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author | marha <marha@users.sourceforge.net> | 2011-11-29 12:25:28 +0100 |
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committer | marha <marha@users.sourceforge.net> | 2011-11-29 12:25:28 +0100 |
commit | 2cfebffb491807a465a8e5f7daca582d8aefb829 (patch) | |
tree | 1e17cf480a441bc4b941008005fcd0cc6c3d09a6 /mesalib/src/mesa/main/api_validate.c | |
parent | 7417e9a171736b5279881cd4381fb58c617a23d9 (diff) | |
download | vcxsrv-2cfebffb491807a465a8e5f7daca582d8aefb829.tar.gz vcxsrv-2cfebffb491807a465a8e5f7daca582d8aefb829.tar.bz2 vcxsrv-2cfebffb491807a465a8e5f7daca582d8aefb829.zip |
mesa git update 29 nov 2011
Diffstat (limited to 'mesalib/src/mesa/main/api_validate.c')
-rw-r--r-- | mesalib/src/mesa/main/api_validate.c | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/mesalib/src/mesa/main/api_validate.c b/mesalib/src/mesa/main/api_validate.c index 1fcf5cd68..efdecb212 100644 --- a/mesalib/src/mesa/main/api_validate.c +++ b/mesalib/src/mesa/main/api_validate.c @@ -120,7 +120,7 @@ check_valid_to_render(struct gl_context *ctx, const char *function) case API_OPENGLES: /* For OpenGL ES, only draw if we have vertex positions */ - if (!ctx->Array.ArrayObj->Vertex.Enabled) + if (!ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled) return GL_FALSE; break; #endif @@ -142,8 +142,8 @@ check_valid_to_render(struct gl_context *ctx, const char *function) /* Draw if we have vertex positions (GL_VERTEX_ARRAY or generic * array [0]). */ - return (ctx->Array.ArrayObj->Vertex.Enabled || - ctx->Array.ArrayObj->VertexAttrib[0].Enabled); + return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled || + ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC0].Enabled); } } break; @@ -182,7 +182,7 @@ check_index_bounds(struct gl_context *ctx, GLsizei count, GLenum type, memset(&ib, 0, sizeof(ib)); ib.type = type; ib.ptr = indices; - ib.obj = ctx->Array.ElementArrayBufferObj; + ib.obj = ctx->Array.ArrayObj->ElementArrayBufferObj; vbo_get_minmax_index(ctx, &prim, &ib, &min, &max); @@ -254,10 +254,10 @@ _mesa_validate_DrawElements(struct gl_context *ctx, return GL_FALSE; /* Vertex buffer object tests */ - if (_mesa_is_bufferobj(ctx->Array.ElementArrayBufferObj)) { + if (_mesa_is_bufferobj(ctx->Array.ArrayObj->ElementArrayBufferObj)) { /* use indices in the buffer object */ /* make sure count doesn't go outside buffer bounds */ - if (index_bytes(type, count) > ctx->Array.ElementArrayBufferObj->Size) { + if (index_bytes(type, count) > ctx->Array.ArrayObj->ElementArrayBufferObj->Size) { _mesa_warning(ctx, "glDrawElements index out of buffer bounds"); return GL_FALSE; } @@ -315,10 +315,10 @@ _mesa_validate_DrawRangeElements(struct gl_context *ctx, GLenum mode, return GL_FALSE; /* Vertex buffer object tests */ - if (_mesa_is_bufferobj(ctx->Array.ElementArrayBufferObj)) { + if (_mesa_is_bufferobj(ctx->Array.ArrayObj->ElementArrayBufferObj)) { /* use indices in the buffer object */ /* make sure count doesn't go outside buffer bounds */ - if (index_bytes(type, count) > ctx->Array.ElementArrayBufferObj->Size) { + if (index_bytes(type, count) > ctx->Array.ArrayObj->ElementArrayBufferObj->Size) { _mesa_warning(ctx, "glDrawRangeElements index out of buffer bounds"); return GL_FALSE; } @@ -454,10 +454,10 @@ _mesa_validate_DrawElementsInstanced(struct gl_context *ctx, return GL_FALSE; /* Vertex buffer object tests */ - if (_mesa_is_bufferobj(ctx->Array.ElementArrayBufferObj)) { + if (_mesa_is_bufferobj(ctx->Array.ArrayObj->ElementArrayBufferObj)) { /* use indices in the buffer object */ /* make sure count doesn't go outside buffer bounds */ - if (index_bytes(type, count) > ctx->Array.ElementArrayBufferObj->Size) { + if (index_bytes(type, count) > ctx->Array.ArrayObj->ElementArrayBufferObj->Size) { _mesa_warning(ctx, "glDrawElementsInstanced index out of buffer bounds"); return GL_FALSE; |