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author | marha <marha@users.sourceforge.net> | 2013-01-22 14:27:38 +0100 |
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committer | marha <marha@users.sourceforge.net> | 2013-01-22 14:27:38 +0100 |
commit | 7002c66cfba01e7d3b88dae498a195f78f0e83f5 (patch) | |
tree | 2fbbd202a6a4243f0e64a8b22e22417a609ae19d /mesalib/src/mesa/main/context.c | |
parent | 50c07563e17397daf040a32d8fdd3ab397e72371 (diff) | |
parent | 470f7ca9f0be348faf2f03fc16811844c5eeffce (diff) | |
download | vcxsrv-7002c66cfba01e7d3b88dae498a195f78f0e83f5.tar.gz vcxsrv-7002c66cfba01e7d3b88dae498a195f78f0e83f5.tar.bz2 vcxsrv-7002c66cfba01e7d3b88dae498a195f78f0e83f5.zip |
Merge remote-tracking branch 'origin/released'
* origin/released:
fontconfig libfontenc mesa mkfontscale pixman xserver xkeyboard-config
Conflicts:
mesalib/src/mesa/main/syncobj.c
mesalib/src/mesa/main/syncobj.h
xorg-server/hw/xwin/winconfig.c
xorg-server/hw/xwin/winmultiwindowwndproc.c
Diffstat (limited to 'mesalib/src/mesa/main/context.c')
-rw-r--r-- | mesalib/src/mesa/main/context.c | 125 |
1 files changed, 104 insertions, 21 deletions
diff --git a/mesalib/src/mesa/main/context.c b/mesalib/src/mesa/main/context.c index 561eb4685..5e9e539b2 100644 --- a/mesalib/src/mesa/main/context.c +++ b/mesalib/src/mesa/main/context.c @@ -81,6 +81,7 @@ #include "imports.h" #include "accum.h" #include "api_exec.h" +#include "api_loopback.h" #include "arrayobj.h" #include "attrib.h" #include "blend.h" @@ -835,7 +836,7 @@ _mesa_generic_nop(void) * Allocate and initialize a new dispatch table. */ struct _glapi_table * -_mesa_alloc_dispatch_table(int size) +_mesa_alloc_dispatch_table() { /* Find the larger of Mesa's dispatch table and libGL's dispatch table. * In practice, this'll be the same for stand-alone Mesa. But for DRI @@ -845,9 +846,6 @@ _mesa_alloc_dispatch_table(int size) GLint numEntries = MAX2(_glapi_get_dispatch_table_size(), _gloffset_COUNT); struct _glapi_table *table; - /* should never happen, but just in case */ - numEntries = MAX2(numEntries, size); - table = malloc(numEntries * sizeof(_glapi_proc)); if (table) { _glapi_proc *entry = (_glapi_proc *) table; @@ -859,6 +857,91 @@ _mesa_alloc_dispatch_table(int size) return table; } +/** + * Creates a minimal dispatch table for use within glBegin()/glEnd(). + * + * This ensures that we generate GL_INVALID_OPERATION errors from most + * functions, since the set of functions that are valid within Begin/End is + * very small. + * + * From the GL 1.0 specification section 2.6.3, "GL Commands within + * Begin/End" + * + * "The only GL commands that are allowed within any Begin/End pairs are + * the commands for specifying vertex coordinates, vertex color, normal + * coordinates, and texture coordinates (Vertex, Color, Index, Normal, + * TexCoord), EvalCoord and EvalPoint commands (see section 5.1), + * commands for specifying lighting material parameters (Material + * commands see section 2.12.2), display list invocation commands + * (CallList and CallLists see section 5.4), and the EdgeFlag + * command. Executing Begin after Begin has already been executed but + * before an End is issued generates the INVALID OPERATION error, as does + * executing End without a previous corresponding Begin. Executing any + * other GL command within Begin/End results in the error INVALID + * OPERATION." + * + * The table entries for specifying vertex attributes are set up by + * install_vtxfmt() and _mesa_loopback_init_api_table(), and End() and dlists + * are set by install_vtxfmt() as well. + */ +static struct _glapi_table * +create_beginend_table(const struct gl_context *ctx) +{ + struct _glapi_table *table; + + table = _mesa_alloc_dispatch_table(); + if (!table) + return NULL; + + /* Fill in functions which return a value, since they should return some + * specific value even if they emit a GL_INVALID_OPERATION error from them + * being called within glBegin()/glEnd(). + */ +#define COPY_DISPATCH(func) SET_##func(table, GET_##func(ctx->Exec)) + + COPY_DISPATCH(GenLists); + COPY_DISPATCH(IsProgram); + COPY_DISPATCH(IsVertexArray); + COPY_DISPATCH(IsBuffer); + COPY_DISPATCH(IsEnabled); + COPY_DISPATCH(IsEnabledi); + COPY_DISPATCH(IsRenderbuffer); + COPY_DISPATCH(IsFramebuffer); + COPY_DISPATCH(CheckFramebufferStatus); + COPY_DISPATCH(RenderMode); + COPY_DISPATCH(GetString); + COPY_DISPATCH(GetStringi); + COPY_DISPATCH(GetPointerv); + COPY_DISPATCH(IsQuery); + COPY_DISPATCH(IsSampler); + COPY_DISPATCH(IsSync); + COPY_DISPATCH(IsTexture); + COPY_DISPATCH(IsTransformFeedback); + COPY_DISPATCH(DeleteQueries); + COPY_DISPATCH(AreTexturesResident); + COPY_DISPATCH(FenceSync); + COPY_DISPATCH(ClientWaitSync); + COPY_DISPATCH(MapBuffer); + COPY_DISPATCH(UnmapBuffer); + COPY_DISPATCH(MapBufferRange); + COPY_DISPATCH(MapBufferRange); + COPY_DISPATCH(ObjectPurgeableAPPLE); + COPY_DISPATCH(ObjectUnpurgeableAPPLE); + + _mesa_loopback_init_api_table(ctx, table); + + return table; +} + +void +_mesa_initialize_dispatch_tables(struct gl_context *ctx) +{ + /* Do the code-generated setup of the exec table in api_exec.c. */ + _mesa_initialize_exec_table(ctx); + + if (ctx->Save) + _mesa_initialize_save_table(ctx); +} /** * Initialize a struct gl_context struct (rendering context). @@ -933,19 +1016,15 @@ _mesa_initialize_context(struct gl_context *ctx, _mesa_reference_shared_state(ctx, &ctx->Shared, shared); - if (!init_attrib_groups( ctx )) { - _mesa_reference_shared_state(ctx, &ctx->Shared, NULL); - return GL_FALSE; - } + if (!init_attrib_groups( ctx )) + goto fail; /* setup the API dispatch tables with all nop functions */ - ctx->Exec = _mesa_alloc_dispatch_table(_gloffset_COUNT); - - if (!ctx->Exec) { - _mesa_reference_shared_state(ctx, &ctx->Shared, NULL); - return GL_FALSE; - } - ctx->CurrentDispatch = ctx->Exec; + ctx->OutsideBeginEnd = _mesa_alloc_dispatch_table(); + if (!ctx->OutsideBeginEnd) + goto fail; + ctx->Exec = ctx->OutsideBeginEnd; + ctx->CurrentDispatch = ctx->OutsideBeginEnd; ctx->FragmentProgram._MaintainTexEnvProgram = (_mesa_getenv("MESA_TEX_PROG") != NULL); @@ -967,12 +1046,10 @@ _mesa_initialize_context(struct gl_context *ctx, switch (ctx->API) { case API_OPENGL_COMPAT: - ctx->Save = _mesa_create_save_table(ctx); - if (!ctx->Save) { - _mesa_reference_shared_state(ctx, &ctx->Shared, NULL); - free(ctx->Exec); - return GL_FALSE; - } + ctx->BeginEnd = create_beginend_table(ctx); + ctx->Save = _mesa_alloc_dispatch_table(); + if (!ctx->BeginEnd || !ctx->Save) + goto fail; /* fall-through */ case API_OPENGL_CORE: @@ -1002,6 +1079,12 @@ _mesa_initialize_context(struct gl_context *ctx, ctx->FirstTimeCurrent = GL_TRUE; return GL_TRUE; + +fail: + free(ctx->BeginEnd); + free(ctx->Exec); + free(ctx->Save); + return GL_FALSE; } |