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author | marha <marha@users.sourceforge.net> | 2014-03-28 17:43:20 +0100 |
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committer | marha <marha@users.sourceforge.net> | 2014-03-28 17:43:20 +0100 |
commit | f0f09f4aa3cdd0267f58b362a7c9fc5ae0921afd (patch) | |
tree | afbeb028495328a2817aedbac7aae484a2c71a83 /mesalib/src/mesa/main/api_validate.c | |
parent | bf0cbcc1d00962ef2221cb4ceae87cc5ae737454 (diff) | |
parent | cbfb19790917d271b8ca6156554b16acc802719f (diff) | |
download | vcxsrv-f0f09f4aa3cdd0267f58b362a7c9fc5ae0921afd.tar.gz vcxsrv-f0f09f4aa3cdd0267f58b362a7c9fc5ae0921afd.tar.bz2 vcxsrv-f0f09f4aa3cdd0267f58b362a7c9fc5ae0921afd.zip |
Merge remote-tracking branch 'origin/released'
Conflicts:
X11/xtrans/Xtrans.c
Diffstat (limited to 'mesalib/src/mesa/main/api_validate.c')
-rw-r--r-- | mesalib/src/mesa/main/api_validate.c | 15 |
1 files changed, 9 insertions, 6 deletions
diff --git a/mesalib/src/mesa/main/api_validate.c b/mesalib/src/mesa/main/api_validate.c index f3fd1a475..8f0b1998d 100644 --- a/mesalib/src/mesa/main/api_validate.c +++ b/mesalib/src/mesa/main/api_validate.c @@ -125,11 +125,14 @@ check_valid_to_render(struct gl_context *ctx, const char *function) return GL_FALSE; break; - case API_OPENGL_COMPAT: case API_OPENGL_CORE: + if (ctx->Array.VAO == ctx->Array.DefaultVAO) + return GL_FALSE; + /* fallthrough */ + case API_OPENGL_COMPAT: { const struct gl_shader_program *vsProg = - ctx->Shader.CurrentProgram[MESA_SHADER_VERTEX]; + ctx->_Shader->CurrentProgram[MESA_SHADER_VERTEX]; GLboolean haveVertexShader = (vsProg && vsProg->LinkStatus); GLboolean haveVertexProgram = ctx->VertexProgram._Enabled; if (haveVertexShader || haveVertexProgram) { @@ -270,9 +273,9 @@ _mesa_valid_prim_mode(struct gl_context *ctx, GLenum mode, const char *name) * TRIANGLES_ADJACENCY_ARB or TRIANGLE_STRIP_ADJACENCY_ARB. * */ - if (ctx->Shader.CurrentProgram[MESA_SHADER_GEOMETRY]) { + if (ctx->_Shader->CurrentProgram[MESA_SHADER_GEOMETRY]) { const GLenum geom_mode = - ctx->Shader.CurrentProgram[MESA_SHADER_GEOMETRY]->Geom.InputType; + ctx->_Shader->CurrentProgram[MESA_SHADER_GEOMETRY]->Geom.InputType; switch (mode) { case GL_POINTS: valid_enum = (geom_mode == GL_POINTS); @@ -331,8 +334,8 @@ _mesa_valid_prim_mode(struct gl_context *ctx, GLenum mode, const char *name) if (_mesa_is_xfb_active_and_unpaused(ctx)) { GLboolean pass = GL_TRUE; - if(ctx->Shader.CurrentProgram[MESA_SHADER_GEOMETRY]) { - switch (ctx->Shader.CurrentProgram[MESA_SHADER_GEOMETRY]->Geom.OutputType) { + if(ctx->_Shader->CurrentProgram[MESA_SHADER_GEOMETRY]) { + switch (ctx->_Shader->CurrentProgram[MESA_SHADER_GEOMETRY]->Geom.OutputType) { case GL_POINTS: pass = ctx->TransformFeedback.Mode == GL_POINTS; break; |