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author | marha <marha@users.sourceforge.net> | 2012-06-08 09:33:13 +0200 |
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committer | marha <marha@users.sourceforge.net> | 2012-06-08 09:33:13 +0200 |
commit | 990bc3f015a4f8fce2eb918375defcd44980a845 (patch) | |
tree | 8e8301f19482b52cc00bd95b4593522cc93267af /mesalib/src/mesa/main/clip.c | |
parent | 1af6fc1b5d93e54d6674de8b5870448b29f139a7 (diff) | |
download | vcxsrv-990bc3f015a4f8fce2eb918375defcd44980a845.tar.gz vcxsrv-990bc3f015a4f8fce2eb918375defcd44980a845.tar.bz2 vcxsrv-990bc3f015a4f8fce2eb918375defcd44980a845.zip |
Used synchronise script to update files
Diffstat (limited to 'mesalib/src/mesa/main/clip.c')
-rw-r--r-- | mesalib/src/mesa/main/clip.c | 232 |
1 files changed, 116 insertions, 116 deletions
diff --git a/mesalib/src/mesa/main/clip.c b/mesalib/src/mesa/main/clip.c index 6b9b3b58c..ba2028cf2 100644 --- a/mesalib/src/mesa/main/clip.c +++ b/mesalib/src/mesa/main/clip.c @@ -1,116 +1,116 @@ -/*
- * Mesa 3-D graphics library
- * Version: 6.3
- *
- * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-#include "glheader.h"
-#include "clip.h"
-#include "context.h"
-#include "macros.h"
-#include "mtypes.h"
-
-#include "math/m_matrix.h"
-
-
-/**
- * Update derived clip plane state.
- */
-void
-_mesa_update_clip_plane(struct gl_context *ctx, GLuint plane)
-{
- if (_math_matrix_is_dirty(ctx->ProjectionMatrixStack.Top))
- _math_matrix_analyse( ctx->ProjectionMatrixStack.Top );
-
- /* Clip-Space Plane = Eye-Space Plane * Projection Matrix */
- _mesa_transform_vector(ctx->Transform._ClipUserPlane[plane],
- ctx->Transform.EyeUserPlane[plane],
- ctx->ProjectionMatrixStack.Top->inv);
-}
-
-
-void GLAPIENTRY
-_mesa_ClipPlane( GLenum plane, const GLdouble *eq )
-{
- GET_CURRENT_CONTEXT(ctx);
- GLint p;
- GLfloat equation[4];
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- p = (GLint) plane - (GLint) GL_CLIP_PLANE0;
- if (p < 0 || p >= (GLint) ctx->Const.MaxClipPlanes) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glClipPlane" );
- return;
- }
-
- equation[0] = (GLfloat) eq[0];
- equation[1] = (GLfloat) eq[1];
- equation[2] = (GLfloat) eq[2];
- equation[3] = (GLfloat) eq[3];
-
- /*
- * The equation is transformed by the transpose of the inverse of the
- * current modelview matrix and stored in the resulting eye coordinates.
- *
- * KW: Eqn is then transformed to the current clip space, where user
- * clipping now takes place. The clip-space equations are recalculated
- * whenever the projection matrix changes.
- */
- if (_math_matrix_is_dirty(ctx->ModelviewMatrixStack.Top))
- _math_matrix_analyse( ctx->ModelviewMatrixStack.Top );
-
- _mesa_transform_vector( equation, equation,
- ctx->ModelviewMatrixStack.Top->inv );
-
- if (TEST_EQ_4V(ctx->Transform.EyeUserPlane[p], equation))
- return;
-
- FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
- COPY_4FV(ctx->Transform.EyeUserPlane[p], equation);
-
- if (ctx->Transform.ClipPlanesEnabled & (1 << p)) {
- _mesa_update_clip_plane(ctx, p);
- }
-
- if (ctx->Driver.ClipPlane)
- ctx->Driver.ClipPlane( ctx, plane, equation );
-}
-
-
-void GLAPIENTRY
-_mesa_GetClipPlane( GLenum plane, GLdouble *equation )
-{
- GET_CURRENT_CONTEXT(ctx);
- GLint p;
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- p = (GLint) (plane - GL_CLIP_PLANE0);
- if (p < 0 || p >= (GLint) ctx->Const.MaxClipPlanes) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetClipPlane" );
- return;
- }
-
- equation[0] = (GLdouble) ctx->Transform.EyeUserPlane[p][0];
- equation[1] = (GLdouble) ctx->Transform.EyeUserPlane[p][1];
- equation[2] = (GLdouble) ctx->Transform.EyeUserPlane[p][2];
- equation[3] = (GLdouble) ctx->Transform.EyeUserPlane[p][3];
-}
+/* + * Mesa 3-D graphics library + * Version: 6.3 + * + * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#include "glheader.h" +#include "clip.h" +#include "context.h" +#include "macros.h" +#include "mtypes.h" + +#include "math/m_matrix.h" + + +/** + * Update derived clip plane state. + */ +void +_mesa_update_clip_plane(struct gl_context *ctx, GLuint plane) +{ + if (_math_matrix_is_dirty(ctx->ProjectionMatrixStack.Top)) + _math_matrix_analyse( ctx->ProjectionMatrixStack.Top ); + + /* Clip-Space Plane = Eye-Space Plane * Projection Matrix */ + _mesa_transform_vector(ctx->Transform._ClipUserPlane[plane], + ctx->Transform.EyeUserPlane[plane], + ctx->ProjectionMatrixStack.Top->inv); +} + + +void GLAPIENTRY +_mesa_ClipPlane( GLenum plane, const GLdouble *eq ) +{ + GET_CURRENT_CONTEXT(ctx); + GLint p; + GLfloat equation[4]; + ASSERT_OUTSIDE_BEGIN_END(ctx); + + p = (GLint) plane - (GLint) GL_CLIP_PLANE0; + if (p < 0 || p >= (GLint) ctx->Const.MaxClipPlanes) { + _mesa_error( ctx, GL_INVALID_ENUM, "glClipPlane" ); + return; + } + + equation[0] = (GLfloat) eq[0]; + equation[1] = (GLfloat) eq[1]; + equation[2] = (GLfloat) eq[2]; + equation[3] = (GLfloat) eq[3]; + + /* + * The equation is transformed by the transpose of the inverse of the + * current modelview matrix and stored in the resulting eye coordinates. + * + * KW: Eqn is then transformed to the current clip space, where user + * clipping now takes place. The clip-space equations are recalculated + * whenever the projection matrix changes. + */ + if (_math_matrix_is_dirty(ctx->ModelviewMatrixStack.Top)) + _math_matrix_analyse( ctx->ModelviewMatrixStack.Top ); + + _mesa_transform_vector( equation, equation, + ctx->ModelviewMatrixStack.Top->inv ); + + if (TEST_EQ_4V(ctx->Transform.EyeUserPlane[p], equation)) + return; + + FLUSH_VERTICES(ctx, _NEW_TRANSFORM); + COPY_4FV(ctx->Transform.EyeUserPlane[p], equation); + + if (ctx->Transform.ClipPlanesEnabled & (1 << p)) { + _mesa_update_clip_plane(ctx, p); + } + + if (ctx->Driver.ClipPlane) + ctx->Driver.ClipPlane( ctx, plane, equation ); +} + + +void GLAPIENTRY +_mesa_GetClipPlane( GLenum plane, GLdouble *equation ) +{ + GET_CURRENT_CONTEXT(ctx); + GLint p; + ASSERT_OUTSIDE_BEGIN_END(ctx); + + p = (GLint) (plane - GL_CLIP_PLANE0); + if (p < 0 || p >= (GLint) ctx->Const.MaxClipPlanes) { + _mesa_error( ctx, GL_INVALID_ENUM, "glGetClipPlane" ); + return; + } + + equation[0] = (GLdouble) ctx->Transform.EyeUserPlane[p][0]; + equation[1] = (GLdouble) ctx->Transform.EyeUserPlane[p][1]; + equation[2] = (GLdouble) ctx->Transform.EyeUserPlane[p][2]; + equation[3] = (GLdouble) ctx->Transform.EyeUserPlane[p][3]; +} |