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author | marha <marha@users.sourceforge.net> | 2011-09-06 15:24:01 +0200 |
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committer | marha <marha@users.sourceforge.net> | 2011-09-06 15:24:01 +0200 |
commit | 53da0b7e7c183ea15692234332b3e337b3fb0cc0 (patch) | |
tree | fea01c12ceadaeaa091bab7867fa599e55c9fa62 /mesalib/src/mesa/main/dd.h | |
parent | 6eaea4464631b5d8c1f44a46016163e351028afc (diff) | |
download | vcxsrv-53da0b7e7c183ea15692234332b3e337b3fb0cc0.tar.gz vcxsrv-53da0b7e7c183ea15692234332b3e337b3fb0cc0.tar.bz2 vcxsrv-53da0b7e7c183ea15692234332b3e337b3fb0cc0.zip |
mesa git update 6 sep 2011
Diffstat (limited to 'mesalib/src/mesa/main/dd.h')
-rw-r--r-- | mesalib/src/mesa/main/dd.h | 64 |
1 files changed, 64 insertions, 0 deletions
diff --git a/mesalib/src/mesa/main/dd.h b/mesalib/src/mesa/main/dd.h index d918b1e31..b9305addc 100644 --- a/mesalib/src/mesa/main/dd.h +++ b/mesalib/src/mesa/main/dd.h @@ -1112,6 +1112,70 @@ typedef struct { void (GLAPIENTRYP VertexAttribI3uiv)( GLuint index, const GLuint *v); void (GLAPIENTRYP VertexAttribI4uiv)( GLuint index, const GLuint *v); + /* GL_ARB_vertex_type_10_10_10_2_rev / GL3.3 */ + void (GLAPIENTRYP VertexP2ui)( GLenum type, GLuint value ); + void (GLAPIENTRYP VertexP2uiv)( GLenum type, const GLuint *value); + + void (GLAPIENTRYP VertexP3ui)( GLenum type, GLuint value ); + void (GLAPIENTRYP VertexP3uiv)( GLenum type, const GLuint *value); + + void (GLAPIENTRYP VertexP4ui)( GLenum type, GLuint value ); + void (GLAPIENTRYP VertexP4uiv)( GLenum type, const GLuint *value); + + void (GLAPIENTRYP TexCoordP1ui)( GLenum type, GLuint coords ); + void (GLAPIENTRYP TexCoordP1uiv)( GLenum type, const GLuint *coords ); + + void (GLAPIENTRYP TexCoordP2ui)( GLenum type, GLuint coords ); + void (GLAPIENTRYP TexCoordP2uiv)( GLenum type, const GLuint *coords ); + + void (GLAPIENTRYP TexCoordP3ui)( GLenum type, GLuint coords ); + void (GLAPIENTRYP TexCoordP3uiv)( GLenum type, const GLuint *coords ); + + void (GLAPIENTRYP TexCoordP4ui)( GLenum type, GLuint coords ); + void (GLAPIENTRYP TexCoordP4uiv)( GLenum type, const GLuint *coords ); + + void (GLAPIENTRYP MultiTexCoordP1ui)( GLenum texture, GLenum type, GLuint coords ); + void (GLAPIENTRYP MultiTexCoordP1uiv)( GLenum texture, GLenum type, const GLuint *coords ); + void (GLAPIENTRYP MultiTexCoordP2ui)( GLenum texture, GLenum type, GLuint coords ); + void (GLAPIENTRYP MultiTexCoordP2uiv)( GLenum texture, GLenum type, const GLuint *coords ); + void (GLAPIENTRYP MultiTexCoordP3ui)( GLenum texture, GLenum type, GLuint coords ); + void (GLAPIENTRYP MultiTexCoordP3uiv)( GLenum texture, GLenum type, const GLuint *coords ); + void (GLAPIENTRYP MultiTexCoordP4ui)( GLenum texture, GLenum type, GLuint coords ); + void (GLAPIENTRYP MultiTexCoordP4uiv)( GLenum texture, GLenum type, const GLuint *coords ); + + void (GLAPIENTRYP NormalP3ui)( GLenum type, GLuint coords ); + void (GLAPIENTRYP NormalP3uiv)( GLenum type, const GLuint *coords ); + + void (GLAPIENTRYP ColorP3ui)( GLenum type, GLuint color ); + void (GLAPIENTRYP ColorP3uiv)( GLenum type, const GLuint *color ); + + void (GLAPIENTRYP ColorP4ui)( GLenum type, GLuint color ); + void (GLAPIENTRYP ColorP4uiv)( GLenum type, const GLuint *color ); + + void (GLAPIENTRYP SecondaryColorP3ui)( GLenum type, GLuint color ); + void (GLAPIENTRYP SecondaryColorP3uiv)( GLenum type, const GLuint *color ); + + void (GLAPIENTRYP VertexAttribP1ui)( GLuint index, GLenum type, + GLboolean normalized, GLuint value); + void (GLAPIENTRYP VertexAttribP2ui)( GLuint index, GLenum type, + GLboolean normalized, GLuint value); + void (GLAPIENTRYP VertexAttribP3ui)( GLuint index, GLenum type, + GLboolean normalized, GLuint value); + void (GLAPIENTRYP VertexAttribP4ui)( GLuint index, GLenum type, + GLboolean normalized, GLuint value); + void (GLAPIENTRYP VertexAttribP1uiv)( GLuint index, GLenum type, + GLboolean normalized, + const GLuint *value); + void (GLAPIENTRYP VertexAttribP2uiv)( GLuint index, GLenum type, + GLboolean normalized, + const GLuint *value); + void (GLAPIENTRYP VertexAttribP3uiv)( GLuint index, GLenum type, + GLboolean normalized, + const GLuint *value); + void (GLAPIENTRYP VertexAttribP4uiv)( GLuint index, GLenum type, + GLboolean normalized, + const GLuint *value); + /*@}*/ void (GLAPIENTRYP Rectf)( GLfloat, GLfloat, GLfloat, GLfloat ); |