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author | marha <marha@users.sourceforge.net> | 2011-01-24 07:19:07 +0000 |
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committer | marha <marha@users.sourceforge.net> | 2011-01-24 07:19:07 +0000 |
commit | 1962644514010b8a4f2f5a3da3503b4390737128 (patch) | |
tree | 1aff09b7c9988d1307bd2129260c098d45182581 /mesalib/src/mesa/main/accum.c | |
parent | 1b639dab951fb73d5031aa0c1afb13e8480d1dae (diff) | |
parent | 75c2deab5262ebfb4aea4fe63e144488150f921a (diff) | |
download | vcxsrv-1962644514010b8a4f2f5a3da3503b4390737128.tar.gz vcxsrv-1962644514010b8a4f2f5a3da3503b4390737128.tar.bz2 vcxsrv-1962644514010b8a4f2f5a3da3503b4390737128.zip |
svn merge ^/branches/released .
Diffstat (limited to 'mesalib/src/mesa/main/accum.c')
-rw-r--r-- | mesalib/src/mesa/main/accum.c | 245 |
1 files changed, 122 insertions, 123 deletions
diff --git a/mesalib/src/mesa/main/accum.c b/mesalib/src/mesa/main/accum.c index 752ef70b8..6a83930a1 100644 --- a/mesalib/src/mesa/main/accum.c +++ b/mesalib/src/mesa/main/accum.c @@ -1,123 +1,122 @@ -/*
- * Mesa 3-D graphics library
- * Version: 6.5
- *
- * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-#include "glheader.h"
-#include "accum.h"
-#include "context.h"
-#include "imports.h"
-#include "macros.h"
-#include "mfeatures.h"
-#include "state.h"
-#include "mtypes.h"
-#include "main/dispatch.h"
-
-
-#if FEATURE_accum
-
-
-void GLAPIENTRY
-_mesa_ClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha )
-{
- GLfloat tmp[4];
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- tmp[0] = CLAMP( red, -1.0F, 1.0F );
- tmp[1] = CLAMP( green, -1.0F, 1.0F );
- tmp[2] = CLAMP( blue, -1.0F, 1.0F );
- tmp[3] = CLAMP( alpha, -1.0F, 1.0F );
-
- if (TEST_EQ_4V(tmp, ctx->Accum.ClearColor))
- return;
-
- FLUSH_VERTICES(ctx, _NEW_ACCUM);
- COPY_4FV( ctx->Accum.ClearColor, tmp );
-}
-
-
-static void GLAPIENTRY
-_mesa_Accum( GLenum op, GLfloat value )
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- switch (op) {
- case GL_ADD:
- case GL_MULT:
- case GL_ACCUM:
- case GL_LOAD:
- case GL_RETURN:
- /* OK */
- break;
- default:
- _mesa_error(ctx, GL_INVALID_ENUM, "glAccum(op)");
- return;
- }
-
- if (ctx->DrawBuffer->Visual.haveAccumBuffer == 0) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glAccum(no accum buffer)");
- return;
- }
-
- if (ctx->DrawBuffer != ctx->ReadBuffer) {
- /* See GLX_SGI_make_current_read or WGL_ARB_make_current_read,
- * or GL_EXT_framebuffer_blit.
- */
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glAccum(different read/draw buffers)");
- return;
- }
-
- if (ctx->NewState)
- _mesa_update_state(ctx);
-
- if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
- _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT,
- "glAccum(incomplete framebuffer)");
- return;
- }
-
- if (ctx->RenderMode == GL_RENDER) {
- ctx->Driver.Accum(ctx, op, value);
- }
-}
-
-
-void
-_mesa_init_accum_dispatch(struct _glapi_table *disp)
-{
- SET_Accum(disp, _mesa_Accum);
- SET_ClearAccum(disp, _mesa_ClearAccum);
-}
-
-
-#endif /* FEATURE_accum */
-
-
-void
-_mesa_init_accum( struct gl_context *ctx )
-{
- /* Accumulate buffer group */
- ASSIGN_4V( ctx->Accum.ClearColor, 0.0, 0.0, 0.0, 0.0 );
-}
+/* + * Mesa 3-D graphics library + * Version: 6.5 + * + * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#include "glheader.h" +#include "accum.h" +#include "context.h" +#include "imports.h" +#include "macros.h" +#include "mfeatures.h" +#include "state.h" +#include "mtypes.h" +#include "main/dispatch.h" + + +#if FEATURE_accum + + +void GLAPIENTRY +_mesa_ClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ) +{ + GLfloat tmp[4]; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + tmp[0] = CLAMP( red, -1.0F, 1.0F ); + tmp[1] = CLAMP( green, -1.0F, 1.0F ); + tmp[2] = CLAMP( blue, -1.0F, 1.0F ); + tmp[3] = CLAMP( alpha, -1.0F, 1.0F ); + + if (TEST_EQ_4V(tmp, ctx->Accum.ClearColor)) + return; + + COPY_4FV( ctx->Accum.ClearColor, tmp ); +} + + +static void GLAPIENTRY +_mesa_Accum( GLenum op, GLfloat value ) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + switch (op) { + case GL_ADD: + case GL_MULT: + case GL_ACCUM: + case GL_LOAD: + case GL_RETURN: + /* OK */ + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glAccum(op)"); + return; + } + + if (ctx->DrawBuffer->Visual.haveAccumBuffer == 0) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glAccum(no accum buffer)"); + return; + } + + if (ctx->DrawBuffer != ctx->ReadBuffer) { + /* See GLX_SGI_make_current_read or WGL_ARB_make_current_read, + * or GL_EXT_framebuffer_blit. + */ + _mesa_error(ctx, GL_INVALID_OPERATION, + "glAccum(different read/draw buffers)"); + return; + } + + if (ctx->NewState) + _mesa_update_state(ctx); + + if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { + _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT, + "glAccum(incomplete framebuffer)"); + return; + } + + if (ctx->RenderMode == GL_RENDER) { + ctx->Driver.Accum(ctx, op, value); + } +} + + +void +_mesa_init_accum_dispatch(struct _glapi_table *disp) +{ + SET_Accum(disp, _mesa_Accum); + SET_ClearAccum(disp, _mesa_ClearAccum); +} + + +#endif /* FEATURE_accum */ + + +void +_mesa_init_accum( struct gl_context *ctx ) +{ + /* Accumulate buffer group */ + ASSIGN_4V( ctx->Accum.ClearColor, 0.0, 0.0, 0.0, 0.0 ); +} |