I'm - allowing any valid combination for now; the underlying support - should fail when necessary.--> - <desc name="format"> - <value name="GL_ALPHA"/> - <desc name="type" error="GL_INVALID_OPERATION"> - <value name="GL_UNSIGNED_BYTE"/> - </desc> - </desc> - - <desc name="format"> - <value name="GL_RGB"/> - <desc name="type" error="GL_INVALID_OPERATION"> - <value name="GL_UNSIGNED_BYTE"/> - <value name="GL_UNSIGNED_SHORT_5_6_5"/> - </desc> - </desc> - - <desc name="format"> - <value name="GL_RGBA"/> - <desc name="type" error="GL_INVALID_OPERATION"> - <value name="GL_UNSIGNED_BYTE"/> - <value name="GL_UNSIGNED_SHORT_4_4_4_4"/> - <value name="GL_UNSIGNED_SHORT_5_5_5_1"/> - </desc> - </desc> - - <desc name="format"> - <value name="GL_LUMINANCE"/> - <desc name="type" error="GL_INVALID_OPERATION"> - <value name="GL_UNSIGNED_BYTE"/> - </desc> - </desc> - - <desc name="format"> - <value name="GL_LUMINANCE_ALPHA"/> - <desc name="type" error="GL_INVALID_OPERATION"> - <value name="GL_UNSIGNED_BYTE"/> - </desc> - </desc> - - <desc name="format" category="EXT_read_format_bgra"> - <value name="GL_BGRA_EXT"/> - - <desc name="type" error="GL_INVALID_OPERATION"> - <value name="GL_UNSIGNED_BYTE"/> - <value name="GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT"/> - <value name="GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT"/> - </desc> - </desc> </template> <template name="GetClipPlane" direction="get"> @@ -876,26 +416,6 @@ <param name="param" type="GLtype"/> </vector> </proto> - - <desc name="face"> - <value name="GL_FRONT"/> - <value name="GL_BACK"/> - </desc> - - <desc name="pname"> - <value name="GL_SHININESS"/> - <desc name="params" vector_size="1"/> - </desc> - - <desc name="pname"> - <value name="GL_AMBIENT"/> - <value name="GL_DIFFUSE"/> - <value name="GL_AMBIENT_AND_DIFFUSE"/> - <value name="GL_SPECULAR"/> - <value name="GL_EMISSION"/> - - <desc name="params" vector_size="4"/> - </desc> </template> <template name="GetString" direction="get"> @@ -903,14 +423,6 @@ <return type="const GLubyte *"/> <param name="name" type="GLenum"/> </proto> - - <desc name="name"> - <value name="GL_VENDOR"/> - <value name="GL_RENDERER"/> - <value name="GL_VERSION"/> - <value name="GL_EXTENSIONS"/> - <value name="GL_SHADING_LANGUAGE_VERSION" category="GLES2.0"/> - </desc> </template> <template name="GetTexEnv" direction="get"> @@ -920,88 +432,6 @@ <param name="pname" type="GLenum"/> <vector name="params" type="GLtype *" size="dynamic"/> </proto> - - <desc name="target" category="OES_point_sprite"> - <value name="GL_POINT_SPRITE_OES"/> - <desc name="pname"> - <value name="GL_COORD_REPLACE_OES"/> - </desc> - </desc> - - <desc name="pname" category="OES_point_sprite"> - <value name="GL_COORD_REPLACE_OES"/> - <desc name="params" vector_size="1" convert="false"/> - </desc> - - <desc name="target" category="EXT_texture_lod_bias"> - <value name="GL_TEXTURE_FILTER_CONTROL_EXT"/> - - <desc name="pname"> - <value name="GL_TEXTURE_LOD_BIAS_EXT"/> - </desc> - </desc> - - <desc name="pname" category="EXT_texture_lod_bias"> - <value name="GL_TEXTURE_LOD_BIAS_EXT"/> - <desc name="params" vector_size="1"/> - </desc> - - <desc name="target"> - <value name="GL_TEXTURE_ENV"/> - - <desc name="pname"> - <value name="GL_TEXTURE_ENV_COLOR"/> - <value name="GL_RGB_SCALE"/> - <value name="GL_ALPHA_SCALE"/> - <value name="GL_TEXTURE_ENV_MODE"/> - <value name="GL_COMBINE_RGB"/> - <value name="GL_COMBINE_ALPHA"/> - <value name="GL_SRC0_RGB"/> - <value name="GL_SRC1_RGB"/> - <value name="GL_SRC2_RGB"/> - <value name="GL_SRC0_ALPHA"/> - <value name="GL_SRC1_ALPHA"/> - <value name="GL_SRC2_ALPHA"/> - <value name="GL_OPERAND0_RGB"/> - <value name="GL_OPERAND1_RGB"/> - <value name="GL_OPERAND2_RGB"/> - <value name="GL_OPERAND0_ALPHA"/> - <value name="GL_OPERAND1_ALPHA"/> - <value name="GL_OPERAND2_ALPHA"/> - </desc> - </desc> - - <desc name="pname"> - <value name="GL_TEXTURE_ENV_COLOR"/> - <desc name="params" vector_size="4"/> - </desc> - - <desc name="pname"> - <value name="GL_RGB_SCALE"/> - <value name="GL_ALPHA_SCALE"/> - - <desc name="params" vector_size="1"/> - </desc> - - <desc name="pname"> - <value name="GL_TEXTURE_ENV_MODE"/> - <value name="GL_COMBINE_RGB"/> - <value name="GL_COMBINE_ALPHA"/> - <value name="GL_SRC0_RGB"/> - <value name="GL_SRC1_RGB"/> - <value name="GL_SRC2_RGB"/> - <value name="GL_SRC0_ALPHA"/> - <value name="GL_SRC1_ALPHA"/> - <value name="GL_SRC2_ALPHA"/> - <value name="GL_OPERAND0_RGB"/> - <value name="GL_OPERAND1_RGB"/> - <value name="GL_OPERAND2_RGB"/> - <value name="GL_OPERAND0_ALPHA"/> - <value name="GL_OPERAND1_ALPHA"/> - <value name="GL_OPERAND2_ALPHA"/> - - <desc name="params" vector_size="1" convert="false"/> - </desc> </template> <template name="GetTexGen" direction="get"> @@ -1011,14 +441,6 @@ <param name="pname" type="GLenum"/> <vector name="params" type="GLtype *" size="dynamic"/> </proto> - - <desc name="coord"> - <value name="GL_TEXTURE_GEN_STR_OES"/> - </desc> - <desc name="pname"> - <value name="GL_TEXTURE_GEN_MODE_OES"/> - <desc name="params" vector_size="1" convert="false"/> - </desc> </template> <template name="GetTexParameter" direction="get"> @@ -1035,63 +457,6 @@ <return type="GLboolean"/> <param name="cap" type="GLenum"/> </proto> - - <desc name="cap" category="GLES1.1"> - <value name="GL_NORMALIZE"/> - <value name="GL_RESCALE_NORMAL"/> - - <range base="GL_CLIP_PLANE" from="0" to="5"/> - <value name="GL_CLIP_PLANE0+6"/> - <value name="GL_CLIP_PLANE0+7"/> - - <value name="GL_FOG"/> - <value name="GL_LIGHTING"/> - <value name="GL_COLOR_MATERIAL"/> - - <range base="GL_LIGHT" from="0" to="7"/> - - <value name="GL_POINT_SMOOTH"/> - <value name="GL_LINE_SMOOTH"/> - <value name="GL_CULL_FACE"/> - <value name="GL_POLYGON_OFFSET_FILL"/> - <value name="GL_MULTISAMPLE"/> - <value name="GL_SAMPLE_ALPHA_TO_COVERAGE"/> - <value name="GL_SAMPLE_ALPHA_TO_ONE"/> - <value name="GL_SAMPLE_COVERAGE"/> - <value name="GL_TEXTURE_2D"/> - <value name="GL_SCISSOR_TEST"/> - <value name="GL_ALPHA_TEST"/> - <value name="GL_STENCIL_TEST"/> - <value name="GL_DEPTH_TEST"/> - <value name="GL_BLEND"/> - <value name="GL_DITHER"/> - <value name="GL_COLOR_LOGIC_OP"/> - - <value name="GL_POINT_SPRITE_OES" category="OES_point_sprite"/> - <value name="GL_TEXTURE_CUBE_MAP_OES" category="OES_texture_cube_map"/> - <value name="GL_TEXTURE_GEN_STR_OES" category="OES_texture_cube_map"/> - - <value name="GL_VERTEX_ARRAY"/> - <value name="GL_NORMAL_ARRAY"/> - <value name="GL_COLOR_ARRAY"/> - <value name="GL_TEXTURE_COORD_ARRAY"/> - <value name="GL_MATRIX_INDEX_ARRAY_OES" category="OES_matrix_palette"/> - <value name="GL_WEIGHT_ARRAY_OES" category="OES_matrix_palette"/> - <value name="GL_POINT_SIZE_ARRAY_OES" category="OES_point_size_array"/> - <value name="GL_TEXTURE_EXTERNAL_OES" category="OES_EGL_image_external"/> - </desc> - - <desc name="cap" category="GLES2.0"> - <value name="GL_CULL_FACE"/> - <value name="GL_SCISSOR_TEST"/> - <value name="GL_POLYGON_OFFSET_FILL"/> - <value name="GL_SAMPLE_ALPHA_TO_COVERAGE"/> - <value name="GL_SAMPLE_COVERAGE"/> - <value name="GL_STENCIL_TEST"/> - <value name="GL_DEPTH_TEST"/> - <value name="GL_DITHER"/> - <value name="GL_BLEND"/> - </desc> </template> <template name="DepthRange"> @@ -1132,13 +497,6 @@ <return type="void"/> <param name="mode" type="GLenum"/> </proto> - - <desc name="mode"> - <value name="GL_MODELVIEW"/> - <value name="GL_PROJECTION"/> - <value name="GL_TEXTURE"/> - <value name="GL_MATRIX_PALETTE_OES" category="OES_matrix_palette"/> - </desc> </template> <template name="MultMatrix"> @@ -1225,16 +583,6 @@ <return type="void"/> <param name="array" type="GLenum"/> </proto> - - <desc name="array"> - <value name="GL_VERTEX_ARRAY"/> - <value name="GL_NORMAL_ARRAY"/> - <value name="GL_COLOR_ARRAY"/> - <value name="GL_TEXTURE_COORD_ARRAY"/> - <value name="GL_MATRIX_INDEX_ARRAY_OES" category="OES_matrix_palette"/> - <value name="GL_WEIGHT_ARRAY_OES" category="OES_matrix_palette"/> - <value name="GL_POINT_SIZE_ARRAY_OES" category="OES_point_size_array"/> - </desc> </template> <template name="DrawArrays"> @@ -1244,16 +592,6 @@ <param name="first" type="GLint"/> <param name="count" type="GLsizei"/> </proto> - - <desc name="mode"> - <value name="GL_POINTS"/> - <value name="GL_LINES"/> - <value name="GL_LINE_LOOP"/> - <value name="GL_LINE_STRIP"/> - <value name="GL_TRIANGLES"/> - <value name="GL_TRIANGLE_STRIP"/> - <value name="GL_TRIANGLE_FAN"/> - </desc> </template> <template name="DrawElements"> @@ -1264,16 +602,6 @@ <param name="type" type="GLenum"/> <param name="indices" type="const GLvoid *"/> </proto> - - <desc name="mode"> - <value name="GL_POINTS"/> - <value name="GL_LINES"/> - <value name="GL_LINE_LOOP"/> - <value name="GL_LINE_STRIP"/> - <value name="GL_TRIANGLES"/> - <value name="GL_TRIANGLE_STRIP"/> - <value name="GL_TRIANGLE_FAN"/> - </desc> </template> <template name="EnableClientState"> @@ -1281,16 +609,6 @@ <return type="void"/> <param name="array" type="GLenum"/> </proto> - - <desc name="array"> - <value name="GL_VERTEX_ARRAY"/> - <value name="GL_NORMAL_ARRAY"/> - <value name="GL_COLOR_ARRAY"/> - <value name="GL_TEXTURE_COORD_ARRAY"/> - <value name="GL_MATRIX_INDEX_ARRAY_OES" category="OES_matrix_palette"/> - <value name="GL_WEIGHT_ARRAY_OES" category="OES_matrix_palette"/> - <value name="GL_POINT_SIZE_ARRAY_OES" category="OES_point_size_array"/> - </desc> </template> <template name="GetPointer" direction="get"> @@ -1299,16 +617,6 @@ <param name="pname" type="GLenum"/> <vector name="params" type="GLvoid **" size="dynamic"/> </proto> - - <desc name="pname"> - <value name="GL_VERTEX_ARRAY_POINTER"/> - <value name="GL_NORMAL_ARRAY_POINTER"/> - <value name="GL_COLOR_ARRAY_POINTER"/> - <value name="GL_TEXTURE_COORD_ARRAY_POINTER"/> - <value name="GL_MATRIX_INDEX_ARRAY_POINTER_OES" category="OES_matrix_palette"/> - <value name="GL_WEIGHT_ARRAY_POINTER_OES" category="OES_matrix_palette"/> - <value name="GL_POINT_SIZE_ARRAY_POINTER_OES" category="OES_point_size_array"/> - </desc> </template> <template name="Normal"> @@ -1611,80 +919,6 @@ <param name="srcAlpha" type="GLenum"/> <param name="dstAlpha" type="GLenum"/> </proto> - - <desc name="srcRGB"> - <value name="GL_ZERO"/> - <value name="GL_ONE"/> - <value name="GL_SRC_COLOR"/> - <value name="GL_ONE_MINUS_SRC_COLOR"/> - <value name="GL_SRC_ALPHA"/> - <value name="GL_ONE_MINUS_SRC_ALPHA"/> - <value name="GL_DST_ALPHA"/> - <value name="GL_ONE_MINUS_DST_ALPHA"/> - <value name="GL_DST_COLOR"/> - <value name="GL_ONE_MINUS_DST_COLOR"/> - <value name="GL_SRC_ALPHA_SATURATE"/> - - <value name="GL_CONSTANT_COLOR" category="GLES2.0"/> - <value name="GL_ONE_MINUS_CONSTANT_COLOR" category="GLES2.0"/> - <value name="GL_CONSTANT_ALPHA" category="GLES2.0"/> - <value name="GL_ONE_MINUS_CONSTANT_ALPHA" category="GLES2.0"/> - </desc> - - <desc name="dstRGB"> - <value name="GL_ZERO"/> - <value name="GL_ONE"/> - <value name="GL_SRC_COLOR"/> - <value name="GL_ONE_MINUS_SRC_COLOR"/> - <value name="GL_SRC_ALPHA"/> - <value name="GL_ONE_MINUS_SRC_ALPHA"/> - <value name="GL_DST_ALPHA"/> - <value name="GL_ONE_MINUS_DST_ALPHA"/> - <value name="GL_DST_COLOR"/> - <value name="GL_ONE_MINUS_DST_COLOR"/> - - <value name="GL_CONSTANT_COLOR" category="GLES2.0"/> - <value name="GL_ONE_MINUS_CONSTANT_COLOR" category="GLES2.0"/> - <value name="GL_CONSTANT_ALPHA" category="GLES2.0"/> - <value name="GL_ONE_MINUS_CONSTANT_ALPHA" category="GLES2.0"/> - </desc> - - <desc name="srcAlpha"> - <value name="GL_ZERO"/> - <value name="GL_ONE"/> - <value name="GL_SRC_COLOR"/> - <value name="GL_ONE_MINUS_SRC_COLOR"/> - <value name="GL_SRC_ALPHA"/> - <value name="GL_ONE_MINUS_SRC_ALPHA"/> - <value name="GL_DST_ALPHA"/> - <value name="GL_ONE_MINUS_DST_ALPHA"/> - <value name="GL_DST_COLOR"/> - <value name="GL_ONE_MINUS_DST_COLOR"/> - <value name="GL_SRC_ALPHA_SATURATE"/> - - <value name="GL_CONSTANT_COLOR" category="GLES2.0"/> - <value name="GL_ONE_MINUS_CONSTANT_COLOR" category="GLES2.0"/> - <value name="GL_CONSTANT_ALPHA" category="GLES2.0"/> - <value name="GL_ONE_MINUS_CONSTANT_ALPHA" category="GLES2.0"/> - </desc> - - <desc name="dstAlpha"> - <value name="GL_ZERO"/> - <value name="GL_ONE"/> - <value name="GL_SRC_COLOR"/> - <value name="GL_ONE_MINUS_SRC_COLOR"/> - <value name="GL_SRC_ALPHA"/> - <value name="GL_ONE_MINUS_SRC_ALPHA"/> - <value name="GL_DST_ALPHA"/> - <value name="GL_ONE_MINUS_DST_ALPHA"/> - <value name="GL_DST_COLOR"/> - <value name="GL_ONE_MINUS_DST_COLOR"/> - - <value name="GL_CONSTANT_COLOR" category="GLES2.0"/> - <value name="GL_ONE_MINUS_CONSTANT_COLOR" category="GLES2.0"/> - <value name="GL_CONSTANT_ALPHA" category="GLES2.0"/> - <value name="GL_ONE_MINUS_CONSTANT_ALPHA" category="GLES2.0"/> - </desc> </template> <template name="PointParameter"> @@ -1695,19 +929,6 @@ <param name="param" type="GLtype"/> </vector> </proto> - - <desc name="pname"> - <value name="GL_POINT_SIZE_MIN"/> - <value name="GL_POINT_SIZE_MAX"/> - <value name="GL_POINT_FADE_THRESHOLD_SIZE"/> - - <desc name="params" vector_size="1"/> - </desc> - - <desc name="pname"> - <value name="GL_POINT_DISTANCE_ATTENUATION"/> - <desc name="params" vector_size="3"/> - </desc> </template> <template name="VertexAttrib"> @@ -1772,22 +993,6 @@ <param name="pname" type="GLenum"/> <vector name="params" type="GLtype *" size="dynamic"/> </proto> - - <desc name="pname"> - <value name="GL_VERTEX_ATTRIB_ARRAY_ENABLED"/> - <value name="GL_VERTEX_ATTRIB_ARRAY_SIZE"/> - <value name="GL_VERTEX_ATTRIB_ARRAY_STRIDE"/> - <value name="GL_VERTEX_ATTRIB_ARRAY_TYPE"/> - <value name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED"/> - <value name="GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING"/> - - <desc name="params" vector_size="1" convert="false"/> - </desc> - - <desc name="pname"> - <value name="GL_CURRENT_VERTEX_ATTRIB"/> - <desc name="params" vector_size="16?" convert="false"/> - </desc> </template> <template name="GetVertexAttribPointer" direction="get"> @@ -2061,13 +1266,6 @@ <return type="void"/> <param name="target" type="GLenum"/> </proto> - - <desc name="target"> - <value name="GL_TEXTURE_2D"/> - <value name="GL_TEXTURE_CUBE_MAP" category="GLES2.0"/> - <value name="GL_TEXTURE_CUBE_MAP_OES" category="OES_texture_cube_map"/> - <value name="GL_TEXTURE_3D_OES" category="OES_texture_3D"/> - </desc> </template> <template name="BindFramebuffer"> @@ -2126,28 +1324,6 @@ <param name="width" type="GLsizei"/> <param name="height" type="GLsizei"/> </proto> - - <desc name="internalFormat"> - <value name="GL_DEPTH_COMPONENT16_OES" category="OES_framebuffer_object"/> - <value name="GL_RGBA4_OES" category="OES_framebuffer_object"/> - <value name="GL_RGB5_A1_OES" category="OES_framebuffer_object"/> - <value name="GL_RGB565_OES" category="OES_framebuffer_object"/> - <value name="GL_STENCIL_INDEX8_OES" category="OES_stencil8"/> - - <value name="GL_DEPTH_COMPONENT16" category="GLES2.0"/> - <value name="GL_RGBA4" category="GLES2.0"/> - <value name="GL_RGB5_A1" category="GLES2.0"/> - <value name="GL_RGB565" category="GLES2.0"/> - <value name="GL_STENCIL_INDEX8" category="GLES2.0"/> - - <value name="GL_DEPTH_COMPONENT24_OES" category="OES_depth24"/> - <value name="GL_DEPTH_COMPONENT32_OES" category="OES_depth32"/> - <value name="GL_RGB8_OES" category="OES_rgb8_rgba8"/> - <value name="GL_RGBA8_OES" category="OES_rgb8_rgba8"/> - <value name="GL_STENCIL_INDEX1_OES" category="OES_stencil1"/> - <value name="GL_STENCIL_INDEX4_OES" category="OES_stencil4"/> - <value name="GL_DEPTH24_STENCIL8_OES" category="OES_packed_depth_stencil"/> - </desc> </template> <template name="FramebufferRenderbuffer"> @@ -2169,22 +1345,6 @@ <param name="texture" type="GLuint"/> <param name="level" type="GLint"/> </proto> - - <desc name="textarget" error="GL_INVALID_OPERATION"> - <value name="GL_TEXTURE_2D"/> - <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_X" category="GLES2.0"/> - <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y" category="GLES2.0"/> - <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z" category="GLES2.0"/> - <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X" category="GLES2.0"/> - <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y" category="GLES2.0"/> - <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z" category="GLES2.0"/> - <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES" category="OES_texture_cube_map"/> - <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES" category="OES_texture_cube_map"/> - <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES" category="OES_texture_cube_map"/> - <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES" category="OES_texture_cube_map"/> - <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES" category="OES_texture_cube_map"/> - <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES" category="OES_texture_cube_map"/> - </desc> <!-- According to the base specification, "level" must be 0. But extension GL_OES_fbo_render_mipmap lifts that restriction, so no restriction is placed here. --> @@ -2217,21 +1377,6 @@ <param name="pname" type="GLenum"/> <vector name="params" type="GLtype *" size="dynamic"/> </proto> - - <desc name="pname"> - <value name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES" category="OES_framebuffer_object"/> - <value name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES" category="OES_framebuffer_object"/> - <value name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES" category="OES_framebuffer_object"/> - <value name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES" category="OES_framebuffer_object"/> - - <value name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE" category="GLES2.0"/> - <value name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME" category="GLES2.0"/> - <value name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL" category="GLES2.0"/> - <value name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE" category="GLES2.0"/> - <value name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES" category="OES_texture_3D"/> - - <desc name="params" vector_size="1" convert="false"/> - </desc> </template> <template name="GetRenderbufferParameter" direction="get"> @@ -2241,34 +1386,6 @@ <param name="pname" type="GLenum"/> <vector name="params" type="GLtype *" size="dynamic"/> </proto> - - <desc name="pname" category="OES_framebuffer_object"> - <value name="GL_RENDERBUFFER_WIDTH_OES"/> - <value name="GL_RENDERBUFFER_HEIGHT_OES"/> - <value name="GL_RENDERBUFFER_INTERNAL_FORMAT_OES"/> - <value name="GL_RENDERBUFFER_RED_SIZE_OES"/> - <value name="GL_RENDERBUFFER_GREEN_SIZE_OES"/> - <value name="GL_RENDERBUFFER_BLUE_SIZE_OES"/> - <value name="GL_RENDERBUFFER_ALPHA_SIZE_OES"/> - <value name="GL_RENDERBUFFER_DEPTH_SIZE_OES"/> - <value name="GL_RENDERBUFFER_STENCIL_SIZE_OES"/> - - <desc name="params" vector_size="1" convert="false"/> - </desc> - - <desc name="pname" category="GLES2.0"> - <value name="GL_RENDERBUFFER_WIDTH"/> - <value name="GL_RENDERBUFFER_HEIGHT"/> - <value name="GL_RENDERBUFFER_INTERNAL_FORMAT"/> - <value name="GL_RENDERBUFFER_RED_SIZE"/> - <value name="GL_RENDERBUFFER_GREEN_SIZE"/> - <value name="GL_RENDERBUFFER_BLUE_SIZE"/> - <value name="GL_RENDERBUFFER_ALPHA_SIZE"/> - <value name="GL_RENDERBUFFER_DEPTH_SIZE"/> - <value name="GL_RENDERBUFFER_STENCIL_SIZE"/> - - <desc name="params" vector_size="1" convert="false"/> - </desc> </template> <template name="IsRenderbuffer" direction="get"> @@ -2389,16 +1506,6 @@ <param name="count" type="const GLsizei *"/> <param name="primcount" type="GLsizei"/> </proto> - - <desc name="mode"> - <value name="GL_POINTS"/> - <value name="GL_LINES"/> - <value name="GL_LINE_LOOP"/> - <value name="GL_LINE_STRIP"/> - <value name="GL_TRIANGLES"/> - <value name="GL_TRIANGLE_STRIP"/> - <value name="GL_TRIANGLE_FAN"/> - </desc> </template> <template name="MultiDrawElements"> @@ -2410,16 +1517,6 @@ <param name="indices" type="const GLvoid **"/> <param name="primcount" type="GLsizei"/> </proto> - - <desc name="mode"> - <value name="GL_POINTS"/> - <value name="GL_LINES"/> - <value name="GL_LINE_LOOP"/> - <value name="GL_LINE_STRIP"/> - <value name="GL_TRIANGLES"/> - <value name="GL_TRIANGLE_STRIP"/> - <value name="GL_TRIANGLE_FAN"/> - </desc> </template> <template name="EGLImageTargetTexture2D"> |