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author | marha <marha@users.sourceforge.net> | 2011-04-14 08:39:30 +0000 |
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committer | marha <marha@users.sourceforge.net> | 2011-04-14 08:39:30 +0000 |
commit | 898081f31f99dc35a1602a607a07d1aaff49ac40 (patch) | |
tree | b2adbc0fd699cc5dc2af141df26130e7874f9369 /mesalib/src/mesa/main/context.c | |
parent | c1e91b66cbcf91645f65b9d63f115dcb5a441406 (diff) | |
parent | 019fc27ce6dc2a1809107be10d4deb80e0fa436b (diff) | |
download | vcxsrv-898081f31f99dc35a1602a607a07d1aaff49ac40.tar.gz vcxsrv-898081f31f99dc35a1602a607a07d1aaff49ac40.tar.bz2 vcxsrv-898081f31f99dc35a1602a607a07d1aaff49ac40.zip |
svn merge ^/branches/released .
Diffstat (limited to 'mesalib/src/mesa/main/context.c')
-rw-r--r-- | mesalib/src/mesa/main/context.c | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/mesalib/src/mesa/main/context.c b/mesalib/src/mesa/main/context.c index 4f6712a10..56a60fb12 100644 --- a/mesalib/src/mesa/main/context.c +++ b/mesalib/src/mesa/main/context.c @@ -191,7 +191,8 @@ _mesa_notifySwapBuffers(struct gl_context *ctx) * is acceptable but the actual depth type will be GLushort or GLuint as
* needed.
* \param stencilBits requested minimum bits per stencil buffer value
- * \param accumRedBits, accumGreenBits, accumBlueBits, accumAlphaBits number of bits per color component in accum buffer.
+ * \param accumRedBits, accumGreenBits, accumBlueBits, accumAlphaBits number
+ * of bits per color component in accum buffer.
* \param indexBits number of bits per pixel if \p rgbFlag is GL_FALSE
* \param redBits number of bits per color component in frame buffer for RGB(A)
* mode. We always use 8 in core Mesa though.
@@ -200,8 +201,8 @@ _mesa_notifySwapBuffers(struct gl_context *ctx) * \param alphaBits same as above.
* \param numSamples not really used.
*
- * \return pointer to new struct gl_config or NULL if requested parameters can't be
- * met.
+ * \return pointer to new struct gl_config or NULL if requested parameters
+ * can't be met.
*
* \note Need to add params for level and numAuxBuffers (at least)
*/
@@ -1186,7 +1187,8 @@ _mesa_destroy_context( struct gl_context *ctx ) * structures.
*/
void
-_mesa_copy_context( const struct gl_context *src, struct gl_context *dst, GLuint mask )
+_mesa_copy_context( const struct gl_context *src, struct gl_context *dst,
+ GLuint mask )
{
if (mask & GL_ACCUM_BUFFER_BIT) {
/* OK to memcpy */
|