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author | marha <marha@users.sourceforge.net> | 2013-11-04 12:11:17 +0100 |
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committer | marha <marha@users.sourceforge.net> | 2013-11-04 12:11:17 +0100 |
commit | d79b6645eb21ca82d506ef038b8ea71a1e431f3f (patch) | |
tree | 8f96f2c0492c134147a32e124ea5d0a7337b2242 /mesalib/src/mesa/main/config.h | |
parent | feb35c5e0724010fc4431e4e4fb24720fcdffe80 (diff) | |
parent | e4ef724e06621be9325fc41ed886fd404467fdc0 (diff) | |
download | vcxsrv-d79b6645eb21ca82d506ef038b8ea71a1e431f3f.tar.gz vcxsrv-d79b6645eb21ca82d506ef038b8ea71a1e431f3f.tar.bz2 vcxsrv-d79b6645eb21ca82d506ef038b8ea71a1e431f3f.zip |
Merge remote-tracking branch 'origin/released'
* origin/released:
fontconfig glproto libX11 mesa xserver xkeyboard-config git update 31 oct 2013
Conflicts:
xorg-server/glx/dispatch.h
xorg-server/glx/glapi.c
xorg-server/glx/glapi.h
xorg-server/glx/glapi_gentable.c
xorg-server/glx/glapitable.h
xorg-server/glx/glprocs.h
xorg-server/glx/glxcmdsswap.c
xorg-server/glx/glxdri.c
xorg-server/glx/glxext.c
xorg-server/glx/glxext.h
xorg-server/glx/indirect_dispatch.c
xorg-server/glx/indirect_dispatch.h
xorg-server/glx/indirect_dispatch_swap.c
xorg-server/glx/indirect_reqsize.c
xorg-server/glx/indirect_reqsize.h
xorg-server/glx/indirect_size.h
xorg-server/glx/indirect_size_get.c
xorg-server/glx/indirect_size_get.h
xorg-server/glx/indirect_table.c
xorg-server/glx/indirect_texture_compression.c
xorg-server/glx/render2.c
xorg-server/glx/render2swap.c
Diffstat (limited to 'mesalib/src/mesa/main/config.h')
-rw-r--r-- | mesalib/src/mesa/main/config.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/mesalib/src/mesa/main/config.h b/mesalib/src/mesa/main/config.h index fcb8952ff..ebf99c24b 100644 --- a/mesalib/src/mesa/main/config.h +++ b/mesalib/src/mesa/main/config.h @@ -174,6 +174,11 @@ #define MAX_UNIFORM_BUFFERS 15 /* + 1 default uniform buffer */ /* 6 is for vertex, hull, domain, geometry, fragment, and compute shader. */ #define MAX_COMBINED_UNIFORM_BUFFERS (MAX_UNIFORM_BUFFERS * 6) +#define MAX_ATOMIC_COUNTERS 4096 +/* 6 is for vertex, hull, domain, geometry, fragment, and compute shader. */ +#define MAX_COMBINED_ATOMIC_BUFFERS (MAX_UNIFORM_BUFFERS * 6) +/* Size of an atomic counter in bytes according to ARB_shader_atomic_counters */ +#define ATOMIC_COUNTER_SIZE 4 /*@}*/ /** |